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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Empoleon_(Pok%C3%A9mon)&amp;diff=4333981</id>
		<title>Empoleon (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Empoleon_(Pok%C3%A9mon)&amp;diff=4333981"/>
		<updated>2025-07-10T19:01:26Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Water|type2=Steel}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Empoleon}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Water|prevnum=0394|prev=Prinplup|nextnum=0396|next=Starly|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Empoleon}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Empoleon&lt;br /&gt;
|jname=エンペルト&lt;br /&gt;
|jtranslit=Enperuto&lt;br /&gt;
|tmname=Emperte&lt;br /&gt;
|ndex=0395&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|category=Emperor&lt;br /&gt;
|height-ftin=5&#039;07&amp;quot;&lt;br /&gt;
|height-m=1.7&lt;br /&gt;
|weight-lbs=186.3&lt;br /&gt;
|weight-kg=84.5&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Torrent&lt;br /&gt;
|abilityd=Competitive&lt;br /&gt;
|abilitydcaption=Gen IX+&lt;br /&gt;
|abilityold=Defiant&lt;br /&gt;
|abilityoldcaption=Gen V-VIII Hidden Ability&lt;br /&gt;
|egggroupn=2&lt;br /&gt;
|egggroup1=Water 1&lt;br /&gt;
|egggroup2=Field&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evsa=3&lt;br /&gt;
|expyield=239&lt;br /&gt;
|oldexp=210&lt;br /&gt;
|lv100exp=1,059,860&lt;br /&gt;
|gendercode=31&lt;br /&gt;
|color=Blue&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=06&lt;br /&gt;
|pokefordex=empoleon&lt;br /&gt;
|generation=4&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Empoleon&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;エンペルト&#039;&#039;&#039; &#039;&#039;Emperte&#039;&#039;) is a dual-type {{2t|Water|Steel}} {{OBP|Pokémon|species}} introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Prinplup}} starting at [[level]] 36. It is the final form of {{p|Piplup}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Empoleon is a large, navy-blue, {{wp|penguin}}-like {{OBP|Pokémon|species}}. It has a wide, yellow beak that extends upward into three pointed horns that form a trident-shaped crest bracketing blue eyes. Large horns are a symbol of leadership and strength for Empoleon. There is a blue marking resembling a crown over its eyes and a white, lacy marking running down its chest. A blue, fin-like projection forms a collar around its throat and runs down the length of its chest and belly. On its back are two raised, gold bumps and a second blue fin that forms its tail. Its yellow feet are webbed with three toes each and its feathers form ruffs above its feet. It has wide, flipper-like wings rimmed with blue along the tips, and three golden claws.&lt;br /&gt;
&lt;br /&gt;
The edges of these wings are comparable to master-crafted blades, capable of slicing through ice floes, and this Pokémon will use them to attack anyone or anything that damages its pride. However, it prefers to avoid unnecessary disputes at times. When swimming in the water, Empoleon can move as fast as a jet boat. In [[Hisui]], people have revered Empoleon since ancient times, referring to it as the Master of the Waves.&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
Empoleon evolves from {{p|Prinplup}} and is the final form of {{p|Piplup}}.&lt;br /&gt;
&lt;br /&gt;
(For specifics on this Pokémon&#039;s Evolution in the games, refer to [[#Evolution data|Game data&amp;amp;rarr;Evolution data]].)&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:center; display:flex; flex-flow:row wrap;&amp;quot;&amp;gt;&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0393&lt;br /&gt;
|name1=Piplup&lt;br /&gt;
|type1-1=Water&lt;br /&gt;
|evo1=&lt;br /&gt;
|no2=0394&lt;br /&gt;
|name2=Prinplup&lt;br /&gt;
|type1-2=Water&lt;br /&gt;
|evo2=&lt;br /&gt;
|no3=0395&lt;br /&gt;
|name3=Empoleon&lt;br /&gt;
|type1-3=Water&lt;br /&gt;
|type2-3=Steel}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[PokéPark Wii: Pikachu&#039;s Adventure]]: Empoleon is the leader of the [[Beach Zone|Beach]] and [[Iceberg Zone]]s, residing at the latter. He&#039;s in charge of {{DL|Attraction (PokéPark)|Empoleon&#039;s Snow Slide}}.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Water|type2=Steel}}&lt;br /&gt;
{{Dex/NA|gen=IV}}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|num1=009|reg2=Johto}}&lt;br /&gt;
{{Dex/Entry1|v=Diamond|entry=The three horns that extend from its beak attest to its power. The leader has the biggest horns.}}&lt;br /&gt;
{{Dex/Entry1|v=Pearl|entry=It swims as fast as a jet boat. The edges of its wings are sharp and can slice apart drifting ice.}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=If anyone were to hurt its pride, it would slash them with wings that can cleave through an ice floe.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=It avoids unnecessary disputes, but it will decimate anything that threatens its pride.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=If anyone were to hurt its pride, it would slash them with wings that can cleave through an ice floe.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=If anyone were to hurt its pride, it would slash them with wings that can cleave through an ice floe.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It swims as fast as a jet boat. The edges of its wings are sharp and can slice apart drifting ice.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|t=FFF|entry=The three horns that extend from its beak attest to its power. The leader has the biggest horns.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=fff|entry=It swims as fast as a jet boat. The edges of its wings are sharp and can slice apart drifting ice.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=fff|entry=The three horns that extend from its beak attest to its power. The leader has the biggest horns.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Generation VII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|reg2=Sinnoh|num2=009|reg3=Hisui|num3=163}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Sword and Shield|Sword and Shield]]}}&lt;br /&gt;
{{Dex/Entry1|v=Brilliant Diamond|entry=The three horns that extend from its beak attest to its power. The leader has the biggest horns.}}&lt;br /&gt;
{{Dex/Entry1|v=Shining Pearl|entry=It swims as fast as a jet boat. The edges of its wings are sharp and can slice apart drifting ice.}}&lt;br /&gt;
{{Dex/Entry1|v=Legends: Arceus|t=FFF|entry=Since ancient times, it has been revered by the people of Hisui, who call it the Master of the Waves. Its wings are a match for even master-crafted blades.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=IX|reg1=Paldea|reg2=Kitakami|reg3=Blueberry|num3=199}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=If anyone were to hurt its pride, it would slash them in two with wings that can cleave through an ice floe.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=It avoids unnecessary disputes, but it will mercilessly decimate anything that threatens the safety of its colony.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{steel color dark}}; background:#{{water color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{water color light}}; background:#{{water color light}} | [[File:Pokédex Image Empoleon SV Blueberry.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Empoleon in the {{color2|000|List of Pokémon by Blueberry Pokédex number|Blueberry Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Water|type2=Steel}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Evolution|Evolve]] {{p|Prinplup}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Evolution|Evolve]] {{p|Prinplup}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=HeartGold|v2=SoulSilver}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White|area=[[Evolution|Evolve]] from the [[List of Pokémon Global Link promotions/Pokémon#Piplup|Global Link event]] {{p|Piplup}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|area=[[Evolution|Evolve]] from the [[List of Pokémon Global Link promotions/Pokémon#Piplup|Global Link event]] {{p|Piplup}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2/None|v=X|v2=Y}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|area=[[Evolution|Evolve]] {{p|Prinplup}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|t=FFF|t2=FFF|area=[[Evolution|Evolve]] {{p|Prinplup}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry2|v=Brilliant Diamond|v2=Shining Pearl|area=[[Evolution|Evolve]] {{p|Prinplup}}}}&lt;br /&gt;
{{Availability/Entry1|v=Legends: Arceus|t=FFF|area=&#039;&#039;&#039;[[Cobalt Coastlands]]:&#039;&#039;&#039; [[Islespy Shore]]&amp;amp;nbsp;[[File:Alpha icon.png|link=Alpha Pokémon|14px]], massive [[mass outbreak]]s}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=[[Trade]]&amp;lt;sup&amp;gt;Version 2.0.1+&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=The Hidden Treasure of Area Zero|color={{Teal Mask color light}}|t={{Indigo Disk color}}|link=The Hidden Treasure of Area Zero|area=[[Evolution|Evolve]] {{p|Prinplup}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Water|type2=Steel}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|t2=FFF|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Crevice Cave]] (B1F-B10F, Lower Crevice Cave B1F-B4F), [[Mt. Avalanche]] (1F-19F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Crevice Cave]] (B1F-B10F, Lower Crevice Cave B1F-B4F), [[Mt. Avalanche]] (1F-19F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|t=FFF|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Ice Lake]]}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Bright Beach]]}}&lt;br /&gt;
{{Availability/Entry1|v=MD Stormy|link=Pokémon Mystery Dungeon (WiiWare)|color={{water color}}|area=[[Evolution|Evolve]] {{p|Prinplup}}}}&lt;br /&gt;
{{Availability/Entry1|v=PokéPark Wii|link=PokéPark Wii: Pikachu&#039;s Adventure|color={{grass color}}|area=[[Iceberg Zone]]}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|link=Pokémon Ranger: Guardian Signs|color={{GS color}}|area=[[Mt. Sorbet]], [[Ice Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Beach: [[Sunny Seashore]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Evolution|Evolve]] {{p|Prinplup}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Variety Battle#A Battle in the Tower|Variety Battle: A Battle in the Tower]], [[Variety Battle#Empoleon the Great|Variety Battle: Empoleon the Great]] &amp;lt;small&amp;gt;(Boss)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Mysterious Fountain#Stage 5|Mysterious Fountain: Stage 5]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Dewdrop Bay#Quiet Inlet|Dewdrop Bay: Quiet Inlet]] &amp;lt;small&amp;gt;(Back Boss)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 22|Area 22: Stage 06]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Garchomp Sea]], [[Arceus Sea]], [[Garchomp Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/NA/Side|gen=VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Marron Trail|Marron Trail: Stage 660]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{masters color}}|area=[[Evolution]]: {{sync|Barry|Prinplup}}&amp;lt;br&amp;gt;Mix [[sync pair scout]]: {{sync|Dawn|Empoleon}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=Water|type2=Steel}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BWB2W2}}|Pokémon Center 15th Anniversary Empoleon|Japanese|Japan|100|May 15 to 21, 2013;&amp;lt;br&amp;gt;July 3 to 7, 2013|link=List of local Japanese event Pokémon distributions in Generation V#Empoleon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Poké Portal News]]=====&lt;br /&gt;
{{eventAvail/h|Tera Type|type=Water|type2=Steel|lochide=yes}}&lt;br /&gt;
{{eventAvail|{{gameabbrev9|SV}}|Empoleon the Unrivaled|Ice|hide|100|February 2 to 4, 2024&amp;lt;br&amp;gt;February 9 to 11, 2024|link=Poké Portal News/2024#February 2 to 4, 2024 &amp;amp; February 9 to 11}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems/header|type=Water|type2=Steel}}&lt;br /&gt;
{{HeldItems/Games1|Legends: Arceus|tcolor=FFF|Pokémon Legends: Arceus}}&lt;br /&gt;
{{HeldItems/ItemsLA|Sitrus Berry|35|King&#039;s Leaf|15|Exp. Candy L|100|Seed of Mastery|40}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Water&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|HP=     84&lt;br /&gt;
|Attack= 86&lt;br /&gt;
|Defense=88&lt;br /&gt;
|SpAtk= 111&lt;br /&gt;
|SpDef= 101&lt;br /&gt;
|Speed=  60}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Water&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=3&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|Normal=   50&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=   50&lt;br /&gt;
|Poison=    0&lt;br /&gt;
|Ground=  200&lt;br /&gt;
|Rock=     50&lt;br /&gt;
|Bug=      50&lt;br /&gt;
|Ghost=   100&lt;br /&gt;
|Steel=    25&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Water=    50&lt;br /&gt;
|Grass=   100&lt;br /&gt;
|Electric=200&lt;br /&gt;
|Psychic=  50&lt;br /&gt;
|Ice=      25&lt;br /&gt;
|Dragon=   50&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=    50&lt;br /&gt;
|notes=yes&lt;br /&gt;
|steel=yes&lt;br /&gt;
|newpoison=1&lt;br /&gt;
|gen5dark=yes&lt;br /&gt;
|gen5ghost=yes&lt;br /&gt;
|olddark=½&lt;br /&gt;
|oldghost2=½}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Empoleon|Water|Steel|4}}&lt;br /&gt;
{{learnlist/level9|1|Metal Claw|Steel|Physical|50|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Tackle|Normal|Physical|40|100|35||}}&lt;br /&gt;
{{learnlist/level9|1|Growl|Normal|Status|—|100|40||}}&lt;br /&gt;
{{learnlist/level9|1|Water Gun|Water|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|{{tt|Evo.|Learned upon evolving}}|Aqua Jet|Water|Physical|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|11|Swords Dance|Normal|Status|—|—|20||}}&lt;br /&gt;
{{learnlist/level9|15|Peck|Flying|Physical|35|100|35||}}&lt;br /&gt;
{{learnlist/level9|19|Bubble Beam|Water|Special|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|24|Swagger|Normal|Status|—|85|15||}}&lt;br /&gt;
{{learnlist/level9|28|Fury Attack|Normal|Physical|15|85|20||}}&lt;br /&gt;
{{learnlist/level9|33|Brine|Water|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|39|Whirlpool|Water|Special|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|46|Mist|Ice|Status|—|—|30||}}&lt;br /&gt;
{{learnlist/level9|52|Drill Peck|Flying|Physical|80|100|20||}}&lt;br /&gt;
{{learnlist/level9|59|Hydro Pump|Water|Special|110|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|66|Wave Crash|Water|Physical|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/9|Empoleon|Water|Steel|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Empoleon|Water|Steel|4}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20||}}&lt;br /&gt;
{{learnlist/tm9|TM002|Charm|Fairy|Status|—|100|20||}}&lt;br /&gt;
{{learnlist/tm9|TM004|Agility|Psychic|Status|—|—|30||}}&lt;br /&gt;
{{learnlist/tm9|TM005|Mud-Slap|Ground|Special|20|100|10||}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10||}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm9|TM011|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM019|Disarming Voice|Fairy|Special|40|—|15||}}&lt;br /&gt;
{{learnlist/tm9|TM022|Chilling Water|Water|Special|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/tm9|TM027|Aerial Ace|Flying|Physical|60|—|20||}}&lt;br /&gt;
{{learnlist/tm9|TM028|Bulldoze|Ground|Physical|60|100|20||}}&lt;br /&gt;
{{learnlist/tm9|TM031|Metal Claw|Steel|Physical|50|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM032|Swift|Normal|Special|60|—|20||}}&lt;br /&gt;
{{learnlist/tm9|TM034|Icy Wind|Ice|Special|55|95|15||}}&lt;br /&gt;
{{learnlist/tm9|TM036|Rock Tomb|Rock|Physical|60|95|15||}}&lt;br /&gt;
{{learnlist/tm9|TM040|Air Cutter|Flying|Special|60|95|25||}}&lt;br /&gt;
{{learnlist/tm9|TM043|Fling|Dark|Physical|—|100|10||}}&lt;br /&gt;
{{learnlist/tm9|TM046|Avalanche|Ice|Physical|60|100|10||}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5||}}&lt;br /&gt;
{{learnlist/tm9|TM052|Snowscape|Ice|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm9|TM057|False Swipe|Normal|Physical|40|100|40||}}&lt;br /&gt;
{{learnlist/tm9|TM058|Brick Break|Fighting|Physical|75|100|15||}}&lt;br /&gt;
{{learnlist/tm9|TM061|Shadow Claw|Ghost|Physical|70|100|15||}}&lt;br /&gt;
{{learnlist/tm9|TM065|Air Slash|Flying|Special|75|95|15||}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15||}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm9|TM077|Waterfall|Water|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM081|Grass Knot|Grass|Special|—|100|20||}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5||}}&lt;br /&gt;
{{learnlist/tm9|TM086|Rock Slide|Rock|Physical|75|90|10||}}&lt;br /&gt;
{{learnlist/tm9|TM088|Swords Dance|Normal|Status|—|—|20||}}&lt;br /&gt;
{{learnlist/tm9|TM093|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm9|TM104|Iron Defense|Steel|Status|—|—|15||}}&lt;br /&gt;
{{learnlist/tm9|TM110|Liquidation|Water|Physical|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM116|Stealth Rock|Rock|Status|—|—|20||}}&lt;br /&gt;
{{learnlist/tm9|TM123|Surf|Water|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM124|Ice Spinner|Ice|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/tm9|TM130|Helping Hand|Normal|Status|—|—|20||}}&lt;br /&gt;
{{learnlist/tm9|TM135|Ice Beam|Ice|Special|90|100|10||}}&lt;br /&gt;
{{learnlist/tm9|TM142|Hydro Pump|Water|Special|110|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM143|Blizzard|Ice|Special|110|70|5||}}&lt;br /&gt;
{{learnlist/tm9|TM145|Water Pledge|Water|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM149|Earthquake|Ground|Physical|100|100|10||}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5||}}&lt;br /&gt;
{{learnlist/tm9|TM154|Hydro Cannon|Water|Special|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5||}}&lt;br /&gt;
{{learnlist/tm9|TM170|Steel Beam|Steel|Special|140|95|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10||}}&lt;br /&gt;
{{learnlist/tm9|TM172|Roar|Normal|Status|—|—|20||}}&lt;br /&gt;
{{learnlist/tm9|TM174|Haze|Ice|Status|—|—|30||}}&lt;br /&gt;
{{learnlist/tm9|TM181|Knock Off|Dark|Physical|65|100|20||}}&lt;br /&gt;
{{learnlist/tm9|TM184|Vacuum Wave|Fighting|Special|40|100|30||}}&lt;br /&gt;
{{learnlist/tm9|TM191|Uproar|Normal|Special|90|100|10||}}&lt;br /&gt;
{{learnlist/tm9|TM193|Weather Ball|Normal|Special|50|100|10||}}&lt;br /&gt;
{{learnlist/tm9|TM196|Flip Turn|Water|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM197|Dual Wingbeat|Flying|Physical|40|90|10||}}&lt;br /&gt;
{{learnlist/tm9|TM199|Lash Out|Dark|Physical|75|100|5||}}&lt;br /&gt;
{{learnlist/tm9|TM203|Psych Up|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM204|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM208|Whirlpool|Water|Special|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM212|Triple Axel|Ice|Physical|20|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM216|Feather Dance|Flying|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM221|Throat Chop|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM223|Metal Sound|Steel|Status|—|85|40}}&lt;br /&gt;
{{learnlist/tmf/9|Empoleon|Water|Steel|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Empoleon|Water|Steel|4}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0086|Seel}}{{MSP/H|0087|Dewgong}}{{MSP/H|0134|Vaporeon}}{{MSP/H|0183|Marill}}{{MSP/H|0184|Azumarill}}{{MSP/H|0350|Milotic}}{{MSP/H|0580|Ducklett}}{{MSP/H|0581|Swanna}}{{MSP/H|0594|Alomomola}}{{MSP/H|0751|Dewpider}}{{MSP/H|0752|Araquanid}}|Aqua Ring|Water|Status|—|—|20||}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0255|Torchic}}{{MSP/H|0256|Combusken}}{{MSP/H|0257|Blaziken}}{{MSP/H|0580|Ducklett}}{{MSP/H|0581|Swanna}}{{MSP/H|0913|Quaxwell}}{{MSP/H|0914|Quaquaval}}|Feather Dance|Flying|Status|—|100|15||}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0335|Zangoose}}{{MSP/H|0551|Sandile}}{{MSP/H|0552|Krokorok}}{{MSP/H|0553|Krookodile}}{{MSP/H|0877|Morpeko}}|Power Trip|Dark|Physical|20|100|10||}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0149|Dragonite}}{{MSP/H|0206|Dunsparce}}{{MSP/H|0982|Dudunsparce}}{{MSP/H|0278|Wingull}}{{MSP/H|0279|Pelipper}}{{MSP/H|0580|Ducklett}}{{MSP/H|0581|Swanna}}{{MSP/H|0940|Wattrel}}{{MSP/H|0941|Kilowattrel}}|Roost|Flying|Status|—|—|5||}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0216|Teddiursa}}{{MSP/H|0217|Ursaring}}{{MSP/H|0901|Ursaluna}}{{MSP/H|0901-Bloodmoon|Ursaluna}}{{MSP/H|0325|Spoink}}{{MSP/H|0326|Grumpig}}{{MSP/H|0702|Dedenne}}|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0258|Mudkip}}{{MSP/H|0259|Marshtomp}}{{MSP/H|0260|Swampert}}{{MSP/H|0278|Wingull}}{{MSP/H|0279|Pelipper}}{{MSP/H|0963|Finizen}}{{MSP/H|0964|Palafin}}|Supersonic|Normal|Status|—|55|20||}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0079|Slowpoke}}{{MSP/H|0079-Galar|Slowpoke}}{{MSP/H|0080|Slowbro}}{{MSP/H|0080-Galar|Slowbro}}{{MSP/H|0199|Slowking}}{{MSP/H|0199-Galar|Slowking}}{{MSP/H|0194|Wooper}}{{MSP/H|0194-Paldea|Wooper}}{{MSP/H|0195|Quagsire}}{{MSP/H|0980|Clodsire}}{{MSP/H|0206|Dunsparce}}{{MSP/H|0982|Dudunsparce}}{{MSP/H|0230|Kingdra}}{{MSP/H|0261|Poochyena}}{{MSP/H|0262|Mightyena}}{{MSP/H|0287|Slakoth}}{{MSP/H|0289|Slaking}}{{MSP/H|0323|Camerupt}}{{MSP/H|0449|Hippopotas}}{{MSP/H|0450|Hippowdon}}{{MSP/H|0734|Yungoos}}{{MSP/H|0735|Gumshoos}}{{MSP/H|0775|Komala}}{{MSP/H|0909|Fuecoco}}{{MSP/H|0910|Crocalor}}{{MSP/H|0911|Skeledirge}}{{MSP/H|0915|Lechonk}}{{MSP/H|0916|Oinkologne}}{{tt|*|Skeledirge learns Yawn on its own only Version 2.0.1 onwards}}|Yawn|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/breedf/9|Empoleon|Water|Steel|4}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[Evolution]]====&lt;br /&gt;
{{Learnlist/prevoh/9|Empoleon|Water|Steel|4}}&lt;br /&gt;
{{learnlist/prevo9|0393|Piplup|||||Pound|Normal|Physical|40|100|35}}&lt;br /&gt;
{{Learnlist/prevof/9|Empoleon|Water|Steel|4}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Water|type2=Steel}}&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Water|ndex=395&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-12&lt;br /&gt;
|IQ=F&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PSMD|col=6|type=Water|ndex=395&lt;br /&gt;
|coset=1&lt;br /&gt;
|conto={{p|Torterra}}, {{p|Infernape}}, {{p|Piplup}}, {{p|Prinplup}}&lt;br /&gt;
|recruitment=Talk to in [[Noe Town]]&lt;br /&gt;
|P1=My strength is in my three horns! Hurt my friends, and you&#039;ll face my horns!&lt;br /&gt;
|P2=This is getting to be rather tough…&lt;br /&gt;
|protag=1&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Water&lt;br /&gt;
|group=Water&lt;br /&gt;
|assist=Water&lt;br /&gt;
|field=River Flow&lt;br /&gt;
|fieldpower=2&lt;br /&gt;
|num=208&lt;br /&gt;
|browser=It attacks by spitting {{m|BubbleBeam|bubbles}} and blobs of water.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Water&lt;br /&gt;
|group=Water&lt;br /&gt;
|assist=Water&lt;br /&gt;
|field=Cut&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|num=085&lt;br /&gt;
|pastnum=003&lt;br /&gt;
|browser=It attacks by spitting bubbles that make Pokémon Slowed.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Water&lt;br /&gt;
|att=3&lt;br /&gt;
|def=4&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Water&lt;br /&gt;
|att=3&lt;br /&gt;
|def=4&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Water|ndex=395&lt;br /&gt;
|walk=1.42&lt;br /&gt;
|hp=56&lt;br /&gt;
|attack=81&lt;br /&gt;
|defense=58&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark|col=6|type=Water|ndex=395&lt;br /&gt;
|Pad=Empoleon is a Zone Keeper protecting the [[Beach Zone]] and the [[Iceberg Zone]]. He&#039;s the Attraction Chief of {{DL|Attraction (PokéPark)|Empoleon&#039;s Snow Slide}}. He values a strong mind!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Conquest|col=6|type=Water|ndex=395&lt;br /&gt;
|HP=4&lt;br /&gt;
|atk=4&lt;br /&gt;
|def=4&lt;br /&gt;
|spd=2&lt;br /&gt;
|range=3&lt;br /&gt;
|move=Hydro Pump&lt;br /&gt;
|ability1=Torrent&lt;br /&gt;
|ability2=Wave Rider&lt;br /&gt;
|ability3=Pride&lt;br /&gt;
|evo=Evolves from {{p|Prinplup}} when its Attack is 102 or higher&lt;br /&gt;
|link=[[Gō]] and &#039;&#039;&#039;[[Ina]]&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Water|ndex=395&lt;br /&gt;
|power=3&lt;br /&gt;
|skill=Power of Five&lt;br /&gt;
|skilldesc=Increases the damage dealt by matching five Pokémon.&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Water|ndex=395|num=364&lt;br /&gt;
|min=70&lt;br /&gt;
|max=110&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Up, Up, Up&lt;br /&gt;
|skilldesc=Deals even more damage the more times in a row it is triggered.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Water|ndex=395&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Piplup&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=197&lt;br /&gt;
|attack=210&lt;br /&gt;
|defense=186&lt;br /&gt;
|fast={{m|Waterfall}}, {{m|Metal Claw}}, {{m|Steel Wing}}{{tt|*|From March 1, 2024 onward}}&lt;br /&gt;
|special={{m|Hydro Pump}}, {{m|Blizzard}}, {{m|Flash Cannon}}, {{m|Hydro Cannon}}{{tt|†|Event-exclusive from Piplup Community Day}}, {{m|Drill Peck}}{{tt|*|From July 27, 2020 onward}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0393&lt;br /&gt;
|name1=Piplup&lt;br /&gt;
|type1-1=Water&lt;br /&gt;
|evo1={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 16}}&lt;br /&gt;
|no2=0394&lt;br /&gt;
|name2=Prinplup&lt;br /&gt;
|type1-2=Water&lt;br /&gt;
|evo2={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 36}}&lt;br /&gt;
|no3=0395&lt;br /&gt;
|name3=Empoleon&lt;br /&gt;
|type1-3=Water&lt;br /&gt;
|type2-3=Steel}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Water|type2=Steel}}&lt;br /&gt;
{{Spritebox/NA|gen=IV}}&lt;br /&gt;
{{Spritebox/4|ndex=395}}&lt;br /&gt;
{{Spritebox/5|ndex=395}}&lt;br /&gt;
{{Spritebox/6|ndex=395|crop=112}}&lt;br /&gt;
{{Spritebox/7|ndex=395|crop=111}}&lt;br /&gt;
{{Spritebox/8/LA|ndex=395|LAcrop=165}}&lt;br /&gt;
&amp;lt;!--{{Spritebox/9|ndex=0395}}--&amp;gt;&lt;br /&gt;
{{Spritebox/HOME|ndex=0395}}&lt;br /&gt;
{{Spritebox/Footer|395|Empoleon}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Kukui Empoleon.png|thumb|250px|Empoleon in {{aniseries|SM}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Barry&#039;s Empoleon]]=====&lt;br /&gt;
Empoleon made its animated series debut in &#039;&#039;[[DP101|Barry&#039;s Busting Out All Over!]]&#039;&#039;, under the ownership of {{an|Barry}}.&lt;br /&gt;
&lt;br /&gt;
=====[[Kenny&#039;s Empoleon]]=====&lt;br /&gt;
In &#039;&#039;[[DP174|Last Call — First Round!]]&#039;&#039;, {{si|Kenny}}&#039;s Prinplup was revealed to have evolved into an Empoleon during the [[Appeal|Performance Stage]] of the [[Sinnoh Grand Festival]].&lt;br /&gt;
&lt;br /&gt;
=====Other=====&lt;br /&gt;
Empoleon debuted in &#039;&#039;[[M10|The Rise of Darkrai]]&#039;&#039;, under the ownership of {{OBP|Kai|M10}}. It was used in a {{pkmn|battle}} against [[Dawn&#039;s Piplup]], and also tried to stop {{OBP|Darkrai|M10}} together with [[Allegra]]&#039;s {{p|Infernape}} and [[Maury]]&#039;s {{p|Torterra}}. It was later used in the [[Contest Battle|Battle Stage]] of the {{to|Alamos}} {{pkmn|Contest}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM142|A Full Battle Bounty!]]&#039;&#039;, {{an|Professor Kukui}}&#039;s Empoleon was the fourth Pokémon used in his [[Full Battle]] against Ash. It first went up against {{AP|Pikachu}}, causing some damage to him before Ash switched to {{AP|Melmetal}}, which defeated Empoleon.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN008|The Sinnoh Iceberg Race!]]&#039;&#039;, [[Masaya]]&#039;s Empoleon competed in the [[Pokémon Iceberg Race]] before being targeted by {{TRT}}.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
In &#039;&#039;[[DP189|The Semi-Final Frontier!]]&#039;&#039;, a {{pkmn|Trainer}}&#039;s Empoleon went up against {{si|Tobias}} during the [[Lily of the Valley Conference]] finals. It battled his {{p|Darkrai}} off-screen, but as with the other five Pokémon owned by its Trainer, it was easily defeated by the Pitch-Black Pokémon.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Alola}}&lt;br /&gt;
{{Animedexbody|SM142|Empoleon|Rotom Pokédex|Empoleon, the Emperor Pokémon. A {{t|Water}} and {{t|Steel}} type. Empoleon can swim as fast as a jet boat. The edges of its wings are sharp and can slice through an iceberg with ease.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Alola}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Evolutions===&lt;br /&gt;
[[File:Barry Empoleon Evolutions.png|thumb|250px|Empoleon in [[Pokémon Evolutions]]]]&lt;br /&gt;
In &#039;&#039;[[PE05|The Rival]]&#039;&#039;, an Empoleon under the ownership of {{ga|Barry}} was the third Pokémon used in his battle against [[Palmer]]. It was also used during Barry and {{ga|Lucas}}&#039;s battle against [[Team Galactic]]&#039;s {{tc|Commander}}s at the [[Spear Pillar]], defeating [[Jupiter]]&#039;s {{p|Skuntank}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Platinum Empoleon.png|thumb|200px|Empoleon in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{main|Platinum&#039;s Empoleon}}&lt;br /&gt;
In &#039;&#039;[[PS359|Great Gible]]&#039;&#039;, {{adv|Platinum}}&#039;s Empoleon evolved in the Veilstone Department Store while her two companions and the bodyguards assigned to protect her were fighting off [[Team Galactic]]. It proved to be an invaluable ally in the [[Pastoria Gym]] challenge and has continued as an integral part of her team.&lt;br /&gt;
&lt;br /&gt;
An Empoleon appeared in &#039;&#039;[[PASM37|Finale!! The Battle Against the Other Dimension!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Diamond and Pearl Adventure!===&lt;br /&gt;
{{main|Hareta&#039;s Empoleon}}&lt;br /&gt;
[[Hareta]] owns an Empoleon that evolved in &#039;&#039;[[DPA19|(Violent) Earthquake! Cyrus&#039;s Consuming Ambition]]&#039;&#039; after the effects of the [[Everstone]] [[Mitsumi]] gave to it wore off, which caused Piplup to evolve straight into an Empoleon, only being Prinplup for a moment. His Empoleon was valuable in the [[Mt. Coronet]] battle and risked its life to stop [[Cyrus]].&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters Platinum: Aim to Be Battle King!!===&lt;br /&gt;
{{OBP|Shin|PBK}} has an Empoleon which was first seen in the beginning chapter of the series.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Empoleon (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
[[File:Pokkén Empoleon.png|200px|thumb|Empoleon in Pokkén Tournament]]&lt;br /&gt;
===[[Pokkén Tournament]]===&lt;br /&gt;
{{main|Empoleon (Pokkén)}}&lt;br /&gt;
Empoleon is a Battle Pokémon in Pokkén Tournament. Its moves include {{m|Aqua Jet}}, {{m|Ice Beam}}, {{m|Defog}}, {{m|Steel Wing}}, {{m|Drill Peck}}, {{m|Cut}}, {{m|Waterfall}}, {{m|Rock Smash}}, and {{m|Surf}}. During Synergy Burst, it can use the Burst Attack Deep Blue Monarch.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* No other Pokémon has the same [[type]] [[List of Pokémon with unique type combinations|combination]] as Empoleon.&lt;br /&gt;
** Due to this unique type combination, Empoleon is also the only fully evolved [[first partner Pokémon]] which neither resists nor is weak to the moves of the other first partner Pokémon types ({{t|Fire}} and {{t|Grass}}).&lt;br /&gt;
*** In addition, this type combination provides the most resistances-plus-immunity(ies) for Empoleon out of all fully [[Evolution|evolved]] [[first partner Pokémon]], at 11 (8 ½× resistances, 2 ¼× resistances, and 1 immunity).&lt;br /&gt;
* Empoleon is the only evolved [[first partner Pokémon]] to be {{type|Steel}}.&lt;br /&gt;
* In {{g|Black and White}}, a {{tc|Biker}} gang called the Black Empoleon will gather along the [[Tubeline Bridge]] on Friday nights. If the player defeats their leader, they will rename themselves after the player&#039;s lead Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Empoleon appears to be based on an {{wp|emperor penguin}} and an emperor, about its royal appearance. Based on its names in various languages, Empoleon may specifically take inspiration from {{wp|Napoleon Bonaparte}}, an emperor of {{wp|France}}. Empoleon&#039;s beak has the appearance of both a crown and a {{wp|trident}}, a fishing tool and the weapon of choice for the Greek god of the sea, {{wp|Poseidon}}. Empoleon also bears some resemblance to the {{wp|royal penguin}}. Its ability to cut through ice with its sharp wings could be a reference to an {{wp|icebreaker}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Empoleon may be a combination of &#039;&#039;emperor penguin&#039;&#039;, &#039;&#039;South Pole&#039;&#039;, and &#039;&#039;{{wp|Napoleon}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Emperte may be a combination of &#039;&#039;emperor penguin&#039;&#039; and &#039;&#039;Bonaparte&#039;&#039; (Napoleon&#039;s surname).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Water|type2=Steel&lt;br /&gt;
|ja=エンペルト &#039;&#039;Emperte&#039;&#039;|jameaning=From &#039;&#039;emperor penguin&#039;&#039; and &#039;&#039;Bonaparte&#039;&#039;&lt;br /&gt;
|fr=Pingoléon|frmeaning=From &#039;&#039;{{tt|pingouin|misnomer for penguin (pingouin actually refers to some auk species in French)}}&#039;&#039; and &#039;&#039;Napoléon&#039;&#039;&lt;br /&gt;
|es=Empoleon|esmeaning=Same as English name&lt;br /&gt;
|de=Impoleon|demeaning=From &#039;&#039;{{tt|Imperator|emperor}}&#039;&#039; and &#039;&#039;Napoleon&#039;&#039;&lt;br /&gt;
|it=Empoleon|itmeaning=Same as English name&lt;br /&gt;
|ko=엠페르트 &#039;&#039;Emperut&#039;&#039;|komeaning=Transcription of Japanese name&lt;br /&gt;
|zh_cmn=帝王拿波 &#039;&#039;Dìwángnábō&#039;&#039;|zh_cmnmeaning=From {{tt|帝王 &#039;&#039;dìwáng&#039;&#039;|emperor}}, {{tt|波拿巴 &#039;&#039;Bōnábā&#039;&#039;|Bonaparte}}, and {{tt|波 &#039;&#039;bō&#039;&#039;|wave}}&lt;br /&gt;
|zh_yue=帝王拿波 &amp;gt;&#039;&#039;Daiwòhngnàhbō&#039;&#039;|zh_yuemeaning=From {{tt|帝王 &#039;&#039;daiwòhng&#039;&#039;|emperor}}, {{tt|波拿巴 &#039;&#039;Bōnàhbā&#039;&#039;|Bonaparte}}, and {{tt|波 &#039;&#039;bō&#039;&#039;|wave}}&lt;br /&gt;
|hi=पेंगराजियन &#039;&#039;Pengraajiyan&#039;&#039;|himeaning=From &#039;&#039;penguin&#039;&#039; and {{tt|राज &#039;&#039;raaj&#039;&#039;|reign/rule}}&lt;br /&gt;
|th=เอ็มเพลท์ &#039;&#039;Emphen&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Barry&#039;s Empoleon]]&lt;br /&gt;
* [[Kenny&#039;s Empoleon]]&lt;br /&gt;
* [[Platinum&#039;s Empoleon]]&lt;br /&gt;
* [[Hareta&#039;s Empoleon]]&lt;br /&gt;
* [[First partner Pokémon]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext/Head|type=Water|type2=Steel}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Water|prevnum=0394|prev=Prinplup|nextnum=0396|next=Starly}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Impoleon]]&lt;br /&gt;
[[es:Empoleon]]&lt;br /&gt;
[[fr:Pingoléon]]&lt;br /&gt;
[[it:Empoleon]]&lt;br /&gt;
[[ja:エンペルト]]&lt;br /&gt;
[[zh:帝王拿波]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Water_Absorb_(Ability)&amp;diff=3612726</id>
		<title>Water Absorb (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Water_Absorb_(Ability)&amp;diff=3612726"/>
		<updated>2022-11-25T14:25:41Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: Undo revision 3612722 by Jumpman16 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox/header&lt;br /&gt;
|name=Water Absorb&lt;br /&gt;
|jpname=ちょすい&lt;br /&gt;
|jptrans=Water Storage&lt;br /&gt;
|jptranslit=Chosui&lt;br /&gt;
|colorscheme=water&lt;br /&gt;
|gen=III&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc|III|Changes water into HP.}}&lt;br /&gt;
{{AbilityInfobox/desc|IV|Restores HP if hit by a Water-type move.}}&lt;br /&gt;
{{AbilityInfobox/desc|V|Restores HP if hit by a Water-type move.}}&lt;br /&gt;
{{AbilityInfobox/desc|VI|Restores HP if hit by a Water-type move.}}&lt;br /&gt;
{{AbilityInfobox/desc|VII|Restores HP if hit by a Water-type move, instead of taking damage.}}&lt;br /&gt;
{{AbilityInfobox/desc|VIII|Restores HP if hit by a Water-type move instead of taking damage.}}&lt;br /&gt;
{{AbilityInfobox/desc|IX|If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Water Absorb&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ちょすい&#039;&#039;&#039; &#039;&#039;Water Storage&#039;&#039;) is an [[Ability]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
When a Pokémon with Water Absorb is hit by a {{type|Water}} [[move]], its HP is restored by one quarter of its maximum HP, and the move will have no effect on that Pokémon (if a Pokémon with this Ability already has full HP, the Water-type move will do nothing).&lt;br /&gt;
&lt;br /&gt;
[[Multi-strike move]]s, such as {{m|Water Shuriken}}, will only activate the Ability once.&lt;br /&gt;
&lt;br /&gt;
Water Absorb will not activate if the Pokémon is {{cat|Protection moves|protected}} from the Water-type move.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon with Water Absorb is holding an [[Absorb Bulb]] or [[Luminous Moss]], Water Absorb absorbs the move, so the item&#039;s effect is not triggered.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Water Absorb has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Water Absorb==&lt;br /&gt;
{{Ability/head|Water}}&lt;br /&gt;
{{ability/entry|060|Poliwag|Water|Water|Water Absorb|Damp|Swift Swim}}&lt;br /&gt;
{{ability/entry|061|Poliwhirl|Water|Water|Water Absorb|Damp|Swift Swim}}&lt;br /&gt;
{{ability/entry|062|Poliwrath|Water|Fighting|Water Absorb|Damp|Swift Swim}}&lt;br /&gt;
{{ability/entry|131|Lapras|Water|Ice|Water Absorb|Shell Armor|Hydration}}&lt;br /&gt;
{{ability/entry|134|Vaporeon|Water|Water|Water Absorb|None|Hydration}}&lt;br /&gt;
{{ability/entry|170|Chinchou|Water|Electric|Volt Absorb|Illuminate|Water Absorb}}&lt;br /&gt;
{{ability/entry|171|Lanturn|Water|Electric|Volt Absorb|Illuminate|Water Absorb}}&lt;br /&gt;
{{ability/entry|186|Politoed|Water|Water|Water Absorb|Damp|Drizzle}}&lt;br /&gt;
{{ability/entry|194|Wooper|Water|Ground|Damp|Water Absorb|Unaware}}&lt;br /&gt;
{{ability/entry|194|form=-Paldea|Wooper|Poison|Ground|Poison Point|Water Absorb|Unaware|formlink={{color2|000|Regional form#Paldean Form|Paldean Form}}}}&lt;br /&gt;
{{ability/entry|195|Quagsire|Water|Ground|Damp|Water Absorb|Unaware}}&lt;br /&gt;
{{ability/entry|226|Mantine|Water|Flying|Swift Swim|Water Absorb|Water Veil}}&lt;br /&gt;
{{ability/entry|331|Cacnea|Grass|Grass|Sand Veil|None|Water Absorb}}&lt;br /&gt;
{{ability/entry|332|Cacturne|Grass|Dark|Sand Veil|None|Water Absorb}}&lt;br /&gt;
{{ability/entry|458|Mantyke|Water|Flying|Swift Swim|Water Absorb|Water Veil}}&lt;br /&gt;
{{ability/entry|535|Tympole|Water|Water|Swift Swim|Hydration|Water Absorb}}&lt;br /&gt;
{{ability/entry|536|Palpitoad|Water|Ground|Swift Swim|Hydration|Water Absorb}}&lt;br /&gt;
{{ability/entry|537|Seismitoad|Water|Ground|Swift Swim|Poison Touch|Water Absorb}}&lt;br /&gt;
{{ability/entry|556|Maractus|Grass|Grass|Water Absorb|Chlorophyll|Storm Drain}}&lt;br /&gt;
{{ability/entry|592|Frillish|Water|Ghost|Water Absorb|Cursed Body|Damp}}&lt;br /&gt;
{{ability/entry|593|Jellicent|Water|Ghost|Water Absorb|Cursed Body|Damp}}&lt;br /&gt;
{{ability/entry|721|Volcanion|Fire|Water|Water Absorb|None|None}}&lt;br /&gt;
{{Ability/entry|751|Dewpider|Water|Bug|Water Bubble|None|Water Absorb}}&lt;br /&gt;
{{Ability/entry|752|Araquanid|Water|Bug|Water Bubble|None|Water Absorb}}&lt;br /&gt;
{{Ability/entry|882|Dracovish|Water|Dragon|Water Absorb|Strong Jaw|Sand Rush}}&lt;br /&gt;
{{Ability/entry|883|Arctovish|Water|Ice|Water Absorb|Ice Body|Slush Rush}}&lt;br /&gt;
{{Ability/entry|1009|Clodsire|Poison|Ground|Poison Point|Water Absorb|Unaware}}&lt;br /&gt;
{{Ability/foot|Water}}&lt;br /&gt;
&lt;br /&gt;
* In the [[Generation V]] and [[Generation VI|VI]] games, {{p|Suicune}} has Water Absorb as its {{DL|Ability|Hidden Ability}}, but it cannot be obtained by any legitimate means. Its Hidden Ability is replaced with {{a|Inner Focus}} in [[Generation VII]].&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], and the [[Pokémon Mystery Dungeon (WiiWare)|Mystery Dungeon (WiiWare)]] games, when a Pokémon with Water Absorb is hit by a {{type|Water}} move, its HP is restored by the amount of damage it would have inflicted.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, Water Absorb instead restores 20% of the Pokémon&#039;s maximum HP when hit by an Water-type move.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Water}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Restores HP if hit by a Water-type move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Restores the Pokémon&#039;s HP if the Pokémon is hit by a Water-type move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|みずタイプの わざを うけると ＨＰが かいふくする|Restores the Pokémon&#039;s HP if the Pokémon is hit by a Water-type move.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|Restores HP if hit by a Water-type move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|Water-type moves restore HP instead of damaging the Pokémon.{{tt|*|Ability description}}&amp;lt;br&amp;gt;The Pokémon absorbs Water-type moves, which restore its HP!{{tt|*|Used in message log}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|The Pokémon absorbs Water-type moves, which restore its HP!}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|DX}}|The Pokémon absorbs Water-type moves to restore its HP.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=water|exp=yes|gen=The Pokémon gets healed if a Water-type attack is used on it.|image1=Wooper Water Absorb.png|image1p=Wooper}}&lt;br /&gt;
{{movep|type=water|ms=194|pkmn=Wooper|method=When a Water-type attack is used on Wooper, the injuries on its body fade away.}}&lt;br /&gt;
{{movebtm|type=water|user=Matt (AG188)|user1=A Wooper Matt was Pokésitting|startcode=AG188|startname=Pinch Healing!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
* In {{FB|Pokémon Adventures|volume 42}}, {{adv|Gold}}&#039;s {{p|Politoed}}, [[Polibo]], was revealed to have Water Absorb as his Ability.&lt;br /&gt;
* Gold&#039;s {{p|Mantine}}, Tibo, is revealed to have Water Absorb as his Ability.&lt;br /&gt;
* {{adv|Red}}&#039;s {{p|Eevee}}, [[Vee]], is revealed to have Water Absorb as his Ability when transformed into a {{p|Vaporeon}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{water color}}|bordercolor={{water color dark}}&lt;br /&gt;
|zh_yue=儲水 &#039;&#039;{{tt|Chyúhséui|Store Water}}&#039;&#039;&lt;br /&gt;
|zh_cmn=儲水 / 储水 &#039;&#039;{{tt|Chúshuǐ|Store Water}}&#039;&#039;&lt;br /&gt;
|da=Vandabsorbering&lt;br /&gt;
|fr=Absorbe-Eau{{tt|*|Generation VIII onwards}}&amp;lt;br&amp;gt;Absorb Eau{{tt|*|Generations III-VII}}&lt;br /&gt;
|de=H2O-Absorber&lt;br /&gt;
|it=Assorbacqua&lt;br /&gt;
|ko=저수 &#039;&#039;Jeosu&#039;&#039;&lt;br /&gt;
|pt=Absorve-Água&lt;br /&gt;
|es=Absorbe Agua{{tt|*|Gen VI onwards}}&amp;lt;br&amp;gt;Absor. Agua{{tt|*|Gens III-V}}&lt;br /&gt;
|vi=Hút Nước&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{AbilityVariations|Dry Skin|Flash Fire|Sap Sipper|Lightning Rod|Motor Drive|Storm Drain|Volt Absorb|Water Absorb|Earth Eater|color=Water|1color={{Grass color dark}}|2color={{Fire color dark}}|3color={{Grass color dark}}|4color={{Electric color dark}}|5color={{Electric color dark}}|6color={{Water color dark}}|7color={{Electric color dark}}|8color={{Water color dark}}|9color={{Ground color dark}}|title={{cat|Abilities that alter damage taken}}}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that alter damage taken]]&lt;br /&gt;
[[Category:Abilities which restore HP]]&lt;br /&gt;
[[Category:Ignorable Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:H2O-Absorber]]&lt;br /&gt;
[[es:Absorbe agua]]&lt;br /&gt;
[[fr:Absorbe-Eau]]&lt;br /&gt;
[[it:Assorbacqua]]&lt;br /&gt;
[[ja:ちょすい]]&lt;br /&gt;
[[zh:储水（特性）]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Water_Absorb_(Ability)&amp;diff=3612722</id>
		<title>Water Absorb (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Water_Absorb_(Ability)&amp;diff=3612722"/>
		<updated>2022-11-25T14:18:04Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* In other languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox/header&lt;br /&gt;
|name=Water Absorb&lt;br /&gt;
|jpname=ちょすい&lt;br /&gt;
|jptrans=Water Storage&lt;br /&gt;
|jptranslit=Chosui&lt;br /&gt;
|colorscheme=water&lt;br /&gt;
|gen=III&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc|III|Changes water into HP.}}&lt;br /&gt;
{{AbilityInfobox/desc|IV|Restores HP if hit by a Water-type move.}}&lt;br /&gt;
{{AbilityInfobox/desc|V|Restores HP if hit by a Water-type move.}}&lt;br /&gt;
{{AbilityInfobox/desc|VI|Restores HP if hit by a Water-type move.}}&lt;br /&gt;
{{AbilityInfobox/desc|VII|Restores HP if hit by a Water-type move, instead of taking damage.}}&lt;br /&gt;
{{AbilityInfobox/desc|VIII|Restores HP if hit by a Water-type move instead of taking damage.}}&lt;br /&gt;
{{AbilityInfobox/desc|IX|If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Water Absorb&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ちょすい&#039;&#039;&#039; &#039;&#039;Water Storage&#039;&#039;) is an [[Ability]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
When a Pokémon with Water Absorb is hit by a {{type|Water}} [[move]], its HP is restored by one quarter of its maximum HP, and the move will have no effect on that Pokémon (if a Pokémon with this Ability already has full HP, the Water-type move will do nothing).&lt;br /&gt;
&lt;br /&gt;
[[Multi-strike move]]s, such as {{m|Water Shuriken}}, will only activate the Ability once.&lt;br /&gt;
&lt;br /&gt;
Water Absorb will not activate if the Pokémon is {{cat|Protection moves|protected}} from the Water-type move.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon with Water Absorb is holding an [[Absorb Bulb]] or [[Luminous Moss]], Water Absorb absorbs the move, so the item&#039;s effect is not triggered.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Water Absorb has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Water Absorb==&lt;br /&gt;
{{Ability/head|Water}}&lt;br /&gt;
{{ability/entry|060|Poliwag|Water|Water|Water Absorb|Damp|Swift Swim}}&lt;br /&gt;
{{ability/entry|061|Poliwhirl|Water|Water|Water Absorb|Damp|Swift Swim}}&lt;br /&gt;
{{ability/entry|062|Poliwrath|Water|Fighting|Water Absorb|Damp|Swift Swim}}&lt;br /&gt;
{{ability/entry|131|Lapras|Water|Ice|Water Absorb|Shell Armor|Hydration}}&lt;br /&gt;
{{ability/entry|134|Vaporeon|Water|Water|Water Absorb|None|Hydration}}&lt;br /&gt;
{{ability/entry|170|Chinchou|Water|Electric|Volt Absorb|Illuminate|Water Absorb}}&lt;br /&gt;
{{ability/entry|171|Lanturn|Water|Electric|Volt Absorb|Illuminate|Water Absorb}}&lt;br /&gt;
{{ability/entry|186|Politoed|Water|Water|Water Absorb|Damp|Drizzle}}&lt;br /&gt;
{{ability/entry|194|Wooper|Water|Ground|Damp|Water Absorb|Unaware}}&lt;br /&gt;
{{ability/entry|194|form=-Paldea|Wooper|Poison|Ground|Poison Point|Water Absorb|Unaware|formlink={{color2|000|Regional form#Paldean Form|Paldean Form}}}}&lt;br /&gt;
{{ability/entry|195|Quagsire|Water|Ground|Damp|Water Absorb|Unaware}}&lt;br /&gt;
{{ability/entry|226|Mantine|Water|Flying|Swift Swim|Water Absorb|Water Veil}}&lt;br /&gt;
{{ability/entry|331|Cacnea|Grass|Grass|Sand Veil|None|Water Absorb}}&lt;br /&gt;
{{ability/entry|332|Cacturne|Grass|Dark|Sand Veil|None|Water Absorb}}&lt;br /&gt;
{{ability/entry|458|Mantyke|Water|Flying|Swift Swim|Water Absorb|Water Veil}}&lt;br /&gt;
{{ability/entry|535|Tympole|Water|Water|Swift Swim|Hydration|Water Absorb}}&lt;br /&gt;
{{ability/entry|536|Palpitoad|Water|Ground|Swift Swim|Hydration|Water Absorb}}&lt;br /&gt;
{{ability/entry|537|Seismitoad|Water|Ground|Swift Swim|Poison Touch|Water Absorb}}&lt;br /&gt;
{{ability/entry|556|Maractus|Grass|Grass|Water Absorb|Chlorophyll|Storm Drain}}&lt;br /&gt;
{{ability/entry|592|Frillish|Water|Ghost|Water Absorb|Cursed Body|Damp}}&lt;br /&gt;
{{ability/entry|593|Jellicent|Water|Ghost|Water Absorb|Cursed Body|Damp}}&lt;br /&gt;
{{ability/entry|721|Volcanion|Fire|Water|Water Absorb|None|None}}&lt;br /&gt;
{{Ability/entry|751|Dewpider|Water|Bug|Water Bubble|None|Water Absorb}}&lt;br /&gt;
{{Ability/entry|752|Araquanid|Water|Bug|Water Bubble|None|Water Absorb}}&lt;br /&gt;
{{Ability/entry|882|Dracovish|Water|Dragon|Water Absorb|Strong Jaw|Sand Rush}}&lt;br /&gt;
{{Ability/entry|883|Arctovish|Water|Ice|Water Absorb|Ice Body|Slush Rush}}&lt;br /&gt;
{{Ability/entry|1009|Clodsire|Poison|Ground|Poison Point|Water Absorb|Unaware}}&lt;br /&gt;
{{Ability/foot|Water}}&lt;br /&gt;
&lt;br /&gt;
* In the [[Generation V]] and [[Generation VI|VI]] games, {{p|Suicune}} has Water Absorb as its {{DL|Ability|Hidden Ability}}, but it cannot be obtained by any legitimate means. Its Hidden Ability is replaced with {{a|Inner Focus}} in [[Generation VII]].&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], and the [[Pokémon Mystery Dungeon (WiiWare)|Mystery Dungeon (WiiWare)]] games, when a Pokémon with Water Absorb is hit by a {{type|Water}} move, its HP is restored by the amount of damage it would have inflicted.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, Water Absorb instead restores 20% of the Pokémon&#039;s maximum HP when hit by an Water-type move.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Water}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Restores HP if hit by a Water-type move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Restores the Pokémon&#039;s HP if the Pokémon is hit by a Water-type move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|みずタイプの わざを うけると ＨＰが かいふくする|Restores the Pokémon&#039;s HP if the Pokémon is hit by a Water-type move.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|Restores HP if hit by a Water-type move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|Water-type moves restore HP instead of damaging the Pokémon.{{tt|*|Ability description}}&amp;lt;br&amp;gt;The Pokémon absorbs Water-type moves, which restore its HP!{{tt|*|Used in message log}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|The Pokémon absorbs Water-type moves, which restore its HP!}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|DX}}|The Pokémon absorbs Water-type moves to restore its HP.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=water|exp=yes|gen=The Pokémon gets healed if a Water-type attack is used on it.|image1=Wooper Water Absorb.png|image1p=Wooper}}&lt;br /&gt;
{{movep|type=water|ms=194|pkmn=Wooper|method=When a Water-type attack is used on Wooper, the injuries on its body fade away.}}&lt;br /&gt;
{{movebtm|type=water|user=Matt (AG188)|user1=A Wooper Matt was Pokésitting|startcode=AG188|startname=Pinch Healing!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
* In {{FB|Pokémon Adventures|volume 42}}, {{adv|Gold}}&#039;s {{p|Politoed}}, [[Polibo]], was revealed to have Water Absorb as his Ability.&lt;br /&gt;
* Gold&#039;s {{p|Mantine}}, Tibo, is revealed to have Water Absorb as his Ability.&lt;br /&gt;
* {{adv|Red}}&#039;s {{p|Eevee}}, [[Vee]], is revealed to have Water Absorb as his Ability when transformed into a {{p|Vaporeon}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{water color}}|bordercolor={{water color dark}}&lt;br /&gt;
|zh_yue=儲水 &#039;&#039;{{tt|Chyúhséui|Store Water}}&#039;&#039;&lt;br /&gt;
|zh_cmn=儲水 / 储水 &#039;&#039;{{tt|Chúshuǐ|Store Water}}&#039;&#039;&lt;br /&gt;
|da=Vandabsorbering&lt;br /&gt;
|fr=Absorbe-Eau{{tt|*|Generation VIII onwards}}&amp;lt;br&amp;gt;Absorb Eau{{tt|*|Generations III-VII}}&lt;br /&gt;
|de=H2O-Absorber&lt;br /&gt;
|it=Assorbacqua&lt;br /&gt;
|ko=저수 &#039;&#039;Jeosu&#039;&#039;&lt;br /&gt;
|pt=Absorve-Água&lt;br /&gt;
|es=Absorbe Agua{{tt|*|Gen VI onwards}}&amp;lt;br&amp;gt;Absor. Agua{{tt|*|Gens III-V}}&lt;br /&gt;
|vi=Hút Nước&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{AbilityVariations|Dry Skin|Flash Fire|Sap Sipper|Lightning Rod|Motor Drive|Storm Drain|Volt Absorb|Water Absorb|Earth Eater|color=Water|1color={{Grass color dark}}|2color={{Fire color dark}}|3color={{Grass color dark}}|4color={{Electric color dark}}|5color={{Electric color dark}}|6color={{Water color dark}}|7color={{Electric color dark}}|8color={{Water color dark}}|9color={{Ground color dark}}|title={{cat|Abilities that alter damage taken}}}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that alter damage taken]]&lt;br /&gt;
[[Category:Abilities that restore HP]]&lt;br /&gt;
[[Category:Ignorable Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:H2O-Absorber]]&lt;br /&gt;
[[es:Absorbe agua]]&lt;br /&gt;
[[fr:Absorbe-Eau]]&lt;br /&gt;
[[it:Assorbacqua]]&lt;br /&gt;
[[ja:ちょすい]]&lt;br /&gt;
[[zh:储水（特性）]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Appletun_(Pok%C3%A9mon)&amp;diff=3198488</id>
		<title>Appletun (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Appletun_(Pok%C3%A9mon)&amp;diff=3198488"/>
		<updated>2020-06-26T04:20:28Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Biology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Grass|type2=Dragon}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Grass|prevnum=841|prev=Flapple|nextnum=843|next=Silicobra}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Appletun&lt;br /&gt;
|jname=タルップル&lt;br /&gt;
|jtranslit=Taruppuru&lt;br /&gt;
|tmname=Tarupple&lt;br /&gt;
|forme=2&lt;br /&gt;
|form1=Appletun&lt;br /&gt;
|form2=Gigantamax Appletun&lt;br /&gt;
|image2=842Appletun-Gigantamax.png&lt;br /&gt;
|ndex=842&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|category=Apple Nectar&lt;br /&gt;
|height-ftin=1&#039;04&amp;quot;&lt;br /&gt;
|height-m=0.4&lt;br /&gt;
|height-ftin2=78&#039;09&amp;quot;+&lt;br /&gt;
|height-m2=24.0+&lt;br /&gt;
|weight-lbs=28.7&lt;br /&gt;
|weight-kg=13.0&lt;br /&gt;
|weight-lbs2=???&lt;br /&gt;
|weight-kg2=???&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Ripen&lt;br /&gt;
|ability2=Gluttony&lt;br /&gt;
|abilityd=Thick Fat&lt;br /&gt;
|egggroupn=2&lt;br /&gt;
|egggroup1=Grass&lt;br /&gt;
|egggroup2=Dragon&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evhp=2&lt;br /&gt;
|expyield=170&lt;br /&gt;
|lv100exp=600,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Green&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=08&lt;br /&gt;
|pokefordex=appletun&lt;br /&gt;
|generation=8&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Appletun&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;タルップル&#039;&#039;&#039; &#039;&#039;Tarupple&#039;&#039;) is a dual-type {{2t|Grass|Dragon}} {{OBP|Pokémon|species}} introduced in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Applin}} when exposed to a [[Sweet Apple]]. It is one of Applin&#039;s final forms, the other being {{p|Flapple}}.&lt;br /&gt;
&lt;br /&gt;
Appletun has a [[Gigantamax]] form.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Appletun is a dragon-like Pokémon inhabiting a body reminiscent of apple pie. Its body is mostly green with a yellow underside and lower jaw. It has a piece of an apple on its head worn as a helmet. Its eyes usually droop down from under the apple helmet as though they were ears, but may be lifted up to reveal leaf-like eyestalks holding small beady eyes. It has black slits for nostrils on the tip of its muzzle. It has a large hump on its back with a several overlapping stripes that resemble an apple pie&#039;s crust. It has red and green leaves on the top of its pie-like back. It has short, bulky legs with paws, and a stout tail.&lt;br /&gt;
&lt;br /&gt;
Appletun produces a nectar-like scent which attracts {{type|Bug}} Pokémon, which it preys on. Its body is caked in sweet nectar, which gets thicker when exposed to [[Gigantamax]] energy. The skin on is back is said to be tasty, and children used to eat it as a snack.&lt;br /&gt;
&lt;br /&gt;
When Appletun get exposed to Gigantamax energy, they change into the shape of a giant apple with a green dragon-like Pokémon inside. Its leaf-like eyestalks stand up straight and it has the top of the apple on its head with yellow carvings on the apple resembling nostrils. Its previously stout tail is elongated and wraps around the base of the apple. The Pokémon has rounded cheeks and hangs its mouth open letting a red tongue hang out of its mouth. Three red clouds float around the neck.&lt;br /&gt;
&lt;br /&gt;
The sweet nectar that covers its body increases in thickness, allowing it to absorb more damage than normal. It can shoot out nectar, enough to be able drown its opponents in the blast of nectar. &lt;br /&gt;
&lt;br /&gt;
Appletun is the [[Signature move|only known Pokémon]] capable of using the move {{m|Apple Acid}} and the exclusive [[G-Max Move]] {{m|G-Max Sweetness}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Appletun made its debut in the&amp;lt;!--[[PASS05]]--&amp;gt; {{chap|Sword &amp;amp; Shield}}. It appeared in the [[Slumbering Weald]] during a flashback.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Appletun (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Grass|type2=Dragon}}&lt;br /&gt;
{{Dex/NA|gen=VIII}}&lt;br /&gt;
{{Dex/Gen/2|gen=VIII|reg1=Galar|num1=207|reg2=Galar|label2=Isle of Armor|num2=021}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=Eating a [[Sweet Apple|sweet apple]] caused its evolution. A nectarous scent wafts from its body, luring in the bug Pokémon it preys on.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=Its body is covered in sweet nectar, and the skin on its back is especially yummy. Children used to have it as a snack.}}&lt;br /&gt;
{{Dex/Form|[[Gigantamax]] Appletun}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=It blasts its opponents with massive amounts of sweet, sticky nectar, drowning them under the deluge.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=Due to Gigantamax energy, this Pokémon&#039;s nectar has thickened. The increased viscosity lets the nectar absorb more damage than before.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Grass|type2=Dragon}}&lt;br /&gt;
{{Availability/NA|gen=VIII}}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Sword}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shield|area=[[Axew&#039;s Eye]], [[Bridge Field]], [[Dappled Grove]], [[Giant&#039;s Mirror]], [[Stony Wilderness]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry1|1|v=Expansion Pass|color={{galar color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Stepping-Stone Sea]]{{sup/8|Sh}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--====In side games====--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Grass&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|HP=110&lt;br /&gt;
|Attack=85&lt;br /&gt;
|Defense=80&lt;br /&gt;
|SpAtk=100&lt;br /&gt;
|SpDef=80&lt;br /&gt;
|Speed=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=200&lt;br /&gt;
|Poison=200&lt;br /&gt;
|Ground=50&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=200&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=25&lt;br /&gt;
|Grass=25&lt;br /&gt;
|Electric=25&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=400&lt;br /&gt;
|Dragon=200&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=200&lt;br /&gt;
|notes=yes&lt;br /&gt;
|thickfat=maybe&lt;br /&gt;
|newfire=½&lt;br /&gt;
|newice=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Appletun|Grass|Dragon|8}}&lt;br /&gt;
{{learnlist/level8|1|Headbutt|Normal|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/level8|1|Recycle|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|1|Withdraw|Water|Status|—|—|40}}&lt;br /&gt;
{{learnlist/level8|1|Astonish|Ghost|Physical|30|100|15}}&lt;br /&gt;
{{learnlist/level8|1|Growth|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|1|Sweet Scent|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level8|{{tt|Evo.|Learned upon evolving}}|Headbutt|Normal|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/level8|4|Curse|Ghost|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|8|Stomp|Normal|Physical|65|100|20}}&lt;br /&gt;
{{learnlist/level8|12|Leech Seed|Grass|Status|—|90|10}}&lt;br /&gt;
{{learnlist/level8|16|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|20|Bullet Seed|Grass|Physical|25|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|24|Recover|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|28|Apple Acid|Grass|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|32|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/level8|36|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level8|40|Dragon Pulse|Dragon|Special|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|44|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/8|Appletun|Grass|Dragon|8}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Appletun|Grass|Dragon|8}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm8|TM18|Reflect|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM19|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM28|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM50|Bullet Seed|Grass|Physical|25|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM57|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM81|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tr|TR10|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tr|TR17|Amnesia|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR24|Outrage|Dragon|Physical|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR39|Superpower|Fighting|Physical|120|100|5}}&lt;br /&gt;
{{learnlist/tr|TR46|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR52|Gyro Ball|Steel|Physical|—|100|5}}&lt;br /&gt;
{{learnlist/tr|TR59|Seed Bomb|Grass|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR62|Dragon Pulse|Dragon|Special|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR65|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR77|Grass Knot|Grass|Special|—|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR79|Heavy Slam|Steel|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tr|TR94|High Horsepower|Ground|Physical|95|95|10}}&lt;br /&gt;
{{learnlist/tr|TR99|Body Press|Fighting|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/8|Appletun|Grass|Dragon|8}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Appletun|Grass|Dragon|8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|420|Cherubi}}|Defense Curl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|*}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|841|Flapple}}{{MSP|842|Appletun}}|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}|Rollout|Rock|Physical|30|90|20}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|556|Maractus}}{{MSP|887|Dragapult}}|Sucker Punch|Dark|Physical|70|100|5}}&lt;br /&gt;
{{learnlist/breedf/8|Appletun|Grass|Dragon|8}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Appletun|Grass|Dragon|8}}&lt;br /&gt;
{{learnlist/tutor8|Draco Meteor|Dragon|Special|130|90|5||&#039;&#039;&#039;|yes|no}}&lt;br /&gt;
{{learnlist/tutor8|Grassy Glide|Grass|Physical|70|100|20||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Appletun|Grass|Dragon|8}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/8|Appletun|Grass|Dragon|8}}&lt;br /&gt;
{{learnlist/prevo8null}}&lt;br /&gt;
{{learnlist/prevof/8|Appletun|Grass|Dragon|8}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--===Side game data===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=840&lt;br /&gt;
|name1=Applin&lt;br /&gt;
|type1-1=Grass&lt;br /&gt;
|type2-1=Dragon&lt;br /&gt;
|evo1={{bag|Sweet Apple}}&amp;lt;br&amp;gt;{{color2|000|Sweet Apple}}&lt;br /&gt;
|no2=842&lt;br /&gt;
|name2=Appletun&lt;br /&gt;
|type1-2=Grass&lt;br /&gt;
|type2-2=Dragon&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Forms===&lt;br /&gt;
====Gigantamax====&lt;br /&gt;
{{Evobox/Formes&lt;br /&gt;
|sprite1=842Appletun&lt;br /&gt;
|name1=Appletun&lt;br /&gt;
|type1-1=Grass&lt;br /&gt;
|type2-1=Dragon&lt;br /&gt;
|forme1=Appletun&lt;br /&gt;
|sprite2=842Appletun-Gigantamax&lt;br /&gt;
|forme2=Gigantamax Appletun&lt;br /&gt;
|loc1=[[File:Dynamax icon.png|link=Gigantamax]]&amp;lt;br&amp;gt;{{color2|000|Gigantamax|Gigantamax Factor}}&lt;br /&gt;
|loc2=Lasts for three turns&lt;br /&gt;
|item1=Dynamax Band&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Grass|type2=Dragon}}&lt;br /&gt;
{{Spritebox/NA|gen=VIII}}&lt;br /&gt;
{{Spritebox/8|ndex=842}}&lt;br /&gt;
{{Spritebox/Footer|842|Appletun}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Appletun and {{p|Flapple}} are the only Pokémon to have physically identical [[Gigantamax]] forms, although they are still treated as different Pokémon as they have distinct Pokédex entries and [[G-Max Move]]s.&lt;br /&gt;
* Appletun and its evolutionary family are the only Pokémon that are in the {{egg|Grass}} and {{egg|Dragon}} [[Egg Group]]s.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Appletun may be based on {{wp|Ladon (mythology)|Ladon}}, a dragon from {{wp|Greek mythology}} that guards the {{wp|golden apple}}s in the {{wp|Garden of the Hesperides}}. It may also draw inspiration from the {{wp|Serpents in the Bible|biblical serpent}}s, sometimes referred to as dragons, one of which persuades Eve to eat from the {{wp|forbidden fruit}} of the {{wp|Tree of the knowledge of good and evil}}, most of the times depicted as an {{wp|apple}}. Appletun may also be based on the tale of {{wp|Bel and the Dragon}}, about a dragon that bursts open after being fed a cake. It may also be inspired by {{wp|apple pie}}s and {{wp|tortoise}}s. Its Gigantamax form appears to be based on a {{wp|caramel apple}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Appletun may be derived from &#039;&#039;Appleton&#039;&#039;, a {{wp|toponym}} that means &amp;quot;an orchard&amp;quot; or &amp;quot;place where apples grow&amp;quot;. Appletun may also be a combination of &#039;&#039;apple&#039;&#039; and &#039;&#039;{{wp|Ton|ton}}&#039;&#039; (referencing its bulk). It may also be a play on &#039;&#039;apple {{wp|turnover (food)|turnover}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Tarupple may be a combination of &#039;&#039;{{wp|tart}}&#039;&#039;, 怠い &#039;&#039;tarui&#039;&#039; (sluggish), たっぷり &#039;&#039;tappuri&#039;&#039; (onomatopoetic word for plenty), and &#039;&#039;apple&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Grass|type2=Dragon&lt;br /&gt;
|ja=タルップル &#039;&#039;Tarupple&#039;&#039;|jameaning=From &#039;&#039;tart&#039;&#039;, {{tt|怠い &#039;&#039;tarui&#039;&#039;|sluggish}}, {{tt|たっぷり &#039;&#039;tappuri&#039;&#039;|onomatopoetic word for plenty}}, and &#039;&#039;apple&#039;&#039;&lt;br /&gt;
|fr=Dratatin|frmeaning=From &#039;&#039;dragon&#039;&#039; and &#039;&#039;{{wp|tarte tatin}}&#039;&#039;&lt;br /&gt;
|es=Appletun|esmeaning=Same as English name&lt;br /&gt;
|de=Schlapfel|demeaning=From &#039;&#039;{{tt|schlapp|weary}}&#039;&#039; and &#039;&#039;{{tt|Apfel|apple}}&#039;&#039;&lt;br /&gt;
|it=Appletun|itmeaning=Same as English name&lt;br /&gt;
|ko=단지래플 &#039;&#039;Danjiraepeul&#039;&#039;|komeaning=From {{tt|단 &#039;&#039;dan&#039;&#039;|sweet}}, {{tt|지루하다 &#039;&#039;jiruhada&#039;&#039;|to be boring}}, and &#039;&#039;apple&#039;&#039;&lt;br /&gt;
|zh_cmn=豐蜜龍 / 丰蜜龙 &#039;&#039;Fēngmìlóng&#039;&#039;|zh_cmnmeaning=From {{tt|豐 &#039;&#039;fēng&#039;&#039;|abundant}}, {{tt|蜜 &#039;&#039;mì&#039;&#039;|nectar, sweet}}, {{tt|蜂蜜 &#039;&#039;fēngmì&#039;&#039;|honey}}, and {{tt|龍 &#039;&#039;lóng&#039;&#039;|dragon}}&lt;br /&gt;
|zh_yue=豐蜜龍 &#039;&#039;Fūngmahtlùhng&#039;&#039;|zh_yuemeaning=From {{tt|豐 &#039;&#039;fūng&#039;&#039;|abundant}}, {{tt|蜜 &#039;&#039;maht&#039;&#039;|nectar, sweet}}, {{tt|蜂蜜 &#039;&#039;fūngmaht&#039;&#039;|honey}}, and {{tt|龍 &#039;&#039;lùhng&#039;&#039;|dragon}} }}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Gigantamax]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Grass|type2=Dragon}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Grass|prevnum=841|prev=Flapple|nextnum=843|next=Silicobra}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Schlapfel]]&lt;br /&gt;
[[es:Appletun]]&lt;br /&gt;
[[fr:Dratatin]]&lt;br /&gt;
[[it:Appletun]]&lt;br /&gt;
[[ja:タルップル]]&lt;br /&gt;
[[zh:丰蜜龙]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Triple_Axel_(move)&amp;diff=3195012</id>
		<title>Triple Axel (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Triple_Axel_(move)&amp;diff=3195012"/>
		<updated>2020-06-21T21:36:53Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=813&lt;br /&gt;
|name=Triple Axel&lt;br /&gt;
|jname=トリプルアクセル&lt;br /&gt;
|jtrans=Triple Axel&lt;br /&gt;
|jtranslit=Toripuru Akuseru&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Ice&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=20&lt;br /&gt;
|accuracy=90&lt;br /&gt;
|gen=VIII&lt;br /&gt;
|mtioa=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Triple Axel&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;トリプルアクセル&#039;&#039;&#039; &#039;&#039;Triple Axel&#039;&#039;) is a damage-dealing {{type|Ice}} [[move]] introduced in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Triple Axel inflicts damage, hitting the target up to three times per use. Its base power will increase by 20 with each successive strike, so the first, second, and third strikes have powers of 20, 40, and 60, respectively. Each of Triple Axel&#039;s strikes has a separate accuracy check. If any strike fails, the move ends.&lt;br /&gt;
&lt;br /&gt;
Since each strike has 90% base accuracy, there is a 72.9% chance that it will hit 3 times (for cumulative 120 base power), an 8.1% chance that it will hit twice (for cumulative 60 base power), a 90% chance that it will hit once (for 20 base power), and a 10% chance that it will miss outright. With all three accuracy checks and base powers taken into account, the move&#039;s effective power is 94.14.&lt;br /&gt;
&lt;br /&gt;
If the target has [[Contact#Abilities|an Ability that activates upon contact]], each strike counts individually, enabling the Ability to activate multiple times.&lt;br /&gt;
&lt;br /&gt;
If the target is holding a [[Rocky Helmet]], the user is damaged for each strike.&lt;br /&gt;
&lt;br /&gt;
If the user has {{a|Skill Link}}, the move will have only one accuracy check.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Ice}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|A consecutive three-kick attack that becomes more powerful with each successful hit.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Movehead/Tutor|Ice|8}}&lt;br /&gt;
{{Movehead/Tutor/8|no|yes}}&lt;br /&gt;
{{Moveentry/1|027A|Sandshrew|type=Ice|type2=Steel|1|Field|Field|✔|STAB=&#039;&#039;&#039;|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/1|028A|Sandslash|type=Ice|type2=Steel|1|Field|Field|✔|STAB=&#039;&#039;&#039;|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/1|038A|Ninetales|type=Ice|type2=Fairy|1|Field|Field|✔|STAB=&#039;&#039;&#039;|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/1|122G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔|form=Galarian Form|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|225|Delibird|type=Ice|type2=Flying|2|Water 1|Field|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|237|Hitmontop|type=Fighting|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|281|Kirlia|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|282|Gardevoir|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|350|Milotic|type=Water|2|Water 1|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|427|Buneary|type=Normal|2|Field|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|428|Lopunny|type=Normal|2|Field|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|461|Weavile|type=Dark|type2=Ice|1|Field|Field|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|471|Glaceon|type=Ice|1|Field|Field|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|475|Gallade|type=Psychic|type2=Fighting|2|Human-Like|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|572|Minccino|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|573|Cinccino|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|728|Popplio|type=Water|2|Water 1|Field|✔}}&lt;br /&gt;
{{Moveentry/1|729|Brionne|type=Water|2|Water 1|Field|✔}}&lt;br /&gt;
{{Moveentry/1|730|Primarina|type=Water|type2=Fairy|2|Water 1|Field|✔}}&lt;br /&gt;
{{Moveentry/1|762|Steenee|type=Grass|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|763|Tsareena|type=Grass|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|873|Frosmoth|type=Ice|type2=Bug|1|Bug|Bug|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ice|1}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{ice color}}|bordercolor={{ice color light}}&lt;br /&gt;
|zh_yue=三旋擊 &#039;&#039;{{tt|Sāamsyùhngīk|Triple Spin Attack}}&#039;&#039;&lt;br /&gt;
|zh_cmn=三旋擊 / 三旋击 &#039;&#039;{{tt|Sānxuànjí / Sānxuànjī|Triple Spin Attack}}&#039;&#039;&lt;br /&gt;
|fr=Triple Axel&lt;br /&gt;
|de=Dreifach-Axel&lt;br /&gt;
|it=Triplo Axel&lt;br /&gt;
|ko=트리플악셀 &#039;&#039;Triple Axel&#039;&#039;&lt;br /&gt;
|es=Triple Axel&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Multi-strike moves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Dreifach-Axel]]&lt;br /&gt;
[[es:Triple axel]]&lt;br /&gt;
[[fr:Triple Axel]]&lt;br /&gt;
[[it:Triplo Axel]]&lt;br /&gt;
[[ja:トリプルアクセル]]&lt;br /&gt;
[[zh:三旋击（招式）]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Triple_Axel_(move)&amp;diff=3195003</id>
		<title>Triple Axel (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Triple_Axel_(move)&amp;diff=3195003"/>
		<updated>2020-06-21T21:33:22Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=813&lt;br /&gt;
|name=Triple Axel&lt;br /&gt;
|jname=トリプルアクセル&lt;br /&gt;
|jtrans=Triple Axel&lt;br /&gt;
|jtranslit=Toripuru Akuseru&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Ice&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=20&lt;br /&gt;
|accuracy=90&lt;br /&gt;
|gen=VIII&lt;br /&gt;
|mtioa=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Triple Axel&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;トリプルアクセル&#039;&#039;&#039; &#039;&#039;Triple Axel&#039;&#039;) is a damage-dealing {{type|Ice}} [[move]] introduced in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Triple Axel inflicts damage, hitting the target up to three times per use. Its base power will increase by 20 with each successive strike, so the first, second, and third strikes have powers of 20, 40, and 60, respectively. Each of Triple Axel&#039;s strikes has a separate accuracy check. If any strike fails, the move ends.&lt;br /&gt;
&lt;br /&gt;
Since each strike has 90% base accuracy, there is a 72.9% chance that it will hit 3 times (for cumulative 120 base power), an 81% chance that it will hit twice (for cumulative 60 base power), a 9% chance that it will hit once (for 20 base power), and a 10% chance that it will miss outright. With all three accuracy checks and base powers taken into account, the move&#039;s effective power is 94.14.&lt;br /&gt;
&lt;br /&gt;
If the target has [[Contact#Abilities|an Ability that activates upon contact]], each strike counts individually, enabling the Ability to activate multiple times.&lt;br /&gt;
&lt;br /&gt;
If the target is holding a [[Rocky Helmet]], the user is damaged for each strike.&lt;br /&gt;
&lt;br /&gt;
If the user has {{a|Skill Link}}, the move will have only one accuracy check.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Ice}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|A consecutive three-kick attack that becomes more powerful with each successful hit.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Movehead/Tutor|Ice|8}}&lt;br /&gt;
{{Movehead/Tutor/8|no|yes}}&lt;br /&gt;
{{Moveentry/1|027A|Sandshrew|type=Ice|type2=Steel|1|Field|Field|✔|STAB=&#039;&#039;&#039;|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/1|028A|Sandslash|type=Ice|type2=Steel|1|Field|Field|✔|STAB=&#039;&#039;&#039;|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/1|038A|Ninetales|type=Ice|type2=Fairy|1|Field|Field|✔|STAB=&#039;&#039;&#039;|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/1|122G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔|form=Galarian Form|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|225|Delibird|type=Ice|type2=Flying|2|Water 1|Field|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|237|Hitmontop|type=Fighting|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|281|Kirlia|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|282|Gardevoir|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|350|Milotic|type=Water|2|Water 1|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|427|Buneary|type=Normal|2|Field|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|428|Lopunny|type=Normal|2|Field|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|461|Weavile|type=Dark|type2=Ice|1|Field|Field|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|471|Glaceon|type=Ice|1|Field|Field|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|475|Gallade|type=Psychic|type2=Fighting|2|Human-Like|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|572|Minccino|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|573|Cinccino|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|728|Popplio|type=Water|2|Water 1|Field|✔}}&lt;br /&gt;
{{Moveentry/1|729|Brionne|type=Water|2|Water 1|Field|✔}}&lt;br /&gt;
{{Moveentry/1|730|Primarina|type=Water|type2=Fairy|2|Water 1|Field|✔}}&lt;br /&gt;
{{Moveentry/1|762|Steenee|type=Grass|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|763|Tsareena|type=Grass|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|873|Frosmoth|type=Ice|type2=Bug|1|Bug|Bug|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ice|1}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{ice color}}|bordercolor={{ice color light}}&lt;br /&gt;
|zh_yue=三旋擊 &#039;&#039;{{tt|Sāamsyùhngīk|Triple Spin Attack}}&#039;&#039;&lt;br /&gt;
|zh_cmn=三旋擊 / 三旋击 &#039;&#039;{{tt|Sānxuànjí / Sānxuànjī|Triple Spin Attack}}&#039;&#039;&lt;br /&gt;
|fr=Triple Axel&lt;br /&gt;
|de=Dreifach-Axel&lt;br /&gt;
|it=Triplo Axel&lt;br /&gt;
|ko=트리플악셀 &#039;&#039;Triple Axel&#039;&#039;&lt;br /&gt;
|es=Triple Axel&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Multi-strike moves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Dreifach-Axel]]&lt;br /&gt;
[[es:Triple axel]]&lt;br /&gt;
[[fr:Triple Axel]]&lt;br /&gt;
[[it:Triplo Axel]]&lt;br /&gt;
[[ja:トリプルアクセル]]&lt;br /&gt;
[[zh:三旋击（招式）]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Tapu_Fini_(Pok%C3%A9mon)&amp;diff=2574608</id>
		<title>Tapu Fini (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Tapu_Fini_(Pok%C3%A9mon)&amp;diff=2574608"/>
		<updated>2017-01-02T21:56:54Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Biology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Water|type2=Fairy}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Water|prevnum=787|prev=Tapu Bulu|nextnum=789|next=Cosmog}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Tapu Fini&lt;br /&gt;
|jname=カプ・レヒレ&lt;br /&gt;
|jtranslit=Kapu Rehire&lt;br /&gt;
|tmname=Kapu-Rehire&lt;br /&gt;
|ndex=788&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|category=Land Spirit&lt;br /&gt;
|height-ftin=4&#039;03&amp;quot;&lt;br /&gt;
|height-m=1.3&lt;br /&gt;
|weight-lbs=46.7&lt;br /&gt;
|weight-kg=21.2&lt;br /&gt;
|adex=288&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Misty Surge&lt;br /&gt;
|abilityd=Telepathy&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Undiscovered&lt;br /&gt;
|eggcycles=15&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evsd=3&lt;br /&gt;
|expyield=114&lt;br /&gt;
|lv100exp=1,250,000&lt;br /&gt;
|gendercode=255&lt;br /&gt;
|color=Purple&lt;br /&gt;
|catchrate=3&lt;br /&gt;
|body=04&lt;br /&gt;
|pokefordex=tapu_fini&lt;br /&gt;
|generation=7&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Tapu Fini&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;カプ・レヒレ&#039;&#039;&#039; &#039;&#039;Kapu-Rehire&#039;&#039;) is a dual-type {{2t|Water|Fairy}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It is not known to [[Evolution|evolve]] into or from any other Pokémon.&lt;br /&gt;
&lt;br /&gt;
It is the [[Guardian deities|guardian deity]] of [[Poni Island]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Tapu Fini has a black torso and light blue hair. It has a white headband-like marking on its head and a white v on its chest. To the sides of this V mark are two violet shell-like extensions from which protrude two arms with three fingers, separated in a way that would befit webbed arms such as those seen in Golduck. It has a fin at the lower front and does not appear to have legs, but an oval shaped platform of sorts on which it stands. Its eyes have light blue eyeshadow-like marks and are light cyan with white eyebrows of sorts. Its shell is purple with a fin on top and a horn—when closed, this shell resembles a swordfish.&lt;br /&gt;
&lt;br /&gt;
Tapu Fini is the guardian of Poni Island. Arguably the most laid back of the Tapus, it will only let the worthy stand before it.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Tapu Fini Adventures.png|thumb|left|170px|Tapu Fini in the [[Pokémon Adventures]] manga]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Tapu Fini is first mentioned in the {{chap|Sun &amp;amp; Moon}}, where Hala hears from the Seafolk that there have been recent sightings of it in their meeting about the [[guardian deities]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==In the TCG==&lt;br /&gt;
{{main|Tapu Fini (TCG)}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Water|type2=Fairy}}&lt;br /&gt;
{{Dex/NA|gen=VII}}&lt;br /&gt;
{{Dex/Gen|gen=VII}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=The dense fog it creates brings the downfall and destruction of its confused enemies. Ocean currents are the source of its energy.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=The guardian deity of Poni, it can control water. People say it can create pure water that will wash away any uncleanness.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Water|type2=Fairy}}&lt;br /&gt;
{{Availability/NA|gen=VII}}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[Ruins of Hope]] (after becoming {{pkmn|Champion}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Water&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|HP=70&lt;br /&gt;
|Attack=75&lt;br /&gt;
|Defense=115&lt;br /&gt;
|SpAtk=95&lt;br /&gt;
|SpDef=130&lt;br /&gt;
|Speed=85}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=50&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=200&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=50&lt;br /&gt;
|Water=50&lt;br /&gt;
|Grass=200&lt;br /&gt;
|Electric=200&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=0&lt;br /&gt;
|Dark=50&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|fairy=yes&lt;br /&gt;
|newdragon=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/7|Tapu Fini|Water|Fairy|7}}&lt;br /&gt;
{{learnlist/level7|1|Misty Terrain|Fairy|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level7|1|Moonblast|Fairy|Special|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|1|Heal Pulse|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level7|1|Mean Look|Normal|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level7|1|Haze|Ice|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level7|1|Mist|Ice|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level7|1|Withdraw|Water|Status|—|—|40}}&lt;br /&gt;
{{learnlist/level7|1|Water Gun|Water|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|8|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|14|Whirlpool|Water|Special|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|20|Soak|Water|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level7|26|Refresh|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level7|32|Brine|Water|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|38|Defog|Flying|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level7|43|Nature&#039;s Madness|Fairy|Special|—|90|10}}&lt;br /&gt;
{{learnlist/level7|48|Muddy Water|Water|Special|90|85|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|53|Aqua Ring|Water|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level7|58|Hydro Pump|Water|Special|110|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/7|Tapu Fini|Water|Fairy|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/7|Tapu Fini|Water|Fairy|7}}&lt;br /&gt;
{{learnlist/tm7|TM04|Calm Mind|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm7|TM06|Toxic|Poison|Status|—|90|10}}&lt;br /&gt;
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM12|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM13|Ice Beam|Ice|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM14|Blizzard|Ice|Special|110|70|5}}&lt;br /&gt;
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm7|TM16|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm7|TM17|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM18|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm7|TM20|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm7|TM21|Frustration|Normal|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM27|Return|Normal|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM30|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM32|Double Team|Normal|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tm7|TM33|Reflect|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm7|TM41|Torment|Dark|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM49|Echoed Voice|Normal|Special|40|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM55|Scald|Water|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM56|Fling|Dark|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM67|Smart Strike|Steel|Physical|70|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm7|TM77|Psych Up|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM86|Grass Knot|Grass|Special|—|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM87|Swagger|Normal|Status|—|85|15}}&lt;br /&gt;
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM90|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM94|Surf|Water|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM96|Nature Power|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm7|TM98|Waterfall|Water|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM99|Dazzling Gleam|Fairy|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM100|Confide|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tmf/7|Tapu Fini|Water|Fairy|7}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Learnlist/breedh/7|Tapu Fini|Water|Fairy|7}}&lt;br /&gt;
{{Learnlist/breed7null}}&lt;br /&gt;
{{Learnlist/breedf/7|Tapu Fini|Water|Fairy|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/7|Tapu Fini|Water|Fairy|7}}&lt;br /&gt;
{{learnlist/tutor7null}}&lt;br /&gt;
{{learnlist/tutorf/7|Tapu Fini|Water|Fairy|7}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Side game data===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-1&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=788&lt;br /&gt;
|name1=Tapu Fini&lt;br /&gt;
|type1-1=Water&lt;br /&gt;
|type2-1=Fairy}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Sprites===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
===Origin===&lt;br /&gt;
Tapu Fini&#039;s appearance when it closes its shell resembles a {{wp|swordfish}} or a {{wp|marlin}}. When its shell is open, Tapu Fini resembles a {{wp|mermaid}} or {{wp|Siren (mythology)|Siren}}. It may also be inspired by {{wp|Kanaloa}}, one of the four major Hawaiian gods and god of the ocean. Kanaloa&#039;s association with the underworld may inspire the [[Ruins of Hope]], Tapu Fini&#039;s shrine, said to be where &amp;quot;life ends its journey&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Tapu Fini may be a combination of &#039;&#039;tapu&#039;&#039; (Hawaiian for sacred or holy) and &#039;&#039;fin&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Kapu-Rehire may be a combination of &#039;&#039;kapu&#039;&#039; (Hawaiian for sacred or holy) and 鰭 &#039;&#039;hire&#039;&#039; (fin).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Water|type2=Fairy&lt;br /&gt;
|ja=カプ・レヒレ &#039;&#039;Kapu-Rehire&#039;&#039;|jameaning=From {{tt|&#039;&#039;kapu&#039;&#039;|Hawaiian for sacred or holy}} and {{tt|鰭 &#039;&#039;hire&#039;&#039;|fin}}&lt;br /&gt;
|fr=Tokopisco|frmeaning=From {{tt|&#039;&#039;piscis&#039;&#039;|Latin for fish}}&lt;br /&gt;
|es=Tapu Fini|esmeaning=Same as English name&lt;br /&gt;
|de=Kapu-Kime|demeaning=From {{tt|&#039;&#039;kapu&#039;&#039;|Hawaiian for sacred or holy}} and {{tt|&#039;&#039;Kieme&#039;&#039;|gill}}&lt;br /&gt;
|it=Tapu Fini|itmeaning=Same as English name&lt;br /&gt;
|ko=카푸느지느 &#039;&#039;Kapuneujineu&#039;&#039;|komeaning=From {{tt|&#039;&#039;kapu&#039;&#039;|Hawaiian for sacred or holy}} and {{tt|지느러미 &#039;&#039;jineureomi&#039;&#039;|fin}}&lt;br /&gt;
|zh_cmn=卡璞・鰭鰭 / 卡璞・鳍鳍 &#039;&#039;Kǎpú Qíqí&#039;&#039;|zh_cmnmeaning=From {{tt|&#039;&#039;kapu&#039;&#039;|Hawaiian for sacred or holy}} and {{tt|鰭 / 鳍 &#039;&#039;qí&#039;&#039;|fin}}&lt;br /&gt;
|zh_yue=卡璞・鰭鰭 &#039;&#039;Kāpok Kèihkèih&#039;&#039;|zh_yuemeaning=From {{tt|&#039;&#039;kapu&#039;&#039;|Hawaiian for sacred or holy}} and {{tt|鰭 &#039;&#039;kèih&#039;&#039;|fin}}&lt;br /&gt;
|ru=Тапу Фини &#039;&#039;Tapu Fini&#039;&#039;|rumeaning=Transcription of English name}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Guardian deities]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Water|type2=Fairy}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Water|prevnum=787|prev=Tapu Bulu|nextnum=789|next=Cosmog}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Kapu-Kime]]&lt;br /&gt;
[[fr:Tokopisco]]&lt;br /&gt;
[[it:Tapu Fini]]&lt;br /&gt;
[[ja:カプ・レヒレ]]&lt;br /&gt;
[[pl:Tapu Fini]]&lt;br /&gt;
[[zh:卡璞・鳍鳍]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Scorched_Slab&amp;diff=2215010</id>
		<title>Scorched Slab</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Scorched_Slab&amp;diff=2215010"/>
		<updated>2014-12-12T03:04:47Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Items */ Needed mention that Charizardite Y isn&amp;#039;t available until after you encounter your game&amp;#039;s box art legendary.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture|2=Should be replaced with ORAS images.}}&lt;br /&gt;
{{incomplete|2=ORAS info}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Scorched Slab RSE.png&lt;br /&gt;
|image_size=290&lt;br /&gt;
|type=cave&lt;br /&gt;
|location_name=Scorched Slab&lt;br /&gt;
|japanese_name=ひでりのいわと&lt;br /&gt;
|translated_name=Scorched Slab&lt;br /&gt;
|location=East of [[Fortree City]]&lt;br /&gt;
|region=Hoenn&lt;br /&gt;
|generation={{gen|III}}, {{gen|VI}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Scorched Slab&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ひでりのいわと&#039;&#039;&#039; &#039;&#039;Scorched Slab&#039;&#039;) is a small [[cave]] found in [[Hoenn]]. It can be accessed by {{m|surf}}ing to the north of {{rt|120|Hoenn}}, next to [[Fortree City]], in an indented lake. In [[Generation III]], there is nothing here other than a single [[item]], {{TM|11|Sunny Day}}. In the [[Generation VI]] [[remake]]s, however, Scorched Slab gains three extra floors.&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
===Generation III===&lt;br /&gt;
Scorched Slab is a tiny cave in the middle of an indented lake in {{rt|120|Hoenn}}. There is a small opening in the rock which lets the lake&#039;s water in the cave. About two-thirds of the cave is filled with water; the other third is a dry slab of rock, giving the cave its name. The entrance is accessed by {{m|surf}}ing across the lake and through the small opening. Surfing northward to a lone, small piece of land, the main attraction — {{TM|11|Sunny Day}} — can be obtained here.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
In {{pkmn|Omega Ruby and Alpha Sapphire}}, Scorched Slab gains three basement floors, and becomes a full-fledged optional area for the {{player}} to explore, with items to find and [[wild Pokémon]] to battle. The lower floors are dark; while {{m|Flash}} is not required to navigate the cave, it makes exploration easier. The player also requires access to {{m|Strength}} to move boulders. During the post-game, {{p|Heatran}} can be battled and caught at the lowest floor.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth|cave}}&lt;br /&gt;
{{Itemlist|TM Fire VI|1F, far end of the cave|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display={{TM|11|Sunny Day}}}}&lt;br /&gt;
{{Itemlist|Full Heal|B1F, north of the stairs from 1F|OR=yes|AS=yes|display={{DL|Status condition healing item|Full Heal}}}}&lt;br /&gt;
{{Itemlist|Escape Rope|B1F, near the northeast corner of northernmost pond &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes}}&lt;br /&gt;
{{Itemlist|Super Potion|B2F, west side of the upper level &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Potion|Super Potion}}}}&lt;br /&gt;
{{Itemlist|Nugget|B2F, east side of the lower level &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Nugget}}}}&lt;br /&gt;
{{Itemlist|Charizardite Y|B2F, near the southwest corner (after encountering {{p|Kyogre}}/{{p|Groudon}})|OR=yes|AS=yes|display={{DL|Mega Stone|Charizardite Y}}}}&lt;br /&gt;
{{Itlistfoot|cave}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{Catch/header|cave|no}}&lt;br /&gt;
{{Catch/div|cave|B1F}}&lt;br /&gt;
{{catch/entryoras|041|Zubat|yes|yes|Cave|20|??%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryoras|042|Golbat|yes|yes|Cave|25-29|??%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{Catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entryoras|118|Goldeen|yes|yes|Fish Good|25|??%|type1=Water}}&lt;br /&gt;
{{catch/entryoras|129|Magikarp|yes|yes|Fish Good|25|??%|type1=Water}}&lt;br /&gt;
{{Catch/div|cave|Special}}&lt;br /&gt;
{{Catch/entryoras|485|Heatran|yes|yes|Special|50|One|type1=Fire|type2=Steel}}&lt;br /&gt;
{{Catch/footer|cave}}&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|cave}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|cave}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|cave}}; {{roundytr|5px}}&amp;quot; | Interior&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ruby color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Ruby}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:Scorched Slab interior RSE.png|130px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{sapphire color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Sapphire}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color}}&amp;quot; | {{color2|fff|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{locationcolor/light|cave}}; {{roundybottom|5px}}&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inspiration==&lt;br /&gt;
Scorched Slab is modeled after one of the real-life locations that is claimed to be {{wp|Amano-Iwato|Ama-no-Iwato}}, the cave where the sun goddess {{wp|Amaterasu}} shut herself up for a long time in {{wp|Japanese mythology}}. This explains why there was nothing to find in Scorched Slab in [[Generation III]] but {{TM|11|Sunny Day}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{locationcolor/light|cave}}|bordercolor={{locationcolor/dark|cave}}&lt;br /&gt;
|fr_eu=Grotte Zénith&lt;br /&gt;
|de=Sonnengrotte&lt;br /&gt;
|it=Grottino Solare&lt;br /&gt;
|ko={{tt|가뭄의 암굴|Gamum-yi Amgul}} &#039;&#039;Scorched Slab&#039;&#039;&lt;br /&gt;
|es_eu=Gruta Solar}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Hoenn}}&amp;lt;!--&lt;br /&gt;
{{legendarylocations|Hoenn}}--&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoenn locations]]&lt;br /&gt;
[[Category:Ruby and Sapphire locations]]&lt;br /&gt;
[[Category:Emerald locations]]&lt;br /&gt;
[[Category:Omega Ruby and Alpha Sapphire locations]]&lt;br /&gt;
[[Category:Caves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Sonnengrotte]]&lt;br /&gt;
[[fr:Grotte Zénith]]&lt;br /&gt;
[[it:Grottino Solare]]&lt;br /&gt;
[[ja:ひでりのいわと]]&lt;br /&gt;
[[zh:天旱焦岩]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Scorched_Slab&amp;diff=2215009</id>
		<title>Scorched Slab</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Scorched_Slab&amp;diff=2215009"/>
		<updated>2014-12-12T03:04:23Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: Undo revision 2215005 by Jumpman16 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture|2=Should be replaced with ORAS images.}}&lt;br /&gt;
{{incomplete|2=ORAS info}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Scorched Slab RSE.png&lt;br /&gt;
|image_size=290&lt;br /&gt;
|type=cave&lt;br /&gt;
|location_name=Scorched Slab&lt;br /&gt;
|japanese_name=ひでりのいわと&lt;br /&gt;
|translated_name=Scorched Slab&lt;br /&gt;
|location=East of [[Fortree City]]&lt;br /&gt;
|region=Hoenn&lt;br /&gt;
|generation={{gen|III}}, {{gen|VI}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Scorched Slab&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ひでりのいわと&#039;&#039;&#039; &#039;&#039;Scorched Slab&#039;&#039;) is a small [[cave]] found in [[Hoenn]]. It can be accessed by {{m|surf}}ing to the north of {{rt|120|Hoenn}}, next to [[Fortree City]], in an indented lake. In [[Generation III]], there is nothing here other than a single [[item]], {{TM|11|Sunny Day}}. In the [[Generation VI]] [[remake]]s, however, Scorched Slab gains three extra floors.&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
===Generation III===&lt;br /&gt;
Scorched Slab is a tiny cave in the middle of an indented lake in {{rt|120|Hoenn}}. There is a small opening in the rock which lets the lake&#039;s water in the cave. About two-thirds of the cave is filled with water; the other third is a dry slab of rock, giving the cave its name. The entrance is accessed by {{m|surf}}ing across the lake and through the small opening. Surfing northward to a lone, small piece of land, the main attraction — {{TM|11|Sunny Day}} — can be obtained here.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
In {{pkmn|Omega Ruby and Alpha Sapphire}}, Scorched Slab gains three basement floors, and becomes a full-fledged optional area for the {{player}} to explore, with items to find and [[wild Pokémon]] to battle. The lower floors are dark; while {{m|Flash}} is not required to navigate the cave, it makes exploration easier. The player also requires access to {{m|Strength}} to move boulders. During the post-game, {{p|Heatran}} can be battled and caught at the lowest floor.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth|cave}}&lt;br /&gt;
{{Itemlist|TM Fire VI|1F, far end of the cave|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display={{TM|11|Sunny Day}}}}&lt;br /&gt;
{{Itemlist|Full Heal|B1F, north of the stairs from 1F|OR=yes|AS=yes|display={{DL|Status condition healing item|Full Heal}}}}&lt;br /&gt;
{{Itemlist|Escape Rope|B1F, near the northeast corner of northernmost pond &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes}}&lt;br /&gt;
{{Itemlist|Super Potion|B2F, west side of the upper level &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Potion|Super Potion}}}}&lt;br /&gt;
{{Itemlist|Nugget|B2F, east side of the lower level &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Nugget}}}}&lt;br /&gt;
{{Itemlist|Charizardite Y|B2F, near the southwest corner|OR=yes|AS=yes|display={{DL|Mega Stone|Charizardite Y}}}}&lt;br /&gt;
{{Itlistfoot|cave}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{Catch/header|cave|no}}&lt;br /&gt;
{{Catch/div|cave|B1F}}&lt;br /&gt;
{{catch/entryoras|041|Zubat|yes|yes|Cave|20|??%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryoras|042|Golbat|yes|yes|Cave|25-29|??%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{Catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entryoras|118|Goldeen|yes|yes|Fish Good|25|??%|type1=Water}}&lt;br /&gt;
{{catch/entryoras|129|Magikarp|yes|yes|Fish Good|25|??%|type1=Water}}&lt;br /&gt;
{{Catch/div|cave|Special}}&lt;br /&gt;
{{Catch/entryoras|485|Heatran|yes|yes|Special|50|One|type1=Fire|type2=Steel}}&lt;br /&gt;
{{Catch/footer|cave}}&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|cave}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|cave}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|cave}}; {{roundytr|5px}}&amp;quot; | Interior&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ruby color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Ruby}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:Scorched Slab interior RSE.png|130px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{sapphire color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Sapphire}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color}}&amp;quot; | {{color2|fff|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{locationcolor/light|cave}}; {{roundybottom|5px}}&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inspiration==&lt;br /&gt;
Scorched Slab is modeled after one of the real-life locations that is claimed to be {{wp|Amano-Iwato|Ama-no-Iwato}}, the cave where the sun goddess {{wp|Amaterasu}} shut herself up for a long time in {{wp|Japanese mythology}}. This explains why there was nothing to find in Scorched Slab in [[Generation III]] but {{TM|11|Sunny Day}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{locationcolor/light|cave}}|bordercolor={{locationcolor/dark|cave}}&lt;br /&gt;
|fr_eu=Grotte Zénith&lt;br /&gt;
|de=Sonnengrotte&lt;br /&gt;
|it=Grottino Solare&lt;br /&gt;
|ko={{tt|가뭄의 암굴|Gamum-yi Amgul}} &#039;&#039;Scorched Slab&#039;&#039;&lt;br /&gt;
|es_eu=Gruta Solar}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Hoenn}}&amp;lt;!--&lt;br /&gt;
{{legendarylocations|Hoenn}}--&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoenn locations]]&lt;br /&gt;
[[Category:Ruby and Sapphire locations]]&lt;br /&gt;
[[Category:Emerald locations]]&lt;br /&gt;
[[Category:Omega Ruby and Alpha Sapphire locations]]&lt;br /&gt;
[[Category:Caves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Sonnengrotte]]&lt;br /&gt;
[[fr:Grotte Zénith]]&lt;br /&gt;
[[it:Grottino Solare]]&lt;br /&gt;
[[ja:ひでりのいわと]]&lt;br /&gt;
[[zh:天旱焦岩]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fiery_Path&amp;diff=2215007</id>
		<title>Fiery Path</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fiery_Path&amp;diff=2215007"/>
		<updated>2014-12-12T03:02:21Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Items */ Needed mention that Charizardite X isn&amp;#039;t available until after you encounter your game&amp;#039;s box art legendary.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture|2=Should be replaced with ORAS image.}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Fiery Path RSE.png&lt;br /&gt;
|type=volcano&lt;br /&gt;
|image_size=290&lt;br /&gt;
|location_name=Fiery Path&lt;br /&gt;
|japanese_name=ほのおのぬけみち&lt;br /&gt;
|translated_name=Fiery Path&lt;br /&gt;
|location={{rt|112|Hoenn}}&lt;br /&gt;
|region=Hoenn&lt;br /&gt;
|mapdesc=The Pokémon that live in this area like to use the steam that erupts from the ground as a sort of bath.&lt;br /&gt;
|generation={{gen|III}}, {{gen|VI}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fiery Path&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ほのおのぬけみち&#039;&#039;&#039; &#039;&#039;Fiery Path&#039;&#039;) is an underground route which apparently travels though [[Mt. Chimney]]. At first, Trainers will need to go through it to get to {{rt|113|Hoenn}} and [[Fallarbor Town]] because they lack the [[Go-Goggles]] needed to pass by {{rt|111|Hoenn}}&#039;s [[desert]]. Later, players may return with {{HM|04|Strength}} to get rare items.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{itlisth|volcano}}&lt;br /&gt;
{{Itemlist|TM Poison VI|Northwest corner of the cave (requires {{m|Strength}})|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display={{TM|06|Toxic}}}}&lt;br /&gt;
{{Itemlist|Fire Stone|Southwest corner of the cave (requires {{m|Strength}})|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display={{evostone|Fire Stone}}}}&lt;br /&gt;
{{Itemlist|Charizardite X|East of the Fire Stone (requires {{m|Strength}}) (available after encountering {{p|Kyogre}}/{{p|Groudon}})|OR=yes|AS=yes|display={{DL|Mega Stone|Charizardite X}}}}&lt;br /&gt;
{{Itemlist|TM Normal VI|Gift from [[Aarune]] after defeating [[Maxie]]{{sup/6|OR}}/[[Archie]]{{sup/6|AS}} at [[Mt. Chimney]]|OR=yes|AS=yes|display={{TM|96|Nature Power}}}}&lt;br /&gt;
{{itlistfoot|volcano}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Generation III===&lt;br /&gt;
{{catch/header|volcano|no}}&lt;br /&gt;
{{catch/entry3|066|Machop|yes|yes|yes|Cave|15-16|15%|type1=Fighting}}&lt;br /&gt;
{{catch/entry3|088|Grimer|yes|no|yes|Cave|14|2%|type1=Poison}}&lt;br /&gt;
{{catch/entry3|088|Grimer|no|yes|no|Cave|15-16|25%|type1=Poison}}&lt;br /&gt;
{{catch/entry3|109|Koffing|yes|no|yes|Cave|15-16|25%|type1=Poison}}&lt;br /&gt;
{{catch/entry3|109|Koffing|no|yes|no|Cave|14|2%|type1=Poison}}&lt;br /&gt;
{{catch/entry3|218|Slugma|yes|yes|yes|Cave|15|10%|type1=Fire}}&lt;br /&gt;
{{catch/entry3|322|Numel|yes|yes|yes|Cave|15-16|30%|type1=Fire|type2=Ground}}&lt;br /&gt;
{{catch/entry3|324|Torkoal|yes|yes|yes|Cave|14-16|18%|type1=Fire}}&lt;br /&gt;
{{catch/footer|volcano}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{catch/header|volcano|no}}&lt;br /&gt;
{{catch/entryoras|066|Machop|yes|yes|Cave|15|??%|type1=Fighting}}&lt;br /&gt;
{{catch/entryoras|088|Grimer|yes|no|Cave|15|??%|type1=Poison}}&lt;br /&gt;
{{catch/entryoras|088|Grimer|no|yes|Cave|14-16|??%|type1=Poison}}&lt;br /&gt;
{{catch/entryoras|109|Koffing|yes|no|Cave|14-16|??%|type1=Poison}}&lt;br /&gt;
{{catch/entryoras|109|Koffing|no|yes|Cave|15|??%|type1=Poison}}&lt;br /&gt;
{{catch/entryoras|218|Slugma|yes|yes|Cave|15|??%|type1=Fire}}&lt;br /&gt;
{{catch/entryoras|322|Numel|yes|yes|Cave|13-16|??%|type1=Fire|type2=Ground}}&lt;br /&gt;
{{catch/entryoras|324|Torkoal|yes|yes|Cave|15|??%|type1=Fire}}&lt;br /&gt;
{{catch/div|volcano|Horde Encounters}}&lt;br /&gt;
{{catch/entryoras|088|Grimer|no|yes|Horde Encounter|8|35%|type1=Poison}}&lt;br /&gt;
{{catch/entryoras|109|Koffing|yes|no|Horde Encounter|8|35%|type1=Poison}}&lt;br /&gt;
{{catch/entryoras|218|Slugma|yes|yes|Horde Encounter|8|5%|type1=Fire}}&lt;br /&gt;
{{catch/entryoras|322|Numel|yes|yes|Horde Encounter|8|60%|type1=Fire|type2=Ground}}&lt;br /&gt;
{{catch/div|volcano|{{tt|DexNav|After obtaining the National Pokédex}}}}&lt;br /&gt;
{{catch/entryoras|236|Tyrogue|yes|yes|Cave|15|??%|type1=Fighting}}&lt;br /&gt;
{{catch/entryoras|524|Roggenrola|yes|yes|Cave|15|??%|type1=Rock}}&lt;br /&gt;
{{catch/entryoras|050|Diglett|yes|yes|Cave|15|??%|type1=Ground}}&lt;br /&gt;
{{catch/footer|volcano}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{locationcolor/light|volcano}}|bordercolor={{locationcolor/dark|volcano}}|textcolor={{locationcolor/text|volcano}}&lt;br /&gt;
|fr=Chemin Ardent&lt;br /&gt;
|de=Feuriger Pfad&lt;br /&gt;
|it=Cammino Ardente&lt;br /&gt;
|ko=불꽃샛길 &#039;&#039;Bulkkot Saetgil&#039;&#039;&lt;br /&gt;
|es=Senda Ígnea&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Hoenn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoenn locations]]&lt;br /&gt;
[[Category:Ruby and Sapphire locations]]&lt;br /&gt;
[[Category:Emerald locations]]&lt;br /&gt;
[[Category:Omega Ruby and Alpha Sapphire locations]]&lt;br /&gt;
[[Category:Routes]]&lt;br /&gt;
[[Category:Paths]]&lt;br /&gt;
&lt;br /&gt;
[[de:Feuriger Pfad]]&lt;br /&gt;
[[fr:Chemin Ardent]]&lt;br /&gt;
[[it:Cammino Ardente]]&lt;br /&gt;
[[ja:ほのおのぬけみち]]&lt;br /&gt;
[[zh:热焰小径]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Scorched_Slab&amp;diff=2215005</id>
		<title>Scorched Slab</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Scorched_Slab&amp;diff=2215005"/>
		<updated>2014-12-12T02:56:30Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Items */  Needed mention that Charizard Y isn&amp;#039;t available until after you encounter your game&amp;#039;s box art legendary.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture|2=Should be replaced with ORAS images.}}&lt;br /&gt;
{{incomplete|2=ORAS info}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Scorched Slab RSE.png&lt;br /&gt;
|image_size=290&lt;br /&gt;
|type=cave&lt;br /&gt;
|location_name=Scorched Slab&lt;br /&gt;
|japanese_name=ひでりのいわと&lt;br /&gt;
|translated_name=Scorched Slab&lt;br /&gt;
|location=East of [[Fortree City]]&lt;br /&gt;
|region=Hoenn&lt;br /&gt;
|generation={{gen|III}}, {{gen|VI}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Scorched Slab&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ひでりのいわと&#039;&#039;&#039; &#039;&#039;Scorched Slab&#039;&#039;) is a small [[cave]] found in [[Hoenn]]. It can be accessed by {{m|surf}}ing to the north of {{rt|120|Hoenn}}, next to [[Fortree City]], in an indented lake. In [[Generation III]], there is nothing here other than a single [[item]], {{TM|11|Sunny Day}}. In the [[Generation VI]] [[remake]]s, however, Scorched Slab gains three extra floors.&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
===Generation III===&lt;br /&gt;
Scorched Slab is a tiny cave in the middle of an indented lake in {{rt|120|Hoenn}}. There is a small opening in the rock which lets the lake&#039;s water in the cave. About two-thirds of the cave is filled with water; the other third is a dry slab of rock, giving the cave its name. The entrance is accessed by {{m|surf}}ing across the lake and through the small opening. Surfing northward to a lone, small piece of land, the main attraction — {{TM|11|Sunny Day}} — can be obtained here.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
In {{pkmn|Omega Ruby and Alpha Sapphire}}, Scorched Slab gains three basement floors, and becomes a full-fledged optional area for the {{player}} to explore, with items to find and [[wild Pokémon]] to battle. The lower floors are dark; while {{m|Flash}} is not required to navigate the cave, it makes exploration easier. The player also requires access to {{m|Strength}} to move boulders. During the post-game, {{p|Heatran}} can be battled and caught at the lowest floor.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth|cave}}&lt;br /&gt;
{{Itemlist|TM Fire VI|1F, far end of the cave|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display={{TM|11|Sunny Day}}}}&lt;br /&gt;
{{Itemlist|Full Heal|B1F, north of the stairs from 1F|OR=yes|AS=yes|display={{DL|Status condition healing item|Full Heal}}}}&lt;br /&gt;
{{Itemlist|Escape Rope|B1F, near the northeast corner of northernmost pond &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes}}&lt;br /&gt;
{{Itemlist|Super Potion|B2F, west side of the upper level &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Potion|Super Potion}}}}&lt;br /&gt;
{{Itemlist|Nugget|B2F, east side of the lower level &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Nugget}}}}&lt;br /&gt;
{{Itemlist|Charizardite Y|B2F, near the southwest corner (&#039;&#039;after encountering {{p|Kyogre}}/{{p|Groudon}}&#039;&#039;)|OR=yes|AS=yes|display={{DL|Mega Stone|Charizardite Y}}}}&lt;br /&gt;
{{Itlistfoot|cave}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{Catch/header|cave|no}}&lt;br /&gt;
{{Catch/div|cave|B1F}}&lt;br /&gt;
{{catch/entryoras|041|Zubat|yes|yes|Cave|20|??%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryoras|042|Golbat|yes|yes|Cave|25-29|??%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{Catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entryoras|118|Goldeen|yes|yes|Fish Good|25|??%|type1=Water}}&lt;br /&gt;
{{catch/entryoras|129|Magikarp|yes|yes|Fish Good|25|??%|type1=Water}}&lt;br /&gt;
{{Catch/div|cave|Special}}&lt;br /&gt;
{{Catch/entryoras|485|Heatran|yes|yes|Special|50|One|type1=Fire|type2=Steel}}&lt;br /&gt;
{{Catch/footer|cave}}&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|cave}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|cave}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|cave}}; {{roundytr|5px}}&amp;quot; | Interior&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ruby color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Ruby}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:Scorched Slab interior RSE.png|130px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{sapphire color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Sapphire}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color}}&amp;quot; | {{color2|fff|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{locationcolor/light|cave}}; {{roundybottom|5px}}&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Inspiration==&lt;br /&gt;
Scorched Slab is modeled after one of the real-life locations that is claimed to be {{wp|Amano-Iwato|Ama-no-Iwato}}, the cave where the sun goddess {{wp|Amaterasu}} shut herself up for a long time in {{wp|Japanese mythology}}. This explains why there was nothing to find in Scorched Slab in [[Generation III]] but {{TM|11|Sunny Day}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{locationcolor/light|cave}}|bordercolor={{locationcolor/dark|cave}}&lt;br /&gt;
|fr_eu=Grotte Zénith&lt;br /&gt;
|de=Sonnengrotte&lt;br /&gt;
|it=Grottino Solare&lt;br /&gt;
|ko={{tt|가뭄의 암굴|Gamum-yi Amgul}} &#039;&#039;Scorched Slab&#039;&#039;&lt;br /&gt;
|es_eu=Gruta Solar}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Hoenn}}&amp;lt;!--&lt;br /&gt;
{{legendarylocations|Hoenn}}--&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoenn locations]]&lt;br /&gt;
[[Category:Ruby and Sapphire locations]]&lt;br /&gt;
[[Category:Emerald locations]]&lt;br /&gt;
[[Category:Omega Ruby and Alpha Sapphire locations]]&lt;br /&gt;
[[Category:Caves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Sonnengrotte]]&lt;br /&gt;
[[fr:Grotte Zénith]]&lt;br /&gt;
[[it:Grottino Solare]]&lt;br /&gt;
[[ja:ひでりのいわと]]&lt;br /&gt;
[[zh:天旱焦岩]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sylveon_(Pok%C3%A9mon)&amp;diff=2193943</id>
		<title>Sylveon (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sylveon_(Pok%C3%A9mon)&amp;diff=2193943"/>
		<updated>2014-10-12T19:33:47Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Super Smash Bros. for Nintendo 3DS/Wii U */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Aurorus | next=Hawlucha | type=Fairy | prevnum=699 | nextnum=701 }}&lt;br /&gt;
{{Pokémon Infobox|&lt;br /&gt;
name=Sylveon |&lt;br /&gt;
jname=ニンフィア |&lt;br /&gt;
jtranslit=Ninfia |&lt;br /&gt;
tmname=Nymphia |&lt;br /&gt;
species=Intertwining |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Fairy |&lt;br /&gt;
abilityn=d |&lt;br /&gt;
ability1=Cute Charm |&lt;br /&gt;
abilityd=Pixilate |&lt;br /&gt;
ndex=700 |&lt;br /&gt;
karea=Coastal |&lt;br /&gt;
kdex=085 |&lt;br /&gt;
height-ftin=3&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.0 |&lt;br /&gt;
weight-lbs=51.8 |&lt;br /&gt;
weight-kg=23.5 |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Field |&lt;br /&gt;
gendercode=31 |&lt;br /&gt;
eggcycles=36 |&lt;br /&gt;
evtotal=2 |&lt;br /&gt;
evsd=2 |&lt;br /&gt;
expyield=184 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
color=Pink |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=sylveon |&lt;br /&gt;
generation=6 |&lt;br /&gt;
friendship=70 |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sylveon&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ニンフィア&#039;&#039;&#039; &#039;&#039;Nymphia&#039;&#039;) is a {{type|Fairy}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Eevee}} when [[level]]ed up knowing a {{type|Fairy}} move and having at least two Affection hearts in [[Pokémon-Amie]]. It is one of Eevee&#039;s [[Eeveelution|final forms]], the others being {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}, {{p|Espeon}}, {{p|Umbreon}}, {{p|Leafeon}}, and {{p|Glaceon}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Sylveon is a quadruped, mammalian Pokémon covered primarily in pale cream-colored fur with pinkish feet, ears, and tail. There are two bows on it, one on its left ear and one around its neck, from which two feelers adorn it. The bows are pale cream with pinkish centers, while the feelers are pale cream with pinkish and blue tips. It sends a soothing aura from these feelers to calm fights, and will also use them to &amp;quot;hold hands&amp;quot; with its Trainer. It has short, slender legs and small paws with three visible toes on each foot. Its eyes are blue with white pupils and no visible sclera. When its mouth is open, two pointed teeth can be seen on its upper jaw. Its furry pinkish tail is slightly curved in a crescent shape.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Penelope Sylveon.png|thumb|left|Sylveon in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Sylveon made its debut appearance in the [[Pikachu shorts|Pikachu short]] &#039;&#039;[[PK25|Eevee &amp;amp; Friends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Sylveon made its anime debut in &#039;&#039;[[XY013|Kindergarten Chaos!]]&#039;&#039; under the ownership of {{an|Penelope}}.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kalos}}&lt;br /&gt;
{{Animedexbody|XY013|Sylveon|Ash&#039;s Pokédex|Sylveon, the Intertwining Pokémon and an evolved form of Eevee. Sylveon affectionately wraps its ribbon-like feelers around its trainer&#039;s arms as they walk together.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;XY&#039;&#039;|Kalos}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{adv|Y}} owns a Sylveon named Vuivui, she evolved during a battle against [[Team Flare]] in the {{chap|X &amp;amp; Y}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Sylveon (TCG)}}&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. for Nintendo 3DS/Wii U]]===&lt;br /&gt;
Sylveon appears as a trophy in the 3DS version of the game.&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;Sylveon is one of Eevee&#039;s various final evolutions. It has a lot of great attacks to use in battle, but it actually seems to be a peace-loving sort of Pokémon. Case in point, it can completely stop the flow of battle by moving its ribbonlike feelers in a way that charms its opponents into not wanting to fight anymore. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|gen=6&lt;br /&gt;
|xdex=It sends a soothing aura from its ribbonlike feelers to calm fights.&lt;br /&gt;
|ydex=It wraps its ribbonlike feelers around the arm of its beloved Trainer and walks with him or her.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=fairy}}&lt;br /&gt;
{{Availability/NA|gen=VI}}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Evolution|Evolve]] {{p|Eevee}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|Region|type=fairy}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|XY}}|2013 Birthday Sylveon|All|Japan|10|October 12, 2013 to September 30, 2014|link=List of local event Pokémon distributions in Generation VI#Sylveon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|XY}}|XY Sylveon|All|Taiwan and Hong Kong|10|January 4 to 19, 2014|link=List of local event Pokémon distributions in Generation VI#XY Sylveon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|XY}}|Eevee House Sylveon|All|South Korea|10|January 9 to 15, 2014|link=List of local event Pokémon distributions in Generation VI#Eevee House Sylveon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type=fairy|&lt;br /&gt;
event1=Weakness Policy|event1type=In-battle effect item|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=     95 |&lt;br /&gt;
Attack= 65 |&lt;br /&gt;
Defense=65 |&lt;br /&gt;
SpAtk=  110 |&lt;br /&gt;
SpDef=  130 |&lt;br /&gt;
Speed=  60 |&lt;br /&gt;
type=Fairy }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Fairy|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Poison=  200 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   200 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=    0 |&lt;br /&gt;
Dark=     50 |&lt;br /&gt;
Fairy=   100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
fairy=yes|&lt;br /&gt;
newdragon=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
All Normal-type moves that do damage, that do not normally have STAB, will have STAB if Sylveon has the Ability Pixilate. &lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist/levelh/6|Sylveon|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/level6|Start|Disarming Voice|Fairy|Special|40|&amp;amp;mdash;|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|Start|Tail Whip|Normal|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/level6|Start|Tackle|Normal|Physical|50|100|35}}&lt;br /&gt;
{{learnlist/level6|Start|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level6|5|Sand Attack|Ground|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level6|9|Fairy Wind|Fairy|Special|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|13|Quick Attack|Normal|Physical|40|100|30}}&lt;br /&gt;
{{learnlist/level6|17|Swift|Normal|Special|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level6|20|Draining Kiss|Fairy|Special|50|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|25|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level6|29|Misty Terrain|Fairy|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level6|33|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level6|37|Moonblast|Fairy|Special|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|41|Last Resort|Normal|Physical|140|100|5}}&lt;br /&gt;
{{learnlist/level6|45|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/levelf/6|Sylveon|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Sylveon|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/tm6|TM03|Psyshock|Psychic|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm6|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm6|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm6|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM28|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm6|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM49|Echoed Voice|Normal|Special|40|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM67|Retaliate|Normal|Physical|70|100|5}}&lt;br /&gt;
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm6|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM99|Dazzling Gleam|Fairy|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|HM01|Cut|Normal|Physical|50|95|30}}&lt;br /&gt;
{{learnlist/tmf/6|Sylveon|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Sylveon|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|037|Vulpix}}{{MSP|300|Skitty}}{{MSP|509|Purrloin}}{{MSP|572|Minccino}}|Captivate|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|133|Eevee}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|216|Teddiursa}}{{MSP|231|Phanpy}}{{MSP|300|Skitty}}&amp;lt;br&amp;gt;{{MSP|417|Pachirisu}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|572|Minccino}}&amp;lt;br&amp;gt;{{MSP|585|Deerling}}{{MSP|586|Sawsbuck}}{{MSP|613|Cubchoo}}|Charm|Fairy|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|056|Mankey}}{{MSP|133|Eevee}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}&amp;lt;br&amp;gt;{{MSP|287|Slakoth}}{{MSP|289|Slaking}}{{MSP|300|Skitty}}|Covet|Normal|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|324|Torkoal}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}|Curse|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}&amp;lt;br&amp;gt;{{MSP|620|Mienshao}}|Detect|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|231|Phanpy}}{{MSP|288|Vigoroth}}{{MSP|417|Pachirisu}}&amp;lt;br&amp;gt;{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|303|Mawile}}{{MSP|570|Zorua}}|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|206|Dunsparce}}{{MSP|220|Swinub}}{{MSP|231|Phanpy}}{{MSP|263|Zigzagoon}}{{MSP|287|Slakoth}}{{MSP|289|Slaking}}&amp;lt;br&amp;gt;{{MSP|324|Torkoal}}{{MSP|327|Spinda}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|231|Phanpy}}{{MSP|511|Pansage}}{{MSP|513|Pansear}}{{MSP|515|Panpour}}|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|517|Munna}}|Stored Power|Psychic|Special|20|100|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|352|Kecleon}}{{MSP|517|Munna}}|Synchronoise|Psychic|Special|120|100|15}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|572|Minccino}}{{MSP|573|Cinccino}}|Tickle|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|025|Pikachu}}{{MSP|300|Skitty}}|Wish|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||*}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|206|Dunsparce}}{{MSP|287|Slakoth}}{{MSP|289|Slaking}}{{MSP|322|Numel}}&amp;lt;br&amp;gt;{{MSP|323|Camerupt}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}{{MSP|513|Pansear}}&amp;lt;br&amp;gt;{{MSP|517|Munna}}|Yawn|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breedf/6|Sylveon|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Sylveon|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf/6|Sylveon|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh|Sylveon|Fairy|Fairy|6|6}}&lt;br /&gt;
{{Learnlist/prevo5|133|Eevee|||||Growl|Normal|Status|&amp;amp;mdash;|100|40}}&lt;br /&gt;
{{Learnlist/prevo5|133|Eevee|||||Baby-Doll Eyes|Fairy|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{Learnlist/prevo5|133|Eevee|||||Bite|Dark|Physical|60|100|25}}&lt;br /&gt;
{{Learnlist/prevo5|133|Eevee|||||Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{Learnlist/prevo5|133|Eevee|||||Covet|Normal|Physical|60|100|25}}&lt;br /&gt;
{{Learnlist/prevo5|133|Eevee|||||Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{Learnlist/prevo5|133|Eevee|||||Charm|Fairy|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{Learnlist/prevo5|133|Eevee|||||Baton Pass|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{Learnlist/prevo5|133|Eevee|||||Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{Learnlist/prevo5|133|Eevee|||||Trump Card|Normal|Special|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{Learnlist/prevo5|133|Eevee|e||||Celebrate|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{Learnlist/prevof|Sylveon|Fairy|Fairy|6|6}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}s====&lt;br /&gt;
{{learnlist/eventh/6|Sylveon|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/event6|{{DL|List of local event Pokémon distributions in Generation VI|Eevee House Sylveon}}&amp;lt;br/&amp;gt;{{DL|List of local event Pokémon distributions in Generation VI|XY Sylveon}}|Baby-Doll Eyes|Fairy|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/event6|[[List of local event Pokémon distributions in Generation VI#Sylveon|2013 Birthday Sylveon]]|Celebrate|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/event6|{{DL|List of local event Pokémon distributions in Generation VI|Eevee House Sylveon}}&amp;lt;sup&amp;gt;Lv.10&amp;lt;/sup&amp;gt;&amp;lt;br/&amp;gt;{{DL|List of local event Pokémon distributions in Generation VI|XY Sylveon}}|Draining Kiss|Fairy|Special|50|100|10||&#039;&#039;&#039;|10}}&lt;br /&gt;
{{learnlist/event6|{{DL|List of local event Pokémon distributions in Generation VI|Eevee House Sylveon}}&amp;lt;sup&amp;gt;Lv.10&amp;lt;/sup&amp;gt;&amp;lt;br/&amp;gt;{{DL|List of local event Pokémon distributions in Generation VI|XY Sylveon}}|Quick Attack|Normal|Physical|40|100|30|||10}}&lt;br /&gt;
{{learnlist/eventf|Sylveon|Fairy|Fairy|6|6}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=fairy&lt;br /&gt;
|no1=133&lt;br /&gt;
|name1=Eevee&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|evo1={{color|{{Psychic color}}|♥♥}} &amp;lt;br&amp;gt; + &amp;lt;br&amp;gt; &amp;lt;small&amp;gt;{{typecolor2|Fairy}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{color2|000|Level|Level up}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;with 2 {{color2|000|Pokémon-Amie|Affection}} and a&amp;lt;br&amp;gt;{{color2|000|Fairy (type)|Fairy-type}} move&amp;lt;/small&amp;gt;&lt;br /&gt;
|no2=700&lt;br /&gt;
|name2=Sylveon&lt;br /&gt;
|type1-2=Fairy}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* According to a [[Ken Sugimori]] interview with the &#039;&#039;Famitsu&#039;&#039; magazine, Sylveon was designed by [[Atsuko Nishida]].&lt;br /&gt;
* Sylveon is the only [[List of Pokémon with cross-generational evolutions|cross-generational evolutionary relative]] introduced in [[Generation VI]].&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Like the other [[Eeveelution]]s, Sylveon displays several characteristics of various mammalian creatures.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Sylveon may be a combination of &#039;&#039;{{wp|sylph}}&#039;&#039;, a mythological creature described as invisible beings of the air, or &#039;&#039;sylvan&#039;&#039;, a word referring to an association with woodlands or forests (where fairies are often depicted), and &#039;&#039;eon&#039;&#039; (an immeasurably long period of time, possibly referring to how long evolution takes naturally). &#039;&#039;Eon&#039;&#039; is a suffix all {{p|Eevee}} [[evolution]]s share and was Eevee&#039;s English prototype name.&lt;br /&gt;
&lt;br /&gt;
Nymphia is derived from &#039;&#039;{{wp|nymph}}&#039;&#039;, a deity existing in Greek Mythology associated with a particular location or landform.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Fairy|type2=Fairy&lt;br /&gt;
|ja=ニンフィア &#039;&#039;Nymphia&#039;&#039;|jameaning=From &#039;&#039;{{wp|nymph}}&#039;&#039;.&lt;br /&gt;
|fr=Nymphali|frmeaning=From &#039;&#039;{{wp|nymph}}&#039;&#039;. Ends with &#039;&#039;-li&#039;&#039; like every [[Eeveelution]] in French.&lt;br /&gt;
|es=Sylveon|esmeaning=Same as English name&lt;br /&gt;
|de=Feelinara|demeaning=From &#039;&#039;{{tt|Fee|fairy}}&#039;&#039;. Ends with &#039;&#039;-a&#039;&#039; like every [[Eeveelution]] in German.&lt;br /&gt;
|it=Sylveon|itmeaning=Same as English name&lt;br /&gt;
|ko=님피아 &#039;&#039;Nimpia&#039;&#039;|komeaning=From {{tt|&#039;&#039;nymph&#039;&#039;|님프}}.&lt;br /&gt;
|zh_cmn=仙子精靈 / 仙子精灵 &#039;&#039;Xiānzǐjīnglíng&#039;&#039;|zh_cmnmeaning=Means &amp;quot;Fairy spirit&amp;quot;. Ends with {{tt|-精靈 / -精灵|spirit, fairy, elf}} like every [[Eeveelution]] in Mandarin.&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Aurorus | next=Hawlucha | type=Fairy | prevnum=699 | nextnum=701 }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Feelinara]]&lt;br /&gt;
[[es:Sylveon]]&lt;br /&gt;
[[fr:Nymphali]]&lt;br /&gt;
[[it:Sylveon]]&lt;br /&gt;
[[ja:ニンフィア]]&lt;br /&gt;
[[pl:Sylveon]]&lt;br /&gt;
[[zh:仙子精灵]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fairy_(type)&amp;diff=2041495</id>
		<title>Fairy (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fairy_(type)&amp;diff=2041495"/>
		<updated>2013-12-21T23:15:27Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Fairy|the Egg Group|Fairy (Egg Group)}}&lt;br /&gt;
{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Fairy type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|フェアリータイプ|Fearī Taipu}}&#039;&#039;&#039; &#039;&#039;Fairy type&#039;&#039;) is one of the eighteen [[type]]s. Notable Trainers that specialize in the Fairy type include [[Valerie]] of [[Laverre City]].&lt;br /&gt;
&lt;br /&gt;
The Fairy type was introduced in [[Generation VI]]. As well as introducing new {{OBP|Pokémon|species}} with the Fairy type, 22 Pokémon were changed to Fairy types.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=fairy|&lt;br /&gt;
HP=68.91 |&lt;br /&gt;
Attack=54.21 |&lt;br /&gt;
Defense=62.65 |&lt;br /&gt;
SpAtk=69.71 |&lt;br /&gt;
SpDef=76.59 |&lt;br /&gt;
Speed=52.76 |&lt;br /&gt;
Total=384.82 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=fairy|&lt;br /&gt;
HP=81.41 |&lt;br /&gt;
Attack=71.94 |&lt;br /&gt;
Defense=79.53 |&lt;br /&gt;
SpAtk=88.53 |&lt;br /&gt;
SpDef=94.71 |&lt;br /&gt;
Speed=69.24 |&lt;br /&gt;
Total=485.35 }}&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|weakto1=Poison&lt;br /&gt;
|weakto2=Steel&lt;br /&gt;
|weaken1=Dark&lt;br /&gt;
|weaken2=Dragon&lt;br /&gt;
|weaken3=Fighting&lt;br /&gt;
|resist1=Bug&lt;br /&gt;
|resist2=Dark&lt;br /&gt;
|resist3=Fighting&lt;br /&gt;
|resisted1=Fire&lt;br /&gt;
|resisted2=Poison&lt;br /&gt;
|resisted3=Steel&lt;br /&gt;
|unaffected1=Dragon&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
The Fairy type is arguably  one of the best defensive types in the game. It has key resistances to the common {{t|Dark}} and {{t|Fighting}} types, giving it resistance to common moves such as Pursuit and Mach Punch; as well as the {{t|Bug}} type, which means a resistance to {{m|U-turn}}. Most of all, it also has a useful immunity to {{t|Dragon}}-type moves (it should be noted, however, that most Dragon-type Pokémon can learn {{t|Steel}}-type moves to address this problem). Its only weaknesses are to {{t|Poison}} and {{t|Steel}}, both of which are rarely used.&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
Fairy is almost as useful offensively as well. It is strong against Dragon, Fighting, and Dark, all of which are other great types defensively. Though weak against Fire, Poison, and Steel, Fire types struggle defensively, Poison types are still statistically weak, and Steel is not common offensively. Additionally, every type that resists Fairy is weak to Ground, making Fairy types with Ground-type attacks potentially popular.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation VI, there are 34 Fairy-type Pokémon, or 4.5% of all Pokémon (counting [[Form differences|forms]] and [[Mega Evolution]]s that change typing as different Pokémon), tying it with {{t|Ghost}} as the rarest type.&lt;br /&gt;
&lt;br /&gt;
===Pure Fairy-type Pokémon===&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{fairy color light}}; border: 5px solid #{{fairy color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{fairy color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{fairy color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|035&lt;br /&gt;
|{{MSP|035|Clefairy}}&lt;br /&gt;
|{{p|Clefairy}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
|-&lt;br /&gt;
|036&lt;br /&gt;
|{{MSP|036|Clefable}}&lt;br /&gt;
|{{p|Clefable}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
|-&lt;br /&gt;
|173&lt;br /&gt;
|{{MSP|173|Cleffa}}&lt;br /&gt;
|{{p|Cleffa}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
|-&lt;br /&gt;
|175&lt;br /&gt;
|{{MSP|175|Togepi}}&lt;br /&gt;
|{{p|Togepi}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
|-&lt;br /&gt;
|209&lt;br /&gt;
|{{MSP|209|Snubbull}}&lt;br /&gt;
|{{p|Snubbull}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
|-&lt;br /&gt;
|210&lt;br /&gt;
|{{MSP|210|Granbull}}&lt;br /&gt;
|{{p|Granbull}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
|-&lt;br /&gt;
|669&lt;br /&gt;
|{{MSP|669|Flabébé}}&lt;br /&gt;
|{{p|Flabébé}}&lt;br /&gt;
|-&lt;br /&gt;
|670&lt;br /&gt;
|{{MSP|670|Floette}}&lt;br /&gt;
|{{p|Floette}}&lt;br /&gt;
|-&lt;br /&gt;
|671&lt;br /&gt;
|{{MSP|671|Florges}}&lt;br /&gt;
|{{p|Florges}}&lt;br /&gt;
|-&lt;br /&gt;
|682&lt;br /&gt;
|{{MSP|682|Spritzee}}&lt;br /&gt;
|{{p|Spritzee}}&lt;br /&gt;
|-&lt;br /&gt;
|683&lt;br /&gt;
|{{MSP|683|Aromatisse}}&lt;br /&gt;
|{{p|Aromatisse}}&lt;br /&gt;
|-&lt;br /&gt;
|684&lt;br /&gt;
|{{MSP|684|Swirlix}}&lt;br /&gt;
|{{p|Swirlix}}&lt;br /&gt;
|-&lt;br /&gt;
|685&lt;br /&gt;
|{{MSP|685|Slurpuff}}&lt;br /&gt;
|{{p|Slurpuff}}&lt;br /&gt;
|-&lt;br /&gt;
|700&lt;br /&gt;
|{{MSP|700|Sylveon}}&lt;br /&gt;
|{{p|Sylveon}}&lt;br /&gt;
|-&lt;br /&gt;
|716&lt;br /&gt;
|{{MSP|716|Xerneas}}&lt;br /&gt;
|{{p|Xerneas}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Fairy-type Pokémon===&lt;br /&gt;
====Primary Fairy-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{fairy color light}}; border: 5px solid #{{fairy color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{fairy color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{fairy color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|176&lt;br /&gt;
|{{MSP|176|Togetic}}&lt;br /&gt;
|{{p|Togetic}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|468&lt;br /&gt;
|{{MSP|468|Togekiss}}&lt;br /&gt;
|{{p|Togekiss}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary Fairy-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{fairy color light}}; border: 5px solid #{{fairy color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{fairy color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{fairy color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|039&lt;br /&gt;
|{{MSP|039|Jigglypuff}}&lt;br /&gt;
|{{p|Jigglypuff}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|040&lt;br /&gt;
|{{MSP|040|Wigglytuff}}&lt;br /&gt;
|{{p|Wigglytuff}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|122&lt;br /&gt;
|{{MSP|122|Mr. Mime}}&lt;br /&gt;
|{{p|Mr. Mime}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|174&lt;br /&gt;
|{{MSP|174|Igglybuff}}&lt;br /&gt;
|{{p|Igglybuff}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|183&lt;br /&gt;
|{{MSP|183|Marill}}&lt;br /&gt;
|{{p|Marill}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|184&lt;br /&gt;
|{{MSP|184|Azumarill}}&lt;br /&gt;
|{{p|Azumarill}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|280&lt;br /&gt;
|{{MSP|280|Ralts}}&lt;br /&gt;
|{{p|Ralts}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|281&lt;br /&gt;
|{{MSP|281|Kirlia}}&lt;br /&gt;
|{{p|Kirlia}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|282&lt;br /&gt;
|{{MSP|282|Gardevoir}}&lt;br /&gt;
|{{p|Gardevoir}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|298&lt;br /&gt;
|{{MSP|298|Azurill}}&lt;br /&gt;
|{{p|Azurill}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|303&lt;br /&gt;
|{{MSP|303|Mawile}}&lt;br /&gt;
|{{p|Mawile}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|439&lt;br /&gt;
|{{MSP|439|Mime Jr.}}&lt;br /&gt;
|{{p|Mime Jr.}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|546&lt;br /&gt;
|{{MSP|546|Cottonee}}&lt;br /&gt;
|{{p|Cottonee}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|547&lt;br /&gt;
|{{MSP|547|Whimsicott}}&lt;br /&gt;
|{{p|Whimsicott}}{{tt|*|Generation VI onwards}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|702&lt;br /&gt;
|{{MSP|702|Dedenne}}&lt;br /&gt;
|{{p|Dedenne}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|703&lt;br /&gt;
|{{MSP|703|Carbink}}&lt;br /&gt;
|{{p|Carbink}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|707&lt;br /&gt;
|{{MSP|707|Klefki}}&lt;br /&gt;
|{{p|Klefki}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Fairy}}&lt;br /&gt;
{{movelist/battle|6|Aromatic Mist|Status||—|—|20|team|The user raises the Sp. Def stat of ally Pokémon with a mysterious aroma.}}&lt;br /&gt;
{{movelist/battle|6|Baby-Doll Eyes|Status||—|100|30|anyadjacent|The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.}}&lt;br /&gt;
{{movelist/battle|2|Charm|Status|Cute|—|100|20|anyadjacent|The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.}}&lt;br /&gt;
{{movelist/battle|6|Crafty Shield|Status||—|—|10|team|The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage.}}&lt;br /&gt;
{{movelist/battle|6|Dazzling Gleam|Special||80|100|10|adjacentfoes|The user damages opposing Pokémon by emitting a powerful flash.}}&lt;br /&gt;
{{movelist/battle|6|Disarming Voice|Special||40|—|15|adjacentfoe|Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.}}&lt;br /&gt;
{{movelist/battle|6|Draining Kiss|Special||50|100|10|anyadjacent|The user&#039;s HP is restored by over half of the damage taken by the target.}}&lt;br /&gt;
{{movelist/battle|6|Fairy Lock|Status||—|—|10|all|By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.}}&lt;br /&gt;
{{movelist/battle|6|Fairy Wind|Special||40|100|30|anyadjacent|The user stirs up a fairy wind and strikes the target with it.}}&lt;br /&gt;
{{movelist/battle|6|Flower Shield|Status||—|—|10|all|The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power.}}&lt;br /&gt;
{{movelist/battle|6|Geomancy|Status||—|—|10|self|The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.}}&lt;br /&gt;
{{movelist/battle|6|Misty Terrain|Status||—|—|10|all|The user covers the ground under everyone&#039;s feet with mist for five turns. This protects Pokémon on the ground from status conditions.}}&lt;br /&gt;
{{movelist/battle|6|Moonblast|Special||95|100|15|anyadjacent|Borrowing the power of the moon, the user attacks the target. This may also lower the target&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|2|Moonlight|Status|Beauty|—|—|5|self|The user restores its own HP. The amount of HP regained varies with the weather.}}&lt;br /&gt;
{{movelist/battle|6|Play Rough|Physical||90|90|10|anyadjacent|The user plays rough with the target and attacks it. This may also lower the target&#039;s Attack stat.}}&lt;br /&gt;
{{movelist/battle|2|Sweet Kiss|Status|Cute|—|75|10|anyadjacent|The user kisses the target with a sweet, angelic cuteness that causes confusion.}}&lt;br /&gt;
{{movelist/battle-foot|Fairy}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* As the Fairy type was introduced after [[Physical move|physical]] and [[Special move|special]] became attributes assigned to individual moves rather than types, it is the only type without an associated damage category.&lt;br /&gt;
* Out of the three types added since Generation I (the other two being {{t|Dark}} and {{t|Steel}} in Generation II), the most Pokémon were retroactively changed to Fairy, with 22. &lt;br /&gt;
** It is also the only one out of the three to completely change the types of Pokémon from previous generations, changing several previously pure Normal-type Pokémon like {{p|Snubbull}} to pure Fairy.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{fairy color}}|bordercolor={{fairy color light}}&lt;br /&gt;
|ja=フェアリー &#039;&#039;Fairy&#039;&#039;&lt;br /&gt;
|zh_cmn=妖精 &#039;&#039;{{tt|Yāojing|Fairy}}&#039;&#039;&lt;br /&gt;
|nl=Fairy&lt;br /&gt;
|fr_eu=Fée&lt;br /&gt;
|de=Fee&lt;br /&gt;
|it=Folletto&lt;br /&gt;
|ko=페어리 &#039;&#039;Fairy&#039;&#039;&lt;br /&gt;
|pt_eu=Fairy&lt;br /&gt;
|pt_br=Fada&lt;br /&gt;
|es=Hada&lt;br /&gt;
|th=แฟรรี่&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Fee (Typ)]]&lt;br /&gt;
[[es:Tipo Hada]]&lt;br /&gt;
[[fr:Fée (type)]]&lt;br /&gt;
[[it:Folletto (tipo)]]&lt;br /&gt;
[[ja:フェアリー]]&lt;br /&gt;
[[zh:妖精（属性）]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Clawitzer_(Pok%C3%A9mon)&amp;diff=2026491</id>
		<title>Clawitzer (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Clawitzer_(Pok%C3%A9mon)&amp;diff=2026491"/>
		<updated>2013-11-28T03:58:05Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Biology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Clauncher | next=Helioptile | type=Water | prevnum=692 | nextnum=694 }}&lt;br /&gt;
{{Pokémon Infobox |&lt;br /&gt;
name=Clawitzer |&lt;br /&gt;
jname=ブロスター |&lt;br /&gt;
tmname=Burosutā |&lt;br /&gt;
species=Howitzer |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Water |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Mega Launcher |&lt;br /&gt;
ndex=693 |&lt;br /&gt;
karea=Coastal |&lt;br /&gt;
kdex=033 |&lt;br /&gt;
height-ftin=4&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.3 |&lt;br /&gt;
weight-lbs=77.8 |	&lt;br /&gt;
weight-kg=35.3 |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Water 1 |&lt;br /&gt;
egggroup2=Water 3 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
eggcycles=Unknown&amp;lt;!--35--&amp;gt; |&lt;br /&gt;
evtotal=2 |&lt;br /&gt;
evsa=2 |&lt;br /&gt;
expyield=100 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
color=Blue |&lt;br /&gt;
catchrate=0 |&lt;br /&gt;
body=02 |&lt;br /&gt;
pokefordex=Unknown |&lt;br /&gt;
generation=6 |&lt;br /&gt;
friendship=? |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Clawitzer&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ブロスター&#039;&#039;&#039; &#039;&#039;Burosutā&#039;&#039;) is a {{type|Water}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[evolution|evolves]] from {{p|Clauncher}} starting at [[level]] 37.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Clawitzer resembles a cyan-colored shrimp with a single black stripe on each of its body segments.  The legs that this Pokémon had as a Clauncher have disappeared.  Clawitzer has two claws, one much larger than the other. The smaller claw is blue, with a yellow tip and black stripe.  The large claw is dark blue, with a pair of yellow antenna and three black stripes.  Clawitzer has a black stripe across its face and yellow semi-circular eyes.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
&amp;lt;!--{{main|Clawitzer (TCG)}}--&amp;gt;Clawitzer has not yet been featured in the [[Pokémon Trading Card Game]].&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=Water&lt;br /&gt;
|gen=6&lt;br /&gt;
|xdex=Their enormous claws launch cannonballs of water powerful enough to pierce tanker hulls.&lt;br /&gt;
|ydex=By expelling water from the nozzle in the back of its claw, it can move at a speed of 60 knots.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Water |&lt;br /&gt;
gen=6 |&lt;br /&gt;
gen6ex=x |&lt;br /&gt;
xyrarity=Average |&lt;br /&gt;
xyarea={{rt|8|Kalos}}, [[Cyllage City]], [[Ambrette Town]] ({{DL|Fishing|Super Rod}}) |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Water|&lt;br /&gt;
HP=     71|&lt;br /&gt;
Attack= 73|&lt;br /&gt;
Defense=88|&lt;br /&gt;
SpAtk=  120|&lt;br /&gt;
SpDef=  89|&lt;br /&gt;
Speed=  59}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=water|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
Fairy=   100}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist/levelh/6|Clawitzer|Water|Water|6}}&lt;br /&gt;
{{Learnlist/level6|Start|Heal Pulse|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{Learnlist/level6|Start|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{Learnlist/level6|Start|Dragon Pulse|Dragon|Special|85|100|10}}&lt;br /&gt;
{{Learnlist/level6|Start|Aura Sphere|Fighting|Special|80|&amp;amp;mdash;|20}}&lt;br /&gt;
{{Learnlist/level6|Start|Splash|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{Learnlist/level6|Start|Water Gun|Water|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/level6|7|Water Sport|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{Learnlist/level6|9|Vice Grip|Normal|Physical|55|100|30}}&lt;br /&gt;
{{Learnlist/level6|12|Bubble|Water|Special|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/level6|16|Flail|Normal|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{Learnlist/level6|20|Bubble Beam|Water|Special|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/level6|25|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{Learnlist/level6|30|Crabhammer|Water|Physical|100|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/level6|34|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/level6|42|Smack Down|Rock|Physical|50|100|15}}&lt;br /&gt;
{{Learnlist/level6|47|Aqua Jet|Water|Physical|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/level6|53|Muddy Water|Water|Special|90|85|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/level6|57|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{Learnlist/level6|63|Dragon Pulse|Dragon|Special|85|100|10}}&lt;br /&gt;
{{Learnlist/level6|67|Aura Sphere|Fighting|Special|80|&amp;amp;mdash;|20}}&lt;br /&gt;
{{Learnlist/levelf/6|Clawitzer|Water|Water|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Clawitzer|Water|Water|6}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM09|Venoshock|Poison|Special|65|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM23|Smack Down|Rock|Physical|50|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM36|Sludge Bomb|Poison|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm5|TM55|Scald|Water|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM89|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM97|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30}}&lt;br /&gt;
{{learnlist/tm5|HM03|Surf|Water|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|HM05|Waterfall|Water|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf/6|Clawitzer|Water|Water|6}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Clawitzer|Water|Water|6}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|055|Golduck}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|140|Kabuto}}{{MSP|141|Kabutops}}{{MSP|395|Empoleon}}&amp;lt;br&amp;gt;{{MSP|418|Buizel}}{{MSP|419|Floatzel}}{{MSP|564|Tirtouga}}{{MSP|565|Carracosta}}{{MSP|594|Alomomola}}{{MSP|692|Clauncher}}&amp;lt;br&amp;gt;{{MSP|693|Clawitzer}}|Aqua Jet|Water|Physical|40|100|20||||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|098|Krabby}}{{MSP|099|Kingler}}{{MSP|341|Corphish}}{{MSP|342|Crawdaunt}}{{MSP|692|Clauncher}}{{MSP|693|Clawitzer}}|Crabhammer|Water|Physical|100|90|10||||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|140|Kabuto}}{{MSP|141|Kabutops}}{{MSP|222|Corsola}}{{MSP|618|Stunfisk}}|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|086|Seel}}|Entrainment|Normal|Status|&amp;amp;mdash;|100|15|||*}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|183|Marill}}{{MSP|184|Azumarill}}{{MSP|594|Alomomola}}|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breedf/6|Clawitzer|Water|Water|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Clawitzer|Water|Water|6}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf/6|Clawitzer|Water|Water|6}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh|Clawitzer|Water|Water|6|6}}&lt;br /&gt;
{{learnlist/prevo5null}}&lt;br /&gt;
{{learnlist/prevof|Clawitzer|Water|Water|6|6}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=water&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=692&lt;br /&gt;
|name1=Clauncher &lt;br /&gt;
|type1-1=Water&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 37}}&lt;br /&gt;
|no2=693&lt;br /&gt;
|name2=Clawitzer&lt;br /&gt;
|type1-2=Water}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Clawitzer appears to be based on a {{wp|snapping shrimp}}. Its deep blue coloration may be based upon {{wp|Procambarus alleni}}, though it may also be a reference to {{wp|American lobster#Coloration|mutated American Lobsters}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Clawitzer is a combination of &#039;&#039;claw&#039;&#039; and &#039;&#039;{{wp|Howitzer}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Burosutā may be a combination of &#039;&#039;blow&#039;&#039; and &#039;&#039;blaster&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=water|type2=water&lt;br /&gt;
|ja=ブロスター &#039;&#039;Burosutā&#039;&#039;|jameaning=Possibly from &#039;&#039;blow&#039;&#039; and &#039;&#039;blaster&#039;&#039;&lt;br /&gt;
|fr=Gamblast|frmeaning=From &#039;&#039;{{tt|gambas|a species of shrimp}}&#039;&#039; and &#039;&#039;blast&#039;&#039;&lt;br /&gt;
|es=Clawitzer|esmeaning=Same as English name&lt;br /&gt;
|de=Wummer|demeaning=From &#039;&#039;{{tt|Wumme|handgun}}&#039;&#039; and &#039;&#039;{{tt|Hummer|lobster}}&#039;&#039;&lt;br /&gt;
|it=Clawitzer|itmeaning=Same as English name&lt;br /&gt;
|ko=블로스터 &#039;&#039;Beulloseuteo&#039;&#039;|komeaning=Transliteration of its Japanese name}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Clauncher | next=Helioptile | type=Water | prevnum=692 | nextnum=694 }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Wummer]]&lt;br /&gt;
[[fr:Gamblast]]&lt;br /&gt;
[[it:Clawitzer]]&lt;br /&gt;
[[ja:ブロスター]]&lt;br /&gt;
[[zh:ブロスター]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bestow_(move)&amp;diff=2024355</id>
		<title>Bestow (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bestow_(move)&amp;diff=2024355"/>
		<updated>2013-11-24T22:29:33Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=516|&lt;br /&gt;
name=Bestow |&lt;br /&gt;
jname=ギフトパス|&lt;br /&gt;
jtrans=Gift Pass |&lt;br /&gt;
jtranslit=Gifuto Pasu|&lt;br /&gt;
gameimage=Bestow V.png|&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=15 |&lt;br /&gt;
maxpp=24 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc= |&lt;br /&gt;
gen=V |&lt;br /&gt;
pokefordex=Bestow|&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Bestow&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ギフトパス&#039;&#039;&#039; &#039;&#039;Gift Pass&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
The user transfers its [[held item]] to the target, which can be either an ally or an opponent. It will always fail if the user has no held item, is holding [[Mail]], or is holding a [[Mega Stone]]. It also fails if the target already has a held item or is behind a {{m|Substitute}}. Items given away in Trainer battles return to the original Pokémon after the battle; however, in wild battles items stay given away.&lt;br /&gt;
&lt;br /&gt;
Bestow cannot be used to give {{p|Giratina}} a {{DL|Type-enhancing item|Griseous Orb}}, a Pokémon with {{a|Multitype}} a [[Plate]], or {{p|Genesect}} a [[Drive]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev3|XY}}|The user passes its held item to the target when the target isn&#039;t holding an item.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|5}}&lt;br /&gt;
{{Moveentry/Level5|035|Clefairy|1|Fairy|Fairy|25|B2W2=19|19}}&lt;br /&gt;
{{Moveentry/Level5|102|Exeggcute|2|Grass|Psychic|53}}&lt;br /&gt;
{{Moveentry/Level5|113|Chansey|1|Normal|Normal|20}}&lt;br /&gt;
{{Moveentry/Level5|175|Togepi|1|Fairy|Fairy|25|25}}&lt;br /&gt;
{{Moveentry/Level5|176|Togetic|2|Fairy|Flying|25|25}}&lt;br /&gt;
{{Moveentry/Level5|242|Blissey|1|Normal|Normal|20}}&lt;br /&gt;
{{Moveentry/Level5|263|Zigzagoon|1|Normal|Normal|33}}&lt;br /&gt;
{{Moveentry/Level5|264|Linoone|1|Normal|Normal|41}}&lt;br /&gt;
{{Moveentry/Level5|357|Tropius|2|Grass|Flying|57}}&lt;br /&gt;
{{Movefooter|Normal|5}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Normal|5}}&lt;br /&gt;
{{Moveentry/Breed5|172|Pichu|1|Electric|Electric|{{MSP|035|Clefairy}}{{MSP|176|Togetic}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}}}&lt;br /&gt;
{{Moveentry/Breed5|225|Delibird|2|Ice|Flying|{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}|{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}}}&lt;br /&gt;
{{Moveentry/Breed5|417|Pachirisu|1|Electric|Electric|{{MSP|035|Clefairy}}{{MSP|176|Togetic}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}}}&lt;br /&gt;
{{Moveentry/Breed5|519|Pidove|2|Normal|Flying|{{MSP|176|Togetic}}}}&lt;br /&gt;
{{Moveentry/Breed5|531|Audino|1|Normal|Normal|{{MSP|035|Clefairy}}{{MSP|176|Togetic}}}}&lt;br /&gt;
{{Moveentry/Breed5|656|Froakie|1|Water|Water|no|{{MSP|225|Delibird}}|note=Chain breed}}&lt;br /&gt;
{{Moveentry/Breed5|708|Phantump|2|Ghost|Grass|no|{{MSP|102|Exeggcute}}{{MSP|357|Tropius}}}}&lt;br /&gt;
{{Moveentry/Breed5|710|Pumpkaboo|2|Ghost|Grass|no|{{MSP|708|Phantump}}|note=Chain breed}}&lt;br /&gt;
{{Movefooter|Normal|5}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genV=Bestow V|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|fr=Passe-Cadeau&lt;br /&gt;
|de=Offerte&lt;br /&gt;
|it=Cediregalo&lt;br /&gt;
|ko=기프트패스 &#039;&#039;Gift Pass&#039;&#039;&lt;br /&gt;
|pt_br=Oferenda&lt;br /&gt;
|es=Ofrenda}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[it:Cediregalo (mossa)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Offerte]]&lt;br /&gt;
[[es:Ofrenda]]&lt;br /&gt;
[[fr:Passe-Cadeau]]&lt;br /&gt;
[[ja:ギフトパス]]&lt;br /&gt;
[[zh:礼物传递（技能）]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Snowbelle_City&amp;diff=2013590</id>
		<title>Snowbelle City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Snowbelle_City&amp;diff=2013590"/>
		<updated>2013-11-11T14:50:05Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town infobox&lt;br /&gt;
|name=Snowbelle City&lt;br /&gt;
|jpname=エイセツシティ&lt;br /&gt;
|jptrans=Eisetsu City&lt;br /&gt;
|image=Photo Spot Snowbelle City.png&lt;br /&gt;
|size=250&lt;br /&gt;
|region=Kalos&lt;br /&gt;
|generation=6&lt;br /&gt;
|slogan=The city of everlasting winter.&lt;br /&gt;
|mapdesc=They say the cold air flowing from the Pokémon Gym is responsible for this city&#039;s frozen state. &lt;br /&gt;
|gym=Snowbelle Gym&lt;br /&gt;
|gymno=8&lt;br /&gt;
|leader=Wulfric&lt;br /&gt;
|leadervs=VSWulfric.png{{!}}150px&lt;br /&gt;
|badge=Iceberg&lt;br /&gt;
|gymtype=Ice&lt;br /&gt;
|west=Route 21&lt;br /&gt;
|regionwest=Kalos&lt;br /&gt;
|south=Route 20&lt;br /&gt;
|regionsouth=Kalos&lt;br /&gt;
|north=Route 19&lt;br /&gt;
|regionnorth=Kalos&lt;br /&gt;
|colordark=6D9BC3&lt;br /&gt;
|colormed=CFEEF6&lt;br /&gt;
|colorlight=FFFFCC}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Snowbelle City&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;エイセツシティ&#039;&#039;&#039; &#039;&#039;Eisetsu City&#039;&#039;) is a city located in the [[Kalos]] [[region]].&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===Snowbelle Gym===&lt;br /&gt;
{{main|Snowbelle Gym}}&lt;br /&gt;
The Snowbelle Gym is the official [[Gym]] of Snowbelle City, whose Gym Leader is [[Wulfric]] and specializes in {{type|Ice}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Move Tutor===&lt;br /&gt;
{{main|Move Tutor}}&lt;br /&gt;
In the house closest to the Full Restore, a move tutor will teach starters {{m|Frenzy Plant}}, {{m|Blast Burn}} and {{m|Hydro Cannon}}.&lt;br /&gt;
&lt;br /&gt;
Another move tutor is located in the same house of the {{TM|08|Bulk Up}} Battle Girl.  The man on the first floor will teach moves to {{p|Keldeo}} or {{p|Meloetta}}.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth|road}}&lt;br /&gt;
{{Itemlist|Full Restore|In the Southwest corner, down an ice slide|X=yes|y=yes|display={{dl|Potion|Full Restore}}}}&lt;br /&gt;
{{Itemlist|X Sp. Atk|In the big tree next to the Move Tutor&#039;s house &#039;&#039;(hidden)&#039;&#039;|X=yes|y=yes|display={{dl|Battle item|X Sp. Atk}}}}&lt;br /&gt;
{{Itemlist|Full Heal|Behind the Gym &#039;&#039;(hidden)&#039;&#039;|X=yes|y=yes|display={{dl|Status ailment healing item|Full Heal}}}}&lt;br /&gt;
{{Itemlist|Icy Rock|North of the Full Heal in a small ice formation East of the bridge &#039;&#039;(hidden)&#039;&#039;|X=yes|y=yes|display={{dl|In-battle effect item|Icy Rock}}}}&lt;br /&gt;
{{Itemlist|TM Fighting|From a girl in the left house of the two side-by-side houses|X=yes|y=yes|display={{TM|08|Bulk Up}}}}&lt;br /&gt;
{{Itlistfoot|road}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Snowbelle&#039;s Japanese motto is {{tt|冬よりも　冷たく　凍る　街|The frozen city colder than winter}}.&lt;br /&gt;
* An NPC will play a remastered version of [[Pokemon_Diamond_and_Pearl_Super_Music_Collection|Jubilife City]] from {{g|Diamond and Pearl}}&#039;s soundtrack.&lt;br /&gt;
&lt;br /&gt;
==Name origin==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float:left; background: #FFFFCC; border: 3px solid #6D9BC3&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;{{roundytl}}&amp;quot; | Language&lt;br /&gt;
! Name&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| エイセツシティ &#039;&#039;Eisetsu City&#039;&#039;&lt;br /&gt;
| From 永雪 &#039;&#039;eisetsu&#039;&#039; (eternal snow), 霙 &#039;&#039;ei&#039;&#039; (sleet) and 雪 &#039;&#039;setsu&#039;&#039; (snow), and 落霞映雪 &#039;&#039;rakka-eisetsu&#039;&#039; (a cultivar of {{wp|Nelumbo|lotus}})&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Snowbelle City&lt;br /&gt;
| From &#039;&#039;snowbell&#039;&#039; (one of the common names for &#039;&#039;{{wp|Styrax}}&#039;&#039;), &#039;&#039;snow&#039;&#039;, and &#039;&#039;belle&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Auffrac-les-Congères&lt;br /&gt;
| From &#039;&#039;fractale&#039;&#039; ({{wp|fractal}}, possibly a reference to the {{wp|Koch snowflake}}), &#039;&#039;art fractal&#039;&#039; ({{wp|fractal art}}), and &#039;&#039;Congères&#039;&#039; ({{wp|snowdrift}})&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Fractalia City&lt;br /&gt;
| From &#039;&#039;Fraktal&#039;&#039;, fractal&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Fractalopoli&lt;br /&gt;
| From &#039;&#039;fractal&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Ciudad Fractal&lt;br /&gt;
| From &#039;&#039;fractal&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 이설시티 &#039;&#039;Iseol City&#039;&#039;&lt;br /&gt;
| Contains 설 (雪) &#039;&#039;seol&#039;&#039;, snow&lt;br /&gt;
&amp;lt;!--|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chinese&lt;br /&gt;
| &lt;br /&gt;
| --&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{stub|Location}}&lt;br /&gt;
{{Kalos}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kalos locations]]&lt;br /&gt;
[[Category:X and Y locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fractalia City]]&lt;br /&gt;
[[fr:Auffrac-les-Congères]]&lt;br /&gt;
[[it:Fractalopoli]]&lt;br /&gt;
[[ja:エイセツシティ]]&lt;br /&gt;
[[zh:映雪市]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:FinnishPok%C3%A9Fan92/Archive_1&amp;diff=1856270</id>
		<title>User talk:FinnishPokéFan92/Archive 1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:FinnishPok%C3%A9Fan92/Archive_1&amp;diff=1856270"/>
		<updated>2013-02-27T00:05:55Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
{| class=&amp;quot;toccolours&amp;quot; style=&amp;quot;margin: 0.5em 0; border: 1px solid #3e7614;&amp;quot; cellspacing=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #c4e673; border: 1px solid #3e7614;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: center;&amp;quot;&amp;gt;[[Image:Bulbapedia_logo.png|50px|left]]&amp;lt;b&amp;gt;&amp;lt;big&amp;gt;Welcome to Bulbapedia, FinnishPokéFan92!&amp;lt;/big&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As a new user, you may wish to learn a few things that will be useful in your editing:&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div style=text-align:left;&amp;gt;&lt;br /&gt;
*[[Help:Editing|Basic overview of wiki code]]&lt;br /&gt;
*{{bp|Style primer}}&lt;br /&gt;
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!&amp;lt;div style=&amp;quot;margin: 0; background-color:#c4e673; font-family: sans-serif; font-size:120%; font-weight:bold; border:1px solid #3e7614; text-align:left; color:#3e7614; padding-left:0.4em; padding-top: 0.2em; padding-bottom: 0.2em;&amp;quot;&amp;gt;Policies and guidelines&amp;lt;/div&amp;gt;&lt;br /&gt;
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*{{bp|Code of Conduct}}&lt;br /&gt;
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&amp;lt;div style=text-align:left;&amp;gt;&lt;br /&gt;
*A list of administrators that you can contact in case of a problem can be found [[Bulbapedia:Administrators#List of administrators|here]].&lt;br /&gt;
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*If you wish to make a page for a character you made up, please do so at User:FinnishPokéFan92/Name.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #c4e673; border: 1px solid #3e7614;&amp;quot; | &lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;&amp;amp;nbsp;Thank you, and have a good time editing here!&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; background: white; border-left: 10px solid #EBF7CF;&amp;quot;&amp;gt;&amp;amp;nbsp; [[User:Shiningpikablu252|Shiningpikablu252]] 16:32, 13 March 2009 (UTC) &amp;amp;nbsp;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; width: 10px; background: #DFF2B1; border-left: 10px solid #D3EC95;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Major Events ==&lt;br /&gt;
I just wanted to let you know that the &amp;quot;Major Events&amp;quot; arent supposed to be a summary of everything that happened. It only lists MAJOR EVENTS for that episode. Like his Pokémon evolving, or gaining a gym badge, etc. --[[User:Blake|Blake]] 14:10, 15 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ehh.. ==&lt;br /&gt;
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I suggest that you use Preview button next to the Save button when editing, or by Alt+shift+P. It&#039;s..like..your.. 5th &amp;quot;woopsie&amp;quot;. :o &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3E3&amp;quot;&amp;gt;►&amp;lt;/span&amp;gt;[[User:Kevzo8|&amp;lt;span style=&amp;quot;color:#A2958D&amp;quot;&amp;gt;Ҝə&amp;lt;/span&amp;gt;]][[Special:Contributions/Kevzo8|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;υz&amp;lt;/span&amp;gt;]][[User_talk:Kevzo8|&amp;lt;span style=&amp;quot;color:#BBBBBB&amp;quot;&amp;gt;ø8&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 12:30, 20 March 2009 (UTC)&lt;br /&gt;
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==Sorry==&lt;br /&gt;
I am really sorry about the Headbutt article.  I just remebered I made an oppsies and thought I already wrote Arbok in headbutt when i didn&#039;t.  I feel stupid now for deleting your edit, im sorry. [[User:Littlmiget123|Littlmiget123]] 22:10, 4 November 2009 (UTC)&lt;br /&gt;
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I dunno, it kinda looked like an extra tackle to me, but Jessie doesn&#039;t give a command.  Arbok can&#039;t learn tackle in its movesets, so it might have just been a way 2 get Jolteon out of the way.  Anyways, i watch the pokemon episodes on Megavideo, that&#039;s how i get my data.  [[User:Littlmiget123|Littlmiget123]] 16:49, 6 November 2009 (UTC)&lt;br /&gt;
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Megavideo is a place where you can watch videos, kinds like youtube except theres no 10 minute limit for videos.  Unfortunetly, you can only watch about 53-76 minutes per day, and once you get a message saying that, you have to wait an hour to watch more.  Theres a guy on there i think his username is anthony007 or sumthin, he has all the pokemon eps.  I love the images u uploaded onto your userpage, how did u upload them? [[User:Littlmiget123|Littlmiget123]] 16:56, 6 November 2009 (UTC)&lt;br /&gt;
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Nah, I had no idea. But how did you get the images from serebii? [[User:Littlmiget123|Littlmiget123]] 17:11, 6 November 2009 (UTC)&lt;br /&gt;
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==Hi==&lt;br /&gt;
I noticed you have been editing the &amp;lt;code&amp;gt;User:&amp;lt;/code&amp;gt; namespace a lot recently. You may not be aware of this, but Bulbapedia has a {{bp|Userspace policy}} that asks users to try and minimize the number of userspace edits they make in a short period of time. Heavy editing of these personal pages can put undue stress on the server, so please leave your page alone for now and go help out in the mainspace. Bulbapedia is an encyclopedia, after all, so please help us to complete it! If you edit the mainspace more often, you will be allowed to edit your userpage more often too. Thanks! --&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background:#000000&amp;quot;&amp;gt;[[User:Porygon-Z|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&#039;&#039;&#039;Porygon-&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Porygon-Z|&amp;lt;span style=&amp;quot;color:#99FF00&amp;quot;&amp;gt;&#039;&#039;&#039;Z&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; 19:00, 10 November 2009 (UTC)&lt;br /&gt;
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==Response==&lt;br /&gt;
I watched the episode, and Lt. Surge told Raichu to use Thunderpunch, that why I put it back up.  It looked like a Mega punch, but he said thunderpunch, so... ya.&lt;br /&gt;
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And to your edits to Heracross, you were right, but Ash caught his Chikorita on Route 29.  I wuz kinda surprised when you asked me questions becuz im not an admin? [[User:Littlmiget123|Littlmiget123]] 19:27, 10 November 2009 (UTC)&lt;br /&gt;
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Oh, nah its all good, i wuz just wonderin y u asked me of all people, lol. if you ever have questions, i&#039;ll try my best to answer them. :D [[User:Littlmiget123|Littlmiget123]] 19:40, 10 November 2009 (UTC)&lt;br /&gt;
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Uh, ya i no that shininpikablu was right, i wuz kinda havin an off day yesterday, tryin to finish up a chapter on my story on fanfiction, so I wasnt really payin attention to what i wuz typin, im sry. and i will get on the other anime templates as well, just once i reach them in the show, a lot of the attacks on here are kinda sloppy, not thought out and sometimes wrong, so i plan on doing that soon. Also, I was watching the english version, i hate subtitles, and i only speak english, and a tiny bit of spanish, plus the dub aint so bad. It could have been me, but i remember thinking &#039;wow he said thunderpunch but it looks like a mega punch.&#039; i dunno. [[User:Littlmiget123|Littlmiget123]] 16:07, 11 November 2009 (UTC)&lt;br /&gt;
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== Red&#039;s Pokemon ==&lt;br /&gt;
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can you provide any proof of the nicknames you added to Red&#039;s Krabby, Sandshrew, and Diglett? Those nicks have been removed in the past because none of us remember seeing them anywhere. What&#039;s your source? If you just saw it on Serebii, that&#039;s not proof enough... --[[User:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;electAbuzz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[User talk:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[Special:Contributions/ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 14:02, 12 November 2009 (UTC)&lt;br /&gt;
:Those are scanlations. Not official translations. Unless either Viz or Chuang Yi gave them nicknames - they don&#039;t have any. Neither me, CP, Maxim or a few others remember such nicknames in any official translation. --[[User:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;electAbuzz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[User talk:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[Special:Contributions/ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 08:35, 13 November 2009 (UTC)&lt;br /&gt;
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== Reply ==&lt;br /&gt;
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I replied on my talk page. --[[User:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;electAbuzz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[User talk:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[Special:Contributions/ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 17:03, 14 November 2009 (UTC)&lt;br /&gt;
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== Moi! ==&lt;br /&gt;
Satun tuntemaan yhden Pokémonin kääntäjistä, joten kuulen häneltä aina välillä tietoa ;3 Autan häntä lisäksi kääntämisessä~ 12.kautta ollaan parhaillaan kääntämässä ja 12.elokuva on käännetty lokakuussa.&lt;br /&gt;
Oletko muuten Bulbapedian foorumeilla? ^^&lt;br /&gt;
Edit: He, joo olen, ja anteeksi siitä jo etukäteen..^^; En ole hirveästi koodaillut Wikissä mitään, enkä siis oikein osaa koodata ulkoa tuosta vain..^^; Siksi ajattelin, että minulle olisi helpointa käyttää copy-pastena jonkun toisen listaa, ja muokata siitä sitten itseni näköinen. Toivottavasti et pahastunut..^__^;&lt;br /&gt;
EDIT 2: Joo, pidetään ihmeessä yhteyttä! Onkos sinulla meseä? :3&lt;br /&gt;
Ja kyllä, kopion sen omaksi pohjaksi : D&lt;br /&gt;
Ja yritän pitää sinut ajantasalla ^^&lt;br /&gt;
Niin ja noista liikkeistä, ne meinattiin ensin kääntää. Mutta sitten osa faneista Suomen Pokéfoorumilta ehdotti jätettävän ne alkuperäiseen asuunsa, joten ne jätettiin.&lt;br /&gt;
Itsekin olin jo kääntämässä noita hyökkäysten nimiä silloin. Jos ne olisi käännetty, niin eräs itse keksimistäni suomennoksista liikkeelle [[Blast Burn]] oli &amp;quot;Tuhopoltto&amp;quot;. Minusta se kuvaa liikkeen voimaa hyvin~&lt;br /&gt;
Toisaalta minusta on ihan ok, että liikkeet ovat englanniksi, ovathan pelitkin aina olleet englanniksi.&lt;br /&gt;
Pidetään yhteyttä!&lt;br /&gt;
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EDIT 3: Oh, teen jatkossa niin...^^;&lt;br /&gt;
Hei, minulla olisi kuvia noista Suomen Pokémonin ääninäyttelijöistä, niin pystyisitkö lisäämään ne puolestani tuonne osioon missä kerrotaan Pokémonista Suomessa? ^^ Laitan ne kohta Photobuckettiin, niin voit napata ne sieltä tänne.&lt;br /&gt;
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EDIT 4: Joo, katsoin itse vähän aikaa sitten 3.pokéleffan ja minua nauratti hirmuisesti [[Whirlpool]] joka oli käännetty &amp;quot;poreammeeksi&amp;quot;. : D Okei, se on poreamme, mutta sana kuulostaa tosi oudolle suomeksi, tai siis kun siitä tulee heti mieleen sellainen poreamme, jossa kylvetään...&lt;br /&gt;
Lisään ne ääninäyttelijöiden kuvat vasta huomenna, kun nyt ei ole enää aikaa ;3&lt;br /&gt;
[[User:*Jirachi*|*Jirachi*]]&lt;br /&gt;
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EDIT5: Heippa siellä! Hei me ei olla juteltu aikoihin, miten menee? ^__^ Sain muuten juuri vähän aikaa sitten kuulla kääntäjältä, että 14.pokémonleffoista on tullut jo alustavaa materiaalia. Tällä hetkellä mietitään kaiketi leffan englanninkielisiä/kansainvälisiä nimiä~&lt;br /&gt;
Mutta juu, jutellaanhan?~ [[User:*Jirachi*|*Jirachi*]]&lt;br /&gt;
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26/06/2011: Joo, ihan kivoja edittejä~ Tosin olen edelleen sitä mieltä, että tuo sivu on aika sekalainen, sen tiedot pitäisi jossain välissä järjestää kokonaan uudelleen selkeämmiksi kokonaisuuksiksi [ja lisätä kuvia esim. näyttelijöistä Pokéssa jne. :3], kun nyt tuo on vähän tollanen &amp;quot;kirjoitan tähän tyhjään kohtaan mitä mieleen tuli&amp;quot; tyylinen.&lt;br /&gt;
EDIT 2: Joo, tottakai voin, lisään ainakin ne, jotka tiedän ^__^&lt;br /&gt;
Valitettavasti en itsekään tiedä kovin montaa sivuroolin esittäjää. Voin yrittää kysyä kääntäjältä [hän on tosin tietoinen vain hahmoista kaudesta 9 eteenpäin]&lt;br /&gt;
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== spoiler links ==&lt;br /&gt;
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In episode articles, manga rounds, and book articles, if a Pokémon has evolved but hasn&#039;t evolved as of that episode, it links to the pre-evolution&#039;s page to avoid spoilers so Please don&#039;t change them to what the pages are now. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 21:40, 18 November 2009 (UTC)&lt;br /&gt;
:Oy... you said yourself this only applies to manga rounds, episode articles, and book articles only. That was a move page... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 22:59, 18 November 2009 (UTC)&lt;br /&gt;
::No, it was a book page. It was [[Coal Badge Battle]]. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 23:01, 18 November 2009 (UTC)&lt;br /&gt;
:::Ok, I didn&#039;t see that, but I&#039;m talking about a move, such as {{m|Faint Attack}} and {{m|Stomp}}. {{u|Littlmiget123|This user}} is misinterpreting it... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 23:03, 18 November 2009 (UTC)&lt;br /&gt;
I did it so that it would be less data for the page to take, and I saw other people doing it.  It doesn&#039;t really matter, when they click on the page, its going to be seen. [[User:Littlmiget123|Littlmiget123]] 23:08, 18 November 2009 (UTC)&lt;br /&gt;
::::We&#039;ve been discussing this for quite some time, and you&#039;re butting in with a similar but different topic... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 23:11, 18 November 2009 (UTC)&lt;br /&gt;
:::::Please look at the message at the top of this section again. The same thing applies to movie articles. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 15:27, 29 December 2009 (UTC)&lt;br /&gt;
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==Re: Toxics, Tails, and Wrapping==&lt;br /&gt;
Alright, well, Ash&#039;s Pikachu never used Slam or Tail Whip, otherwise I would have put it up, so the article is wrong.  People sometimes put up false information on the Trainer&#039;s Pokemon&#039;s articles.  Jessie&#039;s Arbok first uses Wrap attack in the Legend of Dratini on the old man.  James&#039;s Weezing never uses Toxic attack, that&#039;s just a smokescreen from the pics.  And finally, Ash&#039;s Bulbasaur and Heracross never use Take Down.  Or at least Ash nevers tells them to.  They could have used them in later episodes, like during Battle Frontier in Kanto, but I am not there yet.  I hope that answers all your questions! [[User:Littlmiget123|Littlmiget123]] 02:17, 27 November 2009 (UTC)&lt;br /&gt;
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:lol, i dont mind the questions at all.  Anyways, Jessie&#039;s Lickitung has never used Bind, just wrap.  Her Arbok has never used slam, but her Lickitung has?  Yes, Pikachu does use tackle on occation, but since it cannot learn that move, i don&#039;t put it up there (like it says on the article, it could be just an extra command to inflict damage).  If you have any more, please dont hesitate to ask. [[User:Littlmiget123|Littlmiget123]] 17:08, 27 November 2009 (UTC)&lt;br /&gt;
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::Lick?  I don&#039;t think its ever done that, but i&#039;m only still at [[AG081|Take this House and Shuppet]] so it might have used it in the future. I don&#039;t know about glare, also. But i have seen most episodes of Pokemon, and i don&#039;t remember seviper ever using them?  And the may article is awesome, excellent job, it looks really well. [[User:Littlmiget123|Littlmiget123]] 19:05, 27 November 2009 (UTC)&lt;br /&gt;
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:::No Pokemon has ever used Poisonpowder in the anime, probably so they don&#039;t have to show poison.  And I am only at [[AG082]], but so far Torchic has not used Growl, but i don&#039;t think that it does. Yes, that was Flamethrower, so you can put it up. And I&#039;m still dunno about Arbok&#039;s Headbutt becuz of my mistake, so my guess is as good as yours.  And the Meowth attack, that is fury swipes, i guess i have to change that on fury swipes article.  I hope that answers your questions. [[User:Littlmiget123|Littlmiget123]] 18:08, 28 November 2009 (UTC)&lt;br /&gt;
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==Harden==&lt;br /&gt;
Oh yeah, sry.  Jessie&#039;s Cascoon uses Harden in Seeing is Believing, but May&#039;s Silcoon never uses it. [[User:Littlmiget123|Littlmiget123]] 18:20, 28 November 2009 (UTC)&lt;br /&gt;
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:May&#039;s Beautifly uses Gust.  Its Jessie&#039;s Dustox that uses Whirlwind. [[User:Littlmiget123|Littlmiget123]] 18:57, 28 November 2009 (UTC)&lt;br /&gt;
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==Hold on!==&lt;br /&gt;
If you did not read your last warning, then please read it now. You have edited the &amp;lt;code&amp;gt;User:&amp;lt;/code&amp;gt; namespace too much. In the past, no one was allowed to edit their userpages because some users were over-editing their own userpages. Your personal editing privileges can be taken away, so please do not edit your page any more for now. Thank you. --- [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 19:03, 8 December 2009 (UTC)&lt;br /&gt;
:[[User talk:FinnishPokéFan92#Hi|Your last warning was here, less than a month ago]]. Please, keep the {{bp|userspace policy}} in mind, and remember to use the Preview button to help reduce multiple edits. - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 19:03, 8 December 2009 (UTC)&lt;br /&gt;
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==Morrison pictures==&lt;br /&gt;
I took care of those pictures on the [[Morrison]] and that {{p|Aerodactyl}} image on the [[Gary Oak]] page. So now you don&#039;t have to worry about them. --[[User:Hmdwgf|Hmdwgf]] 01:23, 9 December 2009 (UTC)&lt;br /&gt;
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:Yeah, I can do it. --[[User:Hmdwgf|Hmdwgf]] 03:30, 10 December 2009 (UTC)&lt;br /&gt;
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:I took care of those Koga pics. Anything else? --[[User:Hmdwgf|Hmdwgf]] 03:24, 15 December 2009 (UTC)&lt;br /&gt;
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:It took me longer to get those Tentacruel pics. --[[User:Hmdwgf|Hmdwgf]] 06:46, 31 December 2009 (UTC)&lt;br /&gt;
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==Re: Lots of More Questions==&lt;br /&gt;
Okay, let&#039;s begin :D. James&#039;s Victreebel never used Slam, or Tackle (well, it did use tackle, but it can&#039;t learn it, so it was just an extra command to do damage). The first time Ash&#039;s Heracross uses Megahorn was The ties that bind, so that&#039;s right.  It was also the first time it used Fury Swipes.  Bring on the rest, I&#039;ll be waiting :D. [[User:Littlmiget123|Littlmiget123]] 18:08, 9 December 2009 (UTC)&lt;br /&gt;
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:Okay.  Ash&#039;s Totodile first used Leer in Playing with Fire.  Thank you for pointing that out, becuz I think I might have acidetly skipped totodile when I was doing the anime templete for it.  Pidgeotto has never used tackle attack, and yes, Pineco first used Spikes in Ariados Amigos. Horsea never used water gun attack as well, and Corsola used all of its moves on its debut episode, excluding Bubblebeam which it only used in Pokemon Heroes.  Got any more? [[User:Littlmiget123|Littlmiget123]] 18:34, 9 December 2009 (UTC)&lt;br /&gt;
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::James&#039;s Koffing never used Tackle, but its evolution weezing did on its debut episode (Dig those Diglett). About Jessie&#039;s Arbok, u meant Ekans right?  For Ekans hadn&#039;t evolved until like 11 episodes later.  But Ekans first used Wrap in The path to the Pokemon League.  It never uses Bind.  And the first time Ekans uses Dig is Ash Catches a Pokemon.  Do you have more? [[User:Littlmiget123|Littlmiget123]] 14:56, 10 December 2009 (UTC)&lt;br /&gt;
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:::Yes, the first time it used Haze was the evolution solution.  It never used it as a Koffing.  If you have any more questions, I&#039;ll be here. [[User:Littlmiget123|Littlmiget123]] 17:22, 10 December 2009 (UTC)&lt;br /&gt;
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::::Cacnea first used Needle Arm in A mudkip mission.  Cacnea had little screen time during A Poached Ego, so it only used Pin missile. [[User:Littlmiget123|Littlmiget123]] 18:52, 10 December 2009 (UTC)&lt;br /&gt;
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:::::For Bonsly, I have no idea since I&#039;m only at [[AG112]], but I can&#039;t remember it using Faint Attack.  Just don&#039;t take my word for that one.  James&#039;s Koffing used smog for the first time in Pokemon Emergency, and Weezing first used smog in Dig those Diglett.  And yes, Misty&#039;s Goldeen first used horn drill in just add water. [[User:Littlmiget123|Littlmiget123]] 16:45, 12 December 2009 (UTC)&lt;br /&gt;
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How about I give you a link to the video instead? http://www.livevideo.com/video/F8FA323E38564623B088B7401640D8A5/pokemon-episode-102.aspx  Its on livevideo, and it won&#039;t harm your computer.  If you ever need to find an episode that&#039;s missing, you go to google.com, then go to videos, and type in the name of the episode that you want.&lt;br /&gt;
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==Now a question 4 u==&lt;br /&gt;
I have a question that I need help with. I don&#039;t think it has, but do you know if Team Rocket&#039;s Meowth has ever used slash attack?  I think that it hasn&#039;t, but I&#039;m not sure, do you know? [[User:Littlmiget123|Littlmiget123]] 21:58, 15 December 2009 (UTC)&lt;br /&gt;
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==Pokémon Adventures==&lt;br /&gt;
I have only read it online on the onemanga website, and only up to like, the latest chapter since they stopped putting them up. So i know as much about it as you do. Why? {{unsigned|Littlmiget123}}&lt;br /&gt;
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:I just read the chapter, it looks like double team, but it could have been an ice beam that was sculpted to look like poli?  Idk, anything&#039;s possible in that manga. Bayleef did first use headbutt in playing with fire.  I don&#039;t know much about Gary&#039;s Blastoise. It &#039;&#039;did&#039;&#039; use withdraw in can&#039;t beat the heat, but that&#039;s the only appearence its made so far with my episodes (I&#039;m on [[AG143]] right now). But you can be sure when I watch Ill-Will Hunting, that everything will be written down on the attack&#039;s articles. If you have any more questions, I&#039;ll be here. [[User:Littlmiget123|Littlmiget123]] 18:44, 21 December 2009 (UTC)&lt;br /&gt;
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==Re: Is it true?==&lt;br /&gt;
Alright, I&#039;ll try my best to answer them all. &lt;br /&gt;
*Tracey&#039;s Venonat has never used Supersonic.&lt;br /&gt;
*Ash&#039;s Pikachu never used Headbutt, the beginning of the third movie was just like a way to hurt Quagsire since Electric attacks wouldn&#039;t work on it.&lt;br /&gt;
*Brock&#039;s Onix first uses Sandstorm in Entei at your own risk (EP259).&lt;br /&gt;
*So far, Jessie&#039;s Wobbuffet hasn&#039;t used safeguard, and I don&#039;t think it has, either.&lt;br /&gt;
*Gary&#039;s Eevee first used take down in EP116 (The Rivalry Revivial), but has never used it (thus far) as an Umbreon.&lt;br /&gt;
*Harrison&#039;s Blaziken has never used Double Kick.&lt;br /&gt;
*The only attack that Bruno&#039;s Onix has ever used is Tackle, so it never used Rock Throw or Slam.&lt;br /&gt;
*I don&#039;t know if Cynthia&#039;s Garchomp has ever used flamethrower?  I haven&#039;t really watched much of Pokemon Diamond and Pearl, and I&#039;ve haven&#039;t seen the Arceus movie yet.  That&#039;s the only question I&#039;m not sure about.&lt;br /&gt;
::Okay, I hope that answered them all. [[User:Littlmiget123|Littlmiget123]] 16:51, 22 December 2009 (UTC)&lt;br /&gt;
:::Alright, here are the kinda answers for the next set of answers.&lt;br /&gt;
*Hmm... are you sure Victreebel didn&#039;t use Vine Whip during that?  Maybe that was one I forgot to write down?  I&#039;m not sure myself about James&#039;s Victreebel?&lt;br /&gt;
*So far, may&#039;s squirtle has not used withdraw, but I&#039;ll put it on the article once it does.&lt;br /&gt;
*I don&#039;t think so, I think it was just... flopping around, I mean, it is a fish out of water?  A fish ain&#039;t going to do anything?  Sorry I couldn&#039;t give you better answers like I normally do.  Also, merry christmas to you back. I we don&#039;t get christmas until friday, and in my family, christmas eve is a way for my parents to torture the kids by putting the presents under the trees. [[User:Littlmiget123|Littlmiget123]] 18:41, 23 December 2009 (UTC)&lt;br /&gt;
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== Trainer&#039;s Pokémon ==&lt;br /&gt;
&lt;br /&gt;
Not all the aow sprites are up already. I temporarily reverted your edit on Dawn. Wait until the sprites are up. --[[User:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;electAbuzz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[User talk:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[Special:Contributions/ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 15:58, 5 January 2010 (UTC)&lt;br /&gt;
:No problem. Design credit goes to Echy for this one, though. I just helped code it. --[[User:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;electAbuzz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[User talk:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[Special:Contributions/ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 16:00, 5 January 2010 (UTC)&lt;br /&gt;
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==Stop.==&lt;br /&gt;
Do not edit the &amp;lt;code&amp;gt;User:&amp;lt;/code&amp;gt; namespace any more. In the past, we were not allowed to edit our pages &#039;&#039;at all&#039;&#039; because of users over-editing their pages. If you edit your page any more without making some edits to the mainspace, then the privilege for you to edit the userspace will be removed. This has been your final warning. --- [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 18:06, 8 January 2010 (UTC)&lt;br /&gt;
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==Responce to your statements==&lt;br /&gt;
Hi.  It has been a while, hasn&#039;t it?  I hope you understand when I revert your edits, I&#039;m not out 2 get you, and I feel bad for doing it.  About that, I watched the debut episode of banette, and it didn&#039;t use thunder from its body, it used it from its hand.  It shot the thunder attack into the sky, then the thunder landed on it and surrounded its body with electricity, so maybe that&#039;s what you thought?  Anyways, I didn&#039;t realise that, and I will... fix Solarbeam I guess, and I will fix vine whip as well. thanks for the info. and please respond to my question. [[User:Littlmiget123|Littlmiget123]] 15:14, 14 January 2010 (UTC)&lt;br /&gt;
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== Adventures Query Response ==&lt;br /&gt;
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Sorry, but I&#039;ve only been reading the Viz releases, which aren&#039;t past the first gen yet -- the moves you&#039;ve requested are gen2 and onwards. But try google-ing &#039;read manga online&#039; and you may find a site or two which has the series--[[User:Manga-in-a-bottle|Manga-in-a-bottle]] 22:20, 19 January 2010 (UTC)&lt;br /&gt;
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== Manga Move template ==&lt;br /&gt;
&lt;br /&gt;
You should not use a userspace template in the mainspace. Wait until Jio moves it out of his userspace before implementing it. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 17:38, 11 February 2010 (UTC)&lt;br /&gt;
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==Thanks!==&lt;br /&gt;
Hey, thanks for fixing the link on {{m|Hammer Arm}} for me.  I&#039;m afraid I don&#039;t know the codes, so I had no idea how to make it that color. -_-&#039;  Thanks for fixing my dumb mistake. [[User:Littlmiget123|Littlmiget123]] 16:12, 8 March 2010 (UTC)&lt;br /&gt;
:Thanks, I will study that guide if I need it again.  Thanks again. [[User:Littlmiget123|Littlmiget123]] 16:22, 8 March 2010 (UTC)&lt;br /&gt;
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== Fanfics ==&lt;br /&gt;
&lt;br /&gt;
Hey there. You may have been previously unaware that Bulbapedia has a total ban on all fanfiction material. Unfortunately, you&#039;ve got three subpages that are fanfic in nature. Specifically, these are [[User:FinnishPokéFan92/My own Trainers]], [[User:FinnishPokéFan92/Ashchu comics]], and [[User:FinnishPokéFan92/Nortikka]]. While we allow users to document their own progress through the game, when it extends to characterization it crosses a line. If you wish to write fanfiction, please use the Bulbagarden Library. These pages will eventually be deleted, but you are welcome to retrieve any information off them first. Just let me know. Thanks. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 22:53, 12 March 2010 (UTC)&lt;br /&gt;
:I noticed yo recently edited the page [[User:FinnishPokéFan92/My own Trainers]] recently. As stated above, this page counts as fanfiction material, and it violates the [[Bulbapedia:Userspace_policy|userspace policy]]. It should be removed as soon as possible.--[[User:Phantomjunkie|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Phantom&amp;lt;/span&amp;gt;]][[User talk:Phantomjunkie|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Junkie&amp;lt;/span&amp;gt;]] 18:57, 29 July 2010 (UTC)&lt;br /&gt;
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==Holly==&lt;br /&gt;
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Hey, do you hav any idea why Holly&#039;s Wingull and Farfetch&#039;d pictures are not working I have uploaded them, then why are they not working? [[User:Roryrules123|Roryrules123]] 13:08 21 April 2010 (UTC)&lt;br /&gt;
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==Manga... and other stuff==&lt;br /&gt;
Yay!  I&#039;ve finally caught up on the anime episodes (*does a happy dance*), so I&#039;ll finally be able to move onto the manga movesets now.  Also, I was the edit you made on {{m|Safeguard}}, and I&#039;m sorry about that, that was completely my fault. [[User:Littlmiget123|Littlmiget123]] 18:17, 28 April 2010 (UTC)&lt;br /&gt;
:Hey, I don&#039;t want to start an editing war, so I just thought we could talk things through here. Pika uses Surf, but it just morphs its Substitute, which doesn&#039;t actually make it Surf. Plus, Pikachu can&#039;t really learn it anyways other than through special conditions. If you disagree still, what about Chuchu&#039;s Fly? What are we going to put, &#039;Pikachu ties balloons around its waist and takes to the skies&#039;? If Pika surfs using Substitute, then that means that all Pokemon are able to do that. It&#039;s like a variation on the attack, just like how Dawn uses Flame Ice, but it isn&#039;t really an attack? [[User:Littlmiget123|Littlmiget123]] 14:10, 4 May 2010 (UTC)&lt;br /&gt;
::Just to be clear, let me just say that I&#039;m not trying to be negative.  I hate how the internet shows no emotions, because then you&#039;ll see I&#039;m trying to be as friendly I can be, but still get the facts straight.  Plus, this is a serious wiki, and if feelings get hurt, nothing can be done about it.  Strictly buisness is how I see this place, and it is also how I do my work, perfect or nothing at all.  And your PS statement, I really want to say thank you.  That really brightened my day.  Also, don&#039;t be down.  I consider you a good friend here on the wiki, so don&#039;t think that I&#039;m, how you say, &#039;out to get you&#039;?  Because I&#039;m not, lol.&lt;br /&gt;
::Okay, now to buisness.  In You know Articuno, Misty uses her Starmie to get across the water.  However, it is floating &#039;&#039;above&#039;&#039; the water, so it isn&#039;t technically using Surf, nor Fly, just using its Psychic powers to float across the water. I realize that many different sources say that Pika uses Surf, but the substitute just pushes the water away from it.  That would mean that all Pokemon are able to use Surf then.  If a Voltorb learned Substitute, would it know Surf, then?  *sigh* Thinking into the future, it looks like I&#039;m going to have to give this up.  Even if I &#039;&#039;do&#039;&#039; win this battle, some other person is going to come along and this is going to start all over again.  I still do not think that Pika is using Surf, because it is like a contest move, using one move to be like another.  However, I think I&#039;ll head over to surf and type in my variation, is that alright? [[User:Littlmiget123|Littlmiget123]] 15:25, 4 May 2010 (UTC)&lt;br /&gt;
:::So, I&#039;ve been thinking about this for a while now.  I know you&#039;ll hate to bring up old demons, but I still don&#039;t think that Pikachu should be put up on surf.  The point of the moveset boxes is to describe the way the Pokemon uses the move.  The Pokemon, as in not just one.  Not all Pikachu are going to know the move Substitute, especially.  I was thinking you should add a &#039;Moves improvised&#039; section on Pika&#039;s page, and add it there.  What do you think?  Also, I&#039;ll probably add in the Substitute description box for Pikachu that it can form the substitute any way it wants. [[User:Littlmiget123|Littlmiget123]] 18:08, 23 October 2010 (UTC)&lt;br /&gt;
::::Okay.  Thanks for understanding! ^^  I&#039;ll do those right now. [[User:Littlmiget123|Littlmiget123]] 18:27, 23 October 2010 (UTC)&lt;br /&gt;
:::::I guess, but Heatran was shown using the move. Getting a Pikachu using Surf &#039;&#039;is&#039;&#039; possible, but in the manga, it&#039;s just like a Counter-shield or Ice Chandalier-like move in my opinion. [[User:Littlmiget123|Littlmiget123]] 18:43, 23 October 2010 (UTC)&lt;br /&gt;
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== Listen! ==&lt;br /&gt;
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Hey FP, here is the deal. Our admins are also redirecting those articles. Why are they doing so? Just for the search thingy? No. Those articles have been redirected to facilitate the users to find the particular article or particular thing that they are trying to search. So, please stop relinking them. Thank you. &amp;lt;span style=&amp;quot;color:#FF0&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#00FA9A;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#9F9;&amp;quot;&amp;gt;&#039;&#039;&#039;Niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#FF0&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 17:32, 6 May 2010 (UTC)&lt;br /&gt;
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==Anime moves==&lt;br /&gt;
The anime templates are used for when they first use the actual move.  Not a test.  If if was a failed try, it isn&#039;t the actual move, otherwise, I&#039;d have to put &#039;Turtwig&#039;s leaves glow light green and it opens its mouth. A small light green ball forms in front of its mouth and explodes randomly.&#039; [[User:Littlmiget123|Littlmiget123]] 19:07, 2 June 2010 (UTC)&lt;br /&gt;
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== Saur ==&lt;br /&gt;
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Just a question, how do you know it&#039;s Stun Spore and not Sleep Powder? I can&#039;t see anything that names the move, and it is very similar in appearance to previous uses of Sleep Powder. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 06:53, 16 October 2010 (UTC)&lt;br /&gt;
:It was sleep powder..he even states it [[User:Ataro|Ataro]] 07:13, 16 October 2010 (UTC)&lt;br /&gt;
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==Missing Pokemon Adventure Chapters==&lt;br /&gt;
Hey.  So, I was reading through and adding data, and I noticed that chapters 42 and 43 are missing.  Any way you could find them for me on a different website?  Thanks. [[User:Littlmiget123|Littlmiget123]] 14:22, 16 October 2010 (UTC)&lt;br /&gt;
:Nevermind, I found them on Youtube. [[User:Littlmiget123|Littlmiget123]] 14:25, 16 October 2010 (UTC)&lt;br /&gt;
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== Edit Warring ==&lt;br /&gt;
&lt;br /&gt;
If there is a problem with someone starting an edit war, do not participate in it. Please contact a {{bp|staff}} member of Administrator level or higher. We&#039;ll evaluate, and take the required action to stop the problem. Further wars, even if you are in the right, may result in blocks. Hope you understand, - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 15:37, 16 October 2010 (UTC)&lt;br /&gt;
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== Wild Charge? ==&lt;br /&gt;
So what makes you think Pikachu will learn anew move in BW024 anyway? [[User:05308|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Diamond&amp;lt;/font&amp;gt;]] [[Lanturn (Pokémon)|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;Lanturn&amp;lt;/font&amp;gt;]] [[User talk:05308|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CodeName: 05308&amp;lt;/font&amp;gt;]] 13:10, 25 February 2011 (UTC)&lt;br /&gt;
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== Finny D: ==&lt;br /&gt;
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Rules be rules. Sorry. You&#039;ve gone over the limit so your userpage has been protected for a week. Sorry. D: --[[User:PsychicRider|&amp;lt;span style=&amp;quot;color:#78C850;&amp;quot;&amp;gt;&#039;&#039;&#039;P S Y&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#F85888;&amp;quot;&amp;gt;&#039;&#039;&#039;ライダー&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;span style=&amp;quot;color:#C4E673;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039; 13:48, 13 June 2011 (UTC)&lt;br /&gt;
: Your page has been locked off again due to two successive violations of the Userspace limit, once in July and this most recent one. Especially over minor typos and things that could have been avoided with the preview key, as well as simply waiting out the server day. Please be more observant of the Userspace rules and avoid making the same mistake next time. --[[User:Rockersk08|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;rock&amp;lt;/font&amp;gt;]][[User talk:Rockersk08|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;ersk&amp;lt;/font&amp;gt;]][[Special:Contributions/Rockersk08|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;08&amp;lt;/font&amp;gt;]] 06:05, 8 October 2011 (UTC)&lt;br /&gt;
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== Re: Rhyhorn ==&lt;br /&gt;
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I was checking my talk page and you asked me a while ago to upload a picture of Hiker&#039;s Rhyhorn. However I don&#039;t know what Hiker you are talking about, can you give me an episode please if you still want it? &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 07:55, 6 November 2011 (UTC)&lt;br /&gt;
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== Plagiarising my Harrison&#039;s Sneasel article ==&lt;br /&gt;
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Excuse me, but what is the purpose of [[User:FinnishPokéFan92/Harrison&#039;s Sneasel|this]]? You&#039;ve basically just copied most of what I&#039;ve done, completely taking credit for my work. I would not have minded you adding to my article but blatantly copying mine (the only differences is that you&#039;ve deleted some spaces) is offensive and a waste of time. I know that you are disappointed that I beat you to it but this is the wrong way to go about it. &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:11, 9 November 2011 (UTC)&lt;br /&gt;
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:If you check, I wrote everything on Harrison&#039;s page about Sneasel as well. So yes, you did copy. It doesnt matter now, your page has been rightfully deleted. &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:32, 9 November 2011 (UTC)&lt;br /&gt;
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::To be honest it wasn&#039;t necessary to even put it there. It was already there, under my userspace, and you were quite welcome to edit it there. &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:47, 10 November 2011 (UTC)&lt;br /&gt;
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== The Preview Button ==&lt;br /&gt;
Instead of editing a page several times in a row, try using the preview button to make sure your edit looks the way you want it to. It&#039;s right next to the Save Changes button... Please try it out, so as not to clog up the Recent Changes.  Thanks!  --&amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 11:51, 5 January 2012 (UTC)&lt;br /&gt;
:You&#039;re still not using the preview as much as you should. Try a little harder. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 12:27, 5 January 2012 (UTC)&lt;br /&gt;
::As with last week, please do not forget to use the preview button. You edited BW062 four times in a row already. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:35, 12 January 2012 (UTC)&lt;br /&gt;
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== Copyright violation  ==&lt;br /&gt;
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Please do not link to websites like the one you did [[User talk:Littlmiget123|here]]. It is copyright violation and is against the rules. [[User:Ataro|Ataro]] 22:38, 26 January 2012 (UTC)&lt;br /&gt;
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== Linking to Pokémon articles ==&lt;br /&gt;
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Please stop changing the links to Pokémon articles. To avoid spoilers, we keep old links the way they are. In other words, any episodes before [[BW062]] should link to Cilan&#039;s Dwebble, so that way it doesn&#039;t reveal unwanted spoilers if readers who aren&#039;t up to date hover over the link. Likewise, Ash&#039;s Krokorok should still link to Sunglasses Sandile/Krokorok on most pages. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 14:10, 2 February 2012 (UTC)&lt;br /&gt;
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==Mew&#039;s Psychic?==&lt;br /&gt;
I don&#039;t remember Mew using the traditional eyes &#039;glowing and controlling opponent&#039; part of the move. When did that happen in the movie? [[User:Littlmiget123|Littlmiget123]] 16:16, 22 March 2012 (UTC)&lt;br /&gt;
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== WTP ==&lt;br /&gt;
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Please do not interfere next time I&#039;m adding WTP&#039;s for missing episodes because I can&#039;t edit properly since the &#039;Edit conflict&#039; appears. Since I upload them I take full responsability to add them to each of their respective page. Thank you !--[[User:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--&#039;&#039;&#039;DJ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Wolfy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:18, 11 April 2012 (UTC)&lt;br /&gt;
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== Lapras ==&lt;br /&gt;
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Lapras may have had a Pokéball (that Ash used in the second gym battle on the Orange Islands), but Ash wasn&#039;t shown actually physically throwing the Pokéball in the episode that he met Lapras [[User:G50|태권도]] [[User_talk:G50|합기도]] 11:34, 11 April 2012 (UTC)&lt;br /&gt;
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== Inuse ==&lt;br /&gt;
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Please do not edit pages that have the [[Template:Inuse|Inuse template]] on them until it has been removed. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 15:09, 14 April 2012 (UTC)&lt;br /&gt;
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== Not cool ==&lt;br /&gt;
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Oh come on, it&#039;s the second time you do it. I specifically put the inuse template so no one will edit it. As I previous said, if I upload an image I take full responsability in uploading it to its coresponding page. Please, let me handle them.--[[User:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--&#039;&#039;&#039;DJ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Wolfy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:09, 14 April 2012 (UTC)&lt;br /&gt;
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== Sources ==&lt;br /&gt;
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Other fansites are &#039;&#039;not&#039;&#039; an acceptable source, especially Serebii. He has stated that he does not want us using him as a source. You&#039;ve been around long enough that you should know that. Try looking at [[n:Main Page|Bulbanews]] for a change, the scans are linked in the new breaking news twitter feed there. That&#039;s a source. Serebii is not. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 09:00, 28 May 2012 (UTC)&lt;br /&gt;
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== Hey ==&lt;br /&gt;
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Can you actually wait until the actual episode finishes? Thank you.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#424B50&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#848A8D&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#E3CED0&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#EDDFE0&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 10:17, 7 June 2012 (UTC)&lt;br /&gt;
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== Air dates ==&lt;br /&gt;
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Please do not add the dub airing dates unless you have a valid source. &amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt; [[User:Adyniz|&amp;lt;span style=&amp;quot;color:#A80000;&amp;quot;&amp;gt;&#039;&#039;&#039;エイデ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#003399;&amp;quot;&amp;gt;&#039;&#039;&#039;ィニズ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 08:16, 12 June 2012 (UTC)&lt;br /&gt;
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== Thanks ==&lt;br /&gt;
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Thank you for helping me with the Brock&#039;s Sudowoodo, James&#039;s Mime Jr. I was going to do but I didn&#039;t see the episodes where the attacks were used neither wo they &amp;quot;Mimic-ed&amp;quot; so I just did what I did in May&#039;s Skitty for obvious reasons. But anyway thanks for your help.--[[User:Igor Castro Chucre|Igor ]] ([[User talk:Igor Castro Chucre|talk]]) 13:59, 27 September 2012 (UTC)&lt;br /&gt;
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==Preview Button==&lt;br /&gt;
You edited [[BW096]] eight times in a row today; please remember to use the Preview Button. You have been warned about this in the past so please use it the next time you edit an article. Thank you! --[[User:Mikuri|Mikuri]] ([[User talk:Mikuri|talk]]) 15:00, 27 September 2012 (UTC)&lt;br /&gt;
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== Preview Button (3)  ==&lt;br /&gt;
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You have edited [[BW103]] a total of &#039;&#039;&#039;11&#039;&#039;&#039; times today alone, 5 of them in a row. You have several preview button warnings on your talkpage and they don&#039;t appear to be getting through. If you continue to make excessive edits to pages in the future, you&#039;ll be placed in a usergroup where you&#039;ll be forced to preview before saving any edits. Please try to do better at previewing in the future. Thank you. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 18:18, 22 November 2012 (UTC)&lt;br /&gt;
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== Forcepreview ==&lt;br /&gt;
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You&#039;ve been told multiple times to use the preview button, and you&#039;ve continued to make a number of consecutive edits to articles. You&#039;re now being forced to use the preview button before saving your edits. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 06:39, 30 November 2012 (UTC)&lt;br /&gt;
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== Page Edits ==&lt;br /&gt;
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I come to you just as a fellow user offering some advice, but try not to be so hasty when editing pages. Even in Forcepreview you still edit pages upwards of 3 times or more and in quick succession. When making a page edit the first time, really take advantage of Preview and look over the actual changes you&#039;ve made. Have you tried the &#039;Show Changes&#039; part of Preview? This could help you further look at what you changed and it may prevent you from adding redundant information such as [[Super Fang]] and noting Zebstrika&#039;s Double Edge in the anime. Take a deep breath and take your time on one edit instead of making several! [[User:Chicobo329|Chicobo329]] ([[User talk:Chicobo329|talk]]) 20:17, 13 December 2012 (UTC)&lt;br /&gt;
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== Unblocking Kotetsu&#039;s Bio ==&lt;br /&gt;
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Hey, I wanted to make an edit on Kotetsu&#039;s page, but I&#039;m blocked out. Is there anyway you or someone else could unblock it so I could make my edit? --[[User:Firered16|Firered16]] ([[User talk:Firered16|talk]]) 03:16, 18 December 2012 (UTC)&lt;br /&gt;
:At the moment, it is protected to new users. If you become autoconfirmed, you could then edit it. For now though, you could just leave an edit request on [[Talk:Cameron (Unova)|the talk page]] or on a member&#039;s talk page. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:22, 18 December 2012 (UTC)&lt;br /&gt;
How do I become autoconfrimed? --[[User:Firered16|Firered16]] ([[User talk:Firered16|talk]]) 03:39, 18 December 2012 (UTC)&lt;br /&gt;
:After you make several valid edits and are here for a while, you will become autoconfirmed. For now though, simply drop an edit request on [[Talk:Cameron (Unova)|the talk page]]. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:55, 18 December 2012 (UTC)&lt;br /&gt;
Okay. Thanks. --[[User:Firered16|Firered16]] ([[User talk:Firered16|talk]]) 04:04, 18 December 2012 (UTC)&lt;br /&gt;
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== Your Pikachu DVD Promo ==&lt;br /&gt;
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Does it have any type of holofoil pattern on it? Or is it completely non holo? Would you be willing to take a high quality picture of it so that I can check to see if it is any different than what comes in Next Destinies packs? &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 15:42, 18 December 2012 (UTC)&lt;br /&gt;
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== Preview button ==&lt;br /&gt;
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You probably know this by now but still, make sure you use the preview button to make sure your edits aren&#039;t riddled with simple errors like [http://bulbapedia.bulbagarden.net/w/index.php?title=Trump_Card_(move)&amp;amp;curid=17430&amp;amp;diff=1828853&amp;amp;oldid=1828850&amp;amp;rcid=1949235 this one]. Thanks for reading.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#424B50&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#848A8D&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#E3CED0&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#EDDFE0&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 13:43, 10 January 2013 (UTC)&lt;br /&gt;
:THAT mistake was completely untintentional, not that I was hurrying or anything. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 13:46, 10 January 2013 (UTC)&lt;br /&gt;
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== No Guard ==&lt;br /&gt;
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The reason the Machamp in that video could hit through Fly is that he has {{a|No Guard}}. --[[User:HeroicJay|HeroicJay]] ([[User talk:HeroicJay|talk]]) 07:24, 16 January 2013 (UTC)&lt;br /&gt;
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== Dive ==&lt;br /&gt;
When you uploaded an image of [[Conway]]&#039;s {{p|Floatzel}} from the Pokémon Summer School using Dive, was the move actually commanded or it just swam underwater, which is different from using the move? I hadn&#039;t heard the command being stated when I watched the episode but I wanted your input as I may have missed out on something. [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 00:04, 23 January 2013 (UTC)&lt;br /&gt;
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== Manga moves ==&lt;br /&gt;
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Alright, I feel I need to say this. Unless a move in any given manga is explicitly called out, it doesn&#039;t get added. Unlike the anime, where most moves are easily identifiable, a manga is far harder to tell, so don&#039;t assume. Also, not everything is a move. Just because something bites something doesn&#039;t make it {{m|Bite}}. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 12:41, 1 February 2013 (UTC)&lt;br /&gt;
:[http://bulbapedia.bulbagarden.net/w/index.php?title=Twister_%28move%29&amp;amp;diff=1849731&amp;amp;oldid=1849644 I repeat:] just because something looks obvious doesn&#039;t mean it&#039;s confirmed. It&#039;s a black and white series of still images that consistently changes the appearance of its moves almost every time different Pokemon use them. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 21:41, 16 February 2013 (UTC)&lt;br /&gt;
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== Ellie BW113 ==&lt;br /&gt;
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Hi there. I created a page about [[User:Riox-Ibui/Ellie|Ellie]] in my userpage. Due to school I&#039;m sure I would not be able to get into bulbapedia on thursday, so will you mainspace it for me please? [[User:Riox-Ibui|Riox]][[User talk:Riox-Ibui|***]] 11:33, 10 February 2013 (UTC)&lt;br /&gt;
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== Regarding &amp;quot;Missing Abilities&amp;quot; ==&lt;br /&gt;
Hey there, sorry for the delay but abilities are random in the Emerald Frontier, even with brains like Greta.  My buddy Hozu of Smogon is 100% positive about this. [[User:Jumpman16|Jumpman16]] ([[User talk:Jumpman16|talk]]) 04:23, 11 February 2013 (UTC)&lt;br /&gt;
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== Nero and Bianco ==&lt;br /&gt;
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Hi there! I need to ask you again sth. I created the article for [[User:Riox-Ibui/Nero and Bianco (Team Plasma)|Nero and Bianco]] the characters of the day in [[BW114]]. So I would ask you again if you please could mainspace it for me? I really can&#039;t get into bulbapedia on thursday, or if I do so I may get here at night. So I again need you to do that, please. And can the name be changed into &#039;&#039;&#039;&#039;&#039;Nero and Bianco&#039;&#039;&#039;&#039;&#039; ? Because it currently is &#039;&#039;&#039;&#039;&#039;Nero &amp;amp; Bianco&#039;&#039;&#039;&#039;&#039;. [[User:Riox-Ibui|Riox]][[User talk:Riox-Ibui|***]] 22:11, 18 February 2013 (UTC)&lt;br /&gt;
:Thank you very much. [[User:Riox-Ibui|&amp;lt;span style=&amp;quot;color:#1569C7;&amp;quot;&amp;gt;&#039;&#039;&#039;Riox&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Riox-Ibui|&amp;lt;span style=&amp;quot;color:#9E7BFF;&amp;quot;&amp;gt;&#039;&#039;&#039;イブイ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:24, 19 February 2013 (UTC)&lt;br /&gt;
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== Your edits ==&lt;br /&gt;
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I&#039;ve noticed you have recently added unnamed moves and assumed that they are certain moves, even though it&#039;s against our (unwritten) policy, and you&#039;ve been reverted by an Admin specialized in manga. If you continue that, I&#039;ll have to block you. Instead of edit-warring, you should discuss the issue on a talk page. Also, your latest edit summary is borderline against the {{bp|Code of conduct}}.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 19:49, 20 February 2013 (UTC)&lt;br /&gt;
:Oh, I&#039;ve an important correction to the above; [[Bulbapedia:Manual of style/Manga#General conventions|adding unnamed moves &#039;&#039;is&#039;&#039; prohibited in the rules]]. And this rule was added by the Head of Manga and the Leader of Project Manga, {{u|Zesty Cactus}}.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 20:26, 20 February 2013 (UTC)&lt;br /&gt;
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== Regarding more &amp;quot;Missing Abilities&amp;quot; ==&lt;br /&gt;
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Sorry, I really have no idea on these ones, and neither does Hozu.  Best bet is to try to find out yourself, if possible.[[User:Jumpman16|Jumpman16]] ([[User talk:Jumpman16|talk]]) 00:05, 27 February 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:FinnishPok%C3%A9Fan92/Archive_1&amp;diff=1846228</id>
		<title>User talk:FinnishPokéFan92/Archive 1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:FinnishPok%C3%A9Fan92/Archive_1&amp;diff=1846228"/>
		<updated>2013-02-11T04:23:16Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
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&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;&amp;amp;nbsp;Thank you, and have a good time editing here!&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; background: white; border-left: 10px solid #EBF7CF;&amp;quot;&amp;gt;&amp;amp;nbsp; [[User:Shiningpikablu252|Shiningpikablu252]] 16:32, 13 March 2009 (UTC) &amp;amp;nbsp;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; width: 10px; background: #DFF2B1; border-left: 10px solid #D3EC95;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
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== Major Events ==&lt;br /&gt;
I just wanted to let you know that the &amp;quot;Major Events&amp;quot; arent supposed to be a summary of everything that happened. It only lists MAJOR EVENTS for that episode. Like his Pokémon evolving, or gaining a gym badge, etc. --[[User:Blake|Blake]] 14:10, 15 March 2009 (UTC)&lt;br /&gt;
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== Ehh.. ==&lt;br /&gt;
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I suggest that you use Preview button next to the Save button when editing, or by Alt+shift+P. It&#039;s..like..your.. 5th &amp;quot;woopsie&amp;quot;. :o &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3E3&amp;quot;&amp;gt;►&amp;lt;/span&amp;gt;[[User:Kevzo8|&amp;lt;span style=&amp;quot;color:#A2958D&amp;quot;&amp;gt;Ҝə&amp;lt;/span&amp;gt;]][[Special:Contributions/Kevzo8|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;υz&amp;lt;/span&amp;gt;]][[User_talk:Kevzo8|&amp;lt;span style=&amp;quot;color:#BBBBBB&amp;quot;&amp;gt;ø8&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 12:30, 20 March 2009 (UTC)&lt;br /&gt;
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==Sorry==&lt;br /&gt;
I am really sorry about the Headbutt article.  I just remebered I made an oppsies and thought I already wrote Arbok in headbutt when i didn&#039;t.  I feel stupid now for deleting your edit, im sorry. [[User:Littlmiget123|Littlmiget123]] 22:10, 4 November 2009 (UTC)&lt;br /&gt;
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I dunno, it kinda looked like an extra tackle to me, but Jessie doesn&#039;t give a command.  Arbok can&#039;t learn tackle in its movesets, so it might have just been a way 2 get Jolteon out of the way.  Anyways, i watch the pokemon episodes on Megavideo, that&#039;s how i get my data.  [[User:Littlmiget123|Littlmiget123]] 16:49, 6 November 2009 (UTC)&lt;br /&gt;
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Megavideo is a place where you can watch videos, kinds like youtube except theres no 10 minute limit for videos.  Unfortunetly, you can only watch about 53-76 minutes per day, and once you get a message saying that, you have to wait an hour to watch more.  Theres a guy on there i think his username is anthony007 or sumthin, he has all the pokemon eps.  I love the images u uploaded onto your userpage, how did u upload them? [[User:Littlmiget123|Littlmiget123]] 16:56, 6 November 2009 (UTC)&lt;br /&gt;
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Nah, I had no idea. But how did you get the images from serebii? [[User:Littlmiget123|Littlmiget123]] 17:11, 6 November 2009 (UTC)&lt;br /&gt;
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==Hi==&lt;br /&gt;
I noticed you have been editing the &amp;lt;code&amp;gt;User:&amp;lt;/code&amp;gt; namespace a lot recently. You may not be aware of this, but Bulbapedia has a {{bp|Userspace policy}} that asks users to try and minimize the number of userspace edits they make in a short period of time. Heavy editing of these personal pages can put undue stress on the server, so please leave your page alone for now and go help out in the mainspace. Bulbapedia is an encyclopedia, after all, so please help us to complete it! If you edit the mainspace more often, you will be allowed to edit your userpage more often too. Thanks! --&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background:#000000&amp;quot;&amp;gt;[[User:Porygon-Z|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&#039;&#039;&#039;Porygon-&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Porygon-Z|&amp;lt;span style=&amp;quot;color:#99FF00&amp;quot;&amp;gt;&#039;&#039;&#039;Z&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; 19:00, 10 November 2009 (UTC)&lt;br /&gt;
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==Response==&lt;br /&gt;
I watched the episode, and Lt. Surge told Raichu to use Thunderpunch, that why I put it back up.  It looked like a Mega punch, but he said thunderpunch, so... ya.&lt;br /&gt;
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And to your edits to Heracross, you were right, but Ash caught his Chikorita on Route 29.  I wuz kinda surprised when you asked me questions becuz im not an admin? [[User:Littlmiget123|Littlmiget123]] 19:27, 10 November 2009 (UTC)&lt;br /&gt;
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Oh, nah its all good, i wuz just wonderin y u asked me of all people, lol. if you ever have questions, i&#039;ll try my best to answer them. :D [[User:Littlmiget123|Littlmiget123]] 19:40, 10 November 2009 (UTC)&lt;br /&gt;
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Uh, ya i no that shininpikablu was right, i wuz kinda havin an off day yesterday, tryin to finish up a chapter on my story on fanfiction, so I wasnt really payin attention to what i wuz typin, im sry. and i will get on the other anime templates as well, just once i reach them in the show, a lot of the attacks on here are kinda sloppy, not thought out and sometimes wrong, so i plan on doing that soon. Also, I was watching the english version, i hate subtitles, and i only speak english, and a tiny bit of spanish, plus the dub aint so bad. It could have been me, but i remember thinking &#039;wow he said thunderpunch but it looks like a mega punch.&#039; i dunno. [[User:Littlmiget123|Littlmiget123]] 16:07, 11 November 2009 (UTC)&lt;br /&gt;
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== Red&#039;s Pokemon ==&lt;br /&gt;
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can you provide any proof of the nicknames you added to Red&#039;s Krabby, Sandshrew, and Diglett? Those nicks have been removed in the past because none of us remember seeing them anywhere. What&#039;s your source? If you just saw it on Serebii, that&#039;s not proof enough... --[[User:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;electAbuzz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[User talk:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[Special:Contributions/ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 14:02, 12 November 2009 (UTC)&lt;br /&gt;
:Those are scanlations. Not official translations. Unless either Viz or Chuang Yi gave them nicknames - they don&#039;t have any. Neither me, CP, Maxim or a few others remember such nicknames in any official translation. --[[User:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;electAbuzz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[User talk:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[Special:Contributions/ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 08:35, 13 November 2009 (UTC)&lt;br /&gt;
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== Reply ==&lt;br /&gt;
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I replied on my talk page. --[[User:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;electAbuzz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[User talk:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[Special:Contributions/ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 17:03, 14 November 2009 (UTC)&lt;br /&gt;
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== Moi! ==&lt;br /&gt;
Satun tuntemaan yhden Pokémonin kääntäjistä, joten kuulen häneltä aina välillä tietoa ;3 Autan häntä lisäksi kääntämisessä~ 12.kautta ollaan parhaillaan kääntämässä ja 12.elokuva on käännetty lokakuussa.&lt;br /&gt;
Oletko muuten Bulbapedian foorumeilla? ^^&lt;br /&gt;
Edit: He, joo olen, ja anteeksi siitä jo etukäteen..^^; En ole hirveästi koodaillut Wikissä mitään, enkä siis oikein osaa koodata ulkoa tuosta vain..^^; Siksi ajattelin, että minulle olisi helpointa käyttää copy-pastena jonkun toisen listaa, ja muokata siitä sitten itseni näköinen. Toivottavasti et pahastunut..^__^;&lt;br /&gt;
EDIT 2: Joo, pidetään ihmeessä yhteyttä! Onkos sinulla meseä? :3&lt;br /&gt;
Ja kyllä, kopion sen omaksi pohjaksi : D&lt;br /&gt;
Ja yritän pitää sinut ajantasalla ^^&lt;br /&gt;
Niin ja noista liikkeistä, ne meinattiin ensin kääntää. Mutta sitten osa faneista Suomen Pokéfoorumilta ehdotti jätettävän ne alkuperäiseen asuunsa, joten ne jätettiin.&lt;br /&gt;
Itsekin olin jo kääntämässä noita hyökkäysten nimiä silloin. Jos ne olisi käännetty, niin eräs itse keksimistäni suomennoksista liikkeelle [[Blast Burn]] oli &amp;quot;Tuhopoltto&amp;quot;. Minusta se kuvaa liikkeen voimaa hyvin~&lt;br /&gt;
Toisaalta minusta on ihan ok, että liikkeet ovat englanniksi, ovathan pelitkin aina olleet englanniksi.&lt;br /&gt;
Pidetään yhteyttä!&lt;br /&gt;
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EDIT 3: Oh, teen jatkossa niin...^^;&lt;br /&gt;
Hei, minulla olisi kuvia noista Suomen Pokémonin ääninäyttelijöistä, niin pystyisitkö lisäämään ne puolestani tuonne osioon missä kerrotaan Pokémonista Suomessa? ^^ Laitan ne kohta Photobuckettiin, niin voit napata ne sieltä tänne.&lt;br /&gt;
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EDIT 4: Joo, katsoin itse vähän aikaa sitten 3.pokéleffan ja minua nauratti hirmuisesti [[Whirlpool]] joka oli käännetty &amp;quot;poreammeeksi&amp;quot;. : D Okei, se on poreamme, mutta sana kuulostaa tosi oudolle suomeksi, tai siis kun siitä tulee heti mieleen sellainen poreamme, jossa kylvetään...&lt;br /&gt;
Lisään ne ääninäyttelijöiden kuvat vasta huomenna, kun nyt ei ole enää aikaa ;3&lt;br /&gt;
[[User:*Jirachi*|*Jirachi*]]&lt;br /&gt;
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EDIT5: Heippa siellä! Hei me ei olla juteltu aikoihin, miten menee? ^__^ Sain muuten juuri vähän aikaa sitten kuulla kääntäjältä, että 14.pokémonleffoista on tullut jo alustavaa materiaalia. Tällä hetkellä mietitään kaiketi leffan englanninkielisiä/kansainvälisiä nimiä~&lt;br /&gt;
Mutta juu, jutellaanhan?~ [[User:*Jirachi*|*Jirachi*]]&lt;br /&gt;
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26/06/2011: Joo, ihan kivoja edittejä~ Tosin olen edelleen sitä mieltä, että tuo sivu on aika sekalainen, sen tiedot pitäisi jossain välissä järjestää kokonaan uudelleen selkeämmiksi kokonaisuuksiksi [ja lisätä kuvia esim. näyttelijöistä Pokéssa jne. :3], kun nyt tuo on vähän tollanen &amp;quot;kirjoitan tähän tyhjään kohtaan mitä mieleen tuli&amp;quot; tyylinen.&lt;br /&gt;
EDIT 2: Joo, tottakai voin, lisään ainakin ne, jotka tiedän ^__^&lt;br /&gt;
Valitettavasti en itsekään tiedä kovin montaa sivuroolin esittäjää. Voin yrittää kysyä kääntäjältä [hän on tosin tietoinen vain hahmoista kaudesta 9 eteenpäin]&lt;br /&gt;
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== spoiler links ==&lt;br /&gt;
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In episode articles, manga rounds, and book articles, if a Pokémon has evolved but hasn&#039;t evolved as of that episode, it links to the pre-evolution&#039;s page to avoid spoilers so Please don&#039;t change them to what the pages are now. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 21:40, 18 November 2009 (UTC)&lt;br /&gt;
:Oy... you said yourself this only applies to manga rounds, episode articles, and book articles only. That was a move page... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 22:59, 18 November 2009 (UTC)&lt;br /&gt;
::No, it was a book page. It was [[Coal Badge Battle]]. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 23:01, 18 November 2009 (UTC)&lt;br /&gt;
:::Ok, I didn&#039;t see that, but I&#039;m talking about a move, such as {{m|Faint Attack}} and {{m|Stomp}}. {{u|Littlmiget123|This user}} is misinterpreting it... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 23:03, 18 November 2009 (UTC)&lt;br /&gt;
I did it so that it would be less data for the page to take, and I saw other people doing it.  It doesn&#039;t really matter, when they click on the page, its going to be seen. [[User:Littlmiget123|Littlmiget123]] 23:08, 18 November 2009 (UTC)&lt;br /&gt;
::::We&#039;ve been discussing this for quite some time, and you&#039;re butting in with a similar but different topic... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 23:11, 18 November 2009 (UTC)&lt;br /&gt;
:::::Please look at the message at the top of this section again. The same thing applies to movie articles. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 15:27, 29 December 2009 (UTC)&lt;br /&gt;
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==Re: Toxics, Tails, and Wrapping==&lt;br /&gt;
Alright, well, Ash&#039;s Pikachu never used Slam or Tail Whip, otherwise I would have put it up, so the article is wrong.  People sometimes put up false information on the Trainer&#039;s Pokemon&#039;s articles.  Jessie&#039;s Arbok first uses Wrap attack in the Legend of Dratini on the old man.  James&#039;s Weezing never uses Toxic attack, that&#039;s just a smokescreen from the pics.  And finally, Ash&#039;s Bulbasaur and Heracross never use Take Down.  Or at least Ash nevers tells them to.  They could have used them in later episodes, like during Battle Frontier in Kanto, but I am not there yet.  I hope that answers all your questions! [[User:Littlmiget123|Littlmiget123]] 02:17, 27 November 2009 (UTC)&lt;br /&gt;
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:lol, i dont mind the questions at all.  Anyways, Jessie&#039;s Lickitung has never used Bind, just wrap.  Her Arbok has never used slam, but her Lickitung has?  Yes, Pikachu does use tackle on occation, but since it cannot learn that move, i don&#039;t put it up there (like it says on the article, it could be just an extra command to inflict damage).  If you have any more, please dont hesitate to ask. [[User:Littlmiget123|Littlmiget123]] 17:08, 27 November 2009 (UTC)&lt;br /&gt;
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::Lick?  I don&#039;t think its ever done that, but i&#039;m only still at [[AG081|Take this House and Shuppet]] so it might have used it in the future. I don&#039;t know about glare, also. But i have seen most episodes of Pokemon, and i don&#039;t remember seviper ever using them?  And the may article is awesome, excellent job, it looks really well. [[User:Littlmiget123|Littlmiget123]] 19:05, 27 November 2009 (UTC)&lt;br /&gt;
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:::No Pokemon has ever used Poisonpowder in the anime, probably so they don&#039;t have to show poison.  And I am only at [[AG082]], but so far Torchic has not used Growl, but i don&#039;t think that it does. Yes, that was Flamethrower, so you can put it up. And I&#039;m still dunno about Arbok&#039;s Headbutt becuz of my mistake, so my guess is as good as yours.  And the Meowth attack, that is fury swipes, i guess i have to change that on fury swipes article.  I hope that answers your questions. [[User:Littlmiget123|Littlmiget123]] 18:08, 28 November 2009 (UTC)&lt;br /&gt;
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==Harden==&lt;br /&gt;
Oh yeah, sry.  Jessie&#039;s Cascoon uses Harden in Seeing is Believing, but May&#039;s Silcoon never uses it. [[User:Littlmiget123|Littlmiget123]] 18:20, 28 November 2009 (UTC)&lt;br /&gt;
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:May&#039;s Beautifly uses Gust.  Its Jessie&#039;s Dustox that uses Whirlwind. [[User:Littlmiget123|Littlmiget123]] 18:57, 28 November 2009 (UTC)&lt;br /&gt;
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==Hold on!==&lt;br /&gt;
If you did not read your last warning, then please read it now. You have edited the &amp;lt;code&amp;gt;User:&amp;lt;/code&amp;gt; namespace too much. In the past, no one was allowed to edit their userpages because some users were over-editing their own userpages. Your personal editing privileges can be taken away, so please do not edit your page any more for now. Thank you. --- [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 19:03, 8 December 2009 (UTC)&lt;br /&gt;
:[[User talk:FinnishPokéFan92#Hi|Your last warning was here, less than a month ago]]. Please, keep the {{bp|userspace policy}} in mind, and remember to use the Preview button to help reduce multiple edits. - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 19:03, 8 December 2009 (UTC)&lt;br /&gt;
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==Morrison pictures==&lt;br /&gt;
I took care of those pictures on the [[Morrison]] and that {{p|Aerodactyl}} image on the [[Gary Oak]] page. So now you don&#039;t have to worry about them. --[[User:Hmdwgf|Hmdwgf]] 01:23, 9 December 2009 (UTC)&lt;br /&gt;
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:Yeah, I can do it. --[[User:Hmdwgf|Hmdwgf]] 03:30, 10 December 2009 (UTC)&lt;br /&gt;
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:I took care of those Koga pics. Anything else? --[[User:Hmdwgf|Hmdwgf]] 03:24, 15 December 2009 (UTC)&lt;br /&gt;
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:It took me longer to get those Tentacruel pics. --[[User:Hmdwgf|Hmdwgf]] 06:46, 31 December 2009 (UTC)&lt;br /&gt;
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==Re: Lots of More Questions==&lt;br /&gt;
Okay, let&#039;s begin :D. James&#039;s Victreebel never used Slam, or Tackle (well, it did use tackle, but it can&#039;t learn it, so it was just an extra command to do damage). The first time Ash&#039;s Heracross uses Megahorn was The ties that bind, so that&#039;s right.  It was also the first time it used Fury Swipes.  Bring on the rest, I&#039;ll be waiting :D. [[User:Littlmiget123|Littlmiget123]] 18:08, 9 December 2009 (UTC)&lt;br /&gt;
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:Okay.  Ash&#039;s Totodile first used Leer in Playing with Fire.  Thank you for pointing that out, becuz I think I might have acidetly skipped totodile when I was doing the anime templete for it.  Pidgeotto has never used tackle attack, and yes, Pineco first used Spikes in Ariados Amigos. Horsea never used water gun attack as well, and Corsola used all of its moves on its debut episode, excluding Bubblebeam which it only used in Pokemon Heroes.  Got any more? [[User:Littlmiget123|Littlmiget123]] 18:34, 9 December 2009 (UTC)&lt;br /&gt;
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::James&#039;s Koffing never used Tackle, but its evolution weezing did on its debut episode (Dig those Diglett). About Jessie&#039;s Arbok, u meant Ekans right?  For Ekans hadn&#039;t evolved until like 11 episodes later.  But Ekans first used Wrap in The path to the Pokemon League.  It never uses Bind.  And the first time Ekans uses Dig is Ash Catches a Pokemon.  Do you have more? [[User:Littlmiget123|Littlmiget123]] 14:56, 10 December 2009 (UTC)&lt;br /&gt;
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:::Yes, the first time it used Haze was the evolution solution.  It never used it as a Koffing.  If you have any more questions, I&#039;ll be here. [[User:Littlmiget123|Littlmiget123]] 17:22, 10 December 2009 (UTC)&lt;br /&gt;
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::::Cacnea first used Needle Arm in A mudkip mission.  Cacnea had little screen time during A Poached Ego, so it only used Pin missile. [[User:Littlmiget123|Littlmiget123]] 18:52, 10 December 2009 (UTC)&lt;br /&gt;
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:::::For Bonsly, I have no idea since I&#039;m only at [[AG112]], but I can&#039;t remember it using Faint Attack.  Just don&#039;t take my word for that one.  James&#039;s Koffing used smog for the first time in Pokemon Emergency, and Weezing first used smog in Dig those Diglett.  And yes, Misty&#039;s Goldeen first used horn drill in just add water. [[User:Littlmiget123|Littlmiget123]] 16:45, 12 December 2009 (UTC)&lt;br /&gt;
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How about I give you a link to the video instead? http://www.livevideo.com/video/F8FA323E38564623B088B7401640D8A5/pokemon-episode-102.aspx  Its on livevideo, and it won&#039;t harm your computer.  If you ever need to find an episode that&#039;s missing, you go to google.com, then go to videos, and type in the name of the episode that you want.&lt;br /&gt;
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==Now a question 4 u==&lt;br /&gt;
I have a question that I need help with. I don&#039;t think it has, but do you know if Team Rocket&#039;s Meowth has ever used slash attack?  I think that it hasn&#039;t, but I&#039;m not sure, do you know? [[User:Littlmiget123|Littlmiget123]] 21:58, 15 December 2009 (UTC)&lt;br /&gt;
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==Pokémon Adventures==&lt;br /&gt;
I have only read it online on the onemanga website, and only up to like, the latest chapter since they stopped putting them up. So i know as much about it as you do. Why? {{unsigned|Littlmiget123}}&lt;br /&gt;
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:I just read the chapter, it looks like double team, but it could have been an ice beam that was sculpted to look like poli?  Idk, anything&#039;s possible in that manga. Bayleef did first use headbutt in playing with fire.  I don&#039;t know much about Gary&#039;s Blastoise. It &#039;&#039;did&#039;&#039; use withdraw in can&#039;t beat the heat, but that&#039;s the only appearence its made so far with my episodes (I&#039;m on [[AG143]] right now). But you can be sure when I watch Ill-Will Hunting, that everything will be written down on the attack&#039;s articles. If you have any more questions, I&#039;ll be here. [[User:Littlmiget123|Littlmiget123]] 18:44, 21 December 2009 (UTC)&lt;br /&gt;
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==Re: Is it true?==&lt;br /&gt;
Alright, I&#039;ll try my best to answer them all. &lt;br /&gt;
*Tracey&#039;s Venonat has never used Supersonic.&lt;br /&gt;
*Ash&#039;s Pikachu never used Headbutt, the beginning of the third movie was just like a way to hurt Quagsire since Electric attacks wouldn&#039;t work on it.&lt;br /&gt;
*Brock&#039;s Onix first uses Sandstorm in Entei at your own risk (EP259).&lt;br /&gt;
*So far, Jessie&#039;s Wobbuffet hasn&#039;t used safeguard, and I don&#039;t think it has, either.&lt;br /&gt;
*Gary&#039;s Eevee first used take down in EP116 (The Rivalry Revivial), but has never used it (thus far) as an Umbreon.&lt;br /&gt;
*Harrison&#039;s Blaziken has never used Double Kick.&lt;br /&gt;
*The only attack that Bruno&#039;s Onix has ever used is Tackle, so it never used Rock Throw or Slam.&lt;br /&gt;
*I don&#039;t know if Cynthia&#039;s Garchomp has ever used flamethrower?  I haven&#039;t really watched much of Pokemon Diamond and Pearl, and I&#039;ve haven&#039;t seen the Arceus movie yet.  That&#039;s the only question I&#039;m not sure about.&lt;br /&gt;
::Okay, I hope that answered them all. [[User:Littlmiget123|Littlmiget123]] 16:51, 22 December 2009 (UTC)&lt;br /&gt;
:::Alright, here are the kinda answers for the next set of answers.&lt;br /&gt;
*Hmm... are you sure Victreebel didn&#039;t use Vine Whip during that?  Maybe that was one I forgot to write down?  I&#039;m not sure myself about James&#039;s Victreebel?&lt;br /&gt;
*So far, may&#039;s squirtle has not used withdraw, but I&#039;ll put it on the article once it does.&lt;br /&gt;
*I don&#039;t think so, I think it was just... flopping around, I mean, it is a fish out of water?  A fish ain&#039;t going to do anything?  Sorry I couldn&#039;t give you better answers like I normally do.  Also, merry christmas to you back. I we don&#039;t get christmas until friday, and in my family, christmas eve is a way for my parents to torture the kids by putting the presents under the trees. [[User:Littlmiget123|Littlmiget123]] 18:41, 23 December 2009 (UTC)&lt;br /&gt;
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== Trainer&#039;s Pokémon ==&lt;br /&gt;
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Not all the aow sprites are up already. I temporarily reverted your edit on Dawn. Wait until the sprites are up. --[[User:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;electAbuzz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[User talk:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[Special:Contributions/ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 15:58, 5 January 2010 (UTC)&lt;br /&gt;
:No problem. Design credit goes to Echy for this one, though. I just helped code it. --[[User:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;electAbuzz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[User talk:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[Special:Contributions/ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 16:00, 5 January 2010 (UTC)&lt;br /&gt;
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==Stop.==&lt;br /&gt;
Do not edit the &amp;lt;code&amp;gt;User:&amp;lt;/code&amp;gt; namespace any more. In the past, we were not allowed to edit our pages &#039;&#039;at all&#039;&#039; because of users over-editing their pages. If you edit your page any more without making some edits to the mainspace, then the privilege for you to edit the userspace will be removed. This has been your final warning. --- [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 18:06, 8 January 2010 (UTC)&lt;br /&gt;
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==Responce to your statements==&lt;br /&gt;
Hi.  It has been a while, hasn&#039;t it?  I hope you understand when I revert your edits, I&#039;m not out 2 get you, and I feel bad for doing it.  About that, I watched the debut episode of banette, and it didn&#039;t use thunder from its body, it used it from its hand.  It shot the thunder attack into the sky, then the thunder landed on it and surrounded its body with electricity, so maybe that&#039;s what you thought?  Anyways, I didn&#039;t realise that, and I will... fix Solarbeam I guess, and I will fix vine whip as well. thanks for the info. and please respond to my question. [[User:Littlmiget123|Littlmiget123]] 15:14, 14 January 2010 (UTC)&lt;br /&gt;
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== Adventures Query Response ==&lt;br /&gt;
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Sorry, but I&#039;ve only been reading the Viz releases, which aren&#039;t past the first gen yet -- the moves you&#039;ve requested are gen2 and onwards. But try google-ing &#039;read manga online&#039; and you may find a site or two which has the series--[[User:Manga-in-a-bottle|Manga-in-a-bottle]] 22:20, 19 January 2010 (UTC)&lt;br /&gt;
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== Manga Move template ==&lt;br /&gt;
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You should not use a userspace template in the mainspace. Wait until Jio moves it out of his userspace before implementing it. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 17:38, 11 February 2010 (UTC)&lt;br /&gt;
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==Thanks!==&lt;br /&gt;
Hey, thanks for fixing the link on {{m|Hammer Arm}} for me.  I&#039;m afraid I don&#039;t know the codes, so I had no idea how to make it that color. -_-&#039;  Thanks for fixing my dumb mistake. [[User:Littlmiget123|Littlmiget123]] 16:12, 8 March 2010 (UTC)&lt;br /&gt;
:Thanks, I will study that guide if I need it again.  Thanks again. [[User:Littlmiget123|Littlmiget123]] 16:22, 8 March 2010 (UTC)&lt;br /&gt;
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== Fanfics ==&lt;br /&gt;
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Hey there. You may have been previously unaware that Bulbapedia has a total ban on all fanfiction material. Unfortunately, you&#039;ve got three subpages that are fanfic in nature. Specifically, these are [[User:FinnishPokéFan92/My own Trainers]], [[User:FinnishPokéFan92/Ashchu comics]], and [[User:FinnishPokéFan92/Nortikka]]. While we allow users to document their own progress through the game, when it extends to characterization it crosses a line. If you wish to write fanfiction, please use the Bulbagarden Library. These pages will eventually be deleted, but you are welcome to retrieve any information off them first. Just let me know. Thanks. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 22:53, 12 March 2010 (UTC)&lt;br /&gt;
:I noticed yo recently edited the page [[User:FinnishPokéFan92/My own Trainers]] recently. As stated above, this page counts as fanfiction material, and it violates the [[Bulbapedia:Userspace_policy|userspace policy]]. It should be removed as soon as possible.--[[User:Phantomjunkie|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Phantom&amp;lt;/span&amp;gt;]][[User talk:Phantomjunkie|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Junkie&amp;lt;/span&amp;gt;]] 18:57, 29 July 2010 (UTC)&lt;br /&gt;
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==Holly==&lt;br /&gt;
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Hey, do you hav any idea why Holly&#039;s Wingull and Farfetch&#039;d pictures are not working I have uploaded them, then why are they not working? [[User:Roryrules123|Roryrules123]] 13:08 21 April 2010 (UTC)&lt;br /&gt;
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==Manga... and other stuff==&lt;br /&gt;
Yay!  I&#039;ve finally caught up on the anime episodes (*does a happy dance*), so I&#039;ll finally be able to move onto the manga movesets now.  Also, I was the edit you made on {{m|Safeguard}}, and I&#039;m sorry about that, that was completely my fault. [[User:Littlmiget123|Littlmiget123]] 18:17, 28 April 2010 (UTC)&lt;br /&gt;
:Hey, I don&#039;t want to start an editing war, so I just thought we could talk things through here. Pika uses Surf, but it just morphs its Substitute, which doesn&#039;t actually make it Surf. Plus, Pikachu can&#039;t really learn it anyways other than through special conditions. If you disagree still, what about Chuchu&#039;s Fly? What are we going to put, &#039;Pikachu ties balloons around its waist and takes to the skies&#039;? If Pika surfs using Substitute, then that means that all Pokemon are able to do that. It&#039;s like a variation on the attack, just like how Dawn uses Flame Ice, but it isn&#039;t really an attack? [[User:Littlmiget123|Littlmiget123]] 14:10, 4 May 2010 (UTC)&lt;br /&gt;
::Just to be clear, let me just say that I&#039;m not trying to be negative.  I hate how the internet shows no emotions, because then you&#039;ll see I&#039;m trying to be as friendly I can be, but still get the facts straight.  Plus, this is a serious wiki, and if feelings get hurt, nothing can be done about it.  Strictly buisness is how I see this place, and it is also how I do my work, perfect or nothing at all.  And your PS statement, I really want to say thank you.  That really brightened my day.  Also, don&#039;t be down.  I consider you a good friend here on the wiki, so don&#039;t think that I&#039;m, how you say, &#039;out to get you&#039;?  Because I&#039;m not, lol.&lt;br /&gt;
::Okay, now to buisness.  In You know Articuno, Misty uses her Starmie to get across the water.  However, it is floating &#039;&#039;above&#039;&#039; the water, so it isn&#039;t technically using Surf, nor Fly, just using its Psychic powers to float across the water. I realize that many different sources say that Pika uses Surf, but the substitute just pushes the water away from it.  That would mean that all Pokemon are able to use Surf then.  If a Voltorb learned Substitute, would it know Surf, then?  *sigh* Thinking into the future, it looks like I&#039;m going to have to give this up.  Even if I &#039;&#039;do&#039;&#039; win this battle, some other person is going to come along and this is going to start all over again.  I still do not think that Pika is using Surf, because it is like a contest move, using one move to be like another.  However, I think I&#039;ll head over to surf and type in my variation, is that alright? [[User:Littlmiget123|Littlmiget123]] 15:25, 4 May 2010 (UTC)&lt;br /&gt;
:::So, I&#039;ve been thinking about this for a while now.  I know you&#039;ll hate to bring up old demons, but I still don&#039;t think that Pikachu should be put up on surf.  The point of the moveset boxes is to describe the way the Pokemon uses the move.  The Pokemon, as in not just one.  Not all Pikachu are going to know the move Substitute, especially.  I was thinking you should add a &#039;Moves improvised&#039; section on Pika&#039;s page, and add it there.  What do you think?  Also, I&#039;ll probably add in the Substitute description box for Pikachu that it can form the substitute any way it wants. [[User:Littlmiget123|Littlmiget123]] 18:08, 23 October 2010 (UTC)&lt;br /&gt;
::::Okay.  Thanks for understanding! ^^  I&#039;ll do those right now. [[User:Littlmiget123|Littlmiget123]] 18:27, 23 October 2010 (UTC)&lt;br /&gt;
:::::I guess, but Heatran was shown using the move. Getting a Pikachu using Surf &#039;&#039;is&#039;&#039; possible, but in the manga, it&#039;s just like a Counter-shield or Ice Chandalier-like move in my opinion. [[User:Littlmiget123|Littlmiget123]] 18:43, 23 October 2010 (UTC)&lt;br /&gt;
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== Listen! ==&lt;br /&gt;
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Hey FP, here is the deal. Our admins are also redirecting those articles. Why are they doing so? Just for the search thingy? No. Those articles have been redirected to facilitate the users to find the particular article or particular thing that they are trying to search. So, please stop relinking them. Thank you. &amp;lt;span style=&amp;quot;color:#FF0&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#00FA9A;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#9F9;&amp;quot;&amp;gt;&#039;&#039;&#039;Niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#FF0&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 17:32, 6 May 2010 (UTC)&lt;br /&gt;
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==Anime moves==&lt;br /&gt;
The anime templates are used for when they first use the actual move.  Not a test.  If if was a failed try, it isn&#039;t the actual move, otherwise, I&#039;d have to put &#039;Turtwig&#039;s leaves glow light green and it opens its mouth. A small light green ball forms in front of its mouth and explodes randomly.&#039; [[User:Littlmiget123|Littlmiget123]] 19:07, 2 June 2010 (UTC)&lt;br /&gt;
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== Saur ==&lt;br /&gt;
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Just a question, how do you know it&#039;s Stun Spore and not Sleep Powder? I can&#039;t see anything that names the move, and it is very similar in appearance to previous uses of Sleep Powder. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 06:53, 16 October 2010 (UTC)&lt;br /&gt;
:It was sleep powder..he even states it [[User:Ataro|Ataro]] 07:13, 16 October 2010 (UTC)&lt;br /&gt;
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==Missing Pokemon Adventure Chapters==&lt;br /&gt;
Hey.  So, I was reading through and adding data, and I noticed that chapters 42 and 43 are missing.  Any way you could find them for me on a different website?  Thanks. [[User:Littlmiget123|Littlmiget123]] 14:22, 16 October 2010 (UTC)&lt;br /&gt;
:Nevermind, I found them on Youtube. [[User:Littlmiget123|Littlmiget123]] 14:25, 16 October 2010 (UTC)&lt;br /&gt;
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== Edit Warring ==&lt;br /&gt;
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If there is a problem with someone starting an edit war, do not participate in it. Please contact a {{bp|staff}} member of Administrator level or higher. We&#039;ll evaluate, and take the required action to stop the problem. Further wars, even if you are in the right, may result in blocks. Hope you understand, - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 15:37, 16 October 2010 (UTC)&lt;br /&gt;
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== Wild Charge? ==&lt;br /&gt;
So what makes you think Pikachu will learn anew move in BW024 anyway? [[User:05308|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Diamond&amp;lt;/font&amp;gt;]] [[Lanturn (Pokémon)|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;Lanturn&amp;lt;/font&amp;gt;]] [[User talk:05308|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CodeName: 05308&amp;lt;/font&amp;gt;]] 13:10, 25 February 2011 (UTC)&lt;br /&gt;
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== Finny D: ==&lt;br /&gt;
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Rules be rules. Sorry. You&#039;ve gone over the limit so your userpage has been protected for a week. Sorry. D: --[[User:PsychicRider|&amp;lt;span style=&amp;quot;color:#78C850;&amp;quot;&amp;gt;&#039;&#039;&#039;P S Y&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#F85888;&amp;quot;&amp;gt;&#039;&#039;&#039;ライダー&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;span style=&amp;quot;color:#C4E673;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039; 13:48, 13 June 2011 (UTC)&lt;br /&gt;
: Your page has been locked off again due to two successive violations of the Userspace limit, once in July and this most recent one. Especially over minor typos and things that could have been avoided with the preview key, as well as simply waiting out the server day. Please be more observant of the Userspace rules and avoid making the same mistake next time. --[[User:Rockersk08|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;rock&amp;lt;/font&amp;gt;]][[User talk:Rockersk08|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;ersk&amp;lt;/font&amp;gt;]][[Special:Contributions/Rockersk08|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;08&amp;lt;/font&amp;gt;]] 06:05, 8 October 2011 (UTC)&lt;br /&gt;
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== Re: Rhyhorn ==&lt;br /&gt;
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I was checking my talk page and you asked me a while ago to upload a picture of Hiker&#039;s Rhyhorn. However I don&#039;t know what Hiker you are talking about, can you give me an episode please if you still want it? &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 07:55, 6 November 2011 (UTC)&lt;br /&gt;
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== Plagiarising my Harrison&#039;s Sneasel article ==&lt;br /&gt;
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Excuse me, but what is the purpose of [[User:FinnishPokéFan92/Harrison&#039;s Sneasel|this]]? You&#039;ve basically just copied most of what I&#039;ve done, completely taking credit for my work. I would not have minded you adding to my article but blatantly copying mine (the only differences is that you&#039;ve deleted some spaces) is offensive and a waste of time. I know that you are disappointed that I beat you to it but this is the wrong way to go about it. &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:11, 9 November 2011 (UTC)&lt;br /&gt;
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:If you check, I wrote everything on Harrison&#039;s page about Sneasel as well. So yes, you did copy. It doesnt matter now, your page has been rightfully deleted. &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:32, 9 November 2011 (UTC)&lt;br /&gt;
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::To be honest it wasn&#039;t necessary to even put it there. It was already there, under my userspace, and you were quite welcome to edit it there. &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:47, 10 November 2011 (UTC)&lt;br /&gt;
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== The Preview Button ==&lt;br /&gt;
Instead of editing a page several times in a row, try using the preview button to make sure your edit looks the way you want it to. It&#039;s right next to the Save Changes button... Please try it out, so as not to clog up the Recent Changes.  Thanks!  --&amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 11:51, 5 January 2012 (UTC)&lt;br /&gt;
:You&#039;re still not using the preview as much as you should. Try a little harder. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 12:27, 5 January 2012 (UTC)&lt;br /&gt;
::As with last week, please do not forget to use the preview button. You edited BW062 four times in a row already. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:35, 12 January 2012 (UTC)&lt;br /&gt;
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== Copyright violation  ==&lt;br /&gt;
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Please do not link to websites like the one you did [[User talk:Littlmiget123|here]]. It is copyright violation and is against the rules. [[User:Ataro|Ataro]] 22:38, 26 January 2012 (UTC)&lt;br /&gt;
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== Linking to Pokémon articles ==&lt;br /&gt;
&lt;br /&gt;
Please stop changing the links to Pokémon articles. To avoid spoilers, we keep old links the way they are. In other words, any episodes before [[BW062]] should link to Cilan&#039;s Dwebble, so that way it doesn&#039;t reveal unwanted spoilers if readers who aren&#039;t up to date hover over the link. Likewise, Ash&#039;s Krokorok should still link to Sunglasses Sandile/Krokorok on most pages. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 14:10, 2 February 2012 (UTC)&lt;br /&gt;
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==Mew&#039;s Psychic?==&lt;br /&gt;
I don&#039;t remember Mew using the traditional eyes &#039;glowing and controlling opponent&#039; part of the move. When did that happen in the movie? [[User:Littlmiget123|Littlmiget123]] 16:16, 22 March 2012 (UTC)&lt;br /&gt;
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== WTP ==&lt;br /&gt;
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Please do not interfere next time I&#039;m adding WTP&#039;s for missing episodes because I can&#039;t edit properly since the &#039;Edit conflict&#039; appears. Since I upload them I take full responsability to add them to each of their respective page. Thank you !--[[User:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--&#039;&#039;&#039;DJ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Wolfy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:18, 11 April 2012 (UTC)&lt;br /&gt;
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== Lapras ==&lt;br /&gt;
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Lapras may have had a Pokéball (that Ash used in the second gym battle on the Orange Islands), but Ash wasn&#039;t shown actually physically throwing the Pokéball in the episode that he met Lapras [[User:G50|태권도]] [[User_talk:G50|합기도]] 11:34, 11 April 2012 (UTC)&lt;br /&gt;
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== Inuse ==&lt;br /&gt;
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Please do not edit pages that have the [[Template:Inuse|Inuse template]] on them until it has been removed. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 15:09, 14 April 2012 (UTC)&lt;br /&gt;
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== Not cool ==&lt;br /&gt;
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Oh come on, it&#039;s the second time you do it. I specifically put the inuse template so no one will edit it. As I previous said, if I upload an image I take full responsability in uploading it to its coresponding page. Please, let me handle them.--[[User:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--&#039;&#039;&#039;DJ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Wolfy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:09, 14 April 2012 (UTC)&lt;br /&gt;
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== Sources ==&lt;br /&gt;
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Other fansites are &#039;&#039;not&#039;&#039; an acceptable source, especially Serebii. He has stated that he does not want us using him as a source. You&#039;ve been around long enough that you should know that. Try looking at [[n:Main Page|Bulbanews]] for a change, the scans are linked in the new breaking news twitter feed there. That&#039;s a source. Serebii is not. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 09:00, 28 May 2012 (UTC)&lt;br /&gt;
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== Hey ==&lt;br /&gt;
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Can you actually wait until the actual episode finishes? Thank you.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#424B50&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#848A8D&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#E3CED0&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#EDDFE0&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 10:17, 7 June 2012 (UTC)&lt;br /&gt;
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== Air dates ==&lt;br /&gt;
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Please do not add the dub airing dates unless you have a valid source. &amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt; [[User:Adyniz|&amp;lt;span style=&amp;quot;color:#A80000;&amp;quot;&amp;gt;&#039;&#039;&#039;エイデ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#003399;&amp;quot;&amp;gt;&#039;&#039;&#039;ィニズ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 08:16, 12 June 2012 (UTC)&lt;br /&gt;
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== Thanks ==&lt;br /&gt;
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Thank you for helping me with the Brock&#039;s Sudowoodo, James&#039;s Mime Jr. I was going to do but I didn&#039;t see the episodes where the attacks were used neither wo they &amp;quot;Mimic-ed&amp;quot; so I just did what I did in May&#039;s Skitty for obvious reasons. But anyway thanks for your help.--[[User:Igor Castro Chucre|Igor ]] ([[User talk:Igor Castro Chucre|talk]]) 13:59, 27 September 2012 (UTC)&lt;br /&gt;
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==Preview Button==&lt;br /&gt;
You edited [[BW096]] eight times in a row today; please remember to use the Preview Button. You have been warned about this in the past so please use it the next time you edit an article. Thank you! --[[User:Mikuri|Mikuri]] ([[User talk:Mikuri|talk]]) 15:00, 27 September 2012 (UTC)&lt;br /&gt;
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== Preview Button (3)  ==&lt;br /&gt;
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You have edited [[BW103]] a total of &#039;&#039;&#039;11&#039;&#039;&#039; times today alone, 5 of them in a row. You have several preview button warnings on your talkpage and they don&#039;t appear to be getting through. If you continue to make excessive edits to pages in the future, you&#039;ll be placed in a usergroup where you&#039;ll be forced to preview before saving any edits. Please try to do better at previewing in the future. Thank you. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 18:18, 22 November 2012 (UTC)&lt;br /&gt;
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== Forcepreview ==&lt;br /&gt;
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You&#039;ve been told multiple times to use the preview button, and you&#039;ve continued to make a number of consecutive edits to articles. You&#039;re now being forced to use the preview button before saving your edits. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 06:39, 30 November 2012 (UTC)&lt;br /&gt;
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== Page Edits ==&lt;br /&gt;
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I come to you just as a fellow user offering some advice, but try not to be so hasty when editing pages. Even in Forcepreview you still edit pages upwards of 3 times or more and in quick succession. When making a page edit the first time, really take advantage of Preview and look over the actual changes you&#039;ve made. Have you tried the &#039;Show Changes&#039; part of Preview? This could help you further look at what you changed and it may prevent you from adding redundant information such as [[Super Fang]] and noting Zebstrika&#039;s Double Edge in the anime. Take a deep breath and take your time on one edit instead of making several! [[User:Chicobo329|Chicobo329]] ([[User talk:Chicobo329|talk]]) 20:17, 13 December 2012 (UTC)&lt;br /&gt;
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== Unblocking Kotetsu&#039;s Bio ==&lt;br /&gt;
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Hey, I wanted to make an edit on Kotetsu&#039;s page, but I&#039;m blocked out. Is there anyway you or someone else could unblock it so I could make my edit? --[[User:Firered16|Firered16]] ([[User talk:Firered16|talk]]) 03:16, 18 December 2012 (UTC)&lt;br /&gt;
:At the moment, it is protected to new users. If you become autoconfirmed, you could then edit it. For now though, you could just leave an edit request on [[Talk:Cameron (Unova)|the talk page]] or on a member&#039;s talk page. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:22, 18 December 2012 (UTC)&lt;br /&gt;
How do I become autoconfrimed? --[[User:Firered16|Firered16]] ([[User talk:Firered16|talk]]) 03:39, 18 December 2012 (UTC)&lt;br /&gt;
:After you make several valid edits and are here for a while, you will become autoconfirmed. For now though, simply drop an edit request on [[Talk:Cameron (Unova)|the talk page]]. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:55, 18 December 2012 (UTC)&lt;br /&gt;
Okay. Thanks. --[[User:Firered16|Firered16]] ([[User talk:Firered16|talk]]) 04:04, 18 December 2012 (UTC)&lt;br /&gt;
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== Your Pikachu DVD Promo ==&lt;br /&gt;
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Does it have any type of holofoil pattern on it? Or is it completely non holo? Would you be willing to take a high quality picture of it so that I can check to see if it is any different than what comes in Next Destinies packs? &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 15:42, 18 December 2012 (UTC)&lt;br /&gt;
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== Preview button ==&lt;br /&gt;
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You probably know this by now but still, make sure you use the preview button to make sure your edits aren&#039;t riddled with simple errors like [http://bulbapedia.bulbagarden.net/w/index.php?title=Trump_Card_(move)&amp;amp;curid=17430&amp;amp;diff=1828853&amp;amp;oldid=1828850&amp;amp;rcid=1949235 this one]. Thanks for reading.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#424B50&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#848A8D&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#E3CED0&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#EDDFE0&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 13:43, 10 January 2013 (UTC)&lt;br /&gt;
:THAT mistake was completely untintentional, not that I was hurrying or anything. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 13:46, 10 January 2013 (UTC)&lt;br /&gt;
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== No Guard ==&lt;br /&gt;
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The reason the Machamp in that video could hit through Fly is that he has {{a|No Guard}}. --[[User:HeroicJay|HeroicJay]] ([[User talk:HeroicJay|talk]]) 07:24, 16 January 2013 (UTC)&lt;br /&gt;
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== Dive ==&lt;br /&gt;
When you uploaded an image of [[Conway]]&#039;s {{p|Floatzel}} from the Pokémon Summer School using Dive, was the move actually commanded or it just swam underwater, which is different from using the move? I hadn&#039;t heard the command being stated when I watched the episode but I wanted your input as I may have missed out on something. [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 00:04, 23 January 2013 (UTC)&lt;br /&gt;
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== Manga moves ==&lt;br /&gt;
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Alright, I feel I need to say this. Unless a move in any given manga is explicitly called out, it doesn&#039;t get added. Unlike the anime, where most moves are easily identifiable, a manga is far harder to tell, so don&#039;t assume. Also, not everything is a move. Just because something bites something doesn&#039;t make it {{m|Bite}}. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 12:41, 1 February 2013 (UTC)&lt;br /&gt;
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== Ellie BW113 ==&lt;br /&gt;
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Hi there. I created a page about [[User:Riox-Ibui/Ellie|Ellie]] in my userpage. Due to school I&#039;m sure I would not be able to get into bulbapedia on thursday, so will you mainspace it for me please? [[User:Riox-Ibui|Riox]][[User talk:Riox-Ibui|***]] 11:33, 10 February 2013 (UTC)&lt;br /&gt;
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== Regarding &amp;quot;Missing Abilities&amp;quot; ==&lt;br /&gt;
Hey there, sorry for the delay but abilities are random in the Emerald Frontier, even with brains like Greta.  My buddy Hozu of Smogon is 100% positive about this. [[User:Jumpman16|Jumpman16]] ([[User talk:Jumpman16|talk]]) 04:23, 11 February 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Azelf_(Pok%C3%A9mon)&amp;diff=1846193</id>
		<title>Azelf (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Azelf_(Pok%C3%A9mon)&amp;diff=1846193"/>
		<updated>2013-02-11T03:57:01Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Azelf | type=psychic | prevnum=481 | nextnum=483 | prev=Mesprit | next=Dialga }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Azelf |&lt;br /&gt;
jname=アグノム |&lt;br /&gt;
tmname=Agnome |&lt;br /&gt;
size=260px |&lt;br /&gt;
art=DP|&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;ah-zelf&amp;lt;/sc&amp;gt;|&lt;br /&gt;
ndex=482 |&lt;br /&gt;
sdex=148 |&lt;br /&gt;
type1=Psychic |&lt;br /&gt;
species=Willpower |&lt;br /&gt;
height-ftin=1&#039;00&amp;quot; |&lt;br /&gt;
height-m=0.3 |&lt;br /&gt;
weight-lbs=0.7 |&lt;br /&gt;
weight-kg=0.3 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Levitate |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Undiscovered |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=80 |&lt;br /&gt;
evat=2|&lt;br /&gt;
evsa=1|&lt;br /&gt;
expyield=210 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=255 |&lt;br /&gt;
color=Blue |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body= 06|&lt;br /&gt;
pokefordex=azelf |&lt;br /&gt;
generation=4 |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Azelf&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;アグノム&#039;&#039;&#039; &#039;&#039;Agnome&#039;&#039;) is a {{type|Psychic}} [[legendary Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
It is not known to [[Evolution|evolve]] into or from any other Pokémon. &lt;br /&gt;
&lt;br /&gt;
Along with {{p|Uxie}} and {{p|Mesprit}}, Azelf is a member of the [[lake guardians]], the [[Sinnoh]] region&#039;s {{type|Psychic}} legendary Pokémon [[legendary trio|trio]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Azelf is a small, grayish blue, fairy-like Pokémon. It has two tails that each have a red jewel on them. These are, presumably, two of the jewels which complement the [[Red Chain]]. Azelf has a partially cyan face with another red gem encrusted into its forehead. Azelf has a cone-shaped head with elf ear-like protrusions on each side.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
Azelf is genderless, although it is referred to as a male in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]].&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Azelf&#039;s spirit can leave its body without dying. Its spirit can return to the body at will. Azelf has the ability to control one&#039;s will, according to the [[Sinnoh]] Pokémon Handbook. &lt;br /&gt;
It can also enter the body of another Pokémon or a human. According to [[Sinnoh myths|legend]], if Azelf is harmed it can cause humans to lose all will inside of them, making them completely immobile for all eternity. It was also shown in &#039;&#039;[[DP151|The Needs of the Three!]]&#039;&#039; and &#039;&#039;[[DP152|The Battle Finale of Legend!]]&#039;&#039; that Azelf has the ability to teleport itself, as well as other Pokémon and humans.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Azelf can be very cautious around people and Pokémon but when it feels threatened it will reveal its bold side.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
Azelf sleeps beneath [[Lake Valor]].&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Azelf anime.png|thumb|250px|Azelf in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===={{DL|Lake guardians (anime)|Azelf|Azelf (anime)}}====&lt;br /&gt;
Azelf appeared in spirit form (much like {{p|Mesprit}} did to {{an|Dawn}} in &#039;&#039;[[DP001|Following a Maiden&#039;s Voyage!]]&#039;&#039;) to {{Ash}} in &#039;&#039;[[DP078|Pruning a Passel of Pals!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Azelf first appeared in its physical form in &#039;&#039;[[DP151|The Needs of the Three!]]&#039;&#039;, where it was the first to be captured by [[J]] and [[Team Galactic]]. It was then controlled by the team to help fulfill its goal. In &#039;&#039;[[DP152|The Battle Finale of Legend!]]&#039;&#039;, after breaking from their control with the help of [[Ash&#039;s Pikachu]] and {{AP|Staraptor}}, it helped in stopping [[Cyrus]]&#039;s plot to use {{mov|Dialga}} and {{mov|Palkia}}.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Azelf along with its trio made a brief appearance in &#039;&#039;[[SS021|Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time &amp;amp; Darkness]]&#039;&#039; as the protectors of the Time Gear.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Azelf Adventures.png|left|thumb|Azelf in the manga]]Azelf appeared briefly to {{adv|Diamond}} and {{adv|Pearl}} when they were trying to find {{adv|Platinum}} at [[Lake Valor]]. Later, Pearl is sent to guard Azelf from [[Team Galactic]]. He was chosen because, fittingly, he is very hyper when compared to the {{p|Mesprit|calm}} Diamond or the {{p|Uxie|knowledgable}} {{adv|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Azelf (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]]: Azelf is the guardian of the [[Time Gears|Time Gear]] of [[Crystal Crossing]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=psychic&lt;br /&gt;
|gen=4&lt;br /&gt;
|diamonddex=Known as &amp;quot;The Being of Willpower.&amp;quot; It sleeps at the bottom of a lake to keep the world in balance.&lt;br /&gt;
|pearldex=It is thought that Uxie, Mesprit and Azelf all came from the same egg.&lt;br /&gt;
|platinumdex=When Azelf flew, people gained the determination to do things. It was the birth of willpower.&lt;br /&gt;
|hgssdex=This Pokémon is said to have endowed humans with the determination needed to face any of life&#039;s difficulties.&lt;br /&gt;
|bwdex=When Azelf flew, people gained the determination to do things. It was the birth of willpower.&lt;br /&gt;
|b2w2dex=When Azelf flew, people gained the determination to do things. It was the birth of willpower.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
[[Image:Lake Azelf.png|thumb|right|Azelf in Valor Cavern]]&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=psychic |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=One |&lt;br /&gt;
dparea=[[Lake Valor|Valor Cavern]] |&lt;br /&gt;
ptrarity=One |&lt;br /&gt;
ptarea=[[Lake Valor|Valor Cavern]] |&lt;br /&gt;
hgssex=pal|&lt;br /&gt;
hgssarea=[[Trade]] |&lt;br /&gt;
gen5ex=none |&lt;br /&gt;
bwrarity=None |&lt;br /&gt;
bwarea=[[Trade]] |&lt;br /&gt;
b2w2rarity=One |&lt;br /&gt;
b2w2area=[[Unova Route 23|Route 23]] |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===In Super Smash Bros. Brawl===&lt;br /&gt;
On the {{st|Spear Pillar}} stage, occasionally the [[lake guardians]] make surprising &amp;quot;cameo&amp;quot; appearances during the fight; however, they do nothing.&lt;br /&gt;
====Trophy Information====&lt;br /&gt;
&#039;&#039;A Willpower Pokémon. Born from the same Egg as {{P|Uxie}} and {{P|Mesprit}}, this Pokémon maintains the balance of things in the world from the bottom of [[Lake Valor]]. Some say that anyone who injures it will become unable to perform any kind of action after seven days. It wields many strong attacks, like the devastating {{m|Last Resort}}. It can also protect itself from sleep attacks with {{m|Uproar}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|md2=[[Crystal Crossing]] (Crystal Lake)&lt;br /&gt;
|rumble=[[Fiery Furnace]] EX Mode only &amp;lt;br&amp;gt; [[Eternal Tower]] EX Mode only&lt;br /&gt;
|rumble2=Lake: [[Shimmering Lake]]{{tt|*|Get 10 customers}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=psychic |&lt;br /&gt;
HP=     75 |&lt;br /&gt;
Attack=125 |&lt;br /&gt;
Defense=70 |&lt;br /&gt;
SpAtk= 125 |&lt;br /&gt;
SpDef=  70 |&lt;br /&gt;
Speed= 115 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=Psychic|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
levitate=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Azelf|Psychic|Psychic|5|4}}&lt;br /&gt;
{{learnlist/level5|Start|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|Start|Confusion|Psychic|Special|50|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|6|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|16|Detect|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level5|21|Swift|Normal|Special|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|31|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level5|36|Future Sight|Psychic|Special|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|46|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|51|Extrasensory|Psychic|Special|80|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|61|Last Resort|Normal|Physical|140|100|5}}&lt;br /&gt;
{{learnlist/level5|66|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level5|76|Explosion|Normal|Physical|250|100|5}}&lt;br /&gt;
{{learnlist/levelf|Azelf|Psychic|Psychic|5|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Azelf|Psychic|Psychic|5|4}}&lt;br /&gt;
{{learnlist/tm5|TM03|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM19|Telekinesis|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5}}&lt;br /&gt;
{{learnlist/tm5|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM53|Energy Ball|Grass|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM62|Acrobatics|Flying|Physical|55|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM64|Explosion|Normal|Physical|250|100|5}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM89|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM92|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tmf|Azelf|Psychic|Psychic|5|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Azelf|psychic|psychic|5|4}}&lt;br /&gt;
{{learnlist/breed5null}}&lt;br /&gt;
{{learnlist/breedf|Azelf|psychic|psychic|5|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Azelf|Psychic|Psychic|5|4}}&lt;br /&gt;
{{learnlist/tutor5|Fire Punch|Fire|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Ice Punch|Ice|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Tail|Steel|Physical|100|75|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Last Resort|Normal|Physical|140|100|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Magic Coat|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Magic Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|ThunderPunch|Electric|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Trick|Psychic|Status|&amp;amp;mdash;|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Uproar|Normal|Special|90|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Wonder Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Azelf|Psychic|Psychic|5|4}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=psychic |&lt;br /&gt;
ndex=482 |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=100 |&lt;br /&gt;
iq=G |&lt;br /&gt;
rumble=yes|&lt;br /&gt;
rumbleattack=5|&lt;br /&gt;
rumbledefense=3|&lt;br /&gt;
rumblespeed=4|&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=5|&lt;br /&gt;
rumble2defense=3|&lt;br /&gt;
rumble2speed=4|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|sprite1=482&lt;br /&gt;
|name1=Azelf&lt;br /&gt;
|type1-1=Psychic}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=psychic|&lt;br /&gt;
gen=4|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=482|&lt;br /&gt;
name=Azelf|&lt;br /&gt;
animated=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Azelf is one of only five Pokémon whose {{DL|Appendix:Metagame terminology|Sweeper|sweeping base statistics}}—{{stat|Attack}}, {{stat|Special Attack}}, and {{stat|Speed}}—are all greater than 110. The others are {{p|Thundurus}}, {{p|Tornadus}}, {{p|Arceus}}, and both the Attack and Normal [[Form_differences|Formes]] of {{p|Deoxys}}.&lt;br /&gt;
===Origin===&lt;br /&gt;
Azelf appears to be a {{wp|pixie}} or a {{wp|fairy}}, although its Japanese name suggests that it&#039;s a {{wp|gnome}}. Azelf and the rest of the trio could possibly have originated from the {{wp|Imperial Regalia of Japan}}, which are also called the Three Sacred Treasures. Azelf would be the {{wp|Kusanagi}}, which embodies valor. &lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Azelf may be a combination &#039;&#039;azure&#039;&#039; or &#039;&#039;us&#039;&#039; and &#039;&#039;elf&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Agnome may be a combination of &#039;&#039;{{wp|agnosticism}}&#039;&#039; ({{wp|gnosis}}; Greek for &#039;&#039;knowledge&#039;&#039;) and &#039;&#039;gnome&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=psychic|type2=psychic&lt;br /&gt;
|ja=アグノム &#039;&#039;Agnome&#039;&#039;|jameaning=From &#039;&#039;agnosticism&#039;&#039; (&#039;&#039;gnosis&#039;&#039;; Greek for knowledge) and &#039;&#039;gnome&#039;&#039;&lt;br /&gt;
|de=Tobutz|demeaning=&lt;br /&gt;
|fr=Crefadet|frmeaning=From &#039;&#039;{{tt|créer|create}}&#039;&#039; and &#039;&#039;{{tt|farfadet|leprechaun}}&#039;&#039;&lt;br /&gt;
|es=Azelf|esmeaning=Same as English name&lt;br /&gt;
|it=Azelf|itmeaning=Same as English name&lt;br /&gt;
|ko=아그놈 &#039;&#039;Agnome&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_cmn=亞克諾姆 &#039;&#039;Yà Kè Nuò Mǔ&#039;&#039;|zh_cmnmeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_yue=亞克諾姆 &#039;&#039;Yà Kè Nuò Mǔ&#039;&#039;|zh_yuemeaning=Transliteration of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Lake guardians]]&lt;br /&gt;
* {{DL|Lake guardians (anime)|Azelf (anime)}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==External links==&lt;br /&gt;
&lt;br /&gt;
==Notes==--&amp;gt;&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{PokémonPrevNextFoot | type=psychic | prevnum=481 | nextnum=483 | prev=Mesprit | next=Dialga }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Legendary Trio Pokémon]]&lt;br /&gt;
[[Category:Legendary Pokémon obtainable before the Elite Four]]&lt;br /&gt;
[[Category:Sinnoh Legendary Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tobutz]]&lt;br /&gt;
[[es:Azelf]]&lt;br /&gt;
[[fr:Créfadet]]&lt;br /&gt;
[[it:Azelf]]&lt;br /&gt;
[[ja:アグノム]]&lt;br /&gt;
[[pl:Azelf]]&lt;br /&gt;
[[pt:Azelf (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Crystal_Talian/Archive1&amp;diff=1846190</id>
		<title>User talk:Crystal Talian/Archive1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Crystal_Talian/Archive1&amp;diff=1846190"/>
		<updated>2013-02-11T03:54:53Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellspacing=&amp;quot;7&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 1px solid #3e7614; background: #FFFFFF;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; font-size: 160%; padding-left: 20px;&amp;quot; align=&amp;quot;left&amp;quot; height=&amp;quot;50px&amp;quot; | &#039;&#039;&#039;Welcome to Bulbapedia, Crystal Talian!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;color: #000000;&amp;quot; |&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; style=&amp;quot;background: #E0F2B6; border: 1px solid #3e7614; padding:8px; {{roundy|100px}}&amp;quot;&lt;br /&gt;
| [[File:Bulbapedia bulb.png|100px|center]]&lt;br /&gt;
|}&lt;br /&gt;
By creating your account you are now able to edit pages, join discussions, and expand the community-driven Pokémon encyclopedia. Before you jump in, here are some ground rules:&lt;br /&gt;
* Be nice to everyone. It&#039;s in the {{bp|code of conduct}}.&lt;br /&gt;
* Make good edits. Preview them before you save to make sure they&#039;re perfect the first time around.&lt;br /&gt;
* Use {{bp|wikicode}} and {{bp|link templates}} when adding content to a page.&lt;br /&gt;
* Use proper grammar and spelling, and read the {{bp|manual of style}}.&lt;br /&gt;
* You can&#039;t create a userpage until you&#039;ve added to the encyclopedia. It&#039;s a privilege. See the {{bp|userspace policy}}.&lt;br /&gt;
* Use {{bp|Talk page policy|talk pages}} to resolve editing disputes. Don&#039;t &amp;quot;edit war,&amp;quot; or constantly re-edit/undo the same thing on a page.&lt;br /&gt;
* If you have a question about something, be proactive. Take a look at our {{bp|FAQ}}. If you&#039;re still stuck, ask for help. The {{bp|staff}} won&#039;t bite.&lt;br /&gt;
* Sign all talk page posts with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;). This will turn into your name and the time you wrote the comment.&lt;br /&gt;
* For more handy links, see the {{bp|welcome|welcome portal}}.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; padding-left: 20px;&amp;quot; | &#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: left; font-size: 110%;&amp;quot;&amp;gt;Thank you, and have a good time editing here!&amp;lt;/div&amp;gt;&#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: right; height: 20px; background: white; border-left: 10px solid #f3f5f1; {{roundybr|10px}}&amp;quot;&amp;gt;&amp;amp;nbsp; [[User:Turtwig A|&amp;lt;font color=&amp;quot;#CD7F32&amp;quot;&amp;gt;Turtwig&amp;lt;/font&amp;gt; &amp;lt;font color=&amp;quot;#FF7F00&amp;quot;&amp;gt;A&amp;lt;/font&amp;gt;]] ([[User talk:Turtwig A|&amp;lt;font color=&amp;quot;#green&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]] | [[Special:Contributions/Turtwig A|&amp;lt;font color=&amp;quot;#yellow&amp;quot;&amp;gt;contribs&amp;lt;/font&amp;gt;]]) 04:29, 17 December 2011 (UTC) &amp;amp;nbsp;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; width: 10px; background: #DFF2B1; border-left: 10px solid #D3EC95;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==thank you==&lt;br /&gt;
Thank you for the kind greetings. I came and joined this wiki comunity to help with the &amp;quot;Pokemon + Nobunagas Ambition&amp;quot; game. I am a huge fan of KOEI and their games, and while i dont know much about pokemon outside the cartoons, i thought i could help by proving information regarding the human characters in the upcoming crossover game&lt;br /&gt;
&lt;br /&gt;
I hope i can be of service&amp;lt;br&amp;gt;[[User:Ixbran|Ixbran]] 07:35, 14 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==I have a question==&lt;br /&gt;
First of all thank you for the nice greeting, I apreciate it.&lt;br /&gt;
Also I noticed that on your page it said your favorite Pokemon was Evee. I would like to add my favorite Pokemon (Chandelure) to my page, how can I do that? &lt;br /&gt;
[[User:Chandelure1166|Carson]] 07:15, 23 January 2012 (UTC)&lt;br /&gt;
:You&#039;re welcome! Do you mean the little tag on my page? First you have to make some edits to the mainspace, so you can gain the ability to create and edit your userpage. Don&#039;t ask me how many, I don&#039;t know. Once you can do that, add &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Template:User Favorite|609|Chandelure}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; to your page. For more information, look {{bp|Usertag|here}}. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 07:28, 23 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Thank you==&lt;br /&gt;
Yes, the tag is very nice, and thanks for letting me know!&lt;br /&gt;
[[User:Chandelure1166|Carson]] 07:49, 23 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==I can&#039;t find the mainspace==&lt;br /&gt;
Sorry if I am bothering you, but I am new to Bulbapedia. Is there a link somwhere? &lt;br /&gt;
[[User:Chandelure1166|Carson]] 08:02, 23 January 2012 (UTC)&lt;br /&gt;
:You&#039;re not bothering me at all. &amp;quot;Mainspace&amp;quot; refers to most Bulbapedia pages that don&#039;t start with &amp;quot;talk:&amp;quot; or &amp;quot;user:&amp;quot;. For example, the edit you made to {{p|Axew}}&#039;s article counts as a mainspace edit. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 08:08, 23 January 2012 (UTC)&lt;br /&gt;
==it still will not let me edit my userpage==&lt;br /&gt;
 By the way I&#039;m glad i&#039;m not bothering you, I don&#039;t like to do that to people&lt;br /&gt;
[[User:Chandelure1166|Carson]] 08:22, 23 January 2012 (UTC)&lt;br /&gt;
:You&#039;ll need to make several mainspace edits before you are able to edit your userpage. I don&#039;t know the exact number, but it is several. By the way, you don&#039;t need to create a new header every time you add to a talkpage. You can just click the &amp;quot;edit&amp;quot; button next to the header where the conversation started. You really only need to make a new header when starting a new conversation. {{unsigned|Crystal Talian}}&lt;br /&gt;
:Thanks, I will go make some edits now. &lt;br /&gt;
Also I was making a new header every time becuase I didn&#039;t know how to reply at that time&lt;br /&gt;
[[User:Chandelure1166|Chandelure1166]] 08:39, 23 January 2012 (UTC)&lt;br /&gt;
::No problem! And I figured it was something like that. I was just letting you know. =3 [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 08:43, 23 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Can you help me?==&lt;br /&gt;
Hello Crystal! I don&#039;t know If you remember me cause I joined maybe four months ago or longer but I was one of the users you welcomed. Since bulbapedia is so big and I&#039;m a sotr of new user, I&#039;m not exactly sure what to edit (I actually joined just to help with the tyrouge page due to the fact where tyrouge was wasn&#039;t completely said). So I was sort of wondering if you possibly have a simple easy task I could do to help out the wiki?&lt;br /&gt;
--[[User:Minor Notes|Minor Notes]] 23:00, 2 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Just one last question==&lt;br /&gt;
Hello, Crystal! Thanks for the suggestion of what to do. I just have one last question: for the trainer classes would it be possible to put a appearance section? I mostly noticed appearance is basically only used for pokemon and not for the human characters but I looked at another stub for a trainer class and it listed a appearance for both characters but it was in the section where game information was usually located. Well thanks for your help, bye!&lt;br /&gt;
&lt;br /&gt;
== Urgent ==&lt;br /&gt;
&lt;br /&gt;
Hello Crystal Talian, please check your e-mail{{tt|*|the one which you used to register on Bulbapedia}} as soon as possible, awaiting for your reply. Thank you. &amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt; [[User:Adyniz|&amp;lt;span style=&amp;quot;color:#A80000;&amp;quot;&amp;gt;&#039;&#039;&#039;エイデ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#003399;&amp;quot;&amp;gt;&#039;&#039;&#039;ィニズ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 10:47, 1 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Signature move ==&lt;br /&gt;
&lt;br /&gt;
Where is the problem? KyleRGiggs 09:01, 12 July 2012 (UTC)&lt;br /&gt;
:Wait until Force Fire replies to your question before reverting him. However, I believe the problem is that this is a move tutor move. It wasn&#039;t that only Blastoise could learn, but that the tutor refused to teach it to anyone else. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 09:02, 12 July 2012 (UTC)&lt;br /&gt;
::I am not reverting him actually, please check what I revert. KyleRGiggs 09:13, 12 July 2012 (UTC)&lt;br /&gt;
:::Hitting &amp;quot;undo&amp;quot; is reverting. I did check before I said anything. However, the issue appears to have been resolved now. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 09:18, 12 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Using templates ==&lt;br /&gt;
&lt;br /&gt;
Instead of copying the code of the template Protect, simply write the template as such: &amp;lt;nowiki&amp;gt;{{Protect}}&amp;lt;/nowiki&amp;gt;. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#FF1111&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 21:36, 1 August 2012 (UTC)&lt;br /&gt;
:I thought I did? I didn&#039;t copy the code, at least. I wasn&#039;t sure what the what the template code was, so I mimicked the way you call a welcome template. I guess the &amp;quot;subst&amp;quot; was unnecessary. Ah, well. Noted. Thank you. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 21:39, 1 August 2012 (UTC)&lt;br /&gt;
::Subst is only used for Welcome &amp;lt;!--and warning--&amp;gt; template&amp;lt;!--s--&amp;gt;. :) All other templates do not use subst. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#FF1111&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 21:40, 1 August 2012 (UTC)&lt;br /&gt;
:::Got it. I&#039;ll be sure to remember for next time. Thanks! [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 21:43, 1 August 2012 (UTC)&lt;br /&gt;
::::Sorry to butt in but, subst is usually used for message templates like &amp;lt;nowiki&amp;gt;{{subst:Userspace warning}}&amp;lt;/nowiki&amp;gt; and &amp;lt;nowiki&amp;gt;{{subst:Preview button}}&amp;lt;/nowiki&amp;gt;, not just for &amp;lt;nowiki&amp;gt;{{subst:Welcome}}&amp;lt;/nowiki&amp;gt;. I beleive that subst is what signs those automatic message templates for you. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 23:12, 1 August 2012 (UTC)&lt;br /&gt;
:::::Yeah, I mentioned that. It&#039;s hidden, haha, but yeah, what Pokemaster97 said is true. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#FF1111&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 23:32, 1 August 2012 (UTC)&lt;br /&gt;
::::::Derp, I didn&#039;t notice the hidden part sorry XD &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 23:38, 1 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Then Let&#039;s Bring it Up With Staff ==&lt;br /&gt;
&lt;br /&gt;
To the uneducated reader who knows nothing about Pokémon and is trying to decide which game to buy as their first, such entries as the one I attempted to correct can be very misleading.  Anyone looking at the Butterfree or Metapod articles can easily see at the top of the article that it evolves from Caterpie, but cannot catch it in Black; however, the text in cases like Metapod suggests that a player who wants a Butterfree HAS to play White, and cannot trade the Pokémon from Black, thus requiring a player who wants to catch Reshiram (that was my deciding factor, I wanted the white legendary) to purchase White instead.  This is completely misleading to an uneducated reader, and it is wrong to assume that everyone will understand that you can still evolve it in Black.  After all, clicking a Caterpie link from Metapod&#039;s page already shows you can only catch Caterpie in White.&lt;br /&gt;
&lt;br /&gt;
This is a task I&#039;m willing to undertake myself as well, I&#039;m just trying to establish a correct precedent.  The existing one is entirely flawed.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:04, 9 August 2012 (UTC)&lt;br /&gt;
:I understand your concern, and I agree that it is a good point. The next time I have the chance to talk with staff, I will bring up your point, and we will let you know when a decision is made on the subject. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 01:10, 9 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Fair enough.  Give me a heads-up on my talk page when that occurs; I constantly refer back to things here more often than anywhere else, so I&#039;ll see it.  Let the staff know I&#039;m willing to take this on myself as well, and if I do make an odd mistake somewhere, they&#039;re welcome to clean up after me where necessary.  Hopefully that won&#039;t happen very often. =D  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:14, 9 August 2012 (UTC)&lt;br /&gt;
== thanks for the warm welcome ==&lt;br /&gt;
i wanted to thank you for welcoming me and i was wondering how to put those &amp;quot;this user ----&amp;quot; on my page and where to find them [[User:Maggiedroid|Maggiedroid]] ([[User talk:Maggiedroid|talk]]) 04:59, 13 August 2012 (UTC)&lt;br /&gt;
:First, you&#039;re welcome. =3 And do you mean the usertags? Well, first you need to do some editing so you can start your own userpage. Don&#039;t ask me how many edits you need to do, it&#039;s a hidden number. Anyway, once you do that, you can look {{bp|Usertag|here}} for information on usertags. Have fun! [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 06:06, 13 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Name Translations ==&lt;br /&gt;
&lt;br /&gt;
Hey Crystal Talian, I just saw your message and I just wanted to say, first, sorry about that, I&#039;m not fluent in Japanese, and I was looking for something to edit, and I thought that I could do that by translating something from English to Japanese; second, that I didn&#039;t really know how the translations worked, which is why I translated the English names back into Japanese; and third, I don&#039;t own a Japanese copy of a Hoenn-based game (As I live in the US, and it&#039;s realtively hard to get one in and around where I live).The next time I edit a page on Bulbapedia, and any other site for that matter, I&#039;ll make sure I know what I&#039;m doing before I start editing. I&#039;ll also make sure that the next I edit a page on the site, I&#039;ll make sure it will be not only tested personally, but also that it follows the conduct of Bulbapedia and that if it deals with another language that I&#039;m not fluent in, I promise that I won&#039;t translate on this site until one of the following is true:&lt;br /&gt;
A) I&#039;m fluent in that language (I&#039;m currently fluent in only English, but I&#039;m working on becoming fluent in German)&lt;br /&gt;
B) I use an offical site to translate (i.e. a govt. website)&lt;br /&gt;
or&lt;br /&gt;
C) If I&#039;m thinking about editing, one of the above is true&lt;br /&gt;
&lt;br /&gt;
I&#039;ll become fluent in any language, if needed. I am actually thinking about becoming fluent in Japanese, amongst a few other languages. One final thing, I wasn&#039;t really thinking about how the translating worked, especially with languages like English and Japanese, which have little to no connection. If you (Or another Bulbapedia staf member) have any problem with anything I edit, like this one, just feel free to edit that page back and tell me. Thanks for pointing that out, and telling me about how translating generally works. Thanks! [[User Talk:Grayglove|&amp;lt;span style=&amp;quot;color#228B22&amp;quot;&amp;gt;Grayglove&amp;lt;/span&amp;gt;]]&lt;br /&gt;
==A little help, please==&lt;br /&gt;
I have been creating battlefield sections for the kingdoms of Pokémon Conquest and would like to create a battlefield page. It looks like I now have the right to create pages, so could you please tell me a bit about creating them? Sorry to bother you. The editing help doesn&#039;t help. LOL! Either way, I would really appreciate it if you helped me out. [[User:Eeveewithwings123|Eeveewithwings123]] ([[User talk:Eeveewithwings123|talk]]) 21:50, 4 December 2012 (UTC)&lt;br /&gt;
:You&#039;re not bothering me at all. As far as getting a page started, all you have to do is run a search for the title of the page you want to make, and click the link to create the page. As far as the content for that page, I suggest you look over the other Conquest pages and how they are written and set up, and then maybe go over the {{bp|manual of style}}. Other than that, just go with your instincts. Good luck and have fun! [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 03:07, 5 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Umm... I&#039;ve been too busy to do the page yet (and a bit scared, I know it&#039;s stupid to worry about it, I&#039;m just not that good at codes and all), but what would you use for a suffix to show that the article is for the conquest games and not any others? Thanks in advance!--[[User:Eeveewithwings123|Eeveewithwings123]] ([[User talk:Eeveewithwings123|talk]]) 16:01, 21 January 2013 (UTC)&lt;br /&gt;
:Since we don&#039;t have any other battlefield pages, a suffix isn&#039;t needed to distinguish it. But if you&#039;re wanting to make a different page that will need a distinction, the suffix would be (Conquest). I don&#039;t think it would be needed for any pages at the moment, though. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 00:28, 22 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==A question==&lt;br /&gt;
Hello Crystal! I have a question and I thought you would probably be able to answer it. Can any user, including the ones that are admins or higher, use obscenities on their user pages? I was just sort of wondering since I found this bureaucrat, [[User:Darkeiya]], using a obscenity in a user box and that confused me since I thought Bulbapedia had rules against that.If you could answer my question I would greatly appreciate it. [[User:Minor Notes|Minor Notes]] ([[User talk:Minor Notes|talk]]) 03:51, 7 December 2012 (UTC)&lt;br /&gt;
:There are rules against it in mainspace articles. However, so long as it is within reason and not specifically directed at a person (or group of people), its allowed on userpages and talkpages. So long as it is not excessive, it&#039;s nothing to worry about. Thank you for your concern, though. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 04:35, 7 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thankyou for answering my question. The obscenity is directed at a villian in the game so does that change it or is it just different if it is directed at a living person?[[User:Minor Notes|Minor Notes]] ([[User talk:Minor Notes|talk]]) 16:04, 7 December 2012 (UTC)&lt;br /&gt;
:Only a living person, as it would then be against the Code of Conduct. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 03:51, 8 December 2012 (UTC)&lt;br /&gt;
Thank you for answering my question yet again. Now take for instance the God the Christians believe is real and say that some one uses a obscenity and directs it at that God, would that have to be taken down since Christians believe He is real or would it simply be ignored since not everyone believes He is real?[[User:Minor Notes|Minor Notes]] ([[User talk:Minor Notes|talk]]) 23:38, 8 December 2012 (UTC)&lt;br /&gt;
:That would be offensive to a particular group of people, so that would not be allowed. To put it simply, swearing is okay in the userspace and talkpages so long as it is not offensive to a person or persons. So, if someone is swearing at at game, a game character, or nothing in particular, then that is fine. On the other hand, if someone is directing that obscenity at a person, people, entity, or concept that insults or offends someone, it would not be allowed. If you think that something you want to say might offend someone, then don&#039;t say it. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 04:44, 9 December 2012 (UTC)&lt;br /&gt;
Thank you for your help Crystal! I thought by leaving you a message you might get back to me the next month (since I have had dreadful experiences on talk pages for articles and I thought this would be the same) but I was very surprised that you got back to me in less then a day. Thank you so much for answering my questions but I&#039;m afraid I&#039;ve got another one (I believe this one will be my last). Now say for instance a user takes a word that is less then a obscenity but is in the same category and then put the word God in front of it and then uses that word to insult themselves. Would that be allowed because they were insulting themselves or would that be not allowed for they would be insulting both God and themselves? I was wondering about that after seeing a [[User:TTEchidna|user]] do that exact thing.[[User:Minor Notes|Minor Notes]] ([[User talk:Minor Notes|talk]]) 23:45, 11 December 2012 (UTC)&lt;br /&gt;
:I really can&#039;t run through every possible scenario. The main thing is to avoid offending people. If you think you&#039;re going to offend someone, just don&#039;t say it. If you&#039;re worried about something someone else said, staff will get to it if it is a problem (and if the user hasn&#039;t already been banned). Bulbapedia does not discriminate against any race, religion, or ethnic background. If someone is openly expressing discretions against these groups they will be blocked indefinitely whether they use swear words or not. In the case of the provided situation, it would not be allowed as it may offend some people. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 00:45, 12 December 2012 (UTC)&lt;br /&gt;
Thanks for your help but I think I would just annoy the staff...[[User:Minor Notes|Minor Notes]] ([[User talk:Minor Notes|talk]]) 02:37, 12 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Moving Sections ==&lt;br /&gt;
&lt;br /&gt;
Crystal i am new and i made a new section on a page and how do i move it to a new place([[User:Icestar649|Icestar649]] ([[User talk:Icestar649|talk]]) 22:22, 19 December 2012 (UTC))&lt;br /&gt;
:Hello. First, please add new talkpage comments to the bottom of the page. I&#039;ve moved this comment for you. To move the section you created, all you need to do is copy-paste it to the area of the page where you want to be (make sure you delete it from the original area so it isn&#039;t on the page twice). However, I would suggest simply putting the section in the correct area of the page to begin with. To bring up the whole page for editing, just click the &amp;quot;edit this page&amp;quot; tab at the top of page and add the new section where it needs to be. I went ahead and looked over the section you added, and removed it as it was not the right style for this website. Please work your grammar and do not use &amp;quot;you&amp;quot; when writing for articles here. I would suggest that you look over the {{bp|manual of style}}, it&#039;ll help you out with some of the basics of editing here. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 22:59, 19 December 2012 (UTC)&lt;br /&gt;
==Merry Christmas==&lt;br /&gt;
Dear Crystal Tailan, thank you so much for the help and time you have given me. I hope you have a happy new year and a merry Christmas. Because your favourite pokemon is evee, I recoloured it and turned it into a Christmas evee by using Christmas colour (red and green). I hope you like it and have a great day. http://images.wikia.com/peepandthebigwideworld/images/c/ce/Chirstmas_Eevee.png&lt;br /&gt;
[[User:Minor Notes|Minor Notes]] ([[User talk:Minor Notes|talk]]) 02:37, 26 December 2012 (UTC)&lt;br /&gt;
:I do like it. Thank you so much for your thoughtful gift. &amp;lt;3 [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 05:01, 26 December 2012 (UTC)&lt;br /&gt;
Your welcome.--[[User:Minor Notes|Minor Notes]] ([[User talk:Minor Notes|talk]]) 14:12, 26 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Shuckle==&lt;br /&gt;
Shuckle going to make Rare Candy from Berry Juice. However sadly, the function was removed. --[[User:Samueljoo|Samueljoo]] ([[User talk:Samueljoo|talk]]) 06:54, 16 January 2013 (UTC)&lt;br /&gt;
:Yes? May I please ask why you are telling me this? [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 10:23, 17 January 2013 (UTC)&lt;br /&gt;
==Ask what?==&lt;br /&gt;
Ask what? --[[User:Samueljoo|Samueljoo]] ([[User talk:Samueljoo|talk]]) 09:04, 21 January 2013 (UTC)&lt;br /&gt;
:Why did you tell me about Shuckle? Or is this message referring to the one I recently left you? [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 09:06, 21 January 2013 (UTC)&lt;br /&gt;
==I don&#039;t know who to ask I thought you might==&lt;br /&gt;
Hello Crystal. My brother made a account (his user name is NOBODY) and he for some reason isn&#039;t getting a conformation email no matter how many times he clicks on the thing to get it. I&#039;m not exactly sure who to ask about this and I thought you might know. If you can tell me who to ask that would be great. Have a nice day. --[[User:Minor Notes|Minor Notes]] ([[User talk:Minor Notes|talk]]) 20:11, 30 January 2013 (UTC)&lt;br /&gt;
:Check the spam folder to make sure that it hasn&#039;t got caught by the spam filter? &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 05:19, 31 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Help please ==&lt;br /&gt;
&lt;br /&gt;
I cannot edit my user page and I would like to remove all my data. I do not want to make any further edits other than removing all the text on my user page. Please help. [[User:Bageese|Bageese]] ([[User talk:Bageese|talk]]) 09:12, 4 February 2013 (UTC)&lt;br /&gt;
:If you are leaving the site and wish for your page to be deleted, staff will take care of that for you. The reason why you can&#039;t edit your page is because new users have to make a certain number of mainspace contributions before they are allowed to edit their userpages. I realize that you are not a new user, but you have not made any edits since this rule was put in place a long time ago. So, the restriction is having an effect on you as well. If you wish to stay, you simply need to make some contributions and you&#039;ll be able to edit your page again. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 22:41, 4 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Can you just delete my account for me then? That would be appreciated, I&#039;m more of a reader, not a contributor. =) [[User:Bageese|Bageese]] ([[User talk:Bageese|talk]]) 01:01, 5 February 2013 (UTC)&lt;br /&gt;
:::We have deleted your page for you, but we can&#039;t actually remove the whole account. If you don&#039;t want to log into it, you don&#039;t have to do so. The only thing that will remain is your talkpage for archival reasons. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 01:13, 5 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;If there are six, it&#039;s not notable&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Technically, it&#039;s only five, since Deoxys differs via forme.  Is five a small enough number out of 650 to be deemed notable?  Sweeping statistics like this at a glance are of considerable use to people who play competitively. [[User:Jumpman16|Jumpman16]] ([[User talk:Jumpman16|talk]]) 03:54, 11 February 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Tornadus_(Pok%C3%A9mon)&amp;diff=1846170</id>
		<title>Tornadus (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Tornadus_(Pok%C3%A9mon)&amp;diff=1846170"/>
		<updated>2013-02-11T03:36:17Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Virizion | next=Thundurus | prevnum=640 | nextnum=642 | type=Flying }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Tornadus |&lt;br /&gt;
jname=トルネロス |&lt;br /&gt;
tmname=Tornelos |&lt;br /&gt;
image=641Tornadus{{#switch: {{#expr: {{#time: H}} mod 2}}|0=|1=-Therian}}.png |&lt;br /&gt;
size={{#switch: {{#expr: {{#time: H}} mod 2}}|0=145|1=230}}px|&lt;br /&gt;
caption={{#switch: {{#expr: {{#time: H}} mod 2}}|0=Incarnate Forme|1=Therian Forme}} art by [[Ken Sugimori]] from {{#switch: {{#expr: {{#time: H}} mod 2}}|0={{v2|Black and White|s}}|1={{2v2|Black|White|2}}}} |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;{{{pron|???}}}&#039;&#039;&amp;lt;/sc&amp;gt;  |&lt;br /&gt;
species=&amp;lt;!--せんぷう/Whirlwind--&amp;gt;Cyclone |&lt;br /&gt;
forme1=Incarnate Forme |&lt;br /&gt;
forme2=Therian Forme |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Flying |&lt;br /&gt;
abilityn=alt |&lt;br /&gt;
ability1=Prankster |&lt;br /&gt;
ability2=Regenerator |&lt;br /&gt;
abilityd=Defiant |&lt;br /&gt;
ndex=641 |&lt;br /&gt;
udex=147 |&lt;br /&gt;
u2dex=198 |&lt;br /&gt;
height-ftin=4&#039;11&amp;quot; |&lt;br /&gt;
height-ftin2=4&#039;07&amp;quot; |&lt;br /&gt;
height-m=1.5 |&lt;br /&gt;
height-m2=1.4 |&lt;br /&gt;
weight-lbs=138.9 |&lt;br /&gt;
weight-kg=63.0 |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Undiscovered|&lt;br /&gt;
eggcycles=120|&lt;br /&gt;
expyield=261 |&lt;br /&gt;
lv100exp=1,250,000|&lt;br /&gt;
gendercode=0|&lt;br /&gt;
color=Green |&lt;br /&gt;
evat={{#switch: {{#expr: {{#time: H}} mod 2}}|0={{tt|3|0 in Therian Forme}}|1={{tt|0|3 in Incarnate Forme}}}} |&lt;br /&gt;
evsp={{#switch: {{#expr: {{#time: H}} mod 2}}|0={{tt|0|3 in Therian Forme}}|1={{tt|3|0 in Incarnate Forme}}}} |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body=04 |&lt;br /&gt;
pokefordex=tornadus |&lt;br /&gt;
generation=5 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Tornadus&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;トルネロス&#039;&#039;&#039; &#039;&#039;Tornelos&#039;&#039;) is a {{type|Flying}} [[legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
While he is not known to [[Evolution|evolve]] into or from any Pokémon, he has a [[Form differences#Kami trio|second Forme]] activated by using the [[Reveal Glass]]. His original Forme, &#039;&#039;&#039;Incarnate Forme&#039;&#039;&#039;, will then become &#039;&#039;&#039;Therian Forme&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
His Therian Forme was officially revealed May 12, 2012.&lt;br /&gt;
&lt;br /&gt;
Along with {{p|Thundurus}} and {{p|Landorus}}, he is a part of the [[kami trio]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
In Incarnate Forme, Tornadus is a green, muscular humanoid Pokémon, which resembles a genie. On his forehead are two, purple, long and sharp horns. Tornadus has white, wavy and billowy styled hair, a spiky white mustache and two pointed green ears on either side of his head. His eyes are yellow with beady white irises and no visible pupils. The front of Tornadus&#039; body is covered in various, irregularly shaped purple spots. His broad, purple chest consists of two joined, partially diamond shaped pecks and his shoulders, elbows and navel are adorned with raindrop like designs. He has two spotted muscular arms, with five fingers on each hand. His lower body consists of a trailing cloud, with a purple long, curling tail, tipped with a whirl. Spanning the length of his tail, Tornadus has several whorled structures. They are a light Khaki color, and follow the same direction as the tip of his tail.&lt;br /&gt;
&lt;br /&gt;
In Therian Forme, Tornadus is a large, green, bipedal, long-necked, bird-like Pokémon. He now lacks any visible ears, and the horns on his forehead have become thinner and crest-like. Tornadus&#039; hair is also now crest-like, and the direction of his hair whirl is reversed. The style of his hair is now more relaxed as well, proudly flowing down his long neck. Tornadus&#039; mustache now takes on a more beak-like appearance, puffing out on the edges like coarse plumage against his cheeks. His eyes remain yellow, but with larger irises which still lack visible pupils. His chest is now fuller, but remains largely unchanged, while his navel is now bejeweled with a red gem. Tornadus&#039; arms have now become large spanning, feathered wings; each possessing thumbs and five large, purple tipped primary feathers. He has two strong legs and sharp talons, each with three sharp purple claws and one dewclaw. Tornadus&#039; tail remains largely unchanged, although it appears slightly longer and less curved than before. On his lower back, he has a large trailing cloud-like puff.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
Tornadus is a male-only species with no female counterpart.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Tornadus can travel at speeds of 200 miles per hour (300 kilometers per hour). He can also whip up storms with his tail, and is able to blow away houses.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Tornadus is known to create storms powerful enough to blow houses away.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Tornadus {{#switch: {{#expr: {{#time: H}} mod 2}}|0=|1=Therian}} anime.png|thumb|250px|{{#switch: {{#expr: {{#time: H}} mod 2}}|0=Incarnate|1=Therian}} Forme Tornadus in the anime]]&lt;br /&gt;
&lt;br /&gt;
===Major appearances===&lt;br /&gt;
A Tornadus debuted in the main series in &#039;&#039;[[BW059|Stopping the Rage of Legends! Part 1]]&#039;&#039;. He appeared in [[Milos Island]]&#039;s legend and then attacked unexpectedly when {{Ash}}, {{ashfr}} and [[Lewis]] tried to summon {{p|Landorus}}. Once {{p|Thundurus}} appeared, the two engaged in a fierce battle. He then appeared in &#039;&#039;[[BW060|Stopping the Rage of Legends! Part 2]]&#039;&#039;, where he ultimately was calmed by Landorus.&lt;br /&gt;
&lt;br /&gt;
Tornadus appeared in both of his Formes in &#039;&#039;[[BW097|Unova&#039;s Survival Crisis!]]&#039;&#039;, where he was summoned to the [[Abyssal Ruins]] by {{an|Giovanni}} and sent on a rampage alongside Thundurus and Landorus. Eventually, he was freed by {{an|Meloetta}} and departed.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Tornadus made his debut in a cameo appearance in the credits of &#039;&#039;[[M14|White - Victini and Zekrom]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:TP Tornadus Adventures.png|thumb|right|Team Plasma&#039;s Tornadus]]&lt;br /&gt;
Tornadus, along with {{p|Thundurus}} and {{p|Landorus}}, is captured by [[Giallo]] in the [[Pokémon Adventures]] manga. He was first seen battling with Thundurus at the [[Battle Subway]] before his capture, and was later given to the [[Shadow Triad]] to be used to battle the [[Gym Leader]]s at [[Nacrene City]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Tornadus (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=Flying&lt;br /&gt;
|gen=5&lt;br /&gt;
|blackdex=The lower half of its body is wrapped in a cloud of energy. It zooms through the sky at {{tt|200 mph|300 km/h}}.&lt;br /&gt;
|whitedex=Tornadus expels massive energy from its tail, causing severe storms. Its power is great enough to blow houses away.&lt;br /&gt;
|b2w2dex=In every direction it flies, creating winds so powerful, they blow everything away.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Flying |&lt;br /&gt;
gen=5 |&lt;br /&gt;
whiterarity=Unknown|&lt;br /&gt;
gen5ex=black|&lt;br /&gt;
bwrarity=One|&lt;br /&gt;
bwarea={{pkmn2|Roaming}} [[Unova]]|&lt;br /&gt;
b2w2ex=none |&lt;br /&gt;
b2w2rarity=None|&lt;br /&gt;
b2w2area=[[Unova Link|Transfer]] from {{pkmn|Dream Radar}}|&lt;br /&gt;
}}&lt;br /&gt;
[[File:PP2 Tornadus.png|thumb|right|200px|Tornadus in [[PokéPark 2: Wonders Beyond]]]]&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=flying&lt;br /&gt;
|rumble2=Autumnwood: [[Volcanic Slope]] ([[Pokémon_Rumble_Blast#Legendary Boss Pokémon|Random Legendary Encounter]]){{tt|*|Encounter it three times}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=Flying}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|W}}|Milos Island Tornadus|Japanese|Japan&amp;lt;br&amp;gt;Wi-Fi|70|December 16, 2011 to January 10, 2012|link=List of Wi-Fi Japanese event Pokémon distributions in Generation V#Milos Island Tornadus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|W}}|Samroseuseom Tornadus|Korean|Wi-Fi|70|May 14 to July 5, 2012|link=List of Wi-Fi Korean event Pokémon distributions in Generation V#Samroseuseom Tornadus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type=flying&lt;br /&gt;
|event1=Revival Herb|event1type=Herbal medicine|event1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====Base stats====&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 2) = 0|collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Incarnate Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Flying|&lt;br /&gt;
HP=79 |&lt;br /&gt;
Attack=115 |&lt;br /&gt;
Defense=70 |&lt;br /&gt;
SpAtk=125 |&lt;br /&gt;
SpDef=80 |&lt;br /&gt;
Speed=111 }}&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 2) = 1|collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
=====Therian Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Flying|&lt;br /&gt;
HP=79 |&lt;br /&gt;
Attack=100 |&lt;br /&gt;
Defense=80 |&lt;br /&gt;
SpAtk=110 |&lt;br /&gt;
SpDef=90 |&lt;br /&gt;
Speed=121 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=Flying |&lt;br /&gt;
Normal= 100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying= 100 |&lt;br /&gt;
Poison= 100 |&lt;br /&gt;
Ground= 0 |&lt;br /&gt;
Rock= 200 |&lt;br /&gt;
Bug= 50 |&lt;br /&gt;
Ghost= 100 |&lt;br /&gt;
Steel= 100 |&lt;br /&gt;
&lt;br /&gt;
Fire= 100 |&lt;br /&gt;
Water= 100 |&lt;br /&gt;
Grass= 50 |&lt;br /&gt;
Electric= 200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice= 200 |&lt;br /&gt;
Dragon= 100 |&lt;br /&gt;
Dark= 100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Tornadus|Flying|Flying|5|5}}&lt;br /&gt;
{{learnlist/level5|Start|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level5|Start|Astonish|Ghost|Physical|30|100|15}}&lt;br /&gt;
{{learnlist/level5|Start|Gust|Flying|Special|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|7|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/level5|13|Bite|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/level5|19|Revenge|Fighting|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/level5|25|Air Cutter|Flying|Special|55|95|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|31|Extrasensory|Psychic|Special|80|100|30}}&lt;br /&gt;
{{learnlist/level5|37|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level5|43|Air Slash|Flying|Special|75|95|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|49|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/level5|55|Tailwind|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level5|61|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level5|67|Hurricane|Flying|Special|120|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|73|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/level5|79|Hammer Arm|Fighting|Physical|100|90|10}}&lt;br /&gt;
{{learnlist/level5|85|Thrash|Normal|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/levelf|Tornadus|Flying|Flying|5|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Tornadus|Flying|Flying|5|5}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM08|Bulk Up|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM23|Smack Down|Rock|Physical|50|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM34|Sludge Wave|Poison|Special|95|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM36|Sludge Bomb|Poison|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM58|Sky Drop|Flying|Physical|60|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM62|Acrobatics|Flying|Physical|55|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM63|Embargo|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM89|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|HM02|Fly|Flying|Physical|90|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tmf|Tornadus|Flying|Flying|5|5}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Tornadus|Flying|Flying|5|5}}&lt;br /&gt;
{{learnlist/breed5null}}&lt;br /&gt;
{{learnlist/breedf|Tornadus|Flying|Flying|5|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Tornadus|flying|flying|5|5}}&lt;br /&gt;
{{learnlist/tutor5|Dark Pulse|Dark|Special|80|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Foul Play|Dark|Physical|95|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Heat Wave|Fire|Special|100|90|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Tail|Steel|Physical|100|75|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Superpower|Fighting|Physical|120|100|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Tailwind|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Uproar|Normal|Special|90|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Tornadus|flying|flying|5|5}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}s====&lt;br /&gt;
{{learnlist/eventh|Tornadus|flying|flying|5|5}}&lt;br /&gt;
{{learnlist/event5|[[Milos Island]] [[List of Wi-Fi Japanese event Pokémon distributions in Generation V#Milos Island Tornadus|Tornadus]]&amp;lt;sup&amp;gt;Lv.70&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;[[Milos Island|Samroseuseom]] [[List of Wi-Fi Korean event Pokémon distributions in Generation V#Samroseuseom Tornadus|Tornadus]]&amp;lt;sup&amp;gt;Lv.70&amp;lt;/sup&amp;gt;|Hammer Arm|Fighting|Physical|100|90|10}}&lt;br /&gt;
{{learnlist/eventf|Tornadus|flying|flying|5|5}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame| &lt;br /&gt;
type=Flying | &lt;br /&gt;
ndex=641 | &lt;br /&gt;
rumble2=yes| &lt;br /&gt;
rumble2attack=5 | &lt;br /&gt;
rumble2defense=3 | &lt;br /&gt;
rumble2speed=4 | &lt;br /&gt;
Pad2=He was too powerful, so his power was confined in a Shrine. He caused trouble in the past, but he&#039;s calmed down and is enjoying the slow life. |&lt;br /&gt;
Park2strong= |&lt;br /&gt;
Park2weak= |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/Formes&lt;br /&gt;
|family=None&lt;br /&gt;
|sprite1=641&lt;br /&gt;
|name1=Tornadus&lt;br /&gt;
|type1-1=Flying&lt;br /&gt;
|forme1=Incarnate Forme&lt;br /&gt;
|item1=Reveal Glass&lt;br /&gt;
|loc1=From {{color2|000|Pokémon Black and White Versions|BW}}/{{color2|000|Pokémon Black and White Versions 2|B2W2}}&lt;br /&gt;
|sprite2=641T&lt;br /&gt;
|name2=Tornadus&lt;br /&gt;
|type1-2=Flying&lt;br /&gt;
|forme2=Therian Forme&lt;br /&gt;
|loc2=From {{color2|000|Pokémon Dream Radar|Dream Radar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=flying|&lt;br /&gt;
gen=5|&lt;br /&gt;
gender=2formes2|&lt;br /&gt;
forme1=T|&lt;br /&gt;
name=Tornadus|&lt;br /&gt;
ndex=641|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Tornadus is the [[List of Pokémon with unique type combinations|only]] pure {{type|Flying}} Pokémon. However, other Pokémon are able to temporarily become pure Flying types through their Abilities or moves, such as {{p|Kecleon}} and {{p|Arceus}}. &lt;br /&gt;
** This also makes him the only single-type Pokémon with a unique [[type]] &#039;[[List of Pokémon with unique type combinations|combination]]&#039;.&lt;br /&gt;
&amp;lt;!--** Also because of this, it is the only Pokémon that can have the Flying-type backdrop after defeating the [[Pokémon League]] in {{2v2|Black|White}}, as the backdrop will always reflect the Pokémon&#039;s primary type. (What about Sky-Plate Arceus?)--&amp;gt;&lt;br /&gt;
* Tornadus and {{p|Thundurus}} have identical base stat distribution in their Incarnate Formes.&lt;br /&gt;
* Tornadus is the only Generation V [[legendary Pokémon]] with only one type.&lt;br /&gt;
* When Tornadus appears on {{rt|7|Unova}}, {{p|Thundurus}}&#039;s cry is heard.&lt;br /&gt;
* Tornadus is the last single-type Pokémon in National Pokédex order.&lt;br /&gt;
* Tornadus, in its [[Form_differences|Incarnate Forme]], is one of only six Pokémon whose {{DL|Appendix:Metagame terminology|Sweeper|sweeping base statistics}}—{{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}}—are all above 110. The others are {{p|Azelf}}, {{p|Thundurus}}, {{p|Arceus}}, and both the Attack and Normal Formes of {{p|Deoxys}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
In Incarnate Forme, Tornadus is based on {{wp|Fūjin}}, the {{wp|kami}} of wind. It may also have drawn inspiration from {{wp|genies}}.&lt;br /&gt;
&lt;br /&gt;
In Therian Forme, Tornadus seems to be based on a bird of prey, most likely an eagle, vulture or other large avian species. It may also draw inspiration from the {{wp|Vermilion Bird}} of the Chinese Four Symbols constellation, or from {{wp|Huitzilopochtli}}, a god from the Aztec mythology that resembles a hummingbird.&lt;br /&gt;
&lt;br /&gt;
In an interview with Nintendo Dream, [[Ken Sugimori]] revealed that Tornadus was originally intended to be red.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Tornadus and Tornelos are derived from &#039;&#039;{{wp|tornado}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=flying|type2=flying&lt;br /&gt;
|ja=トルネロス &#039;&#039;Tornelos&#039;&#039;|jameaning=From the English &#039;&#039;tornado&#039;&#039;&lt;br /&gt;
|fr=Boréas|frmeaning=From &#039;&#039;{{wp|Anemoi#Boreas|Boreas}}&#039;&#039;, Greek god of the North Wind&lt;br /&gt;
|es=Tornadus|esmeaning=Same as English name&lt;br /&gt;
|de=Boreos|demeaning=From &#039;&#039;Boreas&#039;&#039;, Greek god of the North Wind&lt;br /&gt;
|it=Tornadus|itmeaning=Same as English name&lt;br /&gt;
|ko=토네로스 &#039;&#039;Toneroseu&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_cmn=龍捲雲 / 龙卷云 &#039;&#039;Lóngjuǎnyún&#039;&#039;|zh_cmnmeaning=Means &amp;quot;Tornado cloud&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==--&amp;gt;&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Virizion | next=Thundurus | prevnum=640 | nextnum=642 | type=Flying }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Legendary Pokémon obtainable before the Elite Four]]&lt;br /&gt;
[[Category:Legendary Trio Pokémon]]&lt;br /&gt;
[[Category:Unova Legendary Pokémon]]&lt;br /&gt;
[[Category:Pokémon with different forms]]&lt;br /&gt;
&lt;br /&gt;
[[de:Boreos]]&lt;br /&gt;
[[es:Tornadus]]&lt;br /&gt;
[[fr:Boréas]]&lt;br /&gt;
[[it:Tornadus]]&lt;br /&gt;
[[ja:トルネロス]]&lt;br /&gt;
[[pl:Tornadus]]&lt;br /&gt;
&amp;lt;!--[[pt:Tornadus (pokémon)]]--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Thundurus_(Pok%C3%A9mon)&amp;diff=1846164</id>
		<title>Thundurus (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Thundurus_(Pok%C3%A9mon)&amp;diff=1846164"/>
		<updated>2013-02-11T03:17:25Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Tornadus | next=Reshiram | prevnum=641 | nextnum=643 | type=Electric | type2=Flying }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Thundurus |&lt;br /&gt;
jname=ボルトロス |&lt;br /&gt;
tmname=Voltolos |&lt;br /&gt;
image=642Thundurus{{#switch: {{#expr: {{#time: H}} mod 2}}|0=|1=-Therian}}.png |&lt;br /&gt;
size={{#switch: {{#expr: {{#time: H}} mod 2}}|0=145|1=230}}px|&lt;br /&gt;
caption={{#switch: {{#expr: {{#time: H}} mod 2}}|0=Incarnate Forme|1=Therian Forme}} art by [[Ken Sugimori]] from {{#switch: {{#expr: {{#time: H}} mod 2}}|0={{v2|Black and White|s}}|1={{2v2|Black|White|2}}}} |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;{{{pron|???}}}&#039;&#039;&amp;lt;/sc&amp;gt;  |&lt;br /&gt;
species=&amp;lt;!--らいげき--&amp;gt;Bolt Strike |&lt;br /&gt;
forme1=Incarnate Forme |&lt;br /&gt;
forme2=Therian Forme |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Electric |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
abilityn=alt |&lt;br /&gt;
ability1=Prankster |&lt;br /&gt;
ability2=Volt Absorb |&lt;br /&gt;
abilityd=Defiant |&lt;br /&gt;
ndex=642 |&lt;br /&gt;
udex=148 |&lt;br /&gt;
u2dex=199 |&lt;br /&gt;
height-ftin=4&#039;11&amp;quot; |&lt;br /&gt;
height-ftin2=9&#039;10&amp;quot; |&lt;br /&gt;
height-m=1.5 |&lt;br /&gt;
height-m2=3.0 |&lt;br /&gt;
weight-lbs=143.3 |&lt;br /&gt;
weight-kg=65.0 |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Undiscovered|&lt;br /&gt;
eggcycles=120|&lt;br /&gt;
expyield=261 |&lt;br /&gt;
lv100exp=1,250,000|&lt;br /&gt;
gendercode=0|&lt;br /&gt;
color=Blue |&lt;br /&gt;
evat={{#switch: {{#expr: {{#time: H}} mod 2}}|0={{tt|3|0 in Therian Forme}}|1={{tt|0|3 in Incarnate Forme}}}} |&lt;br /&gt;
evsa={{#switch: {{#expr: {{#time: H}} mod 2}}|0={{tt|0|3 in Therian Forme}}|1={{tt|3|0 in Incarnate Forme}}}} |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body=04 |&lt;br /&gt;
pokefordex=thundurus |&lt;br /&gt;
generation=5 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Thundurus&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ボルトロス&#039;&#039;&#039; &#039;&#039;Voltolos&#039;&#039;) is a dual-type {{2t|Electric|Flying}} [[legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
While he is not known to [[Evolution|evolve]] into or from any Pokémon, he has a [[Form differences#Kami trio|second Forme]] activated by using the [[Reveal Glass]]. His original Forme, &#039;&#039;&#039;Incarnate Forme&#039;&#039;&#039;, will then become &#039;&#039;&#039;Therian Forme&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
His Therian Forme was officially revealed May 12, 2012.&lt;br /&gt;
&lt;br /&gt;
Along with {{p|Tornadus}} and {{p|Landorus}}, he is a part of the [[Kami trio]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
In Incarnate Forme, Thundurus is a blue, muscular humanoid Pokémon, which resembles a genie. On his head is a single, long, sharp, purple horn. Thundurus has white, zigzagging and jutting styled hair, a spiky white mustache and two pointed blue ears on either side of his head. His eyes are yellow with beady white irises and no visible pupils. The front of Thundurus&#039; body is covered in various, irregularly shaped purple spots. His broad chest consists of two joined, purple, rounded-diamond shaped pecks and his shoulders, elbows and navel are adorned with raindrop like designs. He has two spotted muscular arms, with five fingers on each hand. His lower body consists of a trailing cloud, with a thick, long, curling, purple, cable-like tail. Spanning the length of his tail, Thundurus has several ball-like structures. They are a dark grey color, and each has a long, sharp spike on one side.&lt;br /&gt;
&lt;br /&gt;
In Therian Forme, Thundurus is a large, blue, sleek, bipedal snake or dragon-like Pokémon. The horn on his head is now thicker and extends out more, while his ears become more pointy and pinned back. Thundurus&#039; hair remains the same; the mustache now takes on a more raised snout and fanged-maw-like appearance, with two curving wisps flowing back and past his ears. His eyes remain yellow, but with larger irises which still lack visible pupils. His chest remains broad and unchanged, while his navel is bejeweled with a blue gem. Thundurus&#039; arms have lost much of their muscular bulk, and are now slimmer. He has two paw-like hands, each covered in a trailing cloud-like fluff and with three claw-tipped fingers. Thundurus&#039; purple lower half is much smaller then his upper body, and consist of two hind-legs and his tail. His feet are elongated, with three downward curved toes and claws. Thundurus&#039; tail also remains largely unchanged, although it is thicker at the base and tapers off and becomes thinner toward the tip.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
Thundurus is a male-only species with no female counterpart.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Thundurus can shoot thunderbolts from his tail.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Thundurus {{#switch: {{#expr: {{#time: H}} mod 2}}|0=|1=Therian}} anime.png|thumb|250px|{{#switch: {{#expr: {{#time: H}} mod 2}}|0=Incarnate|1=Therian}} Forme Thundurus in the anime]]&lt;br /&gt;
&lt;br /&gt;
===Major appearances===&lt;br /&gt;
A Thundurus made his TV episode debut in &#039;&#039;[[BW059|Stopping the Rage of Legends! Part 1]]&#039;&#039; and &#039;&#039;[[BW060|Stopping the Rage of Legends! Part 2]]&#039;&#039;. It appeared on [[Milos Island]] after {{TRT}} destroyed its shrine, then began fighting with {{p|Tornadus}}. Later, when {{p|Landorus}} tried to stop them, they fought Landorus together, even after [[Jessie]], [[James]], {{MTR}} and [[Dr. Zager]] tried to capture them.&lt;br /&gt;
&lt;br /&gt;
Thundurus appeared in both of his Formes in &#039;&#039;[[BW097|Unova&#039;s Survival Crisis!]]&#039;&#039;, where he was summoned to the [[Abyssal Ruins]] by {{an|Giovanni}} and sent on a rampage alongside Tornadus and Landorus. Eventually, the three were freed by {{an|Meloetta}} and departed.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Thundurus made his debut in a cameo appearance in the credits of &#039;&#039;[[M14|Black—Victini and Reshiram]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:TP Thundurus Adventures.png|thumb|right|Team Plasma&#039;s Thundurus]]&lt;br /&gt;
Thundurus, along with {{p|Tornadus}} and {{p|Landorus}}, is captured by [[Giallo]] in the [[Pokémon Adventures]] manga. He was first seen at [[Nimbasa City]], appearing to {{adv|Black}} during his Gym challenge. He then appeared battling with Tornadus at the [[Battle Subway]] before his capture, and was later given to the [[Shadow Triad]] to be used to battle the [[Gym Leader]]s at [[Nacrene City]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Thundurus (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=Electric &lt;br /&gt;
|type2=Flying&lt;br /&gt;
|gen=5&lt;br /&gt;
|blackdex=Countless charred remains mar the landscape of places through which Thundurus has passed.&lt;br /&gt;
|whitedex=The spikes on its tail discharge immense bolts of lightning. It flies around the Unova region firing off lightning bolts.&lt;br /&gt;
|b2w2dex=As it flies around, it shoots lightning all over the place and causes forest fires. It is therefore disliked.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Electric |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
gen=5 |&lt;br /&gt;
gen5ex=white|&lt;br /&gt;
bwrarity=One|&lt;br /&gt;
bwarea={{pkmn2|Roaming}} [[Unova]]|&lt;br /&gt;
b2w2ex=none |&lt;br /&gt;
b2w2rarity=None|&lt;br /&gt;
b2w2area=[[Unova Link|Transfer]] from {{pkmn|Dream Radar}}|&lt;br /&gt;
}}&lt;br /&gt;
[[File:PP2 Thundurus.png|thumb|right|200px|Thundurus in [[PokéPark 2: Wonders Beyond]]]]&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=electric&lt;br /&gt;
|type2=flying&lt;br /&gt;
|rumble2=Autumnwood: [[Firebreathing Mountain]] ([[Pokémon_Rumble_Blast#Legendary Boss Pokémon|Random Legendary Encounter]]){{tt|*|Encounter it three times}}&lt;br /&gt;
|mdgti=[[Hell&#039;s Mouth]] (Golden Chamber)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=Electric|type2=Flying}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|Bl}}|Milos Island Thundurus|Japanese|Japan&amp;lt;br&amp;gt;Wi-Fi|70|December 16, 2011 to January 10, 2012|link=List of Wi-Fi Japanese event Pokémon distributions in Generation V#Milos Island Thundurus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|Bl}}|Samroseuseom Thundurus|Korean|Wi-Fi|70|May 14 to July 5, 2012|link=List of Wi-Fi Korean event Pokémon distributions in Generation V#Samroseuseom Thundurus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type=electric|type2=flying&lt;br /&gt;
|event1=Revival Herb|event1type=Herbal medicine|event1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====Base stats====&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 2) = 0|collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Incarnate Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Electric |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
HP=79 |&lt;br /&gt;
Attack=115 |&lt;br /&gt;
Defense=70 |&lt;br /&gt;
SpAtk=125 |&lt;br /&gt;
SpDef=80 |&lt;br /&gt;
Speed=111 }}&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 2) = 1|collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
=====Therian Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Electric |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
HP=79 |&lt;br /&gt;
Attack=105 |&lt;br /&gt;
Defense=70 |&lt;br /&gt;
SpAtk=145 |&lt;br /&gt;
SpDef=80 |&lt;br /&gt;
Speed=101 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=Electric |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
Normal= 100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying= 50 |&lt;br /&gt;
Poison= 100 |&lt;br /&gt;
Ground= 0 |&lt;br /&gt;
Rock= 200 |&lt;br /&gt;
Bug= 50 |&lt;br /&gt;
Ghost= 100 |&lt;br /&gt;
Steel= 50 |&lt;br /&gt;
&lt;br /&gt;
Fire= 100 |&lt;br /&gt;
Water= 100 |&lt;br /&gt;
Grass= 50 |&lt;br /&gt;
Electric= 100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice= 200 |&lt;br /&gt;
Dragon= 100 |&lt;br /&gt;
Dark= 100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=ironball|&lt;br /&gt;
newground=2|&lt;br /&gt;
voltabsorb=maybe|&lt;br /&gt;
newelectric=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Thundurus|Electric|Flying|5|5}}&lt;br /&gt;
{{learnlist/level5|Start|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level5|Start|Astonish|Ghost|Physical|30|100|15}}&lt;br /&gt;
{{learnlist/level5|Start|ThunderShock|Electric|Special|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|7|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/level5|13|Bite|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/level5|19|Revenge|Fighting|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/level5|25|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|31|Heal Block|Psychic|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level5|37|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level5|43|Discharge|Electric|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|49|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/level5|55|Charge|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|61|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|67|Thunder|Electric|Special|120|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|73|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/level5|79|Hammer Arm|Fighting|Physical|100|90|10}}&lt;br /&gt;
{{learnlist/level5|85|Thrash|Normal|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/levelf|Thundurus|Electric|Flying|5|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Thundurus|Electric|Flying|5|5}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM08|Bulk Up|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM23|Smack Down|Rock|Physical|50|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM34|Sludge Wave|Poison|Special|95|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM36|Sludge Bomb|Poison|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM58|Sky Drop|Flying|Physical|60|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM63|Embargo|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM72|Volt Switch|Electric|Special|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM89|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM93|Wild Charge|Electric|Physical|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|HM02|Fly|Flying|Physical|90|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tmf|Thundurus|Electric|Flying|5|5}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Thundurus|Electric|Flying|5|5}}&lt;br /&gt;
{{learnlist/breed5null}}&lt;br /&gt;
{{learnlist/breedf|Thundurus|Electric|Flying|5|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Thundurus|electric|flying|5|5}}&lt;br /&gt;
{{learnlist/tutor5|Dark Pulse|Dark|Special|80|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Foul Play|Dark|Physical|95|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Tail|Steel|Physical|100|75|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Superpower|Fighting|Physical|120|100|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|ThunderPunch|Electric|Physical|75|100|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Uproar|Normal|Special|90|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Thundurus|electric|flying|5|5}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}s====&lt;br /&gt;
{{learnlist/eventh|Thundurus|electric|flying|5|5}}&lt;br /&gt;
{{learnlist/event5|[[Milos Island]] [[List of Wi-Fi Japanese event Pokémon distributions in Generation V#Milos Island Thundurus|Thundurus]]&amp;lt;sup&amp;gt;Lv.70&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;[[Milos Island|Samroseuseom]] [[List of Wi-Fi Korean event Pokémon distributions in Generation V#Samroseuseom Thundurus|Thundurus]]&amp;lt;sup&amp;gt;Lv.70&amp;lt;/sup&amp;gt;|Hammer Arm|Fighting|Physical|100|90|10}}&lt;br /&gt;
{{learnlist/eventf|Thundurus|electric|flying|5|5}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame| &lt;br /&gt;
type=Electric | &lt;br /&gt;
type2=Flying |&lt;br /&gt;
ndex=642 | &lt;br /&gt;
rumble2=yes| &lt;br /&gt;
rumble2attack=5 | &lt;br /&gt;
rumble2defense=3 | &lt;br /&gt;
rumble2speed=4 | &lt;br /&gt;
Pad2=He is {{p|Tornadus}}&#039;s fighting buddy. In the past, they got into a lot of trouble together, and {{p|Landorus}} yelled at them. He lives a quiet life now. |&lt;br /&gt;
Park2strong= |&lt;br /&gt;
Park2weak= |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/Formes&lt;br /&gt;
|family=None&lt;br /&gt;
|sprite1=642&lt;br /&gt;
|name1=Thundurus&lt;br /&gt;
|type1-1=Electric&lt;br /&gt;
|type2-1=Flying&lt;br /&gt;
|forme1=Incarnate Forme&lt;br /&gt;
|item1=Reveal Glass&lt;br /&gt;
|loc1=From {{color2|000|Pokémon Black and White Versions|BW}}/{{color2|000|Pokémon Black and White Versions 2|B2W2}}&lt;br /&gt;
|sprite2=642T&lt;br /&gt;
|name2=Thundurus&lt;br /&gt;
|type1-2=Electric&lt;br /&gt;
|type2-2=Flying&lt;br /&gt;
|forme2=Therian Forme&lt;br /&gt;
|loc2=From {{color2|000|Pokémon Dream Radar|Dream Radar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=electric|&lt;br /&gt;
type2=flying|&lt;br /&gt;
gen=5|&lt;br /&gt;
gender=2formes2|&lt;br /&gt;
forme1=T|&lt;br /&gt;
name=Thundurus|&lt;br /&gt;
ndex=642|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Thundurus and {{p|Tornadus}} have identical base stat distribution in their Incarnate Formes.&lt;br /&gt;
* Therian Forme Thundurus has the highest {{stat|Special Attack}} of all {{type|Electric}} Pokémon.&lt;br /&gt;
* Thundurus&#039; [[species]], the Bolt Strike Pokémon, shares its name with the move {{m|Bolt Strike}} in both Japanese and English; however, it cannot learn the move, which is {{p|Zekrom}}&#039;s signature move.&lt;br /&gt;
* Thundurus is one of only six Pokémon whose {{DL|Appendix:Metagame terminology|Sweeper|sweeping base statistics}}—{{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}}—are all above 110. The others are {{p|Azelf}}, {{p|Tornadus}}, {{p|Arceus}}, and both the Attack and Normal [[Form_differences|Formes]] of {{p|Deoxys}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
In Incarnate Forme, Thundurus is based on {{wp|Raijin}}, the {{wp|kami}} of thunder and lightning. It may also have drawn inspiration from {{wp|Jinn|genies}}.&lt;br /&gt;
&lt;br /&gt;
In Therian Forme, Thundurus seems to be based on a reptile, most likely a snake or dragon. It may also draw inspiration from the {{wp|Azure Dragon}} and/or {{wp|Black Tortoise}} of the Chinese Four Symbols constellation, or from {{wp|Quetzalcoatl}}, a god from the Aztec mythology that resembles a feathered serpent. &lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Thundurus is a corruption of &#039;&#039;thunderous&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Voltolos is derived from &#039;&#039;volt&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=electric|type2=flying&lt;br /&gt;
|ja=ボルトロス &#039;&#039;Voltolos&#039;&#039;|jameaning=From the English &#039;&#039;volt&#039;&#039;&lt;br /&gt;
|fr=Fulguris|frmeaning=From the Latin &#039;&#039;Fulgur&#039;&#039;, meaning &#039;&#039;lightning&#039;&#039;&lt;br /&gt;
|es=Thundurus|esmeaning=Same as English name&lt;br /&gt;
|de=Voltolos|demeaning=Same as Japanese name&lt;br /&gt;
|it=Thundurus|itmeaning=Same as English name&lt;br /&gt;
|ko=볼트로스 &#039;&#039;Bolteuroseu&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_cmn=雷電雲 / 雷电云 &#039;&#039;Léidiànyún&#039;&#039;|zh_cmnmeaning=Means &amp;quot;Lightning cloud&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Tornadus | next=Reshiram | prevnum=641 | nextnum=643 | type=Electric | type2=Flying }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Legendary Pokémon obtainable before the Elite Four]]&lt;br /&gt;
[[Category:Legendary Trio Pokémon]]&lt;br /&gt;
[[Category:Unova Legendary Pokémon]]&lt;br /&gt;
[[Category:Pokémon with different forms]]&lt;br /&gt;
&lt;br /&gt;
[[de:Voltolos]]&lt;br /&gt;
[[es:Thundurus]]&lt;br /&gt;
[[fr:Fulguris]]&lt;br /&gt;
[[it:Thundurus]]&lt;br /&gt;
[[ja:ボルトロス]]&lt;br /&gt;
[[pl:Thundurus]]&lt;br /&gt;
&amp;lt;!--[[pt:Thundurus (pokémon)]]--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Azelf_(Pok%C3%A9mon)&amp;diff=1846159</id>
		<title>Azelf (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Azelf_(Pok%C3%A9mon)&amp;diff=1846159"/>
		<updated>2013-02-11T03:10:16Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Azelf | type=psychic | prevnum=481 | nextnum=483 | prev=Mesprit | next=Dialga }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Azelf |&lt;br /&gt;
jname=アグノム |&lt;br /&gt;
tmname=Agnome |&lt;br /&gt;
size=260px |&lt;br /&gt;
art=DP|&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;ah-zelf&amp;lt;/sc&amp;gt;|&lt;br /&gt;
ndex=482 |&lt;br /&gt;
sdex=148 |&lt;br /&gt;
type1=Psychic |&lt;br /&gt;
species=Willpower |&lt;br /&gt;
height-ftin=1&#039;00&amp;quot; |&lt;br /&gt;
height-m=0.3 |&lt;br /&gt;
weight-lbs=0.7 |&lt;br /&gt;
weight-kg=0.3 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Levitate |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Undiscovered |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=80 |&lt;br /&gt;
evat=2|&lt;br /&gt;
evsa=1|&lt;br /&gt;
expyield=210 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=255 |&lt;br /&gt;
color=Blue |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body= 06|&lt;br /&gt;
pokefordex=azelf |&lt;br /&gt;
generation=4 |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Azelf&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;アグノム&#039;&#039;&#039; &#039;&#039;Agnome&#039;&#039;) is a {{type|Psychic}} [[legendary Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
It is not known to [[Evolution|evolve]] into or from any other Pokémon. &lt;br /&gt;
&lt;br /&gt;
Along with {{p|Uxie}} and {{p|Mesprit}}, Azelf is a member of the [[lake guardians]], the [[Sinnoh]] region&#039;s {{type|Psychic}} legendary Pokémon [[legendary trio|trio]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Azelf is a small, grayish blue, fairy-like Pokémon. It has two tails that each have a red jewel on them. These are, presumably, two of the jewels which complement the [[Red Chain]]. Azelf has a partially cyan face with another red gem encrusted into its forehead. Azelf has a cone-shaped head with elf ear-like protrusions on each side.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
Azelf is genderless, although it is referred to as a male in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]].&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Azelf&#039;s spirit can leave its body without dying. Its spirit can return to the body at will. Azelf has the ability to control one&#039;s will, according to the [[Sinnoh]] Pokémon Handbook. &lt;br /&gt;
It can also enter the body of another Pokémon or a human. According to [[Sinnoh myths|legend]], if Azelf is harmed it can cause humans to lose all will inside of them, making them completely immobile for all eternity. It was also shown in &#039;&#039;[[DP151|The Needs of the Three!]]&#039;&#039; and &#039;&#039;[[DP152|The Battle Finale of Legend!]]&#039;&#039; that Azelf has the ability to teleport itself, as well as other Pokémon and humans.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Azelf can be very cautious around people and Pokémon but when it feels threatened it will reveal its bold side.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
Azelf sleeps beneath [[Lake Valor]].&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Azelf anime.png|thumb|250px|Azelf in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===={{DL|Lake guardians (anime)|Azelf|Azelf (anime)}}====&lt;br /&gt;
Azelf appeared in spirit form (much like {{p|Mesprit}} did to {{an|Dawn}} in &#039;&#039;[[DP001|Following a Maiden&#039;s Voyage!]]&#039;&#039;) to {{Ash}} in &#039;&#039;[[DP078|Pruning a Passel of Pals!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Azelf first appeared in its physical form in &#039;&#039;[[DP151|The Needs of the Three!]]&#039;&#039;, where it was the first to be captured by [[J]] and [[Team Galactic]]. It was then controlled by the team to help fulfill its goal. In &#039;&#039;[[DP152|The Battle Finale of Legend!]]&#039;&#039;, after breaking from their control with the help of [[Ash&#039;s Pikachu]] and {{AP|Staraptor}}, it helped in stopping [[Cyrus]]&#039;s plot to use {{mov|Dialga}} and {{mov|Palkia}}.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Azelf along with its trio made a brief appearance in &#039;&#039;[[SS021|Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time &amp;amp; Darkness]]&#039;&#039; as the protectors of the Time Gear.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Azelf Adventures.png|left|thumb|Azelf in the manga]]Azelf appeared briefly to {{adv|Diamond}} and {{adv|Pearl}} when they were trying to find {{adv|Platinum}} at [[Lake Valor]]. Later, Pearl is sent to guard Azelf from [[Team Galactic]]. He was chosen because, fittingly, he is very hyper when compared to the {{p|Mesprit|calm}} Diamond or the {{p|Uxie|knowledgable}} {{adv|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Azelf (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]]: Azelf is the guardian of the [[Time Gears|Time Gear]] of [[Crystal Crossing]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=psychic&lt;br /&gt;
|gen=4&lt;br /&gt;
|diamonddex=Known as &amp;quot;The Being of Willpower.&amp;quot; It sleeps at the bottom of a lake to keep the world in balance.&lt;br /&gt;
|pearldex=It is thought that Uxie, Mesprit and Azelf all came from the same egg.&lt;br /&gt;
|platinumdex=When Azelf flew, people gained the determination to do things. It was the birth of willpower.&lt;br /&gt;
|hgssdex=This Pokémon is said to have endowed humans with the determination needed to face any of life&#039;s difficulties.&lt;br /&gt;
|bwdex=When Azelf flew, people gained the determination to do things. It was the birth of willpower.&lt;br /&gt;
|b2w2dex=When Azelf flew, people gained the determination to do things. It was the birth of willpower.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
[[Image:Lake Azelf.png|thumb|right|Azelf in Valor Cavern]]&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=psychic |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=One |&lt;br /&gt;
dparea=[[Lake Valor|Valor Cavern]] |&lt;br /&gt;
ptrarity=One |&lt;br /&gt;
ptarea=[[Lake Valor|Valor Cavern]] |&lt;br /&gt;
hgssex=pal|&lt;br /&gt;
hgssarea=[[Trade]] |&lt;br /&gt;
gen5ex=none |&lt;br /&gt;
bwrarity=None |&lt;br /&gt;
bwarea=[[Trade]] |&lt;br /&gt;
b2w2rarity=One |&lt;br /&gt;
b2w2area=[[Unova Route 23|Route 23]] |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===In Super Smash Bros. Brawl===&lt;br /&gt;
On the {{st|Spear Pillar}} stage, occasionally the [[lake guardians]] make surprising &amp;quot;cameo&amp;quot; appearances during the fight; however, they do nothing.&lt;br /&gt;
====Trophy Information====&lt;br /&gt;
&#039;&#039;A Willpower Pokémon. Born from the same Egg as {{P|Uxie}} and {{P|Mesprit}}, this Pokémon maintains the balance of things in the world from the bottom of [[Lake Valor]]. Some say that anyone who injures it will become unable to perform any kind of action after seven days. It wields many strong attacks, like the devastating {{m|Last Resort}}. It can also protect itself from sleep attacks with {{m|Uproar}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|md2=[[Crystal Crossing]] (Crystal Lake)&lt;br /&gt;
|rumble=[[Fiery Furnace]] EX Mode only &amp;lt;br&amp;gt; [[Eternal Tower]] EX Mode only&lt;br /&gt;
|rumble2=Lake: [[Shimmering Lake]]{{tt|*|Get 10 customers}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=psychic |&lt;br /&gt;
HP=     75 |&lt;br /&gt;
Attack=125 |&lt;br /&gt;
Defense=70 |&lt;br /&gt;
SpAtk= 125 |&lt;br /&gt;
SpDef=  70 |&lt;br /&gt;
Speed= 115 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=Psychic|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
levitate=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Azelf|Psychic|Psychic|5|4}}&lt;br /&gt;
{{learnlist/level5|Start|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|Start|Confusion|Psychic|Special|50|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|6|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|16|Detect|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level5|21|Swift|Normal|Special|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|31|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level5|36|Future Sight|Psychic|Special|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|46|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|51|Extrasensory|Psychic|Special|80|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|61|Last Resort|Normal|Physical|140|100|5}}&lt;br /&gt;
{{learnlist/level5|66|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level5|76|Explosion|Normal|Physical|250|100|5}}&lt;br /&gt;
{{learnlist/levelf|Azelf|Psychic|Psychic|5|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Azelf|Psychic|Psychic|5|4}}&lt;br /&gt;
{{learnlist/tm5|TM03|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM19|Telekinesis|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5}}&lt;br /&gt;
{{learnlist/tm5|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM53|Energy Ball|Grass|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM62|Acrobatics|Flying|Physical|55|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM64|Explosion|Normal|Physical|250|100|5}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM89|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM92|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tmf|Azelf|Psychic|Psychic|5|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Azelf|psychic|psychic|5|4}}&lt;br /&gt;
{{learnlist/breed5null}}&lt;br /&gt;
{{learnlist/breedf|Azelf|psychic|psychic|5|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Azelf|Psychic|Psychic|5|4}}&lt;br /&gt;
{{learnlist/tutor5|Fire Punch|Fire|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Ice Punch|Ice|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Tail|Steel|Physical|100|75|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Last Resort|Normal|Physical|140|100|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Magic Coat|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Magic Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|ThunderPunch|Electric|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Trick|Psychic|Status|&amp;amp;mdash;|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Uproar|Normal|Special|90|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Wonder Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Azelf|Psychic|Psychic|5|4}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=psychic |&lt;br /&gt;
ndex=482 |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=100 |&lt;br /&gt;
iq=G |&lt;br /&gt;
rumble=yes|&lt;br /&gt;
rumbleattack=5|&lt;br /&gt;
rumbledefense=3|&lt;br /&gt;
rumblespeed=4|&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=5|&lt;br /&gt;
rumble2defense=3|&lt;br /&gt;
rumble2speed=4|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|sprite1=482&lt;br /&gt;
|name1=Azelf&lt;br /&gt;
|type1-1=Psychic}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=psychic|&lt;br /&gt;
gen=4|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=482|&lt;br /&gt;
name=Azelf|&lt;br /&gt;
animated=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Azelf is one of only six Pokémon whose {{DL|Appendix:Metagame terminology|Sweeper|sweeping base statistics}}—{{stat|Attack}}, {{stat|Special Attack}}, and {{stat|Speed}}—are all greater than 110. The others are {{p|Thundurus}}, {{p|Tornadus}}, {{p|Arceus}}, and both the Attack and Normal [[Form_differences|Formes]] of {{p|Deoxys}}.&lt;br /&gt;
===Origin===&lt;br /&gt;
Azelf appears to be a {{wp|pixie}} or a {{wp|fairy}}, although its Japanese name suggests that it&#039;s a {{wp|gnome}}. Azelf and the rest of the trio could possibly have originated from the {{wp|Imperial Regalia of Japan}}, which are also called the Three Sacred Treasures. Azelf would be the {{wp|Kusanagi}}, which embodies valor. &lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Azelf may be a combination &#039;&#039;azure&#039;&#039; or &#039;&#039;us&#039;&#039; and &#039;&#039;elf&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Agnome may be a combination of &#039;&#039;{{wp|agnosticism}}&#039;&#039; ({{wp|gnosis}}; Greek for &#039;&#039;knowledge&#039;&#039;) and &#039;&#039;gnome&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=psychic|type2=psychic&lt;br /&gt;
|ja=アグノム &#039;&#039;Agnome&#039;&#039;|jameaning=From &#039;&#039;agnosticism&#039;&#039; (&#039;&#039;gnosis&#039;&#039;; Greek for knowledge) and &#039;&#039;gnome&#039;&#039;&lt;br /&gt;
|de=Tobutz|demeaning=&lt;br /&gt;
|fr=Crefadet|frmeaning=From &#039;&#039;{{tt|créer|create}}&#039;&#039; and &#039;&#039;{{tt|farfadet|leprechaun}}&#039;&#039;&lt;br /&gt;
|es=Azelf|esmeaning=Same as English name&lt;br /&gt;
|it=Azelf|itmeaning=Same as English name&lt;br /&gt;
|ko=아그놈 &#039;&#039;Agnome&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_cmn=亞克諾姆 &#039;&#039;Yà Kè Nuò Mǔ&#039;&#039;|zh_cmnmeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_yue=亞克諾姆 &#039;&#039;Yà Kè Nuò Mǔ&#039;&#039;|zh_yuemeaning=Transliteration of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Lake guardians]]&lt;br /&gt;
* {{DL|Lake guardians (anime)|Azelf (anime)}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==External links==&lt;br /&gt;
&lt;br /&gt;
==Notes==--&amp;gt;&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{PokémonPrevNextFoot | type=psychic | prevnum=481 | nextnum=483 | prev=Mesprit | next=Dialga }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Legendary Trio Pokémon]]&lt;br /&gt;
[[Category:Legendary Pokémon obtainable before the Elite Four]]&lt;br /&gt;
[[Category:Sinnoh Legendary Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tobutz]]&lt;br /&gt;
[[es:Azelf]]&lt;br /&gt;
[[fr:Créfadet]]&lt;br /&gt;
[[it:Azelf]]&lt;br /&gt;
[[ja:アグノム]]&lt;br /&gt;
[[pl:Azelf]]&lt;br /&gt;
[[pt:Azelf (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=1835111</id>
		<title>Stat</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=1835111"/>
		<updated>2013-01-22T16:59:18Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* List of moves and Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&#039;&#039;&#039;HP&#039;&#039;&#039; and &#039;&#039;&#039;Hit Points&#039;&#039;&#039; redirect here. For the move commonly referred to in competitive battling as &amp;quot;HP&amp;quot;, see {{m|Hidden Power}}.  For the [[Pokémon Trading Card Game]] set commonly abbreviated as &amp;quot;HP,&amp;quot; see {{TCG|EX Holon Phantoms}}. For HP in the Trading Card Game, see [[Glossary (TCG)#Hit Points|Glossary of terms]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Stats&#039;&#039;&#039;, short for &#039;&#039;&#039;statistics&#039;&#039;&#039;, determine certain aspects of {{pkmn|battle}}s in the {{pkmn|games}}. Stats may also refer to the numerical values of each field in regards to individual Pokémon.&lt;br /&gt;
&lt;br /&gt;
==List of stats==&lt;br /&gt;
===Permanent stats===&lt;br /&gt;
===={{anchor|HP|Hit Points}}====&lt;br /&gt;
[[File:B2 HP bar.png|frame|HP bar in [[Pokémon Black and White Versions 2|Pokémon Black 2]]]]&lt;br /&gt;
[[File:W2 HP bar.png|frame|HP bar in [[Pokémon Black and White Versions 2|Pokémon White 2]]]]&lt;br /&gt;
&#039;&#039;&#039;Hit Points&#039;&#039;&#039;, or &#039;&#039;&#039;HP&#039;&#039;&#039; for short, determine how much damage a Pokémon can receive before [[fainting]]. It is the most visible of the stats in battle, appearing both graphically (as a bar that is green, yellow, or red depending on how much HP is left) and as a current/total amount below the bar. Currently, {{P|Blissey}} has the highest base HP stat among all the Pokémon in the game, with 255. The average base HP stat is 68 for all Pokémon, and the average for all fully evolved Pokémon is 80.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon has more than half of its HP, its HP bar remains green. If the Pokémon has between one-fifth and half of its HP, {{tt|the bar will turn yellow|In Generation II, a Pokémon revived to exactly half of their HP will have a green HP bar.}}. If a Pokémon has less than one-fifth of its HP remaining, the bar will turn red and a beeping sound (Generations I-IV) or a change of battle music with the beep as a metronome (Generation V) will notify the player that his or her Pokémon is in danger of [[fainting]]. This beeping will continue until the Pokémon is switched out to another Pokémon which has at least one-fifth of its HP, has its HP raised to one-fifth or higher by any means, or faints.&lt;br /&gt;
&lt;br /&gt;
The HP bar also affects the Pokémon&#039;s [[cry]]. If a Pokémon&#039;s HP bar is green, the player will hear the cry of the Pokémon in its normal sounding rate, but if the Pokémon has less than half of its HP remaining or has fainted, its cry will be lowered by a half-step to indicate its weakened state.&lt;br /&gt;
&lt;br /&gt;
====Attack====&lt;br /&gt;
The &#039;&#039;&#039;Attack&#039;&#039;&#039; stat determines how much damage a Pokémon can deal using a [[physical move]]. {{p|Deoxys}} in its Attack Forme currently holds the trait of having the highest Attack stat among all the Pokémon, with 180.  {{p|Rampardos}} currently has the highest Attack stat of all non-legendary Pokémon with 165. Black {{p|Kyurem}} currently holds the highest Attack stat of all non-event Pokémon with 170. The average Attack Stat is 75 for all Pokémon, and the average for all fully evolved Pokémon is 90.&lt;br /&gt;
&lt;br /&gt;
====Defense====&lt;br /&gt;
The &#039;&#039;&#039;Defense&#039;&#039;&#039; stat determines how much damage a Pokémon receives when it is hit with a physical move. {{p|Shuckle}} currently holds the highest Defense stat among all the Pokémon in the game with 230. {{p|Regirock}} currently holds the highest Defense stat of all legendary Pokémon at 200. The average Defense stat is 70 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
====Special====&lt;br /&gt;
The &#039;&#039;&#039;Special&#039;&#039;&#039; stat determines how much damage a Pokémon both receives and deals in regards to [[special move]]s. The Special stat was divided into Special Attack and Special Defense in terms of [[base stats]] in [[Generation II]], and further divided in terms of [[Individual values|IV]]s and [[Effort values|EV]]s in [[Generation III]]. {{p|Mewtwo}}, with 154, had the highest Special stat among all the Pokémon in the generation in which the stat existed.&lt;br /&gt;
&lt;br /&gt;
=====Special Attack=====&lt;br /&gt;
The &#039;&#039;&#039;Special Attack&#039;&#039;&#039; stat determines how much damage a Pokémon can deal using a [[special move]]. {{p|Deoxys}}, when it is in Attack Forme, currently holds the highest Special Attack stat among all the Pokémon with 180. {{p|Chandelure}} currently has the highest Special Attack stat of all non-legendary Pokémon, at 145. White Kyurem currently has the highest Special Attack of all non-event Pokémon with 170. The average Special Attack Stat is 69 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
=====Special Defense=====&lt;br /&gt;
The &#039;&#039;&#039;Special Defense&#039;&#039;&#039; stat determines how much damage a Pokémon receives when it is hit with a special move. Shuckle also holds the  highest Special Defense stat among all Pokémon with 230. {{p|Regice}} currently has the highest Special Defense stat of all legendary Pokémon. The average Special Defense Stat is 69 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
====Speed====&lt;br /&gt;
The &#039;&#039;&#039;Speed&#039;&#039;&#039; stat determines how quickly a Pokémon can act in battle. Pokémon with higher Speed will make a [[move]] before ones with lower Speed under normal conditions; in the case that two Pokémon have the same Speed, one of them will randomly go first. {{p|Deoxys}} in its Speed Forme currently holds the honor of having the highest Speed among all Pokémon with 180. {{p|Ninjask}} currently has the highest Speed of all non-legendary Pokémon with 160. The average Speed Stat is 66 for all Pokémon, and the average for all fully evolved Pokémon is 78.&lt;br /&gt;
&lt;br /&gt;
The Speed stat is not used in [[Pokémon Mystery Dungeon]]; however, [[movement speed]] is considered its analogue in that series.&lt;br /&gt;
&lt;br /&gt;
===In-battle stats===&lt;br /&gt;
====Evasion====&lt;br /&gt;
The &#039;&#039;&#039;evasion&#039;&#039;&#039; stat, or &#039;&#039;&#039;evasiveness&#039;&#039;&#039;, determines the percent chance that an opponent&#039;s move will miss. The initial value at the start of any battle is 100%. If the stat is decreased below 100% with a move such as {{m|Sweet Scent}}, then the opposing Pokémon has a better chance of connecting its move. If the stat is increased above 100% with a move such as {{m|Double Team}}, the opposing Pokémon will have a harder time connecting its moves. It was called &#039;&#039;&#039;&amp;quot;evade&amp;quot;&#039;&#039;&#039; in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
====Accuracy====&lt;br /&gt;
The &#039;&#039;&#039;accuracy&#039;&#039;&#039; stat determines the percent chance an attacker&#039;s move will hit.  The initial value at the start of any battle is 100%. Along with accuracy-raising moves, in {{Pokémon XD}} the player can also raise a Pokémon&#039;s accuracy by using the call action. &lt;br /&gt;
&lt;br /&gt;
====Formula for accuracy and evasion====&lt;br /&gt;
The probability that a move will hit is calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:Accuracy_calc.png]]&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
*&#039;&#039;A&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt;&#039;&#039; is the base accuracy of the move (in percent - e.g. a base accuracy of 95 is counted as 0.95),&lt;br /&gt;
*&#039;&#039;Accuracy&#039;&#039; is the current accuracy stat of the user (in percent - e.g. raising accuracy by three stages raises this number to 3), and&lt;br /&gt;
*&#039;&#039;Evasion&#039;&#039; is the current evasion stat of the target (in percent - e.g. lowering evasion by two stages lowers this number to 0.6).&lt;br /&gt;
&lt;br /&gt;
If P is greater than 1, the move will surely hit. In a 2-on-2 battle, it is possible for a move that hits two or three targets to miss some of the targets and hit others - the probabilities are calculated individually for each target.&lt;br /&gt;
&lt;br /&gt;
====Belly====&lt;br /&gt;
The &#039;&#039;&#039;Belly&#039;&#039;&#039; is a hunger statistic appearing only in the Pokémon Mystery Dungeon series. As the team leader explores a [[mystery dungeon]], over time its Belly will diminish, represented by a number decreasing from 100. Running or holding certain [[scarf (Mystery Dungeon)|scarves]] will cause the Belly to decrease more quickly. Other items will cause the Belly to deplete at a much slower rate, or not deplete at all. While a Pokémon&#039;s Belly is empty, its HP will decrease with every step it takes until it either [[fainting|faints]] or eats something.&lt;br /&gt;
&lt;br /&gt;
Belly can be replenished with items such as [[food (Mystery Dungeon)|food]], [[seed]]s, [[Berry#In the Pokémon Mystery Dungeon series|Berries]], and [[gummi]]s{{tt|*|excluding the Wander Gummi}}. When a Belly-replenishing item is used at maximum Belly, the maximum Belly will increase {{tt|temporarily|until the player leaves the mystery dungeon}}, and the Belly will increase to the maximum Belly.&lt;br /&gt;
&lt;br /&gt;
==Determination of stats==&lt;br /&gt;
===Base stats===&lt;br /&gt;
A Pokémon&#039;s [[base stats]] will most often have the greatest influence over their specific stats at any level. Disregarding individual values, effort values, and [[Nature]], a level 100 Pokémon&#039;s stats in Attack, Defense, Speed, Special Attack, and Special Defense will be exactly 5 more than double its base stats in each, while the HP stat will be 110 plus double the base stat (except in the case of {{p|Shedinja}}, whose HP is always 1).&lt;br /&gt;
&lt;br /&gt;
For a list of Pokémon by their base stat values, see the [[list of Pokémon by base stats]].&lt;br /&gt;
&lt;br /&gt;
===Level===&lt;br /&gt;
{{main|Level}}&lt;br /&gt;
When a Pokémon grows a level, its stats will increase. For each level gained (ignoring Nature), stats will increase by 1/50 the base stat value, and 1/100 the combined individual value and effort value. This means that it is impossible, through leveling up, for a Pokémon to ever &#039;&#039;lose&#039;&#039; points in a stat unless it evolves into a Pokémon with a lower base stat value for that specific stat or an EV-reducing Berry is used. It is also impossible for any Pokémon other than {{p|Shedinja}} not to gain HP upon leveling up without using a Pomeg Berry ({{g|Emerald}} onward) as no evolutionary line has members with a lower base HP than the pre-evolved forms.&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
{{main|Nature}}&lt;br /&gt;
Most Natures enhance the growth of one stat, while hindering the growth of another. After all other calculations are finished, the stat that the Nature enhances will be 110% of what it would be without the Nature, and the stat hindered will be 90% of its normal value.&lt;br /&gt;
&lt;br /&gt;
===Individual values===&lt;br /&gt;
{{main|Individual values}}&lt;br /&gt;
Individual values cause two Pokémon of the same species to have different stats. Between generations there are different manners of determining them.&lt;br /&gt;
&lt;br /&gt;
===Effort values===&lt;br /&gt;
{{main|Effort values}}&lt;br /&gt;
Effort values are what cause a trained Pokémon to have higher stats than an untrained counterpart of the same level. For every 4 EVs gained, a level 100 Pokémon will have 1 extra point in its stats. Variance of stats caused by EVs reaches a maximum of 63 points at level 100, as a Pokémon can gain a maximum of 255 EVs in a single stat.&lt;br /&gt;
&lt;br /&gt;
===Formula===&lt;br /&gt;
:&#039;&#039;See also: [[Damage modification#Damage formula|Damage calculation]]&#039;&#039;&lt;br /&gt;
====In Generations I and II====&lt;br /&gt;
The stat is rounded down if the result is a decimal.&lt;br /&gt;
&lt;br /&gt;
[[File:HP_calc.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Statcalc_gen12.png]]&lt;br /&gt;
&lt;br /&gt;
=====Example=====&lt;br /&gt;
Consider a Level 81 Pikachu with the following IV&#039;s and EV&#039;s:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color dark}};  border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytl|5px}} width:60px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytr|5px}} width:60px;&amp;quot; | Total&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}};&amp;quot; |Base stat &lt;br /&gt;
|35&lt;br /&gt;
|55&lt;br /&gt;
|30&lt;br /&gt;
|90&lt;br /&gt;
|50&lt;br /&gt;
|40&amp;lt;ref&amp;gt;In Generation I, this stat did not exist. The Pikachu&#039;s Special stat would simply be 50.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;300&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}};&amp;quot; |IV&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;7&#039;&#039;&#039;&#039;&#039;&amp;lt;ref&amp;gt;This is calculated as shown in the {{IV}} article.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|5&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |9&amp;lt;ref&amp;gt;In the first two generations, the Special IV was unified.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;42&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}};&amp;quot; |EV&lt;br /&gt;
|22850&lt;br /&gt;
|23140&lt;br /&gt;
|17280&lt;br /&gt;
|24795&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |19625&lt;br /&gt;
|&#039;&#039;&#039;107690&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Its HP can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleHPGen2.png]]&lt;br /&gt;
[[File:StatExampleHPGen2_2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Speed can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpeedGen2 1.png]]&lt;br /&gt;
[[File:StatExampleSpeedGen2 2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Special Attack and Special Defense stats simply rely on the Special EV and IV.&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpAtkGen2_1.png]]&lt;br /&gt;
[[File:StatExampleSpAtkGen2_2.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpDefGen2_1.png]]&lt;br /&gt;
[[File:StatExampleSpDefGen2_2.png]]&lt;br /&gt;
&lt;br /&gt;
In the end, this Pikachu&#039;s stats are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color dark}};  border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytl|5px}} width:60px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; {{roundytr|5px}} width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| Base stat&lt;br /&gt;
|35&lt;br /&gt;
|55&lt;br /&gt;
|30&lt;br /&gt;
|90&lt;br /&gt;
|50&lt;br /&gt;
|40&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| IV&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;7&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|5&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |9&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| EV&lt;br /&gt;
|22850&lt;br /&gt;
|23140&lt;br /&gt;
|17280&lt;br /&gt;
|24795&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |19625&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| Total&lt;br /&gt;
|&#039;&#039;&#039;189&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;137&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;101&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;190&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;128&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;112&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that some numbers may be off by one due to rounding.&lt;br /&gt;
&lt;br /&gt;
====In Generations III, IV, and V====&lt;br /&gt;
The stat is rounded down if the result is a decimal. It is also rounded down before the Nature multiplier, if any, is applied.&lt;br /&gt;
&lt;br /&gt;
[[File:HPStatCalcGen34.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:OtherStatCalcGen34.png]]&lt;br /&gt;
&lt;br /&gt;
These formulas mean that, aside from {{p|Shedinja}}&#039;s HP, which is always 1, the lowest a stat can ever possibly be is 4.&lt;br /&gt;
&lt;br /&gt;
=====Example=====&lt;br /&gt;
Consider a Level 78 {{p|Garchomp}} with the following IV&#039;s and EV&#039;s and an &#039;&#039;&#039;Adamant&#039;&#039;&#039; nature:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Dragon color dark}};  border: 5px solid #{{Dragon color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytl|5px}} width:60px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytr|5px}} width:60px;&amp;quot; | Total&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;| Base stat&lt;br /&gt;
|108&lt;br /&gt;
|130&lt;br /&gt;
|95&lt;br /&gt;
|102&lt;br /&gt;
|80&lt;br /&gt;
|85&lt;br /&gt;
|&#039;&#039;&#039;600&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|IV&lt;br /&gt;
|24&lt;br /&gt;
|12&lt;br /&gt;
|30&lt;br /&gt;
|5&lt;br /&gt;
|16&lt;br /&gt;
|23&lt;br /&gt;
|&#039;&#039;&#039;110&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|EV&lt;br /&gt;
|74&lt;br /&gt;
|195&lt;br /&gt;
|86&lt;br /&gt;
|23&lt;br /&gt;
|48&lt;br /&gt;
|84&lt;br /&gt;
|&#039;&#039;&#039;510&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Its HP can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleHPGen4.png]]&lt;br /&gt;
[[File:StatExampleHPGen4 2.png]]&lt;br /&gt;
&lt;br /&gt;
The Adamant nature raises Attack and lowers Special Attack. This means that when calculating the Attack stat, &#039;&#039;Nature&#039;&#039; = 1.1, and when calculating the Special Attack stat, &#039;&#039;Nature&#039;&#039; = 0.9. So this Garchomp&#039;s Attack stat will be:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleAttackGen4 1.png]]&lt;br /&gt;
[[File:StatExampleAttackGen4 2.png]]&lt;br /&gt;
&lt;br /&gt;
And its Special Attack stat will be:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpAtkGen4_1.png]]&lt;br /&gt;
[[File:StatExampleSpAtkGen4_2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Speed stat, on the other hand, has no &#039;&#039;Nature&#039;&#039; multiplier, so it is calculated as:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpeedGen4_1.png]]&lt;br /&gt;
[[File:StatExampleSpeedGen4_2.png]]&lt;br /&gt;
&lt;br /&gt;
In the end, this Garchomp&#039;s stats are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Dragon color dark}};  border: 5px solid #{{Dragon color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytl|5px}} width:60px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; {{roundytr|5px}} width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|Base stat&lt;br /&gt;
|108&lt;br /&gt;
|130&lt;br /&gt;
|95&lt;br /&gt;
|102&lt;br /&gt;
|80&lt;br /&gt;
|85&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|IV&lt;br /&gt;
|24&lt;br /&gt;
|12&lt;br /&gt;
|30&lt;br /&gt;
|5&lt;br /&gt;
|16&lt;br /&gt;
|23&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|EV&lt;br /&gt;
|74&lt;br /&gt;
|195&lt;br /&gt;
|86&lt;br /&gt;
|23&lt;br /&gt;
|48&lt;br /&gt;
|84&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|Total&lt;br /&gt;
|&#039;&#039;&#039;289&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;color: #006000;&amp;quot; |&#039;&#039;&#039;280&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;193&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;172&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;color: #600000;&amp;quot; |&#039;&#039;&#039;136&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;171&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Note that some numbers may be off by one due to rounding.&lt;br /&gt;
&lt;br /&gt;
==Stat modifiers==&lt;br /&gt;
Some [[move]]s and [[Ability|Abilities]] can change stats during battle, raising them and lowering them as part of the effect. Some [[item]]s will also do this.&lt;br /&gt;
&lt;br /&gt;
In-battle stat modifiers multiply specific stats by a certain amount, meaning that a higher starting stat will have a bigger change. For each stat, there are six stages of increase, and six stages of decrease. The stages are cumulative: adding a stage of increase, and then a stage of decrease, results in no net change to the stat. The six stages of increase are x1.5, x2.0, x2.5, x3.0, x3.5, and x4.0. The six stages of decrease are 2/3, 1/2, 2/5, 1/3, 2/7, and 1/4. Accuracy and evasion modifications are calculated in a different manner&amp;lt;ref&amp;gt;According to [http://www.smogon.com/forums/showpost.php?p=341891&amp;amp;postcount=7 this post] on the [[Smogon|Smogon University]] forums, the formula simply uses a base numerator and denominator of 3 instead of 2 (that is, the modifiers are instead x1.33, x1.66, x2.0, etc. on the plus side and x0.75, x0.60, x0.5, etc. on the minus side).&amp;lt;/ref&amp;gt;. However, in the [[Generation I]] handheld games, the accuracy and evasion modifiers are the same as the normal stat modifiers&amp;lt;ref&amp;gt;[http://wiki.ポケモン.com/wiki/命中 Pokémon Wiki page on Hit calculation (JP)] The first section pertains to Generation I.&amp;lt;/ref&amp;gt;; this was changed in the Japanese version of [[Pokémon Stadium (English)|Pokémon Stadium]] and all international versions. &lt;br /&gt;
&lt;br /&gt;
Some modifiers, such as {{a|Huge Power}} and {{a|Pure Power}}, do not work with the above stages, and thus can stack on top of them. For example, a Pokémon with Pure Power and six stages of increase in Attack would have eight times its normal attack.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], during a {{DL|Weather conditions|Sandstorm}}, all {{type|Rock}} Pokémon gain 50% Special Defense, which does not work with stages.&lt;br /&gt;
&lt;br /&gt;
All stat modifiers listed below, except the [[vitamin]]s, [[wing]]s, and the EV [[Berry|Berries]], will increase the corresponding stats only for the battle that they are used in.&lt;br /&gt;
&lt;br /&gt;
===List of moves and Abilities===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #999; {{roundy|10px}}; border: 5px solid #cdcdcd&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ccc; {{roundytl|5px}};&amp;quot; | Stat&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#ccc&amp;quot; | Raisers&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ccc; {{roundytr|5px}}&amp;quot; | Reducers&lt;br /&gt;
|- style=&amp;quot;background: #ccc;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Move|Moves}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Ability|Abilities}}&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Item|Items}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Move|Moves}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Ability|Abilities}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Item|Items}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Vitamin}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Wing}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Item|Items}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Effort Values|EV}} {{color2|000|Berry|Berry}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{attack color}}&amp;quot; | {{color2|{{attack color dark}}|Stats#Attack|Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|{{attack color dark}}}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Belly Drum|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bulk Up|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Coil|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Dragon Dance|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Growth|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Hone Claws|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Howl|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Meditate|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Metal Claw|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Meteor Mash|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Sharpen|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shell Smash|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shift Gear|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Swagger|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Swords Dance|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Work Up|{{attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK RAISING ABILITIES --&amp;gt;| {{acolor|Anger Point|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Contrary|{{attack color dark}}}} &amp;lt;br&amp;gt;{{acolor|Defiant|{{attack color dark}}}} &amp;lt;br&amp;gt;{{acolor|Download|{{attack color dark}}}}{{tt|*|Download raises by one stage the Attack stat if the opponent&#039;s Defense stat is lower than its Special Defense, and the Special Attack otherwise.}}&amp;lt;br&amp;gt;{{acolor|Flower Gift|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Guts|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Huge Power|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Hustle|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Justified|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Pure Power|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Rivalry|{{attack color dark}}}}{{tt|*|Changes stats depending on the opponents gender}}&amp;lt;br&amp;gt;{{acolor|Sap Sipper|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Moody|{{attack color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&amp;lt;br&amp;gt;{{acolor|Moxie|{{attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Vitamin#Protein|Protein}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Wing#Muscle Wing|Muscle Wing}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK RAISING ITEMS --&amp;gt;| {{color2|{{attack color dark}}|Liechi Berry}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Light Ball}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Starf Berry}}{{tt|*|Boosts a random stat other than accuracy and evasion by two stages when consumed.}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Thick Club}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|X Attack}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK LOWERING MOVES --&amp;gt;| {{mcolor|Aurora Beam|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charm|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|FeatherDance|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Growl|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Memento|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|{{attack color dark}}}}{{tt|*|Secret Power&#039;s effect depends on the terrain.}}&amp;lt;br&amp;gt;{{mcolor|Superpower|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tickle|{{attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK LOWERING ABILITIES --&amp;gt;| {{acolor|Contrary|{{attack color dark}}}} &amp;lt;br&amp;gt;{{acolor|Intimidate|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Slow Start|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Rivalry|{{attack color dark}}}}{{tt|*|Changes stats depending on the opponents gender}}&amp;lt;br&amp;gt;{{acolor|Moody|{{attack color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK LOWERING ITEMS --&amp;gt;| {{color2|{{attack color dark}}|Kelpsy Berry}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{defense color}}&amp;quot; | {{color2|{{defense color dark}}|Stats#Defense|Defense}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE RAISING MOVES --&amp;gt;| {{mcolor|Acid Armor|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Acupressure|{{defense color dark}}}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Barrier|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bulk Up|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Coil|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cosmic Power|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cotton Guard|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defend Order|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defense Curl|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Harden|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Iron Defense|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Skull Bash|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Steel Wing|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Stockpile|{{defense color dark}}}}{{tt|*|Generation IV and V}}&amp;lt;br&amp;gt;{{mcolor|Withdraw|{{defense color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE RAISING ABILITIES --&amp;gt;| {{acolor|Contrary|{{defense color dark}}}} &amp;lt;br&amp;gt;{{acolor|Marvel Scale|{{defense color dark}}}}&amp;lt;br&amp;gt;{{acolor|Moody|{{defense color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Vitamin#Iron|Iron}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Wing#Resist Wing|Resist Wing}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE RAISING ITEMS --&amp;gt;| {{color2|{{defense color dark}}|Ganlon Berry}}&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|Metal Powder}}&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|Starf Berry}}{{tt|*|Boosts a random stat other than accuracy and evasion by two stages when consumed.}}&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|X Defend}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE LOWERING MOVES --&amp;gt;| {{mcolor|Close Combat|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Crunch|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Crush Claw|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Iron Tail|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Leer|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Smash|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Screech|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|{{defense color dark}}}}{{tt|*|Secret Power&#039;s effect depends on the terrain.}}&amp;lt;br&amp;gt;{{mcolor|Shell Smash|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Superpower|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tail Whip|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tickle|{{defense color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE LOWERING ABILITIES --&amp;gt;| {{acolor|Contrary|{{defense color dark}}}}&amp;lt;br&amp;gt;{{color|{{defense color dark}}|Moody}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE LOWERING ITEMS --&amp;gt;| {{color2|{{defense color dark}}|Qualot Berry}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}}&amp;quot; | {{color2|{{special Attack color dark}}|Stats#Special Attack|Special Attack}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|{{special attack color dark}}}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Calm Mind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charge Beam|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Fiery Dance|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Flatter|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Growth|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Nasty Plot|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shell Smash|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tail Glow|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Quiver Dance|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Work Up|{{special attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK RAISING ABILITIES --&amp;gt;| {{acolor|Download|{{special attack color dark}}}}{{tt|*|Download raises by one stage the Attack stat if the opponent&#039;s Defense stat is lower than its Special Defense, and the Special Attack otherwise.}}&amp;lt;br&amp;gt;{{acolor|Flower Gift|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Lightningrod|{{special attack color dark}}}}{{tt|*|Generation V}}&amp;lt;br&amp;gt;{{acolor|Minus|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Plus|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Solar Power|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Moody|{{special attack color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
{{acolor|Storm Drain|{{special attack color dark}}}}{{tt|*|Generation V}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special Attack color dark}}|Vitamin#Calcium|Calcium}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special Attack color dark}}|Wing#Genius Wing|Genius Wing}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK RAISING ITEMS --&amp;gt;| {{color2|{{special attack color dark}}|DeepSeaTooth}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Light Ball}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Petaya Berry}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Soul Dew}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Starf Berry}}{{tt|*|Boosts a random stat other than accuracy and evasion by two stages when consumed.}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|X Special}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK LOWERING MOVES --&amp;gt;| {{mcolor|Captivate|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Draco Meteor|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Leaf Storm|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Memento|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Mist Ball|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Overheat|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Psycho Boost|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Snarl|{{special attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK LOWERING ABILITIES --&amp;gt;| {{color|{{special attack color dark}}|Moody}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK LOWERING ITEMS --&amp;gt;| {{color2|{{special attack color dark}}|Hondew Berry}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{special Defense color}}&amp;quot; | {{color2|{{special Defense color dark}}|Stats#Special Defense|Special Defense}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|{{special defense color dark}}}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|Amnesia|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Calm Mind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charge|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cosmic Power|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defend Order|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Quiver Dance|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Stockpile|{{special defense color dark}}}}{{tt|*|Generation IV and V}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE RAISING ABILITIES --&amp;gt;| {{color|{{special defense color dark}}|Moody}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color2|{{special Defense color dark}}|Vitamin#Zinc|Zinc}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color2|{{special Defense color dark}}|Wing#Clever Wing|Clever Wing}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE RAISING ITEMS --&amp;gt;| {{color2|{{special defense color dark}}|Apicot Berry}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|DeepSeaScale}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|Metal Powder}}{{tt|*|After Gen III}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|Soul Dew}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|Starf Berry}}{{tt|*|Boosts a random stat other than accuracy and evasion by two stages when consumed.}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|X Sp. Def}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE LOWERING MOVES --&amp;gt;| {{mcolor|Acid|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Acid Spray|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bug Buzz|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Close Combat|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Earth Power|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Energy Ball|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Fake Tears|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Flash Cannon|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Focus Blast|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Luster Purge|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Metal Sound|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Psychic|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Seed Flare|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shadow Ball|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shell Smash|{{special defense color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE LOWERING ABILITIES --&amp;gt;| {{color|{{special defense color dark}}|Moody}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE LOWERING ITEMS --&amp;gt;| {{color|{{special defense color dark}}|Grepa Berry}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{speed color}}&amp;quot; | {{color2|{{speed color dark}}|Stats#Speed|Speed}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|{{speed color dark}}}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|Agility|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Autotomize|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Dragon Dance|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Flame Charge|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Quiver Dance|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Polish|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shell Smash|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shift Gear|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tailwind|{{speed color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED RAISING ABILITIES --&amp;gt;| {{acolor|Chlorophyll|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Motor Drive|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Quick Feet|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Sand Rush|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Speed Boost|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Steadfast|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Swift Swim|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Unburden|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Moody|{{speed color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Vitamin#Carbos|Carbos}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Wing#Swift Wing|Swift Wing}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED RAISING ITEMS --&amp;gt;| {{color2|{{speed color dark}}|Quick Powder}}&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|Salac Berry}}&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|Starf Berry}}{{tt|*|Boosts a random stat other than accuracy and evasion by two stages when consumed.}}&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|X Speed}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING MOVES --&amp;gt;| {{mcolor|Bubble|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|BubbleBeam|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bulldoze|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Constrict|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cotton Spore|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Glaciate|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Hammer Arm|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Icy Wind|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Low Sweep|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Mud Shot|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Tomb|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Scary Face|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|{{speed color dark}}}}{{tt|*|Secret Power&#039;s effects depend on the terrain}}&amp;lt;br&amp;gt;{{mcolor|String Shot|{{speed color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING ABILITIES --&amp;gt;| {{acolor|Slow Start|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Moody|{{speed color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING ITEMS --&amp;gt;| {{color2|{{speed color dark}}|Tamato Berry}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#ae58f8&amp;quot; | {{color2|542b77|Stats#Evasion|Evasion}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|542b77}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|Double Team|542b77}}&amp;lt;br&amp;gt;{{mcolor|Minimize|542b77}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION RAISING ABILITES --&amp;gt;| {{acolor|Sand Veil|542b77}}&amp;lt;br&amp;gt;{{acolor|Snow Cloak|542b77}}&amp;lt;br&amp;gt;{{acolor|Tangled Feet|542b77}}&amp;lt;br&amp;gt;{{acolor|Moody|542b77}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{color|542b77|--}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{color|542b77|--}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION RAISING ITEMS --&amp;gt;| {{color|542b77|BrightPowder}}&amp;lt;br&amp;gt;{{color|542b77|Lax Incense}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION LOWERING MOVES --&amp;gt;| {{mcolor|Defog|542b77}}&amp;lt;br&amp;gt;{{mcolor|Gravity|542b77}}{{tt|*|Lowers the evasion of all Pokémon in play by two stages as long as it is active.}}&amp;lt;br&amp;gt;{{mcolor|Sweet Scent|542b77}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION LOWERING ABILITIES --&amp;gt;| {{color|542b77|Moody}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION LOWERING ITEMS --&amp;gt;| {{color|542b77|--}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#58f8f6; {{roundybl|5px}}&amp;quot; | {{color2|2a6f6e|Stats#Accuracy|Accuracy}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!-- ACCURACY RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|2a6f6e}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|Hone Claws|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Coil|2a6f6e}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!-- ACCURACY RAISING ABILITIES --&amp;gt;| {{acolor|Compoundeyes|2a6f6e}}&amp;lt;br&amp;gt;{{acolor|Moody|2a6f6e}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{color|2a6f6e|--}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{color|2a6f6e|--}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!-- ACCURACY RAISING ITEMS --&amp;gt;| {{color2|2a6f6e|Wide Lens}}&amp;lt;br&amp;gt;{{color2|2a6f6e|X Accuracy}}&amp;lt;br&amp;gt;{{color2|2a6f6e|Zoom Lens}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!-- ACCURACY LOWERING MOVES --&amp;gt;| {{mcolor|Flash|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Kinesis|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mirror Shot|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mud Bomb|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mud-Slap|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Muddy Water|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Octazooka|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Sand-Attack|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|2a6f6e}}{{tt|*|Secret Power&#039;s effects depend on the terrain}}&amp;lt;br&amp;gt;{{mcolor|SmokeScreen|2a6f6e}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!-- ACCURACY LOWERING ABILITIES --&amp;gt;| {{acolor|Hustle|2a6f6e}}&amp;lt;br&amp;gt;{{acolor|Moody|2a6f6e}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe; {{roundybr|5px}}&amp;quot; &amp;lt;!-- ACCURACY LOWERING ITEMS --&amp;gt;| {{color|2a6f6e|--}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
When a [[status move]] is used that is meant to increase or decrease a stat of an in-use party or foe Pokémon it will be measured according to the following fractions&amp;lt;ref&amp;gt;Stage numbers from [http://www.psypokes.com/lab/stats.php Psypokes.com], some fractions simplified.&amp;lt;/ref&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For Attack, Defense, Sp. Attack, Sp. Defense and Speed&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FAFAD2; {{roundy|10px}}; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; colspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Subtractive moves&#039;&#039;&#039;&amp;lt;/center&amp;gt;|| &#039;&#039;&#039;&amp;lt;center&amp;gt;Base&amp;lt;/center&amp;gt;&#039;&#039;&#039; || colspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Supplemental moves&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Stage&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; | -6 || -5 || -4 || -3 || -2 || -1 || &amp;lt;center&amp;gt;0&amp;lt;/center&amp;gt; || +1|| +2 || +3 || +4 || +5 || &amp;lt;center&amp;gt;+6&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Fraction (x)&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; | &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;center&amp;gt;1&amp;lt;/center&amp;gt; || 1&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;center&amp;gt;2&amp;lt;/center&amp;gt; || 2&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; ||  &amp;lt;center&amp;gt;3&amp;lt;/center&amp;gt; ||3&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;center&amp;gt;4&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Percentage&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; |25% || 29% || 33% || 40% || 50% || 67% || &amp;lt;center&amp;gt;100%&amp;lt;/center&amp;gt; || 150% || 200% || 250% || 300% || 350% || 400%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For accuracy and evasion&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FAFAD2; {{roundy|10px}}; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; colspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Subtractive moves&#039;&#039;&#039;&amp;lt;/center&amp;gt;|| &#039;&#039;&#039;&amp;lt;center&amp;gt;Base&amp;lt;/center&amp;gt;&#039;&#039;&#039; || colspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Supplemental moves&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Stage&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; | -6 || -5 || -4 || -3 || -2 || -1 || &amp;lt;center&amp;gt;0&amp;lt;/center&amp;gt; || +1|| +2 || +3 || +4 || +5 || &amp;lt;center&amp;gt;+6&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Fraction (x)&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; | &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;9&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;center&amp;gt;1&amp;lt;/center&amp;gt; || 1&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || 1&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || 2 || 2&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; ||2&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;center&amp;gt;3&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Percentage&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; |33% || 38% || 43% || 50% || 60% || 75% || &amp;lt;center&amp;gt;100%&amp;lt;/center&amp;gt; || 133% || 167% || 200% || 233% || 267% || 300%&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
==In the anime==&lt;br /&gt;
Stats in the anime appear to leave out the Special and Physical concept. It is more dependent on attack power and the amount of damage inflicted instead of Attack and Special Attack, and endurance rather than Special Defense and Defense. One example was seen in [[DP131|&#039;&#039;Pedal to the Mettle!&#039;&#039;]] when [[Paul]]&#039;s {{p|Weavile}} used {{m|Swords Dance}}, an Attack-boosting move, which boosted {{m|Blizzard}}, a special move, as well as {{m|Ice Shard}} and {{m|Metal Claw}}. Another instance was in [[AG128|&#039;&#039;Shocks and Bonds&#039;&#039;]], where [[Johnny]]&#039;s {{p|Aggron}}&#039;s {{m|Harden}}, a Defense-boosting move, appeared to defend against {{ho|Tyson}}&#039;s {{p|Sceptile}}&#039;s {{m|SolarBeam}}, a special move.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Black color light}}; {{roundy|10px}}; border: 3px solid #{{Black color dark}}&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:Gen I status screen.png]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:Gen II status screen.png]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:Japanese Gen II status screen.png]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
!  style=&amp;quot;background: #{{Kanto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Generation I}}&lt;br /&gt;
!  style=&amp;quot;background: #{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFf|Generation II}} (International)&lt;br /&gt;
!  style=&amp;quot;background: #{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFf|Generation II}} (Japanese)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:RSE status screen.png|160px]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:FRLG status screen.png|160px]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:StatsDP.png|160px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
!  style=&amp;quot;background: #{{Hoenn color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon Ruby and Sapphire Versions|RS}}{{color2|FFF|Pokémon Emerald Version|E}}&lt;br /&gt;
!  style=&amp;quot;background: #{{Kanto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon FireRed and LeafGreen|FRLG}}&lt;br /&gt;
!  style=&amp;quot;background: #{{Sinnoh color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon Diamond and Pearl Versions|DP}}{{color2|FFF|Pokémon Platinum Version|Pt}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:HGSS status screen.png|160px]]&lt;br /&gt;
|  style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:BW status screen.png|160px]]&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background: #{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon HeartGold and SoulSilver Versions|HGSS}}&lt;br /&gt;
!  style=&amp;quot;background: #{{Unova color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon Black and White Versions|BW}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of Pokémon by base stats]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Future editors, please add more stat-raising and lowering moves.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Pokémon individuality}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[pt:Atributo Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Statuswerte]]&lt;br /&gt;
[[fr:Statistique]]&lt;br /&gt;
[[it:Statistiche]]&lt;br /&gt;
[[ja:ステータス]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Smeargle_(Pok%C3%A9mon)&amp;diff=1834729</id>
		<title>Smeargle (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Smeargle_(Pok%C3%A9mon)&amp;diff=1834729"/>
		<updated>2013-01-21T22:27:16Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: meant to click &amp;quot;Show preview&amp;quot; like i have a trillion times.  evlk knows exactly what I&amp;#039;m doing, this isn&amp;#039;t a joke or prank but just an honest mistake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=normal | prevnum=234 | nextnum=236 | prev=Stantler | next=Tyrogue}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Smeargle |&lt;br /&gt;
jname=ドーブル |&lt;br /&gt;
tmname=Doble |&lt;br /&gt;
art=HGSS |&lt;br /&gt;
size=150px |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;smeer-&#039;&#039;-gul&amp;lt;/sc&amp;gt; |&lt;br /&gt;
ndex=235 |&lt;br /&gt;
oldjdex=157 |&lt;br /&gt;
jdex=159 |&lt;br /&gt;
hdex=370 |&lt;br /&gt;
obrow=235 |&lt;br /&gt;
type1=Normal |&lt;br /&gt;
species=Painter |&lt;br /&gt;
height-ftin=3&#039;11&amp;quot; |&lt;br /&gt;
height-m=1.2 |&lt;br /&gt;
weight-lbs=127.9 |&lt;br /&gt;
weight-kg=58.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Own Tempo |&lt;br /&gt;
ability2=Technician |&lt;br /&gt;
abilityd=Moody |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Field |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evsp=1 |&lt;br /&gt;
expyield=106 |&lt;br /&gt;
lv100exp=800,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=White |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=smeargle |&lt;br /&gt;
generation=2 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Smeargle&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ドーブル&#039;&#039;&#039; &#039;&#039;Doble&#039;&#039;) is a {{type|Normal}} Pokémon. &lt;br /&gt;
&lt;br /&gt;
It is not known to [[Evolution|evolve]] into or from any other Pokémon.&lt;br /&gt;
&lt;br /&gt;
Smeargle is best known for its ability to use the move {{m|Sketch}}, which permanently copies the last move used by the opponent. Due to this, it can legitimately have any [[move]] in the Pokémon games except for {{m|Chatter}}, and it can pass on any [[Egg move]] to Pokémon in the {{egg3|Field}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Smeargle are beagle-like, bipedal white and brown Pokémon that seem unremarkable at first, but they possess a long tail with an end that resembles a paintbrush. This paintbrush oozes with paint, and the color of the paint is apparently different for each Smeargle. Although sprites from the game depict green, brown and red, the anime also shows yellow and blue. It&#039;s been implied that each Smeargle has a different colored tail.&lt;br /&gt;
&lt;br /&gt;
Smeargle each have a footprint on their backs that have the same color as the tail-tip. Smeargle also have a round structure on their heads with a point that resembles a beret in shape, with floppy, brown colored ears and a brown colored ‘collar’ on their necks. The rings encircling a Smeargle’s eyes are also brown, as are Smeargle’s eyelids. Their arms have two brown bands, and their legs only one, and each of the limbs have three digits, the fingers apparently being dexterous. &lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Smeargle secretes a fluid from its tail, which can be used as paint. Smeargle is the only Pokémon known to express itself in an artistic fashion. Smeargle is also the only Pokémon that can learn nearly any move permanently (with the exception of {{m|Struggle}} and {{m|Chatter}}) thanks to its [[signature move]], {{m|Sketch}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Smeargle live in groups. When a Smeargle reaches adulthood, the other members of the group draw a paw-print pattern on its back. Those who refuse to let themselves be marked are ostracized from the pack.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[File:Urban.gif|right|frame|{{DL|List of Pokémon by habitat|Urban Pokémon}}]]&lt;br /&gt;
Smeargle are very adaptable, and can live just about anywhere. One can always tell when a Smeargle&#039;s territory is found because it will mark the boundary with the paint-like substance excreted by its tail.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Smeargle anime.png|thumb|220px|Smeargle in the anime]]&lt;br /&gt;
[[File:Sugimori Smeargle AG.jpg|thumb|left|220px|[[Ken Sugimori|Sugimori]] reference sheet for the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Smeargle first appeared in &#039;&#039;[[PK07|Pikachu &amp;amp; Pichu]]&#039;&#039; as part of the [[Pichu Brothers]] Posse. {{DL|Pichu Posse|Smeargle|It}} also appeared in other episodes of the [[Pokémon Chronicles]] and made a cameo in &#039;&#039;[[M11|Girantina &amp;amp; The Sky Warrior]]&#039;&#039; along with the Pichu Brothers and [[Pichu Posse|their friends]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP197|The Art Of Pokémon]]&#039;&#039;, a trio of Smeargle were vandalizing the town of [[Whitestone]].&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A Smeargle was used by one of the students of the [[Pokémon Trainer&#039;s School]] in &#039;&#039;[[AG015|Gonna Rule The School!]]&#039;&#039; while one was used by a Coordinator [[AG013|two episodes before]].&lt;br /&gt;
&lt;br /&gt;
A Smeargle was seen working in a nail salon in &#039;&#039;[[DP026|Getting the Pre-Contest Titters]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Johto}}&lt;br /&gt;
{{Animedexbody|EP197|Smeargle|Ash&#039;s Pokédex|Smeargle, the Painter Pokémon. Colored fluids ooze from their tails which they use to mark their territory and to express themselves.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Johto}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Artisan Cave Adventures.png|thumb|right|200px|A group of Smeargle in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[Whitney]] gave her Smeargle to [[DJ Mary]]. In the Emerald Saga, a lot of Smeargle were found in [[Artisan Cave]].&lt;br /&gt;
&lt;br /&gt;
{{FB|Factory Head|Noland}} has three Smeargle which were caught in the [[Artisan Cave]] because they had copied {{p|Jirachi}}&#039;s {{m|Wish}} and he decided to use it to search for Jirachi.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Smeargle (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon]]: After rescuing Smeargle from [[Howling Forest]], it will join the team and change the rescue base&#039;s flag on request.&lt;br /&gt;
* [[Pokémon Channel]]: A Smeargle appears in a television program called Smeargle&#039;s Art Study. He will rate the painting hanging on the player&#039;s bedroom wall, namely a picture the player made.&lt;br /&gt;
* [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]]: A unique Smeargle with a bowtie appears as the opposing side&#039;s Pokémon in the [[Amor a Primera Vista Series|&#039;&#039;Amor a Primera Vista&#039;&#039; movie series]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=normal&lt;br /&gt;
|gen=2&lt;br /&gt;
|golddex=A special fluid oozes from the tip of its tail. It paints the fluid everywhere to mark its territory.&lt;br /&gt;
|silverdex=Once it becomes an adult, it has a tendency to let its comrades plant footprints on its back.&lt;br /&gt;
|crystaldex=The color of the mysterious fluid secreted from its tail is predetermined for each Smeargle.&lt;br /&gt;
|rsdex=Smeargle marks the boundaries of its territory using a body fluid that leaks out from the tip of its tail. Over 5,000 different marks left by this Pokémon have been found.&lt;br /&gt;
|emeralddex=A Smeargle marks its territory using a fluid that leaks out from the tip of its tail. About 5,000 different marks left by this Pokémon have been found.&lt;br /&gt;
|firereddex=Once it becomes an adult, it has a tendency to let its comrades plant footprints on its back.&lt;br /&gt;
|leafgreendex=A special fluid oozes from the tip of its tail. It paints the fluid everywhere to mark its territory.&lt;br /&gt;
|stadium2dex=A special fluid oozes from the tip of its tail. It paints the fluid everywhere to mark its territory.&lt;br /&gt;
|dpptdex=It marks its territory by using its tail like a paintbrush. There are more than 5,000 different marks.&lt;br /&gt;
|heartgolddex=A special fluid oozes from the tip of its tail. It paints the fluid everywhere to mark its territory.&lt;br /&gt;
|soulsilverdex=Once it becomes an adult, it has a tendency to let its comrades plant footprints on its back.&lt;br /&gt;
|bwdex=It marks its territory by using its tail like a paintbrush. There are more than 5,000 different marks.&lt;br /&gt;
|b2w2dex=It marks its territory by using its tail like a paintbrush. There are more than 5,000 different marks.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability |&lt;br /&gt;
gen=2 |&lt;br /&gt;
type=normal |&lt;br /&gt;
gsrarity=Uncommon |&lt;br /&gt;
gsarea=[[Ruins of Alph]] |&lt;br /&gt;
crarity=Uncommon |&lt;br /&gt;
carea=[[Ruins of Alph]] |&lt;br /&gt;
gen3ex=frlg|&lt;br /&gt;
frlgex=rse|&lt;br /&gt;
erarity=Always |&lt;br /&gt;
earea=[[Artisan Cave]] |&lt;br /&gt;
colorarity=One |&lt;br /&gt;
coloarea=[[Snagem Hideout]] |&lt;br /&gt;
coloshadow=yes |&lt;br /&gt;
dprarity=Rare |&lt;br /&gt;
dparea={{rt|212|Sinnoh}} (North) ([[Poké Radar]]) |&lt;br /&gt;
ptrarity=Rare |&lt;br /&gt;
ptarea={{rt|208|Sinnoh}}, {{rt|212|Sinnoh}} (North) ([[Poké Radar]]) |&lt;br /&gt;
hgssrarity=Uncommon |&lt;br /&gt;
hgssarea=[[Ruins of Alph]], {{safari|Johto}} | &lt;br /&gt;
palarea=Field |&lt;br /&gt;
bwrarity=Swarm|&lt;br /&gt;
bwarea={{rt|5|Unova}}|&lt;br /&gt;
b2w2ex=none |&lt;br /&gt;
b2w2area=[[Trade]]|&lt;br /&gt;
dwarea={{dwa|Pokémon Café Forest}} and {{dwa|Spooky Manor}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=normal&lt;br /&gt;
|channel=Upgrade binder&lt;br /&gt;
|trozei=[[Secret Storage 20]]&amp;lt;br&amp;gt;Endless Level 27&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Howling Forest]] (15F)&amp;lt;br&amp;gt;[[Western Cave]] (4F-6F)&lt;br /&gt;
|md2=[[Foggy Forest]] (1F-5F)&amp;lt;br&amp;gt;[[Marine Resort]] (B1-B19)&lt;br /&gt;
|ranger3=[[Aqua Resort]]&lt;br /&gt;
|rumble2=Factory: [[Firebreathing Mountain]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=normal}}&lt;br /&gt;
{{eventAvail|List of Japanese Nintendo event Pokémon in 2006#Smeargle|Gotta Catch &#039;Em All #6|Japan|2006|10}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=normal|&lt;br /&gt;
HP=     55 |&lt;br /&gt;
Attack= 20 |&lt;br /&gt;
Defense=35 |&lt;br /&gt;
SpAtk=  20 |&lt;br /&gt;
SpDef=  45 |&lt;br /&gt;
Speed=  75 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Smeargle can learn any set of moves due to {{m|Sketch}}, which permanently copies any move. Smeargle can only learn one instance of Sketch at a time. In [[Generation II]], Sketch can&#039;t be used to learn {{m|Selfdestruct}}, {{m|Explosion}}, or {{m|Metronome}}. In [[Generation III]], Sketch cannot be used to learn [[Shadow move]]s. In [[Generation IV]] onwards, Sketch cannot be used to learn {{m|Chatter}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Smeargle|Normal|Normal|5|2}}&lt;br /&gt;
{{learnlist/level5|Start|Sketch|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|1}}&lt;br /&gt;
{{learnlist/level5|11|Sketch|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|1}}&lt;br /&gt;
{{learnlist/level5|21|Sketch|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|1}}&lt;br /&gt;
{{learnlist/level5|31|Sketch|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|1}}&lt;br /&gt;
{{learnlist/level5|41|Sketch|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|1}}&lt;br /&gt;
{{learnlist/level5|51|Sketch|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|1}}&lt;br /&gt;
{{learnlist/level5|61|Sketch|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|1}}&lt;br /&gt;
{{learnlist/level5|71|Sketch|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|1}}&lt;br /&gt;
{{learnlist/level5|81|Sketch|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|1}}&lt;br /&gt;
{{learnlist/level5|91|Sketch|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|1}}&lt;br /&gt;
{{learnlist/levelf|Smeargle|Normal|Normal|5|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Smeargle|Normal|Normal|5|2}}&lt;br /&gt;
{{learnlist/tm5null}}&lt;br /&gt;
{{learnlist/tmf|Smeargle|Normal|Normal|5|2}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Smeargle|normal|normal|5|2}}&lt;br /&gt;
{{learnlist/breed4null}}&lt;br /&gt;
{{learnlist/breedf|Smeargle|normal|normal|5|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Smeargle|normal|normal|5|2}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf|Smeargle|normal|normal|5|2}}&lt;br /&gt;
&lt;br /&gt;
===={{pkmn|Dream World}} moves====&lt;br /&gt;
{{learnlist/eventh|Smeargle|normal|normal|5|2}}&lt;br /&gt;
{{learnlist/event5|{{dwa|Spooky Manor}}, {{dwa|Pokémon Café Forest}}|Captivate|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/event5|{{dwa|Spooky Manor}}, {{dwa|Pokémon Café Forest}}|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/eventf|Smeargle|normal|normal|5|2}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=normal |&lt;br /&gt;
ndex=235 |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=6.8 |&lt;br /&gt;
area=Sky Blue Plains |&lt;br /&gt;
P1=Would you like me to paint? Art is an explosion of passion and talent! |&lt;br /&gt;
P2=Pay attention, please! My health is down by half! |&lt;br /&gt;
P3=I&#039;ve had it... My tail feels too heavy to hold... |&lt;br /&gt;
PL=Ah! Leveled up! Perhaps my artistry has blossomed more? |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=6.8 |&lt;br /&gt;
iq=F |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Normal |&lt;br /&gt;
assist3=Normal |&lt;br /&gt;
field3=Tackle |&lt;br /&gt;
field3power=2 |&lt;br /&gt;
browser3=It lets loose shock waves to attack. |&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=1|&lt;br /&gt;
rumble2defense=1|&lt;br /&gt;
rumble2speed=3|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|sprite1=235&lt;br /&gt;
|name1=Smeargle&lt;br /&gt;
|type1-1=Normal}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=normal|&lt;br /&gt;
gen=2|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=235 |&lt;br /&gt;
name=Smeargle|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;{{roundy|20px}} border: 2px solid #{{normal color dark}}; background: #{{normal color}};&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{normal color dark}}; background: #{{normal color light}}; width:80px&amp;quot;| [[File:Spr 5b2 235 Pokéstar.png]]&lt;br /&gt;
|- align=center style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| Sprite from {{color2|000000|Pokéstar Studios}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Due to its [[signature move]] {{m|Sketch}}, Smeargle can legally possess any move (other than {{m|Chatter}} or {{m|Struggle}}), giving it a number of distinctions:&lt;br /&gt;
** Smeargle is the only Pokémon able to have both {{m|Outrage}} and {{a|Own Tempo}}{{tt|*|without the use of moves such as Entrainment, Mimic, or Skill Swap}}, making it able to use the move without becoming confused.&lt;br /&gt;
** Smeargle is the only non-{{pkmn2|legendary}}, non-{{type|Dragon}} Pokémon able to legally know {{m|Draco Meteor}} without the need for an event.&lt;br /&gt;
** Smeargle is also the only non-starter Pokémon able to legally know {{m|Frenzy Plant}}, {{m|Blast Burn}}, {{m|Hydro Cannon}}, {{m|Grass Pledge}}, {{m|Fire Pledge}}, and {{m|Water Pledge}} and the only one able to legally know them all.&lt;br /&gt;
** Smeargle can pass down any [[Egg move]] combinations to any Pokémon in the {{egg3|Field}}.&lt;br /&gt;
** {{m|Hidden Power}}-evaluating NPCs cannot identify the type of Smeargle&#039;s Hidden Power even if Smeargle possesses the move, due to being unable to use the TM for it.&lt;br /&gt;
* Smeargle is the only Pokémon capable of learning the same move more than twice - some Pokémon have the same move available at level 1 as well as by leveling up, while Smeargle has the same move available ten times as it levels up.&lt;br /&gt;
* Initially, the normal sprite of Smeargle featured a tail tipped with red paint, while the {{Shiny}} form had green paint; this was changed in later generations, reversing the colors. However, Smeargle&#039;s art has always featured a green-tipped tail.&lt;br /&gt;
** In 3D games, Smeargle&#039;s tail is red for the normal Smeargle and green for the Shiny version, despite the corresponding handheld games.&lt;br /&gt;
** In the anime, Smeargle have been seen with different colored-tipped tails.&lt;br /&gt;
* In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] mission &amp;quot;Smeargle&#039;s Desperate Plea&amp;quot;, even though the Smeargle refuses to have a paw painted onto its back, the paw print is nonetheless present on its sprite.&lt;br /&gt;
* If {{p|Shedinja}} is counted as an evolution of {{p|Nincada}}, Smeargle has the lowest base stat total of all Pokémon not part of an evolutionary line.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Smeargle appears to be based on a {{wp|beagle}} and a {{wp|painter}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Smeargle may be a combination of &#039;&#039;smear&#039;&#039; and &#039;&#039;beagle&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Doble may be a combination of &#039;&#039;dog&#039;&#039; and &#039;&#039;doodle&#039;&#039; or &#039;&#039;dabble&#039;&#039; (to splatter liquid, which could be a reference to paint being splattered). &#039;&#039;Doble&#039;&#039; also means &#039;&#039;double&#039;&#039; in Spanish, perhaps referencing Smeargle&#039;s ability to copy opponent&#039;s techniques.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=normal|type2=normal&lt;br /&gt;
|ja=ドーブル &#039;&#039;Doble&#039;&#039;|jameaning=From &#039;&#039;dog&#039;&#039;, &#039;&#039;doodle&#039;&#039;, &#039;&#039;dabble&#039;&#039;, and &#039;&#039;{{tt|doble|double}}&#039;&#039;&lt;br /&gt;
|fr=Queulorior|frmeaning=From &#039;&#039;{{tt|queue|tail}}&#039;&#039; and &#039;&#039;{{tt|colorier|to color}}&#039;&#039;&lt;br /&gt;
|es=Smeargle|esmeaning=Same as English name&lt;br /&gt;
|de=Farbeagle|demeaning=From &#039;&#039;{{tt|Farbe|color}}&#039;&#039; and &#039;&#039;beagle&#039;&#039;&lt;br /&gt;
|it=Smeargle|itmeaning=Same as English name&lt;br /&gt;
|ko=루브도 &#039;&#039;Rubeuto&#039;&#039;|komeaning=From &#039;&#039;Louvre&#039;&#039; as in {{wp|Musée du Louvre}}, &#039;&#039;dog&#039;&#039;, and 도 (圖) &#039;&#039;to&#039;&#039;, meaning &amp;quot;a picture&amp;quot;.&lt;br /&gt;
|zh_cmn=圖圖犬 / 图图犬 &#039;&#039;Tútúquǎn&#039;&#039;|zh_cmnmeaning=Literally &amp;quot;Drawing dog&amp;quot;, referring to its ability to paint.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNextFoot | type=normal | prevnum=234 | nextnum=236 | prev=Stantler | next=Tyrogue}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:F.E.A.R.-compatible Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Farbeagle]]&lt;br /&gt;
[[es:Smeargle]]&lt;br /&gt;
[[fr:Queulorior]]&lt;br /&gt;
[[it:Smeargle]]&lt;br /&gt;
[[ja:ドーブル]]&lt;br /&gt;
[[pl:Smeargle]]&lt;br /&gt;
[[pt:Smeargle (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Smeargle_(Pok%C3%A9mon)&amp;diff=1834727</id>
		<title>Smeargle (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Smeargle_(Pok%C3%A9mon)&amp;diff=1834727"/>
		<updated>2013-01-21T22:24:33Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Double_Battle&amp;diff=1832544</id>
		<title>Double Battle</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Double_Battle&amp;diff=1832544"/>
		<updated>2013-01-17T14:36:51Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Effects on moves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|battle variation|the battle mode found in the Pokémon Cable Club in Generation III or the Pokémon Communication Club Colosseum in Generation IV|Double Battle (Battle Mode)}}&lt;br /&gt;
----&lt;br /&gt;
[[File:Wild double battle Pt2.png|220px|thumb|right|A Double Battle]]&lt;br /&gt;
A &#039;&#039;&#039;Double Battle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ダブルバトル&#039;&#039;&#039; &#039;&#039;Double Battle&#039;&#039;), also known as a &#039;&#039;&#039;2-on-2 battle&#039;&#039;&#039;, is a [[Pokémon battle]] featuring up to four {{OBP|Pokémon|species}} actively participating at once. Debuting in the games in [[Generation III]], and featuring occasionally in the anime prior to this, they may feature anywhere between two and four [[Pokémon Trainer]]s. A battle in which either side has more than one Trainer is a [[Tag Battle]].&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
[[File:Wild double battle Pt.png|220px|thumb|right|A wild Double Battle]]&lt;br /&gt;
In a Double Battle, each Pokémon is part of a duo, meaning that the battle takes place between two teams of two. The number of Trainers participating can be two, in which case each would use two Pokémon; three, in which case a pair of Trainers each sends out one Pokémon each against a single Trainer using two; or four, in which each Trainer sends out one Pokémon. At first, only specific Trainer classes, such as {{tc|Sis and Bro}} and {{tc|Sr. and Jr.}}, would engage the player in Double Battles; however, from {{game|Emerald}} onwards, two Trainers who see the player at the same time will be engaged in a Tag Battle. If the player has only one conscious Pokémon, Trainer classes who will only engage the player in Double Battles will ignore the player and comment that the player should bring two Pokémon to battle them with; two Trainers who see the player at the same time will take turns battling the player in two Single Battles, with the second Trainer walking up to and battling the player right after the first one.&lt;br /&gt;
&lt;br /&gt;
[[File:Col Battle.png|thumb|left|A Pokémon battle against a Trainer in Pokémon Colosseum]]&lt;br /&gt;
In {{g|Colosseum}} all battles are battled as Double Battles, without exception. The only way to engage in a Single Battle in this game is to do so in battle mode. In {{Pokémon XD}}, however, the first two battles to be had in the game, as well as one optional battle at the entrance to the [[Pokémon HQ Lab]], are Single Battles, as are all wild battles.&lt;br /&gt;
&lt;br /&gt;
[[File:Battle Commanders.png|thumb|220px|right|Trainer Double Battle]]&lt;br /&gt;
In [[Generation IV]], there are [[stat Trainers|five situations]] where the player is accompanied by an [[non-player character|NPC]]. In these situations, all wild Pokémon encounters will be Double Battles against two Pokémon. In such situations, it is impossible to use a [[Poké Ball]] to capture a Pokémon unless the other is knocked out first. The NPC Trainer will heal the player&#039;s team after every battle.&lt;br /&gt;
&lt;br /&gt;
Generation IV also changes around the order of events slightly. Moves that target multiple Pokémon now resolve in order of the Pokémon&#039;s respective Speed stats. Pokémon are also now switched in to replace KO&#039;d Pokémon at the end of a round of combat rather than immediately after a Pokémon is knocked out. While this affects Single Battles, the effect is more noticeable in Double Battles where it is now possible for a Pokémon&#039;s move to fail due to a lack of target if both of the opposing Pokémon are knocked out before the attacking Pokémon&#039;s turn comes.&lt;br /&gt;
&lt;br /&gt;
In [[Generation V]], many routes contain {{DL|Tall grass|dark grass}}, in which the player has the ability to encounter two wild Pokémon at a time, initiating a wild Double Battle. Similar to the wild Double Battles of Generation IV, it is impossible to use a [[Poké Ball]] to catch a Pokémon unless the other Pokémon is knocked out first.&lt;br /&gt;
&lt;br /&gt;
The HP of Pokémon will not be displayed numerically on the player&#039;s side in Generation III and Generation IV—only the bar will be shown to save screen space. The numeric amount of HP can be toggled with the Start button.&lt;br /&gt;
&lt;br /&gt;
===Effects on moves===&lt;br /&gt;
Several different [[move]]s are made specifically for Double Battles, such as {{m|Helping Hand}}. Some others, such as {{m|Surf}}, can have noticeably different effects. Moves that hit multiple Pokémon have their damage reduced by 25%, unless all other Pokémon have fainted at that point.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Quash}}, {{m|Helping Hand}}, {{m|Ally Switch}}, {{m|Follow Me}}, and {{m|Rage Powder}} &amp;lt;!--maybe others--&amp;gt; will have no effect if not used in a Double or Triple Battle.&lt;br /&gt;
&lt;br /&gt;
The move {{m|Flame Burst}} takes away 1/16th of the maximum HP of the other Pokémon on the same team as the target Pokémon. This damage is not treated as an attack.&lt;br /&gt;
&lt;br /&gt;
This chart displays all moves that work differently in Double Battles.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;{{roundy}}; background: #{{cynthia color light}}; text-align:center; border: 3px solid #{{cynthia color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=8 style=&amp;quot;{{roundytop|5px}}; background:#{{cynthia color}};&amp;quot; align=&amp;quot;center&amp;quot; | Move targets&lt;br /&gt;
|- style=&amp;quot;background:#{{cynthia color light}}&amp;quot; &lt;br /&gt;
! width=12% | Any foe&lt;br /&gt;
! width=12% | All foes&lt;br /&gt;
! width=12% | All other Pokémon&lt;br /&gt;
! width=12% | All Pokémon&lt;br /&gt;
! width=12% | Self&lt;br /&gt;
! width=12% | Self or ally&lt;br /&gt;
! width=12% | Ally&lt;br /&gt;
! width=12% | Team&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Me First|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{mcolor|Acid|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{mcolor|Bulldoze|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Gravity|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Ally Switch|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Acupressure|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Helping Hand|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{mcolor|Aromatherapy|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{mcolor|Outrage|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Air Cutter|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{mcolor|Discharge|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Hail|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Follow Me|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Heal Bell|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{mcolor|Petal Dance|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Blizzard|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{mcolor|Earthquake|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Haze|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}&amp;quot; | {{mcolor|Rage Powder|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Light Screen|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Thrash|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Bubble|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Explosion|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Magic Room|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Lucky Chant|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Uproar|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Captivate|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{mcolor|Lava Plume|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{mcolor|Mud Sport|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Mist|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{mcolor|Dark Void|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{mcolor|Magnitude|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Perish Song|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{mcolor|Quick Guard|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{mcolor|Electroweb|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{mcolor|Searing Shot|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Rain Dance|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Reflect|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{mcolor|Eruption|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Selfdestruct|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{mcolor|Sandstorm|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Safeguard|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Glaciate|f8f8f8}}&lt;br /&gt;
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| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Growl|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Surf|f8f8f8}} {{tt2|*|Generation IV onward|f8f8f8}}&lt;br /&gt;
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| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Heal Block|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Synchronoise|f8f8f8}}&lt;br /&gt;
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| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{mcolor|Heat Wave|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Teeter Dance|f8f8f8}}&lt;br /&gt;
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| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{mcolor|Poison Gas|f8f8f8}} {{tt2|*|Generation V onward|f8f8f8}}&lt;br /&gt;
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| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{mcolor|Razor Leaf|f8f8f8}}&lt;br /&gt;
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| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Razor Wind|f8f8f8}}&lt;br /&gt;
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| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{mcolor|Stealth Rock|f8f8f8}}&lt;br /&gt;
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| style=&amp;quot;background:#{{bug color}}&amp;quot; | {{mcolor|String Shot|f8f8f8}}&lt;br /&gt;
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| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Surf|f8f8f8}} {{tt2|*|Generation III only|f8f8f8}}&lt;br /&gt;
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| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Tail Whip|f8f8f8}}&lt;br /&gt;
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! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#{{cynthia color}}; {{roundybottom|5px}}&amp;quot; | &amp;lt;small&amp;gt;Aside from moves which only affect the user, all other attacks only target one other Pokémon.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effects on Abilities===&lt;br /&gt;
Five [[Ability|Abilities]] are also adapted especially for Double Battles. These Abilities are:&lt;br /&gt;
&lt;br /&gt;
* {{a|Plus}} - If a Pokémon with Plus is in battle on the same side of the field as a Pokémon with Minus, its {{stat|Special Attack}} will be boosted by 50%. In Generation V and beyond, the effect is also present if another Pokémon on the same side has Plus.&lt;br /&gt;
* {{a|Minus}} - If a Pokémon with Minus is in battle on the same side of the field as a Pokémon with Plus, its {{stat|Special Attack}} will be boosted by 50%. In Generation V and beyond, the effect is also present if another Pokémon on the same side has Minus.&lt;br /&gt;
* {{a|Lightningrod}} - If a single-target {{type|Electric}} move is used, it will be forced to strike the Pokémon with this Ability, regardless of the Pokémon originally selected as the target and regardless of the move&#039;s accuracy. Moves which target multiple Pokémon cannot be redirected. In Generation V and beyond, the move will raise the {{stat|Special Attack}} of the Pokémon and deal no damage to it, unless the Pokémon is immune to the attack by nature of being a {{type|Ground}}.&lt;br /&gt;
* {{a|Storm Drain}} - If a single-target {{type|Water}} move is used, it will be forced to strike the Pokémon with this Ability, regardless of the Pokémon originally selected as the target and regardless of the move&#039;s accuracy. Moves which target multiple Pokémon cannot be redirected. In Generation V and beyond, the move will raise the {{stat|Special Attack}} of the Pokémon and deal no damage to it.&lt;br /&gt;
* {{a|Telepathy}} - A Pokémon with this Ability will avoid damage from any moves used by its allies, whether they directly target it or target it as well as opponents.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Double Battle anime.png|thumb|190px|A Double Battle in the anime]]&lt;br /&gt;
While [[Team Rocket trio|Team Rocket]] had conducted &amp;quot;illegal&amp;quot; Double Battles since [[EP003|the third episode]], the first official Double Battle occurred in &#039;&#039;[[EP108|Pokémon Double Trouble]]&#039;&#039;.  In order to win the {{badge|Jade Star}}, Ash had to defeat [[Luana]]&#039;s {{p|Marowak}} and {{p|Alakazam}} in a Double Battle.  While [[Ash&#039;s Pikachu]] and {{AP|Charizard}} were initially unwilling to cooperate, they eventually overcame it to win the battle.&lt;br /&gt;
&lt;br /&gt;
After the release of Ruby and Sapphire, Double Battles were seen in the anime more often. The first took place in &#039;&#039;[[AG014|All in a Day&#039;s Wurmple]]&#039;&#039;. [[Forrester Franklin]] introduced the concept to Ash, and they had a battle that Ash won. As in the games, Ash&#039;s Gym Battle against [[Tate and Liza]] was a Double Battle. The Double Battle style has been used in contests; more specifically, all four battle rounds of the Grand Festival. Additionally, in order to qualify for the finals of the [[Ever Grande Conference]], competitors must win three Double Battles in the preliminaries. Double Battles also appeared in the seventh movie, &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[AG072|The Bicker the Better]]&#039;&#039;, &#039;&#039;[[AG177|Grating Spaces]]&#039;&#039;, &#039;&#039;[[DP029|The Champ Twins!]]&#039;&#039;, and &#039;&#039;[[DP147|Bagged Then Tagged!]]&#039;&#039; all featured Tag Battles; Double Battles with two Trainers on each side, using one Pokémon each Trainer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[DP050|Tag! We&#039;re It...! ]]&#039;&#039;, &#039;&#039;[[DP051|Glory Blaze!]]&#039;&#039; and &#039;&#039;[[DP052|Smells Like Team Spirit!]]&#039;&#039; featured a [[Hearthome City Tag Battle Competition|Tag Battle tournament]] in which two Trainers group up to participate. Each Trainer could only use one Pokémon in a battle.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW065|Battling the Bully!]]&#039;&#039;, there was a pretend Double Battle between {{an|Mick}} and [[Glenn]], both using borrowed Pokémon.&lt;br /&gt;
&lt;br /&gt;
Ash battled [[Shamus]], {{AP|Tepig|Pignite}}&#039;s former Trainer, in a Double Battle in &#039;&#039;[[BW077|Evolution by Fire!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
While not counting as official battles, battles with Team Rocket are usually two-on-two, as has been the case since &#039;&#039;[[EP003|Ash Catches a Pokémon]]&#039;&#039;. In that episode, Ash complained that it was against the rules. Perhaps to account for this, [[Forrester]] stated that Double Battles are accepted under [[Hoenn]]&#039;s official Pokémon League rules.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
{{incomplete|section|The Electric Tale of Pikachu, images}}&lt;br /&gt;
Doubles battles have been present in the manga long before the games. They have appeared several times in [[The Electric Tale of Pikachu]] and in the [[Pokémon Adventures]]&#039; later arcs. &lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Double Battles were (formally) introduced into [[Pokémon Adventures]] in the {{chap|Ruby &amp;amp; Sapphire}}, though multiple Trainers or Pokémon teaming up were common before. They first appeared in [[PS198]], when {{adv|Ruby}} challenges a {{p|Plusle}} and a {{p|Minun}}. They later appear in [[PS207]] when Ruby and the {{tc|Swimmer}} are spotted by a {{p|Seviper}} and a {{p|Zangoose}}. In [[PS233]] to [[PS252]], {{p|Kyogre}} and {{p|Groudon}} are fought in a Double Battle by several people as they try to calm down the storm that they created.&lt;br /&gt;
&lt;br /&gt;
In the {{Chap|FireRed &amp;amp; LeafGreen}}, two of the three returning lead characters fight between themselves in a Double Battle for the first time in the Battle Path of [[Kimberly]], and eventually result in a tie when they reach the destination at the same time (the platforms they fight on may push them forward or back depending on whether they&#039;re attacking or taking one).&lt;br /&gt;
&lt;br /&gt;
Double Battles also make a few appearances in the {{chap|Diamond &amp;amp; Pearl}}. In [[PS364]], the two male main characters battle using a [[Tru|Torterra]] and an [[Chimler|Infernape]], while in [[PS374]] and [[PS375]], they battle against [[Cyrus]]&#039;s {{p|Probopass}} and {{p|Magnezone}} in [[Mt. Coronet]], but constantly lose the upper hand.&lt;br /&gt;
&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
Double Battles appeared in [[The Electric Tale of Pikachu]] before they were formally introduced in the games.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{battle}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Mehrfachkämpfe#Doppelkampf]]&lt;br /&gt;
[[fr:Match double]]&lt;br /&gt;
[[ja:ダブルバトル]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_V&amp;diff=1828091</id>
		<title>Generation V</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_V&amp;diff=1828091"/>
		<updated>2013-01-09T04:13:18Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenInfo&lt;br /&gt;
|titlescreen={{#switch: {{#expr: {{#time: U}} mod 4}}|0=Black|1=White|2=Black2|3=White2}}&lt;br /&gt;
|altname=Monochrome Generation&lt;br /&gt;
|primary=Black&lt;br /&gt;
|secondary=White&lt;br /&gt;
|region=Unova&lt;br /&gt;
|otherrpg={{v2|Black and White|s|2}}&lt;br /&gt;
|ndex=649&lt;br /&gt;
|debuten=March 6, 2011&lt;br /&gt;
|debutjp=September 18, 2010&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;fifth generation&#039;&#039;&#039; of Pokémon, known by fans due to its version names as the &#039;&#039;&#039;monochrome generation&#039;&#039;&#039;, is the fifth installment of the Pokémon series. Like previous generations, the first installments, {{game|Black and White|s}}, were released as a pair. However, unlike previous generations, the games were followed by two sequels, {{game|Black and White|s|4=2}} instead of a third version. For the first time since [[Generation I|Generations I]] and [[Generation II|II]], the games were released on the same platform as all five of [[Generation IV|the previous generation]]&#039;s main series titles, in this case the [[Nintendo DS]].&lt;br /&gt;
&lt;br /&gt;
[[Unova]], the new [[region]] introduced in this generation, is known to be far away from the regions of previous generations. Unlike the past four, Unova is based on an area outside of {{wp|Japan}}, drawing inspiration from the {{wp|New York City metropolitan area}}.&lt;br /&gt;
&lt;br /&gt;
The Generation V games are able to communicate with the five [[Generation IV]] games in the same way that the [[Generation III]] games can communicate with the Generation IV games, with players able to transfer Pokémon via a method similar to [[Pal Park]]. Pokémon caught in a Generation III game are able to move forward to Generation V by passing through Generation IV games.&lt;br /&gt;
&lt;br /&gt;
Black and White occur an unknown amount of time after [[Generation II]] and [[Generation IV]]. The {{tc|Team Rocket Grunt}} who stole the {{DL|List of key items in Generation IV|Machine Part}} makes a {{wp|cameo appearance}}, saying that while he had intended to revive Team Rocket upon returning home, he instead fell in love and had a son. [[Cynthia]] mentions visiting the [[Distortion World]] and being defeated by a {{ga|Lucas|young}} {{ga|Dawn|Trainer}} as Sinnoh League {{pkmn|Champion}}.&lt;br /&gt;
&lt;br /&gt;
Black 2 and White 2 occur two years after the events of Black and White.&lt;br /&gt;
&lt;br /&gt;
==Advances in gameplay==&lt;br /&gt;
Being the first games on the same console as their predecessors since [[Generation II]], the Generation V games enhance the Pokémon experience on the DS in several ways. Advancements introduced in Generation V include:&lt;br /&gt;
* The addition of 156 {{cat|Generation V Pokémon|new Pokémon}}, bringing the total to 649. No Pokémon from previous generations can be found in Unova itself until after the [[National Pokédex]] is obtained.&lt;br /&gt;
* The addition of 92 new [[move]]s, bringing the total to 559.&lt;br /&gt;
* The addition of 41 new [[Ability|Abilities]], bringing the total to 164. Many older Pokémon are allowed to have new Abilities, including some that were introduced in [[Generation III]] and [[Generation IV]], by transferring them from the {{pkmn|Dream World}}. This effectively gives most Pokémon three legitimate abilities, rather than the two which have been standard since Generation III.&lt;br /&gt;
* Yet another region to explore, the [[Unova]] region, far away from the previous four and based on {{wp|New York City}}, rather than a region of Japan.&lt;br /&gt;
* A new [[Villainous teams|villainous team]], [[Team Plasma]], whose goals include separating the worlds of Pokémon and humans to make a black and white world.&lt;br /&gt;
* [[Triple Battle]]s and [[Rotation Battle]]s are now a part of gameplay, which are variations of battling like [[Double Battle]]s.&lt;br /&gt;
* The introduction of the [[Wonder Launcher]], a new battle mode which can stack with double, triple and Rotation Battles.&lt;br /&gt;
* The introduction of {{DL|Tall grass|dark grass}}, where Double Battles against [[wild Pokémon]] can occur.&lt;br /&gt;
* The introduction of [[Phenomenon|phenomena]], occurrences which involve wild Pokémon or items moving and making sounds to indicate their position, somewhat similar to the [[Poké Radar]].&lt;br /&gt;
* The introduction of [[seasons]], which alternate every month.&lt;br /&gt;
* Expanded variance in camera placement, making the cities and towns of Unova more realistic and lifelike. There are also curves in places like [[Castelia City]], [[Dragonspiral Tower]], and the [[Skyarrow Bridge]].&lt;br /&gt;
* The [[Poké Mart]] is now combined with the [[Pokémon Center]].&lt;br /&gt;
* Introduction of the [[Entralink]], which allows players to visit each other in-game, rather than just inside of the [[Union Room]] or [[the Underground]].&lt;br /&gt;
* The new [[Pokémon Global Link]], which allows players to connect their games to the internet to view statistics or download some changes to the games, such as the design of the [[Pokédex]]. This also grants players access to the [[Pokémon Dream World]], where players may befriend Pokémon and send them over to their games.&lt;br /&gt;
* [[Weather conditions]] and the current [[time]] are now displayed on the bottom screen during battle when making selections as to what to do during the turn.&lt;br /&gt;
* One new variant of Poké Ball, the {{DL|Poké Ball|Dream Ball}}, retaining the 25 found in previous games.&lt;br /&gt;
** The [[Apricorn]] Poké Balls and the {{DL|Poké Ball|Sport Ball}} are inaccessible without hacking and do not function as Poké Balls even if acquired; however, Pokémon caught in these Poké Balls in {{2v2|HeartGold|SoulSilver}} retain them when sent to a Generation V game.&lt;br /&gt;
* Pokémon now animate constantly throughout battle, rather than simply animating upon exiting a [[Poké Ball]] as in previous generations. These animations are reminiscent of those of {{game|Crystal}}, rather than the two-sprite distortion method that has been the standard since {{game|Emerald}}. The speed at which Pokémon move slows as the {{stat|HP}} goes down and with most [[status ailment]]s, and {{status|frozen}} Pokémon do not move at all.&lt;br /&gt;
* When a Pokémon is affected by a status ailment, in addition to slowing movement, it also glows a color depending on the status ailment (except for sleep). When a Pokémon is {{status|asleep}}, it uses a different sprite that depicts it sleeping, usually with its eyes closed.&lt;br /&gt;
* The back sprites of Pokémon show the Pokémon&#039;s body in full, with their poses and animations being the same as the front sprite, but seen from behind.&lt;br /&gt;
* The battle music changes under certain conditions. When one of the player&#039;s Pokémon on the battlefield has less than 25% of their HP, the music changes to a faster, more suspenseful music. When battling a [[Gym Leader]]&#039;s last Pokémon, the music also changes.&lt;br /&gt;
* The overworld music also changes in certain circumstances. Almost all the routes now have instruments that differ between the seasons, and layers that activate and deactivate when the player walks or stops, respectively; while music that plays in some towns and cities have layers that can be added by talking to citizens. These people can be seen playing different musical instruments like piano, guitar, etc.&lt;br /&gt;
* In the Japanese version of the game, the option to display {{wp|kanji}} in game menus and text is available, in addition to {{wp|hiragana}} and {{wp|katakana}} as in the previous four generations.&lt;br /&gt;
* In international versions of the game, Pokémon names are displayed with only one capital letter, rather than having all capital letters, as it was prior to Generation V.&lt;br /&gt;
* The number of boxes in the [[Pokémon Storage System]] has been increased from 18 to 24. However, players only start with 8 boxes. Additional space is available once the player has placed one captured Pokémon in each of the 8 boxes, then receiving an additional 8 boxes for storage, bringing the total to 16. This cycle continues until the player finally has 24 boxes, for a storage total of 720 Pokémon.&lt;br /&gt;
* [[TM]]s have expanded from 92 to 95. Many of the 92 TMs found in Generation IV contain different moves.&lt;br /&gt;
** In addition, TMs now have infinite uses, like [[HM]]s.&lt;br /&gt;
*** To prevent repeated usage of TMs for the purpose of PP restoration, when a Pokémon forgets a move in order to learn from a TM or HM, the move learned takes on the current {{PP}} of the move replaced (up to its own maximum).&lt;br /&gt;
* The number of HMs has been reduced from eight to six. The first four remain the same as during the first four generations; HM05 is now {{m|Waterfall}} and HM06 is now {{m|Dive}}.&lt;br /&gt;
* The [[trade|trading]] process has been upgraded: players may now trade Pokémon directly from their [[PC]] boxes, without having to place offered Pokémon in their party first. The [[Global Terminal]] also allows players to trade using this method. Furthermore, players can trade outside of the [[Pokémon Center]] via [[infrared]].&lt;br /&gt;
* The expansion of key item registration to include access to several menu screens. After being registered, the player can access a quick access menu by pressing the Y Button.&lt;br /&gt;
* While the framerate for the overworld is still 30, the framerate has been increased to 60 for battles, the title screen, and 2D menus. However, the opening only has a framerate of 15.&lt;br /&gt;
* When Pokémon are sent out, there is a sound effect and visual effect as they land which varies depending on the [[List of Pokémon by weight|weight]] of the Pokémon (unless it&#039;s a Pokémon that stays airborne like {{p|Hydreigon}}, {{p|Ho-Oh}} or {{p|Goldeen}}; or it is {{p|Diglett}} or {{p|Dugtrio}}).&lt;br /&gt;
&lt;br /&gt;
===Alterations from Generation IV===&lt;br /&gt;
* The abandonment of [[Pokémon Contest]]s and the [[Pokéathlon]] in favor of the [[Pokémon Musical]], a different type of competition which does not factor in a Pokémon&#039;s moves.&lt;br /&gt;
* [[Seal]]s and [[Ball Capsule]]s are no longer available for use on [[Poké Ball]]s.&lt;br /&gt;
* The {{type|???}} does not exist in this generation. {{m|Curse}} is now a {{type|Ghost}} move.&lt;br /&gt;
* {{p|Rotom}}&#039;s appliance forms are now no longer {{type|Ghost}} Pokémon; instead, they are {{t|Electric}} and the type of their special move.&lt;br /&gt;
* Pokémon in the [[party]] can no longer [[walking Pokémon|follow the player outside of battle]] in [[Amity Square|any point of the game]].&lt;br /&gt;
* The abandonment of encounter rate differences based on the [[time]] of day.&lt;br /&gt;
* The option to have the [[Running Shoes]] on at all times, as in HeartGold and SoulSilver, has been removed. &lt;br /&gt;
* In the {{DL|Pokémon Center|Wireless Club 2|Wi-Fi Club}}, there is no longer an option to set all Pokémon at level 100. &lt;br /&gt;
* Items are displayed in a list format rather than the six-cell pages that were seen in HeartGold and SoulSilver.&lt;br /&gt;
* [[Mixing records]] is no longer a feature.&lt;br /&gt;
* The persistent bottom-screen menu from {{game|HeartGold and SoulSilver|s}} is no longer present, as that screen now displays the [[C-Gear]]. The menu is brought up on the touch screen in the same way, though, with X.&lt;br /&gt;
* The way some [[key items]] are used, such as the Dowsing Machine, has been altered.&lt;br /&gt;
* {{status|Poison}} no longer inflicts damage outside the battle.&lt;br /&gt;
* [[Badges]] are no longer necessary in order to use [[HM]] {{OBP|field move|main series}}s.&lt;br /&gt;
* The Elite Four no longer have to be battled in a set order.&lt;br /&gt;
* [[Shiny Pokémon]] no longer sparkle if they break out of a Poké Ball.&lt;br /&gt;
* Many Pokémon have their experience yield changed, which is no longer limited to 255.&lt;br /&gt;
&lt;br /&gt;
===Additions in Black 2 and White 2===&lt;br /&gt;
* A sequel pair to the primary pair of games, with an all-new story.&lt;br /&gt;
* New attractions, such as [[Pokéstar Studios]] and the [[Pokémon World Tournament]].&lt;br /&gt;
* Challenge Mode and Easy Mode, which raise and lower the NPC opponents&#039; Pokémon&#039;s strength, respectively.&lt;br /&gt;
* All opponent Trainers now have fluidly animated sprites that move before battle.&lt;br /&gt;
&lt;br /&gt;
==Region==&lt;br /&gt;
===Unova===&lt;br /&gt;
[[File:Unova alt.png|thumb|right|Unova]]&lt;br /&gt;
{{main|Unova}}&lt;br /&gt;
Like previous generations, another new region, the [[Unova]] region, is introduced in {{game|Black and White|s}}. Unlike the previous four regions, which are relatively close in respect to one another, Unova has been revealed to be distant from them, with the only way to travel between it and the other four being boat or airplane.&lt;br /&gt;
&lt;br /&gt;
====Starter Pokémon====&lt;br /&gt;
The starters of the Unova region, like the starters of the previous four regions, follow the Grass-Fire-Water trio, with {{p|Snivy}} the {{type|Grass}}, {{p|Tepig}} the {{type|Fire}}, and {{p|Oshawott}} the {{type|Water}}.&lt;br /&gt;
&lt;br /&gt;
====Gym Leaders====&lt;br /&gt;
&lt;br /&gt;
==={{2v2|Black|White}}===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Unova color dark}}; border: 4px solid #{{Unova color}};&amp;quot; colspan=9 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{unova color dark}};&amp;quot; colspan=&amp;quot;9&amp;quot; | {{color2|{{unova color light}}|Unova League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{unova color dark}};&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot; | {{color2|{{unova color light}}|Generation V}}&lt;br /&gt;
! style=&amp;quot;background: #{{unova color dark}};&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot; | {{color2|{{unova color light}}|Region|Region:}} {{color2|{{unova color light}}|Unova}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background: #{{unova color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;6&amp;quot; | {{color|{{unova color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{unova color light}};&amp;quot; | {{color|{{unova color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{unova color light}};&amp;quot; | {{color2|{{unova color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{unova color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{unova color dark}}|Badge}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:VSCilan.png]]&amp;lt;br&amp;gt;{{color2|{{grass color dark}}|Cilan}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{grass color dark}}|デント Dent}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #{{fire color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:VSChili.png]]&amp;lt;br&amp;gt;{{color2|{{fire color dark}}|Chili}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{fire color dark}}|ポッド Pod}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:VSCress.png]]&amp;lt;br&amp;gt;{{color2|{{water color dark}}|Cress}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{water color dark}}|コーン Corn}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{??? color light}}&amp;quot; | {{color2|{{??? color dark}}|Striaton City}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{??? color dark}}|サンヨウシティ&amp;lt;br&amp;gt;Sanyou City}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; | {{tcolor|Grass|{{grass color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}&amp;quot; | {{tcolor|Fire|{{fire color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}&amp;quot; | {{tcolor|Water|{{water color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{??? color light}}&amp;quot; | [[File:Trio Badge.png|50px]]&amp;lt;br&amp;gt;{{color|{{??? color dark}}|Trio Badge}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{??? color}}&amp;quot;&lt;br /&gt;
{{gldr|type=Normal|col=6|tcol=3|pic=VSLenora.png|ldr=Lenora|djap=アロエ|drm=Aloe|loc=Nacrene City|cjap=シッポウシティ|crm=Shippou City|bdg=Basic|px=50}}&lt;br /&gt;
{{gldr|type=Bug|col=6|tcol=3|pic=VSBurgh.png|ldr=Burgh|djap=アーティ|drm=Arty|loc=Castelia City|cjap=ヒウンシティ|crm=Hiun City|bdg=Insect|px=50}}&lt;br /&gt;
{{gldr|type=Electric|col=6|tcol=3|pic=VSElesa.png|ldr=Elesa|djap=カミツレ|drm=Kamitsure|loc=Nimbasa City|cjap=ライモンシティ|crm=Raimon City|bdg=Bolt|px=50}}&lt;br /&gt;
{{gldr|type=Ground|col=6|tcol=3|pic=VSClay.png|ldr=Clay|djap=ヤーコン|drm=Yakon|loc=Driftveil City|cjap=ホドモエシティ|crm=Hodomoe City|bdg=Quake|px=50}}&lt;br /&gt;
{{gldr|type=Flying|col=6|tcol=3|pic=VSSkyla.png|ldr=Skyla|djap=フウロ|drm=Huuro|loc=Mistralton City|cjap=フキヨセシティ|crm=Fukiyose City|bdg=Jet|px=50}}&lt;br /&gt;
{{gldr|type=Ice|col=6|tcol=3|pic=VSBrycen.png|ldr=Brycen|djap=ハチク|drm=Hachiku|loc=Icirrus City|cjap=セッカシティ|crm=Sekka City|bdg=Freeze|px=50}}&lt;br /&gt;
{{gldrb2|type=Dragon|col=3|tcol=3|pic=VSDrayden.png|ldr=Drayden|djap=シャガ|drm=Shaga{{sup/5|B}}|pic2=VSIris.png|ldr2=Iris|djap2=アイリス|drm2=Iris{{sup/5|W}}|loc=Opelucid City|cjap=ソウリュウシティ|crm=Souryuu City|bdg=Legend|px=50}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
==={{2v2|Black|White|2}}===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Unova color dark}}; border: 4px solid #{{Unova color}};&amp;quot; colspan=7 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{unova color dark}};&amp;quot; colspan=&amp;quot;7&amp;quot; | {{color2|{{unova color light}}|Unova League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{unova color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot; | {{color2|{{unova color light}}|Generation V}}&lt;br /&gt;
! style=&amp;quot;background: #{{unova color dark}};&amp;quot; colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | {{color2|{{unova color light}}|Region|Region:}} {{color2|{{unova color light}}|Unova}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{unova color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color|{{unova color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{unova color light}};&amp;quot; | {{color|{{unova color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{unova color light}};&amp;quot; | {{color2|{{unova color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{unova color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{unova color dark}}|Badge}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
{{gldr|type=Normal|col=4|pic=VSCheren 2.png|ldr=Cheren|djap=チェレン|drm=Cheren|loc=Aspertia City|cjap=ヒオウギシティ|crm=Hiougi City|bdg=Basic|px=50}}&lt;br /&gt;
{{gldr|type=Poison|col=4|pic=VSRoxie.png|ldr=Roxie|djap=ホミカ|drm=Homika|loc=Virbank City|cjap=タチワキシティ|crm=Tachiwaki City|bdg=Toxic|px=50}}&lt;br /&gt;
{{gldr|type=Bug|col=4|pic=VSBurgh.png|ldr=Burgh|djap=アーティ|drm=Arty|loc=Castelia City|cjap=ヒウンシティ|crm=Hiun City|bdg=Insect|px=50}}&lt;br /&gt;
{{gldr|type=Electric|col=4|pic=VSElesa 2.png|ldr=Elesa|djap=カミツレ|drm=Kamitsure|loc=Nimbasa City|cjap=ライモンシティ|crm=Raimon City|bdg=Bolt|px=50}}&lt;br /&gt;
{{gldr|type=Ground|col=4|pic=VSClay.png|ldr=Clay|djap=ヤーコン|drm=Yakon|loc=Driftveil City|cjap=ホドモエシティ|crm=Hodomoe City|bdg=Quake|px=50}}&lt;br /&gt;
{{gldr|type=Flying|col=4|pic=VSSkyla.png|ldr=Skyla|djap=フウロ|drm=Huuro|loc=Mistralton City|cjap=フキヨセシティ|crm=Fukiyose City|bdg=Jet|px=50}}&lt;br /&gt;
{{gldr|type=Dragon|col=4|pic=VSDrayden.png|ldr=Drayden|djap=シャガ|drm=Shaga|loc=Opelucid City|cjap=ソウリュウシティ|crm=Souryuu City|bdg=Legend|px=50}}&lt;br /&gt;
{{gldr|type=Water|col=4|pic=VSMarlon.png|ldr=Marlon|djap=シズイ|drm=Shizui|loc=Humilau City|cjap=セイガイハシティ |crm=Seigaiha City|bdg=Wave|px=50}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;!--==Other Generation V games==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Discussion of Generation V==&lt;br /&gt;
===Unova thematic motif===&lt;br /&gt;
The fifth generation of Pokémon games focuses on the relationships between opposites, such as nature and industry or humans and Pokémon. This comes from the concept of Yin and Yang, which the legendary mascots of {{game|Black and White|s}}, {{p|Reshiram}} and {{p|Zekrom}}, are based on, with another reference being that Reshiram is the mascot of Black and Zekrom being the mascot of White-- both are opposite colored to the game&#039;s color, while version mascots beforehand had always matched. The [[Swords of Justice]] also represent this theme as they are trying to prevent Pokémon from losing their natural habitats to human industry. The generation&#039;s main antagonists, [[Team Plasma]], also fit in with this theme, as their goal is to separate Pokémon from humans. Some of the cities also reflect this theme by being aesthetically different depending on the version of the game; two major examples of this are [[Black City]] and [[White Forest]], two version-exclusive locations. The {{pkmn|Dream World}}, which is supposed to combine dreams and reality, also fit into this theme.&lt;br /&gt;
==Japanese title screens==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{unova color dark}}; border: 5px solid #{{unova color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{black color light}}; {{roundytl|5px}}&amp;quot; | {{color2|{{black color dark}}|Pokémon Black and White Versions|Pokémon Black}}&lt;br /&gt;
| style=&amp;quot;background: #{{white color light}};&amp;quot; | {{color2|{{white color dark}}|Pokémon Black and White Versions|Pokémon White}}&lt;br /&gt;
| style=&amp;quot;background: #{{black 2 color light}};&amp;quot; | {{color2|{{black 2 color dark}}|Pokémon Black and White Versions 2|Pokémon Black 2}}&lt;br /&gt;
| style=&amp;quot;background: #{{white 2 color light}}; {{roundytr|5px}};&amp;quot; | {{color2|{{white 2 color dark}}|Pokémon Black and White Versions 2|Pokémon White 2}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{black color}};&amp;quot; | [[File:Japanese BlackTitle.png]]&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{white color}};&amp;quot; | [[File:Japanese WhiteTitle.png]]&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{black 2 color}};&amp;quot; | [[File:Japanese Black2Title.png]]&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{white 2 color}};&amp;quot; | [[File:Japanese White2Title.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Japanese logo of the Pokémon games was redesigned once again for Generation V&#039;s releases; the first logo was used in [[Generation I]] and [[Generation II]], and the second during [[Generation III]] and [[Generation IV]].&lt;br /&gt;
** The text for the English boxes also received a new design.&lt;br /&gt;
* Generation V introduces the most new Pokémon to the series, with 156 (five more than Generation I introduced).&lt;br /&gt;
* Generation V is the first generation since Generation I not to introduce any [[baby Pokémon]] or cross-generational relatives.&lt;br /&gt;
** Generation V is also the first generation where the number of [[legendary Pokémon]] introduced did not increase from the previous generation. In this case, Generation V introduced 13 legendary Pokémon, and [[Generation IV]] introduced 14 legendary Pokémon if {{p|Phione}} is a legendary Pokémon or 13 legendary Pokémon if it is not.&lt;br /&gt;
* Generation V is the only generation where:&lt;br /&gt;
** There is only one [[fishing]] rod—the {{DL|Fishing|Super Rod}}—as the {{DL|Fishing|Old Rod}} and {{DL|Fishing|Good Rod}} have been removed.&lt;br /&gt;
** The {{game|Black and White|s|primary paired versions}} were released in Europe before North America.&lt;br /&gt;
** A single-type Pokémon of every type is introduced.&lt;br /&gt;
** More than ten Gym Leaders were introduced.&lt;br /&gt;
* Generation V is also the only generation without:&lt;br /&gt;
** A new move as an [[HM]]: all six HM moves have previously been available in HMs.&lt;br /&gt;
** The introduction of a new [[branched evolution]]: all Generation V Pokémon which can evolve only evolve into one Pokémon species.&lt;br /&gt;
** A [[Game Corner]]: this likely is due to changes in European law, which caused the European release of {{game|Platinum}} to lack Game Corner games and caused international versions of {{game|HeartGold and SoulSilver|s}} to completely alter the Game Corners to feature [[Voltorb Flip]] instead of the traditional slot machines.&lt;br /&gt;
** A [[Cycling Road]]: no place in Unova specifically requires the player to ride his or her [[bicycle]].&lt;br /&gt;
** All member games occurring at approximately the same time.&lt;br /&gt;
** A visit to [[Kanto]] for the player, and the appearance of its regional professor, [[Professor Oak]].&lt;br /&gt;
** The introduction of a move that can&#039;t be {{m|Sketch}}ed: Generation I introduced {{m|Struggle}}, Generation II introduced Sketch itself, Generation III introduced [[Shadow move]]s, and Generation IV introduced {{m|Chatter}}.&lt;br /&gt;
** A solitary [[Version|main series]] game.&lt;br /&gt;
&lt;br /&gt;
{{Main series}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fünfte Spielgeneration]]&lt;br /&gt;
[[es:Generación V]]&lt;br /&gt;
[[fr:Génération#Cinquième génération]]&lt;br /&gt;
[[it:Quinta generazione]]&lt;br /&gt;
[[ja:第五世代]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV&amp;diff=1828088</id>
		<title>Generation IV</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV&amp;diff=1828088"/>
		<updated>2013-01-09T04:10:55Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenInfo&lt;br /&gt;
|titlescreen={{#switch: {{#expr: {{#time: U}} mod 5}}|0=Diamond|1=Pearl|2=Platinum|3=HeartGold|4=SoulSilver}}&lt;br /&gt;
|altname=3D Generation&lt;br /&gt;
|primary=Diamond&lt;br /&gt;
|secondary=Pearl&lt;br /&gt;
|tertiary=Platinum&lt;br /&gt;
|region=Sinnoh&lt;br /&gt;
|ndex=493&lt;br /&gt;
|debuten=April 22, 2007&lt;br /&gt;
|debutjp=September 28, 2006&lt;br /&gt;
|remakes=II&lt;br /&gt;
|otherrpg={{2v2|HeartGold|SoulSilver}}&lt;br /&gt;
|battlearena={{pkmn|Battle Revolution}}&lt;br /&gt;
|storage=[[My Pokémon Ranch|Ranch]]&lt;br /&gt;
|endjp=September 18, 2010&lt;br /&gt;
|enden=March 6, 2011&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;fourth generation&#039;&#039;&#039; of Pokémon games, sometimes called the &#039;&#039;&#039;3D generation&#039;&#039;&#039; by fans due to the fact that it contains the first [[main series]] (i.e. non-spinoff) games to use 3D graphics, is the fourth set of Pokémon games released.&lt;br /&gt;
&lt;br /&gt;
Like [[Generation II]] followed from [[Generation I]], Generation IV follows from [[Generation III]], although it is unlike Generation II in that it is not a direct sequel ([[Hoenn]] is inaccessible in all Generation IV games). Like previous generations, Generation IV focuses on one main region across three games, the [[Sinnoh]] region featured in {{game2|Diamond|Pearl|Platinum}} on the [[Nintendo DS]], released in 2006 and 2008 (and 2007 and 2009 outside Japan). Also like Generation II, the Generation IV games retain much compatibility with their Generation III counterparts, though in a different manner, and introduce many new Pokémon which are related to those of the previous three generations.&lt;br /&gt;
&lt;br /&gt;
Much like Generation III remade the Generation I games, the Generation II games also received much anticipated remakes in the form of {{2v2|HeartGold|SoulSilver}}, and through details revealed in the five main games, Generation IV is thus known to be contemporaneous with Generation II, occurring three years after Generation I and Generation III. Like all generations, the handheld games are joined by several games on Nintendo&#039;s latest console, the [[Wii]], specifically, [[Pokémon Battle Revolution]] and [[My Pokémon Ranch]].&lt;br /&gt;
&lt;br /&gt;
==Advances in gameplay==&lt;br /&gt;
Much like how Generation II enhanced Generation I mostly by building on its features, Generation IV builds on the features introduced in Generation III. The advancements introduced in Generation IV include:&lt;br /&gt;
*The addition of {{cat|Generation IV Pokémon|107 new Pokémon}}, bringing the total to 493. New evolutions and pre-evolutions abound in this generation, including ones for long-time favorites such as {{p|Electabuzz}}, {{p|Magmar}}, and {{p|Eevee}}.&lt;br /&gt;
*The addition of 113 new [[move]]s, bringing the total to 467.&lt;br /&gt;
*The addition of 47 new [[Ability|Abilities]] (and removal of the unused {{a|Cacophony}}), bringing the total to 123. Many older Pokémon can now have one of two Abilities, rather than the single Ability they could have in Generation III.&lt;br /&gt;
*Four more boxes in the [[Pokémon Storage System]], bringing the total to 18, for a total of 540 Pokémon.&lt;br /&gt;
*Another new region to explore, [[Sinnoh]], yet again with its own [[Gym Leader]]s and [[Elite Four]]. Player characters are again changed.&lt;br /&gt;
*Four new variants of [[Poké Ball]], retaining the seven introduced in Generation III.&lt;br /&gt;
*A new [[villainous team]], [[Team Galactic]], whose intent is to capture {{p|Dialga}} and {{p|Palkia}}, said to be the creators of the [[Pokémon universe]], and remake it in the image of their leader, [[Cyrus]].&lt;br /&gt;
*The return of the real-[[time]] and [[days of the week]] system from Generation II, with enhanced transitions between the time periods of the day. &lt;br /&gt;
*A three-dimensional rendering of the overworld, rather than just sprites, with the same style seen in previous games.&lt;br /&gt;
*Moves are now designated [[physical move|physical]] or [[special move|special]] based on the move itself, rather than its type. There is also now the category of [[status move|status]] that includes moves that do not do direct damage such as {{m|Toxic}}, {{m|Recover}}, and {{m|Destiny Bond}}.&lt;br /&gt;
*Pokémon are now able to be traded and battled over the Internet through the [[Nintendo Wi-Fi Connection]].&lt;br /&gt;
*When items are bought and sold, the item&#039;s proper plural is used, rather than a conditional (s). In past generations, the conditional (s) rendered selling some items, like the Silk Scarf or DeepSeaTooth, odd, with &amp;quot;SILK SCARF(S)&amp;quot; and &amp;quot;DEEPSEATOOTH(S)&amp;quot; used regardless of if one or many were sold. Selling one of these items now renders as &amp;quot;Turned over the DeepSeaTooth and received {{pdollar}}100,&amp;quot; while selling multiple renders as &amp;quot;Turned over the DeepSeaTeeth and received {{pdollar}}200.&amp;quot;&lt;br /&gt;
*Most things previously displayed with all letters being capital are now displayed correctly, such as {{m|SmokeScreen}} instead of SMOKESCREEN or Pokémon instead of POKéMON.&lt;br /&gt;
*Pokédex is now updated to show Pokémon forms, including back sprites.&lt;br /&gt;
===Alterations from Generation III include===&lt;br /&gt;
*[[Pokémon Super Contest|New and enhanced]] versions of [[Pokémon Contest]]s, featuring more rounds and a different appeals process. [[Poffin]]s are now used to enhance Contest stats, rather than [[Pokéblock]]s.&lt;br /&gt;
*[[Secret base]]s have been moved to the [[The Underground]], where players can interact over local wireless connections.&lt;br /&gt;
*Some Pokémon now display [[List of Pokémon with gender differences|differences in appearance]] based on their [[gender]].&lt;br /&gt;
*The framerate has been downgraded to 30. This is likely to prevent slowdown or crashing in 3D areas. &lt;br /&gt;
*Players are now able to [[Running Shoes|run]] inside all buildings.&lt;br /&gt;
*Pokémon hatching from Eggs are now level 1 instead of level 5.&lt;br /&gt;
*{{p|Machop}}, {{p|Kabuto}}, {{p|Omanyte}}, {{p|Abra}} and {{p|Geodude}}&#039; base experience values are changed.&lt;br /&gt;
&lt;br /&gt;
===Further additions in Platinum include===&lt;br /&gt;
*Another new {{Gdis|Battle Frontier|IV}}, with several different facilities from the one in [[Hoenn]].&lt;br /&gt;
*The ability to record and share battles with other players and in the Battle Frontier over the Nintendo Wi-Fi Connection.&lt;br /&gt;
*The expansion of the Sinnoh Pokédex, making the total of 150 (in Diamond and Pearl) and 210 (in Platinum) Pokémon in the Sinnoh Pokédex.&lt;br /&gt;
&lt;br /&gt;
===Further additions in HeartGold and SoulSilver include===&lt;br /&gt;
*The re-introduction of the seven Poké Balls made from [[Apricorn]]s, unavailable since [[Generation II]].&lt;br /&gt;
*The first Pokémon in the [[party]] can now [[walking Pokémon|follow the player outside of battle]] almost anywhere in the overworld.&lt;br /&gt;
*Instead of Contests, the [[Pokéathlon]] games are used.&lt;br /&gt;
*Ability to register two key items instead of just one.&lt;br /&gt;
&lt;br /&gt;
==Regions==&lt;br /&gt;
===Sinnoh===&lt;br /&gt;
[[File:Pt Sinnoh.png|thumb|right|Sinnoh]]&lt;br /&gt;
{{main|Sinnoh}}&lt;br /&gt;
Like Generation III, Generation IV introduces a new region disconnected from all previous ones, the [[Sinnoh]] region, found far north of [[Kanto]]. Being that it is so far north, snow can be found on its northern tip, as well as in the mountainous center of the region. Much of the western half of the region is rural, while its east is comparatively urban, in a similarity to the continental area shared by Johto and Kanto, respectively. The southern area of Sinnoh is lush and green with big cities and small towns.&lt;br /&gt;
&lt;br /&gt;
====Starter Pokémon====&lt;br /&gt;
Though it was initially rumored that the {{t|Grass}}/{{t|Fire}}/{{t|Water}} setup that had been the norm for the past three generations would be replaced with a {{t|Dark}}/{{t|Psychic}}/{{t|Fighting}} trio, these rumors were later proven false. At the beginning of the journey, players must choose from the Grass-type {{p|Turtwig}}, the Fire-type {{p|Chimchar}}, and the Water-type {{p|Piplup}} to defend themselves from a wild {{p|Starly}} in Diamond and Pearl, or be given one of the three by [[Professor Rowan]] directly in Platinum.&lt;br /&gt;
&lt;br /&gt;
====Gym Leaders====&lt;br /&gt;
Like the other four regions, Sinnoh has its own set of eight Gym Leaders. This set specializes in the same types as Gym Leaders from other regions, though not in the same order. Like always, Badges and TMs are given away by defeated Gym Leaders.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #47443a; {{roundy}}; border: 4px solid #47443a;&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #47443a;&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|9f9982|Sinnoh League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #9f9982; {{roundytl|5px}};&amp;quot; | {{color|47443a|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #9f9982;&amp;quot; | {{color|47443a|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #9f9982;&amp;quot; | {{color2|47443a|Type}}&lt;br /&gt;
! style=&amp;quot;background: #9f9982; {{roundytr|5px}};&amp;quot; | {{color2|47443a|Badge}}&lt;br /&gt;
{{gldr|type=Rock|pic=VSRoark.png|ldr=Roark|djap=ヒョウタ|drm=Hyouta|loc=Oreburgh City|cjap=クロガネシティ|crm=Kurogane City|bdg=Coal}}&lt;br /&gt;
{{gldr|type=Grass|pic=VSGardenia.png|ldr=Gardenia|djap=ナタネ|drm=Natane|loc=Eterna City|cjap=ハクタイシティ|crm=Hakutai City|bdg=Forest}}&lt;br /&gt;
{{gldr|type=Fighting|pic=VSMaylene.png|ldr=Maylene|djap=スモモ|drm=Sumomo|loc=Veilstone City|cjap=トバリシティ|crm=Tobari City||bdg=Cobble}}&lt;br /&gt;
{{gldr|type=Water|pic=VSCrasher Wake.png|ldr=Crasher Wake|djap=マキシマム仮面|drm=Maximum Mask|loc=Pastoria City|cjap=ノモセシティ|crm=Nomose City|bdg=Fen}}&lt;br /&gt;
{{gldr|type=Ghost|pic=VSFantina.png|ldr=Fantina|djap=メリッサ|drm=Melissa|loc=Hearthome City|cjap=ヨスガシティ|crm=Yosuga City|bdg=Relic}}&lt;br /&gt;
{{gldr|type=Steel|pic=VSByron.png|ldr=Byron|djap=トウガン|drm=Tougan|loc=Canalave City|cjap=ミオシティ|crm=Mio City|bdg=Mine}}&lt;br /&gt;
{{gldr|type=Ice|pic=VSCandice.png|ldr=Candice|djap=スズナ|drm=Suzuna|loc=Snowpoint City|cjap=キッサキシティ|crm=Kissaki City|bdg=Icicle}}&lt;br /&gt;
{{gldrb|type=Electric|pic=VSVolkner.png|ldr=Volkner|djap=デンジ|drm=Denzi|loc=Sunyshore City|cjap=ナギサシティ|crm=Nagisa City|bdg=Beacon}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===Johto===&lt;br /&gt;
[[File:JohtoMap.png|thumb|right|Johto]]&lt;br /&gt;
{{main|Johto}}&lt;br /&gt;
Much like [[Generation I]]&#039;s version of Kanto was featured a second time in [[Generation III]], {{game|HeartGold and SoulSilver|s}} caused [[Johto]] to be featured a second time in Generation IV. &lt;br /&gt;
&lt;br /&gt;
====Starter Pokémon====&lt;br /&gt;
Much as Kanto&#039;s Generation III starters were the same as in Generation I, Johto&#039;s starters have not changed. [[Professor Elm]] offers {{p|Chikorita}}, {{p|Cyndaquil}}, or {{p|Totodile}} to the player as protection on an errand to [[Mr. Pokémon]]&#039;s house on {{rt|30|Johto}}.&lt;br /&gt;
&lt;br /&gt;
====Gym Leaders====&lt;br /&gt;
As would be expected, Johto&#039;s Gym Leaders are the same as before, but many give out different TMs than they gave out in Generation II.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #00647f; {{roundy}}; border: 4px solid #00647f;&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #00647f;&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|1cb0d9|Johto League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #1cb0d9; {{roundytl|5px}};&amp;quot; | {{color|00647f|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #1cb0d9;&amp;quot; | {{color|00647f|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #1cb0d9;&amp;quot; | {{color2|00647f|Type}}&lt;br /&gt;
! style=&amp;quot;background: #1cb0d9; {{roundytr|5px}};&amp;quot; | {{color2|00647f|Badge}}&lt;br /&gt;
{{gldr|type=Flying|pic=VSFalkner.png|ldr=Falkner|djap=ハヤト|drm=Hayato|loc=Violet City|cjap=キキョウシティ|crm=Kikyō City|bdg=Zephyr}}&lt;br /&gt;
{{gldr|type=Bug|pic=VSBugsy.png|ldr=Bugsy|djap=ツクシ|drm=Tsukushi|loc=Azalea Town|cjap=ヒワダタウン|crm=Hiwada Town|bdg=Hive}}&lt;br /&gt;
{{gldr|type=Normal|pic=VSWhitney.png|ldr=Whitney|djap=アカネ|drm=Akane|loc=Goldenrod City|cjap=コガネシティ|crm=Kogane City|bdg=Plain}}&lt;br /&gt;
{{gldr|type=Ghost|pic=VSMorty.png|ldr=Morty|djap=マツバ|drm=Matsuba|loc=Ecruteak City|cjap=エンジュシティ|crm=Enju City|bdg=Fog}}&lt;br /&gt;
{{gldr|type=Fighting|pic=VSChuck.png|ldr=Chuck|djap=シジマ|drm=Shijima|loc=Cianwood City|cjap=タンバシティ|crm=Tanba City|bdg=Storm}}&lt;br /&gt;
{{gldr|type=Steel|pic=VSJasmine.png|ldr=Jasmine|djap=ミカン|drm=Mikan|loc=Olivine City|cjap=アサギシティ|crm=Asagi City|bdg=Mineral}}&lt;br /&gt;
{{gldr|type=Ice|pic=VSPryce.png|ldr=Pryce|djap=ヤナギ|drm=Yanagi|loc=Mahogany Town|cjap=チョウジタウン|crm=Chōji Town|bdg=Glacier}}&lt;br /&gt;
{{gldrb|type=Dragon|pic=VSClair.png|ldr=Clair|djap=イブキ|drm=Ibuki|loc=Blackthorn City|cjap=フスベシティ|crm=Fusube City|bdg=Rising}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Kanto===&lt;br /&gt;
[[File:HGSS Kanto.png|thumb|right|Kanto as seen in {{2v2|HeartGold|SoulSilver}}]]&lt;br /&gt;
{{main|Kanto}}&lt;br /&gt;
In its fourth appearance, Kanto returns in HeartGold and SoulSilver much in the same way as it did in Generation II (as a post-League area).&lt;br /&gt;
&lt;br /&gt;
====Gym Leaders====&lt;br /&gt;
Kanto&#039;s Gym Leaders are the same as in the original Gold and Silver, changing slightly from the group who were there in Generation I and Generation III. All Kanto Gym Leaders give TMs, unlike in Generation II.&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #6A12AB; {{roundy}}; border: 4px solid #6A12AB;&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #6A12AB;&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|CCBBFF|Indigo League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCBBFF; {{roundytl|5px}};&amp;quot; | {{color|6A12AB|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #CCBBFF;&amp;quot; | {{color|6A12AB|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #CCBBFF;&amp;quot; | {{color2|6A12AB|Type}}&lt;br /&gt;
! style=&amp;quot;background: #CCBBFF; {{roundytr|5px}};&amp;quot; | {{color2|6A12AB|Badge}}&lt;br /&gt;
{{gldr|type=Rock|pic=VSBrock.png|ldr=Brock|djap=タケシ|drm=Takeshi|loc=Pewter City|cjap=ニビシティ|crm=Nibi City|bdge=Boulder}}&lt;br /&gt;
{{gldr|type=Water|pic=VSMisty.png|ldr=Misty|djap=カスミ|drm=Kasumi|loc=Cerulean City|cjap=ハナダシティ|crm=Hanada City|bdg=Cascade}}&lt;br /&gt;
{{gldr|type=Electric|pic=VSLtSurge.png|ldr=Lt. Surge|djap=マチス|drm=Matis|loc=Vermilion City|cjap=クチバシティ|crm=Kuchiba City|bdg=Thunder}}&lt;br /&gt;
{{gldr|type=Grass|pic=VSErika.png|ldr=Erika|djap=エリカ|drm=Erika|loc=Celadon City|cjap=タマムシシティ|crm=Tamamushi City|bdg=Rainbow}}&lt;br /&gt;
{{gldr|type=Poison|pic=VSJanine.png|ldr=Janine|djap=アンズ|drm=Anzu|loc=Fuchsia City|cjap=セキチクシティ|crm=Sekichiku City|bdg=Soul}}&lt;br /&gt;
{{gldr|type=Psychic|pic=VSSabrina.png|ldr=Sabrina|djap=ナツメ|drm=Natsume|loc=Saffron City|cjap=ヤマブキシティ|crm=Yamabuki City|bdg=Marsh}}&lt;br /&gt;
{{gldr|type=Fire|pic=VSBlaine.png|ldr=Blaine|djap=カツラ|drm=Katsura|loc=Cinnabar Island|cjap=グレンタウン|crm=Guren Town|bdg=Volcano}}&lt;br /&gt;
{{gldrb|type=Blue|t=Various|pic=VSBlue.png|ldr=Blue (game)|altname=Blue|djap=グリーン|drm=Green|loc=Viridian City|cjap=トキワシティ|crm=Tokiwa City|bdg=Earth}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Other Generation IV games==&lt;br /&gt;
[[Pokémon Battle Revolution]] features a [[Pokémon Stadium series|Pokémon Stadium]]-like arena for battle, allowing Diamond, Pearl, Platinum, HeartGold, and SoulSilver to link to it through wireless communications between the Nintendo DS and Wii, much like previous generations&#039; games would link to {{pkmn|Colosseum}}, [[Pokémon XD: Gale of Darkness|XD]], [[Pokémon Stadium (English)|Stadium]], and {{pkmn|Stadium 2}}. Battle Revolution also features online battles with players around the world via the Nintendo Wi-Fi Connection.&lt;br /&gt;
&lt;br /&gt;
[[My Pokémon Ranch]] lets players of {{game|Diamond and Pearl|s}} deposit their Pokémon, via wireless communication, to a ranch owned by [[Hayley]], who will also bring Pokémon to the ranch. Players can interact with up to 1,000 of their deposited Pokémon. An update for this game enables support for {{v2|Platinum}}, as well as allowing storage for 500 more Pokémon, however, it was not released to players outside Japan, while players of HeartGold and SoulSilver cannot connect with the game at all.&lt;br /&gt;
&lt;br /&gt;
==Discussion of Generation IV==&lt;br /&gt;
The Physical-Special split introduced in Generation IV as well as the introduction of powerful items such as the [[In-battle effect item#Choice Scarf|Choice Scarf]], [[In-battle effect item#Choice Specs|Choice Specs]], and [[In-battle effect item#Life Orb|Life Orb]] made competitive battling far more advanced and popular.  This was also increased due to the [[GTS]] increasing the chance of finding a Pokémon with [[Pokérus]] and EV enhancing items for a specific stat being introduced also made it far easier to EV train a Pokémon, which added another dimension to competitive battling as EV training is no longer as painstaking as it was before. Due to these additions this generation is widely praised by competitive battlers. The GTS also paved the way for the [[Masuda method]] through the transaction of foreign Pokémon, and this in addition to the [[Poké Radar]] made it far easier to acquire [[Shiny Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
After Diamond and Pearl, Platinum continued improving the series, adding a new {{Gdis|Battle Frontier|IV}}, as well as introducing many new additions to the games (such as VS sprites and animated battle sprites for certain important NPCs, such as [[Gym Leader]]s and [[Rival]]). Platinum is also an important part of the series&#039; continuity, as the storyline of the game is referenced in {{game|Black and White|s}}, showing where [[Generation V]] is placed on the timeline. The overall generation introduced many characters, some of whom play notable roles during the following generation. HeartGold and SoulSilver brought older and newer players back to the Johto region with improved graphics and sound and other additions to the storyline and characters.&lt;br /&gt;
===Sinnoh thematic motif===&lt;br /&gt;
The theme of this generation is history of the universe, and myths and legends. The three starters&#039; evolutions have references to myths and legends in themselves-- for example, Torterra is based on the legend of {{wp|world turtle}}, Empoleon has references to the god {{wp|Poseidon}}, and Infernape is based on {{wp|Sun Wukong}}. This also reflects on its legendary Pokémon, as Arceus is the literal creator of the universe and created the rulers of time, space and anti-matter, who are Dialga, Palkia and Giratina, respectively. All three of them are involved in Sinnoh myths, as are Uxie, Azelf and Mesprit: the embodiments of knowledge, willpower and emotions.&lt;br /&gt;
&lt;br /&gt;
Some standard Pokémon are also connected to myths and legends, such as Drifloon and Drifblim that in folklore are said to take children and people to the Underworld and Spiritomb who is said to be made up of 108 spirits.&lt;br /&gt;
&lt;br /&gt;
Some towns still preserve their history and myths. Celestic Town is said to be present since the beginning of Sinnoh, and has a shrine that dates back to ancient times, as well as a cave painting. Some other examples are the Solaceon Ruins, which contain Unown and is said to be as old as the ruins of Johto; the Snowpoint Temple, which was created long ago to contain Regigigas; Eterna City, which contains a statue of Dialga/Palkia; Floaroma Town, which was said to be a wasteland long ago, but then was transformed into a beautiful landscape by Shaymin; Mt. Coronet; and the Spear Pillar. Canalave City houses the first Pokémon library, which transcribes many of the legends of the region. Sinnoh was meant to establish the origin of the Pokémon universe and be more mysterious and historic than other generations.&lt;br /&gt;
&lt;br /&gt;
==Japanese title screens==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{sinnoh color dark}}; border: 5px solid #{{sinnoh color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{diamond color light}}; {{roundytl|5px}}&amp;quot; | {{color2|{{diamond color dark}}|Pokémon Diamond and Pearl Versions|Pokémon Diamond}}&lt;br /&gt;
| style=&amp;quot;background: #{{pearl color light}};&amp;quot; | {{color2|{{pearl color dark}}|Pokémon Diamond and Pearl Versions|Pokémon Pearl}}&lt;br /&gt;
| style=&amp;quot;background: #{{platinum color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{platinum color dark}}|Pokémon Platinum Version|Pokémon Platinum}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{diamond color}};&amp;quot; | [[File:Japanese DiamondTitle.png]]&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{pearl color}};&amp;quot; | [[File:Japanese PearlTitle.png]]&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{platinum color}};&amp;quot; | [[File:Japanese PlatinumTitle.png]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{johto color dark}}; border: 5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{heartgold color light}}; {{roundytl|5px}}&amp;quot; | {{color2|{{heartgold color dark}}|Pokémon HeartGold and SoulSilver Versions|Pokémon HeartGold}}&lt;br /&gt;
| style=&amp;quot;background: #{{soulsilver color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{soulsilver color dark}}|Pokémon HeartGold and SoulSilver Versions|Pokémon SoulSilver}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{heartgold color}};&amp;quot; | [[File:Japanese HeartGoldTitle.png]]&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{soulsilver color}};&amp;quot; | [[File:Japanese SoulSilverTitle.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia== &lt;br /&gt;
* Every [[player character]] in all Generation IV games has a [[Wii]] in his/her room, referencing its status as the current Nintendo console during the generation. In [[Generation III]], however, while {{ga|Brendan}} and {{ga|May}} have [[Nintendo GameCube]]s in their rooms, {{ga|Red}} and {{ga|Leaf}} have a NES, and Red in [[Generation I]] has a [[Super Nintendo Entertainment System|Super Nintendo]].&lt;br /&gt;
* Generation IV is the only generation that is compatible with the generations before &#039;&#039;and&#039;&#039; after it, as it can connect to [[Generation III]] games through [[Pal Park]] and [[Generation V]] games with the Poké Transfer. &lt;br /&gt;
* Generation IV is the first generation where level 1 Pokémon are legally obtainable, outside of the {{g|Mystery Dungeon}} series. &lt;br /&gt;
* Generation IV is, so far, the only generation to have all its games released in the spring in North America and in the fall in Japan.&lt;br /&gt;
* Generation IV is the longest Pokémon generation in Japan, falling only 10 days short of being four years long.&lt;br /&gt;
* Generation IV introduced the [[List of Pokémon with cross-generational evolutions|largest number]] of [[evolution]]s for Pokémon of previous [[generation]]s.&lt;br /&gt;
* Generation IV introduced the largest number of [[legendary Pokémon]], with 13{{tt|*|14 if Phione is included, but Phione&#039;s status is disputed}}. Prior to the introduction of new forms for legendary Pokémon in {{2v2|Black|White|2}}, Generation IV introduced the most [[Form differences|form-changing]] legendary Pokémon, with 3.&lt;br /&gt;
&lt;br /&gt;
{{Main series}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[pt:Geração DP]]&lt;br /&gt;
&lt;br /&gt;
[[de:Vierte Spielgeneration]]&lt;br /&gt;
[[es:Generación IV]]&lt;br /&gt;
[[fr:Génération#Quatrième génération]]&lt;br /&gt;
[[it:Quarta generazione]]&lt;br /&gt;
[[ja:第四世代]]&lt;br /&gt;
[[pl:Generacja I]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Freeze_(status_condition)&amp;diff=1827378</id>
		<title>Freeze (status condition)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Freeze_(status_condition)&amp;diff=1827378"/>
		<updated>2013-01-08T03:55:10Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Prevention and curing */  Why did you edit Scald, Aximil?  That&amp;#039;s not how Scald works, certainly not in BW1...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;Freeze redirects here. For the unexpected freezes which prevent the game from continuing, see [[game freeze]]. For the Badge given by [[Brycen]], see [[Badge#Freeze Badge|Badge → Freeze Badge]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Frozen Pokémon.png|thumb|250px|[[Iris&#039;s Excadrill|Excadrill]] is frozen]]&lt;br /&gt;
The &#039;&#039;&#039;freeze&#039;&#039;&#039; condition (FRZ) (Japanese: &#039;&#039;&#039;こおり&#039;&#039;&#039; &#039;&#039;Ice&#039;&#039;) causes a Pokémon to be unable to make a move. It is the only [[status ailment]] that does not have a move that will always cause it. &lt;br /&gt;
&lt;br /&gt;
It is evidently associated with the {{t|Ice}} type, as the majority of moves that can freeze are of this type, and {{type|Ice}} Pokémon are immune to being frozen. In [[Generation V]], Pokémon glow blue and stop moving when afflicted with freeze.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Freezing causes a Pokémon to be unable to make a move for an indeterminate number of moves. The specifics vary between generations.&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
Once frozen, a Pokémon can&#039;t be thawed out in battle other than via the use of items such as an {{DL|Status ailment healing item|Ice Heal}} or being hit by a damaging {{type|Fire}} move.&lt;br /&gt;
&lt;br /&gt;
===Generation II onwards===&lt;br /&gt;
A frozen Pokémon has a 20%&amp;lt;!-- or 10%?--&amp;gt; chance of being thawed out every turn. On the turn that a Pokémon defrosts, it cannot attack until the next turn, similar to {{status|Sleep}} in Generation I. In addition, several moves can still be used by the frozen Pokémon while frozen (thawing it out in the process); Pokémon can&#039;t be frozen in {{weather|intense sunlight}}, but they don&#039;t thaw out faster if already frozen, contrary to popular belief.&lt;br /&gt;
&lt;br /&gt;
===Generation III onwards===&lt;br /&gt;
Same as Generation II, but Pokémon can attack on the turn that they defrost. Animation also shows up on every turn Pokémon is frozen (in contrast to previous generations, where animation showed up only when freeze was inflicted).&lt;br /&gt;
&lt;br /&gt;
Freezing also disables the Ability {{a|Flash Fire}}.&lt;br /&gt;
&lt;br /&gt;
===Generation IV onwards===&lt;br /&gt;
Same as Generation III. A frozen {{DL|Form differences|Shaymin|Sky Forme}} {{p|Shaymin}} will revert to its Land Forme.&lt;br /&gt;
===Generation V onwards===&lt;br /&gt;
Pokémon glow blue and have their animation stopped when inflicted with freeze. It no longer stops {{a|Flash Fire}} from working.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|genI=Freeze I&lt;br /&gt;
|genII=Freeze II&lt;br /&gt;
|genIII=Freeze III&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|genIV=Freeze IV&lt;br /&gt;
|genV=Freeze}}&lt;br /&gt;
&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|Stad2=Freeze Stad2}}&lt;br /&gt;
&lt;br /&gt;
==Causes==&lt;br /&gt;
===Moves===&lt;br /&gt;
Unlike other major status ailments, there is nothing in battle that can cause freezing except for several moves, and even then those freeze rarely, with no move having freezing the opponent as a primary effect. This is likely due to freeze being a powerful effect. The following are the moves that can freeze their targets.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{ice color}}; {{roundy}}; border: 5px solid #{{ice color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{ice color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Blizzard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 120&lt;br /&gt;
| 70%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ice Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ice Fang}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also cause flinching (10% chance)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ice Punch}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Powder Snow}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May cause freezing only when used in [[Snow tile|snow]] or [[Ice tile|ice]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Tri Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 6.67%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also cause burn or paralysis (6.67% chance of each)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other causes===&lt;br /&gt;
Pokémon can be frozen by the {{tc|Gentleman}}&#039;s {{p|Dusclops}} in the {{DL|Battle Frontier (Generation III)|Battle Pike}}, and by the {{DL|Battle Frontier (Generation III)|Battle Arcade}}.&lt;br /&gt;
&lt;br /&gt;
==Prevention and curing==&lt;br /&gt;
Being frozen can be cured with the use of an {{DL|Status ailment healing item|Ice Heal}} or an [[Aspear Berry]] ({{DL|Berries (Generation II)|Burnt Berry}} in [[Generation II]]). In addition, like all other major [[status ailment]]s, it can be cured by the items {{DL|Status ailment healing item|Full Heal}}, {{DL|Status ailment healing item|Lava Cookie}}, {{DL|Potion|Full Restore}}, {{DL|Status ailment healing item|Old Gateau}}, {{DL|Herbal medicine|Heal Powder}}, [[Lum Berry]], {{DL|Status ailment healing item|Casteliacone}}, and [[Sacred Ash]]. {{m|Heal Bell}} and {{m|Aromatherapy}} also removes it from all Pokémon in the party. A Pokémon with {{a|Natural Cure}} will be cured upon switching out, one with the {{a|Hydration}} Ability will be cured while it is [[weather conditions|raining]], and one with {{a|Shed Skin}} has a 30% chance of being cured every turn.&lt;br /&gt;
&lt;br /&gt;
Damaging {{type|Fire}} moves used on a frozen Pokémon will remove the freeze status. (This includes {{m|Hidden Power}}, if its type is Fire). As of [[Generation II]], freeze has a random, 20% chance to be cured on its own on the frozen Pokémon&#039;s turn. Consequently, the frozen Pokémon may thaw out on the turn of freezing—however, in [[Generation I]], a frozen Pokémon never thaws without external aid. Pokémon cannot be frozen in {{weather|Intense sunlight|sunny weather}}, but contrary to popular belief, sunny weather does not cause a quicker thawing.&lt;br /&gt;
&lt;br /&gt;
A frozen Pokémon can still use the moves {{m|Flame Wheel}}, {{m|Sacred Fire}}, {{m|Flare Blitz}}, {{m|Fusion Flare}}, and {{m|Scald}} while frozen; these moves will thaw the user, thaw the opponent if possible, and deal damage to the opponent. {{type|Ice}} Pokémon and those with the {{a|Magma Armor}} Ability are completely immune to being frozen by Ice-type moves; however, Ice-type Pokémon can be frozen by {{m|Tri Attack}} and {{m|Secret Power}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
[[File:EP189.png|right|thumb|{{an|Jigglypuff}} is frozen|200px]]&lt;br /&gt;
In the anime, the frozen status is literally the same as in the games; once a Pokémon in frozen it can&#039;t move and is open to attacks. In some cases, a referee may call a frozen Pokémon unable to battle.&lt;br /&gt;
&lt;br /&gt;
Freezing is one of the most common status ailments featured in the anime, resulting almost always when a Pokémon gets hit by an Ice-type attack like {{m|Ice Beam}} or {{m|Blizzard}}.&lt;br /&gt;
&lt;br /&gt;
*In &#039;&#039;[[EP105|Charizard Chills]]&#039;&#039;, {{Ash}}&#039;s {{AP|Charizard}} was frozen by an Ice Beam from [[Tad]]&#039;s {{p|Poliwrath}}, winning its Trainer the match. Ash stayed up all night with Charizard to treat its injuries, winning back its loyalty.&lt;br /&gt;
*In &#039;&#039;[[EP189|Freeze Frame]]&#039;&#039;, {{an|Jigglypuff}} was frozen, but thawed by Ash&#039;s {{AP|Cyndaquil|Quilava}}.&lt;br /&gt;
*In &#039;&#039;[[AG190|Pace - The Final Frontier!]]&#039;&#039;, [[Ash&#039;s Pikachu]] was frozen by [[Brandon&#039;s Regis|Brandon&#039;s Regice]]&#039;s Ice Beam. However, thanks to Ash&#039;s brave encouragements, Pikachu was able to break free from the ice with a {{m|Thunderbolt}}.&lt;br /&gt;
*In &#039;&#039;[[DP128|A Pyramiding Rage!]]&#039;&#039;, [[Paul]]&#039;s {{p|Lairon}} is frozen when it is hit by {{FB|Pyramid King|Brandon}}&#039;s Regice&#039;s Ice Beam.&lt;br /&gt;
*In &#039;&#039;[[DP187|A Real Rival Rouser]]&#039;&#039;, Ash&#039;s Pikachu was frozen by Paul&#039;s {{p|Froslass}}&#039;s Ice Beam, but thawed itself out by using {{m|Volt Tackle}}.&lt;br /&gt;
*In &#039;&#039;[[BW033|Iris and Excadrill Against the Dragon Buster!]]&#039;&#039;, [[Iris&#039;s Excadrill]] was frozen by an Ice Beam in a battle with [[Georgia]]&#039;s {{p|Beartic}}.&lt;br /&gt;
*In &#039;&#039;[[BW090|Jostling for the Junior Cup!]]&#039;&#039;, [[Iris&#039;s Dragonite]] was frozen by Georgia&#039;s Beartic&#039;s Ice Beam.&lt;br /&gt;
*In &#039;&#039;[[M15|Kyurem VS. The Sword of Justice]]&#039;&#039;, {{OBP|Kyurem|M15}} froze the three {{OBP|Swords of Justice|M15}} with {{m|Ice Burn}}{{tt|*|causes a burn in the games}} and also froze {{OBP|Keldeo|M15}} with {{m|Freeze Shock}}{{tt|*|causes paralysis in the games}}.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{StatusNav|ice}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Status ailments]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[ja:こおり (状態異常)]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=1796821</id>
		<title>Stat</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=1796821"/>
		<updated>2012-11-12T22:30:21Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* List of moves and Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&#039;&#039;&#039;HP&#039;&#039;&#039; and &#039;&#039;&#039;Hit Points&#039;&#039;&#039; redirect here. For the move commonly referred to in competitive battling as &amp;quot;HP&amp;quot;, see {{m|Hidden Power}}.  For the [[Pokémon Trading Card Game]] set commonly abbreviated as &amp;quot;HP,&amp;quot; see {{TCG|EX Holon Phantoms}}. For HP in the Trading Card Game, see [[Glossary (TCG)#Hit Points|Glossary of terms]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Stats&#039;&#039;&#039;, short for &#039;&#039;&#039;statistics&#039;&#039;&#039;, determine certain aspects of {{pkmn|battle}}s in the {{pkmn|games}}. Stats may also refer to the numerical values of each field in regards to individual Pokémon.&lt;br /&gt;
&lt;br /&gt;
==List of stats==&lt;br /&gt;
===Permanent stats===&lt;br /&gt;
===={{anchor|HP|Hit Points}}====&lt;br /&gt;
[[File:B2 HP bar.png|frame|HP bar in [[Pokémon Black and White Versions 2|Pokémon Black 2]]]]&lt;br /&gt;
[[File:W2 HP bar.png|frame|HP bar in [[Pokémon Black and White Versions 2|Pokémon White 2]]]]&lt;br /&gt;
&#039;&#039;&#039;Hit Points&#039;&#039;&#039;, or &#039;&#039;&#039;HP&#039;&#039;&#039; for short, determine how much damage a Pokémon can receive before [[fainting]]. It is the most visible of the stats in battle, appearing both graphically (as a bar that is green, yellow, or red depending on how much HP is left) and as a current/total amount below the bar. Currently, {{P|Blissey}} has the highest base HP stat among all the Pokémon in the game, with 255. The average base HP stat is 68 for all Pokémon, and the average for all fully evolved Pokémon is 80.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon has more than half of its HP, its HP bar remains green. If the Pokémon has between one-fifth and half of its HP, {{tt|the bar will turn yellow|In Generation II, a Pokémon revived to exactly half of their HP will have a green HP bar.}}. If a Pokémon has less than one-fifth of its HP remaining, the bar will turn red and a beeping sound (Generations I-IV) or a change of battle music with the beep as a metronome (Generation V) will notify the player that his or her Pokémon is in danger of [[fainting]]. This beeping will continue until the Pokémon is switched out to another Pokémon which has at least one-fifth of its HP, has its HP raised to one-fifth or higher by any means, or faints.&lt;br /&gt;
&lt;br /&gt;
The HP bar also affects the Pokémon&#039;s [[cry]]. If a Pokémon&#039;s HP bar is green, the player will hear the cry of the Pokémon in its normal sounding rate, but if the Pokémon has less than half of its HP remaining or has fainted, its cry will be lowered by a half-step to indicate its weakened state.&lt;br /&gt;
&lt;br /&gt;
====Attack====&lt;br /&gt;
The &#039;&#039;&#039;Attack&#039;&#039;&#039; stat determines how much damage a Pokémon can deal using a [[physical move]]. {{p|Deoxys}} in its Attack Forme currently holds the trait of having the highest Attack stat among all the Pokémon, with 180.  {{p|Rampardos}} currently has the highest Attack stat of all non-legendary Pokémon with 165. Black {{p|Kyurem}} currently holds the highest Attack stat of all non-event Pokémon with 170. The average Attack Stat is 75 for all Pokémon, and the average for all fully evolved Pokémon is 90.&lt;br /&gt;
&lt;br /&gt;
====Defense====&lt;br /&gt;
The &#039;&#039;&#039;Defense&#039;&#039;&#039; stat determines how much damage a Pokémon receives when it is hit with a physical move. {{p|Shuckle}} currently holds the highest Defense stat among all the Pokémon in the game with 230. {{p|Regirock}} currently holds the highest Defense stat of all legendary Pokémon at 200. The average Defense stat is 70 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
====Special====&lt;br /&gt;
The &#039;&#039;&#039;Special&#039;&#039;&#039; stat determines how much damage a Pokémon both receives and deals in regards to [[special move]]s. The Special stat was divided into Special Attack and Special Defense in terms of [[base stats]] in [[Generation II]], and further divided in terms of [[Individual values|IV]]s and [[Effort values|EV]]s in [[Generation III]]. {{p|Mewtwo}}, with 154, had the highest Special stat among all the Pokémon in the generation in which the stat existed.&lt;br /&gt;
&lt;br /&gt;
=====Special Attack=====&lt;br /&gt;
The &#039;&#039;&#039;Special Attack&#039;&#039;&#039; stat determines how much damage a Pokémon can deal using a [[special move]]. {{p|Deoxys}}, when it is in Attack Forme, currently holds the highest Special Attack stat among all the Pokémon with 180. {{p|Chandelure}} currently has the highest Special Attack stat of all non-legendary Pokémon, at 145. White Kyurem currently has the highest Special Attack of all non-event Pokémon with 170. The average Special Attack Stat is 69 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
=====Special Defense=====&lt;br /&gt;
The &#039;&#039;&#039;Special Defense&#039;&#039;&#039; stat determines how much damage a Pokémon receives when it is hit with a special move. Shuckle also holds the  highest Special Defense stat among all Pokémon with 230. {{p|Regice}} currently has the highest Special Defense stat of all legendary Pokémon. The average Special Defense Stat is 69 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
====Speed====&lt;br /&gt;
The &#039;&#039;&#039;Speed&#039;&#039;&#039; stat determines how quickly a Pokémon can act in battle. Pokémon with higher speed will make a [[move]] before ones with lower speed under normal conditions; in the case that two Pokémon have the same speed, one of them will randomly go first. {{p|Deoxys}} in its Speed Forme currently holds the honor of having the highest Speed among all Pokémon with 180. {{p|Ninjask}} currently has the highest Speed of all non-legendary Pokémon with 160. The average Speed Stat is 66 for all Pokémon, and the average for all fully evolved Pokémon is 78.&lt;br /&gt;
&lt;br /&gt;
The speed stat is not used in [[Pokémon Mystery Dungeon]]; however, [[movement speed]] is considered its analogue in that series.&lt;br /&gt;
&lt;br /&gt;
===In-battle stats===&lt;br /&gt;
====Evasion====&lt;br /&gt;
The &#039;&#039;&#039;evasion&#039;&#039;&#039; stat, or &#039;&#039;&#039;evasiveness&#039;&#039;&#039;, determines the percent chance that an opponent&#039;s move will miss. The initial value at the start of any battle is 100%. If the stat is decreased below 100% with a move such as {{m|Sweet Scent}}, then the opposing Pokémon has a better chance of connecting its move. If the stat is increased above 100% with a move such as {{m|Double Team}}, the opposing Pokémon will have a harder time connecting its moves. It was called &#039;&#039;&#039;&amp;quot;evade&amp;quot;&#039;&#039;&#039; in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
====Accuracy====&lt;br /&gt;
The &#039;&#039;&#039;accuracy&#039;&#039;&#039; stat determines the percent chance an attacker&#039;s move will hit.  The initial value at the start of any battle is 100%. Along with accuracy-raising moves, in {{Pokémon XD}} the player can also raise a Pokémon&#039;s accuracy by using the call action. &lt;br /&gt;
&lt;br /&gt;
====Formula for accuracy and evasion====&lt;br /&gt;
The probability that a move will hit is calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:Accuracy_calc.png]]&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
*&#039;&#039;A&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt;&#039;&#039; is the base accuracy of the move (in percent - e.g. a base accuracy of 95 is counted as 0.95),&lt;br /&gt;
*&#039;&#039;Accuracy&#039;&#039; is the current accuracy stat of the user (in percent - e.g. raising accuracy by three stages raises this number to 3), and&lt;br /&gt;
*&#039;&#039;Evasion&#039;&#039; is the current evasion stat of the target (in percent - e.g. lowering evasion by two stages lowers this number to 0.6).&lt;br /&gt;
&lt;br /&gt;
If P is greater than 1, the move will surely hit. In a 2-on-2 battle, it is possible for a move that hits two or three targets to miss some of the targets and hit others - the probabilities are calculated individually for each target.&lt;br /&gt;
&lt;br /&gt;
====Belly====&lt;br /&gt;
The &#039;&#039;&#039;Belly&#039;&#039;&#039; is a hunger statistic appearing only in the Pokémon Mystery Dungeon series. As the team leader explores a [[mystery dungeon]], over time its Belly will diminish, represented by a number decreasing from 100. Running or holding certain [[scarf (Mystery Dungeon)|scarves]] will cause the Belly to decrease more quickly. Other items will cause the Belly to deplete at a much slower rate, or not deplete at all. While a Pokémon&#039;s Belly is empty, its HP will decrease with every step it takes until it either [[fainting|faints]] or eats something.&lt;br /&gt;
&lt;br /&gt;
Belly can be replenished with items such as [[food (Mystery Dungeon)]], [[seed]]s, [[Berry#In the Pokémon Mystery Dungeon series|Berries]], and [[gummi]]s{{tt|*|excluding the Wander Gummi}}. When a Belly-replenishing item is used at maximum Belly, the maximum Belly will increase {{tt|temporarily|until the player leaves the mystery dungeon}}, and the Belly will increase to the maximum Belly.&lt;br /&gt;
&lt;br /&gt;
==Determination of stats==&lt;br /&gt;
===Base stats===&lt;br /&gt;
A Pokémon&#039;s [[base stats]] will most often have the greatest influence over their specific stats at any level. Disregarding individual values, effort values, and [[Nature]], a level 100 Pokémon&#039;s stats in Attack, Defense, Speed, Special Attack, and Special Defense will be exactly 5 more than double its base stats in each, while the HP stat will be 110 plus double the base stat (except in the case of {{p|Shedinja}}, whose HP is always 1).&lt;br /&gt;
&lt;br /&gt;
For a list of Pokémon by their base stat values, see the [[list of Pokémon by base stats]].&lt;br /&gt;
&lt;br /&gt;
===Level===&lt;br /&gt;
{{main|Level}}&lt;br /&gt;
When a Pokémon grows a level, its stats will increase. For each level gained (ignoring nature), stats will increase by 1/50 the base stat value, and 1/100 the combined individual value and effort value. This means that it is impossible, through leveling up, for a Pokémon to ever &#039;&#039;lose&#039;&#039; points in a stat unless it evolves into a Pokémon with a lower base stat value for that specific stat or an EV-reducing Berry is used. It is also impossible for any Pokémon other than {{p|Shedinja}} not to gain HP upon leveling up without using a Pomeg Berry ({{g|Emerald}} onward) (no evolutionary line has members with a lower base HP than the pre-evolved forms.&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
{{main|Nature}}&lt;br /&gt;
Most natures enhance the growth of one stat, while hindering the growth of another. After all other calculations are finished, the stat that the nature enhances will be 110% of what it would be without the nature, and the stat hindered will be 90% of its normal value.&lt;br /&gt;
&lt;br /&gt;
===Individual values===&lt;br /&gt;
{{main|Individual values}}&lt;br /&gt;
Individual values cause two Pokémon of the same species to have different stats. Between generations there are different manners of determining them.&lt;br /&gt;
&lt;br /&gt;
===Effort values===&lt;br /&gt;
{{main|Effort values}}&lt;br /&gt;
Effort values are what cause a trained Pokémon to have higher stats than an untrained counterpart of the same level. For every 4 EVs gained, a level 100 Pokémon will have 1 extra point in its stats. Variance of stats caused by EVs reaches a maximum of 63 points at level 100, as a Pokémon can gain a maximum of 255 EVs in a single stat.&lt;br /&gt;
&lt;br /&gt;
===Formula===&lt;br /&gt;
:&#039;&#039;See also: [[Damage modification#Damage formula|Damage calculation]]&#039;&#039;&lt;br /&gt;
====In Generations I and II====&lt;br /&gt;
The stat is rounded down if the result is a decimal.&lt;br /&gt;
&lt;br /&gt;
[[File:HP_calc.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Statcalc_gen12.png]]&lt;br /&gt;
&lt;br /&gt;
=====Example=====&lt;br /&gt;
Consider a Level 81 Pikachu with the following IV&#039;s and EV&#039;s:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color dark}};  border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytl|5px}} width:60px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytr|5px}} width:60px;&amp;quot; | Total&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}};&amp;quot; |Base stat &lt;br /&gt;
|35&lt;br /&gt;
|55&lt;br /&gt;
|30&lt;br /&gt;
|90&lt;br /&gt;
|50&lt;br /&gt;
|40&amp;lt;ref&amp;gt;In Generation I, this stat did not exist. The Pikachu&#039;s Special stat would simply be 50.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;300&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}};&amp;quot; |IV&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;7&#039;&#039;&#039;&#039;&#039;&amp;lt;ref&amp;gt;This is calculated as shown in the {{IV}} article.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|5&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |9&amp;lt;ref&amp;gt;In the first two generations, the Special IV was unified.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;42&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}};&amp;quot; |EV&lt;br /&gt;
|22850&lt;br /&gt;
|23140&lt;br /&gt;
|17280&lt;br /&gt;
|24795&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |19625&lt;br /&gt;
|&#039;&#039;&#039;107690&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Its HP can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleHPGen2.png]]&lt;br /&gt;
[[File:StatExampleHPGen2_2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Speed can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpeedGen2 1.png]]&lt;br /&gt;
[[File:StatExampleSpeedGen2 2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Special Attack and Special Defense stats simply rely on the Special EV and IV.&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpAtkGen2_1.png]]&lt;br /&gt;
[[File:StatExampleSpAtkGen2_2.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpDefGen2_1.png]]&lt;br /&gt;
[[File:StatExampleSpDefGen2_2.png]]&lt;br /&gt;
&lt;br /&gt;
In the end, this Pikachu&#039;s stats are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color dark}};  border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytl|5px}} width:60px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; {{roundytr|5px}} width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| Base stat&lt;br /&gt;
|35&lt;br /&gt;
|55&lt;br /&gt;
|30&lt;br /&gt;
|90&lt;br /&gt;
|50&lt;br /&gt;
|40&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| IV&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;7&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|5&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |9&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| EV&lt;br /&gt;
|22850&lt;br /&gt;
|23140&lt;br /&gt;
|17280&lt;br /&gt;
|24795&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |19625&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| Total&lt;br /&gt;
|&#039;&#039;&#039;189&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;137&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;101&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;190&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;128&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;112&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that some numbers may be off by one due to rounding.&lt;br /&gt;
&lt;br /&gt;
====In Generations III, IV, and V====&lt;br /&gt;
The stat is rounded down if the result is a decimal. It is also rounded down before the nature multiplier, if any, is applied.&lt;br /&gt;
&lt;br /&gt;
[[File:HPStatCalcGen34.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:OtherStatCalcGen34.png]]&lt;br /&gt;
&lt;br /&gt;
These formulas mean that, aside from {{p|Shedinja}}&#039;s HP, which is always 1, the lowest a stat can ever possibly be is 4.&lt;br /&gt;
&lt;br /&gt;
=====Example=====&lt;br /&gt;
Consider a Level 78 {{p|Garchomp}} with the following IV&#039;s and EV&#039;s and an &#039;&#039;&#039;Adamant&#039;&#039;&#039; nature:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Dragon color dark}};  border: 5px solid #{{Dragon color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytl|5px}} width:60px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytr|5px}} width:60px;&amp;quot; | Total&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;| Base stat&lt;br /&gt;
|108&lt;br /&gt;
|130&lt;br /&gt;
|95&lt;br /&gt;
|102&lt;br /&gt;
|80&lt;br /&gt;
|85&lt;br /&gt;
|&#039;&#039;&#039;600&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|IV&lt;br /&gt;
|24&lt;br /&gt;
|12&lt;br /&gt;
|30&lt;br /&gt;
|5&lt;br /&gt;
|16&lt;br /&gt;
|23&lt;br /&gt;
|&#039;&#039;&#039;110&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|EV&lt;br /&gt;
|74&lt;br /&gt;
|195&lt;br /&gt;
|86&lt;br /&gt;
|23&lt;br /&gt;
|48&lt;br /&gt;
|84&lt;br /&gt;
|&#039;&#039;&#039;510&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Its HP can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleHPGen4.png]]&lt;br /&gt;
[[File:StatExampleHPGen4 2.png]]&lt;br /&gt;
&lt;br /&gt;
The Adamant nature raises Attack and lowers Special Attack. This means that when calculating the Attack stat, &#039;&#039;Nature&#039;&#039; = 1.1, and when calculating the Special Attack stat, &#039;&#039;Nature&#039;&#039; = 0.9. So this Garchomp&#039;s Attack stat will be:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleAttackGen4 1.png]]&lt;br /&gt;
[[File:StatExampleAttackGen4 2.png]]&lt;br /&gt;
&lt;br /&gt;
And its Special Attack stat will be:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpAtkGen4_1.png]]&lt;br /&gt;
[[File:StatExampleSpAtkGen4_2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Speed stat, on the other hand, has no &#039;&#039;Nature&#039;&#039; multiplier, so it is calculated as:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpeedGen4_1.png]]&lt;br /&gt;
[[File:StatExampleSpeedGen4_2.png]]&lt;br /&gt;
&lt;br /&gt;
In the end, this Garchomp&#039;s stats are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Dragon color dark}};  border: 5px solid #{{Dragon color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytl|5px}} width:60px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; {{roundytr|5px}} width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|Base stat&lt;br /&gt;
|108&lt;br /&gt;
|130&lt;br /&gt;
|95&lt;br /&gt;
|102&lt;br /&gt;
|80&lt;br /&gt;
|85&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|IV&lt;br /&gt;
|24&lt;br /&gt;
|12&lt;br /&gt;
|30&lt;br /&gt;
|5&lt;br /&gt;
|16&lt;br /&gt;
|23&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|EV&lt;br /&gt;
|74&lt;br /&gt;
|195&lt;br /&gt;
|86&lt;br /&gt;
|23&lt;br /&gt;
|48&lt;br /&gt;
|84&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|Total&lt;br /&gt;
|&#039;&#039;&#039;289&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;color: #006000;&amp;quot; |&#039;&#039;&#039;280&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;193&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;172&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;color: #600000;&amp;quot; |&#039;&#039;&#039;136&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;171&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Note that some numbers may be off by one due to rounding.&lt;br /&gt;
&lt;br /&gt;
==Stat modifiers==&lt;br /&gt;
Some [[move]]s and [[Ability|Abilities]] can change stats during battle, raising them and lowering them as part of the effect. Some [[item]]s will also do this.&lt;br /&gt;
&lt;br /&gt;
In-battle stat modifiers multiply specific stats by a certain amount, meaning that a higher starting stat will have a bigger change. For each stat, there are six stages of increase, and six stages of decrease. The stages are cumulative: adding a stage of increase, and then a stage of decrease, results in no net change to the stat. The six stages of increase are x1.5, x2.0, x2.5, x3.0, x3.5, and x4.0. The six stages of decrease are 2/3, 1/2, 2/5, 1/3, 2/7, and 1/4. Accuracy and evasion modifications are calculated in a different manner&amp;lt;ref&amp;gt;According to [http://www.smogon.com/forums/showpost.php?p=341891&amp;amp;postcount=7 this post] on the [[Smogon|Smogon University]] forums, the formula simply uses a base numerator and denominator of 3 instead of 2 (that is, the modifiers are instead x1.33, x1.66, x2.0, etc. on the plus side and x0.75, x0.60, x0.5, etc. on the minus side).&amp;lt;/ref&amp;gt;. However, in the [[Generation I]] handheld games, the accuracy and evasion modifiers are the same as the normal stat modifiers&amp;lt;ref&amp;gt;[http://wiki.ポケモン.com/wiki/命中 Pokémon Wiki page on Hit calculation (JP)] The first section pertains to Generation I.&amp;lt;/ref&amp;gt;; this was changed in the Japanese version of [[Pokémon Stadium (English)|Pokémon Stadium]] and all international versions. &lt;br /&gt;
&lt;br /&gt;
Some modifiers, such as {{a|Huge Power}} and {{a|Pure Power}}, do not work with the above stages, and thus can stack on top of them. For example, a Pokémon with Pure Power and six stages of increase in Attack would have eight times its normal attack.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], during a {{DL|Weather conditions|Sandstorm}}, all {{type|Rock}} Pokémon gain 50% Special Defense, which does not work with stages.&lt;br /&gt;
&lt;br /&gt;
All stat modifiers listed below, except the [[vitamin]]s, [[wing]]s, and the EV [[Berry|Berries]], will increase the corresponding stats only for the battle that they are used in.&lt;br /&gt;
&lt;br /&gt;
===List of moves and Abilities===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #999; {{roundy|10px}}; border: 5px solid #cdcdcd&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ccc; {{roundytl|5px}};&amp;quot; | Stat&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#ccc&amp;quot; | Raisers&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ccc; {{roundytr|5px}}&amp;quot; | Reducers&lt;br /&gt;
|- style=&amp;quot;background: #ccc;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Move|Moves}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Ability|Abilities}}&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Item|Items}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Move|Moves}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Ability|Abilities}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Item|Items}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Vitamin}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Wing}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Item|Items}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Effort Values|EV}} {{color2|000|Berry|Berry}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{attack color}}&amp;quot; | {{color2|{{attack color dark}}|Stats#Attack|Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|{{attack color dark}}}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Belly Drum|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bulk Up|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Coil|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Dragon Dance|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Growth|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Hone Claws|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Howl|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Meditate|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Metal Claw|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Meteor Mash|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Sharpen|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shell Smash|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shift Gear|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Swagger|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Swords Dance|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Work Up|{{attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK RAISING ABILITIES --&amp;gt;| {{acolor|Anger Point|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Contrary|{{attack color dark}}}} &amp;lt;br&amp;gt;{{acolor|Defiant|{{attack color dark}}}} &amp;lt;br&amp;gt;{{acolor|Download|{{attack color dark}}}}{{tt|*|Download raises by one stage the Attack stat if the opponent&#039;s Defense stat is lower than its Special Defense, and the Special Attack otherwise.}}&amp;lt;br&amp;gt;{{acolor|Flower Gift|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Guts|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Huge Power|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Hustle|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Justified|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Pure Power|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Rivalry|{{attack color dark}}}}{{tt|*|Changes stats depending on the opponents gender}}&amp;lt;br&amp;gt;{{acolor|Sap Sipper|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Moody|{{attack color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&amp;lt;br&amp;gt;{{acolor|Moxie|{{attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Vitamin#Protein|Protein}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Wing#Muscle Wing|Muscle Wing}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK RAISING ITEMS --&amp;gt;| {{color2|{{attack color dark}}|Liechi Berry}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Light Ball}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Starf Berry}}{{tt|*|Boosts a random stat other than accuracy and evasion by two stages when consumed.}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Thick Club}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|X Attack}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK LOWERING MOVES --&amp;gt;| {{mcolor|Aurora Beam|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charm|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|FeatherDance|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Growl|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Memento|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|{{attack color dark}}}}{{tt|*|Secret Power&#039;s effect depends on the terrain.}}&amp;lt;br&amp;gt;{{mcolor|Superpower|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tickle|{{attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK LOWERING ABILITIES --&amp;gt;| {{acolor|Contrary|{{attack color dark}}}} &amp;lt;br&amp;gt;{{acolor|Intimidate|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Slow Start|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Rivalry|{{attack color dark}}}}{{tt|*|Changes stats depending on the opponents gender}}&amp;lt;br&amp;gt;{{acolor|Moody|{{attack color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK LOWERING ITEMS --&amp;gt;| {{color2|{{attack color dark}}|Kelpsy Berry}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{defense color}}&amp;quot; | {{color2|{{defense color dark}}|Stats#Defense|Defense}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE RAISING MOVES --&amp;gt;| {{mcolor|Acid Armor|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Acupressure|{{defense color dark}}}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Barrier|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bulk Up|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Coil|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cosmic Power|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cotton Guard|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defend Order|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defense Curl|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Harden|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Iron Defense|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Skull Bash|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Steel Wing|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Stockpile|{{defense color dark}}}}{{tt|*|Generation IV and V}}&amp;lt;br&amp;gt;{{mcolor|Withdraw|{{defense color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE RAISING ABILITIES --&amp;gt;| {{acolor|Contrary|{{defense color dark}}}} &amp;lt;br&amp;gt;{{acolor|Marvel Scale|{{defense color dark}}}}&amp;lt;br&amp;gt;{{acolor|Moody|{{defense color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Vitamin#Iron|Iron}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Wing#Resist Wing|Resist Wing}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE RAISING ITEMS --&amp;gt;| {{color2|{{defense color dark}}|Ganlon Berry}}&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|Metal Powder}}&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|Starf Berry}}{{tt|*|Boosts a random stat other than accuracy and evasion by two stages when consumed.}}&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|X Defend}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE LOWERING MOVES --&amp;gt;| {{mcolor|Close Combat|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Crunch|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Crush Claw|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Iron Tail|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Leer|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Smash|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Screech|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|{{defense color dark}}}}{{tt|*|Secret Power&#039;s effect depends on the terrain.}}&amp;lt;br&amp;gt;{{mcolor|Shell Smash|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Superpower|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tail Whip|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tickle|{{defense color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE LOWERING ABILITIES --&amp;gt;| {{acolor|Contrary|{{defense color dark}}}}&amp;lt;br&amp;gt;{{color|{{defense color dark}}|Moody}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE LOWERING ITEMS --&amp;gt;| {{color2|{{defense color dark}}|Qualot Berry}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}}&amp;quot; | {{color2|{{special Attack color dark}}|Stats#Special Attack|Special Attack}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|{{special attack color dark}}}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Calm Mind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charge Beam|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Fiery Dance|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Flatter|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Growth|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Nasty Plot|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shell Smash|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tail Glow|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Quiver Dance|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Work Up|{{special attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK RAISING ABILITIES --&amp;gt;| {{acolor|Download|{{special attack color dark}}}}{{tt|*|Download raises by one stage the Attack stat if the opponent&#039;s Defense stat is lower than its Special Defense, and the Special Attack otherwise.}}&amp;lt;br&amp;gt;{{acolor|Flower Gift|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Lightningrod|{{special attack color dark}}}}{{tt|*|Generation V}}&amp;lt;br&amp;gt;{{acolor|Minus|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Plus|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Solar Power|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Moody|{{special attack color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special Attack color dark}}|Vitamin#Calcium|Calcium}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special Attack color dark}}|Wing#Genius Wing|Genius Wing}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK RAISING ITEMS --&amp;gt;| {{color2|{{special attack color dark}}|DeepSeaTooth}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Light Ball}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Petaya Berry}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Soul Dew}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Starf Berry}}{{tt|*|Boosts a random stat other than accuracy and evasion by two stages when consumed.}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|X Special}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK LOWERING MOVES --&amp;gt;| {{mcolor|Captivate|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Draco Meteor|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Leaf Storm|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Memento|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Mist Ball|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Overheat|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Psycho Boost|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Snarl|{{special attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK LOWERING ABILITIES --&amp;gt;| {{color|{{special attack color dark}}|Moody}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK LOWERING ITEMS --&amp;gt;| {{color2|{{special attack color dark}}|Hondew Berry}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{special Defense color}}&amp;quot; | {{color2|{{special Defense color dark}}|Stats#Special Defense|Special Defense}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|{{special defense color dark}}}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|Amnesia|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Calm Mind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charge|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cosmic Power|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defend Order|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Quiver Dance|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Stockpile|{{special defense color dark}}}}{{tt|*|Generation IV and V}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE RAISING ABILITIES --&amp;gt;| {{color|{{special defense color dark}}|Moody}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color2|{{special Defense color dark}}|Vitamin#Zinc|Zinc}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color2|{{special Defense color dark}}|Wing#Clever Wing|Clever Wing}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE RAISING ITEMS --&amp;gt;| {{color2|{{special defense color dark}}|Apicot Berry}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|DeepSeaScale}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|Metal Powder}}{{tt|*|After Gen III}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|Soul Dew}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|Starf Berry}}{{tt|*|Boosts a random stat other than accuracy and evasion by two stages when consumed.}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|X Sp. Def}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE LOWERING MOVES --&amp;gt;| {{mcolor|Acid|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Acid Spray|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bug Buzz|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Close Combat|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Earth Power|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Energy Ball|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Fake Tears|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Flash Cannon|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Focus Blast|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Luster Purge|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Metal Sound|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Psychic|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Seed Flare|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shadow Ball|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shell Smash|{{special defense color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE LOWERING ABILITIES --&amp;gt;| {{color|{{special defense color dark}}|Moody}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE LOWERING ITEMS --&amp;gt;| {{color|{{special defense color dark}}|Grepa Berry}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{speed color}}&amp;quot; | {{color2|{{speed color dark}}|Stats#Speed|Speed}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|{{speed color dark}}}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|Agility|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Autotomize|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Dragon Dance|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Flame Charge|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Quiver Dance|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Polish|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shell Smash|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shift Gear|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{speed color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED RAISING ABILITIES --&amp;gt;| {{acolor|Chlorophyll|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Motor Drive|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Quick Feet|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Sand Rush|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Speed Boost|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Steadfast|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Swift Swim|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Unburden|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Moody|{{speed color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Vitamin#Carbos|Carbos}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Wing#Swift Wing|Swift Wing}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED RAISING ITEMS --&amp;gt;| {{color2|{{speed color dark}}|Quick Powder}}&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|Salac Berry}}&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|Starf Berry}}{{tt|*|Boosts a random stat other than accuracy and evasion by two stages when consumed.}}&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|X Speed}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING MOVES --&amp;gt;| {{mcolor|Bubble|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|BubbleBeam|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bulldoze|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Constrict|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cotton Spore|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Hammer Arm|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Icy Wind|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Low Sweep|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Mud Shot|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Tomb|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Scary Face|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|{{speed color dark}}}}{{tt|*|Secret Power&#039;s effects depend on the terrain}}&amp;lt;br&amp;gt;{{mcolor|String Shot|{{speed color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING ABILITIES --&amp;gt;| {{acolor|Slow Start|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Moody|{{speed color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING ITEMS --&amp;gt;| {{color2|{{speed color dark}}|Tamato Berry}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#ae58f8&amp;quot; | {{color2|542b77|Stats#Evasion|Evasion}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|542b77}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|Double Team|542b77}}&amp;lt;br&amp;gt;{{mcolor|Minimize|542b77}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION RAISING ABILITES --&amp;gt;| {{acolor|Sand Veil|542b77}}&amp;lt;br&amp;gt;{{acolor|Snow Cloak|542b77}}&amp;lt;br&amp;gt;{{acolor|Tangled Feet|542b77}}&amp;lt;br&amp;gt;{{acolor|Moody|542b77}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{color|542b77|--}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{color|542b77|--}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION RAISING ITEMS --&amp;gt;| {{color|542b77|BrightPowder}}&amp;lt;br&amp;gt;{{color|542b77|Lax Incense}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION LOWERING MOVES --&amp;gt;| {{mcolor|Defog|542b77}}&amp;lt;br&amp;gt;{{mcolor|Gravity|542b77}}{{tt|*|Lowers the evasion of all Pokémon in play by two stages as long as it is active.}}&amp;lt;br&amp;gt;{{mcolor|Sweet Scent|542b77}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION LOWERING ABILITIES --&amp;gt;| {{color|542b77|Moody}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION LOWERING ITEMS --&amp;gt;| {{color|542b77|--}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#58f8f6; {{roundybl|5px}}&amp;quot; | {{color2|2a6f6e|Stats#Accuracy|Accuracy}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!-- ACCURACY RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|2a6f6e}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|Hone Claws|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Coil|2a6f6e}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!-- ACCURACY RAISING ABILITIES --&amp;gt;| {{acolor|Compoundeyes|2a6f6e}}&amp;lt;br&amp;gt;{{acolor|Moody|2a6f6e}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{color|2a6f6e|--}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{color|2a6f6e|--}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!-- ACCURACY RAISING ITEMS --&amp;gt;| {{color2|2a6f6e|Wide Lens}}&amp;lt;br&amp;gt;{{color2|2a6f6e|X Accuracy}}&amp;lt;br&amp;gt;{{color2|2a6f6e|Zoom Lens}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!-- ACCURACY LOWERING MOVES --&amp;gt;| {{mcolor|Flash|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Kinesis|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mirror Shot|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mud Bomb|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mud-Slap|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Muddy Water|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Octazooka|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Sand-Attack|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|2a6f6e}}{{tt|*|Secret Power&#039;s effects depend on the terrain}}&amp;lt;br&amp;gt;{{mcolor|SmokeScreen|2a6f6e}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!-- ACCURACY LOWERING ABILITIES --&amp;gt;| {{acolor|Hustle|2a6f6e}}&amp;lt;br&amp;gt;{{acolor|Moody|2a6f6e}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe; {{roundybr|5px}}&amp;quot; &amp;lt;!-- ACCURACY LOWERING ITEMS --&amp;gt;| {{color|2a6f6e|--}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
When a [[status move]] is used that is meant to increase or decrease a stat of an in-use party or foe Pokémon it will be measured according to the following fractions&amp;lt;ref&amp;gt;Stage numbers from [http://www.psypokes.com/lab/stats.php Psypokes.com], some fractions simplified.&amp;lt;/ref&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For Attack, Defense, Sp. Attack, Sp. Defense and Speed&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FAFAD2; {{roundy|10px}}; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; colspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Subtractive moves&#039;&#039;&#039;&amp;lt;/center&amp;gt;|| &#039;&#039;&#039;&amp;lt;center&amp;gt;Base&amp;lt;/center&amp;gt;&#039;&#039;&#039; || colspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Supplemental moves&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Stage&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; | -6 || -5 || -4 || -3 || -2 || -1 || &amp;lt;center&amp;gt;0&amp;lt;/center&amp;gt; || +1|| +2 || +3 || +4 || +5 || &amp;lt;center&amp;gt;+6&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Fraction (x)&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; | &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;center&amp;gt;1&amp;lt;/center&amp;gt; || 1&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;center&amp;gt;2&amp;lt;/center&amp;gt; || 2&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; ||  &amp;lt;center&amp;gt;3&amp;lt;/center&amp;gt; ||3&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;center&amp;gt;4&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Percentage&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; |25% || 29% || 33% || 40% || 50% || 67% || &amp;lt;center&amp;gt;100%&amp;lt;/center&amp;gt; || 150% || 200% || 250% || 300% || 350% || 400%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For accuracy and evasion&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FAFAD2; {{roundy|10px}}; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; colspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Subtractive moves&#039;&#039;&#039;&amp;lt;/center&amp;gt;|| &#039;&#039;&#039;&amp;lt;center&amp;gt;Base&amp;lt;/center&amp;gt;&#039;&#039;&#039; || colspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Supplemental moves&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Stage&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; | -6 || -5 || -4 || -3 || -2 || -1 || &amp;lt;center&amp;gt;0&amp;lt;/center&amp;gt; || +1|| +2 || +3 || +4 || +5 || &amp;lt;center&amp;gt;+6&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Fraction (x)&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; | &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;9&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;center&amp;gt;1&amp;lt;/center&amp;gt; || 1&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || 1&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || 2 || 2&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; ||2&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;center&amp;gt;3&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Percentage&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; |33% || 38% || 43% || 50% || 60% || 75% || &amp;lt;center&amp;gt;100%&amp;lt;/center&amp;gt; || 133% || 167% || 200% || 233% || 267% || 300%&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
==In the anime==&lt;br /&gt;
Stats in the anime appear to leave out the Special and Physical concept. It is more dependent on attack power and the amount of damage inflicted instead of Attack and Special Attack, and endurance rather than Special Defense and Defense. One example was seen in [[DP131|&#039;&#039;Pedal to the Mettle!&#039;&#039;]] when [[Paul]]&#039;s {{p|Weavile}} used {{m|Swords Dance}}, an Attack-boosting move, which boosted {{m|Blizzard}}, a special move, as well as {{m|Ice Shard}} and {{m|Metal Claw}}. Another instance was in [[AG128|&#039;&#039;Shocks and Bonds&#039;&#039;]], where [[Johnny]]&#039;s {{p|Aggron}}&#039;s {{m|Harden}}, a Defense-boosting move, appeared to defend against {{ho|Tyson}}&#039;s {{p|Sceptile}}&#039;s {{m|SolarBeam}}, a special move.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Black color light}}; {{roundy|10px}}; border: 3px solid #{{Black color dark}}&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:Gen I status screen.png]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:Gen II status screen.png]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:Japanese Gen II status screen.png]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
!  style=&amp;quot;background: #{{Kanto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Generation I}}&lt;br /&gt;
!  style=&amp;quot;background: #{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFf|Generation II}} (International)&lt;br /&gt;
!  style=&amp;quot;background: #{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFf|Generation II}} (Japanese)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:RSE status screen.png|160px]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:FRLG status screen.png|160px]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:StatsDP.png|160px]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
!  style=&amp;quot;background: #{{Hoenn color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon Ruby and Sapphire Versions|RS}}{{color2|FFF|Pokémon Emerald Version|E}}&lt;br /&gt;
!  style=&amp;quot;background: #{{Kanto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon FireRed and LeafGreen|FRLG}}&lt;br /&gt;
!  style=&amp;quot;background: #{{Sinnoh color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon Diamond and Pearl Versions|DP}}{{color2|FFF|Pokémon Platinum Version|Pt}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:HGSS status screen.png|160px]]&lt;br /&gt;
|  style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:BW status screen.png|160px]]&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background: #{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon HeartGold and SoulSilver Versions|HGSS}}&lt;br /&gt;
!  style=&amp;quot;background: #{{Unova color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon Black and White Versions|BW}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of Pokémon by base stats]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Future editors, please add more stat-raising and lowering moves.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Pokémon individuality}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[pt:Atributo Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Statuswerte]]&lt;br /&gt;
[[fr:Statistique]]&lt;br /&gt;
[[it:Statistiche]]&lt;br /&gt;
[[ja:ステータス]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_World_Tournament&amp;diff=1792645</id>
		<title>Pokémon World Tournament</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_World_Tournament&amp;diff=1792645"/>
		<updated>2012-11-04T20:18:48Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Champions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location&lt;br /&gt;
|image=B2W2 Prelease World Tournament Cynthia Eng.png&lt;br /&gt;
|type=road&lt;br /&gt;
|location_name=Pokémon World Tournament&lt;br /&gt;
|japanese_name=ポケモンワールドトーナメント&lt;br /&gt;
|translated_name=Pokémon World Tournament&lt;br /&gt;
|location=South of [[Driftveil City]]&lt;br /&gt;
|mapdesc=Trainers who are proud of their skills compete in tournaments.&lt;br /&gt;
|region=Unova&lt;br /&gt;
|generation={{gen|V}}&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Pokémon World Tournament&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンワールドトーナメント&#039;&#039;&#039; &#039;&#039;Pokémon World Tournament&#039;&#039;), also known as the &#039;&#039;&#039;PWT&#039;&#039;&#039;, is a facility in [[Unova]] in {{2v2|Black|White|2}}.&lt;br /&gt;
&lt;br /&gt;
It is located to the south of [[Driftveil City]], where the [[Cold Storage]] used to be in {{game|Black and White}}. Prominent Trainers from previous games gather here to participate in battles in an eight person {{wp|single-elimination tournament}}. Single Battles, [[Double Battle]]s, [[Triple Battle]]s, and [[Rotation Battle]]s are held here. Special Trainers can be downloaded via [[Nintendo Wi-Fi Connection]]. It also contains both the [[move relearner]] and [[Move Deleter]], as they are no longer located at [[Mistralton City]].&lt;br /&gt;
&lt;br /&gt;
It was built by [[Clay]] to encourage development in Driftveil City.&lt;br /&gt;
{{sign|bwbuilding|The Pokémon World Tournament&amp;lt;br&amp;gt;aka the PWT|Call it what you like!}}&lt;br /&gt;
&lt;br /&gt;
==Tournaments==&lt;br /&gt;
===Tournaments (Left attendant)===&lt;br /&gt;
====Driftveil====&lt;br /&gt;
{{main|Driftveil Tournament}}&lt;br /&gt;
&#039;&#039;&amp;quot;At last, the Driftveil Tournament! In this tournament, anything goes. Any Pokémon with any held item can participate. The winner will be rewarded with BP. Good luck!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Driftveil Tournament is a tournament where anything goes. You may use any Pokémon or held items of your choice. For these battles, all Pokémon will be set to Level 25. The winner will be rewarded with BP. Good luck!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Unlocked when the Pokémon World Tournament is first visited, this tournament has many Trainers, with eighteen different competitors. All Pokémon are able to battle in this tournament. The first time it is entered, only [[Hugh]], [[Cheren]], and [[Colress]] can be battled, exclusively using level 25 Pokémon. The player, however, may battle with Pokémon of higher levels without being reduced. All entries from the second onwards have different Trainers, with the additional restriction of all Pokémon being reduced to level 25.&lt;br /&gt;
&lt;br /&gt;
====Rental====&lt;br /&gt;
{{main|Rental Tournament}}&lt;br /&gt;
&#039;&#039;&amp;quot;Rental Tournament is a unique tournament where we prepare the Pokémon with which you will battle. Rental Pokémon will be randomly selected for you. So luck plays a big part! The winner will be rewarded with BP. Good luck!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The player will receive [[Rental Tournament#Rental Pokémon|rental Pokémon]] to use during battle. Three [[rental Pokémon]] will be chosen out of a choice of six for all opponents. All Pokémon will be at level 50. This is unlocked after the Driftveil Tournament has been won once.&lt;br /&gt;
&lt;br /&gt;
====Mix====&lt;br /&gt;
{{main|Mix Tournament}}&lt;br /&gt;
&#039;&#039;&amp;quot;Mix Tournament is a unique tournament where you and your opponent swap Pokémon before battling. You&#039;ll normally swap one Pokémon, but you&#039;ll swap two in Triple Battles. Swapped Pokémon will be returned after the battle, so don&#039;t be alarmed. For these battles, all Pokémon will be set to level 50. The winner will be rewarded with BP. Good luck!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The opponents and their teams are the same as the ones from the Driftveil Tournament; however, Pokémon are set to level 50 instead. Additionally, Trainers will choose one Pokémon from each other&#039;s teams to be swapped before battle. All Pokémon are able to battle in this tournament. This is unlocked after the Driftveil Tournament has been won once.&lt;br /&gt;
&lt;br /&gt;
===Specialty tournaments (Right attendant)===&lt;br /&gt;
====Unova Leaders====&lt;br /&gt;
{{main|Unova Leaders Tournament}}&lt;br /&gt;
&#039;&#039;&amp;quot;Unova Leaders Tournament is a tournament in which Gym Leaders from Unova are participating. You may use any Pokémon or held items of your choice. For these battles, all Pokémon will be set to Level 50. The winner will be rewarded with BP. Good luck!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The opponents consist of [[Gym Leader]]s ([[Cilan|and]] [[Chili|several]] [[Cress|former]] [[Lenora|Gym]] [[Brycen|Leaders]]) from the [[Unova]] region, along with [[Bianca]]. All Pokémon are able to battle in this tournament. This is unlocked after entering the [[Hall of Fame]].&lt;br /&gt;
&lt;br /&gt;
====Kanto Leaders====&lt;br /&gt;
{{main|Kanto Leaders Tournament}}&lt;br /&gt;
&#039;&#039;&amp;quot;Kanto Leaders Tournament is a tournament in which Gym Leaders from Kanto are participating. You may not have duplicate Pokémon or duplicate held items. The item Soul Dew and the move Sky Drop are banned. Legendary or mythical Pokémon may not participate, either. For these battles, all Pokémon will be set to Level 50. The winner will be rewarded with a little more BP than usual. Good luck!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The opponents consist of Gym Leaders from the [[Kanto]] region. This is unlocked after winning the Unova Leaders tournament once.&lt;br /&gt;
&lt;br /&gt;
====Johto Leaders====&lt;br /&gt;
{{main|Johto Leaders Tournament}}&lt;br /&gt;
&#039;&#039;&amp;quot;Johto Leaders Tournament is a tournament in which Gym Leaders from Johto are participating. You may not have duplicate Pokémon or duplicate held items. The item Soul Dew and the move Sky Drop are banned. Legendary or mythical Pokémon may not participate, either. For these battles, all Pokémon will be set to Level 50. The winner will be rewarded with a little more BP than usual. Good luck!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The opponents consist of Gym Leaders from the [[Johto]] region. This is unlocked after winning the Unova Leaders tournament once.&lt;br /&gt;
&lt;br /&gt;
====Hoenn Leaders====&lt;br /&gt;
{{main|Hoenn Leaders Tournament}}&lt;br /&gt;
&#039;&#039;&amp;quot;Hoenn Leaders Tournament is a tournament in which Gym Leaders from Hoenn are participating. You may not have duplicate Pokémon or duplicate held items. The item Soul Dew and the move Sky Drop are banned. Legendary or mythical Pokémon may not participate, either. For these battles, all Pokémon will be set to Level 50. The winner will be rewarded with a little more BP than usual. Good luck!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The opponents consist of Gym Leaders from the [[Hoenn]] region. This is unlocked after winning the Unova Leaders tournament once.&lt;br /&gt;
&lt;br /&gt;
====Sinnoh Leaders====&lt;br /&gt;
{{main|Sinnoh Leaders Tournament}}&lt;br /&gt;
&#039;&#039;&amp;quot;Sinnoh Leaders Tournament is a tournament in which Gym Leaders from Sinnoh are participating. You may not have duplicate Pokémon or duplicate held items. The item Soul Dew and the move Sky Drop are banned. Legendary or mythical Pokémon may not participate, either. For these battles, all Pokémon will be set to Level 50. The winner will be rewarded with a little more BP than usual. Good luck!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The opponents consist of Gym Leaders from the [[Sinnoh]] region. This is unlocked after winning the Unova Leaders tournament once.&lt;br /&gt;
&lt;br /&gt;
====World Leaders====&lt;br /&gt;
{{main|World Leaders Tournament}}&lt;br /&gt;
&#039;&#039;&amp;quot;World Leaders Tournament is a tournament in which Gym Leaders from various regions are participating. You may not have duplicate Pokémon or duplicate held items. The item Soul Dew and the move Sky Drop are banned. Legendary or mythical Pokémon may not participate, either. For these battles, all Pokémon will be set to Level 50. The winner of will be rewarded with BP, depending on how many Pokémon are left standing. Aim for total victory! Good luck!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The opponents consist of Gym Leaders from all five regions ([[Cilan|and]] [[Chili|several]] [[Cress|former]] [[Lenora|Gym]] [[Brycen|Leaders]]), along with [[Bianca]]. This is unlocked after winning the Unova, Kanto, Johto, Hoenn and Sinnoh Leaders tournaments.&lt;br /&gt;
&lt;br /&gt;
====Champions====&lt;br /&gt;
{{main|Champions Tournament}}&lt;br /&gt;
&#039;&#039;&amp;quot;Champions Tournament is a tournament in which only the Champions of the Champions can participate. You may not have duplicate Pokémon or duplicate held items. The item Soul Dew and the move Sky Drop are banned. Legendary or mythical Pokémon may not participate, either. For these battles, all Pokémon will be set to Level 50. The winner will be rewarded with BP, depending on how many Pokémon are left standing. Aim for total victory! Good luck!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The opponents consist of [[Pokémon Champion]]s from all five regions. This is unlocked after winning the World Leaders tournament 10 times.&lt;br /&gt;
&lt;br /&gt;
====Rental Master====&lt;br /&gt;
{{main|Rental Master Tournament}}&lt;br /&gt;
&#039;&#039;&amp;quot;Rental Master Tournament is a unique tournament where we prepare the Pokémon with which you will battle. Rental Pokémon will be randomly selected for you.  They are more rare than the ones in the Rental Tournament. To make the battles more thrilling, the participants are Gym Leaders from various regions. The winner will be rewarded with a little more BP than usual. Good luck!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The rules are the same as those of the Rental Tournament, except all rental Pokémon will be fully evolved, with the exception of {{p|Porygon2}}. Opponents will consist of those of the World Leaders tournament, but their rental Pokémon will vary regardless of the Trainer. This is unlocked after winning the Driftveil, Rental, Mix, Unova Leaders, Kanto Leaders, Johto Leaders, Hoenn Leaders, and Sinnoh Leaders Tournaments once.&lt;br /&gt;
&lt;br /&gt;
====Mix Master====&lt;br /&gt;
{{main|Mix Master Tournament}}&lt;br /&gt;
&#039;&#039;&amp;quot;Mix Tournament is a unique tournament where you and your opponent swap Pokémon before battling. You&#039;ll normally swap one Pokémon, but you&#039;ll swap two in Triple Battles. Swapped Pokémon will be returned after the battle, so don&#039;t be alarmed. For these battles, all Pokémon will be set to level 50. The participants in the Mix Master tournament are Unova Gym Leaders, so there will be rare Pokémon in the mix. The winner will be rewarded with a little more BP than usual. Good luck!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The rules are the same as those of the Mix Tournament, except that Pokémon of the same species are not allowed, Soul Dew and Sky Drop are banned, and the Pokémon listed below are banned. Opponents consist of only Gym Leaders from Black 2 and White 2 and Bianca, and they will use the same teams from the World Leaders tournament. This is unlocked after winning the Driftveil, Rental, Mix, Unova Leaders, Kanto Leaders, Johto Leaders, Hoenn Leaders, and Sinnoh Leaders Tournaments once.&lt;br /&gt;
&lt;br /&gt;
====Type Expert====&lt;br /&gt;
{{main|Type Expert Tournament}}&lt;br /&gt;
&#039;&#039;&amp;quot;Type Expert Tournament is a tournament in which only Pokémon of a specific type can participate. For example, if you choose Fire-type Expert Tournament, only Fire-type Pokémon can participate. You&#039;ll need different Pokémon of the same type. Make sure no two Pokémon are holding the same item. The item Soul Dew and the move Sky Drop are banned. Legendary or Mythical Pokémon may not participate, either. For these battles, all Pokémon will be set to Level 50. The winner will be rewarded with a little more BP than usual. Good luck!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
These battles focus on a specific [[type]], which both the player and opponents must exclusively use. This is unlocked after winning the Driftveil, Rental, Mix, Unova Leaders, Kanto Leaders, Johto Leaders, Hoenn Leaders, and Sinnoh Leaders Tournaments once.&lt;br /&gt;
&lt;br /&gt;
===Download Tournaments===&lt;br /&gt;
&#039;&#039;&amp;quot;Download Tournament is a tournament that you can download from the black PC next to me. The rules are different for each tournament. Please check the detailed rules before participating. The winner will be rewarded with a little more BP than usual. Good luck!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Several tournaments can only be downloaded via [[Nintendo Wi-Fi Connection]].&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{black 2 color}}; {{roundy}} border: 3px solid #{{black 2 color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{white 2 color light}}; {{roundytl|5px}}&amp;quot; | Tournament&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{white 2 color light}};&amp;quot; | Starting date&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{white 2 color light}};&amp;quot; | Battle rule&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{white 2 color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{white 2 color light}}&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;background: #{{white 2 color light}}&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;background: #{{white 2 color light}}&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;background: #{{white 2 color light}}&amp;quot; | English&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Video Game Championship Tournament|2012にほんだいひょうにちょうせん]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;2012 Video Games Championships&#039;&#039;&lt;br /&gt;
| No English name&lt;br /&gt;
| June 23, 2012&lt;br /&gt;
| N/A&lt;br /&gt;
| Double Battle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Gym Leader Tournament|しゅうけつ！ジムリーダー！]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gathered! Gym Leader!&#039;&#039;&lt;br /&gt;
| No English name&lt;br /&gt;
| July 14, 2012&lt;br /&gt;
| N/A&lt;br /&gt;
| Double Battle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Champion Lance Tournament|チャンピオン ワタルにちょうせん！]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Challenge the Champion {{tt|Wataru|Lance}}!&lt;br /&gt;
| No English name&lt;br /&gt;
| July 14, 2012&lt;br /&gt;
| N/A&lt;br /&gt;
| Single Battle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot; &lt;br /&gt;
| &#039;&#039;&#039;[[Rotation Battle Tournament|伝説の ローテーションバトル！]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;The Legendary Rotation Battle!&#039;&#039;&lt;br /&gt;
| No English name&lt;br /&gt;
| August 11, 2012&lt;br /&gt;
| N/A&lt;br /&gt;
| Rotation Battle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot; &lt;br /&gt;
| &#039;&#039;&#039;[[Legendary Pokémon Tournament|でんせつのポケモンどうしのたたかい]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;The Battle Between Legendary Pokémon&#039;&#039;&lt;br /&gt;
| No English name&lt;br /&gt;
| September 15, 2012&lt;br /&gt;
| N/A&lt;br /&gt;
| Single Battle{{tt|*|No Pokémon are banned in this tournament.}}&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;ジュニアせかいおうじゃに　いどめ！&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Challenge the Junior World Champion!&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[World Championships Tournament/Junior Division|2012: Junior Division Challenge]]&#039;&#039;&#039;&lt;br /&gt;
| October 22, 2012&lt;br /&gt;
| October 21, 2012&lt;br /&gt;
| Double Battle&lt;br /&gt;
| Battle the Top 4 Finalists from the&amp;lt;br&amp;gt;2012 Pokémon World Championships!&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;シニアせかいおうじゃに　いどめ！&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Challenge the Senior World Champion!&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[World Championships Tournament/Senior Division|2012: Senior Division Challenge]]&#039;&#039;&#039;&lt;br /&gt;
| November 5, 2012&lt;br /&gt;
| November 5, 2012&lt;br /&gt;
| Double Battle&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundybl|5px}}&amp;quot; | &#039;&#039;&#039;マスターせかいおうじゃに　いどめ！&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Challenge the Master World Champion!&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[World Championships Tournament/Master Division|2012: Masters Division Challenge]]&#039;&#039;&#039;&lt;br /&gt;
| November 19, 2012&lt;br /&gt;
| November 19, 2012&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundybr|5px}}&amp;quot; | Double Battle&lt;br /&gt;
|&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notable participants==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{black 2 color dark}};  border: 5px solid #{{black 2 color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=200px style=&amp;quot;background:#{{white 2 color}}; {{roundytl|5px}} color: #000;&amp;quot; colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Trainer&lt;br /&gt;
! style=&amp;quot;background:#{{white 2 color}}; {{roundytr|5px}} color: #000;&amp;quot; colspan=&amp;quot;10&amp;quot; | Tournament&lt;br /&gt;
|-&lt;br /&gt;
! width=10% style=&amp;quot;background:#{{ground color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;&amp;lt;small&amp;gt;{{color2|FFF|Driftveil City|Driftveil}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#{{unova color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;&amp;lt;small&amp;gt;{{color2|FFF|Unova}} Leaders&lt;br /&gt;
! width=10% style=&amp;quot;background:#{{kanto color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;&amp;lt;small&amp;gt;{{color2|FFF|Kanto}} Leaders&lt;br /&gt;
! width=10% style=&amp;quot;background:#{{johto color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;&amp;lt;small&amp;gt;{{color2|FFF|Johto}} Leaders&lt;br /&gt;
! width=10% style=&amp;quot;background:#{{hoenn color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;&amp;lt;small&amp;gt;{{color2|FFF|Hoenn}} Leaders&lt;br /&gt;
! width=10% style=&amp;quot;background:#{{sinnoh color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;&amp;lt;small&amp;gt;{{color2|FFF|Sinnoh}} Leaders&lt;br /&gt;
! width=10% style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;&amp;lt;small&amp;gt;{{color2|FFF|Pokémon world|World}} Leaders&lt;br /&gt;
! width=10% style=&amp;quot;background:#{{arceus color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;&amp;lt;small&amp;gt;{{color2|FFF|Type specialist|Type Master}}&lt;br /&gt;
! width=10% style=&amp;quot;background:#{{cynthia color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;&amp;lt;small&amp;gt;{{color2|FFF|Champion}} League&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Alder OD.png|link=Alder]]&lt;br /&gt;
|[[Alder]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
| style=&amp;quot;background:#{{cynthia color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Bianca OD.png|link=Bianca]]&lt;br /&gt;
|[[Bianca]]&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Subsequent visits}}&lt;br /&gt;
| style=&amp;quot;background:#{{unova color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Blaine OD.png|link=Blaine]]&lt;br /&gt;
|[[Blaine]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{kanto color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Fire}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Blue OD.png|link=Blue (game)]]&lt;br /&gt;
|{{ga|Blue}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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| style=&amp;quot;background:#{{cynthia color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Brawly OD.png|link=Brawly]]&lt;br /&gt;
|[[Brawly]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{hoenn color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Fighting}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Brock OD.png|link=Brock]]&lt;br /&gt;
|[[Brock]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{kanto color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
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| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Rock}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Brycen OD.png|link=Brycen]]&lt;br /&gt;
|[[Brycen]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{unova color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
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| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Ice}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Bugsy OD.png|link=Bugsy]]&lt;br /&gt;
|[[Bugsy]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{johto color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
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| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Bug}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Burgh OD.png|link=Burgh]]&lt;br /&gt;
|[[Burgh]]&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Subsequent visits}}&lt;br /&gt;
| style=&amp;quot;background:#{{unova color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
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| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Bug}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Byron OD.png|link=Byron]]&lt;br /&gt;
|[[Byron]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{sinnoh color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{steel color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Steel}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Candice OD.png|link=Candice]]&lt;br /&gt;
|[[Candice]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{sinnoh color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Ice}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Cheren OD.png|link=Cheren]]&lt;br /&gt;
|[[Cheren]]&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{unova color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Normal}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Chili OD.png|link=Chili]]&lt;br /&gt;
|[[Chili]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{unova color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Fire}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Chuck OD.png|link=Chuck]]&lt;br /&gt;
|[[Chuck]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{johto color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Fighting}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Cilan OD.png|link=Cilan]]&lt;br /&gt;
|[[Cilan]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{unova color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Grass}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Clair OD.png|link=Clair]]&lt;br /&gt;
|[[Clair]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{johto color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Dragon}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Clay OD.png|link=Clay]]&lt;br /&gt;
|[[Clay]]&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Subsequent visits}}&lt;br /&gt;
| style=&amp;quot;background:#{{unova color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Ground}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Colress OD.png|link=Colress]]&lt;br /&gt;
|[[Colress]]&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|First visit only}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Cress OD.png|link=Cress]]&lt;br /&gt;
|[[Cress]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{unova color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Water}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Cynthia OD.png|link=Cynthia]]&lt;br /&gt;
|[[Cynthia]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{cynthia color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Drayden OD.png|link=Drayden]]&lt;br /&gt;
|[[Drayden]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{unova color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Dragon}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Elesa OD.png|link=Elesa]]&lt;br /&gt;
|[[Elesa]]&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Subsequent visits}}&lt;br /&gt;
| style=&amp;quot;background:#{{unova color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Electric}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Erika OD.png|link=Erika]]&lt;br /&gt;
|[[Erika]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{kanto color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Grass}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Falkner OD.png|link=Falkner]]&lt;br /&gt;
|[[Falkner]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{johto color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Flying}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Fantina OD.png|link=Fantina]]&lt;br /&gt;
|[[Fantina]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{sinnoh color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Ghost}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Flannery OD.png|link=Flannery]]&lt;br /&gt;
|[[Flannery]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{hoenn color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Fire}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Gardenia OD.png|link=Gardenia]]&lt;br /&gt;
|[[Gardenia]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{sinnoh color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Grass}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Giovanni OD.png|link=Giovanni]]&lt;br /&gt;
|[[Giovanni]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{kanto color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Ground}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Hugh OD.png|link=Hugh]]&lt;br /&gt;
|[[Hugh]]&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|First visit only}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Janine OD.png|link=Janine]]&lt;br /&gt;
|[[Janine]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{kanto color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Poison}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Jasmine OD.png|link=Jasmine]]&lt;br /&gt;
|[[Jasmine]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{johto color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{steel color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Steel}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Juan OD.png|link=Juan]]&lt;br /&gt;
|[[Juan]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{hoenn color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Water}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Lance OD.png|link=Lance]]&lt;br /&gt;
|[[Lance]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{cynthia color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Lenora OD.png|link=Lenora]]&lt;br /&gt;
|[[Lenora]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{unova color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Normal}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Lt Surge OD.png|link=Lt. Surge]]&lt;br /&gt;
|[[Lt. Surge]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{kanto color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Electric}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Liza OD.png|link=Tate and Liza]]&lt;br /&gt;
|[[Tate and Liza|Liza]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{hoenn color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Psychic}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Marlon OD.png|link=Marlon]]&lt;br /&gt;
|[[Marlon]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{unova color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Water}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Maylene OD.png|link=Maylene]]&lt;br /&gt;
|[[Maylene]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{sinnoh color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Fighting}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Misty OD.png|link=Misty]]&lt;br /&gt;
|[[Misty]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{kanto color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Water}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Morty OD.png|link=Morty]]&lt;br /&gt;
|[[Morty]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{johto color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Ghost}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Norman OD.png|link=Norman]]&lt;br /&gt;
|[[Norman]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{hoenn color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Normal}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Pryce OD.png|link=Pryce]]&lt;br /&gt;
|[[Pryce]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{johto color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Ice}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Red OD.png|link=Red (game)]]&lt;br /&gt;
|{{ga|Red}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{cynthia color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Roark OD.png|link=Roark]]&lt;br /&gt;
|[[Roark]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{sinnoh color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Rock}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Roxanne OD.png|link=Roxanne]]&lt;br /&gt;
|[[Roxanne]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{hoenn color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Rock}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Roxie OD.png|link=Roxie]]&lt;br /&gt;
|[[Roxie]]&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Subsequent visits}}&lt;br /&gt;
| style=&amp;quot;background:#{{unova color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Poison}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Sabrina OD.png|link=Sabrina]]&lt;br /&gt;
|[[Sabrina]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{kanto color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Psychic}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Skyla OD.png|link=Skyla]]&lt;br /&gt;
|[[Skyla]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{unova color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Flying}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Steven OD.png|link=Steven Stone]]&lt;br /&gt;
|{{Steven}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{cynthia color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Tate OD.png|link=Tate and Liza]]&lt;br /&gt;
|[[Tate and Liza|Tate]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{hoenn color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Psychic}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Volkner OD.png|link=Volkner]]&lt;br /&gt;
|[[Volkner]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{sinnoh color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Electric}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Crasher Wake OD.png|link=Crasher Wake]]&lt;br /&gt;
|[[Crasher Wake|Wake]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{sinnoh color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Water}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Wallace OD.png|link=Wallace]]&lt;br /&gt;
|[[Wallace]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{cynthia color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Wattson OD.png|link=Wattson]]&lt;br /&gt;
|[[Wattson]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{hoenn color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Electric}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Whitney OD.png|link=Whitney]]&lt;br /&gt;
|[[Whitney]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{johto color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Normal}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|width=&amp;quot;32px&amp;quot; | [[File:Winona OD.png|link=Winona]]&lt;br /&gt;
|[[Winona]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{hoenn color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{alder color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;✔&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; color: #FFF; line-height: 1em;&amp;quot; align=&amp;quot;center&amp;quot; | {{tt|&#039;&#039;&#039;✔&#039;&#039;&#039;|Flying}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Banned Pokémon==&lt;br /&gt;
The following Pokémon are not allowed in any of the tournaments except where noted above:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #505050; border: 2px solid #6f6f6f&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundytl|5px}}&amp;quot; | {{MSP|150|Mewtwo}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{p|Mewtwo}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{MSP|151|Mew}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{p|Mew}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{MSP|249|Lugia}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{p|Lugia}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{MSP|250|Ho-Oh}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{p|Ho-Oh}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{MSP|251|Celebi}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{p|Celebi}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{MSP|382|Kyogre}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{p|Kyogre}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{MSP|383|Groudon}}&lt;br /&gt;
|style=&amp;quot;background: #fff; {{roundytr|5px}}&amp;quot;  | {{p|Groudon}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{MSP|384|Rayquaza}}&lt;br /&gt;
| {{roundytr|5px}}&amp;quot; | {{p|Rayquaza}}&lt;br /&gt;
| {{MSP|385|Jirachi}}&lt;br /&gt;
| {{p|Jirachi}}&lt;br /&gt;
| {{MSP|386|Deoxys}}&lt;br /&gt;
| {{p|Deoxys}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Deoxys|Normal Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MSP|386A|Deoxys}}&lt;br /&gt;
| {{p|Deoxys}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Deoxys|Attack Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MSP|386D|Deoxys}}&lt;br /&gt;
| {{p|Deoxys}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Deoxys|Defense Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MSP|386S|Deoxys}}&lt;br /&gt;
| {{p|Deoxys}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Deoxys|Speed Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MSP|483|Dialga}}&lt;br /&gt;
| {{p|Dialga}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{MSP|484|Palkia}}&lt;br /&gt;
| {{p|Palkia}}&lt;br /&gt;
| {{MSP|487|Giratina}}&lt;br /&gt;
| {{p|Giratina}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Giratina|Altered Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MSP|487O|Giratina}}&lt;br /&gt;
| {{p|Giratina}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Giratina|Origin Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MSP|489|Phione}}&lt;br /&gt;
| {{p|Phione}}&lt;br /&gt;
| {{MSP|490|Manaphy}}&lt;br /&gt;
| {{p|Manaphy}}&lt;br /&gt;
| {{MSP|491|Darkrai}}&lt;br /&gt;
| {{p|Darkrai}}&lt;br /&gt;
| {{MSP|492|Shaymin}}&lt;br /&gt;
| {{p|Shaymin}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Shaymin|Land Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{MSP|492S|Shaymin}}&lt;br /&gt;
| {{p|Shaymin}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Shaymin|Sky Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{MSP|493|Arceus}}&lt;br /&gt;
| {{p|Arceus}}&lt;br /&gt;
| {{MSP|494|Victini}}&lt;br /&gt;
| {{p|Victini}}&lt;br /&gt;
| {{MSP|643|Reshiram}}&lt;br /&gt;
| {{p|Reshiram}}&lt;br /&gt;
| {{MSP|644|Zekrom}}&lt;br /&gt;
| {{p|Zekrom}}&lt;br /&gt;
| {{MSP|646|Kyurem}}&lt;br /&gt;
| {{p|Kyurem}}&lt;br /&gt;
| {{MSP|646B|Kyurem}}&lt;br /&gt;
| &amp;lt;small&amp;gt;[[Form differences#Kyurem|Black]]&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{p|Kyurem}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot;  | {{MSP|646W|Kyurem}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | &amp;lt;small&amp;gt;[[Form differences#Kyurem|White]]&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{p|Kyurem}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{MSP|647|Keldeo}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{p|Keldeo}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Keldeo|Ordinary Form]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{MSP|647R|Keldeo}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{p|Keldeo}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Keldeo|Resolute Form]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; |  {{MSP|648|Meloetta}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{p|Meloetta}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Meloetta|Aria Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{MSP|648P|Meloetta}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{p|Meloetta}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Form differences#Meloetta|Pirouette Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{MSP|649|Genesect}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{p|Genesect}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{MS|Egg|Pokémon Egg}}&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | {{pkmn|Egg}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Battle Points==&lt;br /&gt;
Battle Points will be awarded for winning a tournament. If the player loses, a shard will be given as a consolation prize. Battle Points vary depending on the tournament and performance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{black 2 color dark}}; border: 3px solid #{{black 2 color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{white 2 color light}}; {{roundytop|5px}}&amp;quot; colspan=5 | Battle Points&lt;br /&gt;
|- style=&amp;quot;background:#{{white 2 color light}}&amp;quot;&lt;br /&gt;
! Tournament&lt;br /&gt;
! Single&lt;br /&gt;
! Double&lt;br /&gt;
! Triple&lt;br /&gt;
! Rotation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Driftveil&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Rental&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Mix&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Unova Leaders&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Kanto Leaders&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Johto Leaders&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Hoenn Leaders&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Sinnoh Leaders&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Rental Master&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|World Leaders&lt;br /&gt;
|{{tt|3-9|One BP awarded for every Pokémon that did not faint}}&lt;br /&gt;
|{{tt|3-12|One BP awarded for every Pokémon that did not faint}}&lt;br /&gt;
|{{tt|3-18|One BP awarded for every Pokémon that did not faint}}&lt;br /&gt;
|{{tt|3-12|One BP awarded for every Pokémon that did not faint}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Champions&lt;br /&gt;
|{{tt|3-9|One BP awarded for every Pokémon that did not faint}}&lt;br /&gt;
|{{tt|3-12|One BP awarded for every Pokémon that did not faint}}&lt;br /&gt;
|{{tt|3-18|One BP awarded for every Pokémon that did not faint}}&lt;br /&gt;
|{{tt|3-12|One BP awarded for every Pokémon that did not faint}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Exchange Service Corner==&lt;br /&gt;
{{shop|Left attendant}}&lt;br /&gt;
{{shoprow|{{shopitem|TM17|6|BP||TM Normal|Protect}}|{{shopitem|TM20|6|BP||TM Normal|Safeguard}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM32|6|BP||TM Normal|Double Team}}|{{shopitem|TM59|6|BP||TM Fire|Incinerate}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM31|12|BP||TM Fighting|Brick Break}}|{{shopitem|TM79|12|BP||TM Ice|Frost Breath}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM89|12|BP||TM Bug|U-turn}}|{{shopitem|TM10|18|BP||TM Normal|Hidden Power}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM23|18|BP||TM Rock|Smack Down}}|{{shopitem|TM48|18|BP||TM Normal|Round}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM75|18|BP||TM Normal|Swords Dance}}|{{shopitem|TM87|18|BP||TM Normal|Swagger}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM88|18|BP||TM Flying|Pluck}}|{{shopitem|TM34|24|BP||TM Poison|Sludge Wave}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM51|24|BP||TM Psychic|Ally Switch}}|{{shopitem|TM60|24|BP||TM Dark|Quash}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM64|24|BP||TM Normal|Explosion}}|{{shopitem|TM77|24|BP||TM Normal|Psych Up}}}}&lt;br /&gt;
{{shopfooter|multiple=yes}}&lt;br /&gt;
{{shop|Right attendant}}&lt;br /&gt;
{{shoprow|{{shopitem|Protein|1|BP}}|{{shopitem|Calcium|1|BP}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Iron|1|BP}}|{{shopitem|Zinc|1|BP}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Carbos|1|BP}}|{{shopitem|HP Up|1|BP}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Fire Stone|3|BP}}|{{shopitem|Thunderstone|3|BP}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Water Stone|3|BP}}|{{shopitem|Leaf Stone|3|BP}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Scope Lens|8|BP}}|{{shopitem|Wide Lens|8|BP}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Muscle Band|8|BP}}|{{shopitem|Wise Glasses|8|BP}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Razor Claw|8|BP}}|{{shopitem|Razor Fang|8|BP}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Binding Band|8|BP}}|{{shopitem|Focus Band|12|BP}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Zoom Lens|12|BP}}|{{shopitem|Iron Ball|12|BP}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Air Balloon|12|BP}}|{{shopitem|Power Bracer|16|BP}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Power Belt|16|BP}}|{{shopitem|Power Lens|16|BP}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Power Band|16|BP}}|{{shopitem|Power Anklet|16|BP}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Power Weight|16|BP}}|{{shopitem|Toxic Orb|16|BP}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Flame Orb|16|BP}}|{{shopitem|White Herb|16|BP}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Power Herb|16|BP}}|{{shopitem|Absorb Bulb|16|BP}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Cell Battery|16|BP}}|{{shopitem|Red Card|16|BP}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Eject Button|16|BP}}|{{shopitem|Choice Band|24|BP}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Choice Specs|24|BP}}|{{shopitem|Choice Scarf|24|BP}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Focus Sash|24|BP}}|{{shopitem|Life Orb|24|BP}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Rare Candy|24|BP}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth|road}}&lt;br /&gt;
{{Itemlist|Ether|Outside; near road &#039;&#039;(hidden)&#039;&#039;|B2=yes|W2=yes}}&lt;br /&gt;
{{itemlist|Rocky Helmet|Outside; from the Worker southeast of the fountain|B2=yes|W2=yes|display={{DL|In-battle effect item|Rocky Helmet}}}}&lt;br /&gt;
{{Itemlist|Zinc|Outside; in trash can near fountain &#039;&#039;(hidden)&#039;&#039;|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|PP Up|Outside; on the pier|B2=yes|W2=yes}}&lt;br /&gt;
{{Itlistfoot|road}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Iris]] is the only character to have been {{pkmn|Champion}} at the time of release to be absent from the tournament, and one of only two [[Gym Leader]]s to be absent from it, the other being [[Koga]]. [[Bianca]] is the only participant of Unova Leaders and World Leaders that isn&#039;t a [[Gym Leader]].&lt;br /&gt;
*All [[rental Pokémon]] in the Pokémon World Tournament have an [[Trainer ID number|ID number]] of 41122.&lt;br /&gt;
*The [[Champions Tournament]] is the only tournament that does not play the track &#039;&#039;PWT Final!&#039;&#039; during its final match, playing the battle theme of the respective Champion instead.&lt;br /&gt;
*Unlike other [[:Category:Battle areas|battle facilities]], such as the [[Battle Frontier]] and [[Battle Subway]], the player is not forced to save their game at any point before, during or after their challenge.&lt;br /&gt;
* The in-game maps show the Pokémon World Tournament facility to be on the mainland of Unova. However, the facility is actually on an island.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{white 2 color}}|bordercolor={{black 2 color}}&lt;br /&gt;
|zh_cmn=神奇寶貝世界錦標賽 &#039;&#039;{{tt|Shénqí-bǎobèi Shìjiè Jǐnbiāosài|Pokémon World Tournament}}&#039;&#039;&lt;br /&gt;
|de=Pokémon World Tournament&lt;br /&gt;
|fr=Pokémon World Tournament&lt;br /&gt;
|it=Pokémon World Tournament&lt;br /&gt;
|ko=포켓몬월드토너먼트 &#039;&#039;Pokémon World Tournament&#039;&#039;&lt;br /&gt;
|es=Pokémon World Tournament&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Pokémon World Tournaments}}&lt;br /&gt;
{{Unova}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon World Tournament|*]]&lt;br /&gt;
[[Category:Black 2 and White 2 locations]]&lt;br /&gt;
[[Category:Battle areas]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon World Tournament]]&lt;br /&gt;
[[fr:Pokémon World Tournament]]&lt;br /&gt;
[[it:Pokémon World Tournament]]&lt;br /&gt;
[[ja:PWT]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Giant_Chasm&amp;diff=1790316</id>
		<title>Giant Chasm</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Giant_Chasm&amp;diff=1790316"/>
		<updated>2012-10-31T21:20:31Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Cave */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Layout, details of role in B2W2 plot line, item list from B2W2, and wild encounter rates}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Giant Chasm.png&lt;br /&gt;
|type=forest&lt;br /&gt;
|location_name=Giant Chasm&lt;br /&gt;
|japanese_name={{tt|ジャイアントホール|Jaianto Hōru}}&lt;br /&gt;
|translated_name=Giant Hole&lt;br /&gt;
|location=North of {{rt|13|Unova}}&amp;lt;br&amp;gt;Between [[Route]]s {{rtn|22|Unova}} and {{rtn|23|Unova}}{{sup/5|B2W2}}&lt;br /&gt;
|region=Unova&lt;br /&gt;
|mapdesc=Legend says that if you approach this big chasm, disasters surely follow.&lt;br /&gt;
|generation={{gen|V}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Giant Chasm&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ジャイアントホール&#039;&#039;&#039; &#039;&#039;Giant Hole&#039;&#039;) is an area in the northeastern part of the [[Unova]] region.  &lt;br /&gt;
&lt;br /&gt;
It is a large impact crater, containing a maze-like forest, and is home to a number of [[extraterrestrial Pokémon]], including the [[legendary Pokémon]] {{p|Kyurem}}, which can be accessed when the player reaches the small pond in the middle.&lt;br /&gt;
&lt;br /&gt;
This area has many high-level Pokémon from previous generations. It is said that disaster will befall to any person who approaches it, which may explain why {{p|Absol}} can be caught here.&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
When the {{player}} reaches the pond, the forest will freeze; thus giving the player access to the cave {{p|Kyurem}} is in. Once the player has captured or defeated Kyurem, the cave&#039;s deepest part is no longer accessible after leaving the area; if Kyurem is defeated, the cave&#039;s deepest part will become accessible again after defeating the {{un|Pokémon League}} again.&lt;br /&gt;
&lt;br /&gt;
In the years between Black and White and Black 2 and White 2, the path from [[Lacunosa Town]] here has been blocked by a landslide. However, only a boulder blocks the path, which can be pushed with {{m|Strength}}.&lt;br /&gt;
&lt;br /&gt;
In {{2v2|Black|White|2}}, the player encounters [[Team Plasma]] here once again, and the [[Plasma Frigate]] is docked in the crater&#039;s forest. The frigate has frozen over many of the trees, creating an icy hill on top of which the frigate is docked. Rood of the [[Seven Sages]] along with several old Team Plasma members confront the new Team Plasma; this gives the player the opportunity to sneak aboard the Plasma Frigate, where they fight [[Colress]] and run into [[Ghetsis]]. The player follows Ghetsis out of the ship after defeating the [[Shadow Triad]]. At the end of the cave, Ghetsis appears and tries to freeze the player alive with Kyurem&#039;s {{m|Glaciate}}, but are saved by [[N]] and his {{p|Zekrom}}{{sup/5|B2}}/{{p|Reshiram}}{{sup/5|W2}} flying down from above. Ghetsis then reveals he tricked into coming here so Ghetsis could fuse with N&#039;s dragon. Ghetsis then uses the Ghetsis Stick to control Kyurem, who then proceeds to fuse with N&#039;s dragon with the {{DL|List of key items in Generation V|DNA Splicers}}, forcing the player to fight Black{{sup/5|B2}}/White{{sup/5|W2}} Kyurem. Afterwards, the player fights Ghetsis himself. &lt;br /&gt;
&lt;br /&gt;
After defeating Ghetsis, he goes into madness, causing the [[Shadow Triad]] appear and take him away, leaving the Ghetsis Stick. Outside, the Plasma Frigate has left. Rood and his team wait to tell the player that Colress has disbanded the new Team Plasma and taken the Plasma Frigate. Kyurem will appear here after the player has caught {{p|Zekrom}}{{sup/5|B2}}/{{p|Reshiram}}{{sup/5|W2}} at [[Dragonspiral Tower]].&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
===Entrance===&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itemlist|Yellow Shard|Near the broken bridge|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Moon Stone|On the broken bridge &#039;&#039;(hidden)&#039;&#039;|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Max Potion|In the southern patch of grass &#039;&#039;(hidden)&#039;&#039;|B2=yes|W2=yes}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
===Cave===&lt;br /&gt;
{{Itlisth|cave}}&lt;br /&gt;
{{Itemlist|Big Mushroom|On a rock northwest of the entrance &#039;&#039;(hidden)&#039;&#039;|Bl=yes|W=yes|display={{DL|Valuable item|Big Mushroom}}}}&lt;br /&gt;
{{Itemlist|Star Piece|&lt;br /&gt;
* Northeast of southwest corner, on the other side of a {{m|Strength}} boulder (requires {{m|Strength}})&lt;br /&gt;
* Behind a {{m|strength}} boulder east of the northwest corner (requires {{m|Strength}})|Bl=yes|W=yes|display={{DL|Valuable item|Star Piece}}}}&lt;br /&gt;
{{Itemlist|TinyMushroom|&lt;br /&gt;
* On rock near north-west corner &#039;&#039;(hidden)&#039;&#039;&lt;br /&gt;
* On a rock east of the Star Piece near northwest corner &#039;&#039;(hidden)&#039;&#039;|Bl=yes|W=yes|display={{DL|Valuable item|TinyMushroom}}}}&lt;br /&gt;
{{Itemlist|Comet Shard|Behind a boulder east of second TinyMushroom (requires {{m|Strength}})|Bl=yes|W=yes|display={{DL|Valuable item|Comet Shard}}}}&lt;br /&gt;
{{Itemlist|TM Ice|Near {{rt|22|Unova}} entrance (requires {{m|Surf}})|B2=yes|W2=yes|display={{TM|13|Ice Beam}}}}&lt;br /&gt;
{{Itemlist|Star Piece|&lt;br /&gt;
*In a rock near exit to entrance &#039;&#039;(hidden)&#039;&#039;&lt;br /&gt;
*Northwestern part (requires {{m|Strength}})|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Max Repel|Southwestern part (requires {{m|Strength}})|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|Northwestern part &#039;&#039;(hidden)&#039;&#039;|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Ice Gem|Southern part (requires {{m|Strength}}) &#039;&#039;(hidden)&#039;&#039;|B2=yes|W2=yes}}&lt;br /&gt;
{{Itlistfoot|cave}}&lt;br /&gt;
&lt;br /&gt;
===Crater Forest===&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itemlist|Max Elixir|South-west corner|Bl=yes|W=yes|display={{DL|Ether|Max Elixir}}}}&lt;br /&gt;
{{Itemlist|Max Potion|Next to trees due north from the stairs|Bl=yes|W=yes|display={{DL|Potion|Max Potion}}}}&lt;br /&gt;
{{Itemlist|Revive|Against north wall|Bl=yes|W=yes|display={{DL|Revive|Revive}}}}&lt;br /&gt;
{{Itemlist|Full Heal|Eastern part of the forest|Bl=yes|W=yes|display={{DL|Status ailment healing item|Full Heal}}}}&lt;br /&gt;
{{Itemlist|Max Revive|South-eastern corner of the forest|Bl=yes|W=yes|display={{DL|Revive|Max Revive}}}}&lt;br /&gt;
{{Itemlist|TM Psychic|Southern part of the forest, near the path that leads to the center|Bl=yes|W=yes|display={{TM|03|Psyshock}}}}&lt;br /&gt;
{{Itemlist|Carbos|South of the Revive|Bl=yes|W=yes|display={{DL|Vitamin|Carbos}}}}&lt;br /&gt;
{{Itemlist|TM Ice|East of the Carbos|Bl=yes|W=yes|display={{TM|13|Ice Beam}}}}&lt;br /&gt;
{{Itemlist|Max Revive|From [[Seven Sages#Rood|Rood]] after defeating the Grunt|B2=yes|W2=yes|display={{DL|Revive|Max Revive}} ×3}}&lt;br /&gt;
{{Itemlist|Razor Claw|Near entrance from cave part|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Moon Stone|North from Razor Claw|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|TM Psychic|After defeating Ghetsis, west of the place where the frigate used to be|B2=yes|W2=yes|display={{TM|03|Psyshock}}}}&lt;br /&gt;
{{Itemlist|Star Piece|Southeastern corner|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|PP Up|Eastern part|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Carbos|Northwestern part|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Sun Stone|Southern part|B2=yes|W2=yes}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
====Hidden Grotto====&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itemlist|Damp Mulch|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Growth Mulch|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Stable Mulch|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Gooey Mulch|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Repel|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]])|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Super Repel|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]])|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Max Repel|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]])|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Poké Ball|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]])|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Great Ball|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]])|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]])|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Potion|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]])|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Super Potion|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]])|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Hyper Potion|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]])|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|TinyMushroom|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Big Mushroom|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Rare Candy|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|PP Up|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|PP Max|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Red Shard|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Green Shard|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Yellow Shard|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Blue Shard|Sometimes in Hidden Grotto ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2=yes|W2=yes}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
===Cave&#039;s Deepest Part===&lt;br /&gt;
{{Itlisth|cave}}&lt;br /&gt;
{{Itemlist|DNA Splicers|Dropped by {{p|Kyurem}} when player catches it|B2=yes|W2=yes|display={{DL|List of key items in Generation V|DNA Splicers}}}}&lt;br /&gt;
{{Itlistfoot|cave}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Pokémon Black and White===&lt;br /&gt;
====Entrance====&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/entry5|042|Golbat|yes|yes|yes|Grass|48-50|all=15%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry5|114|Tangela|yes|yes|yes|Grass|47-49|all=25%|type1=Grass}}&lt;br /&gt;
{{catch/entry5|277|Swellow|yes|yes|yes|Grass|47|all=20%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry5|337|Lunatone|yes|yes|yes|Grass|48|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|338|Solrock|yes|yes|yes|Grass|48|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|359|Absol|yes|yes|yes|Grass|48-50|all=10%|type1=Dark}}&lt;br /&gt;
{{catch/entry5|426|Drifblim|yes|yes|yes|Grass|49|all=10%|type1=Ghost|type2=Flying}}&lt;br /&gt;
{{catch/div|forest|Dark grass}}&lt;br /&gt;
{{catch/entry5|042|Golbat|yes|yes|yes|Dark|58-60|all=15%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry5|114|Tangela|yes|yes|yes|Dark|57-59|all=25%|type1=Grass}}&lt;br /&gt;
{{catch/entry5|277|Swellow|yes|yes|yes|Dark|57|all=20%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry5|337|Lunatone|yes|yes|yes|Dark|58|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|338|Solrock|yes|yes|yes|Dark|58|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|359|Absol|yes|yes|yes|Dark|58-60|all=10%|type1=Dark}}&lt;br /&gt;
{{catch/entry5|426|Drifblim|yes|yes|yes|Dark|59|all=10%|type1=Ghost|type2=Flying}}&lt;br /&gt;
&amp;lt;!-- {{catch/entry5|583|Vanillish|yes|yes|yes|Dark|??|all=10%|type1=Ice}} --&amp;gt;&lt;br /&gt;
{{catch/div|forest|Rustling grass}}&lt;br /&gt;
{{catch/entry5|169|Crobat|yes|yes|yes|Rustling|50|all=5%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry5|465|Tangrowth|yes|yes|yes|Rustling|50|all=5%|type1=Grass}}&lt;br /&gt;
{{catch/entry5|531|Audino|yes|yes|yes|Rustling|47-50|all=80%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|587|Emolga|yes|yes|yes|Rustling|48|all=10%|type1=Electric|type2=Flying}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
====Cave====&lt;br /&gt;
{{catch/header|cave|4}}&lt;br /&gt;
{{catch/entry5|221|Piloswine|yes|yes|yes|Cave|47-49|all=25%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5|042|Golbat|yes|yes|yes|Cave|47|all=20%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry5|215|Sneasel|yes|yes|yes|Cave|48|all=10%|type1=Dark|type2=Ice}}&lt;br /&gt;
{{catch/entry5|225|Delibird|yes|yes|yes|Cave|48|all=10%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5|337|Lunatone|yes|yes|yes|Cave|50|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|338|Solrock|yes|yes|yes|Cave|50|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|124|Jynx|yes|yes|yes|Cave|48-50|all=10%|type1=Ice|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|525|Boldore|yes|yes|yes|Cave|49|all=5%|type1=Rock}}&lt;br /&gt;
{{catch/div|cave|Dust clouds}}&lt;br /&gt;
{{catch/entry5|530|Excadrill|yes|yes|yes|Dust|47-50|all=100%|type1=Ground|type2=Steel}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entry5|550|Basculin|yes|no|yes|Surf|25-55|all=70%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|no|yes|yes|Surf|25-55|all=70%|type1=Water}}&lt;br /&gt;
{{catch/entry5|086|Seel|yes|yes|yes|Surf|25-55|all=30%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5|086|Seel|yes|yes|yes|Rippling|26-60|all=60%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|yes|no|yes|Rippling|25-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|no|yes|yes|Rippling|25-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|087|Dewgong|yes|yes|yes|Rippling|35-70|all=10%|type1=Water|type2=Ice}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entry5|060|Poliwag|yes|yes|yes|Fishing|35-55|all=65%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|yes|no|yes|Fishing|35-55|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|no|yes|yes|Fishing|35-55|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|061|Poliwhirl|yes|yes|yes|Fishing|35-55|all=5%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5|061|Poliwhirl|yes|yes|yes|Rippling|35-70|all=65%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|no|yes|yes|Rippling|35-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|yes|no|yes|Rippling|35-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|062|Poliwrath|yes|yes|yes|Rippling|45-70|all=5%|type1=Water|type2=Fighting}}&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
&lt;br /&gt;
====Crater Forest====&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/entry5|035|Clefairy|yes|yes|yes|Grass|52-54|all=30%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|221|Piloswine|yes|yes|yes|Grass|52-54|all=25%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5|132|Ditto|yes|yes|yes|Grass|53-55|all=15%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|337|Lunatone|yes|yes|yes|Grass|55|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|338|Solrock|yes|yes|yes|Grass|55|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|375|Metang|yes|yes|yes|Grass|53-55|all=10%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/div|forest|Dark grass}}&lt;br /&gt;
{{catch/entry5|035|Clefairy|yes|yes|yes|Dark|62-64|all=30%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|221|Piloswine|yes|yes|yes|Dark|62-64|all=25%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5|132|Ditto|yes|yes|yes|Dark|63-65|all=15%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|337|Lunatone|yes|yes|yes|Dark|64-65|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|338|Solrock|yes|yes|yes|Dark|64-65|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|375|Metang|yes|yes|yes|Dark|63-65|all=10%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/div|forest|Rustling grass}}&lt;br /&gt;
{{catch/entry5|531|Audino|yes|yes|yes|Rustling|52-55|all=85%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|473|Mamoswine|yes|yes|yes|Rustling|55|all=5%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5|036|Clefable|yes|yes|yes|Rustling|55|all=5%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|376|Metagross|yes|yes|yes|Rustling|55|all=5%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
====Cave&#039;s Deepest Part====&lt;br /&gt;
{{catch/header|cave|4}}&lt;br /&gt;
{{catch/entry5|221|Piloswine|yes|yes|yes|Cave|57-59|all=25%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5|042|Golbat|yes|yes|yes|Cave|57|all=20%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry5|215|Sneasel|yes|yes|yes|Cave|58|all=10%|type1=Dark|type2=Ice}}&lt;br /&gt;
{{catch/entry5|225|Delibird|yes|yes|yes|Cave|58|all=10%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5|337|Lunatone|yes|yes|yes|Cave|60|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|338|Solrock|yes|yes|yes|Cave|60|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|124|Jynx|yes|yes|yes|Cave|58-60|all=10%|type1=Ice|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|525|Boldore|yes|yes|yes|Cave|59|all=5%|type1=Rock}}&lt;br /&gt;
{{catch/div|cave|Dust clouds}}&lt;br /&gt;
{{catch/entry5|530|Excadrill|yes|yes|yes|Dust|57-60|all=100%|type1=Ground|type2=Steel}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entry5|550|Basculin|yes|no|yes|Surf|25-55|all=70%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|no|yes|yes|Surf|25-55|all=70%|type1=Water}}&lt;br /&gt;
{{catch/entry5|086|Seel|yes|yes|yes|Surf|25-55|all=30%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5|086|Seel|yes|yes|yes|Rippling|25-60|all=60%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|yes|no|yes|Rippling|25-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|no|yes|yes|Rippling|25-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|087|Dewgong|yes|yes|yes|Rippling|35-70|all=10%|type1=Water|type2=Ice}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entry5|060|Poliwag|yes|yes|yes|Fishing|35-55|all=65%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|yes|no|yes|Fishing|35-55|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|no|yes|yes|Fishing|35-55|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|061|Poliwhirl|yes|yes|yes|Fishing|35-55|all=5%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5|061|Poliwhirl|yes|yes|yes|Rippling|35-70|all=65%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|no|yes|yes|Rippling|35-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|yes|no|yes|Rippling|35-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|062|Poliwrath|yes|yes|yes|Rippling|45-70|all=5%|type1=Water|type2=Fighting}}&lt;br /&gt;
{{catch/div|cave|Special}}&lt;br /&gt;
{{catch/entry5|646|Kyurem|yes|yes|no|Special|75|all=One|type1=Dragon|type2=Ice}}&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Black 2 and White 2===&lt;br /&gt;
====Entrance====&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Grass|45, 47|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|114|Tangela|yes|yes|Grass|44-45|all=%|type1=Grass}}&lt;br /&gt;
{{catch/entry5-2|225|Delibird|yes|yes|Grass|44|all=%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|279|Pelipper|yes|yes|Grass|45|all=%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|337|Lunatone|yes|yes|Grass|45|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|338|Solrock|yes|yes|Grass|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|583|Vanillish|yes|yes|Grass|45, 47, 49|all=%|type1=Ice}}&lt;br /&gt;
{{catch/div|forest|Dark grass}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Dark|50, 52|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|114|Tangela|yes|yes|Dark|49-50|all=%|type1=Grass}}&lt;br /&gt;
{{catch/entry5-2|225|Delibird|yes|yes|Dark|49|all=%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|279|Pelipper|yes|yes|Dark|50|all=%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|337|Lunatone|yes|yes|Dark|50|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|338|Solrock|yes|yes|Dark|51|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|583|Vanillish|yes|yes|Dark|50, 52|all=%|type1=Ice}}&lt;br /&gt;
{{catch/div|forest|Rustling grass}}&lt;br /&gt;
{{catch/entry5-2|465|Tangrowth|yes|yes|Rustling|??|all=%|type1=Grass}}&lt;br /&gt;
{{catch/entry5-2|584|Vanilluxe|yes|yes|Rustling|47|all=%|type1=Ice}}&lt;br /&gt;
{{catch/entry5-2|531|Audino|yes|yes|Rustling|44, 45|all=%|type1=Normal}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
====Cave====&lt;br /&gt;
{{catch/header|cave|4}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Cave|44, 46|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|215|Sneasel|yes|yes|Cave|44|all=%|type1=Dark|type2=Ice}}&lt;br /&gt;
{{catch/entry5-2|221|Piloswine|yes|yes|Cave|44, 46|all=%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5-2|225|Delibird|yes|yes|Cave|47|all=%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|337|Lunatone|yes|yes|Cave|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|338|Solrock|yes|yes|Cave|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|583|Vanillish|yes|yes|Cave|45, 47|all=%|type1=Ice}}&lt;br /&gt;
{{catch/div|cave|Dust clouds}}&lt;br /&gt;
{{catch/entry5-2|530|Excadrill|yes|yes|Dust|44, 46-47|all=%|type1=Ground|type2=Steel}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entry5-2|086|Seel|yes|yes|Surf|35, 43|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550|Basculin|yes|no|Surf|37, 39, 43, 50|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550B|Basculin|no|yes|Surf|42|all=%|type1=Water}}&lt;br /&gt;
&amp;lt;!--{{catch/div|water|Rippling water}}--&amp;gt;&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entry5-2|060|Poliwag|yes|yes|Fish Super|41|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550|Basculin|yes|no|Fish Super|50|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550B|Basculin|no|yes|Fish Super|??|all=%|type1=Water}}&lt;br /&gt;
&amp;lt;!--{{catch/div|water|Rippling water}}--&amp;gt;&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
&lt;br /&gt;
====Crater Forest====&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Grass|45|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|132|Ditto|yes|yes|Grass|45|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|221|Piloswine|yes|yes|Grass|44, 46, 51|all=%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5-2|225|Delibird|yes|yes|Grass|44|all=%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|337|Lunatone|yes|yes|Grass|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|338|Solrock|yes|yes|Grass|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|375|Metang|yes|yes|Grass|47|all=%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/div|forest|Dark grass}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Dark|50|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|132|Ditto|yes|yes|Dark|50, 52|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|221|Piloswine|yes|yes|Dark|49|all=%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5-2|225|Delibird|yes|yes|Dark|49|all=%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|337|Lunatone|yes|yes|Dark|51|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|338|Solrock|yes|yes|Dark|51|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|375|Metang|yes|yes|Dark|50, 52|all=%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/div|forest|Rustling grass}}&lt;br /&gt;
{{catch/entry5-2|531|Audino|yes|yes|Rustling|44-45|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|036|Clefable|yes|yes|Rustling|47|all=%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|376|Metagross|yes|yes|Rustling|47|all=%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|473|Mamoswine|yes|yes|Rustling|47|all=%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/div|forest|Hidden Grotto}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Grotto|45-50|all={{tt|Common|Has its Hidden &lt;br /&gt;
Ability}}|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|132|Ditto|yes|yes|Grotto|45-50|all={{tt|Rare|Has its Hidden &lt;br /&gt;
Ability}}|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|215|Sneasel|yes|yes|Grotto|45-50|all={{tt|Uncommon|Has its Hidden &lt;br /&gt;
Ability}}|type1=Dark|type2=Ice}}&lt;br /&gt;
{{catch/entry5-2|375|Metang|yes|yes|Grotto|45-50|all={{tt|Uncommon|Has its Hidden &lt;br /&gt;
Ability}}|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
====Cave&#039;s Deepest Part====&lt;br /&gt;
{{catch/header|cave|4}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Cave|44, 46|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|215|Sneasel|yes|yes|Cave|44|all=%|type1=Dark|type2=Ice}}&lt;br /&gt;
{{catch/entry5-2|221|Piloswine|yes|yes|Cave|44, 46|all=%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5-2|225|Delibird|yes|yes|Cave|47|all=%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|337|Lunatone|yes|yes|Cave|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|338|Solrock|yes|yes|Cave|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|583|Vanillish|yes|yes|Cave|45, 47|all=%|type1=Ice}}&lt;br /&gt;
{{catch/div|cave|Dust clouds}}&lt;br /&gt;
{{catch/entry5-2|530|Excadrill|yes|yes|Dust|44|all=%|type1=Ground|type2=Steel}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entry5-2|086|Seel|yes|yes|Surf|44|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550|Basculin|yes|no|Surf|39, 42|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550B|Basculin|no|yes|Surf|??|all=%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5-2|086|Seel|yes|yes|Rippling|45|all=%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entry5-2|060|Poliwag|yes|yes|Fish Super|40, 42-43, 48, 52, 54, 56, 58|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550|Basculin|yes|no|Fish Super|53|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550B|Basculin|no|yes|Fish Super|??|all=%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5-2|061|Poliwhirl|yes|yes|Rippling|41, 51|all=%|type1=Water}}&lt;br /&gt;
{{catch/div|cave|Special}}&lt;br /&gt;
{{catch/entry5-2|646|Kyurem|yes|yes|Special|70|all={{tt|One|Can only be caught after catching or defeating Reshiram or Zekrom at Dragonspiral Tower}}|type1=Dragon|type2=Ice}}&lt;br /&gt;
{{catch/entry5-2|646B|Kyurem|yes|no|Special|55|all={{tt|One|Can&#039;t be caught}}|type1=Dragon|type2=Ice}}&lt;br /&gt;
{{catch/entry5-2|646W|Kyurem|no|yes|Special|55|all={{tt|One|Can&#039;t be caught}}|type1=Dragon|type2=Ice}}&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Pokémon Black 2 and White 2===&lt;br /&gt;
====Crater Forest====&lt;br /&gt;
{{trainerheader|forest}}&lt;br /&gt;
{{Trainerentry|Spr B2W2 Plasma Grunt M.png|Team Plasma Grunt||{{tt|1880|2040 in Challenge Mode}}|2|110|Weezing|♂|{{tt|47|51 in Challenge Mode}}|None|089|Muk|♂|{{tt|47|51 in Challenge Mode}}|None|36=|37=}}&lt;br /&gt;
{{trainerfooter|forest|5}}&lt;br /&gt;
&lt;br /&gt;
====Cave&#039;s Deepest Part====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{white color light}}&lt;br /&gt;
|bordercolor={{black color dark}}&lt;br /&gt;
|headcolor=999999&lt;br /&gt;
|sprite=Spr B2W2 Ghetsis.png&lt;br /&gt;
|prize={{pdollar}}{{tt|9360|10080 in Challenge Mode}}&lt;br /&gt;
|class=Team Plasma&lt;br /&gt;
|name={{color2|000|Ghetsis}}&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Giant Chasm&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=563&lt;br /&gt;
|pokemon=Cofagrigus&lt;br /&gt;
|level={{tt|50|54 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ghost&lt;br /&gt;
|ability=Mummy&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Shadow Ball|move1type=Ghost|move1cat=Special&lt;br /&gt;
|move2=Psychic|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Protect|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Toxic|move4type=Poison|move4cat=Status}}&lt;br /&gt;
|pokemon2={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=537&lt;br /&gt;
|pokemon=Seismitoad&lt;br /&gt;
|level={{tt|50|54 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|ability=&lt;br /&gt;
|move1=Muddy Water|move1type=Water|move1cat=Special&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Drain Punch|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Sludge Wave|move4type=Poison|move4cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=604&lt;br /&gt;
|pokemon=Eelektross&lt;br /&gt;
|level={{tt|50|54 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Flamethrower|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Acrobatics|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Crunch|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|pokemon4={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=452&lt;br /&gt;
|pokemon=Drapion&lt;br /&gt;
|level={{tt|50|54 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|ability=Sniper&lt;br /&gt;
|move1=Night Slash|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Poison Fang|move3type=Poison|move3cat=Physical&lt;br /&gt;
|move4=X-Scissor|move4type=Bug|move4cat=Physical}}&lt;br /&gt;
|pokemon5={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=454&lt;br /&gt;
|pokemon=Toxicroak&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|level={{tt|50|54 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|ability=Anticipation&lt;br /&gt;
|move1=Brick Break|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Sucker Punch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Poison Jab|move4type=Poison|move4cat=Physical}}&lt;br /&gt;
|pokemon6={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=635&lt;br /&gt;
|pokemon=Hydreigon&lt;br /&gt;
|level={{tt|52|56 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|move1=Dragon Rush|move1type=Dragon|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Rock Slide|move3type=Rock|move3cat=Physical&lt;br /&gt;
|move4=Frustration|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In {{2v2|Black|White}}, Crater Forest has the highest-leveled [[wild Pokémon]] in grass in the game, the highest level being 65.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{locationcolor/light|cave}}|bordercolor={{locationcolor/dark|cave}}&lt;br /&gt;
|zh_cmn=&lt;br /&gt;
|fr_eu=Grotte Cyclopéenne&lt;br /&gt;
|de=Riesengrotte&lt;br /&gt;
|it=Fossa Gigante&lt;br /&gt;
|ko=&lt;br /&gt;
|es_eu=Boquete Gigante}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Unova}}&lt;br /&gt;
{{legendarylocations|unova}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Caves]]&lt;br /&gt;
[[Category:Black and White locations]]&lt;br /&gt;
[[Category:Black 2 and White 2 locations]]&lt;br /&gt;
&lt;br /&gt;
[[de:Riesengrotte]]&lt;br /&gt;
[[es:Boquete Gigante]]&lt;br /&gt;
[[fr:Grotte Cyclopéenne]]&lt;br /&gt;
[[it:Fossa Gigante]]&lt;br /&gt;
[[ja:ジャイアントホール]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rage_Powder_(move)&amp;diff=1685884</id>
		<title>Rage Powder (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rage_Powder_(move)&amp;diff=1685884"/>
		<updated>2012-05-29T19:23:09Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=476 |&lt;br /&gt;
name=Rage Powder |&lt;br /&gt;
jname=いかりのこな|&lt;br /&gt;
jtrans=Rage Powder |&lt;br /&gt;
jtranslit=Ikari no Kona|&lt;br /&gt;
gameimage=Rage Powder.png |&lt;br /&gt;
type=Bug |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=&amp;amp;mdash; |&lt;br /&gt;
accuracy=&amp;amp;mdash; |&lt;br /&gt;
priority=+3 |&lt;br /&gt;
gen=V |&lt;br /&gt;
pokefordex=Rage%20Powder |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=self |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Rage Powder&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;いかりのこな&#039;&#039;&#039; &#039;&#039;Rage Powder&#039;&#039;) is a non-damaging {{type2|Bug}} [[move]] introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Rage Powder forces opposing Pokémon to attack the user rather than the intended target during [[Double Battle|Double]] and [[Triple Battle|Triple]] battles. This is an increased [[priority]] move, and therefore will always go before attacks during the turn.&lt;br /&gt;
&lt;br /&gt;
If the user&#039;s partner is switching out, Rage Powder will not divert an opponent from using {{m|Pursuit}} on its partner. Rage Powder does not stop the effects of moves which hit multiple Pokémon in a battle.&lt;br /&gt;
&lt;br /&gt;
In triple battles, Rage Powder will draw the attacks of all adjacent opponents in the field. In addition, if a non-adjacent Pokémon uses a move which is able to hit non-adjacent Pokémon, (e.g. {{m|Aerial Ace}}, {{m|Air Slash}}) the Rage Powder user will draw that move to itself.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|bug}}&lt;br /&gt;
{{movedescentry|BW|The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Bug|5}}&lt;br /&gt;
{{Moveentry/Level5|012|Butterfree|2|Bug|Flying|34}}&lt;br /&gt;
{{Moveentry/Level5|046|Paras|2|Bug|Grass|49}}&lt;br /&gt;
{{Moveentry/Level5|047|Parasect|2|Bug|Grass|59}}&lt;br /&gt;
{{Moveentry/Level5|187|Hoppip|2|Grass|Flying|31}}&lt;br /&gt;
{{Moveentry/Level5|188|Skiploom|2|Grass|Flying|36}}&lt;br /&gt;
{{Moveentry/Level5|189|Jumpluff|2|Grass|Flying|39}}&lt;br /&gt;
{{Moveentry/Level5|590|Foongus|2|Grass|Poison|45}}&lt;br /&gt;
{{Moveentry/Level5|591|Amoonguss|2|Grass|Poison|54}}&lt;br /&gt;
{{Moveentry/Level5|637|Volcarona|2|Bug|Fire|80}}&lt;br /&gt;
{{Movefooter|Bug|5}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Bug|5}}&lt;br /&gt;
{{Moveentry/Breed5|048|Venonat|2|Bug|Poison|{{MSP|012|Butterfree}}{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|637|Volcarona}}|}}&lt;br /&gt;
{{Moveentry/Breed5|114|Tangela|1|Grass|Grass|{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}{{MSP|189|Jumpluff}}{{MSP|590|Foongus}}{{MSP|591|Amoonguss}}|}}&lt;br /&gt;
{{Moveentry/Breed5|167|Spinarak|2|Bug|Poison|{{MSP|012|Butterfree}}{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|637|Volcarona}}|}}&lt;br /&gt;
{{Moveentry/Breed5|455|Carnivine|1|Grass|Grass|{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}{{MSP|189|Jumpluff}}{{MSP|590|Foongus}}{{MSP|591|Amoonguss}}|}}&lt;br /&gt;
{{Movefooter|Bug|5}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{bug color}}|bordercolor={{bug color dark}}&lt;br /&gt;
|fr=PoudreFureur&lt;br /&gt;
|de=Wutpulver&lt;br /&gt;
|it=Polverabbia&lt;br /&gt;
|es=Polvo Ira}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Follow Me|Bug}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Increased priority moves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wutpulver]]&lt;br /&gt;
[[es:Polvo Ira]]&lt;br /&gt;
[[fr:PoudreFureur]]&lt;br /&gt;
[[it:Polverabbia (mossa)]]&lt;br /&gt;
[[ja:いかりのこな]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rage_Powder_(move)&amp;diff=1685883</id>
		<title>Rage Powder (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rage_Powder_(move)&amp;diff=1685883"/>
		<updated>2012-05-29T19:22:36Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=476 |&lt;br /&gt;
name=Rage Powder |&lt;br /&gt;
jname=いかりのこな|&lt;br /&gt;
jtrans=Rage Powder |&lt;br /&gt;
jtranslit=Ikari no Kona|&lt;br /&gt;
gameimage=Rage Powder.png |&lt;br /&gt;
type=Bug |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=&amp;amp;mdash; |&lt;br /&gt;
accuracy=&amp;amp;mdash; |&lt;br /&gt;
priority=+3 |&lt;br /&gt;
gen=V |&lt;br /&gt;
pokefordex=Rage%20Powder |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=self |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Rage Powder&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;いかりのこな&#039;&#039;&#039; &#039;&#039;Rage Powder&#039;&#039;) is a non-damaging {{type2|Bug}} [[move]] introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Rage Powder forces opposing Pokémon to attack the user rather than the intended target during [[Double Battle|Double]] and [[Triple Battle|Triple]] battles. This is an increased [[priority]] move, and therefore will always go before attacks during the turn.&lt;br /&gt;
&lt;br /&gt;
If the user&#039;s partner is switching out, Rage Powder will not divert an opponent from using {{m|Pursuit}} on its partner. Rage Powder does not stop the effects of moves which hit multiple Pokémon in a battle.&lt;br /&gt;
&lt;br /&gt;
In triple battles, Rage Powder will draw the attacks of all adjacent opponents in the field. In addition, if a non-adjacent Pokémon uses a move which is able to hit non-adjacent Pokémon, (e.g. {{m|Aerial Ace}}, {{m|Air Slash}}) The Rage Powder user will draw that move to itself.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|bug}}&lt;br /&gt;
{{movedescentry|BW|The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Bug|5}}&lt;br /&gt;
{{Moveentry/Level5|012|Butterfree|2|Bug|Flying|34}}&lt;br /&gt;
{{Moveentry/Level5|046|Paras|2|Bug|Grass|49}}&lt;br /&gt;
{{Moveentry/Level5|047|Parasect|2|Bug|Grass|59}}&lt;br /&gt;
{{Moveentry/Level5|187|Hoppip|2|Grass|Flying|31}}&lt;br /&gt;
{{Moveentry/Level5|188|Skiploom|2|Grass|Flying|36}}&lt;br /&gt;
{{Moveentry/Level5|189|Jumpluff|2|Grass|Flying|39}}&lt;br /&gt;
{{Moveentry/Level5|590|Foongus|2|Grass|Poison|45}}&lt;br /&gt;
{{Moveentry/Level5|591|Amoonguss|2|Grass|Poison|54}}&lt;br /&gt;
{{Moveentry/Level5|637|Volcarona|2|Bug|Fire|80}}&lt;br /&gt;
{{Movefooter|Bug|5}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Bug|5}}&lt;br /&gt;
{{Moveentry/Breed5|048|Venonat|2|Bug|Poison|{{MSP|012|Butterfree}}{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|637|Volcarona}}|}}&lt;br /&gt;
{{Moveentry/Breed5|114|Tangela|1|Grass|Grass|{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}{{MSP|189|Jumpluff}}{{MSP|590|Foongus}}{{MSP|591|Amoonguss}}|}}&lt;br /&gt;
{{Moveentry/Breed5|167|Spinarak|2|Bug|Poison|{{MSP|012|Butterfree}}{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|637|Volcarona}}|}}&lt;br /&gt;
{{Moveentry/Breed5|455|Carnivine|1|Grass|Grass|{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}{{MSP|189|Jumpluff}}{{MSP|590|Foongus}}{{MSP|591|Amoonguss}}|}}&lt;br /&gt;
{{Movefooter|Bug|5}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{bug color}}|bordercolor={{bug color dark}}&lt;br /&gt;
|fr=PoudreFureur&lt;br /&gt;
|de=Wutpulver&lt;br /&gt;
|it=Polverabbia&lt;br /&gt;
|es=Polvo Ira}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Follow Me|Bug}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Increased priority moves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wutpulver]]&lt;br /&gt;
[[es:Polvo Ira]]&lt;br /&gt;
[[fr:PoudreFureur]]&lt;br /&gt;
[[it:Polverabbia (mossa)]]&lt;br /&gt;
[[ja:いかりのこな]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Catch_rate&amp;diff=1680364</id>
		<title>Catch rate</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Catch_rate&amp;diff=1680364"/>
		<updated>2012-05-23T17:28:36Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Generation V */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each [[Pokémon (species)|species of Pokémon]] has a &#039;&#039;&#039;catch rate&#039;&#039;&#039; that applies to all its members. Higher catch rates mean that the Pokémon is easier to catch, up to a maximum of 255. When a [[Poké Ball]] is thrown at a wild Pokémon, the game uses that Pokémon&#039;s catch rate in a formula to determine the chances of catching that Pokémon. The formula also takes into account the Pokémon&#039;s current health, any status effect it may have, and the type of ball being used.&lt;br /&gt;
&lt;br /&gt;
Approximately, the probability of catching a Pokémon starts with the species&#039; catch rate divided by 255. Then it is multiplied by the following factors:&lt;br /&gt;
* The health of the Pokémon (relative to its full health), which can reduce the probability to ⅓× at full health.&lt;br /&gt;
* The type of [[Poké Ball]], which can augment by some ×.&lt;br /&gt;
* Any [[status ailment]] of the wild Pokémon, i.e. 2× increase for sleep or freeze, and 1.5× for others.&lt;br /&gt;
&lt;br /&gt;
The effects stack multiplicatively — for example, a 2× and a 3× will combine to be 6×. If the calculation ends up greater than 1, the wild Pokémon is assured to be caught.&lt;br /&gt;
&lt;br /&gt;
The rarity of the Pokémon (i.e. how often it appears in the wild) is totally independent from its catch rate after it is encountered. Even rare Pokémon may have high catch rates, making them relatively easy to catch in battle, such as {{p|Nosepass}} (catch rate 255).&lt;br /&gt;
&lt;br /&gt;
{{m|Transform}} will change a Pokémon&#039;s catch rate to that of the target, and is the primary purpose for the existence of catch rates for species that can not be found in the wild. However, in Generation V this is no longer true.&lt;br /&gt;
&lt;br /&gt;
Poké Balls that guarantee capture (the [[Master Ball]], {{ball|Park}}, and {{Ball|Dream}}) bypass the catching formula entirely.&lt;br /&gt;
&lt;br /&gt;
==Capture method (Generation I)==&lt;br /&gt;
The capture method in [[Generation I]] differs significantly from those of later generations. To determine whether a Pokémon is caught or not, the following is performed:&lt;br /&gt;
&lt;br /&gt;
# If a [[Master Ball]] is used, the Pokémon is caught.&lt;br /&gt;
# If a {{Ball|Poké}} is used, generate a random number from 0 to 255. If a {{Ball|Great}} is used, generate a random number from 0 to 200. Otherwise, generate a random number from 0 to 150.&lt;br /&gt;
# If the generated value is less than 25 and the Pokémon is asleep or frozen, the Pokémon is caught. If the generated value is less than 12 and the Pokémon is paralyzed, burned, or poisoned, the Pokémon is caught. If it is caught, skip all other steps.&lt;br /&gt;
# If the previous value (the generated value less than the status amount) is greater than the catch rate of the Pokémon, the Pokémon breaks free. Otherwise, generate a random value between 0 and 255. If &#039;&#039;f&#039;&#039; is greater or equal to this value, the Pokémon is caught. Otherwise, the Pokémon breaks free. If the Pokémon breaks free, do the following:&lt;br /&gt;
#* Compute &#039;&#039;d&#039;&#039;. If &#039;&#039;d&#039;&#039; ≥ 256, the ball shakes three times before it breaks free.&lt;br /&gt;
#* Otherwise, compute &#039;&#039;d&#039;&#039; × &#039;&#039;f&#039;&#039; / 255. Add 10 if the Pokémon is asleep or frozen, and add 5 if it is paralyzed, poisoned, or burned. If this value is less than 10, the ball misses the Pokémon completely. If it is less than 30, the ball shakes once before it breaks free. If it is less than 70, the ball shakes twice before it breaks free. Otherwise, the ball shakes three times before it breaks free.&lt;br /&gt;
&lt;br /&gt;
The variables above are computed as follows:&lt;br /&gt;
* &#039;&#039;d&#039;&#039; = Catch rate × 100 / Ball Factor, where the Ball Factor is 255 for the Poké Ball, 200 for the Great Ball, and 150 for all other balls.&lt;br /&gt;
* &#039;&#039;f&#039;&#039; = (HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; * 255 / Ball Factor) / (HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt; / 4), where all divisions are rounded down to the nearest integer (the denominator is set to 1 if it is 0 as a result). The Ball Factor is 8 if a Great Ball is used, and 12 otherwise. The resulting value may not be larger than 255, in which case 255 is used instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The formula thus has several curious properties that do not apply in later generations:&lt;br /&gt;
* The amount of times a Poké Ball shakes before it breaks free (or not at all if it misses the Pokémon) is a rough approximation of the Pokémon&#039;s catch odds. Furthermore, if a Pokémon breaks free after some number of shakes, and a subsequent attempt with all variables the same makes more shakes, the Pokémon is caught.&lt;br /&gt;
* Under certain situations, a Great Ball is more effective than an Ultra Ball. In particular, Pokémon with high catch rates, no status, and above 1/2 HP may guarantee capture with a Great Ball but fail to do so with an Ultra Ball.&lt;br /&gt;
* The effect of reducing HP diminishes with lower catch rates, and the effect of inflicting status diminishes with higher catch rates. Regardless of catch rate, reducing the HP does not increase chances of capture at less than 1/2 HP with Great Balls, and 1/3 HP with other balls.&lt;br /&gt;
* Inflicting a status effect gives you a flat chance to catch the Pokémon, completely unrelated to its HP values.&lt;br /&gt;
&lt;br /&gt;
==Capture formula (Generation I)==&lt;br /&gt;
Using a simulation of the capture algorithm, a general formula for catch rates was found.&lt;br /&gt;
&lt;br /&gt;
The formula to give probabilities of capture in [[Generation I]] is as follows: &lt;br /&gt;
 Probability of Capture = p&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; + p&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; &lt;br /&gt;
where &lt;br /&gt;
 p&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt;= statusAilment / (ballMod+1)&lt;br /&gt;
* &#039;&#039;statusAilment&#039;&#039; = 12 if poisoned/burned/paralyzed, 25 if frozen or asleep, 0 otherwise.&lt;br /&gt;
* &#039;&#039;ballMod&#039;&#039; = 255 if using a Poké Ball, 200 if using a Great Ball, and 150 otherwise.&lt;br /&gt;
and&lt;br /&gt;
 p&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;= ((catchRate+1)/(ballMod+1)) * ((f+1)/256)&lt;br /&gt;
* &#039;&#039;f&#039;&#039; is defined in the above section for the Capture Method.&lt;br /&gt;
* &#039;&#039;catchRate&#039;&#039; (given as an integer value) is stated on each individual Pokémon&#039;s article.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(Please note that this probability is theoretical. Your own experiments may result in a different value, but over a large number of trials, any experimental probability will approach this theoretical value.)&lt;br /&gt;
&lt;br /&gt;
==Capture method (Generation II onwards)==&lt;br /&gt;
The exact formula in [[Generation III]] and onwards are based on three parts: determining the modified catch rate, calculating the &amp;quot;shake probability&amp;quot; and then performing &amp;quot;shake checks&amp;quot;. The formula in [[Generation II]] is similar, but the formula in [[Generation I]] is entirely different.&lt;br /&gt;
&lt;br /&gt;
===Modified catch rate===&lt;br /&gt;
The modified catch rate, &#039;&#039;a&#039;&#039;, is the catch rate after various factors such as weakening the Pokémon and using stronger Poké Balls are taken into consideration. A modified catch rate may never fall to 0 (that is, render a Pokémon impossible to capture), but it may cause the modified rate to fall below its original unmodified catch rate (such as from high health, Heavy Balls, baiting in the [[Safari Zone]], or the dark grass penalty in [[Generation V]]). In [[Generation III]] and [[Generation IV]], the modified catch rate may never fall below 1.&lt;br /&gt;
&lt;br /&gt;
====Generation II====&lt;br /&gt;
The modified catch rate &#039;&#039;a&#039;&#039; is calculated in [[Generation II]] as follows:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;a&#039;&#039; = (3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; - 2 × HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt;) × (rate × bonus&amp;lt;sub&amp;gt;ball&amp;lt;/sub&amp;gt;) / (3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt;) + bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
with the final value rounded down to the nearest integer, where&lt;br /&gt;
* HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; is the number of hit points the Pokémon has at full health,&lt;br /&gt;
* HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt; is the number of hit points the Pokémon has at the moment,&lt;br /&gt;
* rate is the catch rate of the Pokémon (which may have been previously modified from the use of the {{Ball|Heavy}} modifiers),&lt;br /&gt;
* bonus&amp;lt;sub&amp;gt;ball&amp;lt;/sub&amp;gt; is the multiplier for the Poké Ball used, and&lt;br /&gt;
* bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt; is the multiplier for any [[status ailment]] the Pokémon has (10 for sleep and freeze, 5 for paralyze, poison and burn, and 0 otherwise).&lt;br /&gt;
&lt;br /&gt;
Note that in Generation II, if 3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; &amp;gt; 255, then both 3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; and 2 × HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt; are quartered (rounded down) for use in the formula; if the latter is 0, it is made to 1 instead in this case. Note that the subtraction itself may underflow, due to both values being unsigned 8-bit integers in Generation II.&lt;br /&gt;
&lt;br /&gt;
====Generation III-IV====&lt;br /&gt;
The modified catch rate, &#039;&#039;a&#039;&#039;, is calculated in [[Generation III]] and [[Generation IV]] is as follows:&lt;br /&gt;
&lt;br /&gt;
:[[File:Catch formula 1.png]]&lt;br /&gt;
Where&lt;br /&gt;
* HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; is the number of hit points the Pokémon has at full health,&lt;br /&gt;
* HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt; is the number of hit points the Pokémon has at the moment,&lt;br /&gt;
* rate is the catch rate of the Pokémon (which may have been previously modified from the use of the {{Ball|Heavy}} or [[Safari Zone]] modifiers),&lt;br /&gt;
* bonus&amp;lt;sub&amp;gt;ball&amp;lt;/sub&amp;gt; is the multiplier for the Poké Ball used, and&lt;br /&gt;
* bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt; is the multiplier for any [[status ailment]] the Pokémon has (2 for sleep and freeze, 1.5 for paralyze, poison and burn, and 1 otherwise).&lt;br /&gt;
&lt;br /&gt;
Given this formula, the maximum value for &#039;&#039;a&#039;&#039; (if the Pokémon could have 0 HP) would be catch rate × bonus&amp;lt;sub&amp;gt;ball&amp;lt;/sub&amp;gt; × bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt;. The minimum value for &#039;&#039;a&#039;&#039; (for a Pokémon with full health) would be {{tt|⅓|one third}} × catch rate.&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
[[Generation V]] follows the formula in Generation III-IV, with all divisions above rounded down to the nearest multiple of 1/4096. Furthermore, two additional factors are multiplied into the above formula:&lt;br /&gt;
* &#039;&#039;&#039;Capture Power factor&#039;&#039;&#039;: Multiply by 1.1 if Capture Power ↑ is active, 1.2 if Capture Power ↑↑ is active, and 1.3 if Capture Power ↑↑↑, Capture Power S, or Capture Power MAX is active, and round down to the nearest multiple of 1/4096.&lt;br /&gt;
* &#039;&#039;&#039;{{DL|Tall grass|Dark grass}} factor&#039;&#039;&#039;: This factor, multiplied into the HP factor (3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; - 2 × HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt; above) and then rounded to the nearest multiple of 1/4096, depends on whether or not the battle occurs in dark grass (where [[Double Battle]]s may occur), and the number of Pokémon that have been caught in the Pokédex: if the battle is not in dark grass, this is 1. If it is, consult the table below.&lt;br /&gt;
{|{{bluetable2}}|&lt;br /&gt;
&lt;br /&gt;
! Multiplier !! Number Caught&lt;br /&gt;
|-&lt;br /&gt;
| 1 || &amp;gt;600&lt;br /&gt;
|-&lt;br /&gt;
| 3686/4096 (90%) || 451-600&lt;br /&gt;
|-&lt;br /&gt;
| 3277/4096 (80%) || 301-450&lt;br /&gt;
|-&lt;br /&gt;
| 2867/4096 (70%) || 151-300&lt;br /&gt;
|-&lt;br /&gt;
| 2048/4096 (50%) || 30-151&lt;br /&gt;
|-&lt;br /&gt;
| 1229/4096 (30%) || &amp;lt;30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If the modified catch rate is greater than 255, the Pokémon is automatically caught. A critical capture check is done regardless of whether the Pokémon is otherwise automatically caught.&lt;br /&gt;
&lt;br /&gt;
===Shake probability===&lt;br /&gt;
The shake probability, &#039;&#039;b&#039;&#039;, is the probability that a single shake check passes.&lt;br /&gt;
&lt;br /&gt;
====Generation II====&lt;br /&gt;
Consult the following table to determine &#039;&#039;b&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! &#039;&#039;a&#039;&#039;&lt;br /&gt;
| 0-1 || 2 || 3 || 4 || 5 || 6-7 || 8-10 || 11-15 || 16-20 || 21-30 || 31-40 || 41-50 || 51-60 || 61-80 || 81-100 || 101-120 || 121-140 || 141-160 || 161-180 || 181-200 || 201-220 || 221-240 || 241-254 || 255&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;b&#039;&#039;&lt;br /&gt;
| 63 || 75 || 84 || 90 || 95 || 103 || 113 || 126 || 134 || 149 || 160 || 169 || 177 || 191 || 201 || 211 || 220 || 227 || 234 || 240 || 246 || 251 || 253 || 255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Generation III-IV====&lt;br /&gt;
The shake probability is calculated as follows in [[Generation III]] and [[Generation IV]]:&lt;br /&gt;
: [[File:Catch formula 2.png]]&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
In [[Generation V]], the formula is&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;b&#039;&#039; = 65536 / (255/&#039;&#039;a&#039;&#039;)&amp;lt;sup&amp;gt;(1/4)&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
where all divisions and the fourth-roots are rounded to the nearest 1/4096, and the final value is rounded down to the nearest whole number.&lt;br /&gt;
&lt;br /&gt;
===Shake checks===&lt;br /&gt;
A &amp;quot;shake check&amp;quot; is done to determine whether the Pokémon is caught, and, if the Pokémon breaks free, the number of shakes that occurs before it does so.&lt;br /&gt;
&lt;br /&gt;
====Generation II====&lt;br /&gt;
In Generation II, a check occurs to determine whether the Pokémon is caught outright, and shake checks are only used if this check fails to determine the number of shakes before the Pokémon breaks free. To determine if the Pokémon is caught outright, generate a random number between 0 and 255. If this value is less than or equal to &#039;&#039;a&#039;&#039;, the Pokémon is caught. To perform a shake check, generate a random number between 0 and 255, and compare it against &#039;&#039;b&#039;&#039;. Do this three times or until the check fails, whichever comes first, to determine the number of shakes before the Pokémon breaks free.&lt;br /&gt;
&lt;br /&gt;
====Generation III-IV====&lt;br /&gt;
Unlike Generation II, the shake checks themselves determine whether or not the Pokémon is caught, and, if it is not, the number of shakes a Poké Ball will make before the Pokémon breaks free. Four checks are performed, and all checks must pass in order for the Pokémon to be caught, and if the Pokémon breaks free, the number of times the Poké Ball shakes is equal to the number of passed checks. To perform a shake check, generate random numbers between 0 and 65535, inclusive, and compare it against &#039;&#039;b&#039;&#039;; the checks fail if the generated value is greater.&lt;br /&gt;
&lt;br /&gt;
Note that as a result of the formula, if &#039;&#039;a&#039;&#039; is 255 or greater, then &#039;&#039;b&#039;&#039; is 65535 or greater, and then the Pokémon is thus guaranteed to be caught; the game does not perform shake checks in the event of a guaranteed capture before this occurs.&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
Generation V&#039;s shake checks work identically to those of Generation III and IV, except that after the critical capture check only three checks are performed in a normal capture and one in a critical capture. In a normal capture, the Pokémon breaks free without shaking if the first check fails, while the Pokémon breaks free after one shake if the second check fails. The Pokémon breaks free after &#039;&#039;&#039;three&#039;&#039;&#039; shakes (not two) if the third check fails. In a critical capture, the ball will always shake once, and the Pokémon will break free or be caught depending on the check.&lt;br /&gt;
&lt;br /&gt;
====Probability of capture====&lt;br /&gt;
Therefore, the probability &#039;&#039;p&#039;&#039; of catching a Pokémon in [[Generation IV]], given the values &#039;&#039;a&#039;&#039; and &#039;&#039;b&#039;&#039; calculated above, is:&lt;br /&gt;
:[[File:Catch formula 3.png]]&lt;br /&gt;
&lt;br /&gt;
The second expression for &#039;&#039;p&#039;&#039; may be expanded as follows:&lt;br /&gt;
:[[File:Catch formula 3 expansion.png]]&lt;br /&gt;
Since (2&amp;lt;sup&amp;gt;16&amp;lt;/sup&amp;gt; - 1)&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; ≈ 2&amp;lt;sup&amp;gt;64&amp;lt;/sup&amp;gt;, we can approximate &#039;&#039;p&#039;&#039; with the following expression:&lt;br /&gt;
:[[File:Catch formula 3 approximation.png]]&lt;br /&gt;
The percentage error in this approximation approaches 0 as &#039;&#039;a&#039;&#039; approaches 255, and does not exceed 21.2%.&lt;br /&gt;
&lt;br /&gt;
For a constant probability &#039;&#039;p&#039;&#039;, the probability &#039;&#039;P&#039;&#039; that a player can capture the Pokémon with no more than &#039;&#039;r&#039;&#039; tries is:&lt;br /&gt;
: [[File:Catch formula 4.png]]&lt;br /&gt;
Note that this is the cumulative probability function for a {{wp|geometric distribution}}. The {{wp|expected value}} of &#039;&#039;r&#039;&#039; is 1/&#039;&#039;p&#039;&#039;, that is to say, on average, a Pokémon that can be caught with probability &#039;&#039;p&#039;&#039; will be caught with 1/&#039;&#039;p&#039;&#039; tries.&lt;br /&gt;
&lt;br /&gt;
The inverse problem, the number of tries, &#039;&#039;r&#039;&#039;, needed to have a probability &#039;&#039;P&#039;&#039; of capturing a Pokémon is:&lt;br /&gt;
:[[File:Catch formula 5.png]]&lt;br /&gt;
&lt;br /&gt;
==Poké Ball effectiveness rates==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;background: #{{Poké Balls color}}; border: 3px solid #{{Poké Balls color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Ball&lt;br /&gt;
! Rate&lt;br /&gt;
! Notes&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Poké Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 1×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Great Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 1.5×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Ultra Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Master Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 255×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | Never fails&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Safari Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 1.5×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | [[Safari Zone]]s only&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Level Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 1×, 2×, 4× or 8×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 1× if the player&#039;s Pokémon is the same level as or a lower level than the wild Pokémon&amp;lt;br&amp;gt;&lt;br /&gt;
2× if the player&#039;s Pokémon is at a higher level than the wild Pokémon but less than double it&amp;lt;br&amp;gt;&lt;br /&gt;
4× if the player&#039;s Pokémon is more than double but less than four times the level of the wild Pokémon&amp;lt;br&amp;gt;&lt;br /&gt;
8× if the player&#039;s Pokémon is of a level four times or more than that of the wild Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Lure Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 1× or 3×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 3× only if fishing&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Moon Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 1× or 4×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 4× only if used on {{p|Nidorina}}, {{p|Nidorino}}, {{p|Clefairy}}, or {{p|Jigglypuff}} {{sup|GSC}}&amp;lt;br&amp;gt;4× only if used on a Pokémon in the {{p|Nidoran♂}}, {{p|Nidoran♀}}, {{p|Clefairy}}, {{p|Jigglypuff}} or {{p|Skitty}} families {{sup|HGSS}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Friend Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 1×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Love Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 1× or 8×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 8× only if used on a Pokémon of the same species and [[gender]] as the player&#039;s Pokémon{{sup|GSC}}&amp;lt;br&amp;gt;&lt;br /&gt;
8× only if used on a Pokémon of the same species as, but opposite [[gender]] of, the player&#039;s Pokémon{{sup|HGSS}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Heavy Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | -20, +20, +30 or +40&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | -20 if used on Pokémon weighing less than {{tt|451.5 lbs|204.8 kg}}&amp;lt;br&amp;gt;&lt;br /&gt;
+20 if used on Pokémon weighing between {{tt|451.5 lbs|204.8 kg}} and {{tt|677.3 lbs|307.2 kg}}&amp;lt;br&amp;gt;&lt;br /&gt;
+30 if used on Pokémon weighing between {{tt|677.3 lbs|307.2 kg}} and {{tt|903.0 lbs|409.6 kg}}&amp;lt;br&amp;gt;&lt;br /&gt;
+40 if used on Pokémon weighing more than {{tt|903.0 lbs|409.6 kg}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Fast Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 1× or 4×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 4× only if used on a {{cat|Pokémon that run from battle}} or [[roaming Pokémon]]{{sup|GSC}}&amp;lt;br&amp;gt;&lt;br /&gt;
4× only if used on a Pokémon with a base {{stat|Speed}} of at least 100{{sup|HGSS}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Sport Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 1.5×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | [[Bug-Catching Contest]] only&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Net Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 1× or 3×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 3× only if the target is a {{t|Bug}}- or {{type|Water}} Pokémon&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Nest Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 1× to 4×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | ((40 - Pokémon&#039;s level) / 10)×, minimum 1×&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Repeat Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 1× or 3×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 3× only if target has been caught previously&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Timer Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 1× to 4×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | ((number of turns passed in battle + 10) / 10)×, maximum 4× (reached after 30 turns){{sup|RSE}}{{sup|FRLG}}{{sup|DPPt}}{{sup|HGSS}}&amp;lt;br&amp;gt;1× + 1229/4096× (0.3×) per turn passed in battle, maximum 4× (reached after 10 turns){{sup|BW}} &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Premier Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 1×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Luxury Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 1×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Dive Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 1× or 3.5×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 3.5× only if diving{{sup|RSE}} or surfing/fishing{{sup|FRLG}}{{sup|DPPt}}{{sup|HGSS}}{{sup|BW}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Dusk Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 1× or 3.5×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 3.5× only if inside a cave or night&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Quick Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 1× or 4×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 4× only if it&#039;s the first turn&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Park Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 255×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | Never fails, [[Pal Park]] only&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | {{bag2|Dream Ball}}&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | 255×&lt;br /&gt;
| style=&amp;quot;background: #fff; padding-right: 10px&amp;quot; | Never fails, [[Entralink]] only&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundybottom&amp;quot; height=&amp;quot;2px&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: Due to a [[glitch]] in the [[Generation II]] games, the {{Ball|Moon}} does not work as described in the games there, and the {{Ball|Love}} only works on same-gendered (instead of opposite-gendered) Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
Most legendary Pokémon have a catch rate of 3. Assuming its HP is almost depleted and it is paralyzed, and Dusk Ball is used at night or in a cave, then the chance of catching the Pokémon with each ball in [[Generation IV]] is approximated by 3 * 3.5 * 1.5 / 255 = 15.75/255 ~ 6.2%, resulting in about 16 Dusk Balls required to catch the Pokémon on average.&lt;br /&gt;
&lt;br /&gt;
If an Ultra Ball were used instead, then the chance drops to 3 * 2 * 1.5 / 255 = 9/255 ~ 3.5%, which amounts to about 28 Ultra Balls on average.&lt;br /&gt;
&lt;br /&gt;
==Critical capture==&lt;br /&gt;
In [[Generation V]], there is a chance of a critical capture, where the Poké Ball will only shake on the ground once before capture. When a critical capture occurs, the Poké Ball will make a high-pitched whistling sound as it is thrown, then pause in mid-air, and shudder before it drops down to the ground.&lt;br /&gt;
&lt;br /&gt;
The probability of a critical capture depends of the number of Pokémon that has previously been caught in the Pokédex. First, compute the value of &#039;&#039;a&#039;&#039; (the modified catch rate), as above. Then, whether or not this value is less than 255 (above which the Pokémon is caught regardless of whether or not it is a critical capture), multiply this value by the following:&lt;br /&gt;
&lt;br /&gt;
{|{{bluetable2}}|&lt;br /&gt;
! Species Caught !! Multiplier&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;600 || 2.5 &lt;br /&gt;
|-&lt;br /&gt;
| 451-600 || 2 &lt;br /&gt;
|-&lt;br /&gt;
| 301-450 || 1.5 &lt;br /&gt;
|-&lt;br /&gt;
| 151-300 || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 31-150 || 0.5 &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;30 || 0 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A random number is generated, and if it is less than the modified value, a critical capture occurs.&lt;br /&gt;
&lt;br /&gt;
Critical captures make one shake check instead of three, thus it appears to increase the odds of capture for Pokémon. Though it may create higher odds of capture, a critical capture is not a guaranteed catch; it is possible for critical captures to fail. For example, a critical capture against a full-health Pokémon with a catch rate of 3 (such as {{p|Kyurem}}) with a Poké Ball will still only have a 25.03% chance of success, but it is much higher compared to the normal capture&#039;s 1.57% chance. Furthermore, situations where critical capture is guaranteed will not guarantee capture.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Some people claim to have discovered button combinations that increase a Pokémon&#039;s catch rate; this is merely idle thought, as there is no method to improve catch rates other than the methods described above.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of Pokémon by catch rate]]&lt;br /&gt;
* A Windows application to calculate catch rate (Gen IV) can be found here: http://www.mediafire.com/?jv8lou7rsd9twvu (includes source code)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* ポケットモンスター情報センター　2号館: [http://no2.pic.bz/document/ball.html ボール]&lt;br /&gt;
* Gen I Capture Mechanics: [http://www.dragonflycave.com/rbycapture.aspx Link]&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fangchance]]&lt;br /&gt;
[[fr:Capture des Pokémon]]&lt;br /&gt;
[[it:Tasso di cattura]]&lt;br /&gt;
[[ja:捕獲処理]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Final_Gambit_(move)&amp;diff=1620866</id>
		<title>Final Gambit (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Final_Gambit_(move)&amp;diff=1620866"/>
		<updated>2012-03-07T20:14:40Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=515|&lt;br /&gt;
name=Final Gambit |&lt;br /&gt;
jname=いのちがけ|&lt;br /&gt;
jtranslit=Inochi Gake|&lt;br /&gt;
jtrans=Life Risk |&lt;br /&gt;
gameimage=Final Gambit.png |&lt;br /&gt;
type=Fighting |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power=Varies |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=V |&lt;br /&gt;
pokefordex=Final%20Gambit |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Final Gambit&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;いのちがけ&#039;&#039;&#039; &#039;&#039;Life Risk&#039;&#039;) is a damage-dealing {{type2|Fighting}} [[move]] introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Final Gambit causes the user to faint, and the target receives damage equal to however much HP the user had before executing the move.&lt;br /&gt;
&lt;br /&gt;
If Final Gambit doesn&#039;t hit the opponent due to missing, immunity or {{m|Protect}}, then Final Gambit will fail and the user will not faint. Using this move will not activate the [[Focus Sash]], and therefore, the Pokémon still faints regardless of whether the item is held or not. If the user of Final Gambit has Sturdy, it will faint even if its HP is full.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|fighting}}&lt;br /&gt;
{{movedescentry|BW|The user risks everything to attack its target. The user faints but does damage equal to the user&#039;s HP.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Fighting|5}}&lt;br /&gt;
{{Moveentry/Level5|056|Mankey|1|Fighting|Fighting|53}}&lt;br /&gt;
{{Moveentry/Level5|057|Primeape|1|Fighting|Fighting|63}}&lt;br /&gt;
{{Moveentry/Level5|396|Starly|2|Normal|Flying|41}}&lt;br /&gt;
{{Moveentry/Level5|397|Staravia|2|Normal|Flying|48}}&lt;br /&gt;
{{Moveentry/Level5|398|Staraptor|2|Normal|Flying|57}}&lt;br /&gt;
{{Moveentry/Level5|447|Riolu|1|Fighting|Fighting|55}}&lt;br /&gt;
{{Moveentry/Level5|494|Victini|2|Psychic|Fire|81}}&lt;br /&gt;
{{Moveentry/Level5|550|Basculin|1|Water|Water|51}}&lt;br /&gt;
{{Moveentry/Level5|616|Shelmet|1|Bug|Bug|56}}&lt;br /&gt;
{{Moveentry/Level5|617|Accelgor|1|Bug|Bug|56}}&lt;br /&gt;
{{Movefooter|Fighting|5}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Fighting|5}}&lt;br /&gt;
{{Moveentry/Breed5|019|Rattata|1|Normal|Normal|{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|448|Lucario}}}}&lt;br /&gt;
{{Moveentry/Breed5|050|Diglett|1|Ground|Ground|{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|448|Lucario}}}}&lt;br /&gt;
{{Moveentry/Breed5|213|Shuckle|2|Bug|Rock|{{MSP|616|Shelmet}}{{MSP|617|Accelgor}}}}&lt;br /&gt;
{{Moveentry/Breed5|290|Nincada|2|Bug|Ground|{{MSP|616|Shelmet}}{{MSP|617|Accelgor}}}}&lt;br /&gt;
{{Moveentry/Breed5|335|Zangoose|1|Normal|Normal|{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|448|Lucario}}}}&lt;br /&gt;
{{Moveentry/Breed5|336|Seviper|1|Poison|Poison|{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|448|Lucario}}}}&lt;br /&gt;
{{Movefooter|Fighting|5}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fighting color}}|bordercolor={{fighting color light}}&lt;br /&gt;
|fr=Tout ou Rien&lt;br /&gt;
|de=Wagemut&lt;br /&gt;
|it=Azzardo&lt;br /&gt;
|es=Sacrificio}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that cause the user to faint]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wagemut]]&lt;br /&gt;
[[es:Sacrificio]]&lt;br /&gt;
[[fr:Tout ou Rien]]&lt;br /&gt;
[[it:Azzardo (mossa)]]&lt;br /&gt;
[[ja:いのちがけ]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=1609927</id>
		<title>Stat</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=1609927"/>
		<updated>2012-02-24T03:47:16Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* List of moves and Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&#039;&#039;&#039;HP&#039;&#039;&#039; and &#039;&#039;&#039;Hit Points&#039;&#039;&#039; redirects here. For the move commonly referred to in competitive battling as &amp;quot;HP&amp;quot;, see {{m|Hidden Power}}.  For the [[Pokémon Trading Card Game]] set commonly abbreviated as &amp;quot;HP,&amp;quot; see {{TCG| EX Holon Phantoms}}. For HP in the Trading Card Game, see [[Glossary (TCG)#Hit Points|Glossary of terms]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Stats&#039;&#039;&#039;, short for &#039;&#039;&#039;statistics&#039;&#039;&#039;, determine certain aspects of {{pkmn|battle}}s in the {{pkmn|games}}. More specifically, stats may also refer to the numerical values of each field in regards to individual Pokémon.&lt;br /&gt;
&lt;br /&gt;
==List of stats==&lt;br /&gt;
===Permanent stats===&lt;br /&gt;
===={{anchor|HP|Hit Points}}====&lt;br /&gt;
[[File:BW HP bar.png|frame|HP bar in {{2v2|Black|White}}]]&lt;br /&gt;
&#039;&#039;&#039;Hit Points&#039;&#039;&#039;, or &#039;&#039;&#039;HP&#039;&#039;&#039; for short, determine how much damage a Pokémon can receive before [[fainting]]. It is comparable to body mass rather than the toughness or willpower of the Pokémon. It is the most visible of the stats in battle, appearing both graphically (as a bar that is green, yellow, or red depending on how much HP is left) and as a current/total amount below the bar. Currently, {{P|Blissey}} has the highest HP stat among all the Pokémon in the game with an astounding 255 Base HP. The average HP Stat is 68 of all Pokémon, and the average for all fully evolved Pokémon is 80. If a Pokémon has more than half their HP, the color of their HP bar remains green, if the Pokémon is between half or more than 1/5 their HP, the Pokémon HP bar will turn yellow (In Gold, Silver, and Crystal, if a player uses a revive the color of the bar would be green when revived to half of the player&#039;s Pokémon). If a Pokémon has less than 1/5 of their HP remaining, the color of the HP will turn red and a beeping sound (Generations I-IV) or a change of battle music with the beep as a metronome (Generation V) will notify the player that his or her Pokémon is in danger of [[fainting]] and will continue playing until the Pokémon is either switched out to another Pokémon who has more than 1/5 of their HP, treated to a [[potion]], [[herb]], or [[berry]] that will heal enough for it to be back in a yellow or green bar, or if otherwise, faints.&lt;br /&gt;
&lt;br /&gt;
The HP bar also affects the Pokémon&#039;s [[cry]]. If a Pokémon has at least a green color in its HP bar remaining, the player will hear the cry of the Pokémon in its normal sounding rate, but if the bar is on yellow, red, or fainting status, the sounding rate will sound like the Pokémon is in a weakened state, and will sound a half step lower than its normal sounding rate.&lt;br /&gt;
&lt;br /&gt;
====Attack====&lt;br /&gt;
The &#039;&#039;&#039;Attack&#039;&#039;&#039; stat determines how much damage a Pokémon can deal using a [[physical move]]. {{p|Deoxys}} in its Attack Forme currently holds the trait of having the highest Attack stat among all the Pokémon, with 180.  {{p|Rampardos}} currently has the highest Attack stat of all non-legendary Pokémon with 165. The average Attack Stat is 75 for all Pokémon, and the average for all fully evolved Pokémon is 90.&lt;br /&gt;
&lt;br /&gt;
====Defense====&lt;br /&gt;
[[File:StatsDP.png|frame|Summary Screen from {{game|Diamond and Pearl|s}} showing {{p|Piplup}}&#039;s stats]]&lt;br /&gt;
The &#039;&#039;&#039;Defense&#039;&#039;&#039; stat determines how much damage a Pokémon receives when it is hit with a physical move. {{p|Shuckle}} currently holds the highest Defense stat among all the Pokémon in the game with 230. The average Defense stat is 70 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
====Special====&lt;br /&gt;
The &#039;&#039;&#039;Special&#039;&#039;&#039; stat determines how much damage a Pokémon both receives and deals in regards to [[special move]]s. The Special stat was divided into Special Attack and Special Defense in terms of [[base stats]] in [[Generation II]], and further divided in terms of [[Individual values|IV]]s and [[Effort values|EV]]s in [[Generation III]]. {{p|Mewtwo}} had the highest Special stat among all the Pokémon in the generation in which the stat existed.&lt;br /&gt;
&lt;br /&gt;
=====Special Attack=====&lt;br /&gt;
The &#039;&#039;&#039;Special Attack&#039;&#039;&#039; stat determines how much damage a Pokémon can deal using a [[special move]]. {{p|Deoxys}}, when it is in Attack Forme, currently holds the highest Special Attack stat among all the Pokémon with 180. {{p|Chandelure}} currently has the highest Special Attack stat of all non-legendary Pokémon, at 145. Mewtwo currently has the highest Special Attack of all non-event Pokémon with 154. The average Special Attack Stat is 69 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
=====Special Defense=====&lt;br /&gt;
The &#039;&#039;&#039;Special Defense&#039;&#039;&#039; stat determines how much damage a Pokémon receives when it is hit with a special move. Shuckle also holds the  highest Special Defense stat among all the Pokémon with 230. The average Special Defense Stat is 69 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
====Speed====&lt;br /&gt;
The &#039;&#039;&#039;Speed&#039;&#039;&#039; stat determines how quickly a Pokémon can act in battle. Pokémon with higher speed will make a [[move]] before ones with lower speed under normal conditions. {{p|Deoxys}} in its Speed Forme currently holds the honor of having the highest Speed among all the Pokémon with 180. {{p|Ninjask}} currently has the highest Speed of all non-legendary Pokémon with 160. The average Speed Stat is 66 for all Pokémon, and the average for all fully evolved Pokémon is 78.&lt;br /&gt;
&lt;br /&gt;
The speed stat is not used in [[Pokémon Mystery Dungeon]]; however, [[movement speed]] is considered its analogue in that series.&lt;br /&gt;
&lt;br /&gt;
===In-battle stats===&lt;br /&gt;
====Evasion====&lt;br /&gt;
The &#039;&#039;&#039;Evasion&#039;&#039;&#039; stat, or &#039;&#039;&#039;evasiveness&#039;&#039;&#039;, determines the percent chance that an opponent&#039;s move will miss. The initial value at the start of any battle is 100%. If the stat is decreased below 100% with a move such as {{m|Sweet Scent}}, then the opposing Pokémon has a better chance of connecting its move. If the stat is increased above 100% with a move such as {{m|Double Team}}, the opposing Pokémon will have a harder time connecting its moves. It was called &#039;&#039;&#039;&amp;quot;evade&amp;quot;&#039;&#039;&#039; in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
====Accuracy====&lt;br /&gt;
The &#039;&#039;&#039;Accuracy&#039;&#039;&#039; stat determines the percent chance an attacker&#039;s move will hit.  The initial value at the start of any battle is 100%. Along with Accuracy-raising moves, in {{Pokémon XD}} the player can also raise a Pokémon&#039;s Accuracy by using the call action. &lt;br /&gt;
&lt;br /&gt;
====Formula for accuracy and evasion====&lt;br /&gt;
The probability that a move will hit is calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:Accuracy_calc.png]]&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
*&#039;&#039;A&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt;&#039;&#039; is the base accuracy of the move (in percent - e.g. a base accuracy of 95 is counted as 0.95),&lt;br /&gt;
*&#039;&#039;Accuracy&#039;&#039; is the current Accuracy stat of the user (in percent - e.g. raising accuracy by three stages raises this number to 3), and&lt;br /&gt;
*&#039;&#039;Evasion&#039;&#039; is the current Evasion stat of the target (in percent - e.g. lowering evasion by two stages lowers this number to 0.6).&lt;br /&gt;
&lt;br /&gt;
If P is greater than 1, the move will surely hit. In a 2-on-2 battle, it is possible for a move that hits two or three targets to miss some of the targets and hit others - the probabilities are calculated individually for each move.&lt;br /&gt;
&lt;br /&gt;
====Belly====&lt;br /&gt;
The &#039;&#039;&#039;Belly&#039;&#039;&#039; is a hunger statistic appearing only in the Pokémon Mystery Dungeon series. As a Pokémon explores a [[Mystery Dungeon]], over time their Belly will diminish, represented by a number decreasing from 100. Running, or holding certain scarves will cause the Belly to decrease faster. Other items will cause the Belly to deplete at a much slower rate, or not deplete at all. Once a Pokémon&#039;s Belly is empty, their HP will decrease with every step they take until they either [[Fainting|faint]], or [[Food (Mystery Dungeon)|eat]].&lt;br /&gt;
&lt;br /&gt;
==Determination of stats==&lt;br /&gt;
===Base stats===&lt;br /&gt;
A Pokémon&#039;s [[base stats]] will most often have the greatest influence over their specific stats at any level. Disregarding individual values, effort values, and [[Nature]], a level 100 Pokémon&#039;s stats in Attack, Defense, Speed, Special Attack, and Special Defense will be exactly 5 more than double its base stats in each, while the HP stat will be 110 plus double the base stat (except in the case of {{p|Shedinja}}, whose HP is always 1).&lt;br /&gt;
&lt;br /&gt;
For a list of Pokémon by their base stat values, see the [[list of Pokémon by base stats]].&lt;br /&gt;
&lt;br /&gt;
===Level===&lt;br /&gt;
{{main|Level}}&lt;br /&gt;
When a Pokémon grows a level, its stats will increase. For each level gained (ignoring nature), stats will increase by 1/50 the base stat value, and 1/100 the combined individual value and effort value. This means that it is impossible, through leveling up, for a Pokémon to ever &#039;&#039;lose&#039;&#039; points in a stat unless it evolves into a Pokémon with a lower base stat value for that specific stat.&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
{{main|Nature}}&lt;br /&gt;
Most natures enhance the growth of one stat, while hindering the growth of another. After all other calculations are finished, the stat that the nature enhances will be 110% of what it would be without the nature, and the stat hindered will be 90% of its normal value.&lt;br /&gt;
&lt;br /&gt;
===Individual values===&lt;br /&gt;
{{main|Individual values}}&lt;br /&gt;
Individual values cause two Pokémon of the same species to have different stats. Between generations there are different manners of determining them.&lt;br /&gt;
&lt;br /&gt;
===Effort values===&lt;br /&gt;
{{main|Effort values}}&lt;br /&gt;
Effort values are what cause a trained Pokémon to have higher stats than an untrained counterpart of the same level. For every 4 EVs gained, a level 100 Pokémon will have 1 extra point in its stats. Variance of stats caused by EVs reaches a maximum of 63 points at level 100, as a Pokémon can gain a maximum of 255 EVs in a single stat.&lt;br /&gt;
&lt;br /&gt;
===Formula===&lt;br /&gt;
:&#039;&#039;See also: [[Damage modification#Damage formula|Damage calculation]]&#039;&#039;&lt;br /&gt;
====In Generations I and II====&lt;br /&gt;
The stat is rounded down if the result is a decimal.&lt;br /&gt;
&lt;br /&gt;
[[File:HP_calc.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Statcalc_gen12.png]]&lt;br /&gt;
&lt;br /&gt;
=====Example=====&lt;br /&gt;
Consider a Level 81 Pikachu with the following IV&#039;s and EV&#039;s:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color dark}};  border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytl|5px}} width:60px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytr|5px}} width:60px;&amp;quot; | Total&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}};&amp;quot; |Base stat &lt;br /&gt;
|35&lt;br /&gt;
|55&lt;br /&gt;
|30&lt;br /&gt;
|90&lt;br /&gt;
|50&lt;br /&gt;
|40&amp;lt;ref&amp;gt;In Generation I, this stat did not exist. The Pikachu&#039;s Special stat would simply be 50.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;300&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}};&amp;quot; |IV&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;7&#039;&#039;&#039;&#039;&#039;&amp;lt;ref&amp;gt;This is calculated as shown in the {{IV}} article.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|5&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |9&amp;lt;ref&amp;gt;In the first two generations, the Special IV was unified.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;42&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}};&amp;quot; |EV&lt;br /&gt;
|22850&lt;br /&gt;
|23140&lt;br /&gt;
|17280&lt;br /&gt;
|24795&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |19625&lt;br /&gt;
|&#039;&#039;&#039;107690&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Its HP can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[Image:StatExampleHPGen2.png]]&lt;br /&gt;
[[Image:StatExampleHPGen2_2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Speed can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[Image:StatExampleSpeedGen2_1.png]]&lt;br /&gt;
[[Image:StatExampleSpeedGen2_2.png]]&lt;br /&gt;
&amp;lt;!-- For some reason, the first image is having problems. It worked once when I uploaded it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Its Special Attack and Special Defense stats simply rely on the Special EV and IV.&lt;br /&gt;
&lt;br /&gt;
[[Image:StatExampleSpAtkGen2_1.png]]&lt;br /&gt;
[[Image:StatExampleSpAtkGen2_2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:StatExampleSpDefGen2_1.png]]&lt;br /&gt;
[[Image:StatExampleSpDefGen2_2.png]]&lt;br /&gt;
&lt;br /&gt;
In the end, this Pikachu&#039;s stats are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color dark}};  border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytl|5px}} width:60px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; {{roundytr|5px}} width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| Base stat&lt;br /&gt;
|35&lt;br /&gt;
|55&lt;br /&gt;
|30&lt;br /&gt;
|90&lt;br /&gt;
|50&lt;br /&gt;
|40&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| IV&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;7&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|5&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |9&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| EV&lt;br /&gt;
|22850&lt;br /&gt;
|23140&lt;br /&gt;
|17280&lt;br /&gt;
|24795&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |19625&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| Total&lt;br /&gt;
|&#039;&#039;&#039;189&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;137&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;101&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;190&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;128&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;112&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that some numbers may be off by one due to rounding.&lt;br /&gt;
&lt;br /&gt;
====In Generations III and IV====&lt;br /&gt;
The stat is rounded down if the result is a decimal. It is also rounded down before the nature mutiplier, if any, is applied.&lt;br /&gt;
&lt;br /&gt;
[[File:HPStatCalcGen34.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:OtherStatCalcGen34.png]]&lt;br /&gt;
&lt;br /&gt;
These formulas mean that, aside from {{p|Shedinja}}&#039;s HP, which is always 1, the lowest a stat can ever possibly be is 4.&lt;br /&gt;
&lt;br /&gt;
=====Example=====&lt;br /&gt;
Consider a Level 78 {{p|Garchomp}} with the following IV&#039;s and EV&#039;s and an &#039;&#039;&#039;Adamant&#039;&#039;&#039; nature:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Dragon color dark}};  border: 5px solid #{{Dragon color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytl|5px}} width:60px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytr|5px}} width:60px;&amp;quot; | Total&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;| Base stat&lt;br /&gt;
|108&lt;br /&gt;
|130&lt;br /&gt;
|95&lt;br /&gt;
|102&lt;br /&gt;
|80&lt;br /&gt;
|85&lt;br /&gt;
|&#039;&#039;&#039;600&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|IV&lt;br /&gt;
|24&lt;br /&gt;
|12&lt;br /&gt;
|30&lt;br /&gt;
|5&lt;br /&gt;
|16&lt;br /&gt;
|23&lt;br /&gt;
|&#039;&#039;&#039;110&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|EV&lt;br /&gt;
|74&lt;br /&gt;
|195&lt;br /&gt;
|86&lt;br /&gt;
|23&lt;br /&gt;
|48&lt;br /&gt;
|84&lt;br /&gt;
|&#039;&#039;&#039;510&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Its HP can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[Image:StatExampleHPGen4.png]]&lt;br /&gt;
[[Image:StatExampleHPGen4_2.png]]&lt;br /&gt;
&lt;br /&gt;
The Adamant nature raises Attack and lowers Special Attack. This means that when calculating the Attack stat, &#039;&#039;Nature&#039;&#039; = 1.1, and when calculating the Special Attack stat, &#039;&#039;Nature&#039;&#039; = 0.9. So this Garchomp&#039;s Attack stat will be:&lt;br /&gt;
&lt;br /&gt;
[[Image:StatExampleAttackGen4_1.png]]&lt;br /&gt;
[[Image:StatExampleAttackGen4_2.png]]&lt;br /&gt;
&lt;br /&gt;
And its Special Attack stat will be:&lt;br /&gt;
&lt;br /&gt;
[[Image:StatExampleSpAtkGen4_1.png]]&lt;br /&gt;
[[Image:StatExampleSpAtkGen4_2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Speed stat, on the other hand, has no &#039;&#039;Nature&#039;&#039; multiplier, so it is calculated as:&lt;br /&gt;
&lt;br /&gt;
[[Image:StatExampleSpeedGen4_1.png]]&lt;br /&gt;
[[Image:StatExampleSpeedGen4_2.png]]&lt;br /&gt;
&lt;br /&gt;
In the end, this Garchomp&#039;s stats are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Dragon color dark}};  border: 5px solid #{{Dragon color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytl|5px}} width:60px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; {{roundytr|5px}} width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|Base stat&lt;br /&gt;
|108&lt;br /&gt;
|130&lt;br /&gt;
|95&lt;br /&gt;
|102&lt;br /&gt;
|80&lt;br /&gt;
|85&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|IV&lt;br /&gt;
|24&lt;br /&gt;
|12&lt;br /&gt;
|30&lt;br /&gt;
|5&lt;br /&gt;
|16&lt;br /&gt;
|23&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|EV&lt;br /&gt;
|74&lt;br /&gt;
|195&lt;br /&gt;
|86&lt;br /&gt;
|23&lt;br /&gt;
|48&lt;br /&gt;
|84&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|Total&lt;br /&gt;
|&#039;&#039;&#039;289&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;color: #006000;&amp;quot; |&#039;&#039;&#039;280&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;193&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;172&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;color: #600000;&amp;quot; |&#039;&#039;&#039;135&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;171&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Note that some numbers may be off by one due to rounding.&lt;br /&gt;
&lt;br /&gt;
==Stat modifiers==&lt;br /&gt;
Some [[move]]s and [[Ability|Abilities]] can change stats during battle, raising them and lowering them as part of the effect. Some [[item]]s will also do this.&lt;br /&gt;
&lt;br /&gt;
In-battle stat modifiers multiply specific stats by a certain amount, meaning that a higher starting stat will have a bigger change. For each stat, there are six stages of increase, and six stages of decrease. The stages are cumulative: adding a stage of increase, and then a stage of decrease, results in no net change to the stat. The six stages of increase are x1.5, x2.0, x2.5, x3.0, x3.5, and x4.0. The six stages of decrease are 2/3, 1/2, 2/5, 1/3, 2/7, and 1/4. Accuracy and Evasion modifications are calculated in a different manner&amp;lt;ref&amp;gt;According to [http://www.smogon.com/forums/showpost.php?p=341891&amp;amp;postcount=7 this post] on the [[Smogon|Smogon University]] forums, the formula simply uses a base numerator and denominator of 3 instead of 2 (that is, the modifiers are instead x1.33, x1.66, x2.0, etc. on the plus side and x0.75, x0.60, x0.5, etc. on the minus side).&amp;lt;/ref&amp;gt;. However, in the [[Generation I]] handheld games, the accuracy and evasion modifiers are the same as the normal stat modifiers&amp;lt;ref&amp;gt;[http://wiki.ポケモン.com/wiki/命中 Pokémon Wiki page on Hit calculation (JP)] The first section pertains to Generation I.&amp;lt;/ref&amp;gt;; this was changed in the Japanese version of [[Pokémon Stadium (English)|Pokémon Stadium]] and all international versions. &lt;br /&gt;
&lt;br /&gt;
Some modifiers, such as {{a|Huge Power}} and {{a|Pure Power}}, do not work with the above stages, and thus can stack on top of them. For example, a Pokémon with Pure Power and six stages of increase in Attack would have eight times its normal attack.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], during a {{DL|Weather conditions|Sandstorm}}, all {{type2|Rock}} Pokémon gain 50% Special Defense, which does not work with stages.&lt;br /&gt;
&lt;br /&gt;
All stat modifiers listed below, except the [[vitamin]]s, [[wing]]s, and the EV [[Berry|Berries]], will increase the corresponding stats only for the battle that they are used in.&lt;br /&gt;
&lt;br /&gt;
===List of moves and Abilities===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #999; {{roundy|10px}}; border: 5px solid #cdcdcd&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ccc; {{roundytl|5px}};&amp;quot; | Stat&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#ccc&amp;quot; | Raisers&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ccc; {{roundytr|5px}}&amp;quot; | Reducers&lt;br /&gt;
|- style=&amp;quot;background: #ccc;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Move|Moves}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Ability|Abilities}}&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Item|Items}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Move|Moves}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Ability|Abilities}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Item|Items}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Vitamin}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Wing}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Item|Items}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Effort Values|EV}} {{color2|000|Berry|Berry}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{attack color}}&amp;quot; | {{color2|{{attack color dark}}|Stats#Attack|Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|{{attack color dark}}}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Belly Drum|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bulk Up|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Coil|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Dragon Dance|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Growth|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Hone Claws|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Howl|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Meditate|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Metal Claw|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Meteor Mash|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Sharpen|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shell Smash|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Swagger|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Swords Dance|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Work Up|{{attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK RAISING ABILITIES --&amp;gt;| {{acolor|Anger Point|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Contrary|{{attack color dark}}}} &amp;lt;br&amp;gt;{{acolor|Defiant|{{attack color dark}}}} &amp;lt;br&amp;gt;{{acolor|Download|{{attack color dark}}}}{{tt|*|Download raises by one stage the Attack stat if the opponent&#039;s Defense stat is lower than its Special Defense, and the Special Attack otherwise.}}&amp;lt;br&amp;gt;{{acolor|Flower Gift|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Guts|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Huge Power|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Hustle|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Justified|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Pure Power|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Rivalry|{{attack color dark}}}}{{tt|*|Changes stats depending on the opponents gender}}&amp;lt;br&amp;gt;{{acolor|Sap Sipper|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Moody|{{attack color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&amp;lt;br&amp;gt;{{acolor|Moxie|{{attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Vitamin#Protein|Protein}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Wing#Muscle Wing|Muscle Wing}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK RAISING ITEMS --&amp;gt;| {{color2|{{attack color dark}}|Liechi Berry}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Light Ball}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Starf Berry}}{{tt|*|Boosts a random stat other than Accuracy and Evasion by two stages when consumed.}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Thick Club}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|X Attack}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK LOWERING MOVES --&amp;gt;| {{mcolor|Aurora Beam|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charm|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|FeatherDance|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Growl|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Memento|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|{{attack color dark}}}}{{tt|*|Secret Power&#039;s effect depends on the terrain.}}&amp;lt;br&amp;gt;{{mcolor|Superpower|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tickle|{{attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK LOWERING ABILITIES --&amp;gt;| {{acolor|Contrary|{{attack color dark}}}} &amp;lt;br&amp;gt;{{acolor|Intimidate|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Slow Start|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Rivalry|{{attack color dark}}}}{{tt|*|Changes stats depending on the opponents gender}}&amp;lt;br&amp;gt;{{acolor|Moody|{{attack color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK LOWERING ITEMS --&amp;gt;| {{color2|{{attack color dark}}|Kelpsy Berry}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{defense color}}&amp;quot; | {{color2|{{defense color dark}}|Stats#Defense|Defense}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE RAISING MOVES --&amp;gt;| {{mcolor|Acid Armor|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Acupressure|{{defense color dark}}}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Barrier|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bulk Up|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Coil|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cosmic Power|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cotton Guard|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defend Order|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defense Curl|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Harden|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Iron Defense|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Skull Bash|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Steel Wing|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Stockpile|{{defense color dark}}}}{{tt|*|Generation IV and V}}&amp;lt;br&amp;gt;{{mcolor|Withdraw|{{defense color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE RAISING ABILITIES --&amp;gt;| {{acolor|Contrary|{{defense color dark}}}} &amp;lt;br&amp;gt;{{acolor|Marvel Scale|{{defense color dark}}}}&amp;lt;br&amp;gt;{{acolor|Moody|{{defense color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Vitamin#Iron|Iron}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Wing#Resist Wing|Resist Wing}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE RAISING ITEMS --&amp;gt;| {{color2|{{defense color dark}}|Ganlon Berry}}&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|Metal Powder}}&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|Starf Berry}}{{tt|*|Boosts a random stat other than Accuracy and Evasion by two stages when consumed.}}&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|X Defend}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE LOWERING MOVES --&amp;gt;| {{mcolor|Close Combat|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Crunch|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Crush Claw|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Iron Tail|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Leer|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Smash|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Screech|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|{{defense color dark}}}}{{tt|*|Secret Power&#039;s effect depends on the terrain.}}&amp;lt;br&amp;gt;{{mcolor|Shell Smash|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Superpower|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tail Whip|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tickle|{{defense color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE LOWERING ABILITIES --&amp;gt;| {{acolor|Contrary|{{defense color dark}}}}&amp;lt;br&amp;gt;{{color|{{defense color dark}}|Moody}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE LOWERING ITEMS --&amp;gt;| {{color2|{{defense color dark}}|Qualot Berry}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}}&amp;quot; | {{color2|{{special Attack color dark}}|Stats#Special Attack|Special Attack}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|{{special attack color dark}}}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Calm Mind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charge Beam|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Fiery Dance|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Flatter|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Growth|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Nasty Plot|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shell Smash|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tail Glow|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Quiver Dance|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Work Up|{{special attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK RAISING ABILITIES --&amp;gt;| {{acolor|Download|{{special attack color dark}}}}{{tt|*|Download raises by one stage the Attack stat if the opponent&#039;s Defense stat is lower than its Special Defense, and the Special Attack otherwise.}}&amp;lt;br&amp;gt;{{acolor|Flower Gift|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Lightningrod|{{special attack color dark}}}}{{tt|*|Generation V}}&amp;lt;br&amp;gt;{{acolor|Minus|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Plus|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Solar Power|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Moody|{{special attack color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special Attack color dark}}|Vitamin#Calcium|Calcium}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special Attack color dark}}|Wing#Genius Wing|Genius Wing}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK RAISING ITEMS --&amp;gt;| {{color2|{{special attack color dark}}|DeepSeaTooth}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Light Ball}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Petaya Berry}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Soul Dew}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Starf Berry}}{{tt|*|Boosts a random stat other than Accuracy and Evasion by two stages when consumed.}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|X Special}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK LOWERING MOVES --&amp;gt;| {{mcolor|Captivate|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Draco Meteor|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Leaf Storm|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Memento|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Mist Ball|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Overheat|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Psycho Boost|{{special attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK LOWERING ABILITIES --&amp;gt;| {{color|{{special attack color dark}}|Moody}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK LOWERING ITEMS --&amp;gt;| {{color2|{{special attack color dark}}|Hondew Berry}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{special Defense color}}&amp;quot; | {{color2|{{special Defense color dark}}|Stats#Special Defense|Special Defense}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|{{special defense color dark}}}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|Amnesia|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Calm Mind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charge|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cosmic Power|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defend Order|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Quiver Dance|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Stockpile|{{special defense color dark}}}}{{tt|*|Generation IV and V}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE RAISING ABILITIES --&amp;gt;| {{color|{{special defense color dark}}|Moody}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color2|{{special Defense color dark}}|Vitamin#Zinc|Zinc}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color2|{{special Defense color dark}}|Wing#Clever Wing|Clever Wing}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE RAISING ITEMS --&amp;gt;| {{color2|{{special defense color dark}}|Apicot Berry}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|DeepSeaScale}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|Soul Dew}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|Starf Berry}}{{tt|*|Boosts a random stat other than Accuracy and Evasion by two stages when consumed.}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|X Sp. Def}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE LOWERING MOVES --&amp;gt;| {{mcolor|Acid|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Acid Spray|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bug Buzz|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Close Combat|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Earth Power|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Energy Ball|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Fake Tears|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Flash Cannon|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Focus Blast|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Luster Purge|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Metal Sound|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Psychic|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Seed Flare|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shadow Ball|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shell Smash|{{special defense color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE LOWERING ABILITIES --&amp;gt;| {{color|{{special defense color dark}}|Moody}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE LOWERING ITEMS --&amp;gt;| {{color|{{special defense color dark}}|Grepa Berry}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{speed color}}&amp;quot; | {{color2|{{speed color dark}}|Stats#Speed|Speed}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|{{speed color dark}}}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|Agility|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Autotomize|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Dragon Dance|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Flame Charge|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Quiver Dance|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Polish|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shell Smash|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{speed color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED RAISING ABILITIES --&amp;gt;| {{acolor|Chlorophyll|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Motor Drive|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Quick Feet|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Sand Rush|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Speed Boost|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Steadfast|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Swift Swim|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Unburden|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Moody|{{speed color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Vitamin#Carbos|Carbos}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Wing#Swift Wing|Swift Wing}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED RAISING ITEMS --&amp;gt;| {{color2|{{speed color dark}}|Quick Powder}}&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|Salac Berry}}&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|Starf Berry}}{{tt|*|Boosts a random stat other than Accuracy and Evasion by two stages when consumed.}}&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|X Speed}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING MOVES --&amp;gt;| {{mcolor|Bubble|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|BubbleBeam|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bulldoze|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Constrict|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cotton Spore|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Hammer Arm|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Icy Wind|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Low Sweep|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Mud Shot|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Tomb|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Scary Face|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|{{speed color dark}}}}{{tt|*|Secret Power&#039;s effects depend on the terrain}}&amp;lt;br&amp;gt;{{mcolor|String Shot|{{speed color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING ABILITIES --&amp;gt;| {{acolor|Slow Start|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Moody|{{speed color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING ITEMS --&amp;gt;| {{color2|{{speed color dark}}|Tamato Berry}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#ae58f8&amp;quot; | {{color2|542b77|Stats#Evasion|Evasion}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|542b77}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|Double Team|542b77}}&amp;lt;br&amp;gt;{{mcolor|Minimize|542b77}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION RAISING ABILITES --&amp;gt;| {{acolor|Sand Veil|542b77}}&amp;lt;br&amp;gt;{{acolor|Snow Cloak|542b77}}&amp;lt;br&amp;gt;{{acolor|Tangled Feet|542b77}}&amp;lt;br&amp;gt;{{acolor|Moody|542b77}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{color|542b77|--}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{color|542b77|--}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION RAISING ITEMS --&amp;gt;| {{color|542b77|BrightPowder}}&amp;lt;br&amp;gt;{{color|542b77|Lax Incense}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION LOWERING MOVES --&amp;gt;| {{mcolor|Defog|542b77}}&amp;lt;br&amp;gt;{{mcolor|Gravity|542b77}}{{tt|*|Lowers the Evasion of all Pokémon in play by two stages as long as it is active.}}&amp;lt;br&amp;gt;{{mcolor|Sweet Scent|542b77}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION LOWERING ABILITIES --&amp;gt;| {{color|542b77|Moody}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION LOWERING ITEMS --&amp;gt;| {{color|542b77|--}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#58f8f6; {{roundybl|5px}}&amp;quot; | {{color2|2a6f6e|Stats#Accuracy|Accuracy}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!-- ACCURACY RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|2a6f6e}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|Hone Claws|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Coil|2a6f6e}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!-- ACCURACY RAISING ABILITIES --&amp;gt;| {{acolor|Compoundeyes|2a6f6e}}&amp;lt;br&amp;gt;{{acolor|Moody|2a6f6e}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{color|2a6f6e|--}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{color|2a6f6e|--}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!-- ACCURACY RAISING ITEMS --&amp;gt;| {{color2|2a6f6e|Wide Lens}}&amp;lt;br&amp;gt;{{color2|2a6f6e|X Accuracy}}&amp;lt;br&amp;gt;{{color2|2a6f6e|Zoom Lens}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!-- ACCURACY LOWERING MOVES --&amp;gt;| {{mcolor|Flash|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Kinesis|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mirror Shot|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mud Bomb|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mud-Slap|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Muddy Water|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Octazooka|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Sand-Attack|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|2a6f6e}}{{tt|*|Secret Power&#039;s effects depend on the terrain}}&amp;lt;br&amp;gt;{{mcolor|SmokeScreen|2a6f6e}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!-- ACCURACY LOWERING ABILITIES --&amp;gt;| {{acolor|Hustle|2a6f6e}}&amp;lt;br&amp;gt;{{acolor|Moody|2a6f6e}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe; {{roundybr|5px}}&amp;quot; &amp;lt;!-- ACCURACY LOWERING ITEMS --&amp;gt;| {{color|2a6f6e|--}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
When a [[status move]] is used that is meant to increase or decrease a stat of an in-use party or foe Pokémon it will be measured according to the following fractions&amp;lt;ref&amp;gt;Stage numbers from [http://www.psypokes.com/lab/stats.php Psypokes.com], some fractions simplified.&amp;lt;/ref&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For Attack, Defense, Sp. Attack, Sp. Defense and Speed&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FAFAD2; {{roundy|10px}}; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; colspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Subtractive moves&#039;&#039;&#039;&amp;lt;/center&amp;gt;|| &#039;&#039;&#039;&amp;lt;center&amp;gt;Base&amp;lt;/center&amp;gt;&#039;&#039;&#039; || colspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Supplemental moves&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Stage&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; | -6 || -5 || -4 || -3 || -2 || -1 || &amp;lt;center&amp;gt;0&amp;lt;/center&amp;gt; || +1|| +2 || +3 || +4 || +5 || &amp;lt;center&amp;gt;+6&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Fraction (x)&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; | &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;center&amp;gt;1&amp;lt;/center&amp;gt; || 1&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;center&amp;gt;2&amp;lt;/center&amp;gt; || 2&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; ||  &amp;lt;center&amp;gt;3&amp;lt;/center&amp;gt; ||3&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;center&amp;gt;4&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Percentage&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; |25% || 29% || 33% || 40% || 50% || 67% || &amp;lt;center&amp;gt;100%&amp;lt;/center&amp;gt; || 150% || 200% || 250% || 300% || 350% || 400%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For Accuracy and Evasion&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FAFAD2; {{roundy|10px}}; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; colspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Subtractive moves&#039;&#039;&#039;&amp;lt;/center&amp;gt;|| &#039;&#039;&#039;&amp;lt;center&amp;gt;Base&amp;lt;/center&amp;gt;&#039;&#039;&#039; || colspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Supplemental moves&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Stage&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; | -6 || -5 || -4 || -3 || -2 || -1 || &amp;lt;center&amp;gt;0&amp;lt;/center&amp;gt; || +1|| +2 || +3 || +4 || +5 || &amp;lt;center&amp;gt;+6&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Fraction (x)&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; | &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;9&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;center&amp;gt;1&amp;lt;/center&amp;gt; || 1&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || 1&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || 2 || 2&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; ||2&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;center&amp;gt;3&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Percentage&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; |33% || 38% || 43% || 50% || 60% || 75% || &amp;lt;center&amp;gt;100%&amp;lt;/center&amp;gt; || 133% || 167% || 200% || 233% || 267% || 300%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[List of Pokémon by base stats]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Future editors, please add more stat-raising and lowering moves.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Pokémon individuality}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[pt:Atributo Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Statuswerte]]&lt;br /&gt;
[[fr:Statistique]]&lt;br /&gt;
[[it:Statistiche]]&lt;br /&gt;
[[ja:ステータス]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=1609926</id>
		<title>Stat</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=1609926"/>
		<updated>2012-02-24T03:46:01Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* List of moves and Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&#039;&#039;&#039;HP&#039;&#039;&#039; and &#039;&#039;&#039;Hit Points&#039;&#039;&#039; redirects here. For the move commonly referred to in competitive battling as &amp;quot;HP&amp;quot;, see {{m|Hidden Power}}.  For the [[Pokémon Trading Card Game]] set commonly abbreviated as &amp;quot;HP,&amp;quot; see {{TCG| EX Holon Phantoms}}. For HP in the Trading Card Game, see [[Glossary (TCG)#Hit Points|Glossary of terms]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Stats&#039;&#039;&#039;, short for &#039;&#039;&#039;statistics&#039;&#039;&#039;, determine certain aspects of {{pkmn|battle}}s in the {{pkmn|games}}. More specifically, stats may also refer to the numerical values of each field in regards to individual Pokémon.&lt;br /&gt;
&lt;br /&gt;
==List of stats==&lt;br /&gt;
===Permanent stats===&lt;br /&gt;
===={{anchor|HP|Hit Points}}====&lt;br /&gt;
[[File:BW HP bar.png|frame|HP bar in {{2v2|Black|White}}]]&lt;br /&gt;
&#039;&#039;&#039;Hit Points&#039;&#039;&#039;, or &#039;&#039;&#039;HP&#039;&#039;&#039; for short, determine how much damage a Pokémon can receive before [[fainting]]. It is comparable to body mass rather than the toughness or willpower of the Pokémon. It is the most visible of the stats in battle, appearing both graphically (as a bar that is green, yellow, or red depending on how much HP is left) and as a current/total amount below the bar. Currently, {{P|Blissey}} has the highest HP stat among all the Pokémon in the game with an astounding 255 Base HP. The average HP Stat is 68 of all Pokémon, and the average for all fully evolved Pokémon is 80. If a Pokémon has more than half their HP, the color of their HP bar remains green, if the Pokémon is between half or more than 1/5 their HP, the Pokémon HP bar will turn yellow (In Gold, Silver, and Crystal, if a player uses a revive the color of the bar would be green when revived to half of the player&#039;s Pokémon). If a Pokémon has less than 1/5 of their HP remaining, the color of the HP will turn red and a beeping sound (Generations I-IV) or a change of battle music with the beep as a metronome (Generation V) will notify the player that his or her Pokémon is in danger of [[fainting]] and will continue playing until the Pokémon is either switched out to another Pokémon who has more than 1/5 of their HP, treated to a [[potion]], [[herb]], or [[berry]] that will heal enough for it to be back in a yellow or green bar, or if otherwise, faints.&lt;br /&gt;
&lt;br /&gt;
The HP bar also affects the Pokémon&#039;s [[cry]]. If a Pokémon has at least a green color in its HP bar remaining, the player will hear the cry of the Pokémon in its normal sounding rate, but if the bar is on yellow, red, or fainting status, the sounding rate will sound like the Pokémon is in a weakened state, and will sound a half step lower than its normal sounding rate.&lt;br /&gt;
&lt;br /&gt;
====Attack====&lt;br /&gt;
The &#039;&#039;&#039;Attack&#039;&#039;&#039; stat determines how much damage a Pokémon can deal using a [[physical move]]. {{p|Deoxys}} in its Attack Forme currently holds the trait of having the highest Attack stat among all the Pokémon, with 180.  {{p|Rampardos}} currently has the highest Attack stat of all non-legendary Pokémon with 165. The average Attack Stat is 75 for all Pokémon, and the average for all fully evolved Pokémon is 90.&lt;br /&gt;
&lt;br /&gt;
====Defense====&lt;br /&gt;
[[File:StatsDP.png|frame|Summary Screen from {{game|Diamond and Pearl|s}} showing {{p|Piplup}}&#039;s stats]]&lt;br /&gt;
The &#039;&#039;&#039;Defense&#039;&#039;&#039; stat determines how much damage a Pokémon receives when it is hit with a physical move. {{p|Shuckle}} currently holds the highest Defense stat among all the Pokémon in the game with 230. The average Defense stat is 70 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
====Special====&lt;br /&gt;
The &#039;&#039;&#039;Special&#039;&#039;&#039; stat determines how much damage a Pokémon both receives and deals in regards to [[special move]]s. The Special stat was divided into Special Attack and Special Defense in terms of [[base stats]] in [[Generation II]], and further divided in terms of [[Individual values|IV]]s and [[Effort values|EV]]s in [[Generation III]]. {{p|Mewtwo}} had the highest Special stat among all the Pokémon in the generation in which the stat existed.&lt;br /&gt;
&lt;br /&gt;
=====Special Attack=====&lt;br /&gt;
The &#039;&#039;&#039;Special Attack&#039;&#039;&#039; stat determines how much damage a Pokémon can deal using a [[special move]]. {{p|Deoxys}}, when it is in Attack Forme, currently holds the highest Special Attack stat among all the Pokémon with 180. {{p|Chandelure}} currently has the highest Special Attack stat of all non-legendary Pokémon, at 145. Mewtwo currently has the highest Special Attack of all non-event Pokémon with 154. The average Special Attack Stat is 69 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
=====Special Defense=====&lt;br /&gt;
The &#039;&#039;&#039;Special Defense&#039;&#039;&#039; stat determines how much damage a Pokémon receives when it is hit with a special move. Shuckle also holds the  highest Special Defense stat among all the Pokémon with 230. The average Special Defense Stat is 69 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
====Speed====&lt;br /&gt;
The &#039;&#039;&#039;Speed&#039;&#039;&#039; stat determines how quickly a Pokémon can act in battle. Pokémon with higher speed will make a [[move]] before ones with lower speed under normal conditions. {{p|Deoxys}} in its Speed Forme currently holds the honor of having the highest Speed among all the Pokémon with 180. {{p|Ninjask}} currently has the highest Speed of all non-legendary Pokémon with 160. The average Speed Stat is 66 for all Pokémon, and the average for all fully evolved Pokémon is 78.&lt;br /&gt;
&lt;br /&gt;
The speed stat is not used in [[Pokémon Mystery Dungeon]]; however, [[movement speed]] is considered its analogue in that series.&lt;br /&gt;
&lt;br /&gt;
===In-battle stats===&lt;br /&gt;
====Evasion====&lt;br /&gt;
The &#039;&#039;&#039;Evasion&#039;&#039;&#039; stat, or &#039;&#039;&#039;evasiveness&#039;&#039;&#039;, determines the percent chance that an opponent&#039;s move will miss. The initial value at the start of any battle is 100%. If the stat is decreased below 100% with a move such as {{m|Sweet Scent}}, then the opposing Pokémon has a better chance of connecting its move. If the stat is increased above 100% with a move such as {{m|Double Team}}, the opposing Pokémon will have a harder time connecting its moves. It was called &#039;&#039;&#039;&amp;quot;evade&amp;quot;&#039;&#039;&#039; in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
====Accuracy====&lt;br /&gt;
The &#039;&#039;&#039;Accuracy&#039;&#039;&#039; stat determines the percent chance an attacker&#039;s move will hit.  The initial value at the start of any battle is 100%. Along with Accuracy-raising moves, in {{Pokémon XD}} the player can also raise a Pokémon&#039;s Accuracy by using the call action. &lt;br /&gt;
&lt;br /&gt;
====Formula for accuracy and evasion====&lt;br /&gt;
The probability that a move will hit is calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:Accuracy_calc.png]]&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
*&#039;&#039;A&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt;&#039;&#039; is the base accuracy of the move (in percent - e.g. a base accuracy of 95 is counted as 0.95),&lt;br /&gt;
*&#039;&#039;Accuracy&#039;&#039; is the current Accuracy stat of the user (in percent - e.g. raising accuracy by three stages raises this number to 3), and&lt;br /&gt;
*&#039;&#039;Evasion&#039;&#039; is the current Evasion stat of the target (in percent - e.g. lowering evasion by two stages lowers this number to 0.6).&lt;br /&gt;
&lt;br /&gt;
If P is greater than 1, the move will surely hit. In a 2-on-2 battle, it is possible for a move that hits two or three targets to miss some of the targets and hit others - the probabilities are calculated individually for each move.&lt;br /&gt;
&lt;br /&gt;
====Belly====&lt;br /&gt;
The &#039;&#039;&#039;Belly&#039;&#039;&#039; is a hunger statistic appearing only in the Pokémon Mystery Dungeon series. As a Pokémon explores a [[Mystery Dungeon]], over time their Belly will diminish, represented by a number decreasing from 100. Running, or holding certain scarves will cause the Belly to decrease faster. Other items will cause the Belly to deplete at a much slower rate, or not deplete at all. Once a Pokémon&#039;s Belly is empty, their HP will decrease with every step they take until they either [[Fainting|faint]], or [[Food (Mystery Dungeon)|eat]].&lt;br /&gt;
&lt;br /&gt;
==Determination of stats==&lt;br /&gt;
===Base stats===&lt;br /&gt;
A Pokémon&#039;s [[base stats]] will most often have the greatest influence over their specific stats at any level. Disregarding individual values, effort values, and [[Nature]], a level 100 Pokémon&#039;s stats in Attack, Defense, Speed, Special Attack, and Special Defense will be exactly 5 more than double its base stats in each, while the HP stat will be 110 plus double the base stat (except in the case of {{p|Shedinja}}, whose HP is always 1).&lt;br /&gt;
&lt;br /&gt;
For a list of Pokémon by their base stat values, see the [[list of Pokémon by base stats]].&lt;br /&gt;
&lt;br /&gt;
===Level===&lt;br /&gt;
{{main|Level}}&lt;br /&gt;
When a Pokémon grows a level, its stats will increase. For each level gained (ignoring nature), stats will increase by 1/50 the base stat value, and 1/100 the combined individual value and effort value. This means that it is impossible, through leveling up, for a Pokémon to ever &#039;&#039;lose&#039;&#039; points in a stat unless it evolves into a Pokémon with a lower base stat value for that specific stat.&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
{{main|Nature}}&lt;br /&gt;
Most natures enhance the growth of one stat, while hindering the growth of another. After all other calculations are finished, the stat that the nature enhances will be 110% of what it would be without the nature, and the stat hindered will be 90% of its normal value.&lt;br /&gt;
&lt;br /&gt;
===Individual values===&lt;br /&gt;
{{main|Individual values}}&lt;br /&gt;
Individual values cause two Pokémon of the same species to have different stats. Between generations there are different manners of determining them.&lt;br /&gt;
&lt;br /&gt;
===Effort values===&lt;br /&gt;
{{main|Effort values}}&lt;br /&gt;
Effort values are what cause a trained Pokémon to have higher stats than an untrained counterpart of the same level. For every 4 EVs gained, a level 100 Pokémon will have 1 extra point in its stats. Variance of stats caused by EVs reaches a maximum of 63 points at level 100, as a Pokémon can gain a maximum of 255 EVs in a single stat.&lt;br /&gt;
&lt;br /&gt;
===Formula===&lt;br /&gt;
:&#039;&#039;See also: [[Damage modification#Damage formula|Damage calculation]]&#039;&#039;&lt;br /&gt;
====In Generations I and II====&lt;br /&gt;
The stat is rounded down if the result is a decimal.&lt;br /&gt;
&lt;br /&gt;
[[File:HP_calc.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Statcalc_gen12.png]]&lt;br /&gt;
&lt;br /&gt;
=====Example=====&lt;br /&gt;
Consider a Level 81 Pikachu with the following IV&#039;s and EV&#039;s:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color dark}};  border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytl|5px}} width:60px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytr|5px}} width:60px;&amp;quot; | Total&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}};&amp;quot; |Base stat &lt;br /&gt;
|35&lt;br /&gt;
|55&lt;br /&gt;
|30&lt;br /&gt;
|90&lt;br /&gt;
|50&lt;br /&gt;
|40&amp;lt;ref&amp;gt;In Generation I, this stat did not exist. The Pikachu&#039;s Special stat would simply be 50.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;300&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}};&amp;quot; |IV&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;7&#039;&#039;&#039;&#039;&#039;&amp;lt;ref&amp;gt;This is calculated as shown in the {{IV}} article.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|5&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |9&amp;lt;ref&amp;gt;In the first two generations, the Special IV was unified.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;42&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}};&amp;quot; |EV&lt;br /&gt;
|22850&lt;br /&gt;
|23140&lt;br /&gt;
|17280&lt;br /&gt;
|24795&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |19625&lt;br /&gt;
|&#039;&#039;&#039;107690&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Its HP can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[Image:StatExampleHPGen2.png]]&lt;br /&gt;
[[Image:StatExampleHPGen2_2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Speed can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[Image:StatExampleSpeedGen2_1.png]]&lt;br /&gt;
[[Image:StatExampleSpeedGen2_2.png]]&lt;br /&gt;
&amp;lt;!-- For some reason, the first image is having problems. It worked once when I uploaded it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Its Special Attack and Special Defense stats simply rely on the Special EV and IV.&lt;br /&gt;
&lt;br /&gt;
[[Image:StatExampleSpAtkGen2_1.png]]&lt;br /&gt;
[[Image:StatExampleSpAtkGen2_2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:StatExampleSpDefGen2_1.png]]&lt;br /&gt;
[[Image:StatExampleSpDefGen2_2.png]]&lt;br /&gt;
&lt;br /&gt;
In the end, this Pikachu&#039;s stats are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color dark}};  border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytl|5px}} width:60px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; {{roundytr|5px}} width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| Base stat&lt;br /&gt;
|35&lt;br /&gt;
|55&lt;br /&gt;
|30&lt;br /&gt;
|90&lt;br /&gt;
|50&lt;br /&gt;
|40&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| IV&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;7&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|5&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |9&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| EV&lt;br /&gt;
|22850&lt;br /&gt;
|23140&lt;br /&gt;
|17280&lt;br /&gt;
|24795&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |19625&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| Total&lt;br /&gt;
|&#039;&#039;&#039;189&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;137&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;101&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;190&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;128&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;112&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that some numbers may be off by one due to rounding.&lt;br /&gt;
&lt;br /&gt;
====In Generations III and IV====&lt;br /&gt;
The stat is rounded down if the result is a decimal. It is also rounded down before the nature mutiplier, if any, is applied.&lt;br /&gt;
&lt;br /&gt;
[[File:HPStatCalcGen34.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:OtherStatCalcGen34.png]]&lt;br /&gt;
&lt;br /&gt;
These formulas mean that, aside from {{p|Shedinja}}&#039;s HP, which is always 1, the lowest a stat can ever possibly be is 4.&lt;br /&gt;
&lt;br /&gt;
=====Example=====&lt;br /&gt;
Consider a Level 78 {{p|Garchomp}} with the following IV&#039;s and EV&#039;s and an &#039;&#039;&#039;Adamant&#039;&#039;&#039; nature:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Dragon color dark}};  border: 5px solid #{{Dragon color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytl|5px}} width:60px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytr|5px}} width:60px;&amp;quot; | Total&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;| Base stat&lt;br /&gt;
|108&lt;br /&gt;
|130&lt;br /&gt;
|95&lt;br /&gt;
|102&lt;br /&gt;
|80&lt;br /&gt;
|85&lt;br /&gt;
|&#039;&#039;&#039;600&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|IV&lt;br /&gt;
|24&lt;br /&gt;
|12&lt;br /&gt;
|30&lt;br /&gt;
|5&lt;br /&gt;
|16&lt;br /&gt;
|23&lt;br /&gt;
|&#039;&#039;&#039;110&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|EV&lt;br /&gt;
|74&lt;br /&gt;
|195&lt;br /&gt;
|86&lt;br /&gt;
|23&lt;br /&gt;
|48&lt;br /&gt;
|84&lt;br /&gt;
|&#039;&#039;&#039;510&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Its HP can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[Image:StatExampleHPGen4.png]]&lt;br /&gt;
[[Image:StatExampleHPGen4_2.png]]&lt;br /&gt;
&lt;br /&gt;
The Adamant nature raises Attack and lowers Special Attack. This means that when calculating the Attack stat, &#039;&#039;Nature&#039;&#039; = 1.1, and when calculating the Special Attack stat, &#039;&#039;Nature&#039;&#039; = 0.9. So this Garchomp&#039;s Attack stat will be:&lt;br /&gt;
&lt;br /&gt;
[[Image:StatExampleAttackGen4_1.png]]&lt;br /&gt;
[[Image:StatExampleAttackGen4_2.png]]&lt;br /&gt;
&lt;br /&gt;
And its Special Attack stat will be:&lt;br /&gt;
&lt;br /&gt;
[[Image:StatExampleSpAtkGen4_1.png]]&lt;br /&gt;
[[Image:StatExampleSpAtkGen4_2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Speed stat, on the other hand, has no &#039;&#039;Nature&#039;&#039; multiplier, so it is calculated as:&lt;br /&gt;
&lt;br /&gt;
[[Image:StatExampleSpeedGen4_1.png]]&lt;br /&gt;
[[Image:StatExampleSpeedGen4_2.png]]&lt;br /&gt;
&lt;br /&gt;
In the end, this Garchomp&#039;s stats are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Dragon color dark}};  border: 5px solid #{{Dragon color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytl|5px}} width:60px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; {{roundytr|5px}} width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|Base stat&lt;br /&gt;
|108&lt;br /&gt;
|130&lt;br /&gt;
|95&lt;br /&gt;
|102&lt;br /&gt;
|80&lt;br /&gt;
|85&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|IV&lt;br /&gt;
|24&lt;br /&gt;
|12&lt;br /&gt;
|30&lt;br /&gt;
|5&lt;br /&gt;
|16&lt;br /&gt;
|23&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|EV&lt;br /&gt;
|74&lt;br /&gt;
|195&lt;br /&gt;
|86&lt;br /&gt;
|23&lt;br /&gt;
|48&lt;br /&gt;
|84&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|Total&lt;br /&gt;
|&#039;&#039;&#039;289&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;color: #006000;&amp;quot; |&#039;&#039;&#039;280&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;193&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;172&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;color: #600000;&amp;quot; |&#039;&#039;&#039;135&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;171&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Note that some numbers may be off by one due to rounding.&lt;br /&gt;
&lt;br /&gt;
==Stat modifiers==&lt;br /&gt;
Some [[move]]s and [[Ability|Abilities]] can change stats during battle, raising them and lowering them as part of the effect. Some [[item]]s will also do this.&lt;br /&gt;
&lt;br /&gt;
In-battle stat modifiers multiply specific stats by a certain amount, meaning that a higher starting stat will have a bigger change. For each stat, there are six stages of increase, and six stages of decrease. The stages are cumulative: adding a stage of increase, and then a stage of decrease, results in no net change to the stat. The six stages of increase are x1.5, x2.0, x2.5, x3.0, x3.5, and x4.0. The six stages of decrease are 2/3, 1/2, 2/5, 1/3, 2/7, and 1/4. Accuracy and Evasion modifications are calculated in a different manner&amp;lt;ref&amp;gt;According to [http://www.smogon.com/forums/showpost.php?p=341891&amp;amp;postcount=7 this post] on the [[Smogon|Smogon University]] forums, the formula simply uses a base numerator and denominator of 3 instead of 2 (that is, the modifiers are instead x1.33, x1.66, x2.0, etc. on the plus side and x0.75, x0.60, x0.5, etc. on the minus side).&amp;lt;/ref&amp;gt;. However, in the [[Generation I]] handheld games, the accuracy and evasion modifiers are the same as the normal stat modifiers&amp;lt;ref&amp;gt;[http://wiki.ポケモン.com/wiki/命中 Pokémon Wiki page on Hit calculation (JP)] The first section pertains to Generation I.&amp;lt;/ref&amp;gt;; this was changed in the Japanese version of [[Pokémon Stadium (English)|Pokémon Stadium]] and all international versions. &lt;br /&gt;
&lt;br /&gt;
Some modifiers, such as {{a|Huge Power}} and {{a|Pure Power}}, do not work with the above stages, and thus can stack on top of them. For example, a Pokémon with Pure Power and six stages of increase in Attack would have eight times its normal attack.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], during a {{DL|Weather conditions|Sandstorm}}, all {{type2|Rock}} Pokémon gain 50% Special Defense, which does not work with stages.&lt;br /&gt;
&lt;br /&gt;
All stat modifiers listed below, except the [[vitamin]]s, [[wing]]s, and the EV [[Berry|Berries]], will increase the corresponding stats only for the battle that they are used in.&lt;br /&gt;
&lt;br /&gt;
===List of moves and Abilities===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #999; {{roundy|10px}}; border: 5px solid #cdcdcd&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ccc; {{roundytl|5px}};&amp;quot; | Stat&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#ccc&amp;quot; | Raisers&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ccc; {{roundytr|5px}}&amp;quot; | Reducers&lt;br /&gt;
|- style=&amp;quot;background: #ccc;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Move|Moves}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Ability|Abilities}}&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Item|Items}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Move|Moves}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Ability|Abilities}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Item|Items}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Vitamin}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Wing}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Item|Items}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Effort Values|EV}} {{color2|000|Berry|Berry}}&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{attack color}}&amp;quot; | {{color2|{{attack color dark}}|Stats#Attack|Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|{{attack color dark}}}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Belly Drum|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bulk Up|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Coil|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Dragon Dance|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Growth|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Hone Claws|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Howl|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Meditate|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Metal Claw|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Meteor Mash|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Sharpen|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shell Smash|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Swagger|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Swords Dance|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Work Up|{{attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK RAISING ABILITIES --&amp;gt;| {{acolor|Anger Point|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Contrary|{{attack color dark}}}} &amp;lt;br&amp;gt;{{acolor|Defiant|{{attack color dark}}}} &amp;lt;br&amp;gt;{{acolor|Download|{{attack color dark}}}}{{tt|*|Download raises by one stage the Attack stat if the opponent&#039;s Defense stat is lower than its Special Defense, and the Special Attack otherwise.}}&amp;lt;br&amp;gt;{{acolor|Flower Gift|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Guts|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Huge Power|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Hustle|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Justified|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Pure Power|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Rivalry|{{attack color dark}}}}{{tt|*|Changes stats depending on the opponents gender}}&amp;lt;br&amp;gt;{{acolor|Sap Sipper|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Moody|{{attack color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&amp;lt;br&amp;gt;{{acolor|Moxie|{{attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Vitamin#Protein|Protein}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Wing#Muscle Wing|Muscle Wing}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK RAISING ITEMS --&amp;gt;| {{color2|{{attack color dark}}|Liechi Berry}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Light Ball}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Starf Berry}}{{tt|*|Boosts a random stat other than Accuracy and Evasion by two stages when consumed.}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|Thick Club}}&amp;lt;br&amp;gt;{{color2|{{attack color dark}}|X Attack}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK LOWERING MOVES --&amp;gt;| {{mcolor|Aurora Beam|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charm|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|FeatherDance|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Growl|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Memento|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|{{attack color dark}}}}{{tt|*|Secret Power&#039;s effect depends on the terrain.}}&amp;lt;br&amp;gt;{{mcolor|Superpower|{{attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tickle|{{attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK LOWERING ABILITIES --&amp;gt;| {{acolor|Contrary|{{attack color dark}}}} &amp;lt;br&amp;gt;{{acolor|Intimidate|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Slow Start|{{attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Rivalry|{{attack color dark}}}}{{tt|*|Changes stats depending on the opponents gender}}&amp;lt;br&amp;gt;{{acolor|Moody|{{attack color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK LOWERING ITEMS --&amp;gt;| {{color2|{{attack color dark}}|Kelpsy Berry}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{defense color}}&amp;quot; | {{color2|{{defense color dark}}|Stats#Defense|Defense}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE RAISING MOVES --&amp;gt;| {{mcolor|Acid Armor|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Acupressure|{{defense color dark}}}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Barrier|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bulk Up|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Coil|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cosmic Power|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cotton Guard|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defend Order|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defense Curl|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Harden|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Iron Defense|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Skull Bash|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Steel Wing|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Stockpile|{{defense color dark}}}}{{tt|*|Generation IV and V}}&amp;lt;br&amp;gt;{{mcolor|Withdraw|{{defense color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE RAISING ABILITIES --&amp;gt;| {{acolor|Contrary|{{defense color dark}}}} &amp;lt;br&amp;gt;{{acolor|Marvel Scale|{{defense color dark}}}}&amp;lt;br&amp;gt;{{acolor|Moody|{{defense color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Vitamin#Iron|Iron}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Wing#Resist Wing|Resist Wing}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE RAISING ITEMS --&amp;gt;| {{color2|{{defense color dark}}|Ganlon Berry}}&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|Metal Powder}}&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|Starf Berry}}{{tt|*|Boosts a random stat other than Accuracy and Evasion by two stages when consumed.}}&amp;lt;br&amp;gt;{{color2|{{defense color dark}}|X Defend}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE LOWERING MOVES --&amp;gt;| {{mcolor|Close Combat|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Crunch|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Crush Claw|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Iron Tail|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Leer|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Smash|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Screech|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|{{defense color dark}}}}{{tt|*|Secret Power&#039;s effect depends on the terrain.}}&amp;lt;br&amp;gt;{{mcolor|Shell Smash|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Superpower|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tail Whip|{{defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tickle|{{defense color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE LOWERING ABILITIES --&amp;gt;| {{acolor|Contrary|{{defense color dark}}}}&amp;lt;br&amp;gt;{{color|{{defense color dark}}|Moody}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE LOWERING ITEMS --&amp;gt;| {{color2|{{defense color dark}}|Qualot Berry}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}}&amp;quot; | {{color2|{{special Attack color dark}}|Stats#Special Attack|Special Attack}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|{{special attack color dark}}}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Calm Mind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charge Beam|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Flatter|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Growth|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Nasty Plot|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shell Smash|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Tail Glow|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Quiver Dance|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Work Up|{{special attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK RAISING ABILITIES --&amp;gt;| {{acolor|Download|{{special attack color dark}}}}{{tt|*|Download raises by one stage the Attack stat if the opponent&#039;s Defense stat is lower than its Special Defense, and the Special Attack otherwise.}}&amp;lt;br&amp;gt;{{acolor|Flower Gift|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Lightningrod|{{special attack color dark}}}}{{tt|*|Generation V}}&amp;lt;br&amp;gt;{{acolor|Minus|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Plus|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Solar Power|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{acolor|Moody|{{special attack color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special Attack color dark}}|Vitamin#Calcium|Calcium}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special Attack color dark}}|Wing#Genius Wing|Genius Wing}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK RAISING ITEMS --&amp;gt;| {{color2|{{special attack color dark}}|DeepSeaTooth}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Light Ball}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Petaya Berry}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Soul Dew}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|Starf Berry}}{{tt|*|Boosts a random stat other than Accuracy and Evasion by two stages when consumed.}}&amp;lt;br&amp;gt;{{color2|{{special attack color dark}}|X Special}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK LOWERING MOVES --&amp;gt;| {{mcolor|Captivate|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Draco Meteor|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Fiery Dance|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Leaf Storm|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Memento|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Mist Ball|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Overheat|{{special attack color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Psycho Boost|{{special attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK LOWERING ABILITIES --&amp;gt;| {{color|{{special attack color dark}}|Moody}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK LOWERING ITEMS --&amp;gt;| {{color2|{{special attack color dark}}|Hondew Berry}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{special Defense color}}&amp;quot; | {{color2|{{special Defense color dark}}|Stats#Special Defense|Special Defense}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|{{special defense color dark}}}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|Amnesia|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Calm Mind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Charge|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cosmic Power|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Defend Order|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Quiver Dance|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Stockpile|{{special defense color dark}}}}{{tt|*|Generation IV and V}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE RAISING ABILITIES --&amp;gt;| {{color|{{special defense color dark}}|Moody}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color2|{{special Defense color dark}}|Vitamin#Zinc|Zinc}}&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; | {{color2|{{special Defense color dark}}|Wing#Clever Wing|Clever Wing}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE RAISING ITEMS --&amp;gt;| {{color2|{{special defense color dark}}|Apicot Berry}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|DeepSeaScale}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|Soul Dew}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|Starf Berry}}{{tt|*|Boosts a random stat other than Accuracy and Evasion by two stages when consumed.}}&amp;lt;br&amp;gt;{{color2|{{special defense color dark}}|X Sp. Def}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE LOWERING MOVES --&amp;gt;| {{mcolor|Acid|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Acid Spray|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bug Buzz|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Close Combat|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Earth Power|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Energy Ball|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Fake Tears|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Flash Cannon|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Focus Blast|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Luster Purge|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Metal Sound|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Psychic|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Seed Flare|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shadow Ball|{{special defense color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shell Smash|{{special defense color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE LOWERING ABILITIES --&amp;gt;| {{color|{{special defense color dark}}|Moody}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{special Defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE LOWERING ITEMS --&amp;gt;| {{color|{{special defense color dark}}|Grepa Berry}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#{{speed color}}&amp;quot; | {{color2|{{speed color dark}}|Stats#Speed|Speed}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|{{speed color dark}}}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|Agility|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|AncientPower|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Autotomize|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Dragon Dance|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Flame Charge|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Ominous Wind|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Quiver Dance|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Polish|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Shell Smash|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Silver Wind|{{speed color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED RAISING ABILITIES --&amp;gt;| {{acolor|Chlorophyll|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Motor Drive|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Quick Feet|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Sand Rush|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Speed Boost|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Steadfast|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Swift Swim|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Unburden|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Moody|{{speed color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Vitamin#Carbos|Carbos}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Wing#Swift Wing|Swift Wing}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED RAISING ITEMS --&amp;gt;| {{color2|{{speed color dark}}|Quick Powder}}&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|Salac Berry}}&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|Starf Berry}}{{tt|*|Boosts a random stat other than Accuracy and Evasion by two stages when consumed.}}&amp;lt;br&amp;gt;{{color2|{{speed color dark}}|X Speed}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING MOVES --&amp;gt;| {{mcolor|Bubble|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|BubbleBeam|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Bulldoze|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Constrict|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Cotton Spore|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Curse|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Hammer Arm|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Icy Wind|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Low Sweep|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Mud Shot|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Rock Tomb|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Scary Face|{{speed color dark}}}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|{{speed color dark}}}}{{tt|*|Secret Power&#039;s effects depend on the terrain}}&amp;lt;br&amp;gt;{{mcolor|String Shot|{{speed color dark}}}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING ABILITIES --&amp;gt;| {{acolor|Slow Start|{{speed color dark}}}}&amp;lt;br&amp;gt;{{acolor|Moody|{{speed color dark}}}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING ITEMS --&amp;gt;| {{color2|{{speed color dark}}|Tamato Berry}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#ae58f8&amp;quot; | {{color2|542b77|Stats#Evasion|Evasion}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|542b77}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|Double Team|542b77}}&amp;lt;br&amp;gt;{{mcolor|Minimize|542b77}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION RAISING ABILITES --&amp;gt;| {{acolor|Sand Veil|542b77}}&amp;lt;br&amp;gt;{{acolor|Snow Cloak|542b77}}&amp;lt;br&amp;gt;{{acolor|Tangled Feet|542b77}}&amp;lt;br&amp;gt;{{acolor|Moody|542b77}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{color|542b77|--}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; | {{color|542b77|--}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION RAISING ITEMS --&amp;gt;| {{color|542b77|BrightPowder}}&amp;lt;br&amp;gt;{{color|542b77|Lax Incense}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION LOWERING MOVES --&amp;gt;| {{mcolor|Defog|542b77}}&amp;lt;br&amp;gt;{{mcolor|Gravity|542b77}}{{tt|*|Lowers the Evasion of all Pokémon in play by two stages as long as it is active.}}&amp;lt;br&amp;gt;{{mcolor|Sweet Scent|542b77}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION LOWERING ABILITIES --&amp;gt;| {{color|542b77|Moody}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION LOWERING ITEMS --&amp;gt;| {{color|542b77|--}}&lt;br /&gt;
&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;background:#58f8f6; {{roundybl|5px}}&amp;quot; | {{color2|2a6f6e|Stats#Accuracy|Accuracy}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!-- ACCURACY RAISING MOVES --&amp;gt;| {{mcolor|Acupressure|2a6f6e}}{{tt|*|Boosts a random stat by two stages.}}&amp;lt;br&amp;gt;{{mcolor|Hone Claws|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Coil|2a6f6e}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!-- ACCURACY RAISING ABILITIES --&amp;gt;| {{acolor|Compoundeyes|2a6f6e}}&amp;lt;br&amp;gt;{{acolor|Moody|2a6f6e}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{color|2a6f6e|--}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; | {{color|2a6f6e|--}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!-- ACCURACY RAISING ITEMS --&amp;gt;| {{color2|2a6f6e|Wide Lens}}&amp;lt;br&amp;gt;{{color2|2a6f6e|X Accuracy}}&amp;lt;br&amp;gt;{{color2|2a6f6e|Zoom Lens}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!-- ACCURACY LOWERING MOVES --&amp;gt;| {{mcolor|Flash|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Kinesis|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mirror Shot|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mud Bomb|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Mud-Slap|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Muddy Water|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Octazooka|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Sand-Attack|2a6f6e}}&amp;lt;br&amp;gt;{{mcolor|Secret Power|2a6f6e}}{{tt|*|Secret Power&#039;s effects depend on the terrain}}&amp;lt;br&amp;gt;{{mcolor|SmokeScreen|2a6f6e}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!-- ACCURACY LOWERING ABILITIES --&amp;gt;| {{acolor|Hustle|2a6f6e}}&amp;lt;br&amp;gt;{{acolor|Moody|2a6f6e}}{{tt|*|Moody sharply raises a random stat and lowers a random stat each turn}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#aefffe; {{roundybr|5px}}&amp;quot; &amp;lt;!-- ACCURACY LOWERING ITEMS --&amp;gt;| {{color|2a6f6e|--}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
When a [[status move]] is used that is meant to increase or decrease a stat of an in-use party or foe Pokémon it will be measured according to the following fractions&amp;lt;ref&amp;gt;Stage numbers from [http://www.psypokes.com/lab/stats.php Psypokes.com], some fractions simplified.&amp;lt;/ref&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For Attack, Defense, Sp. Attack, Sp. Defense and Speed&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FAFAD2; {{roundy|10px}}; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; colspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Subtractive moves&#039;&#039;&#039;&amp;lt;/center&amp;gt;|| &#039;&#039;&#039;&amp;lt;center&amp;gt;Base&amp;lt;/center&amp;gt;&#039;&#039;&#039; || colspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Supplemental moves&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Stage&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; | -6 || -5 || -4 || -3 || -2 || -1 || &amp;lt;center&amp;gt;0&amp;lt;/center&amp;gt; || +1|| +2 || +3 || +4 || +5 || &amp;lt;center&amp;gt;+6&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Fraction (x)&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; | &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;center&amp;gt;1&amp;lt;/center&amp;gt; || 1&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;center&amp;gt;2&amp;lt;/center&amp;gt; || 2&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; ||  &amp;lt;center&amp;gt;3&amp;lt;/center&amp;gt; ||3&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;center&amp;gt;4&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Percentage&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; |25% || 29% || 33% || 40% || 50% || 67% || &amp;lt;center&amp;gt;100%&amp;lt;/center&amp;gt; || 150% || 200% || 250% || 300% || 350% || 400%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For Accuracy and Evasion&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FAFAD2; {{roundy|10px}}; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; colspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Subtractive moves&#039;&#039;&#039;&amp;lt;/center&amp;gt;|| &#039;&#039;&#039;&amp;lt;center&amp;gt;Base&amp;lt;/center&amp;gt;&#039;&#039;&#039; || colspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Supplemental moves&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Stage&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; | -6 || -5 || -4 || -3 || -2 || -1 || &amp;lt;center&amp;gt;0&amp;lt;/center&amp;gt; || +1|| +2 || +3 || +4 || +5 || &amp;lt;center&amp;gt;+6&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Fraction (x)&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; | &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;9&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;center&amp;gt;1&amp;lt;/center&amp;gt; || 1&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || 1&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || 2 || 2&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; ||2&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;center&amp;gt;3&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Percentage&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; |33% || 38% || 43% || 50% || 60% || 75% || &amp;lt;center&amp;gt;100%&amp;lt;/center&amp;gt; || 133% || 167% || 200% || 233% || 267% || 300%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[List of Pokémon by base stats]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Future editors, please add more stat-raising and lowering moves.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Pokémon individuality}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[pt:Atributo Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Statuswerte]]&lt;br /&gt;
[[fr:Statistique]]&lt;br /&gt;
[[it:Statistiche]]&lt;br /&gt;
[[ja:ステータス]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Freeze_(status_condition)&amp;diff=1581581</id>
		<title>Freeze (status condition)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Freeze_(status_condition)&amp;diff=1581581"/>
		<updated>2012-01-07T04:53:19Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Prevention and curing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Freeze|unexpected freezes which prevent the game from continuing|game freeze}}&lt;br /&gt;
[[File:Frozen Pokémon.png|thumb|250px|[[Iris&#039;s Excadrill|Excadrill]] is frozen]]&lt;br /&gt;
The &#039;&#039;&#039;freeze&#039;&#039;&#039; condition (FRZ) (Japanese: &#039;&#039;&#039;こおり&#039;&#039;&#039; &#039;&#039;Ice&#039;&#039;) causes a Pokémon to be unable to make a move. It is the only [[status ailment]] that does not have a move that will always cause it. &lt;br /&gt;
&lt;br /&gt;
It is evidently associated with the {{t|Ice}} type, as the majority of moves that can freeze are of this type, and {{type|Ice}} Pokémon are immune to being frozen. In [[Generation V]], Pokémon glow blue and stop moving when afflicted with freeze.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{incomplete|section|needs=Pictures of a Pokémon being frozen in each generation}}&lt;br /&gt;
Freezing causes a Pokémon to be unable to make a move for an indeterminate number of moves. The specifics vary between generations.&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
Once frozen, a Pokémon can&#039;t be thawed out in battle other than via the use of items such as an {{DL|Status ailment healing item|Ice Heal}} or being hit by a damaging {{type|Fire}} move.&lt;br /&gt;
&lt;br /&gt;
===Generation II onwards===&lt;br /&gt;
A frozen Pokémon has a 20%&amp;lt;!-- or 10%?--&amp;gt; chance of being thawed out every turn. On the turn that a Pokémon defrosts, it cannot attack until the next turn, similar to {{status|Sleep}} in Generation I. In addition, several moves can still be used by the frozen Pokémon while frozen (thawing it out in the process); Pokémon can&#039;t be frozen in {{weather|intense sunlight}}, but they don&#039;t thaw out faster if already frozen, contrary to popular belief.&lt;br /&gt;
&lt;br /&gt;
===Generation III onwards===&lt;br /&gt;
Same as Generation II, but Pokémon can attack on the turn that they defrost. Animation also shows up on every turn Pokémon is frozen (in contrast to previous generations, where animation showed up only when freeze was inflicted).&lt;br /&gt;
&lt;br /&gt;
Freezing also disables the ability {{a|Flash Fire}}.&lt;br /&gt;
&lt;br /&gt;
In addition, a frozen {{DL|Form differences|Shaymin|Sky Forme}} {{p|Shaymin}} will revert to its Land Forme.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|genI=Freeze I&lt;br /&gt;
|genII=Freeze II&lt;br /&gt;
|genIII=Freeze III&lt;br /&gt;
|genV=Freeze}}&lt;br /&gt;
&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|Stad2=Freeze Stad2}}&lt;br /&gt;
&lt;br /&gt;
==Causes==&lt;br /&gt;
===Moves===&lt;br /&gt;
Unlike other major status ailments, there is nothing in battle that can cause freezing except for several moves, and even then those freeze rarely, with no move having freezing the opponent as a primary effect. This is likely due to the aforementioned rarity imposed due to freeze being a powerful effect. The following are the moves that can freeze their targets.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{ice color}}; {{roundy}}; border: 5px solid #{{ice color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{ice color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Elemental type|Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Blizzard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 120&lt;br /&gt;
| 70%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ice Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ice Fang}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also cause flinching (10% chance)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ice Punch}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Powder Snow}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May cause freezing only when used in [[Snow tile|snow]] or [[Ice tile|ice]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Tri Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 6.67%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also cause burn or paralysis (6.67% chance of each)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other causes===&lt;br /&gt;
Pokémon can be frozen by the {{tc|Gentleman}}&#039;s {{p|Dusclops}} in the {{DL|Battle Frontier (Generation III)|Battle Pike}}, and by the {{DL|Battle Frontier (Generation III)|Battle Arcade}}.&lt;br /&gt;
&lt;br /&gt;
==Prevention and curing==&lt;br /&gt;
Being frozen can be cured with the use of an {{DL|Status ailment healing item|Ice Heal}} or an [[Aspear Berry]] ({{DL|Berries (Generation II)|Burnt Berry}} in [[Generation II]]). In addition, like all other major [[status ailment]]s, it can be cured by the items {{DL|Status ailment healing item|Full Heal}}, {{DL|Status ailment healing item|Lava Cookie}}, {{DL|Potion|Full Restore}}, {{DL|Status ailment healing item|Old Gateau}}, {{DL|Herbal medicine|Heal Powder}}, [[Lum Berry]], {{DL|Status ailment healing item|Casteliacone}}, and [[Sacred Ash]]. {{m|Heal Bell}} and {{m|Aromatherapy}} also removes it from all Pokémon in the party. A Pokémon with {{a|Natural Cure}} will be cured upon switching out, one with the {{a|Hydration}} ability will be cured while it is [[weather conditions|raining]], and one with {{a|Shed Skin}} has a 30% chance of being cured every turn.&lt;br /&gt;
&lt;br /&gt;
Damaging {{type2|Fire}} moves used on a frozen Pokémon will remove the freeze status. (This includes {{m|Hidden Power}}, if its type is Fire). As of [[Generation II]], freeze has a random, 20% chance to be cured on its own on the frozen Pokémon&#039;s turn. Consequently, the frozen Pokémon may thaw out on the turn of freezing—however, in [[Generation I]], a frozen Pokémon never thaws without external aid. Pokémon cannot be frozen in {{weather|Intense sunlight|sunny weather}}, but contrary to popular belief, sunny weather does not cause a quicker thawing.&lt;br /&gt;
&lt;br /&gt;
A frozen Pokémon can still use the moves {{m|Flame Wheel}}, {{m|Sacred Fire}}, {{m|Flare Blitz}}, {{m|Fusion Flare}}, and {{m|Scald}} while frozen; these moves will thaw the user, thaw the opponent if possible, and deal damage to the opponent. {{type2|Ice}} Pokémon and those with the {{a|Magma Armor}} ability are completely immune to being frozen by Ice-type moves; however, Ice-type Pokémon can be frozen by {{m|Tri Attack}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
[[File:EP189.png|right|thumb|{{an|Jigglypuff}} is frozen|200px]]&lt;br /&gt;
In the anime, the frozen status is literally the same as in the games; once a Pokémon in frozen it can&#039;t move and is open to attacks. In some cases, a referee may call a frozen Pokémon unable to battle.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{StatusNav|ice}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Status ailments]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[ja:こおり (状態異常)]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Bug_(type)&amp;diff=1581325</id>
		<title>Talk:Bug (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Bug_(type)&amp;diff=1581325"/>
		<updated>2012-01-06T19:14:27Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Psychic-types that take neutral damage from Bug-type moves are pretty rare */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Steel type ==&lt;br /&gt;
&lt;br /&gt;
Hay, wiat. What about the Effect Spore ability? Can&#039;t &#039;&#039;that&#039;&#039; poison the steel? Posted by the &#039;&#039;&#039;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|Links]]&amp;lt;/sup&amp;gt;&#039;&#039;10:39 25 May 2008&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:If its not a posoin type move it should be able to poison steel pokemon--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Shut the **** up&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Spy on My Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
::Steel type Pokémon can not be poisoned. {{unsigned|MathijsP}}&lt;br /&gt;
&lt;br /&gt;
:::Actually, {{m|Twineedle}} has been known to poison {{t|Steel}}-types, at least in [[Generation II]] (although the chances it was changed for later generations is highly unlikely...).  Being a {{t|Bug}}-type move, it&#039;s the only known move that can inflict poison anywhere that isn&#039;t of the {{t|Poison}}-type (which Steel is immune to), hence it can poison a Steel-type.  --[[User:Shiningpikablu252|Shiningpikablu252]] 18:11, 25 May 2008 (UTC)&lt;br /&gt;
::::The questions is if it still poisons, or if steel types are now immune. Also, Poison Point or something like that inflicts poison as an ability. I should make a multi-hit and Twineedle test team (when I get the time) to check some things that are uncertain. [[User:Gywall|Gywall]] 18:40, 25 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Should correct ==&lt;br /&gt;
&lt;br /&gt;
In this page in the table from gen2 onward it said that poison type deal 1/2 damage to bug type.It is wrong should we correct it?[[User:Meearaimeng|Meearaimeng]] 13:21, 24 January 2011 (UTC)&lt;br /&gt;
Oh I am a bit confuse dont worry about this it is nothing&amp;gt;&amp;lt;.[[User:Meearaimeng|Meearaimeng]] 13:24, 24 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Generation V introduced Bug-type Pokémon with base stat totals over 500&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Yanmega&#039;s base stat total of 515 would like to disagree with that. [[User:Shiramu Kuromu|Shiramu Kuromu]] 23:23, 5 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Defense Column ==&lt;br /&gt;
&lt;br /&gt;
Shuckle, Forretress, Crustle, Durant, Escavalier, Vespiqueen, Pinsir, Scizor, Armaldo. There are &#039;&#039;&#039;9&#039;&#039;&#039; Bug-type Pokémon with a defense stat of 100 or more, and Bug-type Pokémon have higher defense than special defense &#039;&#039;&#039;on average&#039;&#039;&#039;, yet the Bug-type &amp;quot;Defense&amp;quot; column consistently focuses on how low their defense stat is; in fact, their &amp;quot;low defense&amp;quot; is the only real reason given for Bugs to be defensively-flawed, which is preposterous. Well, it does talk about Bug/Flying-types&#039; double weakness to rock, but that&#039;s only relevant to &#039;&#039;&#039;19%&#039;&#039;&#039; of all Bug-types.&lt;br /&gt;
&lt;br /&gt;
I&#039;m honestly only an intermediate-level Pokémon player, so I&#039;m not sure if I&#039;m missing something here, but it seems as though the &amp;quot;Defense&amp;quot; portion of the Bug-type page is seriously outdated, to the point of blatantly irrelevant information. Someone with more experience/knowledge then me really needs to &#039;&#039;completely rewrite this column&#039;&#039;, and soon.&lt;br /&gt;
[[User:Gridelin Glass|Gridelin Glass]] 19:19, 6 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Signal Beam not on move list ==&lt;br /&gt;
&lt;br /&gt;
I went through the list of moves, and [[Signal Beam]] was not on there. [[User:Zarthga|Zarthga]] 08:42, 16 August 2011 (UTC)&lt;br /&gt;
:Looks like it was missed when the list was changed. Fixed now. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 09:50, 16 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Psychic-types that take neutral damage from Bug-type moves are pretty rare ==&lt;br /&gt;
&lt;br /&gt;
I removed the &amp;quot;(which are fairly common)&amp;quot; qualifier at the end of that part in the Offense section.  Though six types resist Bug (Flying, Ghost, Fire, Steel, Poison, and Fighting), there are only a few Psychic-type Pokémon that take neutral damage from Bug-type moves: Lugia, Xatu, Sigilyph, Swoobat, Victini, Zen Mode Darmanitan, Metagross, Bronzong, Jirachi, Gallade and Medicham.  Counting the pre-evolved types there are 17 total (Natu, Woobat, Beldum, Metang, Bronzor and Meditite), which is exactly ¼ of the 68 total Psychic-type Pokémon.&lt;br /&gt;
&lt;br /&gt;
And of this 17, only 3-5 of them can fairly be considered common no matter what mode of play is being considered: Metagross, Bronzong, Gallade, and Medicham and Jirachi in order of relative relevance.  While competitive standard play now allows Jirachi, no official Nintendo format or in-game mode has, which goes as well for Victini and especially Lugia.  NFE Pokémon are by default not common, Zen Mode Darmanitan is only possible with a less-than-ideal HP percentage (especially for a slow Fire-type weak to {{m|Stealth Rock}}) and Xatu/Sigilyph/Swoobat are all rather uncommon in any mode of play.&lt;br /&gt;
&lt;br /&gt;
[[User:Jumpman16|Jumpman16]] 19:14, 6 January 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bug_(type)&amp;diff=1581295</id>
		<title>Bug (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bug_(type)&amp;diff=1581295"/>
		<updated>2012-01-06T18:33:26Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Offense */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes}}&lt;br /&gt;
The &#039;&#039;&#039;Bug type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;むしタイプ&#039;&#039;&#039; &#039;&#039;Bug type&#039;&#039;) is one of the seventeen [[elemental type]]s. Notable Trainers that specialize in Bug-type Pokémon are [[Bugsy]] of [[Azalea Town]], {{OBP|Aaron|Elite Four}} of the [[Sinnoh]] [[Elite Four]], and [[Burgh]] of [[Castelia City]]. Prior to Generation IV, where moves are designated [[Physical move|physical]] or [[Special move|special]] based on the move itself rather than its type, all Bug-type moves were physical.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=bug|&lt;br /&gt;
HP=56.03 |&lt;br /&gt;
Attack=67.66 |&lt;br /&gt;
Defense=70.08 |&lt;br /&gt;
SpAtk=53.89 |&lt;br /&gt;
SpDef=64.09 |&lt;br /&gt;
Speed=59.82 |&lt;br /&gt;
Total=371.57 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=bug|&lt;br /&gt;
HP=64.83 |&lt;br /&gt;
Attack=82.74 |&lt;br /&gt;
Defense=80.63 |&lt;br /&gt;
SpAtk=68.49 |&lt;br /&gt;
SpDef=79.51 |&lt;br /&gt;
Speed=70.83 |&lt;br /&gt;
Total=447.03 }}&lt;br /&gt;
&amp;lt;!--out of 26 - ALL THREE of Wormadam--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation I===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Bug&lt;br /&gt;
|weakto1=Fire&lt;br /&gt;
|weakto2=Flying&lt;br /&gt;
|weakto3=Poison&lt;br /&gt;
|weakto4=Rock&lt;br /&gt;
|resist1=Fighting&lt;br /&gt;
|resist2=Grass&lt;br /&gt;
|resist3=Ground&lt;br /&gt;
|weaken1=Grass&lt;br /&gt;
|weaken2=Poison&lt;br /&gt;
|weaken3=Psychic&lt;br /&gt;
|resisted1=Fighting&lt;br /&gt;
|resisted2=Fire&lt;br /&gt;
|resisted3=Flying&lt;br /&gt;
|resisted4=Ghost&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation II-onward===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Bug&lt;br /&gt;
|weakto1=Fire&lt;br /&gt;
|weakto2=Flying&lt;br /&gt;
|weakto3=Rock&lt;br /&gt;
|resist1=Fighting&lt;br /&gt;
|resist2=Grass&lt;br /&gt;
|resist3=Ground&lt;br /&gt;
|weaken1=Dark&lt;br /&gt;
|weaken2=Grass&lt;br /&gt;
|weaken3=Psychic&lt;br /&gt;
|resisted1=Fighting&lt;br /&gt;
|resisted2=Fire&lt;br /&gt;
|resisted3=Flying&lt;br /&gt;
|resisted4=Ghost&lt;br /&gt;
|resisted5=Poison&lt;br /&gt;
|resisted6=Steel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Bug {{OBP|Pokémon|species}} are usually amongst the first Pokémon types a Trainer can find in the wild. They generally [[evolution|evolve]] at very early levels compared to most other Pokémon. The type varies from strong to weak. Depending on the Bug Pokémon, they can prove to be a nuisance with stat altering moves or hit hard with attacks such as {{m|Megahorn}}, {{m|X-Scissor}}, {{m|Signal Beam}} and {{m|Bug Buzz}}. As of Generation V there is only {{p|Genesect|one}} legendary Bug-type Pokémon. (Excluding [[Arceus]] holding the [[Insect Plate]].)&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
Offensively, they are somewhat flawed. They are effective against {{t|Psychic}} and {{type2|Dark}}s, which are two types common in most teams; but their strength against the very common {{type2|Grass}} is reduced by the common Grass/Poison typing.  &lt;br /&gt;
In the [[Generation I]] games, there were only {{m|Leech Life|three}} {{m|Twineedle|Bug-type}} {{m|Pin Missile|moves}}; none of which were very powerful. Since then, the range (and average base power) of Bug-type moves has increased. However, since six types resist Bug-type attacks (making it the second-most elementally ineffective type, after Grass), Bug-type attacks still don&#039;t deal a lot of damage to many types. The fact that they are resisted by Poison—a popular defensive type—causes further problems (though many Poison types also have a subtype that is weak to Bug—commonly Grass—which helps alleviate this issue). Furthermore, their advantage over Psychic-types is compromised by the relatively common typing of Bug/Poison types; Psychic-types with Bug-resistant types; and the high speed, special attack and wide movepools that many Psychic-types have.&lt;br /&gt;
Despite these offensive flaws, the Bug-type pairs effectively with {{t|Water}} and {{t|Ice}}.&lt;br /&gt;
&lt;br /&gt;
===Defense===&lt;br /&gt;
Defensively, Bug-types are still flawed, because of their low {{stat|Defense}} and the fact that there are many that are part {{t|Flying}}, multiplying their weakness to {{t|Rock}}. In this way their resistance to {{t|Ground}} and {{t|Fighting}}, the two most effective types (in terms of number of elemental advantages), are of little use seeing as many Pokémon of both types can learn Rock moves. &lt;br /&gt;
Dual-type Bug/Flying and Bug/{{t|Poison}} Pokémon have an outstanding double resistance to {{t|Fighting}}, which can make up for their low {{stat|Defense}}. They also have a double resistance to common {{t|Grass}} moves, meaning they would take very little damage from powerful moves such as {{m|Giga Drain}}, {{m|Energy Ball}}, or {{m|Petal Dance}}.&lt;br /&gt;
The Bug/Steel Pokémon prove particularly effective as they only have {{t|Fire|one}} weakness and ten resistances.&lt;br /&gt;
&lt;br /&gt;
===Contest Properties===&lt;br /&gt;
&lt;br /&gt;
When used in [[contest]]s, Bug-type moves do not favor one [[contest category]].&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation V, there are {{tt|63|65 if all three Wormadam forms are counted}} Bug-type Pokémon or {{tt|9.71 %|10.01 % if all three Wormadam forms are counted}} of all Pokémon, making it the sixth most common elemental type.&lt;br /&gt;
&lt;br /&gt;
===Pure Bug-type Pokémon===&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{bug color light}}; border: 5px solid #{{bug color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{bug color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{bug color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|010&lt;br /&gt;
|{{MSP|010|Caterpie}}&lt;br /&gt;
|{{p|Caterpie}}&lt;br /&gt;
|-&lt;br /&gt;
|011&lt;br /&gt;
|{{MSP|011|Metapod}}&lt;br /&gt;
|{{p|Metapod}}&lt;br /&gt;
|-&lt;br /&gt;
|127&lt;br /&gt;
|{{MSP|127|Pinsir}}&lt;br /&gt;
|{{p|Pinsir}}&lt;br /&gt;
|-&lt;br /&gt;
|204&lt;br /&gt;
|{{MSP|204|Pineco}}&lt;br /&gt;
|{{p|Pineco}}&lt;br /&gt;
|-&lt;br /&gt;
|265&lt;br /&gt;
|{{MSP|265|Wurmple}}&lt;br /&gt;
|{{p|Wurmple}}&lt;br /&gt;
|-&lt;br /&gt;
|266&lt;br /&gt;
|{{MSP|266|Silcoon}}&lt;br /&gt;
|{{p|Silcoon}}&lt;br /&gt;
|-&lt;br /&gt;
|268&lt;br /&gt;
|{{MSP|268|Cascoon}}&lt;br /&gt;
|{{p|Cascoon}}&lt;br /&gt;
|-&lt;br /&gt;
|313&lt;br /&gt;
|{{MSP|313|Volbeat}}&lt;br /&gt;
|{{p|Volbeat}}&lt;br /&gt;
|-&lt;br /&gt;
|314&lt;br /&gt;
|{{MSP|314|Illumise}}&lt;br /&gt;
|{{p|Illumise}}&lt;br /&gt;
|-&lt;br /&gt;
|401&lt;br /&gt;
|{{MSP|401|Kricketot}}&lt;br /&gt;
|{{p|Kricketot}}&lt;br /&gt;
|-&lt;br /&gt;
|402&lt;br /&gt;
|{{MSP|402|Kricketune}}&lt;br /&gt;
|{{p|Kricketune}}&lt;br /&gt;
|-&lt;br /&gt;
|412&lt;br /&gt;
|{{MSP|412|Burmy}}&lt;br /&gt;
|{{p|Burmy}}&lt;br /&gt;
|-&lt;br /&gt;
|588&lt;br /&gt;
|{{MSP|588|Karrablast}}&lt;br /&gt;
|{{p|Karrablast}}&lt;br /&gt;
|-&lt;br /&gt;
|616&lt;br /&gt;
|{{MSP|616|Shelmet}}&lt;br /&gt;
|{{p|Shelmet}}&lt;br /&gt;
|-&lt;br /&gt;
|617&lt;br /&gt;
|{{MSP|617|Accelgor}}&lt;br /&gt;
|{{p|Accelgor}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Bug-type Pokémon===&lt;br /&gt;
&#039;&#039;Primary Bug-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{bug color light}}; border: 5px solid #{{bug color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{bug color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{bug color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|012&lt;br /&gt;
|{{MSP|012|Butterfree}}&lt;br /&gt;
|{{p|Butterfree}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|013&lt;br /&gt;
|{{MSP|013|Weedle}}&lt;br /&gt;
|{{p|Weedle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|014&lt;br /&gt;
|{{MSP|014|Kakuna}}&lt;br /&gt;
|{{p|Kakuna}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|015&lt;br /&gt;
|{{MSP|015|Beedrill}}&lt;br /&gt;
|{{p|Beedrill}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|046&lt;br /&gt;
|{{MSP|046|Paras}}&lt;br /&gt;
|{{p|Paras}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|047&lt;br /&gt;
|{{MSP|047|Parasect}}&lt;br /&gt;
|{{p|Parasect}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|048&lt;br /&gt;
|{{MSP|048|Venonat}}&lt;br /&gt;
|{{p|Venonat}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|049&lt;br /&gt;
|{{MSP|049|Venomoth}}&lt;br /&gt;
|{{p|Venomoth}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|123&lt;br /&gt;
|{{MSP|123|Scyther}}&lt;br /&gt;
|{{p|Scyther}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|165&lt;br /&gt;
|{{MSP|165|Ledyba}}&lt;br /&gt;
|{{p|Ledyba}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|166&lt;br /&gt;
|{{MSP|166|Ledian}}&lt;br /&gt;
|{{p|Ledian}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|167&lt;br /&gt;
|{{MSP|167|Spinarak}}&lt;br /&gt;
|{{p|Spinarak}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|168&lt;br /&gt;
|{{MSP|168|Ariados}}&lt;br /&gt;
|{{p|Ariados}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|193&lt;br /&gt;
|{{MSP|193|Yanma}}&lt;br /&gt;
|{{p|Yanma}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|205&lt;br /&gt;
|{{MSP|205|Forretress}}&lt;br /&gt;
|{{p|Forretress}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|212&lt;br /&gt;
|{{MSP|212|Scizor}}&lt;br /&gt;
|{{p|Scizor}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|213&lt;br /&gt;
|{{MSP|213|Shuckle}}&lt;br /&gt;
|{{p|Shuckle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|214&lt;br /&gt;
|{{MSP|214|Heracross}}&lt;br /&gt;
|{{p|Heracross}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|267&lt;br /&gt;
|{{MSP|267|Beautifly}}&lt;br /&gt;
|{{p|Beautifly}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|269&lt;br /&gt;
|{{MSP|269|Dustox}}&lt;br /&gt;
|{{p|Dustox}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|283&lt;br /&gt;
|{{MSP|283|Surskit}}&lt;br /&gt;
|{{p|Surskit}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|284&lt;br /&gt;
|{{MSP|284|Masquerain}}&lt;br /&gt;
|{{p|Masquerain}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|290&lt;br /&gt;
|{{MSP|290|Nincada}}&lt;br /&gt;
|{{p|Nincada}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|291&lt;br /&gt;
|{{MSP|291|Ninjask}}&lt;br /&gt;
|{{p|Ninjask}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|292&lt;br /&gt;
|{{MSP|292|Shedinja}}&lt;br /&gt;
|{{p|Shedinja}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | 413&lt;br /&gt;
|{{MSP|413|Wormadam}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; |{{p|Wormadam}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|413G|Wormadam}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|413S|Wormadam}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|414&lt;br /&gt;
|{{MSP|414|Mothim}}&lt;br /&gt;
|{{p|Mothim}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|415&lt;br /&gt;
|{{MSP|415|Combee}}&lt;br /&gt;
|{{p|Combee}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|416&lt;br /&gt;
|{{MSP|416|Vespiquen}}&lt;br /&gt;
|{{p|Vespiquen}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|469&lt;br /&gt;
|{{MSP|469|Yanmega}}&lt;br /&gt;
|{{p|Yanmega}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|540&lt;br /&gt;
|{{MSP|540|Sewaddle}}&lt;br /&gt;
|{{p|Sewaddle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|541&lt;br /&gt;
|{{MSP|541|Swadloon}}&lt;br /&gt;
|{{p|Swadloon}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|542&lt;br /&gt;
|{{MSP|542|Leavanny}}&lt;br /&gt;
|{{p|Leavanny}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|543&lt;br /&gt;
|{{MSP|543|Venipede}}&lt;br /&gt;
|{{p|Venipede}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|544&lt;br /&gt;
|{{MSP|544|Whirlipede}}&lt;br /&gt;
|{{p|Whirlipede}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|545&lt;br /&gt;
|{{MSP|545|Scolipede}}&lt;br /&gt;
|{{p|Scolipede}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|557&lt;br /&gt;
|{{MSP|557|Dwebble}}&lt;br /&gt;
|{{p|Dwebble}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|558&lt;br /&gt;
|{{MSP|558|Crustle}}&lt;br /&gt;
|{{p|Crustle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|589&lt;br /&gt;
|{{MSP|589|Escavalier}}&lt;br /&gt;
|{{p|Escavalier}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|595&lt;br /&gt;
|{{MSP|595|Joltik}}&lt;br /&gt;
|{{p|Joltik}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
|596&lt;br /&gt;
|{{MSP|596|Galvantula}}&lt;br /&gt;
|{{p|Galvantula}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
|632&lt;br /&gt;
|{{MSP|632|Durant}}&lt;br /&gt;
|{{p|Durant}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|636&lt;br /&gt;
|{{MSP|636|Larvesta}}&lt;br /&gt;
|{{p|Larvesta}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|637&lt;br /&gt;
|{{MSP|637|Volcarona}}&lt;br /&gt;
|{{p|Volcarona}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|649&lt;br /&gt;
|{{MSP|649|Genesect}}&lt;br /&gt;
|{{p|Genesect}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Bug-type Pokémon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{bug color light}}; border: 5px solid #{{bug color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{bug color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{bug color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|347&lt;br /&gt;
|{{MSP|347|Anorith}}&lt;br /&gt;
|{{p|Anorith}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
|348&lt;br /&gt;
|{{MSP|348|Armaldo}}&lt;br /&gt;
|{{p|Armaldo}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
|451&lt;br /&gt;
|{{MSP|451|Skorupi}}&lt;br /&gt;
|{{p|Skorupi}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Bug}}&lt;br /&gt;
{{movelist/battle|4|Attack Order|Physical|Smart|90|100|15|anyadjacent|The user calls out its underlings to pummel the target. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|4|Bug Bite|Physical|Tough|60|100|20|anyadjacent|The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.}}&lt;br /&gt;
{{movelist/battle|4|Bug Buzz|Special|Cute|90|100|10|anyadjacent|The user vibrates its wings to generate a damaging sound wave. It may also lower the target&#039;s Sp. Def stat.}}&lt;br /&gt;
{{movelist/battle|4|Defend Order|Status|Smart|—|—|10|self|The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats.}}&lt;br /&gt;
{{movelist/battle|2|Fury Cutter|Physical|Cool|20|95|20|anyadjacent|The target is slashed with scythes or claws. Its power increases if it hits in succession.}}&lt;br /&gt;
{{movelist/battle|4|Heal Order|Status|Smart|—|—|10|self|The user calls out its underlings to heal it. The user regains up to half of its max HP.}}&lt;br /&gt;
{{movelist/battle|1|Leech Life|Physical|Smart|20|100|20|anyadjacent|The user drains the target&#039;s blood. The user&#039;s HP is restored by half the damage taken by the target.}}&lt;br /&gt;
{{movelist/battle|2|Megahorn|Physical|Cool|120|85|10|anyadjacent|Using its tough and impressive horn, the user rams into the target with no letup.}}&lt;br /&gt;
{{movelist/battle|1|Pin Missile|Physical|Cool|14|85|20|anyadjacent|Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.}}&lt;br /&gt;
{{movelist/battle|5|Quiver Dance|Status||—|—|20|self|The user lightly performs a beautiful, mystic dance. It boosts the user&#039;s Sp. Atk, Sp. Def, and Speed stats.}}&lt;br /&gt;
{{movelist/battle|5|Rage Powder|Status||—|—|20|self|The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.}}&lt;br /&gt;
{{movelist/battle|3|Signal Beam|Special|Beauty|75|100|15|anyadjacent|The user attacks with a sinister beam of light. It may also confuse the target.}}&lt;br /&gt;
{{movelist/battle|3|Silver Wind|Special|Beauty|60|100|5|anyadjacent|The target is attacked with powdery scales blown by wind. It may also raise all the user&#039;s stats.}}&lt;br /&gt;
{{movelist/battle|2|Spider Web|Status|Smart|—|—|10|anyadjacent|The user ensnares the target with thin, gooey silk so it can&#039;t flee from battle.}}&lt;br /&gt;
{{movelist/battle|5|Steamroller|Physical||65|100|20|anyadjacent|The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.}}{{movelist/battle|1|String Shot|Status|Smart|—|95|40|adjacentfoes|The targets are bound with silk blown from the user&#039;s mouth. This silk reduces the targets&#039; Speed stat.}}{{movelist/battle|5|Struggle Bug|Special||30|100|20|adjacentfoes|While resisting, the user attacks the opposing Pokémon. The targets&#039; Sp. Atk stat is reduced.}}&lt;br /&gt;
{{movelist/battle|3|Tail Glow|Status|Beauty|—|—|20|self|The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|1|Twineedle|Physical|Cool|25|100|20|anyadjacent|The user damages the taget twice in succession by jabbing it with two spikes. It may also poison the target.}}&lt;br /&gt;
{{movelist/battle|4|U-turn|Physical|Cute|70|100|20|anyadjacent|After making its attack, the user rushes back to switch places with a party Pokémon in waiting.}}&lt;br /&gt;
{{movelist/battle|4|X-Scissor|Physical|Beauty|80|100|15|anyadjacent|The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.}}&lt;br /&gt;
{{movelist/battle-foot|Bug}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Azalea Gym Caterpie Weedle Metapod Kakuna String Shot.png|thumb|220px|Bug-type Pokémon in the anime]]&lt;br /&gt;
* Even though {{t|Flying}} is a common secondary type among Bug-type Pokémon, the only Bug-type Pokémon that can learn the move {{m|Fly}}, [[Volcarona]] and [[Genesect]], are not Flying types.&lt;br /&gt;
* Until Platinum, several Bug-type Pokémon, {{p|Shuckle}}, {{p|Kricketot}}, {{p|Burmy}}, {{p|Wormadam}}, and {{p|Combee}}, were unable to learn any Bug-type moves. Each of them is now able to learn {{m|Bug Bite}} by level, and Wormadam can learn {{m|Signal Beam}} by [[move tutor]].&lt;br /&gt;
* Almost all Bug-type Pokémon evolve very early, perhaps due to their low stats. In the games, one reason for this could be to give the player the opportunity of having a strong, evolved, Pokémon in the beginning of their journey in order to earn the first Gym [[Badge]]s more easily. Despite this, all but one of the very first Gyms are strong against Bug-types, as they specialize in {{t|Rock}} and {{type2|Flying}}s, and even the one that isn&#039;t, the [[Striaton City]] Gym in [[Unova]], has a chance to specialize in {{type2|Fire}}s.&lt;br /&gt;
*{{p|Larvesta}} evolves at level 59, the highest among two-stage evolutionary lines and second-highest overall, only surpassed by {{p|Zweilous}}, which evolves at level 64.&lt;br /&gt;
* Until Generation IV, the only Bug moves with a power above 25 were Megahorn, Signal Beam, and Silver Wind, which made them extremely hard to use offensively.&lt;br /&gt;
* As of Generation II, the Bug type (along with the {{t|Fighting}} type) are one of only two pairs of different types to share the same interaction against each other (Bug resists Fighting and vice versa). The other pair is {{t|Normal}} and {{t|Ghost}} (Normal is immune to Ghost and vice versa). &lt;br /&gt;
** In Generation I, the Bug type and the {{t|Poison}} type also shared the same interaction: they were super-effective against each other. As of Generation II, Poison-type Pokémon now resist Bug-type moves, and Poison-type moves are neutral on Bug-types. &lt;br /&gt;
***The [[Poison (type)|Poison]] type&#039;s now neutral match-up against the Bug-type could reflect the real life principle behind insects being able to adapt to poison.&lt;br /&gt;
* The Flying type is one of the two types most commonly paired with the Bug type (along with Poison). However there are a number of Bug-types, despite being able to fly, that are not Flying-types, nor have the ability {{a|Levitate}}. These include {{p|Beedrill}}, {{p|Venomoth}}, {{p|Heracross}}, {{p|Dustox}}, {{p|Volbeat}}, {{p|Illumise}} and {{p|Volcarona}}. &lt;br /&gt;
* With the exception of {{p|Whirlipede}}, all mid-evolution Bug Pokémon are based on cocoons.&lt;br /&gt;
* {{m|String Shot}} is the only Bug-type status move that can miss.&lt;br /&gt;
* Generation V introduced the most Bug-type Pokémon of any Generation, with 18.&lt;br /&gt;
** Additionally, Generation V is the only Generation to introduce a Bug-type legendary Pokémon: {{p|Genesect}}.&lt;br /&gt;
** Generation V is the only Generation not to introduce a dual Bug/{{t|Flying}} Pokémon.&lt;br /&gt;
* All Gym Leaders and Elite Four members that specialize in Bug-type Pokémon are male.&lt;br /&gt;
** This could be a reference to the stereotype that girls are afraid of bugs, a stereotype that {{an|Misty}} lives up to in the anime when she first encounters Ash&#039;s {{AP|Caterpie}}.&lt;br /&gt;
* Statistically, Bug-type Pokémon are the weakest, as most fully evolved Bug-type Pokémon have stats that aren&#039;t even close to 400. However, Generation IV and V introduced several Bug-type Pokémon with base stat totals over 500, including one at 600 (Genesect).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{bug color}}|bordercolor={{bug color light}}&lt;br /&gt;
|ja=&#039;&#039;&#039;むし&#039;&#039;&#039; (虫) &#039;&#039;Mushi&#039;&#039;&lt;br /&gt;
|zh_cmn=&#039;&#039;&#039;蟲&#039;&#039;&#039; / &#039;&#039;&#039;虫&#039;&#039;&#039; &#039;&#039;Chóng&#039;&#039;&lt;br /&gt;
|da=&#039;&#039;&#039;Insekt&#039;&#039;&#039;&amp;lt;BR&amp;gt;&#039;&#039;&#039;Kryb&#039;&#039;&#039;&lt;br /&gt;
|nl=&#039;&#039;&#039;Insect&#039;&#039;&#039;&lt;br /&gt;
|fi=&#039;&#039;&#039;Ötökkä&#039;&#039;&#039; &#039;&#039;Bug&#039;&#039;&amp;lt;BR&amp;gt;&#039;&#039;&#039;Hyönteinen&#039;&#039;&#039; &#039;&#039;Insect&#039;&#039;&lt;br /&gt;
|fr_ca=&#039;&#039;&#039;Insecte&#039;&#039;&#039;&lt;br /&gt;
|fr_eu=&#039;&#039;&#039;Insecte&#039;&#039;&#039;&lt;br /&gt;
|de=&#039;&#039;&#039;Käfer&#039;&#039;&#039;&lt;br /&gt;
|el=&#039;&#039;&#039;Εντόμου&#039;&#039;&#039; &#039;&#039;Entomou&#039;&#039;&lt;br /&gt;
|he=&#039;&#039;&#039;חרק&#039;&#039;&#039; &#039;&#039;Harak&#039;&#039;&lt;br /&gt;
|id=&#039;&#039;&#039;Serangga&#039;&#039;&#039;&lt;br /&gt;
|it=&#039;&#039;&#039;Coleottero&#039;&#039;&#039;&lt;br /&gt;
|ko=&#039;&#039;&#039;벌레&#039;&#039;&#039; &#039;&#039;Beolle&#039;&#039;&lt;br /&gt;
|no=&#039;&#039;&#039;Insekt&#039;&#039;&#039;&lt;br /&gt;
|pl=&#039;&#039;&#039;Owad&#039;&#039;&#039;&amp;lt;BR&amp;gt;&#039;&#039;&#039;Robaczy&#039;&#039;&#039;&amp;lt;BR&amp;gt;&#039;&#039;&#039;Chrząszcz&#039;&#039;&#039;&amp;lt;BR&amp;gt;&#039;&#039;&#039;Insekt&#039;&#039;&#039;&lt;br /&gt;
|pt_br=&#039;&#039;&#039;Inseto&#039;&#039;&#039; &#039;&#039;Insect&#039;&#039;&lt;br /&gt;
|pt_eu=&#039;&#039;&#039;Insecto&#039;&#039;&#039; &#039;&#039;Insect&#039;&#039;&lt;br /&gt;
|ru=&#039;&#039;&#039;Жучий&#039;&#039;&#039; &#039;&#039;Zhuchii&#039;&#039; (Beetle)&amp;lt;BR&amp;gt;&#039;&#039;&#039;Насекомое&#039;&#039;&#039; &#039;&#039;Nasekomoye&#039;&#039; (Insect)&lt;br /&gt;
|es_la=&#039;&#039;&#039;Bicho&#039;&#039;&#039;&lt;br /&gt;
|es_eu=&#039;&#039;&#039;Bicho&#039;&#039;&#039;&lt;br /&gt;
|sv=&#039;&#039;&#039;Insekt&#039;&#039;&#039; (Insect) &amp;lt;BR&amp;gt;&#039;&#039;&#039;Kryp&#039;&#039;&#039;  (Bug)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[pt:Tipo Bug]]&lt;br /&gt;
&lt;br /&gt;
[[de:Käfer (Typ)]]&lt;br /&gt;
[[es:Tipo Bicho]]&lt;br /&gt;
[[fr:Insecte]]&lt;br /&gt;
[[it:Coleottero (tipo)]]&lt;br /&gt;
[[ja:むし]]&lt;br /&gt;
[[pl:Robak (typ)]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Castelia_City&amp;diff=1571412</id>
		<title>Talk:Castelia City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Castelia_City&amp;diff=1571412"/>
		<updated>2011-12-20T06:20:42Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Lots of information about Hiun City */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Expected future event? ==&lt;br /&gt;
Can&#039;t we make a template that says something like: &lt;br /&gt;
&lt;br /&gt;
&amp;quot; &#039;&#039;&#039;The subject of this article is of a location which has [[Future generations of Pokémon|not yet become available in the games.]]&#039;&#039;&#039; This article&#039;s contents will change as more information becomes available, perhaps abruptly. Please be cautious when adding information to this article, as rumors and speculation can often be confused with facts. Avoid any information on this subject which is not confirmed by reliable sources. Some art on this page, to suit Bulbapedia templates, may not be official. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
--[[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Land&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family;&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&#039;&#039;&#039;fish7&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 13:30, 9 August 2010 (UTC)&lt;br /&gt;
:You mean like [[template:Upcoming notice|this]]? [[User:Turtwig A|&amp;lt;font color=&amp;quot;#CD7F32&amp;quot;&amp;gt;Turtwig&#039;s&amp;lt;/font&amp;gt;]] [[Turtwig (Pokémon)|&amp;lt;font color=&amp;quot;#FF7F00&amp;quot;&amp;gt;A-B-Cs&amp;lt;/font&amp;gt;]] ([[User talk:Turtwig A|&amp;lt;font color=&amp;quot;#green&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]] |  [[Special:Contributions/Turtwig A|&amp;lt;font color=&amp;quot;#yellow&amp;quot;&amp;gt;contribs&amp;lt;/font&amp;gt;]]) 13:33, 9 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Yes like that, but think about it, Hiun City ISN&#039;T a future EVENT it&#039;s a LOCATION. --[[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Land&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family;&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&#039;&#039;&#039;fish7&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 13:58, 9 August 2010 (UTC)&lt;br /&gt;
:::I think the only specialised &amp;quot;future&amp;quot; template we have is the one for new Pokémon and one thats like &amp;quot;this is a current event in the anime&amp;quot;. Most people know &amp;quot;future event&amp;quot; means the appearance of the location in the game, so I personally think it&#039;s okay where it is. --[[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:12, 9 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stones on the Dock==&lt;br /&gt;
Hey, I don&#039;t think the method of getting the elemental stones on the dock is dependent on the monkey you received. I received the water monkey and was given the leaf stone. Can anyone else verify this? [[User:Alloran|Alloran]] 13:11, 30 September 2010 (UTC)&lt;br /&gt;
:Apparently, that happens depending on the option you choose when talking to him. I know this because I got a Baoppu and I got a Leaf Stone from him, too. --[[User:Shining Latios|Shining Latios]] 21:05, 2 October 2010 (UTC)&lt;br /&gt;
::Translating a little of what he says: &amp;quot;Yanappu, Baoppu and Hiyappu are 3 Pokémon that evolve with special stones. Which Pokémon would you like to see evolving?&amp;quot; Options: &amp;quot;1)Yanappu 2)Baoppu 3)Hiyappu 4)Cancel&amp;quot; Choose one of them, then choose the first option for Yes and you&#039;ll receive the stone for that Pokémon. Blow 00:30, 15 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Glitch? ==&lt;br /&gt;
&lt;br /&gt;
I battled a Dancer with a Yanappu in the park instead of the one with a Baoppu in the pier. Is that normal? --[[User:Shining Latios|Shining Latios]] 20:56, 2 October 2010 (UTC)&lt;br /&gt;
:There are three of them. The page isn&#039;t complete. Feel free to add it to the page if you have the info. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 20:58, 2 October 2010 (UTC)&lt;br /&gt;
::Thanks. The third one is at the Slim Street. Can someone add them? I can&#039;t because I can&#039;t read Japanese. EDIT: The tables are there but I don&#039;t know how to fix them. Can someone help? --[[User:Shining Latios|Shining Latios]] 21:05, 2 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sky Arrow Bridge ==&lt;br /&gt;
Shouldn&#039;t the Sky Arrow Bridge have its own page? I think there&#039;s enough about it that such a page could be made, and it&#039;s technically not a part of Hiun City. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 12:03, 7 October 2010 (UTC)&lt;br /&gt;
:Yeah, it should. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:19, 7 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Shigeki Morimoto==&lt;br /&gt;
Shouldn&#039;t Shigeki Morimoto be listed on the trainers list? &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;M&amp;lt;/span&amp;gt;-&#039;&#039;[[User:Meekio|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;eeeeeek&amp;lt;/span&amp;gt;]]&#039;&#039;-[[User talk:Meekio|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;io&amp;lt;/span&amp;gt;]] 20:10, 18 October 2010 (UTC)&lt;br /&gt;
:Do you not see the banner says this article is incomplete? --[[User:HoennMaster|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Hoenn&amp;lt;/font&amp;gt;]][[User talk:HoennMaster|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Master&amp;lt;/font&amp;gt;]] 00:01, 19 October 2010 (UTC)&lt;br /&gt;
::We have his party on his page, so I think that we should copy it here. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:32, 19 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== One Last Question ==&lt;br /&gt;
&lt;br /&gt;
I added the information about the third dancer (the one with Hiyappu) but for some reason it&#039;s not showing up. Anyone knows what&#039;s causing the problem? --[[User:Shining Latios|Shining Latios]] 02:21, 23 October 2010 (UTC)&lt;br /&gt;
:It had been commented out. I unhid it. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 05:35, 23 October 2010 (UTC)&lt;br /&gt;
::Thanks. --[[User:Shining Latios|Shining Latios]] 05:36, 23 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lots of information about Hiun City ==&lt;br /&gt;
&lt;br /&gt;
Hello, I have a lot of information to add, but don&#039;t have time to organize. I&#039;ll put them here and someone plz add them later to the article.&lt;br /&gt;
*There&#039;s a Pokémon massagist in the building in front of Game Freak. She gives one massage per day.&lt;br /&gt;
*In Atelier Hiun, there&#039;s a clown that asks you to show a Pokémon of certain type each day. If you do so, he lets you choose one of the five berries: Cheri, Chesto, Pecha, Rawst and Aspear.&lt;br /&gt;
*In the north street (way to Route 4), there are 3 buildings:&lt;br /&gt;
**In the left one, there&#039;s and old man that changes Pokémon names and, in the 11th floor, there&#039;s a scientist that asks you two passwords of two words each. This enables the Transfer Machine (similar to Mystery Gift). In the japanese version, the first password is みんな　ハッピー (everyone happy) and the second is かんたん　つうしん (simple connection).&lt;br /&gt;
**In the second building to the right, there&#039;s a scientist that verifies the number of seen Pokémon. I received the item しんかのきせき (I think this item name is Evolution Locus, but a literal translation would be Evolution Miracle) for showing a Pokédex with 33 seen Pokémon. Searching the net, someone got it with 28 seen Pokémon. What about you?&lt;br /&gt;
All information put here may refer only to White version, someone plz verify it in Black version.&lt;br /&gt;
I&#039;d like to discuss another thing. The first Dancer I battled was the grass monkey (Yanappu) one. My first Pokémon was Tsutarja.&amp;lt;br&amp;gt;I&#039;d like to know if everyone battled first the Yanappu dancer at Central Park, or if the first battle was with the Dancer that had the monkey of the same type as your first Pokémon. Blow 15:31, 23 October 2010 (UTC)&lt;br /&gt;
: Answer to the monkey question: No, you have to battle the Dancer with Yanappu first, it&#039;s not dependant on the Starter. I battled him first and my starter was Mijumaru.  --[[User:Shining Latios|Shining Latios]] 18:00, 23 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Evolution Stone==&lt;br /&gt;
&lt;br /&gt;
Didn&#039;t feel like making the addition of this to Stat Increasing Held Items, as I honestly don&#039;t have the knowledge of every Pre-Evolution pokemon that this takes effect for.&lt;br /&gt;
&lt;br /&gt;
You get it from the scientist as I stated in the article (In the building with Name Rater) when you have Seen 25+ (or so) Pokemon. &lt;br /&gt;
&lt;br /&gt;
Item Info:&lt;br /&gt;
&lt;br /&gt;
Evolution Stone&lt;br /&gt;
&lt;br /&gt;
A piece of evolutions wonder. If held, a pre-evolved Pokemon&#039;s Defense and Sp. Defense will be boosted. &lt;br /&gt;
&lt;br /&gt;
By pre-evolved it seems to mean Pokemon like Pichu, etc that are baby forms of other Pokemon as far as I can figure. I know it didn&#039;t change the listed stats for Otamaro when I equipped it with it, or for any of my other Pokemon.{{unsigned|Bugmenot}}&lt;br /&gt;
:The stat change due to a held item is never visible on the stats page. I assume it means Pokémon which have at least another evolution stage remaining. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:16, 23 November 2010 (UTC)&lt;br /&gt;
::From what I&#039;ve read, the stat increase is greater for Pokemon which have two evolutionary stages left. Don&#039;t remember by how much, though. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 13:20, 23 November 2010 (UTC)&lt;br /&gt;
:::As I&#039;ve written in the section above, it&#039;s japanese name is Evolution Miracle. I went back and talked to the scientist again. He says:&lt;br /&gt;
:::{{tt|ただし　こうかを　はっきするのは　しんかする　ポケモンの　しんかまえの　じょうたい　だけという|It&#039;s said that its effects are activated only on Pokémon that can evolve and that are in a before-evolving condition}}.&lt;br /&gt;
:::With this, I think Evolution Miracle is meant to affect only Pokémon that will evolve next level.&lt;br /&gt;
:::But I believe all this discussion should be moved to the Stat-increasing held items page. --[[User:Blow|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Blow&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;([[User talk:Blow|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;話す&amp;lt;/span&amp;gt;]])&#039;&#039;&#039; 17:54, 23 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Image ==&lt;br /&gt;
&lt;br /&gt;
The image has writing on it so should it be replaced? [[User:Strongriver|Strongriver]] 04:50, 21 December 2010 (UTC)&lt;br /&gt;
:Yes. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:55, 21 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Zorua ==&lt;br /&gt;
&lt;br /&gt;
On the page it says that a girl shows the player a picture of Zorua to put in the pokedex in the Game Freak section in &#039;Places of Interest&#039;, but the Special Pokemon section in &#039;Pokemon&#039; makes it appear that the player would receive a lv10 Zorua as a gift. Should this be changed so there&#039;s no confusion or does the player actually receive a Zorua here? [[User:Azure42|Azure42]] 15:23, 3 January 2011 (UTC)&lt;br /&gt;
:[http://bmgf.bulbagarden.net/showthread.php?t=81150 You can get Zorua with the event Celebi here.] —[[User:Minimiscience|Minimiscience]] 15:44, 3 January 2011 (UTC)&lt;br /&gt;
Okay :) but if it requires an event Celebi shouldn&#039;t it be known as an event pokemon too like the Spiky-Eared Pichu event in Ilex Forest? [[User:Azure42|Azure42]] 15:57, 3 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also, what&#039;s the blue building actually called? because it can be put in Places of Interest where the event can be explained [[User:Azure42|Azure42]] 16:09, 3 January 2011 (UTC)&lt;br /&gt;
:Actually, the blue building is the Game Freak headquarters, which is already in Places of Interest. I believe the true problem is to explain the Transfer Machine, which I pointed in this talk page that need to be added in the article. --[[User:Blow|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Blow&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;([[User talk:Blow|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;話す&amp;lt;/span&amp;gt;]])&#039;&#039;&#039; 19:03, 3 January 2011 (UTC)&lt;br /&gt;
ah right, the transfer machine does sound quite complicated so i&#039;ll leave that to someone more experienced just in case i get it wrong but at least we know where to put it all :) in the meantime, i&#039;m just gonna change the Pokemon section so Zorua appears as an event pokemon [[User:Azure42|Azure42]] 19:20, 3 January 2011 (UTC)&lt;br /&gt;
::The [[Transfer Machine]] has it&#039;s own article so the full description here is not needed. --[[User:HoennMaster|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Hoenn&amp;lt;/font&amp;gt;]][[User talk:HoennMaster|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Master&amp;lt;/font&amp;gt;]] 19:22, 3 January 2011 (UTC)&lt;br /&gt;
right so that bit&#039;s sorted :) turns out it&#039;s much harder to change gift into event without the stairs showing up, can someone tell me how to do it/do it for me so i can see how it was done please :)? [[User:Azure42|Azure42]] 19:34, 3 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
i&#039;ve just changed it to &#039;Only One&#039; like the Creation Trio is in the [[Sinjoh Ruins]] (which requires an event Arceus so it was the closest i could get) feel free to change it if you want [[User:Azure42|Azure42]] 20:01, 3 January 2011 (UTC)&lt;br /&gt;
:This Zorua is actually a gift. The creation trio... I&#039;m not sure which one, but I think &amp;quot;gift&amp;quot; would be better for them too, since they are not battled. It already mentions that it is event only in the tool tip. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:54, 4 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
When the girl is finished talking she looks at the boy and says &amp;quot;Why are you blushing?&amp;quot;. Does anyone else think that boy...--[[User:Celibi25|Celibi25]] 02:59, 13 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Demographics==&lt;br /&gt;
Hello Snorlax Master, I noticed you deleted the &amp;quot;Demographics&amp;quot; section a few days after I created it. I&#039;m puzzled why you would delete it. Might you please explain why you deleted it. Is there a reason that we don&#039;t need it... ?&lt;br /&gt;
--[[User:Han Ji-Wan|Han Ji-Wan]] 18:40, 9 January 2011 (UTC)&lt;br /&gt;
:You should contact him on his talk page instead.[[User:The Sandwich Oven|The Sandwich Oven]] 18:45, 9 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pikachu ==&lt;br /&gt;
&lt;br /&gt;
Wasn&#039;t it just stated that they wouldn&#039;t appear, as in &#039;&#039;in the wild&#039;&#039;, not necessarily not appear all together? --[[User:HoennMaster|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Hoenn&amp;lt;/font&amp;gt;]][[User talk:HoennMaster|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Master&amp;lt;/font&amp;gt;]] 17:06, 17 January 2011 (UTC)&lt;br /&gt;
:After a bit of hunting, I found the {{n|Black and White to feature only Gen V Pokémon pre-National Dex|Bulbanews article}}, with a link to [http://www.gamefreak.co.jp/blog/dir/?p=255 Masuda&#039;s blog]. I believe the sentence in question is 新ポケモンしか飛び出してきません！ --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:31, 18 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Castellia City==&lt;br /&gt;
&#039;&#039;&#039;Castellia city&#039;&#039;&#039; is the largest city in the pokemon world, with high skyscrapers and a population of 130 plus 4 per second regenarating in streets where they walk along the sidewalk. Why then, is it &amp;quot;one of the largest&amp;quot;, do they not count?&lt;br /&gt;
--[[User:Italay90|Italay90]] 18:17, 18 January 2011 (UTC)&lt;br /&gt;
:Because then the population count would go on forever. Too much and impossible. Only those that are stationary count.--[[User:Han Ji-Wan|Han Ji-Wan]] 19:29, 18 January 2011 (UTC)&lt;br /&gt;
::Stop fighting over this because it is totally pointless. Han Ji-Wan, Castelia is the largest city in the Pokémon world by far. Raimon is smaller but has a bigger population, there is a difference. How large a city is is not determined by it&#039;s population, it&#039;s determined by size and Castelia clearly has Raimon beat. --[[User:HoennMaster|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Hoenn&amp;lt;/font&amp;gt;]][[User talk:HoennMaster|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Master&amp;lt;/font&amp;gt;]] 01:39, 19 January 2011 (UTC)&lt;br /&gt;
:::Where did you get the idea that Castelia City is the largest city? Where&#039;s your proof? Yes, while Castelia looks bigger, grander, and has large skyscrapers, it does not mean it&#039;s the largest. For example, Singapore is a dense island city with a lot of tall skyscrapers, while London is more spread out, not as much notable skyscrapers and a larger population. You don&#039;t seem to understand the term, &amp;quot;largest city&amp;quot;... Yes, land area OR population mean &amp;quot;largest city&amp;quot;, but I&#039;m refering to population. Check your facts before criticizing me.--[[User:Han Ji-Wan|Han Ji-Wan]] 03:07, 19 January 2011 (UTC)&lt;br /&gt;
::::How am I criticizing you? Oh wait, I&#039;m not. Have you looked at Unova&#039;s official artwork. Castelia spans the entire middle peninsula, Raimon doesn&#039;t. That easily shows it&#039;s plenty bigger. --[[User:HoennMaster|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Hoenn&amp;lt;/font&amp;gt;]][[User talk:HoennMaster|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Master&amp;lt;/font&amp;gt;]] 03:31, 19 January 2011 (UTC)&lt;br /&gt;
:::::Population is what determines what we consider to be &amp;quot;large&amp;quot; when talking about cities. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 03:36, 19 January 2011 (UTC)&lt;br /&gt;
::::::Nate is correct, but I think that we should avoid using the term &amp;quot;large&amp;quot; in this context. Instead, I would suggest &amp;quot;most populous&amp;quot;. However, &amp;quot;large&amp;quot; is not incorrect if you are referring to population. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:48, 19 January 2011 (UTC)&lt;br /&gt;
:::::::That&#039;s only partially correct though. Size-wise it is bigger and most people would probably judge a city by size, not population. What&#039;s wrong with including them both? --[[User:HoennMaster|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Hoenn&amp;lt;/font&amp;gt;]][[User talk:HoennMaster|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Master&amp;lt;/font&amp;gt;]] 04:02, 19 January 2011 (UTC)&lt;br /&gt;
::::::::It&#039;s pretty much impossible to find out what&#039;s the largest city in terms of land area. There&#039;s the game and the map art and more. The map is in no way, an accurate portrayal of the size of cities because it doesn&#039;t show all the details. So yeah, I guess you could do land area for each towns by counting the spaces. Vertically and horizontally and then multiply it to get the total land area.--[[User:Han Ji-Wan|Han Ji-Wan]] 06:07, 19 January 2011 (UTC)&lt;br /&gt;
:::::::::If we can&#039;t come to an agreement, why don&#039;t we just say it&#039;s the second-largest city by population, excluding the people running in the streets? I mean, that makes perfect sense to me. We could say something like, &amp;quot;Taking into account people running on the streets, Castelia is the largest city in the Pokémon world, having an infinite population. However, when these people are excluded and only those who are stationary are counted, Nimbasa&#039;s population exceeds Castelia&#039;s by 20 people.&amp;quot; [[User:Igglybuff63|Igglybuff63]] 21:23, 12 March 2011 (UTC)&lt;br /&gt;
::::::::&amp;quot;The map is in no way, an accurate portrayal of the size of cities because it doesn&#039;t show all the details.&amp;quot; Bullshit. The map is more than accurate enough to show which city is bigger. Both the in-game map and the official artwork depict Castelia as being at least six times bigger than Nimbasa. You think that making the map more detailed would result in Castelia shrinking to the point of it being smaller than Nimbasa? Puh-leeze. - [[User:Ericss|Ericss]] 15:43, 14 May 2011 (UTC)&lt;br /&gt;
:::::::::Please watch your language. This is a children&#039;s site, you know?&lt;br /&gt;
The two maps (in-game and official art map) are still not accurate because they don&#039;t show enough details and the correct size. [[User:Han Ji-Wan|Han Ji-Wan]] 19:12, 14 May 2011 (UTC)&lt;br /&gt;
You do realize that you&#039;re not supposed reply to a few months old discussion and try to argue someone&#039;s point which had already been resolved?&lt;br /&gt;
&lt;br /&gt;
== Lots of english names for places of interest ==&lt;br /&gt;
&lt;br /&gt;
The Piggyback Pkmn B/W gameguide has english names for all the castelia places of interest. I don&#039;t know if guides are a reliable source for, especially, english names and if they are names coined by Piggyback. But is anyone interested in knowing the names? And should the names be used instead of the names that are now used on the wiki? Tell me and I&#039;ll place them here :) [[User:Alexjuuhh|Alexjuuhh]] 17:19, 1 March 2011 (UTC)&lt;br /&gt;
:Post them. Post all you&#039;ve got. We&#039;ll be able to check its authenticity soon. --[[User:Maxim|Maxim]] 17:20, 1 March 2011 (UTC)&lt;br /&gt;
::well, okay then :D I&#039;ll only post the ones that are different from the names on the wiki.&lt;br /&gt;
::Atelier Castelia = Studio Castelia&lt;br /&gt;
::Castelia Ice = Casteliacone&lt;br /&gt;
::Café = Café Sonata&lt;br /&gt;
::Passerby Survey Squad Headquarters = Passerby Analytics HQ&lt;br /&gt;
::Central Area = Castelia Central Area&lt;br /&gt;
::The Dock = Cruise Ship Dock&lt;br /&gt;
::Also, there&#039;s the Name-Rating Services, Pokémon Massage.&lt;br /&gt;
::And all the English names for the trainers you can battle in Castelia:&lt;br /&gt;
::Clerk ♀ Ingrid, Clerk ♀ Alberta, Scientist Randall, Clerk ♂ Clemens, Clerk ♂ Warren, Scientist Samantha, Scientist Steve, Clerk ♂ Ivan, Clerk ♂ Wade, Janitor Geoff, Dancer Mickey, Dancer Edmond, Dancer Raymond, Harlequin Kerry, Harlequin Jack, Harlequin Louis, Harlequin Rick.&lt;br /&gt;
::That&#039;s all I could find for now. If I find anything else before the release (4/6 march), I&#039;ll post it. (oh and yes, Piggyback listed clowns as Harlequins.) {{unsigned|Alexjuuh}}&lt;br /&gt;
&lt;br /&gt;
:I think there&#039;s no reason to think that those aren&#039;t real. Casteliacone is (Serebii)-confirmed. Also, Harlequin instead of Clown might not be an error, since those are two different classes in Japanese (Pierrot and Clown), so the English versions could&#039;ve reflected this difference too. What I don&#039;t like is that Bussinessmen and OLs are both called &amp;quot;Clerk&amp;quot; but I guess that NoA is the one to be blamed. Also, those guides are generally reliable but they DO have errors here and there. Also, sign your comments. --[[User:Maxim|Maxim]] 17:56, 1 March 2011 (UTC)&lt;br /&gt;
::yeah, guess you&#039;re right. And I forgot to sign that comment.. :&#039;) sorry. [[User:Alexjuuhh|Alexjuuhh]] 18:29, 1 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Castelia City&#039;s slogan==&lt;br /&gt;
I edited the page with the slogan, which I obtained from this video. [http://www.officialnintendomagazine.co.uk/23718/news/pokmon-black-white-gameplay-video-shows-castelia-city/] --[[User:SpeedSuicune|SpeedSuicune]] 21:21, 2 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unnamed street... ==&lt;br /&gt;
&lt;br /&gt;
Is it OK to call that street above the Central Plaza North Street? I mean, it makes sense and there;s no other name for it...[[User:Green Zubat|Green Zubat]] 02:24, 9 July 2011 (UTC)&lt;br /&gt;
:I think it&#039;s best to keep it as &amp;quot;unnamed&amp;quot; rather than make up one. [[User:Han Ji-Wan|Han Ji-Wan]] 05:52, 10 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shape ==&lt;br /&gt;
&lt;br /&gt;
Its a hand holding a pokeball. heh. [[User:PowerPlantRaichu|PowerPlantRaichu]] 17:42, 24 October 2011 (UTC)&lt;br /&gt;
:It&#039;s certainly a hand, but I don&#039;t think it is holding a Poké Ball. The fingers are out, which they wouldn&#039;t be if they were clenched around a Poké Ball. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:17, 26 October 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pansage_(Pok%C3%A9mon)&amp;diff=1564356</id>
		<title>Pansage (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pansage_(Pok%C3%A9mon)&amp;diff=1564356"/>
		<updated>2011-12-07T07:31:15Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Pansage | type=grass | prevnum=510 | nextnum=512 | prev=Liepard | next=Simisage }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Pansage |&lt;br /&gt;
jname=ヤナップ |&lt;br /&gt;
tmname=Yanappu |&lt;br /&gt;
size=150px|&lt;br /&gt;
art=BW |&lt;br /&gt;
ndex=511 |&lt;br /&gt;
udex=017 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Grass |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Grass Monkey |&lt;br /&gt;
height-ftin=2&#039;00&amp;quot; |&lt;br /&gt;
height-m=0.6 |&lt;br /&gt;
weight-lbs=23.1 |&lt;br /&gt;
weight-kg=10.5 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Gluttony |&lt;br /&gt;
abilityd=Overgrow |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Field|&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20|&lt;br /&gt;
expyield=63 |&lt;br /&gt;
evsp=1|&lt;br /&gt;
lv100exp=1,000,000|&lt;br /&gt;
gendercode=31|&lt;br /&gt;
color=Green|&lt;br /&gt;
catchrate=190|&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=pansage |&lt;br /&gt;
generation=5 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pansage&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ヤナップ&#039;&#039;&#039; &#039;&#039;Yanappu&#039;&#039;) is a {{type2|Grass}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s into {{p|Simisage}} when exposed to a {{evostone|Leaf Stone}}.&lt;br /&gt;
&lt;br /&gt;
Pansage is one of the three [[elemental monkeys]]. The other two are {{type|Fire}} {{p|Pansear}} and {{type|Water}} {{p|Panpour}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Pansage is a primate-like, green-and-yellow Grass-type Pokémon. The proportion of its head and large ears are similar to that of {{p|Aipom}}. The upper half of its head and the broccoli-like sprout atop is green, exempting a pattern of three yellow, tapered seed-like shapes in the sprout&#039;s &amp;quot;foliage&amp;quot;. Pansage’s eyes are oval-shaped, with large pupils, and the lower half of its face is yellow with a small, dot-like nose. Its upper body and its skinny forelimbs are also yellow, and its hands seem to have no fingers, aside from thumbs. Pansage&#039;s lower body is green with small feet, and its wiry tail is tipped with two leaves. &lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Eating its leaves can alleviate exhaustion.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
It is a friendly Pokémon that hands out its leaves to exhausted Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
It lives in dwells deep in the forest.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Cilan Pansage.png|right|thumb|250px| Pansage in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Cilan&#039;s Pansage]]====&lt;br /&gt;
{{an|Cilan}} owns a {{TP|Cilan|Pansage}} that first appeared in &#039;&#039;[[BW005|Triple Leaders, Team Threats!]]&#039;&#039; along with {{p|Pansear}} and {{p|Panpour}} owned by [[Chili]] and [[Cress]] respectively.&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
In &#039;&#039;[[BW019|A Connoisseur&#039;s Revenge!]]&#039;&#039; a Trainer&#039;s Pansage was seen at a [[Poké Mart]].&lt;br /&gt;
&lt;br /&gt;
Multiple Pansage appeared in [[BW053]].&lt;br /&gt;
====Other====&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Unova}}&lt;br /&gt;
{{Animedexbody|BW005|Pansage|Ash&#039;s Pokédex|Pansage, the Grass Monkey Pokémon. Pansage offers leaves on its head to Pokémon that have low energy. The leaves relieve stress.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Best Wishes&#039;&#039;|Unova}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pocket Monsters BW manga===&lt;br /&gt;
In the {{OBP|Pocket Monsters BW|Kosaku Anakubo}} manga, [[Cilan]] uses a Pansage against [[Isamu Akai]]&#039;s {{TP|Isamu Akai|Clefairy}} in [[PMBW03]] when he tries to instigate a fight between Cilan and his brothers [[Chili]] and [[Cress]]. The three brothers use their Pokémon against Clefairy, however, their group attack backfires when Clefairy uses the effects of {{p|Pansear}}, {{p|Panpour}} and Pansage to make green tea.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Master Black &amp;amp; White manga===&lt;br /&gt;
In [[PBW02]], [[Cheren]] uses a Pansage against [[Monta]] in a triple battle.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Adventures===&lt;br /&gt;
Pansage made its debut in [[Pokémon Adventures]] as a short cameo in &#039;&#039;[[ABW03|A Nickname for Tepig]]&#039;&#039; along side [[Cilan]]. It later appeared in &#039;&#039;[[ABW09|Welcome To Striaton City!!]]&#039;&#039; where it prepared tea for {{adv|Black}}, {{adv|Cheren}}, and {{adv|Bianca}} along side its fellow [[elemental monkeys]]. In &#039;&#039;[[ABW10|Their First Gym Battle]]&#039;&#039; it battled against [[Bianca&#039;s Oshawott]] and won, but later unintentionally caused it and {{TP|Cheren|Snivy}} to be revitalized after they ate the leaves from its head.&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Mangadexheader}}&lt;br /&gt;
{{Mangadexbody|Pokémon Adventures|[[ABW10|Their First Gym Battle]]|This Pokémon dwells deep in the forest. Eating a leaf from its head whisks weariness away as if by magic.}}&lt;br /&gt;
{{Mangadexfooter}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Pansage (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=Grass&lt;br /&gt;
|gen=5&lt;br /&gt;
|blackdex=This Pokémon dwells deep in the forest. Eating a leaf from its head whisks weariness away as if by magic.&lt;br /&gt;
|whitedex=It shares the leaf on its head with weary-looking Pokémon. These leaves are known to relieve stress.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=grass |&lt;br /&gt;
gen=5 |&lt;br /&gt;
bwrarity=Rare&amp;lt;br&amp;gt;One |&lt;br /&gt;
bwarea={{DL|Phenomenon|Rustling grass}} in [[Pinwheel Forest]] (inner) and [[Lostlorn Forest]]&amp;lt;br&amp;gt;{{pkmn2|Gift}} at [[Dreamyard]] (if [[starter Pokémon]] was {{p|Tepig}}) |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=grass&lt;br /&gt;
|rumble2=Forest: [[Trailhead Field]], [[Echo Valley]]&amp;lt;br&amp;gt;Treetops: [[Sun-Dappled Bank]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=grass}}&lt;br /&gt;
{{eventAvail|List of Japanese Nintendo event Pokémon in 2010#Dent&#039;s Yanappu|Dent&#039;s Yanappu|Japan|2010|1}}&lt;br /&gt;
{{eventAvail|List of North American Nintendo event Pokémon in 2011#Cilan&#039;s Pansage|Cilan&#039;s Pansage|United States|2011|1}}&lt;br /&gt;
{{eventAvail|List of Korean Nintendo event Pokémon in 2011#Cilan&#039;s Pansage|Cilan&#039;s Pansage|Korea|2011|1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=grass&lt;br /&gt;
|bw1=Oran Berry|bw1type=Berry|bw1rar=50&lt;br /&gt;
|bw2=Occa Berry|bw2type=Berry|bw2rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Grass|&lt;br /&gt;
HP=50|&lt;br /&gt;
Attack=53|&lt;br /&gt;
Defense=48|&lt;br /&gt;
SpAtk=53|&lt;br /&gt;
SpDef=48|&lt;br /&gt;
Speed=64}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=grass|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  200 |&lt;br /&gt;
Ground=   50 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Pansage|Grass|Grass|5|5}}&lt;br /&gt;
{{learnlist/level5|Start|Scratch|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level5|4|Leer|Normal|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/level5|7|Lick|Ghost|Physical|20|100|30}}&lt;br /&gt;
{{learnlist/level5|10|Vine Whip|Grass|Physical|35|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|13|Fury Swipes|Normal|Physical|18|80|15}}&lt;br /&gt;
{{learnlist/level5|16|Leech Seed|Grass|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/level5|19|Bite|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/level5|22|Seed Bomb|Grass|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|25|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level5|28|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/level5|31|Acrobatics|Flying|Physical|55|100|15}}&lt;br /&gt;
{{learnlist/level5|34|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|37|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|40|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level5|43|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/levelf|Pansage|Grass|Grass|5|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Pansage|Grass|Grass|5|5}}&lt;br /&gt;
{{learnlist/tm5|TM01|Hone Claws|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}&lt;br /&gt;
{{learnlist/tm5|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM47|Low Sweep|Fighting|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM53|Energy Ball|Grass|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM62|Acrobatics|Flying|Physical|55|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM65|Shadow Claw|Ghost|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM83|Work Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30}}&lt;br /&gt;
{{learnlist/tmf|Pansage|Grass|Grass|5|5}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Pansage|Grass|Grass|5|5}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}{{MSP|234|Stantler}}&amp;lt;br&amp;gt;{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|303|Mawile}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}&amp;lt;br&amp;gt;{{MSP|352|Kecleon}}|Astonish|Ghost|Physical|30|100|15||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|573|Cinccino}}|Bullet Seed|Grass|Physical|25|100|30||||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|056|Mankey}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|287|Slakoth}}&amp;lt;br&amp;gt;{{MSP|289|Slaking}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}|Covet|Normal|Physical|60|100|40||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|470|Leafeon}}|GrassWhistle|Grass|Status|—|55|15||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|275|Shiftry}}{{MSP|495|Snivy}}{{MSP|496|Servine}}{{MSP|497|Serperior}}|Leaf Storm|Grass|Special|140|90|5||||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|505|Watchog}}{{MSP|559|Scraggy}}{{MSP|560|Scrafty}}|Low Kick|Fighting|Physical|—|100|20||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|470|Leafeon}}|Magical Leaf|Grass|Special|60|—|20||||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|038|Ninetales}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|228|Houndour}}&amp;lt;br&amp;gt;{{MSP|229|Houndoom}}{{MSP|275|Shiftry}}{{MSP|390|Chimchar}}{{MSP|461|Weavile}}{{MSP|509|Purrloin}}{{MSP|510|Liepard}}&amp;lt;br&amp;gt;{{MSP|570|Zorua}}{{MSP|571|Zoroark}}|Nasty Plot|Dark|Status|—|100|20||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|234|Stantler}}|Role Play|Psychic|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|572|Minccino}}{{MSP|573|Cinccino}}|Tickle|Normal|Status|—|100|20||}}{{learnlist/breedf|Pansage|Grass|Grass|5|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Pansage|Grass|Grass|5|5}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf|Pansage|Grass|Grass|5|5}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
=====By {{pkmn2|event}}s=====&lt;br /&gt;
{{learnlist/eventh|Pansage|grass|grass|5|5}}&lt;br /&gt;
{{learnlist/event5|[[Cilan&#039;s Pansage|Cilan&#039;s]] [[List of North American Nintendo event Pokémon in 2011#Cilan&#039;s Pansage|Pansage]]|Bullet Seed|Grass|Physical|25|100|30||&#039;&#039;&#039;|}}&lt;br /&gt;
{{learnlist/event5|[[Cilan&#039;s Pansage|Cilan&#039;s]] [[List of North American Nintendo event Pokémon in 2011#Cilan&#039;s Pansage|Pansage]]|Bite|Dark|Physical|60|100|25|||1}}&lt;br /&gt;
{{learnlist/event5|[[Cilan&#039;s Pansage|Cilan&#039;s]] [[List of North American Nintendo event Pokémon in 2011#Cilan&#039;s Pansage|Pansage]]|Dig|Ground|Physical|80|100|10|||}}&lt;br /&gt;
{{learnlist/event5|[[Cilan&#039;s Pansage|Cilan&#039;s]] [[List of North American Nintendo event Pokémon in 2011#Cilan&#039;s Pansage|Pansage]]|SolarBeam|Grass|Special|120|100|10||&#039;&#039;&#039;|}}&lt;br /&gt;
{{learnlist/eventf|Pansage|grass|grass|5|5}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=511&lt;br /&gt;
|name1=Pansage&lt;br /&gt;
|type1-1=Grass&lt;br /&gt;
|evotype1=Stone&lt;br /&gt;
|evostone1=Leaf Stone&lt;br /&gt;
|sprite2=512&lt;br /&gt;
|name2=Simisage&lt;br /&gt;
|type1-2=Grass}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite |&lt;br /&gt;
type=Grass |&lt;br /&gt;
gen=5 |&lt;br /&gt;
gender=none |&lt;br /&gt;
name=Pansage |&lt;br /&gt;
ndex=511 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Pansage was first seen, together with {{p|Axew}}, as a toy featured in [[n:Movie 13, Bandai possibly reveal new Pokémon|two images seen July 2010]], but it wasn&#039;t named and nothing was known about it. In the beginning of August a fake leak of the September issue of CoroCoro showed its own version of this Pokémon. Pansage was officially revealed August 22, 2010 by [[Pokémon Sunday]]. &lt;br /&gt;
* Pansage, along with Pansear, Panpour, and their respective evolutions, are the only non-[[starter Pokémon]] that can have a starter-exclusive [[ability]]. In Pansage and {{p|Simisage}}&#039;s case, this is {{a|Overgrow}}.&lt;br /&gt;
* Pansage is the only Pokémon capable of learning {{m|Grass Knot}} by level-up. &lt;br /&gt;
&lt;br /&gt;
====Origin====&lt;br /&gt;
Pansage is based on a {{wp|monkey}} and a {{wp|tree}}; the fact that it is based on both may mean it might be based on the legends of {{wp|Monkey tree phenomenon|monkey trees}} or possibly a visual pun on {{wp|Colobinae|leaf monkeys}}. It, along with his two contemporaries, seems to be inspired by the {{wp|three wise monkeys}} motif; with its mouth open, Pansage represents &amp;quot;speak no evil&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Pansage may come from the &#039;&#039;{{wp|Chimpanzee|Pan}}&#039;&#039; genus and &amp;quot;{{wp|sage}}&amp;quot;, which could either mean a wise person or a kind of plant, both meanings are possible references to it being inspired by the &amp;quot;three wise monkeys&amp;quot; motif and to its type. Yanappu may come from 柳 &#039;&#039;yanagi&#039;&#039; meaning {{wp|willow}}, and from {{wp|ape}}. It could also come from 野菜 &#039;&#039;yasai&#039;&#039; meaning vegetable, since the other reading of 菜 is &#039;&#039;na&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 3px solid #{{grass color dark}}; background: #{{grass color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{grass color light}};&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Name Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[List of German Pokémon names|German]]&lt;br /&gt;
| Vegimak&lt;br /&gt;
| From &#039;&#039;vegetation&#039;&#039; and &#039;&#039;{{tt|Makak|macaque}}&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[List of French Pokémon names|French]]&lt;br /&gt;
| Feuillajou&lt;br /&gt;
| From &#039;&#039;{{tt|feuille|leaf}}&#039;&#039; and &#039;&#039;{{tt|sapajou|monkey}}&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[List of Korean Pokémon names|Korean]]&lt;br /&gt;
| 야나프 &#039;&#039;Yanapeu&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[List of Chinese Pokémon names|Chinese]] ({{tt|Mandarin|Taiwan and mainland China}})&lt;br /&gt;
| 花椰猴 &#039;&#039;Huāyéhóu&#039;&#039;&lt;br /&gt;
| From {{tt|青花椰菜 &#039;&#039;qīng huāyécài&#039;&#039;|broccoli}} or {{tt|花椰菜 &#039;&#039;huāyécài&#039;&#039;|cauliflower}} and {{tt|猴 &#039;&#039;hóu&#039;&#039;|monkey}}.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
*[[Cilan&#039;s Pansage]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNextFoot | type=grass | prevnum=510 | nextnum=512 | prev=Liepard | next=Simisage }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that evolve by evolutionary stone]]&lt;br /&gt;
[[Category:Pokémon that evolve using Leaf Stone]]&lt;br /&gt;
&lt;br /&gt;
[[de:Vegimak]]&lt;br /&gt;
[[es:Pansage]]&lt;br /&gt;
[[fr:Feuillajou]]&lt;br /&gt;
[[it:Pansage]]&lt;br /&gt;
[[ja:ヤナップ]]&lt;br /&gt;
[[pl:Pansage]]&lt;br /&gt;
[[pt:Pansage (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hoenn&amp;diff=1548023</id>
		<title>Hoenn</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hoenn&amp;diff=1548023"/>
		<updated>2011-11-09T02:13:24Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Cities, routes, and other locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RegionInfobox &lt;br /&gt;
|regioncolor=Hoenn&lt;br /&gt;
|name=Hoenn&lt;br /&gt;
|jname=ホウエン&lt;br /&gt;
|tmname=Hōen&lt;br /&gt;
|image=HoennIIIE.png&lt;br /&gt;
|caption=Artwork of the Hoenn region from {{game|Emerald}}&lt;br /&gt;
|introduction={{game|Ruby and Sapphire|s}}&lt;br /&gt;
|professor=[[Professor Birch]]&lt;br /&gt;
|starter={{p|Treecko}}, {{p|Torchic}}, and {{p|Mudkip}}&lt;br /&gt;
|villain=[[Team Aqua]], [[Team Magma]]&lt;br /&gt;
|league=[[Hoenn League]]&lt;br /&gt;
|location=[[Ever Grande City]]&lt;br /&gt;
|pokelist=[[List of Pokémon by Hoenn Pokédex number|Hoenn Pokédex]]&lt;br /&gt;
|season=[[Pokémon: Advanced|Advanced]] (6)&amp;lt;br&amp;gt;[[Pokémon: Advanced Challenge|Advanced Challenge]] (7)&amp;lt;br&amp;gt;[[Pokémon: Advanced Battle|Advanced Battle]] (8)&lt;br /&gt;
|series=[[Advanced Generation series|Advanced Generation]]&lt;br /&gt;
|generation={{gen|III}}&lt;br /&gt;
|games={{v2|Ruby and Sapphire|s}}&amp;lt;br&amp;gt;{{v2|Emerald}}&lt;br /&gt;
|manga=[[PS181]]&lt;br /&gt;
}}&lt;br /&gt;
[[File:Hoenn.png|thumb|right|250px|In-game map of the Hoenn region from [[Generation III]]]]&lt;br /&gt;
The &#039;&#039;&#039;Hoenn&#039;&#039;&#039; region (Japanese: &#039;&#039;&#039;ホウエン地方&#039;&#039;&#039; &#039;&#039;Hōen-chihō&#039;&#039;) is a large [[region]] to the southwest of [[Johto]], and resembles the real-world Japanese main island of {{wp|Kyushu}}. It is the setting of the [[Generation III]] games {{game2|Ruby|Sapphire|Emerald}}. The names of most of the cities in Hoenn are made of two words put together (Little Root, Fort Tree, Slate Port, Ever Grande, etc.) rather than colors or plants as Kanto and Johto had done. [[Professor Birch]] of [[Littleroot Town]] offers the [[starter Pokémon]] known as {{p|Treecko}}, {{p|Torchic}}, or {{p|Mudkip}} to Trainers beginning their journey of this vast land.&lt;br /&gt;
&lt;br /&gt;
==Etymology and design concept==&lt;br /&gt;
===Etymology===&lt;br /&gt;
[[Junichi Masuda]] has stated that Hoenn&#039;s name comes from 豊縁, &#039;&#039;hōen&#039;&#039;, meaning &amp;quot;abundant relations&amp;quot;, as a common theme in this region is the relationships forged between Pokémon and people. He also stated that the reasoning behind rotating Hoenn 90° counterclockwise compared to its real-world counterpart was to increase playability&amp;lt;ref&amp;gt;http://www.gamefreak.co.jp/blog/dir_english/ 2004/9/9&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Design concept===&lt;br /&gt;
The Hoenn region is based on the real-world Japanese main island of {{wp|Kyushu}}.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
&amp;lt;!-- history of the Hoenn region goes here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hoenn was created after {{p|Groudon}} and {{p|Kyogre}} were formed. Groudon raised the landmasses and Kyogre filled the seas that would later become Hoenn. The meeting of these two created a great battle for supremacy until it was quelled by {{p|Rayquaza}}, sending Groudon and Kyogre into caverns where they rested until they were awakened many years later during the course of events in [[Generation III]]. The moving of the continents by {{p|Regigigas}} created Hoenn, and when Regigigas was sent to sleep in the [[Snowpoint Temple]] in [[Sinnoh]] during the Iron Age, {{p|Regirock}}, {{p|Registeel}}, and {{p|Regice}}, the keys to awakening it, were sealed away in Hoenn.&lt;br /&gt;
==Cities, routes, and other locations==&lt;br /&gt;
Hoenn has sixteen [[List of cities and towns by name|cities and towns]] and a {{ho|Pokémon League}}. These sites act as settlements for people to live and work in a functioning society. Hoenn features the largest amount of towns and cities of the five [[Region|main regions]].&lt;br /&gt;
&lt;br /&gt;
The Hoenn region has 34 different [[routes]], which are passages permitting trainers to travel from one location to the next with relative ease. Much like [[Sinnoh]] after it, Hoenn&#039;s routes are numbered so that they don&#039;t follow sequence directly from previously-known regions&#039; routes. Routes in Hoenn are numbered from {{rtn|101|Hoenn}} to {{rtn|134|Hoenn}}. Compared to other regions, Hoenn features an abundance of sea routes, giving the impression that the Hoenn region is half-water and half-land. The Hoenn region introduced the idea of routes with differing [[weather conditions]], including constant rainfall, thunderstorms, falling ash, and rays of sunlight. &lt;br /&gt;
&lt;br /&gt;
The Hoenn region is unique and famous for its tropical-like environments. Despite Hoenn&#039;s abundance of water routes, there is a large amount of land. Since the cities and towns of Hoenn are immersed into nature, there aren&#039;t many large cities comparable to [[Unova]]&#039;s [[Castelia City]] or [[Johto]]&#039;s [[Goldenrod City]]. The region does not feature a true mountain range like in Sinnoh and other regions. Hoenn introduced many new natural environments including a volcano, a jungle, a beach, a desert, and many more.&lt;br /&gt;
&lt;br /&gt;
===Demographics===&lt;br /&gt;
The towns, cities, and areas of the Hoenn region&#039;s total population in {{2v2|Ruby|Sapphire}} is 598.&lt;br /&gt;
&lt;br /&gt;
===Cities/Towns===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hoenn color dark}}; {{roundy|5px}}; border: 2px solid #{{hoenn color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{hoenn color}}; {{roundytl|5px}}&amp;quot; | Map&lt;br /&gt;
! style=&amp;quot;background: #{{hoenn color}}&amp;quot; | City/Town&lt;br /&gt;
! style=&amp;quot;background: #{{hoenn color}}&amp;quot; | Population&lt;br /&gt;
! style=&amp;quot;background: #{{hoenn color}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Littleroot Town E.png|100px]]&lt;br /&gt;
| align=center | [[Littleroot Town]]&lt;br /&gt;
| align=center | 10&lt;br /&gt;
| align=center | A town that can&#039;t be shaded any hue. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Oldale Town.png|100px]]&lt;br /&gt;
| align=center | [[Oldale Town]]&lt;br /&gt;
| align=center | 16&lt;br /&gt;
| align=center | Where things start off scarce.  &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Petalburg City.png|100px]]&lt;br /&gt;
| align=center | [[Petalburg City]]&lt;br /&gt;
| align=center | 30&lt;br /&gt;
| align=center | Where people mingle with nature. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Overworld Rustboro City.png|100px]]&lt;br /&gt;
| align=center | [[Rustboro City]]&lt;br /&gt;
| align=center | 57&lt;br /&gt;
| align=center | The city probing the integration of nature and science. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Dewford Town III.png|100px]]&lt;br /&gt;
| align=center | [[Dewford Town]]&lt;br /&gt;
| align=center | 27&lt;br /&gt;
| align=center | A tiny island in the blue sea. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:SlateportCityE.png|100px]]&lt;br /&gt;
| align=center | [[Slateport City]]&lt;br /&gt;
| align=center | 76&lt;br /&gt;
| align=center | The port where people and Pokémon cross paths.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Mauville City.png|100px]]&lt;br /&gt;
| align=center | [[Mauville City]]&lt;br /&gt;
| align=center | 39&lt;br /&gt;
| align=center | The bright and shiny city of fun! &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:VerdanturfTownE.png|100px]]&lt;br /&gt;
| align=center | [[Verdanturf Town]]&lt;br /&gt;
| align=center | 29&lt;br /&gt;
| align=center | The windswept highlands with the sweet fragrance of grass. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:FallarborTownE.png|100px]]&lt;br /&gt;
| align=center | [[Fallarbor Town]]&lt;br /&gt;
| align=center | 23&lt;br /&gt;
| align=center | A farm community with small gardens.  &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Lavaridge Town Emerald.png|100px]]&lt;br /&gt;
| align=center | [[Lavaridge Town]]&lt;br /&gt;
| align=center | 28&lt;br /&gt;
| align=center | An excellent place for relaxing! &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Fortree City.png|100px]]&lt;br /&gt;
| align=center | [[Fortree City]]&lt;br /&gt;
| align=center | 36&lt;br /&gt;
| align=center | The treetop city that frolics with nature. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Lilycove.png|100px]]&lt;br /&gt;
| align=center | [[Lilycove City]]&lt;br /&gt;
| align=center | 123&lt;br /&gt;
| align=center | Where the land ends and the sea begins. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Mossdeep City.png|100px]]&lt;br /&gt;
| align=center | [[Mossdeep City]]&lt;br /&gt;
| align=center | 45&lt;br /&gt;
| align=center | Our slogan: Cherish Pokémon! &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Sootopolis.png|100px]]&lt;br /&gt;
| align=center | [[Sootopolis City]]&lt;br /&gt;
| align=center | 39&lt;br /&gt;
| align=center | The mystical city where history slumbers. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Pacifidlog.png|100px]]&lt;br /&gt;
| align=center | [[Pacifidlog Town]]&lt;br /&gt;
| align=center | 20&lt;br /&gt;
| align=center | Where the morning sun smiles upon the waters. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:EverGrande City.png|100px]]&lt;br /&gt;
| align=center | [[Ever Grande City]]&lt;br /&gt;
| align=center | ???&lt;br /&gt;
| align=center | The paradise of flowers, the sea, and Pokémon. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Areas of interest===&lt;br /&gt;
* [[Petalburg Woods]]&lt;br /&gt;
* [[Rusturf Tunnel]]&lt;br /&gt;
* [[Granite Cave]]&lt;br /&gt;
* [[New Mauville]]&lt;br /&gt;
* [[Mt. Chimney]]&lt;br /&gt;
* [[Cave of Origin]]&lt;br /&gt;
* [[Scorched Slab]]&lt;br /&gt;
* {{safari|Hoenn}}&lt;br /&gt;
* [[Seafloor Cavern]]&lt;br /&gt;
* [[Sealed Chamber]]&lt;br /&gt;
* [[Southern Island]]&lt;br /&gt;
* [[Abandoned Ship]]&lt;br /&gt;
* [[Meteor Falls]]&lt;br /&gt;
* [[Shoal Cave]]&lt;br /&gt;
* [[Mt. Pyre]]&lt;br /&gt;
* [[Jagged Pass]]&lt;br /&gt;
* [[Sky Pillar]]&lt;br /&gt;
* [[Island Cave]]&lt;br /&gt;
* [[Desert Ruins]]&lt;br /&gt;
* [[Ancient Tomb]]&lt;br /&gt;
&lt;br /&gt;
====Emerald-exclusive areas====&lt;br /&gt;
These areas can only be found in Pokémon Emerald Version:&lt;br /&gt;
* [[Trainer Hill]]&lt;br /&gt;
* {{Gdis|Battle Frontier|III}}&lt;br /&gt;
* [[Artisan Cave]]&lt;br /&gt;
* [[Desert Underpass]]&lt;br /&gt;
* [[Mirage Tower]]&lt;br /&gt;
* [[Marine Cave]]&lt;br /&gt;
* [[Terra Cave]]&lt;br /&gt;
&lt;br /&gt;
===Anime-exclusive locations===&lt;br /&gt;
&lt;br /&gt;
{{incomplete|section|needs=Add more locations, descriptions, pictures}}	&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{hoenn color dark}}; {{roundy|5px}}; border: 2px solid #{{hoenn color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{hoenn color}}; {{roundytl|5px}}&amp;quot; | Picture&lt;br /&gt;
! style=&amp;quot;background: #{{hoenn color}}&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;background: #{{hoenn color}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:ABC Islands.png|100px]]&lt;br /&gt;
| align=center | [[A-B-C Islands]]&lt;br /&gt;
| The A-B-C Islands are a group of three island off the coast of Hoenn. Island A has a [[Pokémon Center]] and a [[Pokémon academy|school]]. Island B has [[DeepSeaScale]]s. Island C has {{DL|Evolution-inducing held item|DeepSeaTooth|DeepSeaTeeth}}. There are two rivaling {{pkmn|Trainer}} groups on the island. One group believes {{p|Huntail}} are stronger. The other believes {{p|Gorebyss}} are stronger. The A-B-C Islands appear in &#039;&#039;[[AG095|The Evolutionary War!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Banana Slakoth Garden.png|100px]]&lt;br /&gt;
| align=center | [[Banana Slakoth Garden]]&lt;br /&gt;
| Banana Slakoth Garden is a jungle-like reserve for wild {{p|Slakoth}}. It is a tourist attraction and it is owned by [[Marcel]]. It is located near [[Lilycove City]]. It appeared in &#039;&#039;[[AG088|The Garden of Eatin&#039;]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Bomba Island.png|100px]]&lt;br /&gt;
| align=center | [[Bomba Island]]&lt;br /&gt;
| Bomba Island is where Pokémon battle judges are trained and is home to the Pokémon Battle Judge Training Institute. It was first featured in the episode &#039;&#039;[[AG092|Judgment Day!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Camerupt Mountain.png|100px]]&lt;br /&gt;
| align=center | [[Camerupt Mountain]]&lt;br /&gt;
| It is called Camerupt Mountain because it looks like a {{p|Camerupt}}&#039;s humps. It is located near a river by [[Volley Town]]. People enjoy stargazing at the summit. It appeared in &#039;&#039;[[AG087|Crazy as a Lunatone]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Crossgate Town.png|100px]]&lt;br /&gt;
| align=center | [[Crossgate Town]]&lt;br /&gt;
| Crossgate Town is located between [[Petalburg City]] and [[Fortree City]]. The town is famous for its powerful tornadoes and its annual [[PokéRinger]] Tournament which attracts people from all around with {{type2|Flying}} Pokémon to compete and try to become an honorary citizen.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Donto Island.png|100px]]&lt;br /&gt;
| align=center | [[Donto Island]]&lt;br /&gt;
| Donto Island is located near [[Pacifidlog Town]] and it is home to many {{p|Donphan}}. It appeared in &#039;&#039;[[AG114|Date Expectations!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Foothill Town.png|100px]]&lt;br /&gt;
| align=center | [[Foothill Town]]&lt;br /&gt;
| Foothill Town is a small village with no [[Pokémon Center]], but instead has a Pokémon Clinic which is run by [[Dr. Abby]], a [[Hoenn Grand Festival]] winner.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Forina.png|100px]]&lt;br /&gt;
| align=center | [[Forina]]&lt;br /&gt;
| Forina is a cavernous valley located west of [[Mt. Chimney]] in central Hoenn. It is home to many rare [[wild Pokémon]] and has shrubs and pillar-like rock formations. {{p|Jirachi}} hibernates for a millennium beneath the valley between the periods it is awakened. Forina appeared in &#039;&#039;[[M06|Jirachi: Wish Maker]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Forbidden Forest Gate.png|100px]]&lt;br /&gt;
| align=center | [[Forbidden Forest]]&lt;br /&gt;
| Forbidden Forest is a {{type2|grass}} {{OBP|Pokémon|species}} reserve. Humans are not allowed in the forest because a long time ago, too many people came to catch the Grass Pokémon that live there so they became hostile towards humans. A {{p|Venusaur}} is the &#039;boss&#039; of the forest. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Square Top Izabe Island.png|100px]]&lt;br /&gt;
| align=center | [[Izabe Island]]&lt;br /&gt;
| Izabe Island is a large island between [[Mossdeep City]] and [[Sootopolis City]]. It contains a variety of environments, from deserts to snow covered mountains. There is a rock formation at the highest peak known as &#039;&#039;Square Top&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Purika Contest Hall.png|100px]]&lt;br /&gt;
| align=center | [[Purika City]]&lt;br /&gt;
| Purika City is located between [[Sootopolis City]] and [[Mossdeep City]], on [[Izabe Island]], and is famous for its [[Pokémon Contests]]. It is where [[May]] won her fourth [[ribbon]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| align=center | [[File:Oldale Ruins.png|100px]]&lt;br /&gt;
| align=center | [[Oldale Ruins]]&lt;br /&gt;
| Oldale Ruins is a group of ruins near [[Oldale Town]]. [[Professor Alden]] studied the ruins and [[Team Magma]] forced the professor to help them explore the ruins using the four keys. The Ruins were featured in &#039;&#039;[[AG002|A Ruin with a View]]&#039;&#039;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Routes===&lt;br /&gt;
Routes in Hoenn number are numbered as {{rtn|101|Hoenn}}-{{rtn|134|Hoenn}}, breaking the former pattern set up by Kanto and Johto. This is presumably to discourage the idea of being able to travel back to either region after completion of the game, as was done in [[Generation II]] and as a mirror of the fact that Japan&#039;s road system possesses a similar gap. Some of the routes have differing [[weather conditions]] depending on the day they are traveled on.&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
[[File:RS Hoenn.png|thumb|left|250px|Hoenn in Ruby and Sapphire]]&lt;br /&gt;
&lt;br /&gt;
The Hoenn region boasts many dramatic environments from rainforests to deserts. However, its most striking feature is its abundance of water. There are several large islands off the mainland only accessible via [[water route]]s, many of which are deep enough for {{m|Dive|diving}}. It seems to have a warmer climate than [[Kanto]], [[Johto]], [[Sinnoh]], and [[Unova]].&lt;br /&gt;
&lt;br /&gt;
Much of the interior area is forested or mountainous, so most notable cities are found on the coastline. Much of the region is covered in water, almost equal in size as the mainland, restating the theme of the game. People who live in towns and villages in the mountain areas must adapt to the harsh environment. An extreme example of this is the inhabitants of [[Fortree City]], who live in tree houses. This is in stark contrast to other regions in the [[Pokémon world]], as noted by {{adv|Ruby}} in [[Pokémon Adventures]], who preferred Johto&#039;s many modernized cities to the wilderness and countryside in Hoenn. Hoenn has two volcanoes: one active and one dormant. [[Mt. Chimney]], the active volcano, in the center of the Hoenn region; the ash from Mt. Chimney regularly falls on the nearby towns and routes. On the opposite side of the Hoenn region resides the dormant volcano which [[Sootopolis City]] was built in.&lt;br /&gt;
&lt;br /&gt;
[[File:Hoenn Anime.png|thumb|right|250px|Anime-based map of the Hoenn region]]&lt;br /&gt;
&lt;br /&gt;
Due to the primarily tropical climate, many of Hoenn&#039;s newly discovered Pokémon are rather exotic in appearance, compared to Pokémon from [[Kanto]] or [[Johto]].&lt;br /&gt;
&lt;br /&gt;
==Hoenn League==&lt;br /&gt;
{{main|Hoenn League}}&lt;br /&gt;
&lt;br /&gt;
===Gym Leaders===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #004d00; border: 4px solid #004d00;&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #004d00;&amp;quot; colspan=&amp;quot;5&amp;quot; | {{color2|4fe34f|Hoenn League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #004d00;&amp;quot; colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | {{color2|4fe34f|Generation III}}&lt;br /&gt;
! style=&amp;quot;background: #004d00;&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | {{color2|4fe34f|Region|Region:}} {{color2|4fe34f|Hoenn}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #4fe34f; {{roundytl|5px}}&amp;quot; | {{color|004d00|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #4fe34f;&amp;quot; | {{color|004d00|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #4fe34f;&amp;quot; | {{color2|004d00|Elemental type|Type}}&lt;br /&gt;
! style=&amp;quot;background: #4fe34f; {{roundytr|5px}}&amp;quot; | {{color2|004d00|Badge}}&lt;br /&gt;
{{gldr|col=2|type=Rock|pic=SpriteRoxanne.png|ldr=Roxanne|djap=ツツジ|drm=Tsutsuji|loc=Rustboro City|cjap=カナズミシティ|crm=Kanazumi City|bdg=Stone}}&lt;br /&gt;
{{gldr|col=2|type=Fighting|pic=SpriteBrawly.png|ldr=Brawly|djap=トウキ|drm=Tōki|loc=Dewford Town|cjap=ムロタウン|crm=Muro Town|bdg=Knuckle}}&lt;br /&gt;
{{gldr|col=2|type=Electric|pic=SpriteWattson.png|ldr=Wattson|djap=テッセン|drm=Tessen|loc=Mauville City|cjap=キンセツシティ|crm=Kinsetsu City|bdg=Dynamo}}&lt;br /&gt;
{{gldr|col=2|type=Fire|pic=SpriteFlannery.png|ldr=Flannery|djap=アスナ|drm=Asuna|loc=Lavaridge Town|cjap=フエンタウン|crm=Fuen Town|bdg=Heat}}&lt;br /&gt;
{{gldr|col=2|type=Normal|pic=SpriteNorman.png|ldr=Norman|djap=センリ|drm=Senri|loc=Petalburg City|cjap=トウカシティ|crm=Tōka City|bdg=Balance}}&lt;br /&gt;
{{gldr|col=2|type=Flying|pic=SpriteWinona.png|ldr=Winona|djap=ナギ|drm=Nagi|loc=Fortree City|cjap=ヒワマキシティ|crm=Hiwamaki City|bdg=Feather}}&lt;br /&gt;
{{gldr|col=2|type=Psychic|pic=SpriteTateandLiza.png|ldr=Tate and Liza|djap=フウとラン|drm=Fū and Lan|loc=Mossdeep City|cjap=トクサネシティ|crm=Tokusane City|bdg=Mind}}&lt;br /&gt;
{{gldrb2|type=Water|pic=SpriteWallace.png|ldr=Wallace|djap=ミクリ|drm=Mikuri &amp;lt;sup&amp;gt;[[Pokémon Ruby and Sapphire Versions|{{color|{{ruby color}}|R}}{{color|{{sapphire color}}|S}}]]&amp;lt;/sup&amp;gt;|loc=Sootopolis City|cjap=ルネシティ|crm=Rune City|bdg=Rain|pic2=SpriteJuan.png|ldr2=Juan|djap2=アダン|drm2=Adan &amp;lt;sup&amp;gt;[[Pokémon Emerald Version|{{color|{{emerald color}}|E}}]]&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Elite Four===&lt;br /&gt;
{{elt/h|gen=III|l=4fe34f|d=004d00|league=Hoenn|col=2|col2=4}}&lt;br /&gt;
{{elt|col=2|type=Dark|pic=E Sidney.png|m=Sidney|mjap=カゲツ|mrm=Kagetsu}}&lt;br /&gt;
{{elt|col=2|type=Ghost|pic=E Phoebe.png|m=Phoebe|mjap=フヨウ|mrm=Fuyō}}&lt;br /&gt;
{{elt|col=2|type=Ice|pic=E Glacia.png|m=Glacia|mjap=プリム|mrm=Prim}}&lt;br /&gt;
{{elt|col=2|type=Dragon|pic=E Drake.png|m=Drake (Elite Four)|m2=Drake|mjap=ゲンジ|mrm=Genji}}&lt;br /&gt;
{{eltb2|type=Steel|type2=Water|pic=RS Steven.png|pic2=E-Wallace.png|m=Steven Stone|m3=Steven|m2=Wallace|mjap=ダイゴ|mrm=Daigo &amp;lt;sup&amp;gt;[[Pokémon Ruby and Sapphire Versions|{{color|{{ruby color}}|R}}{{color|{{sapphire color}}|S}}]]&amp;lt;/sup&amp;gt;|mjap2=ミクリ|mrm2=Mikuri &amp;lt;sup&amp;gt;[[Pokémon Emerald Version|{{color|{{emerald color}}|E}}]]&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Battle Frontier==&lt;br /&gt;
{{main|Battle Frontier (Generation III)}}&lt;br /&gt;
===Frontier Brains===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #004d00; border: 4px solid #004d00;&amp;quot; colspan=&amp;quot;4&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #004d00;&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|4fe34f|Battle Frontier (Generation III)|Hoenn Battle Frontier}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #4fe34f; {{roundytl|5px}};&amp;quot; | {{color|004d00|Frontier Brain&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #4fe34f;&amp;quot; | {{color|004d00|Facility&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #4fe34f; {{roundytr|5px}};&amp;quot; | {{color2|004d00|Symbol|Symbols}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#3FA9D0&amp;quot;&lt;br /&gt;
| [[File:SpriteNoland.png]]&amp;lt;br&amp;gt;{{color2|296E87|Factory Head (Trainer class)|Factory Head}} {{color2|296E87|Factory Head Noland|Noland}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|296E87|ファクトリーヘッド &amp;gt;ダツラ&amp;lt;br&amp;gt;Factory Head Datsura}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{color2|296E87|Battle Frontier (Generation III)#Battle Factory|Battle Factory}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|296E87|バトルファクトリー&amp;lt;br&amp;gt;Battle Factory}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Knowledgesymbolsilver.png‎|50px]]&amp;lt;br&amp;gt;{{color|296E87|Silver Knowledge Symbol}}&lt;br /&gt;
| [[File:Knowledgesymbol.png‎|50px]]&amp;lt;br&amp;gt;{{color|296E87|Gold Knowledge Symbol}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#3FA9D0&amp;quot;&lt;br /&gt;
| [[File:SpriteGreta.png]]&amp;lt;br&amp;gt;{{color2|296E87|Arena Tycoon Greta}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|296E87|アリーナキャプテン コゴミ&amp;lt;br&amp;gt;Arena Captain Kogomi}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{color2|296E87|Battle Frontier (Generation III)#Battle Arena|Battle Arena}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|296E87|バトルアリーナ&amp;lt;br&amp;gt;Battle Arena}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Gutssymbolsilver.png|50px]]&amp;lt;br&amp;gt;{{color|296E87|Silver Guts Symbol}}&lt;br /&gt;
| [[File:Gutssymbol.png|50px]]&amp;lt;br&amp;gt;{{color|296E87|Gold Guts Symbol}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#3FA9D0&amp;quot;&lt;br /&gt;
| [[File:SpriteTucker.png]]&amp;lt;br&amp;gt;{{color2|296E87|Dome Ace Tucker}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|296E87|ドームスーパースター ヒース&amp;lt;br&amp;gt;Dome Superstar Heath}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{color2|296E87|Battle Frontier (Generation III)#Battle Dome|Battle Dome}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|296E87|バトルドーム&amp;lt;br&amp;gt;Battle Dome}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Tacticssymbolsilver.png|50px]]&amp;lt;br&amp;gt;{{color|296E87|Silver Tactics Symbol}}&lt;br /&gt;
| [[File:Tacticssymbol.png|50px]]&amp;lt;br&amp;gt;{{color|296E87|Gold Tactics Symbol}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#3FA9D0&amp;quot;&lt;br /&gt;
| [[File:SpriteLucy.png]]&amp;lt;br&amp;gt;{{color2|296E87|Pike Queen Lucy}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|296E87|チューブクイーン --&amp;gt;アザミ&amp;lt;br&amp;gt;Tube Queen Azami}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{color2|296E87|Battle Frontier (Generation III)#Battle Pike|Battle Pike}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|296E87|バトルチューブ&amp;lt;br&amp;gt;Battle Tube}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Lucksymbolsilver.png|50px]]&amp;lt;br&amp;gt;{{color|296E87|Silver Luck Symbol}}&lt;br /&gt;
| [[File:Lucksymbol.png|50px]]&amp;lt;br&amp;gt;{{color|296E87|Gold Luck Symbol}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#3FA9D0&amp;quot;&lt;br /&gt;
| [[File:SpriteSpenser.png]]&amp;lt;br&amp;gt;{{color2|296E87|Palace Maven Spenser}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|296E87|パレスガーディアン ウコン&amp;lt;br&amp;gt;Palace Guardian Ukon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{color2|296E87|Battle Frontier (Generation III)#Battle Palace|Battle Palace}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|296E87|バトルパレス&amp;lt;br&amp;gt;Battle Palace}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Spiritssymbolsilver.png|50px]]&amp;lt;br&amp;gt;{{color|296E87|Silver Spirit Symbol}}&lt;br /&gt;
| [[File:Spiritssymbol.png|50px]]&amp;lt;br&amp;gt;{{color|296E87|Gold Spirit Symbol}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#3FA9D0&amp;quot;&lt;br /&gt;
| [[File:SpriteBrandon.png]]&amp;lt;br&amp;gt;{{color2|296E87|Pyramid King Brandon}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|296E87|ピラミッドキング ジンダイ&amp;lt;br&amp;gt;Pyramid King Jindai}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{color2|296E87|Battle Frontier (Generation III)#Battle Pyramid|Battle Pyramid}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|296E87|バトルピラミッド&amp;lt;br&amp;gt;Battle Pyramid}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Bravesymbolsilver.png|50px]]&amp;lt;br&amp;gt;{{color|296E87|Silver Brave Symbol}}&lt;br /&gt;
| [[File:Bravesymbol.png|50px]]&amp;lt;br&amp;gt;{{color|296E87|Gold Brave Symbol}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#3FA9D0; {{roundybl|5px}};&amp;quot; | [[File:SpriteAnabel.png]]&amp;lt;br&amp;gt;{{color2|296E87|Tower Tycoon (Trainer class)|Salon Maiden}} {{color2|296E87|Salon Maiden Anabel|Anabel}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|296E87|タワータイクーン リラ&amp;lt;br&amp;gt;Tower Tycoon Lila}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#3FA9D0;&amp;quot; | {{color2|296E87|Battle Frontier (Generation III)#Battle Tower|Battle Tower}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|296E87|バトルタワー&amp;lt;br&amp;gt;Battle Tower}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#3FA9D0;&amp;quot; | [[File:Abilitysymbolsilver.png‎|50px]]&amp;lt;br&amp;gt;{{color|296E87|Silver Ability Symbol}}&lt;br /&gt;
| style=&amp;quot;background:#3FA9D0; {{roundybr|5px}};&amp;quot; | [[File:Abilitysymbol.png‎|50px]]&amp;lt;br&amp;gt;{{color|296E87|Gold Ability Symbol}}&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Hoenn has the most cities and towns out of all the main series regions, with 16.&lt;br /&gt;
* Not counting the player&#039;s hometown, Hoenn has the most towns and cities that do not have Gyms—[[Oldale Town]], [[Slateport City]], [[Lilycove City]], [[Verdanturf Town]], [[Fallarbor Town]], [[Pacifidlog Town]], and [[Ever Grande City]].&lt;br /&gt;
* Unlike other regions, several of the smaller islands off Hoenn&#039;s southeastern coast are unreachable by any means.&lt;br /&gt;
* Hoenn is the only [[main series]] region so far to not be seen in a day-night cycle at least once, and the only region not to be rendered in 3D.&lt;br /&gt;
* Hoenn is the only region in the handheld games to have more than one [[Villainous teams|villainous team]], with both [[Team Aqua]] and [[Team Magma]] calling the region home. Only [[Orre]] matches this, with [[Team Snagem]] and [[Cipher]], though Orre has not appeared outside of [[Nintendo GameCube|GameCube]] games.&lt;br /&gt;
** Both of these regions were introduced in Generation III.&lt;br /&gt;
* Hoenn has the most routes of any region, with 34.&lt;br /&gt;
* Hoenn has the fewest [[gate]]s of any region. It features only two, both located within the [[Seaside Cycling Road]].&lt;br /&gt;
* Hoenn is the only main series region which has both a Game Corner and department store in which they are not in the same city, since Hoenn&#039;s Game Corner is in [[Mauville City]] whereas its department store is in [[Lilycove City]].&lt;br /&gt;
* Hoenn is the only region in which all [[badge]]s have the same English and Japanese names—at least one badge has a different name in all four other regions.&lt;br /&gt;
* Hoenn is the only region with two lighthouses. One in Slateport City and the other in Lilycove City.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;background: #{{Hoenn color light}}; border: 3px solid #{{Hoenn color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 호연 &#039;&#039;Hoyeon&#039;&#039; &lt;br /&gt;
| From the Japanese name.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and mainland China}})&lt;br /&gt;
| 豐緣／丰缘 &#039;&#039;Fēngyuán&#039;&#039;{{tt|*|Later AG, DP}}&amp;lt;br&amp;gt;芳緣／芳缘 &#039;&#039;Fāngyuán&#039;&#039;{{tt|*|Early AG, Pokémon Adventures}}&lt;br /&gt;
| Both can be derived from &#039;&#039;hōen&#039;&#039;. 豐緣 means &amp;quot;abundant {{tt|relations|Alternatively, 緣 (yuán) can also mean reason or edge}}&amp;quot;.&amp;lt;br&amp;gt;Originally called 芳緣 (means &amp;quot;fragrant relations&amp;quot;).&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* {{game|Ruby and Sapphire|s}}&lt;br /&gt;
* {{game|Emerald}}&lt;br /&gt;
&lt;br /&gt;
==References== &lt;br /&gt;
&amp;lt;references/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Regions|Hoenn}}&lt;br /&gt;
{{Hoenn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoenn locations|*]]&lt;br /&gt;
[[Category:Ruby and Sapphire locations|*]]&lt;br /&gt;
[[Category:Emerald locations|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Hoenn]]&lt;br /&gt;
[[es:Hoenn]]&lt;br /&gt;
[[fr:Hoenn]]&lt;br /&gt;
[[it:Hoenn]]&lt;br /&gt;
[[ja:ホウエン地方]]&lt;br /&gt;
[[pl:Hoenn]]&lt;br /&gt;
[[pt:Hoenn]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Vending_machine&amp;diff=1506793</id>
		<title>Vending machine</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Vending_machine&amp;diff=1506793"/>
		<updated>2011-09-05T16:17:58Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about an object in the Pokémon games.  You may be looking for a [[Pokémon Trading Card Game]] collection, the &#039;&#039;{{TCG|Vending Machine cards}}&#039;&#039;.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
A &#039;&#039;&#039;vending machine&#039;&#039;&#039; is an object in the [[Pokémon games]] used to sell [[drink]]s.  Vending machines are found:&lt;br /&gt;
&lt;br /&gt;
*On 6F at the [[Celadon Department Store]] ([[Generation I]], [[Generation II]], {{2v2|FireRed|LeafGreen}}, {{2v2|HeartGold|SoulSilver}})&lt;br /&gt;
*On 6F at the [[Goldenrod Department Store]] ([[Generation II]], {{2v2|HeartGold|SoulSilver}})&lt;br /&gt;
*On 6F at the [[Lilycove Department Store]] ({{3v2|Ruby|Sapphire|Emerald}})&lt;br /&gt;
*In a corner in [[The Under]] ({{g|Colosseum}})&lt;br /&gt;
*Outside [[ONBS]] ({{g|XD:  Gale of Darkness}})&lt;br /&gt;
*On 5F of the [[Veilstone Department Store]] ({{3v2|Diamond|Pearl|Platinum}})&lt;br /&gt;
*In [[Castelia City]], {{rt|4|Unova}}, [[Nimbasa City]], [[Battle Subway]], [[Cold Storage]], [[Twist Mountain]], {{rt|9|Unova}}, [[Shopping Mall Nine]], [[Opelucid City]], {{rt|15|Unova}}, [[Lacunosa Town]], and [[Village Bridge]] ([[Generation V]])&lt;br /&gt;
&lt;br /&gt;
==List==&lt;br /&gt;
{{shop|}}&lt;br /&gt;
{{shoprow|{{shopitem|Fresh Water|200}}|{{shopitem|Soda Pop|{{tt|300|250 in Platinum}}}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Lemonade|350}}|{{shopitem|Moomoo Milk|500|PD|XD: Gale of Darkness only}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
===Pokéathlon Dome===&lt;br /&gt;
At the [[Pokéathlon Dome]], drinks can be bought from the vending machine with Athlete points as well as {{PDollar}}.&lt;br /&gt;
{{shop|Pokéathlon Dome}}&lt;br /&gt;
{{shoprow|{{shopitem|Fresh Water|200&amp;lt;br&amp;gt;50 Pts.}}|{{shopitem|Soda Pop|300&amp;lt;br&amp;gt;80 Pts.}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Lemonade|350&amp;lt;br&amp;gt;100 Pts.}}|}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Although vending machines are listed as dropping a {{wp|Beverage can|can}} of the drink in question regardless of game and generation, the item minisprites depict only {{DL|Drink|Lemonade}} coming in a can. {{DL|Drink|Fresh Water}}, {{DL|Drink|Soda Pop}}, and {{DL|Drink|Moomoo Milk}} are depicted as {{wp|bottle}}s in their item minisprites, even if bought through a vending machine which says it drops a can.&lt;br /&gt;
* In the Generation {{gen|III}}, {{gen|IV}}, and {{gen|V}} games, when purchasing a drink, there is a slight chance that the player may also receive an extra drink for free. When this happens, the message &amp;quot;Score! An extra can of [item] dropped down!&amp;quot; or &amp;quot;Bonus! Another can of [item] dropped down.&amp;quot; is displayed, depending on generation.&lt;br /&gt;
* Out of the items sold in the Department Store vending machines, Fresh Water is the best deal from a {{pdollar}}/HP comparison, at {{pdollar}}4/HP. Soda Pop is the worst deal, at {{pdollar}}5/HP, and Lemonade is in the middle, at {{pdollar}}4.375/HP.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=1506421</id>
		<title>Poké Ball</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=1506421"/>
		<updated>2011-09-04T23:16:55Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Introduced in Generation III */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured}}&lt;br /&gt;
[[File:Allballs2.png|thumb|250px|right|The 26 Poké Ball variants found in the [[Version|main series]]]]&lt;br /&gt;
[[File:Poké Ball sketch.png|thumb|right|[[Ken Sugimori]]&#039;s original concept]]&lt;br /&gt;
A &#039;&#039;&#039;Poké Ball&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;モンスターボール&#039;&#039;&#039; &#039;&#039;Monster Ball&#039;&#039;) is a type of [[item]] that is critical to a {{pkmn|Trainer}}&#039;s quest, used for {{pkmn2|caught|catching}} and storing {{OBP|Pokémon|species}}. Both a general term used to describe the various kinds as well as a specific term to refer to the most basic among these variations, Poké Balls are ubiquitous in the modern Pokémon world. Up to six Pokémon can be carried with a Trainer in Poké Balls, while any number of other Poké Balls can be held in the [[bag]] for later use. These six Pokémon in the Poké Balls can be attached to the user&#039;s belt for carrying them around. Some Pokémon do not like to be carried around in Poké Balls, such as Ash&#039;s Pikachu. &lt;br /&gt;
&lt;br /&gt;
The strength of a Poké Ball is determined by how much it raises a [[wild Pokémon]]&#039;s [[catch rate]], and may in fact vary depending on the conditions of the battle. Poké Balls limit the power of Pokémon contained inside, taming them, though they do not cause the Pokémon inside to always obey the Trainer.&lt;br /&gt;
&lt;br /&gt;
The [[History of Poké Balls|invention of Poké Balls]] apparently occurred in the [[Johto]] region, where [[Apricorn]]s grow; these fruit were cut apart and carved out, then fitted with a special device, and used to catch wild Pokémon prior to the mass production of the Balls that occurs in modern times under [[Silph Co.]] and the [[Devon Corporation]]. Some Trainers still use Poké Balls made from Apricorns, while [[Kurt]], a resident of [[Azalea Town]], still constructs them.&lt;br /&gt;
&lt;br /&gt;
Prior to the invention of Poké Balls, Pokémon were referred to as &amp;quot;magical creatures&amp;quot; (Japanese: &#039;&#039;&#039;魔獣&#039;&#039;&#039; &#039;&#039;majū&#039;&#039;), indicating that the name Pokémon, short for Pocket Monster, did not come into common parlance as a term until these devices allowed the various Pokémon to be stored in pockets easily. This also shows that in these times they were believed to be supernatural creatures, not natural ones.&lt;br /&gt;
&lt;br /&gt;
Stylized Poké Balls are used in many places to symbolize Pokémon in general: the logos of both [[Battle Frontier]]s feature a Poké Ball in their design, while several Poké Balls can be seen in every Pokémon Center. The headgear of the protagonists of [[Kanto]], [[Hoenn]], [[Sinnoh]], and [[Unova]]-based games feature Poké Ball designs, as do the [[bag]]s of the protagonists of [[Johto]]-based games. The headgear of {{ga|Ethan}} is also similar to the top half of an Ultra Ball, and the bag of {{ga|Lucas}} prominently features a Poké Ball.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
[[File:Poke Ball Interior.png|thumb|250px|right|Interior of a Poké Ball from the anime]]&lt;br /&gt;
Though the technology behind a Poké Ball remains unknown, the basic mechanics are simple enough to understand: in a [[Pokémon battle]], once an opposing wild Pokémon has been weakened, the Pokémon Trainer can throw a Poké Ball at it. When a Poké Ball hits the Pokémon, as long as it is not knocked back, the Poké Ball will open, convert the Pokémon to a form of energy, pull it into its center, and close. A Pokémon in this state is given a chance to struggle to attempt to escape, at which point the ball will either be destroyed (in the games and some manga) or will return to the Trainer (anime), who can attempt once again to capture the Pokémon. A Pokémon who does not escape the ball will be {{pkmn2|caught}}.&lt;br /&gt;
&lt;br /&gt;
As seen in several anime episodes, such as &#039;&#039;[[AG065|Gulpin it Down!]]&#039;&#039; and &#039;&#039;[[AG104|Claydol Big and Tall]]&#039;&#039;, normal Poké Balls have difficulty catching Pokémon which are extremely large or extremely heavy. In the latter episode, it is revealed that ancient civilizations overcame this issue by constructing immense Poké Balls made out of stone. However, due to the difficulty of manipulating one of these large objects, later technology and the development of Heavy Balls provided a better alternative.&lt;br /&gt;
&lt;br /&gt;
[[File:Paul Chimchar release.png|200px|left|[[Paul]] releasing {{AP|Chimchar|Infernape}}|thumb]]&lt;br /&gt;
When a Pokémon is released from a Poké Ball, it will be accompanied by a bright light as it returns from its energy form, and materialize nearby, often on the ground. This bright light has been shown to vary depending on the type of Ball that the Pokémon is contained in in the games, while it has always been shown to be white in the anime. Recalling a Pokémon to its Poké Ball is also relatively simple, as all a person must do is hold up the Poké Ball with its button pointed at the Pokémon. A beam of red light will shoot from the button, converting the Pokémon back into energy and returning it to the Ball. The beam, however, has a limited range, and can be dodged by the Pokémon. If the beam hits a person, they will be stunned for a moment, but aside from that no ill effects will make themselves apparent. Releasing Pokémon from a Trainer&#039;s ownership, unlike normally sending the Pokémon out, will bathe the Pokémon in a blue glow, and the Poké Ball will no longer mark it, making it able to be caught by another Trainer&#039;s Poké Ball. &lt;br /&gt;
&lt;br /&gt;
A Poké Ball can also be broken, which will release it from ownership, and if a Trainer has done so accidentally, it must somehow be fixed before the Pokémon can be recalled. In the manga, if a Poké Ball is broken before a Pokémon is sent out, then that particular Pokémon can&#039;t be used until their Poké Ball has been repaired. This happened a couple of times in the [[Pokémon Adventures]] manga, such as during {{Adv|Red}}&#039;s battle against [[Giovanni]], where the opening mechanism for the Poké Balls of Red&#039;s [[Saur|Venusaur]] and [[Gyara]]dos were damaged, preventing either of them from being used in the match.&lt;br /&gt;
&lt;br /&gt;
Several Pokémon have shown the ability to leave and return to their Poké Balls at will, most notably among them [[Jessie&#039;s Wobbuffet]], [[Misty&#039;s Psyduck]], [[Ash&#039;s Oshawott]], and [[Brock&#039;s Croagunk]], which tend to do so in every episode they appear. In &#039;&#039;[[EP031|Dig Those Diglett!]]&#039;&#039;, many Pokémon belonging to [[Gary Oak]], as well as other Trainers, including Ash Ketchum, demonstrated the Ability to prevent themselves from being sent from their Poké Balls, as they refused to fight against the Diglett, though this has not been demonstrated since.&lt;br /&gt;
&lt;br /&gt;
[[File:Anime Poke Ball Mechanics.jpg|thumb|280px|right|A schematic displaying Poké Ball size, storage and mechanics]]&lt;br /&gt;
Poké Balls are not always at full size. Pressing the button on the front will convert it between its full size, about the size of a {{wp|Baseball (object)|baseball}}, to a smaller size, about that of a {{wp|Table tennis#The ball|ping-pong ball}}, and back again. The larger size makes throwing the ball easier, while the smaller one makes for easier storage on a belt clip, in pockets, and in bags.&lt;br /&gt;
&lt;br /&gt;
Poké Balls are able to communicate with a Trainer&#039;s [[Pokédex]], as the system updates itself with information on newly-caught Pokémon, and keeps track of how many Pokémon the Trainer has with them. If a Trainer catches a new Pokémon with the full six already with them, the Pokédex will automatically send the newly-caught Pokémon in its Poké Ball to the [[Pokémon storage system]] that the Trainer is using. As shown in &#039;&#039;[[DP002|Two Degrees of Separation]]&#039;&#039;, a Pokémon caught by a Poké Ball is &amp;quot;marked&amp;quot; by it, and thus most Poké Balls thrown at it will have no effect aside from temporarily stunning it. In the games, as well as in &#039;&#039;[[EP073|Bad to the Bone]]&#039;&#039;, however, the Trainer of the Pokémon will block a Poké Ball thrown by another, though it is possible that this is more out of courtesy to their Pokémon than to prevent capture outright.&lt;br /&gt;
&lt;br /&gt;
Other wireless capabilities of Poké Balls are shown in &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;, as when the electricity of the city is down, [[Audrey]] could not release her {{p|Masquerain}} from the Poké Ball, claiming that the &amp;quot;Poké Ball Management System&amp;quot; was no longer working without power. There has been no such mention of any system since.&lt;br /&gt;
&lt;br /&gt;
Poké Balls are able to be decorated to no ill effect, with several Poké Balls that have been painted with special colors being seen in the anime. To alter the way in which the Pokémon is sent out, however, a [[Ball Capsule]] and [[seal]]s must be used, which can release special effects when the Pokémon is sent out.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Poké Ball accuracy==&lt;br /&gt;
Except for the [[Master Ball]], all Poké Balls have a chance of breaking and not capturing the Pokémon in question, however, in several cases, it is possible for the Poké Ball to miss the wild Pokémon completely.&lt;br /&gt;
&lt;br /&gt;
* In [[Generation I]] games, there was always a possibility that the Poké Ball would miss a Pokémon, usually occurring when battling in the {{safari|Kanto}}, or while battling a wild {{p|Chansey}}, {{p|Snorlax}}, or [[legendary Pokémon]]. Rather than the ball throwing animation playing, a message would come up stating &amp;quot;You missed the Pokémon!&amp;quot;.&lt;br /&gt;
* In Generation I as well as in {{game|FireRed and LeafGreen|s}}, the [[literal ghost|ghosts]] in [[Lavender Town]]&#039;s [[Pokémon Tower]] would dodge any ball thrown at them unless they were unmasked by the [[Silph Scope]]. The [[Marowak (literal ghost)|Marowak ghost]] will dodge even if it is unmasked.&lt;br /&gt;
* A Poké Ball cannot be thrown during a wild [[double battle]], unless one of the two wild Pokémon is defeated, with the game claiming &amp;quot;It&#039;s no good! It&#039;s impossible to aim when there are two Pokémon!&amp;quot;. A player can however snag Pokémon in {{g|Colosseum}} and {{g|XD: Gale of Darkness}} even if there are two on the opposing side of the field; presumably the [[Snag Machine]] assists in aiming.&lt;br /&gt;
* Unlike preceding games, from {{game|Diamond and Pearl|s}} onwards, it isn&#039;t possible to use a Poké Ball on a Pokémon which is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable state}}.&lt;br /&gt;
* Pokémon Black and White introduces wild double battles that are encountered alone instead of with a partner like in Diamond, Pearl and Platinum. In addition to the prior requirements, a command cannot be issued to a Pokémon during the same turn a Poké Ball is thrown; however, if the second Pokémon is using a two part move like Dig or Dive; a Poké Ball can still be thrown and Dig or Dive will continue if the ball fails.&lt;br /&gt;
&lt;br /&gt;
===Capture chances===&lt;br /&gt;
{{main|Catch rate}}&lt;br /&gt;
&lt;br /&gt;
==Types of Poké Ball==&lt;br /&gt;
[[File:PBR Battle Start.jpg|thumb|right|A double battle begins in [[Pokémon Battle Revolution]]]]&lt;br /&gt;
In the Pokémon games so far, there have been 26 different varieties of Poké Ball, all differing from each other in some effect, whether it be an increased ability to catch a Pokémon from the wild or an effect which occurs only after the Pokémon has been caught. From Generation III onward, each variety of Poké Ball has a unique animation when they open to draw in a Pokémon and when a Pokémon is sent out.&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation I===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Red and Green|s}}, and have appeared and been available in all games since then, with the exception of the Safari Ball, which is not present in games without a [[Safari Zone]]. They were developed by [[Silph Co.]], with the development of the [[Master Ball]] factoring into the plot of the Generation I games and their remakes heavily.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Poké Ball&lt;br /&gt;
|jp=モンスターボール&lt;br /&gt;
|jpt=Monster Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy={{tt|200|10000 at Black City}}&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descgsc=An item for catching Pokémon.&lt;br /&gt;
|descrse=A tool for catching wild Pokémon.&lt;br /&gt;
|descfrlg=A ball thrown to catch a wild Pokémon. It is designed in a capsule style.&lt;br /&gt;
|descdppthgss=A device for catching wild Pokémon. It is thrown like a ball at the target. It is designed as a capsule system.&lt;br /&gt;
|descbw=A device for catching wild Pokémon. It is thrown like a ball at the target. It is designed as a capsule system.&lt;br /&gt;
|locrby=Most [[Poké Mart]]s&lt;br /&gt;
|locgsc=Most [[Poké Mart]]s&lt;br /&gt;
|locrse=Most [[Poké Mart]]s&lt;br /&gt;
|locfrlg=Most [[Poké Mart]]s&lt;br /&gt;
|loccolo=[[Outskirt Stand]]&lt;br /&gt;
|locxd=[[Outskirt Stand]]&lt;br /&gt;
|locdppt=All [[Poké Mart]]s&lt;br /&gt;
|lochgss=All [[Poké Mart]]s (after learning how to catch Pokémon)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Town Outskirts}} &#039;&#039;(0+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=All [[Poké Mart]]s, [[Black City]] shop{{sup|Bl}}&lt;br /&gt;
|tcg=Poké Ball (Jungle 64)&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Great Ball&lt;br /&gt;
|jp=スーパーボール&lt;br /&gt;
|jpt=Super Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=300&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|catchrate=1.5×&lt;br /&gt;
|descgsc=A Ball with a decent success rate.&lt;br /&gt;
|descrse=A good ball with a higher catch rate than a Poké Ball.&lt;br /&gt;
|descfrlg=A good, quality Ball that offers a higher Pokémon catch rate than a standard Poké Ball.&lt;br /&gt;
|descdppthgss=A good, high-performance Ball that provides a higher Pokémon catch rate than a standard Poké Ball.&lt;br /&gt;
|descbw=A good, high-performance Ball that provides a higher Pokémon catch rate than a standard Poké Ball.&lt;br /&gt;
|locrby=Many [[Poké Mart]]s&lt;br /&gt;
|locgsc=Many [[Poké Mart]]s&lt;br /&gt;
|locrse=Many [[Poké Mart]]s&lt;br /&gt;
|locfrlg=Many [[Poké Mart]]s&lt;br /&gt;
|loccolo=[[Outskirt Stand]]&lt;br /&gt;
|locxd=[[Outskirt Stand]]&lt;br /&gt;
|locdppt=All [[Poké Mart]]s after earning 3 [[Badge]]s&lt;br /&gt;
|lochgss=All [[Poké Mart]]s after earning 3 [[Badge]]s&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Town Outskirts}} &#039;&#039;(750+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=All [[Poké Mart]]s after earning 1 [[Badge]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|tcg=Great Ball (EX FireRed &amp;amp; LeafGreen 92)&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Ultra Ball&lt;br /&gt;
|jp=ハイパーボール&lt;br /&gt;
|jpt=Hyper Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=600&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|catchrate=2×&lt;br /&gt;
|descgsc=A Ball with a high rate of success.&lt;br /&gt;
|descrse=A better ball with a higher catch rate than a Great Ball.&lt;br /&gt;
|descfrlg=A very high-grade Ball that offers a higher Pokémon catch rate than a Great Ball.&lt;br /&gt;
|descdppthgss=An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball.&lt;br /&gt;
|descbw=An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball.&lt;br /&gt;
|locrby=Several [[Poké Mart]]s&lt;br /&gt;
|locgsc=Several [[Poké Mart]]s&lt;br /&gt;
|locrse=Several [[Poké Mart]]s&lt;br /&gt;
|locfrlg=Several [[Poké Mart]]s&lt;br /&gt;
|loccolo=[[Outskirt Stand]]&lt;br /&gt;
|locxd=[[Outskirt Stand]]&lt;br /&gt;
|locdppt=All [[Poké Mart]]s after earning 7 [[Badge]]s&lt;br /&gt;
|lochgss=All [[Poké Mart]]s after earning 7 [[Badge]]s&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Town Outskirts}} &#039;&#039;(2000+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=All [[Poké Mart]]s after earning 5 [[Badge]]s&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Master Ball&lt;br /&gt;
|jp=マスターボール&lt;br /&gt;
|jpt=Master Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
&amp;lt;!--|sell=0&lt;br /&gt;
|sellnotes=only sellable in Generation I--&amp;gt;&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]] without fail.&lt;br /&gt;
|catchrate=255×&lt;br /&gt;
|descgsc=The best Ball. It never misses.&lt;br /&gt;
|descrse=The best ball that catches a Pokémon without fail.&lt;br /&gt;
|descfrlg=The best Ball with the ultimate performance. It will catch any wild Pokémon without fail.&lt;br /&gt;
|descdppthgss=The best Ball with the ultimate level of performance. It will catch any wild Pokémon without fail.&lt;br /&gt;
|descbw=The best Ball with the ultimate level of performance. It will catch any wild Pokémon without fail.&lt;br /&gt;
|locrby=[[Silph Co.]]&lt;br /&gt;
|locgsc=[[New Bark Town]], [[Lucky Channel]] (first prize)&lt;br /&gt;
|locrse=[[Magma Hideout|Magma]]{{sup|Ru}}/[[Aqua Hideout]]{{sup|Sa}}{{sup|E}}, [[Lilycove Department Store]] lottery (first prize)&lt;br /&gt;
|locfrlg=[[Silph Co.]]&lt;br /&gt;
|loccolo=[[Agate Village]]&lt;br /&gt;
|locxd=[[Pokémon HQ Lab]]&lt;br /&gt;
|locdppt=[[Team Galactic HQ]], [[Jubilife TV]] lottery (first prize)&lt;br /&gt;
|lochgss=[[New Bark Town]], [[Goldenrod Radio Tower]] lottery (first prize)&lt;br /&gt;
|locbw=Gift from [[Professor Juniper]] after obtaining all eight badges of [[Unova]], gift from a man wearing black in the [[Castelia City]] [[Pokémon Center]] after trading with 50 people&lt;br /&gt;
|tcg=Master Ball (Gym Challenge 116)&lt;br /&gt;
|main=Master Ball&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Safari Ball&lt;br /&gt;
|jp=サファリボール&lt;br /&gt;
|jpt=Safari Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]] in the [[Safari Zone]].&lt;br /&gt;
|catchrate=1.5×&lt;br /&gt;
|descrse=A special ball that is used only in the Safari Zone.&lt;br /&gt;
|descfrlg=A special ball that is used only in the Safari Zone. It is finished with a camouflage pattern.&lt;br /&gt;
|descdppthgss=A special Poké Ball that is used only in the Great Marsh. It is decorated in a camouflage pattern.&lt;br /&gt;
|locrby={{safari|Kanto}}&lt;br /&gt;
|locrse={{safari|Hoenn}}&lt;br /&gt;
|locfrlg={{safari|Kanto}}&lt;br /&gt;
|locdppt=[[Great Marsh]]&lt;br /&gt;
|lochgss={{safari|Johto}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation II===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Gold and Silver|s}}. These Poké Balls were not available in [[Generation III]] or in {{game2|Diamond|Pearl|Platinum}}, but made their return in {{game|HeartGold and SoulSilver|s}}. A majority of them are made from [[Apricorn]]s by [[Kurt]], while the only one that is not is seen by some to be a counterpart to the Safari Ball in that it is only used in the [[Bug-Catching Contest]] in [[National Park]]. All eight of these Poké Balls have the same animation as a normal Poké Ball when sending out or recalling a Pokémon. However, when viewed on another Generation IV game in which these balls do not exist they will be shown as a regular Poké Ball, and will remain in that appearance when traded to those versions until the Pokémon is transferred back to HeartGold or SoulSilver, at which point they return to their previous form. None of these Poké Balls can be held in Generation IV. The following Poké Balls will maintain their appearance when transferred to a [[Generation V]] game; however, they still have the normal Poké Ball animation.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Level Ball&lt;br /&gt;
|jp=レベルボール&lt;br /&gt;
|jpt=Level Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon of levels lower than the Pokémon currently in battle.&lt;br /&gt;
|effect2=Cannot be [[held item|held]]{{sup|HGSS}}.&lt;br /&gt;
|catchrate=1× if the player&#039;s Pokémon is the same level as or a lower level than the wild Pokémon&amp;lt;br&amp;gt;2× if the player&#039;s Pokémon is at a higher level than the wild Pokémon but less than double it&amp;lt;br&amp;gt;4× if the player&#039;s Pokémon is more than double but less than four times the level of the wild Pokémon&amp;lt;br&amp;gt;8× if the player&#039;s Pokémon is of a level four times or more than that of the wild Pokémon&lt;br /&gt;
|descgsc=A Ball for lower-level Pokémon.&lt;br /&gt;
|deschgss=A Poké Ball for catching Pokémon that are a lower level than your own.&lt;br /&gt;
|descbw=A Poké Ball for catching Pokémon that are a lower level than your own.&lt;br /&gt;
|locgsc=[[Azalea Town]] ({{DL|Apricorn|Red Apricorn}})&lt;br /&gt;
|lochgss=[[Azalea Town]] ({{DL|Apricorn|Red Apricorn}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Lure Ball&lt;br /&gt;
|jp=ルアーボール&lt;br /&gt;
|jpt=Lure Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better while [[fishing]].&lt;br /&gt;
|effect2=Cannot be [[held item|held]]{{sup|HGSS}}.&lt;br /&gt;
|catchrate=3× if used on a Pokémon encountered while [[fishing]]&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=A Ball for Pokémon hooked by a rod.&lt;br /&gt;
|deschgss=A Poké Ball for catching Pokémon hooked by a Rod when fishing.&lt;br /&gt;
|descbw=A Poké Ball for catching Pokémon hooked by a Rod when fishing.&lt;br /&gt;
|locgsc=[[Kurt]] after saving [[Slowpoke Well]], [[Azalea Town]] ({{DL|Apricorn|Blu Apricorn}})&lt;br /&gt;
|lochgss={{tc|Fisherman}} in {{rt|32|Johto}} [[Pokémon Center]] (×2), [[Azalea Town]] ({{DL|Apricorn|Blu Apricorn}})&lt;br /&gt;
|tcg=Lure Ball (Skyridge 128)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Moon Ball&lt;br /&gt;
|jp=ムーンボール&lt;br /&gt;
|jpt=Moon Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon that evolve with a {{evostone|Moon Stone}}.&lt;br /&gt;
|effect2=Cannot be [[held item|held]]{{sup|HGSS}}.&lt;br /&gt;
|catchrate=4× if used on a Pokémon belonging to the {{p|Nidoran♂}}, {{p|Nidoran♀}}, {{p|Clefairy}}, {{p|Jigglypuff}}, or {{p|Skitty}} families&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=A Ball for Moon Stone evolvers.&lt;br /&gt;
|deschgss=A Poké Ball for catching Pokémon that evolve using the Moon Stone.&lt;br /&gt;
|descbw=A Poké Ball for catching Pokémon that evolve using the Moon Stone.&lt;br /&gt;
|locgsc=[[Azalea Town]] ({{DL|Apricorn|Ylw Apricorn}})&lt;br /&gt;
|lochgss=[[Azalea Town]] ({{DL|Apricorn|Ylw Apricorn}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Friend Ball&lt;br /&gt;
|jp=フレンドボール&lt;br /&gt;
|jpt=Friend Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|effect2=Sets caught Pokémon&#039;s [[happiness]] to 200.&amp;lt;br&amp;gt;Cannot be [[held item|held]]{{sup|HGSS}}.&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descgsc=A Ball that makes Pokémon friendly.&lt;br /&gt;
|deschgss=A Poké Ball that makes caught Pokémon more friendly.&lt;br /&gt;
|descbw=A Poké Ball that makes caught Pokémon more friendly.&lt;br /&gt;
|locgsc=[[Azalea Town]] ({{DL|Apricorn|Grn Apricorn}})&lt;br /&gt;
|lochgss=[[Azalea Town]] ({{DL|Apricorn|Grn Apricorn}})&lt;br /&gt;
|tcg=Friend Ball (Skyridge 126)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Love Ball&lt;br /&gt;
|jp=ラブラブボール&lt;br /&gt;
|jpt=Love Love Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon of the opposite [[gender]] of, but same species as the player&#039;s Pokémon.&lt;br /&gt;
|effect2=Cannot be [[held item|held]]{{sup|HGSS}}.&lt;br /&gt;
|catchrate=8× if used on a Pokémon of the same species as, but opposite gender of, the player&#039;s Pokémon&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=For catching the opposite gender.&lt;br /&gt;
|deschgss=Poké Ball for catching Pokémon that are the opposite gender of your Pokémon.&lt;br /&gt;
|descbw=Poké Ball for catching Pokémon that are the opposite gender of your Pokémon.&lt;br /&gt;
|locgsc=[[Azalea Town]] ({{DL|Apricorn|Pnk Apricorn}})&lt;br /&gt;
|lochgss=[[Azalea Town]] ({{DL|Apricorn|Pnk Apricorn}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Heavy Ball&lt;br /&gt;
|jp=ヘビーボール&lt;br /&gt;
|jpt=Heavy Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on [[List of Pokémon by weight|heavier Pokémon]].&lt;br /&gt;
|effect2=Cannot be [[held item|held]]{{sup|HGSS}}.&lt;br /&gt;
|catchrate=-20 if used on Pokémon weighing less than {{tt|451.5 lbs|204.8 kg}}&amp;lt;br&amp;gt;+20 if used on Pokémon weighing between {{DL|List of Pokémon by weight|451.5 lbs to 677.3 lbs|{{tt|451.5 lbs|204.8 kg}} and {{tt|677.3 lbs|307.2 kg}}}}&amp;lt;br&amp;gt;+30 if used on {{DL|List of Pokémon by weight|677.4 lbs to 903.0 lbs|Pokémon weighing between {{tt|677.3 lbs|307.2 kg}} and {{tt|903.0 lbs|409.6 kg}}}}&amp;lt;br&amp;gt;+40 if used on {{DL|List of Pokémon by weight|903.1 lbs to 2094.4 lbs|Pokémon weighing more than {{tt|903.0 lbs|409.6 kg}}}}&lt;br /&gt;
|descgsc=A Ball for catching heavy Pokémon.&lt;br /&gt;
|deschgss=A Poké Ball for catching very heavy Pokémon.&lt;br /&gt;
|descbw=A Poké Ball for catching very heavy Pokémon.&lt;br /&gt;
|locgsc=[[Azalea Town]] ({{DL|Apricorn|Blk Apricorn}})&lt;br /&gt;
|lochgss=[[Azalea Town]] ({{DL|Apricorn|Blk Apricorn}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Fast Ball&lt;br /&gt;
|jp=スピードボール&lt;br /&gt;
|jpt=Speed Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on fast Pokémon{{sup|HGSS}} or Pokémon able to flee from battle{{sup|GSC}}.&lt;br /&gt;
|effect2=Cannot be [[held item|held]]{{sup|HGSS}}.&lt;br /&gt;
|catchrate=4× if used on a {{cat|Pokémon that run from battle}} or [[roaming Pokémon]]{{sup|GSC}}&amp;lt;br&amp;gt;4× if used on a Pokémon with a base {{stat|Speed}} {{cat|Pokémon whose base Speed stat is greater than 100|of at least 100}}{{sup|HGSS}}&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=A Ball for catching fast Pokémon.&lt;br /&gt;
|deschgss=A Poké Ball that makes it easier to catch fast Pokémon.&lt;br /&gt;
|descbw=A Poké Ball that makes it easier to catch Pokémon which are quick to run away.&lt;br /&gt;
|locgsc=[[Azalea Town]] ({{DL|Apricorn|Wht Apricorn}})&lt;br /&gt;
|lochgss=[[Kurt]] (after saving [[Slowpoke Well]]), [[Azalea Town]] ({{DL|Apricorn|Wht Apricorn}})&lt;br /&gt;
|tcg=Fast Ball (Skyridge 124)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Sport Ball&lt;br /&gt;
|jp=コンペボール&lt;br /&gt;
|jpt=Compé Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]] in the [[Bug-Catching Contest]].&lt;br /&gt;
|catchrate=1.5×&lt;br /&gt;
|descgsc=The Bug-Catching Contest Ball.&lt;br /&gt;
|deschgss=A special Poké Ball for the Bug-Catching Contest.&lt;br /&gt;
|descbw=A special Poké Ball for the Bug-Catching Contest.&lt;br /&gt;
|locgsc=[[National Park]]&lt;br /&gt;
|lochgss=[[National Park]]&lt;br /&gt;
|notes=Known as the Park Ball (パークボール) during Generation II.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation III===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Ruby and Sapphire|s}}. While the main four Poké Balls and the Safari Ball returned to central usage, these specialty Balls were only available at certain [[Poké Mart]]s in the Hoenn, Sinnoh, and Johto regions, and only a few of them could be bought in {{game|FireRed and LeafGreen|s}} after the National Pokédex had been obtained. The Dive Ball is not available for purchase in Sinnoh, while both it and the Timer, Repeat and Luxury Balls are not available for purchase in {{game|HeartGold and SoulSilver|s}}, though all can be transferred from a game in which they can be bought by being held by a Pokémon. This is probably because there are substitute balls for both Luxury and Dive Balls. Unlike the Poké Balls introduced in Generation I, these Poké Balls were developed by the [[Devon Corporation]].&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Premier Ball&lt;br /&gt;
|jp=プレミアボール&lt;br /&gt;
|jpt=Premier Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descrse=A rare ball made in commemoration of some event.&lt;br /&gt;
|descfrlg=A rare Ball that has been specially made to commemorate an event of some sort.&lt;br /&gt;
|descdppthgss=A somewhat rare Poké Ball that has been specially made to commemorate an event of some sort.&lt;br /&gt;
|descbw=A somewhat rare Poké Ball that has been specially made to commemorate an event of some sort.&lt;br /&gt;
|locrse=Any [[Poké Mart]] (buy 10 or more Poké Balls at once)&lt;br /&gt;
|locdppt=Any [[Poké Mart]] (buy 10 or more Poké Balls at once), [[Pokémon News Press]]&lt;br /&gt;
|lochgss=Any [[Poké Mart]] (buy 10 or more Poké Balls at once)&lt;br /&gt;
|locbw=Any [[Poké Mart]] (buy 10 or more Poké Balls at once)&lt;br /&gt;
|tcg=Premier Ball (Great Encounters 101)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Repeat Ball&lt;br /&gt;
|jp=リピートボール&lt;br /&gt;
|jpt=Repeat Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon who is registered in the Pokédex as caught.&lt;br /&gt;
|catchrate=3× if used on a Pokémon that is registered in the player&#039;s Pokédex as caught&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A ball that works better on Pokémon caught before.&lt;br /&gt;
|descfrlg=A somewhat different Ball that works especially well on Pokémon caught before.&lt;br /&gt;
|descdppthgss=A somewhat different Poké Ball that works especially well on Pokémon species that were previously caught.&lt;br /&gt;
|descbw=A somewhat different Poké Ball that works especially well on Pokémon species that were previously caught.&lt;br /&gt;
|locrse=[[Rustboro City]] [[Poké Mart]]{{tt|*|after receiving a Repeat Ball from Mr. Stone}}&lt;br /&gt;
|locfrlg={{OBP|Two Island|town}} vendor&lt;br /&gt;
|locdppt=[[Canalave City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|Tu}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Sinnoh Field}} &#039;&#039;(3000+ Steps)&#039;&#039;&lt;br /&gt;
|locbw={{un|Pokémon League}} [[Poké Mart]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Timer Ball&lt;br /&gt;
|jp=タイマーボール&lt;br /&gt;
|jpt=Timer Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better in battles that have lasted longer.&lt;br /&gt;
|catchrate=((number of turns passed in battle + 10) / 10)×, maximum 4× {{sup|RSE}}{{sup|FRLG}}{{sup|DPPt}}{{sup|HGSS}}&amp;lt;br/&amp;gt;&lt;br /&gt;
1× + 1229/4096× (0.3×) per turn passed in the battle, maximum 4× {{sup|BW}}&lt;br /&gt;
|descrse=More effective as more turns are taken in battle.&lt;br /&gt;
|descfrlg=A somewhat different Ball that becomes progressively better the more turns there are in a battle.&lt;br /&gt;
|descdppthgss=A somewhat different Ball that becomes progressively better the more turns there are in a battle.&lt;br /&gt;
|descbw=A somewhat different Ball that becomes progressively better the more turns there are in a battle.&lt;br /&gt;
|locrse=[[Rustboro City]] [[Poké Mart]]{{tt|*|after receiving a Repeat Ball from Mr. Stone}}&lt;br /&gt;
|locfrlg={{OBP|Two Island|town}} vendor&lt;br /&gt;
|locdppt=[[Celestic Town]] [[Poké Mart]], [[Canalave City]] [[Poké Mart]], [[Snowpoint City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|Sa}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Sinnoh Field}} &#039;&#039;(2500+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=[[Shopping Mall Nine]], [[Opelucid City]] [[Poké Mart]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Nest Ball&lt;br /&gt;
|jp=ネストボール&lt;br /&gt;
|jpt=Nest Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on lower-[[level]] Pokémon.&lt;br /&gt;
|catchrate=((40 - Pokémon&#039;s level) / 10)×, minimum 1×&lt;br /&gt;
|descrse=A ball that works better on weaker Pokémon.&lt;br /&gt;
|descfrlg=A somewhat different Ball that works especially well on weaker Pokémon.&lt;br /&gt;
|descdppthgss=A somewhat different Poké Ball that works especially well on weaker Pokémon in the wild.&lt;br /&gt;
|descbw=A somewhat different Poké Ball that works especially well on weaker Pokémon in the wild.&lt;br /&gt;
|locrse=[[Verdanturf Town]] [[Poké Mart]]&lt;br /&gt;
|locdppt=[[Eterna City]] [[Poké Mart]], [[Hearthome City]] [[Poké Mart]], [[Pastoria City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|Mo}}, [[Safari Zone Gate]]&lt;br /&gt;
&#039;&#039;&#039;Kanto:&#039;&#039;&#039; [[Pewter City]] [[Poké Mart]], [[Vermilion City]] [[Poké Mart]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Sinnoh Field}} &#039;&#039;(500+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=[[Driftveil City]] [[Poké Mart]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Net Ball&lt;br /&gt;
|jp=ネットボール&lt;br /&gt;
|jpt=Net Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on {{t|Water}}- and {{type2|Bug}} Pokémon.&lt;br /&gt;
|catchrate=3× if used on a Water-type or Bug-type Pokémon&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A ball that works well on Water- and Bug-type Pokémon.&lt;br /&gt;
|descfrlg=A somewhat different Ball that works especially well on Water- and Bug-type Pokémon.&lt;br /&gt;
|descdppthgss=A somewhat different Poké Ball that works especially well on Water- and Bug-type Pokémon.&lt;br /&gt;
|descbw=A somewhat different Poké Ball that works especially well on Water- and Bug-type Pokémon.&lt;br /&gt;
|locrse=[[Mossdeep City]] [[Poké Mart]]&lt;br /&gt;
|locfrlg=[[Fishing Brothers#Silence Bridge Fishing Guru|Silence Bridge]] on [[Kanto Route 12#Silence Bridge|Route 12]]&lt;br /&gt;
|locdppt=[[Eterna City]] [[Poké Mart]], [[Hearthome City]] [[Poké Mart]], [[Solaceon Town]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|We}}, [[Blackthorn City]] [[Poké Mart]], [[Frontier Access]] [[Poké Mart]]&lt;br /&gt;
&#039;&#039;&#039;Kanto:&#039;&#039;&#039; [[Viridian City]] [[Poké Mart]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Noisy Forest}} &#039;&#039;(5000+ Steps)&#039;&#039;, {{pw|Blue Lake}} &#039;&#039;(4000+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=[[Driftveil City]] [[Poké Mart]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Dive Ball&lt;br /&gt;
|jp=ダイブボール&lt;br /&gt;
|jpt=Dive Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon encountered [[underwater]]{{sup|RSE}}{{sup|BW}} or while {{m|Surf}}ing or [[fishing]]{{sup|FRLG}}{{sup|DPPt}}{{sup|HGSS}}.&lt;br /&gt;
|catchrate=3.5× if used while [[underwater]]{{sup|RSE}}{{sup|BW}}&amp;lt;br&amp;gt;3.5× if used on a water-dwelling Pokémon{{sup|FRLG}}{{sup|DPPt}}{{sup|HGSS}}&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A ball that works better on Pokémon on the ocean floor.&lt;br /&gt;
|descfrlg=A somewhat different Ball that works especially well on Pokémon deep in the sea.&lt;br /&gt;
|descdppthgss=A somewhat different Poké Ball that works especially well on Pokémon that live in the sea.&lt;br /&gt;
|descbw=A somewhat different Poké Ball that works especially well on Pokémon that live underwater.&lt;br /&gt;
|locrse=[[Mossdeep City]] [[Poké Mart]]&lt;br /&gt;
|locdppt=[[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Beautiful Beach}} &#039;&#039;(5000+ Steps)&#039;&#039;, {{pw|Blue Lake}} &#039;&#039;(3500+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=[[Undella Town]] [[Poké Mart]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Luxury Ball&lt;br /&gt;
|jp=ゴージャスボール&lt;br /&gt;
|jpt=Gorgeous Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy={{tt|1000|50000 at Black City}}&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|effect2=Alters the amount by which a caught Pokémon&#039;s [[happiness]] rises.&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descrse=A cozy ball that makes Pokémon more friendly.&lt;br /&gt;
|descfrlg=A comfortable Ball that makes a captured wild Pokémon quickly grow friendly.&lt;br /&gt;
|descdppthgss=A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly.&lt;br /&gt;
|descbw=A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly.&lt;br /&gt;
|locrse=[[Abandoned Ship]], {{ci|Lilycove}} [[Contest Hall]]&lt;br /&gt;
|locfrlg=[[Resort Gorgeous]]&lt;br /&gt;
|locdppt=[[Sunyshore City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|Su}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Resort}} &#039;&#039;(6000+ Steps)&#039;&#039;&lt;br /&gt;
|locbw={{un|Pokémon League}} [[Poké Mart]], [[Undella Town]] [[Poké Mart]], [[Black City]] shop{{sup|Bl}}&lt;br /&gt;
|tcg=Luxury Ball (Stormfront 86)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation IV===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Diamond and Pearl|s}}. The set of seven introduced in Generation III, as well as the original set of five, are preserved in this generation, and are available either for purchase or by trade in all Generation IV games. The Generation II Poké Balls also make a return in this generation, but only in {{game|HeartGold and SoulSilver|s}}.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Heal Ball&lt;br /&gt;
|jp=ヒールボール&lt;br /&gt;
|jpt=Heal Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|effect2=Fully restores a caught Pokémon&#039;s {{stat|HP}}, {{PP}}, and [[status ailment|status]].&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descdppthgss=A remedial Poké Ball that restores the caught Pokémon&#039;s HP and eliminates any status problem.&lt;br /&gt;
|descbw=A remedial Poké Ball that restores the caught Pokémon&#039;s HP and eliminates any status problem.&lt;br /&gt;
|locdppt=[[Jubilife City]] [[Poké Mart]], [[Oreburgh City]] [[Poké Mart]], [[Floaroma Town]] [[Poké Mart]], [[Eterna City]] [[Poké Mart]], [[Hearthome City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Cherrygrove City]] [[Poké Mart]], [[Violet City]] [[Poké Mart]], [[Azalea Town]] [[Poké Mart]], [[Ecruteak City]] [[Poké Mart]], [[Olivine City]] [[Poké Mart]]. &lt;br /&gt;
&#039;&#039;&#039;Kanto:&#039;&#039;&#039; [[Viridian City]] [[Poké Mart]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Stormy Beach}} &#039;&#039;(2000+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=[[Striaton City]] [[Poké Mart]], [[Nacrene City]] Poké Mart, [[Castelia City]] Poké Mart&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Quick Ball&lt;br /&gt;
|jp=クイックボール&lt;br /&gt;
|jpt=Quick Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better when used early in the battle.&lt;br /&gt;
|catchrate=4× if used on the first turn of a battle&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descdppthgss=A somewhat different Poké Ball that provides a better catch rate if it is used at the start of a wild encounter.&lt;br /&gt;
|descbw=A somewhat different Poké Ball that provides a better catch rate if it is used at the start of a wild encounter.&lt;br /&gt;
|locdppt=[[Pastoria City]] [[Poké Mart]], [[Canalave City]] [[Poké Mart]], [[Snowpoint City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|Th}}, [[Safari Zone Gate]]&lt;br /&gt;
&#039;&#039;&#039;Kanto:&#039;&#039;&#039; [[Pewter City]] [[Poké Mart]], [[Cerulean City]] [[Poké Mart]], [[Vermilion City]] [[Poké Mart]], [[Saffron City]] [[Poké Mart]], [[Lavender Town]] [[Poké Mart]], [[Fuchsia City]] [[Poké Mart]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Stormy Beach}} &#039;&#039;(1500+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=[[Shopping Mall Nine]], [[Opelucid City]] [[Poké Mart]]&lt;br /&gt;
|tcg=Quick Ball (Mysterious Treasures 114)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Dusk Ball&lt;br /&gt;
|jp=ダークボール&lt;br /&gt;
|jpt=Dark Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better when used in [[cave]]s or at [[Time#Night 2|night]].&lt;br /&gt;
|catchrate=3.5× if used in a cave or at night&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descdppthgss=A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.&lt;br /&gt;
|descbw=A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.&lt;br /&gt;
|locdppt=[[Solaceon Town]] [[Poké Mart]], [[Snowpoint City]] [[Poké Mart]], [[Pastoria City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|Fr}}, [[Safari Zone Gate]], [[Blackthorn City]] [[Poké Mart]], [[Frontier Access]] [[Poké Mart]]&lt;br /&gt;
&#039;&#039;&#039;Kanto:&#039;&#039;&#039; [[Vermilion City]] [[Poké Mart]], [[Lavender Town]] [[Poké Mart]], [[Fuchsia City]] [[Poké Mart]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Scary Cave}} &#039;&#039;(4000+ Steps)&#039;&#039;, {{pw|Quiet Cave}} &#039;&#039;(2000+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=[[Driftveil City]] [[Poké Mart]]&lt;br /&gt;
|tcg=Dusk Ball (Mysterious Treasures 110)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Cherish Ball&lt;br /&gt;
|jp=プレジャスボール&lt;br /&gt;
|jpt=Precious Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Contains [[event Pokémon]].&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|loc=Not found.&lt;br /&gt;
|descdppthgss=A quite rare Poké Ball that has been specially crafted to commemorate an occasion of some sort.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Park Ball&lt;br /&gt;
|jp=パークボール&lt;br /&gt;
|jpt=Park Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|effect=Recatches Pokémon sent through [[Pal Park]].&lt;br /&gt;
|catchrate=255×&lt;br /&gt;
|locdppt=[[Pal Park]]&lt;br /&gt;
|lochgss=[[Pal Park]]&lt;br /&gt;
|descdppthgss=A special Poké Ball for the Pal Park.&lt;br /&gt;
|descbw=A special Poké Ball for the Pal Park.&lt;br /&gt;
|notes=Pokémon recaught with this ball in Pal Park will retain the ball in which they were originally caught in Generation III. Not to be confused with [[#Sport Ball|Sport Balls]], which were known as Park Balls in Generation II.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation V===&lt;br /&gt;
Only one new Poké Ball was introduced in {{game|Black and White|s}}, though all Poké Balls of previous generations are programmed into the game. If they are hacked into the game, however, the Apricorn Balls, Sport Ball, and Park Ball cannot be used, unlike the Safari Ball and Cherish Ball. If a Pokémon is transferred to Generation V from an earlier generation with the [[Poké Transfer]], it will appear to have the same ball it was originally caught with.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Dream Ball&lt;br /&gt;
|jp=ドリームボール&lt;br /&gt;
|jpt=Dream Ball&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=no&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]] in [[Entralink]].&lt;br /&gt;
|catchrate=255×&lt;br /&gt;
|descbw=A special Poké Ball that appears out of nowhere in a bag at the Entree Forest. It can catch any Pokémon.&lt;br /&gt;
|locbw=[[Entralink]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Ashball.png|thumb|220px|right|{{Ash}} pulling out a Poké Ball, preparing to catch a Pokémon]]&lt;br /&gt;
In the anime, without a doubt, the basic Poké Ball is the most commonly used of all varieties, with other varieties appearing either very few times or not at all. A vast majority of Pokémon are shown to be stored in regular Poké Balls, to the point that large collections of Poké Balls can be seen with no variation among them. Even [[Ash&#039;s Pikachu]], the most prominent Pokémon in the anime which spends all its time [[walking Pokémon|outside with Ash]], has a plain Poké Ball that differs from others only by the small yellow lightning bolt symbol on it, as seen in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Despite this, the various other types of Poké Ball have been seen in the anime, usually to illustrate a special property about that particular ball. The lack of the different types is unsurprising, however, due to the fact that, when the anime was first created, the games themselves did not even keep track of the Poké Ball that a Pokémon was caught in, and thus, it made no difference in sending a Pokémon out.&lt;br /&gt;
&lt;br /&gt;
The first time that a Poké Ball aside from the normal variation was seen was in [[EP035]], where Ash was given 30 Safari Balls in order to compete in the Safari Game. With these 30 Safari Balls, Ash attempted to catch various rare Pokémon; however, he only managed to capture an entire herd of {{AP|Tauros}}. They appeared in Safari Balls in &#039;&#039;[[EP065|Showdown at the Po-Ké Corral]]&#039;&#039;; afterward; however, whenever Ash uses one of his Tauros in a battle, it is sent out from a standard Poké Ball.&lt;br /&gt;
&lt;br /&gt;
The [[GS Ball]] was the second of the variant Poké Balls to appear in the anime, this time with a special purpose. This mysterious ball was unable to be opened by [[Professor Ivy]], and served as the reason for Ash&#039;s journeys to the [[Orange Archipelago]] (to pick it up) and [[Johto]] (to deliver it to [[Kurt]]), so that what was contained within it could be discovered. {{p|Celebi}} was long rumored to be related to the ball, something which the [[Pokémon Adventures]] and game canons verify, while [[Masamitsu Hidaka|a director of the anime]] confirmed that, had it not been insisted that {{mov|Celebi|Celebi|4}} appear in a central role in [[M04|the fourth movie]], the GS Ball arc would have concluded with Celebi being released from the ball and traveling with Ash and his friends.&lt;br /&gt;
[[File:Poke Ball Recent Capture.png|thumb|240px|left|A Poké Ball after catching a Pokémon in the anime]]&lt;br /&gt;
Also related to Kurt, as in the games, the first non-standard Poké Ball variants, the [[Apricorn]] balls, made an appearance in the anime, and several were given to the members of the main cast. All three members of the main cast received Fast Balls in &#039;&#039;[[EP143|Going Apricorn!]]&#039;&#039;, with {{an|Brock}} using his to catch a {{TP|Brock|Pineco}} shortly after receiving it. In the [[EP144|next episode]], Brock received a Heavy Ball, while Ash and {{an|Misty}} received Lure Balls. While Brock&#039;s Heavy Ball and Ash and Misty&#039;s Fast Balls would remain unused (and have not been mentioned since), both Ash and Misty would use their Lure Balls to capture a {{AP|Totodile}} and {{TP|Misty|Corsola}}, respectively. Another Heavy Ball appeared in &#039;&#039;[[AG065|Gulpin It Down]]&#039;&#039;, where it was used to capture a giant {{p|Gulpin}}, though this was not the one belonging to Brock.&lt;br /&gt;
&lt;br /&gt;
The [[Master Ball#In the anime|Master Ball]] itself has only appeared once as an actual Poké Ball, in &#039;&#039;[[AG075|Whiscash and Ash]]&#039;&#039;, where it was used by [[Sullivan]] in a last resort attempt to catch a wild {{p|Whiscash}}. Despite the fact that a Master Ball cannot be escaped from, the Whiscash &#039;&#039;swallowed&#039;&#039; the Master Ball, thus preventing capture, and disappeared back into the water. While not a Poké Ball itself, Misty owns a beach ball that is designed based on the Master Ball, which can be seen in &#039;&#039;[[EP018|Beauty and the Beach]]&#039;&#039; and &#039;&#039;[[EP167|A Hot Water Battle]]&#039;&#039;.&lt;br /&gt;
[[File:Ash Poké Ball.png|thumb|right|240px|Ash calling out a Pokémon]]&lt;br /&gt;
The Generation III specialty balls have only been seen in cameos, with only the Repeat Ball and Luxury Ball appearing, in the opening of &#039;&#039;[[M06|Jirachi: Wish Maker]]&#039;&#039;. These balls contained {{ga|Brendan}}&#039;s {{p|Shiftry}} and {{p|Aggron}}, respectively.&lt;br /&gt;
&lt;br /&gt;
The debut of most of the specialty balls, both from Generation III and IV, came in the ending [[Which One ~ Is It?]], which contained the first appearance of the Great Ball and Ultra Ball, as well as the first anime appearance of the Premier, Heal, Net, Dusk, Nest, Quick, Timer, and Dive Balls.&lt;br /&gt;
&lt;br /&gt;
Many other Poké Balls have been shown in the anime; however, most of these are cosmetic alterations alone, such as Poké Balls with gold plating, diamond studded Poké Balls, and Poké Balls with special designs on them, usually to denote an organization.&lt;br /&gt;
&lt;br /&gt;
Most notably, a broken Poké Ball, snapped in half at its rusted hinges, is kept by both {{Ash}} and {{Gary}}, symbolizing their rivalry.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP013|Mystery at the Lighthouse]]&#039;&#039;, it was shown that if a Trainer catches a Pokémon while they already have six on hand, it is automatically sent to the regional {{pkmn|professor}}. This was again demonstrated in &#039;&#039;[[EP030|Sparks Fly for Magnemite]]&#039;&#039;. &#039;&#039;[[BW018|Sewaddle and Burgh in Pinwheel Forest]]&#039;&#039; shows a major difference in what happens after a Pokémon is captured. Instead of being automatically sent to the regional Professor, the Poké Ball is sealed and the button becomes red. The Pokémon is kept inactive until it is switched out by another actively in the Trainer&#039;s party.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
{{main|History of Poké Balls}}&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Master Ball anime.png|The Master Ball&lt;br /&gt;
File:Safari Ball anime.png|An early Safari Ball&lt;br /&gt;
File:GS Ball anime.png|The [[GS Ball]]&lt;br /&gt;
File:Fast Ball anime.png|Fast Balls&lt;br /&gt;
File:Heavy Lure Balls anime.png|Two Lure Balls and a Heavy Ball&lt;br /&gt;
File:Sport Ball anime.png|A Sport Ball&lt;br /&gt;
File:Luxury Repeat Ball anime.png|A Luxury Ball and Repeat Ball&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP001|Poké Ball|Ash&#039;s Pokédex|While being {{pkmn|training|trained}}, a Pokémon usually stays inside its Poké Ball. However, there are many exceptions. Some Pokémon hate being confined.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Kanto}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Poké Ball EToP.png|thumb|right|A Poké Ball in [[The Electric Tale of Pikachu]]]]&lt;br /&gt;
In the various [[Pokémon manga]], Poké Balls have been shown to appear differently, as an attempt to explain how a Trainer knows which Pokémon is in which ball, as most Pokémon manga series were, like the anime, developed at a time when the games could not keep track of the ball a Pokémon was contained in.&lt;br /&gt;
&lt;br /&gt;
===In the Electric Tale of Pikachu manga===&lt;br /&gt;
In the [[Electric Tale of Pikachu]] manga, the rules are more similar to the anime; however, Poké Balls are numbered on the outside, on the button, so that a Trainer knows which member of their team they are sending into battle.&lt;br /&gt;
&lt;br /&gt;
It is also possible for a Pokémon to be placed inside a Poké Ball without it being owned by a Trainer. In &#039;&#039;[[ET11|Days of Gloom and Glory]]&#039;&#039;, [[Meowzie]] steals a Poké Ball from a shop and puts her kitten in it so that it will not be hurt by a flood affecting the city.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Yellow Seadra Poké Ball.png|thumb|left|{{adv|Yellow}}&#039;s {{p|Seadra}}&#039;s Poké Ball in [[Pokémon Adventures]]]]&lt;br /&gt;
In the [[Pokémon Adventures]] manga, the tops of Poké Balls are semitransparent, allowing the Pokémon inside, which is miniaturized, to be seen through the ball, while the Pokémon can likewise see out of the ball it is contained in. In this manga, unlike in the anime, Pokémon already captured can be recaught in another Poké Ball, as is seen when {{adv|Red}} recatches Misty&#039;s Gyarados (though {{adv|Blue}} states that catching a Pokémon that belongs to another is not possible in &#039;&#039;[[PS050|Lapras Lazily]]&#039;&#039;). Like in the anime and games, specialty balls do exist, and {{adv|Gold}} and {{adv|Silver}} received a Friend Ball and Heavy Ball, respectively. It has also been shown that unlike the games, Pokémon placed in their balls recover from status conditions; however, like in the games, they do not recover health points. Additionally, the three original types of Poké Ball are used to identify the Trainer&#039;s rank; most Trainers keep their Pokémon in Poké Balls, [[Gym Leader]]s use Great Balls, and [[Elite Four]] members and [[Frontier Brain]]s use Ultra Balls.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:Rocket Sneak Attack artwork.png|thumb|Ultra Ball]]&lt;br /&gt;
Several variants of Poké Ball have been released in card form in the [[Pokémon Trading Card Game]], ranging from the standard variants found in the games and other media to variants specific to the TCG.&lt;br /&gt;
&lt;br /&gt;
*The standard {{TCG ID|Jungle|Poké Ball|64}} card, which was the first released, debuted in the {{TCG|Jungle}} expansion and has since been featured in many others. It features a TCG-centric mechanic, requiring a {{TCG|coin}} flip to search the deck for a {{TCG|Pokémon}} to be put in the hand. Most of the Poké Ball variants, both adapted from the games and exclusive to the TCG, are similar to this, with several requiring coin flips to use their effect.&lt;br /&gt;
*The Ultra Ball can be seen in the artwork of {{TCG ID|Team Rocket|Rocket&#039;s Sneak Attack|16}}, from the {{TCG|Team Rocket}} expansion. The &#039;H&#039; on this Ultra Ball is derived from its Japanese name, &#039;&#039;Hyper Ball&#039;&#039;.&lt;br /&gt;
*The {{TCG ID|EX FireRed &amp;amp; LeafGreen|Great Ball|92}}, which first appeared in the {{TCG|EX FireRed &amp;amp; LeafGreen|TCG expansion}} coinciding with the {{game|FireRed and LeafGreen|s|remakes}} of the [[Generation I]] games, is somewhat of an upgrade to the Poké Ball, and does not require the coin flip that the Poké Ball does, instead restricting the search of Pokémon to Basic Pokémon.&lt;br /&gt;
*The [[Master Ball (Gym Challenge 116)|Master Ball]], first appearing in the {{TCG|Gym Challenge}} expansion, and in the games the most powerful of the Poké Balls, provides a vastly different effect than the standard. Rather than searching the entire deck, only the top seven cards may be searched. One {{TCG|Pokémon}} found in these seven can be put into the hand, while the rest must be shuffled back into the deck.&lt;br /&gt;
*Debuting in the {{TCG|Skyridge}} expansion, the {{TCG ID|Skyridge|Lure Ball|128}} is different from the basic Poké Balls in that it draws from the {{TCG|discard pile}} rather than the deck. For each heads flipped, with a maximum of three, an {{TCG|Evolution card}} can be returned from the discard pile and put into the hand. It has not appeared since.&lt;br /&gt;
*Also debuting in Skyridge, the {{TCG ID|Skyridge|Friend Ball|126}}, another [[Apricorn]] Ball, has a unique effect entirely, allowing the user to search their deck for a Pokémon of the same {{TCG|elemental types|type}} as one of the opponent&#039;s Pokémon, making it effective in decks that typically match up well against their own type. It also has not appeared since.&lt;br /&gt;
[[File:FastBall.jpg|thumb|right|The Fast Ball, in card form]]&lt;br /&gt;
*The {{TCG ID|Skyridge|Fast Ball|124}} allows the player to go through their deck, turning over cards one at a time until they find the first evolution card, and then taking that into their hand, shuffling afterward. Like the other two Apricorn Balls, it debuted in Skyridge and has not appeared since.&lt;br /&gt;
*The {{TCG ID|Great Encounters|Premier Ball|101}}, debuting in the {{TCG|Great Encounters}} expansion, is special, much as in the games, and allows the player to search either the deck &#039;&#039;or&#039;&#039; the discard pile for a {{TCG|Pokémon LV.X}} to put into their hand.&lt;br /&gt;
*The {{TCG ID|Stormfront|Luxury Ball|86}}, first found in the {{TCG|Stormfront}} expansion, is among the rarest of the Poké Ball varieties in the games, though its catch rate is the same as that of a normal Poké Ball. Likewise it is so with the TCG, allowing a non-{{TCG|Pokémon LV.X|LV.X}} Pokémon to be searched from the deck, but only if another Luxury Ball card is not in the discard pile.&lt;br /&gt;
*The {{TCG ID|Mysterious Treasures|Quick Ball|114}} released in the {{TCG|Mysterious Treasures}} expansion has a similar effect to the Fast Ball released in Skyridge, allowing the player to uncover cards from their deck until they find a Pokémon. An expansion of the Fast Ball&#039;s use, any Pokémon can be found, though this may prove an issue if the player is looking for an Evolution card specifically and finds a Basic Pokémon first.&lt;br /&gt;
*The {{TCG ID|Mysterious Treasures|Dusk Ball|110}}, also first found in Mysterious Treasures, features an effect somewhat opposite from the Master Ball&#039;s: Instead of the top seven cards being searched, only the bottom seven cards may be, and a Pokémon found there may be put into the player&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
==In the Super Smash Bros. series==&lt;br /&gt;
[[File:SSBB Poke Ball.png|thumb|right|Render of a Poké Ball from [[Super Smash Bros. Brawl]]]]&lt;br /&gt;
Poké Balls in their base design are an item in the [[Super Smash Bros.]] series. First appearing in the original game, they can be picked up and thrown by the characters to do damage, and, on striking the ground, release a random Pokémon. In the original, the Pokémon that can be released are {{p|Beedrill}}, {{p|Blastoise}}, {{p|Chansey}}, {{p|Charizard}}, {{p|Clefairy}}, {{p|Goldeen}}, {{p|Hitmonlee}}, {{p|Koffing}}, {{p|Meowth}}, {{p|Mew}}, {{p|Onix}}, {{p|Snorlax}}, or {{p|Starmie}}. In [[Super Smash Bros. Melee|Melee]], the listing changes, and now the Pokémon released include Generation II Pokémon, with {{p|Venusaur}}, {{p|Charizard}}, {{p|Blastoise}}, {{p|Clefairy}}, {{p|Electrode}}, {{p|Weezing}}, {{p|Chansey}}, {{p|Goldeen}}, {{p|Staryu}}, {{p|Snorlax}}, {{p|Articuno}}, {{p|Zapdos}}, {{p|Moltres}}, {{p|Mew}}, {{p|Chikorita}}, {{p|Cyndaquil}}, {{p|Togepi}}, {{p|Bellossom}}, {{p|Marill}}, {{p|Unown}}, {{p|Wobbuffet}}, {{p|Scizor}}, {{p|Porygon2}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, {{p|Lugia}}, {{p|Ho-Oh}}, or {{p|Celebi}} appearing. {{p|Ditto}} was also planned to appear, acting as a clone of the character who released it for a short while, but was dummied out of the final game and can only be accessed through [[cheating]], where it does nothing. In the third installment, [[Super Smash Bros. Brawl]], [[Generation III]] and [[Generation IV]] Pokémon were added, and now {{p|Meowth}}, {{p|Electrode}}, {{p|Goldeen}}, {{p|Staryu}}, {{p|Snorlax}}, {{p|Moltres}}, {{p|Mew}}, {{p|Chikorita}}, {{p|Togepi}}, {{p|Bellossom}}, {{p|Wobbuffet}}, {{p|Entei}}, {{p|Suicune}}, {{p|Lugia}}, {{p|Ho-Oh}}, {{p|Celebi}}, {{p|Torchic}}, {{p|Gardevoir}}, {{p|Gulpin}}, {{p|Metagross}}, {{p|Latias}}, {{p|Latios}}, {{p|Kyogre}}, {{p|Groudon}}, {{p|Jirachi}}, {{p|Deoxys}}, {{p|Piplup}}, {{p|Bonsly}}, {{p|Munchlax}}, {{p|Weavile}}, or {{p|Manaphy}} can be released from a Poké Ball that is thrown.&lt;br /&gt;
&lt;br /&gt;
Also, in the Subspace Emissary, Pokémon Trainer is shown to push the button on the Poké Ball to send out the Pokémon; this has not been shown in the anime.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Melee]] Trophy information===&lt;br /&gt;
&#039;&#039;These balls are used to catch and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be caught, but once they&#039;re inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. [[Master Ball]]s are the strongest type.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Brawl]] Trophy information===&lt;br /&gt;
&#039;&#039;An item used for capturing Pokémon and calling them out into battle. Pokémon live in these items which despite appearances, actually contain a wide, comfortable Pokémon-friendly world inside them. In Super Smash Bros., Pokémon give temporary support to who calls them out. You never know which you will get, but some are devastatingly powerful.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Other variants==&lt;br /&gt;
The following Poké Ball variants are found outside of the standard games. They are often very unusual compared to the 26 types found in the games, and it is sometimes questionable whether or not they even qualify as Poké Balls. Many have separate articles, where their unique properties are described in greater detail.&lt;br /&gt;
&lt;br /&gt;
===In the games===&lt;br /&gt;
* [[Pester Ball]]s: These objects, which appear similar to Poké Balls at a glance, are not used to catch Pokémon, and instead will release a Pokémon repellent on contact. They are only found in {{g|Snap}}.&lt;br /&gt;
* The [[GS Ball]] is an event item that appears only in {{game|Crystal}}, where it was part of a giveaway on the [[Pokémon Mobile System GB]], much as event items are given out in [[Generation IV]] games over the [[Nintendo Wi-Fi Connection]]. It was not used to catch any Pokémon, and was placed in the [[key items]] pocket. If given to [[Kurt]] for inspection, it will activate an event where the player can catch a {{p|Celebi}} in [[Ilex Forest]].&lt;br /&gt;
* A [[Snag Ball]] is a Poké Ball variant that has been &amp;quot;unlocked&amp;quot; by the Snag Machine, allowing it to [[snagging|snag]] an already [[caught Pokémon]] during a {{pkmn|battle}}. While it is &#039;&#039;able&#039;&#039; to be used on any Pokémon, [[Rui]] will only allow [[Wes]] to use it on [[Shadow Pokémon]], while [[Michael]]&#039;s Aura Reader will render the Snag Machine inoperable when a Pokémon other than a Shadow Pokémon is targeted.&lt;br /&gt;
* Typing Balls are used in [[Battle &amp;amp; Get! Pokémon Typing DS]]. They are thrown after one successfully types a Pokémon&#039;s name.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Pester Ball.png|A Pester Ball&lt;br /&gt;
File:Snag Ball.png|[[Wes]] about to throw a Great Ball turned into a Snag Ball&lt;br /&gt;
File:Typing Ball.png|A Typing Ball&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the anime===&lt;br /&gt;
* A green Poké Ball appeared in &#039;&#039;[[EP001|Pokémon! I Choose You!]]&#039;&#039;. Interestingly, the cover of the book {{OBP|Grass Pokédex|book}} greatly resembles this Poké Ball, and is labeled as a Safari Ball.&lt;br /&gt;
* Several objects were used to contain and control Pokémon before Poké Balls themselves were developed. Large monumental objects have been shown several times in episodes to be containers for large ancient Pokémon, as seen most notably in &#039;&#039;[[EP072|The Ancient Puzzle of Pokémopolis]]&#039;&#039;. Smaller objects have also been used, such as the staff belonging to [[Sir Aaron]], which contained his partner, {{mov|Lucario|Lucario|8}}, until {{Ash}} released it in the current era. Special armor developed by [[Marcus]] was used to control Pokémon in ancient [[Michina Town]], though it did not directly &#039;&#039;contain&#039;&#039; the Pokémon; unlike other methods of using Pokémon, these Pokémon were enslaved, instead of befriended, and they turned against him the moment the armor was broken.&lt;br /&gt;
* {{an|Mewtwo}} had a collection of strange Poké Balls in &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;, which incorporated an eye into their design, and were used primarily as a means of capture of Pokémon to be cloned. These balls had no trouble catching Pokémon which were already captured—even if they were already inside of Poké Balls. One of these devices is notably the only Poké Ball that [[Ash&#039;s Pikachu]] has ever been seen being drawn into during the entire series. They have been called by several names by fans, such as &amp;quot;Mewtwo Balls&amp;quot; and &amp;quot;Clone Balls&amp;quot;.&lt;br /&gt;
* [[Molly Hale]], whose imagination caused the power of the {{mov|Unown|Unown|3}} to change the world around them, was able to use strange, crystalline Poké Balls when she challenged {{an|Brock}} and {{an|Misty}} in &#039;&#039;[[M03|Spell of the Unown]]&#039;&#039;. The Pokémon sent from these appeared normally, but dissolved into crystal, rather than being recalled. These crystal Poké Balls only appeared when used by her imagined older selves, and do not appear to actually exist.&lt;br /&gt;
* A special variant of Poké Ball, the Lake Ball, was used during the [[Seaking Catching Day|Seaking Catching Competition]] in &#039;&#039;[[EP168|Hook, Line, and Stinker]]&#039;&#039;; this is viewed by many to be similar to the Sport Ball used in the [[Bug-Catching Contest]]. They appear as blue and white Poké Balls, with a fish pattern around the edge, and a yellow arrow on the top and bottom of the ball. They don&#039;t shake after capture, implying an automatic catch.&lt;br /&gt;
* Older Poké Balls have also appeared in the anime, specifically the one carried by [[Sammy]] in &#039;&#039;[[M04|Celebi: Voice of the Forest]]&#039;&#039;, which was colored differently, and it had a knob that needed to be twisted before the Pokémon inside could be sent out. While it is unknown how these types were manufactured, it is likely that they were made by hand using Apricorns, prior to the standardization and mass production of modern-day Poké Balls.&lt;br /&gt;
* The [[Iron-Masked Marauder]], an agent of [[Team Rocket]], used special [[Dark Ball]]s that corrupted Pokémon caught inside them and made them into mindless servants of the Trainer, as well as raising their power significantly. Multiple Pokémon were caught in these Poké Balls, including the legendary {{mov|Celebi|Celebi|4}} and a powerful {{p|Tyranitar}}. They seem capable of catching any Pokémon without fail.&lt;br /&gt;
* As in the games, the [[GS Ball]] appeared in the anime, and was the primary motivation for Ash&#039;s trip to the [[Orange Archipelago]], where he would compete in his second Pokémon League. It also served as the catalyst for his journey to [[Johto]], as he needed to deliver the ball to [[Kurt]]. Former director [[Masamitsu Hidaka]] revealed that a shelved storyline, that would have concluded the GS Ball&#039;s arc, involved a {{p|Celebi}} that would have traveled with Ash and his friends through at least part of Johto. The storyline was viewed as redundant after the decision was made to introduce Celebi in the fourth movie instead.&lt;br /&gt;
*In &#039;&#039;[[AG104|Claydol, Big and Tall]]&#039;&#039;, the &amp;quot;Stone Ball&amp;quot;, a huge Poké Ball made of stone used to keep an evil, giant {{p|Claydol}} that levied destruction everywhere. This Poké Ball is about the size of a 2-story house.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=4&amp;gt;&lt;br /&gt;
File:Green Poké Ball anime.png|A green Poké Ball in &#039;&#039;[[EP001|Pokémon! I Choose You!]]&#039;&#039;&lt;br /&gt;
File:Starter Poké Balls anime.png|The Poké Balls containing {{p|Bulbasaur}}, {{p|Charmander}} and {{TP|Gary|Squirtle|Blastoise}} in &#039;&#039;[[EP001|Pokémon! I Choose You!]]&#039;&#039;&lt;br /&gt;
File:Ash Pikachu Poké Ball.png|The Poké Ball containing {{AP|Pikachu}} in &#039;&#039;[[EP001|Pokémon! I Choose You!]]&#039;&#039;&lt;br /&gt;
File:Clone Balls anime.png|{{AP|Pikachu}} being chased by &#039;&#039;Clone Balls&#039;&#039;&lt;br /&gt;
File:Crystal Ball anime.png|[[Molly Hale]] holding a Crystal Poké Ball&lt;br /&gt;
File:Lake Ball anime.png|The Lake Ball from &#039;&#039;[[EP168|Hook, Line, and Stinker]]&#039;&#039;&lt;br /&gt;
File:Lokoko Poké Ball anime.png|[[Lokoko]]&#039;s old Poké Ball from &#039;&#039;[[EP232|Just Waiting On a Friend]]&#039;&#039;&lt;br /&gt;
File:Team Rocket Ball.png|A [[Team Rocket]] Ball catching a [[Mewtwo (anime)#Created|cloned]] {{p|Pidgeot}}&lt;br /&gt;
File:Dark Ball anime.png|[[Iron-Masked Marauder]] holding a Dark Ball&lt;br /&gt;
File:Sammy Old Poké Ball.png|Sammy&#039;s old Poké Ball from &#039;&#039;[[M04|Celebi: Voice of the Forest]]&#039;&#039;&lt;br /&gt;
File:Giant stone Poké Ball anime.png|{{p|Claydol}}&#039;s Giant Stone Poké Ball from &#039;&#039;[[AG104|Claydol, Big and Tall]]&#039;&#039;&lt;br /&gt;
File:Pokélantis Poké Ball anime.png|A relic holding the [[King of Pokélantis]]&#039;s spirit.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the TCG===&lt;br /&gt;
*The {{TCG ID|Expedition|Dual Ball|139}} is merely two Poké Balls together, and has a similar effect to using two plain Poké Ball cards, requiring two coin flips to search for up to two Pokémon, depending on how many heads appear.&lt;br /&gt;
*The {{TCG ID|EX Team Magma vs Team Aqua|Team Magma Ball|80}} is [[Team Magma]]&#039;s Poké Ball variant, found only in the {{TCG|EX Team Magma vs Team Aqua}} expansion. It works similarly to a Poké Ball, however, it only can be used to find Team Magma&#039;s Pokémon, and will still allow a player to find a Pokémon, though only a {{TCG|Basic Pokémon|Basic one}}, if the coin flip results in tails.&lt;br /&gt;
*The {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua Ball|75}} is [[Team Aqua]]&#039;s Poké Ball variant, also found only in the {{TCG|EX Team Magma vs Team Aqua}} expansion. It works &#039;&#039;exactly&#039;&#039; the same as the Team Magma Ball, with the exception that it can only search out Team Aqua&#039;s Pokémon instead.&lt;br /&gt;
*The {{TCG ID|EX Team Rocket Returns|Rocket&#039;s Poké Ball|89}} is the [[Team Rocket]] variation on the Poké Ball, found in the {{TCG|EX Team Rocket Returns}} expansion. Unlike others, no coin flip is required, and it simply allows the player to search for a {{TCG|Dark Pokémon}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Magma - Magma Ball.jpg|Team Magma Ball&lt;br /&gt;
File:Aqua - Aqua Ball.jpg|Team Aqua Ball&lt;br /&gt;
File:Rocket Ball artwork.jpg|Rocket&#039;s Poké Ball&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{main|Item#Obtaining items}}&lt;br /&gt;
[[File:Itemball.png|thumb|left|{{ga|Red}} finds an item ball on {{rt|2|Kanto}}]]&lt;br /&gt;
[[File:Rice Ball Poké Ball.jpg|right|thumb|Ash catches a [[rice ball]] thrown by a wild {{p|Mankey}}]]&lt;br /&gt;
In both the anime and games, it has been shown that [[item]]s can be contained in Poké Balls, apparently able to be captured in much the same way as a Pokémon. The anime has used this as a gag on several occasions, most notably in &#039;&#039;[[EP025|Primeape Goes Bananas]]&#039;&#039;, where Ash accidentally catches a rice ball when he throws a Poké Ball in an attempt to catch a wild Mankey.&lt;br /&gt;
&lt;br /&gt;
Items contained in Poké Balls have been present from the very first games, with many items that are found on the field being found in Poké Balls in conspicuous locations. These items are sometimes important, and usually will be among the required items for pickup along the way. Sometimes, even Poké Ball variants can be found in item balls, though it may be that the item ball itself is supposed to represent the ball that is found. Many other items, however, are hidden, and are not in item balls, instead being directly on the field, and can be found more easily using an [[Itemfinder]] or Dowsing Machine.&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
These are artwork of the items as seen in the [[Pokémon Dream World]]&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Poké Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{blue color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Great Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{yellow color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Ultra Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{poison color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Master Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{grass color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Safari Ball Sprite.png]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{red color dark}}|Poké Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{blue color dark}}|Great Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{yellow color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{yellow color dark}}|Ultra Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{poison color dark}}|Master Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{grass color dark}}|Safari Ball}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{white color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Premier Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{orange color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Repeat Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{orre color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Timer Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{normal color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Nest Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{bug color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Net Ball Sprite.png]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot;background: #{{white color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{white color dark}}|Premier Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{orange color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{orange color dark}}|Repeat Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{orre color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{orre color dark}}|Timer Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{normal color dark}}|Nest Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{bug color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{bug color dark}}|Net Ball}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Dive Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{black color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Luxury Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{cute color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Heal Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{speed color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Quick Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{night color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Dusk Ball Sprite.png]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{water color dark}}|Dive Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{black color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{black color dark}}|Luxury Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{cute color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{cute color dark}}|Heal Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{speed color dark}}|Quick Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{night color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{night color dark}}|Dusk Ball}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* While any Pokémon species can be caught by any Poké Ball, due to Pokémon distribution, no Pokémon species can &#039;&#039;legitimately&#039;&#039; be in all of the 26 in-game Poké Ball variants. The Pokémon that come the closest are the Paras and Venonat families, as they are available in all types of Poké Ball except for the Cherish Ball, having never been given out as an event Pokémon during Generation IV or V.&lt;br /&gt;
* In {{g|Pinball}}, the Poké Balls serve as the balls in the machine; they can be used to capture Pokémon and are upgraded depending on the multiplier bonus at the time.&lt;br /&gt;
* Many of the types of Poké Ball introduced in [[Generation III]] function similarly to those introduced in [[Generation II]]: the Nest Ball, like the Level Ball, is better if used on Pokémon of lower levels, the Net and Dive Balls are both useful against Pokémon found while in the water, much like the Lure Ball, and the Luxury Ball raises a Pokémon&#039;s [[happiness]] quickly, similarly to a Friend Ball. Excluding the Sport Ball, which many see as a parallel to the Safari Ball which made its return in Generation III, the specialty Balls made by the Devon Corporation in Hoenn number seven, the same amount as the Apricorn Balls made by Kurt.&lt;br /&gt;
* In Generation II, the Park Ball&#039;s name is written as one word on the menu, rather than as two, as the rest of the Poké Balls are. This is due to the size limitation placed on the text by the [[Game Boy Color]]&#039;s small screen. The Generation IV Park Ball does not have this issue, as [[Nintendo DS]] screens are wider and the font used is thinner.&lt;br /&gt;
* In some early artwork for {{game|Red and Green|s}}, Poké Balls are shown on the ground in two pieces while the Pokémon are in battle, rather than in the more familiar hinged form they take now. This may be a carryover from when Pokémon was known as Capsule Monsters, as the Poké Ball sprites in Generation I also do not show the button on the ball. In [[Generation II]], Poké Balls split in half when capturing a Pokémon as part of their animation, while the anime had been using the hinge style since the very first episode.&lt;br /&gt;
* Poké Balls are inspired by the capsules for {{wp|gashapon}} machines, which contain small, handheld toys.&lt;br /&gt;
* In HeartGold and SoulSilver and the {{Trading Card Game}}, Lure Balls are shown to have a green outer coloring; however, in official artwork and the anime, they are shown to have a blue outer coloring.&lt;br /&gt;
** However, in Generation V, the Lure Ball has both its bag sprite, status screen sprite, and battle animation altered to the official blue color.&lt;br /&gt;
* Similarly, the Fast Ball is shown to be red in official art, however, it is orange in its bag and status screen sprites, and only appears red in battle in Generation V.&lt;br /&gt;
* Item description data for the Safari Ball in {{2v2|HeartGold|SoulSilver}} and {{2v2|Black|White}} is unchanged from {{v2|Platinum}}, hence its description still states that it can only be used within the [[Great Marsh]].&lt;br /&gt;
* While most Poké Balls can not capture Pokémon that have already been caught, there are some types that can easily catch a Pokémon that already is owned. These are usually rare or use-restricted balls.&lt;br /&gt;
** The Park Ball, which is used to capture migrated Pokémon, which must be caught on a Generation III game. The Park Ball, however, reverts to the original ball used to catch the migrated Pokémon in the Summary screen.&lt;br /&gt;
** In the anime, Mewtwo&#039;s &amp;quot;Mewtwo Balls&amp;quot;, seen only in &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;, can catch any Pokémon despite being owned. These Balls have been shown to even catch owned Pokémon even when inside of their Poké Balls. After the Pokémon&#039;s DNA is extracted through Mewtwo&#039;s cloning device, &amp;quot;Mewtwo Balls&amp;quot; automatically release the caught Pokémon.&lt;br /&gt;
** [[Snag Ball]]s, exclusive to [[Pokémon Colosseum]] and {{Pokémon XD}}, are used for catching [[Shadow Pokémon]], all of which are already owned.&lt;br /&gt;
* While the Apricorn Balls and the Sport Ball exist in the coding of the [[Generation V]] games, they are completely unobtainable. If they are hacked into the bag, they cannot be held by a Pokémon, much as in HeartGold and SoulSilver, and will not be recognized by the game as Poké Balls for in-battle use. Despite this, a Pokémon caught in one of these Poké Balls in HeartGold and SoulSilver will retain the Ball in Generation V.&lt;br /&gt;
** The sprite color of the Lure Ball was altered in Pokémon Black and White, changing its base color to a light blue color as opposed to the green it had in Pokémon HeartGold and SoulSilver.&lt;br /&gt;
* The Premier Ball is the only variety of Poké Ball so far whose name approaches the character limit for item names.&lt;br /&gt;
* In Generation II, after catching a Pokémon, the Poké Ball&#039;s color palette changes to that of the Pokémon that was just caught. It then changes back to normal thereafter.&lt;br /&gt;
* Generation V introduced fewer types of Poké Balls than any other generation, only introducing one.&lt;br /&gt;
* The Safari Ball has a catching animation programmed into Black and White despite not being legitimately able to be used, as there is no Safari Zone.&lt;br /&gt;
* Both the Safari Ball and Sport Ball appeared in the anime prior to sprites being introduced for items in the games, in [[EP035]] and [[EP161]], respectively. In these appearances, their designs were vastly different from their later-introduced in-game sprites.&lt;br /&gt;
&lt;br /&gt;
{{Items}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Smash Bros.}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Super Smash Bros.]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokéball]]&lt;br /&gt;
[[es:Poké Ball]]&lt;br /&gt;
[[fr:Pokéball]]&lt;br /&gt;
[[ja:モンスターボール]]&lt;br /&gt;
[[pl:Poké Ball]]&lt;br /&gt;
[[pt:Pokébola]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pickup_(Ability)&amp;diff=1500501</id>
		<title>Pickup (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pickup_(Ability)&amp;diff=1500501"/>
		<updated>2011-08-18T19:46:36Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Pokémon Black and White */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Pickup&lt;br /&gt;
|jpname=ものひろい&lt;br /&gt;
|jptrans=Picking Up Things&lt;br /&gt;
|jptranslit=Monohiroi&lt;br /&gt;
|colorscheme=items&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=May pick up items.&lt;br /&gt;
|text4=The Pokémon may pick up items.&lt;br /&gt;
|text5=The Pokémon may pick up items.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pickup&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ものひろい&#039;&#039;&#039; &#039;&#039;Picking Up Things&#039;&#039;) is an [[Ability]] introduced in [[Generation III]]. Ten {{OBP|Pokémon|species}} have this Ability.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
====Generation III to IV====&lt;br /&gt;
Pickup has no effect during battle.&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
When an opponent or ally uses a held [[berry]] or a held one-time use item, Pokémon with Pickup gain the used berry or item if they are not already holding an item. A Pokémon with Pickup can also gain an item thrown at it using {{m|Fling}}. In [[double battle|double]] and [[triple battle]]s if more than one Pokémon have Pickup, then only the faster Pokémon will pick up used items.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Pickup allows the player to receive free items. After a battle, any Pokémon on the team that has this Ability and is not already holding an item has a 10% chance of picking up an item, even if the Pokémon wasn&#039;t used in battle. It can be retrieved through the normal means of taking a held item.&lt;br /&gt;
&lt;br /&gt;
====Items received====&lt;br /&gt;
=====Pokémon Ruby and Sapphire=====&lt;br /&gt;
Abilities first appeared in {{game|Ruby and Sapphire|s}}. These are the items that Pokémon with this Ability may pick up:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;background: #{{items color light}}; border: 3px solid #{{items color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! Item&lt;br /&gt;
! Rarity&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| 30%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| rowspan=6 | 10%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|Valuable item|Nugget}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|Vitamin|Protein}}&lt;br /&gt;
| 5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|Vitamin|PP Up}}&lt;br /&gt;
| 4%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | {{DL|Evolution-inducing held item|King&#039;s Rock}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | 1%&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Colosseum=====&lt;br /&gt;
Like in Ruby and Sapphire, the Pokémon may pick up items after each battle. &lt;br /&gt;
&lt;br /&gt;
=====Pokémon FireRed and LeafGreen=====&lt;br /&gt;
In {{game|FireRed and LeafGreen|s}}, the Ability focused on Berries, which are not as readily available in [[Kanto]] as they are in [[Hoenn]]:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;background: #{{items color light}}; border: 3px solid #{{items color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! Item&lt;br /&gt;
! Rarity&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[Oran Berry]]&lt;br /&gt;
| 15%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[Aspear Berry]]&lt;br /&gt;
| rowspan=6 | 10%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[Cheri Berry]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[Chesto Berry]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[Pecha Berry]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[Persim Berry]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[Rawst Berry]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|Valuable item|Nugget}}&lt;br /&gt;
| rowspan=4 | 5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|Vitamin|PP Up}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{TM|10|Hidden Power}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[Belue Berry]]&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; rowspan=5 | 1%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[Durin Berry]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[Pamtre Berry]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[Spelon Berry]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | [[Watmel Berry]]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon XD: Gale of Darkness=====&lt;br /&gt;
The Ability may obtain Full Heals, Super Potions and Great Balls, regardless of the user&#039;s level, as well as Ultra Balls and Rare Candy if the user is at or above level 25.&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Emerald=====&lt;br /&gt;
In {{game|Emerald}}, the Ability was changed to be affected by the Pokémon&#039;s level:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;background: #{{items color light}}; border: 3px solid #{{items color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! 30%&lt;br /&gt;
! colspan=6 | 10%&lt;br /&gt;
! 5%&lt;br /&gt;
! 3%&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; colspan=2 | 1% &lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 1-10&lt;br /&gt;
| {{DL|Potion|Potion}}&lt;br /&gt;
| {{DL|Status ailment healing item|Antidote}}&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Great Ball}}&lt;br /&gt;
| {{DL|Repel|Repel}}&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Battle item|X Attack}}&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Valuable item|Nugget}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 11-20&lt;br /&gt;
| {{DL|Status ailment healing item|Antidote}}&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Great Ball}}&lt;br /&gt;
| {{DL|Repel|Repel}}&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Battle item|X Attack}}&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Valuable item|Nugget}}&lt;br /&gt;
| {{DL|Evolution-inducing held item|King&#039;s Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 21-30&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Great Ball}}&lt;br /&gt;
| {{DL|Repel|Repel}}&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Battle item|X Attack}}&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{DL|Evolution-inducing held item|King&#039;s Rock}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 31-40&lt;br /&gt;
| {{DL|Poké Ball|Great Ball}}&lt;br /&gt;
| {{DL|Repel|Repel}}&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Battle item|X Attack}}&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{DL|Vitamin|Protein}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
| {{DL|Ether|Ether}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 41-50&lt;br /&gt;
| {{DL|Repel|Repel}}&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Battle item|X Attack}}&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{DL|Vitamin|Protein}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Ether|Ether}}&lt;br /&gt;
| {{DL|In-battle effect item|White Herb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 51-60&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Battle item|X Attack}}&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{DL|Vitamin|Protein}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|HP Up}}&lt;br /&gt;
| {{DL|In-battle effect item|White Herb}}&lt;br /&gt;
| {{TM|44|Rest}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 61-70&lt;br /&gt;
| {{DL|Battle item|X Attack}}&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{DL|Vitamin|Protein}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|HP Up}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
| {{TM|44|Rest}}&lt;br /&gt;
| {{DL|Ether|Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 71-80&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{DL|Vitamin|Protein}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|HP Up}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| {{DL|Ether|Elixir}}&lt;br /&gt;
| {{TM|01|Focus Punch}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 81-90&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{DL|Vitamin|Protein}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|HP Up}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| {{DL|Vitamin|PP Up}}&lt;br /&gt;
| {{TM|01|Focus Punch}}&lt;br /&gt;
| {{DL|In-battle effect item|Leftovers}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | 91-100&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{DL|Vitamin|Protein}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|HP Up}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| {{DL|Vitamin|PP Up}}&lt;br /&gt;
| {{DL|Ether|Max Elixir}}&lt;br /&gt;
| {{DL|In-battle effect item|Leftovers}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | {{TM|26|Earthquake}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Diamond, Pearl and Platinum=====&lt;br /&gt;
The only changes in {{game2|Diamond|Pearl|Platinum}} were a few tweaks to the items received:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;background: #{{items color light}}; border: 3px solid #{{items color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! Level&lt;br /&gt;
! 30%&lt;br /&gt;
! colspan=6 | 10%&lt;br /&gt;
! 5%&lt;br /&gt;
! 3%&lt;br /&gt;
! colspan=2 | 1% &lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 1-10&lt;br /&gt;
| {{DL|Potion|Potion}}&lt;br /&gt;
| {{DL|Status ailment healing item|Antidote}}&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Great Ball}}&lt;br /&gt;
| {{DL|Repel|Repel}}&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Valuable item|Nugget}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 11-20&lt;br /&gt;
| {{DL|Status ailment healing item|Antidote}}&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Great Ball}}&lt;br /&gt;
| {{DL|Repel|Repel}}&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Valuable item|Nugget}}&lt;br /&gt;
| {{DL|Evolution-inducing held item|King&#039;s Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 21-30&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Great Ball}}&lt;br /&gt;
| {{DL|Repel|Repel}}&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{DL|Evolution-inducing held item|King&#039;s Rock}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 31-40&lt;br /&gt;
| {{DL|Poké Ball|Great Ball}}&lt;br /&gt;
| {{DL|Repel|Repel}}&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Dusk Stone}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
| {{DL|Ether|Ether}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 41-50&lt;br /&gt;
| {{DL|Repel|Repel}}&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Dusk Stone}}&lt;br /&gt;
| {{evostone|Shiny Stone}}&lt;br /&gt;
| {{DL|Ether|Ether}}&lt;br /&gt;
| {{DL|In-battle effect item|White Herb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 51-60&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Dusk Stone}}&lt;br /&gt;
| {{evostone|Shiny Stone}}&lt;br /&gt;
| {{evostone|Dawn Stone}}&lt;br /&gt;
| {{DL|In-battle effect item|White Herb}}&lt;br /&gt;
| {{TM|44|Rest}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 61-70&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Dusk Stone}}&lt;br /&gt;
| {{evostone|Shiny Stone}}&lt;br /&gt;
| {{evostone|Dawn Stone}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
| {{TM|44|Rest}}&lt;br /&gt;
| {{DL|Ether|Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 71-80&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Dusk Stone}}&lt;br /&gt;
| {{evostone|Shiny Stone}}&lt;br /&gt;
| {{evostone|Dawn Stone}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| {{DL|Ether|Elixir}}&lt;br /&gt;
| {{TM|01|Focus Punch}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 81-90&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Dusk Stone}}&lt;br /&gt;
| {{evostone|Shiny Stone}}&lt;br /&gt;
| {{evostone|Dawn Stone}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| {{DL|Vitamin|PP Up}}&lt;br /&gt;
| {{TM|01|Focus Punch}}&lt;br /&gt;
| {{DL|In-battle effect item|Leftovers}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | 91-100&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Dusk Stone}}&lt;br /&gt;
| {{evostone|Shiny Stone}}&lt;br /&gt;
| {{evostone|Dawn Stone}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| {{DL|Vitamin|PP Up}}&lt;br /&gt;
| {{DL|Ether|Max Elixir}}&lt;br /&gt;
| {{DL|In-battle effect item|Leftovers}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | {{TM|26|Earthquake}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon HeartGold and SoulSilver=====&lt;br /&gt;
While the Pickup items remained very similar to {{3v2|Diamond|Pearl|Platinum}}, several changes were made in {{2v2|HeartGold|SoulSilver}}. Some evolutionary stones and TMs were replaced with similar items; new items were also added.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;background: #{{items color light}}; border: 3px solid #{{items color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! Level&lt;br /&gt;
! 30%&lt;br /&gt;
! colspan=6 | 10%&lt;br /&gt;
! 5%&lt;br /&gt;
! 3%&lt;br /&gt;
! colspan=2 | 1% &lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 1-10&lt;br /&gt;
| {{DL|Potion|Potion}}&lt;br /&gt;
| {{DL|Status ailment healing item|Antidote}}&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Great Ball}}&lt;br /&gt;
| {{DL|Repel|Repel}}&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Valuable item|Nugget}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 11-20&lt;br /&gt;
| {{DL|Status ailment healing item|Antidote}}&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Great Ball}}&lt;br /&gt;
| {{DL|Repel|Repel}}&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Valuable item|Nugget}}&lt;br /&gt;
| {{DL|Evolution-inducing held item|King&#039;s Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 21-30&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Great Ball}}&lt;br /&gt;
| {{DL|Repel|Repel}}&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{DL|Evolution-inducing held item|King&#039;s Rock}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 31-40&lt;br /&gt;
| {{DL|Poké Ball|Great Ball}}&lt;br /&gt;
| {{DL|Repel|Repel}}&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Sun Stone}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
| {{DL|Ether|Ether}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 41-50&lt;br /&gt;
| {{DL|Repel|Repel}}&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Sun Stone}}&lt;br /&gt;
| {{evostone|Moon Stone}}&lt;br /&gt;
| {{DL|Ether|Ether}}&lt;br /&gt;
| {{DL|In-battle effect item|Iron Ball}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 51-60&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Sun Stone}}&lt;br /&gt;
| {{evostone|Moon Stone}}&lt;br /&gt;
| {{DL|Exchangeable item|Heart Scale}}&lt;br /&gt;
| {{DL|In-battle effect item|Iron Ball}}&lt;br /&gt;
| {{TM|56|Fling}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 61-70&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Sun Stone}}&lt;br /&gt;
| {{evostone|Moon Stone}}&lt;br /&gt;
| {{DL|Exchangeable item|Heart Scale}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
| {{TM|56|Fling}}&lt;br /&gt;
| {{DL|Ether|Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 71-80&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Sun Stone}}&lt;br /&gt;
| {{evostone|Moon Stone}}&lt;br /&gt;
| {{DL|Exchangeable item|Heart Scale}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| {{DL|Ether|Elixir}}&lt;br /&gt;
| {{TM|86|Grass Knot}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 81-90&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Sun Stone}}&lt;br /&gt;
| {{evostone|Moon Stone}}&lt;br /&gt;
| {{DL|Exchangeable item|Heart Scale}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| {{DL|Vitamin|PP Up}}&lt;br /&gt;
| {{TM|86|Grass Knot}}&lt;br /&gt;
| {{DL|In-battle effect item|Leftovers}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | 91-100&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Sun Stone}}&lt;br /&gt;
| {{evostone|Moon Stone}}&lt;br /&gt;
| {{DL|Exchangeable item|Heart Scale}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| {{DL|Vitamin|PP Up}}&lt;br /&gt;
| {{DL|Ether|Max Elixir}}&lt;br /&gt;
| {{DL|In-battle effect item|Leftovers}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | {{TM|26|Earthquake}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Black and White=====&lt;br /&gt;
While the Pickup items remained very similar to {{2v2|HeartGold|SoulSilver}}, several changes were made in {{2v2|Black|White}}. Previously obtainable TMs and items were replaced with either new or different items.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;background: #{{items color light}}; border: 3px solid #{{items color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! Level&lt;br /&gt;
! 30%&lt;br /&gt;
! colspan=6 | 10%&lt;br /&gt;
! 5%&lt;br /&gt;
! 3%&lt;br /&gt;
! colspan=2 | 1% &lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 1-10&lt;br /&gt;
| {{DL|Potion|Potion}}&lt;br /&gt;
| {{DL|Status ailment healing item|Antidote}}&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Great Ball}}&lt;br /&gt;
| {{DL|Repel|Repel}}&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Repel|Max Repel}}&lt;br /&gt;
| {{DL|Valuable item|Nugget}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 11-20&lt;br /&gt;
| {{DL|Status ailment healing item|Antidote}}&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Great Ball}}&lt;br /&gt;
| {{DL|Repel|Repel}}&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Valuable item|Nugget}}&lt;br /&gt;
| {{DL|Evolution-inducing held item|King&#039;s Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 21-30&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Great Ball}}&lt;br /&gt;
| {{DL|Repel|Repel}}&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{DL|Evolution-inducing held item|King&#039;s Rock}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 31-40&lt;br /&gt;
| {{DL|Poké Ball|Great Ball}}&lt;br /&gt;
| {{DL|Repel|Repel}}&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Sun Stone}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
| {{DL|In-battle effect item|Iron Ball}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 41-50&lt;br /&gt;
| {{DL|Repel|Repel}}&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Sun Stone}}&lt;br /&gt;
| {{evostone|Moon Stone}}&lt;br /&gt;
| {{DL|In-battle effect item|Iron Ball}}&lt;br /&gt;
| {{DL|Experience-affecting item|Lucky Egg}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 51-60&lt;br /&gt;
| [[Escape Rope]]&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Sun Stone}}&lt;br /&gt;
| {{evostone|Moon Stone}}&lt;br /&gt;
| {{DL|Exchangeable item|Heart Scale}}&lt;br /&gt;
| {{DL|Experience-affecting item|Lucky Egg}}&lt;br /&gt;
| {{DL|Evolution-inducing held item|Prism Scale}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 61-70&lt;br /&gt;
| {{DL|Status ailment healing item|Full Heal}}&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Sun Stone}}&lt;br /&gt;
| {{evostone|Moon Stone}}&lt;br /&gt;
| {{DL|Exchangeable item|Heart Scale}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
| {{DL|Evolution-inducing held item|Prism Scale}}&lt;br /&gt;
| {{DL|Ether|Elixir}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 71-80&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Sun Stone}}&lt;br /&gt;
| {{evostone|Moon Stone}}&lt;br /&gt;
| {{DL|Exchangeable item|Heart Scale}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| {{DL|Ether|Elixir}}&lt;br /&gt;
| {{DL|Evolution-inducing held item|Prism Scale}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 81-90&lt;br /&gt;
| {{DL|Poké Ball|Ultra Ball}}&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Sun Stone}}&lt;br /&gt;
| {{evostone|Moon Stone}}&lt;br /&gt;
| {{DL|Exchangeable item|Heart Scale}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| {{DL|Vitamin|PP Up}}&lt;br /&gt;
| {{DL|Evolution-inducing held item|Prism Scale}}&lt;br /&gt;
| {{DL|In-battle effect item|Leftovers}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 91-100&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| {{DL|Vitamin|Rare Candy}}&lt;br /&gt;
| {{evostone|Sun Stone}}&lt;br /&gt;
| {{evostone|Moon Stone}}&lt;br /&gt;
| {{DL|Exchangeable item|Heart Scale}}&lt;br /&gt;
| {{DL|Potion|Full Restore}}&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| {{DL|Vitamin|PP Up}}&lt;br /&gt;
| {{DL|Ether|Max Elixir}}&lt;br /&gt;
| {{DL|In-battle effect item|Leftovers}}&lt;br /&gt;
| {{DL|Evolution-inducing held item|Prism Scale}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Pickup==&lt;br /&gt;
{{Ability/head|items}}&lt;br /&gt;
{{Ability/entry|052|Meowth|Normal|Normal|Pickup|Technician|Unnerve}}&lt;br /&gt;
{{Ability/entry|190|Aipom|Normal|Normal|Run Away|Pickup|Skill Link}}&lt;br /&gt;
{{Ability/entry|216|Teddiursa|Normal|Normal|Pickup|Quick Feet|Honey Gather}}&lt;br /&gt;
{{Ability/entry|231|Phanpy|Ground|Ground|Pickup|None|Sand Veil}}&lt;br /&gt;
{{Ability/entry|263|Zigzagoon|Normal|Normal|Pickup|Gluttony|Quick Feet}}&lt;br /&gt;
{{Ability/entry|264|Linoone|Normal|Normal|Pickup|Gluttony|Quick Feet}}&lt;br /&gt;
{{Ability/entry|417|Pachirisu|Electric|Electric|Run Away|Pickup|Volt Absorb}}&lt;br /&gt;
{{Ability/entry|424|Ambipom|Normal|Normal|Technician|Pickup|Skill Link}}&lt;br /&gt;
{{Ability/entry|446|Munchlax|Normal|Normal|Pickup|Thick Fat|Gluttony}}&lt;br /&gt;
{{Ability/entry|506|Lillipup|Normal|Normal|Vital Spirit|Pickup|Run Away}}&lt;br /&gt;
{{Ability/foot|items}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=items|exp=yes|gen=The user finds many rare items and picks them up, even going as far as stealing items from others.|image1=Linoone Pickup.png|image1p=Linoone}}&lt;br /&gt;
{{movep|type=items|ms=264|pkmn=Linoone|method=Linoone finds many rare items everywhere and puts them in its cheeks. It even goes as far as to steal items from others.}}&lt;br /&gt;
{{movebtm|type=items|user=Kimmy Shoney|user1=Kimmy Shoney&#039;s Tokin|startcode=AG112|startname=Showdown at Linoone|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=items|exp=yes|gen=The user picks up items it finds on the ground.|image1=Emerald Phanpy Adventures.png|image1p=Phanpy|image2=Lax Pickup.png|image2p=Munchlax}}&lt;br /&gt;
{{movep|type=items|ms=231|pkmn=Phanpy|method=Phanpy picks up items it finds on the ground and stores them in its mouth until its Trainer asks to receive them. It can hold up to three items at a time in its mouth.}}&lt;br /&gt;
{{movemid|type=items|user=Crystal (Adventures)|user1=Crys&#039;s Phanpy|startcode=PS312|startname=VS. Regirock|notes=Debut}}&lt;br /&gt;
{{movep|type=items|ms=446|pkmn=Munchlax|method=Munchlax picks up items it finds and stores them in its fur. It can carry many, many items in it fur at once.}}&lt;br /&gt;
{{movebtmManga|type=items|user=Diamond (Adventures)|user1=Dia&#039;s Lax|startcode=PS338|startname=Stagestruck Starly}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{items color}}|bordercolor={{items color dark}}&lt;br /&gt;
|fr=Ramassage&lt;br /&gt;
|de=Mitnahme&lt;br /&gt;
|el=Συλλογή&lt;br /&gt;
|it=Raccolta&lt;br /&gt;
|es=Recogida&lt;br /&gt;
|pt=Pegar Objeto&lt;br /&gt;
|ko=픽업 &#039;&#039;Pick-Up&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities with field effects]]&lt;br /&gt;
&lt;br /&gt;
[[pt:Pickup]]&lt;br /&gt;
&lt;br /&gt;
[[de:Mitnahme]]&lt;br /&gt;
[[es:Recogida]]&lt;br /&gt;
[[fr:Ramassage]]&lt;br /&gt;
[[it:Raccolta (abilità)]]&lt;br /&gt;
[[ja:ものひろい]]&lt;br /&gt;
[[pl:Pickup (Zdolność)]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Contact&amp;diff=1498389</id>
		<title>Contact</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Contact&amp;diff=1498389"/>
		<updated>2011-08-15T14:14:35Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Contact&#039;&#039;&#039; is a term used to describe the condition when one Pokémon in a {{pkmn|battle}} physically touches the opponent in order to deal damage. Up until [[Generation IV]], [[move]]s that make contact could be either [[physical move]]s or [[special move]]s; however, ever since the distinction between physical and special were no longer based on [[Elemental type|types]], most moves that make contact are physical. Every physical move makes contact except the ones listed below.&lt;br /&gt;
&lt;br /&gt;
==Effects of contact==&lt;br /&gt;
* The use of contact-based moves can be affected directly by certain [[ability|abilities]] of the foe, such as {{a|Cute Charm}} and {{a|Effect Spore}}, and indirectly by certain attackers&#039; abilities, like {{a|Guts}}.&lt;br /&gt;
* It can be used to spread [[Pokérus]].&lt;br /&gt;
* Before Generation IV, [[damage]] dealing for moves that make contact depended on the move&#039;s [[Elemental types|type]].&lt;br /&gt;
&lt;br /&gt;
==List of physical moves that don&#039;t make contact==&lt;br /&gt;
{|&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{physical color light}}; border: 5px solid #{{physical color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{physical color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{physical color light}};&amp;quot;&lt;br /&gt;
! {{color2|000000|Move}}&lt;br /&gt;
! {{color2|000000|Elemental types|Type}}&lt;br /&gt;
{{movelist|Attack Order|Bug}}&lt;br /&gt;
{{movelist|Bulldoze|Ground}}&lt;br /&gt;
{{movelist|Beat Up|Dark}}&lt;br /&gt;
{{movelist|Barrage|Normal}}&lt;br /&gt;
{{movelist|Bonemerang|Ground}}&lt;br /&gt;
{{movelist|Bone Club|Ground}}&lt;br /&gt;
{{movelist|Bone Rush|Ground}}&lt;br /&gt;
{{movelist|Bullet Seed|Grass}}&lt;br /&gt;
{{movelist|Earthquake|Ground}}&lt;br /&gt;
{{movelist|Egg Bomb|Normal}}&lt;br /&gt;
{{movelist|Explosion|Normal}}&lt;br /&gt;
{{movelist|Feint|Normal}}&lt;br /&gt;
{{movelist|Fissure|Ground}}&lt;br /&gt;
{{movelist|Fling|Dark}}&lt;br /&gt;
{{movelist|Freeze Shock|Ice}}&lt;br /&gt;
{{movelist|Fusion Bolt|Electric}}&lt;br /&gt;
{{movelist|Gear Grind|Steel}}&lt;br /&gt;
{{movelist|Gunk Shot|Poison}}&lt;br /&gt;
{{movelist|Ice Shard|Ice}}&lt;br /&gt;
{{movelist|Icicle Crash|Ice}}&lt;br /&gt;
{{movelist|Icicle Spear|Ice}}&lt;br /&gt;
{{movelist|Magnet Bomb|Steel}}&lt;br /&gt;
{{movelist|Magnitude|Ground}}&lt;br /&gt;
{{movelist|Metal Burst|Steel}}&lt;br /&gt;
{{movelist|Natural Gift|Normal}}&lt;br /&gt;
{{movelist|Pay Day|Normal}}&lt;br /&gt;
{{movelist|Poison Sting|Poison}}&lt;br /&gt;
{{movelist|Pin Missile|Bug}}&lt;br /&gt;
{{movelist|Present|Normal}}&lt;br /&gt;
{{movelist|Psycho Cut|Psychic}}&lt;br /&gt;
{{movelist|Razor Leaf|Grass}}&lt;br /&gt;
{{movelist|Rock Blast|Rock}}&lt;br /&gt;
{{movelist|Rock Slide|Rock}}&lt;br /&gt;
{{movelist|Rock Throw|Rock}}&lt;br /&gt;
{{movelist|Rock Tomb|Rock}}&lt;br /&gt;
{{movelist|Rock Wrecker|Rock}}&lt;br /&gt;
{{movelist|Sacred Fire|Fire}}&lt;br /&gt;
{{movelist|Sand Tomb|Ground}}&lt;br /&gt;
{{movelist|Secret Power|Normal}}&lt;br /&gt;
{{movelist|Seed Bomb|Grass}}&lt;br /&gt;
{{movelist|Sky Attack|Flying}}&lt;br /&gt;
{{movelist|Spike Cannon|Normal}}&lt;br /&gt;
{{movelist|Selfdestruct|Normal}}&lt;br /&gt;
{{movelist|Smack Down|Rock}}&lt;br /&gt;
{{movelist|Stone Edge|Rock}}&lt;br /&gt;
{{movelist|Twineedle|Bug}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of special moves that make contact==&lt;br /&gt;
{|&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{special color light}}; border: 5px solid #{{special color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{special color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{special color light}};&amp;quot;&lt;br /&gt;
! {{color2|000000|Move}}&lt;br /&gt;
! {{color2|000000|Elemental types|Type}}&lt;br /&gt;
{{movelist|Grass Knot|Grass}}&lt;br /&gt;
{{movelist|Petal Dance|Grass}}&lt;br /&gt;
{{movelist|Trump Card|Normal}}&lt;br /&gt;
{{movelist|Wring Out|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of abilities which have effects involving contact==&lt;br /&gt;
*{{a|Aftermath}}&lt;br /&gt;
*{{a|Cute Charm}}&lt;br /&gt;
*{{a|Effect Spore}}&lt;br /&gt;
*{{a|Flame Body}}&lt;br /&gt;
*{{a|Iron Barbs}}&lt;br /&gt;
*{{a|Mummy}}&lt;br /&gt;
*{{a|Pickpocket}}&lt;br /&gt;
*{{a|Poison Point}}&lt;br /&gt;
*{{a|Poison Touch}}&lt;br /&gt;
*{{a|Rough Skin}}&lt;br /&gt;
*{{a|Static}}&lt;br /&gt;
&lt;br /&gt;
==List of items which have effects involving contact==&lt;br /&gt;
*{{DL|In-battle effect item|Sticky Barb}}&lt;br /&gt;
*{{DL|In-battle effect item|Rocky Helmet}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In all console games except [[Pokémon Battle Revolution]], the moves making contact&#039;s battle animation doesn&#039;t show the attacking Pokémon hitting the defending one at all; however, in the handheld games, it differs from attack to attack.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Special moves]]&lt;br /&gt;
* [[Physical moves]]&lt;br /&gt;
* {{cat|Physical moves|List of physical moves}}&lt;br /&gt;
* {{cat|Special moves|List of special moves}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanics}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kontakt]]&lt;br /&gt;
[[fr:Attaque directe]]&lt;br /&gt;
[[it:Contatto]]&lt;br /&gt;
[[ja:直接攻撃]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Heatran_(Pok%C3%A9mon)&amp;diff=1493886</id>
		<title>Heatran (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Heatran_(Pok%C3%A9mon)&amp;diff=1493886"/>
		<updated>2011-08-09T15:47:16Z</updated>

		<summary type="html">&lt;p&gt;Jumpman16: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=fire | type2=steel |prevnum=484 | nextnum=486 | prev=Palkia | next=Regigigas }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Heatran |&lt;br /&gt;
jname=ヒードラン |&lt;br /&gt;
tmname=Heatran |&lt;br /&gt;
art=DP |&lt;br /&gt;
size=300px |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;hee-tran&amp;lt;/sc&amp;gt; |&lt;br /&gt;
ndex=485 |&lt;br /&gt;
abrow=228 |&lt;br /&gt;
obrow=S-001 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Fire |&lt;br /&gt;
type2=Steel |&lt;br /&gt;
species=Lava Dome |&lt;br /&gt;
height-ftin=5&#039;07&amp;quot; |&lt;br /&gt;
height-m=1.7 |&lt;br /&gt;
weight-lbs=948.0 |&lt;br /&gt;
weight-kg=430.0 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Flash Fire |&lt;br /&gt;
ability2= |&lt;br /&gt;
abilityd=Flame Body |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Undiscovered |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=10 |&lt;br /&gt;
evsa=3|&lt;br /&gt;
expyield=215 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=127|&lt;br /&gt;
color=Brown |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body= 08|&lt;br /&gt;
pokefordex=heatran |&lt;br /&gt;
generation=4 |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Heatran&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ヒードラン&#039;&#039;&#039; &#039;&#039;Heatran&#039;&#039;) is a dual-type {{2t|Fire|Steel}} [[legendary Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
It is not known to evolve into or from any other Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Heatran is a tortoise-like creature (which might also be based on a ram) with a reddish-brown body that has orange and gray spots. Heatran has metal bangles locked on its legs and the four claws on each of its feet are in a cross formation. Heatran has a gray underside, its face is covered by an iron mask and has red-orange eyes. Whenever it is seen with its mouth open, an orange glow emanates from inside it. Because of its intense body heat, certain parts of its body are melted slightly out of shape.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Heatran can use its cross-shaped claws to dig deep into walls. Their feet allow them to stick to a surface, allowing it to hang and climb from walls or ceilings. Boiling blood, like magma, circulates through its body.&lt;br /&gt;
&lt;br /&gt;
Heatran mainly attacks by using {{type2|Fire}} attacks such as {{m|Flamethrower}} and {{m|Fire Fang}}, but it also knows a couple of {{type2|Steel}} moves like {{m|Iron Head}} and {{m|Flash Cannon}}. Heatran can use some {{t|Rock}} and {{type2|Ground}} attacks, such as {{m|AncientPower}}, {{m|Stone Edge}}, {{m|Earth Power}} and {{m|Earthquake}}.&lt;br /&gt;
&lt;br /&gt;
Heatran is the [[Signature move|only known Pokémon]] that learns {{m|Magma Storm}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
[[File:Heatran anime.png|thumb|left|250px|Heatran on a wall]]&lt;br /&gt;
Heatran are fierce guardians. It is noted that without the power of the [[Magma Stone]], Heatran would rampage and cause [[Stark Mountain]] to erupt. Heatran also tend to walk on walls.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
Heatran live within volcano craters, most notably in Stark Mountain and Giant Volcano.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Marcus Heatran.png|225px|thumb|right|Heatran in the anime]]&lt;br /&gt;
Heatran made its debut in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039; under the control of [[Marcus]]. It was a powerful opponent and was eventually freed by {{AP|Pikachu}} after it chose to no longer fight for Marcus&#039;s cause.&lt;br /&gt;
&lt;br /&gt;
Heatran made its anime debut in &#039;&#039;[[DP169|Pokémon Ranger: Heatran Rescue!]]&#039;&#039;. It was being followed by {{ra|Ben}}, who was on a mission to capture it and protect it from a collapsing mountain.&lt;br /&gt;
&lt;br /&gt;
Another Heatran appeared in &#039;&#039;[[DP182|An Old Family Blend!]]&#039;&#039;, making it the first Legendary Pokémon to be entered by a Trainer in a formal competition.&lt;br /&gt;
&lt;br /&gt;
Heatran appears during the introduction scenes of &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP169|Heatran|Dawn&#039;s Pokédex|Heatran, the Lava Dome Pokémon. Heatran lives in volcanic caves, and uses its cross-shaped claws to maneuver across stone walls.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Sinnoh|Diamond &amp;amp; Pearl}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Arceus and the Jewel of Life===&lt;br /&gt;
Heatran appears in the Movie 12 manga adaption. It is one of the Pokémon under [[Marcus]]&#039;s control, along with {{p|Bronzong}}. Marcus uses Heatran to attempt to kill {{p|Arceus}}, [[Damos]], {{Ash}} and {{AP|his friends|friends}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
In Pokémon Adventures, Heatran is referred to as the &amp;quot;Head of Stark Mountain.&amp;quot; Heatran first appears after [[Buck]] goes to Stark Mountain to try and prevent Team Galactic from getting to it first. However, after removing the Magma Stone that sealed Heatran, Charon takes control of the beast and uses it to attack Buck.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Diamond and Pearl Adventure!===&lt;br /&gt;
Heatran appears in &#039;&#039;[[Pokémon Diamond and Pearl Adventure!]]&#039;&#039;. When [[Charon]] raids [[Stark Mountain]], he disturbs the [[Magma Rock]] and awakens Heatran, leaving [[Hareta]] to battle it.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Heatran (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]]: Heatran is the guardian of the [[Seven Treasures|Fiery Drum]].&lt;br /&gt;
* [[Pokémon Ranger: Shadows of Almia]]: Heatran is the guardian of the {{DL|The King of Almia and the Three Princes|Red Gem}}.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=fire&lt;br /&gt;
|type2=steel&lt;br /&gt;
|gen=4&lt;br /&gt;
|dpdex=It dwells in volcanic caves. It digs in with its cross-shaped feet to crawl on ceilings and walls.&lt;br /&gt;
|platinumdex=Its body is made of rugged steel. However, it is partially melted in spots because of its own heat.&lt;br /&gt;
|hgssdex=Boiling blood, like magma, circulates through its body. It makes its dwelling place in volcanic caves.&lt;br /&gt;
|bwdex=Its body is made of rugged steel. However, it is partially melted in spots because of its own heat.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=fire |&lt;br /&gt;
type2=steel |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=One |&lt;br /&gt;
dparea=[[Stark Mountain]] |&lt;br /&gt;
ptrarity=One |&lt;br /&gt;
ptarea=[[Stark Mountain]] |&lt;br /&gt;
hgssex=pal|&lt;br /&gt;
hgssarea=[[Trade]] |&lt;br /&gt;
gen5ex=none |&lt;br /&gt;
bwrarity=None |&lt;br /&gt;
bwarea=[[Poké Transfer]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Fire&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|md2=[[Giant Volcano]] (Summit)&lt;br /&gt;
|ranger2=[[Volcano Cave]] (during mission)&lt;br /&gt;
|ranger3=[[Faldera Island|Faldera Volcano]] (after a special mission)&lt;br /&gt;
|scramble=[[Fiery Furnace]]&lt;br /&gt;
|pokepark=[[Lava Zone]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=fire|&lt;br /&gt;
type2=steel|&lt;br /&gt;
HP=      91 |&lt;br /&gt;
Attack=  90 |&lt;br /&gt;
Defense=106 |&lt;br /&gt;
SpAtk=  130 |&lt;br /&gt;
SpDef=  106 |&lt;br /&gt;
Speed=   77 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fire&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=Fire|&lt;br /&gt;
type2=Steel|&lt;br /&gt;
&lt;br /&gt;
Normal=   50 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  400 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=      25 |&lt;br /&gt;
Poison=    0 |&lt;br /&gt;
Ghost=    50 |&lt;br /&gt;
Steel=    25 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=    25 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=      25 |&lt;br /&gt;
Dragon=   50 |&lt;br /&gt;
Dark=     50 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
flashfire=maybe|&lt;br /&gt;
newfire=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Heatran|Fire|Steel|5|4}}&lt;br /&gt;
{{learnlist/level5|Start|AncientPower|Rock|Special|60|100|5}}&lt;br /&gt;
{{learnlist/level5|9|Leer|Normal|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/level5|17|Fire Fang|Fire|Physical|65|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|25|Metal Sound|Steel|Status|&amp;amp;mdash;|85|40}}&lt;br /&gt;
{{learnlist/level5|33|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/level5|41|Scary Face|Normal|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/level5|49|Lava Plume|Fire|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|57|Fire Spin|Fire|Special|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|65|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|73|Earth Power|Ground|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level5|81|Heat Wave|Fire|Special|100|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|88|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/level5|96|Magma Storm|Fire|Special|120|75|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf|Heatran|Fire|Steel|5|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Heatran|Fire|Steel|5|4}}&lt;br /&gt;
{{learnlist/tm5|TM05|Roar|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}&lt;br /&gt;
{{learnlist/tm5|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM43|Flame Charge|Fire|Physical|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM50|Overheat|Fire|Special|140|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM61|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15}}&lt;br /&gt;
{{learnlist/tm5|TM64|Explosion|Normal|Physical|250|100|5}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tmf|Heatran|Fire|Steel|5|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Heatran|fire|steel|5|4}}&lt;br /&gt;
{{learnlist/breed5null}}&lt;br /&gt;
{{learnlist/breedf|Heatran|fire|steel|5|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[move tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Heatran|Fire|Steel|5|4}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf|Heatran|Fire|Steel|5|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}s====&lt;br /&gt;
{{learnlist/eventh|Heatran|Fire|Steel|4|4}}&lt;br /&gt;
{{learnlist/event4|[[Pokémon Ranger: Guardian Signs]]|Eruption|Fire|Special|150|100|5|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/event4|[[Pokémon Ranger: Guardian Signs]]|Magma Storm|Fire|Special|120|70|5|Tough|2||&#039;&#039;&#039;|50}}&lt;br /&gt;
{{learnlist/event4|[[Pokémon Ranger: Guardian Signs]]|Earth Power|Ground|Special|90|100|10|Smart|2|||50}}&lt;br /&gt;
{{learnlist/eventf|Heatran|Fire|Steel|4|4}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=fire |&lt;br /&gt;
type2=steel |&lt;br /&gt;
ndex=485 |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=8.2 |&lt;br /&gt;
iq=C |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Fire |&lt;br /&gt;
assist2=Fire |&lt;br /&gt;
field2=None |&lt;br /&gt;
field2power=- |&lt;br /&gt;
browser2=It attacks by launching magma that explodes. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Fire |&lt;br /&gt;
assist3=Fire |&lt;br /&gt;
field3=None |&lt;br /&gt;
field3power=- |&lt;br /&gt;
browser3=It launches volcanic bombs that create pools of magma. |&lt;br /&gt;
Pad=Heatran came to the PokéPark looking for an Attraction that would get him fired up. Did he find it? See for yourself at {{p|Rhyperior}}&#039;s Bumper Burn! |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|sprite1=485&lt;br /&gt;
|name1=Heatran&lt;br /&gt;
|type1-1=Fire&lt;br /&gt;
|type2-1=Steel}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=fire|&lt;br /&gt;
type2=steel|&lt;br /&gt;
gen=4|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=485|&lt;br /&gt;
name=Heatran|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Heatran is the first, and so far only, [[legendary Pokémon]] that can either be male or female.&lt;br /&gt;
* No other Pokémon has the same [[elemental type|type]] [[List of Pokémon with unique type combinations|combination]] as Heatran.&lt;br /&gt;
* Heatran is the only Pokémon to take less than normal damage from both {{t|Dragon}}- and {{type2|Fire}} moves, and that only occurs because of its ability, which gives immunity to {{type2|Fire}} moves.&lt;br /&gt;
** Heatran and {{p|Empoleon}} are the only non-{{type2|Ice}}s to have a ¼ resistance to Ice.&lt;br /&gt;
* Heatran is the seventh heaviest Pokémon.&lt;br /&gt;
* Heatran is the only {{type2|Fire}} Pokémon that learns {{m|Stone Edge}} by leveling up, probably due to being the only of them to have {{type2|Steel}} as one of its types.&lt;br /&gt;
* If Heatran faints in a battle when the player is trying to catch it, &amp;lt;!--in Platinum, right?--&amp;gt; it will appear again in Stark Mountain in one week.&lt;br /&gt;
* If Heatran is put to sleep in [[Pokémon Battle Revolution]], its eyes will remain open.&lt;br /&gt;
* Despite being unable to breed, Heatran is tied with {{p|Manaphy}} for the fastest hatch time among [[legendary Pokémon]] at only 11 [[egg cycle]]s.&lt;br /&gt;
* Heatran has the most ¼ resistance of all Pokémon with four: {{type2|Steel}}, {{type2|Bug}}, {{type2|Grass}}, and {{type2|Ice}}.&lt;br /&gt;
* Heatran is the last Pokémon from the first four [[generation|generations]] to appear in [[Pokémon anime|the anime]], in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;. This does not count {{p|Porygon2}} and {{p|Porygon-Z}}, who will likely never appear due to the [[EP038]] incident.&lt;br /&gt;
*Heatran is the first Pokémon in the National Pokédex to be in no regional Pokédex.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Heatran is most likely based on volcanic remains. Its Steel-typing references how the Earth&#039;s inner core is made of solid metal under immense pressure. It may also be based on a turtle, as the {{game|Platinum}} Pokédex entry states that it is melted in parts because of its own heat and in the artwork, bits of metal, which may possibly be a melted shell, can be seen on its body.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Its name comes from the words &#039;&#039;{{wp|heat}}&#039;&#039; and possibly &#039;&#039;transfer&#039;&#039;. The &amp;quot;-tran&amp;quot; may also come from &#039;&#039;{{wp|transition metal}}&#039;&#039;, referring to its status as a {{type2|Steel}} (note that steel itself is not a transition metal, but an {{wp|alloy}} of {{wp|Iron|one}}). The &amp;quot;doran&amp;quot; in its Japanese name can also be read as &amp;quot;dran&amp;quot;, so it may be a combination of &amp;quot;heat&amp;quot; and &amp;quot;&#039;&#039;&#039;dra&#039;&#039;&#039;go&#039;&#039;&#039;n&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; style=&amp;quot;{{roundy}} border: 3px solid #{{Steel color}}; background: #{{Fire color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;{{roundy}}&amp;quot; style=&amp;quot;background: #{{Fire color light}};&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;{{roundytl}}&amp;quot; | Language&lt;br /&gt;
! Name&lt;br /&gt;
! style=&amp;quot;{{roundytr}}&amp;quot; | Name Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[List of German Pokémon names|German]]&lt;br /&gt;
| Heatran&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[List of French Pokémon names|French]]&lt;br /&gt;
| Heatran&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[List of Korean Pokémon names|Korean]]&lt;br /&gt;
| 히드런 &#039;&#039;Hedrun&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[List of Chinese Pokémon names|Chinese]] (Taiwan and Hong Kong)&lt;br /&gt;
| 席多藍恩 &#039;&#039;Xí Duō Lán Ēn&#039;&#039; &lt;br /&gt;
| Transliteration of its Japanese name.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==External links==&lt;br /&gt;
&lt;br /&gt;
==Notes==--&amp;gt;&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{PokémonPrevNext | type=fire | type2=steel |prevnum=484 | nextnum=486 | prev=Palkia | next=Regigigas }}&lt;br /&gt;
&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Sinnoh Legendary Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Heatran]]&lt;br /&gt;
[[es:Heatran]]&lt;br /&gt;
[[fr:Heatran]]&lt;br /&gt;
[[it:Heatran]]&lt;br /&gt;
[[ja:ヒードラン]]&lt;br /&gt;
[[pl:Heatran]]&lt;br /&gt;
[[pt:Heatran (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Jumpman16</name></author>
	</entry>
</feed>