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		<title>Appendix:Metagame terminology</title>
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		<updated>2009-08-04T02:01:28Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Endureversal/flail */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{cleanup}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
===Annoyer===&lt;br /&gt;
A Pokémon designed with the sole purpose of annoying the opponent and making it difficult for him/her to use a move. Moves for this purpose include {{m|Confuse Ray}}, {{m|Thunder Wave}}, {{m|Protect}}, and {{m|Attract}}. It should be noted that the use of Annoyers has fallen since the start of [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
===Atmacune===&lt;br /&gt;
A {{p|Suicune}} moveset from [[Generation II]], which has {{m|Curse}}, {{m|Rest}}, {{m|Return}} and {{m|Roar}}. Not usable in Generation III or IV because {{m|Curse}} is no longer available in Suicune&#039;s movelist due to losing [[TM]] status.&lt;br /&gt;
&lt;br /&gt;
===Baton Passer===&lt;br /&gt;
A moveset with {{m|Baton Pass}} and at least one stat-boosting move or {{m|Psych Up}}, {{m|Mean Look}} or {{m|Substitute}}. Designed to raise one or more stats and/or activate one or more of the above moves, then Baton Pass the effects to another Pokémon. Stat boosts are countered by a &#039;&#039;&#039;Hazer&#039;&#039;&#039; or &#039;&#039;&#039;Pseudo-Hazer&#039;&#039;&#039;. A good example of a Baton Passer is {{p|Ninjask}}, who gains one level of Speed after each turn due to its ability {{a|Speed Boost}}. It often abuses the move {{m|Protect}} and may use {{m|Swords Dance}} and/or Substitute too. Baton Passers can counter Pseudo-Hazers by passing {{m|Ingrain}}, but that can only be done by a {{p|Smeargle}}.&lt;br /&gt;
&lt;br /&gt;
===Baton Passing Chain (Passchain)===&lt;br /&gt;
Continuous use of the move {{m|Baton Pass}} on various Pokémon in order to accumulate stat boosts, often used to boost and pass a variety of different stats that one Pokémon couldn&#039;t pass itself.&lt;br /&gt;
&lt;br /&gt;
===Bellyzard===&lt;br /&gt;
A moveset created specifically for the {{p|Charizard}} evolution family. The moveset contains {{m|Belly Drum}}, {{m|Substitute}}, {{m|Fire Punch}}/{{m|Flare Blitz}} and any other move. Held item is a {{b|Salac}}. Belly Drum followed by Substitute maximizes the attack stat and lowers HP enough to activate {{a|Blaze}} and the {{b|Salac}} as long as Charizard&#039;s HP is divisible by 4. The power of Charizard&#039;s {{type2|Fire}} moves is increased, attack power is maximized and Speed is raised enough to possibly attack first. This results in an incredibly powerful physical Fire attack.&lt;br /&gt;
&lt;br /&gt;
===Boltbeam===&lt;br /&gt;
A combination of {{m|Thunderbolt}} and {{m|Ice Beam}} on the same set that is resisted only by {{p|Magnezone}}, {{a|Volt Absorb}} {{p|Lanturn}}, and {{p|Shedinja}}. May also be used for any combination of {{t|Electric}} and {{t|Ice}} moves, such as {{m|Thunderbolt}} and HP Ice.&lt;br /&gt;
&lt;br /&gt;
===Bomber===&lt;br /&gt;
Any Pokémon that knows {{m|Selfdestruct}} or {{m|Explosion}}. The aim is to knock out the opponent&#039;s Pokémon within one turn, also causing the Bomber to faint in the process. In [[Double Battle]]s, Bombers are typically paired with a {{t|Ghost}} Pokémon, or one that knows {{m|Protect}} or {{m|Detect}}, as both moves hit all other Pokémon on the field. Countered by Ghost types, Protect/Detect or the {{a|Damp}} ability.&lt;br /&gt;
&lt;br /&gt;
===CalmCune===&lt;br /&gt;
A {{p|Suicune}} with {{m|Calm Mind}}. Often it uses {{m|Rest}} also. A very powerful and over-used Pokémon due to Suicune&#039;s two weaknesses being special types, and as a result its effectiveness has been reduced with the Gen IV Attack/Special split. Some counters include a Hazer or PHazer, a strong physical Electric or Grass attack and the move {{m|Encore}}.&lt;br /&gt;
&lt;br /&gt;
===ChainChomp===&lt;br /&gt;
{{p|Garchomp}} that is designed as a Mixed Sweeper with the moves {{m|Draco Meteor}} and {{m|Fire Blast}}. The intention of this Pokémon is catching the opponent off guard as they send in a standard physical wall by taking advantage of most physical walls lacking a good {{stat|Special Defense}} stat. A variation of this set can also be used with {{p|Salamence}}.&lt;br /&gt;
&lt;br /&gt;
===Choice Bander/CBer===&lt;br /&gt;
A moveset with physical attacks,  and the hold item {{DL|In-battle effect item|Choice Band}}. Requires good prediction to use and counter.&lt;br /&gt;
&lt;br /&gt;
===Clause===&lt;br /&gt;
Akin to House Rules, Clauses are various rules that fans apply to their battles. Since most player battles are free-for-alls, players usually agree on restrictions for moves, items and tiers. There also exist several official clauses that are usually applied to Stadium/Colosseum battles in the console connectivity games and Battle Tower challenges. [[Pokémon Battle Revolution]] is currently the only official way for players to battle with these clauses enforced by the game.&lt;br /&gt;
&lt;br /&gt;
===Cleric===&lt;br /&gt;
A moveset that includes either {{m|Heal Bell}} or {{m|Aromatherapy}}. A good example of a Cleric is {{p|Blissey}}.&lt;br /&gt;
&lt;br /&gt;
===Counter===&lt;br /&gt;
A moveset built with the defeat of another in mind. For example, a &#039;&#039;&#039;Skarmbliss&#039;&#039;&#039; counter would have an effective means of dealing with both {{p|Skarmory}} and {{p|Blissey}}: usually a (Special) Fire/Electric attack for Skarmory and a powerful (Physical) Fighting-type move such as {{m|Close Combat}} or {{m|Focus Punch}} for Blissey. TyraniBoah and MixApe are examples of specific counters.&lt;br /&gt;
&lt;br /&gt;
See also the move {{m|Counter}}. &lt;br /&gt;
&lt;br /&gt;
===Curselax===&lt;br /&gt;
A moveset that uses {{m|Curse}} and {{m|Rest}} on an already slow Pokémon to ignore the Speed drop. Although {{p|Snorlax}} is the most common user (hence the name), it can also appear on other Pokémon (provided they aren&#039;t Ghosts). Especially useful in a team using {{m|Trick Room}} as the Speed drops become Speed boosts instead.&lt;br /&gt;
&lt;br /&gt;
===Decoy===&lt;br /&gt;
Any Pokémon that is &#039;sacrificed&#039; against a strong opponent. The aim is to weaken the opponent&#039;s Pokémon before the sacrificial Pokémon is knocked out, then switch to a stronger Pokémon, preferably one whose moveset has an advantage over the opponent. A Decoy is often used to switch to a different Pokémon without causing damage to the Pokémon one wants to battle by sacrificing the Decoy.&lt;br /&gt;
&lt;br /&gt;
===Double Rester===&lt;br /&gt;
A combination of {{m|Double Team}} and {{m|Rest}} quite common back in the [[Generation II]] days. In Standard Rules, Evasion Clause forbids use of {{m|Double Team}} so this strategy is rarely seen.&lt;br /&gt;
&lt;br /&gt;
===DDer===&lt;br /&gt;
Any Pokémon that makes use of {{m|Dragon Dance}}. Usually fast physical sweepers like {{p|Kingdra}} or {{p|Salamence}}.&lt;br /&gt;
&lt;br /&gt;
===Endureberry===&lt;br /&gt;
Any Pokémon that is made to {{m|Endure}} to one HP and receive a boost from the berry its low health activates. Berries this works with include {{b|Liechi}}, {{b|Ganlon}}, {{b|Salac}}, {{b|Petaya}}, {{b|Apicot}}, {{b|Micle}}, and {{b|Custap}}. Often combined with the below set and partnered with a Bomber in doubles, but not always. Also known by &#039;&#039;&#039;Endure&#039;&#039;&#039; (berry&#039;s name).&lt;br /&gt;
&lt;br /&gt;
===Endureversal/flail===&lt;br /&gt;
A moveset designed to {{m|Endure}} down to one HP, then {{m|Reversal}} or {{m|Flail}} for massive damage, since Reversal and Flail have 200 base power at 1%-4% HP. The item held is often a {{b|Salac}} or a {{b|Liechi}}, tying in with the previous strategy.&lt;br /&gt;
&lt;br /&gt;
===Evasion clause===&lt;br /&gt;
The use of moves like {{m|Double Team}}, {{m|Minimize}}, {{m|Sand-Attack}}, {{m|Mud-Slap}}, {{m|Mirror Shot}}, {{m|Mud Bomb}}, and {{m|Acupressure}}, which may decrease accuracy or increase evasion, is forbidden.&lt;br /&gt;
&lt;br /&gt;
===F.E.A.R.===&lt;br /&gt;
&lt;br /&gt;
{{main|F.E.A.R}}&lt;br /&gt;
&lt;br /&gt;
A last resort strategy involving a low-level {{p|Rattata}} holding a [[Focus Sash]] with the moves {{m|Endeavor}} and {{m|Quick Attack}}. It aims to catch the opponent off-guard when he/she sees the low-level Rattata and attacks. The Focus Sash will activate and Rattata will use Endeavor to attack, lowering the opponent&#039;s HP to 1. Then the Rattata will use Quick Attack to finish off the opponent. There are many variations of this set that can be used by any Pokémon with {{m|Endeavor}} and a priority move. For instance, it has been used by a Dodrio in [[Pokémon Battle Revolution]].&lt;br /&gt;
&lt;br /&gt;
===Fishy===&lt;br /&gt;
A moveset with two One-Hit-Knockout moves, {{m|Sleep Talk}}, and {{m|Rest}}. Its name is a derivative of &amp;quot;{{m|Fissure}}&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Flinchax===&lt;br /&gt;
A moveset with a paralysis-inducing move to negate speed, and a flinch move such as {{m|Air Slash}}, {{m|Bite}}, {{m|Headbutt}}, {{m|Iron Head}}, {{m|Rock Slide}}, or {{m|Extrasensory}}. It relies on chance to repeatedly flinch the foe until it faints. As an added bonus, the paralysis will kick in 25% of the time, preventing the foe from getting an attack in edgewise. {{p|Dunsparce}} was the most feared flinchaxor, because its {{a|Serene Grace}} increases the flinch chance to 60% until the appearance of {{p|Togekiss}} in [[Generation IV]]. {{p|Jirachi}} can also do this with Iron Head but only by Platinum move tutor.&lt;br /&gt;
&lt;br /&gt;
===Follow Me Wall===&lt;br /&gt;
A special kind of wall used exclusively in Double Battles, using the move {{m|Follow Me}} in order to give the wall&#039;s partner some breathing room to do something. It can be used to protect the Glass Cannon, or to allow use of the move {{m|Focus Punch}} among other things.&lt;br /&gt;
&lt;br /&gt;
===Glass Cannon===&lt;br /&gt;
A Pokémon that has extremely high offensive stats, which are contrasted with its appalling defensive stats and often insufficient Speed (e.g. {{p|Sharpedo}} or {{p|Rampardos}}). A Choice Scarf is often employed on such Pokemon to make up for their lack of good Speed, but other Choice items also see use. &lt;br /&gt;
&lt;br /&gt;
===Hax===&lt;br /&gt;
Something that relies more on chance than reliability or strategy. Critical Hits are hax; {{m|Horn Drill}} is a hax move; items such as [[Focus Band]], [[BrightPowder]] and [[Scope Lens]] are hax items.&lt;br /&gt;
&lt;br /&gt;
===Hazer===&lt;br /&gt;
A moveset with {{m|Haze}} in it. Much like a &#039;&#039;&#039;Spiker&#039;&#039;&#039;, it can have any combination of moves along with Haze. Fast Pokémon and those with high defenses, such as {{p|Altaria}} and {{p|Articuno}}, make good Hazers.&lt;br /&gt;
&lt;br /&gt;
===HM slave===&lt;br /&gt;
&lt;br /&gt;
{{main|HM Slave}}&lt;br /&gt;
&lt;br /&gt;
An [[HM]] slave is a Pokémon mostly untrained for battle which is used for basic case of learning HMs and being the one to use them out of battle when needed. It is mostly kept in a PC box and not part of a general team. It is used as an extra Pokémon that learns HMs, so a [[Pokémon trainer|trainer]] doesn&#039;t have to teach HMs to his or her main battlers. It is generally only brought out of a PC box when the use of HMs are needed. Due to {{p|Bibarel}} being capable of learning 6 HMs, it is often (if not always) [[tiers|classified]] as the authentically perfect HM slave.&lt;br /&gt;
[[Tropius]] is also regarded as a good HM slave as it can learn 5 HMs, including [[Fly]].&lt;br /&gt;
&lt;br /&gt;
===HP===&lt;br /&gt;
Usually used as an abbreviation for &amp;quot;Hit Points&amp;quot;, but often refers to the move {{m|Hidden Power}}. For example, &amp;quot;HP Water&amp;quot; refers to a Hidden Power that is of the {{type2|Water}}.&lt;br /&gt;
&lt;br /&gt;
===HP Sponge===&lt;br /&gt;
A type of Wall that relies primarily on high HP for defense, instead of Defense and Special Defense stats. These types of Pokémon benefit greatly from Leftovers and Healing moves. Common ones include Blissey and Snorlax.&lt;br /&gt;
&lt;br /&gt;
===IV Battle===&lt;br /&gt;
A level 100 Wi-Fi battle where the purpose is not actually to battle, but to observe what the Pokémon&#039;s stats will look like at level 100, which is the most optimal way to calculate what the Pokémon&#039;s IVs are. This is typically done with freshly hatched Pokémon, as EVs don&#039;t have to be included in such calculations.&lt;br /&gt;
&lt;br /&gt;
===Lead===&lt;br /&gt;
The starting Pokémon of a team.&lt;br /&gt;
&lt;br /&gt;
===Level Clause===&lt;br /&gt;
All Pokémon used by both trainers should be close to the same level, which is usually 50 or 100. With the advent of Diamond and Pearl, WiFi battles are capable of setting Pokémon levels to 50 or 100 (rounding them up or down as necessary), so a Level Clause really only applies to local battles.&lt;br /&gt;
&lt;br /&gt;
===McIceGar===&lt;br /&gt;
A moveset for {{p|Gengar}} with many variations. Usually used to describe the Subpunching Gengar with {{m|Thunderbolt}} and {{m|Ice Punch}}, but moves such as {{m|Psychic}}, {{m|Shadow Ball}} and {{m|Sludge Bomb}} are sometimes included. As of [[Generation IV]], {{m|Ice Punch}} is no longer a reliable option for McIceGar since it has become Physical, and so it must use {{m|Hidden Power}} instead.&lt;br /&gt;
&lt;br /&gt;
===MixApe===&lt;br /&gt;
A commonly used mixed sweeper moveset for {{p|Infernape}} that is extremely useful for wall-breaking, especially Skarmbliss. The set consists of a combination of the moves {{m|Flamethrower}}/{{m|Fire Blast}}, {{m|Close Combat}}, {{m|Grass Knot}}, {{m|ThunderPunch}}, HP Ice and {{m|Nasty Plot}}. It usually holds the item Life Orb.&lt;br /&gt;
&lt;br /&gt;
===[[One-hit knockout move|OHKO moves]]===&lt;br /&gt;
These are moves that cause a one-hit knock out when they hit; their accuracy is accordingly low (30%). Namely:&lt;br /&gt;
*{{m|Sheer Cold}}&lt;br /&gt;
*{{m|Fissure}}&lt;br /&gt;
*{{m|Horn Drill}}&lt;br /&gt;
*{{m|Guillotine}}&lt;br /&gt;
&lt;br /&gt;
In Standard rules, OHKO moves are forbidden, so these are rarely seen.&lt;br /&gt;
&lt;br /&gt;
===Pinch Berry===&lt;br /&gt;
Any one of the following: {{b2|Liechi}}, {{b2|Ganlon}}, {{b2|Salac}}, {{b2|Petaya}}, {{b2|Apicot}}, {{b2|Lansat}}, and {{b2|Starf}}. These berries raise a specific stat when the holder&#039;s HP falls below 1/3 (or in a pinch, hence the name). Petaya, Salac and Liechi are the most commonly used, as extra defence typically isn&#039;t very useful when health is that low. Though usually found on Enduring, Substituting or Belly Drumming Pokémon, {{p|Drifblim}} does well with [[Petaya Berry]] with combination with the {{a|Unburden}} ability.&lt;br /&gt;
&lt;br /&gt;
===Pseudo Passer===&lt;br /&gt;
A moveset with {{m|Wish}}, {{m|Safeguard}}, {{m|Light Screen}} and/or {{m|Reflect}} in it. Reflect and Light Screen are countered by {{m|Brick Break}}.&lt;br /&gt;
&lt;br /&gt;
===Pseudo Hazer (PHazer)===&lt;br /&gt;
A moveset with either {{m|Whirlwind}} or {{m|Roar}}, which is intended to force a stat-boosted Pokémon out of the ring. A &#039;&#039;&#039;Shuffler&#039;&#039;&#039; can also be a PHazer. A moveset with a move like {{m|Yawn}}, {{m|Leech Seed}}, or {{m|Charm}} can also be considered a PHazer. If the opponent decides not to switch out after being hit with one of these moves, he/she will have a hard time continuing the battle with their current Pokémon.&lt;br /&gt;
&lt;br /&gt;
===[[Pseudo-legendary]]===&lt;br /&gt;
Any of the following Pokémon: {{p|Dragonite}}, {{p|Tyranitar}}, {{p|Salamence}}, {{p|Metagross}}, and {{p|Garchomp}}. These Pokémon have noticeably astounding [[stats]] and diverse movepools.&lt;br /&gt;
&lt;br /&gt;
===PowerChoiceJetter===&lt;br /&gt;
An {{p|Azumarill}} that has the [[ability]] {{a|Huge Power}}, is holding the item {{DL|In-battle effect item|Choice Band}}, and knows {{m|Aqua Jet}}.&lt;br /&gt;
&lt;br /&gt;
===Priority Move===&lt;br /&gt;
A move that allows the user to attack first despite having a lower Speed stat, such as {{m|Quick Attack}}, {{m|Ice Shard}} or {{m|Sucker Punch}}.&lt;br /&gt;
&lt;br /&gt;
===Quentank===&lt;br /&gt;
Consists of a {{p|Vespiquen}} with {{m|Heal Order|Heal}} and {{m|Defend Order}}, making it have tank-like qualities, and after they have been maximized {{m|Toxic}} could also help take down defensive Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Rocker===&lt;br /&gt;
A Pokémon that uses {{m|Stealth Rock}}, similar to a &#039;&#039;&#039;Spiker&#039;&#039;&#039;. Stealth Rock is a very common move in the metagame and almost every team employs a Rocker. &lt;br /&gt;
&lt;br /&gt;
===ScarfChomp===&lt;br /&gt;
A {{p|Garchomp}} holding the item [[Choice Scarf]], whose speed is multiplied by 1.5.&lt;br /&gt;
&lt;br /&gt;
===Seeker===&lt;br /&gt;
Any Pokémon with a moveset that has at least one attack that never misses, such as {{m|Faint Attack}}. Other Seeker moves are {{m|Swift}}, {{m|Vital Throw}}, {{m|Aerial Ace}}, and {{m|Shock Wave}}. These attacks are countered by {{m|Fly}}, {{m|Dig}}, {{m|Dive}}, {{m|Bounce}}, {{m|Protect}}, {{m|Detect}} and {{m|Shadow Force}}. This can also refer to a Pokémon that uses {{m|Lock-On}} or {{m|Mind Reader}} on an opponent that uses {{m|Fly}}, {{m|Dig}}, {{m|Bounce}}, or {{m|Dive}}, which ensures that the next attack hits the opponent, despite them using any of the four moves. After using Lock-On or Mind Reader, the attacks will also hit through a Protect or Detect.&lt;br /&gt;
&lt;br /&gt;
===Seeder===&lt;br /&gt;
Seeder are Pokémon that use {{m|Leech Seed}} to force switches, drain HP to heal themselves, or wear down defensive Pokémon. They are often used with {{m|Substitute}} known as Subseeders.&lt;br /&gt;
&lt;br /&gt;
===Shuffler (Parashuffler/Pyroshuffler/Toxishuffler)===&lt;br /&gt;
A moveset with either {{m|Roar}} or {{m|Whirlwind}} and {{m|Toxic}} as well as {{m|Thunder Wave}} or {{m|Will-O-Wisp}}. Works by inflicting a status condition, then PHazing and repeating. Often used in tandem with a Spiker for best results. Countered by a &#039;&#039;&#039;Cleric&#039;&#039;&#039;, or simply by attacking each time they try to PHaze.&lt;br /&gt;
&lt;br /&gt;
===Skarmbliss===&lt;br /&gt;
A combination of {{p|Skarmory}} and {{p|Blissey}} used in the same team, which is designed to abuse Skarmory&#039;s high Defense stat and numerous resistances, as well as Blissey&#039;s high Special Defense stat and extraordinary HP stat. It is very difficult to beat if one is not prepared, so most teams carry a SkarmBliss counter. &lt;br /&gt;
&lt;br /&gt;
===Sleep clause===&lt;br /&gt;
A rule whereby the use of a sleep inducing move is forbidden if a Pokémon on the opponent&#039;s team has already been put to sleep by one of the user&#039;s Pokémon. Sleep induced by moves such as by {{m|Rest}} or abilities like {{a|Effect Spore}} are exempted. Pokémon Battle Revolution supports the Sleep Clause, and custom rule sets can choose to enforce it or not.&lt;br /&gt;
&lt;br /&gt;
===Sleep talker (Restalker/STalker)===&lt;br /&gt;
A moveset with {{M|Rest}} and {{M|Sleep Talk}}. It is used to maintain a Pokémon&#039;s (usually with good defenses) health with Rest, but allow it to attack in the meantime with Sleep Talk. It&#039;s not a perfect strategy, as there is the chance Sleep Talk will call Rest again, but it works often enough to see use. {{p|Milotic}} is an excellent example of a sleeptalker due to {{a|Marvel Scale}}.&lt;br /&gt;
&lt;br /&gt;
===Species clause===&lt;br /&gt;
A rule whereby the use of more than one of the same Pokémon, or Pokémon in the same evolution chain, is forbidden. Pokémon that evolve from the same Pokémon but are not an evolution of each other are exempted. For example, the use of {{p|Gorebyss}} and {{p|Huntail}} is allowed, but the use of Gorebyss and {{p|Clamperl}} or Clamperl and Clamperl in one team - is not. An official clause, the various Battle Towers and Console connectivity games enforce this.&lt;br /&gt;
&lt;br /&gt;
===Specs-Mence===&lt;br /&gt;
A {{p|Salamence}} holding [[Choice Specs]] (or {{DL|In-battle effect item|Wise Glasses}} in some cases), with the moves {{m|Draco Meteor}}, {{m|Fire Blast}} or {{m|Flamethrower}}, {{m|Hydro Pump}}, and {{m|Dragon Pulse}}. &lt;br /&gt;
&lt;br /&gt;
===Spiker===&lt;br /&gt;
A moveset that includes the move {{m|Spikes}}. Since that is the only requirement, there are many variations to spiker movesets. Effective ones utilize {{m|Roar}}/{{m|Whirlwind}}, {{m|Toxic Spikes}}, {{m|Stealth Rock}}, and/or {{m|Rapid Spin}}.&lt;br /&gt;
&lt;br /&gt;
===Sponge===&lt;br /&gt;
A Pokémon with a very high defensive stat. Used to block attacks of that kind (e.g. Special Sponge). Synonymous with &#039;&#039;&#039;Wall&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===STAB===&lt;br /&gt;
[[Same-type attack bonus]]. Refers to the 1.5x multiplier a Pokémon gets when using an attack that matches its own type. If a Pokémon is a dual-type Pokémon, it gets a 1.5x multiplier for attacks of both of its types (e.g. a Garchomp gets STAB for Dragon-type as well as Ground-type attacks). The ability {{a|Adaptability}} increases STAB&#039;s multiplier to 2x.&lt;br /&gt;
&lt;br /&gt;
===Staller===&lt;br /&gt;
Much like the &#039;&#039;&#039;Tank&#039;&#039;&#039;, this moveset lives to build up passive damage (such as Poison, Burn, Leech Seed, and weather conditions) while stalling with {{m|Protect}}, recovery moves or (rarely) with {{m|Fly}}, {{m|Dive}}, or {{m|Dig}}. {{m|Toxic}} is most commonly used due to its increasing amount of damage caused. Some counters include a &#039;&#039;&#039;Cleric&#039;&#039;&#039;, the move {{m|Taunt}} and {{p|Clefable}} (due to the ability {{a|Magic Guard}}).&lt;br /&gt;
&lt;br /&gt;
===Standard rules===&lt;br /&gt;
It refers to the rules used in [[Wi-Fi]] battles by most Competitive Battlers. The rules include: No Ubers, no hacks, no OHKO Moves, no Hax Items and also the Sleep, Evasion and Species Clauses.&lt;br /&gt;
&lt;br /&gt;
===Suicide spiker/rocker===&lt;br /&gt;
A {{p|Forretress}} with the moveset consisting of {{m|Stealth Rock}}, {{m|Spikes}}, {{m|Toxic Spikes}} and {{m|Explosion}}. Set up all the traps then use explosion so the next Pokémon has to deal with the brunt of the attacks of the spikes taking up to 50% of their HP and being badly poisoned. Works well with a roarer to make all of the opponent&#039;s Pokémon suffer.&lt;br /&gt;
&lt;br /&gt;
===Suicide Lead===&lt;br /&gt;
A moveset in which the user is equiped with a [[Focus Sash]]. The purpose of this moveset is to set up {{m|Stealth Rock}}, while anticipating an attack that could OHKO the user, but survives with the [[Focus Sash]]. This is a very common moveset for leading {{p|Azelf}} and {{p|Aerodactyl}}.&lt;br /&gt;
&lt;br /&gt;
===Subpasser===&lt;br /&gt;
A moveset with {{m|Substitute}} and {{m|Baton Pass}}. Although any Pokémon that can learn Baton Pass can pass Substitutes, Pokémon with high HP are preferred so that the Substitute passed will also have a high HP. Subpassing is beneficial as it allows for a Pokémon to have a Substitute with a much higher HP than it could make itself. If such a Substitute is passed to a Wall or Tank, the opponent will have a hard time breaking the Substitute right away, allowing the target to reap the benefits of the Substitute, such as immunity to status effects. Subpasses can also pass defence boosts to make the Substitutes even harder to break, but then that only leaves them one move for attacking, making them very vulnerable to Taunt.&lt;br /&gt;
&lt;br /&gt;
===Subpuncher===&lt;br /&gt;
A moveset with {{m|Substitute}} and {{m|Focus Punch}} to avoid the flinch chance from Focus Punch. Works best with slower Pokémon as the Substitute may end up being broken the turn it&#039;s made if the Subpuncher goes first. Slightly harder to use in Double Battles where the two Pokémon could gang up on the Subpuncher to break the Substitute and hit the Pokémon. Countered by Thick Club Marowak whose Bonemerang usually does enough damage to break the Substitute on the first hit, allowing the second hit to attack the Subpuncher directly. It&#039;s also is countered by Technician Ambipom who might break the Substitute on the first hit of Double Hit.&lt;br /&gt;
&lt;br /&gt;
===Sunnybeamer===&lt;br /&gt;
A moveset with {{m|Sunny Day}} and {{m|SolarBeam}} to avoid the one turn charge up from SolarBeam. Often used on Pokémon with the {{a|Chlorophyll}} ability, {{type2|Fire}} Pokémon, or Pokémon with the moves {{m|Synthesis}}, {{m|Morning Sun}}, or {{m|Moonlight}}.&lt;br /&gt;
&lt;br /&gt;
===Sweeper===&lt;br /&gt;
A moveset designed with the object of quickly knocking out, or &amp;quot;sweeping,&amp;quot; an opponent&#039;s team. Specializes in mostly direct attacks with stat-boosting moves also common. It is characterized by high Speed and offensive stats while very often having poor defensive stats and HP. Comes in three variations - Physical, Special, and Mixed. (Physical sweepers use physical moves, Special sweepers use special moves, and Mixed sweepers use both.). Common counters are bulky Pokémon and priority moves.&lt;br /&gt;
&lt;br /&gt;
===Tank===&lt;br /&gt;
A Pokémon that can take hits and still fight back. Often functions as a Wall/Sponge but different because while being hard to KO, it can still threaten the opponent offensively. Some common tanks are Bronzong and Suicune.&lt;br /&gt;
&lt;br /&gt;
===Thunderdancer===&lt;br /&gt;
A moveset with {{m|Rain Dance}} and {{m|Thunder}} to give Thunder 100% accuracy. Pokémon with the {{a|Volt Absorb}} or {{a|Water Absorb}} [[ability]] are preferred, due to their immunity to enemy {{m|Surf}}s and {{m|Thunder}}s.&lt;br /&gt;
&lt;br /&gt;
===Tier===&lt;br /&gt;
{{main|Tiers}}&lt;br /&gt;
A tier is a list of Pokémon in the [[metagame]] selected based on numerous traits, such as how the Pokémon&#039;s stats are distributed, its type and moves, and overall ability in battle.&lt;br /&gt;
&lt;br /&gt;
==={{DL|Tiers|Uber}}===&lt;br /&gt;
A tier of the metagame, currently the highest there is. It is mostly consisted of legendaries, although not all of them are in the Uber tier.&lt;br /&gt;
&lt;br /&gt;
====[[Tiers#Borderline|BL]]====&lt;br /&gt;
Borderline. A tier of the metagame. It is the third highest tier, in between OU and UU.&lt;br /&gt;
&lt;br /&gt;
====[[Tiers#Over-Used|OU]]====&lt;br /&gt;
Over-Used. A tier of the metagame. It is the second highest tier, only surpassed by Uber.&lt;br /&gt;
&lt;br /&gt;
====[[Tiers#Under-Used|UU]]====&lt;br /&gt;
Under-Used. A tier of the metagame that is the second lowest, not counting NFE.&lt;br /&gt;
&lt;br /&gt;
====[[Tiers#Never-Used|NU]]====&lt;br /&gt;
Never-Used. A tier of the metagame. It is currently the lowest tier to date, not counting NFE. This tier first appeared in Generation III.&lt;br /&gt;
&lt;br /&gt;
====NFE====&lt;br /&gt;
Not an actual tier, but a term used to describe Pokémon that are not fully evolved, and thus should not be used competitively until they evolve. There are some NFEs that can viably be used competitively, namely:&lt;br /&gt;
* {{p|Pikachu}} with [[Light Ball]]&lt;br /&gt;
* {{p|Magneton}}&lt;br /&gt;
* {{p|Scyther}}&lt;br /&gt;
* {{p|Porygon2}}&lt;br /&gt;
* {{p|Vigoroth}}&lt;br /&gt;
* {{p|Trapinch}} with {{a|Arena Trap}}&lt;br /&gt;
* {{p|Clamperl}} with [[DeepSeaTooth]]&lt;br /&gt;
&lt;br /&gt;
===Trapper===&lt;br /&gt;
A set designed with the purpose of trapping a Pokémon for one reason or another. Moves such as {{m|Mean Look}} and {{m|Spider Web}} are standard trapping moves but moves such as {{m|Wrap}} and {{m|Fire Spin}} are also used sometimes. Might be used in tandem with {{m|Toxic}} or {{m|Curse}} (Ghost variety) to sap the opponent&#039;s health or {{m|Perish Song}} for a guaranteed knockout. Certain abilities, such as {{a|Shadow Tag}}, {{a|Magnet Pull}} and {{a|Arena Trap}}, trap automatically.&lt;br /&gt;
&lt;br /&gt;
===Trickbander===&lt;br /&gt;
A moveset that employs {{m|Trick}} and the held item {{DL|In-battle effect item|Choice Band}} to incapacitate any opponent that doesn&#039;t use Physical attacks (most likely a Tank, Annoyer or Special Sweeper). Trick switches items with the opponent, so that they lose their valuable held item and get a restrictive one. In Generation IV, with the introduction of Choice Specs and Choice Scarf, the more common item to switch onto the opponent is Choice Scarf because the receiver gains no offensive boost and the user makes use of the speed boost to Trick before the opponent makes their move.&lt;br /&gt;
&lt;br /&gt;
===Trickbracer===&lt;br /&gt;
Similar to the &#039;&#039;&#039;Trickbander&#039;&#039;&#039;, a Trickbracer gives the opponent the {{DL|In-battle effect item|Macho Brace}} instead - an item that reduces Speed. It will stop most Sweepers in their tracks due to the reduction of their Speed that is so crucial. In Generation IV, the {{DL|In-battle effect item|Iron Ball}} and {{DL|In-battle effect item|Lagging Tail}} hold items exist almost solely to be used in this way, while the {{a|Klutz}} ability seems to exist so that the Pokémon using Trick doesn&#039;t have to suffer the effects of the item they are Tricking to the opponent.&lt;br /&gt;
&lt;br /&gt;
===Type Coverage===&lt;br /&gt;
An analysis of which types can be hit for Super-Effective Damage. For example, a Fire type move will do super-effective damage against Bug, Grass, Ice, and Steel types. As Super-Effective moves are the most efficient way to take out other Pokémon, trainers usually strive for good type coverage on individual Pokémon, and for the whole team. Hidden Power helps as a wild-card to allow a Pokémon to cover types it wouldn&#039;t normally be able to, such as a Charizard with Hidden Power Water, which would then give it coverage against other Fire types. Ice is typically a good type to have, as the most commonly seen Dragon types have a double weakness to the Ice type.&lt;br /&gt;
&lt;br /&gt;
===TyraniBoah===&lt;br /&gt;
A moveset specifically for {{p|Tyranitar}} (but also viable on others) with the &#039;&#039;&#039;Subpuncher&#039;&#039;&#039; combo and the &#039;&#039;&#039;Boltbeam&#039;&#039;&#039; combo. It is also an example of very advanced battling techniques on both sides, as it requires you to predict that your opponent will predict your next attack and switch to something resistant to it. An example of this would be if your opponent has a {{p|Salamence}} in play and expects you to use {{m|Ice Beam}} and thus switches to a {{p|Starmie}}. Predicting the switch, you actually select {{m|Thunderbolt}} or {{m|Crunch}} and beat the Starmie on the switch-in.&lt;br /&gt;
&lt;br /&gt;
===Wall===&lt;br /&gt;
A Pokémon with a very high defensive stat. Used to block attacks of that kind (e.g. Physical Wall). Synonymous with &#039;&#039;&#039;Sponge&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Wondertomb/Wondereye===&lt;br /&gt;
A hacked {{p|Spiritomb}} or {{p|Sableye}} with the ability {{a|Wonder Guard}}. Since {{p|Spiritomb}} and {{p|Sableye}} have no weaknesses, they can only be damaged by weather conditions, status problems, entry hazards such as {{m|Spikes}} or {{m|Stealth Rock}}, recoil moves and, curiously, the move {{m|Fire Fang}}. Note that the ability {{a|Mold Breaker}} will cancel out the Wonder Guard ability. Also, If the opponent has {{a|Scrappy}}, or uses {{m|Odor Sleuth}} or {{m|Foresight}} a Wondereye or Wondertomb can be hit with a super effective Fighting-type attack. {{m|Gastro Acid}} is a move that will cancel this ability as well. These instances prove that Wondereyes and Wondertombs are not invincible.&lt;br /&gt;
&lt;br /&gt;
{{Project Fandom notice}}&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Fanon terminology]]&lt;br /&gt;
&lt;br /&gt;
[[de:Strategie-Glossar]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Battle_Frontier_(Generation_IV)&amp;diff=812089</id>
		<title>Battle Frontier (Generation IV)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Battle_Frontier_(Generation_IV)&amp;diff=812089"/>
		<updated>2009-07-21T13:51:31Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Battle Arcade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FAC notice}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Battle place platinum.png&lt;br /&gt;
|type=road&lt;br /&gt;
|location_name=Battle Frontier&lt;br /&gt;
|japanese_name=バトルフロンティア&lt;br /&gt;
|translated_name=Battle Frontier&lt;br /&gt;
|location=[[Battle Zone]]&lt;br /&gt;
|region=Sinnoh&lt;br /&gt;
|generation={{gen|IV}}&lt;br /&gt;
|map=Fight Area.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Battle Frontier&#039;&#039;&#039; is a special post-league area introduced in {{game|Platinum}} that features five different battle facilities where Trainers can {{pkmn|battle}} their Pokémon. This is the second Battle Frontier made in the [[Pokémon world]], the {{ho|Battle Frontier|other}} being in [[Hoenn]]. &lt;br /&gt;
&lt;br /&gt;
The Battle Frontier is located in [[Sinnoh]] replacing the {{si|Battle Park}} from {{game|Diamond and Pearl|s}}, and likewise is accessible by traveling north of the [[Fight Area]]. Each of the facilities in the Battle Frontier has a leader, the [[Frontier Brain]], who may be challenged after certain {{wp|winning streak (sports)|winning streaks}} have been made through their respective facilities. The {{si|Battle Tower}} is still present and the Battle Factory is a returning venue from {{v2|Emerald}}, albeit not under the same Frontier Brain. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
[[File:Frontier.png|frame|left|The center of the Battle Frontier, with a map showing the five battle facilities.]]&lt;br /&gt;
&lt;br /&gt;
Upon the player&#039;s first entry into Sinnoh&#039;s Battle Frontier, their [[Vs. Recorder]] will be upgraded with a [[Vs. Recorder#Frontier Record|Frontier Record]] by a woman at the entrance. The Vs. Recorder keeps the amount of [[Battle Point]]s the players has. It also contains the [[commemorative print]]s obtained from the Battle Frontier. One {{pkmn|battle}} from within one of the facilities may be recorded and stored on the Frontier Record, which may be watched or overwritten with another at any time.&lt;br /&gt;
&lt;br /&gt;
On winning through a set amount of battles in any given facility, [[Battle Points]], or BP, will be awarded, usually in small amounts, but gradually growing through each consecutive streak. Defeating the Frontier Brain of a given facility for the first time awards the silver [[commemorative print]] of that facility, while the second defeat of the same Brain gives the commemorative print a golden color. They are the equivalent of a [[badge]], and equivalent to the [[symbol]]s from [[Hoenn]]&#039;s {{ho|Battle Frontier}}. The Frontier Brain will only appear in single battle mode. Also, defeating a Brain will always yield a 20BP reward. Battles conducted here do not award [[experience]] or [[Pokémon Dollar|money]].&lt;br /&gt;
&lt;br /&gt;
There are usually three forms of challenges. The first of these challenges is the standard single battle in which the challenger must engage in seven three on three battles in a row. Winning a set of seven battles earns the player [[Battle Point]]s. The second of these challenges follows the same layout as the standard single battle but are rather conducted as [[double battles]]. Each facility also offers Multi Battles that two players can participate in, using the Nintendo DS&#039;s Wireless Connection, to increase their record. The Sinnoh&#039;s Battle Frontier also allows player&#039;s from around the world connect together using {{wp|Nintendo Wi-Fi Connection}}, to take part in multi Battles in any of the Battle Frontier facilities. This can be done by going to the Wi-Fi Club on the base floor of any [[Pokémon Center]], and selecting the Battle Frontier function. However both players must have entered the [[Hall of Fame]] and visited the Battle Frontier at least once.&lt;br /&gt;
&lt;br /&gt;
Regardless of what challenge is taken, the following Pokémon are not allowed:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #505050; -moz-border-radius: 10px; border: 2px solid #6f6f6f&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #fff; -moz-border-radius-topleft: 5px&amp;quot; | {{MS|150|Mewtwo}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{p|Mewtwo}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{MS|151|Mew}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{p|Mew}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{MS|249|Lugia}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{p|Lugia}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{MS|250|Ho-Oh}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{p|Ho-Oh}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{MS|251|Celebi}}&lt;br /&gt;
| style=&amp;quot;background: #fff; -moz-border-radius-topright: 5px&amp;quot; | {{p|Celebi}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{MS|382|Kyogre}}&lt;br /&gt;
| {{p|Kyogre}}&lt;br /&gt;
| {{MS|383|Groudon}}&lt;br /&gt;
| {{p|Groudon}}&lt;br /&gt;
| {{MS|384|Rayquaza}}&lt;br /&gt;
| {{p|Rayquaza}}&lt;br /&gt;
| {{MS|385|Jirachi}}&lt;br /&gt;
| {{p|Jirachi}}&lt;br /&gt;
| {{MS|386|Deoxys}}&lt;br /&gt;
| {{p|Deoxys}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Deoxys|Normal Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{MS|386A|Deoxys}}&lt;br /&gt;
| {{p|Deoxys}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Deoxys|Attack Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MS|386D|Deoxys}}&lt;br /&gt;
| {{p|Deoxys}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Deoxys|Defense Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MS|386S|Deoxys}}&lt;br /&gt;
| {{p|Deoxys}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Deoxys|Speed Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MS|479O|Rotom}}&lt;br /&gt;
| {{p|Rotom}}{{tt|*|If an attempt is made to enter Rotom&#039;s alternate forms, it will revert to its base form.}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Rotom|Heat Rotom]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MS|479W|Rotom}}&lt;br /&gt;
| {{p|Rotom}}{{tt|*|If an attempt is made to enter Rotom&#039;s alternate forms, it will revert to its base form.}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Rotom|Wash Rotom]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{MS|479R|Rotom}}&lt;br /&gt;
| {{p|Rotom}}{{tt|*|If an attempt is made to enter Rotom&#039;s alternate forms, it will revert to its base form.}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Rotom|Frost Rotom]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MS|479F|Rotom}}&lt;br /&gt;
| {{p|Rotom}}{{tt|*|If an attempt is made to enter Rotom&#039;s alternate forms, it will revert to its base form.}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Rotom|Fan Rotom]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MS|479L|Rotom}}&lt;br /&gt;
| {{p|Rotom}}{{tt|*|If an attempt is made to enter Rotom&#039;s alternate forms, it will revert to its base form.}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Rotom|Mow Rotom]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MS|483|Dialga}}&lt;br /&gt;
| {{p|Dialga}}&lt;br /&gt;
| {{MS|484|Palkia}}&lt;br /&gt;
| {{p|Palkia}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{MS|487|Giratina}}&lt;br /&gt;
| {{p|Giratina}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Giratina|Altered Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MS|487O|Giratina}}&lt;br /&gt;
| {{p|Giratina}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Giratina|Origin Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MS|489|Phione}}&lt;br /&gt;
| {{p|Phione}}&lt;br /&gt;
| {{MS|490|Manaphy}}&lt;br /&gt;
| {{p|Manaphy}}&lt;br /&gt;
| {{MS|491|Darkrai}}&lt;br /&gt;
| style=&amp;quot;background: #fff;&amp;quot; | {{p|Darkrai}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #fff; -moz-border-radius-bottomleft:5px;&amp;quot; | {{MS|492|Shaymin}}&lt;br /&gt;
| style=&amp;quot;background: #fff;&amp;quot; | {{p|Shaymin}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Shaymin|Land Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #fff;&amp;quot; | {{MS|492S|Shaymin}}&lt;br /&gt;
| style=&amp;quot;background: #fff;&amp;quot; | {{p|Shaymin}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Shaymin|Sky Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #fff;&amp;quot; | {{MS|493|Arceus}}&lt;br /&gt;
| style=&amp;quot;background: #fff;&amp;quot; | {{p|Arceus}}&lt;br /&gt;
| style=&amp;quot;background: #fff;&amp;quot; | {{MS|Egg|Egg}}&lt;br /&gt;
| style=&amp;quot;background: #fff;&amp;quot; | [[Pokémon egg|Egg]]&lt;br /&gt;
| style=&amp;quot;background: #fff;&amp;quot; | {{MS|ManaphyEgg|Egg}}&lt;br /&gt;
| style=&amp;quot;background: #fff; -moz-border-radius-bottomright:5px;&amp;quot; | [[Pokémon egg|Manaphy Egg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
===Battle Tower===&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; width=&amp;quot;300&amp;quot; style=&amp;quot;background: #{{tower color}}; -moz-border-radius: 10px; margin-left:5px; margin-bottom:5px; border: 2px solid #{{tower color}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;big&amp;gt;&#039;&#039;&#039;Battle Tower&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;バトルタワー&amp;lt;/span&amp;gt;&#039;&#039;&#039; &#039;&#039;Battle Tower&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{tower color}}&amp;quot; | [[Image:Platbtower.jpg|300px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF; -moz-border-radius: 5px;&amp;quot; | &#039;&#039;&amp;quot;Never Lose! Keep Winning!&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{tower color}};&amp;quot; | Battles per round&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 100%; border-right: 1px solid #{{tower color}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{tower color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{tower color}};&amp;quot; | Participating Pokémon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 50%; border-right: 1px solid #{{tower color}}; -moz-border-radius-bottomleft: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Single&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 50%; border-left: 1px solid #{{tower color}};  -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Double&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{tower color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{tower color}};&amp;quot; | Battle Points obtained&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 100%; border-right: 1px solid #{{tower color}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | Normal&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{tower color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{tower color}};&amp;quot; | Wins to obtain a commemorative print&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{silver color light}}; width: 50%; border-right: 1px solid #{{tower color}}; -moz-border-radius-bottomleft: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Silver&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;21&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{gold color light}}; width: 50%; border-left: 1px solid #{{tower color}};  -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Gold&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;49&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{tower color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Battle Tower&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;バトルタワー&#039;&#039;&#039; &#039;&#039;Battle Tower&#039;&#039;) is identical to the {{si|Battle Tower}} in {{game|Diamond and Pearl|s}}. It is the northernmost facility in the Battle Frontier, and has a direct path to it from the entrance. It is on a large, glass platform that elevates above all the other facilities, making it the head of the Battle Frontier. The same small boy who stands in front of the Battle Tower in {{ho|Battle Frontier|Hoenn&#039;s Battle Frontier}}, is also standing outside this one.&lt;br /&gt;
&lt;br /&gt;
The player battles seven Trainers consecutively in a simple knock-out, progressively becoming more difficult. Before entering, Trainers will choose three Pokémon to battle, their [[level]] reduced to 50. Players are not allowed to bring Pokémon with the same items here. Consumed items, such as [[Berry|Berries]], will be replaced after each battle. The player&#039;s Pokémon will also be healed completely after each battle. Players will then have the option to continue, rest, retire, or get their most recent battle recorded on their [[Vs. Recorder]]. The difficulty of battles here is based on how many rounds the player endures; the first round features fast opponents, the second round has opponent&#039;s Pokémon holding items, and starting in the third round, opponents begin to use strategic battle combinations. &lt;br /&gt;
&lt;br /&gt;
There are also a number of other challenges in the Battle Tower that other facilities don&#039;t have. Multi battles can be conducted, following the format found in the other two challenges. Before the challenge begins, players can choose one among [[Riley]], [[Cheryl]], [[Buck]], [[Mira]], and [[Marley]] as their partner, only after meeting them and clearing their area with them. Each partner specializes in a different Pokémon [[stat]], and different Pokémon. There is also another feature that allows the player to randomly download a team using the [[Nintendo Wi-Fi Connection]], which will then begin to appear in the player&#039;s Battle Tower challenges. One can also upload their team to the database to be downloaded by another player.&lt;br /&gt;
&lt;br /&gt;
{{FB|Tower Tycoon|Palmer}} is the [[Frontier Brain]] for the Battle Tower. He can be challenged after 21 consecutive battles. His first lineup is filled with final evolutions, with high stats to match. Once defeated, he will give away the silver commemorative print. Palmer can be challenged again after 49 consecutive battles, and will give away the gold commemorative print when defeated. He uses different Pokémon during the second match, battling with three [[legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
====Awards====&lt;br /&gt;
Unlike the other facilities at the Battle Frontier, the Battle Tower awards the player [[goods]] and [[ribbon]]s for meeting certain conditions. Not only are there prizes for single battle, but also for winning consecutive [[double battle]]s or multi battle in the Wi-Fi battle room.&lt;br /&gt;
&lt;br /&gt;
=====Goods=====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color dark}}; -moz-border-radius: 10px; border: 5px solid #{{tower color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #{{tower color light}}; -moz-border-radius-topleft: 5px&amp;quot; | Good&lt;br /&gt;
! style=&amp;quot;background: #{{tower color light}}; -moz-border-radius-topright: 5px&amp;quot; | Achievement&lt;br /&gt;
|- style=&amp;quot;background: #{{bronze color}}&amp;quot;&lt;br /&gt;
| align=center | Bronze Trophy&lt;br /&gt;
| align=center | Win 20 consecutive Single Battles&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color}}&amp;quot;&lt;br /&gt;
| align=center | Silver Trophy&lt;br /&gt;
| align=center | Win 50 consecutive Single Battles&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color}}&amp;quot;&lt;br /&gt;
| align=center | Gold Trophy&lt;br /&gt;
| align=center | Win 100 consecutive Single Battles&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{tower color}}; -moz-border-radius: 0px 0px 5px 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
=====Commemorative Ribbons=====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color dark}}; -moz-border-radius: 10px; border: 5px solid #{{tower color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #{{tower color light}}; -moz-border-radius-topleft: 5px&amp;quot; | Ribbon&lt;br /&gt;
! style=&amp;quot;background: #{{tower color light}}; -moz-border-radius-topright: 5px&amp;quot; | Achievement&lt;br /&gt;
|- style=&amp;quot;background: #{{cool color light}}&amp;quot;&lt;br /&gt;
| align=center | Ability Ribbon&lt;br /&gt;
| align=center | Defeat Tower Tycoon Palmer in Single Battle for the first time.&lt;br /&gt;
|- style=&amp;quot;background: #{{cool color light}}&amp;quot;&lt;br /&gt;
| align=center | Great Ability Ribbon&lt;br /&gt;
| align=center | Defeat Tower Tycoon Palmer in Single Battle for the second time.&lt;br /&gt;
|- style=&amp;quot;background: #{{cool color light}}&amp;quot;&lt;br /&gt;
| align=center | Double Ability Ribbon&lt;br /&gt;
| align=center | Win 50 consecutive Double Battles&lt;br /&gt;
|- style=&amp;quot;background: #{{cool color light}}&amp;quot;&lt;br /&gt;
| align=center | Multi Ability Ribbon&lt;br /&gt;
| align=center | Win 50 consecutive Multi Battles&lt;br /&gt;
|- style=&amp;quot;background: #{{cool color light}}&amp;quot;&lt;br /&gt;
| align=center | Pair Ability Ribbon&lt;br /&gt;
| align=center | Win 50 consecutive Multi Battles with two players&lt;br /&gt;
|- style=&amp;quot;background: #{{cool color light}}&amp;quot;&lt;br /&gt;
| align=center | World Ability Ribbon&lt;br /&gt;
| align=center | Attain Rank 5 at the Wi-Fi Battle Room&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{tower color}}; -moz-border-radius: 0px 0px 5px 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color}}; -moz-border-radius: 10px;&amp;quot; width=&amp;quot;250px&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Battletowerexterrior.png|200px]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Battletowerinterrior.png|200px]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Palmerbattle.png|200px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;small&amp;gt;Outside the Battle Tower&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Inside the Battle Tower&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Before battle in the Battle Tower &amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Battle Factory===&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; width=&amp;quot;300&amp;quot; style=&amp;quot;background: #{{factory color}}; -moz-border-radius: 10px; margin-left:5px; margin-bottom:5px; border: 2px solid #{{factory color}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;big&amp;gt;&#039;&#039;&#039;Battle Factory&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;バトルファクトリー&amp;lt;/span&amp;gt;&#039;&#039;&#039; &#039;&#039;Battle Factory&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{factory color}}&amp;quot; | [[Image:Platbfactory.jpg|300px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF; -moz-border-radius: 5px;&amp;quot; | &#039;&#039;&amp;quot;Win Consecutively with Rental Pokémon&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{factory color}};&amp;quot; | Battles per round&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 100%; border-right: 1px solid #{{factory color}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{factory color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{factory color}};&amp;quot; | Participating Pokémon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 50%; border-right: 1px solid #{{factory color}}; -moz-border-radius-bottomleft: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Single&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 50%; border-left: 1px solid #{{factory color}};  -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Double&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{factory color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{factory color}};&amp;quot; | Battle Points obtained&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 100%; border-right: 1px solid #{{factory color}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | Lots&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{factory color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{factory color}};&amp;quot; | Wins to obtain a commemorative print&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{silver color light}}; width: 50%; border-right: 1px solid #{{factory color}}; -moz-border-radius-bottomleft: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Silver&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;21&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{gold color light}}; width: 50%; border-left: 1px solid #{{factory color}};  -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Gold&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;49&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{factory color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
The &#039;&#039;&#039;Battle Factory&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;バトルファクトリー&#039;&#039;&#039; &#039;&#039;Battle Factory&#039;&#039;) is another battle venue at Sinnoh&#039;s Battle Frontier, having basically the same rules as [[Hoenn]]&#039;s {{ho|Battle Frontier}}&#039;s Battle Factory. It is located on the northeast corner of the Battle Frontier. The blue building itself is like much like a factory, with exhaust fans, and pipes. There is a long, glass panel on the floor of the building that transfers information around. There are [[Poké Ball]]s containing rental Pokémon in glass storage panels inside, and there is an electronic battle ground that lights up before a battle begins. Like Hoenn&#039;s Battle Factory, it is more dedicated to research than the other facilities, and the subject of the scientists&#039; research is the abilities of Trainers when using random Pokémon in battle.&lt;br /&gt;
&lt;br /&gt;
Before entering the Battle Factory, the player will be asked to hand over their current party in exchange for rental Pokémon. The player will then be able to choose three out of six random Pokémon to rent and battle another Trainer with rental Pokémon in that round. After winning a battle, the player&#039;s Pokémon will be healed completely, and the player will have the option to continue, rest, retire, or get their most recent battle recorded on their [[Vs. Recorder]]. If the player continues, they will get the offer to trade one of the rental Pokémon for their opponent&#039;s rental Pokémon, but they may not see the Pokémon&#039;s status before trading. A scientist will tell the player what Pokémon their opponent will be using before every battle, but after the player progresses through consecutive battles, the scientist will tell less and less.&lt;br /&gt;
&lt;br /&gt;
{{FB|Factory Head|Thorton}} is the [[Frontier Brain]] for the Battle Factory. He can be challenged after 21 consecutive battles. Thorton is subject to the same rules in the Battle Factory; he must use rental Pokémon as well, and so cannot be known until he is encountered. He could have anything except for the Pokémon that are not admissible in the Battle Frontier. Once defeated, he will give away the silver commemorative print. Thorton can be challenged again after 49 consecutive battles, and will give away the gold commemorative print when defeated.&lt;br /&gt;
&lt;br /&gt;
====Staff information====&lt;br /&gt;
The Battle Factory scientist staff member will hint about the next Pokémon or move the player will face. But after the player progresses through rounds, the scientist will hint less information than last round. Use the data to decide which Pokémon the player rents, and form a strategy based around it. &lt;br /&gt;
&lt;br /&gt;
=====Single Battle=====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color dark}}; -moz-border-radius: 10px; border: 5px solid #{{factory color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #{{factory color}}; -moz-border-radius-topleft: 5px&amp;quot; | {{color|{{factory color dark}}|Round}}&lt;br /&gt;
! style=&amp;quot;background: #{{factory color}}; -moz-border-radius-topright: 5px&amp;quot; | {{color|{{factory color dark}}|Information}}&lt;br /&gt;
|- style=&amp;quot;background: #{{factory color light}}&amp;quot;&lt;br /&gt;
| align=center | 1&lt;br /&gt;
| align=center | Name of all 3 Pokémon&lt;br /&gt;
|- style=&amp;quot;background: #{{factory color light}}&amp;quot;&lt;br /&gt;
| align=center | 2&lt;br /&gt;
| align=center | Name of 2 of the 3 Pokémon&lt;br /&gt;
|- style=&amp;quot;background: #{{factory color light}}&amp;quot;&lt;br /&gt;
| align=center | 3&lt;br /&gt;
| align=center | Name of the lead Pokémon and one of its moves&lt;br /&gt;
|- style=&amp;quot;background: #{{factory color light}}&amp;quot;&lt;br /&gt;
| align=center | 4&lt;br /&gt;
| align=center | One of the lead Pokémon&#039;s move&lt;br /&gt;
|- style=&amp;quot;background: #{{factory color light}}&amp;quot;&lt;br /&gt;
| align=center | 5&lt;br /&gt;
| align=center | The most common type of the 3 Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{factory color}}; -moz-border-radius: 0px 0px 5px 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}{{-}}&lt;br /&gt;
=====Double Battle=====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color dark}}; -moz-border-radius: 10px; border: 5px solid #{{factory color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #{{factory color}}; -moz-border-radius-topleft: 5px&amp;quot; | {{color|{{factory color dark}}|Round}}&lt;br /&gt;
! style=&amp;quot;background: #{{factory color}}; -moz-border-radius-topright: 5px&amp;quot; | {{color|{{factory color dark}}|Information}}&lt;br /&gt;
|- style=&amp;quot;background: #{{factory color light}}&amp;quot;&lt;br /&gt;
| align=center | 1&lt;br /&gt;
| align=center | Name of all 4 Pokémon&lt;br /&gt;
|- style=&amp;quot;background: #{{factory color light}}&amp;quot;&lt;br /&gt;
| align=center | 2&lt;br /&gt;
| align=center | Name of 2 of the 4 Pokémon&lt;br /&gt;
|- style=&amp;quot;background: #{{factory color light}}&amp;quot;&lt;br /&gt;
| align=center | 3&lt;br /&gt;
| align=center | Name of the 2 lead Pokémon and one of their moves&lt;br /&gt;
|- style=&amp;quot;background: #{{factory color light}}&amp;quot;&lt;br /&gt;
| align=center | 4&lt;br /&gt;
| align=center | One of the 2 lead Pokémon&#039;s moves&lt;br /&gt;
|- style=&amp;quot;background: #{{factory color light}}&amp;quot;&lt;br /&gt;
| align=center | 5&lt;br /&gt;
| align=center | The most common type of the 4 Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{factory color}}; -moz-border-radius: 0px 0px 5px 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}; -moz-border-radius: 10px;&amp;quot; width=&amp;quot;250px&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Battlefactoryexterrior.png|200px]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Battlefactoryinterrior.png|200px]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Thortonbattle.png|200px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;small&amp;gt;Outside the Battle Factory&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Inside the Battle Factory&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Before battle in the Battle Factory&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Battle Arcade===&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; width=&amp;quot;300&amp;quot; style=&amp;quot;background: #{{arcade color}}; -moz-border-radius: 10px; margin-left:5px; margin-bottom:5px; border: 2px solid #{{arcade color}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;big&amp;gt;&#039;&#039;&#039;Battle Arcade&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;バトルルーレット&amp;lt;/span&amp;gt;&#039;&#039;&#039; &#039;&#039;Battle Roulette&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{arcade color}}&amp;quot; | [[Image:Battle Roulette.jpg|300px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF; -moz-border-radius: 5px;&amp;quot; | &#039;&#039;&amp;quot;Where Events Sway Outcomes&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{arcade color}};&amp;quot; | Battles per round&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 100%; border-right: 1px solid #{{arcade color}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{arcade color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{arcade color}};&amp;quot; | Participating Pokémon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 50%; border-right: 1px solid #{{arcade color}}; -moz-border-radius-bottomleft: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Single&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 50%; border-left: 1px solid #{{arcade color}};  -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Double&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{arcade color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{arcade color}};&amp;quot; | Battle Points obtained&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 100%; border-right: 1px solid #{{arcade color}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | Few&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{arcade color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{arcade color}};&amp;quot; | Wins to obtain a commemorative print&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{silver color light}}; width: 50%; border-right: 1px solid #{{arcade color}}; -moz-border-radius-bottomleft: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Silver&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;21&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{gold color light}}; width: 50%; border-left: 1px solid #{{arcade color}};  -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Gold&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;49&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{arcade color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Battle Arcade&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;バトルルーレット&#039;&#039;&#039; &#039;&#039;Battle Roulette&#039;&#039;) is a new facility located in the southeastern corner of the Battle Frontier. The building itself looks like a large tent, with articular domes, much like {{wp|Saint Basil&#039;s Cathedral}}. Inside the Arcade, it is dark with strange patterns on the walls and floors like a tent. In the stadium room, there is a large screen called the &#039;&#039;Game Board&#039;&#039; that most of the game is displayed on.&lt;br /&gt;
&lt;br /&gt;
The player battles seven Trainers consecutively in a knock-out, much like all other facilities in the Battle Frontier. Before entering, Trainers will choose three Pokémon to battle, having their [[level]] reduced to 50. Prior to battles, all items equipped on the Pokémon used are removed. Battles in the Battle Arcade are either 3 vs 3 (single) or 4 vs 4 (double). Upon entering, the player&#039;s Pokémon will be seen on the Game Board. The foe&#039;s Pokémon will also be seen when they enter the field.&lt;br /&gt;
&lt;br /&gt;
Before a battle begins, the player must play the game board to determine the condition of the battle. The game board is a massive roulette machine that will scroll quickly through a grid of small boxes, known as &#039;&#039;Events&#039;&#039;. Landing on a black box affects the player while landing on a red box affects the foe. Gray boxes, on the other hand, affect both foes. Each event will have a different effect; some may lower the opponent&#039;s HP, poison the opponent&#039;s Pokémon, or speed up the game board. The choice may affect the player&#039;s Pokémon, the opponent&#039;s, or even the field. The board may land on status ailments, weather changes, level changes, berries and more. It may even land on nothing. The status ailments appear to be based on moves with certain types. This means that {{type2|Steel}}s are immune to poisoning and {{type2|Ground}}s are immune to paralysis. Every battle is called a &#039;&#039;game&#039;&#039;; for example, the first battle is known as &#039;&#039;Game No. 1&#039;&#039;. After winning a battle, the player&#039;s Pokémon will be healed completely, and the player will have the option to continue, rest, retire, or get their most recent battle recorded on their [[Vs. Recorder]].&lt;br /&gt;
&lt;br /&gt;
{{FB|Arcade Star|Dahlia}} is the [[Frontier Brain]] for the Battle Arcade. She can be challenged after 21 consecutive battles. The Pokémon that Dahlia uses in her first match share common type weaknesses - {{type2|Poison}}, {{type2|Flying}}, and {{type2|Ghost}}. Once defeated, she will give away the silver commemorative print. Dahlia can be challenged again after 49 consecutive battles, and will give away the gold commemorative print when defeated.&lt;br /&gt;
&lt;br /&gt;
====Roulette events====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color dark}}; -moz-border-radius: 10px; border: 5px solid #{{arcade color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #{{arcade color light}}; -moz-border-radius-topleft: 5px&amp;quot; | Event&lt;br /&gt;
! style=&amp;quot;background: #{{arcade color light}};&amp;quot; | Target&lt;br /&gt;
! style=&amp;quot;background: #{{arcade color light}};&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background: #{{arcade color light}}; -moz-border-radius-topright: 5px&amp;quot; | Duration&lt;br /&gt;
|- style=&amp;quot;background: #{{red color light}}&amp;quot;&lt;br /&gt;
| align=center | Lowers foes&#039; HP&lt;br /&gt;
| align=center | Foe&lt;br /&gt;
| align=center | Lowers Pokémon&#039;s HP by 20%&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{red color light}}&amp;quot;&lt;br /&gt;
| align=center | Poisons foes&lt;br /&gt;
| align=center | Foe&lt;br /&gt;
| align=center | Poisons Pokémon&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{red color light}}&amp;quot;&lt;br /&gt;
| align=center | Paralyzes foes&lt;br /&gt;
| align=center | Foe&lt;br /&gt;
| align=center | Paralyzes Pokémon&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{red color light}}&amp;quot;&lt;br /&gt;
| align=center | Burns foes&lt;br /&gt;
| align=center | Foe&lt;br /&gt;
| align=center | Burns Pokémon&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{red color light}}&amp;quot;&lt;br /&gt;
| align=center | Puts foe to sleep&lt;br /&gt;
| align=center | Foe&lt;br /&gt;
| align=center | Puts one Pokémon to sleep&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{red color light}}&amp;quot;&lt;br /&gt;
| align=center | Freezes foe&lt;br /&gt;
| align=center | Foe&lt;br /&gt;
| align=center | Freezes one Pokémon&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{red color light}}&amp;quot;&lt;br /&gt;
| align=center | Foes get berries&lt;br /&gt;
| align=center | Foe&lt;br /&gt;
| align=center | All Pokémon gain a berry&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{red color light}}&amp;quot;&lt;br /&gt;
| align=center | Foes get items&lt;br /&gt;
| align=center | Foe&lt;br /&gt;
| align=center | All Pokémon gain a held item&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{red color light}}&amp;quot;&lt;br /&gt;
| align=center | Foes level up&lt;br /&gt;
| align=center | Foe&lt;br /&gt;
| align=center | All Pokémon gain 3 levels&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{blue color light}}&amp;quot;&lt;br /&gt;
| align=center | Lowers allies&#039; HP&lt;br /&gt;
| align=center | Ally&lt;br /&gt;
| align=center | Lowers Pokémon&#039;s HP by 20%&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{blue color light}}&amp;quot;&lt;br /&gt;
| align=center | Poisons allies&lt;br /&gt;
| align=center | Ally&lt;br /&gt;
| align=center | Poisons Pokémon&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{blue color light}}&amp;quot;&lt;br /&gt;
| align=center | Paralyzes allies&lt;br /&gt;
| align=center | Ally&lt;br /&gt;
| align=center | Paralyzes Pokémon&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{blue color light}}&amp;quot;&lt;br /&gt;
| align=center | Burns allies&lt;br /&gt;
| align=center | Ally&lt;br /&gt;
| align=center | Burns Pokémon&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{blue color light}}&amp;quot;&lt;br /&gt;
| align=center | Puts ally to sleep&lt;br /&gt;
| align=center | Ally&lt;br /&gt;
| align=center | Puts one Pokémon to sleep&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{blue color light}}&amp;quot;&lt;br /&gt;
| align=center | Freezes ally&lt;br /&gt;
| align=center | Ally&lt;br /&gt;
| align=center | Freezes one Pokémon&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{blue color light}}&amp;quot;&lt;br /&gt;
| align=center | Allies get berries&lt;br /&gt;
| align=center | Ally&lt;br /&gt;
| align=center | All Pokémon gain a berry&lt;br /&gt;
| align=center | Remainder of the round&lt;br /&gt;
|- style=&amp;quot;background: #{{blue color light}}&amp;quot;&lt;br /&gt;
| align=center | Allies get items&lt;br /&gt;
| align=center | Ally&lt;br /&gt;
| align=center | All Pokémon gain a held item&lt;br /&gt;
| align=center | Remainder of the round&lt;br /&gt;
|- style=&amp;quot;background: #{{blue color light}}&amp;quot;&lt;br /&gt;
| align=center | Allies level up&lt;br /&gt;
| align=center | Ally&lt;br /&gt;
| align=center | All Pokémon gain 3 levels&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Sunny&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Battle in Sunny weather&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Rain&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Battle in Rainy weather&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Sandstorm&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Battle in Sandstorm weather&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Hail&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Battle in Hail weather&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Fog&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Battle in thick fog&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Trick Room&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Battle in Trick Room conditions&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Pokémon swap&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Battle after swapping all Pokémon with foe&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Speed Up&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Increase the speed of subsequent roulette flashes by 1&lt;br /&gt;
| align=center | Remainder of the round&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Speed Down&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Decrease the speed of subsequent roulette flashes by 1&lt;br /&gt;
| align=center | Remainder of the round&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Random&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Makes subsequent roulette flashes non-sequential&lt;br /&gt;
| align=center | Remainder of the round&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Get a few BP&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Get a few BP, and move onto the next Trainer without battling&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | No battle&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Move onto the next Trainer without battling&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | No Event&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Battle with no event&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Get lots of BP&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Get lots of BP, and move onto the next Trainer without battling&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{arcade color}}; -moz-border-radius: 0px 0px 5px 5px;&amp;quot; colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Nullify events====&lt;br /&gt;
Some events that include poisoning, paralyzing, freezing, and burning&amp;lt;!-- and putting--&amp;gt; Pokémon can be negated by certain abilities and types. The status ailments appear to be based on moves with certain types; {{type2|Steel}}s are immune to poisoning and {{type2|Ground}}s are immune to paralysis.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color dark}}; -moz-border-radius: 10px; border: 5px solid #{{arcade color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #{{poison color}}; -moz-border-radius-topleft: 5px; -moz-border-radius-topright: 5px&amp;quot; | Poison&lt;br /&gt;
! style=&amp;quot;background: #{{ice color}}; -moz-border-radius-topleft: 5px; -moz-border-radius-topright: 5px&amp;quot; | Freeze&lt;br /&gt;
! style=&amp;quot;background: #{{fire color}}; -moz-border-radius-topleft: 5px; -moz-border-radius-topright: 5px&amp;quot; | Burn&lt;br /&gt;
! style=&amp;quot;background: #{{ghost color}}; -moz-border-radius-topleft: 5px; -moz-border-radius-topright: 5px&amp;quot; | Sleep&lt;br /&gt;
! style=&amp;quot;background: #{{electric color}}; -moz-border-radius-topleft: 5px; -moz-border-radius-topright: 5px&amp;quot; | Paralysis&lt;br /&gt;
|- style=&amp;quot;background: #{{arcade color light}}; -moz-border-radius-bottomleft: 5px; -moz-border-radius-bottomright: 5px&amp;quot;&lt;br /&gt;
| align=center | &amp;lt;small&amp;gt;&#039;&#039;&#039;{{color2|000|Ability}}&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{acolor|Immunity|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;{{color2|000|Elemental type|Type}}&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{tcolor|Steel|000}}, {{tcolor|Poison|000}}&lt;br /&gt;
| align=center | &amp;lt;small&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{acolor|Magma Armor|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{tcolor|Ice|000}}&lt;br /&gt;
| align=center | &amp;lt;small&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{acolor|Water Veil|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{tcolor|Fire|000}}&lt;br /&gt;
| align=center | &amp;lt;small&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{acolor|Insomnia|000}}&amp;lt;br&amp;gt;{{acolor|Vital Spirit|000}}&lt;br /&gt;
| align=center | &amp;lt;small&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{acolor|Limber|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{tcolor|Ground|000}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
====Gallery====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color}}; -moz-border-radius: 10px;&amp;quot; width=&amp;quot;250px&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Battlearcadeexterrior.png|200px]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Battlearcadeinterrior.png|200px]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Dahliabattle.png|200px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;small&amp;gt;Outside the Battle Arcade&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Inside the Battle Arcade&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Before battle in the Battle Arcade&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Battle Castle===&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; width=&amp;quot;300&amp;quot; style=&amp;quot;background: #{{castle color}}; -moz-border-radius: 10px; margin-left:5px; margin-bottom:5px; border: 2px solid #{{castle color}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;big&amp;gt;&#039;&#039;&#039;Battle Castle&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;バトルキャッスル&amp;lt;/span&amp;gt;&#039;&#039;&#039; &#039;&#039;Battle Castle&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{castle color}}&amp;quot; | [[Image:Battle_castle_artwork.PNG‎|300px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF; -moz-border-radius: 5px;&amp;quot; | &#039;&#039;&amp;quot;Manage Battles with Castle Points&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{castle color}};&amp;quot; | Battles per round&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 100%; border-right: 1px solid #{{castle color}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{castle color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{castle color}};&amp;quot; | Participating Pokémon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 50%; border-right: 1px solid #{{castle color}}; -moz-border-radius-bottomleft: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Single&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 50%; border-left: 1px solid #{{castle color}};  -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Double&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{castle color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{castle color}};&amp;quot; | Battle Points obtained&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 100%; border-right: 1px solid #{{castle color}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | Normal&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{castle color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{castle color}};&amp;quot; | Wins to obtain a commemorative print&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{silver color light}}; width: 50%; border-right: 1px solid #{{castle color}}; -moz-border-radius-bottomleft: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Silver&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;21&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{gold color light}}; width: 50%; border-left: 1px solid #{{castle color}};  -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Gold&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;49&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{castle color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
The &#039;&#039;&#039;Battle Castle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;バトルキャッスル&#039;&#039;&#039; &#039;&#039;Battle Castle&#039;&#039;) is another new facility located in the southwestern corner of the Battle Frontier. The Battle Castle, as its name suggests, is a huge castle, with elegant furniture on the floor and sparkling jewels on the wall. There is a golden carpet from the entrance to the battle ground. In the stadium itself, [[Castle Valet Darach and Lady Caitlin|Lady Caitlin]], the princess of the castle, sits on her throne atop a platform, watching down on battles. Her butler, Darach, directs people to their battle, handing out prizes to people after victory.&lt;br /&gt;
&lt;br /&gt;
In the Battle Castle, players must fight seven opponents in a row. Like in the Battle Arcade, all held items are removed prior to battling. Before entering, Trainers will choose three Pokémon to battle, having their [[level]] reduced to 50. After entering, the player will meet [[Castle Valet Darach and Lady Caitlin|Castle Valet Darach]] in the hallway, and he will give 10 Castle Points, or CP, to the player, and will lead them to the battles.&lt;br /&gt;
&lt;br /&gt;
Castle Points are the currency within the Battle Castle — special things must be done to gain them, but they can be exchanged for certain benefits. Winning allows players to receive Castle Points, which are used in multiple ways. The Castle Points can allow players to heal their Pokémon&#039;s HP, PP, both, or buy items for use inside the Battle Castle, such as berries. It can also allow players to see their opponents&#039; Pokémon and even increase or decrease their levels by five. Unlike other facilities in the Battle Frontier, in the Battle Castle, Pokémon will not be healed automatically after a battle.&lt;br /&gt;
&lt;br /&gt;
At first, the player will be limited to what they can do with their CP, but if they save up enough, they can rank up and unlock more abilities, such as increasing the selection of items they can buy for their Pokémon, or increasing the amount of information the player can get on the opponent. After winning a battle, the player will have the option to continue, rest, retire, or get their most recent battle recorded on their [[Vs. Recorder]]. If the player chooses to continue, they will be able to get the chance to exchange CP for advantages. In Multi Battle mode, both players keep their own individual CP and ranks, but can also spend their CP for their teammate&#039;s Pokémon&#039;s benefit, such as buying an item that their teammate cannot currently.&lt;br /&gt;
&lt;br /&gt;
[[Castle Valet Darach and Lady Caitlin|Lady Caitlin and her valet, Darach]] are the [[Frontier Brain]]s for the Battle Castle. Darach is challenged after 21 consecutive battles. The Pokémon that he uses in his first match are unique. They use powerful attacks that burn and paralyze Pokémon. Once defeated, he will give away the silver commemorative print. He is battled again after 49 consecutive battles, and will give away the gold commemorative print when defeated.&lt;br /&gt;
&lt;br /&gt;
====Receiving CP====&lt;br /&gt;
Castle Points or CP is used as currency in the Battle Castle. The player automatically receives 10CP on entry. Winning battles also allows players to receive Castle Points, which are used in multiple ways. There are certain conditions the player can try to meet for more CP.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color dark}}; -moz-border-radius: 10px; border: 5px solid #{{castle color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #{{castle color light}}; -moz-border-radius-topleft: 5px&amp;quot; | Condition&lt;br /&gt;
! style=&amp;quot;background: #{{castle color light}}; -moz-border-radius-topright: 5px&amp;quot; | CP&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color light}}&amp;quot;&lt;br /&gt;
| align=center | Number of Pokémon that have not fainted&lt;br /&gt;
| align=center | No. ×3CP&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color light}}&amp;quot;&lt;br /&gt;
| align=center | Number of Pokémon with full HP&lt;br /&gt;
| align=center | No. ×3CP&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color light}}&amp;quot;&lt;br /&gt;
| align=center | Number of Pokémon with more than half HP remaining&lt;br /&gt;
| align=center | No. ×2CP&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color light}}&amp;quot;&lt;br /&gt;
| align=center | Number of Pokémon with less than half HP remaining&lt;br /&gt;
| align=center | No. ×1CP&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color light}}&amp;quot;&lt;br /&gt;
| align=center | Number of Pokémon with no status ailments&lt;br /&gt;
| align=center | No. ×1CP&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color light}}&amp;quot;&lt;br /&gt;
| align=center | Under 5 PP used in battle&lt;br /&gt;
| align=center | No. ×8CP&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color light}}&amp;quot;&lt;br /&gt;
| align=center | Under 10 PP used in battle&lt;br /&gt;
| align=center | No. ×6CP&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color light}}&amp;quot;&lt;br /&gt;
| align=center | Under 15 PP used in battle&lt;br /&gt;
| align=center | No. ×4CP&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color light}}&amp;quot;&lt;br /&gt;
| align=center | Number of opponent&#039;s Pokémon that gained 5 levels&lt;br /&gt;
| align=center | No. ×7CP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{castle color}}; -moz-border-radius: 0px 0px 5px 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Spending CP====&lt;br /&gt;
The Castle Points can allow players to heal their Pokémon&#039;s HP, PP, both, or buy items for use inside the Battle Castle, such as berries. It can also allow players to see their opponents&#039; Pokémon and even increase or decrease their levels by five. This can only be done by exchanging CP earned in battles, before every battle. CP can also be used to rank up certain actions, so instead of renting the normal eight berries, the player can increase the rank to level 2 so they are able to rent 8 kinds of berries and 12 kinds of items. Some advantages can be ranked up twice to level 3 for more advantages.&lt;br /&gt;
&lt;br /&gt;
=====Advantage=====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color dark}}; -moz-border-radius: 10px; border: 5px solid #{{castle color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #{{castle color light}}; -moz-border-radius-topleft: 5px&amp;quot; | Action&lt;br /&gt;
! style=&amp;quot;background: #{{castle color light}}&amp;quot; | Rank&lt;br /&gt;
! style=&amp;quot;background: #{{castle color light}}; -moz-border-radius-topright: 5px&amp;quot; | CP used&lt;br /&gt;
|- style=&amp;quot;background: #{{water color light}}&amp;quot;&lt;br /&gt;
| align=center | Examine&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 1CP&lt;br /&gt;
|- style=&amp;quot;background: #{{water color light}}&amp;quot;&lt;br /&gt;
| align=center | +5 LV&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 1CP&lt;br /&gt;
|- style=&amp;quot;background: #{{water color light}}&amp;quot;&lt;br /&gt;
| align=center | -5 LV&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 15CP&lt;br /&gt;
|- style=&amp;quot;background: #{{water color light}}&amp;quot;&lt;br /&gt;
| align=center | Strength&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 2CP&lt;br /&gt;
|- style=&amp;quot;background: #{{water color light}}&amp;quot;&lt;br /&gt;
| align=center | Move&lt;br /&gt;
| align=center | Level 2&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color light}}&amp;quot;&lt;br /&gt;
| align=center | HP Recovery&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 10CP&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color light}}&amp;quot;&lt;br /&gt;
| align=center | PP Recovery&lt;br /&gt;
| align=center | Level 2&lt;br /&gt;
| align=center | 8CP&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color light}}&amp;quot;&lt;br /&gt;
| align=center | Full Recovery&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 12CP&lt;br /&gt;
|- style=&amp;quot;background: #{{poison color light}}&amp;quot;&lt;br /&gt;
| align=center | Pass&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 50CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Cheri Berry|{{color|000|Cheri Berry}}]]&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 2CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Chesto Berry|{{color|000|Chesto Berry}}]]&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 2CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Pecha Berry|{{color|000|Pecha Berry}}]]&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 2CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Rawst Berry|{{color|000|Rawst Berry}}]]&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 2CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Aspear Berry|{{color|000|Aspear Berry}}]]&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 2CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Persim Berry|{{color|000|Persim Berry}}]]&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 2CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Lum Berry|{{color|000|Lum Berry}}]]&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Sitrus Berry|{{color|000|Sitrus Berry}}]]&lt;br /&gt;
| align=center | Level 2&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Liechi Berry|{{color|000|Liechi Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Ganlon Berry|{{color|000|Ganlon Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Salac Berry|{{color|000|Salac Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Petaya Berry|{{color|000|Petaya Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Apicot Berry|{{color|000|Apicot Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Lansat Berry|{{color|000|Lansat Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Starf Berry|{{color|000|Starf Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Occa Berry|{{color|000|Occa Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Passho Berry|{{color|000|Passho Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Wacan Berry|{{color|000|Wacan Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Rindo Berry|{{color|000|Rindo Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Yache Berry|{{color|000|Yache Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Chople Berry|{{color|000|Chople Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Kebia Berry|{{color|000|Kebia Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Shuca Berry|{{color|000|Shuca Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Coba Berry|{{color|000|Coba Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Payapa Berry|{{color|000|Payapa Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Tanga Berry|{{color|000|Tanga Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Charti Berry|{{color|000|Charti Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Kasib Berry|{{color|000|Kasib Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Haban Berry|{{color|000|Haban Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Colbur Berry|{{color|000|Colbur Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Babiri Berry|{{color|000|Babiri Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Chilan Berry|{{color|000|Chilan Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{castle color}}; -moz-border-radius: 0px 0px 5px 5px;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Ranking up=====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color dark}}; -moz-border-radius: 10px; border: 5px solid #{{castle color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #{{castle color light}}; -moz-border-radius-topleft: 5px&amp;quot; | Kind&lt;br /&gt;
! style=&amp;quot;background: #{{castle color light}}&amp;quot; | Rank&lt;br /&gt;
! style=&amp;quot;background: #{{castle color light}}&amp;quot; | CP used&lt;br /&gt;
! style=&amp;quot;background: #{{castle color light}}; -moz-border-radius-topright: 5px&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color light}}&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; width=&amp;quot;64px&amp;quot; style=&amp;quot;background:#{{grass color}};&amp;quot; | Recovery&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Restore one Pokémon&#039;s HP&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color}}&amp;quot;&lt;br /&gt;
| align=center | Level 2&lt;br /&gt;
| align=center | 100CP&lt;br /&gt;
| align=center | Restore one Pokémon&#039;s PP&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color dark}}&amp;quot;&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 100CP&lt;br /&gt;
| align=center | Restore one Pokémon&#039;s HP and PP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; width=&amp;quot;64px&amp;quot; style=&amp;quot;background:#{{fire color}};&amp;quot; | Item&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Can rent 8 kinds of berries&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}}&amp;quot;&lt;br /&gt;
| align=center | Level 2&lt;br /&gt;
| align=center | 100CP&lt;br /&gt;
| align=center | Can rent 8 kinds of berries and 12 kinds of items&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color dark}}&amp;quot;&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 100CP&lt;br /&gt;
| align=center | Can rent 32 kinds of berries and 27 kinds of items&lt;br /&gt;
|- style=&amp;quot;background: #{{water color light}}&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; width=&amp;quot;64px&amp;quot; style=&amp;quot;background:#{{water color}};&amp;quot; | Info&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Can see opponent&#039;s Pokémon&lt;br /&gt;
|- style=&amp;quot;background: #{{water color}}&amp;quot;&lt;br /&gt;
| align=center | Level 2&lt;br /&gt;
| align=center | 50CP&lt;br /&gt;
| align=center | Can see the opponent&#039;s moves&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{castle color}}; -moz-border-radius: 0px 0px 5px 5px;&amp;quot; colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
====Gallery====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color}}; -moz-border-radius: 10px;&amp;quot; width=&amp;quot;250px&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Battlecastleexterrior.png|200px]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Battlecastleinterrior.png|200px]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Darachbattle.png|200px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;small&amp;gt;Outside the Battle Castle&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Inside the Battle Castle&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Before battle in the Battle Castle&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
===Battle Hall===&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; width=&amp;quot;300&amp;quot; style=&amp;quot;background: #{{hall color}}; -moz-border-radius: 10px; margin-left:5px; margin-bottom:5px; border: 2px solid #{{hall color}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;big&amp;gt;&#039;&#039;&#039;Battle Hall&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;バトルステージ&amp;lt;/span&amp;gt;&#039;&#039;&#039; &#039;&#039;Battle Stage&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{hall color}}&amp;quot; | [[Image:Battlestage.JPG‎|300px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF; -moz-border-radius: 5px;&amp;quot; | &#039;&#039;&amp;quot;Let Each Pokémon Seek No. 1&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hall color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hall color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{hall color}};&amp;quot; | Battles per round&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 100%; border-right: 1px solid #{{hall color}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{hall color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hall color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hall color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{hall color}};&amp;quot; | Participating Pokémon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 50%; border-right: 1px solid #{{hall color}}; -moz-border-radius-bottomleft: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Single&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 50%; border-left: 1px solid #{{hall color}};  -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Double&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{hall color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hall color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hall color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{hall color}};&amp;quot; | Battle Points obtained&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 100%; border-right: 1px solid #{{hall color}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | Few&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{hall color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hall color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hall color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{hall color}};&amp;quot; | Wins to obtain a commemorative print&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{silver color light}}; width: 50%; border-right: 1px solid #{{hall color}}; -moz-border-radius-bottomleft: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Silver&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{gold color light}}; width: 50%; border-left: 1px solid #{{hall color}};  -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Gold&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;170&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{hall color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
The &#039;&#039;&#039;Battle Hall&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;バトルステージ&#039;&#039;&#039; &#039;&#039;Battle Stage&#039;&#039;) is another facility located in the northwestern corner of the Battle Frontier. The stadium is a huge {{wp|catwalk}}, in where people walk down the catwalk to the battleground, while fans take a number of photos and the spotlights shine all over the place. There is also a red carpet on the floor, all the way from the entrance to the stadium. &lt;br /&gt;
&lt;br /&gt;
The Battle Hall is unique from any other facility in the Battle Frontier, as there are 10 battles per round instead of the usual 7, and only one Pokémon can be used in a single battle, meaning the battles are one-on-one. Before entering the Battle Hall, the player will be asked to select one Pokémon level 30 or higher for entry. If it is a different Pokémon than last time, the attendant will warn the player that they are using a different Pokémon, as Pokémon are used in winning streaks, and if the player uses a different Pokémon, the streak will be lost.&lt;br /&gt;
&lt;br /&gt;
Once the Pokémon is entered, the player will go down the runway and will have to choose from a list of types which [[type]] they want to battle. This lets players control their advantages, as they are about to choose their own type they want to battle. As the only thing known about an opponent is one of the types of their Pokémon, the game may occasionally throw a curveball, such as if a player chooses to use a {{type2|Fighting}} against their {{type2|Dark}} opponent, they may find out that the opponent is using the {{2t|Ghost|Dark}} {{p|Spiritomb}} who is immune to Fighting moves.&lt;br /&gt;
&lt;br /&gt;
As the player wins against each type, that type raises in rank, causing the Pokémon of that type challenged to raise in level, making this the only facility to feature Pokémon above level 50. The opponent&#039;s Pokémon can be chosen from any one of the 17 types. Each type begins at Rank 1, and advances to the next rank when the battle is won. The ranks will go up to 10, with Ranks 8-10 having Pokémon of different types.&lt;br /&gt;
&lt;br /&gt;
After winning a battle, the player&#039;s Pokémon will be healed completely, and the player will have the option to continue, rest, retire, or get their most recent battle recorded on their [[Vs. Recorder]]. Players must also have ten battles in a row before they&#039;re allowed to exit. If doing a Double Battle challenge, the player must enter two of the same species of Pokémon. &lt;br /&gt;
&lt;br /&gt;
{{FB|Hall Matron|Argenta}} is the [[Frontier Brain]] for the Battle Hall. She can be challenged after 50 consecutive battles, which is unique as all other Frontier Brains can be challenged after 21 consecutive battles. Like {{FB|Factory Head|Thorton}}, her Pokémon are completely random, and the player can not choose the type she uses from the list. She could have anything except for the Pokémon that are not admissible in the Battle Frontier. Once defeated, she will give away the silver commemorative print. Argenta can be challenged again after 170 consecutive battles, and will give away the gold commemorative print when defeated. The player must defeat all types at least 10 times before challenging her again and again.&lt;br /&gt;
&lt;br /&gt;
====Gaining fans====&lt;br /&gt;
In the Battle Hall, the player will gain fans as their total record or their winning streak increases. If the player is a female, their major fan is Serena, and if the player is a male, their major fan is Winston. They can be found in the Battle Hall lobby in various locations with varying dialogue. The player will also get visitors cheering them on in the lobby. If the player&#039;s total record is over 500, they will get the professor&#039;s assistant. If the record is over 1,000, the player will get [[Johanna]], and over 10,000 will get [[Professor Oak]] or [[Jasmine]].&lt;br /&gt;
&lt;br /&gt;
====Raising records====&lt;br /&gt;
At the Battle Hall, the staff members next to the monitor will keep track of the player&#039;s total record, which is how many successive wins the player has earned with all of their Pokémon. For example, if two different Pokémon have both won 10 times, then the total record is 20. The player earn BP based on the total record.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hall color dark}}; -moz-border-radius: 10px; border: 5px solid #{{hall color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #{{hall color}}; -moz-border-radius-topleft: 5px&amp;quot; | {{color|{{hall color dark}}|Total}}&lt;br /&gt;
! style=&amp;quot;background: #{{hall color}}; -moz-border-radius-topright: 5px&amp;quot; | {{color|{{hall color dark}}|BP received}}&lt;br /&gt;
|- style=&amp;quot;background: #{{hall color light}}&amp;quot;&lt;br /&gt;
| align=center | 10&lt;br /&gt;
| align=center | 1BP&lt;br /&gt;
|- style=&amp;quot;background: #{{hall color light}}&amp;quot;&lt;br /&gt;
| align=center | 30&lt;br /&gt;
| align=center | 3BP&lt;br /&gt;
|- style=&amp;quot;background: #{{hall color light}}&amp;quot;&lt;br /&gt;
| align=center | 50/100/150/200/250/300/350/400/450&lt;br /&gt;
| align=center | 5BP&lt;br /&gt;
|- style=&amp;quot;background: #{{hall color light}}&amp;quot;&lt;br /&gt;
| align=center | 500/600/700/800/900/1000&lt;br /&gt;
| align=center | 10BP&lt;br /&gt;
|- style=&amp;quot;background: #{{hall color light}}&amp;quot;&lt;br /&gt;
| align=center | 1200/1400/1600/1800&lt;br /&gt;
| align=center | 30BP&lt;br /&gt;
|- style=&amp;quot;background: #{{hall color light}}&amp;quot;&lt;br /&gt;
| align=center | 2000+&lt;br /&gt;
| align=center | 50BP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{hall color}}; -moz-border-radius: 0px 0px 5px 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
====Gallery====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hall color}}; -moz-border-radius: 10px;&amp;quot; width=&amp;quot;250px&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Battlehallexterrior.png|200px]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Battlehallinterrior.png|200px]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Argentabattle.png|200px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;small&amp;gt;Outside the Battle Hall&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Inside the Battle Hall&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Before battle in the Battle Hall&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Other areas of interest==&lt;br /&gt;
===Entrance hall===&lt;br /&gt;
[[Image:Battle frontier sinnoh entrance.gif‎|thumb|right|200px|The entrance]]&lt;br /&gt;
The entrance hall is the entrance to the Battle Frontier from the [[Fight Area]]. Because Sinnoh&#039;s Battle Frontier does not have a [[Pokémon Center]], unlike {{ho|Battle Frontier|Hoenn&#039;s}}, it cannot be accessed to by {{m|Fly}}, making the entrance hall the only way to get into the Battle Frontier. Upon the player&#039;s first entry into the Battle Frontier, their [[Vs. Recorder]] will be upgraded with a [[Vs. Recorder#Frontier Record|Frontier Record]], by the women at the entrance. There are many women that will guide and explain venues of the Battle Frontier.&lt;br /&gt;
&lt;br /&gt;
* The top left woman will explain the Battle Castle&lt;br /&gt;
* The top right woman will explain the Battle Arcade&lt;br /&gt;
* The middle left woman will explain the Battle Factory&lt;br /&gt;
* The middle right woman will explain the Battle Hall&lt;br /&gt;
* The bottom left woman will explain about the Battle Frontier itself.&lt;br /&gt;
* The bottom right woman will explain the Battle Tower&lt;br /&gt;
&lt;br /&gt;
===Stats Judge===&lt;br /&gt;
In the lobby of the Battle Tower is a man who can appraise one of the player&#039;s Pokémon by looking at its stats. He considers himself a Judge of Trainer&#039;s Pokémon. He will tell the player three things about the Pokémon; about their stats, their most striking stat, and the value of their striking stat.&lt;br /&gt;
&lt;br /&gt;
===Exchange Service Corner===&lt;br /&gt;
The Exchange Service Corner is located within the center of the Battle Frontier. The player can buy various goods with [[Battle Point]]s won from the facilities. The Battle Frontier&#039;s prizes are similar to {{v2|Diamond and Pearl|s}}&#039;s {{si|Battle Tower}}&#039;s prizes. They also use [[Battle Point]]s which are won in the Frontier&#039;s various facilities. They can be bought at the stalls at the center of the Frontier. The following items are offered as prizes:&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;background: #88a; border: 3px solid #88a; border-radius:20px; -moz-border-radius:20px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:29px&amp;quot;&lt;br /&gt;
!Left Corner Prizes&lt;br /&gt;
!Right Corner Prizes&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{mart|header}}&lt;br /&gt;
{{mart|class|v}}&lt;br /&gt;
{{mart|itemc|HP Up|1|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Protein|1|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Iron|1|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Calcium|1|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Zinc|1|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Carbos|1|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Rare Candy|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|class|Held items}}&lt;br /&gt;
{{mart|itemc|Power Bracer|16|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Power Belt|16|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Power Lens|16|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Power Band|16|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Power Anklet|16|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Power Weight|16|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Toxic Orb|16|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Flame Orb|16|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|space|15}}&lt;br /&gt;
{{mart|itemc|White Herb|32|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Power Herb|32|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|space|15}}&lt;br /&gt;
{{mart|itemc|BrightPowder|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Choice Band|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Focus Band|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Scope Lens|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Muscle Band|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Focus Sash|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Choice Scarf|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Razor Claw|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Razor Fang|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|footer}}&lt;br /&gt;
|&lt;br /&gt;
{{mart|header}}&lt;br /&gt;
{{mart|class|tms}}&lt;br /&gt;
{{mart|itemtextc|{{TM|06|Toxic}}|32|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemtextc|{{TM|45|Attract}}|32|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemtextc|{{TM|61|Will-O-Wisp}}|32|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemtextc|{{TM|73|Thunder Wave}}|32|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|space|15}}&lt;br /&gt;
{{mart|itemtextc|{{TM|31|Brick Break}}|40|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemtextc|{{TM|40|Aerial Ace}}|40|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|space|15}}&lt;br /&gt;
{{mart|itemtextc|{{TM|04|Calm Mind}}|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemtextc|{{TM|08|Bulk Up}}|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|space|15}}&lt;br /&gt;
{{mart|itemtextc|{{TM|30|Shadow Ball}}|64|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemtextc|{{TM|53|Energy Ball}}|64|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemtextc|{{TM|81|X-Scissor}}|64|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|space|15}}&lt;br /&gt;
{{mart|itemtextc|{{TM|26|Earthquake}}|80|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemtextc|{{TM|36|Sludge Bomb}}|80|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemtextc|{{TM|59|Dragon Pulse}}|80|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemtextc|{{TM|71|Stone Edge}}|80|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|footer}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Scratch-Off Corner===&lt;br /&gt;
[[File:Scratchoff.png|thumb|right|Scratching a Pokémon Scratch-Off Card]]&lt;br /&gt;
The Pokémon Scratch-Off Corner is located just north of the Exchange Service Corner. Pokémon Scratch-Off is a game that can be played for 1BP. With this one BP, the player gets three different Scratch-Off Cards that could cause the player to win up to 3 items, including berries, or could leave them with nothing. Because they are a bit like {{wp|Scratchcard}}s, it is all up to chance. When the player spends the Battle Point, they will get to select 3 cards from a selection of red, blue, green, and yellow color on the touch screen. Once done, scratching mode will begin. Using the stylus, the player will have to get three Pokémon to get the particular item that is revealed under the scratch-off. As soon as the player touches any part of any of the 9 blocks, they must choose that one as one of the choices. There is an extra Pokémon on the card, a {{p|Ditto}}. If the player get a Ditto, it acts as a Wild-Card, transforming into any other Pokémon should the player manage to get two of them. There are a total of three out of twenty-three different berries to be won, and there will always be a [[Nugget]] to be won.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #505050; -moz-border-radius: 5px; border: 2px solid #6f6f6f&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #6f6f6f; -moz-border-radius-topleft: 5px&amp;quot; | Prize&lt;br /&gt;
! style=&amp;quot;background: #6f6f6f; -moz-border-radius-topright: 5px&amp;quot; | No. won&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Nugget}}&lt;br /&gt;
| align=center | 1&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Qualot Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Tamato Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Wacan Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Chople Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Coba Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Pomeg Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Hondew Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Occa Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Rindo Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Kebia Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Payapa Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Kelpsy Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Grepa Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Passho Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Yache Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Shuca Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Tanga Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Charti Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Colbur Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Kasib Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Babiri Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Haban Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Chilan Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #6f6f6f; -moz-border-radius: 0px 0px 5px 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Image:Platbf.PNG|right|200px|thumb|The Battle Frontier logo]]&lt;br /&gt;
* The Battle Frontier logo is the color code of the venues corresponding to the five battle venues and their position in the Battle Frontier.&lt;br /&gt;
** The color code of each of the venues corresponds approximately to the color codes of each of the five [[flavor]]s of [[Berry]] and to the types of [[Pokémon Super Contest]]s.&lt;br /&gt;
* Due to the pairing of {{FB|Castle Valet|Darach and Lady Caitlin}}, there is an equal number of male and female Frontier Brains. This is the case with Sinnoh&#039;s [[Gym Leaders]] as well.&lt;br /&gt;
* Taking into consideration the effects that could hinder or help the player&#039;s Pokémon and the fact that its design is similar to Russia&#039;s {{wp|St. Basil&#039;s Cathedral}}, the Battle Arcade&#039;s Japanese name, Battle Roulette, may have been based on the term &amp;quot;{{wp|Russian roulette}}&amp;quot;.&lt;br /&gt;
* Several of the Frontier Brains have Pokémon with moves they normally learn at a higher level. &amp;lt;!--This may mean that their Pokémon also decrease in level when they are above level 50.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In other languages===&lt;br /&gt;
====Battle Frontier====&lt;br /&gt;
*&#039;&#039;&#039;French:&#039;&#039;&#039; &#039;&#039;Zone de Combat&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;German:&#039;&#039;&#039; &#039;&#039;Kampfzone&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Italian:&#039;&#039;&#039; &#039;&#039;Parco Lotta&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Spanish:&#039;&#039;&#039; &#039;&#039;Frente de Batalla&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Korean:&#039;&#039;&#039; 배틀프런티어 &#039;&#039;Battle Frontier&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Battle Tower====&lt;br /&gt;
*&#039;&#039;&#039;French:&#039;&#039;&#039; &#039;&#039;Tour de Combat&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;German:&#039;&#039;&#039; &#039;&#039;Duellturm&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Italian:&#039;&#039;&#039; &#039;&#039;Torre Lotta&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Spanish:&#039;&#039;&#039; &#039;&#039;Torre Batalla&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Korean:&#039;&#039;&#039; 배틀타워 &#039;&#039;Battle Tower&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Battle Factory====&lt;br /&gt;
*&#039;&#039;&#039;French:&#039;&#039;&#039; &#039;&#039;Usine de Combat&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;German:&#039;&#039;&#039; &#039;&#039;Kampffabrik&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Italian:&#039;&#039;&#039; &#039;&#039;Azienda Lotta&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Spanish:&#039;&#039;&#039; &#039;&#039;Fábrica Batalla&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Korean:&#039;&#039;&#039; 배틀팩토리 &#039;&#039;Battle Factory&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Battle Hall====&lt;br /&gt;
*&#039;&#039;&#039;French:&#039;&#039;&#039; &#039;&#039;Scène de Combat&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;German:&#039;&#039;&#039; &#039;&#039;Kampfsaal&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Italian:&#039;&#039;&#039; &#039;&#039;Palco Lotta&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Spanish:&#039;&#039;&#039; &#039;&#039;Sala Batalla&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Korean:&#039;&#039;&#039; 배틀스테이지 &#039;&#039;Battle Stage&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Battle Castle====&lt;br /&gt;
*&#039;&#039;&#039;French:&#039;&#039;&#039; &#039;&#039;Castel de Combat&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;German:&#039;&#039;&#039; &#039;&#039;Kampfpalais&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Italian:&#039;&#039;&#039; &#039;&#039;Maniero Lotta&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Spanish:&#039;&#039;&#039; &#039;&#039;Castillo Batalla&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Korean:&#039;&#039;&#039; 배틀캐슬 &#039;&#039;Battle Castle&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Battle Arcade====&lt;br /&gt;
*&#039;&#039;&#039;French:&#039;&#039;&#039; &#039;&#039;Arcade de Combat&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;German:&#039;&#039;&#039; &#039;&#039;Kampfarkaden&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Italian:&#039;&#039;&#039; &#039;&#039;Arena Lotta&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Spanish:&#039;&#039;&#039; &#039;&#039;Ruleta Batalla&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Korean:&#039;&#039;&#039; 배틀룰렛 &#039;&#039;Battle Roulette&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{League}}&lt;br /&gt;
{{sinnoh}}&lt;br /&gt;
[[Category:Platinum locations]]&lt;br /&gt;
[[Category:Battle areas]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kampfzone (Sinnoh)]]&lt;br /&gt;
[[ja:バトルフロンティア (シンオウ地方)]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Battle_Frontier_(Generation_IV)&amp;diff=812088</id>
		<title>Battle Frontier (Generation IV)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Battle_Frontier_(Generation_IV)&amp;diff=812088"/>
		<updated>2009-07-21T13:43:07Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Battle Tower */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FAC notice}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Battle place platinum.png&lt;br /&gt;
|type=road&lt;br /&gt;
|location_name=Battle Frontier&lt;br /&gt;
|japanese_name=バトルフロンティア&lt;br /&gt;
|translated_name=Battle Frontier&lt;br /&gt;
|location=[[Battle Zone]]&lt;br /&gt;
|region=Sinnoh&lt;br /&gt;
|generation={{gen|IV}}&lt;br /&gt;
|map=Fight Area.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Battle Frontier&#039;&#039;&#039; is a special post-league area introduced in {{game|Platinum}} that features five different battle facilities where Trainers can {{pkmn|battle}} their Pokémon. This is the second Battle Frontier made in the [[Pokémon world]], the {{ho|Battle Frontier|other}} being in [[Hoenn]]. &lt;br /&gt;
&lt;br /&gt;
The Battle Frontier is located in [[Sinnoh]] replacing the {{si|Battle Park}} from {{game|Diamond and Pearl|s}}, and likewise is accessible by traveling north of the [[Fight Area]]. Each of the facilities in the Battle Frontier has a leader, the [[Frontier Brain]], who may be challenged after certain {{wp|winning streak (sports)|winning streaks}} have been made through their respective facilities. The {{si|Battle Tower}} is still present and the Battle Factory is a returning venue from {{v2|Emerald}}, albeit not under the same Frontier Brain. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
[[File:Frontier.png|frame|left|The center of the Battle Frontier, with a map showing the five battle facilities.]]&lt;br /&gt;
&lt;br /&gt;
Upon the player&#039;s first entry into Sinnoh&#039;s Battle Frontier, their [[Vs. Recorder]] will be upgraded with a [[Vs. Recorder#Frontier Record|Frontier Record]] by a woman at the entrance. The Vs. Recorder keeps the amount of [[Battle Point]]s the players has. It also contains the [[commemorative print]]s obtained from the Battle Frontier. One {{pkmn|battle}} from within one of the facilities may be recorded and stored on the Frontier Record, which may be watched or overwritten with another at any time.&lt;br /&gt;
&lt;br /&gt;
On winning through a set amount of battles in any given facility, [[Battle Points]], or BP, will be awarded, usually in small amounts, but gradually growing through each consecutive streak. Defeating the Frontier Brain of a given facility for the first time awards the silver [[commemorative print]] of that facility, while the second defeat of the same Brain gives the commemorative print a golden color. They are the equivalent of a [[badge]], and equivalent to the [[symbol]]s from [[Hoenn]]&#039;s {{ho|Battle Frontier}}. The Frontier Brain will only appear in single battle mode. Also, defeating a Brain will always yield a 20BP reward. Battles conducted here do not award [[experience]] or [[Pokémon Dollar|money]].&lt;br /&gt;
&lt;br /&gt;
There are usually three forms of challenges. The first of these challenges is the standard single battle in which the challenger must engage in seven three on three battles in a row. Winning a set of seven battles earns the player [[Battle Point]]s. The second of these challenges follows the same layout as the standard single battle but are rather conducted as [[double battles]]. Each facility also offers Multi Battles that two players can participate in, using the Nintendo DS&#039;s Wireless Connection, to increase their record. The Sinnoh&#039;s Battle Frontier also allows player&#039;s from around the world connect together using {{wp|Nintendo Wi-Fi Connection}}, to take part in multi Battles in any of the Battle Frontier facilities. This can be done by going to the Wi-Fi Club on the base floor of any [[Pokémon Center]], and selecting the Battle Frontier function. However both players must have entered the [[Hall of Fame]] and visited the Battle Frontier at least once.&lt;br /&gt;
&lt;br /&gt;
Regardless of what challenge is taken, the following Pokémon are not allowed:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #505050; -moz-border-radius: 10px; border: 2px solid #6f6f6f&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #fff; -moz-border-radius-topleft: 5px&amp;quot; | {{MS|150|Mewtwo}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{p|Mewtwo}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{MS|151|Mew}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{p|Mew}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{MS|249|Lugia}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{p|Lugia}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{MS|250|Ho-Oh}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{p|Ho-Oh}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{MS|251|Celebi}}&lt;br /&gt;
| style=&amp;quot;background: #fff; -moz-border-radius-topright: 5px&amp;quot; | {{p|Celebi}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{MS|382|Kyogre}}&lt;br /&gt;
| {{p|Kyogre}}&lt;br /&gt;
| {{MS|383|Groudon}}&lt;br /&gt;
| {{p|Groudon}}&lt;br /&gt;
| {{MS|384|Rayquaza}}&lt;br /&gt;
| {{p|Rayquaza}}&lt;br /&gt;
| {{MS|385|Jirachi}}&lt;br /&gt;
| {{p|Jirachi}}&lt;br /&gt;
| {{MS|386|Deoxys}}&lt;br /&gt;
| {{p|Deoxys}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Deoxys|Normal Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{MS|386A|Deoxys}}&lt;br /&gt;
| {{p|Deoxys}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Deoxys|Attack Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MS|386D|Deoxys}}&lt;br /&gt;
| {{p|Deoxys}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Deoxys|Defense Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MS|386S|Deoxys}}&lt;br /&gt;
| {{p|Deoxys}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Deoxys|Speed Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MS|479O|Rotom}}&lt;br /&gt;
| {{p|Rotom}}{{tt|*|If an attempt is made to enter Rotom&#039;s alternate forms, it will revert to its base form.}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Rotom|Heat Rotom]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MS|479W|Rotom}}&lt;br /&gt;
| {{p|Rotom}}{{tt|*|If an attempt is made to enter Rotom&#039;s alternate forms, it will revert to its base form.}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Rotom|Wash Rotom]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{MS|479R|Rotom}}&lt;br /&gt;
| {{p|Rotom}}{{tt|*|If an attempt is made to enter Rotom&#039;s alternate forms, it will revert to its base form.}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Rotom|Frost Rotom]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MS|479F|Rotom}}&lt;br /&gt;
| {{p|Rotom}}{{tt|*|If an attempt is made to enter Rotom&#039;s alternate forms, it will revert to its base form.}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Rotom|Fan Rotom]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MS|479L|Rotom}}&lt;br /&gt;
| {{p|Rotom}}{{tt|*|If an attempt is made to enter Rotom&#039;s alternate forms, it will revert to its base form.}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Rotom|Mow Rotom]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MS|483|Dialga}}&lt;br /&gt;
| {{p|Dialga}}&lt;br /&gt;
| {{MS|484|Palkia}}&lt;br /&gt;
| {{p|Palkia}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{MS|487|Giratina}}&lt;br /&gt;
| {{p|Giratina}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Giratina|Altered Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MS|487O|Giratina}}&lt;br /&gt;
| {{p|Giratina}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Giratina|Origin Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MS|489|Phione}}&lt;br /&gt;
| {{p|Phione}}&lt;br /&gt;
| {{MS|490|Manaphy}}&lt;br /&gt;
| {{p|Manaphy}}&lt;br /&gt;
| {{MS|491|Darkrai}}&lt;br /&gt;
| style=&amp;quot;background: #fff;&amp;quot; | {{p|Darkrai}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #fff; -moz-border-radius-bottomleft:5px;&amp;quot; | {{MS|492|Shaymin}}&lt;br /&gt;
| style=&amp;quot;background: #fff;&amp;quot; | {{p|Shaymin}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Shaymin|Land Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #fff;&amp;quot; | {{MS|492S|Shaymin}}&lt;br /&gt;
| style=&amp;quot;background: #fff;&amp;quot; | {{p|Shaymin}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Shaymin|Sky Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #fff;&amp;quot; | {{MS|493|Arceus}}&lt;br /&gt;
| style=&amp;quot;background: #fff;&amp;quot; | {{p|Arceus}}&lt;br /&gt;
| style=&amp;quot;background: #fff;&amp;quot; | {{MS|Egg|Egg}}&lt;br /&gt;
| style=&amp;quot;background: #fff;&amp;quot; | [[Pokémon egg|Egg]]&lt;br /&gt;
| style=&amp;quot;background: #fff;&amp;quot; | {{MS|ManaphyEgg|Egg}}&lt;br /&gt;
| style=&amp;quot;background: #fff; -moz-border-radius-bottomright:5px;&amp;quot; | [[Pokémon egg|Manaphy Egg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
===Battle Tower===&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; width=&amp;quot;300&amp;quot; style=&amp;quot;background: #{{tower color}}; -moz-border-radius: 10px; margin-left:5px; margin-bottom:5px; border: 2px solid #{{tower color}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;big&amp;gt;&#039;&#039;&#039;Battle Tower&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;バトルタワー&amp;lt;/span&amp;gt;&#039;&#039;&#039; &#039;&#039;Battle Tower&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{tower color}}&amp;quot; | [[Image:Platbtower.jpg|300px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF; -moz-border-radius: 5px;&amp;quot; | &#039;&#039;&amp;quot;Never Lose! Keep Winning!&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{tower color}};&amp;quot; | Battles per round&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 100%; border-right: 1px solid #{{tower color}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{tower color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{tower color}};&amp;quot; | Participating Pokémon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 50%; border-right: 1px solid #{{tower color}}; -moz-border-radius-bottomleft: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Single&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 50%; border-left: 1px solid #{{tower color}};  -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Double&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{tower color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{tower color}};&amp;quot; | Battle Points obtained&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 100%; border-right: 1px solid #{{tower color}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | Normal&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{tower color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{tower color}};&amp;quot; | Wins to obtain a commemorative print&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{silver color light}}; width: 50%; border-right: 1px solid #{{tower color}}; -moz-border-radius-bottomleft: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Silver&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;21&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{gold color light}}; width: 50%; border-left: 1px solid #{{tower color}};  -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Gold&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;49&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{tower color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Battle Tower&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;バトルタワー&#039;&#039;&#039; &#039;&#039;Battle Tower&#039;&#039;) is identical to the {{si|Battle Tower}} in {{game|Diamond and Pearl|s}}. It is the northernmost facility in the Battle Frontier, and has a direct path to it from the entrance. It is on a large, glass platform that elevates above all the other facilities, making it the head of the Battle Frontier. The same small boy who stands in front of the Battle Tower in {{ho|Battle Frontier|Hoenn&#039;s Battle Frontier}}, is also standing outside this one.&lt;br /&gt;
&lt;br /&gt;
The player battles seven Trainers consecutively in a simple knock-out, progressively becoming more difficult. Before entering, Trainers will choose three Pokémon to battle, their [[level]] reduced to 50. Players are not allowed to bring Pokémon with the same items here. Consumed items, such as [[Berry|Berries]], will be replaced after each battle. The player&#039;s Pokémon will also be healed completely after each battle. Players will then have the option to continue, rest, retire, or get their most recent battle recorded on their [[Vs. Recorder]]. The difficulty of battles here is based on how many rounds the player endures; the first round features fast opponents, the second round has opponent&#039;s Pokémon holding items, and starting in the third round, opponents begin to use strategic battle combinations. &lt;br /&gt;
&lt;br /&gt;
There are also a number of other challenges in the Battle Tower that other facilities don&#039;t have. Multi battles can be conducted, following the format found in the other two challenges. Before the challenge begins, players can choose one among [[Riley]], [[Cheryl]], [[Buck]], [[Mira]], and [[Marley]] as their partner, only after meeting them and clearing their area with them. Each partner specializes in a different Pokémon [[stat]], and different Pokémon. There is also another feature that allows the player to randomly download a team using the [[Nintendo Wi-Fi Connection]], which will then begin to appear in the player&#039;s Battle Tower challenges. One can also upload their team to the database to be downloaded by another player.&lt;br /&gt;
&lt;br /&gt;
{{FB|Tower Tycoon|Palmer}} is the [[Frontier Brain]] for the Battle Tower. He can be challenged after 21 consecutive battles. His first lineup is filled with final evolutions, with high stats to match. Once defeated, he will give away the silver commemorative print. Palmer can be challenged again after 49 consecutive battles, and will give away the gold commemorative print when defeated. He uses different Pokémon during the second match, battling with three [[legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
====Awards====&lt;br /&gt;
Unlike the other facilities at the Battle Frontier, the Battle Tower awards the player [[goods]] and [[ribbon]]s for meeting certain conditions. Not only are there prizes for single battle, but also for winning consecutive [[double battle]]s or multi battle in the Wi-Fi battle room.&lt;br /&gt;
&lt;br /&gt;
=====Goods=====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color dark}}; -moz-border-radius: 10px; border: 5px solid #{{tower color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #{{tower color light}}; -moz-border-radius-topleft: 5px&amp;quot; | Good&lt;br /&gt;
! style=&amp;quot;background: #{{tower color light}}; -moz-border-radius-topright: 5px&amp;quot; | Achievement&lt;br /&gt;
|- style=&amp;quot;background: #{{bronze color}}&amp;quot;&lt;br /&gt;
| align=center | Bronze Trophy&lt;br /&gt;
| align=center | Win 20 consecutive Single Battles&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color}}&amp;quot;&lt;br /&gt;
| align=center | Silver Trophy&lt;br /&gt;
| align=center | Win 50 consecutive Single Battles&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color}}&amp;quot;&lt;br /&gt;
| align=center | Gold Trophy&lt;br /&gt;
| align=center | Win 100 consecutive Single Battles&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{tower color}}; -moz-border-radius: 0px 0px 5px 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
=====Commemorative Ribbons=====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color dark}}; -moz-border-radius: 10px; border: 5px solid #{{tower color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #{{tower color light}}; -moz-border-radius-topleft: 5px&amp;quot; | Ribbon&lt;br /&gt;
! style=&amp;quot;background: #{{tower color light}}; -moz-border-radius-topright: 5px&amp;quot; | Achievement&lt;br /&gt;
|- style=&amp;quot;background: #{{cool color light}}&amp;quot;&lt;br /&gt;
| align=center | Ability Ribbon&lt;br /&gt;
| align=center | Defeat Tower Tycoon Palmer in Single Battle for the first time.&lt;br /&gt;
|- style=&amp;quot;background: #{{cool color light}}&amp;quot;&lt;br /&gt;
| align=center | Great Ability Ribbon&lt;br /&gt;
| align=center | Defeat Tower Tycoon Palmer in Single Battle for the second time.&lt;br /&gt;
|- style=&amp;quot;background: #{{cool color light}}&amp;quot;&lt;br /&gt;
| align=center | Double Ability Ribbon&lt;br /&gt;
| align=center | Win 50 consecutive Double Battles&lt;br /&gt;
|- style=&amp;quot;background: #{{cool color light}}&amp;quot;&lt;br /&gt;
| align=center | Multi Ability Ribbon&lt;br /&gt;
| align=center | Win 50 consecutive Multi Battles&lt;br /&gt;
|- style=&amp;quot;background: #{{cool color light}}&amp;quot;&lt;br /&gt;
| align=center | Pair Ability Ribbon&lt;br /&gt;
| align=center | Win 50 consecutive Multi Battles with two players&lt;br /&gt;
|- style=&amp;quot;background: #{{cool color light}}&amp;quot;&lt;br /&gt;
| align=center | World Ability Ribbon&lt;br /&gt;
| align=center | Attain Rank 5 at the Wi-Fi Battle Room&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{tower color}}; -moz-border-radius: 0px 0px 5px 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tower color}}; -moz-border-radius: 10px;&amp;quot; width=&amp;quot;250px&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Battletowerexterrior.png|200px]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Battletowerinterrior.png|200px]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Palmerbattle.png|200px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;small&amp;gt;Outside the Battle Tower&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Inside the Battle Tower&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Before battle in the Battle Tower &amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Battle Factory===&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; width=&amp;quot;300&amp;quot; style=&amp;quot;background: #{{factory color}}; -moz-border-radius: 10px; margin-left:5px; margin-bottom:5px; border: 2px solid #{{factory color}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;big&amp;gt;&#039;&#039;&#039;Battle Factory&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;バトルファクトリー&amp;lt;/span&amp;gt;&#039;&#039;&#039; &#039;&#039;Battle Factory&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{factory color}}&amp;quot; | [[Image:Platbfactory.jpg|300px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF; -moz-border-radius: 5px;&amp;quot; | &#039;&#039;&amp;quot;Win Consecutively with Rental Pokémon&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{factory color}};&amp;quot; | Battles per round&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 100%; border-right: 1px solid #{{factory color}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{factory color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{factory color}};&amp;quot; | Participating Pokémon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 50%; border-right: 1px solid #{{factory color}}; -moz-border-radius-bottomleft: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Single&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 50%; border-left: 1px solid #{{factory color}};  -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Double&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{factory color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{factory color}};&amp;quot; | Battle Points obtained&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 100%; border-right: 1px solid #{{factory color}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | Lots&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{factory color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{factory color}};&amp;quot; | Wins to obtain a commemorative print&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{silver color light}}; width: 50%; border-right: 1px solid #{{factory color}}; -moz-border-radius-bottomleft: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Silver&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;21&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{gold color light}}; width: 50%; border-left: 1px solid #{{factory color}};  -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Gold&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;49&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{factory color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
The &#039;&#039;&#039;Battle Factory&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;バトルファクトリー&#039;&#039;&#039; &#039;&#039;Battle Factory&#039;&#039;) is another battle venue at Sinnoh&#039;s Battle Frontier, having basically the same rules as [[Hoenn]]&#039;s {{ho|Battle Frontier}}&#039;s Battle Factory. It is located on the northeast corner of the Battle Frontier. The blue building itself is like much like a factory, with exhaust fans, and pipes. There is a long, glass panel on the floor of the building that transfers information around. There are [[Poké Ball]]s containing rental Pokémon in glass storage panels inside, and there is an electronic battle ground that lights up before a battle begins. Like Hoenn&#039;s Battle Factory, it is more dedicated to research than the other facilities, and the subject of the scientists&#039; research is the abilities of Trainers when using random Pokémon in battle.&lt;br /&gt;
&lt;br /&gt;
Before entering the Battle Factory, the player will be asked to hand over their current party in exchange for rental Pokémon. The player will then be able to choose three out of six random Pokémon to rent and battle another Trainer with rental Pokémon in that round. After winning a battle, the player&#039;s Pokémon will be healed completely, and the player will have the option to continue, rest, retire, or get their most recent battle recorded on their [[Vs. Recorder]]. If the player continues, they will get the offer to trade one of the rental Pokémon for their opponent&#039;s rental Pokémon, but they may not see the Pokémon&#039;s status before trading. A scientist will tell the player what Pokémon their opponent will be using before every battle, but after the player progresses through consecutive battles, the scientist will tell less and less.&lt;br /&gt;
&lt;br /&gt;
{{FB|Factory Head|Thorton}} is the [[Frontier Brain]] for the Battle Factory. He can be challenged after 21 consecutive battles. Thorton is subject to the same rules in the Battle Factory; he must use rental Pokémon as well, and so cannot be known until he is encountered. He could have anything except for the Pokémon that are not admissible in the Battle Frontier. Once defeated, he will give away the silver commemorative print. Thorton can be challenged again after 49 consecutive battles, and will give away the gold commemorative print when defeated.&lt;br /&gt;
&lt;br /&gt;
====Staff information====&lt;br /&gt;
The Battle Factory scientist staff member will hint about the next Pokémon or move the player will face. But after the player progresses through rounds, the scientist will hint less information than last round. Use the data to decide which Pokémon the player rents, and form a strategy based around it. &lt;br /&gt;
&lt;br /&gt;
=====Single Battle=====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color dark}}; -moz-border-radius: 10px; border: 5px solid #{{factory color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #{{factory color}}; -moz-border-radius-topleft: 5px&amp;quot; | {{color|{{factory color dark}}|Round}}&lt;br /&gt;
! style=&amp;quot;background: #{{factory color}}; -moz-border-radius-topright: 5px&amp;quot; | {{color|{{factory color dark}}|Information}}&lt;br /&gt;
|- style=&amp;quot;background: #{{factory color light}}&amp;quot;&lt;br /&gt;
| align=center | 1&lt;br /&gt;
| align=center | Name of all 3 Pokémon&lt;br /&gt;
|- style=&amp;quot;background: #{{factory color light}}&amp;quot;&lt;br /&gt;
| align=center | 2&lt;br /&gt;
| align=center | Name of 2 of the 3 Pokémon&lt;br /&gt;
|- style=&amp;quot;background: #{{factory color light}}&amp;quot;&lt;br /&gt;
| align=center | 3&lt;br /&gt;
| align=center | Name of the lead Pokémon and one of its moves&lt;br /&gt;
|- style=&amp;quot;background: #{{factory color light}}&amp;quot;&lt;br /&gt;
| align=center | 4&lt;br /&gt;
| align=center | One of the lead Pokémon&#039;s move&lt;br /&gt;
|- style=&amp;quot;background: #{{factory color light}}&amp;quot;&lt;br /&gt;
| align=center | 5&lt;br /&gt;
| align=center | The most common type of the 3 Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{factory color}}; -moz-border-radius: 0px 0px 5px 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}{{-}}&lt;br /&gt;
=====Double Battle=====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color dark}}; -moz-border-radius: 10px; border: 5px solid #{{factory color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #{{factory color}}; -moz-border-radius-topleft: 5px&amp;quot; | {{color|{{factory color dark}}|Round}}&lt;br /&gt;
! style=&amp;quot;background: #{{factory color}}; -moz-border-radius-topright: 5px&amp;quot; | {{color|{{factory color dark}}|Information}}&lt;br /&gt;
|- style=&amp;quot;background: #{{factory color light}}&amp;quot;&lt;br /&gt;
| align=center | 1&lt;br /&gt;
| align=center | Name of all 4 Pokémon&lt;br /&gt;
|- style=&amp;quot;background: #{{factory color light}}&amp;quot;&lt;br /&gt;
| align=center | 2&lt;br /&gt;
| align=center | Name of 2 of the 4 Pokémon&lt;br /&gt;
|- style=&amp;quot;background: #{{factory color light}}&amp;quot;&lt;br /&gt;
| align=center | 3&lt;br /&gt;
| align=center | Name of the 2 lead Pokémon and one of their moves&lt;br /&gt;
|- style=&amp;quot;background: #{{factory color light}}&amp;quot;&lt;br /&gt;
| align=center | 4&lt;br /&gt;
| align=center | One of the 2 lead Pokémon&#039;s moves&lt;br /&gt;
|- style=&amp;quot;background: #{{factory color light}}&amp;quot;&lt;br /&gt;
| align=center | 5&lt;br /&gt;
| align=center | The most common type of the 4 Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{factory color}}; -moz-border-radius: 0px 0px 5px 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}; -moz-border-radius: 10px;&amp;quot; width=&amp;quot;250px&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Battlefactoryexterrior.png|200px]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Battlefactoryinterrior.png|200px]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Thortonbattle.png|200px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;small&amp;gt;Outside the Battle Factory&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Inside the Battle Factory&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Before battle in the Battle Factory&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Battle Arcade===&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; width=&amp;quot;300&amp;quot; style=&amp;quot;background: #{{arcade color}}; -moz-border-radius: 10px; margin-left:5px; margin-bottom:5px; border: 2px solid #{{arcade color}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;big&amp;gt;&#039;&#039;&#039;Battle Arcade&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;バトルルーレット&amp;lt;/span&amp;gt;&#039;&#039;&#039; &#039;&#039;Battle Roulette&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{arcade color}}&amp;quot; | [[Image:Battle Roulette.jpg|300px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF; -moz-border-radius: 5px;&amp;quot; | &#039;&#039;&amp;quot;Where Events Sway Outcomes&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{arcade color}};&amp;quot; | Battles per round&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 100%; border-right: 1px solid #{{arcade color}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{arcade color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{arcade color}};&amp;quot; | Participating Pokémon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 50%; border-right: 1px solid #{{arcade color}}; -moz-border-radius-bottomleft: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Single&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 50%; border-left: 1px solid #{{arcade color}};  -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Double&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{arcade color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{arcade color}};&amp;quot; | Battle Points obtained&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 100%; border-right: 1px solid #{{arcade color}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | Few&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{arcade color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{arcade color}};&amp;quot; | Wins to obtain a commemorative print&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{silver color light}}; width: 50%; border-right: 1px solid #{{arcade color}}; -moz-border-radius-bottomleft: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Silver&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;21&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{gold color light}}; width: 50%; border-left: 1px solid #{{arcade color}};  -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Gold&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;49&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{arcade color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Battle Arcade&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;バトルルーレット&#039;&#039;&#039; &#039;&#039;Battle Roulette&#039;&#039;) is a new facility located in the southeastern corner of the Battle Frontier. The building itself looks like a large tent, with articular domes, much like {{wp|Saint Basil&#039;s Cathedral}}. Inside the Arcade, it is dark with strange patterns on the walls and floors like a tent. In the stadium room, there is a large screen called the &#039;&#039;Game Board&#039;&#039; that most of the game is displayed on.&lt;br /&gt;
&lt;br /&gt;
The player battles seven Trainers consecutively in a knock-out, much like all other facilities in the Battle Frontier. Before entering, Trainers will choose three Pokémon to battle, having their [[level]] reduced to 50. Prior to battles, all items equipped on the Pokémon used are removed. Battles in the Battle Arcade are either 3 vs 3 (single) or 4 vs 4 (double). Upon entering, the player&#039;s Pokémon will be seen on the Game Board. The foe&#039;s Pokémon will also be seen whe they enter the field.&lt;br /&gt;
&lt;br /&gt;
Before a battle begins, the player must play the game board to determine the condition of the battle. The game board is a massive roulette machine that will scroll quickly through a grid of small boxes, known as &#039;&#039;Events&#039;&#039;. Landing on a black box affects the player while landing on a red box affects the foe. Gray boxes, on the other hand, affect both foes. Each event will have a different effect; some may lower the opponent&#039;s HP, poison the opponent&#039;s Pokémon, or speed up the game board. The choice may affect the player&#039;s Pokémon, the opponent&#039;s, or even the field. The board may land on status ailments, weather changes, level changes, berries and more. It may even land on nothing. The status ailments appear to be based on moves with certain types. This means that {{type2|Steel}}s are immune to poisoning and {{type2|Ground}}s are immune to paralysis. Every battle is called a &#039;&#039;game&#039;&#039;; for example, the first battle is known as &#039;&#039;Game No. 1&#039;&#039;. After winning a battle, the player&#039;s Pokémon will be healed completely, and the player will have the option to continue, rest, retire, or get their most recent battle recorded on their [[Vs. Recorder]].&lt;br /&gt;
&lt;br /&gt;
{{FB|Arcade Star|Dahlia}} is the [[Frontier Brain]] for the Battle Arcade. She can be challenged after 21 consecutive battles. The Pokémon that Dahlia uses in her first match share common type weaknesses - {{type2|Poison}}, {{type2|Flying}}, and {{type2|Ghost}}. Once defeated, she will give away the silver commemorative print. Dahlia can be challenged again after 49 consecutive battles, and will give away the gold commemorative print when defeated.&lt;br /&gt;
&lt;br /&gt;
====Roulette events====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color dark}}; -moz-border-radius: 10px; border: 5px solid #{{arcade color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #{{arcade color light}}; -moz-border-radius-topleft: 5px&amp;quot; | Event&lt;br /&gt;
! style=&amp;quot;background: #{{arcade color light}};&amp;quot; | Target&lt;br /&gt;
! style=&amp;quot;background: #{{arcade color light}};&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background: #{{arcade color light}}; -moz-border-radius-topright: 5px&amp;quot; | Duration&lt;br /&gt;
|- style=&amp;quot;background: #{{red color light}}&amp;quot;&lt;br /&gt;
| align=center | Lowers foes&#039; HP&lt;br /&gt;
| align=center | Foe&lt;br /&gt;
| align=center | Lowers Pokémon&#039;s HP by 20%&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{red color light}}&amp;quot;&lt;br /&gt;
| align=center | Poisons foes&lt;br /&gt;
| align=center | Foe&lt;br /&gt;
| align=center | Poisons Pokémon&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{red color light}}&amp;quot;&lt;br /&gt;
| align=center | Paralyzes foes&lt;br /&gt;
| align=center | Foe&lt;br /&gt;
| align=center | Paralyzes Pokémon&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{red color light}}&amp;quot;&lt;br /&gt;
| align=center | Burns foes&lt;br /&gt;
| align=center | Foe&lt;br /&gt;
| align=center | Burns Pokémon&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{red color light}}&amp;quot;&lt;br /&gt;
| align=center | Puts foe to sleep&lt;br /&gt;
| align=center | Foe&lt;br /&gt;
| align=center | Puts one Pokémon to sleep&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{red color light}}&amp;quot;&lt;br /&gt;
| align=center | Freezes foe&lt;br /&gt;
| align=center | Foe&lt;br /&gt;
| align=center | Freezes one Pokémon&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{red color light}}&amp;quot;&lt;br /&gt;
| align=center | Foes get berries&lt;br /&gt;
| align=center | Foe&lt;br /&gt;
| align=center | All Pokémon gain a berry&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{red color light}}&amp;quot;&lt;br /&gt;
| align=center | Foes get items&lt;br /&gt;
| align=center | Foe&lt;br /&gt;
| align=center | All Pokémon gain a held item&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{red color light}}&amp;quot;&lt;br /&gt;
| align=center | Foes level up&lt;br /&gt;
| align=center | Foe&lt;br /&gt;
| align=center | All Pokémon gain 3 levels&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{blue color light}}&amp;quot;&lt;br /&gt;
| align=center | Lowers allies&#039; HP&lt;br /&gt;
| align=center | Ally&lt;br /&gt;
| align=center | Lowers Pokémon&#039;s HP by 20%&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{blue color light}}&amp;quot;&lt;br /&gt;
| align=center | Poisons allies&lt;br /&gt;
| align=center | Ally&lt;br /&gt;
| align=center | Poisons Pokémon&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{blue color light}}&amp;quot;&lt;br /&gt;
| align=center | Paralyzes allies&lt;br /&gt;
| align=center | Ally&lt;br /&gt;
| align=center | Paralyzes Pokémon&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{blue color light}}&amp;quot;&lt;br /&gt;
| align=center | Burns allies&lt;br /&gt;
| align=center | Ally&lt;br /&gt;
| align=center | Burns Pokémon&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{blue color light}}&amp;quot;&lt;br /&gt;
| align=center | Puts ally to sleep&lt;br /&gt;
| align=center | Ally&lt;br /&gt;
| align=center | Puts one Pokémon to sleep&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{blue color light}}&amp;quot;&lt;br /&gt;
| align=center | Freezes ally&lt;br /&gt;
| align=center | Ally&lt;br /&gt;
| align=center | Freezes one Pokémon&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{blue color light}}&amp;quot;&lt;br /&gt;
| align=center | Allies get berries&lt;br /&gt;
| align=center | Ally&lt;br /&gt;
| align=center | All Pokémon gain a berry&lt;br /&gt;
| align=center | Remainder of the round&lt;br /&gt;
|- style=&amp;quot;background: #{{blue color light}}&amp;quot;&lt;br /&gt;
| align=center | Allies get items&lt;br /&gt;
| align=center | Ally&lt;br /&gt;
| align=center | All Pokémon gain a held item&lt;br /&gt;
| align=center | Remainder of the round&lt;br /&gt;
|- style=&amp;quot;background: #{{blue color light}}&amp;quot;&lt;br /&gt;
| align=center | Allies level up&lt;br /&gt;
| align=center | Ally&lt;br /&gt;
| align=center | All Pokémon gain 3 levels&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Sunny&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Battle in Sunny weather&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Rain&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Battle in Rainy weather&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Sandstorm&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Battle in Sandstorm weather&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Hail&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Battle in Hail weather&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Fog&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Battle in thick fog&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Trick Room&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Battle in Trick Room conditions&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Pokémon swap&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Battle after swapping all Pokémon with foe&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Speed Up&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Increase the speed of subsequent roulette flashes by 1&lt;br /&gt;
| align=center | Remainder of the round&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Speed Down&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Decrease the speed of subsequent roulette flashes by 1&lt;br /&gt;
| align=center | Remainder of the round&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Random&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Makes subsequent roulette flashes non-sequential&lt;br /&gt;
| align=center | Remainder of the round&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Get a few BP&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Get a few BP, and move onto the next Trainer without battling&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | No battle&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Move onto the next Trainer without battling&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | No Event&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Battle with no event&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
| align=center | Get lots of BP&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Get lots of BP, and move onto the next Trainer without battling&lt;br /&gt;
| align=center | 1 battle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{arcade color}}; -moz-border-radius: 0px 0px 5px 5px;&amp;quot; colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Nullify events====&lt;br /&gt;
Some events that include poisoning, paralyzing, freezing, and burning&amp;lt;!-- and putting--&amp;gt; Pokémon can be negated by certain abilities and types. The status ailments appear to be based on moves with certain types; {{type2|Steel}}s are immune to poisoning and {{type2|Ground}}s are immune to paralysis.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color dark}}; -moz-border-radius: 10px; border: 5px solid #{{arcade color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #{{poison color}}; -moz-border-radius-topleft: 5px; -moz-border-radius-topright: 5px&amp;quot; | Poison&lt;br /&gt;
! style=&amp;quot;background: #{{ice color}}; -moz-border-radius-topleft: 5px; -moz-border-radius-topright: 5px&amp;quot; | Freeze&lt;br /&gt;
! style=&amp;quot;background: #{{fire color}}; -moz-border-radius-topleft: 5px; -moz-border-radius-topright: 5px&amp;quot; | Burn&lt;br /&gt;
! style=&amp;quot;background: #{{ghost color}}; -moz-border-radius-topleft: 5px; -moz-border-radius-topright: 5px&amp;quot; | Sleep&lt;br /&gt;
! style=&amp;quot;background: #{{electric color}}; -moz-border-radius-topleft: 5px; -moz-border-radius-topright: 5px&amp;quot; | Paralysis&lt;br /&gt;
|- style=&amp;quot;background: #{{arcade color light}}; -moz-border-radius-bottomleft: 5px; -moz-border-radius-bottomright: 5px&amp;quot;&lt;br /&gt;
| align=center | &amp;lt;small&amp;gt;&#039;&#039;&#039;{{color2|000|Ability}}&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{acolor|Immunity|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;{{color2|000|Elemental type|Type}}&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{tcolor|Steel|000}}, {{tcolor|Poison|000}}&lt;br /&gt;
| align=center | &amp;lt;small&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{acolor|Magma Armor|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{tcolor|Ice|000}}&lt;br /&gt;
| align=center | &amp;lt;small&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{acolor|Water Veil|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{tcolor|Fire|000}}&lt;br /&gt;
| align=center | &amp;lt;small&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{acolor|Insomnia|000}}&amp;lt;br&amp;gt;{{acolor|Vital Spirit|000}}&lt;br /&gt;
| align=center | &amp;lt;small&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{acolor|Limber|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Type&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{tcolor|Ground|000}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
====Gallery====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{arcade color}}; -moz-border-radius: 10px;&amp;quot; width=&amp;quot;250px&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Battlearcadeexterrior.png|200px]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Battlearcadeinterrior.png|200px]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Dahliabattle.png|200px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;small&amp;gt;Outside the Battle Arcade&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Inside the Battle Arcade&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Before battle in the Battle Arcade&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Battle Castle===&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; width=&amp;quot;300&amp;quot; style=&amp;quot;background: #{{castle color}}; -moz-border-radius: 10px; margin-left:5px; margin-bottom:5px; border: 2px solid #{{castle color}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;big&amp;gt;&#039;&#039;&#039;Battle Castle&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;バトルキャッスル&amp;lt;/span&amp;gt;&#039;&#039;&#039; &#039;&#039;Battle Castle&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{castle color}}&amp;quot; | [[Image:Battle_castle_artwork.PNG‎|300px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF; -moz-border-radius: 5px;&amp;quot; | &#039;&#039;&amp;quot;Manage Battles with Castle Points&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{castle color}};&amp;quot; | Battles per round&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 100%; border-right: 1px solid #{{castle color}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{castle color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{castle color}};&amp;quot; | Participating Pokémon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 50%; border-right: 1px solid #{{castle color}}; -moz-border-radius-bottomleft: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Single&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 50%; border-left: 1px solid #{{castle color}};  -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Double&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{castle color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{castle color}};&amp;quot; | Battle Points obtained&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 100%; border-right: 1px solid #{{castle color}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | Normal&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{castle color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{castle color}};&amp;quot; | Wins to obtain a commemorative print&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{silver color light}}; width: 50%; border-right: 1px solid #{{castle color}}; -moz-border-radius-bottomleft: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Silver&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;21&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{gold color light}}; width: 50%; border-left: 1px solid #{{castle color}};  -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Gold&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;49&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{castle color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
The &#039;&#039;&#039;Battle Castle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;バトルキャッスル&#039;&#039;&#039; &#039;&#039;Battle Castle&#039;&#039;) is another new facility located in the southwestern corner of the Battle Frontier. The Battle Castle, as its name suggests, is a huge castle, with elegant furniture on the floor and sparkling jewels on the wall. There is a golden carpet from the entrance to the battle ground. In the stadium itself, [[Castle Valet Darach and Lady Caitlin|Lady Caitlin]], the princess of the castle, sits on her throne atop a platform, watching down on battles. Her butler, Darach, directs people to their battle, handing out prizes to people after victory.&lt;br /&gt;
&lt;br /&gt;
In the Battle Castle, players must fight seven opponents in a row. Like in the Battle Arcade, all held items are removed prior to battling. Before entering, Trainers will choose three Pokémon to battle, having their [[level]] reduced to 50. After entering, the player will meet [[Castle Valet Darach and Lady Caitlin|Castle Valet Darach]] in the hallway, and he will give 10 Castle Points, or CP, to the player, and will lead them to the battles.&lt;br /&gt;
&lt;br /&gt;
Castle Points are the currency within the Battle Castle — special things must be done to gain them, but they can be exchanged for certain benefits. Winning allows players to receive Castle Points, which are used in multiple ways. The Castle Points can allow players to heal their Pokémon&#039;s HP, PP, both, or buy items for use inside the Battle Castle, such as berries. It can also allow players to see their opponents&#039; Pokémon and even increase or decrease their levels by five. Unlike other facilities in the Battle Frontier, in the Battle Castle, Pokémon will not be healed automatically after a battle.&lt;br /&gt;
&lt;br /&gt;
At first, the player will be limited to what they can do with their CP, but if they save up enough, they can rank up and unlock more abilities, such as increasing the selection of items they can buy for their Pokémon, or increasing the amount of information the player can get on the opponent. After winning a battle, the player will have the option to continue, rest, retire, or get their most recent battle recorded on their [[Vs. Recorder]]. If the player chooses to continue, they will be able to get the chance to exchange CP for advantages. In Multi Battle mode, both players keep their own individual CP and ranks, but can also spend their CP for their teammate&#039;s Pokémon&#039;s benefit, such as buying an item that their teammate cannot currently.&lt;br /&gt;
&lt;br /&gt;
[[Castle Valet Darach and Lady Caitlin|Lady Caitlin and her valet, Darach]] are the [[Frontier Brain]]s for the Battle Castle. Darach is challenged after 21 consecutive battles. The Pokémon that he uses in his first match are unique. They use powerful attacks that burn and paralyze Pokémon. Once defeated, he will give away the silver commemorative print. He is battled again after 49 consecutive battles, and will give away the gold commemorative print when defeated.&lt;br /&gt;
&lt;br /&gt;
====Receiving CP====&lt;br /&gt;
Castle Points or CP is used as currency in the Battle Castle. The player automatically receives 10CP on entry. Winning battles also allows players to receive Castle Points, which are used in multiple ways. There are certain conditions the player can try to meet for more CP.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color dark}}; -moz-border-radius: 10px; border: 5px solid #{{castle color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #{{castle color light}}; -moz-border-radius-topleft: 5px&amp;quot; | Condition&lt;br /&gt;
! style=&amp;quot;background: #{{castle color light}}; -moz-border-radius-topright: 5px&amp;quot; | CP&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color light}}&amp;quot;&lt;br /&gt;
| align=center | Number of Pokémon that have not fainted&lt;br /&gt;
| align=center | No. ×3CP&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color light}}&amp;quot;&lt;br /&gt;
| align=center | Number of Pokémon with full HP&lt;br /&gt;
| align=center | No. ×3CP&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color light}}&amp;quot;&lt;br /&gt;
| align=center | Number of Pokémon with more than half HP remaining&lt;br /&gt;
| align=center | No. ×2CP&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color light}}&amp;quot;&lt;br /&gt;
| align=center | Number of Pokémon with less than half HP remaining&lt;br /&gt;
| align=center | No. ×1CP&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color light}}&amp;quot;&lt;br /&gt;
| align=center | Number of Pokémon with no status ailments&lt;br /&gt;
| align=center | No. ×1CP&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color light}}&amp;quot;&lt;br /&gt;
| align=center | Under 5 PP used in battle&lt;br /&gt;
| align=center | No. ×8CP&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color light}}&amp;quot;&lt;br /&gt;
| align=center | Under 10 PP used in battle&lt;br /&gt;
| align=center | No. ×6CP&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color light}}&amp;quot;&lt;br /&gt;
| align=center | Under 15 PP used in battle&lt;br /&gt;
| align=center | No. ×4CP&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color light}}&amp;quot;&lt;br /&gt;
| align=center | Number of opponent&#039;s Pokémon that gained 5 levels&lt;br /&gt;
| align=center | No. ×7CP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{castle color}}; -moz-border-radius: 0px 0px 5px 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Spending CP====&lt;br /&gt;
The Castle Points can allow players to heal their Pokémon&#039;s HP, PP, both, or buy items for use inside the Battle Castle, such as berries. It can also allow players to see their opponents&#039; Pokémon and even increase or decrease their levels by five. This can only be done by exchanging CP earned in battles, before every battle. CP can also be used to rank up certain actions, so instead of renting the normal eight berries, the player can increase the rank to level 2 so they are able to rent 8 kinds of berries and 12 kinds of items. Some advantages can be ranked up twice to level 3 for more advantages.&lt;br /&gt;
&lt;br /&gt;
=====Advantage=====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color dark}}; -moz-border-radius: 10px; border: 5px solid #{{castle color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #{{castle color light}}; -moz-border-radius-topleft: 5px&amp;quot; | Action&lt;br /&gt;
! style=&amp;quot;background: #{{castle color light}}&amp;quot; | Rank&lt;br /&gt;
! style=&amp;quot;background: #{{castle color light}}; -moz-border-radius-topright: 5px&amp;quot; | CP used&lt;br /&gt;
|- style=&amp;quot;background: #{{water color light}}&amp;quot;&lt;br /&gt;
| align=center | Examine&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 1CP&lt;br /&gt;
|- style=&amp;quot;background: #{{water color light}}&amp;quot;&lt;br /&gt;
| align=center | +5 LV&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 1CP&lt;br /&gt;
|- style=&amp;quot;background: #{{water color light}}&amp;quot;&lt;br /&gt;
| align=center | -5 LV&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 15CP&lt;br /&gt;
|- style=&amp;quot;background: #{{water color light}}&amp;quot;&lt;br /&gt;
| align=center | Strength&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 2CP&lt;br /&gt;
|- style=&amp;quot;background: #{{water color light}}&amp;quot;&lt;br /&gt;
| align=center | Move&lt;br /&gt;
| align=center | Level 2&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color light}}&amp;quot;&lt;br /&gt;
| align=center | HP Recovery&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 10CP&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color light}}&amp;quot;&lt;br /&gt;
| align=center | PP Recovery&lt;br /&gt;
| align=center | Level 2&lt;br /&gt;
| align=center | 8CP&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color light}}&amp;quot;&lt;br /&gt;
| align=center | Full Recovery&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 12CP&lt;br /&gt;
|- style=&amp;quot;background: #{{poison color light}}&amp;quot;&lt;br /&gt;
| align=center | Pass&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 50CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Cheri Berry|{{color|000|Cheri Berry}}]]&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 2CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Chesto Berry|{{color|000|Chesto Berry}}]]&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 2CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Pecha Berry|{{color|000|Pecha Berry}}]]&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 2CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Rawst Berry|{{color|000|Rawst Berry}}]]&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 2CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Aspear Berry|{{color|000|Aspear Berry}}]]&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 2CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Persim Berry|{{color|000|Persim Berry}}]]&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 2CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Lum Berry|{{color|000|Lum Berry}}]]&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Sitrus Berry|{{color|000|Sitrus Berry}}]]&lt;br /&gt;
| align=center | Level 2&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Liechi Berry|{{color|000|Liechi Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Ganlon Berry|{{color|000|Ganlon Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Salac Berry|{{color|000|Salac Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Petaya Berry|{{color|000|Petaya Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Apicot Berry|{{color|000|Apicot Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Lansat Berry|{{color|000|Lansat Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Starf Berry|{{color|000|Starf Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Occa Berry|{{color|000|Occa Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Passho Berry|{{color|000|Passho Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Wacan Berry|{{color|000|Wacan Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Rindo Berry|{{color|000|Rindo Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Yache Berry|{{color|000|Yache Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Chople Berry|{{color|000|Chople Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Kebia Berry|{{color|000|Kebia Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Shuca Berry|{{color|000|Shuca Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Coba Berry|{{color|000|Coba Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Payapa Berry|{{color|000|Payapa Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Tanga Berry|{{color|000|Tanga Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Charti Berry|{{color|000|Charti Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Kasib Berry|{{color|000|Kasib Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Haban Berry|{{color|000|Haban Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Colbur Berry|{{color|000|Colbur Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Babiri Berry|{{color|000|Babiri Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| align=center | [[Chilan Berry|{{color|000|Chilan Berry}}]]&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 5CP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{castle color}}; -moz-border-radius: 0px 0px 5px 5px;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Ranking up=====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color dark}}; -moz-border-radius: 10px; border: 5px solid #{{castle color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #{{castle color light}}; -moz-border-radius-topleft: 5px&amp;quot; | Kind&lt;br /&gt;
! style=&amp;quot;background: #{{castle color light}}&amp;quot; | Rank&lt;br /&gt;
! style=&amp;quot;background: #{{castle color light}}&amp;quot; | CP used&lt;br /&gt;
! style=&amp;quot;background: #{{castle color light}}; -moz-border-radius-topright: 5px&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color light}}&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; width=&amp;quot;64px&amp;quot; style=&amp;quot;background:#{{grass color}};&amp;quot; | Recovery&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Restore one Pokémon&#039;s HP&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color}}&amp;quot;&lt;br /&gt;
| align=center | Level 2&lt;br /&gt;
| align=center | 100CP&lt;br /&gt;
| align=center | Restore one Pokémon&#039;s PP&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color dark}}&amp;quot;&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 100CP&lt;br /&gt;
| align=center | Restore one Pokémon&#039;s HP and PP&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; width=&amp;quot;64px&amp;quot; style=&amp;quot;background:#{{fire color}};&amp;quot; | Item&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Can rent 8 kinds of berries&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}}&amp;quot;&lt;br /&gt;
| align=center | Level 2&lt;br /&gt;
| align=center | 100CP&lt;br /&gt;
| align=center | Can rent 8 kinds of berries and 12 kinds of items&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color dark}}&amp;quot;&lt;br /&gt;
| align=center | Level 3&lt;br /&gt;
| align=center | 100CP&lt;br /&gt;
| align=center | Can rent 32 kinds of berries and 27 kinds of items&lt;br /&gt;
|- style=&amp;quot;background: #{{water color light}}&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; width=&amp;quot;64px&amp;quot; style=&amp;quot;background:#{{water color}};&amp;quot; | Info&lt;br /&gt;
| align=center | Level 1&lt;br /&gt;
| align=center | -&lt;br /&gt;
| align=center | Can see opponent&#039;s Pokémon&lt;br /&gt;
|- style=&amp;quot;background: #{{water color}}&amp;quot;&lt;br /&gt;
| align=center | Level 2&lt;br /&gt;
| align=center | 50CP&lt;br /&gt;
| align=center | Can see the opponent&#039;s moves&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{castle color}}; -moz-border-radius: 0px 0px 5px 5px;&amp;quot; colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
====Gallery====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{castle color}}; -moz-border-radius: 10px;&amp;quot; width=&amp;quot;250px&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Battlecastleexterrior.png|200px]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Battlecastleinterrior.png|200px]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Darachbattle.png|200px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;small&amp;gt;Outside the Battle Castle&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Inside the Battle Castle&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Before battle in the Battle Castle&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
===Battle Hall===&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; width=&amp;quot;300&amp;quot; style=&amp;quot;background: #{{hall color}}; -moz-border-radius: 10px; margin-left:5px; margin-bottom:5px; border: 2px solid #{{hall color}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;big&amp;gt;&#039;&#039;&#039;Battle Hall&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;&amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;バトルステージ&amp;lt;/span&amp;gt;&#039;&#039;&#039; &#039;&#039;Battle Stage&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{hall color}}&amp;quot; | [[Image:Battlestage.JPG‎|300px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF; -moz-border-radius: 5px;&amp;quot; | &#039;&#039;&amp;quot;Let Each Pokémon Seek No. 1&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hall color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hall color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{hall color}};&amp;quot; | Battles per round&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 100%; border-right: 1px solid #{{hall color}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{hall color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hall color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hall color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{hall color}};&amp;quot; | Participating Pokémon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 50%; border-right: 1px solid #{{hall color}}; -moz-border-radius-bottomleft: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Single&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 50%; border-left: 1px solid #{{hall color}};  -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Double&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{hall color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hall color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hall color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{hall color}};&amp;quot; | Battle Points obtained&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; width: 100%; border-right: 1px solid #{{hall color}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | Few&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{hall color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hall color}}; width: 100%; -moz-border-radius: 10px; border-collapse:collapse;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hall color light}}; width: 50%; -moz-border-radius-topright: 10px; -moz-border-radius-topleft: 10px; border-bottom: 1px solid #{{hall color}};&amp;quot; | Wins to obtain a commemorative print&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{silver color light}}; width: 50%; border-right: 1px solid #{{hall color}}; -moz-border-radius-bottomleft: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Silver&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{gold color light}}; width: 50%; border-left: 1px solid #{{hall color}};  -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Gold&#039;&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;170&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{hall color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
The &#039;&#039;&#039;Battle Hall&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;バトルステージ&#039;&#039;&#039; &#039;&#039;Battle Stage&#039;&#039;) is another facility located in the northwestern corner of the Battle Frontier. The stadium is a huge {{wp|catwalk}}, in where people walk down the catwalk to the battleground, while fans take a number of photos and the spotlights shine all over the place. There is also a red carpet on the floor, all the way from the entrance to the stadium. &lt;br /&gt;
&lt;br /&gt;
The Battle Hall is unique from any other facility in the Battle Frontier, as there are 10 battles per round instead of the usual 7, and only one Pokémon can be used in a single battle, meaning the battles are one-on-one. Before entering the Battle Hall, the player will be asked to select one Pokémon level 30 or higher for entry. If it is a different Pokémon than last time, the attendant will warn the player that they are using a different Pokémon, as Pokémon are used in winning streaks, and if the player uses a different Pokémon, the streak will be lost.&lt;br /&gt;
&lt;br /&gt;
Once the Pokémon is entered, the player will go down the runway and will have to choose from a list of types which [[type]] they want to battle. This lets players control their advantages, as they are about to choose their own type they want to battle. As the only thing known about an opponent is one of the types of their Pokémon, the game may occasionally throw a curveball, such as if a player chooses to use a {{type2|Fighting}} against their {{type2|Dark}} opponent, they may find out that the opponent is using the {{2t|Ghost|Dark}} {{p|Spiritomb}} who is immune to Fighting moves.&lt;br /&gt;
&lt;br /&gt;
As the player wins against each type, that type raises in rank, causing the Pokémon of that type challenged to raise in level, making this the only facility to feature Pokémon above level 50. The opponent&#039;s Pokémon can be chosen from any one of the 17 types. Each type begins at Rank 1, and advances to the next rank when the battle is won. The ranks will go up to 10, with Ranks 8-10 having Pokémon of different types.&lt;br /&gt;
&lt;br /&gt;
After winning a battle, the player&#039;s Pokémon will be healed completely, and the player will have the option to continue, rest, retire, or get their most recent battle recorded on their [[Vs. Recorder]]. Players must also have ten battles in a row before they&#039;re allowed to exit. If doing a Double Battle challenge, the player must enter two of the same species of Pokémon. &lt;br /&gt;
&lt;br /&gt;
{{FB|Hall Matron|Argenta}} is the [[Frontier Brain]] for the Battle Hall. She can be challenged after 50 consecutive battles, which is unique as all other Frontier Brains can be challenged after 21 consecutive battles. Like {{FB|Factory Head|Thorton}}, her Pokémon are completely random, and the player can not choose the type she uses from the list. She could have anything except for the Pokémon that are not admissible in the Battle Frontier. Once defeated, she will give away the silver commemorative print. Argenta can be challenged again after 170 consecutive battles, and will give away the gold commemorative print when defeated. The player must defeat all types at least 10 times before challenging her again and again.&lt;br /&gt;
&lt;br /&gt;
====Gaining fans====&lt;br /&gt;
In the Battle Hall, the player will gain fans as their total record or their winning streak increases. If the player is a female, their major fan is Serena, and if the player is a male, their major fan is Winston. They can be found in the Battle Hall lobby in various locations with varying dialogue. The player will also get visitors cheering them on in the lobby. If the player&#039;s total record is over 500, they will get the professor&#039;s assistant. If the record is over 1,000, the player will get [[Johanna]], and over 10,000 will get [[Professor Oak]] or [[Jasmine]].&lt;br /&gt;
&lt;br /&gt;
====Raising records====&lt;br /&gt;
At the Battle Hall, the staff members next to the monitor will keep track of the player&#039;s total record, which is how many successive wins the player has earned with all of their Pokémon. For example, if two different Pokémon have both won 10 times, then the total record is 20. The player earn BP based on the total record.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hall color dark}}; -moz-border-radius: 10px; border: 5px solid #{{hall color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #{{hall color}}; -moz-border-radius-topleft: 5px&amp;quot; | {{color|{{hall color dark}}|Total}}&lt;br /&gt;
! style=&amp;quot;background: #{{hall color}}; -moz-border-radius-topright: 5px&amp;quot; | {{color|{{hall color dark}}|BP received}}&lt;br /&gt;
|- style=&amp;quot;background: #{{hall color light}}&amp;quot;&lt;br /&gt;
| align=center | 10&lt;br /&gt;
| align=center | 1BP&lt;br /&gt;
|- style=&amp;quot;background: #{{hall color light}}&amp;quot;&lt;br /&gt;
| align=center | 30&lt;br /&gt;
| align=center | 3BP&lt;br /&gt;
|- style=&amp;quot;background: #{{hall color light}}&amp;quot;&lt;br /&gt;
| align=center | 50/100/150/200/250/300/350/400/450&lt;br /&gt;
| align=center | 5BP&lt;br /&gt;
|- style=&amp;quot;background: #{{hall color light}}&amp;quot;&lt;br /&gt;
| align=center | 500/600/700/800/900/1000&lt;br /&gt;
| align=center | 10BP&lt;br /&gt;
|- style=&amp;quot;background: #{{hall color light}}&amp;quot;&lt;br /&gt;
| align=center | 1200/1400/1600/1800&lt;br /&gt;
| align=center | 30BP&lt;br /&gt;
|- style=&amp;quot;background: #{{hall color light}}&amp;quot;&lt;br /&gt;
| align=center | 2000+&lt;br /&gt;
| align=center | 50BP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{hall color}}; -moz-border-radius: 0px 0px 5px 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
====Gallery====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hall color}}; -moz-border-radius: 10px;&amp;quot; width=&amp;quot;250px&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Battlehallexterrior.png|200px]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Battlehallinterrior.png|200px]]&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | [[File:Argentabattle.png|200px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;small&amp;gt;Outside the Battle Hall&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Inside the Battle Hall&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;small&amp;gt;Before battle in the Battle Hall&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Other areas of interest==&lt;br /&gt;
===Entrance hall===&lt;br /&gt;
[[Image:Battle frontier sinnoh entrance.gif‎|thumb|right|200px|The entrance]]&lt;br /&gt;
The entrance hall is the entrance to the Battle Frontier from the [[Fight Area]]. Because Sinnoh&#039;s Battle Frontier does not have a [[Pokémon Center]], unlike {{ho|Battle Frontier|Hoenn&#039;s}}, it cannot be accessed to by {{m|Fly}}, making the entrance hall the only way to get into the Battle Frontier. Upon the player&#039;s first entry into the Battle Frontier, their [[Vs. Recorder]] will be upgraded with a [[Vs. Recorder#Frontier Record|Frontier Record]], by the women at the entrance. There are many women that will guide and explain venues of the Battle Frontier.&lt;br /&gt;
&lt;br /&gt;
* The top left woman will explain the Battle Castle&lt;br /&gt;
* The top right woman will explain the Battle Arcade&lt;br /&gt;
* The middle left woman will explain the Battle Factory&lt;br /&gt;
* The middle right woman will explain the Battle Hall&lt;br /&gt;
* The bottom left woman will explain about the Battle Frontier itself.&lt;br /&gt;
* The bottom right woman will explain the Battle Tower&lt;br /&gt;
&lt;br /&gt;
===Stats Judge===&lt;br /&gt;
In the lobby of the Battle Tower is a man who can appraise one of the player&#039;s Pokémon by looking at its stats. He considers himself a Judge of Trainer&#039;s Pokémon. He will tell the player three things about the Pokémon; about their stats, their most striking stat, and the value of their striking stat.&lt;br /&gt;
&lt;br /&gt;
===Exchange Service Corner===&lt;br /&gt;
The Exchange Service Corner is located within the center of the Battle Frontier. The player can buy various goods with [[Battle Point]]s won from the facilities. The Battle Frontier&#039;s prizes are similar to {{v2|Diamond and Pearl|s}}&#039;s {{si|Battle Tower}}&#039;s prizes. They also use [[Battle Point]]s which are won in the Frontier&#039;s various facilities. They can be bought at the stalls at the center of the Frontier. The following items are offered as prizes:&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;background: #88a; border: 3px solid #88a; border-radius:20px; -moz-border-radius:20px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:29px&amp;quot;&lt;br /&gt;
!Left Corner Prizes&lt;br /&gt;
!Right Corner Prizes&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{mart|header}}&lt;br /&gt;
{{mart|class|v}}&lt;br /&gt;
{{mart|itemc|HP Up|1|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Protein|1|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Iron|1|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Calcium|1|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Zinc|1|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Carbos|1|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Rare Candy|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|class|Held items}}&lt;br /&gt;
{{mart|itemc|Power Bracer|16|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Power Belt|16|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Power Lens|16|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Power Band|16|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Power Anklet|16|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Power Weight|16|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Toxic Orb|16|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Flame Orb|16|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|space|15}}&lt;br /&gt;
{{mart|itemc|White Herb|32|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Power Herb|32|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|space|15}}&lt;br /&gt;
{{mart|itemc|BrightPowder|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Choice Band|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Focus Band|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Scope Lens|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Muscle Band|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Focus Sash|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Choice Scarf|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Razor Claw|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemc|Razor Fang|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|footer}}&lt;br /&gt;
|&lt;br /&gt;
{{mart|header}}&lt;br /&gt;
{{mart|class|tms}}&lt;br /&gt;
{{mart|itemtextc|{{TM|06|Toxic}}|32|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemtextc|{{TM|45|Attract}}|32|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemtextc|{{TM|61|Will-O-Wisp}}|32|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemtextc|{{TM|73|Thunder Wave}}|32|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|space|15}}&lt;br /&gt;
{{mart|itemtextc|{{TM|31|Brick Break}}|40|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemtextc|{{TM|40|Aerial Ace}}|40|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|space|15}}&lt;br /&gt;
{{mart|itemtextc|{{TM|04|Calm Mind}}|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemtextc|{{TM|08|Bulk Up}}|48|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|space|15}}&lt;br /&gt;
{{mart|itemtextc|{{TM|30|Shadow Ball}}|64|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemtextc|{{TM|53|Energy Ball}}|64|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemtextc|{{TM|81|X-Scissor}}|64|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|space|15}}&lt;br /&gt;
{{mart|itemtextc|{{TM|26|Earthquake}}|80|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemtextc|{{TM|36|Sludge Bomb}}|80|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemtextc|{{TM|59|Dragon Pulse}}|80|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|itemtextc|{{TM|71|Stone Edge}}|80|[[Battle Point|BP]]}}&lt;br /&gt;
{{mart|footer}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Scratch-Off Corner===&lt;br /&gt;
[[File:Scratchoff.png|thumb|right|Scratching a Pokémon Scratch-Off Card]]&lt;br /&gt;
The Pokémon Scratch-Off Corner is located just north of the Exchange Service Corner. Pokémon Scratch-Off is a game that can be played for 1BP. With this one BP, the player gets three different Scratch-Off Cards that could cause the player to win up to 3 items, including berries, or could leave them with nothing. Because they are a bit like {{wp|Scratchcard}}s, it is all up to chance. When the player spends the Battle Point, they will get to select 3 cards from a selection of red, blue, green, and yellow color on the touch screen. Once done, scratching mode will begin. Using the stylus, the player will have to get three Pokémon to get the particular item that is revealed under the scratch-off. As soon as the player touches any part of any of the 9 blocks, they must choose that one as one of the choices. There is an extra Pokémon on the card, a {{p|Ditto}}. If the player get a Ditto, it acts as a Wild-Card, transforming into any other Pokémon should the player manage to get two of them. There are a total of three out of twenty-three different berries to be won, and there will always be a [[Nugget]] to be won.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #505050; -moz-border-radius: 5px; border: 2px solid #6f6f6f&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #6f6f6f; -moz-border-radius-topleft: 5px&amp;quot; | Prize&lt;br /&gt;
! style=&amp;quot;background: #6f6f6f; -moz-border-radius-topright: 5px&amp;quot; | No. won&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Nugget}}&lt;br /&gt;
| align=center | 1&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Qualot Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Tamato Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Wacan Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Chople Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Coba Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Pomeg Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Hondew Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Occa Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Rindo Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Kebia Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Payapa Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Kelpsy Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Grepa Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Passho Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Yache Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Shuca Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Tanga Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Charti Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Colbur Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Kasib Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Babiri Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Haban Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | {{color2|000|Chilan Berry}}&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #6f6f6f; -moz-border-radius: 0px 0px 5px 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Image:Platbf.PNG|right|200px|thumb|The Battle Frontier logo]]&lt;br /&gt;
* The Battle Frontier logo is the color code of the venues corresponding to the five battle venues and their position in the Battle Frontier.&lt;br /&gt;
** The color code of each of the venues corresponds approximately to the color codes of each of the five [[flavor]]s of [[Berry]] and to the types of [[Pokémon Super Contest]]s.&lt;br /&gt;
* Due to the pairing of {{FB|Castle Valet|Darach and Lady Caitlin}}, there is an equal number of male and female Frontier Brains. This is the case with Sinnoh&#039;s [[Gym Leaders]] as well.&lt;br /&gt;
* Taking into consideration the effects that could hinder or help the player&#039;s Pokémon and the fact that its design is similar to Russia&#039;s {{wp|St. Basil&#039;s Cathedral}}, the Battle Arcade&#039;s Japanese name, Battle Roulette, may have been based on the term &amp;quot;{{wp|Russian roulette}}&amp;quot;.&lt;br /&gt;
* Several of the Frontier Brains have Pokémon with moves they normally learn at a higher level. &amp;lt;!--This may mean that their Pokémon also decrease in level when they are above level 50.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In other languages===&lt;br /&gt;
====Battle Frontier====&lt;br /&gt;
*&#039;&#039;&#039;French:&#039;&#039;&#039; &#039;&#039;Zone de Combat&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;German:&#039;&#039;&#039; &#039;&#039;Kampfzone&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Italian:&#039;&#039;&#039; &#039;&#039;Parco Lotta&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Spanish:&#039;&#039;&#039; &#039;&#039;Frente de Batalla&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Korean:&#039;&#039;&#039; 배틀프런티어 &#039;&#039;Battle Frontier&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Battle Tower====&lt;br /&gt;
*&#039;&#039;&#039;French:&#039;&#039;&#039; &#039;&#039;Tour de Combat&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;German:&#039;&#039;&#039; &#039;&#039;Duellturm&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Italian:&#039;&#039;&#039; &#039;&#039;Torre Lotta&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Spanish:&#039;&#039;&#039; &#039;&#039;Torre Batalla&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Korean:&#039;&#039;&#039; 배틀타워 &#039;&#039;Battle Tower&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Battle Factory====&lt;br /&gt;
*&#039;&#039;&#039;French:&#039;&#039;&#039; &#039;&#039;Usine de Combat&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;German:&#039;&#039;&#039; &#039;&#039;Kampffabrik&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Italian:&#039;&#039;&#039; &#039;&#039;Azienda Lotta&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Spanish:&#039;&#039;&#039; &#039;&#039;Fábrica Batalla&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Korean:&#039;&#039;&#039; 배틀팩토리 &#039;&#039;Battle Factory&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Battle Hall====&lt;br /&gt;
*&#039;&#039;&#039;French:&#039;&#039;&#039; &#039;&#039;Scène de Combat&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;German:&#039;&#039;&#039; &#039;&#039;Kampfsaal&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Italian:&#039;&#039;&#039; &#039;&#039;Palco Lotta&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Spanish:&#039;&#039;&#039; &#039;&#039;Sala Batalla&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Korean:&#039;&#039;&#039; 배틀스테이지 &#039;&#039;Battle Stage&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Battle Castle====&lt;br /&gt;
*&#039;&#039;&#039;French:&#039;&#039;&#039; &#039;&#039;Castel de Combat&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;German:&#039;&#039;&#039; &#039;&#039;Kampfpalais&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Italian:&#039;&#039;&#039; &#039;&#039;Maniero Lotta&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Spanish:&#039;&#039;&#039; &#039;&#039;Castillo Batalla&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Korean:&#039;&#039;&#039; 배틀캐슬 &#039;&#039;Battle Castle&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Battle Arcade====&lt;br /&gt;
*&#039;&#039;&#039;French:&#039;&#039;&#039; &#039;&#039;Arcade de Combat&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;German:&#039;&#039;&#039; &#039;&#039;Kampfarkaden&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Italian:&#039;&#039;&#039; &#039;&#039;Arena Lotta&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Spanish:&#039;&#039;&#039; &#039;&#039;Ruleta Batalla&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Korean:&#039;&#039;&#039; 배틀룰렛 &#039;&#039;Battle Roulette&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{League}}&lt;br /&gt;
{{sinnoh}}&lt;br /&gt;
[[Category:Platinum locations]]&lt;br /&gt;
[[Category:Battle areas]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kampfzone (Sinnoh)]]&lt;br /&gt;
[[ja:バトルフロンティア (シンオウ地方)]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_world&amp;diff=809188</id>
		<title>Pokémon world</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_world&amp;diff=809188"/>
		<updated>2009-07-16T01:52:55Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Geography and nature */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&amp;lt;!--This article is about the world used in all the games. --&amp;gt;For other uses, see [[Pokémon World]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
The &#039;&#039;&#039;Pokémon world&#039;&#039;&#039; is the main planet for the [[Pokémon]] [[Canon|franchise]], set in the [[Pokémon universe]].  It bears some striking similarities with the [[Pokémon world in relation to the real world|real world]], certainly deriving inspiration from it, but many factors set it apart as a different place from our own world.&lt;br /&gt;
[[Image:RegionsMoviesMap.jpg|thumb|500px|A map of the known Pokémon world.]]&lt;br /&gt;
==History==&lt;br /&gt;
{{main|History of the Pokémon world}}&lt;br /&gt;
&lt;br /&gt;
It is said in many [[Sinnoh myths|Sinnoh legends]] that the universe, Pokémon world included, was created by a single [[Pokémon]], {{p|Arceus}}. In a void of nothingness, a single {{pkmn|egg}} came into being, which then hatches into {{p|Arceus}}, the first Pokémon to be in existence. Arceus creates {{p|Dialga}}, {{p|Palkia}}, and possibly {{p|Giratina}} and gives Dialga and Palkia the abilities to control time and space. Giratina vanishes into [[Distortion World|another dimension]]. Then, during very early formation of the world, possibly sooner, Arceus creates {{p|Azelf}}, {{p|Uxie}}, and {{p|Mesprit}} to create willpower, knowledge, and emotion respectively, things that are in all modern humans and Pokémon. They dive to the bottom of present-day [[Lake Valor]], [[Lake Acuity]], and [[Lake Verity]], respectively, dubbing the term &amp;quot;the lake trio&amp;quot;. Around this time, {{p|Mew}} came into being by itself, containing the DNA of every Pokémon to exist and exist in the future. &lt;br /&gt;
[[Image:GenIII_Battle.jpg‎|left|thumb|220px|{{p|Groudon}} and {{p|Kyogre}}&#039;s great battle.]]&lt;br /&gt;
Long after, {{p|Groudon}} is formed deep inside the Earth, from magma, {{p|Kyogre}} is formed by the pressure in the deep sea trenches, and {{p|Rayquaza}} is formed by the minerals of the ozone layer. Rayquaza proceeds to fly around in the ozone layer, occasionally coming to rest at [[Sky Pillar]]. Groudon and Kyogre then proceed to create landmass and fill the sea, respectively. A chance meeting turns the two into rivals, and a conflict for dominance over the Pokémon World begins. This battle continues until Rayquaza quells it, causing Groudon and Kyogre to retreat to special caverns, where they rest. The Red and Blue Orbs are created to prevent the reawakening of Groudon and Kyogre, and are left at [[Mt. Pyre]] for safekeeping. At this time, Mew may have been plentiful and lived in large numbers. Landmasses such as [[Mt. Coronet]] are created, and {{p|Regigigas}} moves the continents, forming various [[region]]s. The [[Sinnoh]] region is created around Mt. Coronet. During this violent procedure, [[Stark Mountain]] is created and {{p|Heatran}} is formed in lava. Arceus creates the Adamant, Lustrous and Griseous Orbs before falling into a never-ending sleep.&lt;br /&gt;
[[Image:Unreleased_Unown.jpg|thumb|right|Ancient {{p|Unown}} seen in many different languages and ages.]]&lt;br /&gt;
Many years after, the prehistoric era begins and the first prehistoric Pokémon come into being. Scientists have proven that prehistoric Pokémon roamed the land, as [[Fossil|fossils]] and other archaeological remains have been found to contain the DNA of Pokémon. It is possible that the Mew population may have decreased at this stage, as they slowly gave way to other Pokémon species. Evolution has come, separating humans from Pokémon, to create the first humans.&lt;br /&gt;
&lt;br /&gt;
During the Stone, Ice and Iron ages, the [[legendary golems]] are created, and used as keys to seal away {{p|Regigigas}} in [[Snowpoint Temple]]. {{p|Regirock}}, {{p|Regice}} and {{p|Registeel}} are hidden in the Hoenn region.&lt;br /&gt;
[[Image:BrassTower.png‎|[[Brass Tower]] before the events of the fire.|thumb|left]]&lt;br /&gt;
1500 years before modern times, the earliest known system for writing is developed and used at the [[Ruins of Alph]], [[Tanoby Ruins]], and [[Solaceon Ruins]]. Archaeologists are currently unsure whether the nearly identical {{p|Unown}} preceded or succeeded the writing system, but it is assumed they share some sort of connection. At this point the {{p|Magikarp}} population mutated and became weaker.&lt;br /&gt;
&lt;br /&gt;
In recent history, 700 years before modern times, [[Tin Tower]] and [[Brass Tower]] were constructed. These two nine-tier towers were built opposite each other in Ecruteak City. The towers were built to foster friendship and hope between Pokémon and people. The view from the top of the towers was said to be &#039;magnificent&#039;. In the west was [[Brass Tower]], which was said to awaken Pokémon and in the east was Tin Tower, where Pokémon were said to rest. At the time, {{p|Lugia|an immense silver-colored Pokémon}}, was said to make its roost atop the [[Brass Tower]], while its counterpart, the glorious rainbow-colored {{p|Ho-Oh}} was said to rest at Tin Tower. However, around 150 years before the games, a lightning bolt struck the Brass Tower. It was engulfed in flames that raged for 3 days. Lugia and Ho-Oh escaped to the skies unharmed. A sudden downpour put an end to the blaze. At around this time, the first [[Pokémon League]] competitions started to take place. In the 1990s, the first Pokémon created by scientific engineering, {{p|Porygon}}, is created.&lt;br /&gt;
[[File:Dialga-Palkia-Giratina.jpg|thumb|right|230px|{{p|Dialga}}, {{p|Palkia}} and {{p|Giratina}} on [[Spear Pillar]].]]&lt;br /&gt;
In contemporary history, some years prior to the date, {{p|Mewtwo}} is cloned from {{p|Mew}}, and later escapes and destroys [[Cinnabar Island]]&#039;s {{ka|Pokémon Mansion}}. Soon after, an erupting volcano on [[Cinnabar Island]] causes destruction of many areas on the island. Along with that, the leaders of Teams [[Team Aqua|Aqua]] and [[Team Magma|Magma]] reawaken {{p|Groudon}} and {{p|Kyogre}} and they continue their great battle, only to get stopped again by {{p|Rayquaza}}. Groudon and Kyogre retreat to the region of [[Fiore]] to rest after their battle. &lt;br /&gt;
&lt;br /&gt;
In modern history, the [[Sinnoh]] region has become unusually colder, due to the strange circumstances occurring across the region. The [[Dragon trio|legendary titans]] of Sinnoh are also awoken by a villainous team; [[Team Galactic]] use a [[Red Chain]] forged from the [[lake trio]] to summon {{p|Dialga}}, {{p|Palkia}} and {{p|Giratina}}. Their efforts are halted due to interference from the {{player}}. At this time, a rip in time-space has occurred, opening a portal to the [[Distortion World]]. Giratina escapes into its dimension along with [[Cyrus]], the [[Team Galactic]] leader. The entrance to the Distortion World closes returning the [[Sinnoh]] region back to normal.&lt;br /&gt;
&lt;br /&gt;
==Culture==&lt;br /&gt;
Culturally, the many depictions of the world all reflect a popular fascination with Pokémon and their interactions with humans, including [[Captured Pokémon|catching]] them, {{pkmn|training}} them, [[Pokémon battle|battling]] them, [[Pokémon breeding|raising]] them, keeping them as pets, studying them, and utilizing their varied skills.  Several [[Sinnoh myths|myths]] discuss the relationship between humans and Pokémon as a very close one, and one folk tale even says that there was a time when humans and Pokémon were considered one and the same.&lt;br /&gt;
&lt;br /&gt;
The [[history of the Pokémon world]] is notably different from our own, and seems to be dictated primarily between the interactions between humans and Pokémon. There does not seem to be a major world religion, but some believe in the ancient myths based around [[Legendary Pokémon]], so it plausible that the population believes in &#039;&#039;Pokémon&#039;&#039; as their religion. Backing this up, most people are generally kind and respect Pokémon. Shinto shrines and crosses have both been seen, however. Also, Brock made reference to the story of Noah featured in the Old Testament of the Bible in &#039;&#039;[[EP016|Pokémon Shipwreck]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
However, there exist [[Villainous teams|many individuals that wish to harness Pokémon for their own nefarious deeds]]. Some of these people are simply do so for material gain while others hold misguided ideals to help the world. In addition, war is not unknown to the Pokémon world, [[Lt. Surge]] having fought in at least one. {{wp|Firearms}} and other weapons exist, but are not used as often as Pokémon are. &lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
[[image:Pokemon-breeder.PNG|thumb|right|210px|People and Pokémon working together.]]&lt;br /&gt;
Pokémon are living creatures that inhabit the Pokémon world that live alongside humans. Pokémon have been seen within this world as being both supplements and replacements for animals and plants that exist within the real world. Most people respect Pokémon and treat them kindly, yet there exist people who take advantage of them and exploit their abilities. Pokémon have feelings and can also understand the human language to some extent. Recreations of natural ecosystems are done with Pokémon. While some Pokémon have abilities that are normal or only slightly distorted from reality, many more Pokémon have abilities that are completely original and have no counterparts within the real world. Other Pokémon are based off of [[Legendary Pokémon|legends that exist in our world]] such as {{p|Ho-Oh}} being based off of a {{wp|phoenix}}. &lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
In a [[Sinnoh myths|Sinnoh myth]], it is said that Pokémon and people were originally the same species. Over time, some of these creatures split apart from from the rest and became humans. This theory has been explored many times throughout the Pokémon world, but not proven. {{p|Mew}} is said to be the ancestor of all life: it {{wp|evolution|evolved}} into the other Pokémon. The first human recording was during the Stone Age, millions of years before the modern era. Biological taxonomies of cellular and genetic structure have revealed that Pokémon are all actually a single species of life form and that the individual differences between each creature are actually subspecies. This can also explain why Pokémon can variously interbreed with each other. This explores the myth of evolution in the Pokémon world and makes a reference to evolution of animals and humans in the real world.&lt;br /&gt;
&lt;br /&gt;
In modern times, Pokémon commonly undergo a process called [[evolution]]. During the course of a Pokémon&#039;s development, under certain circumstances specific to that Pokémon&#039;s subspecies, it may become a different Pokémon. This change is not merely physical, however, as Pokémon of a higher evolutionary stage have different and usually more powerful [[base stats]] than their predecessors, may have different [[move]]s that can be learned, and sometimes change their [[Elemental types|type]]s, though usually at least one of the types of the previous form is preserved. Most Pokémon will undergo this process.&lt;br /&gt;
&lt;br /&gt;
Evolution in Pokémon, for most subspecies, is more akin to {{wp|metamorphosis}} than to actual evolution. The Pokémon whose evolution is closest to the real-world definition of evolution is {{p|Burmy}}, who takes on a different appearance depending on the environment.&lt;br /&gt;
&lt;br /&gt;
===Reproduction===&lt;br /&gt;
:&#039;&#039;Main article: [[Pokémon breeding]]&#039;&#039;&lt;br /&gt;
Nearly every Pokémon undergoes some form of reproduction. Fully developed, or Pokémon that passed their [[Baby Pokémon|baby form]] can breed with Pokémon of the same [[egg group]]. Pokémon that have no genders can only breed with {{p|Ditto}}; [[baby Pokémon]] and [[legendary Pokémon]] cannot breed at all, with the exception of {{p|Manaphy}} and {{p|Phione}}. Like the majority of real animals, most Pokémon have genders which can sometimes be determined by markings and gender-differences. Usually, a trainer&#039;s Pokémon will breed in a [[Pokémon Daycare]]. It is unknown how a Pokémon reproduces, as no one has seen a Pokémon reproduce. Based on this, it is safe to assume that they only reproduce when left alone.&lt;br /&gt;
[[Image:SugimoriEggs.png|thumb|180px|left|Eggs of {{p|Togepi}} and {{p|Elekid}}.]]&lt;br /&gt;
All Pokémon able to breed lay {{pkmn|egg}}s. Though, nobody has actually seen a Pokémon lay an egg, they apparently appear by the Pokémon. Pokémon usually lay one egg at a time, sometimes, in unusual occasions, lay various eggs at a time. Pokémon eggs are similar to birds&#039; eggs, as they have a hard outer shell that protects the growing, undeveloped Pokémon inside. An egg&#039;s shell usually has a pattern reflecting the appearance of the Pokémon inside making each Pokémon egg unique from one another. Pokémon, like animals, are rather protective of their eggs. They sometimes nest them, but usually keep them close to themselves. The growing Pokémon incubates inside its egg until the time come for the Pokémon to hatch. The time it takes for a Pokémon to hatch varies from each Pokémon species and the type of egg. However, placing an egg into a PC will halt the incubation process. &lt;br /&gt;
&lt;br /&gt;
Some Pokémon species have a [[Baby Pokémon|baby form]] when they hatch from their eggs. Once in their adult stages, these Pokémon are able to reproduce and continue the cycle of reproduction. Most baby Pokémon can only hatch as a baby Pokémon. However, there are some exceptions. Some Pokémon hatch into a more advanced form most of the time, but can also hatch into a baby form when [[incense|conditions]] are right.&lt;br /&gt;
&lt;br /&gt;
===Pokémon as food===&lt;br /&gt;
It is stated in numerous Pokédex entries that some Pokémon eat others, and humans have made references to occasionally eating Pokémon as well. This is encountered mostly with fish Pokémon and cattle based Pokémon such as {{p|Miltank}}. For example, [[Mom]]&#039;s [[Cinnabar Island|Cinnabar]] Volcano Burgers were mentioned, and eating Pokémon was also mentioned in many [[Sinnoh myths]], saying Pokémon will be born again if people &amp;quot;Pick clean the bones of Pokémon caught in the sea or stream&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Along with that, Pokémon have been seen to eat each other. As such, wild Pokémon are portrayed to eat one another, in a very animal-like prey-predator system; for example, when they hunt, {{p|Pidgeot}} fly on the surface of the water at top speed to catch unsuspecting Fish element prey like {{p|Magikarp}}, while in other cases, {{p|Golbat}} drinks the blood of its enemies, not just the &#039;energy&#039; it uses when referring to {{m|Leech Life}}. {{p|Haunter}} and {{p|Gengar}} have been seen to suck the life force from its prey.&lt;br /&gt;
&lt;br /&gt;
===Classification===&lt;br /&gt;
Pokémon have been classified and counted by humans into a numerical system, along with being grouped into a [[Elemental type|elementary type]] system. [[Bill]] and [[Professor Oak]] have developed the first Pokémon numerical system, that allowed Pokémon data to be stored neatly into a [[Pokédex]]. When the two started, there were 151 known subspecies of Pokémon ({{p|Bulbasaur}} to {{p|Mew}}). Then three years later, [[Professor Oak]] worked with [[Professor Elm]] to classify 100 more newly discovered Pokémon, making the number grow to 251 ({{p|Chikorita}} to {{p|Celebi}}). Then, a few more years later, [[Professor Birch]] brought another 135 previously unknown subspecies ({{p|Treecko}} to {{p|Deoxys}}) to the Pokémon world, bringing the total to 386. The most recent additions, [[Professor Oak]] along with his good friend, [[Professor Rowan]] introduced 107 new subspecies ({{p|Turtwig}} to {{p|Arceus}}), bringing the overall total to 493.&lt;br /&gt;
&lt;br /&gt;
In addition, humans have classified Pokémon into different [[Elemental type|elementary type]]s depending on its strengths, weaknesses, and [[move]]s. Each elemental type has three properties: which types of Pokémon it is effective against, which types of Pokémon it is less effective against, and which types of Pokémon it is completely ineffective against. In total, there are 17 types. A Pokémon may have either one or two types. For instance, {{p|Charmander}} is a {{type2|Fire}}, while {{p|Bulbasaur}} is both a {{type2|Grass}} and a {{type2|Poison}}.&lt;br /&gt;
&lt;br /&gt;
==Geography and nature== &lt;br /&gt;
[[Image:PokemonWorldAnime.jpg|thumb|An orbital view of the Pokémon world, seen in the anime.]] &lt;br /&gt;
The Pokémon world looks and acts like the real world in terms of geography. Each have landforms, oceans of water and temperatures to support life - meaning that the Pokémon world is about the same size and same distances from the sun as the real world. However, if the Pokémon world is &#039;&#039;not&#039;&#039; Earth, it must be similar, having a similar {{wp|moon}}, similar climates, and so on, which explains the similar tides. Many different theories exist as to exactly how the Pokémon world relates to our own. &lt;br /&gt;
&lt;br /&gt;
Humans and nature in the Pokémon world are linked to each other, as many towns are built around the natural environment. A point of interest, unlike the real world, is that people&#039;s links with the nature are strong and they never try to affect the natural environment, with the exception of some [[villainous teams]]. Some Pokémon such as {{p|Groudon}} and {{p|Kyogre}} can affect and shape nature causing unexplainable droughts, storms and earthquakes that can effect the continential plates. &lt;br /&gt;
&lt;br /&gt;
===Structure===&lt;br /&gt;
The Pokémon world is split into several regions, [[Kanto]], [[Johto]], [[Hoenn]] and [[Sinnoh]] among them. These regions are large landforms much like continents in the real world, that support a large political [[region]]. Off these regions are islands that are not part of any region. These islands are grouped together to create one small region like the [[Orange Archipelago|Orange Islands]] and the [[Sevii Islands]]. Though there are many similarities between them, there are some major differences between the regions, such as what Pokémon are located there and what legends there are waiting to be uncovered. Visitors from another region quickly realize that the region they are visiting is far from their home, both in the way of the climate, and in the culture of the people there. The regions are generally thought to be part of a larger country because of the term [[National Dex]], but they are all perhaps part of a {{wp|world nation}}. There are only four official regions, yet others such as [[Orre]] and [[Fiore]] have been introduced in other games. Several small kingdoms have been introduced in the {{pkmn|anime}} as well, most of which keep themselves secluded in remote or difficult to reach areas.&lt;br /&gt;
&lt;br /&gt;
[[Image:Locations.PNG|thumb|left|175px|Regions in relation to {{wp|Japan}}.]]&lt;br /&gt;
The geography of the regions is strikingly [[Pokémon world in relation to the real world|similar]] to {{wp|Japan}}, but in a much larger scale, as seen in [[Pokémon Heroes|the fifth movie]] (the only time when the entire planet is clearly shown). The [[wp:Kanto region|Kantō region]] of Japan is not only identical in name to [[Kanto]] in the Pokémon world, it is also very similar geographically; however, the western part of Kanto corresponds to eastern [[wp:Chubu region|Chūbu]]. In Japan, the Kanto region is often contrasted with {{wp|Kansai}}, which is like Johto, to the west. However, Johto is geographically more similar to the combined region of Kansai and western {{wp|Chubu}}. Hoenn is based on the southernmost parts of Japan - [[wp:Kyushu|Kyūshū]] and [[wp:Okinawa Prefecture|Okinawa]] - with the latter highly condensed. Sinnoh has been said to be an island like Hoenn, rather than a peninsula. It is based on the northernmost major island of Japan, {{wp|Hokkaido}}, part of {{wp|Sakhalin}} and {{wp|Kunashir Island}}. Regardless, the {{pkmn|games}} have referenced real places on Earth, such as {{wp|South America}}, {{wp|Australia}}, {{wp|China}}, {{wp|Antarctic}}, the {{wp|United States}}, and the {{wp|Pacific Ocean}}, while the anime (and related products) have referenced places such as {{wp|Hollywood, California}}, {{wp|Minnesota}}, {{wp|England}}, and {{wp|Paris, France}}.&lt;br /&gt;
&lt;br /&gt;
===Climate===&lt;br /&gt;
[[Image:Diamond Dust.gif|thumb|right|Diamond dust twinkles in [[Snowpoint City]].]]&lt;br /&gt;
Most regions have different climates. Regions and islands like the [[Hoenn]] and the [[Orange Archipelago|Orange Islands]] lower down in the Pokémon world have a warmer climate than northerly regions, possibly due to an {{wp|equator}}, much like on {{wp|earth}}. It gets so hot in Hoenn that there is a desert with a raging sandstorm. Meanwhile, the [[Sinnoh]] region is cooler than other regions, and becoming colder due to climate change in the region. It is snowing constantly in the northern area of the region. Some Pokémon such as {{p|Groudon}}, {{p|Kyogre}} and {{p|Rayquaza}} can affect climate and weather.&lt;br /&gt;
&lt;br /&gt;
Weather conditions still apply in the Pokémon world, and as clouds and [[Weather conditions#Heavy rain|rain]] still exist, the {{wp|water cycle}} must exist. Many weather conditions that appear on Earth are also in the Pokémon world, such as [[Weather conditions#Heavy rain|rain]], [[Weather conditions#Hailstorm|hailstorms]], [[Weather conditions#On the field#Snow/Hail|snow]], [[Weather conditions#Fog|fog]] and [[Weather conditions#Sandstorm|sandstorms]]. Given that plants and trees seem to grow in a normal manner, it can be reasonably assumed that the other major cycles, such as the {{wp|Carbon cycle}} and the {{wp|Nitrogen cycle}}, exist as well.&lt;br /&gt;
&lt;br /&gt;
===Environment===&lt;br /&gt;
The natural environment in the Pokémon world is much similar to the real Earth&#039;s environment. Areas with a high density of trees make up forests, landscapes that receive very little precipitation create deserts, while loose broken-up particles of rock make large coastal beaches attracting people and Pokémon alike. The [[Hoenn]] and the [[Sinnoh]] regions boast many dramatic environments ranging from rainforests to deserts. &lt;br /&gt;
&lt;br /&gt;
[[image:Montecorona13jun08.gif‎|thumb|left|180px|[[Mt. Coronet]], the tallest mountain in the Pokémon world, with the [[Distortion World]] seen above.]]&lt;br /&gt;
The Pokémon world is mainly green and lush, based on factors such as plant structures including trees, shrubs, and grasses. Grass is usually uncontrolled and makes [[tall grass|tall grass patches]] that form prime habitats for [[wild Pokémon]]. There is a [[Sinnoh Myth]] that explains why Pokémon appear when people walk into the [[tall grass]]: When Sinnoh had just been created, a Pokémon proposed that they should always be ready to help the humans.  There are also large mountainous areas that tower above low lying land areas. The largest mountain range is [[Mt. Coronet]], which stretches from the top to the bottom of Sinnoh, splitting the whole region in two. Man-made and natural occurrences form caves in the mountainsides that are able to be explored or passed through to get to other cities. Many natural phenomenons appear in the Pokémon world such as snowing ash that covers the area is caused by the nearby volcano that smokes and rains down on the area.&lt;br /&gt;
&lt;br /&gt;
Humans and nature in the Pokémon world are linked to each other, as many towns are built around its environment and they never try to effect the natural environment. [[Pacifidlog Town]], for example, is built on wooden rafts and logs that float on top of a {{p|Corsola}} colony, while [[Sootopolis City]] is built in the crater of a hollowed, erupted volcano. An ecosystem is formed when all plants, Pokémon, and people in an area function together with all of the non-living physical factors of the environment. It is said that Pokémon are more in tune with nature than humans.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Physics and technology==&lt;br /&gt;
[[Image:Gold4.png|thumb|right|150px|A Time Capsule, used to teleport Pokémon back in time.]]&lt;br /&gt;
Science and technology in the Pokémon world is more advanced than the real world. Technological advances have evolved the Pokémon world, scientists have created way to [[Pokémon storage system|store Pokémon on computers]], [[Global Trade Station|send Pokémon around the world]], [[Time Capsule|send Pokémon back in time]] and [[fossil|clone fossils to create prehistoric Pokémon]], yet people&#039;s lives in the games are simple and very natural. Scientific achievements such as {{wp|cloning}} and [[Poké Ball|energy conversion]] mingle with magical elements such as spontaneous [[evolution]] and [[Time flower|flowers]] that can replay a short time sequence, giving one the sense that the Pokémon world is very different from our own. The state of technology conceivably places the timeframe we see in either the present day, or perhaps in the future, but this is merely speculative. Scientists at the [[Devon Corporation]] and other companies are still working on more advanced and slightly impossible inventions like a Pokémon Dream Projector that makes a visual projection of Pokémon dreams, Pokémon Speaker that allows communication with Pokémon, and a Pokémon Transformator that turns people into Pokémon (which Bill accidentally did when testing his teleporter). {{wp|Antigravity}} machines exist alongside basic means of travel such as bicycles and trucks.&lt;br /&gt;
&lt;br /&gt;
One of the most advanced and commonly used technology used in the Pokémon World is the [[Poké Ball]] which transforms a Pokémon into energy so it can be contained in the small ball. In a {{pkmn|battle}}, once the opposing [[wild Pokémon]] has been weakened, the {{pkmn|Trainer}} will throw a Poké Ball at it. Assuming the Poké Ball hits it and is not dodged or hit back to the Trainer, the Poké Ball will open, convert the wild Pokémon to an energy form, pull the energy into its hollow center, and then close. The wild Pokémon will then be given the chance to struggle to try and escape the Poké Ball. Poké Balls originated from [[apricorn]]s, which is a non-synthetic Poké Ball. Old apricorn Poké Balls were able to be unscrewed at the disproportionate top and manually be released, to let the Pokémon out. There are now several different kinds of Poké Balls, each for different occasions, including the infamous Master Ball which is able to capture a wild Pokémon without failure.&lt;br /&gt;
&lt;br /&gt;
[[Image:Open PokeBall.gif|frame|left|A Poké Ball, the most common technology used in Pokémon.]]  &lt;br /&gt;
Despite the amount of advanced technology available, comparatively few [[Transportation in Pokémon|modes of transportation]] are seen.  This may be because the world is often shown through the eyes of a [[Pokémon Trainer]], who usually travel on foot for a variety of practical reasons such as cost and finding [[wild Pokémon]]. Or maybe some transportation such as cars and trucks are harmful to the natural environment and Pokémon by the poisonous pollution from the vehicles. The most common transportation used to get to other regions or islands is by sailing by boat or ship, as it is a quick and easy way to get to other lands, while most regions have their own ferry. Also, people can use Pokémon as a mode of transport, such as {{m|Fly|flying}} or {{m|Surf|swimming}}. They seem, at least in the games however, to be bound to the region they are currently in, possibly due to stamina reasons.&lt;br /&gt;
&lt;br /&gt;
There are moments where the physics of the Pokémon world are stretched to [[anime physics|unrealistic degrees]], but this is usually for dramatic or comedic purposes. Some common examples are unusual feats of strength and agility, surviving lethal attacks, and {{wp|hammerspace}}. A special subset is Team Rocket. They always manage to get launched hundreds of feet into the air. However, people standing five feet away will not even be moved, and Team Rocket never gets seriously hurt from the flight, which would surely kill a normal person.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The existence of foreign Pokédex entries, different {{p|Unown}} markings, and fourth-generation characters like the [[Meister]] and [[Fantina]] might lead to the fact that there are other languages in the Pokémon world.&lt;br /&gt;
* Regular animals have been seen in some of the older media while regular plants are still seen daily. There is a possibility that both animals and Pokémon exist within this world in a complicated ecosystem; often real animals are referenced in a Pokédex entry. Humans and plants exist, helping this theory.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
===On Bulbagarden forums===&lt;br /&gt;
*[http://bmgf.bulbagarden.net/forumdisplay.php?f=313 Pokémon world discussion forum]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world|* 1]]&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Masuda_method&amp;diff=806863</id>
		<title>Masuda method</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Masuda_method&amp;diff=806863"/>
		<updated>2009-07-12T21:03:46Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Reaction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Masuda method&#039;&#039;&#039;, or &#039;&#039;&#039;Masuda&#039;s method&#039;&#039;&#039;, is a fan-made term for describing an easier way of obtaining {{shiny2}} Pokémon in {{game2|Diamond|Pearl|Platinum}}. It is named after [[Game Freak]] director [[Junichi Masuda]], who first documented the effect in his column.&amp;lt;ref&amp;gt;http://www.gamefreak.co.jp/blog/dir_english/?p=30&amp;lt;/ref&amp;gt; In the column, Masuda mentioned a way for &amp;quot;rare colored Pokemon&#039;s Egg [to] be found little easier&amp;quot;, but the mechanics behind this were discovered by [[Smogon]].&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
If an {{pkmn|egg}} is hatched from a Pokémon received from a game originating from a language other than the language of the player&#039;s cartridge, the chances of hatching a shiny Pokémon from that egg increase. It will not work if both Pokémon are from the same foreign language, even if it is a different language from the game; or if the player uses one of his or her own Pokémon and the [[Meister]]&#039;s {{p|Magikarp}}. This is because the Magikarp has been generated on the same game as the player&#039;s Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Reasoning==&lt;br /&gt;
The Masuda method is possible due to coding Masuda programmed into the games. If, in the [[Pokémon daycare]], the game recognizes one of the Pokémon as having a different home location as the other, the chances of having a shiny Pokémon in the egg will increase to 1/2048 instead of the usual 1/8192. This increases the odds by four times.&lt;br /&gt;
&lt;br /&gt;
==Reaction==&lt;br /&gt;
Though the odds of obtaining a shiny Pokémon are still fairly low, the chances have now been decreased so significantly that players are touting it as a more reliable method than the [[PokéRadar]]. In addition, it allows players to customize their team further, with specific [[egg move]]s and [[individual values|IVs]] that would be either unavailable or harder to obtain, making using Masuda&#039;s method even more appealing.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Alternate coloration]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Fandom]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Jolteon_(Pok%C3%A9mon)&amp;diff=781146</id>
		<title>Jolteon (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Jolteon_(Pok%C3%A9mon)&amp;diff=781146"/>
		<updated>2009-06-07T21:08:13Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Vaporeon | next=Flareon |type=electric|prevnum=134|nextnum=136}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Jolteon |&lt;br /&gt;
jname=サンダース |&lt;br /&gt;
tmname=Thunders |&lt;br /&gt;
image=135Jolteon.png |&lt;br /&gt;
size=150 |&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;jolt&#039;&#039;-e-on&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=135 |&lt;br /&gt;
jdex=182 |&lt;br /&gt;
hdex=290 |&lt;br /&gt;
sdex=165 |&lt;br /&gt;
fdex=185 |&lt;br /&gt;
adex=099 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Electric |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Lightning |&lt;br /&gt;
height-ftin=2&#039;07&amp;quot; |&lt;br /&gt;
height-m=0.8 |&lt;br /&gt;
weight-lbs=54.0 |&lt;br /&gt;
weight-kg=24.5 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Volt Absorb |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Ground |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=35 |&lt;br /&gt;
evsp=2 |&lt;br /&gt;
expyield=197 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=31 |&lt;br /&gt;
color=Yellow |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=jolteon |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Jolteon&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;サンダース&#039;&#039;&#039; &#039;&#039;Thunders&#039;&#039;) is an {{type2|Electric}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s from {{p|Eevee}} via {{evostone|Thunderstone}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Jolteon is the result of exposing an Eevee to the radiation of a {{evostone|Thunderstone}}. Jolteon is a dog-like Pokémon with a very short tail, and yellow fur that has the sharpness of needles ({{p|Glaceon}} shares this same trait, but it&#039;s not as obvious). Jolteon also has a white, spiky collar.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Jolteon can use the same attacks that Eevee could use, with the addition of  the ability to use {{t|electric}}al attacks, as well as {{m|Double Kick}} and {{m|Pin Missile}}. As a fully evolved Pokémon, Jolteon can learn {{m|Hyper Beam}} and {{m|Giga Impact}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Jolteon can easily have changes of mood. Every time that occurs, it charges power. If startled or angered, it can shoot out bristles that are sharp enough to pierce opponents.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Urban.gif|right|frame|[[List of Pokémon by habitat#Urban Pokémon|Urban Pokémon]]]]&lt;br /&gt;
Jolteon usually are found near power plants. Due to the need of a {{evostone|Thunderstone}} to evolve from {{p|Eevee}}, not many are found.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Jolteon.jpg|thumb|right|Jolteon in the anime]]&lt;br /&gt;
Jolteon first appeared in &#039;&#039;[[EP040|The Battling Eevee Brothers]]&#039;&#039;, under the ownership of {{DL|Eevee brothers|Sparky}}.&lt;br /&gt;
&lt;br /&gt;
{{Ash}} {{pkmn|battle}}d against a Jolteon in the [[Pokémon League]] Entrance Exam in &#039;&#039;[[EP056|The Ultimate Test]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP101|Get Along, Little Pokémon]]&#039;&#039;, [[Ethan]] used a Jolteon as a &amp;quot;sheep dog&amp;quot; of sorts.  Whenever any of Ethan&#039;s {{p|Magnemite}} tried to escape, Jolteon would use {{m|Thunder Wave}} to lure them back.&lt;br /&gt;
&lt;br /&gt;
Jolteon was also seen under the ownership of one of the [[Kimono Girl|Kimono Sisters]] in &#039;&#039;[[EP183|Trouble&#039;s Brewing]]&#039;&#039; and &#039;&#039;[[EP226|Espeon Not Included]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Jolteon is one of the Electric-type Pokémon that was seen in the lake with crystal in &#039;&#039;[[EP242|As Clear As Crystal]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Jolteon made a small cameo in the beginning of &#039;&#039;[[Giratina and the Sky Warrior]]&#039;&#039; together with an {{p|Eevee}} and the other six [[Eeveelution]]s.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Special===&lt;br /&gt;
{{Special|Red}} temporarily controls a Jolteon, which is actually his {{p|Eevee}} switching between its evolved forms.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Jolteon (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=electric&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=It accumulates negative ions in the atmosphere to blast out 10000-volt lightning bolts.&lt;br /&gt;
|yellowdex=A sensitive Pokémon that easily becomes sad or angry. Every time its mood changes, it charges power.&lt;br /&gt;
|stadiumdex=Its weapons are its 10,000-volt electric attacks and its spiky fur. Its sharp hair can pierce enemies when it bristles. &lt;br /&gt;
|golddex=It concentrates the weak electric charges emitted by its cells and launches wicked lightning bolts.&lt;br /&gt;
|silverdex=Every hair on its body starts to stand sharply on end if it becomes charged with electricity.&lt;br /&gt;
|crystaldex=The negatively charged ions generated in its fur create a constant sparking noise.&lt;br /&gt;
|stadium2dex=Every hair on its body starts to stand sharply on end if it becomes charged with electricity.&lt;br /&gt;
|rubydex=Jolteon&#039;s cells generate a low level of electricity. This power is amplified by the static electricity of its fur, enabling the Pokémon to drop {{m|thunderbolt}}s. The bristling fur is made of electrically charged needles.&lt;br /&gt;
|sapphiredex=Jolteon&#039;s cells generate a low level of electricity. This power is amplified by the static electricity of its fur, enabling the Pokémon to drop {{m|thunderbolt}}s. The bristling fur is made of electrically charged needles.&lt;br /&gt;
|emeralddex=Its cells generate weak power that is amplified by its fur&#039;s static electricity to drop thunderbolts. The bristling fur is made of electrically charged needles.&lt;br /&gt;
|firereddex=If it is angered or startled, the fur all over its body bristles like sharp needles that pierce foes.&lt;br /&gt;
|leafgreendex=It accumulates negative ions in the atmosphere to blast out 10000-volt lightning bolts.&lt;br /&gt;
|diamonddex=It controls 10,000-volt power and can raise all the fur on its body as if it were sharp needles.&lt;br /&gt;
|pearldex=It controls 10,000-volt power and can raise all the fur on its body as if it were sharp needles.&lt;br /&gt;
|platinumdex=If agitated, it uses electricity to straighten out its fur and launch it in small bunches.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=electric |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbarea=[[Evolve]] {{p|Eevee}} |&lt;br /&gt;
yarea=[[Evolve]] {{p|Eevee}} |&lt;br /&gt;
gsarea=[[Evolve]] {{p|Eevee}} |&lt;br /&gt;
carea=[[Evolve]] {{p|Eevee}} |&lt;br /&gt;
gen3ex=frlg|&lt;br /&gt;
xdarea=[[Evolve]] {{p|Eevee}} |&lt;br /&gt;
frlgarea=[[Evolve]] {{p|Eevee}} |&lt;br /&gt;
dparea=[[Evolve]] {{p|Eevee}} |&lt;br /&gt;
ptarea=[[Evolve]] {{p|Eevee}} |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=electric&lt;br /&gt;
|trozei=Huge Storage 5&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=Evolve from {{p|Eevee}}&lt;br /&gt;
|ranger=[[Fiore Temple]]&lt;br /&gt;
|md2=[[Spacial Rift]] (B1-B15)&amp;lt;br&amp;gt;[[Deep Spacial Rift]] (B1-B9)&lt;br /&gt;
|ranger2=[[Haruba Desert]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=      65 |&lt;br /&gt;
Attack=  65 |&lt;br /&gt;
Defense= 60 |&lt;br /&gt;
SpAtk=  110 |&lt;br /&gt;
SpDef=   95 |&lt;br /&gt;
Special=110 |&lt;br /&gt;
Speed=  130 |&lt;br /&gt;
type=Electric }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=electric|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=  0 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
voltabsorb=gen1|&lt;br /&gt;
newelectric=½}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{learnset intro|Jolteon}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|electric|electric|4|1|Jolteon}}&lt;br /&gt;
{{mlentry4|Start|Tackle|Normal|Physical|35|95|35|Tough|3}}&lt;br /&gt;
{{mlentry4|Start|Tail Whip|Normal|Status|&amp;amp;mdash;|100|30|Cute|2}}&lt;br /&gt;
{{mlentry4|Start|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|1}}&lt;br /&gt;
{{mlentry4|8|Sand-Attack|Ground|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|15|ThunderShock|Electric|Special|40|100|30|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|22|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|29|Double Kick|Fighting|Physical|30|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|36|Pin Missile|Bug|Physical|14|85|20|Cool|2}}&lt;br /&gt;
{{mlentry4|43|Thunder Fang|Electric|Physical|65|95|15|Smart|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|50|Last Resort|Normal|Physical|130|100|5|Cute|0}}&lt;br /&gt;
{{mlentry4|57|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|64|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|2}}&lt;br /&gt;
{{mlentry4|71|Thunder|Electric|Special|120|70|10|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|78|Discharge|Electric|Special|80|100|15|Cool|2||&#039;&#039;&#039;|Pt}}&lt;br /&gt;
{{movelist/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|electric|electric|4|1|Jolteon}}&lt;br /&gt;
{{mlentry4|[[TM05]]|Roar|Normal|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM24]]|Thunderbolt|Electric|Special|95|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM25]]|Thunder|Electric|Special|120|70|10|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM34]]|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM57]]|Charge Beam|Electric|Special|50|90|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM73]]|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{movelist/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|electric|electric|4|1|Jolteon}}&lt;br /&gt;
{{mlentry4|{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Teddiursa}}&amp;lt;br&amp;gt;{{p|Phanpy}}&amp;lt;br&amp;gt;{{p|Skitty}}&amp;lt;br&amp;gt;{{p|Minun}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}|Charm|Normal|Status|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Mankey}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Zigzagoon}}, {{p|Linoone}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Skitty}}|Covet|Normal|Physical|40|100|40|Cute|0}}&lt;br /&gt;
{{mlentry4|{{p|Torkoal}}|Curse|???|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0}}&lt;br /&gt;
{{mlentry4|{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Mawile}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Minun}}|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Zigzagoon}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Torkoal}}&amp;lt;br&amp;gt;{{p|Spinda}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Aipom}}, {{p|Ambipom}}|Tickle|Normal|Status|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Jigglypuff}}, {{p|Wigglytuff}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}|Wish|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2|*}}&lt;br /&gt;
{{mlentry4|{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Bidoof}}, {{p|Bibarel}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}|Yawn|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2}}&lt;br /&gt;
{{eggmoves/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|electric|electric|4|1|Jolteon}}&lt;br /&gt;
{{mtentry4|Body Slam|Normal|Physical|85|100|15|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Helping Hand|Normal|Status|&amp;amp;mdash;|100|20|Smart|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Last Resort|Normal|Physical|130|100|5|Cute|0|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Magnet Rise|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Signal Beam|Bug|Special|75|100|15|Beauty|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|Cool|2|||yes|yes|yes|no|no}}&lt;br /&gt;
{{tutor/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=electric |&lt;br /&gt;
ndex=135 |&lt;br /&gt;
Pinevo=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Transform Forest |&lt;br /&gt;
P1=I turn negative ions into electricity! |&lt;br /&gt;
P2=My HP is down to half. My negative-ion supply is running down. |&lt;br /&gt;
P3=It&#039;s all over... I&#039;m out of negative ions. |&lt;br /&gt;
PL=I leveled up! I&#039;m brimming with negative ions! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG=Electric |&lt;br /&gt;
typeA=Electric |&lt;br /&gt;
fieldpower=3 |&lt;br /&gt;
field=Recharge |&lt;br /&gt;
loop=8 |&lt;br /&gt;
MinEXP=25 |&lt;br /&gt;
MaxEXP=25 |&lt;br /&gt;
browser=Jolteon is a key to the [[Fiore Temple]]&#039;s mystery. It attacks with {{m|thunderbolt}}s. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-12% |&lt;br /&gt;
iq=F |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
typeG2=Electric |&lt;br /&gt;
typeA2=Electric |&lt;br /&gt;
field2=Electrify |&lt;br /&gt;
field2power=3 |&lt;br /&gt;
browser2=It attacks by discharging bolts of electricity from all over its body. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/1|133|Eevee|1|Normal||{{evostone|Thunderstone}}|135|Jolteon|1|Electric|}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=electric|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=135|&lt;br /&gt;
name=Jolteon|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Jolteon is the lightest, tied with {{p|Glaceon}} for the shortest, and has the highest Speed base stat of the Eeveelutions.&lt;br /&gt;
* Jolteon is the only Eevee evolution without a tail. Oddly, it can still learn {{m|Tail Whip}} and {{m|Iron Tail}}, due to Eevee having a tail. However, the spikes at the end of its back may be considered a tail.&lt;br /&gt;
** In The Electric Tale of Pikachu manga, it is shown to have a stubby tail under its spikes.&lt;br /&gt;
* Jolteon shares the same [[species]] name with {{p|Electrike}}. They are both known as Lightning Pokémon.&lt;br /&gt;
* Jolteon is the third fastest non-legendary Pokémon after {{p|Ninjask}} and {{p|Electrode}}, tied with {{p|Crobat}} and {{p|Aerodactyl}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
It has traits of {{wp|porcupine}}s, {{wp|coyote}}s, {{wp|fox}}es and {{wp|cat}}s.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Jolteon&#039;s name is a corruption of &#039;&#039;jolt&#039;&#039;. Its Japanese name is a corruption of &#039;&#039;thunder&#039;&#039;, which happens to be {{p|Zapdos}}&#039; Japanese name. &#039;&#039;Eon&#039;&#039; was Eevee&#039;s prototype name, which Jolteon evolves from.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Blitza - From &#039;&#039;Blitz&#039;&#039; (lightning). Ends with &#039;&#039;-a&#039;&#039; like every [[Eeveelution]] in German.&lt;br /&gt;
*[[List of French Pokémon names|French]]: Voltali - From &#039;&#039;{{wp|volt}}. Ends with &#039;&#039;-li&#039;&#039; like every [[Eeveelution]] in French.&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 쥬피썬더 &#039;&#039;Jyupisseonda&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://sky-grasper.net/fan/jolteon/ Call of the Wild], the fanlisting for Jolteon&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Starter Pokémon}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Vaporeon | next=Flareon |type=electric|prevnum=134|nextnum=136}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
&lt;br /&gt;
[[de:Blitza]]&lt;br /&gt;
[[fr:Voltali]]&lt;br /&gt;
[[ja:サンダース]]&lt;br /&gt;
[[pl:Jolteon]]&lt;br /&gt;
[[pt:Jolteon (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Eevee_(Pok%C3%A9mon)&amp;diff=762483</id>
		<title>Eevee (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Eevee_(Pok%C3%A9mon)&amp;diff=762483"/>
		<updated>2009-05-16T22:28:33Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Physiology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Ditto | next=Vaporeon|type=normal|| prevnum=132| nextnum=134}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Eevee |&lt;br /&gt;
jname=イーブイ |&lt;br /&gt;
tmname=Eivui |&lt;br /&gt;
image=133Eevee.png|size=130|&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;ee&#039;&#039;-vee&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=133 |&lt;br /&gt;
jdex=180 |&lt;br /&gt;
hdex=288 |&lt;br /&gt;
sdex=163 |&lt;br /&gt;
adex=097 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Normal |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Evolution |&lt;br /&gt;
height-ftin=1&#039;00&amp;quot; |&lt;br /&gt;
height-m=0.3 |&lt;br /&gt;
weight-lbs=14.3 |&lt;br /&gt;
weight-kg=6.5 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Run Away |&lt;br /&gt;
ability2=Adaptability |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Ground |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=35 |&lt;br /&gt;
evsd=1 |&lt;br /&gt;
expyield=92 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=31 |&lt;br /&gt;
color=Brown |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=eevee |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Eevee&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;イーブイ&#039;&#039;&#039; &#039;&#039;Eivui&#039;&#039;) is a {{type2|Normal}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s into one of [[Eeveelution|seven different Pokémon]] by various methods.&lt;br /&gt;
*{{p|Vaporeon}} when exposed to a {{stone|Water Stone}} ([[Generation I]] onward)&lt;br /&gt;
*{{p|Jolteon}} when exposed to a {{stone|Thunderstone}} (Generation I onward)&lt;br /&gt;
*{{p|Flareon}} when exposed to a {{stone|Fire Stone}} (Generation I onward)&lt;br /&gt;
*{{p|Espeon}} via [[happiness]] during the [[day]]time ([[Generation II]] onward)&lt;br /&gt;
*{{p|Umbreon}} via happiness during the [[night]]time (Generation II onward)&lt;br /&gt;
*{{p|Leafeon}} when [[level]]ed up in [[Eterna Forest]] ([[Generation IV]] onward)&lt;br /&gt;
*{{p|Glaceon}} when [[level]]ed up on {{rt|217}} (Generation IV onward)&lt;br /&gt;
&lt;br /&gt;
It is the [[starter Pokémon]] for the main character of [[Pokémon XD: Gale of Darkness]]. It is also the starter Pokémon for the rival in {{game|Yellow}}, although {{prof|Oak}} originally intended to give it to the {{player}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Eevee is a mammalian creature with brown fur, a bushy tail that has a cream-colored tip, and a furry collar that is also cream-colored. Eevee has brown eyes and big ears. It has traits of {{wp|raccoon}}s, {{wp|fox}}es, {{wp|dog}}s, and {{wp|cat}}s. Eevee has an irregular genetic code and can sometimes evolve in accordance to its environment. Seven evolutions for this Pokémon have been discovered so far. Three of these evolutions are the result of Eevee being exposed to either a Fire Stone, Thunder Stone or Water Stone.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
No gender differences are known.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Most of Eevee&#039;s offensive moves are Normal-type attacks; such as {{m|Tackle}} and {{m|Quick Attack}}, but it can also {{m|Bite}} its opponents and use {{m|Shadow Ball}}, however, it&#039;s unique in that it is unable to learn most other elemental attacks that other normal-types can utilize, at least not in its current state. Eevee can also learn supportive moves such as {{m|Helping Hand}} and {{m|Wish}}. Eevee is one of the four Pokémon that learn {{m|Trump Card}}. Some Eevee have the ability {{a|Adaptability}}, which makes any Normal-type attack that they use become stronger than when used by any other Normal-type Pokémon whose attack power is the same as Eevee&#039;s. Eevee is said to have an irregularly shaped genetic structure, enabling it to evolve into multiple Pokémon. This code may also shed some light on its ability, Adaptability.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Eevee&#039;s behavior can be affected by its surroundings. Eventually, with enough alteration, the Eevee may evolve to better suit its surroundings. According to [[Pokémon Mystery Dungeon 1|Pokémon Mystery Dungeon]], Eevee has the personality type Naive, meaning childlike, playful and friendly. In the anime, Eevee don&#039;t appear to have any characteristic quirks but are usually affectionate, loyal and fairly energetic Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Urban.gif|right|frame|[[List of Pokémon by habitat#Urban Pokémon|Urban Pokémon]]]]&lt;br /&gt;
Eevee are quite rare in the wild. They sometimes live near cities and towns. It is possible for Eevee to live almost anywhere, and they may evolve to suit their surroundings.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:May&#039;s Eevee.png|right|thumb|{{TP|May|Eevee|Glaceon}} in the anime]]&lt;br /&gt;
Eevee first appeared in &#039;&#039;[[EP040|The Battling Eevee Brothers]]&#039;&#039;. A little boy named Mikey was hiding the Evolution Pokémon from his three older [[Eevee brothers|brothers]] because they wanted him to evolve it. However, when Mikey&#039;s Eevee single-handedly defeated [[Team Rocket]], Sparky, Rainer, and Pyro were able to accept the fact that Mikey wanted to keep his Eevee just the way it is.&lt;br /&gt;
&lt;br /&gt;
[[Gary&#039;s Eevee]] debuted in &#039;&#039;[[EP116|The Rivalry Revival]]&#039;&#039;, defeating [[Ash&#039;s Pikachu]]. It evolved into an {{p|Umbreon}} some time before &#039;&#039;[[EP171|Power Play]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Sakura]] had an {{TP|Sakura|Eevee}} in &#039;&#039;[[EP183|Trouble&#039;s Brewing]]&#039;&#039;. By the time {{Ash}} and co. met up with Sakura again in &#039;&#039;[[EP226|Espeon Not Included]]&#039;&#039;, her Eevee had evolved into an {{p|Espeon}}.&lt;br /&gt;
&lt;br /&gt;
[[Ritchie]] consulted [[Professor Oak]] on advice on what Eevee evolution is best for his Eevee. However this was only mentioned in the dub and it is unknown whether he owns a Eevee in the first place.&lt;br /&gt;
&lt;br /&gt;
An Eevee was used by one of the students of the [[Pokémon Trainer&#039;s School]] in &#039;&#039;[[AG015|Gonna Rule The School!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{an|May}} received an {{pkmn|egg}} from a Daycare Worker in &#039;&#039;[[AG150|May&#039;s Egg-Cellent Adventure]]&#039;&#039;. The egg hatched into an {{TP|May|Eevee}} in &#039;&#039;[[AG157|Time-Warp Heals All Wounds]]&#039;&#039;, and evolved into {{p|Glaceon}} before May met back up with the group in &#039;&#039;[[DP076|A Full Course Tag Battle!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
Eevee is seen in [[Pokémon Special]] as a Pokémon experimented on by [[Team Rocket]], in their tests to attempt merging {{p|Articuno}}, {{p|Zapdos}} and {{p|Moltres}} into [[Zapmolcuno|a single Pokémon]]. The experiments gave Eevee the characteristic of being able to mutate into three of its evolved forms, namely {{p|Vaporeon}}, {{p|Jolteon}} and {{p|Flareon}}, though not at will. {{Special|Red}} eventually captures this Eevee. When it evolves into {{p|Espeon}}, however, it loses its mutation ability.&lt;br /&gt;
&lt;br /&gt;
Another Eevee was seen under the ownership of [[Karen]], during her childhood as one of the children captured by [[Pryce]]. It is presumed that this Eevee eventually evolves into her {{p|Umbreon}}.&lt;br /&gt;
&lt;br /&gt;
Like in the {{pkmn|anime}}, Eevee is featured in [[Electric Tale of Pikachu|The Electric Tale of Pikachu]] under the ownership of [[Eevee brothers#In the Electric Tale of Pikachu manga|Mikey]].&lt;br /&gt;
&lt;br /&gt;
Eevee is owned by [[Coconut]] in [[Pokémon PiPiPi Adventure]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Eevee (TCG)}}&lt;br /&gt;
&lt;br /&gt;
As in the games and anime, Eevee is notable in the TCG for being able to evolve into the most differently-named Pokémon cards, with its seven normal evolutions, as well as {{TCG|Dark Pokémon|Dark forms}} of the Generation I evolutions and Espeon, and {{TCG|Light Pokémon|Light forms}} of the Generation I evolutions. &lt;br /&gt;
&lt;br /&gt;
==In the TFG==&lt;br /&gt;
One Eevee figure has been released.&lt;br /&gt;
&lt;br /&gt;
*{{TFG|Next Quest}}: {{TFG ID|Next Quest|Eevee|10}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. Melee]]===&lt;br /&gt;
Eevee only appears as a random trophy.&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
As adaptable a Pokémon as any yet discovered, Eevee&#039;s evolutionary progress changes to meet the conditions of its environment. So far, five evolutionary forms have been discovered and then catalogued for this unique Pokémon; Vaporeon, Jolteon, Flareon, Espeon, and Umbreon. All evolutions have special benefits.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
*[[Pokémon Stadium 2]]: Eevee stars in the mini-game &amp;quot;Eager Eevee.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=Normal&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=Its genetic code is irregular. It may mutate if it is exposed to radiation from [[evolutionary stone|element stones]].&lt;br /&gt;
|yellowdex=Its genetic code is unstable, so it could evolve in a variety of ways. There are only a few alive.&lt;br /&gt;
|stadiumdex=Its genetic code is irregular. It evolves into three kinds of Pokémon when exposed to the radiation of elemental stones.&lt;br /&gt;
|golddex=It has the ability to alter the composition of its body to suit its surrounding environment.&lt;br /&gt;
|silverdex=Its irregularly configured DNA is affected by its surroundings. It evolves if its environment changes.&lt;br /&gt;
|crystaldex=Its ability to evolve into many forms allows it to adapt smoothly and perfectly to any environment.&lt;br /&gt;
|stadium2dex=It has the ability to alter the composition of its body to suit its surrounding environment.&lt;br /&gt;
|rubydex=Eevee has an unstable genetic makeup that suddenly mutates due to the environment in which it lives. Radiation from various [[evolutionary stone|stones]] causes this Pokémon to evolve.&lt;br /&gt;
|sapphiredex=Eevee has an unstable genetic makeup that suddenly mutates due to the environment in which it lives. Radiation from various stones causes this Pokémon to evolve.&lt;br /&gt;
|emeralddex=An Eevee has an unstable genetic makeup that suddenly mutates due to its environment. Radiation from various stones causes this Pokémon to evolve.&lt;br /&gt;
|firereddex=An extremely rare Pokémon that may evolve in a number of different ways depending on stimuli.&lt;br /&gt;
|leafgreendex=Its genetic code is irregular. It may mutate if it is exposed to radiation from element stones.&lt;br /&gt;
|diamonddex=A rare Pokémon that adapts to harsh environments by taking on different evolutionary forms.&lt;br /&gt;
|pearldex=A rare Pokémon that adapts to harsh environments by taking on different evolutionary forms.&lt;br /&gt;
|platinumdex=Because its genetic makeup is irregular, it quickly changes its form due to a variety of causes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Normal|&lt;br /&gt;
gen=1|&lt;br /&gt;
rbrarity=One |&lt;br /&gt;
rbarea=[[Celadon Mansion]] |&lt;br /&gt;
yrarity=One |&lt;br /&gt;
yarea=[[Celadon Mansion]] |&lt;br /&gt;
gsrarity=Unlimited |&lt;br /&gt;
gsarea=Gift from [[Bill]], [[Rocket Game Corner|Game Corner]] for 6666 coins |&lt;br /&gt;
crarity=One |&lt;br /&gt;
carea=Gift from [[Bill]] |&lt;br /&gt;
gen3ex=frlg |&lt;br /&gt;
frlgrarity=One |&lt;br /&gt;
frlgarea=[[Celadon Mansion]] |&lt;br /&gt;
xdrarity=One |&lt;br /&gt;
xdarea=[[Starter Pokémon]] |&lt;br /&gt;
dprarity=Rare |&lt;br /&gt;
dparea=Gift from [[Bebe]] after obtaining the National Dex, [[Trophy Garden]] |&lt;br /&gt;
ptrarity=Rare |&lt;br /&gt;
ptarea=Gift from [[Bebe]] once the player arrives in [[Hearthome City]], [[Trophy Garden]] |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=normal&lt;br /&gt;
|snap=[[Pokémon Island Beach|Beach]]&lt;br /&gt;
|stadium=[[Gym Leader Castle]]&lt;br /&gt;
|channel=[[Springleaf Field]]&lt;br /&gt;
|trozei=Endless Level 13&amp;lt;br&amp;gt;Endless Level 31&amp;lt;br&amp;gt;Forever Level 13&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=[[Starter Pokémon]]&amp;lt;br&amp;gt;[[Joyous Tower]] (12F-17F)&lt;br /&gt;
|md2=[[Mystifying Forest]] (B1-B13)&amp;lt;br&amp;gt;[[Mystery Jungle]] (B1-B29)&lt;br /&gt;
|ranger2=[[Pueltown]]&lt;br /&gt;
|ranch=Random trade with [[Hayley]] {{tt|*|Available for transfer to Diamond and Pearl.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{Stats|&lt;br /&gt;
type=normal|&lt;br /&gt;
HP=     55 |&lt;br /&gt;
Attack= 55 |&lt;br /&gt;
Defense=50 |&lt;br /&gt;
SpAtk=  45 |&lt;br /&gt;
SpDef=  65 |&lt;br /&gt;
Special=65 |&lt;br /&gt;
Speed=  55 }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{intro template|learnset intro|Eevee}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|normal|normal|4|1|Eevee}}&lt;br /&gt;
{{mlentry4|Start|Tackle|Normal|Physical|35|95|35|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Tail Whip|Normal|Status|&amp;amp;mdash;|100|30|Cute|2}}&lt;br /&gt;
{{mlentry4|Start|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|1}}&lt;br /&gt;
{{mlentry4|8|Sand-Attack|Ground|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|15|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cute|2}}&lt;br /&gt;
{{mlentry4|22|Quick Attack|Normal|Physical|40|100|30|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|29|Bite|Dark|Physical|60|100|25|Tough|3||&#039;&#039;}}&lt;br /&gt;
{{mlentry4|36|Baton Pass|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|0}}&lt;br /&gt;
{{mlentry4|43|Take Down|Normal|Physical|90|85|20|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|50|Last Resort|Normal|Physical|130|100|5|Cute|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|57|Trump Card|Normal|Special|&amp;amp;mdash;|&amp;amp;mdash;|5|Cool|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|Normal|Normal|4|1|Eevee}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{movelist/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|Normal|Normal|4|1|Eevee}}&lt;br /&gt;
{{mlentry4|{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Teddiursa}}&amp;lt;br&amp;gt;{{p|Phanpy}}&amp;lt;br&amp;gt;{{p|Skitty}}&amp;lt;br&amp;gt;{{p|Minun}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}|Charm|Normal|Status|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Mankey}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Zigzagoon}}, {{p|Linoone}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Skitty}}|Covet|Normal|Physical|40|100|40|Cute|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Torkoal}}|Curse|???|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0}}&lt;br /&gt;
{{mlentry4|{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Mawile}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Minun}}|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Zigzagoon}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Torkoal}}&amp;lt;br&amp;gt;{{p|Spinda}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Aipom}}, {{p|Ambipom}}|Tickle|Normal|Status|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Jigglypuff}}, {{p|Wigglytuff}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}|Wish|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2|*}}&lt;br /&gt;
{{mlentry4|{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Bidoof}}, {{p|Bibarel}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}|Yawn|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2}}&lt;br /&gt;
{{eggmoves/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|normal|normal|4|1|Eevee}}&lt;br /&gt;
{{mtentry4|Body Slam|Normal|Physical|85|100|15|Tough|3||&#039;&#039;&#039;|yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0||&#039;&#039;&#039;|yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Last Resort|Normal|Physical|130|100|5|Cute|0||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3||&#039;&#039;&#039;|no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;|no|yes|no|no|yes}}&lt;br /&gt;
{{tutor/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
==== By [[Event|events]] ====&lt;br /&gt;
{{movelistspecial|normal|normal|4|4|Eevee}}&lt;br /&gt;
{{mlentry4special|[[PC Eevee|Pokémon Center]] and [[PC Sapporo Eevee|Pokémon Center Sapporo]] Events|Bite|Dark|Physical|60|100|25|Tough|3||&#039;&#039;|10}}&lt;br /&gt;
{{movelist/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
====[[TCG]]-only Moves====&lt;br /&gt;
*{{m|Scratch}} {{ic|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=normal |&lt;br /&gt;
ndex=133 |&lt;br /&gt;
Pincatch=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=10.2% |&lt;br /&gt;
area=Transform Forest |&lt;br /&gt;
P1=Want to take a chance on my evolution? |&lt;br /&gt;
P2=Oh? My health is down by half already. |&lt;br /&gt;
P3=I can&#039;t... I&#039;m out of power... Help... |&lt;br /&gt;
PL=Yay! I leveled up! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=8.2% |&lt;br /&gt;
iq=F |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
typeG2=Normal |&lt;br /&gt;
typeA2=Normal |&lt;br /&gt;
field2=Tackle |&lt;br /&gt;
field2power=1 |&lt;br /&gt;
browser2=It quickly dashes about and charges to attack. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/1branch7}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=normal|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=133|&lt;br /&gt;
name=Eevee|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Fans have come up with a term to refer to all Pokémon which evolve from Eevee: [[Eeveelution]]s.&lt;br /&gt;
*In {{ga|Pokémon Ranger}}, all of Eevee&#039;s evolutions up to the third generation can be &amp;quot;captured&amp;quot;. However, Eevee cannot even be found at all. This was eventually changed in the [[Pokémon Ranger: Shadows of Almia|sequel]].&lt;br /&gt;
*Eevee&#039;s name is a {{wp|palindrome}}; it shares this distinction with {{p|Girafarig}} and {{p|Ho-Oh}}.&lt;br /&gt;
*Eevee&#039;s [[Generation I]] evolutions, {{p|Vaporeon}}, {{p|Jolteon}}, and {{p|Flareon}} can be obtained at level 1 since an [[evolutionary stone]] is required for each, and its [[Generation II]] and [[Generation IV]] evolutions can be obtained at level 2, because they require leveling up while a certain condition is met.&lt;br /&gt;
*Eevee and its [[evolution]]s all have a [[catch rate]] of 45.&lt;br /&gt;
*Eevee and {{p|Tyrogue}} are the only Pokémon that can [[List of Pokémon with branched evolutions|evolve into more than two Pokémon]], if {{p|Wormadam}}&#039;s alternate forms are not counted as separate Pokémon.&lt;br /&gt;
*Whenever an Eevee is shown to belong to a main or recurring character (as has happened with [[Gary Oak]], [[Sakura]], and {{an|May}}), that character&#039;s Eevee is later shown to have evolved, but so far, the evolution of an Eevee has never actually been seen on-screen. [[Mikey]]&#039;s Eevee is the only Eevee shown yet in the anime that was never revealed to evolve; he vowed &#039;&#039;not&#039;&#039; to evolve it, in fact.&lt;br /&gt;
*During Generation I, Eevee was the only Pokémon that could evolve into more than one species. With the release of several Pokémon in Generation II and on, however, its only distinction now is its ability to evolve into as many species as it is able: currently seven.&lt;br /&gt;
*Eevee is one of two Pokémon that evolve with the Thunderstone. The other is {{p|Pikachu}}.&lt;br /&gt;
*{{game|Diamond and Pearl|s}} are the only main series games where Eevee are found in the wild. Interestingly, when it is caught, it knows four [[status move]]s.&lt;br /&gt;
*All of the Eevee&#039;s evolutions so far have had their elemental type be one whose moves were formerly governed solely by the {{stat|Special Attack}} stat. The only formerly all-special elemental type not covered is {{t|Dragon}}.&lt;br /&gt;
*{{m|Bite}} is the only move learned by Eevee that gets a [[same-type attack bonus]] for one of its evolved forms.&lt;br /&gt;
**Abnormally for a Normal-type Pokémon, it can learn only five moves that are not themselves Normal-type: {{m|Mud-Slap}} ({{t|Ground}}), {{m|Bite}} ({{t|Dark}}), {{m|Iron Tail}} ({{t|Steel}}), {{m|Dig}} ({{t|Ground}}), and {{m|Shadow Ball}} ({{t|Ghost}}). This is likely so as to limit the movepools of its evolutions to moves of their own types.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
It has traits of {{wp|fennec fox}}es and {{wp|cat}}s. It is possibly based on the folklore of {{wp|Tanuki}}, who is said to be able to transform and is the alternative name for the {{wp|Japanese racoon dog}}. It may also be based on the concept of dog breeding and the multitude of variations that arose from it.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Eevee&#039;s name is a pronunciation of &#039;&#039;E-V&#039;&#039;, the first two letters in the word [[evolution]].&lt;br /&gt;
&lt;br /&gt;
Eevee was originally going to be called &amp;quot;Eon,&amp;quot; the suffix of all the evolutions of Eevee, which probably is a shortening of &amp;quot;evolution&amp;quot;. Eon also means a long time, which is how long it takes for {{wp|evolution}} to take place in the real world.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Evoli&lt;br /&gt;
*[[List of French Pokémon names|French]]: Evoli&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 이브이 &#039;&#039;Ibeui&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Gary&#039;s Umbreon|Gary&#039;s Eevee]]&lt;br /&gt;
* [[May&#039;s Glaceon|May&#039;s Eevee]]&lt;br /&gt;
* [[Sakura&#039;s Espeon|Sakura&#039;s Eevee]]&lt;br /&gt;
* [[Eevee (PiPiPi)]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://un-ordinary.net/eevee/ Eeveelution], the fanlisting for Eevee&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Starter Pokémon}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Ditto | next=Vaporeon|type=normal|| prevnum=132| nextnum=134}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mystery Dungeon Starters|133]]&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
[[Category:Pokémon that evolve by evolutionary stone]]&lt;br /&gt;
[[Category:Pokémon that evolve using Fire Stone]]&lt;br /&gt;
[[Category:Pokémon that evolve using Water Stone]]&lt;br /&gt;
[[Category:Pokémon that evolve using Thunderstone]]&lt;br /&gt;
[[Category:Pokémon that evolve by happiness]]&lt;br /&gt;
[[Category:Pokémon that evolve by happiness during the day]]&lt;br /&gt;
[[Category:Pokémon that evolve by happiness during the night]]&lt;br /&gt;
[[Category:Pokémon that evolve by training in a certain location]]&lt;br /&gt;
[[Category:Pokémon that evolve by leveling up with a held item]]&lt;br /&gt;
[[Category:Pokémon that evolve based on time]]&lt;br /&gt;
[[Category:Starter Pokémon|133]]&lt;br /&gt;
&lt;br /&gt;
[[de:Evoli]]&lt;br /&gt;
[[fr:Évoli]]&lt;br /&gt;
[[ja:イーブイ]]&lt;br /&gt;
[[pl:Eevee]]&lt;br /&gt;
[[pt:Eevee (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Eevee_(Pok%C3%A9mon)&amp;diff=757141</id>
		<title>Eevee (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Eevee_(Pok%C3%A9mon)&amp;diff=757141"/>
		<updated>2009-05-12T03:04:20Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Ditto | next=Vaporeon|type=normal|| prevnum=132| nextnum=134}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Eevee |&lt;br /&gt;
jname=イーブイ |&lt;br /&gt;
tmname=Eivui |&lt;br /&gt;
image=133Eevee.png|size=130|&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;ee&#039;&#039;-vee&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=133 |&lt;br /&gt;
jdex=180 |&lt;br /&gt;
hdex=288 |&lt;br /&gt;
sdex=163 |&lt;br /&gt;
adex=097 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Normal |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Evolution |&lt;br /&gt;
height-ftin=1&#039;00&amp;quot; |&lt;br /&gt;
height-m=0.3 |&lt;br /&gt;
weight-lbs=14.3 |&lt;br /&gt;
weight-kg=6.5 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Run Away |&lt;br /&gt;
ability2=Adaptability |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Ground |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=35 |&lt;br /&gt;
evsd=1 |&lt;br /&gt;
expyield=92 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=31 |&lt;br /&gt;
color=Brown |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=eevee |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Eevee&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;イーブイ&#039;&#039;&#039; &#039;&#039;Eivui&#039;&#039;) is a {{type2|Normal}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s into one of [[Eeveelution|seven different Pokémon]] by various methods.&lt;br /&gt;
*{{p|Vaporeon}} when exposed to a {{stone|Water Stone}} ([[Generation I]] onward)&lt;br /&gt;
*{{p|Jolteon}} when exposed to a {{stone|Thunderstone}} (Generation I onward)&lt;br /&gt;
*{{p|Flareon}} when exposed to a {{stone|Fire Stone}} (Generation I onward)&lt;br /&gt;
*{{p|Espeon}} via [[happiness]] during the [[day]]time ([[Generation II]] onward)&lt;br /&gt;
*{{p|Umbreon}} via happiness during the [[night]]time (Generation II onward)&lt;br /&gt;
*{{p|Leafeon}} when [[level]]ed up in [[Eterna Forest]] ([[Generation IV]] onward)&lt;br /&gt;
*{{p|Glaceon}} when [[level]]ed up on {{rt|217}} (Generation IV onward)&lt;br /&gt;
&lt;br /&gt;
It is the [[starter Pokémon]] for the main character of [[Pokémon XD: Gale of Darkness]]. It is also the starter Pokémon for the rival in {{game|Yellow}}, although {{prof|Oak}} originally intended to give it to the {{player}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Eevee is a mammalian creature with brown fur, a bushy tail that has a cream-colored tip, and a furry collar that is also cream-colored. Eevee has brown eyes and big ears. It has traits of {{wp|raccoon}}s, {{wp|fox}}es, {{wp|dog}}s, and {{wp|cat}}s. Eevee has an irregular genetic code and can sometimes evolve in accordance to its environment. Seven evolutions for this Pokémon have been discovered so far. Three of these evolutions can also be the result of Eevee being exposed to either a Fire Stone, Thunderstone or Water Stone.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
No gender differences are known.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Most of Eevee&#039;s offensive moves are Normal-type attacks; such as {{m|Tackle}} and {{m|Quick Attack}}, but it can also {{m|Bite}} its opponents and use {{m|Shadow Ball}}, however, it&#039;s unique in that it is unable to learn most other elemental attacks that other normal-types can utilize, at least not in its current state. Eevee can also learn supportive moves such as {{m|Helping Hand}} and {{m|Wish}}. Eevee is one of the four Pokémon that learn {{m|Trump Card}}. Some Eevee have the ability {{a|Adaptability}}, which makes any Normal-type attack that they use become stronger than when used by any other Normal-type Pokémon whose attack power is the same as Eevee&#039;s. Eevee is said to have an irregularly shaped genetic structure, enabling it to evolve into multiple Pokémon. This code may also shed some light on its ability, Adaptability.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Eevee&#039;s behavior can be affected by its surroundings. Eventually, with enough alteration, the Eevee may evolve to better suit its surroundings. According to [[Pokémon Mystery Dungeon 1|Pokémon Mystery Dungeon]], Eevee has the personality type Naive, meaning childlike, playful and friendly. In the anime, Eevee don&#039;t appear to have any characteristic quirks but are usually affectionate, loyal and fairly energetic Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Urban.gif|right|frame|[[List of Pokémon by habitat#Urban Pokémon|Urban Pokémon]]]]&lt;br /&gt;
Eevee are quite rare in the wild. They sometimes live near cities and towns. It is possible for Eevee to live almost anywhere, and they may evolve to suit their surroundings.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:May&#039;s Eevee.png|right|thumb|{{TP|May|Eevee|Glaceon}} in the anime]]&lt;br /&gt;
Eevee first appeared in &#039;&#039;[[EP040|The Battling Eevee Brothers]]&#039;&#039;. A little boy named Mikey was hiding the Evolution Pokémon from his three older [[Eevee brothers|brothers]] because they wanted him to evolve it. However, when Mikey&#039;s Eevee single-handedly defeated [[Team Rocket]], Sparky, Rainer, and Pyro were able to accept the fact that Mikey wanted to keep his Eevee just the way it is.&lt;br /&gt;
&lt;br /&gt;
[[Gary&#039;s Eevee]] debuted in &#039;&#039;[[EP116|The Rivalry Revival]]&#039;&#039;, defeating [[Ash&#039;s Pikachu]]. It evolved into an {{p|Umbreon}} some time before &#039;&#039;[[EP171|Power Play]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Sakura]] had an {{TP|Sakura|Eevee}} in &#039;&#039;[[EP183|Trouble&#039;s Brewing]]&#039;&#039;. By the time {{Ash}} and co. met up with Sakura again in &#039;&#039;[[EP226|Espeon Not Included]]&#039;&#039;, her Eevee had evolved into an {{p|Espeon}}.&lt;br /&gt;
&lt;br /&gt;
[[Ritchie]] consulted [[Professor Oak]] on advice on what Eevee evolution is best for his Eevee. However this was only mentioned in the dub and it is unknown whether he owns a Eevee in the first place.&lt;br /&gt;
&lt;br /&gt;
An Eevee was used by one of the students of the [[Pokémon Trainer&#039;s School]] in &#039;&#039;[[AG015|Gonna Rule The School!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{an|May}} received an {{pkmn|egg}} from a Daycare Worker in &#039;&#039;[[AG150|May&#039;s Egg-Cellent Adventure]]&#039;&#039;. The egg hatched into an {{TP|May|Eevee}} in &#039;&#039;[[AG157|Time-Warp Heals All Wounds]]&#039;&#039;, and evolved into {{p|Glaceon}} before May met back up with the group in &#039;&#039;[[DP076|A Full Course Tag Battle!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
Eevee is seen in [[Pokémon Special]] as a Pokémon experimented on by [[Team Rocket]], in their tests to attempt merging {{p|Articuno}}, {{p|Zapdos}} and {{p|Moltres}} into [[Zapmolcuno|a single Pokémon]]. The experiments gave Eevee the characteristic of being able to mutate into three of its evolved forms, namely {{p|Vaporeon}}, {{p|Jolteon}} and {{p|Flareon}}, though not at will. {{Special|Red}} eventually captures this Eevee. When it evolves into {{p|Espeon}}, however, it loses its mutation ability.&lt;br /&gt;
&lt;br /&gt;
Another Eevee was seen under the ownership of [[Karen]], during her childhood as one of the children captured by [[Pryce]]. It is presumed that this Eevee eventually evolves into her {{p|Umbreon}}.&lt;br /&gt;
&lt;br /&gt;
Like in the {{pkmn|anime}}, Eevee is featured in [[Electric Tale of Pikachu|The Electric Tale of Pikachu]] under the ownership of [[Eevee brothers#In the Electric Tale of Pikachu manga|Mikey]].&lt;br /&gt;
&lt;br /&gt;
Eevee is owned by [[Coconut]] in [[Pokémon PiPiPi Adventure]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Eevee (TCG)}}&lt;br /&gt;
&lt;br /&gt;
As in the games and anime, Eevee is notable in the TCG for being able to evolve into the most differently-named Pokémon cards, with its seven normal evolutions, as well as {{TCG|Dark Pokémon|Dark forms}} of the Generation I evolutions and Espeon, and {{TCG|Light Pokémon|Light forms}} of the Generation I evolutions. &lt;br /&gt;
&lt;br /&gt;
==In the TFG==&lt;br /&gt;
One Eevee figure has been released.&lt;br /&gt;
&lt;br /&gt;
*{{TFG|Next Quest}}: {{TFG ID|Next Quest|Eevee|10}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. Melee]]===&lt;br /&gt;
Eevee only appears as a random trophy.&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
As adaptable a Pokémon as any yet discovered, Eevee&#039;s evolutionary progress changes to meet the conditions of its environment. So far, five evolutionary forms have been discovered and then catalogued for this unique Pokémon; Vaporeon, Jolteon, Flareon, Espeon, and Umbreon. All evolutions have special benefits.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
*[[Pokémon Stadium 2]]: Eevee stars in the mini-game &amp;quot;Eager Eevee.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=Normal&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=Its genetic code is irregular. It may mutate if it is exposed to radiation from [[evolutionary stone|element stones]].&lt;br /&gt;
|yellowdex=Its genetic code is unstable, so it could evolve in a variety of ways. There are only a few alive.&lt;br /&gt;
|stadiumdex=Its genetic code is irregular. It evolves into three kinds of Pokémon when exposed to the radiation of elemental stones.&lt;br /&gt;
|golddex=It has the ability to alter the composition of its body to suit its surrounding environment.&lt;br /&gt;
|silverdex=Its irregularly configured DNA is affected by its surroundings. It evolves if its environment changes.&lt;br /&gt;
|crystaldex=Its ability to evolve into many forms allows it to adapt smoothly and perfectly to any environment.&lt;br /&gt;
|stadium2dex=It has the ability to alter the composition of its body to suit its surrounding environment.&lt;br /&gt;
|rubydex=Eevee has an unstable genetic makeup that suddenly mutates due to the environment in which it lives. Radiation from various [[evolutionary stone|stones]] causes this Pokémon to evolve.&lt;br /&gt;
|sapphiredex=Eevee has an unstable genetic makeup that suddenly mutates due to the environment in which it lives. Radiation from various stones causes this Pokémon to evolve.&lt;br /&gt;
|emeralddex=An Eevee has an unstable genetic makeup that suddenly mutates due to its environment. Radiation from various stones causes this Pokémon to evolve.&lt;br /&gt;
|firereddex=An extremely rare Pokémon that may evolve in a number of different ways depending on stimuli.&lt;br /&gt;
|leafgreendex=Its genetic code is irregular. It may mutate if it is exposed to radiation from element stones.&lt;br /&gt;
|diamonddex=A rare Pokémon that adapts to harsh environments by taking on different evolutionary forms.&lt;br /&gt;
|pearldex=A rare Pokémon that adapts to harsh environments by taking on different evolutionary forms.&lt;br /&gt;
|platinumdex=Because its genetic makeup is irregular, it quickly changes its form due to a variety of causes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Normal|&lt;br /&gt;
gen=1|&lt;br /&gt;
rbrarity=One |&lt;br /&gt;
rbarea=[[Celadon Mansion]] |&lt;br /&gt;
yrarity=One |&lt;br /&gt;
yarea=[[Celadon Mansion]] |&lt;br /&gt;
gsrarity=Unlimited |&lt;br /&gt;
gsarea=Gift from [[Bill]], [[Rocket Game Corner|Game Corner]] for 6666 coins |&lt;br /&gt;
crarity=One |&lt;br /&gt;
carea=Gift from [[Bill]] |&lt;br /&gt;
gen3ex=frlg |&lt;br /&gt;
frlgrarity=One |&lt;br /&gt;
frlgarea=[[Celadon Mansion]] |&lt;br /&gt;
xdrarity=One |&lt;br /&gt;
xdarea=[[Starter Pokémon]] |&lt;br /&gt;
dprarity=Rare |&lt;br /&gt;
dparea=Gift from [[Bebe]] after obtaining the National Dex, [[Trophy Garden]] |&lt;br /&gt;
ptrarity=Rare |&lt;br /&gt;
ptarea=Gift from [[Bebe]] once the player arrives in [[Hearthome City]], [[Trophy Garden]] |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=normal&lt;br /&gt;
|snap=[[Pokémon Island Beach|Beach]]&lt;br /&gt;
|stadium=[[Gym Leader Castle]]&lt;br /&gt;
|channel=[[Springleaf Field]]&lt;br /&gt;
|trozei=Endless Level 13&amp;lt;br&amp;gt;Endless Level 31&amp;lt;br&amp;gt;Forever Level 13&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=[[Starter Pokémon]]&amp;lt;br&amp;gt;[[Joyous Tower]] (12F-17F)&lt;br /&gt;
|md2=[[Mystifying Forest]] (B1-B13)&amp;lt;br&amp;gt;[[Mystery Jungle]] (B1-B29)&lt;br /&gt;
|ranger2=[[Pueltown]]&lt;br /&gt;
|ranch=Random trade with [[Hayley]] {{tt|*|Available for transfer to Diamond and Pearl.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{Stats|&lt;br /&gt;
type=normal|&lt;br /&gt;
HP=     55 |&lt;br /&gt;
Attack= 55 |&lt;br /&gt;
Defense=50 |&lt;br /&gt;
SpAtk=  45 |&lt;br /&gt;
SpDef=  65 |&lt;br /&gt;
Special=65 |&lt;br /&gt;
Speed=  55 }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{intro template|learnset intro|Eevee}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|normal|normal|4|1|Eevee}}&lt;br /&gt;
{{mlentry4|Start|Tackle|Normal|Physical|35|95|35|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Tail Whip|Normal|Status|&amp;amp;mdash;|100|30|Cute|2}}&lt;br /&gt;
{{mlentry4|Start|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|1}}&lt;br /&gt;
{{mlentry4|8|Sand-Attack|Ground|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|15|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cute|2}}&lt;br /&gt;
{{mlentry4|22|Quick Attack|Normal|Physical|40|100|30|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|29|Bite|Dark|Physical|60|100|25|Tough|3||&#039;&#039;}}&lt;br /&gt;
{{mlentry4|36|Baton Pass|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|0}}&lt;br /&gt;
{{mlentry4|43|Take Down|Normal|Physical|90|85|20|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|50|Last Resort|Normal|Physical|130|100|5|Cute|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|57|Trump Card|Normal|Special|&amp;amp;mdash;|&amp;amp;mdash;|5|Cool|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|Normal|Normal|4|1|Eevee}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{movelist/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|Normal|Normal|4|1|Eevee}}&lt;br /&gt;
{{mlentry4|{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Teddiursa}}&amp;lt;br&amp;gt;{{p|Phanpy}}&amp;lt;br&amp;gt;{{p|Skitty}}&amp;lt;br&amp;gt;{{p|Minun}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}|Charm|Normal|Status|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Mankey}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Zigzagoon}}, {{p|Linoone}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Skitty}}|Covet|Normal|Physical|40|100|40|Cute|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Torkoal}}|Curse|???|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0}}&lt;br /&gt;
{{mlentry4|{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Mawile}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Minun}}|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Zigzagoon}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Torkoal}}&amp;lt;br&amp;gt;{{p|Spinda}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Aipom}}, {{p|Ambipom}}|Tickle|Normal|Status|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Jigglypuff}}, {{p|Wigglytuff}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}|Wish|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2|*}}&lt;br /&gt;
{{mlentry4|{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Bidoof}}, {{p|Bibarel}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}|Yawn|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2}}&lt;br /&gt;
{{eggmoves/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|normal|normal|4|1|Eevee}}&lt;br /&gt;
{{mtentry4|Body Slam|Normal|Physical|85|100|15|Tough|3||&#039;&#039;&#039;|yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0||&#039;&#039;&#039;|yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Last Resort|Normal|Physical|130|100|5|Cute|0||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3||&#039;&#039;&#039;|no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;|no|yes|no|no|yes}}&lt;br /&gt;
{{tutor/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
==== By [[Event|events]] ====&lt;br /&gt;
{{movelistspecial|normal|normal|4|4|Eevee}}&lt;br /&gt;
{{mlentry4special|[[PC Eevee|Pokémon Center]] and [[PC Sapporo Eevee|Pokémon Center Sapporo]] Events|Bite|Dark|Physical|60|100|25|Tough|3||&#039;&#039;|10}}&lt;br /&gt;
{{movelist/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
====[[TCG]]-only Moves====&lt;br /&gt;
*{{m|Scratch}} {{ic|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=normal |&lt;br /&gt;
ndex=133 |&lt;br /&gt;
Pincatch=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=10.2% |&lt;br /&gt;
area=Transform Forest |&lt;br /&gt;
P1=Want to take a chance on my evolution? |&lt;br /&gt;
P2=Oh? My health is down by half already. |&lt;br /&gt;
P3=I can&#039;t... I&#039;m out of power... Help... |&lt;br /&gt;
PL=Yay! I leveled up! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=8.2% |&lt;br /&gt;
iq=F |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
typeG2=Normal |&lt;br /&gt;
typeA2=Normal |&lt;br /&gt;
field2=Tackle |&lt;br /&gt;
field2power=1 |&lt;br /&gt;
browser2=It quickly dashes about and charges to attack. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/1branch7}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=normal|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=133|&lt;br /&gt;
name=Eevee|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Fans have come up with a term to refer to all Pokémon which evolve from Eevee: [[Eeveelution]]s.&lt;br /&gt;
*In {{ga|Pokémon Ranger}}, all of Eevee&#039;s evolutions up to the third generation can be &amp;quot;captured&amp;quot;. However, Eevee cannot even be found at all. This was eventually changed in the [[Pokémon Ranger: Shadows of Almia|sequel]].&lt;br /&gt;
*Eevee&#039;s name is a {{wp|palindrome}}, as are {{p|Girafarig}}&#039;s and {{p|Ho-Oh}}&#039;s.&lt;br /&gt;
*Eevee&#039;s [[Generation I]] evolutions, {{p|Vaporeon}}, {{p|Jolteon}}, and {{p|Flareon}} can be obtained at level 1 since an [[evolutionary stone]] is required for each, and its [[Generation II]] and [[Generation IV]] evolutions can be obtained at level 2, because they require leveling up while a certain condition is met.&lt;br /&gt;
*Eevee and its [[Evolution|evolutions]] all have a [[catch rate]] of 45.&lt;br /&gt;
*Eevee and {{p|Tyrogue}} are the only Pokémon that can [[List of Pokémon with branched evolutions|evolve into more than two Pokémon]], if {{p|Wormadam}}&#039;s alternate forms are not counted as separate Pokémon.&lt;br /&gt;
*Whenever an Eevee is shown to belong to a main or recurring character (as has happened with [[Gary Oak]], [[Sakura]], and {{an|May}}), that character&#039;s Eevee is later shown to have evolved, but so far, the evolution of an Eevee has never actually been seen on-screen. [[Mikey]]&#039;s Eevee is the only Eevee shown yet in the anime that was never revealed to evolve; he vowed &#039;&#039;not&#039;&#039; to evolve it, in fact.&lt;br /&gt;
*During Generation I, Eevee was the only Pokémon that could evolve into more than one species. With the release of several Pokémon in Generation II and on, however, its only distinction now is its ability to evolve into as many species as it is able: currently seven.&lt;br /&gt;
*Eevee is one of two Pokémon that evolve with the Thunderstone. The other is {{p|Pikachu}}.&lt;br /&gt;
*{{game|Diamond and Pearl|s}} are the only main series games where Eevee are found in the wild. Interestingly, when it is caught, it knows four [[status move]]s.&lt;br /&gt;
*All of the Eevee&#039;s [[Eeveelution|evolutions]] so far have had their elemental type be one whose moves were formerly governed solely by the {{stat|Special Attack}} stat. The only formerly all-special elemental type not covered is {{t|Dragon}}.&lt;br /&gt;
*{{m|Bite}} is the only move learned by Eevee that gets a [[same-type attack bonus]] for one of its evolved forms.&lt;br /&gt;
**Abnormally for a Normal-type Pokémon, it can learn only four moves that are not themselves Normal-type: {{m|Mud-Slap}} ({{t|Ground}}), {{m|Bite}} ({{t|Dark}}), {{m|Iron Tail}} ({{t|Steel}}), {{m|Dig}} ({{t|Ground}}), and {{m|Shadow Ball}} ({{t|Ghost}}). This is likely so as to limit the movepools of its evolutions to moves of their own types.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
It has traits of {{wp|fennec fox}}es and {{wp|cat}}s. It is possibly based on the folklore of {{wp|Tanuki}}, who is said to be able to transform and is the alternative name for the {{wp|Japanese racoon dog}}. It may also be based on the concept of dog breeding and the multitude of variations that arose from it.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Eevee&#039;s name is a pronunciation of &#039;&#039;E-V&#039;&#039;, the first two letters in the word [[evolution]].&lt;br /&gt;
&lt;br /&gt;
Eevee was originally going to be called &amp;quot;Eon,&amp;quot; the suffix of all the evolutions of Eevee, which probably is a shortening of &amp;quot;evolution&amp;quot;. Eon also means a long time, which is how long it takes for {{wp|evolution}} to take place in the real world.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Evoli&lt;br /&gt;
*[[List of French Pokémon names|French]]: Evoli&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 이브이 &#039;&#039;Ibeui&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Gary&#039;s Umbreon|Gary&#039;s Eevee]]&lt;br /&gt;
* [[May&#039;s Glaceon|May&#039;s Eevee]]&lt;br /&gt;
* [[Sakura&#039;s Espeon|Sakura&#039;s Eevee]]&lt;br /&gt;
* [[Eevee (PiPiPi)]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://un-ordinary.net/eevee/ Eeveelution], the fanlisting for Eevee&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
{{Starter Pokémon}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Ditto | next=Vaporeon|type=normal|| prevnum=132| nextnum=134}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mystery Dungeon Starters|133]]&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
[[Category:Pokémon that evolve by evolutionary stone]]&lt;br /&gt;
[[Category:Pokémon that evolve using Fire Stone]]&lt;br /&gt;
[[Category:Pokémon that evolve using Water Stone]]&lt;br /&gt;
[[Category:Pokémon that evolve using Thunderstone]]&lt;br /&gt;
[[Category:Pokémon that evolve by happiness]]&lt;br /&gt;
[[Category:Pokémon that evolve by happiness during the day]]&lt;br /&gt;
[[Category:Pokémon that evolve by happiness during the night]]&lt;br /&gt;
[[Category:Pokémon that evolve by training in a certain location]]&lt;br /&gt;
[[Category:Pokémon that evolve by leveling up with a held item]]&lt;br /&gt;
[[Category:Pokémon that evolve based on time]]&lt;br /&gt;
[[Category:Starter Pokémon|133]]&lt;br /&gt;
&lt;br /&gt;
[[de:Evoli]]&lt;br /&gt;
[[fr:Évoli]]&lt;br /&gt;
[[ja:イーブイ]]&lt;br /&gt;
[[pl:Eevee]]&lt;br /&gt;
[[pt:Eevee (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sandstorm_(move)&amp;diff=717510</id>
		<title>Sandstorm (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sandstorm_(move)&amp;diff=717510"/>
		<updated>2009-03-26T22:07:17Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Generation III */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;Sandstorm redirects here.  For the [[Pokémon Trading Card Game]] set, see {{TCG|EX Sandstorm}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{bad picture}}&lt;br /&gt;
{{MoveInfobox|&lt;br /&gt;
n=201 |&lt;br /&gt;
name=Sandstorm |&lt;br /&gt;
jname=すなあらし |&lt;br /&gt;
jtrans=Sandstorm |&lt;br /&gt;
desc=A five-turn sand-storm is summoned to hurt all combatant types except Rock,  Ground, and Steel. |&lt;br /&gt;
gameimage=Sandstorm.PNG |&lt;br /&gt;
type=Rock |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
gen=II |&lt;br /&gt;
TM=38 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
category=Tough |&lt;br /&gt;
appeal=3 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Scrambles the order of appeals on the next turn. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Prevents the Voltage from going up in the same turn. |&lt;br /&gt;
pokefordex=sandstorm |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm2=yes|&lt;br /&gt;
tm#2=37|&lt;br /&gt;
tm3=yes|&lt;br /&gt;
tm#3=37|&lt;br /&gt;
tm4=yes|&lt;br /&gt;
tm#4=37|&lt;br /&gt;
mtc=no|&lt;br /&gt;
na=no|&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Sandstorm&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;すなあらし&#039;&#039;&#039; &#039;&#039;Sandstorm&#039;&#039;) is a non-damaging {{type2|Rock}} [[move]] introduced in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation II===&lt;br /&gt;
When this move is used a sandstorm will brew. This effect will last for 5 turns. This clears any other [[weather effect]]. &lt;br /&gt;
&lt;br /&gt;
While Sandstorm is in effect, all Pokémon who are not of the {{t|Steel}}-, {{t|Rock}}-, or {{type2|Ground}}s will be damaged &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt; of their maximum HP at the end of each turn. Pokémon in the semi-invulnerable turn of {{m|Dig}} will also not take damage from Sandstorm, regardless of type.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Sandstorm works as in Generation II. Pokémon with the {{a|Sand Stream}} ability invoke a semi-permanent sandstorm when entering battle.  Pokémon with the {{a|Sand Veil}} ability increase their {{Stat|Evasion}} by 1 stage (25%) and are immune to Sandstorm&#039;s damaging effect.  {{m|Moonlight}} and {{m|Morning Sun}} only restore ¼ of the user&#039;s maximum HP.  {{m|Dive}} will also prevent damage from Sandstorm during the semi-invulnerable turn.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
In addition to all effects from Generation III, all Rock-type Pokémon will have their Special Defense raised by 50% for the duration of the sandstorm. {{m|Synthesis}} also restores only ¼ of the user&#039;s maximum HP.  Also, if a {{DL|In-battle effect item|Smooth Rock}} is held when Sandstorm is used, its duration is lengthened from 5 to 8 turns.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Rock}}&lt;br /&gt;
{{Moveentry|027|Sandshrew|1|Ground||45}}&lt;br /&gt;
{{Moveentry|028|Sandslash|1|Ground||52}}&lt;br /&gt;
{{Moveentry|095|Onix|2|Rock|Ground|36}}&lt;br /&gt;
{{Moveentry|208|Steelix|2|Steel|Ground|36}}&lt;br /&gt;
{{Moveentry|246|Larvitar|2|Rock|Ground|8}}&lt;br /&gt;
{{Moveentry|247|Pupitar|2|Rock|Ground|--&amp;lt;br&amp;gt;8}}&lt;br /&gt;
{{Moveentry|248|Tyranitar|2|Rock|Dark|--&amp;lt;br&amp;gt;8}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM37]]====&lt;br /&gt;
{{Learnlist/TM|Rock}}&lt;br /&gt;
{{Moveentrytm|006|Charizard|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|027|Sandshrew|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|028|Sandslash|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|031|Nidoqueen|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|034|Nidoking|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|074|Geodude|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|075|Graveler|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|076|Golem|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|095|Onix|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|104|Cubone|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|105|Marowak|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|106|Hitmonlee|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|108|Lickitung|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|111|Rhyhorn|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|112|Rhydon|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|113|Chansey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|115|Kangaskhan|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|130|Gyarados|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|138|Omanyte|2|Rock|Water|}}&lt;br /&gt;
{{Moveentrytm|139|Omastar|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|140|Kabuto|2|Rock|Water|}}&lt;br /&gt;
{{Moveentrytm|141|Kabutops|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|142|Aerodactyl|2|Rock|Flying}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying}}&lt;br /&gt;
{{Moveentrytm|145|Zapdos|2|Electric|Flying}}&lt;br /&gt;
{{Moveentrytm|146|Moltres|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|185|Sudowoodo|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|194|Wooper|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|195|Quagsire|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|205|Forretress|2|Bug|Steel}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying|}}&lt;br /&gt;
{{Moveentrytm|208|Steelix|2|Steel|Ground}}&lt;br /&gt;
{{Moveentrytm|212|Scizor|2|Bug|Steel}}&lt;br /&gt;
{{Moveentrytm|213|Shuckle|2|Bug|Rock}}&lt;br /&gt;
{{Moveentrytm|222|Corsola|2|Water|Rock|}}&lt;br /&gt;
{{Moveentrytm|227|Skarmory|2|Steel|Flying|}}&lt;br /&gt;
{{Moveentrytm|231|Phanpy|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|232|Donphan|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|241|Miltank|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|242|Blissey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|243|Raikou|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|244|Entei|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|245|Suicune|1|Water|}}&lt;br /&gt;
{{Moveentrytm|246|Larvitar|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|247|Pupitar|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|250|Ho-Oh|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|251|Celebi|2|Psychic|Grass}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Rock}}&lt;br /&gt;
{{Moveentry|027|Sandshrew|1|Ground||53}}&lt;br /&gt;
{{Moveentry|028|Sandslash|1|Ground||62}}&lt;br /&gt;
{{Moveentry|095|Onix|2|Rock|Ground|33|||RSE}}&lt;br /&gt;
{{Moveentry|095|Onix|2|Rock|Ground|34|||FRLG}}&lt;br /&gt;
{{Moveentry|208|Steelix|2|Steel|Ground|33|||RSE}}&lt;br /&gt;
{{Moveentry|208|Steelix|2|Steel|Ground|34|||FRLG}}&lt;br /&gt;
{{Moveentry|246|Larvitar|2|Rock|Ground|8}}&lt;br /&gt;
{{Moveentry|247|Pupitar|2|Rock|Ground|--&amp;lt;br&amp;gt;8}}&lt;br /&gt;
{{Moveentry|248|Tyranitar|2|Rock|Dark|--&amp;lt;br&amp;gt;8}}&lt;br /&gt;
{{Moveentry|299|Nosepass|1|Rock||31}}&lt;br /&gt;
{{Moveentry|328|Trapinch|1|Ground||49}}&lt;br /&gt;
{{Moveentry|329|Vibrava|2|Ground|Dragon|49}}&lt;br /&gt;
{{Moveentry|330|Flygon|2|Ground|Dragon|53}}&lt;br /&gt;
{{Moveentry|331|Cacnea|1|Grass||45}}&lt;br /&gt;
{{Moveentry|332|Cacturne|2|Grass|Dark|53}}&lt;br /&gt;
{{Moveentry|343|Baltoy|2|Ground|Psychic|31}}&lt;br /&gt;
{{Moveentry|344|Claydol|2|Ground|Psychic|31}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM37]]====&lt;br /&gt;
{{Learnlist/TM|Rock}}&lt;br /&gt;
{{Moveentrytm|027|Sandshrew|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|028|Sandslash|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|031|Nidoqueen|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|034|Nidoking|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|074|Geodude|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|075|Graveler|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|076|Golem|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|095|Onix|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|104|Cubone|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|105|Marowak|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|108|Lickitung|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|111|Rhyhorn|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|112|Rhydon|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|113|Chansey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|115|Kangaskhan|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|128|Tauros|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|130|Gyarados|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|138|Omanyte|2|Rock|Water|}}&lt;br /&gt;
{{Moveentrytm|139|Omastar|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|140|Kabuto|2|Rock|Water|}}&lt;br /&gt;
{{Moveentrytm|141|Kabutops|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|142|Aerodactyl|2|Rock|Flying}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying}}&lt;br /&gt;
{{Moveentrytm|145|Zapdos|2|Electric|Flying}}&lt;br /&gt;
{{Moveentrytm|146|Moltres|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|185|Sudowoodo|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|194|Wooper|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|195|Quagsire|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|204|Pineco|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|205|Forretress|2|Bug|Steel}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying|}}&lt;br /&gt;
{{Moveentrytm|208|Steelix|2|Steel|Ground}}&lt;br /&gt;
{{Moveentrytm|212|Scizor|2|Bug|Steel}}&lt;br /&gt;
{{Moveentrytm|213|Shuckle|2|Bug|Rock}}&lt;br /&gt;
{{Moveentrytm|219|Magcargo|2|Fire|Rock|}}&lt;br /&gt;
{{Moveentrytm|220|Swinub|2|Ice|Ground}}&lt;br /&gt;
{{Moveentrytm|221|Piloswine|2|Ice|Ground}}&lt;br /&gt;
{{Moveentrytm|222|Corsola|2|Water|Rock|}}&lt;br /&gt;
{{Moveentrytm|227|Skarmory|2|Steel|Flying|}}&lt;br /&gt;
{{Moveentrytm|231|Phanpy|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|232|Donphan|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|237|Hitmontop|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|241|Miltank|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|242|Blissey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|243|Raikou|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|244|Entei|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|245|Suicune|1|Water|}}&lt;br /&gt;
{{Moveentrytm|246|Larvitar|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|247|Pupitar|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|250|Ho-Oh|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|251|Celebi|2|Psychic|Grass}}&lt;br /&gt;
{{Moveentrytm|290|Nincada|2|Bug|Ground|}}&lt;br /&gt;
{{Moveentrytm|291|Ninjask|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|292|Shedinja|2|Bug|Ghost}}&lt;br /&gt;
{{Moveentrytm|299|Nosepass|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|303|Mawile|1|Steel}}&lt;br /&gt;
{{Moveentrytm|304|Aron|2|Steel|Rock|}}&lt;br /&gt;
{{Moveentrytm|305|Lairon|2|Steel|Rock|}}&lt;br /&gt;
{{Moveentrytm|306|Aggron|2|Steel|Rock}}&lt;br /&gt;
{{Moveentrytm|322|Numel|2|Fire|Ground}}&lt;br /&gt;
{{Moveentrytm|323|Camerupt|2|Fire|Ground}}&lt;br /&gt;
{{Moveentrytm|328|Trapinch|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|329|Vibrava|2|Ground|Dragon}}&lt;br /&gt;
{{Moveentrytm|330|Flygon|2|Ground|Dragon}}&lt;br /&gt;
{{Moveentrytm|331|Cacnea|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|332|Cacturne|2|Grass|Dark}}&lt;br /&gt;
{{Moveentrytm|337|Lunatone|2|Rock|Psychic}}&lt;br /&gt;
{{Moveentrytm|338|Solrock|2|Rock|Psychic}}&lt;br /&gt;
{{Moveentrytm|339|Barboach|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|340|Whiscash|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|343|Baltoy|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|344|Claydol|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|345|Lileep|2|Rock|Grass|}}&lt;br /&gt;
{{Moveentrytm|346|Cradily|2|Rock|Grass}}&lt;br /&gt;
{{Moveentrytm|347|Anorith|2|Rock|Bug|}}&lt;br /&gt;
{{Moveentrytm|348|Armaldo|2|Rock|Bug}}&lt;br /&gt;
{{Moveentrytm|351|Castform|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|359|Absol|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|369|Relicanth|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|375|Metang|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|376|Metagross|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|377|Regirock|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|379|Registeel|1|Steel|}}&lt;br /&gt;
{{Moveentrytm|380|Latias|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|381|Latios|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|383|Groudon|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|384|Rayquaza|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|385|Jirachi|2|Steel|Psychic}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Rock}}&lt;br /&gt;
{{Moveentry|027|Sandshrew|1|Ground||37}}&lt;br /&gt;
{{Moveentry|028|Sandslash|1|Ground||52}}&lt;br /&gt;
{{Moveentry|095|Onix|2|Rock|Ground|22}}&lt;br /&gt;
{{Moveentry|208|Steelix|2|Steel|Ground|22}}&lt;br /&gt;
{{Moveentry|246|Larvitar|2|Rock|Ground|5}}&lt;br /&gt;
{{Moveentry|247|Pupitar|2|Rock|Ground|--&amp;lt;br&amp;gt;5}}&lt;br /&gt;
{{Moveentry|248|Tyranitar|2|Rock|Dark|--&amp;lt;br&amp;gt;5}}&lt;br /&gt;
{{Moveentry|299|Nosepass|1|Rock||37}}&lt;br /&gt;
{{Moveentry|328|Trapinch|1|Ground||49}}&lt;br /&gt;
{{Moveentry|329|Vibrava|2|Ground|Dragon|49}}&lt;br /&gt;
{{Moveentry|330|Flygon|2|Ground|Dragon|49}}&lt;br /&gt;
{{Moveentry|331|Cacnea|1|Grass||53}}&lt;br /&gt;
{{Moveentry|332|Cacturne|2|Grass|Dark|65}}&lt;br /&gt;
{{Moveentry|343|Baltoy|2|Ground|Psychic|37}}&lt;br /&gt;
{{Moveentry|344|Claydol|2|Ground|Psychic|40}}&lt;br /&gt;
{{Moveentry|443|Gible|2|Dragon|Ground|13}}&lt;br /&gt;
{{Moveentry|444|Gabite|2|Dragon|Ground|13}}&lt;br /&gt;
{{Moveentry|445|Garchomp|2|Dragon|Ground|--&amp;lt;br&amp;gt;13}}&lt;br /&gt;
{{Moveentry|476|Probopass|2|Rock|Steel|37}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM37]]====&lt;br /&gt;
{{Learnlist/TM|Rock}}&lt;br /&gt;
{{Moveentrytm|027|Sandshrew|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|028|Sandslash|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|031|Nidoqueen|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|050|Diglett|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|051|Dugtrio|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|034|Nidoking|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|074|Geodude|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|075|Graveler|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|076|Golem|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|095|Onix|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|104|Cubone|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|105|Marowak|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|108|Lickitung|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|111|Rhyhorn|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|112|Rhydon|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|113|Chansey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|115|Kangaskhan|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|128|Tauros|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|130|Gyarados|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|138|Omanyte|2|Rock|Water|}}&lt;br /&gt;
{{Moveentrytm|139|Omastar|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|140|Kabuto|2|Rock|Water|}}&lt;br /&gt;
{{Moveentrytm|141|Kabutops|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|142|Aerodactyl|2|Rock|Flying}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying}}&lt;br /&gt;
{{Moveentrytm|145|Zapdos|2|Electric|Flying}}&lt;br /&gt;
{{Moveentrytm|146|Moltres|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|185|Sudowoodo|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|194|Wooper|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|195|Quagsire|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|204|Pineco|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|205|Forretress|2|Bug|Steel}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying|}}&lt;br /&gt;
{{Moveentrytm|208|Steelix|2|Steel|Ground}}&lt;br /&gt;
{{Moveentrytm|212|Scizor|2|Bug|Steel}}&lt;br /&gt;
{{Moveentrytm|213|Shuckle|2|Bug|Rock}}&lt;br /&gt;
{{Moveentrytm|219|Magcargo|2|Fire|Rock|}}&lt;br /&gt;
{{Moveentrytm|220|Swinub|2|Ice|Ground}}&lt;br /&gt;
{{Moveentrytm|221|Piloswine|2|Ice|Ground}}&lt;br /&gt;
{{Moveentrytm|222|Corsola|2|Water|Rock|}}&lt;br /&gt;
{{Moveentrytm|227|Skarmory|2|Steel|Flying|}}&lt;br /&gt;
{{Moveentrytm|231|Phanpy|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|232|Donphan|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|237|Hitmontop|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|241|Miltank|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|242|Blissey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|243|Raikou|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|244|Entei|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|245|Suicune|1|Water|}}&lt;br /&gt;
{{Moveentrytm|246|Larvitar|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|247|Pupitar|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|250|Ho-Oh|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|251|Celebi|2|Psychic|Grass}}&lt;br /&gt;
{{Moveentrytm|290|Nincada|2|Bug|Ground|}}&lt;br /&gt;
{{Moveentrytm|291|Ninjask|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|292|Shedinja|2|Bug|Ghost}}&lt;br /&gt;
{{Moveentrytm|299|Nosepass|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|303|Mawile|1|Steel}}&lt;br /&gt;
{{Moveentrytm|304|Aron|2|Steel|Rock|}}&lt;br /&gt;
{{Moveentrytm|305|Lairon|2|Steel|Rock|}}&lt;br /&gt;
{{Moveentrytm|306|Aggron|2|Steel|Rock}}&lt;br /&gt;
{{Moveentrytm|322|Numel|2|Fire|Ground}}&lt;br /&gt;
{{Moveentrytm|323|Camerupt|2|Fire|Ground}}&lt;br /&gt;
{{Moveentrytm|328|Trapinch|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|329|Vibrava|2|Ground|Dragon}}&lt;br /&gt;
{{Moveentrytm|330|Flygon|2|Ground|Dragon}}&lt;br /&gt;
{{Moveentrytm|331|Cacnea|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|332|Cacturne|2|Grass|Dark}}&lt;br /&gt;
{{Moveentrytm|337|Lunatone|2|Rock|Psychic}}&lt;br /&gt;
{{Moveentrytm|338|Solrock|2|Rock|Psychic}}&lt;br /&gt;
{{Moveentrytm|339|Barboach|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|340|Whiscash|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|343|Baltoy|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|344|Claydol|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|345|Lileep|2|Rock|Grass|}}&lt;br /&gt;
{{Moveentrytm|346|Cradily|2|Rock|Grass}}&lt;br /&gt;
{{Moveentrytm|347|Anorith|2|Rock|Bug|}}&lt;br /&gt;
{{Moveentrytm|348|Armaldo|2|Rock|Bug}}&lt;br /&gt;
{{Moveentrytm|351|Castform|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|359|Absol|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|369|Relicanth|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|375|Metang|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|376|Metagross|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|377|Regirock|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|379|Registeel|1|Steel|}}&lt;br /&gt;
{{Moveentrytm|380|Latias|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|381|Latios|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|383|Groudon|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|384|Rayquaza|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|385|Jirachi|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|389|Torterra|2|Grass|Ground}}&lt;br /&gt;
{{Moveentrytm|408|Cranidos|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|409|Rampardos|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|410|Shieldon|2|Rock|Steel}}&lt;br /&gt;
{{Moveentrytm|411|Bastiodon|2|Rock|Steel}}&lt;br /&gt;
{{Moveentrytm|413|Wormadam|2|Bug|Ground||Sandy}}&lt;br /&gt;
{{Moveentrytm|423|Gastrodon|2|Water|Ground|}}&lt;br /&gt;
{{Moveentrytm|423|Gastrodon|2|Water|Ground||East}}&lt;br /&gt;
{{Moveentrytm|436|Bronzor|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|437|Bronzong|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|438|Bonsly|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|443|Gible|2|Dragon|Ground|}}&lt;br /&gt;
{{Moveentrytm|444|Gabite|2|Dragon|Ground|}}&lt;br /&gt;
{{Moveentrytm|445|Garchomp|2|Dragon|Ground}}&lt;br /&gt;
{{Moveentrytm|446|Munchlax|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|449|Hippopotas|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|450|Hippowdon|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|463|Lickilicky|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|464|Rhyperior|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|472|Gliscor|2|Ground|Flying}}&lt;br /&gt;
{{Moveentrytm|473|Mamoswine|2|Ice|Ground}}&lt;br /&gt;
{{Moveentrytm|476|Probopass|2|Rock|Steel}}&lt;br /&gt;
{{Moveentrytm|480|Uxie|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|481|Mesprit|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|482|Azelf|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|483|Dialga|2|Steel|Dragon}}&lt;br /&gt;
{{Moveentrytm|484|Palkia|2|Water|Dragon}}&lt;br /&gt;
{{Moveentrytm|493|Arceus|1|Normal||}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{moveanime|type=rock|gen=The user releases sand at the opponent|image1=Aggron sandstorm.png|image1p=Aggron|image2=Steelix using Sandstorm in the anime.PNG|image2p=Steelix|image4=Ash&#039;s Noctowl stuck in a Sandstorm.PNG|image4p=Trapped|image3=Geodude s storm.png|image3p=Geodude}}&lt;br /&gt;
{{movep|type=rock|ms=306|pkmn=Aggron|method= It releases sand by moving its arms.}}&lt;br /&gt;
{{movemid|type=rock|user=Mirage Pokémon|user1=A mirage Aggron|startcode=The Mastermind of Mirage Pokémon|endcode=The Mastermind of Mirage Pokémon}}&lt;br /&gt;
{{movep|type=rock|ms=074|pkmn=Geodude|method= It releases sand by moving its arms.}}&lt;br /&gt;
{{movemid|type=rock|user=Brock&#039;s Geodude|startcode=AG177|startname=Grating Spaces|endname=Present|note=Used under Forrest}}&lt;br /&gt;
{{movep|type=rock|ms=208|pkmn=Steelix|method= Some of the rocks in Steelix&#039;s upper-body spin and sand is released from them.}}&lt;br /&gt;
{{movemid|type=rock|user=Harrison (Johto)|user1=Harrison&#039;s Steelix|startcode=EP271|startname=Playing with Fire!|endcode=EP271|endname=Playing with Fire!}}&lt;br /&gt;
{{movebtm|type=rock|user=Hun|user1=Hun&#039;s Steelix|startcode=The Legend of Thunder!|endcode=The Legend of Thunder!}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Tempêtesable&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Sandsturm&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Terrempesta&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Torm Arena&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Sandsturm]]&lt;br /&gt;
[[ja:すなあらし]]&lt;br /&gt;
[[pt:Sandstorm]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sand_Veil_(Ability)&amp;diff=717507</id>
		<title>Sand Veil (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sand_Veil_(Ability)&amp;diff=717507"/>
		<updated>2009-03-26T22:06:37Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* In battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Sand Veil&lt;br /&gt;
|jname=すながくれ&lt;br /&gt;
|tmname=Hidden in Sand&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Ups evasion in a sandstorm.&lt;br /&gt;
|text4=Boosts the Pokémon’s evasion in a sandstorm.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sand Veil&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;すながくれ&#039;&#039;&#039; &#039;&#039;Hidden in Sand&#039;&#039;) is an [[ability]] introduced in [[Generation III]]. Eleven Pokémon have Sand Veil as their ability.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Sand Veil increases the evasion of a Pokémon by 1 stage (25%) in a [[Weather conditions#Sandstorm|sandstorm]] and if on a Pokémon whose type does not already, grants immunity to damage taken from sandstorms.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
If the Pokémon with Sand Veil is leading the party in an area with a sandstorm, such as {{rt|228}} in [[Sinnoh]], Sand Veil decreases the wild Pokémon encounter rate by 50%.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Sand Veil==&lt;br /&gt;
===Single ability===&lt;br /&gt;
{{Abilitylist1}}&lt;br /&gt;
{{Abilityentry1|027|Sandshrew|1|Ground|}}&lt;br /&gt;
{{Abilityentry1|028|Sandslash|1|Ground|}}&lt;br /&gt;
{{Abilityentry1|331|Cacnea|1|Grass|}}&lt;br /&gt;
{{Abilityentry1|332|Cacturne|2|Grass|Dark}}&lt;br /&gt;
{{Abilityentry1|443|Gible|2|Dragon|Ground}}&lt;br /&gt;
{{Abilityentry1|444|Gabite|2|Dragon|Ground}}&lt;br /&gt;
{{Abilityentry1|445|Garchomp|2|Dragon|Ground}}&lt;br /&gt;
{{Abilityfooter}}&lt;br /&gt;
&lt;br /&gt;
===Dual ability===&lt;br /&gt;
{{Abilitylist2}}&lt;br /&gt;
{{Abilityentry2|050|Diglett|1|Ground||Arena Trap}}&lt;br /&gt;
{{Abilityentry2|051|Dugtrio|1|Ground||Arena Trap}}&lt;br /&gt;
{{Abilityentry2|207|Gligar|2|Ground|Flying|Hyper Cutter}}&lt;br /&gt;
{{Abilityentry2|472|Gliscor|2|Ground|Flying|Hyper Cutter}}&lt;br /&gt;
{{Abilityfooter}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*{{p|Cacnea}} and {{p|Cacturne}} are the only Pokémon that have this ability that aren&#039;t already immune to sandstorm damage.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* {{a|Snow Cloak}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Abilities affected by weather conditions]]&lt;br /&gt;
[[Category:Stat raising abilities]]&lt;br /&gt;
[[Category:Abilities that affect appearance of wild Pokémon]]&lt;br /&gt;
[[Category:Abilities with field effects]]&lt;br /&gt;
[[de:Sandschleier]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Voile Sable]]&lt;br /&gt;
[[ja:すながくれ]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nature&amp;diff=582305</id>
		<title>Nature</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nature&amp;diff=582305"/>
		<updated>2008-12-10T05:22:05Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Natures&#039;&#039;&#039; are the Pokémon analogue of personalities. They were introduced by the [[Generation III]] games and remain a game mechanic in [[Generation IV]]. Each Pokémon in these games has one of 25 natures, as listed and described in the table below. A Pokémon&#039;s nature usually affects the growth rate of two of its stats, ultimately increasing one of its [[stats]] by 10% and decreasing another of its stats by 10%. Five of the possible natures, however, have no effect on the Pokémon&#039;s stat growth. (Note that despite these relationships to a Pokémon&#039;s development, natures do not affect [[experience]] or [[Individual values|DVs]].) Natures also determine the Pokémon&#039;s favorite flavor of food and which flavor it dislikes. The exception is again the five previously mentioned &amp;quot;neutral&amp;quot; natures, which cause a Pokémon to not like or dislike any flavor. From {{v2|Emerald}} onwards, a {{p|Ditto}} or a female Pokémon that holds an {{evostone|Everstone}} has a 50% chance of passing its nature to its offspring when at the Pokémon daycare, but only if both Pokémon and the trainer all come from a game in the same country. &lt;br /&gt;
Natures also depend on the way the Pokémon battle by themselves at the [[Battle Palace]], different natures make the Pokémon use different methods of attacks and change tactics when they&#039;re low on health. Also, the five non-increasing/decreasing natures have different battle styles at the Battle Palace. A man in a house closest to the [[Sunyshore City]] Heritage Site asks to see [[Pokémon]] with different natures (Naïve, Serious, and Quirky), and will give the [[player character|player]] three [[Pokétch]] applications.&lt;br /&gt;
&lt;br /&gt;
The following table lists each nature and its effect on a Pokémon; it may be rearranged by clicking the boxes next to each column&#039;s heading.&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|c sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! #&lt;br /&gt;
! Nature&lt;br /&gt;
! Japanese&lt;br /&gt;
! Increased stat&lt;br /&gt;
! Decreased stat&lt;br /&gt;
! Favorite flavor&lt;br /&gt;
! Disliked flavor&lt;br /&gt;
|-&lt;br /&gt;
! 0&lt;br /&gt;
! Hardy&lt;br /&gt;
| がんばりや&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
! Lonely&lt;br /&gt;
| さみしがり&lt;br /&gt;
| Attack&lt;br /&gt;
| Defense&lt;br /&gt;
| Spicy&lt;br /&gt;
| Sour&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
! Brave&lt;br /&gt;
| ゆうかん&lt;br /&gt;
| Attack&lt;br /&gt;
| Speed&lt;br /&gt;
| Spicy&lt;br /&gt;
| Sweet&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
! Adamant&lt;br /&gt;
| いじっぱり&lt;br /&gt;
| Attack&lt;br /&gt;
| Sp. Attack&lt;br /&gt;
| Spicy&lt;br /&gt;
| Dry&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
! Naughty&lt;br /&gt;
| やんちゃ&lt;br /&gt;
| Attack&lt;br /&gt;
| Sp. Defense&lt;br /&gt;
| Spicy&lt;br /&gt;
| Bitter&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
! Bold&lt;br /&gt;
| ずぶとい&lt;br /&gt;
| Defense&lt;br /&gt;
| Attack&lt;br /&gt;
| Sour&lt;br /&gt;
| Spicy&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
! Docile&lt;br /&gt;
| すなお&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
! Relaxed&lt;br /&gt;
| のんき&lt;br /&gt;
| Defense&lt;br /&gt;
| Speed&lt;br /&gt;
| Sour&lt;br /&gt;
| Sweet&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
! Impish&lt;br /&gt;
| わんぱく&lt;br /&gt;
| Defense&lt;br /&gt;
| Sp. Attack&lt;br /&gt;
| Sour&lt;br /&gt;
| Dry&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
! Lax&lt;br /&gt;
| のうてんき&lt;br /&gt;
| Defense&lt;br /&gt;
| Sp. Defense&lt;br /&gt;
| Sour&lt;br /&gt;
| Bitter&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
! Timid&lt;br /&gt;
| おくびょう&lt;br /&gt;
| Speed&lt;br /&gt;
| Attack&lt;br /&gt;
| Sweet&lt;br /&gt;
| Spicy&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
! Hasty&lt;br /&gt;
| せっかち&lt;br /&gt;
| Speed&lt;br /&gt;
| Defense&lt;br /&gt;
| Sweet&lt;br /&gt;
| Sour&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
! Serious&lt;br /&gt;
| まじめ&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
! Jolly&lt;br /&gt;
| ようき&lt;br /&gt;
| Speed&lt;br /&gt;
| Sp. Attack&lt;br /&gt;
| Sweet&lt;br /&gt;
| Dry&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
! Naïve&lt;br /&gt;
| むじゃき&lt;br /&gt;
| Speed&lt;br /&gt;
| Sp. Defense&lt;br /&gt;
| Sweet&lt;br /&gt;
| Bitter&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
! Modest&lt;br /&gt;
| ひかえめ&lt;br /&gt;
| Sp. Attack&lt;br /&gt;
| Attack&lt;br /&gt;
| Dry&lt;br /&gt;
| Spicy&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
! Mild&lt;br /&gt;
| おっとり&lt;br /&gt;
| Sp. Attack&lt;br /&gt;
| Defense&lt;br /&gt;
| Dry&lt;br /&gt;
| Sour&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
! Quiet&lt;br /&gt;
| れいせい&lt;br /&gt;
| Sp. Attack&lt;br /&gt;
| Speed&lt;br /&gt;
| Dry&lt;br /&gt;
| Sweet&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
! Bashful&lt;br /&gt;
| てれや&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
! Rash&lt;br /&gt;
| うっかりや&lt;br /&gt;
| Sp. Attack&lt;br /&gt;
| Sp. Defense&lt;br /&gt;
| Dry&lt;br /&gt;
| Bitter&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
! Calm&lt;br /&gt;
| おだやか&lt;br /&gt;
| Sp. Defense&lt;br /&gt;
| Attack&lt;br /&gt;
| Bitter&lt;br /&gt;
| Spicy&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
! Gentle&lt;br /&gt;
| おとなしい&lt;br /&gt;
| Sp. Defense&lt;br /&gt;
| Defense&lt;br /&gt;
| Bitter&lt;br /&gt;
| Sour&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
! Sassy&lt;br /&gt;
| なまいき&lt;br /&gt;
| Sp. Defense&lt;br /&gt;
| Speed&lt;br /&gt;
| Bitter&lt;br /&gt;
| Sweet&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
! Careful&lt;br /&gt;
| しんちょう&lt;br /&gt;
| Sp. Defense&lt;br /&gt;
| Sp. Attack&lt;br /&gt;
| Bitter&lt;br /&gt;
| Dry&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
! Quirky&lt;br /&gt;
| きまぐれ&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Battle Style==&lt;br /&gt;
Depending on a Pokémon&#039;s nature, its battle style changes in the Battle Palace or the Battle Tent of Verdanturf Town. Though this does not affect its battling outside of those areas. Explaining the symbols, the &#039;+&#039; means the Pokémon prefers to do the specified action, while the &#039;-&#039; means that the Pokémon dislikes to do the specified action. This means that the Pokémon would sometimes use the action if it shows a &#039;=&#039;. A double symbol for something would mean it greatly likes or dislikes to attack, defend, or use a support move. For instance, a Pokémon with a Hardy Nature would greatly like to attack, strongly dislike to defend, and may use some support moves. Whereas a Pokémon with a Modest Nature would use some attack moves, but be more defensive. It would probably not use any support moves though.&lt;br /&gt;
Changing is also a part of its battle style. If a Pokémon took a decent amount of damage, it would change its battle style in favor of the situation. For a Pokémon with a Quirky Nature, it wouldn&#039;t change though. But for a Pokémon with a Lonely Nature, it would change its attack style, most likely changing from (liking) support to (liking) attack moves.&lt;br /&gt;
&lt;br /&gt;
The following table lists each nature and its effect on a Pokémon; it may be rearranged by clicking the boxes next to each column&#039;s heading.&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|c sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! #&lt;br /&gt;
! Nature&lt;br /&gt;
! Japanese&lt;br /&gt;
! Attack&lt;br /&gt;
! Defense&lt;br /&gt;
! Support&lt;br /&gt;
! Change&lt;br /&gt;
|-&lt;br /&gt;
! 0&lt;br /&gt;
! Hardy&lt;br /&gt;
| がんばりや&lt;br /&gt;
| + +&lt;br /&gt;
| - -&lt;br /&gt;
| =&lt;br /&gt;
| Attack&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
! Lonely&lt;br /&gt;
| さみしがり&lt;br /&gt;
| -&lt;br /&gt;
| =&lt;br /&gt;
| + +&lt;br /&gt;
| Attack&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
! Brave&lt;br /&gt;
| ゆうかん&lt;br /&gt;
| + +&lt;br /&gt;
| - -&lt;br /&gt;
| - -&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
! Adamant&lt;br /&gt;
| いじっぱり&lt;br /&gt;
| =&lt;br /&gt;
| =&lt;br /&gt;
| =&lt;br /&gt;
| Attack&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
! Naughty&lt;br /&gt;
| やんちゃ&lt;br /&gt;
| -&lt;br /&gt;
| + +&lt;br /&gt;
| - -&lt;br /&gt;
| Attack&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
! Bold&lt;br /&gt;
| ずぶとい&lt;br /&gt;
| =&lt;br /&gt;
| -&lt;br /&gt;
| + +&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
! Docile&lt;br /&gt;
| すなお&lt;br /&gt;
| + +&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
! Relaxed&lt;br /&gt;
| のんき&lt;br /&gt;
| =&lt;br /&gt;
| - -&lt;br /&gt;
| + +&lt;br /&gt;
| Attack&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
! Impish&lt;br /&gt;
| わんぱく&lt;br /&gt;
| + +&lt;br /&gt;
| - -&lt;br /&gt;
| =&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
! Lax&lt;br /&gt;
| のうてんき&lt;br /&gt;
| =&lt;br /&gt;
| - -&lt;br /&gt;
| + +&lt;br /&gt;
| Support&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
! Timid&lt;br /&gt;
| おくびょう&lt;br /&gt;
| + +&lt;br /&gt;
| - -&lt;br /&gt;
| =&lt;br /&gt;
| Support&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
! Hasty&lt;br /&gt;
| せっかち&lt;br /&gt;
| + +&lt;br /&gt;
| =&lt;br /&gt;
| - -&lt;br /&gt;
| Attack&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
! Serious&lt;br /&gt;
| まじめ&lt;br /&gt;
| =&lt;br /&gt;
| - -&lt;br /&gt;
| + +&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
! Jolly&lt;br /&gt;
| ようき&lt;br /&gt;
| =&lt;br /&gt;
| - -&lt;br /&gt;
| + +&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
! Naïve&lt;br /&gt;
| むじゃき&lt;br /&gt;
| + +&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
! Modest&lt;br /&gt;
| ひかえめ&lt;br /&gt;
| =&lt;br /&gt;
| +&lt;br /&gt;
| -&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
! Mild&lt;br /&gt;
| おっとり&lt;br /&gt;
| +&lt;br /&gt;
| + +&lt;br /&gt;
| -&lt;br /&gt;
| Support&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
! Quiet&lt;br /&gt;
| れいせい&lt;br /&gt;
| + +&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
! Bashful&lt;br /&gt;
| てれや&lt;br /&gt;
| =&lt;br /&gt;
| + +&lt;br /&gt;
| - -&lt;br /&gt;
| None &lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
! Rash&lt;br /&gt;
| うっかりや&lt;br /&gt;
| =&lt;br /&gt;
| - -&lt;br /&gt;
| + +&lt;br /&gt;
| Support&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
! Calm&lt;br /&gt;
| おだやか&lt;br /&gt;
| +&lt;br /&gt;
| + +&lt;br /&gt;
| - -&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
! Gentle&lt;br /&gt;
| おとなしい&lt;br /&gt;
| -&lt;br /&gt;
| + +&lt;br /&gt;
| - -&lt;br /&gt;
| Attack&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
! Sassy&lt;br /&gt;
| なまいき&lt;br /&gt;
| + +&lt;br /&gt;
| - -&lt;br /&gt;
| - -&lt;br /&gt;
| Support&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
! Careful&lt;br /&gt;
| しんちょう&lt;br /&gt;
| +&lt;br /&gt;
| + +&lt;br /&gt;
| - -&lt;br /&gt;
| Support&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
! Quirky&lt;br /&gt;
| きまぐれ&lt;br /&gt;
| + +&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Nature]]&lt;br /&gt;
[[ja:せいかく]]&lt;br /&gt;
[[pt:Personalidade Pokémon]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Tropius_(Pok%C3%A9mon)&amp;diff=459307</id>
		<title>Tropius (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Tropius_(Pok%C3%A9mon)&amp;diff=459307"/>
		<updated>2008-08-27T13:57:10Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Dusclops | next=Chimecho }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Tropius |&lt;br /&gt;
jname=トロピウス |&lt;br /&gt;
tmname=Tropius |&lt;br /&gt;
image=357Tropius.png|size=130|&lt;br /&gt;
caption=Artwork from R/S/E |&lt;br /&gt;
ndex=357 |&lt;br /&gt;
hdex=150 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Grass |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
species=Fruit |&lt;br /&gt;
height-ftin=6′07″ |&lt;br /&gt;
height-m=2.0 |&lt;br /&gt;
weight-lbs=220.5 |&lt;br /&gt;
weight-kg=100.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Chlorophyll |&lt;br /&gt;
ability2=Solar Power |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Monster |&lt;br /&gt;
egggroup2=Plant |&lt;br /&gt;
hatchsteps=6,400 |&lt;br /&gt;
effortyield=2 HP |&lt;br /&gt;
expyield=169 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gender=both |&lt;br /&gt;
female=50 |&lt;br /&gt;
male=50 |&lt;br /&gt;
color=Green |&lt;br /&gt;
catchrate=200 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=tropius |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Tropius&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;トロピウス&#039;&#039;&#039; &#039;&#039;Tropius&#039;&#039;) is a dual-type {{2t|Grass|Flying}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Tropius are large {{wp|sauropod}} Pokémon with brown and green bodies. They possess large green leaves on their backs which they use for flight. These leaves also double for sugar production via photosynthesis, to give Tropius even more energy. Despite being very big and bulky, they are surprisingly maneuverable in the air. They have long necks which they use for reaching treetops to gorge on their most favoured food, fruit. They also grow fruit of their own on their necks that resemble a bunch of ripe bananas. These fruit can be picked and consumed by other Pokémon and by humans. Their feet have toenails the same color as their fruit.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
They can fly pretty well despite appearing ungainly in the air.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Tropius spend their days feasting on fruit.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Forest.gif|left|frame|[[List of Pokémon by habitat#Forest Pokémon|Forest Pokémon]]]]&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
Tropius enjoy fruit.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:TropiusAnime.jpg|thumb|left|A Tropius in the anime.]][[Image:Tropius Fly.jpg|right|thumb|A Tropius flying in the anime.]]&lt;br /&gt;
Tropius&#039;s first appearance was in the Pokémon movie &#039;&#039;[[Jirachi: Wish Maker]]&#039;&#039;. In it, Tropius was fleeing from the fake {{p|Groudon}} that was trying to snatch all the Pokémon.&lt;br /&gt;
&lt;br /&gt;
The first major role that Tropius had was in &#039;&#039;[[AG127|From Brags to Riches]]&#039;&#039;.  A trainer named [[Dominick]] used the Fruit Pokémon and a {{p|Swalot}} against [[Ash&#039;s Corphish]] and {{AP|Torkoal}}. Tropius and Torkoal knocked each other out when their {{m|SolarBeam}} and {{m|Overheat}} attacks connected and created an explosion.&lt;br /&gt;
&lt;br /&gt;
A wild Tropius also challenges [[Ash&#039;s Grovyle]] in &#039;&#039;[[AG161|Odd Pokémon Out]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Tropius made an appearance in &#039;&#039;[[The Rise of Darkrai]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
{{Special|Sapphire}} owns a Tropius named Troro given to her by Prof. Birch for flying purposes.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Tropius (TCG)}}&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=grass&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=The bunches of fruit around Tropius&#039;s neck are very popular with children. This Pokémon loves fruit, and eats it continuously. Apparently, its love for fruit resulted in its own outgrowth of fruit. &lt;br /&gt;
|sapphiredex=Children of the southern tropics eat as snacks the fruit that grows in bunches around the neck of Tropius. This Pokémon flies by flapping the leaves on its back as if they were wings.&lt;br /&gt;
|emeralddex=It flies by flapping its broad leaves. The bunch of fruit that grows around its neck is deliciously sweet. In the spring, it scatters pollen from its neck.&lt;br /&gt;
|firereddex=It lives in tropical jungles. The bunch of fruit around its neck is delicious. The fruit grows twice a year. &lt;br /&gt;
|leafgreendex=It lives in tropical jungles. The bunch of fruit around its neck is delicious. The fruit grows twice a year. &lt;br /&gt;
|diamonddex=Because it continually ate only its favorite fruit, the fruit started growing around its neck.&lt;br /&gt;
|pearldex=Because it continually ate only its favorite fruit, the fruit started growing around its neck.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=grass |&lt;br /&gt;
gen=3 |&lt;br /&gt;
rsrarity=Rare |&lt;br /&gt;
rsarea={{rt|119}} |&lt;br /&gt;
erarity=Rare |&lt;br /&gt;
earea={{rt|119}} |&lt;br /&gt;
colorarity=One |&lt;br /&gt;
coloarea=[[Realgam Tower]] ([[Shadow Pokémon|Shadow]]) |&lt;br /&gt;
dparea=[[Pal Park]] |&lt;br /&gt;
palarea=Forest |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color}};&amp;quot; &lt;br /&gt;
! Game&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Pinball: Ruby &amp;amp; Sapphire]]&lt;br /&gt;
| Forest (Sapphire Field)&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Trozei!]]&lt;br /&gt;
| Secret Storage 16&amp;lt;br&amp;gt;Endless Level 21&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Mystery Dungeon|Pokémon Mystery Dungeon&amp;lt;br&amp;gt;(Red and Blue)]]&lt;br /&gt;
| [[Sky Tower]] (22F-25F)&amp;lt;br&amp;gt;[[Sky Tower Summit]] (1F-8F)&amp;lt;br&amp;gt;[[Lightning Field]] (20F-29F)&amp;lt;br&amp;gt;[[Joyous Tower]] (86F-91F)&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Mystery Dungeon 2|Pokémon Mystery Dungeon&amp;lt;br&amp;gt;(Time and Darkness)]]&lt;br /&gt;
| [[Sky Rift]] (B12-B15)&amp;lt;br&amp;gt;[[Deep Sky Rift]] (B1-B2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=99 |&lt;br /&gt;
Attack=68 |&lt;br /&gt;
Defense=83 |&lt;br /&gt;
SpAtk=72 |&lt;br /&gt;
SpDef=87 |&lt;br /&gt;
Speed=51 }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=grass|&lt;br /&gt;
type2=flying|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  200 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    25 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     400 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=½}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
{{learnset intro|Tropius}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|grass|flying|4|3|tropius}}&lt;br /&gt;
{{mlentry4|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|Start|Gust|Flying|Special|40|100|35|Smart|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|7|Growth|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Beauty|0}}&lt;br /&gt;
{{mlentry4|11|Razor Leaf|Grass|Physical|55|95|25|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|17|Stomp|Normal|Physical|65|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|21|Sweet Scent|Normal|Status|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|27|Whirlwind|Normal|Status|&amp;amp;mdash;|100|20|Smart|0}}&lt;br /&gt;
{{mlentry4|31|Magical Leaf|Grass|Special|60|&amp;amp;mdash;|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|37|Body Slam|Normal|Physical|85|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|41|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Smart|0}}&lt;br /&gt;
{{mlentry4|47|Air Slash|Flying|Special|75|95|20|Cool|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|51|SolarBeam|Grass|Special|120|100|10|Cool|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|57|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|61|Leaf Storm|Grass|Special|140|90|5|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|grass|flying|4|3|Tropius}}&lt;br /&gt;
{{mlentry4|[[TM05]]|Roar|Normal|Status|&amp;amp;mdash;|100|20|Cool|0}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM09]]|Bullet Seed|Grass|Physical|10|100|30|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM19]]|Giga Drain|Grass|Special|60|100|10|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM20]]|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM47]]|Steel Wing|Steel|Physical|70|90|25|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM51]]|Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cool|0}}&lt;br /&gt;
{{mlentry4|[[TM53]]|Energy Ball|Grass|Special|80|100|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM62]]|Silver Wind|Bug|Special|60|100|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM75]]|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|[[HM02]]|Fly|Flying|Physical|95|90|15|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM05]]|Defog|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{movelist/note|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|grass|flying|4|3|tropius}}&lt;br /&gt;
{{mlentry4|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Slowpoke}}, {{p|Slowbro}}, {{p|Slowking}}&amp;lt;br&amp;gt;{{p|Lickitung}}, {{p|Lickilicky}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Lapras}}&amp;lt;br&amp;gt;{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Larvitar}}, {{p|Pupitar}}, {{p|Tyranitar}}&amp;lt;br&amp;gt;{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}&amp;lt;br&amp;gt;{{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}&amp;lt;br&amp;gt;{{p|Turtwig}}, {{p|Grotle}}, {{p|Torterra}}&amp;lt;br&amp;gt;{{p|Shieldon}}, {{p|Bastiodon}}|Curse|???|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0}}&lt;br /&gt;
{{mlentry4|{{p|Slowpoke}}, {{p|Slowbro}}, {{p|Slowking}}&amp;lt;br&amp;gt;{{p|Cubone}}, {{p|Marowak}}&amp;lt;br&amp;gt;{{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}&amp;lt;br&amp;gt;{{p|Shieldon}}, {{p|Bastiodon}}&amp;lt;br&amp;gt;{{p|Cranidos}}, {{p|Rampardos}}|Headbutt|Normal|Physical|70|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|{{p|Grovyle}}, {{p|Sceptile}}|Leaf Blade|Grass|Physical|90|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Exeggcute}}, {{p|Exeggutor}}&amp;lt;br&amp;gt;{{p|Tangela}}, {{p|Tangrowth}}&amp;lt;br&amp;gt;{{p|Chikorita}},{{p|Bayleef}} , {{p|Meganium}}&amp;lt;br&amp;gt;{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}&amp;lt;br&amp;gt;{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}&amp;lt;br&amp;gt;{{p|Lotad}}, {{p|Lombre}}, {{p|Ludicolo}}&amp;lt;br&amp;gt;{{p|Seedot}}, {{p|Nuzleaf}}, {{p|Shiftry}}&amp;lt;br&amp;gt;{{p|Shroomish}}, {{p|Breloom}}&amp;lt;br&amp;gt;{{p|Roselia}}, {{p|Roserade}}&amp;lt;br&amp;gt;{{p|Cacnea}}, {{p|Cacturne}}&amp;lt;br&amp;gt;{{p|Turtwig}}, {{p|Grotle}}, {{p|Torterra}}&amp;lt;br&amp;gt;{{p|Cherubi}}, {{p|Cherrim}}&amp;lt;br&amp;gt;{{p|Carnivine}}&amp;lt;br&amp;gt;{{p|Snover}}, {{p|Abomasnow}}|Leech Seed|Grass|Status|&amp;amp;mdash;|90|10|Smart|0}}&lt;br /&gt;
{{mlentry4|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Exeggcute}}, {{p|Exeggutor}}&amp;lt;br&amp;gt;{{p|Tangela}}, {{p|Tangrowth}}&amp;lt;br&amp;gt;{{p|Chikorita}},{{p|Bayleef}} , {{p|Meganium}}&amp;lt;br&amp;gt;{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Lotad}}, {{p|Lombre}}, {{p|Ludicolo}}&amp;lt;br&amp;gt;{{p|Seedot}}, {{p|Nuzleaf}}, {{p|Shiftry}}&amp;lt;br&amp;gt;{{p|Cherubi}}, {{p|Cherrim}}|Nature Power|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|{{p|Seedot}}, {{p|Nuzleaf}}, {{p|Shiftry}}|Razor Wind|Normal|Special|80|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|{{p|Bellsprout}}, {{p|Weepinbell}}, {{p|Victreebel}}&amp;lt;br&amp;gt;{{p|Lickitung}}, {{p|Lickilicky}}&amp;lt;br&amp;gt;{{p|Tangela}} , {{p|Tangrowth}}&amp;lt;br&amp;gt;{{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}&amp;lt;br&amp;gt;{{p|Cranidos}}, {{p|Rampardos}}&amp;lt;br&amp;gt;{{p|Carnivine}}|Slam|Normal|Physical|80|75|20|Tough|3}}&lt;br /&gt;
{{eggmoves/note|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|grass|flying|4b|3|Tropius}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Body Slam|Normal|Physical|85|100|15|Tough|3}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Double-Edge|Normal|Physical|120|100|15|Tough|0}}&lt;br /&gt;
{{mtentry4|no|yes|no|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mtentry4|no|yes|no|Fury Cutter|Bug|Physical|10|95|20|Cool|2}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mtentry4|no|yes|no|Mud-Slap|Ground|Special|20|100|10|Cute|3}}&lt;br /&gt;
{{mtentry4|no|yes|no|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mtentry4|no|yes|no|Snore|Normal|Special|40|100|15|Cool|3}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mtentry4|no|yes|no|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{tutor/note|4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Special Moves====&lt;br /&gt;
{{Shadow moves|357|49|Shadow Rush|--|--|--|Synthesis|Grass|Magical Leaf|Grass|Fly|Flying|Solarbeam|Grass|colo|grass|flying}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=grass |&lt;br /&gt;
ndex=357 |&lt;br /&gt;
PinRScatch=yes |&lt;br /&gt;
HC=C |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=7.6% |&lt;br /&gt;
area=Jungle |&lt;br /&gt;
P1= That&#039;s not my beard! They&#039;re fruits! |&lt;br /&gt;
P2= My HP has dropped to about half. |&lt;br /&gt;
P3= I&#039;m beat... My head feels too heavy to lift... |&lt;br /&gt;
PL= I leveled up! It made my fruits sweeter, too! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/0|357|Tropius|2|Grass|Flying}}&lt;br /&gt;
&lt;br /&gt;
==Sprites==&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=Grass|&lt;br /&gt;
gen=3|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=357|&lt;br /&gt;
name=Tropius|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
*Tropius is the only {{type2|Grass}} Pokémon that can learn {{m|Fly}}.&lt;br /&gt;
*It is also considered to be a good [[HM slave]] as it can learn 5 HM moves -- {{m|Cut}}, {{m|Fly}}, {{m|Strength}}, {{m|Defog}} ({{m|Flash}} in [[Generation III]]), and {{m|Rock Smash}}.&lt;br /&gt;
*It&#039;s also one of the few Pokémon not available in D/P outside the Pal Park.&lt;br /&gt;
*At first glance, one might think it flew by spinning the leaves on its back like helicopter blades. However, it flaps them like wings.&lt;br /&gt;
*Tropius is the exact same size as another {{type2|Grass}} Pokémon, {{p|Venusaur}}. Both have a height of 6 feet 7 inches and a weight of 220.5 pounds. &lt;br /&gt;
*Tropius is one of the few Pokemon other than {{type2|Ghost}} and {{type2|Dragon}} Pokemon that are weak to one of their own types.  Others in that category include {{p|Aerodactyl}} and {{p|Lucario}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
Tropius shares characteristics with the {{wp|Brachiosaurus}}, a {{wp|sauropod}} dinosaur from the late {{wp|Jurassic}} period. There is also a legend that a creature known as {{wp|Mokele mbembe}}, which is said to resemble a sauropod, lives on in the jungles of the {{wp|Congo}} basin in Africa. Tropius also resembles a banana plant.&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
Tropius&#039;s name is a combination of &#039;&#039;tropical&#039;&#039; and &#039;&#039;-saurus&#039;&#039;. It could also be a pun of &#039;tropism&#039;. {{wp|Phototropism}} happens when the plant needs more sunlight, and so turns to the available source of light. If a plant is planted the wrong way around, the roots will use geotropism to grow towards gravity and find water.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Tropius&lt;br /&gt;
*[[List of French Pokémon names|French]]: Tropius&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 트로피우스 &#039;&#039;Tropius&#039;&#039;&amp;lt;!-- &#039;&#039;&#039;&#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
[[wp:Tropius|Article on Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Dusclops | next=Chimecho }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon that are not part of an evolutionary line]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tropius]]&lt;br /&gt;
[[fr:Tropius]]&lt;br /&gt;
[[ja:トロピウス]]&lt;br /&gt;
[[pt:Tropius (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Tropius_(Pok%C3%A9mon)&amp;diff=459306</id>
		<title>Tropius (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Tropius_(Pok%C3%A9mon)&amp;diff=459306"/>
		<updated>2008-08-27T13:56:31Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Dusclops | next=Chimecho }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Tropius |&lt;br /&gt;
jname=トロピウス |&lt;br /&gt;
tmname=Tropius |&lt;br /&gt;
image=357Tropius.png|size=130|&lt;br /&gt;
caption=Artwork from R/S/E |&lt;br /&gt;
ndex=357 |&lt;br /&gt;
hdex=150 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Grass |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
species=Fruit |&lt;br /&gt;
height-ftin=6′07″ |&lt;br /&gt;
height-m=2.0 |&lt;br /&gt;
weight-lbs=220.5 |&lt;br /&gt;
weight-kg=100.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Chlorophyll |&lt;br /&gt;
ability2=Solar Power |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Monster |&lt;br /&gt;
egggroup2=Plant |&lt;br /&gt;
hatchsteps=6,400 |&lt;br /&gt;
effortyield=2 HP |&lt;br /&gt;
expyield=169 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gender=both |&lt;br /&gt;
female=50 |&lt;br /&gt;
male=50 |&lt;br /&gt;
color=Green |&lt;br /&gt;
catchrate=200 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=tropius |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Tropius&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;トロピウス&#039;&#039;&#039; &#039;&#039;Tropius&#039;&#039;) is a dual-type {{2t|Grass|Flying}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Tropius are large {{wp|sauropod}} Pokémon with brown and green bodies. They possess large green leaves on their backs which they use for flight. These leaves also double for sugar production via photosynthesis, to give Tropius even more energy. Despite being very big and bulky, they are surprisingly maneuverable in the air. They have long necks which they use for reaching treetops to gorge on their most favoured food, fruit. They also grow fruit of their own on their necks that resemble a bunch of ripe bananas. These fruit can be picked and consumed by other Pokémon and by humans. Their feet have toenails the same color as their fruit.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
They can fly pretty well despite appearing ungainly in the air.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Tropius spend their days feasting on fruit.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Forest.gif|left|frame|[[List of Pokémon by habitat#Forest Pokémon|Forest Pokémon]]]]&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
Tropius enjoy fruit.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:TropiusAnime.jpg|thumb|left|A Tropius in the anime.]][[Image:Tropius Fly.jpg|right|thumb|A Tropius flying in the anime.]]&lt;br /&gt;
Tropius&#039;s first appearance was in the Pokémon movie &#039;&#039;[[Jirachi: Wish Maker]]&#039;&#039;. In it, Tropius was fleeing from the fake {{p|Groudon}} that was trying to snatch all the Pokémon.&lt;br /&gt;
&lt;br /&gt;
The first major role that Tropius had was in &#039;&#039;[[AG127|From Brags to Riches]]&#039;&#039;.  A trainer named [[Dominick]] used the Fruit Pokémon and a {{p|Swalot}} against [[Ash&#039;s Corphish]] and {{AP|Torkoal}}. Tropius and Torkoal knocked each other out when their {{m|SolarBeam}} and {{m|Overheat}} attacks connected and created an explosion.&lt;br /&gt;
&lt;br /&gt;
A wild Tropius also challenges [[Ash&#039;s Grovyle]] in &#039;&#039;[[AG161|Odd Pokémon Out]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Tropius made an appearance in &#039;&#039;[[The Rise of Darkrai]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
{{Special|Sapphire}} owns a Tropius named Troro given to her by Prof. Birch for flying purposes.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Tropius (TCG)}}&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=grass&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=The bunches of fruit around Tropius&#039;s neck are very popular with children. This Pokémon loves fruit, and eats it continuously. Apparently, its love for fruit resulted in its own outgrowth of fruit. &lt;br /&gt;
|sapphiredex=Children of the southern tropics eat as snacks the fruit that grows in bunches around the neck of Tropius. This Pokémon flies by flapping the leaves on its back as if they were wings.&lt;br /&gt;
|emeralddex=It flies by flapping its broad leaves. The bunch of fruit that grows around its neck is deliciously sweet. In the spring, it scatters pollen from its neck.&lt;br /&gt;
|firereddex=It lives in tropical jungles. The bunch of fruit around its neck is delicious. The fruit grows twice a year. &lt;br /&gt;
|leafgreendex=It lives in tropical jungles. The bunch of fruit around its neck is delicious. The fruit grows twice a year. &lt;br /&gt;
|diamonddex=Because it continually ate only its favorite fruit, the fruit started growing around its neck.&lt;br /&gt;
|pearldex=Because it continually ate only its favorite fruit, the fruit started growing around its neck.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=grass |&lt;br /&gt;
gen=3 |&lt;br /&gt;
rsrarity=Rare |&lt;br /&gt;
rsarea={{rt|119}} |&lt;br /&gt;
erarity=Rare |&lt;br /&gt;
earea={{rt|119}} |&lt;br /&gt;
colorarity=One |&lt;br /&gt;
coloarea=[[Realgam Tower]] ([[Shadow Pokémon|Shadow]]) |&lt;br /&gt;
dparea=[[Pal Park]] |&lt;br /&gt;
palarea=Forest |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color}};&amp;quot; &lt;br /&gt;
! Game&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Pinball: Ruby &amp;amp; Sapphire]]&lt;br /&gt;
| Forest (Sapphire Field)&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Trozei!]]&lt;br /&gt;
| Secret Storage 16&amp;lt;br&amp;gt;Endless Level 21&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Mystery Dungeon|Pokémon Mystery Dungeon&amp;lt;br&amp;gt;(Red and Blue)]]&lt;br /&gt;
| [[Sky Tower]] (22F-25F)&amp;lt;br&amp;gt;[[Sky Tower Summit]] (1F-8F)&amp;lt;br&amp;gt;[[Lightning Field]] (20F-29F)&amp;lt;br&amp;gt;[[Joyous Tower]] (86F-91F)&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Mystery Dungeon 2|Pokémon Mystery Dungeon&amp;lt;br&amp;gt;(Time and Darkness)]]&lt;br /&gt;
| [[Sky Rift]] (B12-B15)&amp;lt;br&amp;gt;[[Deep Sky Rift]] (B1-B2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=99 |&lt;br /&gt;
Attack=68 |&lt;br /&gt;
Defense=83 |&lt;br /&gt;
SpAtk=72 |&lt;br /&gt;
SpDef=87 |&lt;br /&gt;
Speed=51 }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=grass|&lt;br /&gt;
type2=flying|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  200 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    25 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     400 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=½}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
{{learnset intro|Tropius}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|grass|flying|4|3|tropius}}&lt;br /&gt;
{{mlentry4|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|Start|Gust|Flying|Special|40|100|35|Smart|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|7|Growth|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Beauty|0}}&lt;br /&gt;
{{mlentry4|11|Razor Leaf|Grass|Physical|55|95|25|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|17|Stomp|Normal|Physical|65|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|21|Sweet Scent|Normal|Status|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|27|Whirlwind|Normal|Status|&amp;amp;mdash;|100|20|Smart|0}}&lt;br /&gt;
{{mlentry4|31|Magical Leaf|Grass|Special|60|&amp;amp;mdash;|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|37|Body Slam|Normal|Physical|85|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|41|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Smart|0}}&lt;br /&gt;
{{mlentry4|47|Air Slash|Flying|Special|75|95|20|Cool|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|51|SolarBeam|Grass|Special|120|100|10|Cool|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|57|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|61|Leaf Storm|Grass|Special|140|90|5|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|grass|flying|4|3|Tropius}}&lt;br /&gt;
{{mlentry4|[[TM05]]|Roar|Normal|Status|&amp;amp;mdash;|100|20|Cool|0}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM09]]|Bullet Seed|Grass|Physical|10|100|30|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM19]]|Giga Drain|Grass|Special|60|100|10|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM20]]|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM47]]|Steel Wing|Steel|Physical|70|90|25|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM51]]|Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cool|0}}&lt;br /&gt;
{{mlentry4|[[TM53]]|Energy Ball|Grass|Special|80|100|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM62]]|Silver Wind|Bug|Special|60|100|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM75]]|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|[[HM02]]|Fly|Flying|Physical|95|90|15|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM05]]|Defog|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{movelist/note|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|grass|flying|4|3|tropius}}&lt;br /&gt;
{{mlentry4|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Slowpoke}}, {{p|Slowbro}}, {{p|Slowking}}&amp;lt;br&amp;gt;{{p|Lickitung}}, {{p|Lickilicky}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Lapras}}&amp;lt;br&amp;gt;{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Larvitar}}, {{p|Pupitar}}, {{p|Tyranitar}}&amp;lt;br&amp;gt;{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}&amp;lt;br&amp;gt;{{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}&amp;lt;br&amp;gt;{{p|Turtwig}}, {{p|Grotle}}, {{p|Torterra}}&amp;lt;br&amp;gt;{{p|Shieldon}}, {{p|Bastiodon}}|Curse|???|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0}}&lt;br /&gt;
{{mlentry4|{{p|Slowpoke}}, {{p|Slowbro}}, {{p|Slowking}}&amp;lt;br&amp;gt;{{p|Cubone}}, {{p|Marowak}}&amp;lt;br&amp;gt;{{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}&amp;lt;br&amp;gt;{{p|Shieldon}}, {{p|Bastiodon}}&amp;lt;br&amp;gt;{{p|Cranidos}}, {{p|Rampardos}}|Headbutt|Normal|Physical|70|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|{{p|Grovyle}}, {{p|Sceptile}}|Leaf Blade|Grass|Physical|90|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Exeggcute}}, {{p|Exeggutor}}&amp;lt;br&amp;gt;{{p|Tangela}}, {{p|Tangrowth}}&amp;lt;br&amp;gt;{{p|Chikorita}},{{p|Bayleef}} , {{p|Meganium}}&amp;lt;br&amp;gt;{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}&amp;lt;br&amp;gt;{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}&amp;lt;br&amp;gt;{{p|Lotad}}, {{p|Lombre}}, {{p|Ludicolo}}&amp;lt;br&amp;gt;{{p|Seedot}}, {{p|Nuzleaf}}, {{p|Shiftry}}&amp;lt;br&amp;gt;{{p|Shroomish}}, {{p|Breloom}}&amp;lt;br&amp;gt;{{p|Roselia}}, {{p|Roserade}}&amp;lt;br&amp;gt;{{p|Cacnea}}, {{p|Cacturne}}&amp;lt;br&amp;gt;{{p|Turtwig}}, {{p|Grotle}}, {{p|Torterra}}&amp;lt;br&amp;gt;{{p|Cherubi}}, {{p|Cherrim}}&amp;lt;br&amp;gt;{{p|Carnivine}}&amp;lt;br&amp;gt;{{p|Snover}}, {{p|Abomasnow}}|Leech Seed|Grass|Status|&amp;amp;mdash;|90|10|Smart|0}}&lt;br /&gt;
{{mlentry4|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Exeggcute}}, {{p|Exeggutor}}&amp;lt;br&amp;gt;{{p|Tangela}}, {{p|Tangrowth}}&amp;lt;br&amp;gt;{{p|Chikorita}},{{p|Bayleef}} , {{p|Meganium}}&amp;lt;br&amp;gt;{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Lotad}}, {{p|Lombre}}, {{p|Ludicolo}}&amp;lt;br&amp;gt;{{p|Seedot}}, {{p|Nuzleaf}}, {{p|Shiftry}}&amp;lt;br&amp;gt;{{p|Cherubi}}, {{p|Cherrim}}|Nature Power|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|{{p|Seedot}}, {{p|Nuzleaf}}, {{p|Shiftry}}|Razor Wind|Normal|Special|80|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|{{p|Bellsprout}}, {{p|Weepinbell}}, {{p|Victreebel}}&amp;lt;br&amp;gt;{{p|Lickitung}}, {{p|Lickilicky}}&amp;lt;br&amp;gt;{{p|Tangela}} , {{p|Tangrowth}}&amp;lt;br&amp;gt;{{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}&amp;lt;br&amp;gt;{{p|Cranidos}}, {{p|Rampardos}}&amp;lt;br&amp;gt;{{p|Carnivine}}|Slam|Normal|Physical|80|75|20|Tough|3}}&lt;br /&gt;
{{eggmoves/note|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|grass|flying|4b|3|Tropius}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Body Slam|Normal|Physical|85|100|15|Tough|3}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Double-Edge|Normal|Physical|120|100|15|Tough|0}}&lt;br /&gt;
{{mtentry4|no|yes|no|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mtentry4|no|yes|no|Fury Cutter|Bug|Physical|10|95|20|Cool|2}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mtentry4|no|yes|no|Mud-Slap|Ground|Special|20|100|10|Cute|3}}&lt;br /&gt;
{{mtentry4|no|yes|no|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mtentry4|no|yes|no|Snore|Normal|Special|40|100|15|Cool|3}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mtentry4|no|yes|no|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{tutor/note|4}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Special Moves====&lt;br /&gt;
{{Shadow moves|357|49|Shadow Rush|--|--|--|Synthesis|Grass|Magical Leaf|Grass|Fly|Flying|Solarbeam|Grass|colo|grass|flying}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=grass |&lt;br /&gt;
ndex=357 |&lt;br /&gt;
PinRScatch=yes |&lt;br /&gt;
HC=C |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=7.6% |&lt;br /&gt;
area=Jungle |&lt;br /&gt;
P1= That&#039;s not my beard! They&#039;re fruits! |&lt;br /&gt;
P2= My HP has dropped to about half. |&lt;br /&gt;
P3= I&#039;m beat... My head feels too heavy to lift... |&lt;br /&gt;
PL= I leveled up! It made my fruits sweeter, too! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/0|357|Tropius|2|Grass|Flying}}&lt;br /&gt;
&lt;br /&gt;
==Sprites==&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=Grass|&lt;br /&gt;
gen=3|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=357|&lt;br /&gt;
name=Tropius|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
*Tropius is the only {{type2|Grass}} Pokémon that can learn {{m|Fly}}.&lt;br /&gt;
*It is also considered to be a good [[HM slave]] as it can learn 5 HM moves -- {{m|Cut}}, {{m|Fly}}, {{m|Strength}}, {{m|Defog}} ({{m|Flash}} in [[Generation III]]), and {{m|Rock Smash}}.&lt;br /&gt;
*It&#039;s also one of the few Pokémon not available in D/P outside the Pal Park.&lt;br /&gt;
*At first glance, one might think it flew by spinning the leaves on its back like helicopter blades. However, it flaps them like wings.&lt;br /&gt;
*Tropius is the exact same size as another {{type2|Grass}} Pokémon, {{p|Venusaur}}. Both have a height of 6 feet 7 inches and a weight of 220.5 pounds. &lt;br /&gt;
*Tropius is one of the few Pokemon other than {{type2|Ghost}} and {{type2|Dragon}} types that are weak to one of their own types.  Others in that category include {{p|Aerodactyl}} and {{p|Lucario}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
Tropius shares characteristics with the {{wp|Brachiosaurus}}, a {{wp|sauropod}} dinosaur from the late {{wp|Jurassic}} period. There is also a legend that a creature known as {{wp|Mokele mbembe}}, which is said to resemble a sauropod, lives on in the jungles of the {{wp|Congo}} basin in Africa. Tropius also resembles a banana plant.&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
Tropius&#039;s name is a combination of &#039;&#039;tropical&#039;&#039; and &#039;&#039;-saurus&#039;&#039;. It could also be a pun of &#039;tropism&#039;. {{wp|Phototropism}} happens when the plant needs more sunlight, and so turns to the available source of light. If a plant is planted the wrong way around, the roots will use geotropism to grow towards gravity and find water.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Tropius&lt;br /&gt;
*[[List of French Pokémon names|French]]: Tropius&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 트로피우스 &#039;&#039;Tropius&#039;&#039;&amp;lt;!-- &#039;&#039;&#039;&#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
[[wp:Tropius|Article on Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Dusclops | next=Chimecho }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon that are not part of an evolutionary line]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tropius]]&lt;br /&gt;
[[fr:Tropius]]&lt;br /&gt;
[[ja:トロピウス]]&lt;br /&gt;
[[pt:Tropius (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ghost_(type)&amp;diff=422473</id>
		<title>Ghost (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ghost_(type)&amp;diff=422473"/>
		<updated>2008-07-25T15:40:07Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes}}&lt;br /&gt;
{{TypeNotice|Ghost|ゴースト|Ghost}}&lt;br /&gt;
Notable specialists in the Ghost-type include [[Agatha]] of the [[Kanto]] [[Elite Four]], [[Morty]] of [[Ecruteak City]],  [[Phoebe]] of the [[Hoenn]] Elite Four, and [[Fantina]] of [[Hearthome City]].&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=41 |&lt;br /&gt;
Attack=68 |&lt;br /&gt;
Defense=64 |&lt;br /&gt;
SpAtk=76 |&lt;br /&gt;
SpDef=66 |&lt;br /&gt;
Speed=62 }}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ghost.png|right|thumb|The [[literal ghost]] seen in Pokémon Tower]]&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Ghost-type moves:&lt;br /&gt;
*Are super effective against: &#039;&#039;&#039;Ghost&#039;&#039;&#039; &lt;br /&gt;
*Are not very effective against: None ({{t|Dark}} and {{t|Steel}} weren&#039;t introduced until Generation II)&lt;br /&gt;
*Have no effect against: {{t|Normal}}, {{t|Psychic}}&lt;br /&gt;
&lt;br /&gt;
Ghost-type Pokémon:&lt;br /&gt;
*Resist: {{t|Bug}}, {{t|Poison}}&lt;br /&gt;
*Are weak to: &#039;&#039;&#039;Ghost&#039;&#039;&#039;&lt;br /&gt;
*Have immunity to: {{t|Fighting}}, {{t|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Generation II-onward===&lt;br /&gt;
Ghost-type moves:&lt;br /&gt;
*Are super effective against: &#039;&#039;&#039;Ghost&#039;&#039;&#039;, {{t|Psychic}}&lt;br /&gt;
*Are not very effective against: {{t|Dark}}, {{t|Steel}}&lt;br /&gt;
*Have no effect against: {{t|Normal}}&lt;br /&gt;
&lt;br /&gt;
Ghost-type Pokémon:&lt;br /&gt;
*Resist: {{t|Bug}}, {{t|Poison}}&lt;br /&gt;
*Are weak to: {{t|Dark}}, &#039;&#039;&#039;Ghost&#039;&#039;&#039;&lt;br /&gt;
*Have immunity to: {{t|Fighting}}, {{t|Normal}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The Ghost-type is one of the smallest [[elemental types]] in the game, with few additions in each new Pokémon game. They are also unique in the fact that they have a type-specific attack called Curse, which, other than being the only {{type2|???}} move, works differently for Ghost-types than it does for other Pokémon.&lt;br /&gt;
&lt;br /&gt;
Ghost Pokémon are used mainly to inflict status effects, like confusion or paralysis. Most Ghost-type moves cause some sort of effect or a [[status ailment]]. They are a good type to use in Pokémon battling, because of their possession of all-around good attacks, such as {{m|Hypnosis}} and {{m|Shadow Ball}}.&lt;br /&gt;
&lt;br /&gt;
It is interesting to note that the weaknesses of the Ghost-type are covered by the resistances of the {{type2|Dark}}, and vice-versa, so their combination, seen in the Pokémon {{p|Sableye}} and {{p|Spiritomb}}, has no weaknesses at all. What is to be remembered is that this does not make for a perfect Pokémon. There is also always the possibility for the immunities of the Ghost- and Dark-types to be removed via certain moves, such as {{m|Odor Sleuth}}, as well, making for a weakness.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
&lt;br /&gt;
===Pure Ghost-type Pokémon===&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|200&lt;br /&gt;
|[[Image:200MS.gif]]&lt;br /&gt;
|{{p|Misdreavus}}&lt;br /&gt;
|-&lt;br /&gt;
|353&lt;br /&gt;
|[[Image:353MS.gif]]&lt;br /&gt;
|{{p|Shuppet}}&lt;br /&gt;
|-&lt;br /&gt;
|354&lt;br /&gt;
|[[Image:354MS.gif]]&lt;br /&gt;
|{{p|Banette}}&lt;br /&gt;
|-&lt;br /&gt;
|355&lt;br /&gt;
|[[Image:355MS.gif]]&lt;br /&gt;
|{{p|Duskull}}&lt;br /&gt;
|-&lt;br /&gt;
|356&lt;br /&gt;
|[[Image:356MS.gif]]&lt;br /&gt;
|{{p|Dusclops}}&lt;br /&gt;
|-&lt;br /&gt;
|429&lt;br /&gt;
|[[Image:429MS.png]]&lt;br /&gt;
|{{p|Mismagius}}&lt;br /&gt;
|-&lt;br /&gt;
|477&lt;br /&gt;
|[[Image:477MS.png]]&lt;br /&gt;
|{{p|Dusknoir}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Ghost-type Pokémon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Ghost-type Pokémon&#039;&#039;&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|092&lt;br /&gt;
|[[Image:092MS.gif]]&lt;br /&gt;
|{{p|Gastly}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GhostIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|093&lt;br /&gt;
|[[Image:093MS.gif]]&lt;br /&gt;
|{{p|Haunter}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GhostIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|094&lt;br /&gt;
|[[Image:094MS.gif]]&lt;br /&gt;
|{{p|Gengar}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GhostIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|425&lt;br /&gt;
|[[Image:425MS.png]]&lt;br /&gt;
|{{p|Drifloon}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GhostIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|426&lt;br /&gt;
|[[Image:426MS.png]]&lt;br /&gt;
|{{p|Drifblim}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GhostIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|442&lt;br /&gt;
|[[Image:442MS.png]]&lt;br /&gt;
|{{p|Spiritomb}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GhostIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:DarkIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|487&lt;br /&gt;
|[[Image:487MS.png]]&lt;br /&gt;
|{{p|Giratina}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GhostIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:DragonIC.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Ghost-type Pokémon&#039;&#039;&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|292&lt;br /&gt;
|[[Image:292MS.gif]]&lt;br /&gt;
|{{p|Shedinja}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GhostIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|302&lt;br /&gt;
|[[Image:302MS.gif]]&lt;br /&gt;
|{{p|Sableye}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:DarkIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GhostIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|478&lt;br /&gt;
|[[Image:478MS.png]]&lt;br /&gt;
|{{p|Froslass}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:IceIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GhostIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|479&lt;br /&gt;
|[[Image:479MS.png]]&lt;br /&gt;
|{{p|Rotom}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:ElectricIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GhostIC.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
&lt;br /&gt;
===Damage-dealing moves===&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|r sortable}} width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;c&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Astonish}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 30% chance of making the target {{status|Flinch|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Lick}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 30% chance of {{status|Paralysis|paralyzing}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Night Shade}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Inflicts damage matching the user&#039;s level.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ominous Wind}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of raising all the user&#039;s [[stats]] by one level.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shadow Ball}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shadow Claw}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shadow Force}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user disappears on the first turn, strikes on the second turn. Hits through {{m|Protect}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shadow Punch}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Never Misses.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shadow Sneak}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Always attacks first.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-damaging moves===&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|r sortable}} width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;c&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Confuse Ray}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Status}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{status|Confusion|Confuses}} the foe.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Destiny Bond}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Status}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user faints, the foe that landed the knockout hit also faints.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Grudge}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Status}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Fully depletes the PP of the foe&#039;s move that knocked the user out.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Nightmare}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Status}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Reduces {{status|Sleep|sleeping}} foe&#039;s health by 1/4 every turn until it awakens.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Spite}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Status}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Reduces up to 4PP the move last used by the foe.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Pure Ghost-type species were not introduced until [[Generation II]]&lt;br /&gt;
* In Generation I, Ghost-type moves didn&#039;t have any effect on Psychic-type Pokémon. This didn&#039;t make any sense in the {{pkmn|anime}} where it was said that Ghost-types are the best type to fight Psychic-type Pokémon. This may mean that by the time that the episode in which Ash fought Sabrina was written, the Generation II weaknesses and resistances had already been determined. It is the only elemental type to go from 0× effectiveness to 2× effectiveness on another type.&lt;br /&gt;
* There are no Ghost-type moves that have an accuracy lower than 100, as all of them have a 100% accuracy or are status moves.&lt;br /&gt;
* Ghost-type Pokémon are the only {{cat|single-type Pokémon}} that can have more than one immunity.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Spectre&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Geist&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Spettro&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Fantasma&#039;&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;고스트&#039;&#039;&#039; &#039;&#039;ghost&#039;&#039;&lt;br /&gt;
* Hebrew: &#039;&#039;&#039;רוח&#039;&#039;&#039; &#039;&#039;ru&#039;ah&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[de:Geist (Typ)]]&lt;br /&gt;
[[fr:Spectre]]&lt;br /&gt;
[[ja:ゴースト (タイプ)]]&lt;br /&gt;
[[pt:Tipo Ghost]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shedinja_(Pok%C3%A9mon)&amp;diff=422463</id>
		<title>Shedinja (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shedinja_(Pok%C3%A9mon)&amp;diff=422463"/>
		<updated>2008-07-25T15:33:00Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Ninjask | next=Whismur }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Shedinja |&lt;br /&gt;
jname=ヌケニン |&lt;br /&gt;
tmname=Nukenin |&lt;br /&gt;
image=292Shedinja.png |&lt;br /&gt;
caption=Artwork from R/S/E |&lt;br /&gt;
ndex=292 |&lt;br /&gt;
hdex=044 |&lt;br /&gt;
fdex=033 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Bug |&lt;br /&gt;
type2=Ghost |&lt;br /&gt;
species=Shed |&lt;br /&gt;
height-ftin=2′07″ |&lt;br /&gt;
height-m=0.8 |&lt;br /&gt;
weight-lbs=2.6 |&lt;br /&gt;
weight-kg=1.2 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Wonder Guard |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Mineral |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
hatchsteps=3,840 |&lt;br /&gt;
effortyield=2 HP |&lt;br /&gt;
expyield=95 |&lt;br /&gt;
lv100exp=600,000 |&lt;br /&gt;
gender=none |&lt;br /&gt;
female=0 |&lt;br /&gt;
male=0 |&lt;br /&gt;
color=Brown |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=05 |&lt;br /&gt;
pokefordex=shedinja |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Shedinja&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ヌケニン&#039;&#039;&#039; &#039;&#039;Nukenin&#039;&#039;) is the only {{2t|Bug|Ghost}} Pokémon. It is considered a &amp;quot;special&amp;quot; evolution of {{p|Nincada}}, appearing only when it evolves into {{p|Ninjask}} and there is an extra space in the player&#039;s [[party]] and an extra [[Poké Ball]] in their bag.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Shedinja is a brownish Pokémon resembling an insect&#039;s exoskeleton. Shedinja has a white halo floating over its head and a black hole on its back. As a matter of fact, it is the shed remains of a {{p|Nincada}} after it evolves into a {{p|Ninjask}}. However, there is no logical explanation as to how Shedinja gained a &amp;quot;life&amp;quot; of its own.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
This Pokémon is a genderless species.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
It is rumored that if a human peers into its back, their soul will be stolen. Shedinja is impervious to direct-damage from all attacks that its type combination isn&#039;t weak to.  However, any direct-damage from attacks that Shedinja is weak to (or any form of indirect damage) will always knock it out.&lt;br /&gt;
&lt;br /&gt;
Shedinja&#039;s movepool is the same as Ninjask&#039;s, but with the addition of several {{type2|Ghost}} moves.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Shedinja appear to be wise and intelligent Pokémon. They are also very quiet and stealthy, like a Ninja. They are protective over Ninjask but otherwise very little is known about them.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
Shedinja probably live in forests, anywhere where there are Nincada and Ninjasks and many other bug Pokémon.&lt;br /&gt;
[[Image:Forest.gif|right|frame|[[List of Pokémon by habitat#Forest Pokémon|Forest Pokémon]]]]&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
Shedinja don&#039;t eat anything at all.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
Shedinja first appeared in &#039;&#039;[[AG044|The Princess and the Togepi]]&#039;&#039;. It was owned by [[Colonel Hansen]].&lt;br /&gt;
&lt;br /&gt;
Since then, it has appeared in some episodes involving [[Pokémon Contest]]s as an extra.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Shedinja (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=bug&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=Shedinja&#039;s hard body doesn&#039;t move - not even a twitch. In fact, its body appears to be merely a hollow shell. It is believed that this Pokémon will steal the spirit of anyone peering into its hollow body from its back.&lt;br /&gt;
|sapphiredex=Shedinja is a peculiar Pokémon. It seems to appear unsought in a [[Poké Ball]] after a {{p|Nincada}} evolves. This bizarre Pokémon is entirely immobile - it doesn&#039;t even breathe.&lt;br /&gt;
|emeralddex=A peculiar Pokémon that floats in air even though its wings remain completely still. The inside of its body is hollow and utterly dark.&lt;br /&gt;
|firereddex=A most peculiar Pokémon that somehow appears in a [[Poké Ball]] when a {{p|Nincada}} evolves.&lt;br /&gt;
|leafgreendex=A most peculiar Pokémon that somehow appears in a [[Poké Ball]] when a {{p|Nincada}} evolves.&lt;br /&gt;
|diamonddex=A discarded bug shell that came to life. Peering into the crack on its back is said to steal one&#039;s spirit.&lt;br /&gt;
|pearldex=A discarded bug shell that came to life. Peering into the crack on its back is said to steal one&#039;s spirit.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=bug |&lt;br /&gt;
gen=3 |&lt;br /&gt;
rsarea=[[Evolve]] {{p|Nincada}} with extra slot in [[party]]|&lt;br /&gt;
earea=[[Evolve]] {{p|Nincada}} with extra slot in [[party]]|&lt;br /&gt;
dparea=[[Evolve]] {{p|Nincada}} with extra slot in [[party]]|&lt;br /&gt;
palarea=Forest |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{bug color}};&amp;quot; &lt;br /&gt;
! Game&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Pinball: Ruby &amp;amp; Sapphire]]&lt;br /&gt;
| Automatic on obtaining {{p|Ninjask}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Trozei!]]&lt;br /&gt;
| Secret Storage 19&amp;lt;br&amp;gt;Endless Level 33&amp;lt;br&amp;gt;Forever Level 33&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Mystery Dungeon]]&lt;br /&gt;
| Evolve from {{p|Nincada}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Ranger]]&lt;br /&gt;
| [[Lyra Forest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=1 |&lt;br /&gt;
Attack=90 |&lt;br /&gt;
Defense=45 |&lt;br /&gt;
SpAtk=30 |&lt;br /&gt;
SpDef=30 |&lt;br /&gt;
Speed=40 }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=Bug|&lt;br /&gt;
type2=Ghost|&lt;br /&gt;
Normal=    0 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Fighting=  0 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=       0 |&lt;br /&gt;
Poison=    0 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=     0 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=     0 |&lt;br /&gt;
Grass=     0 |&lt;br /&gt;
Electric=  0 |&lt;br /&gt;
Psychic=   0 |&lt;br /&gt;
Ice=       0 |&lt;br /&gt;
Dragon=    0 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
notes= yes|&lt;br /&gt;
wonderguard=yes}}&lt;br /&gt;
&lt;br /&gt;
Shedinja can also be damaged by {{m|Struggle}} and any of the [[Shadow moves]] from [[Pokémon Colosseum]] and [[Pokémon XD]]. Also the move Future Sight can still hit them.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon]] and [[Pokémon Mystery Dungeon 2|its sequel]], the standard A-button tackle will do one HP damage and wild Shedinja always has a maximum of 5 HP. However, as a team member Shedinja&#039;s HP is not capped.&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{learnset intro|Shedinja}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|bug|ghost|4|3|Shedinja}}&lt;br /&gt;
{{mlentry4|Previous|Scratch|Normal|Physical|40|100|35|Tough|3}}&lt;br /&gt;
{{mlentry4|Previous|Harden|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Tough|2}}&lt;br /&gt;
{{mlentry4|Previous|Leech Life|Bug|Physical|20|100|15|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Previous|Sand-Attack|Ground|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|Previous|Fury Swipes|Normal|Physical|18|80|15|Tough|2}}&lt;br /&gt;
{{mlentry4|Previous|Mind Reader|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Smart|1}}&lt;br /&gt;
{{mlentry4|25|Spite|Ghost|Status|&amp;amp;mdash;|100|10|Tough|2}}&lt;br /&gt;
{{mlentry4|31|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10|Smart|2}}&lt;br /&gt;
{{mlentry4|38|Shadow Sneak|Ghost|Physical|40|100|30|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|45|Grudge|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|52|Heal Block|Psychic|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|59|Shadow Ball|Ghost|Special|80|100|15|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|bug|ghost|4|3|Shedinja}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM19]]|Giga Drain|Grass|Special|60|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM37]]|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM54]]|False Swipe|Normal|Physical|40|100|40|Cool|0}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM61]]|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM65]]|Shadow Claw|Ghost|Physical|70|100|15|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM81]]|X-Scissor|Bug|Physical|80|100|15|Beauty|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM85]]|Dream Eater|Psychic|Special|100|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{movelist/note|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[breeding]]====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{bug color}};&amp;quot;&lt;br /&gt;
! Move&lt;br /&gt;
! Father&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{m|Bug Bite}}&#039;&#039;&#039; || {{p|Ariados}}&amp;lt;br&amp;gt;{{p|Ninjask}}&amp;lt;br&amp;gt;{{p|Yanmega}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{m|Bug Buzz}}&#039;&#039;&#039; || {{p|Butterfree}}&amp;lt;br&amp;gt;{{p|Venomoth}}&amp;lt;br&amp;gt;{{p|Ledyba}}, {{p|Ledian}}&amp;lt;br&amp;gt;{{p|Yanma}}, {{p|Yanmega}}&amp;lt;br&amp;gt;{{p|Beautifly}}, {{p|Dustox}}&amp;lt;br&amp;gt;{{p|Masquerain}}&amp;lt;br&amp;gt;{{p|Volbeat}}, {{p|Illumise}}&amp;lt;br&amp;gt;{{p|Kricketune}}&amp;lt;br&amp;gt;{{p|Mothim}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Faint Attack}} || {{p|Gligar}}, {{p|Gliscor}}&amp;lt;br&amp;gt;{{p|Trapinch}}, {{p|Vibrava}}, {{p|Flygon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gust}} || {{p|Butterfree}}&amp;lt;br&amp;gt;{{p|Venomoth}}&amp;lt;br&amp;gt;{{p|Beautifly}}, {{p|Dustox}}&amp;lt;br&amp;gt;{{p|Masquerain}}&amp;lt;br&amp;gt;{{p|Mothim}}&amp;lt;br&amp;gt;{{p|Combee}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Night Slash}} || {{p|Scyther}}, {{p|Scizor}}&amp;lt;br&amp;gt;{{p|Yanmega}}&amp;lt;br&amp;gt;{{p|Heracross}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;small&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Indicates moves only available through [[chain breeding]].&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{bug color}};&amp;quot; &lt;br /&gt;
! [[Pokémon FireRed and LeafGreen|FRLG]]&lt;br /&gt;
! [[Pokémon Emerald|Emerald]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double-Edge}} || {{m|Endure}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dream Eater}} || &#039;&#039;&#039;{{m|Fury Cutter}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mimic}} || {{m|Mud-Slap}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Substitute}} || {{m|Sleep Talk}}&lt;br /&gt;
|-&lt;br /&gt;
| || {{m|Snore}}&lt;br /&gt;
|-&lt;br /&gt;
| || {{m|Swagger}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=bug |&lt;br /&gt;
ndex=292 |&lt;br /&gt;
PinRSevo=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Secretive Forest |&lt;br /&gt;
P1= I&#039;m an empty shell, but still I&#039;ll fight! |&lt;br /&gt;
P2= My health has dipped to around half the peak level. |&lt;br /&gt;
P3= It&#039;s looking grim. I even feel like an empty shell now... |&lt;br /&gt;
PL= I&#039;m just an empty shell, but I can still level up! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG= Bug |&lt;br /&gt;
typeA= Ghost |&lt;br /&gt;
field= None |&lt;br /&gt;
loop=6 |&lt;br /&gt;
MinEXP=36 |&lt;br /&gt;
MaxEXP=70 |&lt;br /&gt;
browser= Shedinja is difficult to capture because it fades in and out of view. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Basic |&lt;br /&gt;
image=290.png |&lt;br /&gt;
name=Nincada }}&lt;br /&gt;
|&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Level 20 |&lt;br /&gt;
image=291.png |&lt;br /&gt;
name=Ninjask }}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Level 20 &amp;lt;small&amp;gt;(with Poké Ball and extra party space)&amp;lt;/small&amp;gt; |&lt;br /&gt;
image=292.png |&lt;br /&gt;
name=Shedinja }}&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;Note: In Pokémon Mystery Dungeon 2, Shedinja will not be mentioned when evolving Nincada, but will subsequently appear in [[Chimecho]]&#039;s Assembly.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=bug|&lt;br /&gt;
gen=3|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=292|&lt;br /&gt;
name=Shedinja|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Shedinja is the only Pokémon whose HP [[IVs|IV]] cannot be determined, due to it always having the same amount of HP. To figure out a Shedinja&#039;s HP IV, one must find out the HP IV of the Ninjask that shed it.&lt;br /&gt;
* A [[Poké Ball]] is only needed to obtain a Shedinja in the [[Generation IV]] games. In other games, it creates its own Poké Ball in the same way that eggs do.&lt;br /&gt;
* No other Pokémon shares the same [[type]] combination as Shedinja.&lt;br /&gt;
* Shedinja has the lowest base HP stat of all Pokémon.&lt;br /&gt;
* Shedinja is one of only three Pokémon that is not a [[baby Pokémon]] to have a different [[egg group]] than its evolutionary relatives (if Nincada and Ninjask are considered part of its evolutionary line), being in the {{egg|Mineral}} egg group while {{p|Nincada}} and {{p|Ninjask}} are in the {{egg|Bug}} group. It cannot breed normally with Mineral group Pokémon either way, however, as it has no gender. The other two Pokémon that share this trait are {{p|Nidorina}} and {{p|Nidoqueen}}.&lt;br /&gt;
*Despite having the lowest HP of all Pokémon, a defeated Shedinja will give 2 HP [[EV]]s.&lt;br /&gt;
*In addition to its normal movepool, Shedinja can also learn a single move from Ninjask&#039;s movepool. This is because when Shedinja is &amp;quot;shed,&amp;quot; it copies Ninjask&#039;s current moveset.&lt;br /&gt;
*Shedinja is one of three Ghost-types whose [[List of Pokémon by color|color]] isn&#039;t in the black or purple category.  The others are {{p|Froslass}} (white) and {{p|Rotom}} (red).&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
It is based on the shed husk that {{wp|cicada}}s leave behind when they finish their {{wp|metamorphosis}} into adults.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Shedinja&#039;s name is a combination of &#039;&#039;shed&#039;&#039;, casting off of skin or exoskeleton, and &#039;&#039;{{wp|ninja}}&#039;&#039;. Its Japanese name is a combination of 抜け殻 &#039;&#039;nukegara&#039;&#039;, casting off skin, and 忍者 &#039;&#039;ninja&#039;&#039;. &#039;&#039;Nukenin&#039;&#039; is also a term describing ninja who have abandoned their clan and lord.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Ninjatom - A combination of &#039;&#039;ninja&#039;&#039; and &#039;&#039;tomb&#039;&#039;.&lt;br /&gt;
*[[List of French Pokémon names|French]]: Munja&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 껍질몬 &#039;&#039;Kkeopjilmon&#039;&#039;&amp;lt;!-- &#039;&#039;&#039;&#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[wp:Shedinja|Article on Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Ninjask | next=Whismur }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[de:Ninjatom]]&lt;br /&gt;
[[ja:ヌケニン]]&lt;br /&gt;
[[Category:Pokémon that are part of a two-stage evolutionary line]]&lt;br /&gt;
[[pt:Shedinja (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Novelty_Pok%C3%A9mon&amp;diff=391977</id>
		<title>Novelty Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Novelty_Pok%C3%A9mon&amp;diff=391977"/>
		<updated>2008-06-19T21:43:53Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* List of Novelty Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;Novelty Pokémon&#039;&#039;&#039;, also referred to as an &#039;&#039;&#039;Gimmick Pokémon&#039;&#039;&#039;, is a term for a [[Pokémon]] species with either no or few evolutions, little use in battle, and/or a limited movepool. Such Pokémon usually posses some novel quality about them that makes them unique or interesting but lack the ability to be readily shaped up for battle, causing them to be underused or overlooked. Although nearly all Pokémon can be used in a battle effectively, Novelty Pokémon appear to be more added to flesh out the Pokémon world than to be actually used.&lt;br /&gt;
&lt;br /&gt;
Many of these Pokémon became viable participants in Pokémon Contests after they were introduced in Generation III.&lt;br /&gt;
&lt;br /&gt;
==List of Novelty Pokémon==&lt;br /&gt;
* {{p|Farfetch&#039;d}}: With many other Pokémon sharing its type and most of its abilities, Farfetch&#039;d was a Novelty Pokémon in the first generation due to the fact it was rare and could only be acquired by trading.&lt;br /&gt;
* {{p|Ditto}}: Ditto only has one ability - the move Transform which lets it copy the moves of its opponents. It is not very useful in battle, but invaluable in Breeding.&lt;br /&gt;
* {{p|Unown}}: Capable of learning only one move, Unown&#039;s main purpose in the games is that it has over 26 types, causing collecting them all to be its own sidequest.&lt;br /&gt;
* {{p|Delibird}}: Delibird is capable of only naturally learning a single move. However, unlike Unown, it can learn more via TMs and being bred.  It is largely still considered a Novelty Pokémon, though.&lt;br /&gt;
* {{p|Smeargle}}: Smeargle learns only one move repeatedly, but this move has the ability to permanently duplicate the moves of other Pokémon. Its stats and rarity mean it is not used as frequently as it could be, though.&lt;br /&gt;
* {{p|Plusle}} and {{p|Minun}}: Plusle and Minun were created to showcase the [[Double Battle]] addition to the series in Generation III. As such, they are difficult to use seperately.&lt;br /&gt;
* {{p|Spinda}}: Spinda&#039;s main gimmick is the variable designs on its body, in a bit of an expansion of the Unown concept.&lt;br /&gt;
* {{p|Kecleon}}: Kecleon has a unique ability unto itself, however this ability makes it notoriously difficult to use in battles.&lt;br /&gt;
* {{p|Luvdisc}}: Luvdisc is weak, but can be caught holding [[Heart Scale]]s which can be used to teach old moves.&lt;br /&gt;
* {{p|Chatot}}: Chatot is comparatively weak to others of its type, but it can use Chatter to repeat back messages recorded on the DS microphone.&lt;br /&gt;
[[Category:Fanon terminology]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Living_Pok%C3%A9dex&amp;diff=391967</id>
		<title>Living Pokédex</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Living_Pok%C3%A9dex&amp;diff=391967"/>
		<updated>2008-06-19T21:38:59Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Related Articles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;living Pokédex&#039;&#039;&#039; is a [[Pokémon games|game]] which not only has a complete [[Pokédex]], but has one of every available species of [[Pokémon]] stored in its [[PC]] boxes as well, usually in their [[List of Pokémon by National Dex number|National Dex order]].  It follows the most literal interpretation of the former slogan of the series, &amp;quot;[[Gotta Catch &#039;em All!]]&amp;quot;.  It is considered a holy grail among some [[collector]]s.  Among others, it is considered a waste of time and box space.&lt;br /&gt;
&lt;br /&gt;
Perhaps one of the most challenging questions is not how to obtain a living Pokédex, since that is mostly a matter of patience and access to multiple games, but rather what to do with the living Pokédex once it is complete.  In particular, in this instance, or with any large Pokémon collection in general, the question of storage arises.&lt;br /&gt;
&lt;br /&gt;
In [[Generation I]] and [[Generation II]], the [[Pokémon Stadium]] games could be used to store large amounts of Pokémon for the purpose of a living Pokédex.&lt;br /&gt;
&lt;br /&gt;
In [[Generation III]], [[Pokémon Box Ruby &amp;amp; Sapphire|Pokémon Box]] was introduced, which allowed players to store their large collections without worrying about taking up PC space; in fact, players were rewarded for transferring more Pokémon into Pokémon Box, making the living Pokédex goal more appealing.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], players can use [[My Pokémon Ranch]] to store up to 1000 Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
* [[Pokémon Stadium]]&lt;br /&gt;
* [[Pokémon Stadium 2]]&lt;br /&gt;
* [[Pokémon Box Ruby &amp;amp; Sapphire|Pokémon Box]]&lt;br /&gt;
* [[My Pokémon Ranch]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fanon terminology]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Living_Pok%C3%A9dex&amp;diff=391963</id>
		<title>Living Pokédex</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Living_Pok%C3%A9dex&amp;diff=391963"/>
		<updated>2008-06-19T21:38:30Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;living Pokédex&#039;&#039;&#039; is a [[Pokémon games|game]] which not only has a complete [[Pokédex]], but has one of every available species of [[Pokémon]] stored in its [[PC]] boxes as well, usually in their [[List of Pokémon by National Dex number|National Dex order]].  It follows the most literal interpretation of the former slogan of the series, &amp;quot;[[Gotta Catch &#039;em All!]]&amp;quot;.  It is considered a holy grail among some [[collector]]s.  Among others, it is considered a waste of time and box space.&lt;br /&gt;
&lt;br /&gt;
Perhaps one of the most challenging questions is not how to obtain a living Pokédex, since that is mostly a matter of patience and access to multiple games, but rather what to do with the living Pokédex once it is complete.  In particular, in this instance, or with any large Pokémon collection in general, the question of storage arises.&lt;br /&gt;
&lt;br /&gt;
In [[Generation I]] and [[Generation II]], the [[Pokémon Stadium]] games could be used to store large amounts of Pokémon for the purpose of a living Pokédex.&lt;br /&gt;
&lt;br /&gt;
In [[Generation III]], [[Pokémon Box Ruby &amp;amp; Sapphire|Pokémon Box]] was introduced, which allowed players to store their large collections without worrying about taking up PC space; in fact, players were rewarded for transferring more Pokémon into Pokémon Box, making the living Pokédex goal more appealing.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], players can use [[My Pokémon Ranch]] to store up to 1000 Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
* [[Pokémon Stadium]]&lt;br /&gt;
* [[Pokémon Stadium 2]]&lt;br /&gt;
* [[Pokémon Box Ruby &amp;amp; Sapphire|Pokémon Box]]&lt;br /&gt;
* [[Everyone&#039;s Pokémon Ranch]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fanon terminology]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=F.E.A.R.&amp;diff=391958</id>
		<title>F.E.A.R.</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=F.E.A.R.&amp;diff=391958"/>
		<updated>2008-06-19T21:29:04Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Marriland vs. IIIUNTOUCHABLEIII */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;F.E.A.R.&#039;&#039;&#039; is a widely-known strategy used in competitive battling, often used as a last resort. A Pokémon with the ability to have the moveset below is called a &#039;&#039;&#039;F.E.A.R. Pokémon&#039;&#039;&#039;.  This Pokémon is capable of defeating a full-HP opponent at virtually any level (most notably L.100) while itself is only at Lv.1 or 2.  The most common Pokémon used for this strategy is a {{p|Rattata}}.&lt;br /&gt;
F.E.A.R. stands for:&lt;br /&gt;
*Focus Sash &lt;br /&gt;
*{{m|Endeavor}}&lt;br /&gt;
*Attack ({{m|Quick Attack}})&lt;br /&gt;
*{{p|Rattata}}&lt;br /&gt;
&lt;br /&gt;
==How to use F.E.A.R.==&lt;br /&gt;
After one of your Pokémon faints, the F.E.A.R. Pokémon can be sent out against an opponent&#039;s Pokémon with (preferably) full HP (though other situations will work, albeit possibly not as well).  During your first turn, have your F.E.A.R. Pokémon use Endeavor, and your opponent will most likely use an offensive attack to try to defeat your Pokémon (assuming, of course, that your opponent isn&#039;t aware of this strategy).  Your Pokémon would indeed faint, if it were not holding the Focus Sash, which allows the user to hold on to 1 HP after a hit which would otherwise knock it out from max-HP.  When your Pokémon uses Endeavor, the HP of the opponent&#039;s Pokémon will equal the HP of yours (which is now, assuming Focus Sash triggered, equal to 1).  Have your F.E.A.R. Pokémon use Quick Attack the next turn to wipe out the rest of your opponent&#039;s Pokémon&#039;s HP.  Obviously, this strategy works only once per battle, seeing as Focus Sash will not work twice.&lt;br /&gt;
&lt;br /&gt;
==Countering F.E.A.R.==&lt;br /&gt;
While an impressive strategy, F.E.A.R. is very widespread, making it next to useless, as many teams are able to counter it and players are aware of how it works and how to stop it from working. The following are six ways to counter the F.E.A.R. strategy: &lt;br /&gt;
* Knowledge: The simplest strategy and perhaps the most effective. If your opponent knows the F.E.A.R. strategy, they won&#039;t attack as needed for it to work (a damaging move), or they will switch out for a Pokémon immune to it or easily able to counter it. Besides the other three counters listed here, a player could switch out after the opponent&#039;s F.E.A.R. uses Endeavor, leaving it with 1 HP and another Pokémon to sweep the F.E.A.R.&lt;br /&gt;
* [[Ghost (type)|Ghost-types]]: As Ghost-types are immune to [[Normal (type)|Normal]]- and [[Fighting (type)|Fighting-type]] attacks, Endeavor and Quick Attack are useless against them. &lt;br /&gt;
* A Pokémon with {{m|Quick Attack}}, {{m|ExtremeSpeed}}, {{m|Sucker Punch}}, {{m|Ice Shard}}, or other automatic, first-hit effects: If your opponent attacks you before you can use Quick Attack, your Pokémon will not endure the hit, leaving your opponent with little HP, but leaving you with one Pokémon down.&lt;br /&gt;
*A Pokémon with a move that damages foes upon switching out (like {{M|Spikes}} or {{M|Stealth Rock}}) can cancel out the Focus Sash effect, thus causing the foe to be unable to withstand a one-hit KO. This only works if the F.E.A.R. Pokémon isn&#039;t released prior to that move.&lt;br /&gt;
*Moves, abilities, and statuses that deal damage every turn (like {{M|Sandstorm}} or [[Status ailment#Burn|Burn]]) can cancel out Focus Sash&#039;s effect. This can also work without using a turn if a Pokémon like {{P|Tyranitar}}, {{P|Hippowdon}}, or {{P|Abomasnow}} activate their abilities.  (Note that F.E.A.R. Phanpy are immune to Sandstorm)&lt;br /&gt;
*{{m|Embargo}} prevents the foe from using any item, in this case Focus Sash.&lt;br /&gt;
*F.E.A.R.: Ironically, a way to combat a F.E.A.R. Pokémon is having it face another F.E.A.R. Pokémon (or some other low-level Pokémon).  Having roughly the same HP, both F.E.A.R.s would do little damage towards each other. It isn&#039;t, however, practical or useful to carry a F.E.A.R. Pokémon just for the sake of combating another F.E.A.R., as both Pokémon are about evenly-matched.&lt;br /&gt;
&lt;br /&gt;
==F.E.A.R.-capable Pokémon==&lt;br /&gt;
The F.E.A.R. strategy can be used with the following Pokémon:&lt;br /&gt;
*{{p|Rattata}}&lt;br /&gt;
*{{p|Doduo}}&lt;br /&gt;
*{{p|Phanpy}} (with {{m|Ice Shard}} rather than Quick Attack)&lt;br /&gt;
*{{p|Smeargle}} (can {{m|Sketch}} any first-strike move)&lt;br /&gt;
*{{p|Taillow}}&lt;br /&gt;
*{{p|Treecko}}&lt;br /&gt;
*{{p|Starly}}&lt;br /&gt;
&lt;br /&gt;
The following Pokémon have possible moves necessary for the F.E.A.R. strategy, yet have no way of obtaining them at level 1.&lt;br /&gt;
*{{p|Hitmontop}} (minimum level of 20)&lt;br /&gt;
*{{p|Kangaskhan}} (with {{m|Sucker Punch}}; there is no possible way to breed Sucker Punch and Endeavor onto the same Kangaskhan; one must breed Endeavor onto it, then level it up for Sucker Punch)&lt;br /&gt;
&lt;br /&gt;
You can see an example of this at the end of the battle shown [http://www.youtube.com/watch?v=xTkLDGtu36Q here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Fanon terminology]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Truant_(Ability)&amp;diff=389226</id>
		<title>Truant (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Truant_(Ability)&amp;diff=389226"/>
		<updated>2008-06-16T05:06:20Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Truant&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;なまけ&#039;&#039;&#039; &#039;&#039;Lazy&#039;&#039;) is an [[ability]] introduced in [[Generation III]] that causes the user to &#039;&#039;move only every two turns.&#039;&#039; Only 2 [[Pokémon]] have this ability, both in the same [[evolution]]ary line.  Worry seed will not work on Pokémon with this ability.&lt;br /&gt;
&lt;br /&gt;
In [[Mystery Dungeon]], the Pokémon will instead gain the Paused status whenever a special move or an [[Orb]] is used.&lt;br /&gt;
&lt;br /&gt;
= Pokémon with Truant =&lt;br /&gt;
== Single ability ==&lt;br /&gt;
{| style=&amp;quot;text-align: center; font-size:85%; margin: 0 auto; border-collapse: collapse;&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Slakoth}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Slaking}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:287.png]]&lt;br /&gt;
| [[Image:289.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Dual ability ==&lt;br /&gt;
No Pokémon have Truant as one of their two abilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Abilities with negative effects]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schnarchnase]]&lt;br /&gt;
[[fr:Absentéisme]]&lt;br /&gt;
[[ja:なまけ]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Worry_Seed_(move)&amp;diff=389225</id>
		<title>Worry Seed (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Worry_Seed_(move)&amp;diff=389225"/>
		<updated>2008-06-16T05:05:42Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=388 |&lt;br /&gt;
name=Worry Seed |&lt;br /&gt;
jname=なやみのタネ |&lt;br /&gt;
jtrans=Worry Seed |&lt;br /&gt;
desc=A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. It does not work on Pokémon with the ability Truant.|&lt;br /&gt;
type=Grass |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc= |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Pokémon after self can not lower any voltage in that turn |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Prevents the Voltage from going down in the same turn. |&lt;br /&gt;
pokefordex=worry+seed |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=yes |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Worry Seed&#039;&#039;&#039; is a {{t|Grass}}-type move introduced in [[Generation IV]]&amp;lt;!-- that changes a Pokémon&#039;s ability to insomnia temporarily --&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=Learnset=&lt;br /&gt;
==[[Generation IV]]==&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=14}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Bulbasaur}} at Lv.31&lt;br /&gt;
* {{p|Ivysaur}} at Lv.36&lt;br /&gt;
* {{p|Venusaur}} at Lv.39&lt;br /&gt;
* {{p|Exeggcute}} at Lv.33&lt;br /&gt;
* {{p|Hoppip}} at Lv.34&lt;br /&gt;
* {{p|Skiploom}} at Lv.40&lt;br /&gt;
* {{p|Jumpluff}} at Lv.40&lt;br /&gt;
* {{p|Sunkern}} at Lv.25&lt;br /&gt;
* {{p|Sunflora}} at Lv.25&lt;br /&gt;
* {{p|Shroomish}} at Lv.29&lt;br /&gt;
* {{p|Budew}} at Lv.16&lt;br /&gt;
* {{p|Cherubi}} at Lv.28&lt;br /&gt;
* {{p|Cherrim}} at Lv.30&lt;br /&gt;
* {{p|Shaymin}} at Lv.55&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[breeding]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=7}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Bellsprout}}&lt;br /&gt;
* {{p|Hoppip}}&lt;br /&gt;
* {{p|Treecko}}&lt;br /&gt;
* {{p|Seedot}}&lt;br /&gt;
* {{p|Shroomish}}&lt;br /&gt;
* {{p|Turtwig}}&lt;br /&gt;
* {{p|Carnivine}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Abatidoras&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Sorgensamen]]&lt;br /&gt;
[[ja:なやみのタネ]]&lt;br /&gt;
[[pt:Worry Seed]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=My_Pok%C3%A9mon_Ranch&amp;diff=384544</id>
		<title>My Pokémon Ranch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=My_Pok%C3%A9mon_Ranch&amp;diff=384544"/>
		<updated>2008-06-10T21:42:25Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_game |&lt;br /&gt;
  name = My Pokémon Ranch |&lt;br /&gt;
  boxart = [[Image:Farm1.png|300px]]|&lt;br /&gt;
  caption =  Hayley with a player&#039;s Pokémon |&lt;br /&gt;
  category = Virtual Life |&lt;br /&gt;
  players = 1 |&lt;br /&gt;
  console = Nintendo Wii |&lt;br /&gt;
  release_date_ja = March 25, 2008 |&lt;br /&gt;
  release_date_au = TBA |&lt;br /&gt;
  release_date_eu = TBA |&lt;br /&gt;
  release_date_na = June 9, 2008 |&lt;br /&gt;
  release_date_kr = TBA |&lt;br /&gt;
  publisher = [[Nintendo]] |&lt;br /&gt;
  developer = {{wp|Ambrella}} |&lt;br /&gt;
  esrb = Everyone |&lt;br /&gt;
  website_en = |&lt;br /&gt;
  website_ja = |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;My Pokémon Ranch&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みんなのポケモン牧場&#039;&#039;&#039; &#039;&#039;Everyone&#039;s Pokémon Ranch&#039;&#039;) is a WiiWare title that was announced at Nintendo&#039;s fall 2007 conference. It was developed by {{wp|Ambrella}} and can be purchased for 1,000 Wii Points. Pokémon can be transferred from {{pkmn|Diamond and Pearl}} and stored on a farm. The player can use up to 8 Diamond and Pearl games to send their Pokémon, which then can be organized in the ranch by factors like height and weight. Hayley will give the player information on the Pokémon, which will be different from the info in the games. She will also bring a Pokémon each day to the ranch for which the player can trade.&lt;br /&gt;
&lt;br /&gt;
The farm is owned by [[Hayley]], a friend of [[Bebe]]&#039;s. Players can sort, take pictures of, and interact with up to 1,000 of their Pokémon.&lt;br /&gt;
&lt;br /&gt;
It is essentially a [[Generation IV]] version of [[Pokémon Box Ruby &amp;amp; Sapphire|Pokémon Box]]. However, it is notable that Pokémon Ranch is similar to [[Pokémon Battle Revolution]] in that it will only interact with specific save files. This means that if a Pokémon is placed on the ranch, only the game from which it was placed onto the ranch may take the Pokémon back off it. This prevents people storing Pokémon and starting a new game - something for which previous storage titles were quite useful.&lt;br /&gt;
&lt;br /&gt;
==Trades==&lt;br /&gt;
Whenever the player brings in one of the &amp;quot;Wanted Pokémon&amp;quot;, Hayley will offer to trade one of her Pokémon for it, and the Pokémon received will be one of the following twenty and will know a TM, egg move, or have something else that makes them unique:&lt;br /&gt;
* {{p|Pikachu}}&lt;br /&gt;
* {{p|Vulpix}}&lt;br /&gt;
* {{p|Ponyta}}&lt;br /&gt;
* {{p|Lickitung}}&lt;br /&gt;
* {{p|Tangela}}&lt;br /&gt;
* {{p|Eevee}}&lt;br /&gt;
* {{p|Aerodactyl}}&lt;br /&gt;
* {{p|Yanma}}&lt;br /&gt;
* {{p|Miltank}}&lt;br /&gt;
* {{p|Shroomish}}&lt;br /&gt;
* {{p|Wailmer}}&lt;br /&gt;
* {{p|Wynaut}}&lt;br /&gt;
* {{p|Staravia}}&lt;br /&gt;
* {{p|Combee}}&lt;br /&gt;
* {{p|Pachirisu}}&lt;br /&gt;
* {{p|Shellos}}&lt;br /&gt;
* {{p|Buneary}}&lt;br /&gt;
* {{p|Croagunk}}&lt;br /&gt;
* {{p|Finneon}}&lt;br /&gt;
* {{p|Snover}}&lt;br /&gt;
&lt;br /&gt;
You can only trade up to three times per day.&lt;br /&gt;
&lt;br /&gt;
In addition to these, two special Pokémon are available. {{p|Phione}} will be traded to the player for a {{p|Leafeon}} once 250 Pokémon are on the Farm, where {{p|Mew}} becomes available once 999 Pokémon are present in his/her farm.&lt;br /&gt;
&lt;br /&gt;
===Hayley Phione, Japan===&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #C0C0FF;&amp;quot;&lt;br /&gt;
! Pokémon !! [[Original Trainer|OT]] data !! Area met !! [[Ability]]&amp;lt;br&amp;gt; !! colspan=&amp;quot;2&amp;quot; | [[Move]]s &lt;br /&gt;
&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; valign=&amp;quot;bottom&amp;quot; | [[Image:489.png]]&amp;lt;br&amp;gt;[[Image:CherishballDP.png|20px]] {{p2|Phione|フィオネ}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Original Trainer|OT]]: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;ユカリ&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[Trainer ID number|ID]]: 01000&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | {{tt|Mar. 25, 2008|Date can be any date. Date on Pokémon is the date that the DS Clock is set to.}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;Lovely Place&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Apparently had a&amp;lt;br&amp;gt;fateful encounter at&amp;lt;br&amp;gt;Lv. 50.&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | {{a|Hydration}}&amp;lt;br&amp;gt;&lt;br /&gt;
| {{m|Grass Knot}}&lt;br /&gt;
| {{ic|Grass}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{m|Rain Dance}}&lt;br /&gt;
| {{ic|Water}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{m|Rest}}&lt;br /&gt;
| {{ic|Psychic}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{m|Surf}}&lt;br /&gt;
| {{ic|Water}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hayley Mew, Japan===&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #C0C0FF;&amp;quot;&lt;br /&gt;
! Pokémon !! [[Original Trainer|OT]] data !! Area met !! [[Ability]]&amp;lt;br&amp;gt; !! colspan=&amp;quot;2&amp;quot; | [[Move]]s &lt;br /&gt;
&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; valign=&amp;quot;bottom&amp;quot; | [[Image:151.png]]&amp;lt;br&amp;gt;[[Image:CherishballDP.png|20px]] {{p2|Mew|ミュウ }}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Original Trainer|OT]]: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;ユカリ&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[Trainer ID number|ID]]: 01000&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | {{tt|Mar. 25, 2008|Date can be any date. Date on Pokémon is the date that the DS Clock is set to.}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;Lovely Place&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Apparently had a&amp;lt;br&amp;gt;fateful encounter at&amp;lt;br&amp;gt;Lv. 50.&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | {{a|Synchronize}}&amp;lt;br&amp;gt;&lt;br /&gt;
| {{m|Synthesis}}&lt;br /&gt;
| {{ic|Grass}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{m|Return}}&lt;br /&gt;
| {{ic|Normal}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{m|Hypnosis}}&lt;br /&gt;
| {{ic|Psychic}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{m|Teleport}}&lt;br /&gt;
| {{ic|Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
{{Main series}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Minna no Pokémon Bokujō]]&lt;br /&gt;
[[fr:Pokémon Ranch Channel]]&lt;br /&gt;
[[ja:みんなのポケモン牧場]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbasaur_(Pok%C3%A9mon)&amp;diff=381830</id>
		<title>Bulbasaur (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbasaur_(Pok%C3%A9mon)&amp;diff=381830"/>
		<updated>2008-06-08T16:20:10Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Special abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Arceus | next=Ivysaur }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Bulbasaur |&lt;br /&gt;
jname=フシギダネ |&lt;br /&gt;
tmname=Fushigidane |&lt;br /&gt;
image=001Bulbasaur.png |&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
ndex=001 |&lt;br /&gt;
jdex=226 |&lt;br /&gt;
hdex=203 |&lt;br /&gt;
fdex=001 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Grass |&lt;br /&gt;
type2=Poison |&lt;br /&gt;
species=Seed |&lt;br /&gt;
height-ftin=2′04″ |&lt;br /&gt;
height-m=0.7 |&lt;br /&gt;
weight-lbs=15.2 |&lt;br /&gt;
weight-kg=6.9 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Overgrow |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Monster |&lt;br /&gt;
egggroup2=Plant |&lt;br /&gt;
hatchsteps=5,120 |&lt;br /&gt;
effortyield=1 SpA |&lt;br /&gt;
expyield=64 |&lt;br /&gt;
lv100exp=1,059,860 |&lt;br /&gt;
gender=both |&lt;br /&gt;
female=12.5 |&lt;br /&gt;
male=87.5 |&lt;br /&gt;
color=Green |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=08 |&lt;br /&gt;
generation=1 |&lt;br /&gt;
pokefordex=bulbasaur |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Bulbasaur&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;フシギダネ&#039;&#039;&#039; &#039;&#039;Fushigidane&#039;&#039;) is a dual-typed {{2t|Grass|Poison}} Pokémon. Along with {{p|Charmander}} and {{p|Squirtle}}, it is one of three [[starter Pokémon]] the player can choose to start with at the beginning of [[Pokémon Red and Green Versions|Pokémon Red, Green]], [[Pokémon Red and Blue Versions|Blue]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]], and is the first Pokémon numerically in the [[Kanto Dex]], the [[National Dex]], and the [[List of Pokémon by Fiore Browser number|Fiore Browser]].&lt;br /&gt;
&lt;br /&gt;
Bulbasaur comes with the [[ability]] {{a|Overgrow}}, which increases the power of Grass-type moves used by the Pokémon by 50% once the Pokémon has less than one-third of its maximum HP.&lt;br /&gt;
&lt;br /&gt;
Bulbasaur [[Evolution|evolves]] via [[level]], into {{p|Ivysaur}} starting at Level 16, then into {{p|Venusaur}} starting at Level 32. It is interesting to note that Bulbasaur is the only one of the original starters to become its third form at twice the experience level of its second form, while both Charmander and Squirtle become their final forms at Level 36 instead. It is also interesting to note that, while many of the starter Pokémon receive additional types upon evolution, Bulbasaur is the only one among them to have two [[Elemental types|types]], {{t|Grass}} and {{t|Poison}}, in its basic form.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Bulbasaur is a reptilian creature resembling a toad or dinosaur. Its most notable feature, though, is the bulb on its back, which grows from a seed planted on its back when it is born. The bulb is similar to {{p|Paras}} and {{p|Parasect}}&#039;s tochukaso mushrooms which are also planted at birth. However, Bulbasaur and its bulb share a symbiotic relationship rather than a parasitic one.&lt;br /&gt;
&lt;br /&gt;
Bulbasaur usually walk around on four legs, but in this stage they also have the ability to rise up on their hind legs.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Bulbasaur has a variety of Grass-type abilities granted to it by the bulb growing on its back. Powders, scents, petals, and seeds can come from the very tip of the bulb, and vines and leaves can come from the base. By manipulating these into moves like {{m|Leech Seed}}, {{m|Vine Whip}}, {{m|Razor Leaf}}, {{m|Petal Dance}}, and {{m|Sweet Scent}}, Bulbasaur have quite an arsenal at their disposal with the bulb.&lt;br /&gt;
&lt;br /&gt;
The bulb also absorbs sunlight. The sunlight can be turned into health through {{m|Synthesis}} or launched at the opponent as a powerful {{m|SolarBeam}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Most Bulbasaur are domestic Pokémon, raised to be distributed as starters by [[Professor Oak]]. As such, they are regarded as well-behaved Pokémon. They are often considered the easiest Pokémon to start with in [[Kanto]] since they are strong, not likely to misbehave, and have a type advantage over the first two Kanto [[Gym Leader]]s.&lt;br /&gt;
&lt;br /&gt;
They can often have a strong loyalty streak. In &#039;&#039;[[EP102|The Mystery Menace]]&#039;&#039;, a Bulbasaur was abandoned by its {{pkmn|Trainer}} in the sewers, where it lived for many years. When it finally returned to the surface, it was not upset about being abandoned by its trainer. In fact, it was simply glad to see him again.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Grassland.gif|right|frame|[[List of Pokémon by habitat#Grassland Pokémon|Grassland Pokémon]]]]&lt;br /&gt;
Bulbasaur are scarce in the wild. Sometimes they can be found in secret places such as gardens, plains near large sources of fresh water, or hiding in the forest in hollow logs, but overall they are found far more often in the ownership of Trainers.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
Much like most Pokémon, Bulbasaur appears to be an {{wp|omnivore}}. However, in times of scarcity, it does not need to eat much food, since the bulb on its back can store energy from the sun.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Ash&#039;s_Bulbasaur.jpg|thumb|left|[[Ash&#039;s Bulbasaur]] using {{m|Vine Whip}}]]&lt;br /&gt;
Bulbasaur was mentioned in the first episode of the anime, &#039;&#039;[[EP001|Pokémon, I Choose You]]&#039;&#039;, as one of the three options new trainers in [[Pallet Town]] can choose from. Ash dreamed of owning one, and it was his second choice of a starter, after {{p|Squirtle}}. However, when he arrived at Oak&#039;s lab, it was too late, as an unnamed Trainer who started the same day had already taken it.&lt;br /&gt;
&lt;br /&gt;
A real {{AP|Bulbasaur}} first appeared in &#039;&#039;[[EP010|Bulbasaur and the Hidden Village]]&#039;&#039;, as one of the Pokémon in the [[Hidden Village]]. Though initially wary of {{Ash}}, the two eventually warmed up to one another, and Bulbasaur challenged him to a battle. Using {{AP|Pikachu}}, Ash won the battle, and Bulbasaur was captured. Unlike {{AP|Charmander}} and {{AP|Squirtle}}, which were captured in the two episodes following that of Bulbasaur, Bulbasaur remained in Ash&#039;s party until &#039;&#039;[[EP225|Bulbasaur... the Ambassador]]&#039;&#039;, when Ash sent him to [[Professor Oak]]&#039;s [[Professor Oak&#039;s Laboratory|lab]] to work as an ambassador between otherwise argumentative groups of Pokémon.&lt;br /&gt;
&lt;br /&gt;
Much later on, when Ash was traveling in the [[Hoenn]] region, his companion {{an|May}} captured [[May&#039;s Bulbasaur|her own Bulbasaur]] after being separated from the group in &#039;&#039;[[AG073|Grass Hysteria]]&#039;&#039;. It remained with her throughout the rest of her journey in Hoenn, helping her to compete in the [[Hoenn Grand Festival|regional]] [[Grand Festival]]. When she traveled to [[Kanto]] to continue her journey with Ash in &#039;&#039;[[AG133|The Right Place and the Right Mime]]&#039;&#039;, May too left her {{TP|May|Bulbasaur}} at Professor Oak&#039;s lab to learn from Ash&#039;s while she and Ash&#039;s group traveled throughout the [[Battle Frontier]] in [[Kanto]].  Somehow, May retrieved it during her travels in Johto, where it evolved all the way into [[May&#039;s Venusaur|a Venusaur]].&lt;br /&gt;
&lt;br /&gt;
A Bulbasaur that used to belong to the [[Mayor of Trovitopolis]] appeared in &#039;&#039;[[EP102|The Mystery Menace]]&#039;&#039;. In his childhood, the mayor abandoned his Bulbasaur and sent it into the sewers when it wouldn&#039;t evolve into Ivysaur. Aided by [[Misty]] and [[Tracey]], Ash found the abandoned Bulbasaur while searching for his own, which had gone missing. After defeating the arrogant mayor and his personal SWAT team, Ash and company left the Bulbasaur, which had grown rather large in its time in the sewers, with [[Nurse Joy]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[H014|Journey to the Starting Line]]&#039;&#039;, {{ka|Gilbert}}, the son of the mayor of [[Pallet Town]], was supposed to start his journey as a [[Pokémon Trainer]] with one of the three Kanto Starter Pokémon, but they were scared off by [[Ash&#039;s Tauros]]. [[Professor Oak]], [[Tracey Sketchit|Tracey]], [[Delia Ketchum|Delia]] and Gilbert set out to find them. The Bulbasaur was the last one to be found and it was stuck in a tree that was surrounded by a group of {{p|Primeape}}. In the end, Bulbasaur was the one that Gilbert decided to start with.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
In [[Pokémon PiPiPi Adventure]], [[Pistachio]] has a Bulbasaur named [[Danerina]]. She has a crush on him and is extremely jealous whenever she sees him talking to other females.&lt;br /&gt;
&lt;br /&gt;
Ash&#039;s Bulbasaur is shown in several chapters of the [[Electric Tale of Pikachu]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Special manga===&lt;br /&gt;
In the [[Red, Green &amp;amp; Blue chapter (Special)|Red, Green &amp;amp; Blue]] chapter, {{Special|Red}} receives a Bulbasaur from [[Professor Oak]] in &#039;&#039;[[PS002|Bulbasaur, Come Home!]]&#039;&#039; after helping capture all the Pokémon he accidentally set free. Bulbasaur has since evolved into {{p|Ivysaur}}, and then to {{p|Venusaur}}. It has also been shown in the manga that Bulbasaur also has the ability to suck in air through its bulb (as seen in chapter 14 where it sucked up the mist in the ghost tower as well as the Gastly that made it).&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Bulbasaur (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. Melee]]===&lt;br /&gt;
Bulbasaur only appears as a random trophy.&lt;br /&gt;
====Trophy information====&lt;br /&gt;
Bulbasaur is a cute Pokémon born with a large seed firmly affixed to its back; the seed grows in size as the Pokémon does. Along with Squirtle and Charmander, Bulbasaur is one of the three Pokémon available at the beginning of Pokémon Red and Blue. It evolves into Ivysaur.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=grass&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=A strange seed was planted on its back at birth. The plant sprouts and grows with this Pokémon.&lt;br /&gt;
|yellowdex=It can go for days without eating a single morsel. In the bulb on its back, it stores energy.&lt;br /&gt;
|golddex=The seed on its back is filled with nutrients. The seed grows steadily larger as its body grows.&lt;br /&gt;
|silverdex=It carries a seed on its back right from birth. As it grows older, the seed also grows larger.&lt;br /&gt;
|crystaldex=While it is young, it uses the nutrients that are stored in the seeds on its back in order to grow.&lt;br /&gt;
|rubydex=Bulbasaur can be seen napping in bright sunlight. There is a seed on its back. By soaking up the sun&#039;s rays, the seed grows progressively larger.&lt;br /&gt;
|sapphiredex=Bulbasaur can be seen napping in bright sunlight. There is a seed on its back. By soaking up the sun&#039;s rays, the seed grows progressively larger.&lt;br /&gt;
|emeralddex=Bulbasaur can be seen napping in bright sunlight. There is a seed on its back. By soaking up the sun&#039;s rays, the seed grows progressively larger.&lt;br /&gt;
|firereddex=There is a plant seed on its back right from the day this Pokémon is born. The seed slowly grows larger.&lt;br /&gt;
|leafgreendex=A strange seed was planted on its back at birth. The plant sprouts and grows with this Pokémon.&lt;br /&gt;
|stadiumdex=The bulb-like pouch on its back grows larger as it ages. The pouch is filled with numerous seeds.&lt;br /&gt;
|stadium2dex=The seed on its back is filled with nutrients. The seed grows steadily larger as its body grows.&lt;br /&gt;
|diamonddex=For some time after its birth, it grows by gaining nourishment from the seed on its back.&lt;br /&gt;
|pearldex=For some time after its birth, it grows by gaining nourishment from the seed on its back.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=grass |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=One |&lt;br /&gt;
rbarea=[[Starter Pokémon]] from [[Professor Oak]] in [[Pallet Town]] |&lt;br /&gt;
yrarity=One |&lt;br /&gt;
yarea=Received from a girl in [[Cerulean City]] if {{p|Pikachu}}&#039;s [[happiness]] is high enough |&lt;br /&gt;
frlgrarity=One |&lt;br /&gt;
frlgarea=[[Starter Pokémon]] from [[Professor Oak]] in [[Pallet Town]] |&lt;br /&gt;
dprarity=None |&lt;br /&gt;
dparea=[[Pal Park]] |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color}};&amp;quot; &lt;br /&gt;
! Game&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Stadium (English)|Pokémon Stadium]]&lt;br /&gt;
| [[Gym Leader Castle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Snap]]&lt;br /&gt;
| [[Pokémon Island River|River]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Channel]]&lt;br /&gt;
| [[Springleaf Field|Bus Stop]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Trozei]]&lt;br /&gt;
| Phobos Train&amp;lt;br&amp;gt;Endless level 16&amp;lt;br&amp;gt;Trozei Battle&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Mystery Dungeon|Pokémon Mystery Dungeon&amp;lt;br&amp;gt;(Red and Blue)]]&lt;br /&gt;
| [[Starter Pokémon]]&amp;lt;br&amp;gt;[[Joyous Tower]] (1F-5F)&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Ranger]]&lt;br /&gt;
| [[Lyra Forest]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Mystery Dungeon 2|Pokémon Mystery Dungeon&amp;lt;br&amp;gt;(Time and Darkness)]]&lt;br /&gt;
| [[Starter Pokémon]]&amp;lt;br&amp;gt;[[Mystifying Forest]] (B1-B13)&amp;lt;br&amp;gt;[[Mystery Jungle]] (B1-B29)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Base stats===        &lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=45 |&lt;br /&gt;
Attack=49 |&lt;br /&gt;
Defense=49 |&lt;br /&gt;
SpAtk=65 |&lt;br /&gt;
SpDef=65 |&lt;br /&gt;
Speed=45 |&lt;br /&gt;
Special=65}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=50 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=   50 |&lt;br /&gt;
Grass=   25 |&lt;br /&gt;
Electric=50 |&lt;br /&gt;
Psychic= 200 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
In [[Generation I]], the effectiveness of {{type2|Bug}} moves is 4×.&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{Learnset intro|Bulbasaur}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|grass|poison|4|1|Bulbasaur}}&lt;br /&gt;
{{mlentry4|Start|Tackle|Normal|Physical|35|95|35|Tough|3}}&lt;br /&gt;
{{mlentry4|3|Growl|Normal|Status|&amp;amp;mdash;|100|40|Cute|2}}&lt;br /&gt;
{{mlentry4|7|Leech Seed|Grass|Status|&amp;amp;mdash;|90|10|Smart|0}}&lt;br /&gt;
{{mlentry4|9|Vine Whip|Grass|Physical|35|100|15|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|13|PoisonPowder|Poison|Status|&amp;amp;mdash;|75|35|Smart|2}}&lt;br /&gt;
{{mlentry4|13|Sleep Powder|Grass|Status|&amp;amp;mdash;|75|35|Smart|2}}&lt;br /&gt;
{{mlentry4|15|Take Down|Normal|Physical|90|85|20|Tough|3}}&lt;br /&gt;
{{mlentry4|19|Razor Leaf|Grass|Physical|55|95|25|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|21|Sweet Scent|Normal|Status|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|25|Growth|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Beauty|0}}&lt;br /&gt;
{{mlentry4|27|Double-Edge|Normal|Physical|120|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|31|Worry Seed|Grass|Status|&amp;amp;mdash;|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|33|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Smart|0}}&lt;br /&gt;
{{mlentry4|37|Seed Bomb|Grass|Physical|80|100|15|Smart|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|grass|poison|4|1|Bulbasaur}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM09]]|Bullet Seed|Grass|Physical|10|100|30|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM19]]|Giga Drain|Grass|Special|60|100|10|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM36]]|Sludge Bomb|Poison|Special|90|100|10|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM53]]|Energy Ball|Grass|Special|80|100|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM75]]|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{movelist/note|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|grass|poison|4|1|Bulbasaur}}&lt;br /&gt;
{{mlentry4|{{p|Slowpoke}}, {{p|Slowbro}}&amp;lt;br&amp;gt;{{p|Snorlax}}|Amnesia|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|{{p|Shroomish}}, {{p|Breloom}}|Charm|Normal|Status|&amp;amp;mdash;|100|20|Cute|2|*}}&lt;br /&gt;
{{mlentry4|{{p|Slowpoke}}, {{p|Slowbro}}, {{p|Slowking}}&amp;lt;br&amp;gt;{{p|Turtwig}}, {{p|Grotle}}, {{p|Torterra}}|Curse|???|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0}}&lt;br /&gt;
{{mlentry4|{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Roselia}}&amp;lt;br&amp;gt;{{p|Snover}}, {{p|Abomasnow}}|Grasswhistle|Grass|Status|&amp;amp;mdash;|55|15|Smart|2}}&lt;br /&gt;
{{mlentry4|{{p|Tangela}}, {{p|Tangrowth}}&amp;lt;br&amp;gt;{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Roselia}}&amp;lt;br&amp;gt;{{p|Cacnea}}, {{p|Cacturne}}&amp;lt;br&amp;gt;{{p|Carnivine}}&amp;lt;br&amp;gt;{{p|Snover}}, {{p|Abomasnow}}|Ingrain|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|{{p|Victreebel}}&amp;lt;br&amp;gt;{{p|Exeggutor}}&amp;lt;br&amp;gt;{{p|Bellossom}}&amp;lt;br&amp;gt;{{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Grovyle}}, {{p|Sceptile}}&amp;lt;br&amp;gt;{{p|Shiftry}}&amp;lt;br&amp;gt;{{p|Tropius}}&amp;lt;br&amp;gt;{{p|Turtwig}}, {{p|Grotle}}, {{p|Torterra}}|Leaf Storm|Grass|Special|140|90|5|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Chikorita}}, {{p|Bayleef}}, {{p|Meganium}}|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|{{p|Chikorita}}, {{p|Bayleef}}, {{p|Meganium}}&amp;lt;br&amp;gt;{{p|Roselia}}, {{p|Roserade}}&amp;lt;br&amp;gt;{{p|Tropius}}&amp;lt;br&amp;gt;{{p|Cherubi}}, {{p|Cherrim}}|Magical Leaf|Grass|Special|60|&amp;amp;mdash;|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Lotad}}, {{p|Lombre}}, {{p|Ludicolo}}&amp;lt;br&amp;gt;{{p|Seedot}}, {{p|Nuzleaf}}|Nature Power|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|{{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Oddish}}, {{p|Gloom}}, {{p|Vileplume}}&amp;lt;br&amp;gt;{{p|Meganium}}&amp;lt;br&amp;gt;{{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Roselia}}&amp;lt;br&amp;gt;{{p|Cherrim}}|Petal Dance|Grass|Special|90|100|20|Beauty|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Lapras}}&amp;lt;br&amp;gt;{{p|Chikorita}}, {{p|Bayleef}}, {{p|Meganium}}|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|Beauty|2}}&lt;br /&gt;
{{mlentry4|{{p|Squirtle}}, {{p|Wartortle}}, {{p|Blastoise}}|Skull Bash|Normal|Physical|100|100|15|Tough|1}}&lt;br /&gt;
{{eggmoves/note|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|grass|poison|4|1|Bulbasaur}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Body Slam|Normal|Physical|85|100|15|Tough|3}}&lt;br /&gt;
{{mtentry4|no|yes|no|Defense Curl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|2}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Double-Edge|Normal|Physical|120|100|15|Tough|0}}&lt;br /&gt;
{{mtentry4|no|yes|no|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mtentry4|no|yes|no|Fury Cutter|Bug|Physical|10|95|20|Cool|2}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mtentry4|no|yes|no|Mud-Slap|Ground|Special|20|100|10|Cute|3}}&lt;br /&gt;
{{mtentry4|no|yes|no|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mtentry4|no|yes|no|Snore|Normal|Physical|40|100|15|Cool|3}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mtentry4|no|yes|no|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{tutor/note|4}}&lt;br /&gt;
&lt;br /&gt;
====[[TCG]]-only Moves====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color}};&amp;quot;&lt;br /&gt;
! Move&lt;br /&gt;
! Card&lt;br /&gt;
! Set&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bite}}&lt;br /&gt;
| {{TCG ID|POP Series 2|Bulbasaur|12}}&lt;br /&gt;
| {{TCG|POP Series 2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Anime only====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color}};&amp;quot;&lt;br /&gt;
! Move&lt;br /&gt;
! Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tickle}}&lt;br /&gt;
| [[Ash&#039;s Bulbasaur]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Whirlwind}}&lt;br /&gt;
| [[Ash&#039;s Bulbasaur]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
| [[Ash&#039;s Bulbasaur]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=grass |&lt;br /&gt;
ndex=001 |&lt;br /&gt;
Pincatch=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
type=grass |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=12.5% |&lt;br /&gt;
area=Beau Plains |&lt;br /&gt;
P1= I&#039;m going to make a big flower bloom! |&lt;br /&gt;
P2= I&#039;m down to about half my HP now. |&lt;br /&gt;
P3= I&#039;m about to keel over... |&lt;br /&gt;
PL= I did it! My level went up! |&lt;br /&gt;
Partner=yes |&lt;br /&gt;
PP1= Let&#039;s try to do our best, &amp;lt;name&amp;gt;! |&lt;br /&gt;
PP2= This is getting a bit hard... |&lt;br /&gt;
PP3= Urgh... Can&#039;t keep this up... &amp;lt;name&amp;gt;, help... |&lt;br /&gt;
PPL= Yes! I leveled up! |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG=Grass |&lt;br /&gt;
Assist=yes |&lt;br /&gt;
typeA=Grass |&lt;br /&gt;
field=Cross |&lt;br /&gt;
loop=3 |&lt;br /&gt;
MinEXP=12 |&lt;br /&gt;
MaxEXP=22 |&lt;br /&gt;
browser= Bulbasaur extends its vines to attack and prevent capture. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Basic |&lt;br /&gt;
image=001.png |&lt;br /&gt;
name=Bulbasaur }}&lt;br /&gt;
|&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Level 16 |&lt;br /&gt;
image=002.png |&lt;br /&gt;
name=Ivysaur }}&lt;br /&gt;
|&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Level 32 |&lt;br /&gt;
image=003.png |&lt;br /&gt;
name=Venusaur }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=grass|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=001|&lt;br /&gt;
name=Bulbasaur|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Bulbasaur is the only [[starter Pokémon]] that learns the move {{m|Vine Whip}} by leveling up. {{p|Chikorita}}, however, can learn it by {{pkmn|breeding}}.&lt;br /&gt;
*Bulbasaur is the only starter Pokémon that is dual-type from the lowest evolution stage.&lt;br /&gt;
*Bulbasaur&#039;s evolution family is the only starter Pokémon evolution family that has each member appear at least once in the Super Smash Bros. series.&lt;br /&gt;
*Bulbasaur&#039;s body was light green in color. It was changed to blue-green in {{2v2|Ruby|Sapphire}}.&lt;br /&gt;
*Bulbasaur is the first Pokémon in the [[National Dex]] order.  By default, this also makes it the first {{type2|Grass}}, {{type2|Poison}} and dual-type Pokémon in [[National Dex]] order.&lt;br /&gt;
*Bulbasaur and its evolutions share the same [[species]] name as {{p|Sunkern}}. They are all known as the Seed Pokémon.&lt;br /&gt;
*[[Ash&#039;s Bulbasaur]] can learn {{m|SolarBeam}}, something that is possible via level-up only in Generations I to III.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Bulbasaur is a lizard-based Pokémon and appears to be based on some form of dinosaur, yet also appears similar to a frog, which the latter theory can be supported by the leaping in-game motions in games such as Mystery Dungeon.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Bulbasaur&#039;s name is a combination of the words &#039;&#039;{{wp|bulb}}&#039;&#039; and &#039;&#039;saur&#039;&#039;, which is {{wp|Greek language|Greek}} for &#039;&#039;lizard&#039;&#039;. Its Japanese name literally means &#039;&#039;it&#039;s strange, isn&#039;t it?&#039;&#039;, and is  a pun on&amp;lt;!-- the non-dictionary compound word --&amp;gt;, 不思議種 &#039;&#039;fushigidane&#039;&#039;, strange seed.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Bisasam - Derived from &#039;&#039;Bisamratte&#039;&#039; (musk rat) and &#039;&#039;Samen&#039;&#039; (seed).&lt;br /&gt;
*[[List of French Pokémon names|French]]: Bulbizarre - A combination of &#039;&#039;bulb&#039;&#039; and &#039;&#039;bizarre&#039;&#039;, reflected by the Japanese name, a pun on &amp;quot;Isn&#039;t it strange?&amp;quot;.&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 이상해씨 &#039;&#039;Isanghaessi&#039;&#039; - Translates to &#039;&#039;Strange Seed&#039;&#039;.&lt;br /&gt;
*[[List of Chinese Pokémon names|Chinese (Taiwan)]]: 妙蛙種子 &#039;&#039;Mìao Wa Chóng Zí&#039;&#039; (&amp;quot;strange frog seed child&amp;quot;)&lt;br /&gt;
*[[List of Chinese Pokémon names|Chinese (Hong Kong)]]: 奇異種子 &#039;&#039;Qí Yì Chóng Zí&#039;&#039; (&amp;quot;very strange seed child&amp;quot;)&lt;br /&gt;
*Portuguese (Brazilian anime): Bulbassauro&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Ash&#039;s Bulbasaur]]&lt;br /&gt;
* [[May&#039;s Venusaur|May&#039;s Bulbasaur]]&lt;br /&gt;
* [[Danerina]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[wp:Bulbasaur|Article on Wikipedia]]&lt;br /&gt;
*[http://shadow.beautiful-beast.net/vinewhip/ Vine Whip], the fanlisting for Bulbasaur at [[wp:The Anime Fanlistings Network|The Anime Fanlistings Network]]&lt;br /&gt;
&lt;br /&gt;
{{Starter Pokémon}}&lt;br /&gt;
{{PokémonPrevNext | prev=Arceus | next=Ivysaur }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon that are part of a three-stage evolutionary line]]&lt;br /&gt;
[[Category:Starter Pokémon|001]]&lt;br /&gt;
[[Category:Mystery Dungeon Starters|001]]&lt;br /&gt;
[[Category:Anime starter Pokémon|Bulbasaur (default)]]&lt;br /&gt;
[[de:Bisasam]]&lt;br /&gt;
[[fr:Bulbizarre]]&lt;br /&gt;
[[ja:フシギダネ]]&lt;br /&gt;
[[pl:Bulbasaur]]&lt;br /&gt;
[[pt:Bulbasaur (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=My_Pok%C3%A9mon_Ranch&amp;diff=380015</id>
		<title>My Pokémon Ranch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=My_Pok%C3%A9mon_Ranch&amp;diff=380015"/>
		<updated>2008-06-06T20:34:48Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Farm1.png|thumb|right|350px|Yukari with a player&#039;s Pokémon]]&lt;br /&gt;
&#039;&#039;&#039;My Pokémon Ranch&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みんなのポケモン牧場&#039;&#039;&#039; &#039;&#039;Everyone&#039;s Pokémon Ranch&#039;&#039;) is a WiiWare title that was announced at Nintendo&#039;s fall 2007 conference. It was developed by {{wp|Ambrella}} and can be purchased for 1,000 Wii Points in Japan. Pokémon can be transferred from {{pkmn|Diamond and Pearl}} and stored on a farm. The player can use up to 8 Diamond and Pearl games to send their Pokémon, which then can be organized in the ranch by factors like height and weight. Yukari will give the player information on the Pokémon, which will be different from the info in the games. She will also bring a Pokémon each day to the ranch for which the player can trade.&lt;br /&gt;
&lt;br /&gt;
The farm is owned by [[Yukari]], a friend of [[Bebe]]&#039;s. Players can sort, take pictures of, and interact with up to 1,000 of their Pokémon.&lt;br /&gt;
&lt;br /&gt;
It appears to be a [[Generation IV]] version of [[Pokémon Box Ruby &amp;amp; Sapphire|Pokémon Box]].&lt;br /&gt;
&lt;br /&gt;
==Trades==&lt;br /&gt;
Yukari occasionally offers to trade with the player.  The Pokémon asked for is selected at random from those seen in-game while the Pokémon received will be one of the following twenty:&lt;br /&gt;
* {{p|Pikachu}}&lt;br /&gt;
* {{p|Vulpix}}&lt;br /&gt;
* {{p|Ponyta}}&lt;br /&gt;
* {{p|Lickitung}}&lt;br /&gt;
* {{p|Tangela}}&lt;br /&gt;
* {{p|Eevee}}&lt;br /&gt;
* {{p|Aerodactyl}}&lt;br /&gt;
* {{p|Yanma}}&lt;br /&gt;
* {{p|Miltank}}&lt;br /&gt;
* {{p|Shroomish}}&lt;br /&gt;
* {{p|Wailmer}}&lt;br /&gt;
* {{p|Wynaut}}&lt;br /&gt;
* {{p|Staravia}}&lt;br /&gt;
* {{p|Combee}}&lt;br /&gt;
* {{p|Pachirisu}}&lt;br /&gt;
* {{p|Shellos}}&lt;br /&gt;
* {{p|Buneary}}&lt;br /&gt;
* {{p|Croagunk}}&lt;br /&gt;
* {{p|Finneon}}&lt;br /&gt;
* {{p|Snover}}&lt;br /&gt;
&lt;br /&gt;
In addition to these, two special Pokémon are available. {{p|Phione}} will be traded to the player for a {{p|Leafeon}} once 250 Pokémon are on the Farm, where {{p|Mew}} becomes available once 999 Pokémon are present in his/her farm.&lt;br /&gt;
&lt;br /&gt;
===Yukari Phione, Japan===&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #C0C0FF;&amp;quot;&lt;br /&gt;
! Pokémon !! [[Original Trainer|OT]] data !! Area met !! [[Ability]]&amp;lt;br&amp;gt; !! colspan=&amp;quot;2&amp;quot; | [[Move]]s &lt;br /&gt;
&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; valign=&amp;quot;bottom&amp;quot; | [[Image:489.png]]&amp;lt;br&amp;gt;[[Image:CherishballDP.png|20px]] {{p2|Phione|フィオネ}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Original Trainer|OT]]: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;ユカリ&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[Trainer ID number|ID]]: 01000&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | {{tt|Mar. 25, 2008|Date can be any date. Date on Pokémon is the date that the DS Clock is set to.}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;Lovely Place&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Apparently had a&amp;lt;br&amp;gt;fateful encounter at&amp;lt;br&amp;gt;Lv. 50.&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | {{a|Hydration}}&amp;lt;br&amp;gt;&lt;br /&gt;
| {{m|Grass Knot}}&lt;br /&gt;
| {{ic|Grass}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{m|Rain Dance}}&lt;br /&gt;
| {{ic|Water}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{m|Rest}}&lt;br /&gt;
| {{ic|Psychic}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{m|Surf}}&lt;br /&gt;
| {{ic|Water}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Yukari Mew, Japan===&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #C0C0FF;&amp;quot;&lt;br /&gt;
! Pokémon !! [[Original Trainer|OT]] data !! Area met !! [[Ability]]&amp;lt;br&amp;gt; !! colspan=&amp;quot;2&amp;quot; | [[Move]]s &lt;br /&gt;
&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; valign=&amp;quot;bottom&amp;quot; | [[Image:151.png]]&amp;lt;br&amp;gt;[[Image:CherishballDP.png|20px]] {{p2|Mew|ミュウ }}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Original Trainer|OT]]: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;ユカリ&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;[[Trainer ID number|ID]]: 01000&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | {{tt|Mar. 25, 2008|Date can be any date. Date on Pokémon is the date that the DS Clock is set to.}}&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;Lovely Place&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Apparently had a&amp;lt;br&amp;gt;fateful encounter at&amp;lt;br&amp;gt;Lv. 50.&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | {{a|Synchronize}}&amp;lt;br&amp;gt;&lt;br /&gt;
| {{m|Synthesis}}&lt;br /&gt;
| {{ic|Grass}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{m|Return}}&lt;br /&gt;
| {{ic|Normal}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{m|Hypnosis}}&lt;br /&gt;
| {{ic|Psychic}}&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{m|Teleport}}&lt;br /&gt;
| {{ic|Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
{{Main series}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Minna no Pokémon Bokujō]]&lt;br /&gt;
[[fr:Pokémon Ranch Channel]]&lt;br /&gt;
[[ja:みんなのポケモン牧場]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon&amp;diff=369556</id>
		<title>Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon&amp;diff=369556"/>
		<updated>2008-05-23T17:05:02Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Franchise */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Pokémon_logo_English.png|200px|thumb|right|The logo of the Pokémon franchises]]&#039;&#039;&#039;Pokémon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター&#039;&#039;&#039; &#039;&#039;Pocket Monsters&#039;&#039;, or &#039;&#039;&#039;ポケモン&#039;&#039;&#039; &#039;&#039;Pokémon&#039;&#039; for short) is a series of video games, now an entire franchise based around those games, that centers around the ability to &amp;quot;catch&amp;quot; and &amp;quot;train&amp;quot; creatures called &#039;&#039;Pokémon&#039;&#039;, for which it is named. The term &#039;&#039;Pokémon&#039;&#039; may refer to the video game franchise, an individual Pokémon creature, or a Pokémon species.&lt;br /&gt;
&lt;br /&gt;
==Name and pronunciation==&lt;br /&gt;
Pokémon is called &amp;quot;Pocket Monsters&amp;quot; in Japan. This would have been the name when transferred to North America, but &amp;quot;Pocket Monsters&amp;quot; would&#039;ve caused trademarking problems with {{wp|Monster in My Pocket}}, so Nintendo settled on using the shortened version of the name which is also used in Japan, with the &amp;quot;Poké&amp;quot; coming from pocket and the &amp;quot;Mon&amp;quot; being derived from Monsters.&lt;br /&gt;
&lt;br /&gt;
Due to the accent on the name, Pokémon has a specific pronunciation &amp;amp;mdash; &#039;&#039;Poke-Ay-Mon&#039;&#039;. The emphasis on the &#039;&#039;&#039;e&#039;&#039;&#039; is from the accent. Other common mispronunciations include &#039;&#039;Poke-ee-man&#039;&#039;, &#039;&#039;Poke-ee-mon&#039;&#039;, &#039;&#039;Poke-ay-man&#039;&#039; and &#039;&#039;Pock-uh-mon&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Franchise==&lt;br /&gt;
Also called &#039;&#039;&#039;Pocket Monsters&#039;&#039;&#039; in Japan and some other countries, Pokémon is a mega-franchise including [[Pokémon games|video games]], an [[Pokémon anime|anime]], a [[Pokémon Trading Card Game|Trading Card Game]], a [[Pokémon Special|manga]], a [[Pokémon Trading Figure Game|miniatures game]], and much more merchandise. The concept of Pokémon was first created by [[Satoshi Tajiri]] and all Pokémon games are published by Nintendo Inc., Ltd for their video game systems, including the Game Boy, Nintendo 64, Game Boy Advance, Nintendo GameCube, Nintendo DS, and Nintendo Wii. The games include strategy games and RPGs where the player becomes a &amp;quot;[[Pokémon Trainer]]&amp;quot; who encounters, captures, trains, and collects many Pokémon creatures; puzzle games; and pinball games. They were first released in 1996 in Japan, and were first released in the USA in 1998. Since then, as of May 2005 the Pokémon Franchise has sold more than 140 million units worldwide, second only to [[wp:Mario|Mario]] with more than 182 million units sold worldwide and leaving even [[wp:Legend of Zelda|The Legend of Zelda]] and [[wp:Donkey Kong|Donkey Kong]] franchises in the dust with more than 43 million units worldwide each.&lt;br /&gt;
&lt;br /&gt;
==Collectively==&lt;br /&gt;
Pokémon inhabit virtually every corner of the [[Pokémon world|world]]: in forests, in deserts, in the sea, in the sky. All Pokémon are hatched from [[Pokémon egg|egg]]s and most can [[Pokémon breeding|reproduce]]. In the wild, Pokémon sometimes fight one another. This can be for play, for food, or for defense. Pokémon can also die.&lt;br /&gt;
&lt;br /&gt;
==Individually==&lt;br /&gt;
An individual Pokémon may be [[Wild Pokémon|encountered in the wild]], caught, [[Pokémon training|trained]], and [[Pokémon battle|battled with]]. In the games, individual Pokémon have many characteristics including [[stats]], [[DVs]], species, [[Level]], [[Effort Values|EVs]], [[Nature]], [[personality value]], [[Experience]], and known [[moves]].&lt;br /&gt;
&lt;br /&gt;
==Species==&lt;br /&gt;
&#039;&#039;&#039;Pokémon species&#039;&#039;&#039; are &amp;quot;kinds&amp;quot; of Pokémon, such as {{p|Bulbasaur}} or {{p|Zubat}}. Individual Pokémon of certain species can change into some other species by [[evolution|evolving]], such as a Bulbasaur evolving into an {{p|Ivysaur}}. There are currently 492 officially released Pokémon species, while one other species, {{p|Arceus}}, is programmed into [[Pokémon Diamond and Pearl Versions]] and is widely known by the Pokémon fan community, but has not yet been officially revealed.&lt;br /&gt;
&lt;br /&gt;
Species have certain characteristics inherent to each one. Examples include [[elemental types]], how many [[Effort values|EVs]] are awarded when a Pokémon of the species is defeated, [[base stats]], sprites and [[Alternate coloration|alternately-colored]] sprites, [[moves]] it learns by [[level|leveling up]], use of [[Technical Machine|TMs]] and [[Hidden Machine|HMs]] and by [[Move Tutor]]s, [[experience|base experience]], experience required to level up, and evolution.&lt;br /&gt;
&lt;br /&gt;
In the anime, most Pokémon [[cry|speak through syllables of their name]]. For example, Pikachu can only say the syllables Pi, Ka, and Chu. Some Pokémon, like Salamence and Flygon, make other noises, like roaring or growling. There have been instances of Pokémon being able to speak, most notably [[Meowth (Team Rocket)|Meowth]], but most of them can only speak telepathically, like Mewtwo and Lucario.  Pokémon in the games generally make animalistic noises.&lt;br /&gt;
&lt;br /&gt;
Oftentimes, the name of a species can refer to an individual Pokémon of that species instead. For instance, &amp;quot;Bulbasaur is a {{type2|Grass}}&amp;quot; refers to the Bulbasaur species, but &amp;quot;Bulbasaur uses {{m|Vine Whip}}&amp;quot; refers to a single Bulbasaur.&lt;br /&gt;
&lt;br /&gt;
Initially, when the [[Generation I]] games ([[Pokémon Red and Blue Versions|Pokémon Red, Blue]], and [[Pokémon Red and Green Versions|Green]]) were released, there were 151 species of Pokémon ({{p|Bulbasaur}} to {{p|Mew}}).  This number grew to 251 with the release of [[Pokémon Gold and Silver Versions|Pokémon Gold and Silver]] of [[Generation II]] a few years later, adding an additional 100 species ({{p|Chikorita}} to {{p|Celebi}}).  [[Generation III]] brought another 135 species ({{p|Treecko}} to {{p|Deoxys}}) to the Pokémon world with the release of [[Pokémon Ruby and Sapphire Versions|Pokémon Ruby and Sapphire]], bringing the total to 386.  The most recent additions, [[Pokémon Diamond and Pearl Versions|Pokémon Diamond and Pearl]], the beginning of [[Generation IV]] introduced 107 new species ({{p|Turtwig}} to {{p|Arceus}}), bringing the grand total to 493.&lt;br /&gt;
&lt;br /&gt;
According to the [[Electric Tale of Pikachu]], biological taxonomies of cellular and genetic structure have revealed that Pokémon are all actually a single species of life form and that the individual differences between each creature are actually subspecies. The DNA of all Pokémon can be traced back to {{p|Mew}}. (This can also explain why Pokémon can variously interbreed with each other.)&lt;br /&gt;
&lt;br /&gt;
Several games, especially the Red and Blue versions, have featured various hidden in-game [[Glitch Pokémon]], most notably [[Missingno.]] and [[&#039;M]]. There have also been glitches found that are unrelated to individual Pokémon, such as [[Glitch City]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[History of Pokémon]]&lt;br /&gt;
*[[List of Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon meta]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon]]&lt;br /&gt;
[[fr:Pokémon]]&lt;br /&gt;
[[ja:ポケットモンスター]]&lt;br /&gt;
[[pl:Pokémon]]&lt;br /&gt;
[[pt:Pokémon]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=My_Pok%C3%A9mon_Ranch&amp;diff=365483</id>
		<title>My Pokémon Ranch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=My_Pok%C3%A9mon_Ranch&amp;diff=365483"/>
		<updated>2008-05-18T14:42:58Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Farm1.png|thumb|right|350px|Yukari with a player&#039;s Pokémon]]&lt;br /&gt;
&#039;&#039;&#039;Everyone&#039;s Pokémon Ranch&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みんなのポケモン牧場&#039;&#039;&#039; &#039;&#039;Minna no Pokémon Bokujō&#039;&#039;) is a WiiWare title that was announced at Nintendo&#039;s fall 2007 conference. It was developed by {{wp|Ambrella}} and can be purchased for 1,000 Wii Points in Japan. Pokémon can be transferred from {{pkmn|Diamond and Pearl}} and stored on a farm. The player can use up to 8 Diamond and Pearl games to send their Pokémon, which then can be organized in the ranch by factors like height and weight. Yukari will give the player information on the Pokémon, which will be different from the info in the games. She will also bring a Pokémon each day to the ranch for which that the player can trade.&lt;br /&gt;
&lt;br /&gt;
The farm is owned by [[Yukari]], a friend of [[Bebe]]&#039;s. Players can sort, take pictures of, and interact with up to 1,000 of their Pokémon.&lt;br /&gt;
&lt;br /&gt;
It appears to be a replacement for [[Pokémon Box Ruby &amp;amp; Sapphire|Pokémon Box]].&lt;br /&gt;
&lt;br /&gt;
==Bonus Pokémon==&lt;br /&gt;
In addition to the Pokémon that can be traded with Yukari, two special Pokémon are available. {{p|Phione}} will be traded to the player for a {{p|Leafeon}} once 250 Pokémon are on the Farm, where {{p|Mew}} becomes available once 999 Pokémon are present.&lt;br /&gt;
&lt;br /&gt;
{{Team|&lt;br /&gt;
|#1=[[Image:489.png]]&lt;br /&gt;
|Poke1={{p|Phione}}&lt;br /&gt;
|LV1=Lv. 50&lt;br /&gt;
|G1=&lt;br /&gt;
|HI1=None&lt;br /&gt;
|M1P1={{M|Grass Knot}}&lt;br /&gt;
|M2P1={{M|Rain Dance}}&lt;br /&gt;
|M3P1={{M|Rest}}&lt;br /&gt;
|M4P1={{M|Surf}}&lt;br /&gt;
&lt;br /&gt;
|#2=[[Image:151.png]]&lt;br /&gt;
|Poke2={{p|Mew}}&lt;br /&gt;
|LV2=Lv. 50&lt;br /&gt;
|G2=&lt;br /&gt;
|HI2=None&lt;br /&gt;
|M1P2={{M|Synthesis}}&lt;br /&gt;
|M2P2={{M|Return}}&lt;br /&gt;
|M3P2={{M|Hypnosis}}&lt;br /&gt;
|M4P2={{M|Teleport}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
{{Main series}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Minna no Pokémon Bokujō]]&lt;br /&gt;
[[fr:Pokémon Ranch Channel]]&lt;br /&gt;
[[ja:みんなのポケモン牧場]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Torchic_(Pok%C3%A9mon)&amp;diff=365035</id>
		<title>Torchic (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Torchic_(Pok%C3%A9mon)&amp;diff=365035"/>
		<updated>2008-05-18T01:12:22Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Sceptile | next=Combusken }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Torchic |&lt;br /&gt;
jname=アチャモ |&lt;br /&gt;
tmname=Achamo |&lt;br /&gt;
image=255Torchic.png|size=130|&lt;br /&gt;
caption=Artwork from R/S |&lt;br /&gt;
ndex=255 |&lt;br /&gt;
hdex=004 |&lt;br /&gt;
fdex=015 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Fire |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Chick |&lt;br /&gt;
height-ftin=1′04″ |&lt;br /&gt;
height-m=0.4 |&lt;br /&gt;
weight-lbs=5.5 |&lt;br /&gt;
weight-kg=2.5 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Blaze |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Ground |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
hatchsteps=5,120 |&lt;br /&gt;
effortyield=1 SpA |&lt;br /&gt;
expyield=65 |&lt;br /&gt;
lv100exp=1,059,860 |&lt;br /&gt;
gender=both |&lt;br /&gt;
female=12.5 |&lt;br /&gt;
male=87.5 |&lt;br /&gt;
color=Red |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
pokefordex=torchic |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Torchic&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;アチャモ&#039;&#039;&#039; &#039;&#039;Achamo&#039;&#039;) is a {{t|Fire}}-type Pokémon.  Along with {{p|Treecko}} and {{p|Mudkip}}, it is one of three [[starter Pokémon]] players can choose from at the beginning of [[Pokémon Ruby and Sapphire Versions|Pokémon Ruby, Sapphire]], and [[Pokémon Emerald Version|Emerald]].&lt;br /&gt;
&lt;br /&gt;
Torchic comes with the [[ability]] {{A|Blaze}}, which increases the power of Fire-type attacks by 50% once the Pokémon has less than one-third of its maximum HP.&lt;br /&gt;
&lt;br /&gt;
=Biology=&lt;br /&gt;
==Physiology==&lt;br /&gt;
Torchic are small baby birds that are covered in red and yellow downy feathers. Their wings are underdeveloped and are almost useless aside keeping the Pokémon warm. Their legs and feet however are well developed for running and scratching. They also have a crest on their heads which vaguely resembles a flame. They also possess a flame sac much like other fire Pokémon like {{p|Vulpix}} and {{p|Flareon}}.&lt;br /&gt;
===Gender differences===&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
==Habitat==&lt;br /&gt;
[[Image:Grassland.gif|right|frame|[[List of Pokémon by habitat#Grassland Pokémon|Grassland Pokémon]]]]&lt;br /&gt;
&lt;br /&gt;
==Diet==&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
=In the anime=&lt;br /&gt;
[[Image:May&#039;s Torchic.jpg|thumb|Torchic in the anime]]&lt;br /&gt;
{{an|May}} has a {{TP|May|Blaziken}} that she obtained as a Torchic in &#039;&#039;[[AG001|Get the Show on the Road!]]&#039;&#039;. It evolved into {{p|Combusken}} in &#039;&#039;[[AG082|A Shroomish Skirmish]]&#039;&#039;, and then into Blaziken in &#039;&#039;[[AG190|Once More with Reeling]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Ash}}, [[Max]] and [[Brock]] were given the task of watching over a trio of [[Hoenn]] [[starter Pokémon]] for [[Nurse Joy]] while May was practicing with [[May&#039;s Beautifly|her Beautifly]] in &#039;&#039;[[AG034|Having a Wailord of a Time]]&#039;&#039;. The Torchic of that three managed to evolve and had to be hidden.&lt;br /&gt;
&lt;br /&gt;
=In the manga=&lt;br /&gt;
Like her anime [[inter-media counterparts|counterpart]], {{Special|Sapphire}} also received a Torchic (nicknamed Chaka) from her father [[Professor Birch]], but, unlike May&#039;s, it isn&#039;t a crybaby, and loves battles like its trainer. Chaka evolved in [[Dewford Town]] during a battle that Sapphire was having against [[Brawly]].&lt;br /&gt;
&lt;br /&gt;
=In the TCG=&lt;br /&gt;
{{main|Torchic (TCG)}}&lt;br /&gt;
&lt;br /&gt;
=In the TFG=&lt;br /&gt;
One Torchic figure has been released.&lt;br /&gt;
&lt;br /&gt;
* {{TFG|Next Quest}}: {{TFG ID|Next Quest|Torchic|21}}&lt;br /&gt;
&lt;br /&gt;
=Other appearances=&lt;br /&gt;
[[Image:Torchic Brawl.PNG|right|thumb|Torchic in [[Super Smash Bros. Brawl]]]]&lt;br /&gt;
===[[Super Smash Bros. Brawl]]===&lt;br /&gt;
After being released from a [[Poké Ball]], Torchic is engulfed in flames and burns nearby battlers.&lt;br /&gt;
&lt;br /&gt;
=Game data=&lt;br /&gt;
==NPC appearances==&lt;br /&gt;
* [[Pokémon Pinball: Ruby &amp;amp; Sapphire]]: Torchic has a large decorative role, appearing in the introduction, options menu and Travel Mode banner.&lt;br /&gt;
&lt;br /&gt;
==Pokédex entries==&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=fire&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=Torchic sticks with its Trainer, following behind with unsteady steps. This Pokémon {{M2|Flamethrower|breathes fire}} of over 1,800 degrees F, including fireballs that leave the foe scorched black.&lt;br /&gt;
|sapphiredex=Torchic has a place inside its body where it keeps its flame. Give it a hug - it will be glowing with warmth. This Pokémon is covered all over by a fluffy coat of down.&lt;br /&gt;
|emeralddex=If attacked, it strikes back by spitting balls of fire it forms in its stomach. A Torchic dislikes darkness because it can&#039;t see its surroundings.&lt;br /&gt;
|firereddex=It has a flame sac inside its belly that perpetually burns. It feels warm if it is hugged.&lt;br /&gt;
|leafgreendex=It has a flame sac inside its belly that perpetually burns. It feels warm if it is hugged.&lt;br /&gt;
|diamonddex=A fire burns inside, so it feels very warm to hug. It launches fireballs of 1,800 degrees F.&lt;br /&gt;
|pearldex=A fire burns inside, so it feels very warm to hug. It launches fireballs of 1,800 degrees F.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
==Game locations==&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=fire |&lt;br /&gt;
gen=3 |&lt;br /&gt;
rsrarity=One |&lt;br /&gt;
rsarea=[[Starter Pokémon]] from [[Professor Birch]] on {{rt|101}} |&lt;br /&gt;
erarity=One |&lt;br /&gt;
earea=[[Starter Pokémon]] from [[Professor Birch]] on {{rt|101}} |&lt;br /&gt;
dprarity=None |&lt;br /&gt;
dparea=[[Pal Park]] |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===In side games===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot; &lt;br /&gt;
! Game&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Channel]]&lt;br /&gt;
| [[Springleaf Field]]&amp;lt;br&amp;gt;[[Viridian Forest (Channel)|Camp Starlight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Pinball: Ruby &amp;amp; Sapphire]]&lt;br /&gt;
| Volcano (Ruby Field)&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Trozei!]]&lt;br /&gt;
| Huge Storage 2&amp;lt;br&amp;gt;Endless Level 14&amp;lt;br&amp;gt;Trozei Battle&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Mystery Dungeon]]&lt;br /&gt;
| [[Starter Pokémon]]&amp;lt;br&amp;gt;[[Joyous Tower]] (11F-15F)&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Ranger]]&lt;br /&gt;
| [[Lyra Forest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Base stats==&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=45 |&lt;br /&gt;
Attack=60 |&lt;br /&gt;
Defense=40 |&lt;br /&gt;
SpAtk=70 |&lt;br /&gt;
SpDef=50 |&lt;br /&gt;
Speed=45 }}&lt;br /&gt;
&lt;br /&gt;
==Type effectiveness==&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
{{intro template|learnset intro|Torchic}}&lt;br /&gt;
&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! Level || [[Generation III]]&lt;br /&gt;
! [[Generation IV]]&lt;br /&gt;
|-&lt;br /&gt;
| Start || {{m|Scratch}}&amp;lt;br&amp;gt;{{m|Growl}} || {{m|Scratch}}&amp;lt;br&amp;gt;{{m|Growl}}&lt;br /&gt;
|-&lt;br /&gt;
| 7 || {{m|Focus Energy}} || {{m|Focus Energy}}&lt;br /&gt;
|-&lt;br /&gt;
| 10 || &#039;&#039;&#039;{{m|Ember}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Ember}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 16 || {{m|Peck}} || {{m|Peck}}&lt;br /&gt;
|-&lt;br /&gt;
| 19 || {{m|Sand-Attack}} || {{m|Sand-Attack}}&lt;br /&gt;
|-&lt;br /&gt;
| 25 || &#039;&#039;&#039;{{M|Fire Spin}}&#039;&#039;&#039; || &#039;&#039;&#039;{{M|Fire Spin}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 28 || {{M|Quick Attack}} || {{M|Quick Attack}}&lt;br /&gt;
|-&lt;br /&gt;
| 34 || {{M|Slash}} || {{M|Slash}}&lt;br /&gt;
|-&lt;br /&gt;
| 37 || {{M|Mirror Move}} || {{M|Mirror Move}}&lt;br /&gt;
|-&lt;br /&gt;
| 43 || &#039;&#039;&#039;{{M|Flamethrower}}&#039;&#039;&#039; || &#039;&#039;&#039;{{M|Flamethrower}}&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]/[[HM]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! # || [[Generation III]]&lt;br /&gt;
! [[Generation IV]]&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || {{M|Toxic}} || {{M|Toxic}}&lt;br /&gt;
|-&lt;br /&gt;
| TM10 || {{M|Hidden Power}} || {{M|Hidden Power}}&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || {{M|Sunny Day}} || {{M|Sunny Day}}&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || {{M|Protect}} || {{M|Protect}}&lt;br /&gt;
|-&lt;br /&gt;
| TM21 || {{M|Frustration}} || {{M|Frustration}}&lt;br /&gt;
|-&lt;br /&gt;
| TM27 || {{M|Return}} || {{M|Return}}&lt;br /&gt;
|-&lt;br /&gt;
| TM28 || {{M|Dig}} || {{M|Dig}}&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || {{M|Double Team}} || {{M|Double Team}}&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || &#039;&#039;&#039;{{M|Flamethrower}}&#039;&#039;&#039; || &#039;&#039;&#039;{{M|Flamethrower}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM38 || &#039;&#039;&#039;{{M|Fire Blast}}&#039;&#039;&#039; || &#039;&#039;&#039;{{M|Fire Blast}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM39 || {{M|Rock Tomb}} || {{M|Rock Tomb}}&lt;br /&gt;
|-&lt;br /&gt;
| TM40 || {{M|Aerial Ace}} || {{M|Aerial Ace}}&lt;br /&gt;
|-&lt;br /&gt;
| TM42 || {{M|Facade}} || {{M|Facade}}&lt;br /&gt;
|-&lt;br /&gt;
| TM43 || {{M|Secret Power}} || {{M|Secret Power}}&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || {{M|Rest}} || {{M|Rest}}&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || {{M|Attract}} || {{M|Attract}}&lt;br /&gt;
|-&lt;br /&gt;
| TM50 || &#039;&#039;&#039;{{M|Overheat}}&#039;&#039;&#039; || &#039;&#039;&#039;{{M|Overheat}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM58 || || {{m|Endure}}&lt;br /&gt;
|-&lt;br /&gt;
| TM61 || || {{m|Will-O-Wisp}}&lt;br /&gt;
|-&lt;br /&gt;
| TM65 || || {{m|Shadow Claw}}&lt;br /&gt;
|-&lt;br /&gt;
| TM75 || || {{m|Swords Dance}}&lt;br /&gt;
|-&lt;br /&gt;
| TM78 || || {{m|Captivate}}&lt;br /&gt;
|-&lt;br /&gt;
| TM80 || || {{m|Rock Slide}}&lt;br /&gt;
|-&lt;br /&gt;
| TM82 || || {{m|Sleep Talk}}&lt;br /&gt;
|-&lt;br /&gt;
| TM83 || || {{m|Natural Gift}}&lt;br /&gt;
|-&lt;br /&gt;
| TM84 || || {{m|Poison Jab}}&lt;br /&gt;
|-&lt;br /&gt;
| TM87 || || {{m|Swagger}}&lt;br /&gt;
|-&lt;br /&gt;
| TM90 || || {{m|Substitute}}&lt;br /&gt;
|-&lt;br /&gt;
| HM01 || {{M|Cut}} || {{M|Cut}}&lt;br /&gt;
|-&lt;br /&gt;
| HM04 || {{M|Strength}} || {{M|Strength}}&lt;br /&gt;
|-&lt;br /&gt;
| HM06 || &#039;&#039;{{M|Rock Smash}}&#039;&#039; || &#039;&#039;{{M|Rock Smash}}&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===By [[breeding]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! Move&lt;br /&gt;
! Father&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Agility}} || {{p|Pikachu}}&amp;lt;br&amp;gt;{{p|Growlithe}}&amp;lt;br&amp;gt;{{p|Ponyta}}, {{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Jolteon}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Girafarig}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Plusle}}, {{p|Minun}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Baton Pass}} || {{p|Eevee}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Mawile}}&amp;lt;br&amp;gt;{{p|Plusle}}, {{p|Minun}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Counter}} || {{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Lucario}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crush Claw}} || {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Zangoose}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Feint}} || {{p|Pikachu}}&amp;lt;br&amp;gt;{{p|Monferno}}, {{p|Infernape}}&amp;lt;br&amp;gt;{{p|Lucario}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Last Resort}} || {{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}},&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}, {{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Phanpy}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Night Slash}} || {{p|Dugtrio}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Stunky}}, {{p|Skuntank}}&amp;lt;br&amp;gt;{{p|Weavile}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Reversal}} || {{p|Growlithe}}, {{p|Vigoroth}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|SmellingSalt}}* || {{p|Spinda}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;small&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Indicates moves only available through [[chain breeding]].&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===By [[Move tutor|tutoring]]===&lt;br /&gt;
* {{M|Body Slam}}&lt;br /&gt;
* {{M|Counter}}&lt;br /&gt;
* {{M|Double-Edge}}&lt;br /&gt;
* {{M|Endure}}&lt;br /&gt;
* {{M|Mega Kick}}&lt;br /&gt;
* {{M|Mega Punch}}&lt;br /&gt;
* {{M|Mimic}}&lt;br /&gt;
* {{M|Mud-Slap}}&lt;br /&gt;
* {{M|Rock Slide}}&lt;br /&gt;
* {{M|Seismic Toss}}&lt;br /&gt;
* {{M|Sleep Talk}}&lt;br /&gt;
* {{M|Snore}}&lt;br /&gt;
* {{M|Swift}}&lt;br /&gt;
* {{M|Substitute}}&lt;br /&gt;
* {{M|Swagger}}&lt;br /&gt;
* {{M|Swords Dance}}&lt;br /&gt;
&lt;br /&gt;
==Side game data==&lt;br /&gt;
&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=fire |&lt;br /&gt;
ndex=255 |&lt;br /&gt;
PinRScatch=yes |&lt;br /&gt;
HC=C |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=11.9% |&lt;br /&gt;
area=Scorched Plains |&lt;br /&gt;
P1= The fire sac in my belly feels very warm. |&lt;br /&gt;
P2= Uh-oh! I think my HP is down halfway. |&lt;br /&gt;
P3= I&#039;m sorry... I feel faint... Help... |&lt;br /&gt;
PL= Yes! Leveled up! It makes me feel chirpy! |&lt;br /&gt;
Partner=yes |&lt;br /&gt;
PP1= We&#039;re going to do this together, &amp;lt;name&amp;gt;! |&lt;br /&gt;
PP2= Exhaustion&#039;s setting in... |&lt;br /&gt;
PP3= I&#039;m in deep trouble... &amp;lt;name&amp;gt;, I need help... |&lt;br /&gt;
PPL= Yes! Leveled up! |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG= Fire |&lt;br /&gt;
typeA= Fire |&lt;br /&gt;
field= Burn |&lt;br /&gt;
loop=3 |&lt;br /&gt;
MinEXP=12 |&lt;br /&gt;
MaxEXP=22 |&lt;br /&gt;
browser= Torchic spouts flames from its tiny beak. It can easily incinerate Bundled Hay. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Evolution==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Basic |&lt;br /&gt;
image=255.png |&lt;br /&gt;
name=Torchic }}&lt;br /&gt;
|&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Level 16 |&lt;br /&gt;
image=256.png |&lt;br /&gt;
name=Combusken }}&lt;br /&gt;
|&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Level 36 |&lt;br /&gt;
image=257.png |&lt;br /&gt;
name=Blaziken }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sprites==&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=fire|&lt;br /&gt;
gen=3|&lt;br /&gt;
gender=both|&lt;br /&gt;
ndex=255|&lt;br /&gt;
name=Torchic|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Torchic and its evolutions are the only {{type2|Fire}} [[starter Pokémon]] without an actual flame on them anywhere. In addition, it&#039;s also the only Fire starter Pokémon whose English name didn&#039;t start with a &#039;&#039;&#039;C&#039;&#039;&#039; and who&#039;s Japanese name didn&#039;t start with &#039;&#039;&#039;ヒ&#039;&#039;&#039; &#039;&#039;hi&#039;&#039;.&lt;br /&gt;
* Torchic has the lightest weight of all the basic forms of the [[Starter Pokémon|starters]].&lt;br /&gt;
* Torchic is the only fire starter that {{Ash}} has never owned. (He owned a [[Ash&#039;s Charizard|Charmander]], a {{AP|Cyndaquil}}, and, recently, a {{AP|Chimchar}}).&lt;br /&gt;
* Torchic is the only starter Pokémon (besides {{p|Pikachu}}) allowed inside [[Amity Square]].&lt;br /&gt;
* Torchic is also the first starter Pokémon based on a bird. The second is {{p|Piplup}}.&lt;br /&gt;
* Even though Torchic has no arms, it is able to learn {{m|Mega Punch}} by tutoring in Pokémon Emerald.&lt;br /&gt;
===Origin===&lt;br /&gt;
It appears to have been based on a {{wp|chicken}} hatchling.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Torchic&#039;s name may be a combination of &#039;&#039;{{wp|torch}}&#039;&#039; and &#039;&#039;chick&#039;&#039;. Its Japanese name is a combination of 赤子 &#039;&#039;akago&#039;&#039;, baby, and 軍鶏 &#039;&#039;{{wp|Shamo (chicken)|shamo}}&#039;&#039;, a breed of Japanese chicken once raised for fighting.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Flemmli&lt;br /&gt;
*[[List of French Pokémon names|French]]: Poussifeu - &#039;&#039;Poussin&#039;&#039; means chick and &#039;&#039;feu&#039;&#039; means fire.&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 아차모 &#039;&#039;Achamo&#039;&#039; - Derived directly from the Japanese name.&lt;br /&gt;
&lt;br /&gt;
=Related articles=&lt;br /&gt;
* [[May&#039;s Blaziken|May&#039;s Torchic]]&lt;br /&gt;
* [[Torchic (CCP)]]&lt;br /&gt;
&lt;br /&gt;
=External links=&lt;br /&gt;
* [[wp:Torchic|Article on Wikipedia]]&lt;br /&gt;
*[http://perfection.beautiful-beast.net/achamo/ Fire Ball], the fanlisting for Torchic at [[wp:The Anime Fanlistings Network|The Anime Fanlistings Network]]&lt;br /&gt;
*[http://www.brawlsnapshots.com/snapshots/tag?order=score&amp;amp;tag=Torchic Snapshots of Torchic from Super Smash Bros. Brawl]&lt;br /&gt;
&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
{{Starter Pokémon‎}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Sceptile | next=Combusken }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon that are part of a three-stage evolutionary line]]&lt;br /&gt;
[[Category:Starter Pokémon|255]]&lt;br /&gt;
[[Category:Mystery Dungeon Starters|255]]&lt;br /&gt;
[[Category:Anime starter Pokémon|Torchic (default)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Flemmli]]&lt;br /&gt;
[[fr:Poussifeu]]&lt;br /&gt;
[[ja:アチャモ]]&lt;br /&gt;
[[pl:Torchic]]&lt;br /&gt;
[[pt:Torchic (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Porygon_(Pok%C3%A9mon)&amp;diff=365012</id>
		<title>Porygon (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Porygon_(Pok%C3%A9mon)&amp;diff=365012"/>
		<updated>2008-05-17T23:21:03Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Flareon | next=Omanyte }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Porygon |&lt;br /&gt;
jname=ポリゴン |&lt;br /&gt;
tmname=Porygon |&lt;br /&gt;
image=137Porygon.png|size=130|&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
ndex=137 |&lt;br /&gt;
jdex=215 |&lt;br /&gt;
hdex=292 |&lt;br /&gt;
fdex=103 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Normal |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Virtual |&lt;br /&gt;
height-ftin=2′07″ |&lt;br /&gt;
height-m=0.8 |&lt;br /&gt;
weight-lbs=80.5 |&lt;br /&gt;
weight-kg=36.5 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Trace |&lt;br /&gt;
ability2=Download |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Mineral |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
hatchsteps=5,120 |&lt;br /&gt;
effortyield=1 SpA |&lt;br /&gt;
expyield=130 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gender=none |&lt;br /&gt;
female=0 |&lt;br /&gt;
male=0 |&lt;br /&gt;
color=Pink |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
pokefordex=porygon |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Porygon&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ポリゴン&#039;&#039;&#039; &#039;&#039;Porygon&#039;&#039;) is a {{t|Normal}}-type Pokémon best known for its ability to change shape at will to fit its needs, shared only with {{p|Ditto}}.&lt;br /&gt;
&lt;br /&gt;
=Biology=&lt;br /&gt;
==Physiology==&lt;br /&gt;
Porygon is the first artificial Pokémon that was ever created.  It was created by [[Pokémon Lab]] according to a Pokémon Report found in [[Silph Co.]].  Porygon has a pink polygonal body with a blue stomach, blue triangular prism feet and a blue rectangular prism tail. Porygon has a pink, polygonal head that ends in a blue beak and has hexagon eyes. It does not breathe. Porygon is made completely out of programming code. Built into this code is a [[Silph]] copyright protection preventing duplication through electronic means.&lt;br /&gt;
===Gender differences===&lt;br /&gt;
Porygon is a genderless species.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
In [[Generation I]], Porygon&#039;s move, {{m|Conversion}}, alters its own [[type]] to its opponent&#039;s type.  &amp;lt;!--This was changed for Generation II, where Conversion now changed the user&#039;s type to that of one of the user&#039;s other moves.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Porygon is capable of using various {{t|Ice}} and {{t|Electric}}al attacks, along with a few {{t|Psychic}} abilities, the rare ability to wield {{m|Tri Attack}} and the one-of-a-kind ability to use {{m|Sharpen}}.&lt;br /&gt;
&lt;br /&gt;
Even though Porygon is an unevolved and non-legendary Pokémon, it can learn {{m|Hyper Beam}} and {{m|Giga Impact}}.&lt;br /&gt;
&lt;br /&gt;
Porygon, and its evolved forms, {{p|Porygon2}}, and {{p|Porygon-Z}}, are the [[Signature move|only known Pokémon]] that learn {{m|Conversion}} and {{m|Conversion 2}}. Porygon is also the only known Pokémon that learns {{m|Sharpen}}.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
==Habitat==&lt;br /&gt;
[[Image:Urban.gif|right|frame|[[List of Pokémon by habitat#Urban Pokémon|Urban Pokémon]]]]&lt;br /&gt;
Porygon, because they&#039;re man-made, are generally found in computers or in labs and other buildings working with people, which makes it almost uncatchable. However, Porygon are found wild in Sinnoh&#039;s  [[Trophy Garden]].&lt;br /&gt;
&lt;br /&gt;
==Diet==&lt;br /&gt;
&#039;&#039;Main article: [[Pokémon food]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Porygon is completely artificial and doesn&#039;t need to eat.  However, it is still seen eating Pokémon food in [[Pokémon Snap]].&lt;br /&gt;
&lt;br /&gt;
=In the anime=&lt;br /&gt;
[[Image:Porygon.JPG|right|thumb|Porygon in the anime.]]&lt;br /&gt;
Porygon has only appeared in the banned episode, &#039;&#039;[[EP038|Electric Soldier Porygon]]&#039;&#039;. This episode caused seizures to almost 700 children in Japan due to a flashing strobe effect, and was therefore never aired again anywhere in the world.&lt;br /&gt;
Since then, Porygon and its evolutions have never appeared in another episode.&lt;br /&gt;
&lt;br /&gt;
A Porygon made a cameo during the &amp;quot;World of Pokémon&amp;quot; opening narration of the first five movies.&lt;br /&gt;
&lt;br /&gt;
=In the manga=&lt;br /&gt;
==In the Pokémon Special manga==&lt;br /&gt;
{{Special|Green}} obtains a Porygon during his time in [[Celadon City]], and it has since then become a core member of his team. Prior to {{PSV|13}}, it has evolved into {{p|Porygon2}}.&lt;br /&gt;
&lt;br /&gt;
=In the TCG=&lt;br /&gt;
{{main|Porygon (TCG)}}&lt;br /&gt;
&lt;br /&gt;
=Other appearances=&lt;br /&gt;
===[[Super Smash Bros.]]===&lt;br /&gt;
Porygon pops out of a garage door on top of a building in the Saffron City stage.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Melee]]===&lt;br /&gt;
Porygon is a Pokéfloat. When the fighting is on {{p|Slowpoke}}&#039;s tail, three will travel across the top of the screen. However, they move too quickly to land on and so are little more than decoration in practice.&lt;br /&gt;
&lt;br /&gt;
=Game data=&lt;br /&gt;
==Pokédex entries==&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=normal&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=A Pokémon that consists entirely of programming code. Capable of moving freely in cyberspace.&lt;br /&gt;
|yellowdex=The only Pokémon people anticipate can fly into space. None has managed the feat yet, however.&lt;br /&gt;
|stadiumdex=A man-made Pokémon that consists entirely of programming code. It is capable of moving freely in cyberspace.&lt;br /&gt;
|golddex=It is a manmade Pokémon. Since it doesn&#039;t breathe, people are eager to try it in any environment.&lt;br /&gt;
|silverdex=A manmade Pokémon that came about as a result of research. It is programmed with only basic motions.&lt;br /&gt;
|crystaldex=An artificial Pokémon created due to extensive research, it can perform only what is in its program.&lt;br /&gt;
|stadium2dex=It is a manmade Pokémon. Since it doesn&#039;t breathe, people are eager to try it in any environment.&lt;br /&gt;
|rubydex=Porygon is capable of reverting itself entirely back to program data and entering cyberspace. This Pokémon is copy-protected so it cannot be duplicated by copying.&lt;br /&gt;
|sapphiredex=Porygon is capable of reverting itself entirely back to program data and entering cyberspace. This Pokémon is copy-protected so it cannot be duplicated by copying.&lt;br /&gt;
|emeralddex=It is capable of reverting itself entirely back to program data in order to enter cyberspace. A Porygon is copy-protected so it cannot be duplicated.&lt;br /&gt;
|firereddex=Using the most advanced technologies, scientists finally succeeded in making the first artificial Pokémon.&lt;br /&gt;
|leafgreendex=A Pokémon that consists entirely of programming code. Capable of moving freely in cyberspace.&lt;br /&gt;
|diamonddex=The world&#039;s first artificially created Pokémon. It can travel through electronic space.&lt;br /&gt;
|pearldex=The world&#039;s first artificially created Pokémon. It can travel through electronic space.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
==Game locations==&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=normal |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=Rare |&lt;br /&gt;
rbarea=[[Rocket Game Corner]] |&lt;br /&gt;
yrarity=Rare |&lt;br /&gt;
yarea=[[Rocket Game Corner]] |&lt;br /&gt;
gsrarity=Rare |&lt;br /&gt;
gsarea=[[Rocket Game Corner]] |&lt;br /&gt;
crarity=Rare |&lt;br /&gt;
carea=[[Rocket Game Corner]] |&lt;br /&gt;
frlgrarity=Rare |&lt;br /&gt;
frlgarea=[[Rocket Game Corner]] |&lt;br /&gt;
dprarity=Rare |&lt;br /&gt;
dparea=[[Trophy Garden]] |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===In side games===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot; &lt;br /&gt;
! Game&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Snap]]&lt;br /&gt;
| [[Pokémon Island River|River]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Trozei!]]&lt;br /&gt;
| Secret Storage 1&amp;lt;br&amp;gt;Huge Storage 5&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Mystery Dungeon]]&lt;br /&gt;
| [[Buried Relic]] (5F-10F)&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Ranger]]&lt;br /&gt;
| [[Dusk Factory]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Porygon will not appear in Pokémon Mystery Dungeon: Blue Rescue Team until a rescue mission involving it has been completed, using the following Wonder Mail code:&lt;br /&gt;
:1 ? 5 8 T 5 + ? 4 J 7 8&lt;br /&gt;
:W S ? 7 F ? ? R N Q ? X&lt;br /&gt;
:Objective: Rescue Porygon on floor 4 of [[Thunderwave Cave]].&lt;br /&gt;
&lt;br /&gt;
==Base stats==&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=65 |&lt;br /&gt;
Attack=60 |&lt;br /&gt;
Defense=70 |&lt;br /&gt;
SpAtk=85 |&lt;br /&gt;
SpDef=75 |&lt;br /&gt;
Special=75 |&lt;br /&gt;
Speed=40 }}&lt;br /&gt;
&lt;br /&gt;
==Type effectiveness==&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
The numbers written above are correct if Porygon hasn&#039;t changed its type using {{M|Conversion}} or {{M|Conversion 2}}.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
{{learnset intro|Porygon}}&amp;lt;br&amp;gt;Note: With the use of {{m|Conversion}} or {{m|Conversion 2}}, any move can theoretically become a STAB for Porygon.&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&amp;lt;!--Gen I--&amp;gt;&lt;br /&gt;
{| border=1 align=&amp;quot;center&amp;quot; style=&amp;quot;background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[Generation I]]&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! [[Level]]&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Type]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Start || &#039;&#039;&#039;{{M|Tackle}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{M|Sharpen}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{M|Conversion}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 23 || {{M|Psybeam}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| 28 || {{M|Recover}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| 35 || {{M|Agility}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| 42 || &#039;&#039;&#039;{{M|Tri Attack}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&amp;lt;!--Gen II--&amp;gt;&lt;br /&gt;
{| border=1 align=&amp;quot;center&amp;quot; style=&amp;quot;background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[Generation II]]&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! [[Level]]&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Type]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Start || &#039;&#039;&#039;{{M|Tackle}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{M|Conversion}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{M|Conversion 2}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{M|Agility}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| 12 || {{M|Psybeam}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| 20 || {{M|Recover}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| 24 || {{M|Sharpen}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 32 || {{M|Lock-On}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 36 || &#039;&#039;&#039;{{M|Tri Attack}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 44 || {{M|Zap Cannon}} || {{ic|electric}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&amp;lt;!--Gen III--&amp;gt;&lt;br /&gt;
{| border=1 align=&amp;quot;center&amp;quot; style=&amp;quot;background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[Generation III]]&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! [[Level]]&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Type]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Start || &#039;&#039;&#039;{{M|Tackle}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{M|Conversion}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{M|Conversion 2}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{M|Agility}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| 12 || {{M|Psybeam}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| 20 || {{M|Recover}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| 24 || {{M|Sharpen}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 32 || {{M|Lock-On}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 36 || &#039;&#039;&#039;{{M|Tri Attack}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 44 || {{M|Recycle}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 48 || {{M|Zap Cannon}} || {{ic|electric}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&amp;lt;!--Gen IV--&amp;gt;&lt;br /&gt;
{| border=1 align=&amp;quot;center&amp;quot; style=&amp;quot;background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Generation IV]]&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! [[Level]]&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Type]]&lt;br /&gt;
! [[Damage category|Cat.]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Start || &#039;&#039;&#039;{{M|Tackle}}&#039;&#039;&#039; || {{ic|Normal}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{M|Sharpen}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{M|Conversion}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{M|Conversion 2}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| 7 || {{M|Psybeam}} || {{ic|Psychic}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| 12 || {{M|Agility}} || {{ic|Psychic}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| 18 || {{M|Recover}} || {{ic|Psychic}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| 23 || {{M|Magnet Rise}} || {{ic|electric}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| 29 || {{M|Signal Beam}} || {{ic|bug}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| 34 || {{M|Recycle}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| 40 || {{M|Discharge}} || {{ic|electric}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| 45 || {{M|Lock-On}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| 51 || &#039;&#039;&#039;{{M|Tri Attack}}&#039;&#039;&#039; || {{ic|Normal}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| 56 || {{M|Magic Coat}} || {{ic|psychic}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| 62 || {{M|Zap Cannon}} || {{ic|electric}} || {{ic|Special}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]/[[HM]]===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&amp;lt;!--Gen I--&amp;gt;&lt;br /&gt;
{| border=1 align=&amp;quot;center&amp;quot; style=&amp;quot;background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[Generation I]]&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! [[TM|#]]&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Type]]&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || {{m|Toxic}} || {{ic|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| TM09 || &#039;&#039;&#039;{{m|Take Down}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM10 || &#039;&#039;&#039;{{m|Double-Edge}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM13 || {{m|Ice Beam}} || {{ic|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| TM14 || {{m|Blizzard}} || {{ic|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| TM15 || &#039;&#039;&#039;{{m|Hyper Beam}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || &#039;&#039;&#039;{{m|Rage}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM24 || {{m|Thunderbolt}} || {{ic|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| TM25 || {{m|Thunder}} || {{ic|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| TM29 || {{m|Psychic}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| TM30 || {{m|Teleport}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| TM31 || {{m|Mimic}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || {{m|Double Team}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM33 || {{m|Reflect}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || {{m|Bide}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM39 || &#039;&#039;&#039;{{m|Swift}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM40 || &#039;&#039;&#039;{{m|Skull Bash}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || {{m|Rest}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || {{m|Thunder Wave}} || {{ic|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| TM46 || {{m|Psywave}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| TM49 || &#039;&#039;&#039;{{m|Tri Attack}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM50 || {{m|Substitute}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| HM05 || {{m|Flash}} || {{ic|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&amp;lt;!--Gen II--&amp;gt;&lt;br /&gt;
{| border=1 align=&amp;quot;center&amp;quot; style=&amp;quot;background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[Generation II]]&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! [[TM|#]]&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Type]]&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || {{m|Curse}} || {{ic|Unknown}}&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || {{m|Toxic}} || {{ic|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| TM07 || {{m|Zap Cannon}} || {{ic|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| TM09 || {{m|Psych Up}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM10 || {{m|Hidden Power}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || {{m|Sunny Day}} || {{ic|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| TM13 || &#039;&#039;&#039;{{m|Snore}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM14 || {{m|Blizzard}} || {{ic|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| TM15 || &#039;&#039;&#039;{{m|Hyper Beam}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM16 || {{m|Icy Wind}} || {{ic|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || {{m|Protect}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || {{m|Rain Dance}} || {{ic|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || {{m|Endure}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM21 || &#039;&#039;&#039;{{m|Frustration}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM23 || {{m|Iron Tail}} || {{ic|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| TM25 || {{m|Thunder}} || {{ic|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| TM27 || &#039;&#039;&#039;{{m|Return}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM29 || {{m|Psychic}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || {{m|Double Team}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || {{m|Swagger}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || {{m|Sleep Talk}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM39 || &#039;&#039;&#039;{{m|Swift}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM42 || {{m|Dream Eater}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || {{m|Rest}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| TM46 || {{m|Thief}} || {{ic|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| TM50 ||  {{m|Nightmare}} || {{ic|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| HM05 || {{m|Flash}} || {{ic|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&amp;lt;!--Gen III--&amp;gt;&lt;br /&gt;
{| border=1 align=&amp;quot;center&amp;quot; style=&amp;quot;background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[Generation III]]&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! [[TM|#]]&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Type]]&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || {{m|Toxic}} || {{ic|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| TM10 || {{m|Hidden Power}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || {{m|Sunny Day}} || {{ic|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| TM13 || {{m|Ice Beam}} || {{ic|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| TM14 || {{m|Blizzard}} || {{ic|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| TM15 || &#039;&#039;&#039;{{m|Hyper Beam}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || {{m|Protect}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || {{m|Rain Dance}} || {{ic|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| TM21 || &#039;&#039;&#039;{{m|Frustration}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM22 || {{m|SolarBeam}} || {{ic|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| TM23 || {{m|Iron Tail}} || {{ic|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| TM24 || {{m|Thunderbolt}} || {{ic|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| TM25 || {{m|Thunder}} || {{ic|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| TM27 || &#039;&#039;&#039;{{m|Return}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM29 || {{m|Psychic}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| TM30 || {{m|Shadow Ball}} || {{ic|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || {{m|Double Team}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || {{m|Shock Wave}}  || {{ic|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| TM40 || {{m|Aerial Ace}} || {{ic|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| TM42 || &#039;&#039;&#039;{{m|Facade}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM43 || &#039;&#039;&#039;{{m|Secret Power}}&#039;&#039;&#039; || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || {{m|Rest}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| TM46 || {{m|Thief}} || {{ic|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| HM05 || {{M|Flash}} || {{ic|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&amp;lt;!--Gen IV--&amp;gt;&lt;br /&gt;
{| border=1 align=&amp;quot;center&amp;quot; style=&amp;quot;background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Generation IV]]&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! [[TM|#]]&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Type]]&lt;br /&gt;
! [[Damage category|Cat.]]&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || {{m|Toxic}} || {{ic|Poison}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| TM10 || {{m|Hidden Power}} || {{ic|Normal}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || {{m|Sunny Day}} || {{ic|Fire}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| TM13 || {{m|Ice Beam}} || {{ic|Ice}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| TM14 || {{m|Blizzard}} || {{ic|Ice}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| TM15 || &#039;&#039;&#039;{{m|Hyper Beam}}&#039;&#039;&#039; || {{ic|Normal}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || {{m|Protect}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || {{m|Rain Dance}} || {{ic|Water}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| TM21 || &#039;&#039;&#039;{{m|Frustration}}&#039;&#039;&#039; || {{ic|Normal}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| TM22 || {{m|SolarBeam}} || {{ic|Grass}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| TM23 || {{m|Iron Tail}} || {{ic|Steel}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| TM24 || {{m|Thunderbolt}} || {{ic|Electric}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| TM25 || {{m|Thunder}} || {{ic|Electric}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| TM27 || &#039;&#039;&#039;{{m|Return}}&#039;&#039;&#039; || {{ic|Normal}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| TM29 || {{m|Psychic}} || {{ic|Psychic}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| TM30 || {{m|Shadow Ball}} || {{ic|Ghost}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || {{m|Double Team}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || {{m|Shock Wave}}  || {{ic|Electric}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| TM40 || {{m|Aerial Ace}} || {{ic|Flying}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| TM42 || &#039;&#039;&#039;{{m|Facade}}&#039;&#039;&#039; || {{ic|Normal}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| TM43 || &#039;&#039;&#039;{{m|Secret Power}}&#039;&#039;&#039; || {{ic|Normal}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || {{m|Rest}} || {{ic|Psychic}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| TM46 || {{m|Thief}} || {{ic|Dark}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| TM57 || {{m|Charge Beam}} || {{ic|Electric}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| TM58 || {{m|Endure}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| TM67 || {{m|Recycle}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| TM68 || &#039;&#039;&#039;{{m|Giga Impact}}&#039;&#039;&#039; || {{ic|Normal}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| TM70 || {{m|Flash}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| TM73 || {{m|Thunder Wave}} || {{ic|Electric}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| TM77 || {{m|Psych Up}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| TM82 || {{m|Sleep Talk}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| TM83 || &#039;&#039;&#039;{{m|Natural Gift}}&#039;&#039;&#039; || {{ic|Normal}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| TM85 || {{m|Dream Eater}} || {{ic|Psychic}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| TM87 || {{m|Swagger}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| TM90 || {{m|Substitute}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| TM92 || {{m|Trick Room}} || {{ic|Psychic}} || {{ic|Status}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TCG|TCG]]-only Moves===&lt;br /&gt;
*{{m|Peck}} {{ic|Flying}}&lt;br /&gt;
*{{m|Confuse Ray}} {{ic|Ghost}}&lt;br /&gt;
&lt;br /&gt;
==Side game data==&lt;br /&gt;
&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=normal |&lt;br /&gt;
ndex=137 |&lt;br /&gt;
Pincatch=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=7.6% |&lt;br /&gt;
area=Decrepit Lab |&lt;br /&gt;
P1= &amp;lt;sc&amp;gt;there is nothing that science cannot achieve.&amp;lt;/sc&amp;gt; |&lt;br /&gt;
P2= &amp;lt;sc&amp;gt;hp down 50 percent.&amp;lt;/sc&amp;gt; |&lt;br /&gt;
P3= &amp;lt;sc&amp;gt;system error. polygons are falling apart.&amp;lt;/sc&amp;gt; |&lt;br /&gt;
PL= &amp;lt;sc&amp;gt;level elevation achieved. science is victorious.&amp;lt;/sc&amp;gt; &amp;lt;!--Yes, that&#039;s supposed to be all caps--&amp;gt; |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG= Normal |&lt;br /&gt;
Assist=no |&lt;br /&gt;
field= None |&lt;br /&gt;
loop=3 |&lt;br /&gt;
MinEXP=42 |&lt;br /&gt;
MaxEXP=62 |&lt;br /&gt;
browser= Porygon makes itself invisible to confuse enemies and interfere with capture. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Evolution==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Basic |&lt;br /&gt;
image=137.png |&lt;br /&gt;
name=Porygon }}&lt;br /&gt;
|&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Trade with Up-Grade |&lt;br /&gt;
image=233.png |&lt;br /&gt;
name=Porygon2 }}&lt;br /&gt;
|&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Trade with Dubious Disc |&lt;br /&gt;
image=474.png |&lt;br /&gt;
name=Porygon-Z }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sprites==&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=normal|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=137|&lt;br /&gt;
name=Porygon|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Porygon is the only Pokémon that evolves by trade twice: Once holding the [[Up-Grade]] into {{p|Porygon2}}, and a second time (as Porygon2) into {{p|Porygon-Z}} when holding a [[Dubious Disc]].&lt;br /&gt;
* &#039;&#039;[[EP038|Electric Soldier Porygon]]&#039;&#039;, which featured Porygon, caused seizures and irritated eyes. It was not Porygon itself, but {{AP|Pikachu}}&#039;s {{M|Thunderbolt}} which caused the problematic blue and red flash - even so, neither Porygon nor its evolutions have been seen in the anime since, except for the intro to [[Pokémon Heroes|one of the movies]].&lt;br /&gt;
* Porygon is the only Pokémon who evolves into a smaller Pokémon, then evolves into a larger Pokémon&lt;br /&gt;
* Despite being &amp;quot;copy protected&amp;quot; by Silph Co., Porygon can be bred, and of course, be [[Pokémon cloning|cloned]].&lt;br /&gt;
* Porygon&#039;s evolutionary line is the only three-stage evolutionary line that has all three knowing {{m|Giga Impact}} and {{m|Hyper Beam}}.&lt;br /&gt;
* Porygon have three [[signature move]]s, along with {{p|Vespiquen}} the most out of all Pokémon. &lt;br /&gt;
*Porygon is one of five Pokémon that initially, did not evolve into or from another Pokémon, but now is part of a three-stage evolutionary line (the other four being {{p|Chansey}}, {{p|Magmar}}, {{p|Electabuzz}}, and {{p|Roselia}}). However, unlike the others, Porygon got two evolutions, while the others got a pre-evolution and a new evolution.&lt;br /&gt;
*Porygon and its evolutions are the only Pokémon that do not have some relation to the number three to learn {{m|Tri-Attack}}. &lt;br /&gt;
*There is evidence lending to the idea that Porygon may have been created by [[Team Rocket]].  In [[Generation I]], Porygon is only obtainable through a [[Rocket Game Corner|Team Rocket-run establishment]]. Not to mention, Porygon was developed in [[Pokémon Lab]], which presumably has some connection to the [[Pokémon Mansion]], where {{p|Mewtwo}} was supposedly created in the games. And in the anime, Team Rocket was responsible for the creation of Mewtwo. Also, the only in-game trainers that use Porygon are in league with Team Rocket (Scientist [[Gideon]] in FR/LG and Scientist Rich in the [[Radio Tower]] in GSC).&lt;br /&gt;
===Origin===&lt;br /&gt;
It appears to be based on the concept of an origami crane made with primitive 3D graphics software.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Porygon&#039;s name is a mix between &#039;&#039;{{wp|polygon}}&#039;&#039; and &#039;&#039;{{wp|origami}}&#039;&#039;. It may also reflect the stereotype that Japanese people pronounce their &#039;L&#039; sounds as &#039;R&#039; sounds, Porygon being a mispronunciation of polygon.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Porygon&lt;br /&gt;
*[[List of French Pokémon names|French]]: Porygon&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 폴리곤 &#039;&#039;Polligon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Related articles=&lt;br /&gt;
* [[Porygon (Team Rocket)]]&lt;br /&gt;
* [[Porygon theory]]&lt;br /&gt;
&lt;br /&gt;
=External links=&lt;br /&gt;
* [[wp:Porygon|Article on Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Flareon | next=Omanyte }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
[[Category:Pokémon that evolve through trading]]&lt;br /&gt;
[[Category:Pokémon that evolve through held items]]&lt;br /&gt;
[[Category:Pokémon that evolve by trading with a held item]]&lt;br /&gt;
[[Category:Pokémon that evolve by trading holding Up-Grade]]&lt;br /&gt;
[[Category:Pokémon that are part of a three-stage evolutionary line]]&lt;br /&gt;
[[Category:Genderless Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Porygon]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Porygon]]&lt;br /&gt;
[[ja:ポリゴン]]&lt;br /&gt;
[[pl:Porygon]]&lt;br /&gt;
[[pt:Porygon (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Charmander_(Pok%C3%A9mon)&amp;diff=364980</id>
		<title>Charmander (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Charmander_(Pok%C3%A9mon)&amp;diff=364980"/>
		<updated>2008-05-17T22:32:19Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Venusaur | next=Charmeleon }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Charmander |&lt;br /&gt;
jname=ヒトカゲ |&lt;br /&gt;
tmname=Hitokage |&lt;br /&gt;
image=004Charmander.png |&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
ndex=004 |&lt;br /&gt;
jdex=229 |&lt;br /&gt;
hdex=206 |&lt;br /&gt;
fdex=140 |&lt;br /&gt;
adex=137 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Fire |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Lizard |&lt;br /&gt;
height-ftin=2′00″ |&lt;br /&gt;
height-m=0.6 |&lt;br /&gt;
weight-lbs=18.7 |&lt;br /&gt;
weight-kg=8.5 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Blaze |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Monster |&lt;br /&gt;
egggroup2=Dragon |&lt;br /&gt;
hatchsteps=5,120 |&lt;br /&gt;
effortyield=1 Spd |&lt;br /&gt;
expyield=65 |&lt;br /&gt;
lv100exp=1,059,860 |&lt;br /&gt;
gender=both |&lt;br /&gt;
female=12.5 |&lt;br /&gt;
male=87.5 |&lt;br /&gt;
color=Red |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
generation=1 |&lt;br /&gt;
pokefordex=charmander |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Charmander&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ヒトカゲ&#039;&#039;&#039; &#039;&#039;Hitokage&#039;&#039;) is a {{t|Fire}}-type Pokémon. Along with {{p|Bulbasaur}} and {{p|Squirtle}}, it is one of three [[starter Pokémon]] the player receives at the beginning of [[Pokémon Red and Green Versions|Pokémon Red, Green]], [[Pokémon Red and Blue Versions|Blue]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]].&lt;br /&gt;
&lt;br /&gt;
Charmander comes with the [[ability]] {{A|Blaze}}, which increases the power of Fire-type attacks by 50% once the Pokémon has less than one-third of its maximum HP.&lt;br /&gt;
&lt;br /&gt;
Charmander evolves via level, into {{p|Charmeleon}} starting at Level 16, then into {{p|Charizard}} starting at Level 36.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Charmander is a reptilian creature resembling a bipedal {{wp|salamander}} with some dinosaur qualities. Its most notable feature is the flame burning on the tip of its tail, which is there even at birth. It is said that if this flame goes out, the Pokémon dies, although this has never happened in the anime, manga, or video games. It could perhaps be distantly related to some {{t|Dragon}}-type Pokémon, and also {{p|Magmar}}, due to both Pokémon possessing a flame at the tips of their tails, but Charmander seems to only be closely related to its evolutions.&lt;br /&gt;
&lt;br /&gt;
Despite the small size of its claws, they should be regarded with caution, since even they are strong and sharp enough that a Charmander can learn to use {{m|Slash}}.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Charmander can breathe fire, which allows them to use a wide range of {{type2|Fire}} attacks. However, the strength of these are very closely connected to the strength and health of the Charmander, since it draws on the life force which fuels the flame on its tail to fuel the flames of its attacks. With time, it can learn powerful Fire-type techniques like {{m|Flamethrower}} and {{m|Fire Blast}}. It can even learn to breathe the blue flames of {{m|Dragon Rage}}, but Charmander can only use this move in the [[Generation II|Second Generation games]] and beyond. It can also use the flame on its tail to attack by swinging it about. However, these attacks are usually weaker than those from the flames Charmander breathes.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Charmander is easily the most mild-mannered of its evolution line. Its health and emotions can be easily read by paying attention to the flame on the tip of its tail. For example, if the flame grows suddenly, the Charmander is probably angered, and perhaps even using a {{m|Rage}} attack. It is scarce in the wild. Most are domestic Pokémon, raised to be distributed as starters by [[Professor Oak]]. As such, they are regarded as well-behaved Pokémon. It is often regarded as the most difficult Pokémon to start with because it has a disadvantage against the first two [[Gym Leader]]s in [[Kanto]] ([[Brock]] and [[Misty]]).&lt;br /&gt;
&lt;br /&gt;
There are some who choose it anyway under the impression that it is stronger than {{p|Bulbasaur}} or {{p|Squirtle}}. However, while a Charmander can certainly grow to be a very powerful Pokémon, its strength in battle is very closely connected to its condition and health. Therefore, like a real fire, it must be tended to regularly and not strained or neglected. Most trainers shouldn&#039;t have a problem with this, though impatient ones who expect it to be very strong right off the bat will have severe difficulty raising this Pokémon. In &#039;&#039;[[EP011|Charmander the Stray Pokémon]]&#039;&#039;, a trainer named [[Damian]] abandoned his completely because of this. They are also stubbornly loyal. In that same episode, Charmander wouldn&#039;t move from the rock, because Damian told it to wait. Ash had to carry it because it refused to move, even in the rain.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Mountain.gif|right|frame|[[List of Pokémon by habitat#Mountain Pokémon|Mountain Pokémon]]]]&lt;br /&gt;
Charmander is rarely found in the wild. Sometimes they can gather in extremely hot areas, such as active volcanoes. They can also thrive in craggy mountains. They also dwell in rocky-heated Crags and caves along the coast of the Sevii Islands.Their final evolution, Charizard, also inhabits the [[Charicific Valley]] or near mountain chains. However they are found far more often in the ownership of trainers.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
Their diet is the usual omnivorous diet of a Pokémon. The few places where Charmander can be seen in the wild, they usually hunt and gather in small packs, and will call others over if any sort of food is found.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Ash&#039;sCharmander anime.gif|thumb|right|Ash&#039;s Charmander]]&lt;br /&gt;
In &#039;&#039;[[EP011|Charmander the Stray Pokémon]]&#039;&#039;, {{Ash}}, [[Misty]], and [[Brock]] came across a Charmander which had been abandoned by its trainer, [[Damian]], who only cared about strong Pokémon. At first, Charmander refused to leave the spot it was at, waiting for Damian to return. However, when a rainstorm picked up, Charmander grew ill and Ash took it to a [[Pokémon Center]]. Charmander realized that Damian was no good, and joined up with Ash. It has since evolved into {{p|Charmeleon}} and then {{AP|Charizard}}.&lt;br /&gt;
&lt;br /&gt;
[[Ritchie]] owned a Charmander named &amp;quot;[[Zippo]]&amp;quot; which debuted in &#039;&#039;[[EP078|A Friend In Deed]]&#039;&#039;. Sometime before the [[Whirl Islands]] story arc, Zippo evolved into a Charmeleon.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[H014|Journey to the Starting Line]]&#039;&#039;, {{ka|Gilbert}} was intended to start his journey as a [[Pokémon Trainer]], but the trio of Kanto Starter Pokémon were scared off when [[Ash&#039;s Tauros]] stampeded through [[Professor Oak]]&#039;s house. Professor Oak, [[Tracey]], [[Delia Ketchum|Delia]] and Gilbert split up in order to find the three missing Pokémon. The Charmander was the first one to be found. Tracey attempted to save the Salamander Pokémon from falling in a river, but [[Mimey]] saved both of them by using {{m|Psychic}} to lift them on to dry land.&lt;br /&gt;
&lt;br /&gt;
A Charmander also stars in &#039;&#039;[[Pokémon Mystery Dungeon: Team Go-Getters out of the Gate!]]&#039;&#039; as the leader of Team Go-Getters.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
In [[Pokémon PiPiPi Adventure]], the sickly trainer [[Peanut]] has an abrasive Charmander who is always getting into fights with other Pokémon.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Zensho]], [[Satoshi (Zensho)|Satoshi]] is given a Charmander as his starter Pokémon, while [[Shigeru (Zensho)|Shigeru]] chooses a {{p|Squirtle}}.&lt;br /&gt;
&lt;br /&gt;
In the [[Pocket Monsters (manga)|Pocket Monsters manga]], Green (the rival) has a mischievous [[Charmander (Pocket Monsters)|Charmander]] that goes along with whatever his trainer wants him to do. It tends to be very antagonistic toward Red&#039;s {{p|Clefairy}}.&lt;br /&gt;
&lt;br /&gt;
Ash&#039;s Charmander is shown once or twice in the [[Electric Tale of Pikachu]]. Oddly enough, it appears to be an entirely different Charmander than the one owned by [[Damian]], as Damian and his Charmander were reunited.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Special===&lt;br /&gt;
Charmander debuted in the first round of the [[Red, Green &amp;amp; Blue chapter (Special)|Red, Green &amp;amp; Blue chapter]], &#039;&#039;[[PS001|A Glimpse of the Glow]]&#039;&#039;, as one of {{Special|Green}}&#039;s first Pokémon, likely received from his grandfather [[Professor Oak]]. It has since evolved into {{p|Charmeleon}} and then {{p|Charizard}}, and is part of his Gym team.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Charmander (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=fire&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=Obviously prefers hot places. When it [[Weather conditions#Heavy rain|rains]], steam is said to spout from the tip of its tail.&lt;br /&gt;
|yellowdex=The flame at the tip of its tail makes a sound as it burns. You can only hear it in quiet places.&lt;br /&gt;
|golddex=The flame on its tail shows the strength of its life force. If it is weak, the flame also burns weakly.&lt;br /&gt;
|silverdex=The flame on its tail indicates Charmander&#039;s life force. If it is healthy, the flame burns brightly.&lt;br /&gt;
|crystaldex=If it&#039;s healthy, the flame on the tip of its tail will burn vigorously, even if it gets a bit wet.&lt;br /&gt;
|rubydex=The flame that burns at the tip of its tail is an indication of its emotions. The flame wavers when Charmander is enjoying itself. If the Pokémon becomes {{m2|Rage|enraged}}, the flame burns fiercely.&lt;br /&gt;
|sapphiredex=The flame that burns at the tip of its tail is an indication of its emotions. The flame wavers when Charmander is enjoying itself. If the Pokémon becomes enraged, the flame burns fiercely.&lt;br /&gt;
|emeralddex=The flame that burns at the tip of its tail is an indication of its emotions. The flame wavers when Charmander is happy, and blazes when it is enraged.&lt;br /&gt;
|firereddex=From the time it is born, a flame burns at the tip of its tail. Its life would end if the flame were to go out.&lt;br /&gt;
|leafgreendex=It has a preference for hot things. When it rains, steam is said to spout from the tip of its tail.&lt;br /&gt;
|stadiumdex=Even the newborns have flaming tails. Unfamiliar with fire, babies are said to accidentally burn themselves.&lt;br /&gt;
|stadium2dex=The flame on its tail shows the strength of its life force. If it is weak, the flame also burns weakly.&lt;br /&gt;
|diamonddex=The fire on the tip of its tail is a measure of its life. If healthy, its tail burns intensely.&lt;br /&gt;
|pearldex=The fire on the tip of its tail is a measure of its life. If healthy, its tail burns intensely.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=fire |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=One |&lt;br /&gt;
rbarea=[[Starter Pokémon]] from [[Professor Oak]] in [[Pallet Town]] |&lt;br /&gt;
yrarity=One |&lt;br /&gt;
yarea=Received from a trainer on {{rt|24}} |&lt;br /&gt;
frlgrarity=One |&lt;br /&gt;
frlgarea=[[Starter Pokémon]] from [[Professor Oak]] in [[Pallet Town]] |&lt;br /&gt;
dprarity=None |&lt;br /&gt;
dparea=[[Pal Park]] |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot; &lt;br /&gt;
! Game&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Stadium (English)|Pokémon Stadium]]&lt;br /&gt;
| [[Gym Leader Castle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Snap]]&lt;br /&gt;
| [[Pokémon Island Volcano|Volcano]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Channel]]&lt;br /&gt;
| [[Mt. Snowfall]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Trozei]]&lt;br /&gt;
| Huge Storage 5&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Mystery Dungeon|Pokémon Mystery Dungeon&amp;lt;br&amp;gt;(Red and Blue)]]&lt;br /&gt;
| [[Starter Pokémon]]&amp;lt;br&amp;gt;[[Fiery Field]] (5F-8F)&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Ranger]]&lt;br /&gt;
| [[Jungle Relic]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Mystery Dungeon 2|Pokémon Mystery Dungeon&amp;lt;br&amp;gt;(Time and Darkness)]]&lt;br /&gt;
| [[Starter Pokémon]]&amp;lt;br&amp;gt;[[Giant Volcano]] (1F-19F)&amp;lt;br&amp;gt;[[Dark Crater]] (B1-B10)&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Ranger Batonnage]]&lt;br /&gt;
| [[Ranger School]]&amp;lt;br&amp;gt;[[Volcano Cave]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=39 |&lt;br /&gt;
Attack=52 |&lt;br /&gt;
Defense=43 |&lt;br /&gt;
SpAtk=60 |&lt;br /&gt;
SpDef=50 |&lt;br /&gt;
Special=50 |&lt;br /&gt;
Speed=65 }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=     50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    50 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=   50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
In [[Generation I]], the effectiveness of {{t|Ice}}-type moves is 100.&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{Intro template|learnset intro|Charmander}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&amp;lt;!--Gen I--&amp;gt;&lt;br /&gt;
{| border=1 align=&amp;quot;center&amp;quot; style=&amp;quot;background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[Generation I]]&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! [[Level]]&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Type]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Start || {{m|Scratch}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Growl}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 9 || &#039;&#039;&#039;{{m|Ember}}&#039;&#039;&#039; || {{ic|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| 15 || {{m|Leer}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 22 || {{M|Rage}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 30 || {{M|Slash}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 38 || &#039;&#039;&#039;{{M|Flamethrower}}&#039;&#039;&#039; || {{ic|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| 49 || &#039;&#039;&#039;{{M|Fire Spin}}&#039;&#039;&#039; || {{ic|Fire}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&amp;lt;!--Gen II--&amp;gt;&lt;br /&gt;
{| border=1 align=&amp;quot;center&amp;quot; style=&amp;quot;background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[Generation II]]&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! [[Level]]&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Type]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Start || {{M|Scratch}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Growl}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 7 || &#039;&#039;&#039;{{m|Ember}}&#039;&#039;&#039; || {{ic|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| 13 || {{m|Smokescreen}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 19 || {{M|Rage}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 25 || {{M|Scary Face}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 31 || &#039;&#039;&#039;{{M|Flamethrower}}&#039;&#039;&#039; || {{ic|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| 37 || {{M|Slash}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 43 || {{M|Dragon Rage}} || {{ic|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
| 49 || &#039;&#039;&#039;{{M|Fire Spin}}&#039;&#039;&#039; || {{ic|Fire}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&amp;lt;!--Gen III--&amp;gt;&lt;br /&gt;
{| border=1 align=&amp;quot;center&amp;quot; style=&amp;quot;background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[Generation III]]&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! [[Level]]&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Type]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Start || {{m|Scratch}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Growl}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 7 || &#039;&#039;&#039;{{m|Ember}}&#039;&#039;&#039; || {{ic|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| 13 || {{m|Metal Claw}} || {{ic|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| 19 || {{M|Rage}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 25 || {{M|Scary Face}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 31 || &#039;&#039;&#039;{{M|Flamethrower}}&#039;&#039;&#039; || {{ic|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| 37 || {{M|Slash}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| 43 || {{M|Dragon Rage}} || {{ic|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
| 49 || &#039;&#039;&#039;{{M|Fire Spin}}&#039;&#039;&#039; || {{ic|Fire}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&amp;lt;!--Gen IV--&amp;gt;&lt;br /&gt;
{| border=1 align=&amp;quot;center&amp;quot; style=&amp;quot;background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Generation IV]]&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! [[Level]]&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Type]]&lt;br /&gt;
! [[Damage category|Cat.]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Start || {{m|Scratch}} || {{ic|Normal}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Growl}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| 7 || &#039;&#039;&#039;{{m|Ember}}&#039;&#039;&#039; || {{ic|Fire}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{M|Smokescreen}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| 16 || {{M|Dragon Rage}} || {{ic|Dragon}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| 19 || {{M|Scary Face}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| 25 || &#039;&#039;&#039;{{M|Fire Fang}}&#039;&#039;&#039; || {{ic|Fire}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| 28 || {{M|Slash}} || {{ic|Normal}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| 34 || &#039;&#039;&#039;{{M|Flamethrower}}&#039;&#039;&#039; || {{ic|Fire}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| 37 || &#039;&#039;&#039;{{M|Fire Spin}}&#039;&#039;&#039; || {{ic|Fire}} || {{ic|Special}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&amp;lt;!--Gen I--&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[Generation I]]&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! [[TM|#]]&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Type]]&lt;br /&gt;
|-&lt;br /&gt;
| [[TM01]] || {{m|Mega Punch}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM03]] || {{m|Swords Dance}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM05]] || {{m|Mega Kick}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM06]] || {{m|Toxic}} || {{ic|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM08]] || {{m|Body Slam}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM09]] || {{m|Take Down}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM10]] || {{m|Double-Edge}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM17]] || {{m|Submission}} || {{ic|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM18]] || {{m|Counter}} || {{ic|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM19]] || {{m|Seismic Toss}} || {{ic|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM20]] || {{m|Rage}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM23]] || {{m|Dragon Rage}} || {{ic|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM28]] || {{m|Dig}} || {{ic|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM31]] || {{m|Mimic}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM32]] || {{m|Double Team}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM33]] || {{m|Reflect}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM34]] || {{m|Bide}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM38]] || &#039;&#039;&#039;{{m|Fire Blast}}&#039;&#039;&#039; || {{ic|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM39]] || {{m|Swift}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM40]] || {{m|Skull Bash}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM44]] || {{M|Rest}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM50]] || {{M|Substitute}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[HM01]] || {{M|Cut}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[HM04]] || {{m|Strength}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&amp;lt;!--Gen II--&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[Generation II]]&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! [[TM|#]]&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Type]]&lt;br /&gt;
|-&lt;br /&gt;
| [[TM01]] || {{m|DynamicPunch}} || {{ic|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM02]] || {{m|Headbutt}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM03]] || {{m|Curse}} || {{ic|Unknown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM06]] || {{m|Toxic}} || {{ic|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM08]] || {{m|Rock Smash}} || {{ic|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM10]] || {{m|Hidden Power}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM11]] || {{m|Sunny Day}} || {{ic|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM13]] || {{M|Snore}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM17]] || {{m|Protect}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM20]] || {{m|Endure}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM21]] || {{m|Frustration}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM23]] || {{m|Iron Tail}} || {{ic|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM24]] || {{m|DragonBreath}} || {{ic|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM27]] || {{m|Return}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM28]] || {{m|Dig}} || {{ic|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM31]] || {{m|Mud-Slap}} || {{ic|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM32]] || {{m|Double Team}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM34]] || {{M|Swagger}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM35]] || {{M|Sleep Talk}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM38]] || &#039;&#039;&#039;{{m|Fire Blast}}&#039;&#039;&#039; || {{ic|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM39]] || {{m|Swift}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM40]] || {{M|Defense Curl}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM44]] || {{M|Rest}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM45]] || {{M|Attract}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM48]] || &#039;&#039;&#039;{{m|Fire Punch}}&#039;&#039;&#039; || {{ic|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM49]] || {{M|Fury Cutter}} || {{ic|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
| [[HM01]] || {{M|Cut}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[HM05]] || {{M|Flash}} || {{ic|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&amp;lt;!--Gen III--&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[Generation III]]&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! [[TM|#]]&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Type]]&lt;br /&gt;
|-&lt;br /&gt;
| [[TM01]] || {{m|Focus Punch}} || {{ic|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM02]] || {{m|Dragon Claw}} || {{ic|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM06]] || {{m|Toxic}} || {{ic|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM10]] || {{m|Hidden Power}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM11]] || {{m|Sunny Day}} || {{ic|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM17]] || {{m|Protect}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM21]] || {{m|Frustration}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM23]] || {{m|Iron Tail}} || {{ic|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM27]] || {{m|Return}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM28]] || {{m|Dig}} || {{ic|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM31]] || {{m|Brick Break}} || {{ic|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM32]] || {{m|Double Team}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM35]] || &#039;&#039;&#039;{{M|Flamethrower}}&#039;&#039;&#039; || {{ic|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM38]] || &#039;&#039;&#039;{{m|Fire Blast}}&#039;&#039;&#039; || {{ic|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM40]] || &#039;&#039;{{m|Aerial Ace}}&#039;&#039; || {{ic|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM42]] || {{m|Facade}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM43]] || {{M|Secret Power}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM44]] || {{M|Rest}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM45]] || {{M|Attract}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM50]] || &#039;&#039;&#039;{{m|Overheat}}&#039;&#039;&#039; || {{ic|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| [[HM01]] || {{M|Cut}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[HM04]] || {{M|Strength}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[HM06]] || {{M|Rock Smash}} || {{ic|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&amp;lt;!--Gen IV--&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Generation IV]]&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! [[TM|#]]&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Type]]&lt;br /&gt;
! [[Damage category|Cat.]]&lt;br /&gt;
|-&lt;br /&gt;
| [[TM01]] || {{m|Focus Punch}} || {{ic|Fighting}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM02]] || {{m|Dragon Claw}} || {{ic|Dragon}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM06]] || {{m|Toxic}} || {{ic|Poison}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM10]] || {{m|Hidden Power}} || {{ic|Normal}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM11]] || {{m|Sunny Day}} || {{ic|Fire}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM17]] || {{m|Protect}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM21]] || {{m|Frustration}} || {{ic|Normal}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM23]] || {{m|Iron Tail}} || {{ic|Steel}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM27]] || {{m|Return}} || {{ic|Normal}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM28]] || {{m|Dig}} || {{ic|Ground}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM31]] || {{m|Brick Break}} || {{ic|Fighting}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM32]] || {{m|Double Team}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM35]] || &#039;&#039;&#039;{{M|Flamethrower}}&#039;&#039;&#039; || {{ic|Fire}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM38]] || &#039;&#039;&#039;{{m|Fire Blast}}&#039;&#039;&#039; || {{ic|Fire}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM40]] || &#039;&#039;{{m|Aerial Ace}}&#039;&#039; || {{ic|Flying}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM42]] || {{m|Facade}} || {{ic|Normal}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM43]] || {{M|Secret Power}} || {{ic|Normal}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM44]] || {{M|Rest}} || {{ic|Psychic}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM45]] || {{M|Attract}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM50]] || &#039;&#039;&#039;{{m|Overheat}}&#039;&#039;&#039; || {{ic|Fire}} || {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM53]] || {{M|Fling}} || {{ic|Dark}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM61]] || {{M|Will-O-Wisp}} || {{ic|Fire}} || {{ic|Status}}&lt;br /&gt;
|- &lt;br /&gt;
| [[TM65]] || {{M|Shadow Claw}} || {{ic|Ghost}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM75]] || {{M|Swords Dance}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM78]] || {{M|Captivate}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM82]] || {{M|Rock Slide}} || {{ic|Rock}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM82]] || {{M|Sleep Talk}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM83]] || {{M|Natural Gift}} || {{ic|Normal}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM87]] || {{M|Swagger}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM90]] || {{M|Substitute}} || {{ic|Normal}} || {{ic|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| [[HM01]] || {{M|Cut}} || {{ic|Normal}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| [[HM04]] || {{M|Strength}} || {{ic|Normal}} || {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| [[HM06]] || {{M|Rock Smash}} || {{ic|Fighting}} || {{ic|Physical}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! Move&lt;br /&gt;
! [[Type]]&lt;br /&gt;
! [[Damage category|Cat.]]&lt;br /&gt;
! Father&lt;br /&gt;
|-&lt;br /&gt;
| {{m|AncientPower}} || {{ic|Rock}} || {{ic|Special}} || {{p|Cranidos}}, {{p|Rampardos}}&amp;lt;br&amp;gt;{{p|Shieldon}}, {{p|Bastiodon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Beat Up}}* || {{ic|Dark}} || {{ic|Physical}} || {{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Belly Drum}} || {{ic|Normal}} || {{ic|Status}} || {{p|Snorlax}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bite}} || {{ic|Dark}} || {{ic|Physical}} || {{p|Squirtle}}, {{p|Wartortle}}, {{p|Blastoise}}&amp;lt;br&amp;gt;{{p|Ekans}}, {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Gyarados}}&amp;lt;br&amp;gt;{{p|Totodile}}, {{p|Croconaw}}, {{p|Feraligatr}}&amp;lt;br&amp;gt;{{p|Larvitar}}, {{p|Pupitar}}, {{p|Tyranitar}}&amp;lt;br&amp;gt;{{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Bagon}}, {{p|Shelgon}}, {{p|Salamence}}&amp;lt;br&amp;gt;{{p|Turtwig}}, {{p|Grotle}}, {{p|Torterra}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crunch}} || {{ic|Dark}} || {{ic|Physical}} || {{p|Arbok}}&amp;lt;br&amp;gt;{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Totodile}}, {{p|Croconaw}}, {{p|Feraligatr}}&amp;lt;br&amp;gt;{{p|Larvitar}}, {{p|Pupitar}}, {{p|Tyranitar}}&amp;lt;br&amp;gt;{{p|Exploud}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Bagon}}, {{p|Shelgon}}, {{p|Salamence}}&amp;lt;br&amp;gt;{{p|Turtwig}}, {{p|Grotle}}, {{p|Torterra}}&amp;lt;br&amp;gt;{{p|Garchomp}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Dance}} || {{ic|Dragon}} || {{ic|Status}} || {{p|Horsea}}, {{p|Seadra}}, {{p|Kingdra}}&amp;lt;br&amp;gt;{{p|Gyarados}}&amp;lt;br&amp;gt;{{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}&amp;lt;br&amp;gt;{{p|Altaria}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Rush}} || {{ic|Dragon}} || {{ic|Physical}} || {{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}&amp;lt;br&amp;gt;{{p|Gible}}, {{p|Gabite}}, {{p|Garchomp}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{m|Flare Blitz}}&#039;&#039;&#039; || {{ic|Fire}} || {{ic|Physical}} || {{p|Charizard}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Metal Claw}} || {{ic|Steel}} || {{ic|Physical}} || {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Outrage}} || {{ic|Dragon}} || {{ic|Physical}} || {{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Slide}} || {{ic|Rock}} || {{ic|Physical}} || {{p|Larvitar}}, {{p|Pupitar}}, {{p|Tyranitar}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Swords Dance}}* || {{ic|Normal}} || {{ic|Status}} || {{p|Cubone}}, {{p|Marowak}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;small&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Indicates moves only available through [[chain breeding]].&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Type]]&lt;br /&gt;
! [[Damage category|Cat.]]&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[Version]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Body Slam}} || {{ic|Normal}} || {{ic|Physical}} || style=&amp;quot;background:#FF6000&amp;quot; | [[Pokémon FireRed and LeafGreen|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;FR&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;background: #00EE00&amp;quot; | &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;LG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] || style=&amp;quot;background:#00C000&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Counter}} || {{ic|Fighting}} || {{ic|Physical}} || style=&amp;quot;background:#FF6000&amp;quot; | [[Pokémon FireRed and LeafGreen|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;FR&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;background: #00EE00&amp;quot; | &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;LG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] || style=&amp;quot;background:#00C000&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double-Edge}} || {{ic|Normal}} || {{ic|Physical}} || style=&amp;quot;background:#FF6000&amp;quot; | [[Pokémon FireRed and LeafGreen|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;FR&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;background: #00EE00&amp;quot; | &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;LG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] || style=&amp;quot;background:#00C000&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mega Kick}} || {{ic|Normal}} || {{ic|Physical}} || style=&amp;quot;background:#FF6000&amp;quot; | [[Pokémon FireRed and LeafGreen|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;FR&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;background: #00EE00&amp;quot; | &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;LG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] || style=&amp;quot;background:#00C000&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mega Punch}} || {{ic|Normal}} || {{ic|Physical}} || style=&amp;quot;background:#FF6000&amp;quot; | [[Pokémon FireRed and LeafGreen|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;FR&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;background: #00EE00&amp;quot; | &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;LG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] || style=&amp;quot;background:#00C000&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mimic}} || {{ic|Normal}} || {{ic|Status}} || style=&amp;quot;background:#FF6000&amp;quot; | [[Pokémon FireRed and LeafGreen|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;FR&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;background: #00EE00&amp;quot; | &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;LG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] || style=&amp;quot;background:#00C000&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Slide}} || {{ic|Rock}} || {{ic|Physical}} || style=&amp;quot;background:#FF6000&amp;quot; | [[Pokémon FireRed and LeafGreen|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;FR&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;background: #00EE00&amp;quot; | &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;LG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] || style=&amp;quot;background:#00C000&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seismic Toss}} || {{ic|Fighting}} || {{ic|Physical}} || style=&amp;quot;background:#FF6000&amp;quot; | [[Pokémon FireRed and LeafGreen|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;FR&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;background: #00EE00&amp;quot; | &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;LG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] || style=&amp;quot;background:#00C000&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Substitute}} || {{ic|Normal}} || {{ic|Status}} || style=&amp;quot;background:#FF6000&amp;quot; | [[Pokémon FireRed and LeafGreen|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;FR&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;background: #00EE00&amp;quot; | &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;LG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] || style=&amp;quot;background:#00C000&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Swords Dance}} || {{ic|Normal}} || {{ic|Status}} || style=&amp;quot;background:#FF6000&amp;quot; | [[Pokémon FireRed and LeafGreen|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;FR&#039;&#039;&#039;&amp;lt;/span&amp;gt; || style=&amp;quot;background: #00EE00&amp;quot; | &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;LG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] || style=&amp;quot;background:#00C000&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Defense Curl}} || {{ic|Normal}} || {{ic|Status}} || &amp;amp;nbsp; || &amp;amp;nbsp; || style=&amp;quot;background:#00C000&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|DynamicPunch}} || {{ic|Fighting}} || {{ic|Physical}} || &amp;amp;nbsp; || &amp;amp;nbsp; || style=&amp;quot;background:#00C000&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Endure}} || {{ic|Normal}} || {{ic|Status}} || &amp;amp;nbsp; || &amp;amp;nbsp; || style=&amp;quot;background:#00C000&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{m|Fire Punch}}&#039;&#039;&#039; || {{ic|Fire}} || {{ic|Physical}} || &amp;amp;nbsp; || &amp;amp;nbsp; || style=&amp;quot;background:#00C000&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fury Cutter}} || {{ic|Bug}} || {{ic|Physical}} || &amp;amp;nbsp; || &amp;amp;nbsp; || style=&amp;quot;background:#00C000&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud-Slap}} || {{ic|Ground}} || {{ic|Special}} || &amp;amp;nbsp; || &amp;amp;nbsp; || style=&amp;quot;background:#00C000&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sleep Talk}} || {{ic|Normal}} || {{ic|Status}} || &amp;amp;nbsp; || &amp;amp;nbsp; || style=&amp;quot;background:#00C000&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Snore}} || {{ic|Normal}} || {{ic|Physical}} || &amp;amp;nbsp; || &amp;amp;nbsp; || style=&amp;quot;background:#00C000&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Swagger}} || {{ic|Normal}} || {{ic|Status}} || &amp;amp;nbsp; || &amp;amp;nbsp; || style=&amp;quot;background:#00C000&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Swift}} || {{ic|Normal}} || {{ic|Special}} || &amp;amp;nbsp; || &amp;amp;nbsp; || style=&amp;quot;background:#00C000&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=fire |&lt;br /&gt;
ndex=004 |&lt;br /&gt;
Pincatch=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
type=fire |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=11.7% |&lt;br /&gt;
area=Mt. Cleft |&lt;br /&gt;
P1= My flame&#039;s small, but I&#039;ll do my best! |&lt;br /&gt;
P2= My health is down to half. The flame is getting small, too. |&lt;br /&gt;
P3= My flame is about to go out... |&lt;br /&gt;
PL= I leveled up. The flame on my tail grew bigger, too. |&lt;br /&gt;
Partner=yes |&lt;br /&gt;
PP1= The fire on my tail&#039;s blazing! Let&#039;s go for it, &amp;lt;name&amp;gt;! |&lt;br /&gt;
PP2= It&#039;s getting tougher... |&lt;br /&gt;
PP3= My fire&#039;s about to go out... &amp;lt;name&amp;gt;, help... |&lt;br /&gt;
PPL= Yay! I leveled up! |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG=Fire |&lt;br /&gt;
typeA=Fire |&lt;br /&gt;
field=Burn |&lt;br /&gt;
loop=3 |&lt;br /&gt;
MinEXP=25 |&lt;br /&gt;
MaxEXP=39 |&lt;br /&gt;
browser= Charmander shudders while breathing fire. It is the very picture of vitality. |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
typeG2= Fire |&lt;br /&gt;
typeA2= Fire |&lt;br /&gt;
field2= Burn |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Basic |&lt;br /&gt;
image=004.png |&lt;br /&gt;
name=Charmander }}&lt;br /&gt;
|&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Level 16 |&lt;br /&gt;
image=005.png |&lt;br /&gt;
name=Charmeleon }}&lt;br /&gt;
|&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Level 36 |&lt;br /&gt;
image=006.png |&lt;br /&gt;
name=Charizard }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite&lt;br /&gt;
|type=Fire&lt;br /&gt;
|gen=1&lt;br /&gt;
|gender=none&lt;br /&gt;
|ndex=004&lt;br /&gt;
|name=Charmander&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Some believe Charmander is the most mischievous out of the three original starters, although in the anime, Bulbasaur and Squirtle seem more troublesome than Charmander is.&lt;br /&gt;
* In the film {{wp|Austin Powers in Goldmember}}, in the scene where the &#039;Godzilla&#039; moves about destroying everything, an actor in a Charmander suit runs across the screen.&lt;br /&gt;
* Charmander is the first {{t|Fire}} Pokémon in [[National Dex]] order. &lt;br /&gt;
* Charmander is the first pure-type Pokémon in [[National Dex]] order. &lt;br /&gt;
* In the first generation, Charmander&#039;s &amp;quot;back&amp;quot; depicted it as having a small line of spikes running down its back. The spikes were not shown in the sprites in later [[generation]]s.&lt;br /&gt;
===Origin===&lt;br /&gt;
Charmander may have been inspired by the mythical {{wp|Salamander#Mythology|salamanders}}, which were fire-spirits in the shape of lizards who were said survive in extreme heat or flames.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Charmander is a combination of the words &#039;&#039;char&#039;&#039;, to burn, and &#039;&#039;{{wp|salamander}}&#039;&#039;. &#039;&#039;Hitokage&#039;&#039;, on the other hand, comes from 火蜥蜴, which is also salamander.  火 &#039;&#039;hi&#039;&#039; and 蜥蜴 &#039;&#039;tokage&#039;&#039; separately means &amp;quot;fire lizard&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* [[List of German Pokémon names|German]]: Glumanda - Derives from &#039;&#039;Glut&#039;&#039; (ember) and &#039;&#039;Salamander&#039;&#039;.&lt;br /&gt;
* [[List of French Pokémon names|French]]: Salamèche - &#039;&#039;Salamandre&#039;&#039; means salamander and &#039;&#039;mèche&#039;&#039; means match.&lt;br /&gt;
* [[List of Korean Pokémon names|Korean]]: 파이리 &#039;&#039;Fili&#039;&#039; - Derived from English words &#039;&#039;fire&#039;&#039; (파이어) and &#039;&#039;lizard&#039;&#039; (리자드).&lt;br /&gt;
* [[List of Chinese Pokémon names|Chinese]] (Hong Kong and Taiwan): 小火龍 &#039;&#039;Xíao Hűo Lóng&#039;&#039; (&amp;quot;small fire dragon&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Ash&#039;s Charizard|Ash&#039;s Charmander]]&lt;br /&gt;
* [[Zippo]]&lt;br /&gt;
* [[Charmander (PiPiPi)]]&lt;br /&gt;
* [[Charmander (Pocket Monsters)]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[wp:Charmander|Article on Wikipedia]]&lt;br /&gt;
* [http://jtwvl.com/charmander/ Charmander Fan], the fanlisting for Charmander at [[wp:The Anime Fanlistings Network|The Anime Fanlistings Network]]&lt;br /&gt;
&lt;br /&gt;
{{Starter Pokémon}}&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
{{PokémonPrevNext | prev=Venusaur | next=Charmeleon }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon that are part of a three-stage evolutionary line]]&lt;br /&gt;
[[Category:Starter Pokémon|004]]&lt;br /&gt;
[[Category:Mystery Dungeon Starters|004]]&lt;br /&gt;
[[Category:Anime starter Pokémon|Charmander (default)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Glumanda]]&lt;br /&gt;
[[fr:Salamèche]]&lt;br /&gt;
[[ja:ヒトカゲ]]&lt;br /&gt;
[[pl:Charmander]]&lt;br /&gt;
[[pt:Charmander (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Little_Battle&amp;diff=361680</id>
		<title>Little Battle</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Little_Battle&amp;diff=361680"/>
		<updated>2008-05-13T23:00:55Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Little Battle&#039;&#039;&#039; is a special rule used in [[Pokémon Battle Revolution]]. It differs very little from a standard knockout battle besides the fact that the Pokémon used must all be at or below [[level]] 5 and must be the lowest form of their [[evolution]] family as well as be able to evolve. These rules make it almost an updated version of [[Pokémon Stadium 2]]&#039;s [[Little Cup]].&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[ja:リトルバトル]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Gideon&amp;diff=361674</id>
		<title>Gideon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Gideon&amp;diff=361674"/>
		<updated>2008-05-13T22:50:02Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Gideon&#039;&#039;&#039; is a [[Team Rocket scientists|Team Rocket scientist]] working for [[Team Rocket|Team Rocket&#039;s]] [[Sevii Islands]] branch in [[Pokémon FireRed and LeafGreen]].&lt;br /&gt;
&lt;br /&gt;
The first possible sighting of Gideon happens if the player attempts to enter the [[Dotted Hole]] prior to defeating the [[Team Rocket Grunt|Team Rocket grunts]] in the [[Icefall Cave]].  Gideon will be seen blocking the entrance, pondering how to get in.&lt;br /&gt;
&lt;br /&gt;
After the player arrives in the chamber of the Dotted Hole that contains the Sapphire, and attempts to get it, Gideon falls through the hole of the floor above, and grabs the Sapphire.  Before he leaves, he tells the player the second password to the [[Rocket Warehouse]] in [[Five Isle Meadow]].  Infiltrating said warehouse is the only way to get it back and thus making it possible to trade with the [[Generation III]] [[Hoenn]]-based games.  After battling through a pair of [[Team Rocket executives and administrators|Team Rocket admins]], the player must battle Gideon, who was trying to sell the Sapphire over the internet.  After defeating Gideon, he angrily hands over the Sapphire.  Gideon remains in the warehouse forever, even after Team Rocket has abandoned it, presumably thinking of another get-rich-quick scheme or else doing research of some sort.  &lt;br /&gt;
&lt;br /&gt;
Notably, once the player leaves the warehouse and returns, Gideon comments to the [[player]] that [[Giovanni]] has a child with red hair, which has caused many to believe that [[Silver (game)|Silver]] is in fact Giovanni&#039;s son. &lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{Team|&lt;br /&gt;
|#1=[[Image:100.png]]&lt;br /&gt;
|Poke1={{p|Voltorb}}&lt;br /&gt;
|LV1=Lv. 46&lt;br /&gt;
|G1=&lt;br /&gt;
|HI1=&lt;br /&gt;
|M1P1={{m|Rollout}}&lt;br /&gt;
|M2P1={{m|Swift}}&lt;br /&gt;
|M3P1={{m|Light Screen}}&lt;br /&gt;
|M4P1={{m|Explosion}}&lt;br /&gt;
&lt;br /&gt;
|#2=[[Image:101.png]]&lt;br /&gt;
|Poke2={{p|Electrode}}&lt;br /&gt;
|LV2=Lv. 46&lt;br /&gt;
|G2=&lt;br /&gt;
|HI2=&lt;br /&gt;
|M1P2={{m|Spark}}&lt;br /&gt;
|M2P2={{m|Selfdestruct}}&lt;br /&gt;
|M3P2={{m|Rollout}}&lt;br /&gt;
|M4P2={{m|Light Screen}}&lt;br /&gt;
&lt;br /&gt;
|#3=[[Image:081.png]]&lt;br /&gt;
|Poke3={{p|Magnemite}}&lt;br /&gt;
|LV3=Lv. 46&lt;br /&gt;
|G3=&lt;br /&gt;
|HI3=&lt;br /&gt;
|M1P3={{m|Spark}}&lt;br /&gt;
|M2P3={{m|Lock-On}}&lt;br /&gt;
|M3P3={{m|Swift}}&lt;br /&gt;
|M4P3={{m|Screech}}&lt;br /&gt;
&lt;br /&gt;
|#4=[[Image:082.png]]&lt;br /&gt;
|Poke4={{p|Magneton}}&lt;br /&gt;
|LV4=Lv. 46&lt;br /&gt;
|G4=&lt;br /&gt;
|HI4=&lt;br /&gt;
|M1P4={{m|Thunder Wave}}&lt;br /&gt;
|M2P4={{m|Spark}}&lt;br /&gt;
|M3P4={{m|Lock-On}}&lt;br /&gt;
|M4P4={{m|Tri-Attack}}&lt;br /&gt;
&lt;br /&gt;
|#5=[[Image:137.png]]&lt;br /&gt;
|Poke5={{p|Porygon}}&lt;br /&gt;
|LV5=Lv. 46&lt;br /&gt;
|G5=&lt;br /&gt;
|HI5=&lt;br /&gt;
|M1P5={{m|Sharpen}}&lt;br /&gt;
|M2P5={{m|Lock-On}}&lt;br /&gt;
|M3P5={{m|Tri-Attack}}&lt;br /&gt;
|M4P5={{m|Recycle}}&lt;br /&gt;
&lt;br /&gt;
|#6=&lt;br /&gt;
|Poke6=&lt;br /&gt;
|LV6=&lt;br /&gt;
|G6=&lt;br /&gt;
|HI6=&lt;br /&gt;
|M1P6=&lt;br /&gt;
|M2P6=&lt;br /&gt;
|M3P6=&lt;br /&gt;
|M4P6=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Gideon is the only in-game trainer in FireRed and LeafGreen to use a {{p|Porygon}}.  Only one other in-game trainer uses Porygon; Scientist Rich in Johto&#039;s Radio Tower in Pokémon Gold, Silver, and Crystal.  Interestingly, Rich is also a Team Rocket scientist.&lt;br /&gt;
*Gideon is the only Team Rocket scientist working in the Sevii Islands branch of Team Rocket.&lt;br /&gt;
[[Category:Game characters]]&lt;br /&gt;
[[Category:Members of Team Rocket|G]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Destiny_Bond_(move)&amp;diff=337460</id>
		<title>Destiny Bond (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Destiny_Bond_(move)&amp;diff=337460"/>
		<updated>2008-04-07T03:33:25Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=194 |&lt;br /&gt;
name=Destiny Bond |&lt;br /&gt;
jname=みちづれ |&lt;br /&gt;
jtrans=Fellow Travelers |&lt;br /&gt;
desc=When this move is used, if the user faints, the foe that landed the knockout hit also faints. |&lt;br /&gt;
type=Ghost |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
category=Smart |&lt;br /&gt;
appeal=8 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=??? |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn +15 if all the Pokémon choose the same Judge. |&lt;br /&gt;
pokefordex=destiny+bond |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Destiny Bond&#039;&#039;&#039; is a non-damaging {{t|Ghost}}-type move introduced in [[Generation II]].  When this move is used, if the user faints, the foe that landed the knockout hit also faints. A Pokémon defeated by this move will faint before the Pokémon which used Destiny Bond.&lt;br /&gt;
&lt;br /&gt;
=Learnset=&lt;br /&gt;
==[[Generation II]]==&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=6}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Gastly}} at Lv.36&lt;br /&gt;
* {{p|Haunter}} at Lv.48&lt;br /&gt;
* {{p|Gengar}} at Lv.48&lt;br /&gt;
* {{p|Koffing}} at Lv.45&lt;br /&gt;
* {{p|Weezing}} at Lv.51&lt;br /&gt;
* {{p|Wobbuffet}} at Lv.--&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[breeding]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=2}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Koffing}}&lt;br /&gt;
* {{p|Misdreavus}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Generation III]]==&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=13}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Gastly}} at Lv.36 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
* {{p|Gastly}} at Lv.33 ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
* {{p|Haunter}} at Lv.48 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
* {{p|Haunter}} at Lv.39 ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
* {{p|Gengar}} at Lv.48 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
* {{p|Gengar}} at Lv.39 ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
* {{p|Koffing}} at Lv.45&lt;br /&gt;
* {{p|Weezing}} at Lv.51&lt;br /&gt;
* {{p|Wobbuffet}} at Lv.--&lt;br /&gt;
* {{p|Qwilfish}} at Lv.45 ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
* {{p|Cacnea}} at Lv.49 ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
* {{p|Cacturne}} at Lv.59 ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
* {{p|Wynaut}} at Lv.15&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[breeding]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=5}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Koffing}}&lt;br /&gt;
* {{p|Misdreavus}}&lt;br /&gt;
* {{p|Ralts}}&lt;br /&gt;
* {{p|Shuppet}}&lt;br /&gt;
* {{p|Duskull}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Generation IV]]==&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=12}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Gastly}} at Lv.40&lt;br /&gt;
* {{p|Haunter}} at Lv.50&lt;br /&gt;
* {{p|Gengar}} at Lv.50&lt;br /&gt;
* {{p|Koffing}} at Lv.46&lt;br /&gt;
* {{p|Weezing}} at Lv.55&lt;br /&gt;
* {{p|Wobbuffet}} at Lv.--&lt;br /&gt;
* {{p|Qwilfish}} at Lv.53&lt;br /&gt;
* {{p|Cacnea}} at Lv.57&lt;br /&gt;
* {{p|Cacturne}} at Lv.71&lt;br /&gt;
* {{p|Wynaut}} at Lv.15&lt;br /&gt;
* {{p|Vespiquen}} at Lv.43&lt;br /&gt;
* {{p|Froslass}} at Lv.59&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[breeding]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=8}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Koffing}}&lt;br /&gt;
* {{p|Misdreavus}}&lt;br /&gt;
* {{p|Ralts}}&lt;br /&gt;
* {{p|Gulpin}}&lt;br /&gt;
* {{p|Shuppet}}&lt;br /&gt;
* {{p|Duskull}}&lt;br /&gt;
* {{p|Drifloon}}&lt;br /&gt;
* {{p|Spiritomb}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=In other languages=&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Mismodestino&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Abgangsbund]]&lt;br /&gt;
[[ja:みちづれ]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=293785</id>
		<title>Poké Ball</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=293785"/>
		<updated>2008-02-03T23:46:23Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* In the games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured}}&lt;br /&gt;
[[Image:Pokeball.jpg|frame|right|A Poké Ball as seen in [[Super Smash Bros. Melee]].]]&lt;br /&gt;
A &#039;&#039;&#039;Poké Ball&#039;&#039;&#039; (Japanese: モンスターボール &#039;&#039;Monster Ball&#039;&#039;) is a type of [[item]] critical in any [[Pokémon trainer|trainer&#039;s]] quest.  It is used for [[Captured Pokémon|capturing]] and storing [[wild Pokémon]]; a trainer may carry as many Poké Balls and ball variants as they desire.  However, a trainer may only carry up to 6 [[Pokémon]] at a time in their [[party]].  Therefore, if a trainer owns more than 6 Pokémon, they may be stored in [[Bill&#039;s PC|a Pokémon storage system]], and withdrawn or deposited at any [[Pokémon Center]].  There are 4 different basic levels of Poké Ball, and over a dozen variations on the Poké Ball design throughout the games.&lt;br /&gt;
&lt;br /&gt;
A Poké Ball&#039;s strength is determined by how much it raises a wild Pokémon&#039;s [[catch rate]]. Many Poké Balls&#039; strengths change based on certain conditions.&lt;br /&gt;
&lt;br /&gt;
=Mechanics=&lt;br /&gt;
[[Image:Open PokeBall.gif|frame|right|Interior of a Poké Ball from the anime.]]&lt;br /&gt;
Though the technology behind the workings of a Poké Ball remains unknown, the basic mechanics are fairly simple to understand.  In a [[Pokémon battle|battle]], once the opposing [[wild Pokémon]] has been weakened, the [[Pokémon trainer|trainer]] will throw a Poké Ball at it.  Assuming the Poké Ball hits it and is not dodged or hit back to the trainer, the Poké Ball will open, convert the wild Pokémon to an energy form, pull the energy into its hollow center, and then close.  The wild Pokémon will then be given the chance to struggle to try and escape the Poké Ball.  If it escapes, in the anime, the Poké Ball flies back towards the trainer, while in the games, the Poké Ball bursts open and cannot be reused.  If it does not escape, the wild Pokémon will be [[Captured Pokémon|captured]].&lt;br /&gt;
&lt;br /&gt;
As seen in anime episodes like &#039;&#039;[[AG065|Gulpin it Down!]]&#039;&#039; and &#039;&#039;[[AG104|Claydol Big and Tall]]&#039;&#039;, normal Poké Balls have difficulty capturing extremely large and heavy Pokémon, to the point that the Pokémon will not even be taken entirely into the Poké Ball.  The latter of these episodes shows how ancient civilizations overcame this issue: to capture and hold a very large Pokémon, they constructed a very large Poké Ball out of stone.  However, giant stone Poké Balls are nearly impossible to use, so with the advancement of technology a better solution came in the form of Heavy Balls.&lt;br /&gt;
&lt;br /&gt;
Besides capturing new Pokémon, Poké Balls are also used to store captured Pokémon.  A trainer can have six Poké Balls with Pokémon in them at one time.  When starting a battle, he or she can throw out one or more of these onto the battlefield, and they will open, releasing their Pokémon quickly.  When a trainer wants to recall their Pokémon, they simply hold up the Poké Ball and point it at their Pokémon, and a beam will come from the Poké Ball&#039;s button, converting the Pokémon into energy again and drawing it back in.  Also, some Pokémon know how to enter and leave their Poké Balls at will.&lt;br /&gt;
&lt;br /&gt;
Poké Balls are not always at full size.  Tapping the button on the front can convert it from full size, about the same size as a [[wp:Baseball (object)|baseball]], to a miniature size, about the same size as a [[wp:Table tennis#The ball|ping-pong ball]].  This smaller size is more useful for storage, being small enough to carry in pockets or on belts.&lt;br /&gt;
&lt;br /&gt;
Poké Balls presumably can communicate with a trainer&#039;s [[Pokédex]], since the system updates itself with new captured Pokémon information, and keeps track of how many full Poké Balls the trainer has on-hand.  If the trainer catches a new Pokémon while their team of six is full, it will be transported to the [[Pokémon storage system]] they are using.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon is released from its ball, it usually has a burst of light come out with it.  However, when a [[Ball Capsule]] and [[seal]]s are used, visual effects will accompany the Pokémon&#039;s release.  It has also been shown that if a Pokémon is sent out with a blue light, that Pokémon will be released and will be able to go back into the wild.&lt;br /&gt;
&lt;br /&gt;
=Types of Poké Ball=&lt;br /&gt;
==[[Generation I]] Poké Balls==&lt;br /&gt;
===In the games===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name &lt;br /&gt;
! Catch rate&lt;br /&gt;
! Buy&lt;br /&gt;
! Sell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriPokeBall.png]]&lt;br /&gt;
| [[Image:PokeBallSpriteSmall.png]] Poké Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(モンスターボール &#039;&#039;Monster Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1×&lt;br /&gt;
| {{PDollar}}200&lt;br /&gt;
| {{PDollar}}100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriGreatBall.png]]&lt;br /&gt;
| [[Image:GreatBallSpriteSmall.png]] Great Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(スーパーボール &#039;&#039;Super Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1.5×&lt;br /&gt;
| {{PDollar}}600&lt;br /&gt;
| {{PDollar}}300&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:FanSaf.PNG]]&lt;br /&gt;
| [[Image:SafariBallSpriteSmall.png]] Safari Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(サファリボール &#039;&#039;Safari Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1.5×&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriUltraBall.png]]&lt;br /&gt;
| [[Image:UltraBallSpriteSmall.png]] Ultra Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ハイパーボール &#039;&#039;Hyper Ball&#039;&#039;)&lt;br /&gt;
| 2×&lt;br /&gt;
| {{PDollar}}1200&lt;br /&gt;
| {{PDollar}}600&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriMasterBall.png]]&lt;br /&gt;
| [[Image:MasterBallSpriteSmall.png]] Master Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(マスターボール &#039;&#039;Master Ball&#039;&#039;)&lt;br /&gt;
| 255x{{fn|1}}&lt;br /&gt;
| -&lt;br /&gt;
| {{PDollar}}0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size: small;&amp;quot; |&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
* {{fnb|1}} Master Balls always catch the wild Pokémon.{{fn|2}}&lt;br /&gt;
* {{fnb|2}} There is a [[Wild Pokémon|wild]] {{p|Marowak}} in the [[Pokémon Tower]] that not even the Master Ball can catch.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These Poké Balls were first introduced in Generation I and have appeared in each game since, with the exception of the Safari Ball which did not appear in the second Generation of games.&lt;br /&gt;
&lt;br /&gt;
The Poké Ball is considered the most basic and universal form of Ball. Nearly every [[Poké Mart]] carries it or one of its two upgrades, the Great Ball and Ultra Ball.  The only known place where these three Balls are not plentiful is [[Orre]], due to its lack of wild Pokémon.  With the discovery of [[PokéSpot|PokéSpots]], however, they are becoming more commonly available in this region as well.&lt;br /&gt;
&lt;br /&gt;
The Master Ball is the final and best upgrade of the Poké Ball, as well as the most rare.  It was developed by [[Silph Co.]], but only a few were created before [[Team Rocket]] invaded and the project was discontinued.  Master Balls are now given only to esteemed Pokémon researchers.  Because of this, only one can be found normally in each game (though it can be won in all other generations after the first; it is the grand prize for the [[Lucky Channel|Lucky Number show]], [[Lilycove Department Store|Lilycove City&#039;s Lottery]], and at [[Jubilife TV]], respectively).  It could be sold for {{PDollar}}0 in Generation II, but in later Generations the Poké Marts would refuse it.&lt;br /&gt;
&lt;br /&gt;
The Safari Ball is the only one of the original Poké Ball forms that is not considered one of the basic Poké Ball types.  When playing a game in the [[Safari Zone]], thirty of these will be provided to capture Pokémon with.  If the game ends before all thirty are used, the remainder are returned when leaving the Safari Zone.  It is as strong as a Great Ball, but catching Pokémon is often more difficult with it due to the fact that there are no formal [[Pokémon battle|battle]]s with Pokémon in the Safari Zone.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Super Smash Bros.====&lt;br /&gt;
Normal Poké Balls are also an item in the &#039;&#039;[[Super Smash Bros.]]&#039;&#039; series.  When thrown, on top of doing a small amount of damage to any opposing character they may hit, they release a randomly selected Pokémon.&lt;br /&gt;
&lt;br /&gt;
=====[[Super Smash Bros. Melee]] Trophy information=====&lt;br /&gt;
These balls are used to capture and contain wild Pokémon.  Most Pokémon must be weakened in some way before they can be captured, but once they&#039;re inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort.  Master Balls are the strongest type.&lt;br /&gt;
&lt;br /&gt;
===In the anime===&lt;br /&gt;
&lt;br /&gt;
Beyond any doubt, the original Poké Ball is the most commonly used type of Ball in the anime.  The vast majority of Pokémon are stored in regular Poké Balls, to the point that large collections of Poké Balls can be seen with no variations among them.  Even [[Ash&#039;s Pikachu]], which spends all of its time out of its Poké Ball, is shown to have a regular Poké Ball with a little lightning bolt drawn on it in &#039;&#039;[[EP001|Pokémon, I Choose You!]]&#039;&#039;.  On the other hand, the Great Ball and Ultra Ball upgrades are very rare.&lt;br /&gt;
&lt;br /&gt;
A Master Ball has been seen in &#039;&#039;[[AG075|Whiscash and Ash]]&#039;&#039;.  It was used by [[Sullivan]] in his attempt to capture a {{p|Whiscash}}.  However, despite the fact that the Master Ball cannot be escaped from, he did not catch the Whiscash; instead, the Pokémon swallowed it whole and escaped back into the water.&lt;br /&gt;
&lt;br /&gt;
Safari Balls were seen in &#039;&#039;[[EP035|The Legend of Dratini]]&#039;&#039;.  In this episode, [[Ash Ketchum|Ash]] received thirty with which he could capture Safari Zone Pokémon.  However, despite his best efforts to catch other Pokémon, he ended up using all thirty to capture a herd of [[Ash&#039;s Tauros|Tauros]].&lt;br /&gt;
&lt;br /&gt;
Occasionally, an [[item]] will be caught instead of a [[Pokémon]], such as a [[rice ball|jelly donut]] or something else that would be smaller than the Poké Ball. These, however, are just jokes. In a commercial for [[Kids WB]], Ash caught a talking sock singing that Ash couldn&#039;t catch him.&lt;br /&gt;
&lt;br /&gt;
==[[Generation II]] Poké Balls==&lt;br /&gt;
===In the games===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! From&lt;br /&gt;
! Catch rate&lt;br /&gt;
! Sell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Park Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(パークボール &#039;&#039;Park Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
| 1.5×&lt;br /&gt;
| -&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Level Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(レベルボール &#039;&#039;Level Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Red]]&lt;br /&gt;
|  If the player&#039;s current Pokémon&#039;s level is:&lt;br /&gt;
* Higher than the wild Pokémon&#039;s, 2×;&lt;br /&gt;
* Double or more than that of the wild Pokémon&#039;s, 4×;&lt;br /&gt;
* Four times as much or higher, 8×.&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Lure Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ルアーボール &#039;&#039;Lure Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Blu]]&lt;br /&gt;
| If wild Pokémon was hooked on a rod, 3×.&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Moon Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ムーンボール &#039;&#039;Moon Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Ylw]]&lt;br /&gt;
| If wild Pokémon evolves with a Moon Stone, 4×.&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Friend Ball{{fn|2}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(フレンドボール &#039;&#039;Friend Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Grn]]&lt;br /&gt;
| 1×&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fast Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(スピードボール &#039;&#039;Speed Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Wht]]&lt;br /&gt;
| If wild Pokémon is one that flees from battles{{fn|3}}, 4×.&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Heavy Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ヘビーボール &#039;&#039;Heavy Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Blk]]&lt;br /&gt;
| If the wild Pokémon is:&lt;br /&gt;
* Between 100kg and 200kg, normal;&lt;br /&gt;
* Between 200kg and 300kg, +20;&lt;br /&gt;
* More than 300kg, +30;&lt;br /&gt;
* Under 100kg, -20.&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Love Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ラブラブボール &#039;&#039;Love Love Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Pnk]]&lt;br /&gt;
| If the player&#039;s current Pokémon and&amp;lt;br&amp;gt;the wild Pokémon are opposite genders, 8×&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size:small;&amp;quot; |&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
* {{fnb|2}} The wild Pokémon has a happiness value of 200 after being caught with a Friend Ball.&lt;br /&gt;
* {{fnb|3}} Fast Ball has an effect with {{p|Abra}}, {{p|Magnemite}}, {{p|Grimer}}, {{p|Tangela}}, {{p|Mr. Mime}}, {{p|Eevee}}, {{p|Porygon}},&amp;lt;br&amp;gt;{{p|Dratini}}, {{p|Dragonair}}, {{p|Entei}}, {{p|Suicune}} and {{p|Raikou}}, although not all these Pokémon can be found in the wild.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;[[Image:Custom Balls.jpg|thumb|Three of [[Kurt]]&#039;s Custom Poké Balls]]&lt;br /&gt;
The Park Ball is much like the Safari Ball absent in the Generation II games, including being equal to a Great Ball in strength.  It is used in the [[National Park]] during their [[Bug-Catching Contest]].  Thirty Park Balls are provided for this, and the Pokémon can be battled before they are captured.  However, while all thirty balls can be used and catch Pokémon before the contest ends, only one Pokémon can be kept for the contest judging.&lt;br /&gt;
&lt;br /&gt;
Most of the Poké Balls available in Generation II, however, are the custom Poké Balls crafted by [[Kurt]].  This Poké Ball expert can be found in [[Azalea Town]], and once per day he will craft an [[Apricorn]] into a special Poké Ball based on its color.  Because of the much larger variety of Poké Balls available, Generation II was the first generation to introduce a [[bag]] with a separate pocket for Poké Balls.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the anime===&lt;br /&gt;
In &#039;&#039;[[EP161|The Bug Stops Here]]&#039;&#039;, Ash and {{an|Casey}} compete in the Bug-Catching Contest and use Park Balls to capture {{t|Bug}} Pokémon.  Ash wins the contest with a [[Casey&#039;s Beedrill|Beedrill]], but gives it to Casey instead.&lt;br /&gt;
&lt;br /&gt;
The custom Apricorn Poké Balls were seen and used a few times during the anime.  In &#039;&#039;[[EP143|Goin&#039; Apricorn]]&#039;&#039;, Ash, [[Misty]], and [[Brock]] receive Fast Balls from Kurt, and by the end of the episode Brock uses his to capture [[Brock&#039;s Forretress|a Pineco]].  By the end of the next episode, &#039;&#039;[[EP144|Gettin&#039; The Bugs Out]]&#039;&#039;, Ash and Misty receive Lure Balls, and Brock receives a Heavy Ball.  In &#039;&#039;[[EP151|The Totodile Duel]]&#039;&#039;, both Ash and Misty tried to capture a [[Ash&#039;s Totodile|Totodile]] with their Lure Balls, with Ash succeeding.  Later, in &#039;&#039;[[EP213|A Corsola Caper]]&#039;&#039;, Misty got a second chance to use her Lure Ball, capturing [[Misty&#039;s Corsola|a Corsola]] with it.  The other two Fast Balls and the Heavy Ball were not seen or mentioned again, but a different Heavy Ball was used in &#039;&#039;[[AG065|Gulpin It Down!]]&#039;&#039; to capture a giant {{p|Gulpin}}.&lt;br /&gt;
&lt;br /&gt;
==[[Generation III]] Poké Balls==&lt;br /&gt;
===In the games===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! Catch rate&lt;br /&gt;
! Buy&lt;br /&gt;
! Sell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriLuxuryBall.png]]&lt;br /&gt;
| [[Image:LuxuryBallSpriteSmall.png]] Luxury Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ゴージャスボール &#039;&#039;Gorgeous Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1×&lt;br /&gt;
| -&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriPremierBall.png]]&lt;br /&gt;
| [[Image:PremierBallSpriteSmall.png]] Premier Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(プレミアボール &#039;&#039;Premier Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1×&lt;br /&gt;
| -&lt;br /&gt;
| {{PDollar}}100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriNetBall.png]]&lt;br /&gt;
| [[Image:NetBallSpriteSmall.png]] Net Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ネットボール &#039;&#039;Net Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If wild Pokémon is a {{type2|Bug}} or {{type2|Water}}, 3×.&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriDiveBall.png]]&lt;br /&gt;
| [[Image:DiveBallSpriteSmall.png]] Dive Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ダイブボール &#039;&#039;Dive Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If battling underwater, 3.5×.&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriNestBall.png]]&lt;br /&gt;
| [[Image:NestBallSpriteSmall.png]] Nest Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ネストボール &#039;&#039;Nest Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If the wild Pokémon is:&lt;br /&gt;
* Between level 1 and level 19, 3×;&lt;br /&gt;
* Between level 20 and level 29, 2×;&lt;br /&gt;
* Above level 30, 1×.&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriRepeatBall.png]]&lt;br /&gt;
| [[Image:RepeatBallSpriteSmall.png]] Repeat Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(リピートボール &#039;&#039;Repeat Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If one of the wild Pokémon&#039;s species&amp;lt;br&amp;gt;has been caught before, 3×.&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriTimerBall.png]]&lt;br /&gt;
| [[Image:TimerBallSpriteSmall.png]] Timer Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(タイマーボール &#039;&#039;Timer Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If the number of turns that have passed is:&lt;br /&gt;
* Between 1 and 9, 1×;&lt;br /&gt;
* Between 10 and 19, 2×;&lt;br /&gt;
* Between 20 and 29, 3×;&lt;br /&gt;
* More than 30, 4×.&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
All of the third generation Poké Balls were developed by the [[Devon Corporation]].&lt;br /&gt;
&lt;br /&gt;
The Luxury Ball is rare, second only to the Master Ball.  One can be found on the [[Abandoned Ship]], and others can be obtained from winning [[Pokémon Contests]].  It is also given by [[Selphy|Lady Selphy]] for showing her the Pokémon she asks for. It heightens the rate at which the [[Happiness]] of the Pokémon captured with it increases.&lt;br /&gt;
&lt;br /&gt;
The Premier Ball is given with every purchase of ten Poké Balls in [[Hoenn]], [[Orre]], and [[Sinnoh]] Poké Marts.  However, it is not different from regular Poké Balls in any manner except appearance.&lt;br /&gt;
&lt;br /&gt;
The Net Ball and Dive Ball can only be purchased at the Poké Mart in [[Mossdeep City]].  This is likely due to the city&#039;s high affiliation with the {{t|Water}} type.&lt;br /&gt;
&lt;br /&gt;
The Nest Ball can only be purchased at the Poké Mart in [[Verdanturf Town]].&lt;br /&gt;
&lt;br /&gt;
The Repeat Ball and Timer Ball can be purchased in [[Rustboro City]] after going through [[Rusturf Tunnel]] from [[Verdanturf Town]] for the first time.&lt;br /&gt;
&lt;br /&gt;
All Poké Balls released in [[Generation I]] are available as well.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the anime===&lt;br /&gt;
The Luxury Ball and the Repeat Ball made a short cameo appearance in the beginning of &#039;&#039;[[Jirachi: Wish Maker]]&#039;&#039;, containing [[Brendan]]&#039;s {{p|Aggron}} and {{p|Shiftry}}.&lt;br /&gt;
&lt;br /&gt;
==[[Generation IV]] Poké Balls==&lt;br /&gt;
===In the games===&lt;br /&gt;
Five new Poké Balls were introduced in the Generation IV games.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! Catch Rate&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriHealBall.png]]&lt;br /&gt;
| [[Image:HealthballDP.png]] Heal Ball &amp;lt;small&amp;gt;(ヒールボール &#039;&#039;Heal Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1x; fully heals a captured Pokémon.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriDuskBall.png]]&lt;br /&gt;
| [[Image:DuskballDP.png]] Dusk Ball &amp;lt;small&amp;gt;(ダークボール &#039;&#039;Dark Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If within a dark area or during the night, 4x&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriCherishBall.png]]&lt;br /&gt;
| [[Image:CherishballDP.png]] Cherish Ball &amp;lt;small&amp;gt;(プレジャスボール &#039;&#039;Precious Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1x&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriQuickBall.png]]&lt;br /&gt;
| [[Image:QuickballDP.png]] Quick Ball &amp;lt;small&amp;gt;(クイックボール &#039;&#039;Quick Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| Starts at 4x, and for every 5 turns in battle,&amp;lt;br /&amp;gt;the capture rate decreases by 1x.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Park Ball &amp;lt;small&amp;gt;(パークボール &#039;&#039;Park Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 100% capture rate. [[Pal Park]] only.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
All of the Generation I and Generation III Poké Balls are also available, though the Dive Ball can only be obtained randomly through the man in [[Solaceon Town]] upon showing him the Pokémon he asks for, or transferred ahead held by a Pokémon through [[Pal Park]]. This is due to a lack of use for it in Sinnoh. Also, for the first time, a Ball was redesigned; that is, the Safari Ball was given a new camouflage pattern. The Park Ball is colored [[Pokémon Gold and Silver|gold and silver]], with a [[Pokémon Crystal|light blue]] center. The Cherish Ball cannot be acquired for use; instead, they contain Pokémon distributed at events.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the manga===&lt;br /&gt;
[[Image:Seadraspe.PNG|thumb|right|{{Special|Yellow}}&#039;s {{p|Seadra}}&#039;s Poké Ball in [[Pokémon Special]].]]&lt;br /&gt;
[[Image:Pkballdengeki.PNG|thumb|right|A Poké Ball in [[Electric Tale of Pikachu]].]]&lt;br /&gt;
In [[Pokémon Special]] manga, one can see the miniature of the Pokémon inside the Poké Ball; the type of ball doesn&#039;t matter. In the [[Electric Tale of Pikachu]] manga, however, the center of a Poké Ball has a small number to differentiate it from others.&lt;br /&gt;
&lt;br /&gt;
==Other Poké Balls==&lt;br /&gt;
These Poké Balls are found outside of the standard games.  They are often too unusual to fit in with other groups of Poké Balls, and some are so unusual that it is questionable if they even qualify as Poké Balls. Most of these have separate articles, which describe their unique properties in greater detail.&lt;br /&gt;
&lt;br /&gt;
===In the games===&lt;br /&gt;
; [[Pester Ball|Pester Balls]]&lt;br /&gt;
: Seen in [[Pokémon Snap]], this unusual Poké Ball cannot catch Pokémon. Instead, it releases an irritating gas.&lt;br /&gt;
&lt;br /&gt;
; [[GS Ball]]&lt;br /&gt;
: Seen in [[Pokémon Crystal Version]], this Poké Ball cannot catch Pokémon. Instead, it is a special item that can be used to make {{p|Celebi}} appear in the [[Ilex Forest]].	 &lt;br /&gt;
&lt;br /&gt;
; [[Snag Ball|Snag Balls]]&lt;br /&gt;
: Though not a Poké Ball in its own right, this is seen in [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]]. It is a ball that has been modified using the [[Snag Machine]]. It is capable of [[snagging]] a [[captured Pokémon]] during a [[Pokémon battle]] as if it were wild.&lt;br /&gt;
&lt;br /&gt;
===In the anime===&lt;br /&gt;
; Pre-Poké Ball Objects&lt;br /&gt;
: There are multiple artifacts and antiques which have similar properties to modern Poké Balls but are not technically the same thing - some, in fact, are not even balls. These range from unusual artifacts found in the ancient city of [[Pokémopolis]] which contain [[Giant Pokémon]] inside (seen in &#039;&#039;[[EP072|The Ancient Puzzle of Pokémopolis]]&#039;&#039;) to antique Poké Balls which look similar to their modern-day equivalents but have an altered design and are made from a more fragile material (seen in &#039;&#039;[[EP232|Just Waiting on a Friend]]&#039;&#039;).  Given that these were made before the development of the technology used in modern Poké Balls, the workings behind these objects are a mystery.  Another early Poké Ball design is seen in [[Pokémon 4Ever]] when [[Professor Oak|Sammy]] uses a Poké Ball brought from his own time with a lock on its button to call out his {{p|Charmeleon}}.  This model seems to be much closer to the modern design.&lt;br /&gt;
&lt;br /&gt;
[[Image:Green pokeball.JPG|thumb|A green Poké Ball]]&lt;br /&gt;
; Green Poké Balls&lt;br /&gt;
: Official name unknown. In &#039;&#039;[[EP001|Pokémon, I Choose You!]]&#039;&#039;, in the [[Pokémon League]] [[Pokémon battle|battle]] seen at the very start of the episode, one trainer, assumably [[Bruno]], throws out a green Poké Ball which contains an {{p|Onix}}.  This was the first Poké Ball seen in the anime.  No details on this Poké Ball were given, and its color has never been explained; shortly after in the episode, regular red Poké Balls are used.&lt;br /&gt;
: It is possibly supposed to be some special sort of Poké Ball, like a Great Ball or Ultra Ball, to help show the elite status of the trainers battling.  Additionally, since some [[Generation II]] information was known at this point, it could be an early assumption of one of the [[apricorn]] balls. If this were the case, then it would be most likely a Friend Ball. It&#039;s also very similar to a Safari Ball anime design, except it doesn&#039;t have an &amp;quot;S&amp;quot; letter.&lt;br /&gt;
&lt;br /&gt;
; Solid Gold Poké Balls&lt;br /&gt;
: There are not actually any solid gold Poké Balls in the Pokémon world.  However, the idea is often used to fool greedy criminals like [[Brodie]] in &#039;&#039;[[AG119|The Ribbon Cup Caper]]&#039;&#039; or gullible consumers like [[James]] in &#039;&#039;[[EP015|Battle Aboard the St. Anne]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; Mewtwo&#039;s Poké Balls&lt;br /&gt;
: Official name unknown. Marked by an eerie eye incorporated into their design, these Poké Balls were created and used by [[Mewtwo (anime)|Mewtwo]] in &#039;&#039;[[Mewtwo Strikes Back]]&#039;&#039;. They can be moved around easily with Mewtwo&#039;s {{t|Psychic}} powers, and they can capture any Pokémon, including those which are already inside other Poké Balls. Mewtwo used these to gather Pokémon to be cloned.&lt;br /&gt;
&lt;br /&gt;
; [[GS Ball]]&lt;br /&gt;
: This was in the possession of [[Professor Ivy]], who gave it to [[Ash Ketchum|Ash]], who in turn gave it to [[Kurt]] to study. Despite this, its purpose is completely unknown, since it was never mentioned again after being given to Kurt, and has most likely been forgotten. There is a large amount of fan speculation as to what purpose it holds.&lt;br /&gt;
&lt;br /&gt;
; Lake Balls&lt;br /&gt;
: These balls were used only in the [[Seaking Catching Day|Seaking Catching Competition]], similar to the Park Balls used in the Bug-Catching Contest. They only appeared in &#039;&#039;[[EP168|Hook, Line, and Stinker]]&#039;&#039;, and have not been seen since. They appear as blue and white Poké Balls, with a fish pattern around the edge, and a yellow arrow on the top and bottom of the ball.&lt;br /&gt;
&lt;br /&gt;
; [[Dark Ball|Dark Balls]]&lt;br /&gt;
: These were used by [[The Iron Masked Marauder]] in &#039;&#039;[[Pokémon 4Ever]]&#039;&#039;. Presumably technology of [[Team Rocket]], these Poké Balls will take over the mind of any Pokémon caught by them, making them turn into mindless  servants of whoever caught them. These were used to capture multiple Pokémon, including {{p|Celebi}}.&lt;br /&gt;
[[Image:Chansey PokeBall.PNG|right|200px|thumb|A disguised [[Nurse Joy]] holding [[Nurse Joy&#039;s Chansey|her Chansey&#039;s]] Poké Ball.]]&lt;br /&gt;
&lt;br /&gt;
; Crystal Poké Balls&lt;br /&gt;
:These were created by [[Unown (Spell of the Unown)|the Unown]] for [[Molly Hale|Molly]] to battle with during &#039;&#039;[[Spell of the Unown]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; Rocket Poké Balls&lt;br /&gt;
:These were used in &#039;&#039;[[Mewtwo Returns]]&#039;&#039;, and look like normal Poké Balls but black with a red &amp;quot;R&amp;quot; on them. Hundreds were used by the many Rockets in the special.&lt;br /&gt;
&lt;br /&gt;
; {{p|Chansey}} Poké Balls&lt;br /&gt;
: Used by a [[Nurse Joy]] in [[EP042|Showdown at Dark City]].&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the [[Pokémon Trading Card Game|TCG]]===&lt;br /&gt;
[[Image:Aqua - Aqua Ball.jpg|thumb|right|An Aqua Ball|150px]][[Image:Magma - Magma Ball.jpg|thumb|right|A Magma Ball|150px]]&lt;br /&gt;
; {{TCG ID|Expedition|Dual Ball|139}}&lt;br /&gt;
: This ball is found in {{TCG|Expedition}}, {{TCG|EX Team Magma vs Team Aqua}}, {{TCG|EX Delta Species}}, and {{TCG|EX Crystal Guardians}}.&lt;br /&gt;
&lt;br /&gt;
; {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua Ball|75}}&lt;br /&gt;
: This ball is found in {{TCG|EX Team Magma vs Team Aqua}}.&lt;br /&gt;
&lt;br /&gt;
; {{TCG ID|EX Team Magma vs Team Aqua|Team Magma Ball|80}}&lt;br /&gt;
: This ball is found in {{TCG|EX Team Magma vs Team Aqua}}.&lt;br /&gt;
&lt;br /&gt;
; {{TCG ID|EX Team Rocket Returns|Rocket&#039;s Poké Ball|89}}&lt;br /&gt;
: This ball is found in {{TCG|EX Team Rocket Returns}}.&lt;br /&gt;
&lt;br /&gt;
=References=&lt;br /&gt;
* Fritz, Chris. [http://pokefor.greenchu.de/meowth346/gba/pokeball/ Pokémon Forever GBA Poké Ball information].&lt;br /&gt;
&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Super Smash Bros.]]&lt;br /&gt;
[[de:Pokéball]]&lt;br /&gt;
[[ja:モンスターボール]]&lt;br /&gt;
[[pl:Poké Ball]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=293765</id>
		<title>Poké Ball</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=293765"/>
		<updated>2008-02-03T23:38:11Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured}}&lt;br /&gt;
[[Image:Pokeball.jpg|frame|right|A Poké Ball as seen in [[Super Smash Bros. Melee]].]]&lt;br /&gt;
A &#039;&#039;&#039;Poké Ball&#039;&#039;&#039; (Japanese: モンスターボール &#039;&#039;Monster Ball&#039;&#039;) is a type of [[item]] critical in any [[Pokémon trainer|trainer&#039;s]] quest.  It is used for [[Captured Pokémon|capturing]] and storing [[wild Pokémon]]; a trainer may carry as many Poké Balls and ball variants as they desire.  However, a trainer may only carry up to 6 [[Pokémon]] at a time in their [[party]].  Therefore, if a trainer owns more than 6 Pokémon, they may be stored in [[Bill&#039;s PC|a Pokémon storage system]], and withdrawn or deposited at any [[Pokémon Center]].  There are 4 different basic levels of Poké Ball, and over a dozen variations on the Poké Ball design throughout the games.&lt;br /&gt;
&lt;br /&gt;
A Poké Ball&#039;s strength is determined by how much it raises a wild Pokémon&#039;s [[catch rate]]. Many Poké Balls&#039; strengths change based on certain conditions.&lt;br /&gt;
&lt;br /&gt;
=Mechanics=&lt;br /&gt;
[[Image:Open PokeBall.gif|frame|right|Interior of a Poké Ball from the anime.]]&lt;br /&gt;
Though the technology behind the workings of a Poké Ball remains unknown, the basic mechanics are fairly simple to understand.  In a [[Pokémon battle|battle]], once the opposing [[wild Pokémon]] has been weakened, the [[Pokémon trainer|trainer]] will throw a Poké Ball at it.  Assuming the Poké Ball hits it and is not dodged or hit back to the trainer, the Poké Ball will open, convert the wild Pokémon to an energy form, pull the energy into its hollow center, and then close.  The wild Pokémon will then be given the chance to struggle to try and escape the Poké Ball.  If it escapes, in the anime, the Poké Ball flies back towards the trainer, while in the games, the Poké Ball bursts open and cannot be reused.  If it does not escape, the wild Pokémon will be [[Captured Pokémon|captured]].&lt;br /&gt;
&lt;br /&gt;
As seen in anime episodes like &#039;&#039;[[AG065|Gulpin it Down!]]&#039;&#039; and &#039;&#039;[[AG104|Claydol Big and Tall]]&#039;&#039;, normal Poké Balls have difficulty capturing extremely large and heavy Pokémon, to the point that the Pokémon will not even be taken entirely into the Poké Ball.  The latter of these episodes shows how ancient civilizations overcame this issue: to capture and hold a very large Pokémon, they constructed a very large Poké Ball out of stone.  However, giant stone Poké Balls are nearly impossible to use, so with the advancement of technology a better solution came in the form of Heavy Balls.&lt;br /&gt;
&lt;br /&gt;
Besides capturing new Pokémon, Poké Balls are also used to store captured Pokémon.  A trainer can have six Poké Balls with Pokémon in them at one time.  When starting a battle, he or she can throw out one or more of these onto the battlefield, and they will open, releasing their Pokémon quickly.  When a trainer wants to recall their Pokémon, they simply hold up the Poké Ball and point it at their Pokémon, and a beam will come from the Poké Ball&#039;s button, converting the Pokémon into energy again and drawing it back in.  Also, some Pokémon know how to enter and leave their Poké Balls at will.&lt;br /&gt;
&lt;br /&gt;
Poké Balls are not always at full size.  Tapping the button on the front can convert it from full size, about the same size as a [[wp:Baseball (object)|baseball]], to a miniature size, about the same size as a [[wp:Table tennis#The ball|ping-pong ball]].  This smaller size is more useful for storage, being small enough to carry in pockets or on belts.&lt;br /&gt;
&lt;br /&gt;
Poké Balls presumably can communicate with a trainer&#039;s [[Pokédex]], since the system updates itself with new captured Pokémon information, and keeps track of how many full Poké Balls the trainer has on-hand.  If the trainer catches a new Pokémon while their team of six is full, it will be transported to the [[Pokémon storage system]] they are using.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon is released from its ball, it usually has a burst of light come out with it.  However, when a [[Ball Capsule]] and [[seal]]s are used, visual effects will accompany the Pokémon&#039;s release.  It has also been shown that if a Pokémon is sent out with a blue light, that Pokémon will be released and will be able to go back into the wild.&lt;br /&gt;
&lt;br /&gt;
=Types of Poké Ball=&lt;br /&gt;
==[[Generation I]] Poké Balls==&lt;br /&gt;
===In the games===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name &lt;br /&gt;
! Catch rate&lt;br /&gt;
! Buy&lt;br /&gt;
! Sell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriPokeBall.png]]&lt;br /&gt;
| [[Image:PokeBallSpriteSmall.png]] Poké Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(モンスターボール &#039;&#039;Monster Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1×&lt;br /&gt;
| {{PDollar}}200&lt;br /&gt;
| {{PDollar}}100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriGreatBall.png]]&lt;br /&gt;
| [[Image:GreatBallSpriteSmall.png]] Great Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(スーパーボール &#039;&#039;Super Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1.5×&lt;br /&gt;
| {{PDollar}}600&lt;br /&gt;
| {{PDollar}}300&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:FanSaf.PNG]]&lt;br /&gt;
| [[Image:SafariBallSpriteSmall.png]] Safari Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(サファリボール &#039;&#039;Safari Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1.5×&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriUltraBall.png]]&lt;br /&gt;
| [[Image:UltraBallSpriteSmall.png]] Ultra Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ハイパーボール &#039;&#039;Hyper Ball&#039;&#039;)&lt;br /&gt;
| 2×&lt;br /&gt;
| {{PDollar}}1200&lt;br /&gt;
| {{PDollar}}600&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriMasterBall.png]]&lt;br /&gt;
| [[Image:MasterBallSpriteSmall.png]] Master Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(マスターボール &#039;&#039;Master Ball&#039;&#039;)&lt;br /&gt;
| 255x{{fn|1}}&lt;br /&gt;
| -&lt;br /&gt;
| {{PDollar}}0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size: small;&amp;quot; |&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
* {{fnb|1}} Master Balls always catch the wild Pokémon.{{fn|2}}&lt;br /&gt;
* {{fnb|2}} There is a [[Wild Pokémon|wild]] {{p|Marowak}} in the [[Pokémon Tower]] that not even the Master Ball can catch.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These Poké Balls were first introduced in Generation I and have appeared in each game since, with the exception of the Safari Ball which did not appear in the second Generation of games.&lt;br /&gt;
&lt;br /&gt;
The Poké Ball is considered the most basic and universal form of Ball. Nearly every [[Poké Mart]] carries it or one of its two upgrades, the Great Ball and Ultra Ball.  The only known place where these three Balls are not plentiful is [[Orre]], due to its lack of wild Pokémon.  With the discovery of [[PokéSpot|PokéSpots]], however, they are becoming more commonly available in this region as well.&lt;br /&gt;
&lt;br /&gt;
The Master Ball is the final and best upgrade of the Poké Ball, as well as the most rare.  It was developed by [[Silph Co.]], but only a few were created before [[Team Rocket]] invaded and the project was discontinued.  Master Balls are now given only to esteemed Pokémon researchers.  Because of this, only one can be found normally in each game (though it can be won in all other generations after the first; it is the grand prize for the [[Lucky Channel|Lucky Number show]], [[Lilycove Department Store|Lilycove City&#039;s Lottery]], and at [[Jubilife TV]], respectively).  It could be sold for {{PDollar}}0 in Generation II, but in later Generations the Poké Marts would refuse it.&lt;br /&gt;
&lt;br /&gt;
The Safari Ball is the only one of the original Poké Ball forms that is not considered one of the basic Poké Ball types.  When playing a game in the [[Safari Zone]], thirty of these will be provided to capture Pokémon with.  If the game ends before all thirty are used, the remainder are returned when leaving the Safari Zone.  It is as strong as a Great Ball, but catching Pokémon is often more difficult with it due to the fact that there are no formal [[Pokémon battle|battle]]s with Pokémon in the Safari Zone.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Super Smash Bros.====&lt;br /&gt;
Normal Poké Balls are also an item in the &#039;&#039;[[Super Smash Bros.]]&#039;&#039; series.  When thrown, on top of doing a small amount of damage to any opposing character they may hit, they release a randomly selected Pokémon.&lt;br /&gt;
&lt;br /&gt;
=====[[Super Smash Bros. Melee]] Trophy information=====&lt;br /&gt;
These balls are used to capture and contain wild Pokémon.  Most Pokémon must be weakened in some way before they can be captured, but once they&#039;re inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort.  Master Balls are the strongest type.&lt;br /&gt;
&lt;br /&gt;
===In the anime===&lt;br /&gt;
&lt;br /&gt;
Beyond any doubt, the original Poké Ball is the most commonly used type of Ball in the anime.  The vast majority of Pokémon are stored in regular Poké Balls, to the point that large collections of Poké Balls can be seen with no variations among them.  Even [[Ash&#039;s Pikachu]], which spends all of its time out of its Poké Ball, is shown to have a regular Poké Ball with a little lightning bolt drawn on it in &#039;&#039;[[EP001|Pokémon, I Choose You!]]&#039;&#039;.  On the other hand, the Great Ball and Ultra Ball upgrades are very rare.&lt;br /&gt;
&lt;br /&gt;
A Master Ball has been seen in &#039;&#039;[[AG075|Whiscash and Ash]]&#039;&#039;.  It was used by [[Sullivan]] in his attempt to capture a {{p|Whiscash}}.  However, despite the fact that the Master Ball cannot be escaped from, he did not catch the Whiscash; instead, the Pokémon swallowed it whole and escaped back into the water.&lt;br /&gt;
&lt;br /&gt;
Safari Balls were seen in &#039;&#039;[[EP035|The Legend of Dratini]]&#039;&#039;.  In this episode, [[Ash Ketchum|Ash]] received thirty with which he could capture Safari Zone Pokémon.  However, despite his best efforts to catch other Pokémon, he ended up using all thirty to capture a herd of [[Ash&#039;s Tauros|Tauros]].&lt;br /&gt;
&lt;br /&gt;
Occasionally, an [[item]] will be caught instead of a [[Pokémon]], such as a [[rice ball|jelly donut]] or something else that would be smaller than the Poké Ball. These, however, are just jokes. In a commercial for [[Kids WB]], Ash caught a talking sock singing that Ash couldn&#039;t catch him.&lt;br /&gt;
&lt;br /&gt;
==[[Generation II]] Poké Balls==&lt;br /&gt;
===In the games===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! From&lt;br /&gt;
! Catch rate&lt;br /&gt;
! Sell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Park Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(パークボール &#039;&#039;Park Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
| 1.5×&lt;br /&gt;
| -&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Level Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(レベルボール &#039;&#039;Level Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Red]]&lt;br /&gt;
|  If the player&#039;s current Pokémon&#039;s level is:&lt;br /&gt;
* Higher than the wild Pokémon&#039;s, 2×;&lt;br /&gt;
* Double or more than that of the wild Pokémon&#039;s, 4×;&lt;br /&gt;
* Four times as much or higher, 8×.&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Lure Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ルアーボール &#039;&#039;Lure Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Blu]]&lt;br /&gt;
| If wild Pokémon was hooked on a rod, 3×.&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Moon Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ムーンボール &#039;&#039;Moon Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Ylw]]&lt;br /&gt;
| If wild Pokémon evolves with a Moon Stone, 4×.&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Friend Ball{{fn|2}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(フレンドボール &#039;&#039;Friend Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Grn]]&lt;br /&gt;
| 1×&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fast Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(スピードボール &#039;&#039;Speed Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Wht]]&lt;br /&gt;
| If wild Pokémon is one that flees from battles{{fn|3}}, 4×.&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Heavy Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ヘビーボール &#039;&#039;Heavy Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Blk]]&lt;br /&gt;
| If the wild Pokémon is:&lt;br /&gt;
* Between 100kg and 200kg, normal;&lt;br /&gt;
* Between 200kg and 300kg, +20;&lt;br /&gt;
* More than 300kg, +30;&lt;br /&gt;
* Under 100kg, -20.&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Love Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ラブラブボール &#039;&#039;Love Love Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Pnk]]&lt;br /&gt;
| If the player&#039;s current Pokémon and&amp;lt;br&amp;gt;the wild Pokémon are opposite genders, 8×&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size:small;&amp;quot; |&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
* {{fnb|2}} The wild Pokémon has a happiness value of 200 after being caught with a Friend Ball.&lt;br /&gt;
* {{fnb|3}} Fast Ball has an effect with {{p|Abra}}, {{p|Magnemite}}, {{p|Grimer}}, {{p|Tangela}}, {{p|Mr. Mime}}, {{p|Eevee}}, {{p|Porygon}},&amp;lt;br&amp;gt;{{p|Dratini}}, {{p|Dragonair}}, {{p|Entei}}, {{p|Suicune}} and {{p|Raikou}}, although not all these Pokémon can be found in the wild.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;[[Image:Custom Balls.jpg|thumb|Three of [[Kurt]]&#039;s Custom Poké Balls]]&lt;br /&gt;
The Park Ball is much like the Safari Ball absent in the Generation II games, including being equal to a Great Ball in strength.  It is used in the [[National Park]] during their [[Bug-Catching Contest]].  Thirty Park Balls are provided for this, and the Pokémon can be battled before they are captured.  However, while all thirty balls can be used and catch Pokémon before the contest ends, only one Pokémon can be kept for the contest judging.&lt;br /&gt;
&lt;br /&gt;
Most of the Poké Balls available in Generation II, however, are the custom Poké Balls crafted by [[Kurt]].  This Poké Ball expert can be found in [[Azalea Town]], and once per day he will craft an [[Apricorn]] into a special Poké Ball based on its color.  Because of the much larger variety of Poké Balls available, Generation II was the first generation to introduce a [[bag]] with a separate pocket for Poké Balls.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the anime===&lt;br /&gt;
In &#039;&#039;[[EP161|The Bug Stops Here]]&#039;&#039;, Ash and {{an|Casey}} compete in the Bug-Catching Contest and use Park Balls to capture {{t|Bug}} Pokémon.  Ash wins the contest with a [[Casey&#039;s Beedrill|Beedrill]], but gives it to Casey instead.&lt;br /&gt;
&lt;br /&gt;
The custom Apricorn Poké Balls were seen and used a few times during the anime.  In &#039;&#039;[[EP143|Goin&#039; Apricorn]]&#039;&#039;, Ash, [[Misty]], and [[Brock]] receive Fast Balls from Kurt, and by the end of the episode Brock uses his to capture [[Brock&#039;s Forretress|a Pineco]].  By the end of the next episode, &#039;&#039;[[EP144|Gettin&#039; The Bugs Out]]&#039;&#039;, Ash and Misty receive Lure Balls, and Brock receives a Heavy Ball.  In &#039;&#039;[[EP151|The Totodile Duel]]&#039;&#039;, both Ash and Misty tried to capture a [[Ash&#039;s Totodile|Totodile]] with their Lure Balls, with Ash succeeding.  Later, in &#039;&#039;[[EP213|A Corsola Caper]]&#039;&#039;, Misty got a second chance to use her Lure Ball, capturing [[Misty&#039;s Corsola|a Corsola]] with it.  The other two Fast Balls and the Heavy Ball were not seen or mentioned again, but a different Heavy Ball was used in &#039;&#039;[[AG065|Gulpin It Down!]]&#039;&#039; to capture a giant {{p|Gulpin}}.&lt;br /&gt;
&lt;br /&gt;
==[[Generation III]] Poké Balls==&lt;br /&gt;
===In the games===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! Catch rate&lt;br /&gt;
! Buy&lt;br /&gt;
! Sell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriLuxuryBall.png]]&lt;br /&gt;
| [[Image:LuxuryBallSpriteSmall.png]] Luxury Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ゴージャスボール &#039;&#039;Gorgeous Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1×&lt;br /&gt;
| -&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriPremierBall.png]]&lt;br /&gt;
| [[Image:PremierBallSpriteSmall.png]] Premier Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(プレミアボール &#039;&#039;Premier Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1×&lt;br /&gt;
| -&lt;br /&gt;
| {{PDollar}}100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriNetBall.png]]&lt;br /&gt;
| [[Image:NetBallSpriteSmall.png]] Net Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ネットボール &#039;&#039;Net Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If wild Pokémon is a {{type2|Bug}} or {{type2|Water}}, 3×.&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriDiveBall.png]]&lt;br /&gt;
| [[Image:DiveBallSpriteSmall.png]] Dive Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ダイブボール &#039;&#039;Dive Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If battling underwater, 3.5×.&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriNestBall.png]]&lt;br /&gt;
| [[Image:NestBallSpriteSmall.png]] Nest Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ネストボール &#039;&#039;Nest Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If the wild Pokémon is:&lt;br /&gt;
* Between level 1 and level 19, 3×;&lt;br /&gt;
* Between level 20 and level 29, 2×;&lt;br /&gt;
* Above level 30, 1×.&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriRepeatBall.png]]&lt;br /&gt;
| [[Image:RepeatBallSpriteSmall.png]] Repeat Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(リピートボール &#039;&#039;Repeat Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If one of the wild Pokémon&#039;s species&amp;lt;br&amp;gt;has been caught before, 3×.&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriTimerBall.png]]&lt;br /&gt;
| [[Image:TimerBallSpriteSmall.png]] Timer Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(タイマーボール &#039;&#039;Timer Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If the number of turns that have passed is:&lt;br /&gt;
* Between 1 and 9, 1×;&lt;br /&gt;
* Between 10 and 19, 2×;&lt;br /&gt;
* Between 20 and 29, 3×;&lt;br /&gt;
* More than 30, 4×.&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
All of the third generation Poké Balls were developed by the [[Devon Corporation]].&lt;br /&gt;
&lt;br /&gt;
The Luxury Ball is rare, second only to the Master Ball.  One can be found on the [[Abandoned Ship]], and others can be obtained from winning [[Pokémon Contests]].  It is also given by [[Selphy|Lady Selphy]] for showing her the Pokémon she asks for. It heightens the rate at which the [[Happiness]] of the Pokémon captured with it increases.&lt;br /&gt;
&lt;br /&gt;
The Premier Ball is given with every purchase of ten Poké Balls in [[Hoenn]] and [[Orre]] Poké Marts.  However, it is not different from regular Poké Balls in any manner except appearance.&lt;br /&gt;
&lt;br /&gt;
The Net Ball and Dive Ball can only be purchased at the Poké Mart in [[Mossdeep City]].  This is likely due to the city&#039;s high affiliation with the {{t|Water}} type.&lt;br /&gt;
&lt;br /&gt;
The Nest Ball can only be purchased at the Poké Mart in [[Verdanturf Town]].&lt;br /&gt;
&lt;br /&gt;
The Repeat Ball and Timer Ball can be purchased in [[Rustboro City]] after going through [[Rusturf Tunnel]] from [[Verdanturf Town]] for the first time.&lt;br /&gt;
&lt;br /&gt;
All Poké Balls released in [[Generation I]] are available as well.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the anime===&lt;br /&gt;
The Luxury Ball and the Repeat Ball made a short cameo appearance in the beginning of &#039;&#039;[[Jirachi: Wish Maker]]&#039;&#039;, containing [[Brendan]]&#039;s {{p|Aggron}} and {{p|Shiftry}}.&lt;br /&gt;
&lt;br /&gt;
==[[Generation IV]] Poké Balls==&lt;br /&gt;
===In the games===&lt;br /&gt;
Five new Poké Balls were introduced in the Generation IV games.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! Catch Rate&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriHealBall.png]]&lt;br /&gt;
| [[Image:HealthballDP.png]] Heal Ball &amp;lt;small&amp;gt;(ヒールボール &#039;&#039;Heal Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1x; fully heals a captured Pokémon.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriDuskBall.png]]&lt;br /&gt;
| [[Image:DuskballDP.png]] Dusk Ball &amp;lt;small&amp;gt;(ダークボール &#039;&#039;Dark Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If within a dark area or during the night, 4x&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriCherishBall.png]]&lt;br /&gt;
| [[Image:CherishballDP.png]] Cherish Ball &amp;lt;small&amp;gt;(プレジャスボール &#039;&#039;Precious Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1x&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriQuickBall.png]]&lt;br /&gt;
| [[Image:QuickballDP.png]] Quick Ball &amp;lt;small&amp;gt;(クイックボール &#039;&#039;Quick Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| Starts at 4x, and for every 5 turns in battle,&amp;lt;br /&amp;gt;the capture rate decreases by 1x.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| Park Ball &amp;lt;small&amp;gt;(パークボール &#039;&#039;Park Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 100% capture rate. [[Pal Park]] only.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
All of the Generation I and Generation III Poké Balls are also available, though the Dive Ball can only be obtained randomly through the man in [[Solaceon Town]] upon showing him the Pokémon he asks for, or transferred ahead held by a Pokémon through [[Pal Park]]. This is due to a lack of use for it in Sinnoh. Also, for the first time, a Ball was redesigned; that is, the Safari Ball was given a new camouflage pattern. The Park Ball is colored [[Pokémon Gold and Silver|gold and silver]], with a [[Pokémon Crystal|light blue]] center. The Cherish Ball cannot be acquired for use; instead, they contain Pokémon distributed at events.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the manga===&lt;br /&gt;
[[Image:Seadraspe.PNG|thumb|right|{{Special|Yellow}}&#039;s {{p|Seadra}}&#039;s Poké Ball in [[Pokémon Special]].]]&lt;br /&gt;
[[Image:Pkballdengeki.PNG|thumb|right|A Poké Ball in [[Electric Tale of Pikachu]].]]&lt;br /&gt;
In [[Pokémon Special]] manga, one can see the miniature of the Pokémon inside the Poké Ball; the type of ball doesn&#039;t matter. In the [[Electric Tale of Pikachu]] manga, however, the center of a Poké Ball has a small number to differentiate it from others.&lt;br /&gt;
&lt;br /&gt;
==Other Poké Balls==&lt;br /&gt;
These Poké Balls are found outside of the standard games.  They are often too unusual to fit in with other groups of Poké Balls, and some are so unusual that it is questionable if they even qualify as Poké Balls. Most of these have separate articles, which describe their unique properties in greater detail.&lt;br /&gt;
&lt;br /&gt;
===In the games===&lt;br /&gt;
; [[Pester Ball|Pester Balls]]&lt;br /&gt;
: Seen in [[Pokémon Snap]], this unusual Poké Ball cannot catch Pokémon. Instead, it releases an irritating gas.&lt;br /&gt;
&lt;br /&gt;
; [[GS Ball]]&lt;br /&gt;
: Seen in [[Pokémon Crystal Version]], this Poké Ball cannot catch Pokémon. Instead, it is a special item that can be used to make {{p|Celebi}} appear in the [[Ilex Forest]].	 &lt;br /&gt;
&lt;br /&gt;
; [[Snag Ball|Snag Balls]]&lt;br /&gt;
: Though not a Poké Ball in its own right, this is seen in [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]]. It is a ball that has been modified using the [[Snag Machine]]. It is capable of [[snagging]] a [[captured Pokémon]] during a [[Pokémon battle]] as if it were wild.&lt;br /&gt;
&lt;br /&gt;
===In the anime===&lt;br /&gt;
; Pre-Poké Ball Objects&lt;br /&gt;
: There are multiple artifacts and antiques which have similar properties to modern Poké Balls but are not technically the same thing - some, in fact, are not even balls. These range from unusual artifacts found in the ancient city of [[Pokémopolis]] which contain [[Giant Pokémon]] inside (seen in &#039;&#039;[[EP072|The Ancient Puzzle of Pokémopolis]]&#039;&#039;) to antique Poké Balls which look similar to their modern-day equivalents but have an altered design and are made from a more fragile material (seen in &#039;&#039;[[EP232|Just Waiting on a Friend]]&#039;&#039;).  Given that these were made before the development of the technology used in modern Poké Balls, the workings behind these objects are a mystery.  Another early Poké Ball design is seen in [[Pokémon 4Ever]] when [[Professor Oak|Sammy]] uses a Poké Ball brought from his own time with a lock on its button to call out his {{p|Charmeleon}}.  This model seems to be much closer to the modern design.&lt;br /&gt;
&lt;br /&gt;
[[Image:Green pokeball.JPG|thumb|A green Poké Ball]]&lt;br /&gt;
; Green Poké Balls&lt;br /&gt;
: Official name unknown. In &#039;&#039;[[EP001|Pokémon, I Choose You!]]&#039;&#039;, in the [[Pokémon League]] [[Pokémon battle|battle]] seen at the very start of the episode, one trainer, assumably [[Bruno]], throws out a green Poké Ball which contains an {{p|Onix}}.  This was the first Poké Ball seen in the anime.  No details on this Poké Ball were given, and its color has never been explained; shortly after in the episode, regular red Poké Balls are used.&lt;br /&gt;
: It is possibly supposed to be some special sort of Poké Ball, like a Great Ball or Ultra Ball, to help show the elite status of the trainers battling.  Additionally, since some [[Generation II]] information was known at this point, it could be an early assumption of one of the [[apricorn]] balls. If this were the case, then it would be most likely a Friend Ball. It&#039;s also very similar to a Safari Ball anime design, except it doesn&#039;t have an &amp;quot;S&amp;quot; letter.&lt;br /&gt;
&lt;br /&gt;
; Solid Gold Poké Balls&lt;br /&gt;
: There are not actually any solid gold Poké Balls in the Pokémon world.  However, the idea is often used to fool greedy criminals like [[Brodie]] in &#039;&#039;[[AG119|The Ribbon Cup Caper]]&#039;&#039; or gullible consumers like [[James]] in &#039;&#039;[[EP015|Battle Aboard the St. Anne]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; Mewtwo&#039;s Poké Balls&lt;br /&gt;
: Official name unknown. Marked by an eerie eye incorporated into their design, these Poké Balls were created and used by [[Mewtwo (anime)|Mewtwo]] in &#039;&#039;[[Mewtwo Strikes Back]]&#039;&#039;. They can be moved around easily with Mewtwo&#039;s {{t|Psychic}} powers, and they can capture any Pokémon, including those which are already inside other Poké Balls. Mewtwo used these to gather Pokémon to be cloned.&lt;br /&gt;
&lt;br /&gt;
; [[GS Ball]]&lt;br /&gt;
: This was in the possession of [[Professor Ivy]], who gave it to [[Ash Ketchum|Ash]], who in turn gave it to [[Kurt]] to study. Despite this, its purpose is completely unknown, since it was never mentioned again after being given to Kurt, and has most likely been forgotten. There is a large amount of fan speculation as to what purpose it holds.&lt;br /&gt;
&lt;br /&gt;
; Lake Balls&lt;br /&gt;
: These balls were used only in the [[Seaking Catching Day|Seaking Catching Competition]], similar to the Park Balls used in the Bug-Catching Contest. They only appeared in &#039;&#039;[[EP168|Hook, Line, and Stinker]]&#039;&#039;, and have not been seen since. They appear as blue and white Poké Balls, with a fish pattern around the edge, and a yellow arrow on the top and bottom of the ball.&lt;br /&gt;
&lt;br /&gt;
; [[Dark Ball|Dark Balls]]&lt;br /&gt;
: These were used by [[The Iron Masked Marauder]] in &#039;&#039;[[Pokémon 4Ever]]&#039;&#039;. Presumably technology of [[Team Rocket]], these Poké Balls will take over the mind of any Pokémon caught by them, making them turn into mindless  servants of whoever caught them. These were used to capture multiple Pokémon, including {{p|Celebi}}.&lt;br /&gt;
[[Image:Chansey PokeBall.PNG|right|200px|thumb|A disguised [[Nurse Joy]] holding [[Nurse Joy&#039;s Chansey|her Chansey&#039;s]] Poké Ball.]]&lt;br /&gt;
&lt;br /&gt;
; Crystal Poké Balls&lt;br /&gt;
:These were created by [[Unown (Spell of the Unown)|the Unown]] for [[Molly Hale|Molly]] to battle with during &#039;&#039;[[Spell of the Unown]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; Rocket Poké Balls&lt;br /&gt;
:These were used in &#039;&#039;[[Mewtwo Returns]]&#039;&#039;, and look like normal Poké Balls but black with a red &amp;quot;R&amp;quot; on them. Hundreds were used by the many Rockets in the special.&lt;br /&gt;
&lt;br /&gt;
; {{p|Chansey}} Poké Balls&lt;br /&gt;
: Used by a [[Nurse Joy]] in [[EP042|Showdown at Dark City]].&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the [[Pokémon Trading Card Game|TCG]]===&lt;br /&gt;
[[Image:Aqua - Aqua Ball.jpg|thumb|right|An Aqua Ball|150px]][[Image:Magma - Magma Ball.jpg|thumb|right|A Magma Ball|150px]]&lt;br /&gt;
; {{TCG ID|Expedition|Dual Ball|139}}&lt;br /&gt;
: This ball is found in {{TCG|Expedition}}, {{TCG|EX Team Magma vs Team Aqua}}, {{TCG|EX Delta Species}}, and {{TCG|EX Crystal Guardians}}.&lt;br /&gt;
&lt;br /&gt;
; {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua Ball|75}}&lt;br /&gt;
: This ball is found in {{TCG|EX Team Magma vs Team Aqua}}.&lt;br /&gt;
&lt;br /&gt;
; {{TCG ID|EX Team Magma vs Team Aqua|Team Magma Ball|80}}&lt;br /&gt;
: This ball is found in {{TCG|EX Team Magma vs Team Aqua}}.&lt;br /&gt;
&lt;br /&gt;
; {{TCG ID|EX Team Rocket Returns|Rocket&#039;s Poké Ball|89}}&lt;br /&gt;
: This ball is found in {{TCG|EX Team Rocket Returns}}.&lt;br /&gt;
&lt;br /&gt;
=References=&lt;br /&gt;
* Fritz, Chris. [http://pokefor.greenchu.de/meowth346/gba/pokeball/ Pokémon Forever GBA Poké Ball information].&lt;br /&gt;
&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Super Smash Bros.]]&lt;br /&gt;
[[de:Pokéball]]&lt;br /&gt;
[[ja:モンスターボール]]&lt;br /&gt;
[[pl:Poké Ball]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=AG072&amp;diff=233121</id>
		<title>AG072</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=AG072&amp;diff=233121"/>
		<updated>2007-11-17T22:49:09Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Pokémon Trainer&amp;#039;s Choice */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EpisodePrevNext|&lt;br /&gt;
prevlink=AG071 |&lt;br /&gt;
prevtitle=AG071: A Six Pack Attack! |&lt;br /&gt;
nextlink=AG073 |&lt;br /&gt;
nexttitle=AG073: Grass Hysteria |&lt;br /&gt;
series=Advanced Generation |&lt;br /&gt;
episodelist=List of Advanced Generation episodes }}&lt;br /&gt;
{{EpisodeInfobox|&lt;br /&gt;
epcode=AG072 |&lt;br /&gt;
title_en=The Bicker the Better |&lt;br /&gt;
title_ja=タッグバトル！サトシVSハルカ!? |&lt;br /&gt;
title_ja_trans=Tag Battle! Satoshi VS Haruka!? |&lt;br /&gt;
broadcast_jp=April 15, 2004 |&lt;br /&gt;
broadcast_us=April 2, 2005 |&lt;br /&gt;
screen=yes |&lt;br /&gt;
screenshot=TheBickertheBetter.jpg |&lt;br /&gt;
en_series=Pokémon Advanced Challenge |&lt;br /&gt;
en_op=[[This Dream]] |&lt;br /&gt;
ja_op=[[Challenger!!|チャレンジャー!!]] |&lt;br /&gt;
ja_ed=[[Smile|スマイル]] ② |&lt;br /&gt;
olmteam=Team Ota |&lt;br /&gt;
scenario=松井亜弥 |&lt;br /&gt;
storyboard=浅田裕二 |&lt;br /&gt;
director=渡辺正彦 |&lt;br /&gt;
art=志村泉 |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;The Bicker the Better&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;タッグバトル！サトシVSハルカ!?&#039;&#039;&#039; &#039;&#039;Tag Battle! {{tt|Satoshi|Ash}} VS {{tt|Haruka|May}}!?&#039;&#039;) is episode 72 of Advanced Generation. It was first broadcast in Japan on April 15, 2004 and in the United States on April 2, 2005. &lt;br /&gt;
&amp;lt;!-- Short summary goes here. --&amp;gt;&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
= Synopsis =&lt;br /&gt;
&amp;lt;!-- Detailed synopsis goes here. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Major events =&lt;br /&gt;
&amp;lt;!-- Events such as captures, releases go here. --&amp;gt;&lt;br /&gt;
== Debuts ==&lt;br /&gt;
&amp;lt;!-- Events such as new characters, or first screen appearance of Pokémon go here. --&amp;gt;&lt;br /&gt;
= Characters =&lt;br /&gt;
== Humans ==&lt;br /&gt;
* [[Ash Ketchum|Ash]]&lt;br /&gt;
* [[May (anime)|May]]&lt;br /&gt;
* [[Brock]]&lt;br /&gt;
* [[Max]]&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* [[Oscar and Andi]]&lt;br /&gt;
&amp;lt;!-- Details about characters of the day, and links to articles for major characters. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pokémon ==&lt;br /&gt;
&amp;lt;!-- Links to articles for Pokémon which appeared in the episode, and any applicable notes. --&amp;gt;&lt;br /&gt;
* {{p|Pikachu}} ([[Ash&#039;s Pikachu|Ash&#039;s]])&lt;br /&gt;
* {{p|Meowth}} ([[Meowth (Team Rocket)|Team Rocket]])&lt;br /&gt;
* {{p|Wobbuffet}} ([[Jessie&#039;s Wobbuffet|Jessie&#039;s]])&lt;br /&gt;
* {{p|Corphish}} ([[Ash&#039;s Corphish|Ash&#039;s]])&lt;br /&gt;
* {{p|Skitty}} ([[May&#039;s Skitty|May&#039;s]])&lt;br /&gt;
* {{p|Seviper}} ([[Jessie&#039;s Seviper|Jessie&#039;s]])&lt;br /&gt;
* {{p|Dustox}} ([[Jessie&#039;s Dustox|Jessie&#039;s]])&lt;br /&gt;
* {{p|Cacnea}} ([[James&#039;s Cacnea|James&#039;s]])&lt;br /&gt;
* {{p|Nidoking}} (Oscar&#039;s)&lt;br /&gt;
* {{p|Nidoqueen}} (Andi&#039;s)&lt;br /&gt;
&lt;br /&gt;
= Trivia =&lt;br /&gt;
*This episode wasn&#039;t aired in some countries due to the fact that the episode made Ash and May look like a couple.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
== Pokémon Trainer&#039;s Choice ==&lt;br /&gt;
* Question: Trainers, which one of these Pokémon is the best choice to battle {{p|Ariados}}?&lt;br /&gt;
* Choices: {{p|Raichu}}, {{p|Onix}}, {{p|Blaziken}}&lt;br /&gt;
* Answer: Okay, trainers! If you chose {{p|Onix}}, you were right!&lt;br /&gt;
&lt;br /&gt;
;Notes: &lt;br /&gt;
*{{p|Onix}} is misspelled as &#039;&#039;Onyx&#039;&#039; in the Pokémon Trainer&#039;s Choice for this episode.&lt;br /&gt;
*{{p|Blaziken}} would be a good choice also because it is a Fire-type, although {{p|Onix}} is better, because its Rock-type is super effective against Ariados&#039;s Bug-type, and its Ground-type is super effective against the Poison-type.&lt;br /&gt;
&lt;br /&gt;
== Dub edits ==&lt;br /&gt;
&lt;br /&gt;
= In other languages =&lt;br /&gt;
*French: &#039;&#039;&#039;{{tt|Le match filles/garçons|The boys/girls match}}&#039;&#039;&#039;&lt;br /&gt;
*Portuguese: &#039;&#039;&#039;Quanto Mais Brigas, Melhor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{epstub}}&lt;br /&gt;
{{EpisodePrevNext|&lt;br /&gt;
prevlink=AG071 |&lt;br /&gt;
prevtitle=AG071: A Six Pack Attack! |&lt;br /&gt;
nextlink=AG073 |&lt;br /&gt;
nexttitle=AG073: Grass Hysteria |&lt;br /&gt;
series=Advanced Generation |&lt;br /&gt;
episodelist=List of Advanced Generation episodes }}&lt;br /&gt;
{{Project Anime notice}}&lt;br /&gt;
[[Category:Advanced Generation episodes]]&lt;br /&gt;
[[Category:Episodes written by Aya Matsui]]&lt;br /&gt;
[[Category:Episodes storyboarded by Yūji Asada]]&lt;br /&gt;
[[Category:Episodes directed by Masahiko Watanabe]]&lt;br /&gt;
[[Category:Episodes animated by Izumi Shimura]]&lt;br /&gt;
&lt;br /&gt;
[[ja:AG編第72話]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Moltres_(Pok%C3%A9mon)&amp;diff=166311</id>
		<title>Moltres (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Moltres_(Pok%C3%A9mon)&amp;diff=166311"/>
		<updated>2007-08-18T06:18:25Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Zapdos | next=Dratini }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Moltres |&lt;br /&gt;
jname=ファイヤー |&lt;br /&gt;
tmname=Fire |&lt;br /&gt;
image=146Moltres.png |&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
ndex=146 |&lt;br /&gt;
jdex=237 |&lt;br /&gt;
hdex=301 |&lt;br /&gt;
sdex=— |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Fire |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
species=Flame |&lt;br /&gt;
height-ftin=6′07″ |&lt;br /&gt;
height-m=2.0 |&lt;br /&gt;
weight-lbs=132.3 |&lt;br /&gt;
weight-kg=60.0 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Pressure |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=0 |&lt;br /&gt;
egggroup1=No eggs |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
hatchsteps=20,480 |&lt;br /&gt;
effortyield=3 SpA |&lt;br /&gt;
expyield=217 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gender=none |&lt;br /&gt;
female=0 |&lt;br /&gt;
male=0 |&lt;br /&gt;
color=Yellow |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
pokefordex=moltres |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Moltres&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: ファイヤー &#039;&#039;Fire&#039;&#039;) is a {{t|Fire}}/{{t|Flying}}-type Pokémon.  It&#039;s found in the [[Kanto|Kanto Region]] at [[Victory Road (Kanto)|Victory Road]] as well as [[Sevii Islands]]&#039; [[Mt. Ember]].  Moltres appeared in the movie [[The Power of One]]. In the games, Moltres once helped [[Blaine]] find his way down a huge mountain while he was lost.&lt;br /&gt;
&lt;br /&gt;
=Biology=&lt;br /&gt;
==Physiology==&lt;br /&gt;
Moltres takes the form of a large bird with flame-colored plumage, resembling a phoenix. Its dazzling wings, and elaborate head crest appear to be covered with flames. It has a straight, pointed brown break, which is the same color as its feet. Compared to the other legendary birds, it has the smallest feet and legs.  It is the largest of the legendary birds, however its feathers make up a good portion of its bulk.&lt;br /&gt;
&lt;br /&gt;
===Gender differences===&lt;br /&gt;
Moltres is a genderless species.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
When it flaps its wings, it creates a brilliant flash of flames. Also, Moltres is one of the few Pokémon known to naturally weild the very powerful flying-type move [[Sky Attack]].&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Moltres is one of the [[legendary birds]] of Kanto. They are a poorly understood species, believed by many to be pure myth. Its behavior is largely clandestine, but it appears to migrate to the south during the springtime.  There are many folk-tales surrounding this species, but perhaps the most popular is that its appearance will bring about an early spring. Documented sightings of this Pokémon are fairly consistent, and usually include dazzling orange colored flames. When moltres flaps its wings, it sheds hundreds of tiny embers. It is believed that fire has healing properties, it is said to immerse itself in molten lava if it is injured. &lt;br /&gt;
==Habitat==&lt;br /&gt;
Moltres appears to live in hot regions, particularly active volcanoes. They are spectacularly rare, very possibly one-of-a-kind. Moltres have been sighted on [[Victory Road (Kanto)|Victory Road]] and near the [[Sevii Islands]].&lt;br /&gt;
&lt;br /&gt;
==Diet==&lt;br /&gt;
&#039;&#039;Main article: [[Pokémon food]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=In the anime=&lt;br /&gt;
Moltres made its first true appearance in &#039;&#039;[[The Power of One]]&#039;&#039;.  [[Jirarudan]] wanted to capture the three [[Legendary Birds]] as well as {{p|Lugia}}.&lt;br /&gt;
&lt;br /&gt;
Moltres also appeared in &#039;&#039;[[EP074|All Fired Up]]&#039;&#039; and &#039;&#039;[[H018|The Search for the Legend]]&#039;&#039;. Additionally it was mentioned in &#039;&#039;[[EP157|The Fortune Hunters]]&#039;&#039; where [[James]] mistakingly believed that it was his &amp;quot;Inner Pokémon&amp;quot; and dressed up in a Moltres costume.&lt;br /&gt;
&lt;br /&gt;
=Other appearances=&lt;br /&gt;
===[[Super Smash Bros. Melee]]===&lt;br /&gt;
When released from a Pokéball, Moltres will remain where it is released, flapping its wings.  While it makes no visible attack, any opponent touching it will receive a sizable amount of damage.&lt;br /&gt;
&lt;br /&gt;
=Game data=&lt;br /&gt;
==Pokédex entries==&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=fire&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=Known as the legendary bird of fire. Every flap of its wings creates a giant dazzle of flashing flames.&lt;br /&gt;
|yellowdex=A legendary bird Pokémon. As it flaps its blazing wings, even the night sky will turn red.&lt;br /&gt;
|golddex=This legendary Pokémon scatters {{M|ember}}s with every flap of its wings. It is a thrilling sight to behold.&lt;br /&gt;
|silverdex=This legendary bird Pokémon is said to bring early spring to the wintry lands it visits.&lt;br /&gt;
|crystaldex=Legendary bird Pokémon. It is said to migrate from the south along with the spring.&lt;br /&gt;
|rubydex=Moltres is a legendary bird Pokémon that has the ability to control fire. If this Pokémon is injured, it is said to dip its body in the molten magma of a volcano to burn and heal itself.&lt;br /&gt;
|sapphiredex=Moltres is a legendary bird Pokémon that has the ability to control fire. If this Pokémon is injured, it is said to dip its body in the molten magma of a volcano to burn and heal itself.&lt;br /&gt;
|emeralddex=Moltres is a legendary bird Pokémon that can control fire. If injured, it is said to dip its body in the molten magma of a volcano to burn and heal itself.&lt;br /&gt;
|firereddex=One of the legendary bird Pokémon.  Those who see it are overwhelmed by its orange wing that seem to be on fire. &lt;br /&gt;
|leafgreendex=It is said to be the legendary bird Pokémon of fire. Every flap of its wings creates a dazzling flare of flames.&lt;br /&gt;
|stadiumdex=A legendary bird Pokémon known as the &amp;quot;fire bird&amp;quot;.  Every time it flaps, its wings flare and burn brightly.&lt;br /&gt;
|stadium2dex=This legendary Pokémon scatters {{M|ember}}s with every flap of its wings. It is a thrilling sight to behold.&lt;br /&gt;
|diamonddex=One of the Legendary Bird Pokémon. It is said that spring will soon arrive if Moltres shows itself.&lt;br /&gt;
|pearldex=One of the Legendary Bird Pokémon. It is said that spring will soon arrive if Moltres shows itself.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
==Game locations==&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=fire |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=One |&lt;br /&gt;
rbarea=[[Victory Road (Kanto)|Victory Road]] |&lt;br /&gt;
yrarity=One |&lt;br /&gt;
yarea=[[Victory Road (Kanto)|Victory Road]] |&lt;br /&gt;
frlgrarity=One |&lt;br /&gt;
frlgarea=[[Mt. Ember]] |&lt;br /&gt;
xdrarity=One |&lt;br /&gt;
xdarea=[[Citadark Isle]] ([[Shadow Pokémon|Shadow]]) |&lt;br /&gt;
dprarity=None |&lt;br /&gt;
dparea=[[Pal Park]] |&lt;br /&gt;
palarea=Mountain |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===In side games===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot; &lt;br /&gt;
! Game&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Trozei!]]&lt;br /&gt;
| Random Agent Cards&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Mystery Dungeon]]&lt;br /&gt;
| [[Mt. Blaze Peak]] (3F)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Base stats==&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=90 |&lt;br /&gt;
Attack=100 |&lt;br /&gt;
Defense=90 |&lt;br /&gt;
SpAtk=125 |&lt;br /&gt;
Special=125 |&lt;br /&gt;
SpDef=85 |&lt;br /&gt;
Speed=90 }}&lt;br /&gt;
&lt;br /&gt;
==Type effectiveness==&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    400 |&lt;br /&gt;
Bug=      25 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=    25 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
In [[Generation I]], the effectiveness of {{t|Ice}}-type moves is 200.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
{{Learnset intro|Moltres}}&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! [[Generation I]]&lt;br /&gt;
! [[Generation II]]&lt;br /&gt;
! [[Generation III]]&lt;br /&gt;
! [[Generation IV]]&lt;br /&gt;
|-&lt;br /&gt;
| Start || &#039;&#039;&#039;{{M|Peck}}&#039;&#039;&#039;&amp;lt;BR&amp;gt;&#039;&#039;&#039;{{M|Fire Spin}}&#039;&#039;&#039; || &#039;&#039;&#039;{{M|Wing Attack}}&#039;&#039;&#039;&amp;lt;BR&amp;gt;&#039;&#039;&#039;{{M|Ember}}&#039;&#039;&#039; || &#039;&#039;&#039;{{M|Wing Attack}}&#039;&#039;&#039;&amp;lt;BR&amp;gt;&#039;&#039;&#039;{{M|Ember}}&#039;&#039;&#039; || &#039;&#039;&#039;{{M|Wing Attack}}&#039;&#039;&#039;&amp;lt;BR&amp;gt;&#039;&#039;&#039;{{M|Ember}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || &#039;&#039;&#039;{{M|Fire Spin}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 13 || &amp;amp;nbsp; || &#039;&#039;&#039;{{M|Fire Spin}}&#039;&#039;&#039; || &#039;&#039;&#039;{{M|Fire Spin}}&#039;&#039;&#039; || &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || {{M|Agility}}&lt;br /&gt;
|-&lt;br /&gt;
| 22 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || {{M|Endure}}&lt;br /&gt;
|-&lt;br /&gt;
| 25 || &amp;amp;nbsp; || {{M|Agility}} || {{M|Agility}} || &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || {{M|Ancientpower}}&lt;br /&gt;
|-&lt;br /&gt;
| 36 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || &#039;&#039;&#039;{{M|Flamethrower}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 37 || &amp;amp;nbsp; || {{M|Endure}} || {{M|Endure}} || &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| 43 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || {{M|Safeguard}}&lt;br /&gt;
|-&lt;br /&gt;
| 49 || &amp;amp;nbsp; || &#039;&#039;&#039;{{M|Flamethrower}}&#039;&#039;&#039; || &#039;&#039;&#039;{{M|Flamethrower}}&#039;&#039;&#039; || &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| 50 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || &#039;&#039;&#039;{{M|Air Slash}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 51 || {{M|Leer}} || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| 55 || {{M|Agility}} || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| 57 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || {{M|Roost}}&lt;br /&gt;
|-&lt;br /&gt;
| 60 || &#039;&#039;&#039;{{M|Sky Attack}}&#039;&#039;&#039; || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| 61 || &amp;amp;nbsp; || {{M|Safeguard}} || {{M|Safeguard}} || &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| 64 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || &#039;&#039;&#039;{{M|Heat Wave}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 71 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || {{M|Solarbeam}}&lt;br /&gt;
|-&lt;br /&gt;
| 73 || &amp;amp;nbsp; || &#039;&#039;&#039;{{M|Sky Attack}}&#039;&#039;&#039; || &#039;&#039;&#039;{{M|Heat Wave}}&#039;&#039;&#039; || &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| 78 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || &#039;&#039;&#039;{{M|Sky Attack}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 85 || &amp;amp;nbsp; || &amp;amp;nbsp; || &#039;&#039;&#039;{{M|Sky Attack}}&#039;&#039;&#039; || {{M|Sunny Day}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]/[[HM]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color}};&amp;quot; &lt;br /&gt;
! Number&lt;br /&gt;
! [[Generation I]]&lt;br /&gt;
! [[Generation II]]&lt;br /&gt;
! [[Generation III]]&lt;br /&gt;
! [[Generation IV]]&lt;br /&gt;
|-&lt;br /&gt;
| TM02 || {{M|Razor Wind}} || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || &amp;amp;nbsp; || {{m|Curse}} || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| TM04 || {{M|Whirlwind}} || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| TM05 || &amp;amp;nbsp; || {{M|Roar}} || {{M|Roar}} || {{M|Roar}}&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || {{m|Toxic}} || {{m|Toxic}} || {{m|Toxic}} || {{m|Toxic}}&lt;br /&gt;
|-&lt;br /&gt;
| TM08 || &amp;amp;nbsp; || {{M|Rock Smash}} || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| TM09 || {{m|Take Down}} || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| TM10 || {{m|Double-Edge}} || {{m|Hidden Power}} || {{m|Hidden Power}} || {{m|Hidden Power}}&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || &amp;amp;nbsp; || {{M|Sunny Day}} || {{M|Sunny Day}} || {{M|Sunny Day}}&lt;br /&gt;
|-&lt;br /&gt;
| TM13 || &amp;amp;nbsp; || {{M|Snore}} || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| TM15 || {{M|Hyper Beam}} || {{M|Hyper Beam}} || {{M|Hyper Beam}} || {{M|Hyper Beam}}&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || &amp;amp;nbsp; || {{m|Protect}} || {{m|Protect}} || {{m|Protect}}&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || &amp;amp;nbsp; || {{M|Rain Dance}} || {{M|Rain Dance}} || {{M|Rain Dance}}&lt;br /&gt;
|-&lt;br /&gt;
| TM20 || {{m|Rage}} || {{m|Endure}} || {{M|Safeguard}} || {{M|Safeguard}}&lt;br /&gt;
|-&lt;br /&gt;
| TM21 || &amp;amp;nbsp; || {{m|Frustration}} || {{m|Frustration}} || {{m|Frustration}}&lt;br /&gt;
|-&lt;br /&gt;
| TM22 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || {{M|Solarbeam}}&lt;br /&gt;
|-&lt;br /&gt;
| TM27 || &amp;amp;nbsp; || {{m|Return}} || {{m|Return}} || {{m|Return}}&lt;br /&gt;
|-&lt;br /&gt;
| TM31 || {{m|Mimic}} || {{M|Mud Slap}} || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || {{m|Double Team}} || {{m|Double Team}} || {{M|Double Team}} || {{M|Double Team}}&lt;br /&gt;
|-&lt;br /&gt;
| TM33 || {{M|Reflect}} || &amp;amp;nbsp;  || {{M|Reflect}}  || {{M|Reflect}}&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || {{m|Bide}} || {{M|Swagger}} || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || &amp;amp;nbsp; || {{M|Sleep Talk}} || &#039;&#039;&#039;{{M|Flamethrower}}&#039;&#039;&#039; || &#039;&#039;&#039;{{M|Flamethrower}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM37 || &amp;amp;nbsp; || {{M|Sandstorm}} || {{M|Sandstorm}} || {{M|Sandstorm}}&lt;br /&gt;
|-&lt;br /&gt;
| TM38 || &#039;&#039;&#039;{{M|Fire Blast}}&#039;&#039;&#039; || &#039;&#039;&#039;{{M|Fire Blast}}&#039;&#039;&#039; || &#039;&#039;&#039;{{M|Fire Blast}}&#039;&#039;&#039; || &#039;&#039;&#039;{{M|Fire Blast}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM39 || {{M|Swift}} || {{M|Swift}} || &amp;amp;nbsp; || &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| TM40 || &amp;amp;nbsp; || &amp;amp;nbsp; || &#039;&#039;&#039;{{M|Aerial Ace}}&#039;&#039;&#039; || &#039;&#039;&#039;{{M|Aerial Ace}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM42 || &amp;amp;nbsp; || &amp;amp;nbsp; || {{m|Facade}} || {{m|Facade}}&lt;br /&gt;
|-&lt;br /&gt;
| TM43 || &#039;&#039;&#039;{{M|Sky Attack}}&#039;&#039;&#039; || {{M|Detect}} || {{M|Secret Power}} || {{M|Secret Power}}&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || {{M|Rest}} || {{M|Rest}} || {{M|Rest}} || {{M|Rest}}&lt;br /&gt;
|-&lt;br /&gt;
| TM47 || &amp;amp;nbsp; || {{M|Steel Wing}} || {{M|Steel Wing}} || {{M|Steel Wing}} &lt;br /&gt;
|-&lt;br /&gt;
| TM50 || {{M|Substitute}} || &amp;amp;nbsp; || &#039;&#039;&#039;{{M|Overheat}}&#039;&#039;&#039; || &#039;&#039;&#039;{{M|Overheat}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM51 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || {{M|Roost}}&lt;br /&gt;
|-&lt;br /&gt;
| TM58 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || {{M|Endure}}&lt;br /&gt;
|-&lt;br /&gt;
| TM61 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || {{M|Will-O-Wisp}}&lt;br /&gt;
|-&lt;br /&gt;
| TM68 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || {{M|Giga Impact}}&lt;br /&gt;
|-&lt;br /&gt;
| TM82 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || {{M|Sleep Talk}}&lt;br /&gt;
|-&lt;br /&gt;
| TM83 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || {{M|Natural Gift}}&lt;br /&gt;
|-&lt;br /&gt;
| TM87 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || {{M|Swagger}}&lt;br /&gt;
|-&lt;br /&gt;
| TM88 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || &#039;&#039;&#039;{{M|Pluck}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM89 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || {{M|U-turn}}&lt;br /&gt;
|-&lt;br /&gt;
| TM90 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || {{M|Substitute}}&lt;br /&gt;
|-&lt;br /&gt;
| HM02 || &#039;&#039;&#039;{{M|Fly}}&#039;&#039;&#039; || &#039;&#039;&#039;{{M|Fly}}&#039;&#039;&#039; || &#039;&#039;&#039;{{M|Fly}}&#039;&#039;&#039; || &#039;&#039;&#039;{{M|Fly}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| HM05 || &amp;amp;nbsp; || &amp;amp;nbsp; || &amp;amp;nbsp; || {{M|Defog}}&lt;br /&gt;
|-&lt;br /&gt;
| HM06 || &amp;amp;nbsp; || &amp;amp;nbsp; || {{M|Rock Smash}} || {{M|Rock Smash}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special moves===&lt;br /&gt;
In [[Pokémon XD: Gale of Darkness]], Moltres knows {{m|Shadow Break}}, {{m|Shadow Fire}}, {{m|Shadow Mist}} and {{m|Shadow Shed}} as a [[Shadow Pokémon]], and learns {{m|Morning Sun}}, {{m|Will-O-Wisp}} and {{m|Extrasensory}} after being [[Purification|purified]].&lt;br /&gt;
&lt;br /&gt;
==Side game data==&lt;br /&gt;
&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=fire |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=4 |&lt;br /&gt;
rate=30% |&lt;br /&gt;
area=Legendary Island |&lt;br /&gt;
P1= I represent the power of fire! My fire can never be extinguished! |&lt;br /&gt;
P2= My health is down quite a bit, but I&#039;ll be fine! |&lt;br /&gt;
P3= I&#039;m run-down... Even my fire won&#039;t give me power... |&lt;br /&gt;
PL= There! I&#039;ve leveled! My firepower has been boosted! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Evolution==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Basic |&lt;br /&gt;
image=146.png |&lt;br /&gt;
name=Moltres }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
Moltres is one of the three Legendary Pokémon whose location was changed through Generations.&lt;br /&gt;
==Origin==&lt;br /&gt;
Like {{p|Ho-Oh}}, Moltres is based on the legend of the [[wp:phoenix|phoenix]]. However, Moltres is based on the phoenix of Arabic legend. Others claim that the bird is based on the Japanese mythical bird known as 朱雀 &#039;&#039;Suzaku&#039;&#039;, guardian of the South, and is not a true phoenix. Regardless, the Pokémon has a very similar appearance to both the phoenix and the Suzaku.&lt;br /&gt;
===Name origin===&lt;br /&gt;
Moltres&#039;s name is a combination of the words &#039;&#039;molten&#039;&#039; and the [[wp:Spanish language|Spanish]] word for three, &#039;&#039;tres&#039;&#039;, indicating that it is the third in the series of [[Kanto]] [[Legendary Pokémon|legendary birds]]. Its Japanese name is simply &#039;&#039;Fire&#039;&#039;.&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Lavados&lt;br /&gt;
*[[List of French Pokémon names|French]]: Sulfura - This comes from &#039;&#039;sulfur&#039;&#039;.&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 파이어 &#039;&#039;Paieo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=External links=&lt;br /&gt;
* [[wp:Moltres|Article on Wikipedia]]&lt;br /&gt;
*[http://moltres.totodile.org/ Elegant Hellfire], the fanlisting for Moltres at [[wp:The Anime Fanlistings Network|The Anime Fanlistings Network]]&lt;br /&gt;
&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{PokémonPrevNext | prev=Zapdos | next=Dratini }}&lt;br /&gt;
{{Smash Bros. Melee}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[de:Lavados]]&lt;br /&gt;
[[ja:ファイヤー]]&lt;br /&gt;
[[Category:Pokémon that are not part of an evolutionary line]]&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Legendary Trio Pokémon]]&lt;br /&gt;
[[Category:Legendary Pokémon obtainable before the Elite Four]]&lt;br /&gt;
[[Category:Kanto Legendary Pokémon]]&lt;br /&gt;
[[Category:Genderless Pokémon]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Weather&amp;diff=155584</id>
		<title>Weather</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Weather&amp;diff=155584"/>
		<updated>2007-07-28T09:09:03Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Generation IV */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Weather conditions&#039;&#039;&#039; are a feature that was implemented into the Pokémon games in [[Generation II]], and expanded upon in Generations [[Generation III|III]] and [[Generation IV|IV]]. During these games, weather depended upon where a battle took place, or even whether a Pokémon had used a specific [[move]] or [[ability]].&lt;br /&gt;
&lt;br /&gt;
In the second generation, when the first conditions were introduced, some moves came to have an advantage with them, notably, {{m|Solarbeam}} and {{m|Thunder}}, both of which would be nearly deadly with the right conditions.&lt;br /&gt;
&lt;br /&gt;
During the third and fourth generations, many abilities also took advantage of a particular weather condition, some using them to heighten certain [[stat]]s or to recover [[Stat#Hit Points|HP]]. Others still would activate the conditions themselves, with two of the [[Legendary trio|three]] [[Hoenn]]-based [[Weather trio|weather legendaries]] activating battle-long sun and rain, and the third preventing all weather conditions with [[Air Lock (ability)|its ability]].&lt;br /&gt;
&lt;br /&gt;
==Current weather conditions==&lt;br /&gt;
===Intense sunlight===&lt;br /&gt;
[[Image:Sunny Battle.png|thumb|right|Battling in intense sunlight]]&lt;br /&gt;
* Effect: Powers up {{t|Fire}}-type moves, weakens {{t|Water}}-type moves, allows immediate firing of {{m|Solarbeam}}, lowers accuracy of {{m|Thunder}} to 50%. Activates the following [[ability|abilities]]: {{a|Chlorophyll}}, {{a|Dry Skin}}, {{a|Flower Head}}, {{a|Leaf Guard}}, {{a|Sun Power}}. Changes {{m|Weather Ball}} to a Fire-type move, and {{p|Castform}} to its Fire-type form.&lt;br /&gt;
* Activating move: {{m|Sunny Day}}&lt;br /&gt;
* Activating ability: {{a|Drought}}&lt;br /&gt;
* Routes where it is encountered naturally: Eastern [[Hoenn]] [[Water route]]s (after {{p|Groudon}} is awakened, before it is captured) (Ruby/Emerald); Routes where [[Terra Cave]] appears (Emerald)&lt;br /&gt;
&lt;br /&gt;
===Heavy rain===&lt;br /&gt;
[[Image:Rainy Battle.png|thumb|right|Battling in heavy rain]]&lt;br /&gt;
* Effect: Powers up {{t|Water}}-type moves, weakens {{t|Fire}}-type moves, weakens the power of {{m|Solarbeam}}, raises accuracy of {{m|Thunder}} to 100%. Activates the following [[Ability|abilities]]: {{a|Dry Skin}}, {{a|Hydration}}, {{a|Rain Dish}}, {{a|Swift Swim}}. Changes {{m|Weather Ball}} to a Water-type move, and {{p|Castform}} to its Water-type form. Also prevents Pokémon from exploding in [[Mystery Dungeon]].&lt;br /&gt;
* Activating move: {{m|Rain Dance}}&lt;br /&gt;
* Activating ability: {{a|Drizzle}}&lt;br /&gt;
* Routes where it is encountered naturally: [[Route 119]] (some days) (Ruby/Sapphire/Emerald); [[Route 120]] (always) (Ruby/Sapphire/Emerald); [[Route 123]] (some days) (Ruby/Sapphire/Emerald); eastern [[Hoenn]] [[Water route]]s (after {{p|Kyogre}} is awakened, before it is captured) (Sapphire/Emerald); Routes where [[Marine Cave]] appears (Emerald); {{rt|213}} (sometimes) (Diamond/Pearl); {{rtn|214}} (south leg) (Diamond/Pearl); {{rtn|215}} (always) (Diamond/Pearl)&lt;br /&gt;
&lt;br /&gt;
===Sandstorm===&lt;br /&gt;
[[Image:Sandstorm Battle.png|thumb|right|Battling in a sandstorm]]&lt;br /&gt;
* Effect: Damages Pokémon not of the {{t|Rock}}-, {{t|Ground}}-, or {{t|Steel}}-types, weakens {{m|Solarbeam}}, lowers the accuracy of {{m|Thunder}} to 50% and raises the Special Defense of all Rock-types by 1.5 times. Activates the following [[ability]]: {{a|Sand Veil}}. Changes {{m|Weather Ball}} to a {{t|Rock}}-type move, but does &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; change {{p|Castform}}&#039;s form.&lt;br /&gt;
* Activating move: {{m|Sandstorm}}&lt;br /&gt;
* Activating ability: {{a|Sand Stream}}&lt;br /&gt;
* Routes where it is encountered naturally: [[Route 111]] (in the desert) (Ruby/Sapphire/Emerald), [[Route 228]] (Diamond/Pearl)&lt;br /&gt;
&lt;br /&gt;
===Hailstorm===&lt;br /&gt;
[[Image:Hail Battle.png|thumb|right|Battling in a hailstorm]]&lt;br /&gt;
* Effect: Damages Pokémon not of the {{t|Ice}}-type. Raises accuracy of {{m|Blizzard}} to 100%. Activates the following [[abilities]]: {{a|Ice Body}}, {{a|Snow Cloak}}. Changes {{m|Weather Ball}} to an {{t|Ice}}-type move, and {{p|Castform}} to its Ice-type form.&lt;br /&gt;
* Activating move: {{m|Hail}}&lt;br /&gt;
* Activating ability: {{a|Snow Warning}}&lt;br /&gt;
* Routes where it is encountered naturally: {{rt|216}}, {{rtn|217}} (Diamond/Pearl).&lt;br /&gt;
&lt;br /&gt;
===Shadow Sky===&lt;br /&gt;
* Effect: Damages all Pokémon that are not [[Shadow Pokémon]]. Changes {{m|Weather Ball}} to a {{type2|???}} move, but does &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; change Castform&#039;s form.&lt;br /&gt;
* Activating move: {{m|Shadow Sky}}.&lt;br /&gt;
* Activating ability: None.&lt;br /&gt;
* Routes where it is encountered naturally: Not encountered naturally.&lt;br /&gt;
&lt;br /&gt;
===Fog===&lt;br /&gt;
* Effect: Lowers accuracy of all Pokémon battling.&lt;br /&gt;
* Clearing move: [[HM05]]: {{m|Defog}}&lt;br /&gt;
* Activating ability: None so far.&lt;br /&gt;
* Routes where it is encountered naturally: [[Route 210]] (north leg) (Diamond/Pearl); [[Victory Road]] (path to [[Route 224]]) (Diamond/Pearl); [[Turnback Cave]] (Diamond/Pearl)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Are these conditions, do they get canceled by sun, rain, etc.?&lt;br /&gt;
==Arena conditions==&lt;br /&gt;
These are battle arena altering moves that will affect Pokémon in battle for five turns, much like the weather moves will.&lt;br /&gt;
==={{m|Gravity}}===&lt;br /&gt;
* Effect: Causes {{t|Flying}}-types and Pokémon with {{a|Levitate}} to lose their resistance to {{type2|Ground}} moves, disallows use of the moves {{m|Fly}} and {{m|Bounce}}.&lt;br /&gt;
==={{m|Trick Room}}===&lt;br /&gt;
* Effect: Causes the Pokémon with lower [[Stat#Speed|Speed]] to go first.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Sunny Field.png|The blindingly-hot sun shines down.&lt;br /&gt;
Image:Rainy Field.png|A gloomy day on [[Route 101]].&lt;br /&gt;
Image:Sandstorm Field.png|A sandstorm rages.&lt;br /&gt;
Image:Fog.jpg|Fog looming ahead&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Generation II===&lt;br /&gt;
In the second-generation games, three [[move]]s were introduced that could change the weather during a battle to alter the playing field slightly. These moves were {{m|Sunny Day}}, which created five turns worth of intense sunlight and allowed a Pokémon to attack with [[Solarbeam]] without waiting a turn; {{m|Rain Dance}}, which gave five turns of heavy rain and increased [[Thunder]]&#039;s accuracy to 100%; and {{m|Sandstorm}}, which made a wild sandstorm that lasted for the same amount of turns. These three moves could change the course of a battle, with intense sun and heavy rain powering up {{t|Fire}}- and {{t|Water}}-type moves, and powering down the other, respectively, and a sandstorm slightly damaging any Pokémon not of the {{t|Rock}}-, {{t|Ground}}-, or {{t|Steel}}-types.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
In the third generation, the [[version mascot|title Pokémon]] of the three Hoenn-based versions had weather-related abilities. {{p|Groudon}}&#039;s ability allowed for intense sunlight to fill the arena until the battle ended, or another weather effect took its place. Likewise, its counterpart, {{p|Kyogre}}&#039;s ability made heavy rain that lasted until the end of the battle or until another weather effect superceded it. Emerald Version&#039;s mascot, however, had a different way of affecting the playing field. While {{p|Rayquaza}} is battling, all effects of the weather are essentially negated, though the actual sunlight/rain/sandstorm/hail remains going.&lt;br /&gt;
&lt;br /&gt;
Another Pokémon, one which was not available in Ruby or Sapphire without trading, also had a weather-based ability. {{p|Tyranitar}}, once fully evolved from a {{p|Larvitar}} captured in FireRed or LeafGreen, has the ability {{a|Sand Stream}}, which causes a sandstorm that lasts until the end of the battle or until another weather-changing move is made. This makes it almost useless for a Tyranitar to have the move {{m|Sandstorm}} itself, as the sandstorm is automatically activated as it comes into battle.&lt;br /&gt;
&lt;br /&gt;
Ruby and Sapphire also debuted another weather-changing move, {{m|Hail}}, which, like {{m|Sunny Day}}, {{m|Rain Dance}}, and {{m|Sandstorm}} before it, changes the weather for five turns, this time to an icy hailstorm. However, this move, and weather effect, have more in common with Sandstorm than with the other two. For the five turns that it&#039;s hailing, all Pokémon who are not {{t|Ice}}-type are damaged. To many, this is quite useless, and often annoying, as it only allows for the safety of one type of Pokémon, as opposed to a sandstorm&#039;s guaranteeing safety for three, often more physically powerful, types.&lt;br /&gt;
&lt;br /&gt;
===={{p|Castform}}====&lt;br /&gt;
Also in Generation III, one of the [[:Category:Generation III Pokémon|135 Pokémon released]] was a quirky little {{t|Normal}}-type called &#039;&#039;&#039;Castform&#039;&#039;&#039;. When in a battle where no weather effects were present, Castform is quite unremarkable. However, when any of the effects besides a sandstorm are applied, Castform&#039;s type and shape change to match the weather, due to its ability, {{a|Forecast}}. Also, when it is leveled up, it learns a move called {{m|Weather Ball}}, which also changes type with the weather. Unlike Forecast, Weather Ball&#039;s type differs even in a sandstorm, becoming a {{t|Rock}}-type move.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Within the fourth generation, the weather effects seem to be going strong. At one point in [[Sinnoh]], it is actually possible to travel on a [[Route 217|route covered in snow]]. Also in Generation IV, a [[Snow Warning (ability)|new ability]] was released that serves much like {{a|Drought}}, {{a|Drizzle}}, and {{a|Sand Stream}}, excepting the fact that it permanently activates a hailstorm instead of sunlight, rain, or sandstorm.&lt;br /&gt;
&lt;br /&gt;
Another new weather condition introduced in Generation IV was the fog condition. Instead of having a move to activate it, however, there was a move introduced to &#039;&#039;clear&#039;&#039; it.&lt;br /&gt;
&lt;br /&gt;
More interesting things introduced within Generation IV were other conditions that had nothing to do with the weather, but behaved similarly to the weather-activating moves. Like the weather conditions, these moves would affect all Pokémon on the field for five turns, and in various ways. For example, [[Gravity (move)|one move]] would rid [[Levitate (ability)|Levitating]] Pokémon of their powers, and force both them and {{type2|Flying}}s to take damage from {{type2|Ground}} moves, as well as disabling moves like {{m|Fly}} and {{m|Bounce}}, whereas another, {{m|Magnet Rise}}, makes the user invulnerable to ground type moves, again for five turns.  Also,  {{m|Trick Room}} alters the dimensions for five turns, making slower Pokémon attack first.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[ja:てんき]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_cross-generational_references&amp;diff=153021</id>
		<title>List of cross-generational references</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_cross-generational_references&amp;diff=153021"/>
		<updated>2007-07-23T16:15:43Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* To Generation III */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The four [[generation]]s of [[Pokémon games]], taking place in the same [[Pokémon world|universe]], have had multiple references to each other. Not only do the games reference their same-generation counterparts (with [[the player]]&#039;s default name being the version played and the [[rival]]&#039;s being the counterpart version in the first two generations), but games released later in the series typically will feature references to events of past generations.&lt;br /&gt;
&lt;br /&gt;
Please note, of course, that this does not include Pokémon. While Pokémon released in previous generations will always appear, they are not a reference to the generation itself.&lt;br /&gt;
&lt;br /&gt;
=List of references=&lt;br /&gt;
==Generation II==&lt;br /&gt;
===To Generation I===&lt;br /&gt;
* Not only is the [[Kanto]] region a playable area during the games, but several of the events of [[Generation I]] are spoken of as having happened three years previous.  Many characters also reappear because of this, though some of them undergo design changes.&lt;br /&gt;
* [[Red (game)|Red]], the player character of the first games, is found training in [[Mt. Silver]] and can be battled.&lt;br /&gt;
* [[Blue (game)|Blue]], the rival character of the first games, has become the [[Gym Leader]] of [[Viridian City]]. His team is based on the Pokémon he used in the final battle in [[Pokémon Red and Blue]].&lt;br /&gt;
* A man in the [[Violet City]] Pokémon Center states that the former Team Rocket was broken up by a &amp;quot;[[Red (game)|young kid]].&amp;quot;&lt;br /&gt;
* The parents of the Copycat in [[Saffron City]] mention that her Clefairy Doll was given to her by [[Red (game)|a boy]] three years before.&lt;br /&gt;
* The [[Held items#Berserk Gene|Berserk Gene]], a held item, is found near the former entrance of the now-collapsed [[Cerulean Cave]], where {{p|Mewtwo}} once hid.&lt;br /&gt;
* There is a [[Pokémon doll]] of a {{m|Surf}}ing {{p|Pikachu}} available to decorate the room, which references the special minigame in [[Pokémon Yellow]].&lt;br /&gt;
* A man in [[Cerulean City]] says there used to be [[Cerulean Cave|a cave nearby the city with powerful Pokémon]].&lt;br /&gt;
&lt;br /&gt;
==Generation III==&lt;br /&gt;
===To Generation I===&lt;br /&gt;
* [[Brawly]] is said to have once trained alongside [[Bruno]], who is a member of [[Kanto]]&#039;s [[Elite Four]].&lt;br /&gt;
* The Oceanic Museum in [[Slateport City]] has two water samples, one of which is from Kanto. Its background music theme is also an arrangement of the S.S. Anne theme.&lt;br /&gt;
* [[Pokémon FireRed and LeafGreen]] in their entirety are a reference to Generation I&#039;s events, while the credit sequence references the [[version mascot]]s of [[Pokémon Red and Green|Red, Green]], [[Pokémon Blue|Blue]], and [[Pokémon Yellow|Yellow]].&lt;br /&gt;
&lt;br /&gt;
===To Generation II===&lt;br /&gt;
* The player-controlled character of [[Pokémon Ruby and Sapphire|Ruby, Sapphire]], and [[Pokémon Emerald|Emerald]] is said to have moved at the beginning of the game with his/her family from the [[Johto]] region, the main setting of the Generation II games.&lt;br /&gt;
* The Oceanic Museum in [[Slateport City]] has two water samples, one of which is from Johto.&lt;br /&gt;
* A man in [[Mt. Moon]] says that [[Brock]] sometimes helps excavate [[fossil]]s there.  This explains how he acquires the {{p|Kabutops}} and {{p|Omastar}} which he uses in the second generation of games.&lt;br /&gt;
* At the [[Cerulean Cape]], a dame says [[Misty]] has high hopes about the location, which is known as a famous dating spot.  In the second generation of games, she is first encountered there with an unknown male character.&lt;br /&gt;
* [[Janine]], [[Koga]]&#039;s daughter and future [[Gym Leader|Leader]] of [[Fuchsia Gym]], appears in [[Fuchsia City]], and tells the player that she is training to use {{t|Poison}} Pokémon as well as her father. She is unfortunately misnamed as Charine in the English translation of FireRed and LeafGreen, however.&lt;br /&gt;
* The branch of [[Team Rocket]] in the [[Sevii Islands]] seems to be the same branch which attempted to revive Team Rocket during Generation II, with plans to use magnetic waves to evolve Pokémon. Their lead scientist also tells that [[Giovanni]]&#039;s son has red hair, a possible reference to [[Silver (game)|Silver]].&lt;br /&gt;
* One of [[Professor Oak]]&#039;s assistants will state that he is to get a [[Professor Oak&#039;s Pokémon Talk|radio show]] sometime in the near future.&lt;br /&gt;
* [[Celio]] mentions that [[Bill]]&#039;s family live in [[Goldenrod City]].&lt;br /&gt;
&lt;br /&gt;
==Generation IV==&lt;br /&gt;
===To Generation I===&lt;br /&gt;
* [[Professor Rowan]] is said to have developed the [[Sinnoh Dex]] with help from [[Professor Oak|a Pokémon professor from Kanto]].&lt;br /&gt;
* Professor Oak himself comes to Sinnoh to give the player the [[National Dex]], and can always be found in a house in [[Eterna City]] thereafter.&lt;br /&gt;
* In the gatehouse east of [[Canalave City]] is a guard who complains that he is thirsty, like the guards in [[Kanto]] who will allow the [[player character|player]] to enter [[Saffron City]] if they are brought a drink.  Unlike those guards, however, this one does not do anything if brought a drink.&lt;br /&gt;
* A [[Ninja Boy]] near [[Celestic Town]] says he wants to train with a [[Koga|ninja]] [[Gym Leader]] in a faraway land.&lt;br /&gt;
* One of the [[Elite Four]], [[Bertha]], shares a similar name (in Japanese and English) and design to [[Agatha]].  It is possible they are related, or that Bertha was at least modeled after Agatha.&lt;br /&gt;
* [[Black Belt (trainer class)|Black Belt]] Eddie from [[Victory Road (Sinnoh)|Victory Road]] mentions that he trained in [[Fighting Dojo]] at [[Saffron City|Saffron]].&lt;br /&gt;
&lt;br /&gt;
===To Generation II===&lt;br /&gt;
* A news report of a [[red Gyarados]] begins the game. The cameraman who filmed the documentary appears at the [[Survival Area]].&lt;br /&gt;
* A man, who gives the player a {{p|Happiny}} [[Pokémon egg|egg]], says that [[Professor Elm]] recently announced that eggs kept [[party|with a trainer]] will eventually hatch.&lt;br /&gt;
* [[Jasmine]], one of Johto&#039;s [[Gym Leader]]s, appears to give the player {{HM|07|Waterfall}}.&lt;br /&gt;
* A man in [[Valor Lakefront]] states that he would like to see a [[Lugia (Pokémon)|silver-colored Pokémon]] that resides in the [[Whirl Islands]], a [[Ho-Oh (Pokémon)|rainbow-colored Pokémon]] that resides in the [[Tin Tower]], and {{p|Clefairy}} [[Days of the week#Monday|dancing]] in [[Mt. Moon]] sometime during his life.&lt;br /&gt;
* [[Dragon Tamer]] Hayden on [[Route 224]] mentions that he left [[Dragon&#039;s Den]] several years ago.&lt;br /&gt;
* The [[Poké Ball]] design on the floor of the Sinnoh Pokémon Centers is colored gold and silver. Park Balls are also colored gold and silver, and the normally black stripe in the middle is actually a light blue, crystal-like color.&lt;br /&gt;
* [[Dragon Tamer]] Geoffrey on [[Route 225]] mentions a [[Lance|Dragon Tamer Champion]].&lt;br /&gt;
* The {{p|Eevee}} which [[Bebe]] gives to the player was obtained originally from her [[Bill|friend]] in [[Johto]].&lt;br /&gt;
* [[Cynthia]], who somehow was able to obtain it, gives the [[SecretPotion]], the medicine from [[Cianwood City]] that cured [[Amphy]] in [[Generation II]], to the player to cure the group of {{p|Psyduck}} blocking [[Route 210]].&lt;br /&gt;
* In Stargazer Colosseum in [[Pokémon Battle Revolution]], some of the Pokémon in the last battle depend on which game is linked to the Wii. If Diamond is linked, one of the Pokémon is {{p|Ho-oh}}, Gold&#039;s [[version mascot]], and if Pearl is linked, one of the Pokémon is {{p|Lugia}}, Silver&#039;s version mascot.&lt;br /&gt;
&lt;br /&gt;
===To Generation III===&lt;br /&gt;
* A man in [[Hearthome City]], who says he is from the [[Hoenn]] region, will show the player to the [[Contest Hall]], a feature originally introduced in Hoenn.&lt;br /&gt;
* A man in [[Valor Lakefront]] states that he would like to see a rocket launch from the Space Center in [[Mossdeep City]] sometime during his life.&lt;br /&gt;
* A woman in Valor Lakefront claims to have lost her Suite Key. If the player finds it near the [[Hotel Grand Lake]] using the [[Dowsing Machine]], she will offer as a reward the [[Lava Cookie]], a specialty of Hoenn, possible implying that&#039;s where she&#039;s from.&lt;br /&gt;
* A [[Swimmer]] south of the Valor Lakefront says she would like to vacation in [[Hoenn]] because it has more routes on which to {{m|Surf}}.&lt;br /&gt;
* A woman west of [[Pastoria City]] used to work at the [[Weather Institute]] of Hoenn and will give out [[weather conditions|weather]]-changing [[TMs]] for [[Shard]]s.&lt;br /&gt;
* An old woman living at the base of [[Stark Mountain]] acts in the same way that another woman does on [[Route 111]] in Hoenn, insisting that the player keep healing his or her Pokémon with her in a creepy manner.&lt;br /&gt;
* A Swimmer north of [[Sunyshore City]] wishes to visit Hoenn&#039;s seas.&lt;br /&gt;
* A [[Socialite]] in the Valor Lakefront restaurant will occasionally mention the sauce of her dish was made from spicy [[Cheri Berry|Cheri Berries]] with a Hoenn-style recipe.&lt;br /&gt;
* [[Bird Keeper]] Audrey on [[Route 225]] says she was born in [[Hoenn]].&lt;br /&gt;
* A woman in the [[Battle Tower (Sinnoh)|Battle Tower]] claims to have been from Hoenn, where another [[Battle Tower (Hoenn)|Battle Tower]] presides.&lt;br /&gt;
* A catalog in [[Rad Rickshaw]]&#039;s Cycle Shop in [[Eterna City]] advertises the [[Mach Bike]] and [[Acro Bike]].&lt;br /&gt;
* In Stargazer Colosseum in [[Pokémon Battle Revolution]], some of the Pokémon in the last battle depend on which game is linked to the Wii. If Diamond is linked, one of the Pokémon is {{p|Groudon}}, Ruby&#039;s [[version mascot]], and if Pearl is linked, one of the Pokémon is {{p|Kyogre}}, Sapphire&#039;s version mascot.&lt;br /&gt;
&lt;br /&gt;
=Related articles=&lt;br /&gt;
*[[List of cross-canon references]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon meta]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Keyblade5&amp;diff=153013</id>
		<title>User:Keyblade5</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Keyblade5&amp;diff=153013"/>
		<updated>2007-07-23T15:28:13Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey, my name is William Taylor Laimaka Cox, but you may call me Will. I got my B.S. in Psychology at UF in December 2006. I&#039;m going to start graduate school at the University of Wisconsin in Fall 07 to get my PhD in Social Psychology. I will be studying stereotyping and discrimination.&lt;br /&gt;
I was born in Frankfurt, Germany, and because my father was in the army, I spent my childhood moving from place to place, never living anywhere for more than 2 years. I am eldest of five adopted children, four boys and one girl.&lt;br /&gt;
&lt;br /&gt;
My Pokémon Trainer name is Avocado Pinkerton. (My favorite fruit and color; and I thought it would be memorable). My favorite Pokémon is Eevee, and of course I love its evolutions as well.&lt;br /&gt;
&lt;br /&gt;
You can view more information, including Pokémon gaming/battling info, here: www.myspace.com/keyblade555&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Keyblade5&amp;diff=153008</id>
		<title>User:Keyblade5</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Keyblade5&amp;diff=153008"/>
		<updated>2007-07-23T15:23:15Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: New page: Hey, my name is William Taylor Laimaka Cox, but you may call me Will. I got my B.S. in Psychology at UF in December 2006. I&amp;#039;m going to start graduate school at the University of Wisconsin ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey, my name is William Taylor Laimaka Cox, but you may call me Will. I got my B.S. in Psychology at UF in December 2006. I&#039;m going to start graduate school at the University of Wisconsin in Fall 07 to get my PhD in Social Psychology. I will be studying stereotyping and discrimination.&lt;br /&gt;
I was born in Frankfurt, Germany, and because my father was in the army, I spent my childhood moving from place to place, never living anywhere for more than 2 years. I am eldest of five adopted children, four boys and one girl.&lt;br /&gt;
&lt;br /&gt;
My Pokémon Trainer name is Avocado Pinkerton. (My favorite fruit and color; and I thought it would be memorable). My favorite Pokémon is Eevee, and of course I love its evolutions as well.&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia_talk:Privacy_policy/Archive_1&amp;diff=152509</id>
		<title>Bulbapedia talk:Privacy policy/Archive 1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia_talk:Privacy_policy/Archive_1&amp;diff=152509"/>
		<updated>2007-07-22T03:47:57Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Support */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Keeping Bulbagarden online costs a significant amount, and it is only by [[Bulbapedia:Benefactors|generous]] [[Bulbapedia:Site support|donations]] that we are able to foot the bill. We hope to decrease our reliance on charity by publishing advertisements on Bulbapedia, which is the single largest site on the server in traffic terms. Specifically, we are proposing the publication of [[wp:Google|Google]] [[wp:AdSense|AdSense]] advertisements in the site-wide notice area.&lt;br /&gt;
&lt;br /&gt;
We have refrained from doing so in the past because people are not drawn to Bulbapedia for its community, as is the case with the [[Bulbagarden forums]], but for its content. Bulbapedia is a [[wp:Web 2.0|Web 2.0]] site, therefore its content is created by its users - and to that degree it is also owned by its users, as opposed to other reference sites like Veekun or Smogon, where content is created by the staff. To monetize user-created content can be considered unethical - as one cynic put it, &amp;quot;Web 2.0: you make all the content, we make all the money.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Therefore, we have decided to consult you, the creators of content, on this matter. Naturally, votes will be weighted to reflect the number of edits the voter has made. Please cast your vote by adding your signature (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) to the end of the signature lists below. All registered users may vote &#039;&#039;&#039;once&#039;&#039;&#039; to:&lt;br /&gt;
* Support the publication of Google AdSense advertisements on Bulbapedia&lt;br /&gt;
* Reject the publication of Google AdSense advertisements on Bulbapedia&lt;br /&gt;
* Abstain&lt;br /&gt;
&lt;br /&gt;
Users may change their vote at any time until this poll is closed.&lt;br /&gt;
&lt;br /&gt;
=Weightings=&lt;br /&gt;
# [[User:BulbaBot|BulbaBot]]: 12&lt;br /&gt;
# [[User:Pie|Pie]]: 9 &#039;&#039;&#039;(support)&#039;&#039;&#039;&lt;br /&gt;
# [[User:TTEchidna|TTEchidna]]: 7 &#039;&#039;&#039;(support)&#039;&#039;&#039;&lt;br /&gt;
# [[User:Fabu-Vinny|Fabu-Vinny]]: 5&lt;br /&gt;
# [[User:Zhen Lin|Zhen Lin]]: 5&lt;br /&gt;
# [[User:PAK Man|PAK Man]]: 4 &#039;&#039;&#039;(support)&#039;&#039;&#039;&lt;br /&gt;
# [[User:Zeta|Zeta]]: 4&lt;br /&gt;
# [[User:Taylor|Taylor]]: 3&lt;br /&gt;
# [[User:Pokencyclopedia|Pokencyclopedia]]: 3&lt;br /&gt;
# [[User:Zurqoxn|Zurqoxn]]: 3 &#039;&#039;&#039;(support)&#039;&#039;&#039;&lt;br /&gt;
# [[User:Woopert|Woopert]]: 3 &#039;&#039;&#039;(abstain)&#039;&#039;&#039;&lt;br /&gt;
# [[User:Argy|Argy]]: 2 &#039;&#039;&#039;(abstain)&#039;&#039;&#039;&lt;br /&gt;
# [[User:Meowth346|Meowth346]]: 2&lt;br /&gt;
# [[User:User142|User142]]: 2&lt;br /&gt;
# [[User:ElectAbuzzzz|ElectAbuzzzz]]: 1 &#039;&#039;&#039;(support)&#039;&#039;&#039;&lt;br /&gt;
# [[User:Jshadias|Jshadias]]: 1&lt;br /&gt;
# [[User:Urutapu|Urutapu]]: 1&lt;br /&gt;
# [[User:Siegfried|Siegfried]]: 1 &#039;&#039;&#039;(support)&#039;&#039;&#039;&lt;br /&gt;
# [[User:Ketsuban|Ketsuban]]: 1 &#039;&#039;&#039;(support)&#039;&#039;&#039;&lt;br /&gt;
# [[User:Evkl|Evkl]]: 1&lt;br /&gt;
&lt;br /&gt;
All other votes will be weighted so that the total weight is 30, provided at least 30 users not in the above list cast their votes, i.e. if 60 users other than the ones above vote, then the weight on each of their votes will be 0.5; otherwise the votes will have weight 1.&lt;br /&gt;
&lt;br /&gt;
=Support=&lt;br /&gt;
* [[User:FrozenPandaMan|FrozenPandaMan]] 02:35, 17 July 2007 (UTC)&lt;br /&gt;
* [[User:Nyoo|nYoo]] 16:49, 9 July 2007 (UTC)&lt;br /&gt;
* [[User:Siegfried|Siegfried]] 17:11, 9 July 2007 (UTC)&lt;br /&gt;
* [[User:PAK Man|PAK Man]] &amp;lt;sup&amp;gt;[[User talk:PAK Man|Talk]]&amp;lt;/sup&amp;gt; 17:16, 9 July 2007 (UTC)&lt;br /&gt;
* &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 17:33, 9 July 2007 (UTC)&lt;br /&gt;
* Crystallucario 12:49, 9-7-07&lt;br /&gt;
* [[User:Sketchies|Sketchies]] 19:16, 9 July 2007 (UTC)&lt;br /&gt;
* [[User:Blastcage|Blastcage]] 19:46, 9 July 2007 (UTC)&lt;br /&gt;
* [[User:ElectAbuzzzz|ElectAbuzzzz]] 19:47, 9 July 2007 (UTC)&lt;br /&gt;
* [[User:Pie|Pie]] &amp;lt;sup&amp;gt;~[[User talk:Pie|♪]][[Special:Contributions/Pie|♫]]&amp;lt;/sup&amp;gt; 22:56, 9 July 2007 (UTC)&lt;br /&gt;
* [[User:Pluvia|Pluvia]] 23:21, 9 July 2007 (UTC)&lt;br /&gt;
* [[User:Zurqoxn|Zurqoxn]] 23:26, 9 July 2007 (UTC)&lt;br /&gt;
* [[User:Sunain|Sunain]] 01:30, 10 July 2007 (UTC)&lt;br /&gt;
* [[User:Greengiant|Greengiant]] 01:51, 10 July 2007 (UTC)&lt;br /&gt;
* [[User:Spikefish|Spikefish]] 03:58, 10 July 2007 (UTC)&lt;br /&gt;
* [[User:Llxwarbirdxll|Llxwarbirdxll]] 04:22, 10 July 2007 (UTC)&lt;br /&gt;
* Paperfairy  [http://bulbapedia.bulbagarden.net/wiki/User_talk:Paperfairy ☆] [http://bulbapedia.bulbagarden.net/wiki/Special:Contributions/Paperfairy ・] 02:36, 10 July 2007 (UTC)&lt;br /&gt;
* [[User:Koki.The.Potato|Koki.The.Potato]] 04:39, 10 July 2007 (UTC)&lt;br /&gt;
* [[User:Kenji-girl|Kenji Girl]] 05:15, 10 July 2007 (UTC)&lt;br /&gt;
* -- [[user:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;&#039;J&#039;&#039;&#039;ioruji &#039;&#039;&#039;D&#039;&#039;&#039;erako.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] 12:41, 10 July 2007 (UTC)&lt;br /&gt;
* [[User:DocSigma|DocSigma]] 12:56, 10 July 2007 (UTC)&lt;br /&gt;
* [[User:DragonFeather|DragonFeather]] 15:31, 10 July 2007 (UTC)&lt;br /&gt;
* [[User:funderwood|funderwood]] 9:18, 10 July 2007 (UTC)&lt;br /&gt;
* -[[User:PsychoYoshi|PsychoYoshi]] 18:30, 10 July 2007 (UTC)&lt;br /&gt;
* [[User:Wynautluvr|Wynautluvr]] 13:43, 10 July 2007 (CDST)&lt;br /&gt;
* [[User:Drapion|Drapion]] 19:35, 10 July 2007 (UTC)&lt;br /&gt;
* [[User:AJHayson|AJHayson]] 20:36, 10 July 2007 (UTC)&lt;br /&gt;
* [[User:Simmercross|Sabaku]] 02:54, 11 July 2007 (UTC)&lt;br /&gt;
* [[User:Carnivine|Carnivine]] 04:37, 11 July 2007 (UTC)&lt;br /&gt;
* [[User:Miss Kass|Miss Kass]] 05:18, 11 July 2007 (UTC)&lt;br /&gt;
* [[User:Joey|Joey]] 07:09, 11 July 2007 (UTC)&lt;br /&gt;
* [[User:GanLnkZld|GanLnkZld]]&lt;br /&gt;
* [[User:Joinred1127|Joinred1127]] 22:12, 11 July 2007 (UTC)&lt;br /&gt;
* [[User:Matkin22|Matkin22]] 23:10, 11 July 2007 (UTC)&lt;br /&gt;
* [[User:DanPMK|MK]] 20:26, 12 July 2007 (UTC)&lt;br /&gt;
* [[User:Pikachu25|Pikachu25]] 22:02, 12 July 2007 (UTC)&lt;br /&gt;
* [[User:Obake|Obake]] 20:27, 13 July 2007 (UTC)&lt;br /&gt;
* [[User:DarkMazer|DarkMazer]] 06:31, 14 July 2007 (UTC)&lt;br /&gt;
* [[User:Bardock|Bardock]] 06:33, 14 July 2007 (UTC)&lt;br /&gt;
* [[User:Prof. Pine|Prof. Pine]] 10:30, 14 July 2007 (BST)&lt;br /&gt;
* [[User:Eiku|Eiku]] 03:22, 15 July 2007 (UTC)&lt;br /&gt;
* [[User:Hiddentreasures|Hiddentreasures]] 20:08, 15 July 2007 (UTC)&lt;br /&gt;
* [[User:Zouavman Le Zouave|Zouavman Le Zouave]] 22:09, 15 July 2007 (UTC)&lt;br /&gt;
* [[User:darkraiispimp|darkraiispimp]] 6:11, 15 July 2007 (UTC)&lt;br /&gt;
* [[User:Mudkiplover56|Mudkiplover56]] 00:30, 17 July 2007 (UTC)&lt;br /&gt;
* [[User:Politoed666|Politoed666]] 02:17, 17 July 2007 (UTC)&lt;br /&gt;
* [[User:Rhm2768|Rhm2768]] 05:06, 17 July 2007 (UTC)&lt;br /&gt;
* [[User:Orbi|Orbi]] 07:00, 17 July 2007 (UTC)&lt;br /&gt;
* [[User:Avegaille|Avegaille]] 09:53, 18 July 2007 (UTC)&lt;br /&gt;
* [[User:Frightful|Frightful]] 19:51, 18 July 2007 (UTC)&lt;br /&gt;
* [[User:Ketsuban|Ketsuban]] 20:33, 18 July 2007 (UTC)&lt;br /&gt;
* [[User:Golbat|Golbat]] 23:14, 18 July 2007 (UTC)&lt;br /&gt;
* [[User:Jonah|Jonah]] 04:08, 20 July 2007 (UTC)&lt;br /&gt;
* [[User:Smooshie|Smooshie]] 16:49, 20 July 2007 (UTC)&lt;br /&gt;
* [[User:CrateOfMudkips|CrateOfMudkips]] 04:40, 21 July 2007 (UTC)&lt;br /&gt;
* [[User:Jimmy31428|Jimmy31428]] 03:53, 22 July 2007 (GMT)&lt;br /&gt;
*[[User:Keyblade5|Keyblade5]]&lt;br /&gt;
&lt;br /&gt;
=Reject=&lt;br /&gt;
*[[User:Maxim|Maxim]] 18:12, 9 July 2007 (UTC)&lt;br /&gt;
*[[User:Empoleon Bonaparte|Empoleon &amp;amp;#39;&amp;amp;#39;Bono&amp;amp;#39;&amp;amp;#39; Bonaparte]] 20:50, 9 July 2007 (UTC)&lt;br /&gt;
*[[User:toribird|Toribird]] 18:06, 9 July 2007 (EST)&lt;br /&gt;
*[[User:Deadlymethane|Deadlymethane]] [[User:Deadlymethane|Deadlymethane]] 00:43, 10 July 2007 (UTC)&lt;br /&gt;
*[[User:ComputerfreakHR|ComputerfreakHR]] 13:10, 10 July 2007 (UTC)&lt;br /&gt;
*[[User:Kochdude388|Kochdude388]] 16:45, 10 July 2007 (UTC) (see [[Bulbapedia talk: Advertising|talk]] page)&lt;br /&gt;
*[[User:Sethimothy|Sethimothy]] 09:04, 11 July 2007 (UTC)&lt;br /&gt;
*[[User:Theryguy512|Theryguy512]] 09:39, 11 July 2007 (UTC)&lt;br /&gt;
*[[User:Missingno000|欠番]] 15:57, 11 July 2007 (UTC)&lt;br /&gt;
*[[User:Deoxys911|Deoxys911]] 01:06, 12 July 2007 (UTC)&lt;br /&gt;
*[[User:Alyssachanpc|Hikari-chan]] 23:48, 13 July 2007 (UTC)&lt;br /&gt;
*--[[User:Valepert|Valepert]] 00:40, 14 July 2007 (UTC)&lt;br /&gt;
*[[User:Riki|Riki]] 16:22, 16 July 2007 (UTC)&lt;br /&gt;
*[[User:Spongemaster0|Spongemaster0]] 18:58, 20 July 2007 (UTC)&lt;br /&gt;
*[[User:MTC|MTC]] 15:16, 21 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
=Abstain=&lt;br /&gt;
*[[User:Woopert|Woopert]] 03:25, 10 July 2007 (UTC)&lt;br /&gt;
*[[User:Argy|Argy]] 07:09, 10 July 2007 (UTC)&lt;br /&gt;
*{{u|Pterodactal}} 08:19, 12 July 2007 (UTC)&lt;br /&gt;
*[[Umiyouko]] 23:39, 12 July 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
[[Category:Bulbapedia|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Battle_Revolution&amp;diff=141812</id>
		<title>Pokémon Battle Revolution</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Battle_Revolution&amp;diff=141812"/>
		<updated>2007-06-18T15:54:31Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_game |&lt;br /&gt;
  name = Pokémon Battle Revolution |&lt;br /&gt;
  boxart = [[Image:Pokemon_Battle_Revolution_Japanese_boxart.jpg|250px]] |&lt;br /&gt;
  caption = Pokémon Battle Revolution&#039;s Japanese boxart. |&lt;br /&gt;
  category = Pokémon 3D Battle |&lt;br /&gt;
  players =  Single player, multiplayer|&lt;br /&gt;
  release_date_ja = Dec 14, 2006 |&lt;br /&gt;
  release_date_au = 2007 |&lt;br /&gt;
  release_date_eu = 2007 |&lt;br /&gt;
  release_date_na = June 25, 2007 |&lt;br /&gt;
  publisher = [[Nintendo]] |&lt;br /&gt;
  developer = [[Genius Sonority]] |&lt;br /&gt;
  esrb = RP (Rating Pending) |&lt;br /&gt;
  website_en =  |&lt;br /&gt;
  website_ja = [http://www.pokemon.co.jp/game/wii/pbr_sp/ ポケモンバトルレボリューション] |&lt;br /&gt;
}}&lt;br /&gt;
{{StrategyWiki}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Battle Revolution&#039;&#039;&#039; is the first [[Pokémon]] game on Nintendo&#039;s [[Wii]] console. It will support connectivity with the [[Nintendo DS]], allowing trainers to battle using their [[Pokémon Diamond and Pearl|Diamond or Pearl]] Pokémon while using their Nintendo DS as a controller. It was released in Japan on December 14, 2006, two weeks after the Wii launch, and will be released for other regions in 2007.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Pokémon Battle Revolution features eleven different colosseums in a new land named Pokétopia. Other announced features include stadiums that have their own special effects, such as randomising the order of one&#039;s Pokémon.&lt;br /&gt;
&lt;br /&gt;
Players can fully customise their [[Pokémon trainer|trainer]] to use on Nintendo Wi-Fi Connection. Players can customise their characters with hats, shirts, glasses, and other things.  And, for the U.S. release, Nintendo had added the option to customise your trainer&#039;s skin pigmentation.  A key difference from this game compared to the Stadium titles is that minigames are absent from this game. A trainer can choose 6 Pokémon and get a Battle Pass; however, if Pokémon Diamond or Pearl is connected, a player can upload their trained Pokémon and get an Original Pass.&lt;br /&gt;
&lt;br /&gt;
Key differences from other Pokémon console games shown are that the Pokémon can now actually strike at the opponent physically while both Pokémon are rendered on the screen, instead of seeing one Pokémon attacking and then cutting away to the second getting hit by the attack as in previous titles. However, it&#039;s assumed that the same style of gameplay as the older games will be used for slower Pokémon and/or moves to keep the pace of gameplay up. When an attack that strikes both opposing Pokémon is performed, it hits both of them on screen simultaneously, instead of showing it as the attack striking one Pokémon first then the second Pokémon next. The game also features a 100 trainer battle when you complete it for the first time.&lt;br /&gt;
&lt;br /&gt;
Players can create a custom player character, and can gain different clothes and accessories throughout the game. The North American version adds the option of changing the character&#039;s skin tone.&lt;br /&gt;
&lt;br /&gt;
==Colosseums==&lt;br /&gt;
The game features eleven different colosseums, each with special changes to normal play or prerequisites and either a Colosseum Leader or Colosseum Master. The Six Colosseum Leaders wear Pokémon costumes; for example, Marin of the Water Colosseum wears a Kyogre costume. Also, the Crystal Colosseum can hold up to 16 players, the battles are done in a 16 person tournment mode. Only the Gateway Colosseum is open to a rental pass holder. After beating all the Colosseums once, the player is given a {{p|Pikachu}} with {{m|Volt Tackle}}, {{m|Surf}}, and a held {{i|Light Ball}} (such a Pikachu is impossible for a player to make by normal means).&lt;br /&gt;
&lt;br /&gt;
*Gateway Colosseum (led by Master Joe; focus is &amp;quot;rental battles&amp;quot;)&lt;br /&gt;
*Main Street Colosseum (led by Leader Taylor; focus is &amp;quot;straight win battles&amp;quot;)&lt;br /&gt;
*Waterfall Colosseum (led by Leader Marina; focus is &amp;quot;team battles&amp;quot;)&lt;br /&gt;
*Neon Colosseum (led by Leader Rosie; focus is &amp;quot;fortune battles&amp;quot;)&lt;br /&gt;
*Crystal Colosseum (led by Leader Voldon; focus is elimination tournaments)&lt;br /&gt;
*Sunny Park Colosseum (led by Master Sashay; focus is &amp;quot;straight win battles&amp;quot;)&lt;br /&gt;
*Magma Colosseum (led by Leader Terrel)&lt;br /&gt;
*Sunset Colosseum (led by Leader Dusty; focus is &amp;quot;select battles&amp;quot;)&lt;br /&gt;
*Courtyard Colosseum (led by Master Kruger; focus is &amp;quot;straight win battles&amp;quot;)&lt;br /&gt;
*Stargazer Colosseum (led by Pokétopia Master Mysterial)&lt;br /&gt;
*Lagoon Colosseum (exclusive to DS multiplayer)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;See also: [http://www.serebii.net/battle/colosseum.shtml Pokémon Battle Revolution - Colosseum Mode]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Online functionality==&lt;br /&gt;
Battle Revolution is the first Wii and Pokémon home console title to go online. It uses its own 12-digit friend code, separate from the Wii&#039;s code. This has received widespread controversy, because the use of a Wii Number was believed to eliminate the need to have a friend code for each online game, as with DS Wi-Fi games. It is not currently known if all future online games will use friend codes, or whether PBR is an exception, due to its connectivity to Diamond and Pearl, which use friend codes.&lt;br /&gt;
&lt;br /&gt;
==Development and history==&lt;br /&gt;
The game was first announced by Nintendo president Satoru Iwata at a Nintendo marketing event in Japan on June 7, 2006. At the event, Iwata described Wii-to-DS connectivity using the game as an example, stating that gamers with either Pokémon Diamond or Pearl can play battles using their Diamond or Pearl Pokémon to Pokémon Battle Revolution using their DS as a controller.&lt;br /&gt;
&lt;br /&gt;
The DS linkup feature was demoed at 2006 Nintendo World Tour for the first time. As well as allowing Pokémon from a Pokémon Diamond or Pearl cartridge to be used in-game, it replaces the on-screen battle menu, normally used in conjunction with the Wii Remote. The battle menu is displayed on the DS touchscreen instead, and is navigated with the stylus. Up to eight players can play in a 1 on 1 tournament, much like the [[Battle Frontier]]&#039;s Battle Dome in [[Pokémon Emerald]].&lt;br /&gt;
&lt;br /&gt;
{{games}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Wii games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Battle Revolution]]&lt;br /&gt;
[[ja:ポケモンバトルレボリューション]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_breeding&amp;diff=130652</id>
		<title>Pokémon breeding</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_breeding&amp;diff=130652"/>
		<updated>2007-05-06T14:19:35Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Generation III */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Pokémon breeding&#039;&#039;&#039; is a method of making a new [[Pokémon]] by producing and hatching a [[Pokémon egg]].  In the [[Pokémon anime|anime]], it also refers to Pokémon grooming and caretaking.&lt;br /&gt;
&lt;br /&gt;
=In the games=&lt;br /&gt;
==How to breed==&lt;br /&gt;
Pokémon can be breed by leaving two compatible Pokémon at the [[Pokémon Daycare]] in [[Generation II]] and beyond, located on [[Route 34]] in [[Johto]], [[Route 117]] in [[Hoenn]], and [[Four Island (town)|Four Island]] in the [[Sevii Islands]]. Two Pokémon are compatible if they are of the same species and opposite gender, share at least one [[Egg Group]] (see below), or one of them is {{p|Ditto}}. [[Legendary Pokémon]] (except for [[Manaphy (Pokémon)|Manaphy]]) and [[baby Pokémon]] cannot breed. Pokémon with gender unknown (besides the aforementioned legendaries) can only breed with Ditto. After returning to the Daycare, the old man will be outside ([[Generation II]]), out of line with the fence ([[Generation III]]), or facing the road ([[Generation IV]]). The man will hand the player an egg, if he or she replies to his question with yes. After walking around for a while, the egg will hatch into a [[level]] 5 ([[Generation II]] and [[Generation III|III]]) or level 1 ([[Generation IV]]) version of the bottom of the female&#039;s evolutionary chain.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; width=300px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! colspan=5 | Ditto breeding&lt;br /&gt;
|- align=center&lt;br /&gt;
| [[Image:376.png]]&lt;br /&gt;
| +&lt;br /&gt;
| [[Image:132.png]]&lt;br /&gt;
| =&lt;br /&gt;
| [[Image:374.png]]&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{p|Metagross}}&lt;br /&gt;
| +&lt;br /&gt;
| {{p|Ditto}}&lt;br /&gt;
| =&lt;br /&gt;
| {{p|Beldum}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! colspan=5 | Same species breeding&lt;br /&gt;
|- align=center&lt;br /&gt;
| [[Image:110.png]]&lt;br /&gt;
| +&lt;br /&gt;
| [[Image:110.png]]&lt;br /&gt;
| =&lt;br /&gt;
| [[Image:109.png]]&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{p|Weezing}}♀&lt;br /&gt;
| +&lt;br /&gt;
| {{p|Weezing}}♂&lt;br /&gt;
| =&lt;br /&gt;
| {{p|Koffing}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! colspan=5 | Same [[evolution]] family breeding&lt;br /&gt;
|- align=center&lt;br /&gt;
| [[Image:005.png]]&lt;br /&gt;
| +&lt;br /&gt;
| [[Image:006.png]]&lt;br /&gt;
| =&lt;br /&gt;
| [[Image:004.png]]&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{p|Charmeleon}}♀&lt;br /&gt;
| +&lt;br /&gt;
| {{p|Charizard}}♂&lt;br /&gt;
| =&lt;br /&gt;
| {{p|Charmander}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! colspan=5 | Same [[Egg group]] breeding&lt;br /&gt;
|- align=center&lt;br /&gt;
| [[Image:026.png]]&lt;br /&gt;
| +&lt;br /&gt;
| [[Image:040.png]]&lt;br /&gt;
| =&lt;br /&gt;
| [[Image:172.png]]&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{p|Raichu}}♀&lt;br /&gt;
| +&lt;br /&gt;
| {{p|Wigglytuff}}♂&lt;br /&gt;
| =&lt;br /&gt;
| {{p|Pichu}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
However, there are three pairs of Pokémon species where the male and female are treated as different Pokémon. In these cases, the egg may hatch into either the male or female species:&lt;br /&gt;
&lt;br /&gt;
*[[Nidoran♀ (Pokémon)|Nidoran♀]] and [[Nidoran♂ (Pokémon)|Nidoran♂]]&lt;br /&gt;
*[[Illumise (Pokémon)|Illumise]] and [[Volbeat (Pokémon)|Volbeat]]&lt;br /&gt;
*[[Miltank (Pokémon) |Miltank]] and [[Tauros (Pokémon)|Tauros]]&lt;br /&gt;
&lt;br /&gt;
There are also some Pokémon which will produce variable eggs. The Pokémon that is in these eggs will depend on whether or not the parents held a certain type of [[held item]], an incense.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; width=350px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-bgcolor=&amp;quot;#C0C0FF&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Parent !! Holding !! Child&lt;br /&gt;
|- align=center&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:183.png]]&amp;lt;br&amp;gt;{{p|Marill}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:184.png]]&amp;lt;br&amp;gt;{{p|Azumarill}}&lt;br /&gt;
| [[Image:SeaIncenseSprite.png]]&amp;lt;br&amp;gt;{{i|Sea Incense}}&lt;br /&gt;
| [[Image:298.png]]&amp;lt;br&amp;gt;{{p|Azurill}}&lt;br /&gt;
|- align=center&lt;br /&gt;
| Nothing&lt;br /&gt;
| [[Image:183.png]]&amp;lt;br&amp;gt;{{p|Marill}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Other Pokémon like this include {{p|Wobbuffet}} in [[Generation III]] and beyond, and {{p|Roselia}}/{{p|Roserade}}, {{p|Chimecho}}, {{p|Sudowoodo}}, {{p|Mr. Mime}}, {{p|Chansey}}/{{p|Blissey}}, {{p|Snorlax}}, and {{p|Mantine}} in [[Generation IV]] and beyond. Each requires a different attached incense to breed the baby form.&lt;br /&gt;
&lt;br /&gt;
==Passing moves down==&lt;br /&gt;
The [[moves]] obtained by a Pokémon when hatching are as follows:&lt;br /&gt;
*The Pokémon will start with any moves that it would learn at a level of 5 or lower.&lt;br /&gt;
*The Pokémon will start with any moves that it would learn by leveling up only if both parents know the move.&lt;br /&gt;
*The Pokémon will start with any [[Technical Machine|TM]] or [[Hidden Machine|HM]] moves that the father knows and the baby can also learn by machine.&lt;br /&gt;
*The Pokémon will start with any [[Egg Moves]] that the baby can learn and the father knows.&lt;br /&gt;
The moves will take precedence in the order listed, and if there are more then four moves to learn, the moves will start being knocked off much like at the Pokémon Daycare.&lt;br /&gt;
&lt;br /&gt;
==Inheriting stats==&lt;br /&gt;
A Pokémon&#039;s [[DVs|Individual Values]] are also passed down.  This is determined differently between [[Generation II]] and [[Generation III]] games.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
In Generation II games, the baby inherited its stats from the parent of the opposite gender, unless one parent was Ditto, and in that case it would inherited from Ditto.  The Defense Individual Value is passed, and also either the Special Individual Value, or the Special plus or minus 8, depending on whither it was originally greater or less than 8.  Whether Special changed or not is determined at random.  Attack and Speed are determined at random.&lt;br /&gt;
&lt;br /&gt;
When determining if two Pokémon are compatible, if the Defense Individual Values are the same, and the Special is the same, or 8 off, they are incompatible.  This means they are related, and no egg will be produced.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
In these games, three of the baby&#039;s Individual Values are inherited from either parent, the other three are determined at random.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Emerald]], if the mother (or Ditto) is holding an Everstone the baby has a 50% chance of inheriting that Pokémon&#039;s [[Nature]].&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Breeding in [[Pokémon Diamond and Pearl]] is basically the same in Generation III games, except that a Pokémon that hatches from an egg will be at level 1.&lt;br /&gt;
&lt;br /&gt;
==Oddities==&lt;br /&gt;
Some aspects and contradictions of breeding in the games have spawned debate and confusion. Those Pokémon which breed differently whether holding or not holding an Incense are also popularly debated, most especially if the Incense is necessary in the first place to make an excuse as to why the Baby forms could not be previously obtained. Also, some unusual pairings of Pokémon can be found within the Egg Groups, such as {{p|Sandslash}} and {{p|Arbok}}, or the [[HSOWA|popular example]] of {{p|Wailord}} and {{p|Skitty}}.&lt;br /&gt;
&lt;br /&gt;
One particularly unusual note is that {{p|Nidorina}} and {{p|Nidoqueen}} cannot breed, despite the fact that their [[Nidoran♀ (Pokémon)|pre-evolution]] and male counterparts can.  No reason has been given for this.&lt;br /&gt;
&lt;br /&gt;
Also, {{P|Manaphy}} is obtained by hatching an egg that is transfered from [[Pokémon Ranger]], but if Manaphy is bred with Ditto, the offspring will be a {{P|Phione}}, who can&#039;t evolve into Manaphy.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon hatches from an egg during both [[Generation II]] and [[Generation III]], it is at [[level]] 5, however, Pokémon can be found in the [[route]]s around [[the player]]&#039;s hometown that are leveled lower than this, down to level 2. This oddity was addressed in [[Generation IV]], where all hatched Pokémon started at level 1.&lt;br /&gt;
&lt;br /&gt;
=In the anime=&lt;br /&gt;
In the [[Pokémon anime|anime]], Pokémon breeding refers to an entire line of work practiced by [[Pokémon breeder]]s, such as [[Brock]].  So far, the anime has shown and discussed little about the literal breeding of Pokémon to produce eggs, but it is assumed this is part of a Pokémon breeder&#039;s work.&lt;br /&gt;
&lt;br /&gt;
Pokémon breeding in the anime focuses heavily on raising healthy Pokémon and keeping them in top condition by grooming them well and feeding them nutritious [[Pokémon food|food]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Castform_(Pok%C3%A9mon)&amp;diff=115648</id>
		<title>Castform (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Castform_(Pok%C3%A9mon)&amp;diff=115648"/>
		<updated>2007-04-05T22:04:55Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* During rain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Milotic | next=Kecleon }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Castform |&lt;br /&gt;
jname=ポワルン |&lt;br /&gt;
tmname=Powalen |&lt;br /&gt;
image=351Castform.png |&lt;br /&gt;
caption=Artwork from R/S/E |&lt;br /&gt;
ndex=351 |&lt;br /&gt;
jdex=- |&lt;br /&gt;
hdex=142 |&lt;br /&gt;
sdex=- |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Normal |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Weather |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Forecast |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Fairy |&lt;br /&gt;
egggroup2=Indeterminate |&lt;br /&gt;
effortyield=1 HP |&lt;br /&gt;
expyield=145 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
color=White |&lt;br /&gt;
gender=both |&lt;br /&gt;
female=50 |&lt;br /&gt;
male=50 |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
pokefordex=castform |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Castform&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: ポワルン &#039;&#039;Powalen&#039;&#039;) is a {{t|Normal}}-type Pokémon under normal conditions, however, its type can vary depending on the [[Weather conditions|current weather]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Biology=&lt;br /&gt;
==Physiology==&lt;br /&gt;
===Gender differences===&lt;br /&gt;
===Special abilities===&lt;br /&gt;
==Behavior==&lt;br /&gt;
==Habitat==&lt;br /&gt;
==Diet==&lt;br /&gt;
&#039;&#039;Main article: [[Pokémon food]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=In the anime=&lt;br /&gt;
&lt;br /&gt;
=Pokédex entries=&lt;br /&gt;
; [[Pokémon Ruby]]&lt;br /&gt;
: Castform&#039;s appearance changes with the weather. This Pokémon gained the ability to use the vast power of nature to protect its tiny body.&lt;br /&gt;
; [[Pokémon Sapphire]]&lt;br /&gt;
: Castform borrows the power of nature to transform itself into guises of the sun, rain clouds, and snow clouds.  This Pokémon&#039;s feelings change with the weather.&lt;br /&gt;
; [[Pokémon Emerald]]&lt;br /&gt;
: It alters its form depending on the weather. Changes in the climate such as the temperature and humidity appear to affect its cellular structure.&lt;br /&gt;
; [[Pokémon FireRed and LeafGreen]]&lt;br /&gt;
: It has the ability to change its form into the sun, the rain, or a snow cloud, depending on the weather.&lt;br /&gt;
&lt;br /&gt;
=Game locations=&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! Game&lt;br /&gt;
! Rarity&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
|[[Pokémon Ruby]]||Only One||Obtained in Weather Research Institute&lt;br /&gt;
|-&lt;br /&gt;
|[[Pokémon Sapphire]]||Only One||Obtained in Weather Research Institute&lt;br /&gt;
|-&lt;br /&gt;
|[[Pokémon Emerald]]||Only One||Obtained in Weather Research Institute&lt;br /&gt;
|-&lt;br /&gt;
|[[Pokémon FireRed]]||None||Trade from Ruby/Sapphire/Emerald&lt;br /&gt;
|-&lt;br /&gt;
|[[Pokémon LeafGreen]]||None||Trade from Ruby/Sapphire/Emerald&lt;br /&gt;
|-&lt;br /&gt;
|[[Pokémon Diamond]]||Rare||Found in the Proud Garden during a Swarm&lt;br /&gt;
|-&lt;br /&gt;
|[[Pokémon Pearl]]||Rare||Found in the Proud Garden during a Swarm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In side games==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot; &lt;br /&gt;
! Game&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Pinball: Ruby &amp;amp; Sapphire]]&lt;br /&gt;
| Plains&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Trozei!]]&lt;br /&gt;
| Huge Storage 5&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Mystery Dungeon]]&lt;br /&gt;
| [[Mt. Faraway]] (20F-29F)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Base stats=&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=70 |&lt;br /&gt;
Attack=70 |&lt;br /&gt;
Defense=70 |&lt;br /&gt;
SpAtk=70 |&lt;br /&gt;
SpDef=70 |&lt;br /&gt;
Speed=70 }}&lt;br /&gt;
&lt;br /&gt;
=Type effectiveness=&lt;br /&gt;
== Under normal weather conditions==&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
Normal=100 |&lt;br /&gt;
Flying=100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=100 |&lt;br /&gt;
Rock=100 |&lt;br /&gt;
Fire=100 |&lt;br /&gt;
Grass=100 |&lt;br /&gt;
Bug=100 |&lt;br /&gt;
Poison=100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=100 |&lt;br /&gt;
Ghost=0 |&lt;br /&gt;
Water=100 |&lt;br /&gt;
Ice=100 |&lt;br /&gt;
Dragon=100 |&lt;br /&gt;
Dark=100 |&lt;br /&gt;
Steel=100 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== During rain==&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
Normal=100 |&lt;br /&gt;
Flying=100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Ground=100 |&lt;br /&gt;
Rock=100 |&lt;br /&gt;
Fire=50 |&lt;br /&gt;
Grass=200 |&lt;br /&gt;
Bug=100 |&lt;br /&gt;
Poison=100 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic=100 |&lt;br /&gt;
Ghost=100 |&lt;br /&gt;
Water=50 |&lt;br /&gt;
Ice=50 |&lt;br /&gt;
Dragon=100 |&lt;br /&gt;
Dark=100 |&lt;br /&gt;
Steel=50 }}&lt;br /&gt;
&lt;br /&gt;
The numbers above include the effects of the rain.&lt;br /&gt;
&lt;br /&gt;
== During hail ==&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
Normal=100 |&lt;br /&gt;
Flying=100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=100 |&lt;br /&gt;
Rock=200 |&lt;br /&gt;
Fire=200 |&lt;br /&gt;
Grass=100 |&lt;br /&gt;
Bug=100 |&lt;br /&gt;
Poison=100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=100 |&lt;br /&gt;
Ghost=100 |&lt;br /&gt;
Water=100 |&lt;br /&gt;
Ice=50 |&lt;br /&gt;
Dragon=100 |&lt;br /&gt;
Dark=100 |&lt;br /&gt;
Steel=200 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== During strong sunlight==&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
Normal=100 |&lt;br /&gt;
Flying=100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Ground=200 |&lt;br /&gt;
Rock=200 |&lt;br /&gt;
Fire=50 |&lt;br /&gt;
Grass=50 |&lt;br /&gt;
Bug=50 |&lt;br /&gt;
Poison=100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=100 |&lt;br /&gt;
Ghost=100 |&lt;br /&gt;
Water=200 |&lt;br /&gt;
Ice=50 |&lt;br /&gt;
Dragon=100 |&lt;br /&gt;
Dark=100 |&lt;br /&gt;
Steel=50 }}&lt;br /&gt;
&lt;br /&gt;
The numbers above include the effects of the sunlight.&lt;br /&gt;
&lt;br /&gt;
=Learnset=&lt;br /&gt;
{{learnset intro|Castform}} Moves in Italics aren&#039;t STAB in normal form, but are for some of its other forms.&lt;br /&gt;
&lt;br /&gt;
==By [[Level|leveling up]]==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background: #77777; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #CCC;&amp;quot;&lt;br /&gt;
! Game &lt;br /&gt;
![[Generation III]]&lt;br /&gt;
|-&lt;br /&gt;
| Start  || &#039;&#039;&#039;{{M|Tackle}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 10 || &#039;&#039;{{M|Water Gun}}&#039;&#039;&amp;lt;BR&amp;gt;&#039;&#039;{{M|Ember}}&#039;&#039;&amp;lt;BR&amp;gt;&#039;&#039;{{M|Powder Snow}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 20 || {{M|Rain Dance}}&amp;lt;BR&amp;gt;{{M|Sunny Day}}&amp;lt;BR&amp;gt;{{M|Hail}}&lt;br /&gt;
|-&lt;br /&gt;
| 30 || &#039;&#039;&#039;{{M|Weather Ball}}&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==By [[TM]]/[[HM]]==&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background: #77777; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #CCC;&amp;quot;&lt;br /&gt;
! Game &lt;br /&gt;
![[Generation III]]&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || &#039;&#039;{{M|Water Pulse}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || {{m|Toxic}}&lt;br /&gt;
|-&lt;br /&gt;
| TM07 || {{M|Hail}}&lt;br /&gt;
|-&lt;br /&gt;
| TM10 || {{m|Hidden Power}}&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || {{M|Sunny Day}}&lt;br /&gt;
|-&lt;br /&gt;
| TM13 || &#039;&#039;{{M|Ice Beam}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM14 || &#039;&#039;{{M|Blizzard}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || {{m|Protect}}&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || {{M|Rain Dance}}&lt;br /&gt;
|-&lt;br /&gt;
| TM21 || &#039;&#039;&#039;{{m|Frustration}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM22 || {{M|Solarbeam}}&lt;br /&gt;
|-&lt;br /&gt;
| TM24 || {{M|Thunderbolt}}&lt;br /&gt;
|-&lt;br /&gt;
| TM25 || {{M|Thunder}}&lt;br /&gt;
|-&lt;br /&gt;
| TM27 || &#039;&#039;&#039;{{m|Return}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM30 || {{M|Shadow Ball}}&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || {{M|Double Team}}&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || {{M|Shock Wave}}&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || &#039;&#039;{{M|Flamethrower}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM37 || {{M|Sandstorm}}&lt;br /&gt;
|-&lt;br /&gt;
| TM38 || &#039;&#039;{{M|Fire Blast}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM42 || &#039;&#039;&#039;{{m|Facade}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM43 || {{M|Secret Power}}&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || {{M|Rest}}&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || {{M|Attract}}&lt;br /&gt;
|-&lt;br /&gt;
| HM05 || {{M|Flash}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Evolution=&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Basic&amp;lt;br&amp;gt;(No weather) |&lt;br /&gt;
image=351.png |&lt;br /&gt;
name=Castform }}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Basic&amp;lt;br&amp;gt;(Sunny) |&lt;br /&gt;
image=351s.png |&lt;br /&gt;
name=Castform }}&lt;br /&gt;
|&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Basic&amp;lt;br&amp;gt;(Rainy) |&lt;br /&gt;
image=351r.png |&lt;br /&gt;
name=Castform }}&lt;br /&gt;
|&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Basic&amp;lt;br&amp;gt;(Hail) |&lt;br /&gt;
image=351h.png |&lt;br /&gt;
name=Castform }}&lt;br /&gt;
|}&lt;br /&gt;
=Trivia=&lt;br /&gt;
==Origin==&lt;br /&gt;
It appears to be intended to resemble and act like a living cloud.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
Castform&#039;s name seems to be a combination of &#039;&#039;forecast&#039;&#039;, predict the weather, and &#039;&#039;transform&#039;&#039;, referring to its ability to change type depending on the weather.  The German and French names refer to this also.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=In other languages=&lt;br /&gt;
*[[List of German Pokémon names|German]]: Formeo&lt;br /&gt;
*[[List of French Pokémon names|French]]: Morpheo&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: ???&amp;lt;!-- &#039;&#039;&#039;&#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Milotic | next=Kecleon }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[de:Formeo]]&lt;br /&gt;
[[ja:ポワルン]]&lt;br /&gt;
[[Category:Pokémon that are not part of an evolutionary line]]&lt;br /&gt;
[[Category:Pokémon with different forms]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Castform_(Pok%C3%A9mon)&amp;diff=115644</id>
		<title>Castform (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Castform_(Pok%C3%A9mon)&amp;diff=115644"/>
		<updated>2007-04-05T22:02:57Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* During strong sunlight */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Milotic | next=Kecleon }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Castform |&lt;br /&gt;
jname=ポワルン |&lt;br /&gt;
tmname=Powalen |&lt;br /&gt;
image=351Castform.png |&lt;br /&gt;
caption=Artwork from R/S/E |&lt;br /&gt;
ndex=351 |&lt;br /&gt;
jdex=- |&lt;br /&gt;
hdex=142 |&lt;br /&gt;
sdex=- |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Normal |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Weather |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Forecast |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Fairy |&lt;br /&gt;
egggroup2=Indeterminate |&lt;br /&gt;
effortyield=1 HP |&lt;br /&gt;
expyield=145 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
color=White |&lt;br /&gt;
gender=both |&lt;br /&gt;
female=50 |&lt;br /&gt;
male=50 |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
pokefordex=castform |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Castform&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: ポワルン &#039;&#039;Powalen&#039;&#039;) is a {{t|Normal}}-type Pokémon under normal conditions, however, its type can vary depending on the [[Weather conditions|current weather]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Biology=&lt;br /&gt;
==Physiology==&lt;br /&gt;
===Gender differences===&lt;br /&gt;
===Special abilities===&lt;br /&gt;
==Behavior==&lt;br /&gt;
==Habitat==&lt;br /&gt;
==Diet==&lt;br /&gt;
&#039;&#039;Main article: [[Pokémon food]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=In the anime=&lt;br /&gt;
&lt;br /&gt;
=Pokédex entries=&lt;br /&gt;
; [[Pokémon Ruby]]&lt;br /&gt;
: Castform&#039;s appearance changes with the weather. This Pokémon gained the ability to use the vast power of nature to protect its tiny body.&lt;br /&gt;
; [[Pokémon Sapphire]]&lt;br /&gt;
: Castform borrows the power of nature to transform itself into guises of the sun, rain clouds, and snow clouds.  This Pokémon&#039;s feelings change with the weather.&lt;br /&gt;
; [[Pokémon Emerald]]&lt;br /&gt;
: It alters its form depending on the weather. Changes in the climate such as the temperature and humidity appear to affect its cellular structure.&lt;br /&gt;
; [[Pokémon FireRed and LeafGreen]]&lt;br /&gt;
: It has the ability to change its form into the sun, the rain, or a snow cloud, depending on the weather.&lt;br /&gt;
&lt;br /&gt;
=Game locations=&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! Game&lt;br /&gt;
! Rarity&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
|[[Pokémon Ruby]]||Only One||Obtained in Weather Research Institute&lt;br /&gt;
|-&lt;br /&gt;
|[[Pokémon Sapphire]]||Only One||Obtained in Weather Research Institute&lt;br /&gt;
|-&lt;br /&gt;
|[[Pokémon Emerald]]||Only One||Obtained in Weather Research Institute&lt;br /&gt;
|-&lt;br /&gt;
|[[Pokémon FireRed]]||None||Trade from Ruby/Sapphire/Emerald&lt;br /&gt;
|-&lt;br /&gt;
|[[Pokémon LeafGreen]]||None||Trade from Ruby/Sapphire/Emerald&lt;br /&gt;
|-&lt;br /&gt;
|[[Pokémon Diamond]]||Rare||Found in the Proud Garden during a Swarm&lt;br /&gt;
|-&lt;br /&gt;
|[[Pokémon Pearl]]||Rare||Found in the Proud Garden during a Swarm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In side games==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot; &lt;br /&gt;
! Game&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Pinball: Ruby &amp;amp; Sapphire]]&lt;br /&gt;
| Plains&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Trozei!]]&lt;br /&gt;
| Huge Storage 5&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Mystery Dungeon]]&lt;br /&gt;
| [[Mt. Faraway]] (20F-29F)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Base stats=&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=70 |&lt;br /&gt;
Attack=70 |&lt;br /&gt;
Defense=70 |&lt;br /&gt;
SpAtk=70 |&lt;br /&gt;
SpDef=70 |&lt;br /&gt;
Speed=70 }}&lt;br /&gt;
&lt;br /&gt;
=Type effectiveness=&lt;br /&gt;
== Under normal weather conditions==&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
Normal=100 |&lt;br /&gt;
Flying=100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=100 |&lt;br /&gt;
Rock=100 |&lt;br /&gt;
Fire=100 |&lt;br /&gt;
Grass=100 |&lt;br /&gt;
Bug=100 |&lt;br /&gt;
Poison=100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=100 |&lt;br /&gt;
Ghost=0 |&lt;br /&gt;
Water=100 |&lt;br /&gt;
Ice=100 |&lt;br /&gt;
Dragon=100 |&lt;br /&gt;
Dark=100 |&lt;br /&gt;
Steel=100 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== During rain==&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
Normal=100 |&lt;br /&gt;
Flying=100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Ground=100 |&lt;br /&gt;
Rock=100 |&lt;br /&gt;
Fire=33.3 |&lt;br /&gt;
Grass=200 |&lt;br /&gt;
Bug=100 |&lt;br /&gt;
Poison=100 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic=100 |&lt;br /&gt;
Ghost=100 |&lt;br /&gt;
Water=75 |&lt;br /&gt;
Ice=50 |&lt;br /&gt;
Dragon=100 |&lt;br /&gt;
Dark=100 |&lt;br /&gt;
Steel=50 }}&lt;br /&gt;
&lt;br /&gt;
The numbers above include the effects of the rain.&lt;br /&gt;
&lt;br /&gt;
== During hail ==&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
Normal=100 |&lt;br /&gt;
Flying=100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=100 |&lt;br /&gt;
Rock=200 |&lt;br /&gt;
Fire=200 |&lt;br /&gt;
Grass=100 |&lt;br /&gt;
Bug=100 |&lt;br /&gt;
Poison=100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=100 |&lt;br /&gt;
Ghost=100 |&lt;br /&gt;
Water=100 |&lt;br /&gt;
Ice=50 |&lt;br /&gt;
Dragon=100 |&lt;br /&gt;
Dark=100 |&lt;br /&gt;
Steel=200 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== During strong sunlight==&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
Normal=100 |&lt;br /&gt;
Flying=100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Ground=200 |&lt;br /&gt;
Rock=200 |&lt;br /&gt;
Fire=50 |&lt;br /&gt;
Grass=50 |&lt;br /&gt;
Bug=50 |&lt;br /&gt;
Poison=100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=100 |&lt;br /&gt;
Ghost=100 |&lt;br /&gt;
Water=200 |&lt;br /&gt;
Ice=50 |&lt;br /&gt;
Dragon=100 |&lt;br /&gt;
Dark=100 |&lt;br /&gt;
Steel=50 }}&lt;br /&gt;
&lt;br /&gt;
The numbers above include the effects of the sunlight.&lt;br /&gt;
&lt;br /&gt;
=Learnset=&lt;br /&gt;
{{learnset intro|Castform}} Moves in Italics aren&#039;t STAB in normal form, but are for some of its other forms.&lt;br /&gt;
&lt;br /&gt;
==By [[Level|leveling up]]==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background: #77777; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #CCC;&amp;quot;&lt;br /&gt;
! Game &lt;br /&gt;
![[Generation III]]&lt;br /&gt;
|-&lt;br /&gt;
| Start  || &#039;&#039;&#039;{{M|Tackle}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 10 || &#039;&#039;{{M|Water Gun}}&#039;&#039;&amp;lt;BR&amp;gt;&#039;&#039;{{M|Ember}}&#039;&#039;&amp;lt;BR&amp;gt;&#039;&#039;{{M|Powder Snow}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 20 || {{M|Rain Dance}}&amp;lt;BR&amp;gt;{{M|Sunny Day}}&amp;lt;BR&amp;gt;{{M|Hail}}&lt;br /&gt;
|-&lt;br /&gt;
| 30 || &#039;&#039;&#039;{{M|Weather Ball}}&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==By [[TM]]/[[HM]]==&lt;br /&gt;
&amp;lt;CENTER&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background: #77777; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #CCC;&amp;quot;&lt;br /&gt;
! Game &lt;br /&gt;
![[Generation III]]&lt;br /&gt;
|-&lt;br /&gt;
| TM03 || &#039;&#039;{{M|Water Pulse}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM06 || {{m|Toxic}}&lt;br /&gt;
|-&lt;br /&gt;
| TM07 || {{M|Hail}}&lt;br /&gt;
|-&lt;br /&gt;
| TM10 || {{m|Hidden Power}}&lt;br /&gt;
|-&lt;br /&gt;
| TM11 || {{M|Sunny Day}}&lt;br /&gt;
|-&lt;br /&gt;
| TM13 || &#039;&#039;{{M|Ice Beam}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM14 || &#039;&#039;{{M|Blizzard}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM17 || {{m|Protect}}&lt;br /&gt;
|-&lt;br /&gt;
| TM18 || {{M|Rain Dance}}&lt;br /&gt;
|-&lt;br /&gt;
| TM21 || &#039;&#039;&#039;{{m|Frustration}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM22 || {{M|Solarbeam}}&lt;br /&gt;
|-&lt;br /&gt;
| TM24 || {{M|Thunderbolt}}&lt;br /&gt;
|-&lt;br /&gt;
| TM25 || {{M|Thunder}}&lt;br /&gt;
|-&lt;br /&gt;
| TM27 || &#039;&#039;&#039;{{m|Return}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM30 || {{M|Shadow Ball}}&lt;br /&gt;
|-&lt;br /&gt;
| TM32 || {{M|Double Team}}&lt;br /&gt;
|-&lt;br /&gt;
| TM34 || {{M|Shock Wave}}&lt;br /&gt;
|-&lt;br /&gt;
| TM35 || &#039;&#039;{{M|Flamethrower}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM37 || {{M|Sandstorm}}&lt;br /&gt;
|-&lt;br /&gt;
| TM38 || &#039;&#039;{{M|Fire Blast}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM42 || &#039;&#039;&#039;{{m|Facade}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| TM43 || {{M|Secret Power}}&lt;br /&gt;
|-&lt;br /&gt;
| TM44 || {{M|Rest}}&lt;br /&gt;
|-&lt;br /&gt;
| TM45 || {{M|Attract}}&lt;br /&gt;
|-&lt;br /&gt;
| HM05 || {{M|Flash}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/CENTER&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Evolution=&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Basic&amp;lt;br&amp;gt;(No weather) |&lt;br /&gt;
image=351.png |&lt;br /&gt;
name=Castform }}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Basic&amp;lt;br&amp;gt;(Sunny) |&lt;br /&gt;
image=351s.png |&lt;br /&gt;
name=Castform }}&lt;br /&gt;
|&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Basic&amp;lt;br&amp;gt;(Rainy) |&lt;br /&gt;
image=351r.png |&lt;br /&gt;
name=Castform }}&lt;br /&gt;
|&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Basic&amp;lt;br&amp;gt;(Hail) |&lt;br /&gt;
image=351h.png |&lt;br /&gt;
name=Castform }}&lt;br /&gt;
|}&lt;br /&gt;
=Trivia=&lt;br /&gt;
==Origin==&lt;br /&gt;
It appears to be intended to resemble and act like a living cloud.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
Castform&#039;s name seems to be a combination of &#039;&#039;forecast&#039;&#039;, predict the weather, and &#039;&#039;transform&#039;&#039;, referring to its ability to change type depending on the weather.  The German and French names refer to this also.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=In other languages=&lt;br /&gt;
*[[List of German Pokémon names|German]]: Formeo&lt;br /&gt;
*[[List of French Pokémon names|French]]: Morpheo&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: ???&amp;lt;!-- &#039;&#039;&#039;&#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Milotic | next=Kecleon }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[de:Formeo]]&lt;br /&gt;
[[ja:ポワルン]]&lt;br /&gt;
[[Category:Pokémon that are not part of an evolutionary line]]&lt;br /&gt;
[[Category:Pokémon with different forms]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Milotic_(Pok%C3%A9mon)&amp;diff=115643</id>
		<title>Milotic (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Milotic_(Pok%C3%A9mon)&amp;diff=115643"/>
		<updated>2007-04-05T22:00:32Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Type effectiveness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Feebas | next=Castform }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Milotic |&lt;br /&gt;
jname=ミロカロス |&lt;br /&gt;
tmname=Milokaross |&lt;br /&gt;
image=350Milotic.png |&lt;br /&gt;
caption=Artwork from R/S/E |&lt;br /&gt;
ndex=350 |&lt;br /&gt;
jdex=- |&lt;br /&gt;
hdex=141 |&lt;br /&gt;
sdex=139 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Water |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Tender |&lt;br /&gt;
height-ftin=20&#039;04&amp;quot; | height-m=6.1 | m) |&lt;br /&gt;
weight-lbs=357.1 | weight-kg=161.9 | kg) |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Marvel Scale |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Water 1 |&lt;br /&gt;
egggroup2=Dragon |&lt;br /&gt;
effortyield=2 SpD |&lt;br /&gt;
expyield=213 |&lt;br /&gt;
lv100exp=600,000 |&lt;br /&gt;
gender=both |&lt;br /&gt;
female=50 |&lt;br /&gt;
male=50 |&lt;br /&gt;
color=Pink |&lt;br /&gt;
catchrate=60 |&lt;br /&gt;
pokefordex=milotic |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Milotic&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: ミロカロス &#039;&#039;Milokaross&#039;&#039;) is a {{t|Water}}-type Pokémon.&lt;br /&gt;
&lt;br /&gt;
=Biology=&lt;br /&gt;
==Physiology==&lt;br /&gt;
Milotic looks like a rendition of a sea serpent. But, the long red &amp;quot;hair&amp;quot; by Milotic&#039;s eyes is like mermaid hair. So, it is the cross between a snake and a mermaid.&lt;br /&gt;
===Gender Differences===&lt;br /&gt;
The female&#039;s head fins are longer than the male&#039;s.&lt;br /&gt;
&lt;br /&gt;
=In the anime=&lt;br /&gt;
&lt;br /&gt;
Milotic first appeared under the ownership of [[Robert]] in [[AG035]].  Robert used Milotic again for the Grand Festival.&lt;br /&gt;
&lt;br /&gt;
[[Juan]]&#039;s Milotic was first seen in [[AG110]].  Juan used it against [[Ash]] for the Gym Battle in the following episode, being his strongest and last Pokémon.&lt;br /&gt;
&lt;br /&gt;
Battle Pike Queen [[Pike Queen Lucy|Lucy]] used a Milotic to battle against [[Ash&#039;s Donphan]] and [[Ash&#039;s Pikachu|Pikachu]] in [[AG158]].  Queen Lucy&#039;s Milotic lost to the latter of the two.&lt;br /&gt;
&lt;br /&gt;
=Pokédex entries=&lt;br /&gt;
; [[Pokémon Ruby]]&lt;br /&gt;
: Milotic is said to be the most beautiful of all the Pokémon. It has the power to becalm such emotions as anger and hostility to quell bitter feuding.&lt;br /&gt;
; [[Pokémon Sapphire]]&lt;br /&gt;
: Milotic live at the bottom of large lakes. When this Pokémon&#039;s body glows a vivid pink, it releases a pulsing wave of energy that brings soothing calm to restless spirits.&lt;br /&gt;
; [[Pokémon Emerald]]&lt;br /&gt;
: It is said to live at the bottom of large lakes. Considered to be the most beautiful of all Pokémon, it has been depicted in paintings and statues.&lt;br /&gt;
; [[Pokémon FireRed and LeafGreen]]&lt;br /&gt;
: Milotic is breathtakingly beautiful. Those that see it are said to forget their combative spirits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Game locations=&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{water color}};&amp;quot; &lt;br /&gt;
! Game&lt;br /&gt;
! [[Rarity]]&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Ruby and Sapphire]]&lt;br /&gt;
| None&lt;br /&gt;
| [[evolution|Evolve]] from [[Feebas]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Emerald]]&lt;br /&gt;
| None&lt;br /&gt;
|[[evolution|Evolve]] from [[Feebas]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon FireRed and LeafGreen]]&lt;br /&gt;
| None&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Colosseum]]&lt;br /&gt;
| None&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon XD: Gale of Darkness]]&lt;br /&gt;
| None&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In side games==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{water color}};&amp;quot; &lt;br /&gt;
! Game&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Pinball: Ruby &amp;amp; Sapphire]]&lt;br /&gt;
| Evolve from {{p|Feebas}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Trozei!]]&lt;br /&gt;
| Endless Level 71&amp;lt;br&amp;gt;Forever Level 21&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Mystery Dungeon]]&lt;br /&gt;
| Evolve from {{p|Feebas}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Base stats=&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=95 |&lt;br /&gt;
Attack=60 |&lt;br /&gt;
Defense=79 |&lt;br /&gt;
SpAtk=100 |&lt;br /&gt;
SpDef=125 |&lt;br /&gt;
Speed=81 }}&lt;br /&gt;
&lt;br /&gt;
=Type effectiveness=&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
Normal=100 |&lt;br /&gt;
Flying=100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Ground=100 |&lt;br /&gt;
Rock=100 |&lt;br /&gt;
Fire=50|&lt;br /&gt;
Grass=200 |&lt;br /&gt;
Bug=100 |&lt;br /&gt;
Poison=100 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic=100 |&lt;br /&gt;
Ghost=100 |&lt;br /&gt;
Water=50 |&lt;br /&gt;
Ice=50|&lt;br /&gt;
Dragon=100 |&lt;br /&gt;
Dark=100 |&lt;br /&gt;
Steel=50 }}&lt;br /&gt;
&lt;br /&gt;
=Move set in Generation 3=&lt;br /&gt;
{Moveset in Generation 3}&lt;br /&gt;
&lt;br /&gt;
- Water Gun&lt;br /&gt;
- Wrap&lt;br /&gt;
10 Water Sport&lt;br /&gt;
15 Refresh&lt;br /&gt;
20 Water Pulse&lt;br /&gt;
25 Twister&lt;br /&gt;
30 Recover&lt;br /&gt;
35 Rain Dance&lt;br /&gt;
40 Hydro Pump&lt;br /&gt;
45 Attract&lt;br /&gt;
50 Safeguard&lt;br /&gt;
&lt;br /&gt;
=Evolution=&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Basic |&lt;br /&gt;
image=349.png |&lt;br /&gt;
name=Feebas }}&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Maxed Beauty |&lt;br /&gt;
image=350.png |&lt;br /&gt;
name=Milotic }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Trivia=&lt;br /&gt;
==Origin==&lt;br /&gt;
===Name origin===&lt;br /&gt;
Milotic&#039;s name may be a combination of &#039;&#039;melodic&#039;&#039; and &#039;&#039;Milo&#039;&#039;, as in the sculpture &#039;&#039;[[wp:Venus de Milo|Venus de Milo]]&#039;&#039;, which is known for being an example of beauty, and like Milotic, possesses no arms.&lt;br /&gt;
&lt;br /&gt;
=External links=&lt;br /&gt;
&lt;br /&gt;
[[wp:Milotic|Article on Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
=In other languages=&lt;br /&gt;
*[[List of German Pokémon names|German]]: Milotic&lt;br /&gt;
*[[List of French Pokémon names|French]]: Milobellus&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Feebas | next=Castform }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[de:Milotic]]&lt;br /&gt;
[[ja:ミロカロス]]&lt;br /&gt;
[[Category:Pokémon that are part of a two-stage evolutionary line]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Magnet_Pull_(Ability)&amp;diff=114730</id>
		<title>Magnet Pull (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Magnet_Pull_(Ability)&amp;diff=114730"/>
		<updated>2007-04-03T03:36:22Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Magnet Pull&#039;&#039;&#039; is an [[ability]] that &#039;&#039;traps {{t|Steel}}-type Pokémon.&#039;&#039; Only 4 [[Pokémon]] have this ability.  From Pokémon Emerald onwards, Magnet Pull increases the likelihood of encountering wild Steel-types.&lt;br /&gt;
&lt;br /&gt;
= Pokémon with Magnet Pull =&lt;br /&gt;
== Single ability ==&lt;br /&gt;
No Pokémon have Magnet Pull as their only ability.&lt;br /&gt;
&lt;br /&gt;
== Dual ability ==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align: center; font-size:85%; margin: 0 auto; border-collapse: collapse;&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Magnemite}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Magneton}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Magnezone}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Nosepass}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Probopass}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:081.png]]&lt;br /&gt;
| [[Image:082.png]]&lt;br /&gt;
| [[Image:462.png]]&lt;br /&gt;
| [[Image:299.png]]&lt;br /&gt;
| [[Image:476.png]]&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Sturdy}}&lt;br /&gt;
| {{a|Sturdy}}&lt;br /&gt;
| {{a|Sturdy}}&lt;br /&gt;
| {{a|Sturdy}}&lt;br /&gt;
| {{a|Sturdy}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[de:Magnetfalle]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Frisk_(Ability)&amp;diff=114706</id>
		<title>Frisk (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Frisk_(Ability)&amp;diff=114706"/>
		<updated>2007-04-03T01:43:29Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Single ability */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Far Sight&#039;&#039;&#039; is an [[ability]] that &#039;&#039;allows to see foes hold item&#039;&#039;. 3 [[Pokémon]] have this ability.&lt;br /&gt;
&lt;br /&gt;
= Pokémon with Far Sight =&lt;br /&gt;
== Single ability ==&lt;br /&gt;
No Pokémon have Far Sight as their only ability.&lt;br /&gt;
&lt;br /&gt;
== Dual ability ==&lt;br /&gt;
{| style=&amp;quot;text-align: center; font-size:85%; margin: 0 auto; border-collapse: collapse;&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Stantler}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Shuppet}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Banette}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:234.png]]&lt;br /&gt;
| [[Image:353.png]]&lt;br /&gt;
| [[Image:354.png]]&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Intimidate}}&lt;br /&gt;
| {{a|Insomnia}}&lt;br /&gt;
| {{a|Insomnia}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Orre&amp;diff=114637</id>
		<title>Orre</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Orre&amp;diff=114637"/>
		<updated>2007-04-02T23:37:31Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RegionInfobox|&lt;br /&gt;
name=Orre |&lt;br /&gt;
jname=オーレ地方 |&lt;br /&gt;
tmname=Ōre-chihō |&lt;br /&gt;
dex=yes |&lt;br /&gt;
dexlist=[[List of Pokémon by name|Strategy Memo]] |&lt;br /&gt;
image=[[Image:Orre.jpg|250px]]|&lt;br /&gt;
caption=In-game Map of Orre |&lt;br /&gt;
intro=[[Pokémon Colosseum]] |&lt;br /&gt;
starter={{p|Eevee}} and the [[Eeveelutions]] |&lt;br /&gt;
professor=[[Professor Krane]] |&lt;br /&gt;
team=[[Cipher]], [[Team Snagem]] |&lt;br /&gt;
league=no |&lt;br /&gt;
anime=no |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Orre&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;オーレ地方&#039;&#039;&#039; &#039;&#039;Ōre-chihō&#039;&#039;) is  the setting of the [[Generation III]] games [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]].&lt;br /&gt;
&lt;br /&gt;
This region is noticeably protrudent, divided to a large desert wasteland and a mountainous area of greenery.  It is located to the west of Johto.  It is based on the real world central [[wp:Chugoku|Chūgoku]] region in Japan, whose largest city is Hiroshima, where the atom bomb was dropped during World War II.  Orre has no wild pokémon in Pokémon Colosseum, and only a few starting to pop up in specific spots in Pokemon XD.  Orre&#039;s lack of wild pokémon is presumably linked to the post-nuclear devastation surrounding Hiroshima.  In these circumstances, [[Pokémon trainers|trainers]] use Pokémon imported from other regions, primarily [[Johto]] and [[Hoenn]]. Pokémon battles are, for the most part, played in Double-Battle style with the trainers putting two Pokémon out each. There is no form of a Pokémon League, but rather, a variety of facilities which offer consecutive battles. Towns in Orre seem to be named after minerals.&lt;br /&gt;
&lt;br /&gt;
=Locations=&lt;br /&gt;
&lt;br /&gt;
==Cities/Towns==&lt;br /&gt;
* [[Agate Village]]&lt;br /&gt;
* [[Gateon Port]]&lt;br /&gt;
* [[Phenac City]]&lt;br /&gt;
* [[Pyrite Town]]&lt;br /&gt;
* [[The Under]]&lt;br /&gt;
&lt;br /&gt;
==Areas of Interest==&lt;br /&gt;
* [[Dr. Kaminko&#039;s Lab]]&lt;br /&gt;
* [[Miror B.&#039;s Hideout]]&lt;br /&gt;
* [[Mt. Battle]]&lt;br /&gt;
* [[Outskirt Stand]]&lt;br /&gt;
* [[Pokémon HQ Lab]]&lt;br /&gt;
* [[Realgam Tower]]&lt;br /&gt;
* [[Relic Cave]]&lt;br /&gt;
* [[Shadow Pokémon Laboratory]]&lt;br /&gt;
* [[Snagem Hideout]]&lt;br /&gt;
* [[The Under Subway]]&lt;br /&gt;
* [[S.S. Libra]]&#039;s wreck&lt;br /&gt;
&lt;br /&gt;
==Gyms/Stadiums/Colosseums==&lt;br /&gt;
* [[Deep Colosseum]]&lt;br /&gt;
* [[Mt. Battle]]&lt;br /&gt;
* [[Orre Colosseum]]&lt;br /&gt;
* [[Phenac Stadium]]&lt;br /&gt;
* [[Pre Gym]]&lt;br /&gt;
* [[Pyrite Colosseum]]&lt;br /&gt;
* [[Tower Colosseum]]&lt;br /&gt;
* [[Under Colosseum]]&lt;br /&gt;
&lt;br /&gt;
= Trivia =&lt;br /&gt;
Orre is the Swedish name for the [http://sv.wikipedia.org/wiki/Orre Black Grouse].&lt;br /&gt;
&lt;br /&gt;
{{Regions}}&lt;br /&gt;
{{Orre}}&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
[[Category:Colosseum locations|*]]&lt;br /&gt;
[[Category:XD locations|*]]&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_by_evolutionary_line&amp;diff=114519</id>
		<title>List of Pokémon by evolutionary line</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_by_evolutionary_line&amp;diff=114519"/>
		<updated>2007-04-02T20:40:36Z</updated>

		<summary type="html">&lt;p&gt;Keyblade5: /* Hoenn-based evolution families */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of Pokémon by their evolution family. That is, it is a list of Pokémon in their [[National Dex]] [[List of Pokémon by National Dex number|order]], however, it includes [[List of Pokémon with cross-generational evolutions|later-released]] [[evolution]]s and [[Baby Pokémon|pre-evolutions]] closer to the first Pokémon in their family to be released. This means that {{p|Pichu}} will appear before {{p|Pikachu}}, instead of at its National Dex position of 172, and {{p|Magby}} and {{p|Magmortar}} will appear next to {{p|Magmar}}. Evolution families are named by their basic evolutionary form. For example, although {{p|Azurill}} is the lowest Pokémon in its evolutionary line, it is still known as the {{p|Marill}} family, because Marill was released first.&lt;br /&gt;
&lt;br /&gt;
==List of Pokémon by evolution family==&lt;br /&gt;
===[[Kanto]]-based evolution families===&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}} width=704px&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Lowest&lt;br /&gt;
! Trigger&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Middle&lt;br /&gt;
! Trigger&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Highest&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Bulbasaur Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:001MS.gif]]&lt;br /&gt;
|{{p|Bulbasaur}}&lt;br /&gt;
|[[Level]] 16&lt;br /&gt;
|[[Image:002MS.gif]]&lt;br /&gt;
|{{p|Ivysaur}}&lt;br /&gt;
|[[Level]] 32&lt;br /&gt;
|[[Image:003MS.gif]]&lt;br /&gt;
|{{p|Venusaur}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Charmander Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:004MS.gif]]&lt;br /&gt;
|{{p|Charmander}}&lt;br /&gt;
|[[Level]] 16&lt;br /&gt;
|[[Image:005MS.gif]]&lt;br /&gt;
|{{p|Charmeleon}}&lt;br /&gt;
|[[Level]] 36&lt;br /&gt;
|[[Image:006MS.gif]]&lt;br /&gt;
|{{p|Charizard}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Squirtle Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:007MS.gif]]&lt;br /&gt;
|{{p|Squirtle}}&lt;br /&gt;
|[[Level]] 16&lt;br /&gt;
|[[Image:008MS.gif]]&lt;br /&gt;
|{{p|Wartortle}}&lt;br /&gt;
|[[Level]] 36&lt;br /&gt;
|[[Image:009MS.gif]]&lt;br /&gt;
|{{p|Blastoise}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Caterpie Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:010MS.gif]]&lt;br /&gt;
|{{p|Caterpie}}&lt;br /&gt;
|[[Level]] 7&lt;br /&gt;
|[[Image:011MS.gif]]&lt;br /&gt;
|{{p|Metapod}}&lt;br /&gt;
|[[Level]] 10&lt;br /&gt;
|[[Image:012MS.gif]]&lt;br /&gt;
|{{p|Butterfree}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Weedle Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:013MS.gif]]&lt;br /&gt;
|{{p|Weedle}}&lt;br /&gt;
|[[Level]] 7&lt;br /&gt;
|[[Image:014MS.gif]]&lt;br /&gt;
|{{p|Kakuna}}&lt;br /&gt;
|[[Level]] 10&lt;br /&gt;
|[[Image:015MS.gif]]&lt;br /&gt;
|{{p|Beedrill}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Pidgey Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:016MS.gif]]&lt;br /&gt;
|{{p|Pidgey}}&lt;br /&gt;
|[[Level]] 18&lt;br /&gt;
|[[Image:017MS.gif]]&lt;br /&gt;
|{{p|Pidgeotto}}&lt;br /&gt;
|[[Level]] 36&lt;br /&gt;
|[[Image:018MS.gif]]&lt;br /&gt;
|{{p|Pidgeot}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Rattata Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:019MS.gif]]&lt;br /&gt;
|{{p|Rattata}}&lt;br /&gt;
|[[Level]] 20&lt;br /&gt;
|[[Image:020MS.gif]]&lt;br /&gt;
|{{p|Raticate}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Spearow Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:021MS.gif]]&lt;br /&gt;
|{{p|Spearow}}&lt;br /&gt;
|[[Level]] 20&lt;br /&gt;
|[[Image:022MS.gif]]&lt;br /&gt;
|{{p|Fearow}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Ekans Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:023MS.gif]]&lt;br /&gt;
|{{p|Ekans}}&lt;br /&gt;
|[[Level]] 22&lt;br /&gt;
|[[Image:024MS.gif]]&lt;br /&gt;
|{{p|Arbok}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Pikachu Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:172MS.gif]]&lt;br /&gt;
|{{p|Pichu}}&lt;br /&gt;
|[[Happiness]]&lt;br /&gt;
|[[Image:025MS.gif]]&lt;br /&gt;
|{{p|Pikachu}}&lt;br /&gt;
|[[Evolutionary stone#Thunder Stone|Thunder Stone]]&lt;br /&gt;
|[[Image:026MS.gif]]&lt;br /&gt;
|{{p|Raichu}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Sandshrew Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:027MS.gif]]&lt;br /&gt;
|{{p|Sandshrew}}&lt;br /&gt;
|[[Level]] 22&lt;br /&gt;
|[[Image:028MS.gif]]&lt;br /&gt;
|{{p|Sandslash}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Nidoran Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:029MS.gif]]&lt;br /&gt;
|{{p|Nidoran♀}}&lt;br /&gt;
|[[Level]] 16&lt;br /&gt;
|[[Image:030MS.gif]]&lt;br /&gt;
|{{p|Nidorina}}&lt;br /&gt;
|[[Evolutionary stone#Moon Stone|Moon Stone]]&lt;br /&gt;
|[[Image:031MS.gif]]&lt;br /&gt;
|{{p|Nidoqueen}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:032MS.gif]]&lt;br /&gt;
|{{p|Nidoran♂}}&lt;br /&gt;
|[[Level]] 16&lt;br /&gt;
|[[Image:033MS.gif]]&lt;br /&gt;
|{{p|Nidorino}}&lt;br /&gt;
|[[Evolutionary stone#Moon Stone|Moon Stone]]&lt;br /&gt;
|[[Image:034MS.gif]]&lt;br /&gt;
|{{p|Nidoking}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Clefairy Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:173MS.gif]]&lt;br /&gt;
|{{p|Cleffa}}&lt;br /&gt;
|[[Happiness]]&lt;br /&gt;
|[[Image:035MS.gif]]&lt;br /&gt;
|{{p|Clefairy}}&lt;br /&gt;
|[[Evolutionary stone#Moon Stone|Moon Stone]]&lt;br /&gt;
|[[Image:036MS.gif]]&lt;br /&gt;
|{{p|Clefable}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Vulpix Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:037MS.gif]]&lt;br /&gt;
|{{p|Vulpix}}&lt;br /&gt;
|[[Evolutionary stone#Fire Stone|Fire Stone]]&lt;br /&gt;
|[[Image:038MS.gif]]&lt;br /&gt;
|{{p|Ninetales}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Jigglypuff Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:174MS.gif]]&lt;br /&gt;
|{{p|Igglybuff}}&lt;br /&gt;
|[[Happiness]]&lt;br /&gt;
|[[Image:039MS.gif]]&lt;br /&gt;
|{{p|Jigglypuff}}&lt;br /&gt;
|[[Evolutionary stone#Moon Stone|Moon Stone]]&lt;br /&gt;
|[[Image:040MS.gif]]&lt;br /&gt;
|{{p|Wigglytuff}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Zubat Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:041MS.gif]]&lt;br /&gt;
|{{p|Zubat}}&lt;br /&gt;
|[[Level]] 22&lt;br /&gt;
|[[Image:042MS.gif]]&lt;br /&gt;
|{{p|Golbat}}&lt;br /&gt;
|[[Happiness]]&lt;br /&gt;
|[[Image:169MS.gif]]&lt;br /&gt;
|{{p|Crobat}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Oddish Family&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Image:043MS.gif]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{p|Oddish}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Level]] 21&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Image:044MS.gif]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{p|Gloom}}&lt;br /&gt;
|[[Evolutionary stone#Leaf Stone|Leaf Stone]]&lt;br /&gt;
|[[Image:045MS.gif]]&lt;br /&gt;
|{{p|Vileplume}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Evolutionary stone#Sun Stone|Sun Stone]]&lt;br /&gt;
|[[Image:182MS.gif]]&lt;br /&gt;
|{{p|Bellossom}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Paras Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:046MS.gif]]&lt;br /&gt;
|{{p|Paras}}&lt;br /&gt;
|[[Level]] 24&lt;br /&gt;
|[[Image:047MS.gif]]&lt;br /&gt;
|{{p|Parasect}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Venonat Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:048MS.gif]]&lt;br /&gt;
|{{p|Venonat}}&lt;br /&gt;
|[[Level]] 31&lt;br /&gt;
|[[Image:049MS.gif]]&lt;br /&gt;
|{{p|Venomoth}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Diglett Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:050MS.gif]]&lt;br /&gt;
|{{p|Diglett}}&lt;br /&gt;
|[[Level]] 26&lt;br /&gt;
|[[Image:051MS.gif]]&lt;br /&gt;
|{{p|Dugtrio}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Meowth Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:052MS.gif]]&lt;br /&gt;
|{{p|Meowth}}&lt;br /&gt;
|[[Level]] 28&lt;br /&gt;
|[[Image:053MS.gif]]&lt;br /&gt;
|{{p|Persian}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Psyduck Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:054MS.gif]]&lt;br /&gt;
|{{p|Psyduck}}&lt;br /&gt;
|[[Level]] 33&lt;br /&gt;
|[[Image:055MS.gif]]&lt;br /&gt;
|{{p|Golduck}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Mankey Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:056MS.gif]]&lt;br /&gt;
|{{p|Mankey}}&lt;br /&gt;
|[[Level]] 28&lt;br /&gt;
|[[Image:057MS.gif]]&lt;br /&gt;
|{{p|Primeape}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Growlithe Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:058MS.gif]]&lt;br /&gt;
|{{p|Growlithe}}&lt;br /&gt;
|[[Evolutionary stone#Fire Stone|Fire Stone]]&lt;br /&gt;
|[[Image:059MS.gif]]&lt;br /&gt;
|{{p|Arcanine}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Poliwag Family&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Image:060MS.gif]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{p|Poliwag}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Level]] 25&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Image:061MS.gif]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{p|Poliwhirl}}&lt;br /&gt;
|[[Evolutionary stone#Water Stone|Water Stone]]&lt;br /&gt;
|[[Image:062MS.gif]]&lt;br /&gt;
|{{p|Poliwrath}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Trade]] with [[Held item#King&#039;s Rock|King&#039;s Rock]]&lt;br /&gt;
|[[Image:186MS.gif]]&lt;br /&gt;
|{{p|Politoed}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Abra Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:063MS.gif]]&lt;br /&gt;
|{{p|Abra}}&lt;br /&gt;
|[[Level]] 16&lt;br /&gt;
|[[Image:064MS.gif]]&lt;br /&gt;
|{{p|Kadabra}}&lt;br /&gt;
|[[Trade]]&lt;br /&gt;
|[[Image:065MS.gif]]&lt;br /&gt;
|{{p|Alakazam}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Machop Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:066MS.gif]]&lt;br /&gt;
|{{p|Machop}}&lt;br /&gt;
|[[Level]] 28&lt;br /&gt;
|[[Image:067MS.gif]]&lt;br /&gt;
|{{p|Machoke}}&lt;br /&gt;
|[[Trade]]&lt;br /&gt;
|[[Image:068MS.gif]]&lt;br /&gt;
|{{p|Machamp}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Bellsprout Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:069MS.gif]]&lt;br /&gt;
|{{p|Bellsprout}}&lt;br /&gt;
|[[Level]] 21&lt;br /&gt;
|[[Image:070MS.gif]]&lt;br /&gt;
|{{p|Weepinbell}}&lt;br /&gt;
|[[Evolutionary stone#Leaf Stone|Leaf Stone]]&lt;br /&gt;
|[[Image:071MS.gif]]&lt;br /&gt;
|{{p|Victreebel}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Tentacool Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:072MS.gif]]&lt;br /&gt;
|{{p|Tentacool}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:073MS.gif]]&lt;br /&gt;
|{{p|Tentacruel}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Geodude Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:074MS.gif]]&lt;br /&gt;
|{{p|Geodude}}&lt;br /&gt;
|[[Level]] 25&lt;br /&gt;
|[[Image:075MS.gif]]&lt;br /&gt;
|{{p|Graveler}}&lt;br /&gt;
|[[Trade]]&lt;br /&gt;
|[[Image:076MS.gif]]&lt;br /&gt;
|{{p|Golem}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Ponyta Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:077MS.gif]]&lt;br /&gt;
|{{p|Ponyta}}&lt;br /&gt;
|[[Level]] 40&lt;br /&gt;
|[[Image:078MS.gif]]&lt;br /&gt;
|{{p|Rapidash}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Slowpoke Family&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Image:079MS.gif]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{p|Slowpoke}}&lt;br /&gt;
|[[Level]] 37&lt;br /&gt;
|[[Image:080MS.gif]]&lt;br /&gt;
|{{p|Slowbro}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trade]] with [[Held item#King&#039;s Rock|King&#039;s Rock]]&lt;br /&gt;
|[[Image:199MS.gif]]&lt;br /&gt;
|{{p|Slowking}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Magnemite Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:081MS.gif]]&lt;br /&gt;
|{{p|Magnemite}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:082MS.gif]]&lt;br /&gt;
|{{p|Magneton}}&lt;br /&gt;
|[[Level]] up at [[Mt. Coronet]]&lt;br /&gt;
|[[Image:462MS.png]]&lt;br /&gt;
|{{p|Magnezone}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Farfetch&#039;d Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:083MS.gif]]&lt;br /&gt;
|{{p|Farfetch&#039;d}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Doduo Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:084MS.gif]]&lt;br /&gt;
|{{p|Doduo}}&lt;br /&gt;
|[[Level]] 31&lt;br /&gt;
|[[Image:085MS.gif]]&lt;br /&gt;
|{{p|Dodrio}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Seel Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:086MS.gif]]&lt;br /&gt;
|{{p|Seel}}&lt;br /&gt;
|[[Level]] 34&lt;br /&gt;
|[[Image:087MS.gif]]&lt;br /&gt;
|{{p|Dewgong}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Grimer Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:088MS.gif]]&lt;br /&gt;
|{{p|Grimer}}&lt;br /&gt;
|[[Level]] 38&lt;br /&gt;
|[[Image:089MS.gif]]&lt;br /&gt;
|{{p|Muk}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Shellder Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:090MS.gif]]&lt;br /&gt;
|{{p|Shellder}}&lt;br /&gt;
|[[Evolutionary stone#Water Stone|Water Stone]]&lt;br /&gt;
|[[Image:091MS.gif]]&lt;br /&gt;
|{{p|Cloyster}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Gastly Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:092MS.gif]]&lt;br /&gt;
|{{p|Gastly}}&lt;br /&gt;
|[[Level]] 25&lt;br /&gt;
|[[Image:093MS.gif]]&lt;br /&gt;
|{{p|Haunter}}&lt;br /&gt;
|[[Trade]]&lt;br /&gt;
|[[Image:094MS.gif]]&lt;br /&gt;
|{{p|Gengar}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Onix Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:095MS.gif]]&lt;br /&gt;
|{{p|Onix}}&lt;br /&gt;
|[[Trade]] with [[Held items#Metal Coat|Metal Coat]]&lt;br /&gt;
|[[Image:208MS.gif]]&lt;br /&gt;
|{{p|Steelix}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Drowzee Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:096MS.gif]]&lt;br /&gt;
|{{p|Drowzee}}&lt;br /&gt;
|[[Level]] 26&lt;br /&gt;
|[[Image:097MS.gif]]&lt;br /&gt;
|{{p|Hypno}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Krabby Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:098MS.gif]]&lt;br /&gt;
|{{p|Krabby}}&lt;br /&gt;
|[[Level]] 28&lt;br /&gt;
|[[Image:099MS.gif]]&lt;br /&gt;
|{{p|Kingler}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Voltorb Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:100MS.gif]]&lt;br /&gt;
|{{p|Voltorb}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:101MS.gif]]&lt;br /&gt;
|{{p|Electrode}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Exeggcute Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:102MS.gif]]&lt;br /&gt;
|{{p|Exeggcute}}&lt;br /&gt;
|[[Evolutionary stone#Leaf Stone|Leaf Stone]]&lt;br /&gt;
|[[Image:103MS.gif]]&lt;br /&gt;
|{{p|Exeggutor}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Cubone Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:104MS.gif]]&lt;br /&gt;
|{{p|Cubone}}&lt;br /&gt;
|[[Level]] 28&lt;br /&gt;
|[[Image:105MS.gif]]&lt;br /&gt;
|{{p|Marowak}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Hitmon Family&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[Image:236MS.gif]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|{{p|Tyrogue}}&lt;br /&gt;
|[[Level]] 20 if [[Stat#Attack|Attack]] &amp;gt; [[Stat#Defense|Defense]]&lt;br /&gt;
|[[Image:106MS.gif]]&lt;br /&gt;
|{{p|Hitmonlee}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Level]] 20 if [[Stat#Attack|Attack]] &amp;lt; [[Stat#Defense|Defense]]&lt;br /&gt;
|[[Image:107MS.gif]]&lt;br /&gt;
|{{p|Hitmonchan}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Level]] 20 if [[Stat#Attack|Attack]] = [[Stat#Defense|Defense]]&lt;br /&gt;
|[[Image:237MS.gif]]&lt;br /&gt;
|{{p|Hitmontop}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Lickitung Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:108MS.gif]]&lt;br /&gt;
|{{p|Lickitung}}&lt;br /&gt;
|[[Level]] up with {{m|Rollout}}&lt;br /&gt;
|[[Image:463MS.png]]&lt;br /&gt;
|{{p|Lickilicky}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Koffing Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:109MS.gif]]&lt;br /&gt;
|{{p|Koffing}}&lt;br /&gt;
|[[Level]] 35&lt;br /&gt;
|[[Image:110MS.gif]]&lt;br /&gt;
|{{p|Weezing}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Rhyhorn Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:111MS.gif]]&lt;br /&gt;
|{{p|Rhyhorn}}&lt;br /&gt;
|[[Level]] 42&lt;br /&gt;
|[[Image:112MS.gif]]&lt;br /&gt;
|{{p|Rhydon}}&lt;br /&gt;
|[[Trade]] with [[Held items#Protector|Protector]]&lt;br /&gt;
|[[Image:464MS.png]]&lt;br /&gt;
|{{p|Rhyperior}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Chansey Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:440MS.png]]&lt;br /&gt;
|{{p|Happiny}}&lt;br /&gt;
|[[Level]] up holding [[Held items#Round Stone|Round Stone]]&lt;br /&gt;
|[[Image:113MS.gif]]&lt;br /&gt;
|{{p|Chansey}}&lt;br /&gt;
|[[Happiness]]&lt;br /&gt;
|[[Image:242MS.gif]]&lt;br /&gt;
|{{p|Blissey}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Tangela Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:114MS.gif]]&lt;br /&gt;
|{{p|Tangela}}&lt;br /&gt;
|[[Level]] up with {{m|Ancientpower}}&lt;br /&gt;
|[[Image:465MS.png]]&lt;br /&gt;
|{{p|Tangrowth}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Kangaskhan Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:115MS.gif]]&lt;br /&gt;
|{{p|Kangaskhan}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Horsea Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:116MS.gif]]&lt;br /&gt;
|{{p|Horsea}}&lt;br /&gt;
|[[Level]] 32&lt;br /&gt;
|[[Image:117MS.gif]]&lt;br /&gt;
|{{p|Seadra}}&lt;br /&gt;
|[[Trade]] with [[Held items#Dragon Scale|Dragon Scale]]&lt;br /&gt;
|[[Image:230MS.gif]]&lt;br /&gt;
|{{p|Kingdra}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Goldeen Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:118MS.gif]]&lt;br /&gt;
|{{p|Goldeen}}&lt;br /&gt;
|[[Level]] 33&lt;br /&gt;
|[[Image:119MS.gif]]&lt;br /&gt;
|{{p|Seaking}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Staryu Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:120MS.gif]]&lt;br /&gt;
|{{p|Staryu}}&lt;br /&gt;
|[[Evolutionary stone#Water Stone|Water Stone]]&lt;br /&gt;
|[[Image:121MS.gif]]&lt;br /&gt;
|{{p|Starmie}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Mr. Mime Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:439MS.png]]&lt;br /&gt;
|{{p|Mime Jr.}}&lt;br /&gt;
|[[Level]] up with {{m|Mimic}}&lt;br /&gt;
|[[Image:122MS.gif]]&lt;br /&gt;
|{{p|Mr. Mime}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Scyther Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:123MS.gif]]&lt;br /&gt;
|{{p|Scyther}}&lt;br /&gt;
|[[Trade]] with [[Held items#Metal Coat|Metal Coat]]&lt;br /&gt;
|[[Image:212MS.gif]]&lt;br /&gt;
|{{p|Scizor}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Jynx Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:238MS.gif]]&lt;br /&gt;
|{{p|Smoochum}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:124MS.gif]]&lt;br /&gt;
|{{p|Jynx}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Electabuzz Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:239MS.gif]]&lt;br /&gt;
|{{p|Elekid}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:125MS.gif]]&lt;br /&gt;
|{{p|Electabuzz}}&lt;br /&gt;
|[[Trade]] with [[Held items#Electrizer|Electrizer]]&lt;br /&gt;
|[[Image:466MS.png]]&lt;br /&gt;
|{{p|Electivire}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Magmar Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:240MS.gif]]&lt;br /&gt;
|{{p|Magby}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:126MS.gif]]&lt;br /&gt;
|{{p|Magmar}}&lt;br /&gt;
|[[Trade]] with [[Held items#Magmarizer|Magmarizer]]&lt;br /&gt;
|[[Image:467MS.png]]&lt;br /&gt;
|{{p|Magmortar}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Pinsir Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:127MS.gif]]&lt;br /&gt;
|{{p|Pinsir}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Tauros and Miltank&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:128MS.gif]]&lt;br /&gt;
|{{p|Tauros}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:241MS.gif]]&lt;br /&gt;
|{{p|Miltank}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Magikarp Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:129MS.gif]]&lt;br /&gt;
|{{p|Magikarp}}&lt;br /&gt;
|[[Level]] 20&lt;br /&gt;
|[[Image:130MS.gif]]&lt;br /&gt;
|{{p|Gyarados}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Lapras Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:131MS.gif]]&lt;br /&gt;
|{{p|Lapras}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Ditto Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:132MS.gif]]&lt;br /&gt;
|{{p|Ditto}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | [[Eeveelution]]s&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|[[Image:133MS.gif]]&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|{{p|Eevee}}&lt;br /&gt;
|[[Evolutionary stone#Water Stone|Water Stone]]&lt;br /&gt;
|[[Image:134MS.gif]]&lt;br /&gt;
|{{p|Vaporeon}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Evolutionary stone#Thunder Stone|Thunder Stone]]&lt;br /&gt;
|[[Image:135MS.gif]]&lt;br /&gt;
|{{p|Jolteon}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Evolutionary stone#Fire Stone|Fire Stone]]&lt;br /&gt;
|[[Image:136MS.gif]]&lt;br /&gt;
|{{p|Flareon}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Happiness]] during the [[Time|day]]&lt;br /&gt;
|[[Image:196MS.gif]]&lt;br /&gt;
|{{p|Espeon}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Happiness]] during the [[Time|night]]&lt;br /&gt;
|[[Image:197MS.gif]]&lt;br /&gt;
|{{p|Umbreon}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Level]] up near [[Moss Rock]]&lt;br /&gt;
|[[Image:470MS.png]]&lt;br /&gt;
|{{p|Leafeon}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Level]] up near [[Ice Rock]]&lt;br /&gt;
|[[Image:471MS.png]]&lt;br /&gt;
|{{p|Glaceon}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Porygon Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:137MS.gif]]&lt;br /&gt;
|{{p|Porygon}}&lt;br /&gt;
|[[Trade]] with [[Held items#Up-Grade|Up-Grade]]&lt;br /&gt;
|[[Image:233MS.gif]]&lt;br /&gt;
|{{p|Porygon2}}&lt;br /&gt;
|[[Trade]] with [[Held items#Eerie Patch|Eerie Patch]]&lt;br /&gt;
|[[Image:474MS.png]]&lt;br /&gt;
|{{p|Porygon-Z}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Omanyte Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:138MS.gif]]&lt;br /&gt;
|{{p|Omanyte}}&lt;br /&gt;
|[[Level]] 40&lt;br /&gt;
|[[Image:139MS.gif]]&lt;br /&gt;
|{{p|Omastar}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Kabuto Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:140MS.gif]]&lt;br /&gt;
|{{p|Kabuto}}&lt;br /&gt;
|[[Level]] 40&lt;br /&gt;
|[[Image:141MS.gif]]&lt;br /&gt;
|{{p|Kabutops}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Aerodactyl Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:142MS.gif]]&lt;br /&gt;
|{{p|Aerodactyl}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Snorlax Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:446MS.png]]&lt;br /&gt;
|{{p|Munchlax}}&lt;br /&gt;
|[[Happiness]]&lt;br /&gt;
|[[Image:143MS.gif]]&lt;br /&gt;
|{{p|Snorlax}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | [[Legendary birds|Legendary Birds]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:144MS.gif]]&lt;br /&gt;
|{{p|Articuno}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:145MS.gif]]&lt;br /&gt;
|{{p|Zapdos}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:146MS.gif]]&lt;br /&gt;
|{{p|Moltres}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Dratini Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:147MS.gif]]&lt;br /&gt;
|{{p|Dratini}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:148MS.gif]]&lt;br /&gt;
|{{p|Dragonair}}&lt;br /&gt;
|[[Level]] 55&lt;br /&gt;
|[[Image:149MS.gif]]&lt;br /&gt;
|{{p|Dragonite}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Mewtwo Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:150MS.gif]]&lt;br /&gt;
|{{p|Mewtwo}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Mew Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:151MS.gif]]&lt;br /&gt;
|{{p|Mew}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Johto]]-based evolution families===&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}} width=704px&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Lowest&lt;br /&gt;
! Trigger&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Middle&lt;br /&gt;
! Trigger&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Highest&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Chikorita Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:152MS.gif]]&lt;br /&gt;
|{{p|Chikorita}}&lt;br /&gt;
|[[Level]] 16&lt;br /&gt;
|[[Image:153MS.gif]]&lt;br /&gt;
|{{p|Bayleef}}&lt;br /&gt;
|[[Level]] 32&lt;br /&gt;
|[[Image:154MS.gif]]&lt;br /&gt;
|{{p|Meganium}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Cyndaquil Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:155MS.gif]]&lt;br /&gt;
|{{p|Cyndaquil}}&lt;br /&gt;
|[[Level]] 14&lt;br /&gt;
|[[Image:156MS.gif]]&lt;br /&gt;
|{{p|Quilava}}&lt;br /&gt;
|[[Level]] 36&lt;br /&gt;
|[[Image:157MS.gif]]&lt;br /&gt;
|{{p|Typhlosion}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Totodile Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:158MS.gif]]&lt;br /&gt;
|{{p|Totodile}}&lt;br /&gt;
|[[Level]] 18&lt;br /&gt;
|[[Image:159MS.gif]]&lt;br /&gt;
|{{p|Croconaw}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:160MS.gif]]&lt;br /&gt;
|{{p|Feraligatr}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Sentret Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:161MS.gif]]&lt;br /&gt;
|{{p|Sentret}}&lt;br /&gt;
|[[Level]] 15&lt;br /&gt;
|[[Image:162MS.gif]]&lt;br /&gt;
|{{p|Furret}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Hoothoot Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:163MS.gif]]&lt;br /&gt;
|{{p|Hoothoot}}&lt;br /&gt;
|[[Level]] 20&lt;br /&gt;
|[[Image:164MS.gif]]&lt;br /&gt;
|{{p|Noctowl}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Ledyba Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:165MS.gif]]&lt;br /&gt;
|{{p|Ledyba}}&lt;br /&gt;
|[[Level]] 18&lt;br /&gt;
|[[Image:166MS.gif]]&lt;br /&gt;
|{{p|Ledian}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Spinarak Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:167MS.gif]]&lt;br /&gt;
|{{p|Spinarak}}&lt;br /&gt;
|[[Level]] 22&lt;br /&gt;
|[[Image:168MS.gif]]&lt;br /&gt;
|{{p|Ariados}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Chinchou Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:170MS.gif]]&lt;br /&gt;
|{{p|Chinchou}}&lt;br /&gt;
|[[Level]] 27&lt;br /&gt;
|[[Image:171MS.gif]]&lt;br /&gt;
|{{p|Lanturn}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Togepi Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:175MS.gif]]&lt;br /&gt;
|{{p|Togepi}}&lt;br /&gt;
|[[Happiness]]&lt;br /&gt;
|[[Image:176MS.gif]]&lt;br /&gt;
|{{p|Togetic}}&lt;br /&gt;
|[[Evolutionary stone#Light Stone|Light Stone]]&lt;br /&gt;
|[[Image:468MS.png]]&lt;br /&gt;
|{{p|Togekiss}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Natu Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:177MS.gif]]&lt;br /&gt;
|{{p|Natu}}&lt;br /&gt;
|[[Level]] 25&lt;br /&gt;
|[[Image:178MS.gif]]&lt;br /&gt;
|{{p|Xatu}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Mareep Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:179MS.gif]]&lt;br /&gt;
|{{p|Mareep}}&lt;br /&gt;
|[[Level]] 15&lt;br /&gt;
|[[Image:180MS.gif]]&lt;br /&gt;
|{{p|Flaaffy}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:181MS.gif]]&lt;br /&gt;
|{{p|Ampharos}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Marill Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:298MS.gif]]&lt;br /&gt;
|{{p|Azurill}}&lt;br /&gt;
|[[Happiness]]&lt;br /&gt;
|[[Image:183MS.gif]]&lt;br /&gt;
|{{p|Marill}}&lt;br /&gt;
|[[Level]] 18&lt;br /&gt;
|[[Image:184MS.gif]]&lt;br /&gt;
|{{p|Azumarill}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Sudowoodo Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:438MS.png]]&lt;br /&gt;
|{{p|Bonsly}}&lt;br /&gt;
|[[Level]] up with {{m|Mimic}}&lt;br /&gt;
|[[Image:185MS.gif]]&lt;br /&gt;
|{{p|Sudowoodo}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Hoppip Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:187MS.gif]]&lt;br /&gt;
|{{p|Hoppip}}&lt;br /&gt;
|[[Level]] 18&lt;br /&gt;
|[[Image:188MS.gif]]&lt;br /&gt;
|{{p|Skiploom}}&lt;br /&gt;
|[[Level]] 27&lt;br /&gt;
|[[Image:189MS.gif]]&lt;br /&gt;
|{{p|Jumpluff}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Aipom Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:190MS.gif]]&lt;br /&gt;
|{{p|Aipom}}&lt;br /&gt;
|[[Level]] up with {{m|Double Attack}}&lt;br /&gt;
|[[Image:424MS.png]]&lt;br /&gt;
|{{p|Ambipom}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Sunkern Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:191MS.gif]]&lt;br /&gt;
|{{p|Sunkern}}&lt;br /&gt;
|[[Evolutionary stone#Sun Stone|Sun Stone]]&lt;br /&gt;
|[[Image:192MS.gif]]&lt;br /&gt;
|{{p|Sunflora}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Yanma Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:193MS.gif]]&lt;br /&gt;
|{{p|Yanma}}&lt;br /&gt;
|[[Level]] up with {{m|Ancientpower}}&lt;br /&gt;
|[[Image:469MS.png]]&lt;br /&gt;
|{{p|Yanmega}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Wooper Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:194MS.gif]]&lt;br /&gt;
|{{p|Wooper}}&lt;br /&gt;
|[[Level]] 20&lt;br /&gt;
|[[Image:195MS.gif]]&lt;br /&gt;
|{{p|Quagsire}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Murkrow Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:198MS.gif]]&lt;br /&gt;
|{{p|Murkrow}}&lt;br /&gt;
|[[Evolutionary stone#Dark Stone|Dark Stone]]&lt;br /&gt;
|[[Image:430MS.png]]&lt;br /&gt;
|{{p|Honchkrow}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Misdreavus Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:200MS.gif]]&lt;br /&gt;
|{{p|Misdreavus}}&lt;br /&gt;
|[[Evolutionary stone#Dark Stone|Dark Stone]]&lt;br /&gt;
|[[Image:429MS.png]]&lt;br /&gt;
|{{p|Mismagius}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Unown Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:201MS.gif]]&lt;br /&gt;
|{{p|Unown}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Wobbuffet Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:360MS.gif]]&lt;br /&gt;
|{{p|Wynaut}}&lt;br /&gt;
|[[Level]] 15&lt;br /&gt;
|[[Image:202MS.gif]]&lt;br /&gt;
|{{p|Wobbuffet}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Girafarig Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:203MS.gif]]&lt;br /&gt;
|{{p|Girafarig}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Pineco Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:204MS.gif]]&lt;br /&gt;
|{{p|Pineco}}&lt;br /&gt;
|[[Level]] 31&lt;br /&gt;
|[[Image:205MS.gif]]&lt;br /&gt;
|{{p|Forretress}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Dunsparce Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:206MS.gif]]&lt;br /&gt;
|{{p|Dunsparce}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Gligar Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:207MS.gif]]&lt;br /&gt;
|{{p|Gligar}}&lt;br /&gt;
|[[Level]] up holding [[Held items#Razor Fang|Razor Fang]] at [[Time|night]]&lt;br /&gt;
|[[Image:472MS.png]]&lt;br /&gt;
|{{p|Gliscor}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Snubbull Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:209MS.gif]]&lt;br /&gt;
|{{p|Snubbull}}&lt;br /&gt;
|[[Level]] 31&lt;br /&gt;
|[[Image:210MS.gif]]&lt;br /&gt;
|{{p|Granbull}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Qwilfish Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:211MS.gif]]&lt;br /&gt;
|{{p|Qwilfish}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Shuckle Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:213MS.gif]]&lt;br /&gt;
|{{p|Shuckle}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Heracross Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:214MS.gif]]&lt;br /&gt;
|{{p|Heracross}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Sneasel Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:215MS.gif]]&lt;br /&gt;
|{{p|Sneasel}}&lt;br /&gt;
|[[Level]] up holding [[Held items#Razor Claw|Razor Claw]] at [[Time|night]]&lt;br /&gt;
|[[Image:461MS.png]]&lt;br /&gt;
|{{p|Weavile}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Teddiursa Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:216MS.gif]]&lt;br /&gt;
|{{p|Teddiursa}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:217MS.gif]]&lt;br /&gt;
|{{p|Ursaring}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Slugma Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:218MS.gif]]&lt;br /&gt;
|{{p|Slugma}}&lt;br /&gt;
|[[Level]] 38&lt;br /&gt;
|[[Image:219MS.gif]]&lt;br /&gt;
|{{p|Magcargo}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Swinub Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:220MS.gif]]&lt;br /&gt;
|{{p|Swinub}}&lt;br /&gt;
|[[Level]] 33&lt;br /&gt;
|[[Image:221MS.gif]]&lt;br /&gt;
|{{p|Piloswine}}&lt;br /&gt;
|[[Level]] up with {{m|Ancientpower}}&lt;br /&gt;
|[[Image:473MS.png]]&lt;br /&gt;
|{{p|Mamoswine}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Corsola Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:222MS.gif]]&lt;br /&gt;
|{{p|Corsola}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Remoraid Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:223MS.gif]]&lt;br /&gt;
|{{p|Remoraid}}&lt;br /&gt;
|[[Level]] 25&lt;br /&gt;
|[[Image:224MS.gif]]&lt;br /&gt;
|{{p|Octillery}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Delibird Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:225MS.gif]]&lt;br /&gt;
|{{p|Delibird}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Mantine Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:458MS.png]]&lt;br /&gt;
|{{p|Mantyke}}&lt;br /&gt;
|[[Level]] up with {{p|Remoraid}} in [[party]]&lt;br /&gt;
|[[Image:226MS.gif]]&lt;br /&gt;
|{{p|Mantine}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Skarmory Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:227MS.gif]]&lt;br /&gt;
|{{p|Skarmory}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Houndour Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:228MS.gif]]&lt;br /&gt;
|{{p|Houndour}}&lt;br /&gt;
|[[Level]] 24&lt;br /&gt;
|[[Image:229MS.gif]]&lt;br /&gt;
|{{p|Houndoom}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Phanpy Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:231MS.gif]]&lt;br /&gt;
|{{p|Phanpy}}&lt;br /&gt;
|[[Level]] 25&lt;br /&gt;
|[[Image:232MS.gif]]&lt;br /&gt;
|{{p|Donphan}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Stantler Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:234MS.gif]]&lt;br /&gt;
|{{p|Stantler}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Smeargle Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:235MS.gif]]&lt;br /&gt;
|{{p|Smeargle}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | [[Legendary beasts|Legendary Beasts]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:243MS.gif]]&lt;br /&gt;
|{{p|Raikou}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:244MS.gif]]&lt;br /&gt;
|{{p|Entei}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:245MS.gif]]&lt;br /&gt;
|{{p|Suicune}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Larvitar Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:246MS.gif]]&lt;br /&gt;
|{{p|Larvitar}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:247MS.gif]]&lt;br /&gt;
|{{p|Pupitar}}&lt;br /&gt;
|[[Level]] 55&lt;br /&gt;
|[[Image:248MS.gif]]&lt;br /&gt;
|{{p|Tyranitar}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Tower Duo&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:249MS.gif]]&lt;br /&gt;
|{{p|Lugia}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:250MS.gif]]&lt;br /&gt;
|{{p|Ho-Oh}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Celebi Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:251MS.gif]]&lt;br /&gt;
|{{p|Celebi}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Hoenn]]-based evolution families===&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}} width=704px&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Lowest&lt;br /&gt;
! Trigger&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Middle&lt;br /&gt;
! Trigger&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Highest&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Treecko Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:252MS.gif]]&lt;br /&gt;
|{{p|Treecko}}&lt;br /&gt;
|[[Level]] 16&lt;br /&gt;
|[[Image:253MS.gif]]&lt;br /&gt;
|{{p|Grovyle}}&lt;br /&gt;
|[[Level]] 36&lt;br /&gt;
|[[Image:254MS.gif]]&lt;br /&gt;
|{{p|Sceptile}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Torchic Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:255MS.gif]]&lt;br /&gt;
|{{p|Torchic}}&lt;br /&gt;
|[[Level]] 16&lt;br /&gt;
|[[Image:256MS.gif]]&lt;br /&gt;
|{{p|Combusken}}&lt;br /&gt;
|[[Level]] 36&lt;br /&gt;
|[[Image:257MS.gif]]&lt;br /&gt;
|{{p|Blaziken}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Mudkip Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:258MS.gif]]&lt;br /&gt;
|{{p|Mudkip}}&lt;br /&gt;
|[[Level]] 16&lt;br /&gt;
|[[Image:259MS.gif]]&lt;br /&gt;
|{{p|Marshtomp}}&lt;br /&gt;
|[[Level]] 36&lt;br /&gt;
|[[Image:260MS.gif]]&lt;br /&gt;
|{{p|Swampert}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Poochyena Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:261MS.gif]]&lt;br /&gt;
|{{p|Poochyena}}&lt;br /&gt;
|[[Level]] 18&lt;br /&gt;
|[[Image:262MS.gif]]&lt;br /&gt;
|{{p|Mightyena}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Zigzagoon Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:263MS.gif]]&lt;br /&gt;
|{{p|Zigzagoon}}&lt;br /&gt;
|[[Level]] 20&lt;br /&gt;
|[[Image:264MS.gif]]&lt;br /&gt;
|{{p|Linoone}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Wurmple Family&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Image:265MS.gif]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{p|Wurmple}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Level]] 7&lt;br /&gt;
|[[Image:266MS.gif]]&lt;br /&gt;
|{{p|Silcoon}}&lt;br /&gt;
|[[Level]] 10&lt;br /&gt;
|[[Image:267MS.gif]]&lt;br /&gt;
|{{p|Beautifly}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:268MS.gif]]&lt;br /&gt;
|{{p|Cascoon}}&lt;br /&gt;
|[[Level]] 10&lt;br /&gt;
|[[Image:269MS.gif]]&lt;br /&gt;
|{{p|Dustox}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Lotad Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:270MS.gif]]&lt;br /&gt;
|{{p|Lotad}}&lt;br /&gt;
|[[Level]] 14&lt;br /&gt;
|[[Image:271MS.gif]]&lt;br /&gt;
|{{p|Lombre}}&lt;br /&gt;
|[[Evolutionary stone#Water Stone|Water Stone]]&lt;br /&gt;
|[[Image:272MS.gif]]&lt;br /&gt;
|{{p|Ludicolo}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Seedot Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:273MS.gif]]&lt;br /&gt;
|{{p|Seedot}}&lt;br /&gt;
|[[Level]] 14&lt;br /&gt;
|[[Image:274MS.gif]]&lt;br /&gt;
|{{p|Nuzleaf}}&lt;br /&gt;
|[[Evolutionary stone#Leaf Stone|Leaf Stone]]&lt;br /&gt;
|[[Image:275MS.gif]]&lt;br /&gt;
|{{p|Shiftry}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Taillow Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:276MS.gif]]&lt;br /&gt;
|{{p|Taillow}}&lt;br /&gt;
|[[Level]] 22&lt;br /&gt;
|[[Image:277MS.gif]]&lt;br /&gt;
|{{p|Swellow}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Wingull Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:278MS.gif]]&lt;br /&gt;
|{{p|Wingull}}&lt;br /&gt;
|[[Level]] 25&lt;br /&gt;
|[[Image:279MS.gif]]&lt;br /&gt;
|{{p|Pelipper}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Ralts Family&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Image:280MS.gif]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{p|Ralts}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Level]] 20&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Image:281MS.gif]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{p|Kirlia}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:282MS.gif]]&lt;br /&gt;
|{{p|Gardevoir}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Evolutionary stone#Awakening Stone|Awakening Stone]] (♂)&lt;br /&gt;
|[[Image:475MS.png]]&lt;br /&gt;
|{{p|Gallade}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Surskit Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:283MS.gif]]&lt;br /&gt;
|{{p|Surskit}}&lt;br /&gt;
|[[Level]] 22&lt;br /&gt;
|[[Image:284MS.gif]]&lt;br /&gt;
|{{p|Masquerain}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Shroomish Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:285MS.gif]]&lt;br /&gt;
|{{p|Shroomish}}&lt;br /&gt;
|[[Level]] 23&lt;br /&gt;
|[[Image:286MS.gif]]&lt;br /&gt;
|{{p|Breloom}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Slakoth Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:287MS.gif]]&lt;br /&gt;
|{{p|Slakoth}}&lt;br /&gt;
|[[Level]] 18&lt;br /&gt;
|[[Image:288MS.gif]]&lt;br /&gt;
|{{p|Vigoroth}}&lt;br /&gt;
|[[Level]] 36&lt;br /&gt;
|[[Image:289MS.gif]]&lt;br /&gt;
|{{p|Slaking}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Nincada Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:290MS.gif]]&lt;br /&gt;
|{{p|Nincada}}&lt;br /&gt;
|[[Level]] 20&lt;br /&gt;
|[[Image:291MS.gif]]&lt;br /&gt;
|{{p|Ninjask}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Image:PokeBallSpriteSmall.png]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Empty space in [[party]]&lt;br /&gt;
|[[Image:292MS.gif]]&lt;br /&gt;
|{{p|Shedinja}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Whismur Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:293MS.gif]]&lt;br /&gt;
|{{p|Whismur}}&lt;br /&gt;
|[[Level]] 20&lt;br /&gt;
|[[Image:294MS.gif]]&lt;br /&gt;
|{{p|Loudred}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:295MS.gif]]&lt;br /&gt;
|{{p|Exploud}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Makuhita Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:296MS.gif]]&lt;br /&gt;
|{{p|Makuhita}}&lt;br /&gt;
|[[Level]] 23&lt;br /&gt;
|[[Image:297MS.gif]]&lt;br /&gt;
|{{p|Hariyama}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Nosepass Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:299MS.gif]]&lt;br /&gt;
|{{p|Nosepass}}&lt;br /&gt;
|[[Level]] up at [[Mt. Coronet]]&lt;br /&gt;
|[[Image:476MS.png]]&lt;br /&gt;
|{{p|Probopass}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Skitty Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:300MS.gif]]&lt;br /&gt;
|{{p|Skitty}}&lt;br /&gt;
|[[Evolutionary stone#Moon Stone|Moon Stone]]&lt;br /&gt;
|[[Image:301MS.gif]]&lt;br /&gt;
|{{p|Delcatty}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Sableye Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:302MS.gif]]&lt;br /&gt;
|{{p|Sableye}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Mawile Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:303MS.gif]]&lt;br /&gt;
|{{p|Mawile}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Aron Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:304MS.gif]]&lt;br /&gt;
|{{p|Aron}}&lt;br /&gt;
|[[Level]] 32&lt;br /&gt;
|[[Image:305MS.gif]]&lt;br /&gt;
|{{p|Lairon}}&lt;br /&gt;
|[[Level]] 42&lt;br /&gt;
|[[Image:306MS.gif]]&lt;br /&gt;
|{{p|Aggron}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Meditite Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:307MS.gif]]&lt;br /&gt;
|{{p|Meditite}}&lt;br /&gt;
|[[Level]] 37&lt;br /&gt;
|[[Image:308MS.gif]]&lt;br /&gt;
|{{p|Medicham}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Electrike Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:309MS.gif]]&lt;br /&gt;
|{{p|Electrike}}&lt;br /&gt;
|[[Level]] 26&lt;br /&gt;
|[[Image:310MS.gif]]&lt;br /&gt;
|{{p|Manectric}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Plusle and Minun&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:311MS.gif]]&lt;br /&gt;
|{{p|Plusle}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:312MS.gif]]&lt;br /&gt;
|{{p|Minun}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Volbeat and Illumise&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:313MS.gif]]&lt;br /&gt;
|{{p|Volbeat}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:314MS.gif]]&lt;br /&gt;
|{{p|Illumise}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Roselia Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:406MS.png]]&lt;br /&gt;
|{{p|Budew}}&lt;br /&gt;
|[[Happiness]] during the [[Time|day]]&lt;br /&gt;
|[[Image:315MS.gif]]&lt;br /&gt;
|{{p|Roselia}}&lt;br /&gt;
|[[Evolutionary stone#Light Stone|Light Stone]]&lt;br /&gt;
|[[Image:407MS.png]]&lt;br /&gt;
|{{p|Roserade}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Gulpin Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:316MS.gif]]&lt;br /&gt;
|{{p|Gulpin}}&lt;br /&gt;
|[[Level]] 26&lt;br /&gt;
|[[Image:317MS.gif]]&lt;br /&gt;
|{{p|Swalot}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Carvanha Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:318MS.gif]]&lt;br /&gt;
|{{p|Carvanha}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:319MS.gif]]&lt;br /&gt;
|{{p|Sharpedo}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Wailmer Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:320MS.gif]]&lt;br /&gt;
|{{p|Wailmer}}&lt;br /&gt;
|[[Level]] 40&lt;br /&gt;
|[[Image:321MS.gif]]&lt;br /&gt;
|{{p|Wailord}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Spinarak Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:322MS.gif]]&lt;br /&gt;
|{{p|Numel}}&lt;br /&gt;
|[[Level]] 33&lt;br /&gt;
|[[Image:323MS.gif]]&lt;br /&gt;
|{{p|Camerupt}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Torkoal Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:324MS.gif]]&lt;br /&gt;
|{{p|Torkoal}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Spoink Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:325MS.gif]]&lt;br /&gt;
|{{p|Spoink}}&lt;br /&gt;
|[[Level]] 32&lt;br /&gt;
|[[Image:326MS.gif]]&lt;br /&gt;
|{{p|Grumpig}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Spinda Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:327MS.gif]]&lt;br /&gt;
|{{p|Spinda}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Trapinch Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:328MS.gif]]&lt;br /&gt;
|{{p|Trapinch}}&lt;br /&gt;
|[[Level]] 35&lt;br /&gt;
|[[Image:329MS.gif]]&lt;br /&gt;
|{{p|Vibrava}}&lt;br /&gt;
|[[Level]] 45&lt;br /&gt;
|[[Image:330MS.gif]]&lt;br /&gt;
|{{p|Flygon}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Cacnea Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:331MS.gif]]&lt;br /&gt;
|{{p|Cacnea}}&lt;br /&gt;
|[[Level]] 32&lt;br /&gt;
|[[Image:332MS.gif]]&lt;br /&gt;
|{{p|Cacturne}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Swablu Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:333MS.gif]]&lt;br /&gt;
|{{p|Swablu}}&lt;br /&gt;
|[[Level]] 35&lt;br /&gt;
|[[Image:334MS.gif]]&lt;br /&gt;
|{{p|Altaria}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Zangoose and Seviper&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:335MS.gif]]&lt;br /&gt;
|{{p|Zangoose}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:336MS.gif]]&lt;br /&gt;
|{{p|Seviper}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Lunatone and Solrock&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:337MS.gif]]&lt;br /&gt;
|{{p|Lunatone}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:338MS.gif]]&lt;br /&gt;
|{{p|Solrock}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Barboach Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:339MS.gif]]&lt;br /&gt;
|{{p|Barboach}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:340MS.gif]]&lt;br /&gt;
|{{p|Whiscash}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Corphish Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:341MS.gif]]&lt;br /&gt;
|{{p|Corphish}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:342MS.gif]]&lt;br /&gt;
|{{p|Crawdaunt}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Baltoy Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:343MS.gif]]&lt;br /&gt;
|{{p|Baltoy}}&lt;br /&gt;
|[[Level]] 36&lt;br /&gt;
|[[Image:344MS.gif]]&lt;br /&gt;
|{{p|Claydol}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Lileep Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:345MS.gif]]&lt;br /&gt;
|{{p|Lileep}}&lt;br /&gt;
|[[Level]] 40&lt;br /&gt;
|[[Image:346MS.gif]]&lt;br /&gt;
|{{p|Cradily}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Anorith Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:347MS.gif]]&lt;br /&gt;
|{{p|Anorith}}&lt;br /&gt;
|[[Level]] 40&lt;br /&gt;
|[[Image:348MS.gif]]&lt;br /&gt;
|{{p|Armaldo}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Feebas Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:349MS.gif]]&lt;br /&gt;
|{{p|Feebas}}&lt;br /&gt;
|[[Level]] up with maximum [[Contest categories|Beauty]]&lt;br /&gt;
|[[Image:350MS.gif]]&lt;br /&gt;
|{{p|Milotic}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Castform Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:351MS.gif]]&lt;br /&gt;
|{{p|Castform}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Kecleon Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:352MS.gif]]&lt;br /&gt;
|{{p|Kecleon}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Shuppet Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:353MS.gif]]&lt;br /&gt;
|{{p|Shuppet}}&lt;br /&gt;
|[[Level]] 37&lt;br /&gt;
|[[Image:354MS.gif]]&lt;br /&gt;
|{{p|Banette}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Duskull Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:355MS.gif]]&lt;br /&gt;
|{{p|Duskull}}&lt;br /&gt;
|[[Level]] 37&lt;br /&gt;
|[[Image:356MS.gif]]&lt;br /&gt;
|{{p|Dusclops}}&lt;br /&gt;
|[[Trade]] with [[Held items#Reaper Cloth|Reaper Cloth]]&lt;br /&gt;
|[[Image:477MS.png]]&lt;br /&gt;
|{{p|Dusknoir}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Tropius Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:357MS.gif]]&lt;br /&gt;
|{{p|Tropius}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Chimecho Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:433MS.png]]&lt;br /&gt;
|{{p|Chingling}}&lt;br /&gt;
|[[Happiness]] during the [[Time|night]]&lt;br /&gt;
|[[Image:358MS.gif]]&lt;br /&gt;
|{{p|Chimecho}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Absol Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:359MS.gif]]&lt;br /&gt;
|{{p|Absol}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Snorunt Family&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Image:361MS.gif]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{p|Snorunt}}&lt;br /&gt;
|[[Level]] 42&lt;br /&gt;
|[[Image:362MS.gif]]&lt;br /&gt;
|{{p|Glalie}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Evolutionary stone#Awakening Stone|Awakening Stone]] (♀)&lt;br /&gt;
|[[Image:478MS.png]]&lt;br /&gt;
|{{p|Froslass}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Spheal Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:363MS.gif]]&lt;br /&gt;
|{{p|Spheal}}&lt;br /&gt;
|[[Level]] 32&lt;br /&gt;
|[[Image:364MS.gif]]&lt;br /&gt;
|{{p|Sealeo}}&lt;br /&gt;
|[[Level]] 44&lt;br /&gt;
|[[Image:365MS.gif]]&lt;br /&gt;
|{{p|Walrein}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Clamperl Family&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Image:366MS.gif]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{p|Clamperl}}&lt;br /&gt;
|[[Trade]] with [[Held item#Deepseatooth|Deepseatooth]]&lt;br /&gt;
|[[Image:367MS.gif]]&lt;br /&gt;
|{{p|Huntail}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Trade]] with [[Held item#Deepseascale|Deepseascale]]&lt;br /&gt;
|[[Image:368MS.gif]]&lt;br /&gt;
|{{p|Gorebyss}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Relicanth Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:369MS.gif]]&lt;br /&gt;
|{{p|Relicanth}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Luvdisc Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:370MS.gif]]&lt;br /&gt;
|{{p|Luvdisc}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Bagon Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:371MS.gif]]&lt;br /&gt;
|{{p|Bagon}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:372MS.gif]]&lt;br /&gt;
|{{p|Shelgon}}&lt;br /&gt;
|[[Level]] 50&lt;br /&gt;
|[[Image:373MS.gif]]&lt;br /&gt;
|{{p|Salamence}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Beldum Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:374MS.gif]]&lt;br /&gt;
|{{p|Beldum}}&lt;br /&gt;
|[[Level]] 20&lt;br /&gt;
|[[Image:375MS.gif]]&lt;br /&gt;
|{{p|Metang}}&lt;br /&gt;
|[[Level]] 45&lt;br /&gt;
|[[Image:376MS.gif]]&lt;br /&gt;
|{{p|Metagross}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | [[Legendary Golems|The Regi&#039;s]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:377MS.gif]]&lt;br /&gt;
|{{p|Regirock}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:378MS.gif]]&lt;br /&gt;
|{{p|Regice}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:379MS.gif]]&lt;br /&gt;
|{{p|Registeel}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:486MS.png]]&lt;br /&gt;
|{{p|Regigigas}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | [[Lati@s|Latias and Latios]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:380MS.gif]]&lt;br /&gt;
|{{p|Latias}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:381MS.gif]]&lt;br /&gt;
|{{p|Latios}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | [[Weather trio|Weather Trio]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:382MS.gif]]&lt;br /&gt;
|{{p|Kyogre}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:383MS.gif]]&lt;br /&gt;
|{{p|Groudon}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:384MS.gif]]&lt;br /&gt;
|{{p|Rayquaza}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Jirachi Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:385MS.gif]]&lt;br /&gt;
|{{p|Jirachi}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Deoxys Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:386MS.gif]]&lt;br /&gt;
|{{p|Deoxys}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Sinnoh]]-based evolution families===&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}} width=704px&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Lowest&lt;br /&gt;
! Trigger&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Middle&lt;br /&gt;
! Trigger&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Highest&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Turtwig Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:387MS.gif]]&lt;br /&gt;
|{{p|Turtwig}}&lt;br /&gt;
|[[Level]] 18&lt;br /&gt;
|[[Image:388MS.gif]]&lt;br /&gt;
|{{p|Grotle}}&lt;br /&gt;
|[[Level]] 32&lt;br /&gt;
|[[Image:389MS.gif]]&lt;br /&gt;
|{{p|Torterra}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Chimchar Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:390MS.gif]]&lt;br /&gt;
|{{p|Chimchar}}&lt;br /&gt;
|[[Level]] 14&lt;br /&gt;
|[[Image:391MS.gif]]&lt;br /&gt;
|{{p|Monferno}}&lt;br /&gt;
|[[Level]] 36&lt;br /&gt;
|[[Image:392MS.gif]]&lt;br /&gt;
|{{p|Infernape}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Piplup Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:393MS.gif]]&lt;br /&gt;
|{{p|Piplup}}&lt;br /&gt;
|[[Level]] 16&lt;br /&gt;
|[[Image:394MS.gif]]&lt;br /&gt;
|{{p|Prinplup}}&lt;br /&gt;
|[[Level]] 36&lt;br /&gt;
|[[Image:395MS.gif]]&lt;br /&gt;
|{{p|Empoleon}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Starly Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:396MS.gif]]&lt;br /&gt;
|{{p|Starly}}&lt;br /&gt;
|[[Level]] 14&lt;br /&gt;
|[[Image:397MS.gif]]&lt;br /&gt;
|{{p|Staravia}}&lt;br /&gt;
|[[Level]] 34&lt;br /&gt;
|[[Image:398MS.gif]]&lt;br /&gt;
|{{p|Staraptor}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Bidoof Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:399MS.gif]]&lt;br /&gt;
|{{p|Bidoof}}&lt;br /&gt;
|[[Level]] 15&lt;br /&gt;
|[[Image:400MS.gif]]&lt;br /&gt;
|{{p|Bibarel}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Kricketot Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:401MS.png]]&lt;br /&gt;
|{{p|Kricketot}}&lt;br /&gt;
|[[Level]] 10&lt;br /&gt;
|[[Image:402MS.png]]&lt;br /&gt;
|{{p|Kricketune}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Shinx Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:403MS.png]]&lt;br /&gt;
|{{p|Shinx}}&lt;br /&gt;
|[[Level]] 15&lt;br /&gt;
|[[Image:404MS.png]]&lt;br /&gt;
|{{p|Luxio}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:405MS.png]]&lt;br /&gt;
|{{p|Luxray}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Cranidos Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:408MS.png]]&lt;br /&gt;
|{{p|Cranidos}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:409MS.png]]&lt;br /&gt;
|{{p|Rampardos}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Shieldon Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:410MS.png]]&lt;br /&gt;
|{{p|Shieldon}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:411MS.png]]&lt;br /&gt;
|{{p|Bastiodon}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Burmy Family&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[Image:412MS.png]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{p|Burmy}}&lt;br /&gt;
|[[Level]] 20 (♀)&lt;br /&gt;
|[[Image:413MS.png]]&lt;br /&gt;
|{{p|Wormadam}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Level]] 20 (♂)&lt;br /&gt;
|[[Image:414MS.png]]&lt;br /&gt;
|{{p|Mothim}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Combee Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:415MS.png]]&lt;br /&gt;
|{{p|Combee}}&lt;br /&gt;
|[[Level]] 21 (♀)&lt;br /&gt;
|[[Image:416MS.png]]&lt;br /&gt;
|{{p|Vespiquen}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Pachirisu Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:417MS.png]]&lt;br /&gt;
|{{p|Pachirisu}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Buizel Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:418MS.png]]&lt;br /&gt;
|{{p|Buizel}}&lt;br /&gt;
|[[Level]] 26&lt;br /&gt;
|[[Image:419MS.png]]&lt;br /&gt;
|{{p|Floatzel}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Cherubi Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:420MS.png]]&lt;br /&gt;
|{{p|Cherubi}}&lt;br /&gt;
|[[Level]] 25&lt;br /&gt;
|[[Image:421MS.png]]&lt;br /&gt;
|{{p|Cherrim}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Shellos Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:422MS.png]]&lt;br /&gt;
|{{p|Shellos}}&lt;br /&gt;
|[[Level]] 30&lt;br /&gt;
|[[Image:423MS.png]]&lt;br /&gt;
|{{p|Gastrodon}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Drifloon Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:425MS.png]]&lt;br /&gt;
|{{p|Drifloon}}&lt;br /&gt;
|[[Level]] 28&lt;br /&gt;
|[[Image:426MS.png]]&lt;br /&gt;
|{{p|Drifblim}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Buneary Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:427MS.png]]&lt;br /&gt;
|{{p|Buneary}}&lt;br /&gt;
|[[Happiness]]&lt;br /&gt;
|[[Image:428MS.png]]&lt;br /&gt;
|{{p|Lopunny}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Glameow Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:431MS.png]]&lt;br /&gt;
|{{p|Glameow}}&lt;br /&gt;
|[[Level]] 28&lt;br /&gt;
|[[Image:432MS.png]]&lt;br /&gt;
|{{p|Purugly}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Stunky Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:434MS.png]]&lt;br /&gt;
|{{p|Stunky}}&lt;br /&gt;
|[[Level]] 34&lt;br /&gt;
|[[Image:435MS.png]]&lt;br /&gt;
|{{p|Skuntank}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Bronzor Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:436MS.png]]&lt;br /&gt;
|{{p|Bronzor}}&lt;br /&gt;
|[[Level]] 33&lt;br /&gt;
|[[Image:437MS.png]]&lt;br /&gt;
|{{p|Bronzong}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Chatot Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:441MS.png]]&lt;br /&gt;
|{{p|Chatot}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Spiritomb Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:442MS.png]]&lt;br /&gt;
|{{p|Spiritomb}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Gible Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:443MS.png]]&lt;br /&gt;
|{{p|Gible}}&lt;br /&gt;
|[[Level]] 24&lt;br /&gt;
|[[Image:444MS.png]]&lt;br /&gt;
|{{p|Gabite}}&lt;br /&gt;
|[[Level]] 48&lt;br /&gt;
|[[Image:445MS.png]]&lt;br /&gt;
|{{p|Garchomp}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Riolu Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:447MS.png]]&lt;br /&gt;
|{{p|Riolu}}&lt;br /&gt;
|[[Happiness]] during the [[Time|day]]&lt;br /&gt;
|[[Image:448MS.png]]&lt;br /&gt;
|{{p|Lucario}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Hippopotas Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:449MS.png]]&lt;br /&gt;
|{{p|Hippopotas}}&lt;br /&gt;
|[[Level]] 34&lt;br /&gt;
|[[Image:450MS.png]]&lt;br /&gt;
|{{p|Hippowdon}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Skorupi Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:451MS.png]]&lt;br /&gt;
|{{p|Skorupi}}&lt;br /&gt;
|[[Level]] 40&lt;br /&gt;
|[[Image:452MS.png]]&lt;br /&gt;
|{{p|Drapion}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Croagunk Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:453MS.png]]&lt;br /&gt;
|{{p|Croagunk}}&lt;br /&gt;
|[[Level]] 37&lt;br /&gt;
|[[Image:454MS.png]]&lt;br /&gt;
|{{p|Toxicroak}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Carnivine Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:455MS.png]]&lt;br /&gt;
|{{p|Carnivine}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Finneon Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:456MS.png]]&lt;br /&gt;
|{{p|Finneon}}&lt;br /&gt;
|[[Level]] 31&lt;br /&gt;
|[[Image:457MS.png]]&lt;br /&gt;
|{{p|Lumineon}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Snover Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:459MS.png]]&lt;br /&gt;
|{{p|Snover}}&lt;br /&gt;
|[[Level]] 40&lt;br /&gt;
|[[Image:460MS.png]]&lt;br /&gt;
|{{p|Abomasnow}}&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Rotom Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:479MS.png]]&lt;br /&gt;
|{{p|Rotom}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | [[Lake trio|Lake Trio]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:480MS.png]]&lt;br /&gt;
|{{p|Uxie}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:481MS.png]]&lt;br /&gt;
|{{p|Mesprit}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:482MS.png]]&lt;br /&gt;
|{{p|Azelf}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Spacetime Duo&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:483MS.png]]&lt;br /&gt;
|{{p|Dialga}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:484MS.png]]&lt;br /&gt;
|{{p|Palkia}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Heatran Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:485MS.png]]&lt;br /&gt;
|{{p|Heatran}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Giratina Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:487MS.png]]&lt;br /&gt;
|{{p|Giratina}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Cresselia Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:488MS.png]]&lt;br /&gt;
|{{p|Cresselia}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Manaphy Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:489MS.png]]&lt;br /&gt;
|{{p|Phione}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:490MS.png]]&lt;br /&gt;
|{{p|Manaphy}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Darkrai Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:491MS.png]]&lt;br /&gt;
|{{p|Darkrai}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Shaymin Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:492MS.png]]&lt;br /&gt;
|{{p|Shaymin}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Arceus Family&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:493MS.png]]&lt;br /&gt;
|{{p|Arceus}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #ddf;&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{pokelist}}&lt;/div&gt;</summary>
		<author><name>Keyblade5</name></author>
	</entry>
</feed>