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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Contest_combination&amp;diff=3469017</id>
		<title>Contest combination</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Contest_combination&amp;diff=3469017"/>
		<updated>2022-02-02T19:53:13Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Pokémon Contests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=missing combinations (see talk)}}&lt;br /&gt;
{{unknown name}}&lt;br /&gt;
A &#039;&#039;&#039;Contest combination&#039;&#039;&#039; is a pairing of two [[move]]s out of a specific set that form a specially recognized combination when used one after another in [[Pokémon Contest]]s, granting the user additional Appeal Points.&lt;br /&gt;
&lt;br /&gt;
Several of these combinations were actually introduced in [[Generation II]], before Contests existed in the games, as &amp;quot;combination attacks&amp;quot; that offered beneficial bonuses when used one after another in {{pkmn|battle}}, such as {{m|Defense Curl}} being followed by {{m|Rollout}}.&lt;br /&gt;
&lt;br /&gt;
Many of these moves can follow up one move to form a combination, as well as be followed up by another move to form a different combination. Stacking combinations, however, is not allowed; only one combination can occur at a time. If a move is used as a follow-up for one combination, it cannot act as the setup for another combination that same turn.&lt;br /&gt;
&lt;br /&gt;
Many move combinations, particularly those in Generation VI, reflect combinations one might use in a battle to make certain moves more effective. For example, {{m|Toxic}} followed up by {{m|Hex}} form a combination since Toxic inflicts Bad Poison, while Hex inflicts double damage to any Pokémon with a major status condition.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Pokémon Contests===&lt;br /&gt;
When any of the combinations below is used, the second [[move]] of that combination will receive &#039;&#039;&#039;double&#039;&#039;&#039; the base Appeal Points that it would have earned otherwise. Extra hearts from increased condition or position bonuses are not affected. If a Pokémon that has used the first move of a Contest combination is dazzled by another that uses {{m|Flash}}, {{m|Shadow Ball}}, or {{m|Smokescreen}} after it, the combination is cancelled.&lt;br /&gt;
&amp;lt;!--When adding to this list, make sure it is a real combo that works! Most of these were added directly from Nintendo&#039;s Official Guide for Ruby/Sapphire.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Cool====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Double Team}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Agility}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The next appeal can be made earlier next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Quick Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The next appeal can be made earlier next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Teleport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|DragonBreath}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Claw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Rage}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|DragonBreath}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Claw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Rage}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Rage}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|DragonBreath}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Claw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Focus Energy}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Arm Thrust}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Brick Break}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Cross Chop}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Double-Edge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this appeal, the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|DynamicPunch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Focus Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will appeal later in the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Headbutt}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Karate Chop}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sky Uppercut}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
&amp;lt;!--|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stone Edge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|?}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|?}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|?}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|?}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Unknown.--&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Take Down}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Horn Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fury Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Horn Drill}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Leer}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bite}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Faint Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed first.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Glare}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those who have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Horn Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Scary Face}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Scratch}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stomp}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Tackle}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Peck}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Drill Peck}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fury Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rage}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can be repeatedly used without boring the Judge.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Leer}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Scary Face}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thrash}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jams the others, and misses one turn of appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|ThunderPunch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fire Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Ice Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Beauty====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Growth}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Absorb}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bullet Seed}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Frenzy Plant}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jams the others, and misses one turn of appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Giga Drain}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Leech Seed}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Magical Leaf}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed first.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mega Drain}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Petal Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jams the others, and misses one turn of appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Razor Leaf}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|SolarBeam}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Vine Whip}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hail}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Aurora Beam}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Blizzard}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Haze}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Worsens the Condition of those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Ice Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from getting excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Ice Beam}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Icicle Spear}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Icy Wind}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Powder Snow}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sheer Cold}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Ice Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fire Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|ThunderPunch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mean Look}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Destiny Bond}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes a great appeal, but allows no more to the end.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Perish Song}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Powder Snow}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Blizzard}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sunny Day}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works the best the more the crowd is excited.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Blast Burn}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jams the others, and misses one turn of appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Blaze Kick}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Ember}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Eruption}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fire Blast}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fire Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fire Spin}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Flame Wheel}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Flamethrower}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Heat Wave}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Moonlight}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal&#039;s quality varies depending on its timing.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Morning Sun}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal&#039;s quality varies depending on its timing.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Overheat}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sacred Fire}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|SolarBeam}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Synthesis}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal&#039;s quality depends on its timing.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Will-O-Wisp}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Surf}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dive}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dive}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Surf}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Swords Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Crabhammer}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Crush Claw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Cut}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|False Swipe}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fury Cutter}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can be repeatedly used without boring the Judge.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Slash}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Cute====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;padding:2px; text-align:center&amp;quot; |{{m|Belly Drum}}&lt;br /&gt;
|style=&amp;quot;padding:2px; background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rest}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Charm}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Flatter}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Growl}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed last.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rest}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sweet Kiss}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Tail Whip}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed last.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Defense Curl}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rollout}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Tackle}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fake Out}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Arm Thrust}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Faint Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed first.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Knock Off}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Seismic Toss}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Vital Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will appeal later in the next turn.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud-Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Gun}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud-Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sand-Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rest}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sleep Talk}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can be repeatedly used without boring the Judge.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Snore}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sand-Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud-Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sing}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Perish Song}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Refresh}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sweet Scent}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|PoisonPowder}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Worsens the condition of those that made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sleep Powder}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stun Spore}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Refresh}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Gun}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Yawn}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rest}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Slack Off}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|It works better the later it is performed.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Smart====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Calm Mind}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Confusion}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Future Sight}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Light Screen}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Luster Purge}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Meditate}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mist Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psybeam}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Scrambles the order of appeals on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psychic}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psycho Boost}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psywave}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Reflect}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#0; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Charge}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Works well if it&#039;s the same type as the one before.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Shock Wave}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed first.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spark}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have already appealed.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunderbolt}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|ThunderPunch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|ThunderShock}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder Wave}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Volt Tackle}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Zap Cannon}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Confusion}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Future Sight}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Kinesis}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psychic}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Teleport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hypnosis}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Kinesis}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Confusion}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Future Sight}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psychic}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Teleport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Lock-On}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Superpower}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Tri Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Zap Cannon}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Metal Sound}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Metal Claw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mind Reader}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from getting excited.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|DynamicPunch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hi Jump Kick}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sheer Cold}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Submission}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Superpower}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move the user is more easily startled.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psychic}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Confusion}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Future Sight}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Kinesis}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Teleport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Taunt}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Counter}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Detect}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mirror Coat}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Tough====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Curse}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The next appeal can be made later next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Destiny Bond}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes a great appeal, but allows no more to the end.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Grudge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mean Look}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spite}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Earthquake}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Eruption}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fissure}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Endure}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Flail}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Reversal}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed last.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Harden}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Double-Edge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Protect}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rollout}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Tackle}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Take Down}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Pound}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|DoubleSlap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Faint Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed first.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Slam}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rain Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works best the more the crowd is excited.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bubble}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|BubbleBeam}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those who have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Clamp}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from getting excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Crabhammer}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dive}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hydro Cannon}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jams the others, and misses one turn of appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hydro Pump}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Muddy Water}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Octazooka}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Surf}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Gun}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Pulse}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Scrambles the order of appeals on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Spout}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Waterfall}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed last.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Whirlpool}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rock Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Works well if it&#039;s the same type as the one before.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rock Slide}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those who have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rock Tomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sandstorm}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Scrambles the order of appeals on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud Shot}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud-Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sand Tomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sand-Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Scary Face}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bite}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Crunch}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Leer}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Scratch}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fury Swipes}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Slash}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sludge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sludge Bomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sludge Bomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sludge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smog}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|SmokeScreen}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Scrambles up the order of appeals on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stockpile}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spit Up}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Swallow}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|ViceGrip}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bind}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from getting excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Guillotine}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Contest Spectaculars===&lt;br /&gt;
Combinations &#039;&#039;&#039;do not&#039;&#039;&#039; work the same as they did in Generation III, with second-turn moves earning 3 extra Appeal Points after the first-turn set up move. The combinations themselves are often different. Smart moves have become Clever.&lt;br /&gt;
&amp;lt;!--When adding to this list, make sure it is a real combo that works! Most of these were added directly from Nintendo&#039;s Official Guide for Omega Ruby/Alpha Sapphire.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Cool====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Agility}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move first on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electro Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used first in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Focus Energy}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it with a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Aeroblast}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used last in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Attack Order}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Blaze Kick}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Cross Poison}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Drill Run}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Karate Chop}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Leaf Blade}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Night Slash}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Poison Tail}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psycho Cut}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Shadow Claw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spacial Rend}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will lose twice the normal appeal from other contestants&#039; jamming moves.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stone Edge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Force Palm}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smelling Salts}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stealth Rock}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Circle Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Tail}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Roar}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Whirlwind}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder Wave}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smelling Salts}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Zap Cannon}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smelling Salts}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Beautiful====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Autotomize}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electro Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used first in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hail}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or with negative hearts will gain a negative heart marker.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Blizzard}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Glaciate}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No other contestant&#039;s moves will affect the excitement level for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Icicle Crash}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used last in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Icy Wind}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decreases audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Powder Snow}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Inferno}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects will fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Lovely Kiss}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decreases audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mean Look}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Explosion}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Memento}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Perish Song}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decrease audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Self-Destruct}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rain Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hurricane}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Soak}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Causes any contestants that began a combo that turn to lose 5 hearts. If no other contestants have started a combo, they will lose 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience regardless of contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spore}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sunny Day}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Growth}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Moonlight}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives an additional amount of appeal at random (varies from 1-8 extra hearts).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Morning Sun}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives an additional amount of appeal at random (varies from 1-8 extra hearts).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Solar Beam}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Synthesis}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives an additional amount of appeal at random (varies from 1-8 extra hearts).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Will-O-Wisp}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Interrupts any combos that were begun that turn, preventing them from being completed on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Cute====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Amnesia}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to all jamming effects for the remainder of the turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stored Power}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Block}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Explosion}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Memento}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Perish Song}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decrease audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Self-Destruct}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Celebrate}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience regardless of contest condition.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bestow}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fling}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Present}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Cotton Guard}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to all jamming effects for the remainder of the turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stored Power}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Covet}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User also gains the same number of hearts as the previous contestant.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bestow}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fling}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Present}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Defense Curl}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to jamming effects one time that turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Ice Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No other contestant&#039;s moves will affect the excitement level for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rollout}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Encore}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Counter}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Destiny Bond}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Grudge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|King&#039;s Shield}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to all jamming effects for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Metal Burst}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mirror Coat}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spite}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeals by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Entrainment}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Circle Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Seismic Toss}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sky Drop}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No other contestant&#039;s moves will affect the excitement level for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smack Down}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Causes any contestants that began a combo that turn to lose 5 hearts. If no other contestants have started a combo, they will lose 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Storm Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience regardless of contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Vital Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Happy Hour}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience regardless of contest condition.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bestow}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fling}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Present}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hold Hands}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to all jamming effects for the remainder of the turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Circle Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Seismic Toss}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sky Drop}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No other contestant&#039;s moves will affect the excitement level for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smack Down}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Causes any contestants that began a combo that turn to lose 5 hearts. If no other contestants have started a combo, they will lose 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Storm Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience regardless of contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Vital Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hone Claws}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stored Power}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nuzzle}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smelling Salts}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Play Nice}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Circle Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Seismic Toss}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sky Drop}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No other contestant&#039;s moves will affect the excitement level for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smack Down}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Causes any contestants that began a combo that turn to lose 5 hearts. If no other contestants have started a combo, they will lose 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Storm Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience regardless of contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Vital Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rest}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to jamming effects one time that turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sleep Talk}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives an additional amount of appeal at random (varies from 1-8 extra hearts).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Snore}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decreases audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sing}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Soft-Boiled}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Egg Bomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wish}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used last in a turn and matches the contest condition.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bestow}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fling}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Present}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Yawn}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Clever====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Calm Mind}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stored Power}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Charge}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bolt Strike}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Charge Beam}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Discharge}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electro Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used first in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fusion Bolt}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will receive more hearts the later in a turn this move is used (1-6 max).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nuzzle}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Parabolic Charge}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user also receives the equivalent of half of the cumulative appeal of any contestants that went before it.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Shock Wave}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the appeal if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spark}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder Fang}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder Shock}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunderbolt}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Volt Switch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decreases audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Volt Tackle}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will lose twice the normal appeal from other contestants&#039; jamming moves.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dark Void}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Grass Whistle}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to jamming effects one time that turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hypnosis}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Lock-On}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move first on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fissure}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Guillotine}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Horn Drill}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sheer Cold}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mind Reader}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move first on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fissure}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Guillotine}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Horn Drill}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sheer Cold}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Miracle Eye}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fissure}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Guillotine}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Horn Drill}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sheer Cold}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nasty Plot}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stored Power}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Parabolic Charge}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user also receives the equivalent of half of the cumulative appeal of any contestants that went before it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electrify}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Poison Gas}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Interrupts any combos that were begun that turn, preventing them from being completed on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venom Drench}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venoshock}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if the previous contestant used a move of the same type.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Poison Powder}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venom Drench}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venoshock}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if the previous contestant used a move of the same type.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Reflect Type}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if the previous contestant used a move of the same type.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Synchronoise}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if the previous contestant used a move of the same type.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Shift Gear}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it with a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Gear Grind}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sleep Powder}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spider Web}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Explosion}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Memento}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Perish Song}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decrease audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Self-Destruct}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spikes}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Circle Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Tail}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Roar}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Whirlwind}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|String Shot}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electroweb}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spider Web}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sticky Web}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Causes any contestants that began a combo that turn to lose 5 hearts. If no other contestants have started a combo, they will lose 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stun Spore}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smelling Salts}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Taunt}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Causes any contestants that began a combo that turn to lose 5 hearts. If no other contestants have started a combo, they will lose 1 heart.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Counter}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Destiny Bond}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Grudge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|King&#039;s Shield}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to all jamming effects for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Metal Burst}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mirror Coat}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spite}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeals by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Toxic}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venom Drench}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venoshock}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if the previous contestant used a move of the same type.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Toxic Spikes}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Circle Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Tail}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Roar}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venom Drench}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venoshock}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if the previous contestant used a move of the same type.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Whirlwind}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move Category: Tough====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Endure}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move last on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Endeavor}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Flail}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will receive more hearts the later in a turn this move is used (1-6 max).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Pain Split}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user also receives the equivalent of half of the cumulative appeal of any contestants that went before it.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Reversal}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will receive more hearts the later in a turn this move is used (1-6 max).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Glare}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smelling Salts}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rock Polish}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move first on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electro Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used first in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rototiller}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bullet Seed}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives an additional amount of appeal at random (varies from 1-8 extra hearts).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Leech Seed}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Seed Bomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Worry Seed}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sandstorm}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sand Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Interrupts any combos that were begun that turn, preventing them from being completed on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sand Tomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No other contestant&#039;s moves will affect the excitement level for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Shell Smash}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used last in a turn and matches the contest condition.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electro Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used first in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stockpile}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spit Up}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Swallow}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to jamming effects one time that turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Torment}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Counter}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Destiny Bond}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Grudge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|King&#039;s Shield}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to all jamming effects for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Metal Burst}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mirror Coat}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spite}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeals by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
In the anime, Contest combinations are frequently presented by Pokémon during both the [[appeal]]s and [[Contest Battle|battle rounds]] of a [[Pokémon Contest]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#{{contest color dark}}; {{roundy|5px}}; border:2px solid #{{contest color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{contest color light}}; color:#{{contest color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Picture&lt;br /&gt;
! Name&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Swift Ember combination.png|150px]]&lt;br /&gt;
| align=center | Swift-Ember&lt;br /&gt;
| {{DL|Savannah|Flareon}} uses {{m|Swift}} and then uses {{m|Ember}} on it, causing the Swift stars to be outlined in red. The combination was developed by [[Sandra]] and used by [[Savannah]] in the Appeals Round of the [[Rubello Town]] Contest in &#039;&#039;[[AG078|Cruisin&#039; for a Losin&#039;]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Shadow Ball Swift combination.png|150px]]&lt;br /&gt;
| align=center | Shadow Ball-Swift&lt;br /&gt;
| {{DL|Joshua (Coordinator)|Houndoom}} uses {{m|Shadow Ball}} and then uses {{m|Swift}} on it. The Swift stars begin to rotate around the Shadow Ball, giving it an amazing look. The combination was used by {{OBP|Joshua|Coordinator}} in the Appeals Round of the [[Pacifidlog Town]] Contest in &#039;&#039;[[AG115|Mean With Envy]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Razor Leaf-Silver Wind combo.png|150px]]&lt;br /&gt;
| align=center | Razor Leaf-Silver Wind&lt;br /&gt;
| {{TP|May|Bulbasaur}} uses {{m|Razor Leaf}} and {{TP|May|Beautifly}} uses {{m|Silver Wind}}. The two [[move]]s combine to land a critical hit on the opponents. The combination was used by {{an|May}} during her battle against [[Harley]] in the [[Hoenn Grand Festival]] in &#039;&#039;[[AG123|Rhapsody in Drew]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Swift Psychic combination.png|150px]]&lt;br /&gt;
| align=center | Swift-Psychic&lt;br /&gt;
| {{DL|Lilian Meridian|Espeon}} uses {{m|Swift}} and then uses {{m|Psychic}} on it, involving the Swift stars in a light blue aura and moving them so as to form several rings. Espeon then leaps and somersaults several times through the rings and gracefully lands on the stage. The combination was used by [[Lilian Meridian]] during the preparations for the [[Saffron City]] Contest in &#039;&#039;[[AG143|The Saffron Con]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Focus Ball.png|150px]]&lt;br /&gt;
| align=center | Focus Ball&lt;br /&gt;
| {{TP|May|Eevee}} launches a {{m|Shadow Ball}} and {{TP|May|Munchlax}} uses {{m|Focus Punch}} on it. The Focus Punch energy fuses with the Shadow Ball and makes it stronger, faster and prettier. The combination was used by {{an|May}} during her battle against [[Harley]] in the [[Kanto Grand Festival]] in &#039;&#039;[[AG181|Thinning the Hoard!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Dragon Razor Wind.png|150px]]&lt;br /&gt;
| align=center | Dragon Razor Wind&lt;br /&gt;
| {{DL|Drew|Absol}} launches a {{m|Razor Wind}} and {{DL|Drew|Flygon}} uses {{m|DragonBreath}} on it, improving the attack&#039;s speed and power. The combination was used by [[Drew]] during his battle against {{an|May}} in the quarter-finals of the [[Kanto Grand Festival]] in &#039;&#039;[[AG182|Channeling the Battle Zone!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Water and Fire Whirlwind.png|150px]]&lt;br /&gt;
| align=center | Water and Fire Whirlwind&lt;br /&gt;
| {{TP|May|Combusken}} uses {{m|Fire Spin}} and {{TP|May|Squirtle}} uses {{m|Bubble}}. The two moves fuse and trap the opponent inside it. Blue sparks appear where the bubbles touch the Fire Spin. The combination is based upon [[Tucker]]&#039;s {{t|Fire}} and {{t|Water}} tactic. It was used by {{an|May}} during her battle against [[Drew]] in the [[Kanto Grand Festival]] in &#039;&#039;[[AG182|Channeling the Battle Zone!]]&#039;&#039; and again in &#039;&#039;[[DP076|A Full Course Tag Battle!]]&#039;&#039; with [[Dawn&#039;s Piplup]] replacing Squirtle.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Mud Bomb-Shock Wave combination.png|150px]]&lt;br /&gt;
| align=center | Mud Bomb-Shock Wave&lt;br /&gt;
| {{TP|Zoey|Shellos}} fires a {{m|Mud Bomb}} into the air and {{TP|Zoey|Glameow}} uses {{m|Shock Wave}} on it, dotting up the attack. Shellos then uses {{m|Hidden Power}} on the balls of mud, destroying them to create a beautiful and flashy fireworks display. The combination was used by [[Zoey]] in &#039;&#039;[[DP041|A Stand-Up Sit-Down!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Spinning Poison Sting.png|150px]]&lt;br /&gt;
| align=center | Spinning Poison Sting&lt;br /&gt;
| {{TP|Jessie|Dustox}} uses {{m|Poison Sting}} towards the sky. When the stings begin to fall, {{TP|Jessie|Seviper}} hits them with {{m|Poison Tail}}, making them spin very fast while heading towards the opponent. It also adds power to them. The combination was used by [[Jessie|Jessilina]] during her battle against [[Zoey]] in &#039;&#039;[[DP041|A Stand-Up Sit-Down!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Shadow Claw Blizzard combination.png|150px]]&lt;br /&gt;
| align=center | Shadow Claw-Blizzard&lt;br /&gt;
| {{TP|Zoey|Glameow}} uses {{m|Shadow Claw}} and then {{TP|Zoey|Shellos}} uses {{m|Blizzard}} on it. The two moves fuse into a Shadow Claw filled with small snowballs. The combination was used by [[Zoey]] during her battle against [[Jessie|Jessilina]] in &#039;&#039;[[DP041|A Stand-Up Sit-Down!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Ash Buizel Ice Aqua Jet.png|150px]]&lt;br /&gt;
| align=center | Ice Aqua Jet&lt;br /&gt;
| {{AP|Buizel}} uses another Pokémon&#039;s {{type|Ice}} [[move]] to freeze its {{m|Aqua Jet}} while going towards the opponent. The combination was first attempted by {{an|Dawn}} in &#039;&#039;[[DP041|A Stand-Up Sit-Down!]]&#039;&#039; and successfully used by {{Ash}} in his battle against {{si|Kyle}} in the [[Wallace Cup]] in &#039;&#039;[[DP078|Pruning a Passel of Pals!]]&#039;&#039;. It was used again in &#039;&#039;[[DP083|A Crasher Course in Power!]]&#039;&#039;, &#039;&#039;[[DP126|Classroom Training!]]&#039;&#039; and &#039;&#039;[[DP186|Familiarity Breeds Strategy!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Flame Ice combo.png|150px]]&lt;br /&gt;
| align=center | Flame Ice&lt;br /&gt;
| {{TP|Dawn|Mamoswine}} uses {{m|Ice Shard}} to trap {{TP|Dawn|Cyndaquil}} in a cuboid of ice. Cyndaquil then uses {{m|Flame Wheel}}, which causes the cuboid to shine beautifully, and goes towards the opponent. The combination was developed by {{an|Dawn}} in &#039;&#039;[[DP155|Double-Time Battle Training!]]&#039;&#039; and used against [[Ursula]] in the {{to|Daybreak}} Contest in &#039;&#039;[[DP162|Playing the Performance Encore!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Haze SonicBoom combination.png|150px]]&lt;br /&gt;
| align=center | Haze-SonicBoom&lt;br /&gt;
| {{TP|Jessie|Seviper}} uses {{m|Haze}} and {{TP|Jessie|Yanmega}} uses {{m|SonicBoom}}. The two moves fuse into a SonicBoom with streaks of smoke. The combination was used by [[Jessie|Jessilina]] during her battle against [[Ursula]] in the Daybreak Contest in &#039;&#039;[[DP162|Playing the Performance Encore!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Poison Silver Wind combination.png|150px]]&lt;br /&gt;
| align=center | Poison Tail-Silver Wind&lt;br /&gt;
| {{TP|Jessie|Yanmega}} lifts {{TP|Jessie|Seviper}} into the air. Seviper then holds its {{m|Poison Tail}} towards the sky and Yanmega uses {{m|Silver Wind}} on the tail, causing purple missiles to be formed. The combination was used by [[Jessie|Jessilina]] during her battle against [[Ursula]] in the Daybreak Contest in &#039;&#039;[[DP162|Playing the Performance Encore!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Quadruple Combination.png|150px]]&lt;br /&gt;
| align=center | Quadruple Combination&lt;br /&gt;
| {{TP|Dawn|Mamoswine}} uses {{m|Ice Shard}} and jumps into the air to eat it. The fur on its back is then frozen and Mamoswine gains ice spikes. {{TP|Dawn|Cyndaquil}} uses {{m|Swift}} in a circle around Mamoswine and makes the flame on its back split into two. Mamoswine then uses {{m|Take Down}} while Cyndaquil is on its back. The combination was used by {{an|Dawn}} during her battle against [[Ursula]] in the final of the Daybreak Contest in &#039;&#039;[[DP162|Playing the Performance Encore!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Scary Face-Sandstorm.png|150px]]&lt;br /&gt;
| align=center | Scary Face-Sandstorm&lt;br /&gt;
| {{TP|Ursula|Gabite}} uses {{m|Sandstorm}} to create a cyclone and {{DL|Ursula|Flareon}} uses {{m|Scary Face}} in the eye of the cyclone to make a frightening image in the sand. The combination was used by [[Ursula]] during her battle against {{an|Dawn}} in the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP175|Opposites Interact!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Ice Chandelier.png|150px]]&lt;br /&gt;
| align=center | Ice Chandelier&lt;br /&gt;
| {{TP|Dawn|Buneary}} uses {{m|Ice Beam}} or {{TP|Dawn|Mamoswine}} uses {{m|Ice Shard}} to trap {{TP|Dawn|Pachirisu}} in a ball of ice. Pachirisu then runs around in the ball while using {{m|Discharge}}. The result is a chandelier of ice that glows in a beautiful blue hue. Pachirisu can run inside the chandelier to hit the foes. {{m|AncientPower}} allows it to float while {{m|Hidden Power}} adds power to it. The combination was developed by {{an|Dawn}} in &#039;&#039;[[DP167|Teaching the Student Teacher!]]&#039;&#039; and used against [[Ursula]] in the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP175|Opposites Interact!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Energy Fusion Ball.png|150px]]&lt;br /&gt;
| align=center | Energy Fusion Ball&lt;br /&gt;
| {{DL|Zoey|Leafeon}} uses {{m|Energy Ball}} and {{DL|Zoey|Mismagius}} uses {{m|Shock Wave}}. The two moves fuse to create an electrifying meteorite. The combination was used by [[Zoey]] during her battle against [[Nando]] in the semi-finals of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP176|Coming Full-Festival Circle!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Snowflakes.png|150px]]&lt;br /&gt;
| align=center | Snowflakes&lt;br /&gt;
| {{TP|Nando|Kricketune}} uses {{m|Silver Wind}} while {{DL|Nando|Lopunny}} spins in a circle around it and uses {{m|Blizzard}}, causing the two moves to fuse and form snowflakes that float gently down to the ground. The combination was used by [[Nando]] during his battle against [[Zoey]] in the semi-finals of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP176|Coming Full-Festival Circle!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Aerial Ace-Psywave combo.png|150px]]&lt;br /&gt;
| align=center | Aerial Ace-Psywave&lt;br /&gt;
| {{DL|Zoey|Leafeon}} uses {{m|Aerial Ace}} and {{DL|Zoey|Mismagius}} uses {{m|Psywave}}. The two moves combine to give Leafeon beautiful bluish-white wings. Leafeon then goes towards the opponent while using {{m|Leaf Blade}}. The combination was used by [[Zoey]] during her battle against [[Nando]] in the semi-finals of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP176|Coming Full-Festival Circle!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Signal Tail.png|150px]]&lt;br /&gt;
| align=center | Signal Tail&lt;br /&gt;
| {{DL|Zoey|Gallade}} fires a {{m|Signal Beam}} at {{TP|Zoey|Glameow}} while it is using {{m|Iron Tail}}. By twirling its tail around, Glameow captures the Signal Beam and gives the move a spiral effect. Glameow then fires the move at the opponent. The combination was used by [[Zoey]] during her battle against {{an|Dawn}} in the final of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP177|A Grand Fight for Winning!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Aura Whirlpool.png|150px]]&lt;br /&gt;
| align=center | Aura Whirlpool&lt;br /&gt;
| {{TP|Dawn|Piplup}} fires a {{m|Whirlpool}} and {{TP|Dawn|Togekiss}} fires an {{m|Aura Sphere}} inside it, causing the Whirlpool to turn light blue. The combination was used by {{an|Dawn}} during her battle against [[Zoey]] in the final of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP177|A Grand Fight for Winning!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:SkyAttack Peck Combination.png|150px]]&lt;br /&gt;
| align=center | Rocket Formation&lt;br /&gt;
| {{TP|Dawn|Togekiss}} utilizes {{m|Sky Attack}} while having {{TP|Dawn|Piplup}} on her back using {{m|Peck}}. It results in a crimson aerial attack which resembles a rocket. The combination was used by {{an|Dawn}} during her battle against [[Zoey]] in the final of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP177|A Grand Fight for Winning!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Electrified Psycho Cut.png|150px]]&lt;br /&gt;
| align=center | Electrified Psycho Cut&lt;br /&gt;
| {{TP|Zoey|Glameow}} puts its tail up and {{DL|Zoey|Gallade}} jumps into it. Glameow then uses {{m|Thunderbolt}} on Gallade, causing his blades to be charged with electricity. The blades start to glow yellow, and Gallade fires an electrified {{m|Psycho Cut}} at the opponent. The combination was used by [[Zoey]] during her battle against {{an|Dawn}} in the final of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP177|A Grand Fight for Winning!]]&#039;&#039;.&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
{{contest}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Pokémon Ruby and Sapphire]]&lt;br /&gt;
[[Category:Pokémon Emerald]]&lt;br /&gt;
[[Category:Pokémon Diamond and Pearl]]&lt;br /&gt;
[[Category:Pokémon Platinum]]&lt;br /&gt;
[[Category:Pokémon Omega Ruby and Alpha Sapphire]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wettbewerbsattackenkombinationen]]&lt;br /&gt;
[[es:Combo]]&lt;br /&gt;
[[it:Combinazioni Gare]]&lt;br /&gt;
[[zh:华丽大赛连锁招式]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=3055754</id>
		<title>Stat</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=3055754"/>
		<updated>2019-11-09T18:53:25Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Stage modification quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&#039;&#039;&#039;HP&#039;&#039;&#039; and &#039;&#039;&#039;Hit Points&#039;&#039;&#039; redirect here. For the move commonly referred to in competitive battling as &amp;quot;HP&amp;quot;, see {{m|Hidden Power}}. For the [[Pokémon Trading Card Game]] set commonly abbreviated as &amp;quot;HP,&amp;quot; see {{TCG|EX Holon Phantoms}}. For HP in the Trading Card Game, see [[Appendix:Glossary (TCG)#Hit Points|Glossary of terms]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{incomplete|article|Details for [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], manga section}}&lt;br /&gt;
A &#039;&#039;&#039;statistic&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|能力|のうりょく}}}}&#039;&#039;&#039; &#039;&#039;ability&#039;&#039;), or &#039;&#039;&#039;stat&#039;&#039;&#039; for short, is an element which determines certain aspects of {{pkmn|battle}}s in the {{pkmn|games}}. Stats may also refer to the numerical values of each field in regards to individual Pokémon.&lt;br /&gt;
&lt;br /&gt;
In English, stats have been also referred to as &#039;&#039;&#039;abilities&#039;&#039;&#039;{{sup/1|RBY}} (as seen via NPCs on the fifth floor of the [[Celadon Department Store]]) and &#039;&#039;&#039;ratings&#039;&#039;&#039;{{sup/2|GSC}} (as seen in {{m|Growth}}&#039;s move description).&lt;br /&gt;
&lt;br /&gt;
==List of stats==&lt;br /&gt;
===Permanent stats===&lt;br /&gt;
===={{anchor|HP|Hit Points}}====&lt;br /&gt;
The &#039;&#039;&#039;Hit Points&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|ヒットポイント}}&#039;&#039;&#039; &#039;&#039;hit points&#039;&#039;), or &#039;&#039;&#039;HP&#039;&#039;&#039; for short in both Japanese and English, determine how much damage a Pokémon can receive before [[fainting]]. It is the most visible of the stats in battle, appearing both graphically (as a bar with a fill colored green, yellow, or red depending on how much HP in percentage is left) and as a current/max amount below the bar. In &#039;&#039;Pokemon GO&#039;&#039;, it is called &#039;&#039;&#039;Stamina&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon has more than half of its HP, its HP bar remains green. If the Pokémon has between one-fifth and half of its HP, the bar will turn yellow (in Generation II, a Pokémon revived to exactly half of their HP will have a green HP bar). If a Pokémon has less than one-fifth of its HP remaining, the bar will turn red and a beeping sound (Generations I-IV), a change of battle music with the beep as a metronome (Generation V), or a series of 4 beeping sounds before fading away (since Generation VI) will notify the player that his or her Pokémon is in danger of [[fainting]]. Before Generation VI, this beeping will continue until the Pokémon is switched out to another Pokémon which has at least one-fifth of its HP, has its HP raised to one-fifth or higher by any means, or faints.&lt;br /&gt;
&lt;br /&gt;
In Generation I, the coloring of the HP bar was determined slightly differently. If the bar&#039;s fill was 27 pixels or wider (out of a total end-to-end length of 48 pixels), it would be colored green; if it was between 10 and 26 pixels, it would be colored yellow; and if it was less than 10 pixels wide, it would be colored red. This means the HP bar turns yellow noticeably earlier than in the later games, or at about 56% of the Pokémon&#039;s maximum HP.&lt;br /&gt;
&lt;br /&gt;
The HP bar also affects the Pokémon&#039;s [[cry]]. Since {{game|Ruby and Sapphire|s}}, if a Pokémon&#039;s HP bar is green, the player will hear the cry of the Pokémon in its normal sounding rate, but if the Pokémon faints, its cry will be lowered by a whole step. Also, since {{game|FireRed and LeafGreen|s}}, if the Pokémon has less than half its total HP, its cry will be lowered by a half-step to indicate its weakened state.&lt;br /&gt;
&lt;br /&gt;
=====In-battle appearance=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{HP color dark}}; border: 5px solid #{{HP color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:RGBY HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{gold color}}; {{roundytop|5px}}&amp;quot; | [[File:GSC HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{ruby color}}; {{roundytop|5px}}&amp;quot; | [[File:RS HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{firered color}}; {{roundytop|5px}}&amp;quot; | [[File:FRLG HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{emerald color}}; {{roundytop|5px}}&amp;quot; | [[File:E HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{diamond color}}; {{roundytop|5px}}&amp;quot; | [[File:DP HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{platinum color}}; {{roundytop|5px}}&amp;quot; | [[File:Pt hp bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{heartgold color}}; {{roundytop|5px}}&amp;quot; | [[File:HGSS HP Bar.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev1|RGBY}}&lt;br /&gt;
| style=&amp;quot;background: #{{silver color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev2|GSC}}&lt;br /&gt;
| style=&amp;quot;background: #{{sapphire color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|RS}}&lt;br /&gt;
| style=&amp;quot;background: #{{leafgreen color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|FRLG}}&lt;br /&gt;
| style=&amp;quot;background: #{{emerald color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|E}}&lt;br /&gt;
| style=&amp;quot;background: #{{pearl color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev4|DP}}&lt;br /&gt;
| style=&amp;quot;background: #{{platinum color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev4|Pt}}&lt;br /&gt;
| style=&amp;quot;background: #{{soulsilver color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev4|HGSS}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{black color}}; {{roundytop|5px}}&amp;quot; | [[File:BW HP bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{black 2 color}}; {{roundytop|5px}}&amp;quot; | [[File:B2 HP bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{white 2 color}}; {{roundytop|5px}}&amp;quot; | [[File:W2 HP bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{x color}}; {{roundytop|5px}}&amp;quot; | [[File:XY HP bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{omega ruby color}}; {{roundytop|5px}}&amp;quot; | [[File:ORAS HP bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{sun color}}; {{roundytop|5px}}&amp;quot; | [[File:SM HP bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{ultra sun color}}; {{roundytop|5px}}&amp;quot; | [[File:USUM HP bar.png]]&lt;br /&gt;
&amp;lt;!--| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{Let&#039;s Go Pikachu color}}; {{roundytop|5px}}&amp;quot; | [[File:LGPE HP bar.png]]--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{white color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev5|BW}}&lt;br /&gt;
| style=&amp;quot;background: #{{black 2 color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev5|B2}}&lt;br /&gt;
| style=&amp;quot;background: #{{white 2 color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev5|W2}}&lt;br /&gt;
| style=&amp;quot;background: #{{Y color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev6|XY}}&lt;br /&gt;
| style=&amp;quot;background: #{{alpha sapphire color}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev6|ORAS}}&lt;br /&gt;
| style=&amp;quot;background: #{{moon color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev7|SM}}&lt;br /&gt;
| style=&amp;quot;background: #{{ultra moon color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev7|USUM}}&lt;br /&gt;
&amp;lt;!--| style=&amp;quot;background: #{{Let&#039;s Go Eevee color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev7|PE}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Attack====&lt;br /&gt;
The &#039;&#039;&#039;Attack stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|攻撃能力|こうげきのうりょく}}}}&#039;&#039;&#039; &#039;&#039;attack ability&#039;&#039;), or informally &#039;&#039;&#039;Physical Attack&#039;&#039;&#039;, partly determines how much damage a Pokémon deals when using a [[physical move]]. For more information on how Attack affects damage, see {{DL|Damage|Damage calculation|Damage → Damage calculation}}.&lt;br /&gt;
&lt;br /&gt;
====Defense====&lt;br /&gt;
The &#039;&#039;&#039;Defense stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|防御能力|ぼうぎょのうりょく}}}}&#039;&#039;&#039; &#039;&#039;defense ability&#039;&#039;), or informally &#039;&#039;&#039;Physical Defense&#039;&#039;&#039;, partly determines how much damage a Pokémon receives when it is hit with a [[physical move]]. For more information on how Defense affects damage, see {{DL|Damage|Damage calculation|Damage → Damage calculation}}.&lt;br /&gt;
&lt;br /&gt;
====Special====&lt;br /&gt;
The &#039;&#039;&#039;Special stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|とくしゅのうりょく}}&#039;&#039;&#039; &#039;&#039;special ability&#039;&#039;) is a stat that existed only in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
The Special stat accounted for what is currently known as Special Attack and Special Defense, determining how much damage a Pokémon both receives and deals when [[special move]]s are used. As a result, a Pokémon could not be both strong with and weak against a Special attack, or vice versa, in the same way a Pokémon might have high Attack but low Defense. With [[Generation II]], the Special stat was split into Special Attack and Special Defense, meaning Pokémon could have different [[Base stats|base stat values]] for both, and those stats were both displayed on a Pokémon&#039;s stat screen; however, [[individual value]]s and [[effort value]]s remained unsplit, so that there was only a Special individual value and Special effort values, which affected both the Special Attack and Special Defense stats. Furthermore, [[Calcium]] increased both stats. In [[Generation III]], IVs and EVs were finally given both Special Attack and Special Defense values as well, and the Calcium now worked on only Special Attack while the Zinc was introduced for the Special Defense.&lt;br /&gt;
&lt;br /&gt;
=====Special Attack=====&lt;br /&gt;
The &#039;&#039;&#039;Special Attack stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|特攻能力|とくこうのうりょく}}}}&#039;&#039;&#039; &#039;&#039;special attack ability&#039;&#039;), or &#039;&#039;&#039;Sp. Atk&#039;&#039;&#039; and &#039;&#039;&#039;Spcl. Atk&#039;&#039;&#039;{{sup/2|GSC}}{{sup/ss|Stad2}} for short, partly determines how much damage a Pokémon deals when using a [[special move]]. For more information on how Special Attack affects damage, see {{DL|Damage|Damage calculation|Damage → Damage calculation}}.&lt;br /&gt;
&lt;br /&gt;
=====Special Defense=====&lt;br /&gt;
The &#039;&#039;&#039;Special Defense stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|特防能力|とくぼうのうりょく}}}}&#039;&#039;&#039; &#039;&#039;special defense ability&#039;&#039;), or &#039;&#039;&#039;Sp. Def&#039;&#039;&#039; and &#039;&#039;&#039;Spcl. Def&#039;&#039;&#039;{{sup/2|GSC}}{{sup/ss|Stad2}} for short, partly determines how much damage a Pokémon receives when it is hit with a [[special move]]. For more information on how Special Defense affects damage, see {{DL|Damage|Damage calculation|Damage → Damage calculation}}.&lt;br /&gt;
&lt;br /&gt;
====Speed====&lt;br /&gt;
The &#039;&#039;&#039;Speed stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|素早さ能力|すばやさのうりょく}}}}&#039;&#039;&#039; &#039;&#039;speed ability&#039;&#039;) determines the order of Pokémon that can act in battle. Pokémon with higher Speed at the start of any turn will generally make a [[move]] before ones with lower Speed; in the case that two Pokémon have the same Speed, one of them will randomly go first. An in-battle change to a Pokémon&#039;s Speed stat will not start affecting turn order until the following turn; however, since Generation VII, [[Mega Evolution]] is an exception to this rule.&lt;br /&gt;
&lt;br /&gt;
===In-battle stats===&lt;br /&gt;
====Evasion====&lt;br /&gt;
The &#039;&#039;&#039;evasion rate&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|回避率|かいひりつ}}}}&#039;&#039;&#039; &#039;&#039;evasion rate&#039;&#039;), or &#039;&#039;&#039;evasiveness&#039;&#039;&#039;, of a Pokémon determines its probability of avoiding other Pokémon&#039;s moves. The initial value at the start of any battle is 100%. If a Pokémon&#039;s evasiveness is reduced below 100% with a move such as {{m|Sweet Scent}}, other Pokémon will have a better chance of their moves hitting. If evasiveness is increased above 100% with a move such as {{m|Double Team}}, other Pokémon will have a harder time connecting their moves.&lt;br /&gt;
&lt;br /&gt;
====Accuracy====&lt;br /&gt;
The &#039;&#039;&#039;accuracy rate&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|命中率|めいちゅうりつ}}}}&#039;&#039;&#039; &#039;&#039;accuracy rate&#039;&#039;) of a Pokémon determines its probability of hitting another Pokémon. The initial value at the start of any battle is 100%. Along with accuracy-raising moves and items, in {{Pokémon XD}}, the player can also raise a Pokémon&#039;s accuracy by one stage by using the call action, as long as the Pokémon is not [[asleep]] or in [[Reverse Mode]] (in which case removing the condition takes precedence over raising accuracy).&lt;br /&gt;
&lt;br /&gt;
==Determination of stats==&lt;br /&gt;
===Base stat values===&lt;br /&gt;
A Pokémon&#039;s [[Base stats|base stat values]] will most often have the greatest influence over their specific stats at any level. Disregarding individual values, effort values, and [[Nature]], a level 100 Pokémon&#039;s stats in Attack, Defense, Speed, Special Attack, and Special Defense will be exactly 5 more than double its base stat values in each, while the HP stat will be 110 plus double the base stat value (except in the case of {{p|Shedinja}}, whose HP is always 1).&lt;br /&gt;
&lt;br /&gt;
For a list of Pokémon by their base stat values, see the [[list of Pokémon by base stats]].&lt;br /&gt;
&lt;br /&gt;
===Level===&lt;br /&gt;
{{main|Level}}&lt;br /&gt;
When a Pokémon grows a level, its stats will increase. For each level gained (ignoring Nature), stats will increase by 1/50 the base stat value, and 1/100 the combined individual value and effort value. This means that it is impossible, through leveling up, for a Pokémon to ever &#039;&#039;lose&#039;&#039; points in a stat unless it evolves into a Pokémon with a lower base stat value for that specific stat or an EV-reducing Berry is used. It is also impossible for any Pokémon other than {{p|Shedinja}} not to gain HP upon leveling up without using a Pomeg Berry ({{game|Emerald}} onward) as no evolutionary line has members with a lower base HP than the pre-evolved forms.&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
{{main|Nature}}&lt;br /&gt;
Most Natures enhance the growth of one stat, while hindering the growth of another. After all other calculations are finished, the stat that the Nature enhances will be 110% of what it would be without the Nature, and the stat hindered will be 90% of its normal value.&lt;br /&gt;
&lt;br /&gt;
===Individual values===&lt;br /&gt;
{{main|Individual values}}&lt;br /&gt;
Individual values cause two Pokémon of the same species to have different stats. Between generations there are different manners of determining them.&lt;br /&gt;
&lt;br /&gt;
===Effort values===&lt;br /&gt;
{{main|Effort values}}&lt;br /&gt;
Effort values are what cause a trained Pokémon to have higher stats than an untrained counterpart of the same level. For every 4 EVs gained, a level 100 Pokémon will have 1 extra point in its stats. Variance of stats caused by EVs reaches a maximum of 63 points at level 100, as a Pokémon can gain a maximum of 255 EVs in a single stat.&lt;br /&gt;
&lt;br /&gt;
===Awakening values===&lt;br /&gt;
{{main|Awakening values}}&lt;br /&gt;
Awakening values are a mechanic introduced in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], replacing {{EV}}s as the means of further raising a Pokémon&#039;s stats. A Pokémon&#039;s stat will have 1 extra point for every AV gained regardless of level, and each stat is capped at 200 AVs.&lt;br /&gt;
&lt;br /&gt;
===Formula===&lt;br /&gt;
:&#039;&#039;See also: {{DL|Damage|Damage calculation|Damage → Damage calculation}}&#039;&#039;&lt;br /&gt;
====In Generations I and II====&lt;br /&gt;
The stat is rounded down if the result is a decimal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- These really should be DV and STATEXP instead of IV and EV, which were introduced in Gen III. --&amp;gt;&lt;br /&gt;
[[File:HP calc.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Statcalc gen12.png]]&lt;br /&gt;
&lt;br /&gt;
=====Example=====&lt;br /&gt;
Consider a Level 81 Pikachu with the following IVs and EVs:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{electric color dark}}; border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytl|5px}} width:60px&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytr|5px}} width:60px&amp;quot; | Total&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}}&amp;quot; |Base stat&lt;br /&gt;
|35&lt;br /&gt;
|55&lt;br /&gt;
|30&lt;br /&gt;
|50&lt;br /&gt;
|40&amp;lt;ref&amp;gt;In Generation I, this stat did not exist. The Pikachu&#039;s Special stat would simply be 50.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|90&lt;br /&gt;
|&#039;&#039;&#039;300&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}}&amp;quot; |IV&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;7&#039;&#039;&#039;&#039;&#039;&amp;lt;ref&amp;gt;This is calculated as shown in the {{IV}} article.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |9&amp;lt;ref&amp;gt;In the first two generations, the Special IV was unified.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;42&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}}; {{roundybl|5px}}&amp;quot; |EV&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; |22850&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; |23140&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; |17280&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; colspan=&amp;quot;2&amp;quot; |19625&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; |24795&lt;br /&gt;
|style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; |&#039;&#039;&#039;107690&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Its HP can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleHPGen2.png]]&lt;br /&gt;
[[File:StatExampleHPGen2 2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Special Attack and Special Defense stats simply rely on the Special EV and IV.&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpAtkGen2 1.png]]&lt;br /&gt;
[[File:StatExampleSpAtkGen2 2.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpDefGen2 1.png]]&lt;br /&gt;
[[File:StatExampleSpDefGen2 2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Speed can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpeedGen2 1.png]]&lt;br /&gt;
[[File:StatExampleSpeedGen2 2.png]]&lt;br /&gt;
&lt;br /&gt;
In the end, this Pikachu&#039;s stats are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{electric color dark}}; border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytl|5px}} width:60px&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; {{roundytr|5px}} width:60px&amp;quot; | Speed&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot;| Base stat&lt;br /&gt;
|35&lt;br /&gt;
|55&lt;br /&gt;
|30&lt;br /&gt;
|50&lt;br /&gt;
|40&lt;br /&gt;
|90&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot;| IV&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;7&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |9&lt;br /&gt;
|5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot;| EV&lt;br /&gt;
|22850&lt;br /&gt;
|23140&lt;br /&gt;
|17280&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |19625&lt;br /&gt;
|24795&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundybl|5px}}&amp;quot;| Total&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&#039;&#039;&#039;189&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&#039;&#039;&#039;137&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&#039;&#039;&#039;101&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&#039;&#039;&#039;128&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&#039;&#039;&#039;112&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; |&#039;&#039;&#039;190&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that some numbers may be off by one due to rounding.&lt;br /&gt;
&lt;br /&gt;
====In Generation III onward====&lt;br /&gt;
The stat is rounded down if the result is a decimal.&lt;br /&gt;
&lt;br /&gt;
[[File:HPStatCalcGen34.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:OtherStatCalcGen34.png]]&lt;br /&gt;
&lt;br /&gt;
These formulas mean that, aside from {{p|Shedinja}}&#039;s HP (which is always 1) the lowest a stat can ever possibly be is 4 (or, for the HP stat, 11).&lt;br /&gt;
&lt;br /&gt;
=====Example=====&lt;br /&gt;
Consider a Level 78 {{p|Garchomp}} with the following IVs and EVs and an &#039;&#039;&#039;Adamant&#039;&#039;&#039; [[nature]]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{Dragon color dark}}; border: 5px solid #{{Dragon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytl|5px}} width:60px&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytr|5px}} width:60px&amp;quot; | Total&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}&amp;quot;| Base stat&lt;br /&gt;
|108&lt;br /&gt;
|130&lt;br /&gt;
|95&lt;br /&gt;
|80&lt;br /&gt;
|85&lt;br /&gt;
|102&lt;br /&gt;
|&#039;&#039;&#039;600&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}&amp;quot;|IV&lt;br /&gt;
|24&lt;br /&gt;
|12&lt;br /&gt;
|30&lt;br /&gt;
|16&lt;br /&gt;
|23&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;110&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundybl|5px}}&amp;quot; |EV&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |74&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |190&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |91&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |84&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |23&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; |&#039;&#039;&#039;510&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Its HP can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleHPGen4.png]]&lt;br /&gt;
[[File:StatExampleHPGen4 2.png]]&lt;br /&gt;
&lt;br /&gt;
The Adamant nature raises Attack and lowers Special Attack. This means that when calculating the Attack stat, &#039;&#039;Nature&#039;&#039; = 1.1, and when calculating the Special Attack stat, &#039;&#039;Nature&#039;&#039; = 0.9. So this Garchomp&#039;s Attack stat will be:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleAttackGen4 1.png]]&lt;br /&gt;
[[File:StatExampleAttackGen4 2.png]]&lt;br /&gt;
&lt;br /&gt;
And its Special Attack stat will be:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpAtkGen4 1.png]]&lt;br /&gt;
[[File:StatExampleSpAtkGen4 2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Speed stat, on the other hand, has no &#039;&#039;Nature&#039;&#039; multiplier, so it is calculated as:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpeedGen4 1.png]]&lt;br /&gt;
[[File:StatExampleSpeedGen4 2.png]]&lt;br /&gt;
&lt;br /&gt;
In the end, this Garchomp&#039;s stats are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{Dragon color dark}}; border: 5px solid #{{Dragon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytl|5px}} width:60px&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; {{roundytr|5px}} width:60px&amp;quot; | Speed&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}&amp;quot;|Base stat&lt;br /&gt;
|108&lt;br /&gt;
|130&lt;br /&gt;
|95&lt;br /&gt;
|80&lt;br /&gt;
|85&lt;br /&gt;
|102&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}&amp;quot;|IV&lt;br /&gt;
|24&lt;br /&gt;
|12&lt;br /&gt;
|30&lt;br /&gt;
|16&lt;br /&gt;
|23&lt;br /&gt;
|5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}&amp;quot;|EV&lt;br /&gt;
|74&lt;br /&gt;
|190&lt;br /&gt;
|91&lt;br /&gt;
|48&lt;br /&gt;
|84&lt;br /&gt;
|23&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundybl|5px}}&amp;quot;|Total&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot;|&#039;&#039;&#039;289&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#fff; color: #006000&amp;quot; |&#039;&#039;&#039;278&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot;|&#039;&#039;&#039;193&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#fff; color: #600000&amp;quot; |&#039;&#039;&#039;135&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot;|&#039;&#039;&#039;171&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; |&#039;&#039;&#039;171&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]====&lt;br /&gt;
In Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!, effort values have been replaced with [[awakening values]], which are flat stat boosts added to the total after all other calculations have been made. Additionally, all non-HP stats can receive a slight boost that scales with [[friendship]]. Stats are now updated simultaneously with any changes to the variables, rather than after a Pokémon has leveled up. &lt;br /&gt;
&lt;br /&gt;
The AV bonus can range anywhere between 0 and 200 for all stats, and a Pokémon can have all six stats maxed out to 200 AVs each. The friendship multiplier can range between 1 to 1.1, scaling directly with the Pokémon&#039;s level of friendship (1 + floor(10 * friendship/255)/100).&lt;br /&gt;
&lt;br /&gt;
[[File:HPStatCalcLGPE.png|x55px]]&lt;br /&gt;
&lt;br /&gt;
[[File:OtherStatCalcLGPE.png|x55px]]&lt;br /&gt;
&lt;br /&gt;
===In battle===&lt;br /&gt;
In battle, additional [[#Stat modifiers|modifiers]] can further alter the effective value of a stat. This is not reflected in visible stats, but instead is only accounted for when [[damage]] is done.&lt;br /&gt;
&lt;br /&gt;
====Accuracy and evasion====&lt;br /&gt;
Accuracy and evasion are not visible anywhere as explicit stats, but they influence the probability of a move hitting. The nuances of this calculation differ between games. [[:Category:Moves that cannot miss|Some moves]] ignore accuracy checks.&lt;br /&gt;
&lt;br /&gt;
=====Generations I and II=====&lt;br /&gt;
Whether a move hits depends on the formula:&lt;br /&gt;
&lt;br /&gt;
 T = Accuracy&amp;lt;sub&amp;gt;move&amp;lt;/sub&amp;gt; * Accuracy&amp;lt;sub&amp;gt;user&amp;lt;/sub&amp;gt; * Evasion&amp;lt;sub&amp;gt;target&amp;lt;/sub&amp;gt; - BrightPowder&lt;br /&gt;
&lt;br /&gt;
Where...&lt;br /&gt;
* &#039;&#039;T&#039;&#039; is the computed threshold value that will determine whether the move will hit, always at least 1 and at most 255,&lt;br /&gt;
* &#039;&#039;Accuracy&amp;lt;sub&amp;gt;move&amp;lt;/sub&amp;gt;&#039;&#039; is the move&#039;s [[accuracy]], a value from 0 to 255,&lt;br /&gt;
* &#039;&#039;Accuracy&amp;lt;sub&amp;gt;user&amp;lt;/sub&amp;gt;&#039;&#039; is the accuracy [[#Stage multipliers|stage multiplier]] of the user,&lt;br /&gt;
* &#039;&#039;Evasion&amp;lt;sub&amp;gt;target&amp;lt;/sub&amp;gt;&#039;&#039; is the evasion stage multiplier of the target, and&lt;br /&gt;
* &#039;&#039;BrightPowder&#039;&#039; is 20 if the user is [[held item|holding]] [[Bright Powder|BrightPowder]] (in Generation II) or 0 otherwise.&lt;br /&gt;
&lt;br /&gt;
The game then selects a random number &#039;&#039;r&#039;&#039; from 0 to 255 and compares it to &#039;&#039;T&#039;&#039; to determine whether the move hits.&lt;br /&gt;
&lt;br /&gt;
In Generation I, if &#039;&#039;r&#039;&#039; is less than &#039;&#039;T&#039;&#039;, the move hits. This results in a bug where no move can be guaranteed to hit (excluding {{m|Bide}} and {{m|Swift}}) since even if &#039;&#039;T&#039;&#039; is 255, if &#039;&#039;r&#039;&#039; is also 255, the move will miss.&lt;br /&gt;
&lt;br /&gt;
In Generation II, if &#039;&#039;T&#039;&#039; is 255 or else if &#039;&#039;r&#039;&#039; is less than &#039;&#039;T&#039;&#039;, the move hits. This eliminates the bug from Generation I.&lt;br /&gt;
&lt;br /&gt;
=====Generations III onward=====&lt;br /&gt;
Whether a move hits depends on the formula:&lt;br /&gt;
&lt;br /&gt;
 T = Accuracy&amp;lt;sub&amp;gt;move&amp;lt;/sub&amp;gt; * Adjusted_stages * Other_mods&lt;br /&gt;
&lt;br /&gt;
Where...&lt;br /&gt;
* &#039;&#039;T&#039;&#039; is the computed threshold value that will determine whether the move will hit,&lt;br /&gt;
* &#039;&#039;Accuracy&amp;lt;sub&amp;gt;move&amp;lt;/sub&amp;gt;&#039;&#039; is the move&#039;s [[accuracy]], a value from 1 to 100 (internally, 0 is also a valid value, but this is displayed as &amp;quot;&amp;amp;mdash;&amp;quot; and means that the move ignores accuracy checks),&lt;br /&gt;
* &#039;&#039;Adjusted_stages&#039;&#039; is the equivalent accuracy [[#Stage multipliers|stage multiplier]] of the user after the target&#039;s evasion stage is subtracted from the user&#039;s accuracy stage, both possibly modified by Ability or move effects such as {{a|Simple}} or {{m|Foresight}} (to no less than -6 and no more than 6 after the subtraction), and&lt;br /&gt;
* &#039;&#039;Other_mods&#039;&#039; encompasses all multipliers from other accuracy or evasion modifiers from Ability effects, [[fog]], move effects, and item effects (as can be seen in the table in the following section), serially applied.&lt;br /&gt;
&lt;br /&gt;
The game then selects a random number &#039;&#039;r&#039;&#039; from 1 to 100 and compares it to &#039;&#039;T&#039;&#039; to determine whether the move hits. If &#039;&#039;r&#039;&#039; is less than or equal to &#039;&#039;T&#039;&#039;, the move hits.&lt;br /&gt;
&lt;br /&gt;
===Combat Power===&lt;br /&gt;
&#039;&#039;&#039;Combat Power&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|総合的|そうごうてき}}な{{tt|強|つよ}}さ&#039;&#039;&#039; &#039;&#039;Total Power&#039;&#039;), or &#039;&#039;&#039;CP&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|CP}}&#039;&#039;&#039;), is a value first introduced in [[Pokémon GO]] and carried over to [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], used to roughly summarize a Pokémon&#039;s overall potential in battle. In Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!, it&#039;s based off the total of all a Pokémon&#039;s stats and {{AV}}s. Note that CP is not an actual statistic but rather a visual indicator of a Pokémon&#039;s overall strength, so it does not have any direct effect in battles.&lt;br /&gt;
&lt;br /&gt;
[[File:CPStatCalcLGPE.png|x46px]]&lt;br /&gt;
&lt;br /&gt;
The CP of any Pokémon in Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee! is always capped at 10,000; even if a Pokémon&#039;s stat continues to grow after that, the CP will still show as 10,000.&lt;br /&gt;
&lt;br /&gt;
==Stat modifiers==&lt;br /&gt;
When a stat is used in a calculation in battle, a number of modifiers may be applied during the calculation. During a battle, a Pokémon&#039;s effective stats may be raised or lowered by certain [[move]]s, [[Ability|Abilities]], and [[held items]]. Some attacks may only have a chance of raising or lowering stats, while certain Abilities and held items may require a triggering event to activate any stat modifications.&lt;br /&gt;
&lt;br /&gt;
The modifiers conferred by most moves operate on a sliding scale of &#039;&#039;[[#Stage multipliers|stages]]&#039;&#039;. When a given stat is raised or lowered, its current stage is increased or decreased by the amount dictated by the move, up to a maximum of +6 or a minimum of -6. A given stage corresponds to a given multiplier that will modify the stat when it is used in battle calculations. The exact multipliers for stages are detailed in a later section below. Note that prior to [[Generation III]], no stat can fall below 1 or rise above 999; any further modifiers will fail regardless of whether the stat is at -6 or +6 or not. The stages of all of a Pokémon&#039;s stats are reset to zero when the Pokémon is [[Recall|withdrawn]] or affected by the moves {{m|Haze}} or {{m|Clear Smog}}, and reversed when the Pokémon is affected by {{m|Topsy-Turvy}}.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon is under the effect of {{m|Mist}}, {{a|Clear Body}}, {{a|White Smoke}}, or {{a|Full Metal Body}}, its stats can only be lowered through self-inflicted methods such as {{m|Superpower}}. In [[Generation V]] onward, if a Pokémon&#039;s Ability is {{a|Simple}}, then any changes to stages are doubled. If a Pokémon&#039;s Ability is {{a|Contrary}}, then any changes to stages are reversed.&lt;br /&gt;
&lt;br /&gt;
While some Abilities and held items may also modify the stages of a Pokémon&#039;s stats, others may apply unique multipliers that are separate from&amp;amp;mdash;and thus can stack with&amp;amp;mdash;stages. Examples include the Ability {{a|Slow Start}}, which temporarily halves Attack and Speed, and the held item [[Choice Band]], which boosts Attack by 50%.&lt;br /&gt;
&lt;br /&gt;
A few items may also modify a Pokémon&#039;s stats outside of battle by increasing or decreasing the [[effort values]] (EVs) for that stat. [[Vitamin]]s and [[wing]]s increase EVs, while &amp;quot;EV [[Berry|Berries]]&amp;quot; (No. 21, {{b|Pomeg}}, to No. 26, {{b|Tamato}}) reduce EVs.&lt;br /&gt;
&lt;br /&gt;
===In-battle modification===&lt;br /&gt;
In the table below, anything in italics is capable of modifying one stat out of two or more and may not always affect the same one.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #999; border: 5px solid #cdcdcd&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc; {{roundytl|5px}}&amp;quot; | Stat&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#ccc&amp;quot; | Raisers&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc; {{roundytr|5px}}&amp;quot; | Reducers&lt;br /&gt;
|- style=&amp;quot;background: #ccc&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Move|Moves}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Z-Move|Z-Moves}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Ability|Abilities}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Item|Items}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Move|Moves}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Ability|Abilities}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{attack color}}&amp;quot; | {{color2|{{attack color dark}}|Stats#Attack|Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Bulk Up|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Coil|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Curse|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Dragon Dance|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Gear Up|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Growth|{{attack color dark}}}}{{tt2|*|Two stages in intense sunlight|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Hone Claws|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Howl|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Meditate|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Metal Claw|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Meteor Mash|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Power-Up Punch|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Rage|{{attack color dark}}}}{{tt2|*|Generations I and Generation V onward|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Rototiller|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Sharpen|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Shift Gear|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Work Up|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Shell Smash|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Swagger|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Swords Dance|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Belly Drum|{{attack color dark}}}}{{tt2|*|Sets stat modification to +6|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Fell Stinger|{{attack color dark}}}}{{tt2|*|2 stages in Generation VI|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power Split|{{attack color dark}}}}{{tt2|*|Attack may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Power Trick|{{attack color dark}}}}{{tt2|*|Attack may increase or decrease, depending on the user&#039;s stats|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK RAISING Z-MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Bulk Up|{{attack color dark}}|Z-Bulk Up}}{{tt2|*|Two stages total including the base move|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Hone Claws|{{attack color dark}}|Z-Hone Claws}}{{tt2|*|Two stages total including the base move|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Howl|{{attack color dark}}|Z-Howl}}{{tt2|*|Two stages total including the base move|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Laser Focus|{{attack color dark}}|Z-Laser Focus}}&lt;br /&gt;
{{mcolor|Leer|{{attack color dark}}|Z-Leer}}&lt;br /&gt;
{{mcolor|Meditate|{{attack color dark}}|Z-Meditate}}{{tt2|*|Two stages total including the base move|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Odor Sleuth|{{attack color dark}}|Z-Odor Sleuth}}&lt;br /&gt;
{{mcolor|Power Trick|{{attack color dark}}|Z-Power Trick}}&lt;br /&gt;
{{mcolor|Rototiller|{{attack color dark}}|Z-Rototiller}}&lt;br /&gt;
{{mcolor|Screech|{{attack color dark}}|Z-Screech}}&lt;br /&gt;
{{mcolor|Sharpen|{{attack color dark}}|Z-Sharpen}}{{tt2|*|Two stages total including the base move|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Tail Whip|{{attack color dark}}|Z-Tail Whip}}&lt;br /&gt;
{{mcolor|Taunt|{{attack color dark}}|Z-Taunt}}&lt;br /&gt;
{{mcolor|Topsy-Turvy|{{attack color dark}}|Z-Topsy-Turvy}}&lt;br /&gt;
{{mcolor|Will-O-Wisp|{{attack color dark}}|Z-Will-O-Wisp}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Work Up|{{attack color dark}}|Z-Work Up}}{{tt2|*|Two stages total including the base move|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Celebrate|{{attack color dark}}|Z-Celebrate}}&lt;br /&gt;
{{mcolor|Conversion|{{attack color dark}}|Z-Conversion}}&lt;br /&gt;
{{mcolor|Forest&#039;s Curse|{{attack color dark}}|Z-Forest&#039;s Curse}}&lt;br /&gt;
{{mcolor|Geomancy|{{attack color dark}}|Z-Geomancy}}&lt;br /&gt;
{{mcolor|Happy Hour|{{attack color dark}}|Z-Happy Hour}}&lt;br /&gt;
{{mcolor|Hold Hands|{{attack color dark}}|Z-Hold Hands}}&lt;br /&gt;
{{mcolor|Purify|{{attack color dark}}|Z-Purify}}&lt;br /&gt;
{{mcolor|Sketch|{{attack color dark}}|Z-Sketch}}&lt;br /&gt;
{{mcolor|Trick-or-Treat|{{attack color dark}}|Z-Trick-or-Treat}}&lt;br /&gt;
{{mcolor|Clangorous Soulblaze|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Mirror Move|{{attack color dark}}|Z-Mirror Move}}&lt;br /&gt;
{{mcolor|Extreme Evoboost|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;3 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Splash|{{attack color dark}}|Z-Splash}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Beast Boost|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Download|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Justified|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Moxie|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Sap Sipper|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Defiant|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Anger Point|{{attack color dark}}}}{{tt2|*|Sets stat modification to +6|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Flower Gift|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Guts|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Huge Power|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Hustle|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Pure Power|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{attack color dark}}|Cell Battery}}&lt;br /&gt;
{{color2|{{attack color dark}}|Liechi Berry}}&lt;br /&gt;
{{color2|{{attack color dark}}|Snowball}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{attack color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
{{color2|{{attack color dark}}|Weakness Policy}}&lt;br /&gt;
{{color2|{{attack color dark}}|Battle item#X Attack|X Attack}}{{tt2|*|1 stage prior to Generation VII|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{attack color dark}}|Choice Band}}&lt;br /&gt;
{{color2|{{attack color dark}}|Light Ball}}{{tt2|*|Generation IV onwards|{{attack color dark}}}}&lt;br /&gt;
{{color2|{{attack color dark}}|Thick Club}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Aurora Beam|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Baby-Doll Eyes|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Growl|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Lunge|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Noble Roar|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Parting Shot|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Play Nice|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Play Rough|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Strength Sap|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Superpower|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Tearful Look|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Tickle|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Trop Kick|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Venom Drench|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Charm|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Feather Dance|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|King&#039;s Shield|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Memento|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power Split|{{attack color dark}}}}{{tt2|*|Attack may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Power Trick|{{attack color dark}}}}{{tt2|*|Attack may increase or decrease, depending on the user&#039;s stats|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Intimidate|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Defeatist|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Slow Start|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{defense color}}&amp;quot; | {{color2|{{defense color dark}}|Stats#Defense|Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Bulk Up|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Coil|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Cosmic Power|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Curse|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Defend Order|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Defense Curl|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Flower Shield|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Harden|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Magnetic Flux|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Skull Bash|{{defense color dark}}}}{{tt2|*|Generation II onwards|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Steel Wing|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Stockpile|{{defense color dark}}}}{{tt2|*|Generation IV onwards|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Withdraw|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid Armor|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{defense color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Barrier|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Diamond Storm|{{defense color dark}}}}{{tt2|*|1 stage prior to Generation VII|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Iron Defense|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Cotton Guard|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Guard Split|{{defense color dark}}}}{{tt2|*|Defense may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Power Trick|{{defense color dark}}}}{{tt2|*|Defense may increase or decrease, depending on the user&#039;s stats|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE RAISING Z-MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Aqua Ring|{{defense color dark}}|Z-Aqua Ring}}&lt;br /&gt;
{{mcolor|Baby-Doll Eyes|{{defense color dark}}|Z-Baby-Doll Eyes}}&lt;br /&gt;
{{mcolor|Baneful Bunker|{{defense color dark}}|Z-Baneful Bunker}}&lt;br /&gt;
{{mcolor|Block|{{defense color dark}}|Z-Block}}&lt;br /&gt;
{{mcolor|Charm|{{defense color dark}}|Z-Charm}}&lt;br /&gt;
{{mcolor|Defend Order|{{defense color dark}}|Z-Defend Order}}{{tt2|*|Two stages total including the base move|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Fairy Lock|{{defense color dark}}|Z-Fairy Lock}}&lt;br /&gt;
{{mcolor|Feather Dance|{{defense color dark}}|Z-Feather Dance}}&lt;br /&gt;
{{mcolor|Flower Shield|{{defense color dark}}|Z-Flower Shield}}&lt;br /&gt;
{{mcolor|Grassy Terrain|{{defense color dark}}|Z-Grassy Terrain}}&lt;br /&gt;
{{mcolor|Growl|{{defense color dark}}|Z-Growl}}&lt;br /&gt;
{{mcolor|Harden|{{defense color dark}}|Z-Harden}}{{tt2|*|Two stages total including the base move|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Mat Block|{{defense color dark}}|Z-Mat Block}}{{tt2|*|Two stages total including the base move|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Noble Roar|{{defense color dark}}|Z-Noble Roar}}&lt;br /&gt;
{{mcolor|Pain Split|{{defense color dark}}|Z-Pain Split}}&lt;br /&gt;
{{mcolor|Play Nice|{{defense color dark}}|Z-Play Nice}}&lt;br /&gt;
{{mcolor|Poison Gas|{{defense color dark}}|Z-Poison Gas}}&lt;br /&gt;
{{mcolor|Poison Powder|{{defense color dark}}|Z-Poison Powder}}&lt;br /&gt;
{{mcolor|Quick Guard|{{defense color dark}}|Z-Quick Guard}}&lt;br /&gt;
{{mcolor|Roar|{{defense color dark}}|Z-Roar}}&lt;br /&gt;
{{mcolor|Spider Web|{{defense color dark}}|Z-Spider Web}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Spikes|{{defense color dark}}|Z-Spikes}}&lt;br /&gt;
{{mcolor|Spiky Shield|{{defense color dark}}|Z-Spiky Shield}}&lt;br /&gt;
{{mcolor|Stealth Rock|{{defense color dark}}|Z-Stealth Rock}}&lt;br /&gt;
{{mcolor|Strength Sap|{{defense color dark}}|Z-Strength Sap}}&lt;br /&gt;
{{mcolor|Tearful Look|{{defense color dark}}|Z-Tearful Look}}&lt;br /&gt;
{{mcolor|Tickle|{{defense color dark}}|Z-Tickle}}&lt;br /&gt;
{{mcolor|Torment|{{defense color dark}}|Z-Torment}}&lt;br /&gt;
{{mcolor|Toxic|{{defense color dark}}|Z-Toxic}}&lt;br /&gt;
{{mcolor|Toxic Spikes|{{defense color dark}}|Z-Toxic Spikes}}&lt;br /&gt;
{{mcolor|Venom Drench|{{defense color dark}}|Z-Venom Drench}}&lt;br /&gt;
{{mcolor|Wide Guard|{{defense color dark}}|Z-Wide Guard}}&lt;br /&gt;
{{mcolor|Withdraw|{{defense color dark}}|Z-Withdraw}}{{tt2|*|Two stages total including the base move|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Celebrate|{{defense color dark}}|Z-Celebrate}}&lt;br /&gt;
{{mcolor|Conversion|{{defense color dark}}|Z-Conversion}}&lt;br /&gt;
{{mcolor|Forest&#039;s Curse|{{defense color dark}}|Z-Forest&#039;s Curse}}&lt;br /&gt;
{{mcolor|Geomancy|{{defense color dark}}|Z-Geomancy}}&lt;br /&gt;
{{mcolor|Happy Hour|{{defense color dark}}|Z-Happy Hour}}&lt;br /&gt;
{{mcolor|Hold Hands|{{defense color dark}}|Z-Hold Hands}}&lt;br /&gt;
{{mcolor|Purify|{{defense color dark}}|Z-Purify}}&lt;br /&gt;
{{mcolor|Sketch|{{defense color dark}}|Z-Sketch}}&lt;br /&gt;
{{mcolor|Trick-or-Treat|{{defense color dark}}|Z-Trick-or-Treat}}&lt;br /&gt;
{{mcolor|Clangorous Soulblaze|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Extreme Evoboost|{{defense color dark}}}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE RAISING ABILITIES--&amp;gt;|&amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Beast Boost|{{defense color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Stamina|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{defense color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Water Compaction|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Grass Pelt|{{defense color dark}}}}&lt;br /&gt;
{{acolor|Marvel Scale|{{defense color dark}}}}&lt;br /&gt;
{{acolor|Fur Coat|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{defense color dark}}|Ganlon Berry}}&lt;br /&gt;
{{color2|{{defense color dark}}|Kee Berry}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{defense color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
{{color2|{{defense color dark}}|Battle item#X Defense|X Defense}}{{tt2|*|1 stage prior to Generation VII|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{defense color dark}}|Eviolite}}&lt;br /&gt;
{{color2|{{defense color dark}}|Metal Powder}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid|{{defense color dark}}}}{{tt2|*|Prior to Generation IV|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Clanging Scales|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Close Combat|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Crunch|{{defense color dark}}}}{{tt2|*|Generation IV onwards|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Crush Claw|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Fire Lash|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Dragon Ascent|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Iron Tail|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Leer|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Liquidation|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Razor Shell|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Rock Smash|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|{{defense color dark}}}}&#039;&#039;{{tt2|*|Can only decrease Defense in Generation III|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Shadow Bone|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Spit Up|{{defense color dark}}}}{{tt2|*|Generation IV onwards, for each use of Stockpile|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Superpower|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Swallow|{{defense color dark}}}}{{tt2|*|Generation IV onwards, for each use of Stockpile|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Tail Whip|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Tickle|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|V-create|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Screech|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Guard Split|{{defense color dark}}}}{{tt2|*|Defense may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Power Trick|{{defense color dark}}}}{{tt2|*|Defense may increase or decrease, depending on the user&#039;s stats|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{defense color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Weak Armor|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}}&amp;quot; | {{color2|{{special Attack color dark}}|Stats#Special Attack|Special Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Calm Mind|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Charge Beam|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Fiery Dance|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Flatter|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Gear Up|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Growth|{{special attack color dark}}}}{{tt2|*|Two stages in intense sunlight|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Rototiller|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Quiver Dance|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Work Up|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Geomancy|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Nasty Plot|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Tail Glow|{{special attack color dark}}}}{{tt2|*|Two stages prior to Generation V|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power Split|{{special attack color dark}}}}{{tt2|*|Special Attack may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK RAISING Z-MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Confuse Ray|{{special attack color dark}}|Z-Confuse Ray}}&lt;br /&gt;
{{mcolor|Electrify|{{special attack color dark}}|Z-Electrify}}&lt;br /&gt;
{{mcolor|Embargo|{{special attack color dark}}|Z-Embargo}}&lt;br /&gt;
{{mcolor|Gear Up|{{special attack color dark}}|Z-Gear Up}}{{tt2|*|Two stages total including the base move|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Gravity|{{special attack color dark}}|Z-Gravity}}&lt;br /&gt;
{{mcolor|Growth|{{special attack color dark}}|Z-Growth}}{{tt2|*|2-3 stages total including the base move|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Instruct|{{special attack color dark}}|Z-Instruct}}&lt;br /&gt;
{{mcolor|Ion Deluge|{{special attack color dark}}|Z-Ion Deluge}}&lt;br /&gt;
{{mcolor|Metal Sound|{{special attack color dark}}|Z-Metal Sound}}&lt;br /&gt;
{{mcolor|Mind Reader|{{special attack color dark}}|Z-Mind Reader}}&lt;br /&gt;
{{mcolor|Miracle Eye|{{special attack color dark}}|Z-Miracle Eye}}&lt;br /&gt;
{{mcolor|Nightmare|{{special attack color dark}}|Z-Nightmare}}&lt;br /&gt;
{{mcolor|Psychic Terrain|{{special attack color dark}}|Z-Psychic Terrain}}&lt;br /&gt;
{{mcolor|Reflect Type|{{special attack color dark}}|Z-Reflect Type}}&lt;br /&gt;
{{mcolor|Simple Beam|{{special attack color dark}}|Z-Simple Beam}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Soak|{{special attack color dark}}|Z-Soak}}&lt;br /&gt;
{{mcolor|Sweet Kiss|{{special attack color dark}}|Z-Sweet Kiss}}&lt;br /&gt;
{{mcolor|Teeter Dance|{{special attack color dark}}|Z-Teeter Dance}}&lt;br /&gt;
{{mcolor|Telekinesis|{{special attack color dark}}|Z-Telekinesis}}&lt;br /&gt;
{{mcolor|Celebrate|{{special attack color dark}}|Z-Celebrate}}&lt;br /&gt;
{{mcolor|Conversion|{{special attack color dark}}|Z-Conversion}}&lt;br /&gt;
{{mcolor|Forest&#039;s Curse|{{special attack color dark}}|Z-Forest&#039;s Curse}}&lt;br /&gt;
{{mcolor|Geomancy|{{special attack color dark}}|Z-Geomancy}}{{tt2|*|Three stages total including the base move|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Happy Hour|{{special attack color dark}}|Z-Happy Hour}}&lt;br /&gt;
{{mcolor|Hold Hands|{{special attack color dark}}|Z-Hold Hands}}&lt;br /&gt;
{{mcolor|Purify|{{special attack color dark}}|Z-Purify}}&lt;br /&gt;
{{mcolor|Sketch|{{special attack color dark}}|Z-Sketch}}&lt;br /&gt;
{{mcolor|Trick-or-Treat|{{special attack color dark}}|Z-Trick-or-Treat}}&lt;br /&gt;
{{mcolor|Clangorous Soulblaze|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Heal Block|{{special attack color dark}}|Z-Heal Block}}&lt;br /&gt;
{{mcolor|Psycho Shift|{{special attack color dark}}|Z-Psycho Shift}}&lt;br /&gt;
{{mcolor|Extreme Evoboost|{{special attack color dark}}}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Beast Boost|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Berserk|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Download|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Lightning Rod|{{special attack color dark}}}}{{tt2|*|Generation V onward|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Storm Drain|{{special attack color dark}}}}{{tt2|*|Generation V onward|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Soul-Heart|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Competitive|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Minus|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Plus|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Solar Power|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Battery|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{special attack color dark}}|Absorb Bulb}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Petaya Berry}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{special attack color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
{{color2|{{special attack color dark}}|Weakness Policy}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Battle item#X Sp. Atk|X Sp. Atk}}{{tt2|*|1 stage prior to Generation VII|{{special Attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{special attack color dark}}|Choice Specs}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Deep Sea Tooth}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Light Ball}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Soul Dew}}{{tt2|*|Generations III-VI|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Confide|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Mist Ball|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Moonblast|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Mystical Fire|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Noble Roar|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Parting Shot|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|{{special attack color dark}}}}&#039;&#039;{{tt2|*|Can only decrease Special Attack in Generation VI|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Snarl|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Struggle Bug|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Tearful Look|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Venom Drench|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Captivate|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Draco Meteor|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Eerie Impulse|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Fleur Cannon|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Leaf Storm|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Memento|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Overheat|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Psycho Boost|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power Split|{{special attack color dark}}}}{{tt2|*|Special Attack may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Defeatist|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{special defense color}}&amp;quot; | {{color2|{{special defense color dark}}|Stats#Special Defense|Special Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!--SP. DEFENSE RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Aromatic Mist|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Calm Mind|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Charge|{{special defense color dark}}}}{{tt2|*|Generation IV onwards; effect only lasts one turn in Generation IV|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Cosmic Power|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Defend Order|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Magnetic Flux|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Quiver Dance|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Silver Wind|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Stockpile|{{special defense color dark}}}}{{tt2|*|Generation IV onwards|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{special defense color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Amnesia|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Geomancy|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Guard Split|{{special defense color dark}}}}{{tt2|*|Special Defense may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!--SP. DEFENSE RAISING Z-MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Charge|{{special defense color dark}}|Z-Charge}}&lt;br /&gt;
{{mcolor|Confide|{{special defense color dark}}|Z-Confide}}&lt;br /&gt;
{{mcolor|Cosmic Power|{{special defense color dark}}|Z-Cosmic Power}}{{tt2|*|Two stages total including the base move|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Crafty Shield|{{special defense color dark}}|Z-Crafty Shield}}&lt;br /&gt;
{{mcolor|Eerie Impulse|{{special defense color dark}}|Z-Eerie Impulse}}&lt;br /&gt;
{{mcolor|Entrainment|{{special defense color dark}}|Z-Entrainment}}&lt;br /&gt;
{{mcolor|Flatter|{{special defense color dark}}|Z-Flatter}}&lt;br /&gt;
{{mcolor|Glare|{{special defense color dark}}|Z-Glare}}&lt;br /&gt;
{{mcolor|Ingrain|{{special defense color dark}}|Z-Ingrain}}&lt;br /&gt;
{{mcolor|Light Screen|{{special defense color dark}}|Z-Light Screen}}&lt;br /&gt;
{{mcolor|Magic Room|{{special defense color dark}}|Z-Magic Room}}&lt;br /&gt;
{{mcolor|Magnetic Flux|{{special defense color dark}}|Z-Magnetic Flux}}{{tt2|*|Two stages total including the base move|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Mean Look|{{special defense color dark}}|Z-Mean Look}}&lt;br /&gt;
{{mcolor|Misty Terrain|{{special defense color dark}}|Z-Misty Terrain}}&lt;br /&gt;
{{mcolor|Mud Sport|{{special defense color dark}}|Z-Mud Sport}}&lt;br /&gt;
{{mcolor|Spotlight|{{special defense color dark}}|Z-Spotlight}}&lt;br /&gt;
{{mcolor|Stun Spore|{{special defense color dark}}|Z-Stun Spore}}&lt;br /&gt;
{{mcolor|Thunder Wave|{{special defense color dark}}|Z-Thunder Wave}}&lt;br /&gt;
{{mcolor|Water Sport|{{special defense color dark}}|Z-Water Sport}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Whirlwind|{{special defense color dark}}|Z-Whirlwind}}&lt;br /&gt;
{{mcolor|Wish|{{special defense color dark}}|Z-Wish}}&lt;br /&gt;
{{mcolor|Wonder Room|{{special defense color dark}}|Z-Wonder Room}}&lt;br /&gt;
{{mcolor|Celebrate|{{special defense color dark}}|Z-Celebrate}}&lt;br /&gt;
{{mcolor|Conversion|{{special defense color dark}}|Z-Conversion}}&lt;br /&gt;
{{mcolor|Forest&#039;s Curse|{{special defense color dark}}|Z-Forest&#039;s Curse}}&lt;br /&gt;
{{mcolor|Geomancy|{{special defense color dark}}|Z-Geomancy}}{{tt2|*|Three stages total including the base move|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Happy Hour|{{special defense color dark}}|Z-Happy Hour}}&lt;br /&gt;
{{mcolor|Hold Hands|{{special defense color dark}}|Z-Hold Hands}}&lt;br /&gt;
{{mcolor|Purify|{{special defense color dark}}|Z-Purify}}&lt;br /&gt;
{{mcolor|Sketch|{{special defense color dark}}|Z-Sketch}}&lt;br /&gt;
{{mcolor|Trick-or-Treat|{{special defense color dark}}|Z-Trick-or-Treat}}&lt;br /&gt;
{{mcolor|Clangorous Soulblaze|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Aromatic Mist|{{special defense color dark}}|Z-Aromatic Mist}}&lt;br /&gt;
{{mcolor|Captivate|{{special defense color dark}}|Z-Captivate}}&lt;br /&gt;
{{mcolor|Imprison|{{special defense color dark}}|Z-Imprison}}&lt;br /&gt;
{{mcolor|Magic Coat|{{special defense color dark}}|Z-Magic Coat}}&lt;br /&gt;
{{mcolor|Powder|{{special defense color dark}}|Z-Powder}}&lt;br /&gt;
{{mcolor|Extreme Evoboost|{{special defense color dark}}}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!--SP. DEFENSE RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Beast Boost|{{special defense color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{special defense color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Flower Gift|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!--SP. DEFENSE RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{special defense color dark}}|Apicot Berry}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Luminous Moss}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Maranga Berry}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{special defense color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
{{color2|{{special defense color dark}}|Battle item#X Sp. Def|X Sp. Def}}{{tt2|*|1 stage prior to Generation VII|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{special defense color dark}}|Assault Vest}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Deep Sea Scale}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Eviolite}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Metal Powder}}{{tt2|*|Generation IV onwards|{{special defense color dark}}}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Soul Dew}}{{tt2|*|Generations III-VI|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!--SP. DEFENSE LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid|{{special defense color dark}}}}{{tt2|*|Generation IV onwards|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Bug Buzz|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Close Combat|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Crunch|{{special defense color dark}}}}{{tt2|*|Prior to Generation IV|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Dragon Ascent|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Earth Power|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Energy Ball|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Flash Cannon|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Focus Blast|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Luster Purge|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Psychic|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Shadow Ball|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Spit Up|{{special defense color dark}}}}{{tt2|*|Generation IV onwards, for each use of Stockpile|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Swallow|{{special defense color dark}}}}{{tt2|*|Generation IV onwards, for each use of Stockpile|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|V-create|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid Spray|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Fake Tears|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Metal Sound|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Seed Flare|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Guard Split|{{special defense color dark}}}}{{tt2|*|Special Defense may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!-- SP. DEFENSE LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{special defense color dark}}}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{speed color}}&amp;quot; | {{color2|{{speed color dark}}|Stats#Speed|Speed}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!--SPEED RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Dragon Dance|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Flame Charge|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Quiver Dance|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{speed color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Agility|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Autotomize|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Geomancy|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Rock Polish|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Shift Gear|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Tailwind|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!--SPEED RAISING Z-MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|After You|{{speed color dark}}|Z-After You}}&lt;br /&gt;
{{mcolor|Aurora Veil|{{speed color dark}}|Z-Aurora Veil}}&lt;br /&gt;
{{mcolor|Electric Terrain|{{speed color dark}}|Z-Electric Terrain}}&lt;br /&gt;
{{mcolor|Encore|{{speed color dark}}|Z-Encore}}&lt;br /&gt;
{{mcolor|Gastro Acid|{{speed color dark}}|Z-Gastro Acid}}&lt;br /&gt;
{{mcolor|Grass Whistle|{{speed color dark}}|Z-Grass Whistle}}&lt;br /&gt;
{{mcolor|Guard Split|{{speed color dark}}|Z-Guard Split}}&lt;br /&gt;
{{mcolor|Guard Swap|{{speed color dark}}|Z-Guard Swap}}&lt;br /&gt;
{{mcolor|Hail|{{speed color dark}}|Z-Hail}}&lt;br /&gt;
{{mcolor|Hypnosis|{{speed color dark}}|Z-Hypnosis}}&lt;br /&gt;
{{mcolor|Lock-On|{{speed color dark}}|Z-Lock-On}}&lt;br /&gt;
{{mcolor|Lovely Kiss|{{speed color dark}}|Z-Lovely Kiss}}&lt;br /&gt;
{{mcolor|Power Split|{{speed color dark}}|Z-Power Split}}&lt;br /&gt;
{{mcolor|Power Swap|{{speed color dark}}|Z-Power Swap}}&lt;br /&gt;
{{mcolor|Quash|{{speed color dark}}|Z-Quash}}&lt;br /&gt;
{{mcolor|Rain Dance|{{speed color dark}}|Z-Rain Dance}}&lt;br /&gt;
{{mcolor|Role Play|{{speed color dark}}|Z-Role Play}}&lt;br /&gt;
{{mcolor|Safeguard|{{speed color dark}}|Z-Safeguard}}&lt;br /&gt;
{{mcolor|Sandstorm|{{speed color dark}}|Z-Sandstorm}}&lt;br /&gt;
{{mcolor|Scary Face|{{speed color dark}}|Z-Scary Face}}&lt;br /&gt;
{{mcolor|Sing|{{speed color dark}}|Z-Sing}}&lt;br /&gt;
{{mcolor|Skill Swap|{{speed color dark}}|Z-Skill Swap}}&lt;br /&gt;
{{mcolor|Sleep Powder|{{speed color dark}}|Z-Sleep Powder}}&lt;br /&gt;
{{mcolor|Sticky Web|{{speed color dark}}|Z-Sticky Web}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|String Shot|{{speed color dark}}|Z-String Shot}}&lt;br /&gt;
{{mcolor|Sunny Day|{{speed color dark}}|Z-Sunny Day}}&lt;br /&gt;
{{mcolor|Supersonic|{{speed color dark}}|Z-Supersonic}}&lt;br /&gt;
{{mcolor|Toxic Thread|{{speed color dark}}|Z-Toxic Thread}}&lt;br /&gt;
{{mcolor|Worry Seed|{{speed color dark}}|Z-Worry Seed}}&lt;br /&gt;
{{mcolor|Yawn|{{speed color dark}}|Z-Yawn}}&lt;br /&gt;
{{mcolor|Celebrate|{{speed color dark}}|Z-Celebrate}}&lt;br /&gt;
{{mcolor|Conversion|{{speed color dark}}|Z-Conversion}}&lt;br /&gt;
{{mcolor|Forest&#039;s Curse|{{speed color dark}}|Z-Forest&#039;s Curse}}&lt;br /&gt;
{{mcolor|Geomancy|{{speed color dark}}|Z-Geomancy}}{{tt2|*|Three stages total including the base move|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Happy Hour|{{speed color dark}}|Z-Happy Hour}}&lt;br /&gt;
{{mcolor|Hold Hands|{{speed color dark}}|Z-Hold Hands}}&lt;br /&gt;
{{mcolor|Purify|{{speed color dark}}|Z-Purify}}&lt;br /&gt;
{{mcolor|Sketch|{{speed color dark}}|Z-Sketch}}&lt;br /&gt;
{{mcolor|Trick-or-Treat|{{speed color dark}}|Z-Trick-or-Treat}}&lt;br /&gt;
{{mcolor|Clangorous Soulblaze|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ally Switch|{{speed color dark}}|Z-Ally Switch}}&lt;br /&gt;
{{mcolor|Bestow|{{speed color dark}}|Z-Bestow}}&lt;br /&gt;
{{mcolor|Me First|{{speed color dark}}|Z-Me First}}&lt;br /&gt;
{{mcolor|Recycle|{{speed color dark}}|Z-Recycle}}&lt;br /&gt;
{{mcolor|Snatch|{{speed color dark}}|Z-Snatch}}&lt;br /&gt;
{{mcolor|Switcheroo|{{speed color dark}}|Z-Switcheroo}}&lt;br /&gt;
{{mcolor|Trick|{{speed color dark}}|Z-Trick}}&lt;br /&gt;
{{mcolor|Extreme Evoboost|{{speed color dark}}}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!--SPEED RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Beast Boost|{{speed color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Motor Drive|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Rattled|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Speed Boost|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Steadfast|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Weak Armor|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{speed color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Chlorophyll|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Quick Feet|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Sand Rush|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Swift Swim|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Unburden|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Slush Rush|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Surge Surfer|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED RAISING ITEMS --&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{speed color dark}}|Adrenaline Orb}}&lt;br /&gt;
{{color2|{{speed color dark}}|Salac Berry}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{speed color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
{{color2|{{speed color dark}}|Battle item#X Speed|X Speed}}{{tt2|*|1 stage prior to Generation VII|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{speed color dark}}|Choice Scarf}}&lt;br /&gt;
{{color2|{{speed color dark}}|Quick Powder}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING MOVES --&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Bubble|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Bubble Beam|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Bulldoze|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Constrict|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Curse|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Electroweb|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Glaciate|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Hammer Arm|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Ice Hammer|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Icy Wind|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Low Sweep|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Mud Shot|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Rock Tomb|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|{{speed color dark}}}}&#039;&#039;{{tt2|*|Can only decrease Defense in Generation III and Generation V onward|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Sticky Web|{{speed color dark}}}}{{tt2|*|Sticky Web creates an entry hazard that lowers Pokémon&#039;s Speed when they switch in|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Toxic Thread|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|V-create|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Venom Drench|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Cotton Spore|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Scary Face|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|String Shot|{{speed color dark}}}}{{tt2|*|One stage prior to Generation VI|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING ABILITIES --&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Gooey|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{speed color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Tangling Hair|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Slow Start|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ae58f8&amp;quot; | {{color2|542b77|Stats#Evasion|Evasion}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!--EVASION RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Double Team|542b77}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Minimize|542b77}}{{tt2|*|One stage prior to Generation V|542b77}}&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|542b77}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Foresight|542b77}}{{tt2|*|Prior to Generation IV, target&#039;s evasion may increase or decrease, depending on the target&#039;s original stats (and on the user&#039;s accuracy on Generation II)|542b77}}&lt;br /&gt;
{{mcolor|Odor Sleuth|542b77}}{{tt2|*|In Generation III, target&#039;s evasion may increase or decrease, depending on the target&#039;s original stats|542b77}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!--EVASION RAISING Z-MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Camouflage|542b77|Z-Camouflage}}&lt;br /&gt;
{{mcolor|Detect|542b77|Z-Detect}}&lt;br /&gt;
{{mcolor|Flash|542b77|Z-Flash}}&lt;br /&gt;
{{mcolor|Kinesis|542b77|Z-Kinesis}}&lt;br /&gt;
{{mcolor|Lucky Chant|542b77|Z-Lucky Chant}}&lt;br /&gt;
{{mcolor|Magnet Rise|542b77|Z-Magnet Rise}}&lt;br /&gt;
{{mcolor|Sand Attack|542b77|Z-Sand Attack}}&lt;br /&gt;
{{mcolor|Smokescreen|542b77|Z-Smokescreen}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!--EVASION RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|542b77}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Sand Veil|542b77}}&lt;br /&gt;
{{acolor|Snow Cloak|542b77}}&lt;br /&gt;
{{acolor|Tangled Feet|542b77}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION RAISING ITEMS --&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|542b77|Bright Powder}}&lt;br /&gt;
{{color2|542b77|Lax Incense}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!--EVASION LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Defog|542b77}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Gravity|542b77}}&lt;br /&gt;
{{mcolor|Sweet Scent|542b77}}{{tt2|*|One stage prior to Generation VI|542b77}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Foresight|542b77}}{{tt2|*|Prior to Generation IV, target&#039;s evasion may increase or decrease, depending on the target&#039;s original stats (and on the user&#039;s accuracy on Generation II)|542b77}}&lt;br /&gt;
{{mcolor|Miracle Eye|542b77}}&lt;br /&gt;
{{mcolor|Odor Sleuth|542b77}}{{tt2|*|In Generation III, target&#039;s evasion may increase or decrease, depending on the target&#039;s original stats|542b77}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!--EVASION LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|542b77}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#58f8f6; {{roundybl|5px}}&amp;quot; | {{color2|2a6f6e|Stats#Accuracy|Accuracy}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY RAISING MOVES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Hone Claws|2a6f6e}}&lt;br /&gt;
{{mcolor|Coil|2a6f6e}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|2a6f6e}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY RAISING Z-MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Copycat|2a6f6e|Z-Copycat}}&lt;br /&gt;
{{mcolor|Defense Curl|2a6f6e|Z-Defense Curl}}&lt;br /&gt;
{{mcolor|Defog|2a6f6e|Z-Defog}}&lt;br /&gt;
{{mcolor|Focus Energy|2a6f6e|Z-Focus Energy}}&lt;br /&gt;
{{mcolor|Mimic|2a6f6e|Z-Mimic}}&lt;br /&gt;
{{mcolor|Sweet Scent|2a6f6e|Z-Sweet Scent}}&lt;br /&gt;
{{mcolor|Trick Room|2a6f6e|Z-Trick Room}}&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|2a6f6e}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Compound Eyes|2a6f6e}}&lt;br /&gt;
{{acolor|Victory Star|2a6f6e}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{color2|2a6f6e|Battle item#X Accuracy|X Accuracy}}{{tt2|*|1 stage from Generation III to VI; in the first two Generations it simply makes Pokémon&#039;s moves ignore accuracy check|2a6f6e}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|2a6f6e|Wide Lens}}&lt;br /&gt;
{{color2|2a6f6e|Zoom Lens}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY LOWERING MOVES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Flash|2a6f6e}}&lt;br /&gt;
{{mcolor|Kinesis|2a6f6e}}&lt;br /&gt;
{{mcolor|Leaf Tornado|2a6f6e}}&lt;br /&gt;
{{mcolor|Mirror Shot|2a6f6e}}&lt;br /&gt;
{{mcolor|Mud Bomb|2a6f6e}}&lt;br /&gt;
{{mcolor|Mud-Slap|2a6f6e}}&lt;br /&gt;
{{mcolor|Muddy Water|2a6f6e}}&lt;br /&gt;
{{mcolor|Night Daze|2a6f6e}}&lt;br /&gt;
{{mcolor|Octazooka|2a6f6e}}&lt;br /&gt;
{{mcolor|Sand Attack|2a6f6e}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|2a6f6e}}&#039;&#039;&lt;br /&gt;
{{mcolor|Smokescreen|2a6f6e}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|2a6f6e}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Hustle|2a6f6e}}&lt;br /&gt;
{{acolor|Wonder Skin|2a6f6e}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stage modification quotes===&lt;br /&gt;
&amp;lt;!---It is impossible to have +3 or -3 before G5, since Simple didn&#039;t change the flavor text, Spit Up and Swallow didn&#039;t state stat drops, and there were no other moves which could change stat by 3 stages !---&amp;gt;&lt;br /&gt;
The &amp;quot;Pokémon&amp;quot; identifier in the quotes below includes a prefix that varies depending on the situation; most wild Pokémon (but not all&amp;lt;!---probably all before Generation V!---&amp;gt;) and opposing Pokémon have one. If a move would raise a stat that is too high or lower a stat that is too low as a secondary effect, a quote will not be shown.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=3 style=&amp;quot;margin:auto; text-align:center; width:60%; border: 3px solid #333948; background: #4F5870&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #83899a&amp;quot; | Change&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;I&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;II&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;III&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;IV&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;V&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;VI&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background: #83899a&amp;quot; | Generation&amp;amp;nbsp;VII&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | too high&lt;br /&gt;
| Nothing happened!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t rise anymore!&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t go higher!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t go any higher!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | multiple too high&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s stats won&#039;t go any higher!&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | +1&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; rose!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; went up!&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; rose!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | +2&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; greatly rose!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; went way up!&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; sharply rose!&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; rose sharply!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | +3 or higher&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #FFF&amp;quot; | &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; rose drastically!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | multiple too low&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s stats won&#039;t go any lower!&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | too low&lt;br /&gt;
| Nothing happened!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t drop anymore!&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t go lower!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t go any lower!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | -1&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; fell!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | -2&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; greatly fell!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; sharply fell!&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; harshly fell!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | -3 or lower&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #FFF&amp;quot; | &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; severely fell!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stage multipliers===&lt;br /&gt;
When a move is used that increases or decreases a stat of a Pokémon in battle, it will be multiplied according to the following fractions, depending on the generation:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For Attack, Defense, Special, Sp. Attack, Sp. Defense, and Speed&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6&lt;br /&gt;
|-&lt;br /&gt;
! Gen I-II&lt;br /&gt;
| &amp;lt;sup&amp;gt;25&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;28&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;40&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;66&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;150&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;250&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;350&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;400&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gen III+&lt;br /&gt;
| &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For accuracy and evasion&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; margin-bottom: 15px; text-align:center; background: #FAFAD2; border: 3px solid #000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Stage (accuracy)&lt;br /&gt;
| -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6&lt;br /&gt;
|-&lt;br /&gt;
! Stage (evasion)&lt;br /&gt;
| +6 || +5 || +4 || +3 || +2 || +1 || 0 || -1 || -2 || -3 || -4 || -5 || -6&lt;br /&gt;
|-&lt;br /&gt;
! Gen I handheld games&lt;br /&gt;
| &amp;lt;sup&amp;gt;25&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;28&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;40&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;66&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;150&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;250&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;350&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;400&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Pokémon Stadium&lt;br /&gt;
| &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;36&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;43&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;66&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;75&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;133&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;166&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;233&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;266&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gen II&lt;br /&gt;
| &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;36&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;43&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;60&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;75&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;133&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;166&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;233&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;266&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gen III-IV&lt;br /&gt;
| &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;36&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;43&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;60&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;75&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;133&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;166&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;250&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;266&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gen V+&lt;br /&gt;
| &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;9&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
In Generations I and II, accuracy and evasion stages are resolved separately and both multipliers applied to the move&#039;s accuracy to determine the final chance of a move hitting or missing. For example, a Pokémon with -1 accuracy using a move that has 100% accuracy on a target with +1 evasion would have a &amp;lt;sup&amp;gt;66&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; * &amp;lt;sup&amp;gt;66&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; ~= 43.56% chance of hitting in Generation I, or a &amp;lt;sup&amp;gt;75&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; * &amp;lt;sup&amp;gt;75&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; ~= 56.25% chance of hitting in Generation II. In Generation III, this was changed so that the stages of the two stats are now combined before determining the multiplier, with the evasion stage subtracted from the accuracy stage. Therefore, in the above situation, the attacking Pokémon would have a &amp;lt;sup&amp;gt;60&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; = 60% chance of hitting.&amp;lt;ref&amp;gt;[http://www.dragonflycave.com/statstages.aspx Dragonfly Cave on stat stages mechanics]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additionally, the combined stages are capped at -6 and +6 from Generation III onward, meaning that a Pokémon with minimum accuracy attacking a target with maximum evasion will have no lower than a &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; or 33% chance to hit. (For comparison, in Generation II, the attacker would only have a &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; * &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; ~= 10.89% chance of hitting.)&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], if a Pokémon&#039;s [[Ability]] is {{a|Simple}}, then its stats will be multiplied as if the stat change was doubled. For example, a stat raised by one stage will be multiplied as if it were raised by two stages.&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===In the Mystery Dungeon series===&lt;br /&gt;
{{incomplete|section|needs=What is the formula used to determine each Pokemon&#039;s stats?}}&lt;br /&gt;
In the [[Pokémon Mystery Dungeon series]], Pokémon have HP, Attack, Defense, Special Attack, Special Defense, and Speed{{sup/md|SMD}} stats, just like in the core games. However, these games also have a few stats not seen in the core games.&lt;br /&gt;
&lt;br /&gt;
====Movement Speed/Travel Speed====&lt;br /&gt;
{{main|Travel Speed}}&lt;br /&gt;
Movement Speed or Travel Speed is roughly considered the Mystery Dungeon series&#039; analogue to Speed in the core games. It governs the number of actions (such as moving, attacking, or using an item) a Pokémon may take in a given turn.&lt;br /&gt;
&lt;br /&gt;
====Speed====&lt;br /&gt;
The Speed stat was not used in the Pokémon Mystery Dungeon series until {{pkmn|Super Mystery Dungeon}}, where it is used as an accuracy modifier; the higher speed a Pokémon has, the more likely it is for its moves to hit and the more likely it is to evade attacks.&lt;br /&gt;
&lt;br /&gt;
====Belly====&lt;br /&gt;
The &#039;&#039;&#039;Belly&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|おなか}}&#039;&#039;&#039; &#039;&#039;stomach&#039;&#039;) is a hunger statistic in the Pokémon Mystery Dungeon series. As the team leader explores a [[Mystery Dungeon|dungeon]], its Belly will diminish as turns go by, represented by a number decreasing from 100. Holding certain {{OBP|Scarf|Mystery Dungeon|scarves}} and looplets will cause the Belly to decrease more quickly. Walking one step or taking most other actions (such as attacking, using a non-linked move, or using a non-food item) takes 1/10{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|GtI}}1/7{{sup/md|SMD}} belly point (by default; certain scarves and looplets increase or decrease the rate, as mentioned), using linked moves consumes 1 Belly point per move after the first, pushing other Pokémon takes a half belly point, and performing [[Alliance]]s takes three belly points. Other items will cause the Belly to deplete at a much slower rate, or not deplete at all. While a Pokémon&#039;s Belly is empty, it will no longer be able to run or perform linked moves or Alliances, its passive HP regeneration will cease, and its HP will decrease by 1{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|GtI}}/3{{sup/md|SMD}} with every step it takes until it either [[Fainting|faints]] or eats something.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], this feature was removed for most dungeons, but the mechanic returned in all dungeons in {{pkmn|Super Mystery Dungeon}}.&lt;br /&gt;
&lt;br /&gt;
Belly can be replenished by eating most consumable items. When something is eaten at maximum Belly, the Pokémon&#039;s maximum Belly will increase temporarily until the dungeon is exited.&lt;br /&gt;
&lt;br /&gt;
====Determination of Stats====&lt;br /&gt;
The Pokémon Mystery Dungeon series uses lookup tables to determine statistics. Each statistic depends on the Pokémon&#039;s species (and [[List of Pokémon with form differences|form]]) and [[level]], so Pokémon with the same species and level will always have identical statistics.&lt;br /&gt;
&lt;br /&gt;
====Stat modifiers====&lt;br /&gt;
Stat modification works basically the same in the Pokémon Mystery Dungeon series as in the core series, but stat stages can range from -10 to +10. Whenever a Pokémon leaves a dungeon, advances a floor, or steps on a Wonder Tile, its stat stages reset to 0.&amp;lt;ref&amp;gt;[http://web.archive.org/web/20140918063904/http://www.upokecenter.com/content/pokemon-mystery-dungeon-2-stats-and-values The Ultimate Pokémon Center on stats changes from first two Pokémon Mystery Dungeon games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Stage multipliers=====&lt;br /&gt;
The Pokémon Mystery Dungeon series uses different multipliers for its stat stages than the core series games do.&lt;br /&gt;
&lt;br /&gt;
;For Attack and Sp. Attack&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Subtractive moves || Base || colspan=&amp;quot;10&amp;quot; | Supplemental moves&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -10 || -9 || -8 || -7 || -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
! Multiplier&lt;br /&gt;
| &amp;lt;sup&amp;gt;128&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;133&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;138&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;143&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;148&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;153&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;161&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;171&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;179&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;204&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || 1 ||&amp;lt;sup&amp;gt;307&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;332&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;358&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;384&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;409&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;422&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;435&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;448&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;460&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;473&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
! Percentage&lt;br /&gt;
| 50% || 52% || 54% || 56% || 58% || 60% || 63% || 67% || 70% || 80% || 100% || 120% || 130% || 140% || 150% || 160% || 165% || 170% || 175% || 180% || 185%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For Defense and Sp. Defense&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Subtractive moves || Base || colspan=&amp;quot;10&amp;quot; | Supplemental moves&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -10 || -9 || -8 || -7 || -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
! Multiplier&lt;br /&gt;
| &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;25&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;38&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;51&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;64&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;76&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;102&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;128&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;179&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || 1 ||&amp;lt;sup&amp;gt;332&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;409&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;486&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;537&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;588&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;640&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;691&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;742&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;793&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;844&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
! Percentage&lt;br /&gt;
| 3% || 5% || 10% || 15% || 20% || 25% || 30% || 40% || 50% || 70% || 100% || 130% || 160% || 190% || 210% || 230% || 250% || 270% || 290% || 310% || 330%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For accuracy&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Subtractive moves || Base || colspan=&amp;quot;10&amp;quot; | Supplemental moves&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -10 || -9 || -8 || -7 || -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
! Multiplier&lt;br /&gt;
| &amp;lt;sup&amp;gt;84&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;89&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;94&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;102&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;110&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;115&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;140&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;153&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;179&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;204&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || 1 ||&amp;lt;sup&amp;gt;320&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;384&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;409&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;422&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;435&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;448&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;460&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;473&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;486&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
! Percentage&lt;br /&gt;
| 33% || 35% || 37% || 40% || 43% || 45% || 55% || 60% || 70% || 80% || 100% || 125% || 150% || 160% || 165% || 170% || 175% || 180% || 185% || 190% || 200%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For evasion&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Subtractive moves || Base || colspan=&amp;quot;10&amp;quot; | Supplemental moves&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -10 || -9 || -8 || -7 || -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
! Multiplier&lt;br /&gt;
| 2 || &amp;lt;sup&amp;gt;486&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;473&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;460&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;448&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;435&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;422&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;409&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;384&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;345&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;263&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; ||&amp;lt;sup&amp;gt;204&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;179&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;153&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;128&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;102&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;89&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;76&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;64&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;51&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;38&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
! Percentage&lt;br /&gt;
| 200% || 190% || 185% || 180% || 175% || 170% || 165% || 160% || 150% || 135% || 103% || 80% || 70% || 60% || 50% || 40% || 35% || 30% || 25% || 20% || 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Conquest===&lt;br /&gt;
{{incomplete|section|Formula for Strength}}&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Conquest]], Pokémon have HP, Range, Attack, Defense, and Speed stats, as well as a non-numeric Energy stat, and a derived stat called Strength.&lt;br /&gt;
&lt;br /&gt;
While Range remains a fixed value, HP, Attack, Defense, and Speed are influenced by the Pokémon&#039;s Energy, and will also increase when the [[link]] with their Warrior increases.&lt;br /&gt;
&lt;br /&gt;
====Determination of stats====&lt;br /&gt;
Much like in the core series, a Pokémon has base stat values for its species, and individual values that range from 0 to 31. Base stats in Pokémon Conquest are derived from the stats of a Level 100 Pokémon in a core series game with no EVs or IVs and a neutral nature. Attack is derived from either Attack or Special Attack depending on the category of that Pokémon&#039;s move in the core series, but often breaking from this if its other offensive stat is much higher. Defense is derived from the average of Defense and Special Defense in the core series, while HP and Speed are simply taken at face value.&lt;br /&gt;
&lt;br /&gt;
HP, Attack, Defense, and Speed are all calculated from one formula:&lt;br /&gt;
&lt;br /&gt;
[[File:Conquest_stat_formula.png]]&lt;br /&gt;
&lt;br /&gt;
Attack, Defense, and Speed can all increase and decrease in stages; these work like they do [[#Stat modifiers|in the core series]], but generally only last a certain number of turns in battle. For example, the Adrenaline [[Warrior Skill]] raises a Pokémon&#039;s Attack by 1 stage, corresponding to a x1.5 increase with no prior modifiers, but the boost only lasts three turns.&lt;br /&gt;
&lt;br /&gt;
====Range====&lt;br /&gt;
&#039;&#039;&#039;Range&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;いどう&#039;&#039;&#039; &#039;&#039;movement&#039;&#039;) determines the amount of tiles a Pokémon is able to move across the game&#039;s grid-based battlefields. This stat is a species-specific value; each of the 200 Pokémon species found in the game has a natural Range of 2, 3, or 4, with 3 being the most common. This means that any two Pokémon of the same species will always have the same Range unless something has modified their Ranges (signified by the value&#039;s text color changing from black to blue).&lt;br /&gt;
&lt;br /&gt;
Range can be temporarily modified during battle by various [[Warrior Skill]]s, [[List of Abilities in Pokémon Conquest|Abilities]], and [[move]]s. The Ability {{DL|List of Abilities in Pokémon Conquest|Sprint}} permanently modifies Range, keeping it 1 above its natural value even outside of battle. Range has a maximum value of 6 and a minimum of 1. Snowy terrain will also hinder a Pokémon&#039;s movement.&amp;lt;!--Note: the movement-reducing effect of snow tile terrain is not displayed as a modification of the Range stat. Nor is the movement-restraining effect of Outrage--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Speed====&lt;br /&gt;
In Pokémon Conquest, Speed does not determine movement or who gets to move first. Rather, Speed acts as a combination of Accuracy and Evasion. One Pokémon attacking another Pokémon that is significantly faster than it will have a lesser chance to hit its opponent, while a Pokémon that is faster than its opponent will have a better chance to hit it.&lt;br /&gt;
&lt;br /&gt;
====Energy====&lt;br /&gt;
&#039;&#039;&#039;Energy&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;テンション&#039;&#039;&#039; &#039;&#039;Tension&#039;&#039;) affects a Pokémon&#039;s performance in battle and their [[link]] with their Warrior. A Pokémon&#039;s Energy can fluctuate between 5 levels, indicated by an arrow icon next to the Pokémon. A neutral state is indicated by a yellow arrow pointing straight right, while a higher state is indicated by the arrow angling upwards and turning more orange and a lower state is indicated by the arrow angling downwards and turning blue.&lt;br /&gt;
&lt;br /&gt;
A Pokémon&#039;s stats are given a multiplier based on its Energy level:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #d32c3e; {{roundy|10px}}; border: 3px solid #090809&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ed6374; {{roundytl|5px}}&amp;quot; |Energy level&lt;br /&gt;
! style=&amp;quot;background:#ed6374; {{roundytr|5px}}&amp;quot; |Multiplier&lt;br /&gt;
|- style=&amp;quot;background:#ffa64d&amp;quot;&lt;br /&gt;
|Highest&lt;br /&gt;
|1.1&lt;br /&gt;
|- style=&amp;quot;background:#ffcc99&amp;quot;&lt;br /&gt;
|High&lt;br /&gt;
|1.05&lt;br /&gt;
|- style=&amp;quot;background:#ffeecc&amp;quot;&lt;br /&gt;
|Neutral&lt;br /&gt;
|1&lt;br /&gt;
|- style=&amp;quot;background:#cce6ff&amp;quot;&lt;br /&gt;
|Low&lt;br /&gt;
|0.95&lt;br /&gt;
|- style=&amp;quot;background:#80c1ff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; |Lowest&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; |0.9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In addition, a Pokémon with maximum Energy will gain slightly more link percentage after a battle, while a Pokémon with minimum Energy will gain less link percentage. Once every three months, every Pokémon in the army may have its Energy randomly increased or decreased by one stage.&lt;br /&gt;
&lt;br /&gt;
The main way to recover Energy is by visiting {{DL|Kingdom location|Ponigiri Shop}}s, where buying [[Ponigiri]] will recover Energy for all Pokémon visiting the shop. Upgrading a Ponigiri shop allows for more expensive Ponigiri to be purchased which recover more Energy at once. Sometimes, the shop owner will offer a free second helping; accepting will either raise the Pokémon&#039;s Energy to a maximum, cause it to drop, or do nothing at all. Energy can also be increased with certain {{DL|Pokémon Conquest|kingdom events}}. Energy can also be recovered during battle by using [[List of Pokémon Conquest items|items]], [[List of Abilities in Pokémon Conquest|Pokémon abilities]], or by using certain [[Warrior Skill]]s. However, Energy boosts granted by Warrior Skills only last a number of turns, and the Pokémon&#039;s Energy will return to its prior value afterward. On occasions, at the start of a battle, a cutscene may show the player&#039;s Warlord talking about not wanting to lose to a certain enemy Warlord. The Warlord&#039;s Pokémon will then have their Energy raised for the battle.&lt;br /&gt;
&lt;br /&gt;
====Strength====&lt;br /&gt;
&#039;&#039;&#039;Strength&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;せんりょく&#039;&#039;&#039; &#039;&#039;battle ability&#039;&#039;) is a derived value of the overall power of the Pokémon written as a number displayed next to the Pokémon. It increases when a Pokémon&#039;s link with its Warrior increases. It is not influenced by the Pokémon&#039;s Energy. A Warrior&#039;s army has a Strength equal to the combined Strength of their Pokémon. The strength of a Warrior&#039;s army may influence the behavior of other Warriors and the Strength of their armies.&lt;br /&gt;
&lt;br /&gt;
====Warrior stats====&lt;br /&gt;
{{main|Warrior#Stats|Warrior &amp;amp;rarr; Stats}}&lt;br /&gt;
A [[Warrior]] in Pokémon Conquest has four stats of their own as well: Power, Wisdom, Charisma, and Capacity. Power, Wisdom, and Charisma influence how well the Pokémon a Warrior is [[link]]ed with perform in battle, as well as the outcomes when the Warrior visits various [[kingdom location]]s. Capacity limits the number of Pokémon a Warrior can link with.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon GO===&lt;br /&gt;
{{incomplete|section|Stat calculation example}}&lt;br /&gt;
Pokémon in [[Pokémon GO]] have &#039;&#039;&#039;HP&#039;&#039;&#039;, &#039;&#039;&#039;Attack&#039;&#039;&#039;, and &#039;&#039;&#039;Defense&#039;&#039;&#039; stats, as well as a derived stat, &#039;&#039;&#039;CP&#039;&#039;&#039;. Pokémon GO makes no distinction between physical or special damage like the core games do; instead, all [[List of moves in Pokémon GO|attacks]] simply use Attack and Defense to calculate damage. Of the four stats in Pokémon GO, however, only HP and CP are directly visible. For more information on how damage is calculated in GO, see {{DL|Damage|Pokémon GO|Damage → Pokémon GO}}.&lt;br /&gt;
&lt;br /&gt;
====Conversion from the core series====&lt;br /&gt;
Each [[List of Pokémon by base stats (GO)|Pokémon&#039;s base stats]] are based off its stats from the core series. Base stats for Pokémon from Generations [[Generation I|I]] and [[Generation II|II]] are calculated using the base stats from the [[Generation VI]] core series. Pokémon from Generations [[Generation III|III]] and [[Generation IV|IV]] are based off their [[Generation VII]] base stats. &lt;br /&gt;
&lt;br /&gt;
Aside from a few outliers, such as {{p|Shedinja}}&#039;s HP, base stats in GO can be approximated by the following formulas: &amp;lt;ref&amp;gt;[https://pokemongo.gamepress.gg/explaining-october-2018-stat-change Explaining the October 2018 Stat Change]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:HP conversion GO.png|x20px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Attack conversion GO.png|x48px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Defense conversion GO.png|x48px]]&lt;br /&gt;
&lt;br /&gt;
[[File:SpeedMult GO.png|x45px]]&lt;br /&gt;
&lt;br /&gt;
where&lt;br /&gt;
* &amp;lt;code&amp;gt;HP&amp;lt;/code&amp;gt; is the HP stat from the core series&lt;br /&gt;
* &amp;lt;code&amp;gt;Attack&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;SpAtk&amp;lt;/code&amp;gt; are the Attack and Sp. Attack stats from the core series&lt;br /&gt;
* &amp;lt;code&amp;gt;Defense&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;SpDef&amp;lt;/code&amp;gt; are the Defense and Sp. Defense stats from the core series&lt;br /&gt;
* &amp;lt;code&amp;gt;Speed&amp;lt;/code&amp;gt; is the Speed stat from the core series&lt;br /&gt;
&lt;br /&gt;
After these calculations, if a Pokémon has a maximum CP of over 4,000, then for balancing purposes, all its base stats will be multiplied by 0.91. &lt;br /&gt;
&lt;br /&gt;
====Determination of stats====&lt;br /&gt;
Calculating a Pokémon&#039;s stats in Pokémon GO depends on [[List of Pokémon by base stats (GO)|its species&#039; base stats]], its [[individual values|IVs]], and its [[Power Up]] level. Whereas the core games have many ways in which one Pokémon&#039;s stats can become different from another&#039;s, in Pokémon GO, ultimately only a Pokémon&#039;s IVs will distinguish its stats from another of the same species. &lt;br /&gt;
&lt;br /&gt;
The formulas for the three basic stats are&lt;br /&gt;
&lt;br /&gt;
[[File:Stat calc GO.png|x25px]]&lt;br /&gt;
&lt;br /&gt;
where&lt;br /&gt;
* &amp;lt;code&amp;gt;base&amp;lt;/code&amp;gt; refers to the relevant base stat&lt;br /&gt;
* &amp;lt;code&amp;gt;IV&amp;lt;/code&amp;gt; refers to the IV for the stat in question&lt;br /&gt;
* &amp;lt;code&amp;gt;cpMult&amp;lt;/code&amp;gt; is the CP multiplier, which is determined by the Pokémon&#039;s current [[Power Up]] level. &lt;br /&gt;
** For HP, the minimum value is 10. &lt;br /&gt;
&lt;br /&gt;
Pokémon defending a {{OBP|Gym|GO}} also have twice their regular HP during Gym battles.&lt;br /&gt;
&lt;br /&gt;
====CP====&lt;br /&gt;
&#039;&#039;&#039;Combat Power&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|総合的|そうごうてき}}な{{tt|強|つよ}}さ&#039;&#039;&#039; &#039;&#039;Total Power&#039;&#039;), abbreviated as &#039;&#039;&#039;CP&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|CP}}&#039;&#039;&#039;), is a value derived from all three base stats to roughly indicate a Pokémon&#039;s capability in battle. This means that two Pokémon of the same species with the same CP may still have slightly different underlying stats.&lt;br /&gt;
&lt;br /&gt;
The formula for CP uses the values of the stats resulting from the formula above (without rounding their results and before accounting for HP&#039;s minimum of 10):&lt;br /&gt;
&lt;br /&gt;
[[File:CP calc GO.png]]&lt;br /&gt;
&lt;br /&gt;
However, like HP, the minimum value for CP is also 10. Since Attack is factored directly into the formula for CP while HP and Defense are only factored in after taking their square root, this gives Attack a greater influence on the final value of CP than the other two stats. &lt;br /&gt;
&lt;br /&gt;
====In-battle modification====&lt;br /&gt;
Since February 15, 2019, in {{OBP|Trainer Battle|GO}}s, some [[List of moves in Pokémon GO#Charged Attacks|Charged Attacks]] have a chance of increasing the user&#039;s stats or decreasing the opponent&#039;s stats after use. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #999; border: 5px solid #cdcdcd&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccc; {{roundytl|5px}}&amp;quot; | Stat&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot; | Raisers&lt;br /&gt;
! style=&amp;quot;background:#ccc; {{roundytr|5px}}&amp;quot; | Reducers&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{attack color}}&amp;quot; | {{color2|{{attack color dark}}|Stats#Attack|Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | &amp;lt;ab&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power-Up Punch|{{attack color dark}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Crabhammer|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | &amp;lt;ab&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Bubble Beam|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Leaf Tornado|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Muddy Water|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{defense color}}&amp;quot; | {{color2|{{defense color dark}}|Stats#Defense|Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | &amp;lt;ab&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Skull Bash|{{defense color dark}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | &amp;lt;ab&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Earth Power|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Psychic|{{defense color dark}}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid Spray|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stage multipliers====&lt;br /&gt;
;For Attack and Defense&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4&lt;br /&gt;
|-&lt;br /&gt;
! Multiplier&lt;br /&gt;
| &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon: Magikarp Jump===&lt;br /&gt;
===={{anchor|JP|Jump Power}}====&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
&#039;&#039;&#039;Jump Power&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;はねる{{tt|力|ちから}}&#039;&#039;&#039; &#039;&#039;Jump Power&#039;&#039;), or &#039;&#039;&#039;JP&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|CP}}&#039;&#039;&#039;), is a stat that indicates a {{p|Magikarp}}&#039;s ability to jump in [[Pokémon: Magikarp Jump]].&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{incomplete|section|other appearances}}&lt;br /&gt;
[[File:Korrina Lucario Swords Dance.png|thumb|250px|[[Korrina&#039;s Lucario]]&#039;s raising its attack power with {{m|Swords Dance}}]]&lt;br /&gt;
Stats in the anime appear to leave out the Special and Physical concept. It is more dependent on attack power and the amount of damage inflicted instead of Attack and Special Attack, and endurance rather than Special Defense and Defense. &lt;br /&gt;
&lt;br /&gt;
===In the {{series|original}}===&lt;br /&gt;
In &#039;&#039;[[EP140|Wired For Battle!]]&#039;&#039;, HP was shown on [[Shingo]]&#039;s laptop where Blade&#039;s {{m|Quick Attack}} lowered {{AP|Heracross}}&#039;s HP by half.&lt;br /&gt;
&lt;br /&gt;
===In the {{series|Advanced Generation}}===&lt;br /&gt;
In &#039;&#039;[[AG111|Eight Ain&#039;t Enough]]&#039;&#039;, [[Juan]]&#039;s {{p|Whiscash}} used {{m|Tickle}} on [[Ash&#039;s Swellow]] which lowered Swellow&#039;s defensive strength.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG128|Shocks and Bonds]]&#039;&#039;, [[Johnny]]&#039;s {{p|Aggron}} used {{m|Harden}}, a Defense-boosting move, which defended itself against {{ho|Tyson}}&#039;s {{p|Sceptile}}&#039;s {{m|Solar Beam}}, a special move.&lt;br /&gt;
&lt;br /&gt;
===In the {{series|Diamond &amp;amp; Pearl}}===&lt;br /&gt;
In &#039;&#039;[[DP131|Pedal to the Mettle!]]&#039;&#039;, [[Paul]]&#039;s {{p|Weavile}} used {{m|Swords Dance}}, an Attack-boosting move, which boosted {{m|Blizzard}}, a special move, as well as {{m|Ice Shard}} and {{m|Metal Claw}}.&lt;br /&gt;
&lt;br /&gt;
===In the {{series|Best Wishes}}===&lt;br /&gt;
In &#039;&#039;[[BW023|Battling For The Love of Bug-Types!]]&#039;&#039;, [[Burgh]]&#039;s {{p|Whirlipede}} used {{m|Iron Defense}} to defend itself against [[Ash&#039;s Sewaddle]]&#039;s {{m|Bug Bite}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW104|Mission: Defeat Your Rival!]]&#039;&#039;, {{an|Bianca}}&#039;s {{p|Escavalier}} used Iron Defense several times to maximize its Defense.&lt;br /&gt;
&lt;br /&gt;
===In the {{series|XY}}===&lt;br /&gt;
As of the {{series|XY}}, Pokémon will occasionally glow red after their attack strength has changed, as exhibited by [[Korrina&#039;s Lucario]] in &#039;&#039;[[XY030|Mega Revelations!]]&#039;&#039;, or blue after their defensive strength has been changed, as shown by [[Alain]]&#039;s [[Mega Evolution|Mega]] {{TP|Alain|Charizard}} X in &#039;&#039;[[XYS02|Mega Evolution Special II]]&#039;&#039;, [[Ramos]]&#039;s {{p|Jumpluff}} in &#039;&#039;[[XY058|The Green, Green Grass Types of Home!]]&#039;&#039;, and {{Ash}}&#039;s {{AP|Pikachu}} in &#039;&#039;[[XY128|A Riveting Rivalry!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the {{series|Sun &amp;amp; Moon}}===&lt;br /&gt;
The {{series|Sun &amp;amp; Moon}} generally retains the added visual aids from the &#039;&#039;XY&#039;&#039; series, as seen as when [[Kiawe&#039;s Turtonator]] used {{m|Shell Smash}} in &#039;&#039;[[SM034|A Crowning Moment of Truth!]]&#039;&#039;. However, in &#039;&#039;[[SM104|That&#039;s Some Spicy Island Research!]]&#039;&#039;, [[Hapu]]&#039;s {{p|Mudsdale}} glowed red while increasing its defense with {{a|Stamina}}.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{incomplete|section|needs=Missing spin-offs}}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{Black color light}}; border: 3px solid #{{Black color dark}}&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundytop|10px}}&amp;quot; | [[File:Gen I status screen.png]]&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundytop|10px}}&amp;quot; | [[File:Japanese Gen II status screen.png]]&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundytop|10px}}&amp;quot; | [[File:Korean Gen II status screen.png]]&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundytop|10px}}&amp;quot; | [[File:Gen II status screen.png]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Kanto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Generation I}}&lt;br /&gt;
! style=&amp;quot;background:#{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFf|Generation II}} (Japanese)&lt;br /&gt;
! style=&amp;quot;background:#{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFf|Generation II}} (Korean)&lt;br /&gt;
! style=&amp;quot;background:#{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFf|Generation II}} (International)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundytop|10px}}&amp;quot; | [[File:RS status screen.png|160px]]&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundytop|10px}}&amp;quot; | [[File:Colo status screen.png|160px]]&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundytop|10px}}&amp;quot; | [[File:FRLG status screen.png|160px]]&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundytop|10px}}&amp;quot; | [[File:E status screen.png|160px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Hoenn color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon Ruby and Sapphire Versions|RS}}&lt;br /&gt;
! style=&amp;quot;background:#{{Colo color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon Colosseum|Colo}}&lt;br /&gt;
! style=&amp;quot;background:#{{Kanto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon FireRed and LeafGreen Versions|FRLG}}&lt;br /&gt;
! style=&amp;quot;background:#{{Hoenn color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon Emerald Version|E}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundytop|10px}}&amp;quot; | [[File:XD status screen.png|160px]]&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundytop|10px}}&amp;quot; | [[File:DP status screen.png|160px]]&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundytop|10px}}&amp;quot; | [[File:HGSS status screen.png|x250px]]&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundytop|10px}}&amp;quot; | [[File:BW status screen.png|x250px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{XD color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon XD: Gale of Darkness|XD}}&lt;br /&gt;
! style=&amp;quot;background:#{{Sinnoh color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon Diamond and Pearl Versions|DP}}{{color2|FFF|Pokémon Platinum Version|Pt}}&lt;br /&gt;
! style=&amp;quot;background:#{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon HeartGold and SoulSilver Versions|HGSS}}&lt;br /&gt;
! style=&amp;quot;background:#{{Unova color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Generation V}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundytop|10px}}&amp;quot; | [[File:XY status screen.png|x250px]]&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundytop|10px}}&amp;quot; | [[File:ORAS status screen.png|x250px]]&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundytop|10px}}&amp;quot; | [[File:SM status screen.png|x250px]]&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundytop|10px}}&amp;quot; | [[File:USUM status screen.png|x250px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Kalos color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon X and Y|XY}}&lt;br /&gt;
! style=&amp;quot;background:#{{Hoenn color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon Omega Ruby and Alpha Sapphire|ORAS}}&lt;br /&gt;
! style=&amp;quot;background:#{{alola color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon Sun and Moon|SM}}&lt;br /&gt;
! style=&amp;quot;background:#{{alola color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon Ultra Sun and Ultra Moon|USUM}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundytop|10px}}&amp;quot; | [[File:LGPE status screen.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{kanto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|LGPE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
&#039;&#039;Stat&#039;&#039;&lt;br /&gt;
{{langtable|color=ccc|bordercolor=999&lt;br /&gt;
|zh_yue=能力 &#039;&#039;{{tt|Nàhnglihk|Ability}}&#039;&#039;&lt;br /&gt;
|zh_cmn=能力 &#039;&#039;{{tt|Nénglì|Ability}}&#039;&#039;&lt;br /&gt;
|nl=Statistiek&lt;br /&gt;
|fr=Stat&lt;br /&gt;
|de=Statuswert&lt;br /&gt;
|id=Statistik&lt;br /&gt;
|it=Statistica&lt;br /&gt;
|ko=능력 &#039;&#039;Neungnyeok&#039;&#039;&lt;br /&gt;
|ms=Stat&amp;lt;br&amp;gt;Keupayaan&lt;br /&gt;
|pt_eu=Estatística&lt;br /&gt;
|es=Característica&lt;br /&gt;
|th=ค่าพลัง &#039;&#039;Khaplang&#039;&#039;&lt;br /&gt;
|vi=Khả năng&lt;br /&gt;
}}&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Hit Points&#039;&#039;&lt;br /&gt;
{{langtable|color={{HP color light}}|bordercolor={{HP color dark}}&lt;br /&gt;
|zh_yue=HP {{tt|*|Games}}&amp;lt;br&amp;gt;體力 &#039;&#039;{{tt|Táilihk|Physical strength}}&#039;&#039; {{tt|*|Manga}}&lt;br /&gt;
|zh_cmn=HP {{tt|*|Games}}&amp;lt;br&amp;gt;體力 / 体力 &#039;&#039;{{tt|Tǐlì|Physical strength}}&#039;&#039; {{tt|*|Manga (Taiwan)}}&lt;br /&gt;
|cs=HP&lt;br /&gt;
|da=(HP)&amp;lt;br&amp;gt;Livspoint{{tt|*|Explorers manual}}&lt;br /&gt;
|nl=Hit Points (HP)&amp;lt;br&amp;gt;Energiepunten{{tt|*|Emerald, Platinum, HeartGold &amp;amp; SoulSilver, Black &amp;amp; White, White 2 manual}}&amp;lt;br&amp;gt;IP{{tt|*|TCG}}&lt;br /&gt;
|fi=Kestopisteet (KP)&lt;br /&gt;
|fr_ca=HP{{tt|*|Diamond and Blue Rescue Team manuals}}&lt;br /&gt;
|fr_eu=Points de Vie (PV)&lt;br /&gt;
|de=Kraftpunkte (KP)&lt;br /&gt;
|hu=Életerejének mértéke&amp;lt;br&amp;gt;Életerő&lt;br /&gt;
|id=(HP)&lt;br /&gt;
|it=Punti Salute (PS)&lt;br /&gt;
|ko=히트포인트 &#039;&#039;Hit Points&#039;&#039; (HP)&lt;br /&gt;
|ms=(HP)&lt;br /&gt;
|no=(LP)&lt;br /&gt;
|pl=(HP)&lt;br /&gt;
|pt_br=Pontos de Saúde (PS){{tt|*|games, Official website, TCG, manga (PS115-present)}}&amp;lt;br&amp;gt;Hit Points (HP){{tt|*|manga (PS060-PS094)}}&lt;br /&gt;
|pt_eu=Hit Points (HP)&amp;lt;br&amp;gt;Pontos de Saúde{{tt|*|Explorers manual}}&lt;br /&gt;
|ru=Очки Здоровья &#039;&#039;Ochki Zdorov&#039;ya&#039;&#039; (ОЗ) (&#039;&#039;OZ&#039;&#039;)&lt;br /&gt;
|es_eu=Puntos de Salud (PS)&lt;br /&gt;
|es_la=Resistencia&lt;br /&gt;
|sv=(HP)&amp;lt;br&amp;gt;Träffpoäng{{tt|*|Explorers manual}}&lt;br /&gt;
|th=(HP)&lt;br /&gt;
|vi=(HP)&amp;lt;br&amp;gt;Sinh lực&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Attack&#039;&#039;&lt;br /&gt;
{{langtable|color={{Attack color light}}|bordercolor={{Attack color dark}}&lt;br /&gt;
|zh_yue=攻擊 &#039;&#039;{{tt|Gūnggīk|Attack}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;攻擊力 &#039;&#039;{{tt|Gūnggīklihk|Attack}}&#039;&#039;&lt;br /&gt;
|zh_cmn=攻擊 / 攻击 &#039;&#039;{{tt|Gōngjí / Gōngjī|Attack}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;攻擊力 / 攻击力 &#039;&#039;{{tt|Gōngjílì / Gōngjīlì|Attack}}&#039;&#039;&lt;br /&gt;
|cs=Útok&lt;br /&gt;
|da=Angreb&lt;br /&gt;
|nl=Aanval&lt;br /&gt;
|fi=Hyökkäys&lt;br /&gt;
|fr=Attaque&lt;br /&gt;
|de=Angriff&lt;br /&gt;
|hu=Támadás&lt;br /&gt;
|id=Serangan&lt;br /&gt;
|it=Attacco&lt;br /&gt;
|ko=공격 &#039;&#039;Gonggyeok&#039;&#039;&lt;br /&gt;
|ms=Serangan&lt;br /&gt;
|no=Angrep&lt;br /&gt;
|pl=Atak&lt;br /&gt;
|pt=Ataque&lt;br /&gt;
|ru=Атака &#039;&#039;Ataka&#039;&#039;&lt;br /&gt;
|es=Ataque&lt;br /&gt;
|sv=Anfall{{tt|*|Pokémon.com Pokédex}}&amp;lt;br&amp;gt;Attack{{tt|*|Anime}}&lt;br /&gt;
|th=โจมตี &#039;&#039;Chomti&#039;&#039;&lt;br /&gt;
|vi=Sức tấn công&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Defense&#039;&#039;&lt;br /&gt;
{{langtable|color={{Defense color light}}|bordercolor={{Defense color dark}}&lt;br /&gt;
|zh_yue=防禦 &#039;&#039;{{tt|Fòhngyuh|Defense}}&#039;&#039;&amp;lt;br&amp;gt;防禦力 &#039;&#039;{{tt|Fòhngyuhlihk|Defense}}&#039;&#039;&lt;br /&gt;
|zh_cmn=防禦 / 防御 &#039;&#039;{{tt|Fángyù|Defense}}&#039;&#039;&amp;lt;br&amp;gt;防禦力 / 防御力 &#039;&#039;{{tt|Fángyùlì|Defense}}&#039;&#039;&lt;br /&gt;
|cs=Obrana&lt;br /&gt;
|da=Defense&lt;br /&gt;
|nl=Verdediging&lt;br /&gt;
|fi=Puolustus&lt;br /&gt;
|fr=Défense&lt;br /&gt;
|de=Verteidigung&lt;br /&gt;
|hu=Védelem&amp;lt;br&amp;gt;Védekezés&lt;br /&gt;
|id=Pertahanan&lt;br /&gt;
|it=Difesa&lt;br /&gt;
|ko=방어 &#039;&#039;Bang-eo&#039;&#039;&lt;br /&gt;
|ms=Pertahanan&lt;br /&gt;
|no=Forsvar&lt;br /&gt;
|pl=Obrona&lt;br /&gt;
|pt=Defesa&lt;br /&gt;
|ru=Защита &#039;&#039;Zashchita&#039;&#039;&lt;br /&gt;
|es=Defensa&lt;br /&gt;
|sv=Försvar&lt;br /&gt;
|th=ป้องกัน &#039;&#039;Pongkan&#039;&#039;&lt;br /&gt;
|vi=Sức phòng bị&amp;lt;br&amp;gt;Sức phòng thủ&lt;br /&gt;
}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Special Attack&#039;&#039;&lt;br /&gt;
{{langtable|color={{Special Attack color light}}|bordercolor={{Special Attack color dark}}&lt;br /&gt;
|zh_yue=特攻 &#039;&#039;{{tt|Dahkgūng|Special Attack}}&#039;&#039;&lt;br /&gt;
|zh_cmn=特攻 &#039;&#039;{{tt|Tègōng|Special Attack}}&#039;&#039;&lt;br /&gt;
|cs=Speciální útok&lt;br /&gt;
|da=Specialangreb&lt;br /&gt;
|nl=Speciale aanval&lt;br /&gt;
|fi=Erikoishyökkäys&lt;br /&gt;
|fr=Attaque Spéciale&lt;br /&gt;
|de=Spezial-Angriff&lt;br /&gt;
|hu=Speciális támadás&lt;br /&gt;
|id=Serangan Khusus&lt;br /&gt;
|it=Attacco Speciale&lt;br /&gt;
|ko=특수공격 &#039;&#039;Teuksu Gonggyeok&#039;&#039;&lt;br /&gt;
|ms=Serangan Istimewa&lt;br /&gt;
|no=Spesial-angrep&lt;br /&gt;
|pl=Specjalny Atak&lt;br /&gt;
|pt=Ataque Especial&lt;br /&gt;
|ru=Особая Атака &#039;&#039;Osobaya Ataka&#039;&#039;&lt;br /&gt;
|es=Ataque Especial&lt;br /&gt;
|sv=Special-anfall&lt;br /&gt;
|th=โจมตีพิเศษ &#039;&#039;Chomti Phiset&#039;&#039;&lt;br /&gt;
|vi=Tấn công&amp;lt;br&amp;gt;Tấn công Đặc biệt&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Special Defense&#039;&#039;&lt;br /&gt;
{{langtable|color={{Special Defense color light}}|bordercolor={{Special Defense color dark}}&lt;br /&gt;
|zh_yue=特防 &#039;&#039;{{tt|Dahkfòhng|Special Defense}}&#039;&#039;&lt;br /&gt;
|zh_cmn=特防 &#039;&#039;{{tt|Tèfáng|Special Defense}}&#039;&#039;&lt;br /&gt;
|cs=Speciální obranu&lt;br /&gt;
|da=Special Defense&lt;br /&gt;
|nl=Speciale verdediging&lt;br /&gt;
|fi=Erikoispuolustus&lt;br /&gt;
|fr=Défense Spéciale&lt;br /&gt;
|de=Spezial-Verteidigung&lt;br /&gt;
|hu=Speciális védekezés&lt;br /&gt;
|id=Pertahanan Khusus&lt;br /&gt;
|it=Difesa Speciale&lt;br /&gt;
|ms=Pertahanan Istimewa&lt;br /&gt;
|ko=특수방어 &#039;&#039;Teuksu Bang-eo&#039;&#039;&lt;br /&gt;
|no=Spesial-forsvar&lt;br /&gt;
|pl=Specjalna Obrona&lt;br /&gt;
|pt=Defesa Especial&lt;br /&gt;
|ru=Особая Защита &#039;&#039;Osobaya Zashchita&#039;&#039;&lt;br /&gt;
|es=Defensa Especial&lt;br /&gt;
|sv=Special-försvar&lt;br /&gt;
|th=ป้องกันพิเศษ &#039;&#039;Pongkan Phiset&#039;&#039;&lt;br /&gt;
|vi=Phòng thủ&amp;lt;br&amp;gt;Phòng thủ Đặc biệt&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Speed&#039;&#039;&lt;br /&gt;
{{langtable|color={{Speed color light}}|bordercolor={{Speed color dark}}&lt;br /&gt;
|zh_yue=速度 &#039;&#039;{{tt|Chūkdouh|Speed}}&#039;&#039;&amp;lt;br&amp;gt;敏捷度 &#039;&#039;{{tt|Máhnjihtdouh|Agility}}&#039;&#039; {{tt|*|Manga}}&lt;br /&gt;
|zh_cmn=速度 &#039;&#039;{{tt|Sùdù|Speed}}&#039;&#039;&amp;lt;br&amp;gt;敏捷度 &#039;&#039;{{tt|Mǐnjiédù|Agility}}&#039;&#039; {{tt|*|Manga (Taiwan)}}&lt;br /&gt;
|cs=Rychlost&lt;br /&gt;
|da=Fart{{tt|*|anime}}&amp;lt;br&amp;gt;Hastighed{{tt|*|Pokémon.com Pokédex}}&lt;br /&gt;
|nl=Snelheid&lt;br /&gt;
|fi=Nopeus&lt;br /&gt;
|fr=Vitesse&lt;br /&gt;
|de=Initiative&lt;br /&gt;
|el=Ταχύτητα&lt;br /&gt;
|hu=Gyorsaság&amp;lt;br&amp;gt;Sebesség&lt;br /&gt;
|id=Kecepatan&lt;br /&gt;
|it=Velocità&lt;br /&gt;
|ms=Kelajuan&lt;br /&gt;
|no=Fart{{tt|*|anime}}&amp;lt;br&amp;gt;Hastighet{{tt|*|Pokémon.com Pokédex}}&lt;br /&gt;
|ko=스피드 &#039;&#039;Speed&#039;&#039;&lt;br /&gt;
|pl=Szybkość&lt;br /&gt;
|pt_br=Velocidade{{tt|*|Pokémon.com, PS067}}&amp;lt;br&amp;gt;Agilidade{{tt|*|PS071}}&lt;br /&gt;
|pt_eu=Velocidade&lt;br /&gt;
|ru=Скорость &#039;&#039;Skorost&#039;&#039;&#039;&lt;br /&gt;
|es=Velocidad&lt;br /&gt;
|sv=Snabbhet{{tt|*|anime}}&amp;lt;br&amp;gt;Hastighet{{tt|*|Pokémon.com Pokédex}}&lt;br /&gt;
|th=ความเร็ว &#039;&#039;Khwamreo&#039;&#039;&lt;br /&gt;
|vi=Sự nhanh nhẹn&amp;lt;br&amp;gt;Tốc độ&lt;br /&gt;
}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Special&#039;&#039;&lt;br /&gt;
{{langtable|color=AFD7CF|bordercolor=8EC7BC&lt;br /&gt;
|zh_yue=特殊 &#039;&#039;{{tt|Dahksyùh|Special}}&#039;&#039;&lt;br /&gt;
|zh_cmn=特殊 &#039;&#039;{{tt|Tèshū|Special}}&#039;&#039;&lt;br /&gt;
|fr=Spécial&lt;br /&gt;
|de=Spezial&lt;br /&gt;
|it=Speciale&lt;br /&gt;
|es=Especial&lt;br /&gt;
|vi=Khả năng đặc biệt&lt;br /&gt;
|pt=Especial&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Accuracy&#039;&#039;&lt;br /&gt;
{{langtable|color=d099ff|bordercolor=542b77&lt;br /&gt;
|zh_yue=命中 &#039;&#039;{{tt|Mihngjung|Accuracy}}&#039;&#039;&lt;br /&gt;
|zh_cmn=命中 &#039;&#039;{{tt|Mìngzhòng|Accuracy}}&#039;&#039;&lt;br /&gt;
|fr=Précision&lt;br /&gt;
|de=Genauigkeit&lt;br /&gt;
|id=Akurasi&lt;br /&gt;
|it=Precisione&lt;br /&gt;
|ko=명중률 &#039;&#039;Myeongjungnyul&#039;&#039;&lt;br /&gt;
|ms=Kadar ketepatan&lt;br /&gt;
|es=Precisión&lt;br /&gt;
|th=อัตราความแม่น &#039;&#039;Atrakwammaen&#039;&#039;&lt;br /&gt;
|vn=Chính xác&lt;br /&gt;
|pt=Precisão&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Evasiveness&#039;&#039;&lt;br /&gt;
{{langtable|color=aefffe|bordercolor=2a6f6e&lt;br /&gt;
|zh_yue=閃避 &#039;&#039;{{tt|Símbeih|Evasiveness}}&#039;&#039;&lt;br /&gt;
|zh_cmn=閃避 / 闪避 &#039;&#039;{{tt|Shǎnbì|Evasiveness}}&#039;&#039;&lt;br /&gt;
|fr=Esquive&lt;br /&gt;
|de=Fluchtwert&lt;br /&gt;
|id=Menghindar&lt;br /&gt;
|it=Elusione&lt;br /&gt;
|ko=회피율 &#039;&#039;Hoepiyul&#039;&#039;&lt;br /&gt;
|ms=Pengelakan&lt;br /&gt;
|es=Evasión&lt;br /&gt;
|th=อัตราหลบหลีก &#039;&#039;Atraloplik&#039;&#039;&lt;br /&gt;
|vn=Tránh né&lt;br /&gt;
|pt=Evasão&lt;br /&gt;
}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Belly&#039;&#039;&lt;br /&gt;
{{langtable|color={{MD color}}|bordercolor={{MD color dark}}&lt;br /&gt;
|da=Mave{{tt|*|Explorers manual}}&lt;br /&gt;
|fr=Estomac&lt;br /&gt;
|de=Magen&lt;br /&gt;
|it=Pancia&lt;br /&gt;
|ko=배 &#039;&#039;Bae&#039;&#039;&lt;br /&gt;
|es=Tripa&lt;br /&gt;
|sv=Mage{{tt|*|Explorers manual}}&lt;br /&gt;
|pt=Barriga{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Combat Power&#039;&#039;&lt;br /&gt;
{{langtable|color={{night color}}|bordercolor={{blue color light}}|textcolor=fff&lt;br /&gt;
|zh_yue=攻擊力 &#039;&#039;{{tt|Gūnggīklihk|Attack Power}}&#039;&#039; (CP)&lt;br /&gt;
|zh_cmn=攻擊力 &#039;&#039;{{tt|Gōngjílì|Attack Power}}&#039;&#039; (CP)&lt;br /&gt;
|nl=Combat Power (CP)&lt;br /&gt;
|fr=Points de combat (PC)&lt;br /&gt;
|de=Wettkampfpunkte (WP)&lt;br /&gt;
|it=Punti lotta (PL)&lt;br /&gt;
|ko=강함을 나타내는 수치 &#039;&#039;Gangham-eul Natanaeneun Suchi&#039;&#039; (CP)&lt;br /&gt;
|pt_br=Poder de Combate (PC)&lt;br /&gt;
|pt_eu=Combat Power (CP)&lt;br /&gt;
|ru=Боевые Очки &#039;&#039;Boyevyye Ochki&#039;&#039; (CP)&lt;br /&gt;
|es=Puntos de Combate (PC)&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Jump Power&#039;&#039;&lt;br /&gt;
{{langtable|color={{firered color}}|bordercolor={{firered color light}}&lt;br /&gt;
|zh_yue=跳躍力 &#039;&#039;{{tt|Tiuyeuhk Lihk|Jump Power}}&#039;&#039; (CP)&lt;br /&gt;
|zh_cmn=跳躍力 &#039;&#039;{{tt|Tiàoyuè Lì|Jump Power}}&#039;&#039; (CP) {{tt|*|Traditional}}&amp;lt;br&amp;gt;跳跃力 &#039;&#039;{{tt|Tiàoyuè Lì|Jump Power}}&#039;&#039; (鲤鱼力 &#039;&#039;{{tt|Lǐyú Lì|Carp Power}}&#039;&#039;) {{tt|*|Simplified}}&lt;br /&gt;
|fr=Puissance (PS)&lt;br /&gt;
|de=Sprungkraft (KP)&lt;br /&gt;
|it=Potenza di salto (PM)&lt;br /&gt;
|ko=튀는 힘 &#039;&#039;{{tt|Twineun Him|Jump Power}}&#039;&#039; (CP)&lt;br /&gt;
|es=Impulso (PS)&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Base stats]]&lt;br /&gt;
* [[List of Pokémon by base stats (Generation I)]]&lt;br /&gt;
* [[List of Pokémon by base stats (Generation II-V)]]&lt;br /&gt;
* [[List of Pokémon by base stats (Generation VI)]]&lt;br /&gt;
* [[List of Pokémon by base stats (Generation VII-present)]]&lt;br /&gt;
* [[List of fully evolved Pokémon by base stats]]&lt;br /&gt;
* [[List of Pokémon with unique base stat totals]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Pokémon individuality}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Statuswerte]]&lt;br /&gt;
[[es:Estadísticas]]&lt;br /&gt;
[[fr:Statistique]]&lt;br /&gt;
[[it:Statistiche]]&lt;br /&gt;
[[ja:ステータス]]&lt;br /&gt;
[[zh:能力]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_routes&amp;diff=2947192</id>
		<title>List of routes</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_routes&amp;diff=2947192"/>
		<updated>2019-03-31T20:44:01Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Numbered routes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of [[route]]s in the [[Pokémon world]]. This list includes those routes which are numbered sequentially in a region as well as those which do not have numbers, but names instead, and help to link between numbered routes.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:right; background:#{{locationcolor/med|road}}; border:2px solid #{{locationcolor/dark|road}}; {{roundy}}; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}; {{roundytop}}&amp;quot;  | Key&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | Road&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|land}}&amp;quot; | Land&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|forest}}&amp;quot; | Forest&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|fog}}&amp;quot; | Fog&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|mountain}}&amp;quot; | Mountain&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ocean}}&amp;quot; | Ocean&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|marsh}}; color:#{{locationcolor/text|marsh}}&amp;quot; | Marsh&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ash}}&amp;quot; | Ash&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ruins}}&amp;quot; | Ruins&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|sand}}&amp;quot; | Sand&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|lake}}&amp;quot; | Lake&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|underwater}}&amp;quot; | Underwater&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|cave}}; {{roundybl}}&amp;quot; | Cave&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|volcano}}; color:#{{locationcolor/text|volcano}}&amp;quot; | Volcano&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|snow}}&amp;quot; | Snow&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundybr}}&amp;quot; | Building&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
==Numbered routes==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border:3px solid #000&amp;quot;&lt;br /&gt;
! Jump to:&lt;br /&gt;
| [[#Kanto|Kanto]] • [[#Johto|Johto]] • [[#Hoenn|Hoenn]] • [[#Sinnoh|Sinnoh]] • [[#Unova|Unova]] • [[#Kalos|Kalos]] • [[#Alola|Alola]]&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
{| style=&amp;quot;float:left; background:#{{locationcolor/med|road}}; border:2px solid #{{locationcolor/dark|road}}; {{roundy}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}; {{roundytl|5px}}&amp;quot; | Route&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | Termini&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}; {{roundytr|5px}}&amp;quot; | Notes&lt;br /&gt;
|- style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot;&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! North&lt;br /&gt;
! East&lt;br /&gt;
! West&lt;br /&gt;
! South&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Kanto}}[[Kanto|{{color|000|Kanto}}]]&lt;br /&gt;
{{routelist|land|1|１番道路|1 ban dōro|Route 1|Viridian City|None|None|Pallet Town|region=Kanto}}&lt;br /&gt;
{{routelist|forest|2|２番道路|2 ban dōro|Route 2|Pewter City|Diglett&#039;s Cave|None|Viridian City|region=Kanto}}&lt;br /&gt;
{{routelist|mountain|3|３番道路|3 ban dōro|Route 3|None|Mt. Moon|Pewter City|None|One of the few routes with a [[Pokémon Center]] (in [[Generation IV]])|region=Kanto}}&lt;br /&gt;
{{routelist|mountain|4|４番道路|4 ban dōro|Route 4|None|Cerulean City|Mt. Moon|None|One of the few routes with a [[Pokémon Center]] (in Generations {{Gen|I}} and {{Gen|III}})|region=Kanto}}&lt;br /&gt;
{{routelist|land|5|５番道路|5 ban dōro|Route 5|Cerulean City|None|None|Saffron City|Connects to {{rt|6|Kanto}} via {{OBP|Underground Path|Kanto Routes 5-6}}; location of a [[Pokémon Day Care]]|region=Kanto}}&lt;br /&gt;
{{routelist|land|6|６番道路|6 ban dōro|Route 6|Saffron City|None|None|Vermilion City|Connects to {{rt|5|Kanto}} via {{OBP|Underground Path|Kanto Routes 5-6}}|region=Kanto}}&lt;br /&gt;
{{routelist|road|7|７番道路|7 ban dōro|Route 7|None|Saffron City|Celadon City|None|Connects to {{rt|8|Kanto}} via {{OBP|Underground Path|Kanto Routes 7-8}}|region=Kanto}}&lt;br /&gt;
{{routelist|land|8|８番道路|8 ban dōro|Route 8|None|Lavender Town|Saffron City|None|Connects to {{rt|7|Kanto}} via {{OBP|Underground Path|Kanto Routes 7-8}}|region=Kanto}}&lt;br /&gt;
{{routelist|mountain|9|９番道路|9 ban dōro|Route 9|None|eastl=Kanto Route 10|Route 10|Cerulean City|None|region=Kanto}}&lt;br /&gt;
{{routelist|mountain|10|１０番道路|10 ban dōro|Route 10|northl=Kanto Route 9|Route 9|None|None|Lavender Town|One of the few routes with a [[Pokémon Center]]|region=Kanto}}&lt;br /&gt;
{{routelist|land|11|１１番道路|11 ban dōro|Route 11|Diglett&#039;s Cave|eastl=Kanto Route 12|Route 12|Vermilion City|None|region=Kanto}}&lt;br /&gt;
{{routelist|water|12|１２番道路|12 ban dōro|Route 12|Lavender Town|None|westl=Kanto Route 11|Route 11|southl=Kanto Route 13|Route 13|region=Kanto}}&lt;br /&gt;
{{routelist|land|13|１３番道路|13 ban dōro|Route 13|None|eastl=Kanto Route 12|Route 12|westl=Kanto Route 14|Route 14|None|region=Kanto}}&lt;br /&gt;
{{routelist|land|14|１４番道路|14 ban dōro|Route 14|northl=Kanto Route 13|Route 13|None|None|southl=Kanto Route 15|Route 15|region=Kanto}}&lt;br /&gt;
{{routelist|land|15|１５番道路|15 ban dōro|Route 15|None|eastl=Kanto Route 14|Route 14|Fuchsia City|None|region=Kanto}}&lt;br /&gt;
{{routelist|road|16|１６番道路|16 ban dōro|Route 16|None|Celadon City|westl=Kanto Route 17|Route 17|None|Kanto&#039;s Cycling Road|region=Kanto}}&lt;br /&gt;
{{routelist|road|17|１７番道路|17 ban dōro|Route 17|northl=Kanto Route 16|Route 16|None|None|southl=Kanto Route 18|Route 18|Kanto&#039;s Cycling Road|region=Kanto}}&lt;br /&gt;
{{routelist|road|18|１８番道路|18 ban dōro|Route 18|None|Fuchsia City|westl=Kanto Route 17|Route 17|None|Kanto&#039;s Cycling Road|region=Kanto}}&lt;br /&gt;
{{routelist|ocean|19|１９番水道|19 ban suidō|Water Route 19|Fuchsia City|None|None|southl=Kanto Route 20|Route 20|Called &#039;&#039;&#039;Sea Route 19&#039;&#039;&#039; in [[Generation I]] (and once in {{2v2|FireRed|LeafGreen}}, on the signpost)|region=Kanto}}&lt;br /&gt;
{{routelist|ocean|20|２０番水道|20 ban suidō|Water Route 20|None|eastl=Kanto Route 19|Route 19|Cinnabar Island|None|Called &#039;&#039;&#039;Sea Route 20&#039;&#039;&#039; in [[Generation I]]|region=Kanto}}&lt;br /&gt;
{{routelist|ocean|21|２１番水道|21 ban suidō|Water Route 21|Pallet Town|None|None|Cinnabar Island|Called &#039;&#039;&#039;Sea Route 21&#039;&#039;&#039; in [[Generation I]]|region=Kanto}}&lt;br /&gt;
{{routelist|land|22|２２番道路|22 ban dōro|Route 22|None|Viridian City|Pokémon League Reception Gate|None|region=Kanto}}&lt;br /&gt;
{{routelist|land|23|２３番道路|23 ban dōro|Route 23|Pokémon League Reception Gate|None|None|Indigo Plateau|Not in Generation IV|region=Kanto}}&lt;br /&gt;
{{routelist|land|24|２４番道路|24 ban dōro|Route 24|northl=Kanto Route 25|Route 25|None|None|Cerulean City|region=Kanto}}&lt;br /&gt;
{{routelist|land|25|２５番道路|25 ban dōro|Route 25|None|Sea Cottage|westl=Kanto Route 24|Route 24|None|region=Kanto}}&lt;br /&gt;
{{routelist|land|26|２６ばんどうろ|26 ban dōro|Route 26|Pokémon League Reception Gate|None|None|southl=Kanto Route 27|Route 27|Only appears in [[Johto]]-based games|region=Kanto}}&lt;br /&gt;
{{routelist|water|27|２７ばんどうろ|27 ban dōro|Route 27|None|eastl=Kanto Route 26|Route 26|New Bark Town|None|Only appears in [[Johto]]-based games|region=Kanto}}&lt;br /&gt;
{{routelist|mountain|28|２８ばんどうろ|28 ban dōro|Route 28|None|Pokémon League Reception Gate|Mt. Silver|None|Only appears in [[Johto]]-based games|region=Kanto}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Johto}}[[Johto|{{color|000|Johto}}]]&lt;br /&gt;
{{routelist|land|29|２９ばんどうろ|29 ban dōro|Route 29|northl=Johto Route 46|Route 46|New Bark Town|Cherrygrove City|None|region=Johto}}&lt;br /&gt;
{{routelist|land|30|３０ばんどうろ|30 ban dōro|Route 30|northl=Johto Route 31|Route 31|None|None|Cherrygrove City|region=Johto}}&lt;br /&gt;
{{routelist|land|31|３１ばんどうろ|31 ban dōro|Route 31|Dark Cave|eastl=Johto Route 30|Route 30|Violet City|None|region=Johto}}&lt;br /&gt;
{{routelist|land|32|３２ばんどうろ|32 ban dōro|Route 32|Violet City|Ruins of Alph|None|Union Cave|region=Johto}}&lt;br /&gt;
{{routelist|land|33|３３ばんどうろ|33 ban dōro|Route 33|None|Union Cave|Azalea Town|None|region=Johto}}&lt;br /&gt;
{{routelist|land|34|３４ばんどうろ|34 ban dōro|Route 34|Goldenrod City|None|None|Ilex Forest|Location of a [[Pokémon Day Care]]|region=Johto}}&lt;br /&gt;
{{routelist|land|35|３５ばんどうろ|35 ban dōro|Route 35|National Park|None|None|Goldenrod City|region=Johto}}&lt;br /&gt;
{{routelist|land|36|３６ばんどうろ|36 ban dōro|Route 36|northl=Johto Route 37|Route 37|Violet City|National Park|Ruins of Alph|region=Johto}}&lt;br /&gt;
{{routelist|land|37|３７ばんどうろ|37 ban dōro|Route 37|Ecruteak City|None|None|southl=Johto Route 36|Route 36|region=Johto}}&lt;br /&gt;
{{routelist|road|38|３８ばんどうろ|38 ban dōro|Route 38|None|Ecruteak City|westl=Johto Route 39|Route 39|None|region=Johto}}&lt;br /&gt;
{{routelist|road|39|３９ばんどうろ|39 ban dōro|Route 39|northl=Johto Route 38|Route 38|None|None|Olivine City|region=Johto}}&lt;br /&gt;
{{routelist|ocean|40|４０ばんすいどう|40 ban suidō|Water Route 40|Olivine City|None|None|southl=Johto Route 41|Route 41|region=Johto}}&lt;br /&gt;
{{routelist|ocean|41|４１ばんすいどう|41 ban suidō|Water Route 41|None|eastl=Johto Route 40|Route 40|Cianwood City|None|Location of the [[Whirl Islands]]|region=Johto}}&lt;br /&gt;
{{routelist|lake|42|４２ばんどうろ|42 ban dōro|Route 42|Mt. Mortar|Mahogany Town|Ecruteak City|None|region=Johto}}&lt;br /&gt;
{{routelist|lake|43|４３ばんどうろ|43 ban dōro|Route 43|Lake of Rage|None|None|Mahogany Town|region=Johto}}&lt;br /&gt;
{{routelist|lake|44|４４ばんどうろ|44 ban dōro|Route 44|None|Ice Path|Mahogany Town|None|region=Johto}}&lt;br /&gt;
{{routelist|mountain|45|４５ばんどうろ|45 ban dōro|Route 45|Blackthorn City|None|None|southl=Johto Route 46|Route 46|region=Johto}}&lt;br /&gt;
{{routelist|mountain|46|４６ばんどうろ|46 ban dōro|Route 46|northl=Johto Route 45|Route 45|None|None|southl=Johto Route 29|Route 29|region=Johto}}&lt;br /&gt;
{{routelist|mountain|47|４７ばんどうろ|47 ban dōro|Route 47|northl=Johto Route 48|Route 48|Cliff Edge Gate|None|None|First appeared in [[Generation IV]]|region=Johto}}&lt;br /&gt;
{{routelist|land|48|４８ばんどうろ|48 ban dōro|Route 48|Johto Safari Zone|None|None|southl=Johto Route 47|Route 47|First appeared in [[Generation IV]]|region=Johto}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Hoenn}}[[Hoenn|{{color|000|Hoenn}}]]&lt;br /&gt;
{{routelist|land|101|１０１番道路|101 ban dōro|Route 101|Oldale Town|None|None|Littleroot Town|region=Hoenn}}&lt;br /&gt;
{{routelist|land|102|１０２番道路|102 ban dōro|Route 102|None|Oldale Town|Petalburg City|None|region=Hoenn}}&lt;br /&gt;
{{routelist|land|103|１０３番道路|103 ban dōro|Route 103|None|eastl=Hoenn Route 110|Route 110|None|Oldale Town|region=Hoenn}}&lt;br /&gt;
{{routelist|land|104|１０４番道路|104 ban dōro|Route 104|Rustboro City|Petalburg City|None|southl=Hoenn Route 105|Route 105|Location of [[Petalburg Woods]]|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|105|１０５番水道|105 ban suidō|Water Route 105|northl=Hoenn Route 104|Route 104|None|None|southl=Hoenn Route 106|Route 106|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|106|１０６番水道|106 ban suidō|Water Route 106|northl=Hoenn Route 105|Route 105|None|None|Dewford Town|Location of [[Granite Cave]]|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|107|１０７番水道|107 ban suidō|Water Route 107|None|eastl=Hoenn Route 108|Route 108|Dewford Town|None|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|108|１０８番水道|108 ban suidō|Water Route 108|None|eastl=Hoenn Route 109|Route 109|westl=Hoenn Route 107|Route 107|None|Location of [[Abandoned Ship]]|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|109|１０９番水道|109 ban suidō|Water Route 109|Slateport City|None|westl=Hoenn Route 108|Route 108|None|region=Hoenn}}&lt;br /&gt;
{{routelist|land|110|１１０番道路|110 ban dōro|Route 110|Mauville City|eastl=Hoenn Route 103|Route 103|None|Slateport City|Location of [[Seaside Cycling Road]]|region=Hoenn}}&lt;br /&gt;
{{routelist|sand|111|１１１番道路|111 ban dōro|Route 111|northl=Hoenn Route 113|Route 113|None|westl=Hoenn Route 112|Route 112|Mauville City|Location of Hoenn&#039;s desert|region=Hoenn}}&lt;br /&gt;
{{routelist|volcano|112|１１２番道路|112 ban dōro|Route 112|None|eastl=Hoenn Route 111|Route 111|Lavaridge Town|None|Location of [[Fiery Path]] and [[Jagged Pass]]|region=Hoenn}}&lt;br /&gt;
{{routelist|ash|113|１１３番道路|113 ban dōro|Route 113|None|eastl=Hoenn Route 111|Route 111|Fallarbor Town|None|region=Hoenn}}&lt;br /&gt;
{{routelist|mountain|114|１１４番道路|114 ban dōro|Route 114|None|Fallarbor Town|None|Meteor Falls|region=Hoenn}}&lt;br /&gt;
{{routelist|mountain|115|１１５番道路|115 ban dōro|Route 115|Meteor Falls|None|None|Rustboro City|region=Hoenn}}&lt;br /&gt;
{{routelist|land|116|１１６番道路|116 ban dōro|Route 116|None|Rusturf Tunnel|Rustboro City|None|region=Hoenn}}&lt;br /&gt;
{{routelist|land|117|１１７番道路|117 ban dōro|Route 117|None|Mauville City|Verdanturf Town|None|Location of a [[Pokémon Day Care]]|region=Hoenn}}&lt;br /&gt;
{{routelist|land|118|１１８番道路|118 ban dōro|Route 118|northl=Hoenn Route 119|Route 119|eastl=Hoenn Route 123|Route 123|Mauville City|None|region=Hoenn}}&lt;br /&gt;
{{routelist|forest|119|１１９番道路|119 ban dōro|Route 119|Fortree City|None|None|southl=Hoenn Route 118|Route 118|Location of [[Weather Institute]]|region=Hoenn}}&lt;br /&gt;
{{routelist|forest|120|１２０番道路|120 ban dōro|Route 120|Fortree City|None|None|southl=Hoenn Route 121|Route 121|Location of [[Scorched Slab]]|region=Hoenn}}&lt;br /&gt;
{{routelist|land|121|１２１番道路|121 ban dōro|Route 121|northl=Hoenn Route 120|Route 120|Lilycove City|None|southl=Hoenn Route 122|Route 122|Location of Hoenn&#039;s {{safari|Hoenn}}|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|122|１２２番水道|122 ban suidō|Water Route 122|northl=Hoenn Route 121|Route 121|None|None|southl=Hoenn Route 123|Route 123|Location of [[Mt. Pyre]]|region=Hoenn}}&lt;br /&gt;
{{routelist|land|123|１２３番道路|123 ban dōro|Route 123|northl=Hoenn Route 122|Route 122|None|westl=Hoenn Route 118|Route 118|None|Location of [[Berry Master]]&#039;s house|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|124|１２４番水道|124 ban suidō|Water Route 124|None|Mossdeep City|Lilycove City|southl=Hoenn Route 126|Route 126|Contains [[underwater]] areas|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|125|１２５番水道|125 ban suidō|Water Route 125|Shoal Cave|None|None|Mossdeep City|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|126|１２６番水道|126 ban suidō|Water Route 126|northl=Hoenn Route 124|Route 124|eastl=Hoenn Route 127|Route 127|None|None|Contains [[underwater]] areas, entrance to [[Sootopolis City]]|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|127|１２７番水道|127 ban suidō|Water Route 127|Mossdeep City|None|westl=Hoenn Route 126|Route 126|southl=Hoenn Route 128|Route 128|Contains [[underwater]] areas|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|128|１２８番水道|128 ban suidō|Water Route 128|northl=Hoenn Route 127|Route 127|Ever Grande City|None|southl=Hoenn Route 129|Route 129|Contains [[underwater]] areas, entrance to [[Seafloor Cavern]]|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|129|１２９番水道|129 ban suidō|Water Route 129|northl=Hoenn Route 128|Route 128|None|westl=Hoenn Route 130|Route 130|None|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|130|１３０番水道|130 ban suidō|Water Route 130|None|eastl=Hoenn Route 129|Route 129|westl=Hoenn Route 131|Route 131|None|Location of {{gdis|Mirage Island|III}}|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|131|１３１番水道|131 ban suidō|Water Route 131|None|eastl=Hoenn Route 130|Route 130|Pacifidlog Town|None|Location of [[Sky Pillar]]|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|132|１３２番水道|132 ban suidō|Water Route 132|None|Pacifidlog Town|westl=Hoenn Route 133|Route 133|None|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|133|１３３番水道|133 ban suidō|Water Route 133|None|eastl=Hoenn Route 132|Route 132|westl=Hoenn Route 134|Route 134|None|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|134|１３４番水道|134 ban suidō|Water Route 134|None|eastl=Hoenn Route 133|Route 133|Slateport City|None|Location of [[Sealed Chamber]]|region=Hoenn}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Sinnoh}}[[Sinnoh|{{color|000|Sinnoh}}]]&lt;br /&gt;
{{routelist|land|201|２０１ばんどうろ|201 ban dōro|Route 201|None|Sandgem Town|Verity Lakefront|Twinleaf Town|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|202|２０２ばんどうろ|202 ban dōro|Route 202|Jubilife City|None|None|Sandgem Town|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|203|２０３ばんどうろ|203 ban dōro|Route 203|None|Oreburgh Gate|Jubilife City|None|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|204|２０４ばんどうろ|204 ban dōro|Route 204|Floaroma Town|None|None|Jubilife City|region=Sinnoh}}&lt;br /&gt;
{{routelist|mountain|205|２０５ばんどうろ|205 ban dōro|Route 205|Eterna Forest|Eterna City|Floaroma Town|None|Location of [[Fuego Ironworks]] at the east, and location of [[Valley Windworks]] at the west|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|206|２０６ばんどうろ|206 ban dōro|Route 206|Eterna City|None|None|southl=Sinnoh Route 207|Route 207|Sinnoh&#039;s {{Si|Cycling Road}}&amp;lt;br&amp;gt;Location of [[Wayward Cave]]|region=Sinnoh}}&lt;br /&gt;
{{routelist|mountain|207|２０７ばんどうろ|207 ban dōro|Route 207|northl=Sinnoh Route 206|Route 206|Mt. Coronet|None|Oreburgh City|region=Sinnoh}}&lt;br /&gt;
{{routelist|mountain|208|２０８ばんどうろ|208 ban dōro|Route 208|None|Hearthome City|Mt. Coronet|None|Location of [[Berry Master]]&#039;s house|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|209|２０９ばんどうろ|209 ban dōro|Route 209|Solaceon Town|None|Hearthome City|None|Location of [[Lost Tower]] and [[Hallowed Tower]]|region=Sinnoh}}&lt;br /&gt;
{{routelist|fog|210|２１０ばんどうろ|210 ban dōro|Route 210|None|eastl=Sinnoh Route 215|Route 215|Celestic Town|Solaceon Town|region=Sinnoh}}&lt;br /&gt;
{{routelist|mountain|211|２１１ばんどうろ|211 ban dōro|Route 211|Mt. Coronet|Celestic Town|Eterna City|Mt. Coronet|region=Sinnoh}}&lt;br /&gt;
{{routelist|marsh|212|２１２ばんどうろ|212 ban dōro|Route 212|Hearthome City|Pastoria City|None|None|Location of {{si|Pokémon Mansion}}|region=Sinnoh}}&lt;br /&gt;
{{routelist|sand|213|２１３ばんどうろ|213 ban dōro|Route 213|Valor Lakefront|None|Pastoria City|None|Location of [[Hotel Grand Lake]] and [[Dr. Footstep]]&#039;s house|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|214|２１４ばんどうろ|214 ban dōro|Route 214|Veilstone City|Spring Path|Maniac Tunnel|Valor Lakefront|[[Spring Path]] appears upon obtaining [[National Pokédex]]{{sup/4|DP}} or returning from the [[Distortion World]]{{sup/4|Pt}}|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|215|２１５ばんどうろ|215 ban dōro|Route 215|None|Veilstone City|westl=Sinnoh Route 210|Route 210|None|region=Sinnoh}}&lt;br /&gt;
{{routelist|snow|216|２１６ばんどうろ|216 ban dōro|Route 216|northl=Sinnoh Route 217|Route 217|Mt. Coronet|None|None|region=Sinnoh}}&lt;br /&gt;
{{routelist|snow|217|２１７ばんどうろ|217 ban dōro|Route 217|Acuity Lakefront|None|None|southl=Sinnoh Route 216|Route 216|region=Sinnoh}}&lt;br /&gt;
{{routelist|water|218|２１８ばんどうろ|218 ban dōro|Route 218|None|Jubilife City|Canalave City|None|region=Sinnoh}}&lt;br /&gt;
{{routelist|water|219|２１９ばんどうろ|219 ban dōro|Route 219|Sandgem Town|None|None|southl=Sinnoh Route 220|Route 220|region=Sinnoh}}&lt;br /&gt;
{{routelist|ocean|220|２２０ばんすいどう|220 ban suidō|Water Route 220|northl=Sinnoh Route 219|Route 219|eastl=Sinnoh Route 221|Route 221|None|None|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|221|２２１ばんどうろ|221 ban dōro|Route 221|Pal Park|None|westl=Sinnoh Route 220|Route 220|None|Location of [[Pal Park]]|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|222|２２２ばんどうろ|222 ban dōro|Route 222|None|Sunyshore City|Valor Lakefront|None|Not accessible until the {{player}} defeats [[Team Galactic]]|region=Sinnoh}}&lt;br /&gt;
{{routelist|ocean|223|２２３ばんすいどう|223 ban suidō|Water Route 223|Pokémon League (Sinnoh)|None|None|Sunyshore City|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|224|２２４ばんどうろ|224 ban dōro|Route 224|Seabreak Path|None|Victory Road (Sinnoh)|None|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|225|２２５ばんどうろ|225 ban dōro|Route 225|None|Survival Area|None|Fight Area|Accessible after obtaining [[National Pokédex]] and visiting the {{gdis|Battle Frontier|IV}}|region=Sinnoh}}&lt;br /&gt;
{{routelist|ocean|226|２２６ばんすいどう|226 ban suidō|Water Route 226|northl=Sinnoh Route 227|Route 227|eastl=Sinnoh Route 228|Route 228|Survival Area|None|Location of {{DL|Foreign Pokédex entries|In Generation IV|Meister}}|region=Sinnoh}}&lt;br /&gt;
{{routelist|ash|227|２２７ばんどうろ|227 ban dōro|Route 227|Stark Mountain|None|None|southl=Sinnoh Route 226|Route 226|region=Sinnoh}}&lt;br /&gt;
{{routelist|sand|228|２２８ばんどうろ|228 ban dōro|Route 228|None|None|westl=Sinnoh Route 226|Route 226|southl=Sinnoh Route 229|Route 229|Location of a [[Move Tutor]]|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|229|２２９ばんどうろ|229 ban dōro|Route 229|northl=Sinnoh Route 228|Route 228|None|westl=Sinnoh Route 229|Route 229|Resort Area|region=Sinnoh}}&lt;br /&gt;
{{routelist|ocean|230|２３０ばんすいどう|230 ban suidō|Water Route 230|None|eastl=Sinnoh Route 229|Route 229|Fight Area|None|Accessible after obtaining [[National Pokédex]] and visiting the {{gdis|Battle Frontier|IV}}|region=Sinnoh}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Unova}}[[Unova|{{color|000|Unova}}]]&lt;br /&gt;
{{routelist|land|1|１番道路|1 ban dōro|Route 1|Accumula Town|None|westl=Unova Route 17|Route 17|Nuvema Town|region=Unova}}&lt;br /&gt;
{{routelist|land|2|２番道路|2 ban dōro|Route 2|Striaton City|Accumula Town|None|None|region=Unova}}&lt;br /&gt;
{{routelist|land|3|３番道路|3 ban dōro|Route 3|None|None|Nacrene City|Striaton City|Location of a [[Pokémon Day Care]]|region=Unova}}&lt;br /&gt;
{{routelist|sand|4|４番道路|4 ban dōro|Route 4|Nimbasa City|None|Desert Resort|Castelia City|region=Unova}}&lt;br /&gt;
{{routelist|land|5|５番道路|5 ban dōro|Route 5|None|Nimbasa City|Driftveil Drawbridge|None|region=Unova}}&lt;br /&gt;
{{routelist|forest|6|６番道路|6 ban dōro|Route 6|Chargestone Cave|Driftveil City|None|None|region=Unova}}&lt;br /&gt;
{{routelist|forest|7|７番道路|7 ban dōro|Route 7|Twist Mountain|None|None|Mistralton City|region=Unova}}&lt;br /&gt;
{{routelist|{{#switch: {{#time: F}}|April|August|December=snow|marsh}}|8|８番道路|8 ban dōro|Route 8|Moor of Icirrus|Tubeline Bridge|Icirrus City|None|region=Unova}}&lt;br /&gt;
{{routelist|land|9|９番道路|9 ban dōro|Route 9|None|Opelucid City|Tubeline Bridge|Challenger&#039;s Cave|Location of [[Shopping Mall Nine]]|region=Unova}}&lt;br /&gt;
{{routelist|land|10|１０番道路|10 ban dōro|Route 10|Victory Road (Black and White)|None|Opelucid City|None|Does not exist in {{2v2|Black|White|2}}|region=Unova}}&lt;br /&gt;
{{routelist|land|11|１１番道路|11 ban dōro|Route 11|None|Village Bridge|Opelucid City|None|region=Unova}}&lt;br /&gt;
{{routelist|land|12|１２番道路|12 ban dōro|Route 12|None|Lacunosa Town|Village Bridge|None|region=Unova}}&lt;br /&gt;
{{routelist|sand|13|１３番道路|13 ban dōro|Route 13|Giant Chasm|None|Lacunosa Town|Undella Town|region=Unova}}&lt;br /&gt;
{{routelist|land|14|１４番道路|14 ban dōro|Route 14|Undella Town|None|Abundant Shrine|Black City|[[Black City]]{{sup/5|B}}{{sup/5|B2}}&amp;lt;br&amp;gt;[[White Forest]]{{sup/5|W}}{{sup/5|W2}}|region=Unova}}&lt;br /&gt;
{{routelist|land|15|１５番道路|15 ban dōro|Route 15|None|White Forest|Marvelous Bridge|None|[[Black City]]{{sup/5|B}}{{sup/5|B2}}&amp;lt;br&amp;gt;[[White Forest]]{{sup/5|W}}{{sup/5|W2}}|region=Unova}}&lt;br /&gt;
{{routelist|land|16|１６番道路|16 ban dōro|Route 16|Lostlorn Forest|Marvelous Bridge|Nimbasa City|None|region=Unova}}&lt;br /&gt;
{{routelist|ocean|17|１７番水道|17 ban Suidō|Water Route 17|None|eastl=Unova Route 1|Route 1|westl=Unova Route 18|Route 18|None|region=Unova}}&lt;br /&gt;
{{routelist|sand|18|１８番道路|18 ban dōro|Route 18|None|eastl=Unova Route 17|Route 17|None|None|region=Unova}}&lt;br /&gt;
{{routelist|land|19|１９番道路|19 ban dōro|Route 19|None|Floccesy Town|None|Aspertia City|First appeared in {{2v2|Black|White|2}}|region=Unova}}&lt;br /&gt;
{{routelist|land|20|２０番道路|20 ban dōro|Route 20|Floccesy Ranch|Virbank City|Floccesy Town|None|First appeared in {{2v2|Black|White|2}}|region=Unova}} &lt;br /&gt;
{{routelist|ocean|21|２１番水道|21 ban suidō|Water Route 21|Humilau City|None|None|Seaside Cave|First appeared in {{2v2|Black|White|2}}|region=Unova}}&lt;br /&gt;
{{routelist|land|22|２２番道路|22 ban dōro|Route 22|None|Humilau City|Giant Chasm|None|First appeared in {{2v2|Black|White|2}}|region=Unova}}&lt;br /&gt;
{{routelist|forest|23|２３番道路|23 ban dōro|Route 23|None|Giant Chasm|Victory Road (Black 2 and White 2)|None|First appeared in {{2v2|Black|White|2}}|region=Unova}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Kalos}}[[Kalos|{{color|000|Kalos}}]]&lt;br /&gt;
{{routelist|land|1|１番道路|1 ban dōro|Route 1|Aquacorde Town|None|None|Vaniville Town|Also known as Vaniville Pathway|region=Kalos}}&lt;br /&gt;
{{routelist|land|2|２番道路|2 ban dōro|Route 2|Santalune Forest|None|None|Aquacorde Town|Also known as Avance Trail|region=Kalos}}&lt;br /&gt;
{{routelist|forest|3|３番道路|3 ban dōro|Route 3|Santalune City|None|None|Santalune Forest|Also known as Ouvert Way|region=Kalos}}&lt;br /&gt;
{{routelist|land|4|４番道路|4 ban dōro|Route 4|Lumiose City|None|None|Santalune City|Also known as Parterre Way|region=Kalos}}&lt;br /&gt;
{{routelist|land|5|５番道路|5 ban dōro|Route 5|None|Lumiose City|Camphrier Town|None|Also known as Versant Road|region=Kalos}}&lt;br /&gt;
{{routelist|land|6|６番道路|6 ban dōro|Route 6|Parfum Palace|None|None|southl=Kalos Route 7|Route 7|Also known as Palais Lane|region=Kalos}}&lt;br /&gt;
{{routelist|land|7|７番道路|7 ban dōro|Route 7|Kalos Route 6|Camphrier Town|Connecting Cave|None|Also known as Rivière Walk&amp;lt;br&amp;gt;Location of a [[Pokémon Day Care]] and the {{kal|Berry fields}}|region=Kalos}}&lt;br /&gt;
{{routelist|land|8|８番道路|8 ban dōro|Route 8|Cyllage City|Connecting Cave|None|Ambrette Town|Also known as Muraille Coast|region=Kalos}}&lt;br /&gt;
{{routelist|mountain|9|９番道路|9 ban dōro|Route 9|Glittering Cave|None|Ambrette Town|None|Also known as Spikes Passage|region=Kalos}}&lt;br /&gt;
{{routelist|land|10|１０番道路|10 ban dōro|Route 10|Geosenge Town|None|None|Cyllage City|Also known as Menhir Trail|region=Kalos}}&lt;br /&gt;
{{routelist|mountain|11|１１番道路|11 ban dōro|Route 11|Reflection Cave|None|Geosenge Town|None|Also known as Miroir Way|region=Kalos}}&lt;br /&gt;
{{routelist|land|12|１２番道路|12 ban dōro|Route 12|Azure Bay|Coumarine City|Shalour City|None|Also known as Fourrage Road|region=Kalos}}&lt;br /&gt;
{{routelist|sand|13|１３番道路|13 ban dōro|Route 13|Coumarine City|None|Kalos Power Plant|Lumiose City|Also known as Lumiose Badlands|region=Kalos}}&lt;br /&gt;
{{routelist|land|14|１４番道路|14 ban dōro|Route 14|Laverre City|None|None|Lumiose City|Also known as Laverre Nature Trail|region=Kalos}}&lt;br /&gt;
{{routelist|land|15|１５番道路|15 ban dōro|Route 15|None|Dendemille Town|Laverre City|southl=Kalos Route 16|Route 16|Also known as Brun Way|region=Kalos}}&lt;br /&gt;
{{routelist|land|16|１６番道路|16 ban dōro|Route 16|Kalos Route 15|None|Lumiose City|None|Also known as Mélancolie Path|region=Kalos}}&lt;br /&gt;
{{routelist|snow|17|１７番道路|17 ban dōro|Route 17|None|Anistar City|Dendemille Town|None|Also known as Mamoswine Road|region=Kalos}}&lt;br /&gt;
{{routelist|land|18|１８番道路|18 ban dōro|Route 18|Anistar City|None|None|Couriway Town|Also known as Vallée Étroite Way|region=Kalos}}&lt;br /&gt;
{{routelist|land|19|１９番道路|19 ban dōro|Route 19|Couriway Town|None|Snowbelle City|None|Also known as Grande Vallée Way|region=Kalos}}&lt;br /&gt;
{{routelist|forest|20|２０番道路|20 ban dōro|Route 20|Snowbelle City|None|None|Pokémon Village|Also known as Winding Woods|region=Kalos}} &lt;br /&gt;
{{routelist|land|21|２１番道路|21 ban dōro|Route 21|None|Snowbelle City|Victory Road (Kalos)|None|Also known as Dernière Way&amp;lt;br&amp;gt;Location of a [[Move Tutor]]|region=Kalos}}&lt;br /&gt;
{{routelist|land|22|２２番道路|22 ban dōro|Route 22|None|Victory Road (Kalos)|Santalune City|Chamber of Emptiness|Also known as Détourner Way|region=Kalos}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Alola}}[[Alola|{{color|000|Alola}}]]&lt;br /&gt;
{{routelist|land|1|１番道路|1 ban dōro|Route 1|Iki Town|Melemele Sea|Hau&#039;oli City|Ten Carat Hill|Also connects to {{rt|3|Alola}} to the north|region=Alola}}&lt;br /&gt;
{{routelist|land|2|２番道路|2 ban dōro|Route 2|Verdant Cavern|Hau&#039;oli Cemetery|Big Wave Beach|Hau&#039;oli City|Also connects to {{rt|3|Alola}} to the north&amp;lt;br&amp;gt;Location of the {{al|Berry fields}}|region=Alola}}&lt;br /&gt;
{{routelist|mountain|3|３番道路|3 ban dōro|Route 3|Melemele Meadow|None|None|southl=Alola Route 1|Route 1|Also connects to {{rt|2|Alola}} to the east|region=Alola}}&lt;br /&gt;
{{routelist|land|4|４番道路|4 ban dōro|Route 4|Paniola Town|None|Heahea City|None|Also connects to [[Pikachu Valley]] to the north in [[Pokémon Ultra Sun and Ultra Moon]]|region=Alola}}&lt;br /&gt;
{{routelist|land|5|５番道路|5 ban dōro|Route 5|Lush Jungle|None|Brooklet Hill|Paniola Ranch|Also connects to {{rt|8|Alola}} to the east|region=Alola}}&lt;br /&gt;
{{routelist|land|6|６番道路|6 ban dōro|Route 6|Paniola Ranch|Royal Avenue|Paniola Town|Heahea City|Also known as Straight Street|region=Alola}}&lt;br /&gt;
{{routelist|sand|7|７番道路|7 ban dōro|Route 7|Dividing Peak Tunnel|None|Wela Volcano Park|Royal Avenue|Connects to {{rt|8|Alola}} to the north in [[Pokémon Sun and Moon]]|region=Alola}}&lt;br /&gt;
{{routelist|land|8|８番道路|8 ban dōro|Route 8|None|None|None|southl=Alola Route 5|Route 5|Also connects to {{rt|7|Alola}} to the south in [[Pokémon Sun and Moon]] and [[Dividing Peak Tunnel]] in [[Pokémon Ultra Sun and Ultra Moon]]|region=Alola}}&lt;br /&gt;
{{routelist|land|9|９番道路|9 ban dōro|Route 9|Diglett&#039;s Tunnel|Memorial Hill|Konikoni City|None|region=Alola}}&lt;br /&gt;
{{routelist|land|10|１０番道路|10 ban dōro|Route 10|Mount Hokulani|Malie City|None|None|region=Alola}}&lt;br /&gt;
{{routelist|land|11|１１番道路|11 ban dōro|Route 11|Malie City|None|westl=Alola Route 12|Route 12|None|region=Alola}}&lt;br /&gt;
{{routelist|mountain|12|１２番道路|12 ban dōro|Route 12|Blush Mountain|eastl=Alola Route 11|Route 11&amp;lt;!--east2=Alola Route 13|Route 13--&amp;gt;|None|Ula&#039;ula Beach|Also connects to {{rt|13|Alola}} to the east|region=Alola}}&lt;br /&gt;
{{routelist|mountain|13|１３番道路|13 ban dōro|Route 13|Haina Desert|westl=Alola Route 12|Route 12|Tapu Village|None|region=Alola}}&lt;br /&gt;
{{routelist|water|14|１４番道路|14 ban dōro|Route 14|Tapu Village|Thrifty Megamart (Abandoned Site)|None|None|region=Alola}}&lt;br /&gt;
{{routelist|ocean|15|１５番水道|15 ban suidō|Water Route 15|northl=Alola Route 15|Route 15|None|None|Tapu Village|region=Alola}}&lt;br /&gt;
{{routelist|land|16|１６番道路|16 ban dōro|Route 16|Ula&#039;ula Meadow|None|None|southl=Alola Route 15|Route 15|region=Alola}}&lt;br /&gt;
{{routelist|land|17|１７番道路|17 ban dōro|Route 17|Po Town|None|None|Ula&#039;ula Meadow|region=Alola}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Named routes==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border:3px solid #000&amp;quot;&lt;br /&gt;
! Jump to:&lt;br /&gt;
| [[#Kanto 2|Kanto]] • [[#Johto 2|Johto]] • [[#Hoenn 2|Hoenn]] • [[#Sevii Islands|Sevii Islands]] • [[#Sinnoh 2|Sinnoh]] • [[#Unova 2|Unova]] • [[#Kalos 2|Kalos]] • [[#Alola 2|Alola]]&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
{| style=&amp;quot;float:left; background:#{{locationcolor/med|road}}; border:2px solid #{{locationcolor/dark|road}}; {{roundy}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}; {{roundytl|5px}}&amp;quot; | Route&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | Termini&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}; {{roundytr|5px}}&amp;quot; | Notes&lt;br /&gt;
|- style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot;&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! North&lt;br /&gt;
! East&lt;br /&gt;
! West&lt;br /&gt;
! South&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Kanto 2}}[[Kanto|{{color|000|Kanto}}]]&lt;br /&gt;
{{routelist|forest|Viridian Forest|トキワの森|Tokiwa no Mori|Tokiwa Forest|northl=Kanto Route 2|Route 2|None|None|southl=Kanto Route 2|Route 2}}&lt;br /&gt;
{{routelist|cave|Diglett&#039;s Cave|ディグダの穴|Digda no ana|Diglett&#039;s Hole|northl=Kanto Route 2|Route 2|None|None|southl=Kanto Route 11|Route 11|Eastern terminus in [[Vermilion City]] in [[Generation II]]}}&lt;br /&gt;
{{routelist|mountain|Mt. Moon|お月見山|Otsukimi Yama|Mt. Moongazing|None|eastl=Kanto Route 4|Route 4|westl=Kanto Route 4|Route 4|None|Western terminus at Route 3 in [[Generation II|Generations II]] and [[Generation IV|IV]]}}&lt;br /&gt;
{{routelist|road|Underground Path (Routes 5-6)|地下通路 （５-６番道路）|Chikatsūro (5-6 ban dōro)|Underground Path (Routes 5-6)|northl=Kanto Route 5|Route 5|None|None|southl=Kanto Route 6|Route 6}}&lt;br /&gt;
{{routelist|road|Underground Path (Routes 7-8)|地下通路 （７-８番道路）|Chikatsūro (7-8 ban dōro)|Underground Path (Routes 7-8)|None|eastl=Kanto Route 8|Route 8|westl=Kanto Route 7|Route 7|None|Closed in [[Generation II]] and [[Generation IV]] due to vandals}}&lt;br /&gt;
{{routelist|cave|Rock Tunnel|イワヤマトンネル|Iwayama Tonneru|Rock Mountain Tunnel|northl=Kanto Route 10|Route 10|None|None|southl=Kanto Route 10|Route 10}}&lt;br /&gt;
{{routelist|ice|Seafoam Islands|双子島|Futago Jima|Twin Islands|None|eastl=Kanto Route 20|Route 20|westl=Kanto Route 20|Route 20|None}}&lt;br /&gt;
{{routelist|cave|Tohjo Falls|トージョウのたき|Tōjō no Taki|Tōjō Waterfall|None|eastl=Kanto Route 27|Route 27|westl=Kanto Route 27|Route 27|None|Only appears in [[Johto]]-based games}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Johto 2}}[[Johto|{{color|000|Johto}}]]&lt;br /&gt;
{{routelist|cave|Dark Cave|くらやみのほらあな|Kurayami no Hora Ana|Dark Cave|northl=Johto Route 45|Route 45|eastl=Johto Route 46|Route 46|None|southl=Johto Route 31|Route 31}}&lt;br /&gt;
{{routelist|cave|Union Cave|つながりのどうくつ|Tsunagari no Dōkutsu|Linking Cave|northl=Johto Route 32|Route 32|None|None|southl=Johto Route 33|Route 33|Also has exits leading to the [[Ruins of Alph]]}}&lt;br /&gt;
{{routelist|forest|Ilex Forest|ウバメのもり|Ubame no mori|Ubame Forest|northl=Johto Route 34|Route 34|Azalea Town|None|None}}&lt;br /&gt;
{{routelist|cave|Cliff Edge Gate|がけっぷちゲート|Gakeppuchi Gēto|Ragged Cliff Gate|None|Cianwood City|westl=Johto Route 47|Route 47|None|First appeared in [[Generation IV]]}}&lt;br /&gt;
{{routelist|ice|Ice Path|こおりのぬけみち|Kōri no nukemichi|Ice Path|None|Blackthorn City|westl=Johto Route 44|Route 44|None}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Hoenn 2}}[[Hoenn|{{color|000|Hoenn}}]]&lt;br /&gt;
{{routelist|forest|Petalburg Woods|トウカの森|Tōka no mori|Tōka Woods|northl=Hoenn Route 104|Route 104|None|None|southl=Hoenn Route 104|Route 104}}&lt;br /&gt;
{{routelist|cave|Rusturf Tunnel|カナシダトンネル|Kanashida Tonneru|Kanashida Tunnel|None|Verdanturf Town|westl=Hoenn Route 116|Route 116|None}}&lt;br /&gt;
{{routelist|volcano|Fiery Path|炎の抜け道|Honō no Nukemichi|Fiery Path|northl=Hoenn Route 112|Route 112|None|None|southl=Hoenn Route 112|Route 112}}&lt;br /&gt;
{{routelist|volcano|Jagged Pass|デコボコ山道|Dekoboko Sandō|Jagged Mountain Pass|Mt. Chimney|None|None|southl=Hoenn Route 112|Route 112}}&lt;br /&gt;
{{routelist|cave|Meteor Falls|流星の滝|Ryūsei no Taki|Meteor Waterfall|None|eastl=Hoenn Route 114|Route 114|westl=Hoenn Route 115|Route 115|None}}&lt;br /&gt;
{{routelist|underwater|Underwater|水中|Suichū|Underwater|None|None|None|None|Found on [[Route]]s {{rtn|105|Hoenn}}, {{rtn|107|Hoenn}}, {{rtn|124|Hoenn}}, {{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}, {{rtn|130|Hoenn}}, and {{rtn|134|Hoenn}}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Sevii Islands}}[[Sevii Islands|{{color|000|Sevii Islands}}]]&lt;br /&gt;
{{routelist|sand|Treasure Beach|たからのはま|Takara no Hama|Treasure Beach|One Island (town)|None|None|None}}&lt;br /&gt;
{{routelist|sand|Kindle Road|ほてりのみち|Hoteri no Michi|Burning Road|Mt. Ember|None|One Island (town)|None}}&lt;br /&gt;
{{routelist|land|Cape Brink|きわのみさき|Kiwa no Misaki|Cape Brink|None|None|None|Two Island (town)}}&lt;br /&gt;
{{routelist|land|Bond Bridge|きずなばし|Kizuna Bashi|Bond Bridge|None|Three Island (town)|Berry Forest|None}}&lt;br /&gt;
{{routelist|sand|Three Isle Port|３のしまみなと|3 no Shima Minato|Island 3 Port|Three Island (town)|None|Three Isle Path|None}}&lt;br /&gt;
{{routelist|cave|Three Isle Path|３のしまよこあな|3 no Shima Yoko Ana|Island 3 Tunnel|None|Three Isle Path|Three Isle Path|None}}&lt;br /&gt;
{{routelist|ocean|Resort Gorgeous|ゴージャスリゾート|Gōjasu Rizōto|Gorgeous Resort|None|Lost Cave|None|Water Labyrinth}}&lt;br /&gt;
{{routelist|ocean|Water Labyrinth|みずのめいろ|Mizu no Meiro|Water Maze|Resort Gorgeous|None|None|Five Island (town)}}&lt;br /&gt;
{{routelist|land|Five Isle Meadow|５のしまあきち|5 no Shima Akichi|Island 5 Field|None|None|Five Island (town)|Memorial Pillar}}&lt;br /&gt;
{{routelist|land|Memorial Pillar|おもいでのとう|Omoide no Tō|Memorial Tower|Five Isle Meadow|None|None|None}}&lt;br /&gt;
{{routelist|ocean|Outcast Island|はずれのしま|Hazure no Shima|Outskirt Island|Altering Cave|None|None|Green Path}}&lt;br /&gt;
{{routelist|forest|Green Path|みどりのさんぽみち|Midori no Sanpo Michi|Green Promenade|Outcast Island|Water Path|None|None}}&lt;br /&gt;
{{routelist|ocean|Water Path|みずのさんぽみち|Mizu no Sanpo Michi|Water Promenade|Green Path|None|Six Island (town)|Ruin Valley}}&lt;br /&gt;
{{routelist|ruins|Ruin Valley|いせきのたに|Iseki no Tani|Ruin Valley|Water Path|None|None|None}}&lt;br /&gt;
{{routelist|building|Trainer Tower|トレーナータワー|Torēnā Tawā|Trainer Tower|None|None|None|Seven Island (town)}}&lt;br /&gt;
{{routelist|land|Canyon Entrance|けいこくいりぐち|Keikoku Iriguchi|Canyon Entrance|Seven Island (town)|None|None|None}}&lt;br /&gt;
{{routelist|mountain|Sevault Canyon|しっぽうけいこく|Shippō Keikoku|Canyon of the Seven Treasures|None|None|Canyon Entrance|Tanoby Ruins}}&lt;br /&gt;
{{routelist|ruins|Tanoby Ruins|アスカナいせき|Asukana Iseki|Asukana Ruins|Sevault Canyon|None|None|None}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Sinnoh 2}}[[Sinnoh|{{color|000|Sinnoh}}]]&lt;br /&gt;
{{routelist|land|Verity Lakefront|シンジこのほとり|Shinji Ko no Hotori|Shinji Lakefront|Lake Verity|eastl=Sinnoh Route 201|Route 201|None|None}}&lt;br /&gt;
{{routelist|cave|Oreburgh Gate|クロガネゲート|Kurogane Gēto|Kurogane Gate|None|eastl=Sinnoh Route 203|Route 203|Oreburgh City|None}}&lt;br /&gt;
{{routelist|cave|Ravaged Path|あれたぬけみち||Ravaged Path|northl=Sinnoh Route 204|Route 204|None|None|southl=Sinnoh Route 204|Route 204}}&lt;br /&gt;
{{routelist|land|Floaroma Meadow|ソノオのはなばたけ|Sonoo no Hana batake|Sonoo Flowerbed|Fuego Ironworks|None|None|Floaroma Town}}&lt;br /&gt;
{{routelist|forest|Eterna Forest|ハクタイのもり|Hakutai no mori|Hakutai Forest|None|eastl=Sinnoh Route 205|Route 205|None|southl=Sinnoh Route 205|Route 205|Contains [[Old Chateau]]}}&lt;br /&gt;
{{routelist|mountain|Mt. Coronet|テンガンざん|Tenganzan|Mt. Tengan|northl=Sinnoh Route 216|Route 216|eastl=Sinnoh Route 208|Route 208|westl=Sinnoh Route 207|Route 207|None}}&lt;br /&gt;
{{routelist|land|Valor Lakefront|リッシこのほとり|Risshi Ko no Hotori|Risshi Lakefront|northl=Sinnoh Route 214|Route 214|eastl=Sinnoh Route 222|Route 222|Lake Valor|southl=Sinnoh Route 213|Route 213}}&lt;br /&gt;
{{routelist|snow|Acuity Lakefront|エイチこのほとり|Eichi Ko no Hotori|Eichi Lakefront|Lake Acuity|Snowpoint City|None|southl=Sinnoh Route 217|Route 217}}&lt;br /&gt;
{{routelist|forest|Spring Path|かくれいずみへのみち|Kakureizumi e no Michi|Path to the Hidden Spring|None|Sendoff Spring|westl=Sinnoh Route 214|Route 214|None}}&lt;br /&gt;
{{routelist|water|Seabreak Path|うみわれのみち|Umiware no Michi|Seabreak Path|Flower Paradise|None|None|southl=Sinnoh Route 224|Route 224}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Unova 2}}[[Unova|{{color|000|Unova}}]]&lt;br /&gt;
{{routelist|cave|Chargestone Cave|電気石の洞穴|Denki-ishi no horaana|Electric Rock Cave|Mistralton City|None|None|southl=Unova Route 6|Route 6}}&lt;br /&gt;
{{routelist|road|Driftveil Drawbridge|ホドモエの跳ね橋|Hodomoe no hanebashi|Hodomoe Drawbridge|None|eastl=Unova Route 5|Route 5|Driftveil City}}&lt;br /&gt;
{{routelist|road|Marvelous Bridge|ワンダーブリッジ|Wandāburijji|Wonder Bridge|None|eastl=Unova Route 15|Route 15|westl=Unova Route 16|Route 16}}&lt;br /&gt;
{{routelist|forest|Pinwheel Forest|ヤグルマの森|Yaguruma no mori|Yaguruma Forest|Skyarrow Bridge|Nacrene City|None|None}}&lt;br /&gt;
{{routelist|road|Skyarrow Bridge|スカイアローブリッジ|Sukaiarōburijji|Skyarrow Bridge|Castelia City|None|None|Pinwheel Forest}}&lt;br /&gt;
{{routelist|road|Tubeline Bridge|シリンダーブリッジ|Shirindāburijji|Cylinder Bridge|None|eastl=Unova Route 9|Route 9|westl=Unova Route 8|Route 8|None}}&lt;br /&gt;
{{routelist|{{#switch: {{#time: F}}|April|August|December=snow|mountain}}|Twist Mountain|ネジ山|Nejiyama|Spiral Mountain|None|Icirrus City|None|southl=Unova Route 7|Route 7}}&lt;br /&gt;
{{routelist|road|Village Bridge|ビレッジブリッジ|Birejjiburijji|Village Bridge|None|eastl=Unova Route 12|Route 12|westl=Unova Route 11|Route 11|None}}&lt;br /&gt;
{{routelist|cave|Giant Chasm|ジャイアントホール|Jaianto Hōru|Giant Hole|None|eastl=Unova Route 22|Route 22|westl=Unova Route 23|Route 23|southl=Unova Route 13|Route 13}}&lt;br /&gt;
{{routelist|volcano|Reversal Mountain|リバースマウンテン|Ribāsu Maunten|Reverse Mountain|None|Undella Town|Lentimas Town|None|Only in {{2v2|Black|White|2}}}}&lt;br /&gt;
{{routelist|ocean|Undella Bay|サザナミ湾|Sazanami-wan|Sazanami Bay|Seaside Cave|None|Undella Town|None|Contains [[Abyssal Ruins]]}}&lt;br /&gt;
{{routelist|cave|Seaside Cave|海辺の洞穴|Umibe no Horaana|Seaside Cave|northl=Unova Route 21|Route 21|None|None|Undella Bay|Only in {{2v2|Black|White|2}}}}&lt;br /&gt;
{{routelist|underwater|Marine Tube|マリンチューブ|Marin Chūbu|Marine Tube|Humilau City|None|None|Undella Town|Only in {{2v2|Black|White|2}}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Kalos 2}}[[Kalos|{{color|000|Kalos}}]]&lt;br /&gt;
{{routelist|forest|Santalune Forest|ハクダンの森|Hakudan no Mori|Hakudan Forest|northl=Kalos Route 3|Route 3|None|None|southl=Kalos Route 2|Route 2}}&lt;br /&gt;
{{routelist|cave|Connecting Cave|地つなぎの洞穴|Jitsunagi no Dōkutsu|Connecting Cave|None|eastl=Kalos Route 7|Route 7|Cyllage City|southl=Kalos Route 8|Route 8}}&lt;br /&gt;
{{routelist|cave|Reflection Cave|映し身の洞窟|Utsushimi no Dōkutsu|Reflection Cave|Shalour City|None|None|southl=Kalos Route 11|Route 11}}&lt;br /&gt;
{{routelist|ocean|Azure Bay|アズール湾|Azūru Wan|Azure Bay|None|None|None|Route 12|southl=Kalos Route 12|Location of [[Sea Spirit&#039;s Den]]}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Alola 2}}[[Alola|{{color|000|Alola}}]]&lt;br /&gt;
{{routelist|mountain|Mahalo Trail|マハロ山道|Maharo Sandō|Mahalo Mountain Trail|Ruins of Conflict|None|None|Iki Town}}&lt;br /&gt;
{{routelist|sand|Big Wave Beach|ビッグウェーブビーチ|Biggu Wēbu Bīchi|Big Wave Beach|None|eastl=Alola Route 2|Route 2|None|Sandy Cave|Only in [[Pokémon Ultra Sun and Ultra Moon]]}}&lt;br /&gt;
{{routelist|forest|Melemele Meadow|メレメレの花園|Meremere no Hanazono|Melemele Flower Garden|None|eastl=Alola Route 3|Route 3|None|Seaward Cave|None}}&lt;br /&gt;
{{routelist|cave|Seaward Cave|海繋ぎの洞穴|Umitsunagi no Horaana|Seaward Cave|Melemele Meadow|None|None|Kala&#039;e Bay}}&lt;br /&gt;
{{routelist|ocean|Kala&#039;e Bay|カーラエ湾|Kārae-wan|Kala&#039;e Bay|Seaward Cave|None|None|None}}&lt;br /&gt;
{{routelist|cave|Ten Carat Hill|テンカラットヒル|Ten Karatto Hiru|Ten Carat Hill|northl=Alola Route 1|Route 1|None|None|Melemele Sea}}&lt;br /&gt;
{{routelist|ocean|Melemele Sea|メレメレ海|Meremere Umi|Melemele Sea|Hau&#039;oli City|None|westl=Alola Route 1|Route 1|None|Also connects to [[Ten Carat Hill]] to the north}}&lt;br /&gt;
{{routelist|road|Royal Avenue|ロイヤルアベニュー|Roiyaru Abenyū|Royal Avenue|northl=Alola Route 7|Route 7|None|westl=Alola Route 6|Route 6|None}}&lt;br /&gt;
{{routelist|road|Dividing Peak Tunnel|ワカツダケトンネル|Wakatsu Dake Tonneru|Dividing Peak Tunner|northl=Alola Route 8|Route 8|None|None|southl=Alola Route 7|Route 7}}&lt;br /&gt;
{{routelist|cave|Diglett&#039;s Tunnel|ディグダトンネル|Diguda Tonneru|Digda Tunnel|Heahea City|None|Konikoni City|southl=Alola Route 9|Route 9}}&lt;br /&gt;
{{routelist|land|Memorial Hill|メモリアルヒル|Memoriaru Hiru|Memorial Hill|None|Akala Outskirts|westl=Alola Route 9|Route 9|None}}&lt;br /&gt;
{{routelist|land|Akala Outskirts|アーカラ島はずれ|Ākara-jima Hazure|Akala Island Outskirts|Ruins of Life|None|Memorial Hill|None}}&lt;br /&gt;
{{routelist|mountain|Mount Hokulani|ホクラニ岳|Hokurani-dake|Mount Hōkūlani|Hokulani Observatory|None|None|southl=Alola Route 10|Route 10}}&lt;br /&gt;
{{routelist|mountain|Blush Mountain|ホテリ山|Hoteri-yama|Hoteri Mountain|None|None|None|southl=Alola Route 12|Route 12}}&lt;br /&gt;
{{routelist|sand|Ula&#039;ula Beach|ウラウラビーチ|Uraura Bīchi|&#039;Ula&#039;Ula Beach|northl=Alola Route 12|Route 12|None|None|None|Called Secluded Shore in [[Pokémon Sun and Moon]]}}&lt;br /&gt;
{{routelist|sand|Haina Desert|ハイナ砂漠|Haina Sabaku|Hainā Desert|Ruins of Abundance|None|None|southl=Alola Route 13|Route 13}}&lt;br /&gt;
{{routelist|snow|Mount Lanakila|ラナキラマウンテン|Ranakira Maunten|Lanakila Mountain|Pokémon League (Alola)|None|None|Tapu Village}}&lt;br /&gt;
{{routelist|land|Ula&#039;ula Meadow|ウラウラの花園|Uraura Hanazono|&#039;Ula&#039;ula Flower Garden|northl=Alola Route 17|Route 17|Lake of the Moone|None|southl=Alola Route 16|Route 16|Also connects to [[Lake of the Sunne]] to the east in [[Pokémon Sun and Moon|Moon]] and [[Pokémon Ultra Sun and Ultra Moon|Ultra Moon]]}}&lt;br /&gt;
{{routelist|land|Exeggutor Island|ナッシー・アイランド|Nasshī Airando|Nassy Island|None|None|None|None|Access from [[Seafolk Village]]}}&lt;br /&gt;
{{routelist|land|Poni Wilds|ポニの原野|Poni no Gen&#039;ya|Poni Wilderness|None|Ancient Poni Path|Poni Beach|Seafolk Village}}&lt;br /&gt;
{{routelist|mountain|Ancient Poni Path|ポニの古道|Poni no Kodō|Ancient Poni Path|Vast Poni Canyon|Poni Grove|Poni Wilds|Poni Breaker Coast}}&lt;br /&gt;
{{routelist|ocean|Poni Breaker Coast|ポニの荒磯|Poni no Araiso|Poni Reefy Coast|Ancient Poni Path|Ruins of Hope|None|None}}&lt;br /&gt;
{{routelist|mountain|Vast Poni Canyon|ポニの大峡谷|Poni no Daikyōkoku|Great Canyon of Poni|Altar of the Sunne|None|None|Ancient Poni Path|Also connects to [[Altar of the Moone]] to the north in [[Pokémon Sun and Moon|Moon]] and [[Pokémon Ultra Sun and Ultra Moon|Ultra Moon]]}}&lt;br /&gt;
{{routelist|forest|Poni Grove|ポニの樹林|Poni no Shurin|Poni Grove|Poni Plains|None|Ancient Poni Path|None}}&lt;br /&gt;
{{routelist|land|Poni Plains|ポニの広野|Poni no Kōya|Poni Plains|Poni Coast|None|None|Poni Grove|Also connects to [[Poni Meadow]] and [[Plains Grotto]] (in [[Pokémon Ultra Sun and Ultra Moon]]) to the north}}&lt;br /&gt;
{{routelist|fog|Poni Meadow|ポニの花園|Poni no Hanazono|Poni Flower Garden|Resolution Cave|None|None|Poni Plains}}&lt;br /&gt;
{{routelist|rock|Poni Coast|ポニの海岸|Poni no Kaigan|Poni Coast|Poni Gauntlet|None|None|Poni Plains}}&lt;br /&gt;
{{routelist|rock|Poni Gauntlet|ポニの険路|Poni no Kenro|Perilous Poni Path|Battle Tree|None|None|Poni Coast}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Routes notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Locations|* 4]]&lt;br /&gt;
[[Category:Routes|*]]&lt;br /&gt;
&lt;br /&gt;
[[it:Elenco dei percorsi nel Mondo Pokémon]]&lt;br /&gt;
[[zh:精靈寶可夢世界道路列表]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_routes&amp;diff=2947191</id>
		<title>List of routes</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_routes&amp;diff=2947191"/>
		<updated>2019-03-31T20:43:57Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Named routes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of [[route]]s in the [[Pokémon world]]. This list includes those routes which are numbered sequentially in a region as well as those which do not have numbers, but names instead, and help to link between numbered routes.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:right; background:#{{locationcolor/med|road}}; border:2px solid #{{locationcolor/dark|road}}; {{roundy}}; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}; {{roundytop}}&amp;quot;  | Key&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | Road&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|land}}&amp;quot; | Land&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|forest}}&amp;quot; | Forest&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|fog}}&amp;quot; | Fog&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|mountain}}&amp;quot; | Mountain&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ocean}}&amp;quot; | Ocean&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|marsh}}; color:#{{locationcolor/text|marsh}}&amp;quot; | Marsh&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ash}}&amp;quot; | Ash&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ruins}}&amp;quot; | Ruins&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|sand}}&amp;quot; | Sand&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|lake}}&amp;quot; | Lake&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|underwater}}&amp;quot; | Underwater&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|cave}}; {{roundybl}}&amp;quot; | Cave&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|volcano}}; color:#{{locationcolor/text|volcano}}&amp;quot; | Volcano&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|snow}}&amp;quot; | Snow&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundybr}}&amp;quot; | Building&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__toc__&lt;br /&gt;
&lt;br /&gt;
==Numbered routes==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border:3px solid #000&amp;quot;&lt;br /&gt;
! Jump to:&lt;br /&gt;
| [[#Kanto|Kanto]] • [[#Johto|Johto]] • [[#Hoenn|Hoenn]] • [[#Sinnoh|Sinnoh]] • [[#Unova|Unova]] • [[#Kalos|Kalos]] • [[#Alola|Alola]]&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
{| style=&amp;quot;float:left; background:#{{locationcolor/med|road}}; border:2px solid #{{locationcolor/dark|road}}; {{roundy}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}; {{roundytl|5px}}&amp;quot; | Route&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | Termini&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}; {{roundytr|5px}}&amp;quot; | Notes&lt;br /&gt;
|- style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot;&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! North&lt;br /&gt;
! East&lt;br /&gt;
! West&lt;br /&gt;
! South&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Kanto}}[[Kanto|{{color|000|Kanto}}]]&lt;br /&gt;
{{routelist|land|1|１ばんどうろ|1 ban dōro|Route 1|Viridian City|None|None|Pallet Town|region=Kanto}}&lt;br /&gt;
{{routelist|forest|2|２ばんどうろ|2 ban dōro|Route 2|Pewter City|Diglett&#039;s Cave|None|Viridian City|region=Kanto}}&lt;br /&gt;
{{routelist|mountain|3|３ばんどうろ|3 ban dōro|Route 3|None|Mt. Moon|Pewter City|None|One of the few routes with a [[Pokémon Center]] (in [[Generation IV]])|region=Kanto}}&lt;br /&gt;
{{routelist|mountain|4|４ばんどうろ|4 ban dōro|Route 4|None|Cerulean City|Mt. Moon|None|One of the few routes with a [[Pokémon Center]] (in Generations {{Gen|I}} and {{Gen|III}})|region=Kanto}}&lt;br /&gt;
{{routelist|land|5|５ばんどうろ|5 ban dōro|Route 5|Cerulean City|None|None|Saffron City|Connects to {{rt|6|Kanto}} via {{OBP|Underground Path|Kanto Routes 5-6}}; location of a [[Pokémon Day Care]]|region=Kanto}}&lt;br /&gt;
{{routelist|land|6|６ばんどうろ|6 ban dōro|Route 6|Saffron City|None|None|Vermilion City|Connects to {{rt|5|Kanto}} via {{OBP|Underground Path|Kanto Routes 5-6}}|region=Kanto}}&lt;br /&gt;
{{routelist|road|7|７ばんどうろ|7 ban dōro|Route 7|None|Saffron City|Celadon City|None|Connects to {{rt|8|Kanto}} via {{OBP|Underground Path|Kanto Routes 7-8}}|region=Kanto}}&lt;br /&gt;
{{routelist|land|8|８ばんどうろ|8 ban dōro|Route 8|None|Lavender Town|Saffron City|None|Connects to {{rt|7|Kanto}} via {{OBP|Underground Path|Kanto Routes 7-8}}|region=Kanto}}&lt;br /&gt;
{{routelist|mountain|9|９ばんどうろ|9 ban dōro|Route 9|None|eastl=Kanto Route 10|Route 10|Cerulean City|None|region=Kanto}}&lt;br /&gt;
{{routelist|mountain|10|１０ばんどうろ|10 ban dōro|Route 10|northl=Kanto Route 9|Route 9|None|None|Lavender Town|One of the few routes with a [[Pokémon Center]]|region=Kanto}}&lt;br /&gt;
{{routelist|land|11|１１ばんどうろ|11 ban dōro|Route 11|Diglett&#039;s Cave|eastl=Kanto Route 12|Route 12|Vermilion City|None|region=Kanto}}&lt;br /&gt;
{{routelist|water|12|１２ばんどうろ|12 ban dōro|Route 12|Lavender Town|None|westl=Kanto Route 11|Route 11|southl=Kanto Route 13|Route 13|region=Kanto}}&lt;br /&gt;
{{routelist|land|13|１３ばんどうろ|13 ban dōro|Route 13|None|eastl=Kanto Route 12|Route 12|westl=Kanto Route 14|Route 14|None|region=Kanto}}&lt;br /&gt;
{{routelist|land|14|１４ばんどうろ|14 ban dōro|Route 14|northl=Kanto Route 13|Route 13|None|None|southl=Kanto Route 15|Route 15|region=Kanto}}&lt;br /&gt;
{{routelist|land|15|１５ばんどうろ|15 ban dōro|Route 15|None|eastl=Kanto Route 14|Route 14|Fuchsia City|None|region=Kanto}}&lt;br /&gt;
{{routelist|road|16|１６ばんどうろ|16 ban dōro|Route 16|None|Celadon City|westl=Kanto Route 17|Route 17|None|Kanto&#039;s Cycling Road|region=Kanto}}&lt;br /&gt;
{{routelist|road|17|１７ばんどうろ|17 ban dōro|Route 17|northl=Kanto Route 16|Route 16|None|None|southl=Kanto Route 18|Route 18|Kanto&#039;s Cycling Road|region=Kanto}}&lt;br /&gt;
{{routelist|road|18|１８ばんどうろ|18 ban dōro|Route 18|None|Fuchsia City|westl=Kanto Route 17|Route 17|None|Kanto&#039;s Cycling Road|region=Kanto}}&lt;br /&gt;
{{routelist|ocean|19|１９ばんすいどう|19 ban suidō|Water Route 19|Fuchsia City|None|None|southl=Kanto Route 20|Route 20|Called &#039;&#039;&#039;Sea Route 19&#039;&#039;&#039; in [[Generation I]] (and once in {{2v2|FireRed|LeafGreen}}, on the signpost)|region=Kanto}}&lt;br /&gt;
{{routelist|ocean|20|２０ばんすいどう|20 ban suidō|Water Route 20|None|eastl=Kanto Route 19|Route 19|Cinnabar Island|None|Called &#039;&#039;&#039;Sea Route 20&#039;&#039;&#039; in [[Generation I]]|region=Kanto}}&lt;br /&gt;
{{routelist|ocean|21|２１ばんすいどう|21 ban suidō|Water Route 21|Pallet Town|None|None|Cinnabar Island|Called &#039;&#039;&#039;Sea Route 21&#039;&#039;&#039; in [[Generation I]]|region=Kanto}}&lt;br /&gt;
{{routelist|land|22|２２ばんどうろ|22 ban dōro|Route 22|None|Viridian City|Pokémon League Reception Gate|None|region=Kanto}}&lt;br /&gt;
{{routelist|land|23|２３ばんどうろ|23 ban dōro|Route 23|Pokémon League Reception Gate|None|None|Indigo Plateau|Not in Generation IV|region=Kanto}}&lt;br /&gt;
{{routelist|land|24|２４ばんどうろ|24 ban dōro|Route 24|northl=Kanto Route 25|Route 25|None|None|Cerulean City|region=Kanto}}&lt;br /&gt;
{{routelist|land|25|２５ばんどうろ|25 ban dōro|Route 25|None|Sea Cottage|westl=Kanto Route 24|Route 24|None|region=Kanto}}&lt;br /&gt;
{{routelist|land|26|２６ばんどうろ|26 ban dōro|Route 26|Pokémon League Reception Gate|None|None|southl=Kanto Route 27|Route 27|Only appears in [[Johto]]-based games|region=Kanto}}&lt;br /&gt;
{{routelist|water|27|２７ばんどうろ|27 ban dōro|Route 27|None|eastl=Kanto Route 26|Route 26|New Bark Town|None|Only appears in [[Johto]]-based games|region=Kanto}}&lt;br /&gt;
{{routelist|mountain|28|２８ばんどうろ|28 ban dōro|Route 28|None|Pokémon League Reception Gate|Mt. Silver|None|Only appears in [[Johto]]-based games|region=Kanto}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Johto}}[[Johto|{{color|000|Johto}}]]&lt;br /&gt;
{{routelist|land|29|２９ばんどうろ|29 ban dōro|Route 29|northl=Johto Route 46|Route 46|New Bark Town|Cherrygrove City|None|region=Johto}}&lt;br /&gt;
{{routelist|land|30|３０ばんどうろ|30 ban dōro|Route 30|northl=Johto Route 31|Route 31|None|None|Cherrygrove City|region=Johto}}&lt;br /&gt;
{{routelist|land|31|３１ばんどうろ|31 ban dōro|Route 31|Dark Cave|eastl=Johto Route 30|Route 30|Violet City|None|region=Johto}}&lt;br /&gt;
{{routelist|land|32|３２ばんどうろ|32 ban dōro|Route 32|Violet City|Ruins of Alph|None|Union Cave|region=Johto}}&lt;br /&gt;
{{routelist|land|33|３３ばんどうろ|33 ban dōro|Route 33|None|Union Cave|Azalea Town|None|region=Johto}}&lt;br /&gt;
{{routelist|land|34|３４ばんどうろ|34 ban dōro|Route 34|Goldenrod City|None|None|Ilex Forest|Location of a [[Pokémon Day Care]]|region=Johto}}&lt;br /&gt;
{{routelist|land|35|３５ばんどうろ|35 ban dōro|Route 35|National Park|None|None|Goldenrod City|region=Johto}}&lt;br /&gt;
{{routelist|land|36|３６ばんどうろ|36 ban dōro|Route 36|northl=Johto Route 37|Route 37|Violet City|National Park|Ruins of Alph|region=Johto}}&lt;br /&gt;
{{routelist|land|37|３７ばんどうろ|37 ban dōro|Route 37|Ecruteak City|None|None|southl=Johto Route 36|Route 36|region=Johto}}&lt;br /&gt;
{{routelist|road|38|３８ばんどうろ|38 ban dōro|Route 38|None|Ecruteak City|westl=Johto Route 39|Route 39|None|region=Johto}}&lt;br /&gt;
{{routelist|road|39|３９ばんどうろ|39 ban dōro|Route 39|northl=Johto Route 38|Route 38|None|None|Olivine City|region=Johto}}&lt;br /&gt;
{{routelist|ocean|40|４０ばんすいどう|40 ban suidō|Water Route 40|Olivine City|None|None|southl=Johto Route 41|Route 41|region=Johto}}&lt;br /&gt;
{{routelist|ocean|41|４１ばんすいどう|41 ban suidō|Water Route 41|None|eastl=Johto Route 40|Route 40|Cianwood City|None|Location of the [[Whirl Islands]]|region=Johto}}&lt;br /&gt;
{{routelist|lake|42|４２ばんどうろ|42 ban dōro|Route 42|Mt. Mortar|Mahogany Town|Ecruteak City|None|region=Johto}}&lt;br /&gt;
{{routelist|lake|43|４３ばんどうろ|43 ban dōro|Route 43|Lake of Rage|None|None|Mahogany Town|region=Johto}}&lt;br /&gt;
{{routelist|lake|44|４４ばんどうろ|44 ban dōro|Route 44|None|Ice Path|Mahogany Town|None|region=Johto}}&lt;br /&gt;
{{routelist|mountain|45|４５ばんどうろ|45 ban dōro|Route 45|Blackthorn City|None|None|southl=Johto Route 46|Route 46|region=Johto}}&lt;br /&gt;
{{routelist|mountain|46|４６ばんどうろ|46 ban dōro|Route 46|northl=Johto Route 45|Route 45|None|None|southl=Johto Route 29|Route 29|region=Johto}}&lt;br /&gt;
{{routelist|mountain|47|４７ばんどうろ|47 ban dōro|Route 47|northl=Johto Route 48|Route 48|Cliff Edge Gate|None|None|First appeared in [[Generation IV]]|region=Johto}}&lt;br /&gt;
{{routelist|land|48|４８ばんどうろ|48 ban dōro|Route 48|Johto Safari Zone|None|None|southl=Johto Route 47|Route 47|First appeared in [[Generation IV]]|region=Johto}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Hoenn}}[[Hoenn|{{color|000|Hoenn}}]]&lt;br /&gt;
{{routelist|land|101|１０１番道路|101 ban dōro|Route 101|Oldale Town|None|None|Littleroot Town|region=Hoenn}}&lt;br /&gt;
{{routelist|land|102|１０２番道路|102 ban dōro|Route 102|None|Oldale Town|Petalburg City|None|region=Hoenn}}&lt;br /&gt;
{{routelist|land|103|１０３番道路|103 ban dōro|Route 103|None|eastl=Hoenn Route 110|Route 110|None|Oldale Town|region=Hoenn}}&lt;br /&gt;
{{routelist|land|104|１０４番道路|104 ban dōro|Route 104|Rustboro City|Petalburg City|None|southl=Hoenn Route 105|Route 105|Location of [[Petalburg Woods]]|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|105|１０５番水道|105 ban suidō|Water Route 105|northl=Hoenn Route 104|Route 104|None|None|southl=Hoenn Route 106|Route 106|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|106|１０６番水道|106 ban suidō|Water Route 106|northl=Hoenn Route 105|Route 105|None|None|Dewford Town|Location of [[Granite Cave]]|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|107|１０７番水道|107 ban suidō|Water Route 107|None|eastl=Hoenn Route 108|Route 108|Dewford Town|None|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|108|１０８番水道|108 ban suidō|Water Route 108|None|eastl=Hoenn Route 109|Route 109|westl=Hoenn Route 107|Route 107|None|Location of [[Abandoned Ship]]|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|109|１０９番水道|109 ban suidō|Water Route 109|Slateport City|None|westl=Hoenn Route 108|Route 108|None|region=Hoenn}}&lt;br /&gt;
{{routelist|land|110|１１０番道路|110 ban dōro|Route 110|Mauville City|eastl=Hoenn Route 103|Route 103|None|Slateport City|Location of [[Seaside Cycling Road]]|region=Hoenn}}&lt;br /&gt;
{{routelist|sand|111|１１１番道路|111 ban dōro|Route 111|northl=Hoenn Route 113|Route 113|None|westl=Hoenn Route 112|Route 112|Mauville City|Location of Hoenn&#039;s desert|region=Hoenn}}&lt;br /&gt;
{{routelist|volcano|112|１１２番道路|112 ban dōro|Route 112|None|eastl=Hoenn Route 111|Route 111|Lavaridge Town|None|Location of [[Fiery Path]] and [[Jagged Pass]]|region=Hoenn}}&lt;br /&gt;
{{routelist|ash|113|１１３番道路|113 ban dōro|Route 113|None|eastl=Hoenn Route 111|Route 111|Fallarbor Town|None|region=Hoenn}}&lt;br /&gt;
{{routelist|mountain|114|１１４番道路|114 ban dōro|Route 114|None|Fallarbor Town|None|Meteor Falls|region=Hoenn}}&lt;br /&gt;
{{routelist|mountain|115|１１５番道路|115 ban dōro|Route 115|Meteor Falls|None|None|Rustboro City|region=Hoenn}}&lt;br /&gt;
{{routelist|land|116|１１６番道路|116 ban dōro|Route 116|None|Rusturf Tunnel|Rustboro City|None|region=Hoenn}}&lt;br /&gt;
{{routelist|land|117|１１７番道路|117 ban dōro|Route 117|None|Mauville City|Verdanturf Town|None|Location of a [[Pokémon Day Care]]|region=Hoenn}}&lt;br /&gt;
{{routelist|land|118|１１８番道路|118 ban dōro|Route 118|northl=Hoenn Route 119|Route 119|eastl=Hoenn Route 123|Route 123|Mauville City|None|region=Hoenn}}&lt;br /&gt;
{{routelist|forest|119|１１９番道路|119 ban dōro|Route 119|Fortree City|None|None|southl=Hoenn Route 118|Route 118|Location of [[Weather Institute]]|region=Hoenn}}&lt;br /&gt;
{{routelist|forest|120|１２０番道路|120 ban dōro|Route 120|Fortree City|None|None|southl=Hoenn Route 121|Route 121|Location of [[Scorched Slab]]|region=Hoenn}}&lt;br /&gt;
{{routelist|land|121|１２１番道路|121 ban dōro|Route 121|northl=Hoenn Route 120|Route 120|Lilycove City|None|southl=Hoenn Route 122|Route 122|Location of Hoenn&#039;s {{safari|Hoenn}}|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|122|１２２番水道|122 ban suidō|Water Route 122|northl=Hoenn Route 121|Route 121|None|None|southl=Hoenn Route 123|Route 123|Location of [[Mt. Pyre]]|region=Hoenn}}&lt;br /&gt;
{{routelist|land|123|１２３番道路|123 ban dōro|Route 123|northl=Hoenn Route 122|Route 122|None|westl=Hoenn Route 118|Route 118|None|Location of [[Berry Master]]&#039;s house|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|124|１２４番水道|124 ban suidō|Water Route 124|None|Mossdeep City|Lilycove City|southl=Hoenn Route 126|Route 126|Contains [[underwater]] areas|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|125|１２５番水道|125 ban suidō|Water Route 125|Shoal Cave|None|None|Mossdeep City|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|126|１２６番水道|126 ban suidō|Water Route 126|northl=Hoenn Route 124|Route 124|eastl=Hoenn Route 127|Route 127|None|None|Contains [[underwater]] areas, entrance to [[Sootopolis City]]|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|127|１２７番水道|127 ban suidō|Water Route 127|Mossdeep City|None|westl=Hoenn Route 126|Route 126|southl=Hoenn Route 128|Route 128|Contains [[underwater]] areas|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|128|１２８番水道|128 ban suidō|Water Route 128|northl=Hoenn Route 127|Route 127|Ever Grande City|None|southl=Hoenn Route 129|Route 129|Contains [[underwater]] areas, entrance to [[Seafloor Cavern]]|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|129|１２９番水道|129 ban suidō|Water Route 129|northl=Hoenn Route 128|Route 128|None|westl=Hoenn Route 130|Route 130|None|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|130|１３０番水道|130 ban suidō|Water Route 130|None|eastl=Hoenn Route 129|Route 129|westl=Hoenn Route 131|Route 131|None|Location of {{gdis|Mirage Island|III}}|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|131|１３１番水道|131 ban suidō|Water Route 131|None|eastl=Hoenn Route 130|Route 130|Pacifidlog Town|None|Location of [[Sky Pillar]]|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|132|１３２番水道|132 ban suidō|Water Route 132|None|Pacifidlog Town|westl=Hoenn Route 133|Route 133|None|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|133|１３３番水道|133 ban suidō|Water Route 133|None|eastl=Hoenn Route 132|Route 132|westl=Hoenn Route 134|Route 134|None|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|134|１３４番水道|134 ban suidō|Water Route 134|None|eastl=Hoenn Route 133|Route 133|Slateport City|None|Location of [[Sealed Chamber]]|region=Hoenn}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Sinnoh}}[[Sinnoh|{{color|000|Sinnoh}}]]&lt;br /&gt;
{{routelist|land|201|２０１ばんどうろ|201 ban dōro|Route 201|None|Sandgem Town|Verity Lakefront|Twinleaf Town|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|202|２０２ばんどうろ|202 ban dōro|Route 202|Jubilife City|None|None|Sandgem Town|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|203|２０３ばんどうろ|203 ban dōro|Route 203|None|Oreburgh Gate|Jubilife City|None|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|204|２０４ばんどうろ|204 ban dōro|Route 204|Floaroma Town|None|None|Jubilife City|region=Sinnoh}}&lt;br /&gt;
{{routelist|mountain|205|２０５ばんどうろ|205 ban dōro|Route 205|Eterna Forest|Eterna City|Floaroma Town|None|Location of [[Fuego Ironworks]] at the east, and location of [[Valley Windworks]] at the west|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|206|２０６ばんどうろ|206 ban dōro|Route 206|Eterna City|None|None|southl=Sinnoh Route 207|Route 207|Sinnoh&#039;s {{Si|Cycling Road}}&amp;lt;br&amp;gt;Location of [[Wayward Cave]]|region=Sinnoh}}&lt;br /&gt;
{{routelist|mountain|207|２０７ばんどうろ|207 ban dōro|Route 207|northl=Sinnoh Route 206|Route 206|Mt. Coronet|None|Oreburgh City|region=Sinnoh}}&lt;br /&gt;
{{routelist|mountain|208|２０８ばんどうろ|208 ban dōro|Route 208|None|Hearthome City|Mt. Coronet|None|Location of [[Berry Master]]&#039;s house|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|209|２０９ばんどうろ|209 ban dōro|Route 209|Solaceon Town|None|Hearthome City|None|Location of [[Lost Tower]] and [[Hallowed Tower]]|region=Sinnoh}}&lt;br /&gt;
{{routelist|fog|210|２１０ばんどうろ|210 ban dōro|Route 210|None|eastl=Sinnoh Route 215|Route 215|Celestic Town|Solaceon Town|region=Sinnoh}}&lt;br /&gt;
{{routelist|mountain|211|２１１ばんどうろ|211 ban dōro|Route 211|Mt. Coronet|Celestic Town|Eterna City|Mt. Coronet|region=Sinnoh}}&lt;br /&gt;
{{routelist|marsh|212|２１２ばんどうろ|212 ban dōro|Route 212|Hearthome City|Pastoria City|None|None|Location of {{si|Pokémon Mansion}}|region=Sinnoh}}&lt;br /&gt;
{{routelist|sand|213|２１３ばんどうろ|213 ban dōro|Route 213|Valor Lakefront|None|Pastoria City|None|Location of [[Hotel Grand Lake]] and [[Dr. Footstep]]&#039;s house|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|214|２１４ばんどうろ|214 ban dōro|Route 214|Veilstone City|Spring Path|Maniac Tunnel|Valor Lakefront|[[Spring Path]] appears upon obtaining [[National Pokédex]]{{sup/4|DP}} or returning from the [[Distortion World]]{{sup/4|Pt}}|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|215|２１５ばんどうろ|215 ban dōro|Route 215|None|Veilstone City|westl=Sinnoh Route 210|Route 210|None|region=Sinnoh}}&lt;br /&gt;
{{routelist|snow|216|２１６ばんどうろ|216 ban dōro|Route 216|northl=Sinnoh Route 217|Route 217|Mt. Coronet|None|None|region=Sinnoh}}&lt;br /&gt;
{{routelist|snow|217|２１７ばんどうろ|217 ban dōro|Route 217|Acuity Lakefront|None|None|southl=Sinnoh Route 216|Route 216|region=Sinnoh}}&lt;br /&gt;
{{routelist|water|218|２１８ばんどうろ|218 ban dōro|Route 218|None|Jubilife City|Canalave City|None|region=Sinnoh}}&lt;br /&gt;
{{routelist|water|219|２１９ばんどうろ|219 ban dōro|Route 219|Sandgem Town|None|None|southl=Sinnoh Route 220|Route 220|region=Sinnoh}}&lt;br /&gt;
{{routelist|ocean|220|２２０ばんすいどう|220 ban suidō|Water Route 220|northl=Sinnoh Route 219|Route 219|eastl=Sinnoh Route 221|Route 221|None|None|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|221|２２１ばんどうろ|221 ban dōro|Route 221|Pal Park|None|westl=Sinnoh Route 220|Route 220|None|Location of [[Pal Park]]|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|222|２２２ばんどうろ|222 ban dōro|Route 222|None|Sunyshore City|Valor Lakefront|None|Not accessible until the {{player}} defeats [[Team Galactic]]|region=Sinnoh}}&lt;br /&gt;
{{routelist|ocean|223|２２３ばんすいどう|223 ban suidō|Water Route 223|Pokémon League (Sinnoh)|None|None|Sunyshore City|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|224|２２４ばんどうろ|224 ban dōro|Route 224|Seabreak Path|None|Victory Road (Sinnoh)|None|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|225|２２５ばんどうろ|225 ban dōro|Route 225|None|Survival Area|None|Fight Area|Accessible after obtaining [[National Pokédex]] and visiting the {{gdis|Battle Frontier|IV}}|region=Sinnoh}}&lt;br /&gt;
{{routelist|ocean|226|２２６ばんすいどう|226 ban suidō|Water Route 226|northl=Sinnoh Route 227|Route 227|eastl=Sinnoh Route 228|Route 228|Survival Area|None|Location of {{DL|Foreign Pokédex entries|In Generation IV|Meister}}|region=Sinnoh}}&lt;br /&gt;
{{routelist|ash|227|２２７ばんどうろ|227 ban dōro|Route 227|Stark Mountain|None|None|southl=Sinnoh Route 226|Route 226|region=Sinnoh}}&lt;br /&gt;
{{routelist|sand|228|２２８ばんどうろ|228 ban dōro|Route 228|None|None|westl=Sinnoh Route 226|Route 226|southl=Sinnoh Route 229|Route 229|Location of a [[Move Tutor]]|region=Sinnoh}}&lt;br /&gt;
{{routelist|land|229|２２９ばんどうろ|229 ban dōro|Route 229|northl=Sinnoh Route 228|Route 228|None|westl=Sinnoh Route 229|Route 229|Resort Area|region=Sinnoh}}&lt;br /&gt;
{{routelist|ocean|230|２３０ばんすいどう|230 ban suidō|Water Route 230|None|eastl=Sinnoh Route 229|Route 229|Fight Area|None|Accessible after obtaining [[National Pokédex]] and visiting the {{gdis|Battle Frontier|IV}}|region=Sinnoh}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Unova}}[[Unova|{{color|000|Unova}}]]&lt;br /&gt;
{{routelist|land|1|１番道路|1 ban dōro|Route 1|Accumula Town|None|westl=Unova Route 17|Route 17|Nuvema Town|region=Unova}}&lt;br /&gt;
{{routelist|land|2|２番道路|2 ban dōro|Route 2|Striaton City|Accumula Town|None|None|region=Unova}}&lt;br /&gt;
{{routelist|land|3|３番道路|3 ban dōro|Route 3|None|None|Nacrene City|Striaton City|Location of a [[Pokémon Day Care]]|region=Unova}}&lt;br /&gt;
{{routelist|sand|4|４番道路|4 ban dōro|Route 4|Nimbasa City|None|Desert Resort|Castelia City|region=Unova}}&lt;br /&gt;
{{routelist|land|5|５番道路|5 ban dōro|Route 5|None|Nimbasa City|Driftveil Drawbridge|None|region=Unova}}&lt;br /&gt;
{{routelist|forest|6|６番道路|6 ban dōro|Route 6|Chargestone Cave|Driftveil City|None|None|region=Unova}}&lt;br /&gt;
{{routelist|forest|7|７番道路|7 ban dōro|Route 7|Twist Mountain|None|None|Mistralton City|region=Unova}}&lt;br /&gt;
{{routelist|{{#switch: {{#time: F}}|April|August|December=snow|marsh}}|8|８番道路|8 ban dōro|Route 8|Moor of Icirrus|Tubeline Bridge|Icirrus City|None|region=Unova}}&lt;br /&gt;
{{routelist|land|9|９番道路|9 ban dōro|Route 9|None|Opelucid City|Tubeline Bridge|Challenger&#039;s Cave|Location of [[Shopping Mall Nine]]|region=Unova}}&lt;br /&gt;
{{routelist|land|10|１０番道路|10 ban dōro|Route 10|Victory Road (Black and White)|None|Opelucid City|None|Does not exist in {{2v2|Black|White|2}}|region=Unova}}&lt;br /&gt;
{{routelist|land|11|１１番道路|11 ban dōro|Route 11|None|Village Bridge|Opelucid City|None|region=Unova}}&lt;br /&gt;
{{routelist|land|12|１２番道路|12 ban dōro|Route 12|None|Lacunosa Town|Village Bridge|None|region=Unova}}&lt;br /&gt;
{{routelist|sand|13|１３番道路|13 ban dōro|Route 13|Giant Chasm|None|Lacunosa Town|Undella Town|region=Unova}}&lt;br /&gt;
{{routelist|land|14|１４番道路|14 ban dōro|Route 14|Undella Town|None|Abundant Shrine|Black City|[[Black City]]{{sup/5|B}}{{sup/5|B2}}&amp;lt;br&amp;gt;[[White Forest]]{{sup/5|W}}{{sup/5|W2}}|region=Unova}}&lt;br /&gt;
{{routelist|land|15|１５番道路|15 ban dōro|Route 15|None|White Forest|Marvelous Bridge|None|[[Black City]]{{sup/5|B}}{{sup/5|B2}}&amp;lt;br&amp;gt;[[White Forest]]{{sup/5|W}}{{sup/5|W2}}|region=Unova}}&lt;br /&gt;
{{routelist|land|16|１６番道路|16 ban dōro|Route 16|Lostlorn Forest|Marvelous Bridge|Nimbasa City|None|region=Unova}}&lt;br /&gt;
{{routelist|ocean|17|１７番水道|17 ban Suidō|Water Route 17|None|eastl=Unova Route 1|Route 1|westl=Unova Route 18|Route 18|None|region=Unova}}&lt;br /&gt;
{{routelist|sand|18|１８番道路|18 ban dōro|Route 18|None|eastl=Unova Route 17|Route 17|None|None|region=Unova}}&lt;br /&gt;
{{routelist|land|19|１９番道路|19 ban dōro|Route 19|None|Floccesy Town|None|Aspertia City|First appeared in {{2v2|Black|White|2}}|region=Unova}}&lt;br /&gt;
{{routelist|land|20|２０番道路|20 ban dōro|Route 20|Floccesy Ranch|Virbank City|Floccesy Town|None|First appeared in {{2v2|Black|White|2}}|region=Unova}} &lt;br /&gt;
{{routelist|ocean|21|２１番水道|21 ban suidō|Water Route 21|Humilau City|None|None|Seaside Cave|First appeared in {{2v2|Black|White|2}}|region=Unova}}&lt;br /&gt;
{{routelist|land|22|２２番道路|22 ban dōro|Route 22|None|Humilau City|Giant Chasm|None|First appeared in {{2v2|Black|White|2}}|region=Unova}}&lt;br /&gt;
{{routelist|forest|23|２３番道路|23 ban dōro|Route 23|None|Giant Chasm|Victory Road (Black 2 and White 2)|None|First appeared in {{2v2|Black|White|2}}|region=Unova}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Kalos}}[[Kalos|{{color|000|Kalos}}]]&lt;br /&gt;
{{routelist|land|1|１番道路|1 ban dōro|Route 1|Aquacorde Town|None|None|Vaniville Town|Also known as Vaniville Pathway|region=Kalos}}&lt;br /&gt;
{{routelist|land|2|２番道路|2 ban dōro|Route 2|Santalune Forest|None|None|Aquacorde Town|Also known as Avance Trail|region=Kalos}}&lt;br /&gt;
{{routelist|forest|3|３番道路|3 ban dōro|Route 3|Santalune City|None|None|Santalune Forest|Also known as Ouvert Way|region=Kalos}}&lt;br /&gt;
{{routelist|land|4|４番道路|4 ban dōro|Route 4|Lumiose City|None|None|Santalune City|Also known as Parterre Way|region=Kalos}}&lt;br /&gt;
{{routelist|land|5|５番道路|5 ban dōro|Route 5|None|Lumiose City|Camphrier Town|None|Also known as Versant Road|region=Kalos}}&lt;br /&gt;
{{routelist|land|6|６番道路|6 ban dōro|Route 6|Parfum Palace|None|None|southl=Kalos Route 7|Route 7|Also known as Palais Lane|region=Kalos}}&lt;br /&gt;
{{routelist|land|7|７番道路|7 ban dōro|Route 7|Kalos Route 6|Camphrier Town|Connecting Cave|None|Also known as Rivière Walk&amp;lt;br&amp;gt;Location of a [[Pokémon Day Care]] and the {{kal|Berry fields}}|region=Kalos}}&lt;br /&gt;
{{routelist|land|8|８番道路|8 ban dōro|Route 8|Cyllage City|Connecting Cave|None|Ambrette Town|Also known as Muraille Coast|region=Kalos}}&lt;br /&gt;
{{routelist|mountain|9|９番道路|9 ban dōro|Route 9|Glittering Cave|None|Ambrette Town|None|Also known as Spikes Passage|region=Kalos}}&lt;br /&gt;
{{routelist|land|10|１０番道路|10 ban dōro|Route 10|Geosenge Town|None|None|Cyllage City|Also known as Menhir Trail|region=Kalos}}&lt;br /&gt;
{{routelist|mountain|11|１１番道路|11 ban dōro|Route 11|Reflection Cave|None|Geosenge Town|None|Also known as Miroir Way|region=Kalos}}&lt;br /&gt;
{{routelist|land|12|１２番道路|12 ban dōro|Route 12|Azure Bay|Coumarine City|Shalour City|None|Also known as Fourrage Road|region=Kalos}}&lt;br /&gt;
{{routelist|sand|13|１３番道路|13 ban dōro|Route 13|Coumarine City|None|Kalos Power Plant|Lumiose City|Also known as Lumiose Badlands|region=Kalos}}&lt;br /&gt;
{{routelist|land|14|１４番道路|14 ban dōro|Route 14|Laverre City|None|None|Lumiose City|Also known as Laverre Nature Trail|region=Kalos}}&lt;br /&gt;
{{routelist|land|15|１５番道路|15 ban dōro|Route 15|None|Dendemille Town|Laverre City|southl=Kalos Route 16|Route 16|Also known as Brun Way|region=Kalos}}&lt;br /&gt;
{{routelist|land|16|１６番道路|16 ban dōro|Route 16|Kalos Route 15|None|Lumiose City|None|Also known as Mélancolie Path|region=Kalos}}&lt;br /&gt;
{{routelist|snow|17|１７番道路|17 ban dōro|Route 17|None|Anistar City|Dendemille Town|None|Also known as Mamoswine Road|region=Kalos}}&lt;br /&gt;
{{routelist|land|18|１８番道路|18 ban dōro|Route 18|Anistar City|None|None|Couriway Town|Also known as Vallée Étroite Way|region=Kalos}}&lt;br /&gt;
{{routelist|land|19|１９番道路|19 ban dōro|Route 19|Couriway Town|None|Snowbelle City|None|Also known as Grande Vallée Way|region=Kalos}}&lt;br /&gt;
{{routelist|forest|20|２０番道路|20 ban dōro|Route 20|Snowbelle City|None|None|Pokémon Village|Also known as Winding Woods|region=Kalos}} &lt;br /&gt;
{{routelist|land|21|２１番道路|21 ban dōro|Route 21|None|Snowbelle City|Victory Road (Kalos)|None|Also known as Dernière Way&amp;lt;br&amp;gt;Location of a [[Move Tutor]]|region=Kalos}}&lt;br /&gt;
{{routelist|land|22|２２番道路|22 ban dōro|Route 22|None|Victory Road (Kalos)|Santalune City|Chamber of Emptiness|Also known as Détourner Way|region=Kalos}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Alola}}[[Alola|{{color|000|Alola}}]]&lt;br /&gt;
{{routelist|land|1|１番道路|1 ban dōro|Route 1|Iki Town|Melemele Sea|Hau&#039;oli City|Ten Carat Hill|Also connects to {{rt|3|Alola}} to the north|region=Alola}}&lt;br /&gt;
{{routelist|land|2|２番道路|2 ban dōro|Route 2|Verdant Cavern|Hau&#039;oli Cemetery|Big Wave Beach|Hau&#039;oli City|Also connects to {{rt|3|Alola}} to the north&amp;lt;br&amp;gt;Location of the {{al|Berry fields}}|region=Alola}}&lt;br /&gt;
{{routelist|mountain|3|３番道路|3 ban dōro|Route 3|Melemele Meadow|None|None|southl=Alola Route 1|Route 1|Also connects to {{rt|2|Alola}} to the east|region=Alola}}&lt;br /&gt;
{{routelist|land|4|４番道路|4 ban dōro|Route 4|Paniola Town|None|Heahea City|None|Also connects to [[Pikachu Valley]] to the north in [[Pokémon Ultra Sun and Ultra Moon]]|region=Alola}}&lt;br /&gt;
{{routelist|land|5|５番道路|5 ban dōro|Route 5|Lush Jungle|None|Brooklet Hill|Paniola Ranch|Also connects to {{rt|8|Alola}} to the east|region=Alola}}&lt;br /&gt;
{{routelist|land|6|６番道路|6 ban dōro|Route 6|Paniola Ranch|Royal Avenue|Paniola Town|Heahea City|Also known as Straight Street|region=Alola}}&lt;br /&gt;
{{routelist|sand|7|７番道路|7 ban dōro|Route 7|Dividing Peak Tunnel|None|Wela Volcano Park|Royal Avenue|Connects to {{rt|8|Alola}} to the north in [[Pokémon Sun and Moon]]|region=Alola}}&lt;br /&gt;
{{routelist|land|8|８番道路|8 ban dōro|Route 8|None|None|None|southl=Alola Route 5|Route 5|Also connects to {{rt|7|Alola}} to the south in [[Pokémon Sun and Moon]] and [[Dividing Peak Tunnel]] in [[Pokémon Ultra Sun and Ultra Moon]]|region=Alola}}&lt;br /&gt;
{{routelist|land|9|９番道路|9 ban dōro|Route 9|Diglett&#039;s Tunnel|Memorial Hill|Konikoni City|None|region=Alola}}&lt;br /&gt;
{{routelist|land|10|１０番道路|10 ban dōro|Route 10|Mount Hokulani|Malie City|None|None|region=Alola}}&lt;br /&gt;
{{routelist|land|11|１１番道路|11 ban dōro|Route 11|Malie City|None|westl=Alola Route 12|Route 12|None|region=Alola}}&lt;br /&gt;
{{routelist|mountain|12|１２番道路|12 ban dōro|Route 12|Blush Mountain|eastl=Alola Route 11|Route 11&amp;lt;!--east2=Alola Route 13|Route 13--&amp;gt;|None|Ula&#039;ula Beach|Also connects to {{rt|13|Alola}} to the east|region=Alola}}&lt;br /&gt;
{{routelist|mountain|13|１３番道路|13 ban dōro|Route 13|Haina Desert|westl=Alola Route 12|Route 12|Tapu Village|None|region=Alola}}&lt;br /&gt;
{{routelist|water|14|１４番道路|14 ban dōro|Route 14|Tapu Village|Thrifty Megamart (Abandoned Site)|None|None|region=Alola}}&lt;br /&gt;
{{routelist|ocean|15|１５番水路|15 ban suidō|Water Route 15|northl=Alola Route 15|Route 15|None|None|Tapu Village|region=Alola}}&lt;br /&gt;
{{routelist|land|16|１６番道路|16 ban dōro|Route 16|Ula&#039;ula Meadow|None|None|southl=Alola Route 15|Route 15|region=Alola}}&lt;br /&gt;
{{routelist|land|17|１７番道路|17 ban dōro|Route 17|Po Town|None|None|Ula&#039;ula Meadow|region=Alola}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Named routes==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border:3px solid #000&amp;quot;&lt;br /&gt;
! Jump to:&lt;br /&gt;
| [[#Kanto 2|Kanto]] • [[#Johto 2|Johto]] • [[#Hoenn 2|Hoenn]] • [[#Sevii Islands|Sevii Islands]] • [[#Sinnoh 2|Sinnoh]] • [[#Unova 2|Unova]] • [[#Kalos 2|Kalos]] • [[#Alola 2|Alola]]&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
{| style=&amp;quot;float:left; background:#{{locationcolor/med|road}}; border:2px solid #{{locationcolor/dark|road}}; {{roundy}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}; {{roundytl|5px}}&amp;quot; | Route&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | Termini&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}; {{roundytr|5px}}&amp;quot; | Notes&lt;br /&gt;
|- style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot;&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! North&lt;br /&gt;
! East&lt;br /&gt;
! West&lt;br /&gt;
! South&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Kanto 2}}[[Kanto|{{color|000|Kanto}}]]&lt;br /&gt;
{{routelist|forest|Viridian Forest|トキワの森|Tokiwa no Mori|Tokiwa Forest|northl=Kanto Route 2|Route 2|None|None|southl=Kanto Route 2|Route 2}}&lt;br /&gt;
{{routelist|cave|Diglett&#039;s Cave|ディグダの穴|Digda no ana|Diglett&#039;s Hole|northl=Kanto Route 2|Route 2|None|None|southl=Kanto Route 11|Route 11|Eastern terminus in [[Vermilion City]] in [[Generation II]]}}&lt;br /&gt;
{{routelist|mountain|Mt. Moon|お月見山|Otsukimi Yama|Mt. Moongazing|None|eastl=Kanto Route 4|Route 4|westl=Kanto Route 4|Route 4|None|Western terminus at Route 3 in [[Generation II|Generations II]] and [[Generation IV|IV]]}}&lt;br /&gt;
{{routelist|road|Underground Path (Routes 5-6)|地下通路 （５-６番道路）|Chikatsūro (5-6 ban dōro)|Underground Path (Routes 5-6)|northl=Kanto Route 5|Route 5|None|None|southl=Kanto Route 6|Route 6}}&lt;br /&gt;
{{routelist|road|Underground Path (Routes 7-8)|地下通路 （７-８番道路）|Chikatsūro (7-8 ban dōro)|Underground Path (Routes 7-8)|None|eastl=Kanto Route 8|Route 8|westl=Kanto Route 7|Route 7|None|Closed in [[Generation II]] and [[Generation IV]] due to vandals}}&lt;br /&gt;
{{routelist|cave|Rock Tunnel|イワヤマトンネル|Iwayama Tonneru|Rock Mountain Tunnel|northl=Kanto Route 10|Route 10|None|None|southl=Kanto Route 10|Route 10}}&lt;br /&gt;
{{routelist|ice|Seafoam Islands|双子島|Futago Jima|Twin Islands|None|eastl=Kanto Route 20|Route 20|westl=Kanto Route 20|Route 20|None}}&lt;br /&gt;
{{routelist|cave|Tohjo Falls|トージョウのたき|Tōjō no Taki|Tōjō Waterfall|None|eastl=Kanto Route 27|Route 27|westl=Kanto Route 27|Route 27|None|Only appears in [[Johto]]-based games}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Johto 2}}[[Johto|{{color|000|Johto}}]]&lt;br /&gt;
{{routelist|cave|Dark Cave|くらやみのほらあな|Kurayami no Hora Ana|Dark Cave|northl=Johto Route 45|Route 45|eastl=Johto Route 46|Route 46|None|southl=Johto Route 31|Route 31}}&lt;br /&gt;
{{routelist|cave|Union Cave|つながりのどうくつ|Tsunagari no Dōkutsu|Linking Cave|northl=Johto Route 32|Route 32|None|None|southl=Johto Route 33|Route 33|Also has exits leading to the [[Ruins of Alph]]}}&lt;br /&gt;
{{routelist|forest|Ilex Forest|ウバメのもり|Ubame no mori|Ubame Forest|northl=Johto Route 34|Route 34|Azalea Town|None|None}}&lt;br /&gt;
{{routelist|cave|Cliff Edge Gate|がけっぷちゲート|Gakeppuchi Gēto|Ragged Cliff Gate|None|Cianwood City|westl=Johto Route 47|Route 47|None|First appeared in [[Generation IV]]}}&lt;br /&gt;
{{routelist|ice|Ice Path|こおりのぬけみち|Kōri no nukemichi|Ice Path|None|Blackthorn City|westl=Johto Route 44|Route 44|None}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Hoenn 2}}[[Hoenn|{{color|000|Hoenn}}]]&lt;br /&gt;
{{routelist|forest|Petalburg Woods|トウカの森|Tōka no mori|Tōka Woods|northl=Hoenn Route 104|Route 104|None|None|southl=Hoenn Route 104|Route 104}}&lt;br /&gt;
{{routelist|cave|Rusturf Tunnel|カナシダトンネル|Kanashida Tonneru|Kanashida Tunnel|None|Verdanturf Town|westl=Hoenn Route 116|Route 116|None}}&lt;br /&gt;
{{routelist|volcano|Fiery Path|炎の抜け道|Honō no Nukemichi|Fiery Path|northl=Hoenn Route 112|Route 112|None|None|southl=Hoenn Route 112|Route 112}}&lt;br /&gt;
{{routelist|volcano|Jagged Pass|デコボコ山道|Dekoboko Sandō|Jagged Mountain Pass|Mt. Chimney|None|None|southl=Hoenn Route 112|Route 112}}&lt;br /&gt;
{{routelist|cave|Meteor Falls|流星の滝|Ryūsei no Taki|Meteor Waterfall|None|eastl=Hoenn Route 114|Route 114|westl=Hoenn Route 115|Route 115|None}}&lt;br /&gt;
{{routelist|underwater|Underwater|水中|Suichū|Underwater|None|None|None|None|Found on [[Route]]s {{rtn|105|Hoenn}}, {{rtn|107|Hoenn}}, {{rtn|124|Hoenn}}, {{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}, {{rtn|130|Hoenn}}, and {{rtn|134|Hoenn}}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Sevii Islands}}[[Sevii Islands|{{color|000|Sevii Islands}}]]&lt;br /&gt;
{{routelist|sand|Treasure Beach|たからのはま|Takara no Hama|Treasure Beach|One Island (town)|None|None|None}}&lt;br /&gt;
{{routelist|sand|Kindle Road|ほてりのみち|Hoteri no Michi|Burning Road|Mt. Ember|None|One Island (town)|None}}&lt;br /&gt;
{{routelist|land|Cape Brink|きわのみさき|Kiwa no Misaki|Cape Brink|None|None|None|Two Island (town)}}&lt;br /&gt;
{{routelist|land|Bond Bridge|きずなばし|Kizuna Bashi|Bond Bridge|None|Three Island (town)|Berry Forest|None}}&lt;br /&gt;
{{routelist|sand|Three Isle Port|３のしまみなと|3 no Shima Minato|Island 3 Port|Three Island (town)|None|Three Isle Path|None}}&lt;br /&gt;
{{routelist|cave|Three Isle Path|３のしまよこあな|3 no Shima Yoko Ana|Island 3 Tunnel|None|Three Isle Path|Three Isle Path|None}}&lt;br /&gt;
{{routelist|ocean|Resort Gorgeous|ゴージャスリゾート|Gōjasu Rizōto|Gorgeous Resort|None|Lost Cave|None|Water Labyrinth}}&lt;br /&gt;
{{routelist|ocean|Water Labyrinth|みずのめいろ|Mizu no Meiro|Water Maze|Resort Gorgeous|None|None|Five Island (town)}}&lt;br /&gt;
{{routelist|land|Five Isle Meadow|５のしまあきち|5 no Shima Akichi|Island 5 Field|None|None|Five Island (town)|Memorial Pillar}}&lt;br /&gt;
{{routelist|land|Memorial Pillar|おもいでのとう|Omoide no Tō|Memorial Tower|Five Isle Meadow|None|None|None}}&lt;br /&gt;
{{routelist|ocean|Outcast Island|はずれのしま|Hazure no Shima|Outskirt Island|Altering Cave|None|None|Green Path}}&lt;br /&gt;
{{routelist|forest|Green Path|みどりのさんぽみち|Midori no Sanpo Michi|Green Promenade|Outcast Island|Water Path|None|None}}&lt;br /&gt;
{{routelist|ocean|Water Path|みずのさんぽみち|Mizu no Sanpo Michi|Water Promenade|Green Path|None|Six Island (town)|Ruin Valley}}&lt;br /&gt;
{{routelist|ruins|Ruin Valley|いせきのたに|Iseki no Tani|Ruin Valley|Water Path|None|None|None}}&lt;br /&gt;
{{routelist|building|Trainer Tower|トレーナータワー|Torēnā Tawā|Trainer Tower|None|None|None|Seven Island (town)}}&lt;br /&gt;
{{routelist|land|Canyon Entrance|けいこくいりぐち|Keikoku Iriguchi|Canyon Entrance|Seven Island (town)|None|None|None}}&lt;br /&gt;
{{routelist|mountain|Sevault Canyon|しっぽうけいこく|Shippō Keikoku|Canyon of the Seven Treasures|None|None|Canyon Entrance|Tanoby Ruins}}&lt;br /&gt;
{{routelist|ruins|Tanoby Ruins|アスカナいせき|Asukana Iseki|Asukana Ruins|Sevault Canyon|None|None|None}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Sinnoh 2}}[[Sinnoh|{{color|000|Sinnoh}}]]&lt;br /&gt;
{{routelist|land|Verity Lakefront|シンジこのほとり|Shinji Ko no Hotori|Shinji Lakefront|Lake Verity|eastl=Sinnoh Route 201|Route 201|None|None}}&lt;br /&gt;
{{routelist|cave|Oreburgh Gate|クロガネゲート|Kurogane Gēto|Kurogane Gate|None|eastl=Sinnoh Route 203|Route 203|Oreburgh City|None}}&lt;br /&gt;
{{routelist|cave|Ravaged Path|あれたぬけみち||Ravaged Path|northl=Sinnoh Route 204|Route 204|None|None|southl=Sinnoh Route 204|Route 204}}&lt;br /&gt;
{{routelist|land|Floaroma Meadow|ソノオのはなばたけ|Sonoo no Hana batake|Sonoo Flowerbed|Fuego Ironworks|None|None|Floaroma Town}}&lt;br /&gt;
{{routelist|forest|Eterna Forest|ハクタイのもり|Hakutai no mori|Hakutai Forest|None|eastl=Sinnoh Route 205|Route 205|None|southl=Sinnoh Route 205|Route 205|Contains [[Old Chateau]]}}&lt;br /&gt;
{{routelist|mountain|Mt. Coronet|テンガンざん|Tenganzan|Mt. Tengan|northl=Sinnoh Route 216|Route 216|eastl=Sinnoh Route 208|Route 208|westl=Sinnoh Route 207|Route 207|None}}&lt;br /&gt;
{{routelist|land|Valor Lakefront|リッシこのほとり|Risshi Ko no Hotori|Risshi Lakefront|northl=Sinnoh Route 214|Route 214|eastl=Sinnoh Route 222|Route 222|Lake Valor|southl=Sinnoh Route 213|Route 213}}&lt;br /&gt;
{{routelist|snow|Acuity Lakefront|エイチこのほとり|Eichi Ko no Hotori|Eichi Lakefront|Lake Acuity|Snowpoint City|None|southl=Sinnoh Route 217|Route 217}}&lt;br /&gt;
{{routelist|forest|Spring Path|かくれいずみへのみち|Kakureizumi e no Michi|Path to the Hidden Spring|None|Sendoff Spring|westl=Sinnoh Route 214|Route 214|None}}&lt;br /&gt;
{{routelist|water|Seabreak Path|うみわれのみち|Umiware no Michi|Seabreak Path|Flower Paradise|None|None|southl=Sinnoh Route 224|Route 224}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Unova 2}}[[Unova|{{color|000|Unova}}]]&lt;br /&gt;
{{routelist|cave|Chargestone Cave|電気石の洞穴|Denki-ishi no horaana|Electric Rock Cave|Mistralton City|None|None|southl=Unova Route 6|Route 6}}&lt;br /&gt;
{{routelist|road|Driftveil Drawbridge|ホドモエの跳ね橋|Hodomoe no hanebashi|Hodomoe Drawbridge|None|eastl=Unova Route 5|Route 5|Driftveil City}}&lt;br /&gt;
{{routelist|road|Marvelous Bridge|ワンダーブリッジ|Wandāburijji|Wonder Bridge|None|eastl=Unova Route 15|Route 15|westl=Unova Route 16|Route 16}}&lt;br /&gt;
{{routelist|forest|Pinwheel Forest|ヤグルマの森|Yaguruma no mori|Yaguruma Forest|Skyarrow Bridge|Nacrene City|None|None}}&lt;br /&gt;
{{routelist|road|Skyarrow Bridge|スカイアローブリッジ|Sukaiarōburijji|Skyarrow Bridge|Castelia City|None|None|Pinwheel Forest}}&lt;br /&gt;
{{routelist|road|Tubeline Bridge|シリンダーブリッジ|Shirindāburijji|Cylinder Bridge|None|eastl=Unova Route 9|Route 9|westl=Unova Route 8|Route 8|None}}&lt;br /&gt;
{{routelist|{{#switch: {{#time: F}}|April|August|December=snow|mountain}}|Twist Mountain|ネジ山|Nejiyama|Spiral Mountain|None|Icirrus City|None|southl=Unova Route 7|Route 7}}&lt;br /&gt;
{{routelist|road|Village Bridge|ビレッジブリッジ|Birejjiburijji|Village Bridge|None|eastl=Unova Route 12|Route 12|westl=Unova Route 11|Route 11|None}}&lt;br /&gt;
{{routelist|cave|Giant Chasm|ジャイアントホール|Jaianto Hōru|Giant Hole|None|eastl=Unova Route 22|Route 22|westl=Unova Route 23|Route 23|southl=Unova Route 13|Route 13}}&lt;br /&gt;
{{routelist|volcano|Reversal Mountain|リバースマウンテン|Ribāsu Maunten|Reverse Mountain|None|Undella Town|Lentimas Town|None|Only in {{2v2|Black|White|2}}}}&lt;br /&gt;
{{routelist|ocean|Undella Bay|サザナミ湾|Sazanami-wan|Sazanami Bay|Seaside Cave|None|Undella Town|None|Contains [[Abyssal Ruins]]}}&lt;br /&gt;
{{routelist|cave|Seaside Cave|海辺の洞穴|Umibe no Horaana|Seaside Cave|northl=Unova Route 21|Route 21|None|None|Undella Bay|Only in {{2v2|Black|White|2}}}}&lt;br /&gt;
{{routelist|underwater|Marine Tube|マリンチューブ|Marin Chūbu|Marine Tube|Humilau City|None|None|Undella Town|Only in {{2v2|Black|White|2}}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Kalos 2}}[[Kalos|{{color|000|Kalos}}]]&lt;br /&gt;
{{routelist|forest|Santalune Forest|ハクダンの森|Hakudan no Mori|Hakudan Forest|northl=Kalos Route 3|Route 3|None|None|southl=Kalos Route 2|Route 2}}&lt;br /&gt;
{{routelist|cave|Connecting Cave|地つなぎの洞穴|Jitsunagi no Dōkutsu|Connecting Cave|None|eastl=Kalos Route 7|Route 7|Cyllage City|southl=Kalos Route 8|Route 8}}&lt;br /&gt;
{{routelist|cave|Reflection Cave|映し身の洞窟|Utsushimi no Dōkutsu|Reflection Cave|Shalour City|None|None|southl=Kalos Route 11|Route 11}}&lt;br /&gt;
{{routelist|ocean|Azure Bay|アズール湾|Azūru Wan|Azure Bay|None|None|None|Route 12|southl=Kalos Route 12|Location of [[Sea Spirit&#039;s Den]]}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot; | {{anchor|Alola 2}}[[Alola|{{color|000|Alola}}]]&lt;br /&gt;
{{routelist|mountain|Mahalo Trail|マハロ山道|Maharo Sandō|Mahalo Mountain Trail|Ruins of Conflict|None|None|Iki Town}}&lt;br /&gt;
{{routelist|sand|Big Wave Beach|ビッグウェーブビーチ|Biggu Wēbu Bīchi|Big Wave Beach|None|eastl=Alola Route 2|Route 2|None|Sandy Cave|Only in [[Pokémon Ultra Sun and Ultra Moon]]}}&lt;br /&gt;
{{routelist|forest|Melemele Meadow|メレメレの花園|Meremere no Hanazono|Melemele Flower Garden|None|eastl=Alola Route 3|Route 3|None|Seaward Cave|None}}&lt;br /&gt;
{{routelist|cave|Seaward Cave|海繋ぎの洞穴|Umitsunagi no Horaana|Seaward Cave|Melemele Meadow|None|None|Kala&#039;e Bay}}&lt;br /&gt;
{{routelist|ocean|Kala&#039;e Bay|カーラエ湾|Kārae-wan|Kala&#039;e Bay|Seaward Cave|None|None|None}}&lt;br /&gt;
{{routelist|cave|Ten Carat Hill|テンカラットヒル|Ten Karatto Hiru|Ten Carat Hill|northl=Alola Route 1|Route 1|None|None|Melemele Sea}}&lt;br /&gt;
{{routelist|ocean|Melemele Sea|メレメレ海|Meremere Umi|Melemele Sea|Hau&#039;oli City|None|westl=Alola Route 1|Route 1|None|Also connects to [[Ten Carat Hill]] to the north}}&lt;br /&gt;
{{routelist|road|Royal Avenue|ロイヤルアベニュー|Roiyaru Abenyū|Royal Avenue|northl=Alola Route 7|Route 7|None|westl=Alola Route 6|Route 6|None}}&lt;br /&gt;
{{routelist|road|Dividing Peak Tunnel|ワカツダケトンネル|Wakatsu Dake Tonneru|Dividing Peak Tunner|northl=Alola Route 8|Route 8|None|None|southl=Alola Route 7|Route 7}}&lt;br /&gt;
{{routelist|cave|Diglett&#039;s Tunnel|ディグダトンネル|Diguda Tonneru|Digda Tunnel|Heahea City|None|Konikoni City|southl=Alola Route 9|Route 9}}&lt;br /&gt;
{{routelist|land|Memorial Hill|メモリアルヒル|Memoriaru Hiru|Memorial Hill|None|Akala Outskirts|westl=Alola Route 9|Route 9|None}}&lt;br /&gt;
{{routelist|land|Akala Outskirts|アーカラ島はずれ|Ākara-jima Hazure|Akala Island Outskirts|Ruins of Life|None|Memorial Hill|None}}&lt;br /&gt;
{{routelist|mountain|Mount Hokulani|ホクラニ岳|Hokurani-dake|Mount Hōkūlani|Hokulani Observatory|None|None|southl=Alola Route 10|Route 10}}&lt;br /&gt;
{{routelist|mountain|Blush Mountain|ホテリ山|Hoteri-yama|Hoteri Mountain|None|None|None|southl=Alola Route 12|Route 12}}&lt;br /&gt;
{{routelist|sand|Ula&#039;ula Beach|ウラウラビーチ|Uraura Bīchi|&#039;Ula&#039;Ula Beach|northl=Alola Route 12|Route 12|None|None|None|Called Secluded Shore in [[Pokémon Sun and Moon]]}}&lt;br /&gt;
{{routelist|sand|Haina Desert|ハイナ砂漠|Haina Sabaku|Hainā Desert|Ruins of Abundance|None|None|southl=Alola Route 13|Route 13}}&lt;br /&gt;
{{routelist|snow|Mount Lanakila|ラナキラマウンテン|Ranakira Maunten|Lanakila Mountain|Pokémon League (Alola)|None|None|Tapu Village}}&lt;br /&gt;
{{routelist|land|Ula&#039;ula Meadow|ウラウラの花園|Uraura Hanazono|&#039;Ula&#039;ula Flower Garden|northl=Alola Route 17|Route 17|Lake of the Moone|None|southl=Alola Route 16|Route 16|Also connects to [[Lake of the Sunne]] to the east in [[Pokémon Sun and Moon|Moon]] and [[Pokémon Ultra Sun and Ultra Moon|Ultra Moon]]}}&lt;br /&gt;
{{routelist|land|Exeggutor Island|ナッシー・アイランド|Nasshī Airando|Nassy Island|None|None|None|None|Access from [[Seafolk Village]]}}&lt;br /&gt;
{{routelist|land|Poni Wilds|ポニの原野|Poni no Gen&#039;ya|Poni Wilderness|None|Ancient Poni Path|Poni Beach|Seafolk Village}}&lt;br /&gt;
{{routelist|mountain|Ancient Poni Path|ポニの古道|Poni no Kodō|Ancient Poni Path|Vast Poni Canyon|Poni Grove|Poni Wilds|Poni Breaker Coast}}&lt;br /&gt;
{{routelist|ocean|Poni Breaker Coast|ポニの荒磯|Poni no Araiso|Poni Reefy Coast|Ancient Poni Path|Ruins of Hope|None|None}}&lt;br /&gt;
{{routelist|mountain|Vast Poni Canyon|ポニの大峡谷|Poni no Daikyōkoku|Great Canyon of Poni|Altar of the Sunne|None|None|Ancient Poni Path|Also connects to [[Altar of the Moone]] to the north in [[Pokémon Sun and Moon|Moon]] and [[Pokémon Ultra Sun and Ultra Moon|Ultra Moon]]}}&lt;br /&gt;
{{routelist|forest|Poni Grove|ポニの樹林|Poni no Shurin|Poni Grove|Poni Plains|None|Ancient Poni Path|None}}&lt;br /&gt;
{{routelist|land|Poni Plains|ポニの広野|Poni no Kōya|Poni Plains|Poni Coast|None|None|Poni Grove|Also connects to [[Poni Meadow]] and [[Plains Grotto]] (in [[Pokémon Ultra Sun and Ultra Moon]]) to the north}}&lt;br /&gt;
{{routelist|fog|Poni Meadow|ポニの花園|Poni no Hanazono|Poni Flower Garden|Resolution Cave|None|None|Poni Plains}}&lt;br /&gt;
{{routelist|rock|Poni Coast|ポニの海岸|Poni no Kaigan|Poni Coast|Poni Gauntlet|None|None|Poni Plains}}&lt;br /&gt;
{{routelist|rock|Poni Gauntlet|ポニの険路|Poni no Kenro|Perilous Poni Path|Battle Tree|None|None|Poni Coast}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Routes notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Locations|* 4]]&lt;br /&gt;
[[Category:Routes|*]]&lt;br /&gt;
&lt;br /&gt;
[[it:Elenco dei percorsi nel Mondo Pokémon]]&lt;br /&gt;
[[zh:精靈寶可夢世界道路列表]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Maxie&amp;diff=2929555</id>
		<title>Maxie</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Maxie&amp;diff=2929555"/>
		<updated>2019-02-19T20:59:02Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Pokémon Ultra Sun and Ultra Moon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharInfobox&lt;br /&gt;
|color={{ruby color light}}&lt;br /&gt;
|corecolor={{ground color}}&lt;br /&gt;
|bordercolor={{ruby color}}&lt;br /&gt;
|name=Maxie&lt;br /&gt;
|jname=マツブサ&lt;br /&gt;
|tmname=Matsubusa&lt;br /&gt;
|image=Omega Ruby Alpha Sapphire Maxie.png&lt;br /&gt;
|size=120px&lt;br /&gt;
|caption=Art from {{pkmn|Omega Ruby and Alpha Sapphire}}&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hometown=Unknown&lt;br /&gt;
|region=[[Hoenn]]&lt;br /&gt;
|relatives=Unknown&lt;br /&gt;
|trainer=yes&lt;br /&gt;
|trainerclass=Magma Leader{{sup/3|R}}{{sup/3|E}}{{sup/6|OR}}&amp;lt;br&amp;gt;Team Magma{{sup/7|USUM}}&lt;br /&gt;
|game=yes&lt;br /&gt;
|generation={{gen|III}}, {{gen|VI}}, {{gen|VII}}&lt;br /&gt;
|games={{game3|Ruby and Sapphire|Ruby, Sapphire|s}}, {{v2|Emerald}}, {{pkmn|Omega Ruby and Alpha Sapphire|Omega Ruby, Alpha Sapphire}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}} |&lt;br /&gt;
|leader=no&lt;br /&gt;
|team=yes&lt;br /&gt;
|teamname=[[Team Magma]]&amp;lt;br&amp;gt;[[Team Rainbow Rocket]]&lt;br /&gt;
|teamrank=Boss &amp;lt;small&amp;gt;([[Team Magma]])&amp;lt;/small&amp;gt;&lt;br /&gt;
|brain=no&lt;br /&gt;
|anime=yes&lt;br /&gt;
|epnum=AG097&lt;br /&gt;
|epname=Gaining Groudon&lt;br /&gt;
|enva=[[Marc Thompson]]&lt;br /&gt;
|java=[[Keiji Fujiwara]]&lt;br /&gt;
|gameanim=yes&lt;br /&gt;
|pv=yes&lt;br /&gt;
|pvnum=PG07&lt;br /&gt;
|pvname=The Vision&lt;br /&gt;
|envagame=Lex Lang&lt;br /&gt;
|javagame=Seiji Sasaki&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Maxie&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;マツブサ&#039;&#039;&#039; &#039;&#039;Matsubusa&#039;&#039;) is the head of [[Team Magma]]. He is the only character in the games to have the {{DL|Pokémon Trainer|Trainer class}}es &#039;&#039;&#039;Magma Leader&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;マグマだんリーダー&#039;&#039;&#039; &#039;&#039;Team Magma Leader&#039;&#039;) and &#039;&#039;&#039;Team Magma&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|マグマだん}}&#039;&#039;&#039; &#039;&#039;Team Magma&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Role===&lt;br /&gt;
In {{game3|Ruby and Sapphire|Pokémon Sapphire|s}}, Maxie helps the {{player}} against [[Team Aqua]]. He does not have an active role in the storyline and cannot be battled.&lt;br /&gt;
&lt;br /&gt;
In {{game3|Ruby and Sapphire|Pokémon Ruby|s}} and {{pkmn|Omega Ruby and Alpha Sapphire|Omega Ruby}}, he first appears in an attempt to steal the [[Devon Parts|Devon Goods]]{{sup/3|R}}/[[Devon Parts]]{{sup/6|OR}} from [[Captain Stern]] at the [[Oceanic Museum]] in Slateport City. Later, Team Magma members steal a [[Meteorite]] from [[Professor Cozmo]] in [[Meteor Falls]], and use it in an attempt to erupt [[Mt. Chimney]]{{sup/3|R}}/to fashion an artificial [[Mega Stone]] for {{p|Groudon}}{{sup/6|OR}}. In {{game|Emerald}}, he first appears in Meteor Falls, stealing the Meteorite in an attempt to light up the crater within Mt. Chimney. Then, in {{game3|Ruby and Sapphire|Pokémon Ruby|s}} and {{pkmn|Omega Ruby and Alpha Sapphire|Omega Ruby}}, after {{FB|Magma Admin|Courtney}}{{sup/3|R}}/[[Tabitha]]{{sup/6|OR}} raids the [[Weather Institute]], Maxie steals the [[Blue Orb]]{{sup/3|R}}/[[Red Orb]]{{sup/6|OR}} from [[Mt. Pyre]]. Later, he and the Team Magma members turn up in Slateport again as Captain Stern announces a discovery he has made about the [[Seafloor Cavern]]. Team Magma promptly steals the [[Submarine Explorer 1]] that Captain Stern has built and goes for the Seafloor Cavern to awaken Groudon. In Emerald, after failing at the summit of Mt. Chimney, Maxie instead sends Team Magma members to make [[Team Magma Hideout|a secret hideout]] which has been moved inside the volcano.&lt;br /&gt;
&lt;br /&gt;
Maxie finally awakens Groudon using the colored Orb stolen from Mt. Pyre, although he quickly loses the control over the Legendary Pokémon. Later, Team Magma raids the [[Mossdeep Space Center]], trying to use the rocket fuel to make Mt. Chimney erupt. The protagonist and {{Steven}} appear just in time to stop him and [[Tabitha]] from achieving this. When defeated a third time, Maxie sees the error of his ways, later disbanding Team Magma and attempting to stop Groudon and Kyogre&#039;s fight.&lt;br /&gt;
&lt;br /&gt;
In Ruby and Emerald, after Groudon is calmed, he returns the Blue Orb to Mt. Chimney, disbands Team Magma, and is never seen again. In Omega Ruby, the energy amassed in the Cave&#039;s jewels emit a green beam skyward after Primal Groudon is defeated, which casts an emerald spectrum of falling lights across the region. Maxie, profoundly affected by the experience, is at first hesitant to accept Archie&#039;s offer to start over, believing himself unworthy of redemption. However, Tabitha encourages him to at least try, offering his continued loyalty to him from that point onward. Softly thanking his Admin, Maxie willingly relinquishes the Red Orb to the player and departs with Archie to begin their mutual reformation.&lt;br /&gt;
&lt;br /&gt;
During the [[Delta Episode]], Maxie is confronted in the Magma Hideout by one of his former grunts, [[Zinnia]], who is stealing Key Stones in order to summon and Mega Evolve {{p|Rayquaza}}. When his Key Stone is stolen, he entrusts the player with his Cameruptite to stop Zinnia&#039;s apparent rampage. When the world is spared from the meteor, Maxie summons {{FB|Magma Admin|Courtney}} to his quarters, where she tearfully apologizes for her recklessness. Shocked by the sight of his normally stoic Admin crying, Maxie agrees to forgive her on the condition that she forgives his actions and conduct, recognizing that this and the failure of their plans drove her into despair. He explains his intent to start Team Magma over, having learned the importance of understanding and working with even those he disagrees with, to which she accepts. He welcomes the player to visit them in their hideout anytime, taking on the role of a friend to them. This friendship even extends to being available to partner with them in the [[Battle Maison]]&#039;s Multi Battle mode.&lt;br /&gt;
&lt;br /&gt;
In Alpha Sapphire, Maxie and his Admins make a brief reappearance at the [[Battle Resort]] when the player first visits the location with [[Wally]] after the Delta Episode. During the encounter, Maxie ponders the possibility of him having been the villain the player would&#039;ve had to stop instead of Archie, alluding to his role in Omega Ruby. However, he disregards such thoughts as mere fantasy, and has Courtney hand the player a [[Cameruptite]] before leaving.&lt;br /&gt;
&lt;br /&gt;
Maxie, in his [[Generation III]] design, appears as a member of [[Team Rainbow Rocket]] in {{g|Ultra Sun and Ultra Moon}}. He is one of the first two bosses the player must face, along with Archie. When the player reaches him in [[Team Rocket&#039;s Castle]], he reveals that, in the world he came from, he succeeded in enacting his plans to expand the planet&#039;s landmass, only to be dropped into a great fissure that opened up beneath him. When he came to, he discovered that he was in the game&#039;s world. Though he does intend to go back to his world, he declares his intent to use Groudon to turn the game&#039;s world into his ideal state as well. After being defeated in battle — despite using Groudon against the player — he allows the player to activate the switch hidden in his room&#039;s painting so they may progress further. He later comes out into the castle&#039;s main hall while [[Guzma]] is helping to hold two {{tc|Team Rainbow Rocket Grunt}}s at bay, only to come face-to-face with Archie. The two exchange words and decide to battle each other in order to resolve their feud, but as they leave, they are both warped away by an [[Colress|unknown force]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
====Pokémon Ruby====&lt;br /&gt;
=====First battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{ruby color light}}&lt;br /&gt;
|bordercolor={{ruby color}}&lt;br /&gt;
|headcolor={{ground color}}&lt;br /&gt;
|sprite=Spr RS Maxie.png&lt;br /&gt;
|prize={{Pdollar}}2000&lt;br /&gt;
|class=Magma Leader&lt;br /&gt;
|classlink=Maxie&lt;br /&gt;
|name=Maxie&lt;br /&gt;
|game=Ru&lt;br /&gt;
|location=Mt. Chimney&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Ruby&lt;br /&gt;
|ndex=262&lt;br /&gt;
|pokemon=Mightyena&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=24&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Sand-Attack|move1type=Ground&lt;br /&gt;
|move2=Bite|move2type=Dark&lt;br /&gt;
|move3=Odor Sleuth|move3type=Normal&lt;br /&gt;
|move4=Roar|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Ruby&lt;br /&gt;
|ndex=042&lt;br /&gt;
|pokemon=Golbat&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=24&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Supersonic|move1type=Normal&lt;br /&gt;
|move2=Astonish|move2type=Ghost&lt;br /&gt;
|move3=Bite|move3type=Dark&lt;br /&gt;
|move4=Wing Attack|move4type=Flying}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Ruby&lt;br /&gt;
|ndex=323&lt;br /&gt;
|pokemon=Camerupt&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Fire|type2=Ground&lt;br /&gt;
|ability=Magma Armor&lt;br /&gt;
|move1=Tackle|move1type=Normal&lt;br /&gt;
|move2=Focus Energy|move2type=Normal&lt;br /&gt;
|move3=Ember|move3type=Fire&lt;br /&gt;
|move4=Magnitude|move4type=Ground}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Second battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{ruby color light}}&lt;br /&gt;
|bordercolor={{ruby color}}&lt;br /&gt;
|headcolor={{ground color}}&lt;br /&gt;
|sprite=Spr RS Maxie.png&lt;br /&gt;
|prize={{Pdollar}}3440&lt;br /&gt;
|class=Magma Leader&lt;br /&gt;
|classlink=Maxie&lt;br /&gt;
|name=Maxie&lt;br /&gt;
|game=Ru&lt;br /&gt;
|location=Seafloor Cavern&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Ruby&lt;br /&gt;
|ndex=262&lt;br /&gt;
|pokemon=Mightyena&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=41&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Roar|move1type=Normal&lt;br /&gt;
|move2=Swagger|move2type=Normal&lt;br /&gt;
|move3=Scary Face|move3type=Normal&lt;br /&gt;
|move4=Take Down|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Ruby&lt;br /&gt;
|ndex=169&lt;br /&gt;
|pokemon=Crobat&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=41&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Bite|move1type=Dark&lt;br /&gt;
|move2=Wing Attack|move2type=Flying&lt;br /&gt;
|move3=Confuse Ray|move3type=Ghost&lt;br /&gt;
|move4=Air Cutter|move4type=Flying}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Ruby&lt;br /&gt;
|ndex=323&lt;br /&gt;
|pokemon=Camerupt&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=43&lt;br /&gt;
|type1=Fire|type2=Ground&lt;br /&gt;
|ability=Magma Armor&lt;br /&gt;
|move1=Take Down|move1type=Normal&lt;br /&gt;
|move2=Amnesia|move2type=Psychic&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Earthquake|move4type=Ground}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Emerald====&lt;br /&gt;
=====First battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{ruby color light}}&lt;br /&gt;
|bordercolor={{ruby color}}&lt;br /&gt;
|headcolor={{ground color}}&lt;br /&gt;
|sprite=Spr RS Maxie.png&lt;br /&gt;
|prize={{Pdollar}}2000&lt;br /&gt;
|class=Magma Leader&lt;br /&gt;
|classlink=Maxie&lt;br /&gt;
|name=Maxie&lt;br /&gt;
|game=E&lt;br /&gt;
|location=Mt. Chimney&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=262&lt;br /&gt;
|pokemon=Mightyena&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=24&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Sand-Attack|move1type=Ground&lt;br /&gt;
|move2=Bite|move2type=Dark&lt;br /&gt;
|move3=Odor Sleuth|move3type=Normal&lt;br /&gt;
|move4=Roar|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=041&lt;br /&gt;
|pokemon=Zubat&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=24&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Supersonic|move1type=Normal&lt;br /&gt;
|move2=Astonish|move2type=Ghost&lt;br /&gt;
|move3=Bite|move3type=Dark&lt;br /&gt;
|move4=Wing Attack|move4type=Flying}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=323&lt;br /&gt;
|pokemon=Camerupt&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Fire|type2=Ground&lt;br /&gt;
|ability=Magma Armor&lt;br /&gt;
|move1=Tackle|move1type=Normal&lt;br /&gt;
|move2=Ember|move2type=Fire&lt;br /&gt;
|move3=Magnitude|move3type=Ground&lt;br /&gt;
|move4=Focus Energy|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Second battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{ruby color light}}&lt;br /&gt;
|bordercolor={{ruby color}}&lt;br /&gt;
|headcolor={{ground color}}&lt;br /&gt;
|sprite=Spr RS Maxie.png&lt;br /&gt;
|prize={{Pdollar}}3120&lt;br /&gt;
|class=Magma Leader&lt;br /&gt;
|classlink=Maxie&lt;br /&gt;
|name=Maxie&lt;br /&gt;
|game=E&lt;br /&gt;
|location=Team Magma Hideout&lt;br /&gt;
|locationname=Magma Hideout&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=262&lt;br /&gt;
|pokemon=Mightyena&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=37&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Roar|move1type=Normal&lt;br /&gt;
|move2=Swagger|move2type=Normal&lt;br /&gt;
|move3=Scary Face|move3type=Normal&lt;br /&gt;
|move4=Take Down|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=169&lt;br /&gt;
|pokemon=Crobat&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=38&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Bite|move1type=Dark&lt;br /&gt;
|move2=Wing Attack|move2type=Flying&lt;br /&gt;
|move3=Confuse Ray|move3type=Ghost&lt;br /&gt;
|move4=Air Cutter|move4type=Flying}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=323&lt;br /&gt;
|pokemon=Camerupt&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=39&lt;br /&gt;
|type1=Fire|type2=Ground&lt;br /&gt;
|ability=Magma Armor&lt;br /&gt;
|move1=Take Down|move1type=Normal&lt;br /&gt;
|move2=Amnesia|move2type=Psychic&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Earthquake|move4type=Ground}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Third battle=====&lt;br /&gt;
Maxie battles alongside [[Tabitha]] during the attack on the [[Mossdeep Space Center]].&lt;br /&gt;
&lt;br /&gt;
{{Party/Tag&lt;br /&gt;
|color={{ruby color light}}&lt;br /&gt;
|bordercolor={{ruby color}}&lt;br /&gt;
|headcolor={{ground color}}&lt;br /&gt;
|color1={{ruby color light}}&lt;br /&gt;
|bordercolor1={{ruby color}}&lt;br /&gt;
|headcolor1={{ground color}}&lt;br /&gt;
|color2={{ruby color light}}&lt;br /&gt;
|bordercolor2={{ruby color}}&lt;br /&gt;
|headcolor2={{ground color}}&lt;br /&gt;
|class=Magma Leader&lt;br /&gt;
|classlink=Maxie&lt;br /&gt;
|name=Maxie&lt;br /&gt;
|sprite=Spr RS Maxie.png&lt;br /&gt;
|class2=Magma Admin&lt;br /&gt;
|name2={{color2|000|Tabitha}}&lt;br /&gt;
|sprite2=Spr RS Tabitha.png&lt;br /&gt;
|game=E&lt;br /&gt;
|location=Mossdeep Space Center&lt;br /&gt;
|prize={{pdollar}}5120&lt;br /&gt;
|pokemon1=3&lt;br /&gt;
|pokemon2=3}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=262&lt;br /&gt;
|pokemon=Mightyena&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=42&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Swagger|move1type=Normal&lt;br /&gt;
|move2=Scary Face|move2type=Normal&lt;br /&gt;
|move3=Take Down|move3type=Normal&lt;br /&gt;
|move4=Taunt|move4type=Dark}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=169&lt;br /&gt;
|pokemon=Crobat&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=43&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Wing Attack|move1type=Flying&lt;br /&gt;
|move2=Confuse Ray|move2type=Ghost&lt;br /&gt;
|move3=Air Cutter|move3type=Flying&lt;br /&gt;
|move4=Mean Look|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=323&lt;br /&gt;
|pokemon=Camerupt&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=44&lt;br /&gt;
|type1=Fire|type2=Ground&lt;br /&gt;
|ability=Magma Armor&lt;br /&gt;
|move1=Take Down|move1type=Normal&lt;br /&gt;
|move2=Amnesia|move2type=Psychic&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Earthquake|move4type=Ground}}&lt;br /&gt;
{{Party/Div|color={{ruby color light}}}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=323&lt;br /&gt;
|pokemon=Camerupt&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=36&lt;br /&gt;
|type1=Fire|type2=Ground&lt;br /&gt;
|ability=Oblivious&lt;br /&gt;
|move1=Focus Energy|move1type=Normal&lt;br /&gt;
|move2=Take Down|move2type=Normal&lt;br /&gt;
|move3=Amnesia|move3type=Psychic&lt;br /&gt;
|move4=Rock Slide|move4type=Rock}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=262&lt;br /&gt;
|pokemon=Mightyena&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=38&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Roar|move1type=Normal&lt;br /&gt;
|move2=Swagger|move2type=Normal&lt;br /&gt;
|move3=Scary Face|move3type=Normal&lt;br /&gt;
|move4=Take Down|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=042&lt;br /&gt;
|pokemon=Golbat&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=40&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Bite|move1type=Dark&lt;br /&gt;
|move2=Wing Attack|move2type=Flying&lt;br /&gt;
|move3=Confuse Ray|move3type=Ghost&lt;br /&gt;
|move4=Air Cutter|move4type=Flying}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Omega Ruby====&lt;br /&gt;
=====First battle=====&lt;br /&gt;
{{Party/Single|color={{ruby color light}}&lt;br /&gt;
|bordercolor={{ruby color}}&lt;br /&gt;
|headcolor={{ground color}}&lt;br /&gt;
|sprite=VSMaxie.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}4,320&lt;br /&gt;
|class=Magma Leader&lt;br /&gt;
|classlink=Maxie&lt;br /&gt;
|name=Maxie&lt;br /&gt;
|game=OR&lt;br /&gt;
|location=Mt. Chimney&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=262&lt;br /&gt;
|pokemon=Mightyena&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Roar|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Snarl|move2type=Dark|move2cat=Special&lt;br /&gt;
|move3=Swagger|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Assurance|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=042&lt;br /&gt;
|pokemon=Golbat&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Wing Attack|move1type=Flying|move1cat=Physical&lt;br /&gt;
|move2=Confuse Ray|move2type=Ghost|move2cat=Status&lt;br /&gt;
|move3=Air Cutter|move3type=Flying|move3cat=Special&lt;br /&gt;
|move4=Swift|move4type=Normal|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=323&lt;br /&gt;
|pokemon=Camerupt&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=27&lt;br /&gt;
|type1=Fire|type2=Ground&lt;br /&gt;
|ability=Solid Rock&lt;br /&gt;
|move1=Flame Burst|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Amnesia|move2type=Psychic|move2cat=Status&lt;br /&gt;
|move3=Lava Plume|move3type=Fire|move3cat=Special&lt;br /&gt;
|move4=Earth Power|move4type=Ground|move4cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Second battle=====&lt;br /&gt;
{{Party/Single|color={{ruby color light}}&lt;br /&gt;
|bordercolor={{ruby color}}&lt;br /&gt;
|headcolor={{ground color}}&lt;br /&gt;
|sprite=VSMaxie.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}6,880&lt;br /&gt;
|class=Magma Leader&lt;br /&gt;
|classlink=Maxie&lt;br /&gt;
|name=Maxie&lt;br /&gt;
|game=OR&lt;br /&gt;
|location=Seafloor Cavern&lt;br /&gt;
|pokemon=4}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|game=ORAS&lt;br /&gt;
|ndex=262&lt;br /&gt;
|pokemon=Mightyena&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=41&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Quick Feet&lt;br /&gt;
|move1=Scary Face|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Take Down|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Taunt|move3type=Dark|move3cat=Status&lt;br /&gt;
|move4=Embargo|move4type=Dark|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|game=ORAS&lt;br /&gt;
|ndex=110&lt;br /&gt;
|pokemon=Weezing&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=41&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Haze|move1type=Ice|move1cat=Status&lt;br /&gt;
|move2=Double Hit|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Sludge Bomb|move3type=Poison|move3cat=Special&lt;br /&gt;
|move4=Explosion|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{ruby color light}}}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|game=ORAS&lt;br /&gt;
|ndex=169&lt;br /&gt;
|pokemon=Crobat&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=41&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Poison Fang|move1type=Poison|move1cat=Physical&lt;br /&gt;
|move2=Mean Look|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Acrobatics|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Haze|move4type=Ice|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|game=ORAS&lt;br /&gt;
|ndex=323&lt;br /&gt;
|pokemon=Camerupt&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=43&lt;br /&gt;
|type1=Fire|type2=Ground&lt;br /&gt;
|ability=Magma Armor&lt;br /&gt;
|held=Cameruptite&lt;br /&gt;
|move1=Curse|move1type=Ghost|move1cat=Status&lt;br /&gt;
|move2=Take Down|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Rock Slide|move3type=Rock|move3cat=Physical&lt;br /&gt;
|move4=Yawn|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Battle Maison Multi Battle=====&lt;br /&gt;
Maxie will always use these two Pokémon as the player&#039;s [[Multi Battle]] partner.&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{ruby color light}}&lt;br /&gt;
|bordercolor={{ruby color}}&lt;br /&gt;
|headcolor={{ground color}}&lt;br /&gt;
|sprite=VSMaxie.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|name=Maxie&lt;br /&gt;
|game=OR&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=2}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|game=ORAS&lt;br /&gt;
|ndex=323&lt;br /&gt;
|pokemon=Camerupt&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|type1=Fire|type2=Ground&lt;br /&gt;
|ability=Magma Armor&lt;br /&gt;
|held=Cameruptite&lt;br /&gt;
|move1=Earth Power|move1type=Ground|move1cat=Special&lt;br /&gt;
|move2=Fire Blast|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Flash Cannon|move3type=Steel|move3cat=Special&lt;br /&gt;
|move4=Yawn|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|game=ORAS&lt;br /&gt;
|ndex=169&lt;br /&gt;
|pokemon=Crobat&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|move1=Cross Poison|move1type=Poison|move1cat=Physical&lt;br /&gt;
|move2=Brave Bird|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Super Fang|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Roost|move4type=Flying|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Ultra Sun and Ultra Moon====&lt;br /&gt;
Maxie&#039;s Pokémon are kept in [[Master Ball]]s.&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{ruby color light}}&lt;br /&gt;
|bordercolor={{ruby color}}&lt;br /&gt;
|headcolor={{ground color}}&lt;br /&gt;
|sprite=VSMaxie USUM.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}18,480&lt;br /&gt;
|class=Team Magma&lt;br /&gt;
|classlink=Maxie&lt;br /&gt;
|name=Maxie&lt;br /&gt;
|game=USUM&lt;br /&gt;
|location=Team Rocket&#039;s Castle&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=262&lt;br /&gt;
|pokemon=Mightyena&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=64&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Crunch|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Fire Fang|move2type=Fire|move2cat=Physical&lt;br /&gt;
|move3=Thunder Fang|move3type=Electric|move3cat=Physical&lt;br /&gt;
|move4=Ice Fang|move4type=Ice|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=169&lt;br /&gt;
|pokemon=Crobat&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=64&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Air Slash|move1type=Flying|move1cat=Special&lt;br /&gt;
|move2=Toxic|move2type=Poison|move2cat=Status&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special&lt;br /&gt;
|move4=Sludge Bomb|move4type=Poison|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=110&lt;br /&gt;
|pokemon=Weezing&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=64&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Sludge Bomb|move1type=Poison|move1cat=Special&lt;br /&gt;
|move2=Thunderbolt|move2type=Electric|move2cat=Special&lt;br /&gt;
|move3=Shadow Ball|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Pain Split|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{ruby color light}}}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=323&lt;br /&gt;
|pokemon=Camerupt&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=64&lt;br /&gt;
|type1=Fire|type2=Ground&lt;br /&gt;
|ability=Magma Armor&lt;br /&gt;
|move1=Earthquake|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Stone Edge|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Flamethrower|move3type=Fire|move3cat=Special&lt;br /&gt;
|move4=Flash Cannon|move4type=Steel|move4cat=Special}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=383&lt;br /&gt;
|pokemon=Groudon&lt;br /&gt;
|level=66&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|ability=Drought&lt;br /&gt;
|move1=Earthquake|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Flamethrower|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Ancient Power|move3type=Rock|move3cat=Special&lt;br /&gt;
|move4=Solar Beam|move4type=Grass|move4cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Status unknown====&lt;br /&gt;
When fighting three {{tc|Team Aqua Grunt}}s at [[Mt. Chimney]] in Pokémon Sapphire and Alpha Sapphire, Maxie is seen with a {{p|Poochyena}}. It is unknown if this Poochyena is related to his Mightyena.&lt;br /&gt;
{| style=&amp;quot;width: 96px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| {{InactivePoké|Maxie|Poochyena|261Poochyena.png|Dark|size=96px|link=no}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quotes===&lt;br /&gt;
====Pokémon Ruby====&lt;br /&gt;
;[[Oceanic Museum]]&lt;br /&gt;
:&#039;&#039;&amp;quot;I came to see what was taking so long to snatch some parts, and you simps are held up by a mere child? I am &amp;lt;sc&amp;gt;Team Magma&amp;lt;/sc&amp;gt;&#039;s &amp;lt;sc&amp;gt;Maxie&amp;lt;/sc&amp;gt;. Why on earth do you feel compelled to mess up &amp;lt;sc&amp;gt;Team Magma&amp;lt;/sc&amp;gt;&#039;s plans? &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;, people, all life exists on land... That&#039;s why &amp;lt;sc&amp;gt;Team Magma&amp;lt;/sc&amp;gt; is trying to expand the world&#039;s landmass. Don&#039;t you agree? What we are doing is a magnificent undertaking. Well, no matter... You&#039;re young. Your inability to understand our noble cause can&#039;t be helped... But, if you were to impede us ever again, you&#039;ll see no mercy from us! Keep that firmly in mind! Farewell!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Mt. Chimney]]&lt;br /&gt;
:&#039;&#039;&amp;quot;The power contained in the &amp;lt;sc&amp;gt;Meteorite&amp;lt;/sc&amp;gt;... By amplifying its power with this machine, &amp;lt;sc&amp;gt;Mt. Chimney&amp;lt;/sc&amp;gt;&#039;s volcanic activity will instantly intensify... Fufufu... The volcano will erupt, spewing lava that will cool and harden. It will expand the landmass...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;You again... Now listen. We humans have grown on dry land. The land is everything! Its importance is paramount! That is why we of &amp;lt;sc&amp;gt;Team Magma&amp;lt;/sc&amp;gt; are committed to expanding the landmass. It will create space for new species of &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; to evolve. It will give us humans more space to advance. That is &amp;lt;sc&amp;gt;Team Magma&amp;lt;/sc&amp;gt;&#039;s vision! I can&#039;t allow an ignorant child like you to get in our way. I, &amp;lt;sc&amp;gt;Maxie&amp;lt;/sc&amp;gt;, will show you the consequences of meddling!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*When defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;What?! I, &amp;lt;sc&amp;gt;Maxie&amp;lt;/sc&amp;gt;, was caught off guard?!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Ah, whatever. I will give up our plans for &amp;lt;sc&amp;gt;Mt. Chimney&amp;lt;/sc&amp;gt; for the time being... But no one can ever stop us! &amp;lt;sc&amp;gt;Team Magma&amp;lt;/sc&amp;gt; will prevail! Don&#039;t you ever forget that!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Mt. Pyre]]&lt;br /&gt;
*First visit&lt;br /&gt;
:&#039;&#039;&amp;quot;Not you again... You&#039;ve impeded our plans repeatedly, but this time you&#039;re too late. The &amp;lt;sc&amp;gt;Blue Orb&amp;lt;/sc&amp;gt; that rested atop &amp;lt;sc&amp;gt;Mt. Pyre&amp;lt;/sc&amp;gt;... I, &amp;lt;sc&amp;gt;Maxie&amp;lt;/sc&amp;gt;, claim it as mine! Fufufu... Finally, I can realize my grand design... Come on, crew! It&#039;s &amp;lt;sc&amp;gt;Slateport&amp;lt;/sc&amp;gt; next!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*After encountering Groudon&lt;br /&gt;
:&#039;&#039;&amp;quot;You... So you stopped Groudon... I shouldn&#039;t be surprised... I understand now that humans cannot freely control the balance between the land and the sea... So I have come to return the &amp;lt;sc&amp;gt;Blue Orb&amp;lt;/sc&amp;gt;... I doubt that we will cross paths again... Farewell...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;{{ci|Slateport}} Harbor&lt;br /&gt;
:&#039;&#039;&amp;quot;Fufufu... &amp;lt;sc&amp;gt;Capt. Stern&amp;lt;/sc&amp;gt;, I presume. We of &amp;lt;sc&amp;gt;Team Magma&amp;lt;/sc&amp;gt; will assume control of your submarine! Your objections are meaningless! We expect your total cooperation! Fufufu... Just watch and learn what &amp;lt;sc&amp;gt;Team Magma&amp;lt;/sc&amp;gt; has planned!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Fwahahaha... I commiserate with you! All that effort you spent following me here all the way from &amp;lt;sc&amp;gt;Mt. Pyre&amp;lt;/sc&amp;gt;. But now... No one can stop us! No one! Or, will you follow us back to our &amp;lt;sc&amp;gt;Hideout&amp;lt;/sc&amp;gt; in &amp;lt;sc&amp;gt;Lilycove City&amp;lt;/sc&amp;gt;? Fwahahahaha...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Seafloor Cavern]]&lt;br /&gt;
:&#039;&#039;&amp;quot;Hold it right there.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;Fufufu... So it was you, after all. Behold! See how beautiful it is, the sleeping form of the ancient &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; &amp;lt;sc&amp;gt;Groudon&amp;lt;/sc&amp;gt;! I have waited so long for this day to come... It surprises me, how you&#039;ve managed to chase me here. But that&#039;s all over now. For the realization of my dream, you must disappear now!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*When defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;I... I lost again?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Fufufu... I commend you. I must recognize that you are truly gifted. But! I have this in my possession! With this &amp;lt;sc&amp;gt;Blue Orb&amp;lt;/sc&amp;gt;, I can make &amp;lt;sc&amp;gt;Groudon&amp;lt;/sc&amp;gt;...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;What?! I didn&#039;t do anything. Why did the &amp;lt;sc&amp;gt;Blue Orb&amp;lt;/sc&amp;gt;... Where did &amp;lt;sc&amp;gt;Groudon&amp;lt;/sc&amp;gt; go?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hm? It&#039;s a message from our members outside...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Yes, what is it? Hm... The sun is burning brightly? Good... That should have happened. That is why we awakened &amp;lt;sc&amp;gt;Groudon&amp;lt;/sc&amp;gt;, to realize &amp;lt;sc&amp;gt;Team Magma&amp;lt;/sc&amp;gt;&#039;s vision of expanding the world&#039;s landmass.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;What?! It&#039;s far hotter than we envisioned? It&#039;s so hot that it&#039;s dangerous? That can&#039;t be... That&#039;s just not possible... Hold your position and monitor the situation!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;There&#039;s something wrong... The &amp;lt;sc&amp;gt;Blue Orb&amp;lt;/sc&amp;gt; is supposed to awaken and control &amp;lt;sc&amp;gt;Groudon&amp;lt;/sc&amp;gt;... But... Why? Why did &amp;lt;sc&amp;gt;Groudon&amp;lt;/sc&amp;gt; disappear? Why?!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;What are you saying? The &amp;lt;sc&amp;gt;Blue Orb&amp;lt;/sc&amp;gt; should let me control &amp;lt;sc&amp;gt;Groudon&amp;lt;/sc&amp;gt;... That can&#039;t be possible...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;{{rt|128|Hoenn}}&lt;br /&gt;
:&#039;&#039;&amp;quot;What happened... What is this wretched scene... Did I...make a horrible mistake? I... I only wanted...&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
(I don&#039;t know where these lines come from.)&lt;br /&gt;
:&#039;&#039;&amp;quot;This...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;... ... ... ... ... ... ... ... ... ... ... ... ... ... This is good-bye. This is the last you&#039;ve seen of me...&amp;quot;&#039;&#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Pokémon Sapphire====&lt;br /&gt;
;[[Meteor Falls]]&lt;br /&gt;
:&#039;&#039;&amp;quot;Hold it right there, &amp;lt;sc&amp;gt;Team Aqua&amp;lt;/sc&amp;gt;! We, &amp;lt;sc&amp;gt;Team Magma&amp;lt;/sc&amp;gt;, won&#039;t allow you to get away with your misdeeds!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And you are? ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... Fine, so you are &amp;lt;player&amp;gt;. I am &amp;lt;sc&amp;gt;Maxie&amp;lt;/sc&amp;gt;. As the head of &amp;lt;sc&amp;gt;Team Magma&amp;lt;/sc&amp;gt;, I have dedicated myself to thwarting the dangerous plans of &amp;lt;sc&amp;gt;Team Aqua&amp;lt;/sc&amp;gt;. Why? Because &amp;lt;sc&amp;gt;Team Aqua&amp;lt;/sc&amp;gt; is a grave threat to us all. They have committed many destructive acts in their bid to enlarge the sea. We, &amp;lt;sc&amp;gt;Team Magma&amp;lt;/sc&amp;gt;, love dry land above all! &amp;lt;sc&amp;gt;Team Aqua&amp;lt;/sc&amp;gt; is our sworn enemy!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Yes, yes, we must! We&#039;ve got to hurry. There&#039;s no telling what &amp;lt;sc&amp;gt;Team Aqua&amp;lt;/sc&amp;gt; will do at &amp;lt;sc&amp;gt;Mt. Chimney&amp;lt;/sc&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;, you should keep an eye out for &amp;lt;sc&amp;gt;Team Aqua&amp;lt;/sc&amp;gt;, too. Farewell!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Mt. Chimney&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh, &amp;lt;player&amp;gt;! Please, you must stop &amp;lt;sc&amp;gt;Team Aqua&amp;lt;/sc&amp;gt; for me! They&#039;re trying to make this volcano inactive by using the stolen &amp;lt;sc&amp;gt;Meteorite&amp;lt;/sc&amp;gt;&#039;s power!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;! Please, you&#039;ve got to stop &amp;lt;sc&amp;gt;Team Aqua&amp;lt;/sc&amp;gt; for me! Dealing with these three thugs is a lot, even for me!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*After defeating Archie&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;player&amp;gt;! Thank you! With your help, we thwarted &amp;lt;sc&amp;gt;Team Aqua&amp;lt;/sc&amp;gt;&#039;s destructive plan! But... This victory doesn&#039;t mean the end of their evil plans. We will remain vigilant and keep up our pursuit of &amp;lt;sc&amp;gt;Team Aqua&amp;lt;/sc&amp;gt;. &amp;lt;Player&amp;gt;, we shall meet again!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Seafloor Cavern&lt;br /&gt;
:&#039;&#039;&amp;quot;What have you wrought? &amp;lt;sc&amp;gt;Archie&amp;lt;/sc&amp;gt;... You&#039;ve finally awoken &amp;lt;sc&amp;gt;Kyogre&amp;lt;/sc&amp;gt;, haven&#039;t you? What will happen to the world if this downpour continues for all eternity? The world&#039;s landmass will drown in the deepening sea...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;We don&#039;t have the time to argue about it here! Get outside and see for yourself! See if what you&#039;ve wrought is the world that you desired!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;, come on, you have to get out of here, too!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Route 128&lt;br /&gt;
:&#039;&#039;&amp;quot;Do you understand now, &amp;lt;sc&amp;gt;Archie&amp;lt;/sc&amp;gt;? Do you finally see how disastrous your dream turned out to be? We have to hurry! We have to do something before the situation goes completely out of control!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;... We, &amp;lt;sc&amp;gt;Team Magma&amp;lt;/sc&amp;gt;, had been pursuing &amp;lt;sc&amp;gt;Team Aqua&amp;lt;/sc&amp;gt; to prevent this from happening. You&#039;ve been very helpful, but I fear the worst has happened... It&#039;s gone too far for a child like you to manage... Leave things to us, and get out of here while you still can!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;This defies belief... A super-ancient &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;... Its power is unbelievable. It has upset the balance of nature...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Pokémon Emerald====&lt;br /&gt;
;Mt. Chimney&lt;br /&gt;
*Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;The power contained in the &amp;lt;sc&amp;gt;Meteorite&amp;lt;/sc&amp;gt;... By amplifying its power with this machine, &amp;lt;sc&amp;gt;Mt. Chimney&amp;lt;/sc&amp;gt;&#039;s volcanic activity will instantly intensify... Its energy will grow deep inside the crater and... Fufufu...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hm? Who are you? ... ... ... ... ... ... ... ... ... ... I&#039;d heard &amp;lt;sc&amp;gt;Archie&amp;lt;/sc&amp;gt; bemoaning a child who&#039;s been meddling with &amp;lt;sc&amp;gt;Team Aqua&amp;lt;/sc&amp;gt;&#039;s affairs. It must be you he meant. Humph! So you&#039;re thinking of interfering with us, &amp;lt;sc&amp;gt;Team Magma&amp;lt;/sc&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Now you listen. Long ago, living things used the land to live and grow. That is why land is all important! It is the cradle of all! That is why &amp;lt;sc&amp;gt;Team Magma&amp;lt;/sc&amp;gt; is dedicated to the expansion of the land mass. It is for further advancement of humankind and &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;! And for that, we need the power of what sleeps within this mountain...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh! There was no need for you to learn that much. But, no matter! I&#039;ll teach you the consequences of meddling in our grand design!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*When defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;What?! I, &amp;lt;sc&amp;gt;Maxie&amp;lt;/sc&amp;gt;, was caught off guard?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;But, enough. I will back off this time. But don&#039;t think that this is the last you&#039;ve seen of &amp;lt;sc&amp;gt;Team Magma&amp;lt;/sc&amp;gt;. Fufufu... Even without the &amp;lt;sc&amp;gt;Meteorite&amp;lt;/sc&amp;gt;, if we obtain the &amp;lt;sc&amp;gt;Orb&amp;lt;/sc&amp;gt;... Fufufu...&lt;br /&gt;
&lt;br /&gt;
;[[Team Magma Hideout|Magma Hideout]]&lt;br /&gt;
*Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;sc&amp;gt;Groudon&amp;lt;/sc&amp;gt;... Nothing could awaken you from your sleep bathed in magma... This &amp;lt;sc&amp;gt;Blue Orb&amp;lt;/sc&amp;gt; is what you sought. Wasn&#039;t it? I have brought you the &amp;lt;sc&amp;gt;Blue Orb&amp;lt;/sc&amp;gt;. Let its shine awaken you! And show me... Show me the full extent of your power!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;sc&amp;gt;Groudon&amp;lt;/sc&amp;gt;! What&#039;s wrong? Wasn&#039;t the &amp;lt;sc&amp;gt;Blue Orb&amp;lt;/sc&amp;gt; the key? &amp;lt;sc&amp;gt;Groudon&amp;lt;/sc&amp;gt;! Where have you gone...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh, so it was you? I&#039;ve seen you poking around uninvited here and there... I get it now! You must have pulled a cheap stunt!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*When defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;What makes you so adept at handling &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;There has to be some reason why &amp;lt;sc&amp;gt;Groudon&amp;lt;/sc&amp;gt; fled... That&#039;s what you&#039;re trying to say, aren&#039;t you? ... ... ... ... ... ... ... ... ... ... Humph... You think I didn&#039;t know that? With &amp;lt;sc&amp;gt;Groudon&amp;lt;/sc&amp;gt; gone, there is no longer any need for this blasted volcano. I am going after &amp;lt;sc&amp;gt;Groudon&amp;lt;/sc&amp;gt;, so this is where we part!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Mossdeep Space Center]]&lt;br /&gt;
*If spoken to before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;Clear out of the way! Don&#039;t you dare interfere!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;Fufufu... Since you&#039;re so curious, you deserve an explanation. We&#039;re going to jettison the entire load into &amp;lt;sc&amp;gt;Mt. Chimney&amp;lt;/sc&amp;gt;! With &amp;lt;sc&amp;gt;Groudon&amp;lt;/sc&amp;gt; gone, we have no need for that slag heap of a mountain! So we&#039;ll use the fuel&#039;s power to make the volcano erupt! It will be savage!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*When defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;All I want... I just want to expand the land mass...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;We failed to make the volcano erupt... We failed to control &amp;lt;sc&amp;gt;Groudon&amp;lt;/sc&amp;gt; after we had awoken it... Is our goal to expand the land misguided? ... ... ... ... ... ... ... ... ... ... If... If we, &amp;lt;sc&amp;gt;Team Magma&amp;lt;/sc&amp;gt;, are wrong... ... ... ... ... ... Then might &amp;lt;sc&amp;gt;Team Aqua&amp;lt;/sc&amp;gt;&#039;s goal to expand the sea also be equally misguided?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right... We will give up on the fuel... There appear to be more important matters that I must examine...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Seafloor Cavern&lt;br /&gt;
:&#039;&#039;&amp;quot;What have you wrought? &amp;lt;sc&amp;gt;Archie&amp;lt;/sc&amp;gt;... You&#039;ve finally awoken &amp;lt;sc&amp;gt;Kyogre&amp;lt;/sc&amp;gt;, haven&#039;t you? What will happen to the world if this downpour continues for all eternity? The world&#039;s landmass will drown in the deepening sea...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;We don&#039;t have the time to argue about it here! Get outside and see for yourself! See if what you&#039;ve wrought is the world that we desired!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;, come on, you have to get out of here, too!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Route 128&lt;br /&gt;
:&#039;&#039;&amp;quot;Do you understand now, &amp;lt;sc&amp;gt;Archie&amp;lt;/sc&amp;gt;? Do you finally see how disastrous your dream turned out to be? We have to hurry! We have to do something before the situation goes completely out of control!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;, don&#039;t say anything. I know that I have no right to be critical of &amp;lt;sc&amp;gt;Archie&amp;lt;/sc&amp;gt;... But the way things are now, I doubt that we humans will be capable of doing anything about it. But neither can we stand by and just watch helplessly. The responsibility of putting an end to this falls between &amp;lt;sc&amp;gt;Archie&amp;lt;/sc&amp;gt; and me...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;This defies belief... Those super-ancient &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;... Their power is unbelievable. They have upset the balance of nature...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Sootopolis City]]&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;sc&amp;gt;G&amp;lt;/sc&amp;gt;... &amp;lt;sc&amp;gt;Groudon&amp;lt;/sc&amp;gt;... Please! Stop what you&#039;re doing! I know the extent of your power now! If you keep going, all &amp;lt;sc&amp;gt;Hoenn&amp;lt;/sc&amp;gt;, not just &amp;lt;sc&amp;gt;Sootopolis&amp;lt;/sc&amp;gt;, will be utterly ruined!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*After {{p|Rayquaza}} stops the fight between Kyogre and Groudon&lt;br /&gt;
:&#039;&#039;&amp;quot;So the super-ancient &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; weren&#039;t only &amp;lt;sc&amp;gt;Groudon&amp;lt;/sc&amp;gt; and &amp;lt;sc&amp;gt;Kyogre&amp;lt;/sc&amp;gt;... After all our frantic scheming and fruitless efforts, that one &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;&#039;s simple action puts everything right again as if nothing had happened... Fu... Fuhahaha...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Mt. Pyre&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Pokémon Omega Ruby====&lt;br /&gt;
;Oceanic Museum&lt;br /&gt;
:&#039;&#039;&amp;quot;Now here I was wondering how you could be held up in the simple act of seizing a case. Do I take it you are being stymied by this child?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hmm. Though you are but a child, your eyes tell me of your fierce determination. My heart is pounding in my chest... Yes, I think I can see why my lowly Grunts could not stand one minute against you. I am called Maxie. I stand as the head of Team Magma, a noble organization whose goal is to propel humanity to even greater heights of progress and evolution. Indeed. And you are one of the young persons who may shape our society&#039;s future. Considering that fact, I believe I shall educate you in the ways of the world. The land... It is the stage upon which humanity stands. The land exists so we humans might continue onward and upward, stepping into the future... For us to continue growing and evolving, humans require a grand stage upon which to stand. A land upon which we can stride forward... A land we can explore...develop...exploit... This is the basis for the growth of all human endeavor. That is why we, Team Magma, must increase the landmass of the world! Believe that this will lead to a future of eternal happiness for humanity... And consequently for all life!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Humph. I suppose the concept may still be too difficult for a child to comprehend. Is that the case? At least I have tried to open your mind. I will take my leave for now. I suggest you take care that you never again stand against Team Magma. I will not be so lenient next time. I implore you to remember that.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;We are done here.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Mt. Chimney&lt;br /&gt;
*Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;The power contained in the Meteorite... If we merge the explosive energy contained within the planet&#039;s core with the Meteorite&#039;s power...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I remember those eyes. And the indomitable will that seems to burn behind them. Ahhh. Now I recall. You are the one who defied us at Slateport&#039;s Oceanic Museum. And, your presence here tells me that you have defeated Tabitha. Yes, I see now that the stirring of interest I felt was not misplaced. Hmph. You show true promise. Fine. I will attempt to educate you.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Thousands of years ago, there lived a most powerful being that was said to be capable of creating new lands on the planet. The power which we in Team Magma seek— This power, which can expand the available landmass, belongs to a legendary and super-ancient Pokémon. Though now it slumbers, having lost the source of its power and been trapped in a deep sleep. So what is it that we must do to awaken this slumbering giant? Our research has led us here, to Mt. Chimney. Yes, here...to this very Meteorite. If we create the right conditions, we should find ourselves able to alter this Meteorite&#039;s qualities. Yes, even into a Mega Stone. Even into a Key Stone. And here, at Mt. Chimney— Hmph... I should not say too much. That is the end of today&#039;s lesson.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Now then. I believe it is time we begin. The time for the purge has come. I do believe that I made myself quite clear when we were last in Slateport. I warned you that any fool standing in our way would be met without mercy!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I will bury you by my own hand. I hope you appreciate this honor!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*When defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Ugh! You are...quite capable... I fell behind, but only by an inch...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh? So you repulsed the great Maxie in battle. Haha... You never fail to entertain me!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;An excellent start! This time, permit me to unleash my full strength! Once you&#039;ve tasted my Pokémon&#039;s Mega Evolved power, you will say good-bye to your last shred of hope!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hm? Yes, it&#039;s me. ...Oh? Then it is Mt. Pyre. I understand. I will come at once.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I am sorry to cut our battle short, but I&#039;m afraid I must excuse myself. Such rudeness demands reparation. Take this Meteorite as my apologies. You may do with it what you like.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And I will not again forget the face of the Trainer who managed to thwart me in battle!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Mt. Pyre&lt;br /&gt;
:&#039;&#039;&amp;quot;Humph. So it was you... I&#039;m sorry that I had to postpone my defeat of you at Mt. Chimney. And now, I am sorry that I have to postpone it once more. I cannot afford to waste even a single second now. For the Red Orb which has been enshrined here at Mt. Pyre... Now belongs to me, the great Maxie!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Courtney. You must see to it that our dear visitor is not neglected due to my inability to battle now... Do be so kind as to battle him/her with the full measure of your strength...and crush this boy/girl so that he/she will never again for a single moment dream of defying our team!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Fufufu... With this Red Orb in my possession, I have no need for the power of the Meteorite to awaken the beast from the deep! All that I need now is a way to reach the place where it sleeps... The only task remaining is obtaining the {{color|00aeef|submarine}} being constructed in Slateport! We move out at once, team! Our next destination...{{color2|00aeef|Slateport City}}!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Slateport Harbor&lt;br /&gt;
:&#039;&#039;&amp;quot;Hrr-hrrmph. Captain Stern, I presume you can hear me. We of Team Magma will now assume control of your famed submarine. Take pride in the fact that your invention will serve as a linchpin of the next great step in humanity&#039;s development! Fufufu... Fuwahahahahaha!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hmph... So you have bothered to chase me, Maxie, all the way here from Mt. Pyre... Hohoho. You have earned my respect for the persistence you have shown. However... None can stop us now. All that remains is to retrofit this submarine and force our way into the Seafloor Cavern, where the great Pokémon sleeps... Our plans to propel humanity to its ultimate heights have entered their final stage. If you wish to prolong your futile struggle, I will not deny your right to try. Our {{color|00aeef|hideout}} lies in {{color|00aeef|Lilycove City}}. Follow us to our very door if you feel that justice demands it. And now I must be going. Tabitha! Let us go.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Seafloor Cavern&lt;br /&gt;
:&#039;&#039;&amp;quot;Ahahaha! How pathetic you appear now. The fool, Archie.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;Fuhahaha! Just as I predicted.&amp;quot;&#039;&#039;&lt;br /&gt;
:&amp;quot;&#039;&#039;Even I, the great Maxie, have found myself wishing for something I cannot justify. And the illogical desire that I harbored was to have you present here at this moment. Hahaha... And now that fool&#039;s wish has come true. Fantastic! Nothing could please me more! I suppose I should make introductions... I present to you my incomparable partner, who will assist Team Magma in driving humanity forward to its next level!&amp;quot;&#039;&#039;&lt;br /&gt;
:&amp;quot;&#039;&#039;&#039;&#039;&#039;The super-ancient Pokémon... Groudon!&#039;&#039;&#039; Behold! This great form slumbering in defiance of even the broiling lava surrounding it!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So long have I waited for this day... Immeasurably long! This foolish world has held back humanity&#039;s progress out of misguided idealism regarding the coexistence of humans and Pokémon. But this ancient creature can bring that to its rightful end, creating a new land upon which humanity may stride freely forward. &#039;&#039;&#039;Now that I have at last obtained the power of {{color|f00|Primal Groudon}}!&#039;&#039;&#039;&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And now, you are the final obstacle remaining between me and my goals. It behooves me to use every tool at my disposal to eliminate you. Indeed! Even Mega Evolution! Do not delude yourself that you and your Pokémon are the only ones capable of it. I must apologize for making you wait through our encounters at Mt. Chimney and Mt. Pyre without treating you to this sight. Brace yourself for my ultimate attack! Fuhahaha!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*When defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;ve really done it, child. You&#039;ve shown a power that exceeds that of the great Maxie!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Hah... Hah... Hahhh... ... Ah. Aha... Fuhahaha... Kahahahaha! GAHAHAHAHAHAHA!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Splendid. Just splendid, my young Trainer. No, it is more than that! I should be calling you my young hero! Believing until the very end that a world where humanity and Pokémon coexist must be the best... Rejecting my ideals without a second thought... Yes, watching you struggle desperately to halt the beginning of the world&#039;s end... You are undoubtedly a hero! So noble... And yet. I will not yield! I will not bend! My ideals will not be shaken! My dream for the world&#039;s next step forward will never change!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I will use the Red Orb to awaken Groudon, revert it to its primal form, and put an end to all else!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Buh?! Tabitha?!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Humph. Did you think I had not noticed? That I had somehow failed to realize you were after my spot? Such a sad development indeed. To be betrayed by my number two...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;In the end, there is only one being upon which I can depend! Now, Groudon! Absorb all of the power resting in this Red Orb, and reclaim yourself! Revert to your primal form! This is the time to take back the great Evolution you lost in the ancient past! Reclaim the possibility you once held!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Gahahahaha! At last... AT LAST! I&#039;ve finally done it!!! A new world for human evolution will be born!!! We shall stride forward!!!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;... Hm? A message from our members outside? What is it? So the sun has turned mercilessly fierce in its heat. I should expect so. That is what I have long— No, what WE have long wished for. What?! The heat is greater than simulations predicted? It will be a risk to our own safety if it continues?! That cannot be... It has only just awoken... Where is it getting so much power from? And how much more will it gain when it does undergo Primal Reversion... C-continue your readings! Then report back!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All that matters is... That I have used the red orb to awaken Groudon. And now... I will transform this planet to a land ideal for humanity.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;What... Did you say?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
;Route 128&lt;br /&gt;
:&#039;&#039;&amp;quot;This... This is not...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;... I... I wanted... I wanted to make... It was supposed to be a world where the human race would attain new heights... The next stage... Of our new development... It was all... For humanity&#039;s future...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Ngh...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Sootopolis City&lt;br /&gt;
:&#039;&#039;&amp;quot;...I know what must be done. I will entrust this to you now. It is the fruit of our collaboration with the Devon Corporation, and it represents the height of Hoenn&#039;s technological knowledge and skill.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And yet... Even with that [[Magma Suit]], is it probable that anyone could pass through that magma, now fiercer than ever due to the forces of nature?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Child, you... No. I have no right to call you &amp;quot;child.&amp;quot; Fellow Trainer. I have caused great harm, and for that I apologize most sincerely. But now we find ourselves at an impasse, and you and your Pokémon are all that humanity has to count on in its stand against Groudon...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;The fate of our world... The world upon which all humanity thrives... The fate of our world rests in your hands!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Cave of Origin]] (via radio)&lt;br /&gt;
:&#039;&#039;&amp;quot;Do you read me? It is I, the great Maxie. A device built into that suit has donned allows me to talk to you. We have received the readings from your suit. They suggest that Groudon has appeared. Is my supposition correct? Does it stand before you now? You must listen... Do not waste even a single second. Leap upon Groudon&#039;s mighty back. Then le-- take you to -- dee---est... O--- th--- c...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Sootopolis City (after confronting Groudon)&lt;br /&gt;
:&#039;&#039;&amp;quot;Is the energy that had been amassed deep within the Cave of Origin now flowing out to pour over the greater world?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;... I suppose...you may be right... However... Personally, in my case... Some wrongs cannot be atoned for, no matter how you try to right them. And I have committed wrongs so great as to bring the whole world to its knees. It may be that I... It may be too much to assume that I should deserve the chance to start anything over.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;T-Tabitha... ... Thank you.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You were able to use that Blue Orb to great effect, so I imagine you will be able to handle this. Have Groudon hold it, and you should be able to control its Primal Reversion for at least a short period, such as during a battle.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Farewell.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====[[Delta Episode]]=====&lt;br /&gt;
;Team Magma Hideout&lt;br /&gt;
:&#039;&#039;&amp;quot;Guh--?!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Grr... The great Maxie has fallen to this woman?!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Woman... Who are you?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You... Why are you here?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You--?!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;... Now I see... Yes, it was not chance that brought you here now. This was inevitable.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Tabitha. Give it to him/her.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Yes... Now that the Key Stone has been stolen, a Mega Stone will serve me no purpose.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I do not have the power now to use Mega Evolution. So I entrust it to you.&lt;br /&gt;
:&#039;&#039;&amp;quot;I entrust it believing that this is the best action I can now take! That woman... She had such utter mastery over her {{type|Dragon}} Pokémon. There is more to her than meets the eye. I do not know what must be going through her mind. But... I think you may be the only one who can now stand against her. So I ask you this favor: Rage! Take up this fight for me, and bring this crisis to its resolution!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;That woman... She said that the former Champion would know what she was about. I assume you of all people should know where to find him, but...?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Delta Episode epilogue&lt;br /&gt;
:&#039;&#039;&amp;quot;...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Ugh...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;?!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;What are you--?!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;... Fine. I understand. Courtney. I, the great Maxie, will forgive you. But only on one condition!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You must... Also forgive me... Courtney. I never imagined... I never could have imagined... How very loyal you were to me. Nor did I imagine even one iota of the shock you must have experienced, due to my recent speech and conduct, or how I could have pained you. The one who drove you to such an extreme act was me. I am truly sorry for that. You see, Courtney, I would like to start on a new path. There are truths that I have learned because of the mistakes I have made. They pit me against others who are not like me and against ideas that differ from mine. They tell me the importance of understanding these others, even though we may continue to cause pain to another. And that holds true whether the opponent I face is human, Pokémon, or even the might of nature itself. I will take this step forward, free from hesitation, and meet my foe. And together we will find a way to create, not destroy, or so I hope. That is the vision that I, Maxie, have for Team Magma&#039;s future. Will you come with me on this journey as well? Courtney.&amp;quot;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;My... You certainly cry a lot.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;All subsequent visits&lt;br /&gt;
:&#039;&#039;&amp;quot;Child. Ah...Forgive me. I should greet you more properly by now, &amp;lt;player&amp;gt;. Feel free to spend one hour, or even a day, in our hideout. We will always welcome a visit from you, &amp;lt;player&amp;gt;.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Battle Maison]]&lt;br /&gt;
*When selected for the [[Multi Battle]] challenge&lt;br /&gt;
:&#039;&#039;&amp;quot;So you wish for the great Maxie to battle alongside you... Hehehe... My heart trembles in anticipation! This should be a fascinating battle!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*After ending the Multi Battle challenge&lt;br /&gt;
:&#039;&#039;&amp;quot;All things must inevitably come to an end. But I look forward to the prospect of a new beginning.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*After 20 consecutive wins at the Multi Battle challenge&lt;br /&gt;
:&#039;&#039;&amp;quot;Hehehe... Hahaha! This result was inevitable the moment the great Maxie joined hands with you! Should another such opportunity occur, I anticipate a similarly beneficial outcome.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*After losing the Multi Battle challenge&lt;br /&gt;
:&#039;&#039;&amp;quot;So the great Maxie has fallen, even when battling alongside your team... I shall commit this curious phenomenon to memory. It had less than a 1 percent probability of occurring, you know.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Pokémon Alpha Sapphire====&lt;br /&gt;
;Meteor Falls&lt;br /&gt;
:&#039;&#039;&amp;quot;Hmph… Do these mere children give you so much trouble? You—an Admin of Team Aqua…&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hmph…&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hmm…&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;… My name is Maxie. I lead an organization known as Team Magma. We work for the future happiness of all mankind. From what I have seen here, it appears that you are working against our rivals in Team Aqua. …Fine. Amuse yourself with those Team Aqua fools. But be careful you do not impede our goals. Be you child or grown, oppose us in the slightest, and I, the great Maxie, will show no mercy!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Mt. Chimney&lt;br /&gt;
:&#039;&#039;&amp;quot;Ugh! Impudent fools! You Team Aqua curs dare to impede the great Maxie?!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Impertinent…little…imbeciles!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*After defeating [[Archie]]&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;ve seen you before, child. It seems you are not to be trifled with, if you repelled Archie in battle.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;What is that fool up to now? He abandoned the Meteorite that he sought so persistently?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;No! Could it be possible that he has confirmed the existence of the orbs at last?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Ngh! Again, I find myself outmaneuvered. What a terrible miscalculation!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Seafloor Cavern&lt;br /&gt;
:&#039;&#039;&amp;quot;Urk...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Ugh... A-Archie...you...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Y-you, child...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;No... That...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Archie. It appears you have made a grave error regarding Kyogre&#039;s powers.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;The &amp;quot;beginning&amp;quot; that Primal Kyogre brings about... The way that it resets the world... It starts by driving every living thing on this planet to death first! This path leads only to an inescapable despair that cannot be withstood. That is all you have brought us. This is what comes of the madness of thinking that you could ever control the super-ancient Pokémon&#039;s power!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Route 128&lt;br /&gt;
:&#039;&#039;&amp;quot;Is this... Is this the power of the super-ancient Pokémon? Is this what Kyogre&#039;s power truly is? Is this how you return everything to its beginning?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;The balance in this world is faltering. At this rate, it may be lost forever.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You... We will make our way to Sootopolis. It is most likely the case that Kyogre is also making its way to that city. In the deepest reaches of the Cave of Origin, which lies in the heart of Sootopolis City... That is where Kyogre will find the energy it needs to reclaim its primal form. I expect Kyogre will go to that place in search of even greater power. We must follow it to the Cave of Origin and do whatever it takes! There&#039;s nothing else we can do!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Archie. You and your team of fools will accompany us. We have brought this calamity upon ourselves. It is only right that we take responsibility and clean up after our mistakes.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;As an adult, I feel I must first apologize for the way things have turned out. I am truly sorry... But I must ask for your assistance. Won&#039;t you help us avert this crisis? If we work together, I believe we&#039;ll be able to overcome this ultimate threat. I will expect your arrival in Sootopolis.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Sootopolis City&lt;br /&gt;
:&#039;&#039;&amp;quot;We have been expecting you.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hmph! So that&#039;s it! Now that you mention it, I do remember the elderly couple at Mt. Pyre saying such... The Blue Orb is capable of releasing Kyogre&#039;s full power, of reverting it to its primal form. While the Red Orb has the power to quell that flood of power.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;We will also work to mobilize our team members and offer help to the people and Pokémon who are suffering most due to this disaster.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Now is the time when we all must simply do the best that we can within our own chosen roles... And you, child... No. You are not acting as a mere child today. Trainer! I am sorry to say that we have put the greatest burden on your shoulders alone... But I trust you to take care of this.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After confronting Kyogre&lt;br /&gt;
:&#039;&#039;&amp;quot;The power, which had been pooling in the Cave of Origin, is now flowing back out into the world...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;The land...or the sea... Humans...or Pokémon... When we sought to bring happiness to only one... we nearly destroyed both. Now the world&#039;s balance is restored to its natural state. Perhaps this is the time we must reconsider our ideals... Do you not agree? Archie...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hmph... We adults have a duty to pass this world along to the next generation. A world worth passing along. What is it we truly need to do to create such a world? Take each other&#039;s hand in friendship? Or fight for the right of supremacy? I think it is time we consider this again with our team members and break down the wall between us.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Farewell.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Battle Resort]]&lt;br /&gt;
:&#039;&#039;&amp;quot;Hmph.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Ah...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hmmm... Indeed. The hero who crushed Team Aqua&#039;s hopes and saved the world. I had not expected to meet you here.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Are you a friend to [[Wally|that young man]] who just left? His whole body seemed to hum with his eagerness for battle... He must be quite the Trainer.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;It seems that I may get to battle both you and that young man here... Fuhaha! It appears that coming to this island may prove worth the trouble yet!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;There has been something on my mind ever since the incident in Sootopolis... In another time, or perhaps another world, one only a fraction of an inch removed from our own, it seems very likely that it would have been us in Team Magma standing against you in that battle... Perhaps we would have been the ones trying to revive Groudon and obtain its terrible power for ourselves...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;But of course it is pure fantasy. Talking about other worlds, or alternative realities... It is just a dream for those of us living in the present world. Fuhahaha...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Ah yes. But now that I&#039;ve had the good fortune to meet you again, I should give you that thing...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Courtney?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I look forward to a day when my Pokémon team might face yours in battle. Until that day...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Pokémon Ultra Sun and Ultra Moon====&lt;br /&gt;
* Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;Here I thought it was that obnoxious [[Faba]], coming to pester me again, but... All this ruckus was caused by a child? I am Team Magma&#039;s Maxie. I had finally realized my grand design, only to be swallowed by a great fissure that appeared beneath me... When I awoke, I was in this world.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m enjoying this experience so far, though. The knowledge in this world is...fascinating.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I do intend to return to my own world eventually, but first... I have decided to bring my grand design to this world, as well! I will use the magma-controlling power of the Continent Pokémon Groudon to shrink the oceans and create more glorious landmass! With more dry land to live on, the creatures of the land will no longer have to fight for territory!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;This is the ideal world for people and Pokémon! A world without conflict! Don&#039;t you agree?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Do you mean to interfere with my plans? You&#039;re just like [[Archie|that fool from Team Aqua]].&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I can&#039;t allow an ignorant child like you to get in our way. I, Maxie, will show you the consequences of meddling!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;I fell behind, but only by an inch...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;So you defeated the master of the land—the great Maxie! Still, I wonder... What makes you so adept at handling Pokémon? There has to be some reason I was defeated... That&#039;s what you&#039;re trying to say, aren&#039;t you? ... ... ... ... ... ... Hmph... You think I didn&#039;t know that? This isn&#039;t my own world, after all.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;If you truly wish to continue farther into [[Team Rocket&#039;s Castle]], there are two paintings that you need to examine. One red, and the other blue.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I have my noble cause! To expand the landmass, for the advancement of the humankind and Pokémon! This is where we part!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Confronting the player and Archie in the Team Rocket&#039;s Castle entrance room&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh, you&#039;re still wandering around here?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Well, if it isn&#039;t the big buffoon himself, Archie!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hmph, such nonsense. No matter what world we&#039;re in, I would never lose to the likes of you.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;As you wish! Let the victor take [[Alola]], and do with it as he pleases!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hm...?!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{ruby color}}; background: #{{ruby color light}}; font-size: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|15px}} border: 2px solid #{{ruby color}}; background: #{{ground color}}&amp;quot;|[[File:Ruby Sapphire Maxie.png|140px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|15px}} border: 2px solid #{{ruby color}}; background: #{{ground color}}&amp;quot;|[[File:Maxie ORAS concept art.png|360px]]&lt;br /&gt;
|-&lt;br /&gt;
| Official artwork from&amp;lt;br/&amp;gt;{{color2|000|Pokémon Ruby and Sapphire Versions|Ruby, Sapphire}}, and {{color2|000|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
| Conceptual artwork from&amp;lt;br&amp;gt;{{color2|000|Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby and Alpha Sapphire}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{ruby color}}; background: #{{ruby color light}}; font-size: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{ruby color}}; background: #{{ground color}}; width:120px;&amp;quot; | [[File:Spr RS Maxie.png]]&lt;br /&gt;
| colspan=2 style=&amp;quot;{{roundy|20px}} border: 2px solid #{{ruby color}}; background: #{{ground color}};&amp;quot; | [[File:VSMaxie.png|200px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{ruby color}}; background: #{{ground color}}; width:80px; height:80px&amp;quot; | [[File:Spr USUM Maxie.png|124px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{ruby color}}; background: #{{ground color}}; width:80px; height:80px&amp;quot; | [[File:VSMaxie USUM.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon Ruby and Sapphire Versions|Ruby}} and {{color2|000|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
| colspan=2|VS model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby}}&lt;br /&gt;
| In-battle model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun and Ultra Moon}}&lt;br /&gt;
| VS model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun and Ultra Moon}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{ruby color}}; background: #{{ground color}}; width:80px; height:80px&amp;quot; | [[File:Maxie OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{ruby color}}; background: #{{ground color}}; width:80px; height:80px&amp;quot; | [[File:Maxie ORAS OD.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{ruby color}}; background: #{{ground color}}; width:80px; height:80px&amp;quot; | [[File:ORAS Maxie Icon.png]]&lt;br /&gt;
| colspan=2 style=&amp;quot;{{roundy|80px}} border: 2px solid #{{ruby color}}; background: #{{ground color}}; width:80px; height:80px&amp;quot; | [[File:Maxie USUM OD.png|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| Overworld sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon Ruby and Sapphire Versions|Ruby, Sapphire}}, and {{color2|000|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
| Overworld model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby and&amp;lt;br&amp;gt;Alpha Sapphire}}&lt;br /&gt;
| Icon in the {{color2|000|Battle Maison}} in&amp;lt;br&amp;gt;{{color2|000|Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby}}&lt;br /&gt;
| colspan=2| Overworld model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun and Ultra Moon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
[[File:Maxie Blue Orb.png|thumb|220px|right|Maxie and the Blue Orb]]&lt;br /&gt;
[[File:Maxie anime.png|thumb|left|250px|Maxie in the {{pkmn|anime}}]]&lt;br /&gt;
Maxie first appeared in &#039;&#039;[[AG097|Gaining Groudon]]&#039;&#039;. His goal was to expand the land of [[Hoenn]], believing that if so, the land would be peaceful. After Team Magma captured {{Ash}} and {{ashfr}} aboard their mobile sea base, they brought them to Maxie. He explained to the group his goals and how Team Magma was going to accomplish them through {{DL|Recurring wild Pokémon in the anime|Groudon}}. In the process, he revealed that Team Magma has possession over a [[Blue Orb]], an item capable of controlling Groudon, as well as {{DL|Recurring wild Pokémon in the anime|Kyogre}}. Meanwhile, Shelly, who was working undercover as a {{tc|Team Magma Grunt}}, released Kyogre from its captivity, thus sending it on a rampage that causes Maxie to lose the Blue Orb to {{AP|Pikachu}}, who unwittingly absorbed it. After Team Magma&#039;s base was destroyed by Kyogre, Maxie met up with [[Archie]] on [[Monsu Island]] and negotiated a trade: Team Aqua will release two Team Magma Grunts in exchange for the Blue Orb. However, the exchange is interrupted by {{TRT}}&#039;s intrusion of Team Aqua&#039;s submarine; Archie accused Team Magma of being behind it, but Maxie denied any involvement.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG098|The Scuffle of Legends]]&#039;&#039;, Archie immediately seized control over Kyogre with the [[Red Orb]] in his possession, triggering a battle between Team Magma and Team Aqua. Archie then bonded with the Red Orb, but he was maddened by its effects and announced his intent to engulf the entire island in the ocean, risking the lives of everyone on it, including his own men. Maxie, acting out of seemingly genuine concern, tried to point this out to Archie, but he refused to listen. Later, as Groudon and Kyogre prepared to battle, Maxie listened to [[Lance]]&#039;s speech about how such a conflict posed a threat to the entire world. Eventually, the fight between Kyogre and Groudon was put to an end through the efforts of Ash, his friends, and Lance. Afterwards, Maxie realized the errors of his ways and finally changed his beliefs, now believing that the land of Hoenn is supposed to be kept as is.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
=====Possessed=====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Maxie&lt;br /&gt;
|pkmn=Kyogre&lt;br /&gt;
|type1=Water&lt;br /&gt;
|img=Monsu Island Kyogre.png&lt;br /&gt;
|epnum=AG097&lt;br /&gt;
|epname=Gaining Groudon&lt;br /&gt;
|desc={{main|Recurring wild Pokémon in the anime#Kyogre|Recurring wild Pokémon in the anime → Kyogre}}&lt;br /&gt;
&lt;br /&gt;
{{p|Kyogre}} was first seen in the containment chamber of Team Magma&#039;s ship. Aqua Admin [[Shelly]] sets it free by increasing the humidity levels in the chamber so it could revive itself. She successfully does so causing Kyogre to break free from the ship. It is seen with Team Aqua afterwards. In its next appearance, Kyogre is seen fighting with Groudon and later lost to it, thus causing the orbs in Archie and Pikachu to separate. Kyogre was able to rescue Ash and Pikachu after the battle was done. In the end, it returns to its hidden location at the bottom of the sea.}}&lt;br /&gt;
&lt;br /&gt;
====Voice actors====&lt;br /&gt;
{{vatable|color={{ruby color light}}|bordercolor={{ruby color}}&lt;br /&gt;
|ja=藤原啓治 &#039;&#039;[[Keiji Fujiwara]]&#039;&#039;&lt;br /&gt;
|en=[[Marc Thompson]]&lt;br /&gt;
|he=יורם יוספסברג &#039;&#039;Yoram Yosephsberg&#039;&#039;&lt;br /&gt;
|fi=Vesa Hämes&lt;br /&gt;
|pt_br=Márcio Marconato&lt;br /&gt;
|es_la=Jorge Ornelas&lt;br /&gt;
|es_eu=José Antonio Ceinos&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
[[File:Maxie PG.png|thumb|250px|Maxie in [[Pokémon Generations]]]]&lt;br /&gt;
Maxie appeared in &#039;&#039;[[PG07|The Vision]]&#039;&#039;, where he boarded the [[Submarine Explorer 1]] at the [[Team Magma Hideout]] with the intention of heading over to the [[Seafloor Cavern]]. Before leaving, he told {{FB|Magma Admin|Courtney}} to remain at their hideout to stall {{ga|Brendan}}.&lt;br /&gt;
&lt;br /&gt;
====Voice actors====&lt;br /&gt;
{{vatable|color={{ruby color light}}|bordercolor={{ruby color}}&lt;br /&gt;
|ja=佐々木誠二 &#039;&#039;Seiji Sasaki&#039;&#039;&lt;br /&gt;
|en=Lex Lang&lt;br /&gt;
|es_eu=Luis Grau}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Maxie Adventures.png|thumb|200px|Maxie in the fourth chapter]]&lt;br /&gt;
[[File:Maxie ORAS chapter.png|thumb|left|140px|Maxie in the thirteenth chapter]]&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
====History====&lt;br /&gt;
====={{chap|Ruby &amp;amp; Sapphire}}=====&lt;br /&gt;
Maxie is one of the two main antagonists of this chapter. He leads Team Magma in their quest to awaken Groudon to expand the land. Team Magma clashes with Team Aqua, who aim to awaken Kyogre to expand the sea.&lt;br /&gt;
&lt;br /&gt;
Maxie debuts in &#039;&#039;[[PS200|Tripped Up by Torkoal]]&#039;&#039;, where he meets with Tabitha, Courtney, and [[Blaise]] after the successful obtaining of the [[Scanner]]. When Blaise reveals that the Submarine Explorer 1 is almost complete, Maxie sends the three to Slateport City to steal it.&lt;br /&gt;
&lt;br /&gt;
After Team Aqua manages to successfully stop the volcanic activity of Mt. Chimney, Maxie attacks Archie. Maxie confronts Archie&#039;s manipulation of [[TV Mauville|Hoenn TV]] to create anti-Team Magma propaganda and challenges him to a battle. Archie agrees, but the battle ends in a tie despite Archie&#039;s type advantage. The two leaders stop fighting after realizing that neither team will accomplish their goals when each has an important piece required to awaken their respective super-ancient Pokémon rests. They decide that the best option is a temporary truce so that both teams will head to the Seafloor Cavern together. When Team Magma and Aqua meet, they fit the Submarine Explorer 1 with its heart component and head underwater.&lt;br /&gt;
&lt;br /&gt;
Upon arriving, the teams end their truce and proceed to head their separate ways. Archie manages to awaken Kyogre first, giving the advantage to Team Aqua. Despite this, Maxie uses the Red and Blue Orbs Blaise obtained from Mt. Pyre to control both super-ancient Pokémon to give Groudon an advantage over Kyogre. The strain of using both Orbs exhausts Maxie, so he hands the Blue Orb to Tabitha so he can control Kyogre. Finding Kyogre&#039;s behavior suspicious, sends {{FB|Aqua Admin|Amber}} to take the Blue Orb from Tabitha. With the Blue Orb now in his possession, Archie begins to use it to control Kyogre.&lt;br /&gt;
&lt;br /&gt;
The power of the Red and Blue Orbs proves to be too much for Maxie and Archie, who are later possessed by Groudon and Kyogre instead. The two are confronted by {{adv|Ruby}} and {{adv|Sapphire}}, who had arrived to defeat the two villains. Ruby and Sapphire begin battling Maxie and Archie, but note their behavior to be strange. Despite this, Ruby and Sapphire manage to stop Maxie and Archie&#039;s movements, leaving them enough time to remove the Orbs from their hands. When Ruby attempts to remove the Orbs from Archie and Maxie, he notices that the Orbs are now stuck to the leaders&#039; hands. The Orbs recede into Maxie and Archie&#039;s bodies, fully putting them under the control of Kyogre and Groudon. With their new power, Maxie and Archie take Ruby, Sapphire, and all the Team Aqua and Magma Grunts back to the surface.&lt;br /&gt;
&lt;br /&gt;
They fly to Sootopolis City, where Groudon and Kyogre had gone to finish their battle. The two leaders begin fighting together their respective super-ancient Pokémon. Maxie and Archie are finally defeated when Ruby and Sapphire use a piece of the Grand Meteor combined with their Pokémon&#039;s attacks to force the Red and Blue Orbs out of Maxie and Archie&#039;s bodies. The plan works, but it causes the Orbs to move to Ruby and Sapphire&#039;s bodies and creates an explosion that sends them flying.&lt;br /&gt;
&lt;br /&gt;
Sometime later, Ruby returns and teams up with Courtney to stop Kyogre and Groudon once and for all. Their plan fails, and a hidden Maxie and Archie kills Courtney by dragging her into a collapsing Cave of Origin. After Groudon and Kyogre are successfully defeated with the assistance of {{p|Rayquaza}} and [[Norman]], Maxie and Archie reveal themselves and attempt to kill Ruby to take back the Orbs and awaken Groudon and Kyogre again. They are approached by the Champion [[Wallace]], who attacks the two leaders to rescue Ruby. Wallace is forced to give up when Maxie and Archie reveal they are keeping [[Winona]] hostage, leaving him open to be attacked and defeated.&lt;br /&gt;
&lt;br /&gt;
Victorious, Maxie and Archie gloat over the heroes&#039; defeat only to be interrupted by the appearance of Ruby&#039;s {{p|Feebas}}, [[Feefee]]. Feefee attempts to stop Maxie and Archie, but is easily swatted away. Maxie and Archie begin beating Feefee and insult her ragged appearance. Seeing this angers Ruby, who states that Feefee possesses beauty on the inside even if her outside is ugly. This change in hear allows Feefee to evolve into a {{p|Milotic}}. Ruby and Feefee team up with Sapphire to battle and finally defeat Maxie and Archie&#039;s Pokémon. Maxie and Archie still refuse to give up and escape with the Orbs in Wallace&#039;s aircar. By powering up their {{p|Plusle}} and {{p|Minun}} with the New Mauville generator, Ruby and Sapphire finish Maxie and Archie off by trapping them in a dome of electricity.&lt;br /&gt;
&lt;br /&gt;
====={{chap|Emerald}}=====&lt;br /&gt;
It is revealed that Maxie and Archie were rescued from the electrical sphere by [[Sird]]. Sird reveals that Maxie and Archie&#039;s bodies are breaking down due to the effect of letting Kyogre and Groudon possess them. She offers a suit of armor to one of the villains that can slow down the process of their decaying, but only to whomever defeats the other in battle. Archie manages to defeat Maxie and wins the armor, thus becoming the armored man, [[Guile Hideout]].&lt;br /&gt;
&lt;br /&gt;
====={{chap|Omega Ruby &amp;amp; Alpha Sapphire}}=====&lt;br /&gt;
Maxie is revealed to still be alive. Alongside Archie, Maxie travels to the Kanto region, where they find {{adv|Bill}}, who had obtained the shattered remains of the Red and Blue Orbs from Team Rocket in the {{chap|FireRed &amp;amp; LeafGreen}}. They attack Bill and steal the shards from him, which have now regenerated back into their forms as Orbs. They steal Bill&#039;s boat and use it to travel back to the Hoenn region. Upon arriving, Maxie and Archie are approached by {{adv|Red}} and {{adv|Green}}, two Kanto Pokédex holders that are friends with Bill. Red and Green attack Maxie and Archie to avenge their injured friend and retrieve the stolen Orbs. To combat their opponents, Maxie and Archie reveal they have learned to use Mega Evolution and use it to face the two Pokédex holders, who counter with their own Mega-Evolved Pokémon.&lt;br /&gt;
&lt;br /&gt;
The battle is interrupted by Blaise and {{FB|Aqua Admin|Amber}}. Although Blaise finds the new appearance of their leaders suspicious, Amber reveals that they summoned Groudon and Kyogre from their resting places with the power of {{p|Hoopa}}. Immediately after, Groudon and Kyogre appear, having followed the presence of the Orbs. Maxie and Archie use the Orbs to revert Groudon and Kyogre into their Primal forms, greatly increasing their power to the point where they easily defeat Red and Green. Groudon and Kyogre&#039;s rampage is interrupted by Ruby and {{adv|Emerald}}, who attempt to fight the super-ancient Pokémon but are unable to damage them. Maxie and Archie use Groudon and Kyogre to easily blast Ruby and Emerald out of the sky, easily defeating them. With their opponents on the ground, Maxie and Archie gloat over their victory and reveal that their return is all for the sake of saving the planet from the [[Grand Meteor Delta|meteoroid]] threatening to destroy it.&lt;br /&gt;
&lt;br /&gt;
Later, at the [[Meteor Village]], Maxie trains alongside Archie in order to teach Groudon {{m|Precipice Blades}}. They were given a training space by the village [[Elder (Meteor Village)|Elder]], who agreed to help in their attempt to stop the meteoroid. After a day, Maxie and Archie finish their training and exit their training space. Just as they do so, Rayquaza sees Groudon and Kyogre through Hoopa&#039;s ring and attempts to attack by flying towards the ring. The experience scares Hoopa, causing it to accidentally send Rayquaza to another ring connecting the village to {{rt|120|Hoenn}}. Maxie and Archie chase after Rayquaza and arrive at Route 120 by forcing their way through Hoopa&#039;s ring. They decide to test the moves Groudon and Kyogre learned on Rayquaza, but are interrupted by large chunks of the meteoroid falling down on them. To destroy the chunks, Maxie, Archie, Ruby, and Sapphire combine the powers of Primal Groudon, Primal Kyogre, and Rayquaza into a single attack.&lt;br /&gt;
&lt;br /&gt;
As the three super-ancient Pokémon&#039;s attack struggles to destroy the meteoroid chunk, Maxie and Archie&#039;s bodies run out of energy and begin to break down. The combined attack eventually breaks the meteoroid chunk into pieces, which fall onto Groudon and Kyogre, knocking them out. After watching from afar, Blaise and Amber go down to see if their leaders are safe, only to find them both in the process of fading away. Maxie and Archie explain to the two that after their &amp;quot;deaths&amp;quot;, their spirits ended up in [[Distortion World|another world]], where they at one point melded together and became one. After a [[PS460|hole]] to the real world was opened, an unknown voice called out to them, asking to protect the planet. After escaping from the world, they regained their bodies, albeit slightly different, gained Mega Evolution, and stole the orbs from Bill in order to save the planet from destruction. Just as they disappear completely, Maxie and Archie ask their subordinates to protect the planet.&lt;br /&gt;
{{endspoilers}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Maxie&lt;br /&gt;
|pkmn=Swellow&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|img=Maxie Swellow Adventures.png&lt;br /&gt;
|epnum=PS230&lt;br /&gt;
|epname=Walrein and Camerupt&lt;br /&gt;
|desc={{p|Swellow}} was sent out at Lilycove City, where it was used to take Maxie away after he and Archie called a truce.&lt;br /&gt;
&lt;br /&gt;
None of Swellow&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Maxie&lt;br /&gt;
|pkmn=Houndoom (multiple)&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Fire&lt;br /&gt;
|img=Maxie Houndoom Adventures.png&lt;br /&gt;
|cap=Maxie&#039;s Houndoom&lt;br /&gt;
|epnum=PS264&lt;br /&gt;
|epname=It All Ends Now V&lt;br /&gt;
|desc=Maxie is seen with five {{p|Houndoom}}. One was first sent out at Sootopolis City to attack Ruby to take the Red and Blue Orbs back. After Ruby was immobilized, Houndoom set fire to Norman&#039;s corpse in case he came back to stop them with Rayquaza again. Later, it was used to battle Ruby&#039;s [[Mumu]] and Sapphire&#039;s [[Chic]]. Houndoom was defeated by a combination of {{m|Sky Uppercut}} and {{m|Muddy Water}}. Afterward, Maxie sent out four more Houndoom to distract Ruby and Sapphire while he and Archie escaped.&lt;br /&gt;
&lt;br /&gt;
None of Houndoom&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
=====Lost=====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Maxie&lt;br /&gt;
|pkmn=Camerupt ↔ Mega Camerupt&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|img=Maxie Camerupt Adventures.png&lt;br /&gt;
|cap=Maxie&#039;s Camerupt&lt;br /&gt;
|img2=Maxie Mega Camerupt Adventures.png&lt;br /&gt;
|cap2=Maxie&#039;s Mega Camerupt&lt;br /&gt;
|epnum=PS200&lt;br /&gt;
|epname=Tripped Up by Torkoal&lt;br /&gt;
|desc={{p|Camerupt}} is Maxie&#039;s main Pokémon. He was first sent out to battle Archie&#039;s {{p|Walrein}}. Despite the type disadvantage, the battle ended in a tie due to use of both Pokémon&#039;s Abilities. At the Seafloor Cavern, he was used alongside Archie&#039;s Walrein to battle Ruby&#039;s [[Mumu]] and Sapphire&#039;s [[Chic]]. Although the Pokédex holders fought with powerful moves, Camerupt and Walrein emerged the victors, but left their Trainers open to be attacked. In the Omega Ruby &amp;amp; Alpha Sapphire chapter, he was used to battle Red and Green to stop them from taking the Red and Blue Orbs. Even though he Mega Evolved, he was eventually defeated. With Maxie&#039;s Mega Glasses, he can Mega Evolve into Mega Camerupt. After Maxie disappeared, he was taken by [[Blaise]] alongside Maxie&#039;s Mega Glasses. He is level 68, has a Quiet nature, and his [[Characteristic]] is &amp;quot;often lost in thought.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Camerupt&#039;s known moves are {{m|Eruption}} and {{m|Overheat}}, and his Ability is {{a|Magma Armor}}.}}&lt;br /&gt;
&lt;br /&gt;
=====Controlled=====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Maxie&lt;br /&gt;
|pkmn=Groudon ↔ Primal Groudon&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|img=Maxie Groudon Adventures.png&lt;br /&gt;
|cap=Groudon&lt;br /&gt;
|img2=Primal Groudon Adventures.png&lt;br /&gt;
|cap2=Primal Groudon&lt;br /&gt;
|epnum=PS233&lt;br /&gt;
|epname=The Beginning of the End with Kyogre &amp;amp; Groudon I&lt;br /&gt;
|desc={{main|Super-ancient Pokémon (Adventures)#Groudon|Groudon (Adventures)}}&lt;br /&gt;
&lt;br /&gt;
{{p|Groudon}} is a super-ancient Pokémon that clashed with Kyogre in the past. Team Magma sought to reawaken it to achieve their goal in expanding the land. With the Red Orb, Maxie controlled Groudon after it was awakened. The prolonged use of the Red Orb instead leads to Maxie being controlled by Groudon. After the Orbs are removed from Maxie and Archie&#039;s bodies, they move to Ruby and Sapphire. With the power of the Orbs and Rayquaza, Groudon moves to Mt. Chimney to return to its slumber. In the thirteenth chapter, Groudon is awakened from its slumber by {{p|Hoopa}}, who was manipulated by Blaise and Amber to summon the super-ancient Pokémon so they can achieve Primal Reversion. After meeting up with Maxie again, Groudon was given the Red Orb to become Primal Groudon.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Maxie&lt;br /&gt;
|pkmn=Kyogre&lt;br /&gt;
|type1=Water&lt;br /&gt;
|img=Archie Kyogre Adventures.png&lt;br /&gt;
|epnum=PS233&lt;br /&gt;
|epname=The Beginning of the End with Kyogre &amp;amp; Groudon I&lt;br /&gt;
|desc={{main|Super-ancient Pokémon (Adventures)#Kyogre|Kyogre (Adventures)}}&lt;br /&gt;
&lt;br /&gt;
{{p|Kyogre}} was temporarily controlled by Maxie through the use of the Blue Orb. When the strain of using two Orbs at the same time proved too much for Maxie, he gave the Blue Orb to Tabitha. It was later taken by Amber, who gave it to Archie to control Kyogre with.}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Ruby-Sapphire manga===&lt;br /&gt;
[[File:Maxie PMRS.png|thumb|150px|Maxie in Pokémon Ruby-Sapphire]]&lt;br /&gt;
Maxie appears as the lead of Team Magma in the [[Pokémon Ruby-Sapphire]] manga.&lt;br /&gt;
&lt;br /&gt;
He, along with the rest of Team Magma, make their first appearance in &#039;&#039;[[PMRS10|We&#039;ve Found Team Magma&#039;s Secret!!]]&#039;&#039;.&lt;br /&gt;
{{sectionstub}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
This listing is of cards mentioning or featuring Maxie or his Pokémon in the [[Pokémon Trading Card Game]].&lt;br /&gt;
&lt;br /&gt;
{{cardlist/header|Maxie|Trainer|char=yes}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|EX Team Magma vs Team Aqua|Maxie|73}}|type=Trainer|type2=Supporter|enset=EX Team Magma vs Team Aqua|enrarity=Uncommon|ennum=73/95|jpset=Magma VS Aqua: Two Ambitions|jprarity=Rare|jpnum=74/80}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Primal Clash|Maxie&#039;s Hidden Ball Trick|133}}|type=Trainer|type2=Supporter|enset=Primal Clash|enrarity=Uncommon|ennum=133/160|jpset=Gaia Volcano|jprarity=U|jpnum=67/70|enset2=Primal Clash|enrarity2=Rare Ultra|ennum2=158/160|jpset2=Gaia Volcano|jprarity2=SR|jpnum2=78/70}}&lt;br /&gt;
{{cardlist/footer|Trainer}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In {{game|Emerald}}, the player battles against Maxie three times while [[Archie]] is fought only once.&lt;br /&gt;
* In {{pkmn|Omega Ruby and Alpha Sapphire|Pokémon Omega Ruby}}, a {{tc|Team Magma Grunt}} at [[Team Magma Hideout]] mentions that Maxie and Archie used to be in the same [[villainous teams|team]] once.&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{ruby color light}}; border: 3px solid #{{ruby color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| マツブサ &#039;&#039;Matsubusa&#039;&#039;&lt;br /&gt;
| From 松房 &#039;&#039;matsubusa&#039;&#039; (&#039;&#039;Schisandra nigra&#039;&#039;)  and &#039;&#039;{{wp|magma}}&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Maxie&lt;br /&gt;
| From &#039;&#039;magma&#039;&#039;. May also be from &#039;&#039;maximum&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| French, Italian&lt;br /&gt;
| Max&lt;br /&gt;
| From &#039;&#039;magma&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Marc&lt;br /&gt;
| From &#039;&#039;magma&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Magno&lt;br /&gt;
| From &#039;&#039;magma&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 마적 &#039;&#039;Majeok&#039;&#039;&lt;br /&gt;
| From 마그마 &#039;&#039;magma&#039;&#039; and 적 (赤) &#039;&#039;jeok&#039;&#039;, red&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and mainland China}})&lt;br /&gt;
| 赤焰松 &#039;&#039;Chìyànsōng&#039;&#039;&lt;br /&gt;
| From 赤 &#039;&#039;chì&#039;&#039; (red), 焰 &#039;&#039;yàn&#039;&#039; (flame), 松 &#039;&#039;sōng&#039;&#039; (pine), and 松房 &#039;&#039;matsubasa&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|Russian&lt;br /&gt;
|Макси &#039;&#039;Maksi&#039;&#039;&lt;br /&gt;
|Transcription of English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Vietnamese&lt;br /&gt;
|Matsubusa&lt;br /&gt;
|Transliteration of his Japanese name&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Magma Leader&#039;&#039;&lt;br /&gt;
{{langtable|color={{ruby color light}}|bordercolor={{ruby color}}&lt;br /&gt;
|fr=Leader Team Magma{{tt|*|Generation VI}}&amp;lt;br&amp;gt;Leader Magma{{tt|*|Generation III}}&lt;br /&gt;
|de=Team-Magma-Boss{{tt|*|Generation VI}}&amp;lt;br&amp;gt;Magma Boss{{tt|*|Generation III}}&lt;br /&gt;
|it=Capo Magma&lt;br /&gt;
|ko=마그마단리더 &#039;&#039;Magma-dan Rideo&#039;&#039;&lt;br /&gt;
|es=Líder Magma&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[a:Category:Maxie|Images on the Bulbagarden Archives]]&lt;br /&gt;
* [[Archie|Aqua Leader Archie]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Team Magma}}&lt;br /&gt;
{{Team Rainbow Rocket}}&lt;br /&gt;
{{Boss}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Animecharacters|ruby}}&lt;br /&gt;
{{TrainerNav|ruby|hoenn=yes|alola=yes}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Anime characters]]&lt;br /&gt;
[[Category:Manga characters]]&lt;br /&gt;
[[Category:Pokémon Generations characters]]&lt;br /&gt;
[[Category:Pokémon Adventures characters]]&lt;br /&gt;
[[Category:Pokémon Omega Ruby Crimson Passion and Pokémon Alpha Sapphire Indigo Wisdom characters]]&lt;br /&gt;
[[Category:Ruby and Sapphire characters]]&lt;br /&gt;
[[Category:Emerald characters]]&lt;br /&gt;
[[Category:Omega Ruby and Alpha Sapphire characters]]&lt;br /&gt;
[[Category:Ultra Sun and Ultra Moon characters]]&lt;br /&gt;
[[Category:Criminal masterminds]]&lt;br /&gt;
[[Category:Fire-type Trainers]]&lt;br /&gt;
[[Category:Ground-type Trainers]]&lt;br /&gt;
[[Category:Trainers with unique classes]]&lt;br /&gt;
[[Category:Members of Team Magma]]&lt;br /&gt;
[[Category:Members of Team Rainbow Rocket]]&lt;br /&gt;
[[Category:Trainers with Key Stones]]&lt;br /&gt;
[[Category:Trainers with Legendary or Mythical Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Marc]]&lt;br /&gt;
[[es:Magno]]&lt;br /&gt;
[[fr:Max (Team Magma)]]&lt;br /&gt;
[[it:Max (Team Magma)]]&lt;br /&gt;
[[ja:マツブサ]]&lt;br /&gt;
[[zh:赤焰松]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Gentleman_(Trainer_class)&amp;diff=2878415</id>
		<title>Gentleman (Trainer class)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Gentleman_(Trainer_class)&amp;diff=2878415"/>
		<updated>2018-11-14T03:44:39Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TrainerClassInfobox&lt;br /&gt;
|color={{normal color}}&lt;br /&gt;
|corecolor={{normal color light}}&lt;br /&gt;
|bordercolor={{normal color dark}}&lt;br /&gt;
|name=Gentleman&lt;br /&gt;
|jpname=ジェントルマン&lt;br /&gt;
|jptranslit=Jentoruman&lt;br /&gt;
|jptrans=Gentleman&lt;br /&gt;
|image=Spr SM Gentleman.png|size=250px&lt;br /&gt;
|caption=In-battle model from [[Generation VII]]&lt;br /&gt;
|altnames=&#039;&#039;&#039;Old Man&#039;&#039;&#039; ({{eng|Pokémon Stadium|Stadium}})&lt;br /&gt;
|intro=[[Generation I]]&lt;br /&gt;
|games={{3v2|Red|Blue|Yellow}}&amp;lt;br/&amp;gt;{{3v2|Gold|Silver|Crystal}}&amp;lt;br/&amp;gt;{{5v2|Ruby|Sapphire|Emerald|FireRed|LeafGreen}}&amp;lt;br/&amp;gt;{{5v2|Diamond|Pearl|Platinum|HeartGold|SoulSilver}}&amp;lt;br/&amp;gt;{{4v|Black|White}}&amp;lt;br/&amp;gt;{{pkmn|Omega Ruby and Alpha Sapphire}}&amp;lt;br&amp;gt;{{pkmn|Sun and Moon|Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&amp;lt;br&amp;gt;[[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&amp;lt;br/&amp;gt;{{eng|Pokémon Stadium|Stadium}}, {{pkmn|Stadium 2}}&amp;lt;br/&amp;gt;{{pkmn|Battrio}}&lt;br /&gt;
|gender=Male only&lt;br /&gt;
|counterpart={{tc|Madame|Socialite}}&lt;br /&gt;
|anime=EP015{{!}}&#039;&#039;Battle Aboard the St. Anne&#039;&#039;&lt;br /&gt;
|manga=&#039;&#039;[[PS006|Gyarados Splashes In!]]&#039;&#039; ({{pkmn|Adventures}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Gentleman&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|ジェントルマン}}&#039;&#039;&#039; &#039;&#039;Gentleman&#039;&#039;) is a type of [[Pokémon Trainer]] that first debuted in the [[Generation I]] games. They are older men in dapper suits.&lt;br /&gt;
&lt;br /&gt;
They generally use Pokémon based on pets - such as {{p|Growlithe}}, {{p|Manectric}}, or {{p|Chatot}}. They also tend to give out large amounts of money for winning. In the [[Battle Subway]], they specialize in [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
In Pokémon Stadium, they are known as &#039;&#039;&#039;Old Men&#039;&#039;&#039;. In [[Generation IV]], they gain a female counterpart in the form of {{tc|Madame|Socialite}}. In [[Generation VI]], a very similar class appears as the {{tc|Monsieur}} class.&lt;br /&gt;
&lt;br /&gt;
In [[Generation VII]], they keep their Pokémon in {{ball|Luxury}}s.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
{{incomplete|section|Overworld model from ORAS}}&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color}}; font-size:80%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:Spr RG Gentleman.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:Spr Y Gentleman.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:Spr GS Gentleman.png]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundy|80px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:Spr RS Gentleman.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:Spr FRLG Gentleman.png]]&lt;br /&gt;
|- &lt;br /&gt;
| Sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon Red and Blue Versions|Red and Blue}}&lt;br /&gt;
| Sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon Yellow Version|Yellow}}&lt;br /&gt;
| Sprite from&amp;lt;br&amp;gt;{{color2|000|Generation II}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon Ruby and Sapphire Versions|Ruby, Sapphire}}, and {{color2|000|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
| Sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon FireRed and LeafGreen Versions|FireRed and LeafGreen}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundy|80px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:Gentleman I OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:Gentleman II OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:Gentleman RS OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:Gentleman E OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:Gentleman FRLG OD.png]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Overworld sprite from&amp;lt;br&amp;gt;{{color2|000|Generation I}}&lt;br /&gt;
| Overworld sprite from&amp;lt;br&amp;gt;{{color2|000|Generation II}}&lt;br /&gt;
| Overworld sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon Ruby and Sapphire Versions|Ruby and Sapphire}}&lt;br /&gt;
| Overworld sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
| Overworld sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon FireRed and LeafGreen Versions|FireRed and LeafGreen}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:Spr DP Gentleman.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:Spr HGSS Gentleman.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:Spr BW Gentleman.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:Spr B2W2 Gentleman.png]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:VSGentleman.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon Diamond and Pearl Versions|Diamond, Pearl}}, and {{color2|000|Pokémon Platinum Version|Platinum}}&lt;br /&gt;
| Sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon HeartGold and SoulSilver Versions|HeartGold and SoulSilver}}&lt;br /&gt;
| Sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon Black and White Versions|Black and White}}&lt;br /&gt;
| Sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon Black and White Versions 2|Black 2 and White 2}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | VS portrait from&amp;lt;br&amp;gt;{{color2|000|Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby and Alpha Sapphire}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:Gentleman DPPt OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:Gentleman HGSS OD.png]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundy|80px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:Gentleman OD.png]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundy|15px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:S2 Gentleman.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Overworld sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon Diamond and Pearl Versions|Diamond, Pearl}}, and {{color2|000|Pokémon Platinum Version|Platinum}}&lt;br /&gt;
| Overworld sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon HeartGold and SoulSilver Versions|HeartGold and SoulSilver}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Overworld sprite from&amp;lt;br&amp;gt;{{color2|000|Generation V}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Old Man portrait from&amp;lt;br&amp;gt;{{color2|000|Pokémon Stadium (English)|Stadium}} and {{color2|000|Pokémon Stadium 2|Stadium 2}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:Spr SM Gentleman.png|120px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:VSGentleman SM.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|In-battle model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
|VS model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundy|80px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}; width:80px&amp;quot; | [[File:Gentleman SM OD.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Overworld model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokéstar Studios===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{ghost color dark}}; background:#{{ghost color light}}; width:80px&amp;quot; | [[File:Spr B2W2 Haunted Gentleman.png]]&lt;br /&gt;
|- style=&amp;quot;font-size:80%&amp;quot;&lt;br /&gt;
| Sprite as Haunted Man from&amp;lt;br&amp;gt;the {{color2|000|Ghost Eraser Series|&#039;&#039;Ghost Eraser&#039;&#039; Series}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trainer list==&lt;br /&gt;
===Pokémon Red and Blue===&lt;br /&gt;
{{Trainerlist/h|2|red|blue}}&lt;br /&gt;
{{Trainerlist/e|1|[[S.S. Anne|Gentleman]]}}&lt;br /&gt;
{{Trainerlist/b|1|1260|2|058|Growlithe|18|058|Growlithe|18}}&lt;br /&gt;
{{Trainerlist/e|1|[[S.S. Anne|Gentleman]]}}&lt;br /&gt;
{{Trainerlist/b|1|1330|2|029|Nidoran♀|19|032|Nidoran♂|19}}&lt;br /&gt;
{{Trainerlist/e|1|[[S.S. Anne|Gentleman]]}}&lt;br /&gt;
{{Trainerlist/b|1|1610|1|025|Pikachu|23}}&lt;br /&gt;
{{Trainerlist/e|1|[[S.S. Anne|Gentleman]]}}&lt;br /&gt;
{{Trainerlist/b|1|1190|2|058|Growlithe|17|077|Ponyta|17}}&lt;br /&gt;
{{Trainerlist/e|1|[[Vermilion Gym|Gentleman]]}}&lt;br /&gt;
{{Trainerlist/b|1|1610|1|025|Pikachu|23}}&lt;br /&gt;
{{Trainerlist/f|blue}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Yellow===&lt;br /&gt;
{{Trainerlist/h|1|yellow}}&lt;br /&gt;
{{Trainerlist/e|1|[[S.S. Anne|Gentleman]]}}&lt;br /&gt;
{{Trainerlist/b|1|1260|2|058|Growlithe|18|058|Growlithe|18}}&lt;br /&gt;
{{Trainerlist/e|1|[[S.S. Anne|Gentleman]]}}&lt;br /&gt;
{{Trainerlist/b|1|1330|2|029|Nidoran♀|19|032|Nidoran♂|19}}&lt;br /&gt;
{{Trainerlist/e|1|[[S.S. Anne|Gentleman]]}}&lt;br /&gt;
{{Trainerlist/b|1|1540|2|081|Magnemite|22|100|Voltorb|22}}&lt;br /&gt;
{{Trainerlist/e|1|[[S.S. Anne|Gentleman]]}}&lt;br /&gt;
{{Trainerlist/b|1|1190|2|058|Growlithe|17|077|Ponyta|17}}&lt;br /&gt;
{{Trainerlist/e|1|[[Vermilion Gym|Gentleman]]}}&lt;br /&gt;
{{Trainerlist/b|1|1540|2|081|Magnemite|22|100|Voltorb|22}}&lt;br /&gt;
{{Trainerlist/f|yellow}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gold, Silver, and Crystal===&lt;br /&gt;
{{Trainerlist/h|3|gold|silver|crystal}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Glitter Lighthouse|Alfred]]}}&lt;br /&gt;
{{Trainerlist/b|1|1440|1|164|Noctowl|20}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[S.S. Aqua|Edward]]{{tt|*|from Olivine City to Vermilion City}}}}&lt;br /&gt;
{{Trainerlist/b|1|2376|1|053|Persian|33}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Vermilion Gym|Gregory]]}}&lt;br /&gt;
{{Trainerlist/b|1|2376|2|025|Pikachu|37|180|Flaaffy|33}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Glitter Lighthouse|Preston]]}}&lt;br /&gt;
{{Trainerlist/b|1|1296|2|058|Growlithe|18|058|Growlithe|18}}&lt;br /&gt;
{{Trainerlist/f|silver}}&lt;br /&gt;
&amp;lt;!--Dummy data&lt;br /&gt;
| Gentleman Virgil&lt;br /&gt;
| lv.20 Ponyta&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ruby and Sapphire===&lt;br /&gt;
{{Trainerlist/h|2|ruby|sapphire}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[S.S. Tidal|Thomas]]}}&lt;br /&gt;
{{Trainerlist/b|1|9000|1|335|Zangoose|45}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[S.S. Tidal|Tucker]]}}&lt;br /&gt;
{{Trainerlist/b|1|8800|2|310|Manectric|44|310|Manectric|44}}&lt;br /&gt;
{{Trainerlist/e|5|Gentleman {{rt|121|Hoenn|Walter}}}}&lt;br /&gt;
{{Trainerlist/b|1|2480|1|310|Manectric|31}}&lt;br /&gt;
{{Trainerlist/b|2|2720|1|310|Manectric|34}}&lt;br /&gt;
{{Trainerlist/b|3|2880|2|264|Linoone|36|310|Manectric|36}}&lt;br /&gt;
{{Trainerlist/b|4|3120|2|264|Linoone|39|310|Manectric|39}}&lt;br /&gt;
{{Trainerlist/b|5|3280|3|264|Linoone|41|055|Golduck|41|310|Manectric|41}}&lt;br /&gt;
{{Trainerlist/f|sapphire}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Emerald===&lt;br /&gt;
{{Trainerlist/h|1|emerald}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Mossdeep Gym|Clifford]]}}&lt;br /&gt;
{{Trainerlist/b|1|2880|1|203|Girafarig|36}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman {{DL|Trick House|Puzzle 7|Everett}}}}&lt;br /&gt;
{{Trainerlist/b|1|3280|1|202|Wobbuffet|41}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[S.S. Tidal|Micah]]}}&lt;br /&gt;
{{Trainerlist/b|1|3520|2|310|Manectric|44|310|Manectric|44}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Mossdeep Gym|Nate]]}}&lt;br /&gt;
{{Trainerlist/b|1|2880|1|325|Spoink|36}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman {{DL|Trainer Hill|Replacement Trainers|Pierre}}{{tt|*|Japanese version only}}}}&lt;br /&gt;
{{Trainerlist/b|1|N/A|3|303|Mawile|1-100|319|Sharpedo|1-100|354|Banette|1-100|notpdollar=yes}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[S.S. Tidal|Thomas]]}}&lt;br /&gt;
{{Trainerlist/b|1|3600|1|335|Zangoose|45}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman {{DL|Trainer Hill|Variety Mode|Terrance}}{{tt|*|International versions only}}}}&lt;br /&gt;
{{Trainerlist/b|1|N/A|3|225|Delibird|1-100|035|Clefairy|1-100|025|Pikachu|1-100|notpdollar=yes}}&lt;br /&gt;
{{Trainerlist/e|5|Gentleman {{rt|121|Hoenn|Walter}}}}&lt;br /&gt;
{{Trainerlist/b|1|2320|1|310|Manectric|29}}&lt;br /&gt;
{{Trainerlist/b|2|2720|1|310|Manectric|34}}&lt;br /&gt;
{{Trainerlist/b|3|2880|2|264|Linoone|36|310|Manectric|36}}&lt;br /&gt;
{{Trainerlist/b|4|3120|2|264|Linoone|39|310|Manectric|39}}&lt;br /&gt;
{{Trainerlist/b|5|3280|3|264|Linoone|41|055|Golduck|41|310|Manectric|41}}&lt;br /&gt;
{{Trainerlist/f|emerald}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon FireRed and LeafGreen===&lt;br /&gt;
{{Trainerlist/h|2|firered|leafgreen}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[S.S. Anne|Arthur]]}}&lt;br /&gt;
{{Trainerlist/b|1|1368|2|032|Nidoran♂|19|029|Nidoran♀|19}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[S.S. Anne|Brooks]]}}&lt;br /&gt;
{{Trainerlist/b|1|1656|1|025|Pikachu|23}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Tanoby Ruins|Clifford]]}}&lt;br /&gt;
{{Trainerlist/b|1|3528|2|105|Marowak|49|055|Golduck|49}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman {{DL| Trainer Tower|Knockout Mode|Emanuel}}}}&lt;br /&gt;
{{Trainerlist/b|1|N/A|1|134|Vaporeon|1-100|notpdollar=yes}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[S.S. Anne|Lamar]]}}&lt;br /&gt;
{{Trainerlist/b|1|1224|2|058|Growlithe|17|077|Ponyta|17}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[S.S. Anne|Thomas]]}}&lt;br /&gt;
{{Trainerlist/b|1|1296|2|058|Growlithe|18|058|Growlithe|18}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Vermilion Gym|Tucker]]}}&lt;br /&gt;
{{Trainerlist/b|1|1656|1|025|Pikachu|23}}&lt;br /&gt;
{{Trainerlist/f|leafgreen}}&lt;br /&gt;
&amp;lt;!--Dummy data&lt;br /&gt;
{{Trainerlist/h|2|firered|leafgreen}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman Norton}}&lt;br /&gt;
{{Trainerlist/b|1||1|053|Persian|48}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman Walter}}&lt;br /&gt;
{{Trainerlist/b|1||2|058|Growlithe|17|077|Ponyta|17}}&lt;br /&gt;
{{Trainerlist/f|leafgreen}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Diamond and Pearl===&lt;br /&gt;
{{Trainerlist/h|2|diamond|pearl}}&lt;br /&gt;
{{Trainerlist/e|4|Gentleman {{rt|212|Sinnoh|Jeremy}}}}&lt;br /&gt;
{{Trainerlist/b|1|3800|1|441|Chatot|19}}&lt;br /&gt;
{{Trainerlist/b|2|6200|1|441|Chatot|31}}&lt;br /&gt;
{{Trainerlist/b|3|8000|1|441|Chatot|40}}&lt;br /&gt;
{{Trainerlist/b|4|12000|1|441|Chatot|60}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Seven Stars Restaurant|Leonardo]]}}&lt;br /&gt;
{{Trainerlist/b|1|8200|2|396|Starly|21|163|Hoothoot|21}}&lt;br /&gt;
{{Trainerlist/f|pearl}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;See more: [[List of Battle Tower Trainers (Generation IV)/Gentleman]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Platinum===&lt;br /&gt;
{{Trainerlist/h|1|platinum}}&lt;br /&gt;
{{Trainerlist/e|4|Gentleman {{rt|212|Sinnoh|Jeremy}}}}&lt;br /&gt;
{{Trainerlist/b|1|5400|1|441|Chatot|27}}&lt;br /&gt;
{{Trainerlist/b|2|7000|1|441|Chatot|35}}&lt;br /&gt;
{{Trainerlist/b|3|9800|1|441|Chatot|45}}&lt;br /&gt;
{{Trainerlist/b|4|12800|1|441|Chatot|61}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Seven Stars Restaurant|Leonardo]]}}&lt;br /&gt;
{{Trainerlist/b|1|10800|1|441|Chatot|27}}&lt;br /&gt;
{{Trainerlist/f|platinum}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;See more: [[List of Battle Frontier Trainers (Generation IV)/Gentleman]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon HeartGold and SoulSilver===&lt;br /&gt;
{{Trainerlist/h|2|heartgold|soulsilver}}&lt;br /&gt;
{{Trainerlist/e|4|Gentleman [[Glitter Lighthouse|Alfred]]}}&lt;br /&gt;
{{Trainerlist/b|1|4400|1|164|Noctowl|22}}&lt;br /&gt;
{{Trainerlist/b|2|7200|1|164|Noctowl|36}}&lt;br /&gt;
{{Trainerlist/b|3|9800|1|164|Noctowl|42}}&lt;br /&gt;
{{Trainerlist/b|4|12800|1|164|Noctowl|58}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[S.S. Aqua|Edward]]{{tt|*|from Olivine City to Vermilion City}}}}&lt;br /&gt;
{{Trainerlist/b|1|8200|1|053|Persian|41}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Vermilion Gym|Gregory]]}}&lt;br /&gt;
{{Trainerlist/b|1|8400|3|025|Pikachu|46|309|Electrike|42|180|Flaaffy|43}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman {{rt|8|Kanto|Milton}}}}&lt;br /&gt;
{{Trainerlist/b|1|9000|1|058|Growlithe|45}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Glitter Lighthouse|Preston]]}}&lt;br /&gt;
{{Trainerlist/b|1|3600|2|058|Growlithe|18|058|Growlithe|18}}&lt;br /&gt;
{{Trainerlist/f|soulsilver}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Black and White===&lt;br /&gt;
{{Trainerlist/h|2|black|white}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Black City|Frederic]]}}{{sup/5|B}}&lt;br /&gt;
{{Trainerlist/b|1|8000|1|407|Roserade|40}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Big Stadium and Small Court/Black and White|Renaud]]}}&lt;br /&gt;
{{Trainerlist/b|1|13000|1|199|Slowking|65}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Royal Unova|Robert]]}}&lt;br /&gt;
{{Trainerlist/b|1|12600|3|228|Houndour|63|164|Noctowl|63|229|Houndoom|63}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman {{rt|13|Unova|Yan}}}}&lt;br /&gt;
{{Trainerlist/b|1|12800|2|083|Farfetch&#039;d|64|210|Granbull|64}}&lt;br /&gt;
{{Trainerlist/f|white}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;See more: [[List of Battle Subway Trainers/Gentleman]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Black 2 and White 2===&lt;br /&gt;
{{Trainerlist/h|2|black 2|white 2}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Celestial Tower|Daniel]]}}&lt;br /&gt;
{{Trainerlist/b|1|7000|1|197|Umbreon|35}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman {{rt|14|Unova|Sheldon}}}}&lt;br /&gt;
{{Trainerlist/b|1|7800|1|301|Delcatty|39}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Big Stadium and Small Court|Renaud]]}}&lt;br /&gt;
{{Trainerlist/b|1|12400|1|199|Slowking|62}}&lt;br /&gt;
{{Trainerlist/e|2|Gentleman [[Royal Unova|Robert]]}}&lt;br /&gt;
{{Trainerlist/b|1|3400|1|506|Lillipup|17}}&lt;br /&gt;
{{Trainerlist/b|2|12000|3|228|Houndour|60|164|Noctowl|60|229|Houndoom|60}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Village Bridge|Stonewall]]}}&lt;br /&gt;
{{Trainerlist/b|1|8600|2|632|Durant|43|448|Lucario|43}}&lt;br /&gt;
{{Trainerlist/f|white 2}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Omega Ruby and Alpha Sapphire===&lt;br /&gt;
{{Trainerlist/h|2|omega ruby|alpha sapphire}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[S.S. Tidal|Thomas]]}}&lt;br /&gt;
{{Trainerlist/b|1|10,200|1|628|Braviary|51}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[S.S. Tidal|Tucker]]}}&lt;br /&gt;
{{Trainerlist/b|1|9,800|2|078|Rapidash|49|523|Zebstrika|49}}&lt;br /&gt;
{{Trainerlist/e|4|Gentleman {{rt|121|Hoenn|Walter}}}}&lt;br /&gt;
{{Trainerlist/b|1|7,000|1|310|Manectric|35}}&lt;br /&gt;
{{Trainerlist/b|2|8,200|1|310|Manectric|41}}&lt;br /&gt;
{{Trainerlist/b|3|9,000|1|310|Manectric|45}}&lt;br /&gt;
{{Trainerlist/b|4|10,000|2|310|Manectric|48|508|Stoutland|50}}&lt;br /&gt;
{{Trainerlist/f|alpha sapphire}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Sun and Moon===&lt;br /&gt;
{{Trainerlist/h|2|sun|moon}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Paniola Ranch|Gerald]]}}&lt;br /&gt;
{{Trainerlist/b|1|3,000|1|302|Sableye|15}}&lt;br /&gt;
{{Trainerlist/e|2|Gentleman [[Battle Buffet|Ronald]]}}&lt;br /&gt;
{{Trainerlist/b|1|2,600|1|731|Pikipek|13}}&lt;br /&gt;
{{Trainerlist/b|2|11,000|1|733|Toucannon|55}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Memorial Hill|Smith]]}}&lt;br /&gt;
{{Trainerlist/b|1|4,600|1|197|Umbreon|23}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Hau&#039;oli Cemetery|Stanley]]}}&lt;br /&gt;
{{Trainerlist/b|1|1,800|1|296|Makuhita|9}}&lt;br /&gt;
{{Trainerlist/f|moon}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;See also:&#039;&#039;&lt;br /&gt;
:: &#039;&#039;[[List of Battle Royal Dome Trainers/Gentleman]]&#039;&#039;&lt;br /&gt;
:: &#039;&#039;[[List of Battle Tree Trainers/Gentleman]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ultra Sun and Ultra Moon===&lt;br /&gt;
{{Trainerlist/h|2|ultra sun|ultra moon}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Paniola Ranch|Gerald]]}}&lt;br /&gt;
{{Trainerlist/b|1|3,000|1|302|Sableye|15}}&lt;br /&gt;
{{Trainerlist/e|2|Gentleman [[Battle Buffet|Ronald]]}}&lt;br /&gt;
{{Trainerlist/b|1|2,800|1|021|Spearow|14}}&lt;br /&gt;
{{Trainerlist/b|2|11,000|1|022|Fearow|55}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Hau&#039;oli City|Reginald]]}}&lt;br /&gt;
{{Trainerlist/b|1|2,800|1|206|Dunsparce|14}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman [[Memorial Hill|Smith]]}}&lt;br /&gt;
{{Trainerlist/b|1|4,800|1|135|Jolteon|24}}&lt;br /&gt;
{{Trainerlist/e|1|Gentleman {{rt|2|Alola|Stanley}}}}&lt;br /&gt;
{{Trainerlist/b|1|2,000|1|198|Murkrow|10}}&lt;br /&gt;
{{Trainerlist/f|ultra moon}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Stadium===&lt;br /&gt;
{{Trainerlist/h|3|blue|red|green|noprize=yes}}&lt;br /&gt;
{{Trainerlist/e|2|[[Poké Cup/Stadium Poké Ball Trainers|Old Man]]}}&lt;br /&gt;
{{Trainerlist/b|1||6|147|Dratini|50|086|Seel|50|132|Ditto|50|081|Magnemite|50|015|Beedrill|50|137|Porygon|50|noprize=yes}}&lt;br /&gt;
{{Trainerlist/b|2nd||6|148|Dragonair|51|083|Farfetch&#039;d|52|053|Persian|50|105|Marowak|52|139|Omastar|50|132|Ditto|53|noprize=yes}}&lt;br /&gt;
{{Trainerlist/e|2|[[Poké Cup/Stadium Great Ball Trainers|Old Man]]}}&lt;br /&gt;
{{Trainerlist/b|1||6|148|Dragonair|51|049|Venomoth|51|040|Wigglytuff|51|047|Parasect|51|061|Poliwhirl|51|005|Charmeleon|51|noprize=yes}}&lt;br /&gt;
{{Trainerlist/b|2nd||6|148|Dragonair|53|006|Charizard|52|026|Raichu|51|123|Scyther|51|115|Kangaskhan|50|062|Poliwrath|50|noprize=yes}}&lt;br /&gt;
{{Trainerlist/e|2|[[Poké Cup/Stadium Ultra Ball Trainers|Old Man]]}}&lt;br /&gt;
{{Trainerlist/b|1||6|149|Dragonite|55|127|Pinsir|50|136|Flareon|50|034|Nidoking|50|055|Golduck|50|101|Electrode|50|noprize=yes}}&lt;br /&gt;
{{Trainerlist/b|2nd||6|149|Dragonite|55|128|Tauros|50|146|Moltres|50|130|Gyarados|50|082|Magneton|50|112|Rhydon|50|noprize=yes}}&lt;br /&gt;
{{Trainerlist/e|2|[[Poké Cup/Stadium Master Ball Trainers|Old Man]]}}&lt;br /&gt;
{{Trainerlist/b|1||6|149|Dragonite|55|144|Articuno|50|146|Moltres|50|135|Jolteon|50|128|Tauros|50|131|Lapras|55|noprize=yes}}&lt;br /&gt;
{{Trainerlist/b|2nd||6|149|Dragonite|55|144|Articuno|50|059|Arcanine|50|127|Pinsir|50|101|Electrode|50|143|Snorlax|55|noprize=yes}}&lt;br /&gt;
{{Trainerlist/e|2|[[Gym Leader Castle|Old Man]]}}&lt;br /&gt;
{{Trainerlist/b|1||6|058|Growlithe|50-100|032|Nidoran♂|50-100|029|Nidoran♀|50-100|077|Ponyta|50-100|005|Charmeleon|50-100|004|Charmander|50-100|noprize=yes}}&lt;br /&gt;
{{Trainerlist/b|2nd||6|047|Parasect|50-100|059|Arcanine|50-100|071|Victreebel|50-100|053|Persian|50-100|005|Charmeleon|50-100|012|Butterfree|50-100|noprize=yes}}&lt;br /&gt;
{{Trainerlist/f|green}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Gentleman EP015.png|thumb|250px|A Gentleman in the {{pkmn|anime}}]]&lt;br /&gt;
A Gentleman appeared in &#039;&#039;[[EP015|Battle Aboard the St. Anne]]&#039;&#039;. This Gentleman owned a {{AP|Raticate}} that, oddly enough, could use {{m|Jump Kick}}. {{Ash}} traded his {{AP|Butterfree}} for the Raticate, but during the resistance against [[Team Rocket]]&#039;s takeover of the [[S.S. Anne|St. Anne]], he grew a little worried about his Butterfree. Once the takeover was fully thwarted, he and the Gentleman traded back their Pokémon, just before the St. Anne started sinking due to a storm.&lt;br /&gt;
&lt;br /&gt;
A Gentleman appeared in {{MTR}}&#039;s fantasy in &#039;&#039;[[EP174|Imitation Confrontation]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Gentleman made a brief cameo in &#039;&#039;[[AG157|Time Warp Heals All Wounds]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
====On hand====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|width=68&lt;br /&gt;
|trainer=Ash&lt;br /&gt;
|pkmn=Raticate&lt;br /&gt;
|main=yes&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|img=Ash Raticate.png&lt;br /&gt;
|epnum=EP015&lt;br /&gt;
|epname=Battle Aboard the St. Anne&lt;br /&gt;
|vajp=Ikue Ohtani&lt;br /&gt;
|vaen=Carter Cathcart{{!}}Jimmy Zoppi&lt;br /&gt;
|desc=The Gentleman&#039;s {{p|Raticate}} was first seen fighting a young Trainer&#039;s {{p|Starmie}}, who was defeated. It was then used in a battle against [[Ash&#039;s Butterfree]]. The Gentleman, who was in awe over Butterfree&#039;s power, traded Raticate to Ash for it. Ash soon started to regret the trade and, as the [[S.S. Anne|St. Anne]] was sinking, traded Raticate back to the Gentleman.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Gentleman&lt;br /&gt;
|pkmn=Squirtle&lt;br /&gt;
|type1=Water&lt;br /&gt;
|img=Gentleman Squirtle.png&lt;br /&gt;
|epnum=EP015&lt;br /&gt;
|epname=Battle Aboard the St. Anne&lt;br /&gt;
|vajp=Rikako Aikawa&lt;br /&gt;
|vaen=Eric Stuart&lt;br /&gt;
|desc=Little is known about the Gentleman&#039;s {{p|Squirtle}} as it was seen only very briefly when it teamed up with a bunch of other Squirtle to fight off [[Team Rocket]].&lt;br /&gt;
&lt;br /&gt;
None of Squirtle&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
====Traded away====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Ash&lt;br /&gt;
|pkmn=Butterfree&lt;br /&gt;
|main=yes&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|img=Ash Butterfree.png&lt;br /&gt;
|epnum=EP002&lt;br /&gt;
|epname=Pokémon Emergency!&lt;br /&gt;
|vajp=Rikako Aikawa&lt;br /&gt;
|vaen=Rikako Aikawa&lt;br /&gt;
|desc={{p|Butterfree}} was originally owned by Ash. It was traded to the Gentleman after a battle between the two Trainers when the Gentleman stated his interest in the Butterfly Pokémon. It teamed up with some other Butterfree with their {{m|Stun Spore}} to get rid of Team Rocket before it was traded back to Ash, who missed it too much.}}&lt;br /&gt;
&lt;br /&gt;
===Voice actors===&lt;br /&gt;
{{vatable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|ja=中村大樹 &#039;&#039;Daiki Nakamura&#039;&#039;&lt;br /&gt;
|en=[[Maddie Blaustein|Adam Blaustein]]&lt;br /&gt;
|fi=Mikael Kokko&lt;br /&gt;
|no=Even Rasmussen&lt;br /&gt;
|es_eu=Alejandro Martínez&lt;br /&gt;
|es_la=Rafael Pacheco&lt;br /&gt;
|pl=Grzegorz Pawlak}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In the {{chap|Red, Green &amp;amp; Blue}} a Gentleman makes a cameo in &#039;&#039;[[PS006|Gyarados Splashes In!]]&#039;&#039; talking with a PC operator.&lt;br /&gt;
&lt;br /&gt;
A Gentleman named &#039;&#039;&#039;Walter&#039;&#039;&#039; (Robert in the [[Chuang Yi]] translation) is seen battling {{tc|Ninja Boy}} Lao in the {{DL|Battle Frontier (Generation III)|Battle Dome}} in the {{chap|Emerald}}. While it is unknown who won, what is known is that Walter at some point lost a match, eliminating him from the tournament.&lt;br /&gt;
&lt;br /&gt;
Another Gentleman appears in &#039;&#039;[[PS361|Bombastic Bibarel and Heroic Hippopotas]]&#039;&#039; of the {{chap|Diamond &amp;amp; Pearl}} where he, along with a {{tc|Madame|Socialite}}, battles {{adv|Diamond}} and {{adv|Pearl}}. &lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
Here is a listing of Walter&#039;s Pokémon from the {{chap|Emerald}}:&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Walter&lt;br /&gt;
|pkmn=Oddish&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|img=Walter Oddish Lao Spinda Razor Leaf Dizzy Punch.png&lt;br /&gt;
|epnum=PS319&lt;br /&gt;
|epname=Verily Vanquishing Vileplume I&lt;br /&gt;
|desc={{p|Oddish}} is Walter&#039;s only known Pokémon. It was seen battling Lao&#039;s {{p|Spinda}} in the Battle Dome.&lt;br /&gt;
&lt;br /&gt;
Oddish&#039;s only known move is {{m|Razor Leaf}}.}}&lt;br /&gt;
&lt;br /&gt;
Here is a listing of the Gentleman&#039;s Pokémon from the {{chap|Diamond &amp;amp; Pearl}}:&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Gentleman&lt;br /&gt;
|pkmn=Hippopotas&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|img=Gentleman Hippopotas Adventures.png&lt;br /&gt;
|epnum=PS361&lt;br /&gt;
|epname=Bombastic Bibarel and Heroic Hippopotas&lt;br /&gt;
|desc={{p|Hippopotas}} is the Gentleman&#039;s only known Pokémon. By using a {{type|Ground}} move to create a Sandstorm along with {{p|Bibarel}}&#039;s {{m|Water Gun}}, they were able to confuse the battlefield. However, it wasn&#039;t that long before the Hippo Pokémon gets knocked out by [[Tru]]&#039;s {{m|Wood Hammer}}.&lt;br /&gt;
&lt;br /&gt;
Hippopotas&#039;s only known move is {{m|Sand Tomb}}.}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In {{game|Ruby and Sapphire|s}}, [[Game Freak]] internally labeled [[Pokémon Ruby &amp;amp; Pokémon Sapphire: Super Music Collection|&#039;&#039;Trainers&#039; Eyes Meet (Gentleman)&#039;&#039;]] as &#039;&#039;&#039;TEST&#039;&#039;&#039; in the ROMs despite the track not being unused.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{normal color light}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=紳士 &#039;&#039;{{tt|Sānsí|Gentleman}}&#039;&#039;&lt;br /&gt;
|zh_cmn=紳士 / 绅士 &#039;&#039;{{tt|Shēnshì|Gentleman}}&#039;&#039;&lt;br /&gt;
|fr=Gentleman&lt;br /&gt;
|de=Gentleman&lt;br /&gt;
|it=Gentiluomo&lt;br /&gt;
|ko=신사 &#039;&#039;Sinsa&#039;&#039;&lt;br /&gt;
|pt_br=Cavalheiro&lt;br /&gt;
|es=Caballero ({{gen|I}}-{{gen|III}})&amp;lt;br&amp;gt;Duque ({{gen|IV}}-{{gen|V}})&amp;lt;br&amp;gt;Aristócrata ({{gen|VI}})&lt;br /&gt;
|vi = Quý ông&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerNav|Normal|kanto=yes|johto=yes|hoenn=yes|sinnoh=yes|unova=yes|sevii=yes|alola=yes}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project CharacterDex notice|tc}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Male characters]]&lt;br /&gt;
[[Category:Trainers with Legendary or Mythical Pokémon]]&lt;br /&gt;
[[Category:Pokémon Adventures characters]]&lt;br /&gt;
[[Category:Anime characters]]&lt;br /&gt;
&lt;br /&gt;
[[de:Gentleman]]&lt;br /&gt;
[[es:Aristócrata]]&lt;br /&gt;
[[fr:Gentleman]]&lt;br /&gt;
[[it:Gentiluomo]]&lt;br /&gt;
[[ja:ジェントルマン]]&lt;br /&gt;
[[zh:绅士]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Alola_Route_15&amp;diff=2830079</id>
		<title>Alola Route 15</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Alola_Route_15&amp;diff=2830079"/>
		<updated>2018-08-05T04:11:45Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|2=Missing complete layout map, route description}}&lt;br /&gt;
{{Route infobox&lt;br /&gt;
|number=15&lt;br /&gt;
|size=240&lt;br /&gt;
|generation=7&lt;br /&gt;
|image=Alola Route 15.png&lt;br /&gt;
|type=ocean&lt;br /&gt;
|slogan=Race over the waves with a Sharpedo!&lt;br /&gt;
|mapdesc=A water route that lies on the western coast of Ula&#039;ula Island. People often rely on Pokémon to traverse it.&lt;br /&gt;
|north=Route 16&lt;br /&gt;
|regionnorth=Alola&lt;br /&gt;
|south=Tapu Village&lt;br /&gt;
|region=Alola&lt;br /&gt;
|mapsize=250px&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Route 15&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|１５番水道|１５ばんすいどう}}&#039;&#039;&#039; &#039;&#039;Sea Route 15&#039;&#039;) is a [[route]] on [[Alola]]&#039;s [[Ula&#039;ula Island]] connecting {{rt|16|Alola}} and [[Tapu Village]]. It houses the [[Aether House]].&lt;br /&gt;
&lt;br /&gt;
==Route description==&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth|ocean}}&lt;br /&gt;
{{Itemlist|Luxury Ball|From [[Lillie]] after exiting the [[Aether House]] and defeating the {{tc|Team Skull Grunt}}|Su=yes|M=yes|US=yes|UM=yes|display={{ball|Luxury}} ×5}}&lt;br /&gt;
{{Itemlist|PP Max|From {{tc|Trial Guide}} Katrina for defeating her|Su=yes|M=yes}}&lt;br /&gt;
{{Itemlist|Hyper Potion|On the north side of the grass west of the Aether House|Su=yes|M=yes|US=yes|UM=yes}}&lt;br /&gt;
{{Itemlist|None|From [[Grimsley]] on the beach, after battling [[Plumeria]] in front of the Aether House|Su=yes|M=yes|US=yes|UM=yes|display=[[Poké Ride|Sharpedo Jet]]|sprite=319MS}}&lt;br /&gt;
{{Itemlist|TM Electric VI|In the paved square on the long island in the south (requires [[Poké Ride|Lapras Paddle]] or [[Poké Ride|Sharpedo Jet]], after obtaining Sharpedo Jet)|Su=yes|M=yes|display={{TM|93|Wild Charge}}}}&lt;br /&gt;
{{Itemlist|TM Flying VI|In front of the Surf Association building (requires [[Poké Ride|Lapras Paddle]] or [[Poké Ride|Sharpedo Jet]], after obtaining Sharpedo Jet)|US=yes|UM=yes|display={{TM|62|Acrobatics}}}}&lt;br /&gt;
{{Itemlist|Dive Ball|On the east side of the northeastern beach, in the northeast corner (requires [[Poké Ride|Lapras Paddle]] or [[Poké Ride|Sharpedo Jet]], after obtaining Sharpedo Jet)|Su=yes|M=yes|US=yes|UM=yes|display={{ball|Dive}}}}&lt;br /&gt;
{{Itemlist|Pearl|On the northwestern beach, against the cliff north of the {{tc|Fisherman}} with the {{p|Starmie}} (after obtaining [[Poké Ride|Sharpedo Jet]]) &#039;&#039;(hidden) (regenerates occasionally)&#039;&#039;|Su=yes|M=yes|US=yes|UM=yes|display={{OBP|Pearl|item}}}}&lt;br /&gt;
{{Itemlist|Stardust|Under {{p|Sandygast}} after battling it|UM=yes}}&lt;br /&gt;
{{Itemlist|Normal Gem|In the northwest corner of the northwestern beach (after obtaining [[Poké Ride|Sharpedo Jet]]) &#039;&#039;(hidden) (regenerates occasionally)&#039;&#039;|Su=yes|M=yes|US=yes|UM=yes}}&lt;br /&gt;
{{Itemlist|Grip Claw|From [[Guzma]] outside the Aether House, after receiving the [[Yellow Petal]] from [[Sophocles]]|US=yes|UM=yes}}&lt;br /&gt;
{{Itemlist|Comet Shard|From the {{tc|Fisherman}} with the {{p|Starmie}} on the northwestern beach, after showing him a Pokémon that knows {{m|Tickle}}|US=yes|UM=yes}}&lt;br /&gt;
{{Itlistfoot|ocean}}&lt;br /&gt;
&lt;br /&gt;
===Fishing===&lt;br /&gt;
Sometimes when [[fishing]], an item will be reeled in instead of a Pokémon.&lt;br /&gt;
{{Itlisth|ocean}}&lt;br /&gt;
{{Itemlist|Prism Scale|Sometimes reeled in while fishing|Su=yes|M=yes}}&lt;br /&gt;
{{Itemlist|Big Pearl|Sometimes reeled in while fishing|Su=yes|M=yes}}&lt;br /&gt;
{{Itemlist|Pearl|Randomly reeled in when fishing|Su=yes|M=yes|display={{OBP|Pearl|item}}}}&lt;br /&gt;
{{Itlistfoot|ocean}}&lt;br /&gt;
&lt;br /&gt;
===Found in smashed rocks===&lt;br /&gt;
Sometimes, after smashing rocks with [[Poké Ride|Sharpedo Jet]], items can be found in the debris.&lt;br /&gt;
{{Itlisth|ocean}}&lt;br /&gt;
{{Itemlist|Star Piece|Sometimes found after smashing rocks|Su=yes|M=yes}}&lt;br /&gt;
{{Itemlist|Stardust|Sometimes found after smashing rocks|US=yes|UM=yes}}&lt;br /&gt;
{{Itlistfoot|ocean}}&lt;br /&gt;
&lt;br /&gt;
===Zygarde Cube===&lt;br /&gt;
{{Itlisth|ocean}}&lt;br /&gt;
{{Itemlist||sprite=Key Zygarde Cell Sprite|size=40px|Against the southern cliff wall on the southeast beach|Su=yes|M=yes|display=[[Zygarde Cube|Zygarde Cell]]}}&lt;br /&gt;
{{Itlistfoot|ocean}}&lt;br /&gt;
&lt;br /&gt;
===Totem Stickers===&lt;br /&gt;
{{Itlisth|ocean}}&lt;br /&gt;
{{Itemlist||sprite=USUM Totem Sticker art|size=40px|On the Surf Association building, to the right of the door|US=yes|UM=yes|display=[[Totem Sticker]]}}&lt;br /&gt;
{{Itlistfoot|ocean}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Pokémon Sun and Moon===&lt;br /&gt;
{{Catch/header/dn|ocean}}&lt;br /&gt;
{{Catch/entry7|020A|Raticate|yes|yes|Grass|30-33|-|30%|type1=Dark|type2=Normal}}&lt;br /&gt;
{{Catch/entry7|079|Slowpoke|yes|yes|Grass|30-33|all=20%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{Catch/entry7|279|Pelipper|yes|yes|Grass|30-33|all=50%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/entry7|735|Gumshoos|yes|yes|Grass|30-33|30%|-|type1=Normal}}&lt;br /&gt;
{{Catch/div|ocean|Surfing}}&lt;br /&gt;
{{Catch/entry7|072|Tentacool|yes|yes|Surf|30-33|all=40%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entry7|279|Pelipper|yes|yes|Surf|30-33|all=20%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/entry7|456|Finneon|yes|yes|Surf|30-33|all=40%|type1=Water}}&lt;br /&gt;
{{Catch/div|ocean|Fishing}}&lt;br /&gt;
{{Catch/entry7|129|Magikarp|yes|yes|Fish|10-33|all=79%|type1=Water|allies={{MS|129}} {{pcolor|Magikarp|000}}&amp;lt;br&amp;gt;{{MS|130}} {{pcolor|Gyarados|000}}}}&lt;br /&gt;
{{Catch/entry7|746|Wishiwashi|yes|yes|Fish|10-33|all=20%|type1=Water}}&lt;br /&gt;
{{Catch/entry7|779|Bruxish|yes|yes|Fish|10-33|all=1%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{Catch/div|ocean|Fishing at the bubbling spot}}&lt;br /&gt;
{{Catch/entry7|129|Magikarp|yes|yes|Fish|10-33|all=50%|type1=Water|allies={{MS|129}} {{pcolor|Magikarp|000}}&amp;lt;br&amp;gt;{{MS|130}} {{pcolor|Gyarados|000}}}}&lt;br /&gt;
{{Catch/entry7|746|Wishiwashi|yes|yes|Fish|10-33|all=30%|type1=Water}}&lt;br /&gt;
{{Catch/entry7|779|Bruxish|yes|yes|Fish|10-33|all=20%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{Catch/footer|ocean}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ultra Sun and Ultra Moon===&lt;br /&gt;
{{Catch/header/dn|ocean}}&lt;br /&gt;
{{Catch/entryusum|020A|Raticate|yes|yes|Grass|30-33|-|30%|type1=Dark|type2=Normal}}&lt;br /&gt;
{{Catch/entryusum|079|Slowpoke|yes|yes|Grass|30-33|all=20%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{Catch/entryusum|279|Pelipper|yes|yes|Grass|30-33|all=50%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/entryusum|735|Gumshoos|yes|yes|Grass|30-33|30%|-|type1=Normal}}&lt;br /&gt;
{{Catch/div|ocean|Surfing}}&lt;br /&gt;
{{Catch/entryusum|073|Tentacruel|yes|yes|Surf|32-35|all=40%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryusum|279|Pelipper|yes|yes|Surf|32-35|all=20%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/entryusum|456|Finneon|yes|yes|Surf|32-35|all=40%|type1=Water|allies={{MS|456}} {{pcolor|Finneon|000}}&amp;lt;br&amp;gt;{{MS|457}} {{pcolor|Lumineon|000}}}}&lt;br /&gt;
{{Catch/div|ocean|Fishing}}&lt;br /&gt;
{{Catch/entryusum|129|Magikarp|yes|yes|Fish|10-35|all=50%|type1=Water|allies={{MS|129}} {{pcolor|Magikarp|000}}&amp;lt;br&amp;gt;{{MS|130}} {{pcolor|Gyarados|000}}}}&lt;br /&gt;
{{Catch/entryusum|366|Clamperl|yes|yes|Fish|10-35|5%|-|type1=Water|allies={{MS|366}} {{pcolor|Clamperl|000}}&amp;lt;br&amp;gt;{{MS|368}} {{pcolor|Gorebyss|000}}}}&lt;br /&gt;
{{Catch/entryusum|366|Clamperl|yes|yes|Fish|10-35|-|5%|type1=Water|allies={{MS|366}} {{pcolor|Clamperl|000}}&amp;lt;br&amp;gt;{{MS|367}} {{pcolor|Huntail|000}}}}&lt;br /&gt;
{{Catch/entryusum|746|Wishiwashi|yes|yes|Fish|10-35|all=40%|type1=Water}}&lt;br /&gt;
{{Catch/entryusum|779|Bruxish|yes|yes|Fish|10-35|all=5%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{Catch/div|ocean|Fishing at the bubbling spot}}&lt;br /&gt;
{{Catch/entryusum|129|Magikarp|yes|yes|Fish|10-40|all=20%|type1=Water|allies={{MS|129}} {{pcolor|Magikarp|000}}&amp;lt;br&amp;gt;{{MS|130}} {{pcolor|Gyarados|000}}}}&lt;br /&gt;
{{Catch/entryusum|366|Clamperl|yes|yes|Fish|10-40|35%|-|type1=Water|allies={{MS|366}} {{pcolor|Clamperl|000}}&amp;lt;br&amp;gt;{{MS|368}} {{pcolor|Gorebyss|000}}}}&lt;br /&gt;
{{Catch/entryusum|366|Clamperl|yes|yes|Fish|10-40|-|35%|type1=Water|allies={{MS|366}} {{pcolor|Clamperl|000}}&amp;lt;br&amp;gt;{{MS|367}} {{pcolor|Huntail|000}}}}&lt;br /&gt;
{{Catch/entryusum|746|Wishiwashi|yes|yes|Fish|10-40|all=10%|type1=Water}}&lt;br /&gt;
{{Catch/entryusum|779|Bruxish|yes|yes|Fish|10-40|all=35%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{Catch/div|ocean|Special}}&lt;br /&gt;
{{Catch/entryusum|769|Sandygast|no|yes|Special|30|all=One|alliesna=N/A|type1=Ghost|type2=Ground}}&lt;br /&gt;
{{Catch/footer|ocean}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Pokémon Sun and Moon===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{Trainerentry|VSAce Trainer M SM.png{{!}}150px|Ace Trainer|Yuki|2,244|2|027A|Sandshrew|♂|32|None|105A|Marowak|♂|33|None|36=ユウキ|37=Yūki}}&lt;br /&gt;
{{trainerdiv|ocean|After entering Aether House}}&lt;br /&gt;
{{Trainerentry|VSTeam Skull Grunt M.png{{!}}150px|Team Skull Grunt||1,056|1|096|Drowzee|♂|33|None}}&lt;br /&gt;
{{trainerfooter|ocean|7}}&lt;br /&gt;
&lt;br /&gt;
;After clearing [[Acerola]]&#039;s trial&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{black color light}}&lt;br /&gt;
|headcolor={{psychic color light}}&lt;br /&gt;
|bordercolor={{black color}}&lt;br /&gt;
|sprite=VSPlumeria.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|class=Team Skull Admin&lt;br /&gt;
|classlink=Plumeria&lt;br /&gt;
|name={{color2|000|Plumeria}}&lt;br /&gt;
|prize={{pdollar}}4,200&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Alola Route 15&lt;br /&gt;
|locationname=Route 15&lt;br /&gt;
|pokemon=2}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=042&lt;br /&gt;
|pokemon=Golbat&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|level=34&lt;br /&gt;
|move1=Air Cutter|move1type=Flying|move1cat=Special&lt;br /&gt;
|move2=Confuse Ray|move2type=Ghost|move2cat=Status&lt;br /&gt;
|move3=Poison Fang|move3type=Poison|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=758&lt;br /&gt;
|pokemon=Salazzle&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|type2=Fire&lt;br /&gt;
|ability=Corrosion&lt;br /&gt;
|level=35&lt;br /&gt;
|move1=Flame Burst|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Double Slap|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Toxic|move3type=Poison|move3cat=Status&lt;br /&gt;
|move4=Dragon Rage|move4type=Dragon|move4cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerdiv|ocean|After obtaining Sharpedo Jet}}&lt;br /&gt;
{{Trainerentry|VSAce Trainer F SM.png{{!}}150px|Ace Trainer|Karla|2,380|3|037A|Vulpix|♀|34|None|093|Haunter|♀|34|None|040|Wigglytuff|♀|35|None|36=エリナ|37=Erina}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|VSSwimmer M SM.png{{!}}150px|Swimmer|Jared|792|1|073|Tentacruel|♂|33|None|36=タツオ|37=Tatsuo}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|VSSwimmers.png{{!}}150px|Swimmers|Yumi and Jake|1,584|2|080|Slowbro|♀|33|None|055|Golduck|♂|33|None|36=ユウミ と フミヒト|37=Yūmi and Fumihito}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|VSSwimmer F yellow SM.png{{!}}150px|Swimmer|Alexandria|792|3|370|Luvdisc|♀|33|None|594|Alomomola|♀|33|None|222|Corsola|♀|33|None|36=シズク|37=Shizuku}}&lt;br /&gt;
{{trainerdiv|ocean|After defeating all other regular Trainers on the route}}&lt;br /&gt;
{{Trainerentry|VSTrial Guide F 2.png{{!}}150px|Trial Guide|Katrina|1,632|2|707|Klefki|♀|34|None|227|Skarmory|♀|34|Steelium Z|36=アヤノ|37=Ayano}}&lt;br /&gt;
{{trainerfooter|ocean|7}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ultra Sun and Ultra Moon===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{Trainerentry|VSAce Trainer M SM.png{{!}}150px|Ace Trainer|Yuki|2,380|2|443|Gible|♂|34|None|105A|Marowak|♂|35|None|36=ユウキ|37=Yūki}}&lt;br /&gt;
{{trainerdiv|ocean|Requires Lapras Paddle or Sharpedo Jet}}&lt;br /&gt;
{{Trainerentry|VSSwimmer F black SM.png{{!}}150px|Swimmer|Kyra|840|2|119|Seaking|♀|35|None|457|Lumineon|♀|35|None|36=ミサオ|37=Misao}}&lt;br /&gt;
{{trainerdiv|ocean|After entering Aether House}}&lt;br /&gt;
{{Trainerentry|VSTeam Skull Grunt M.png{{!}}150px|Team Skull Grunt||1,056|1|096|Drowzee|♂|33|None}}&lt;br /&gt;
{{trainerfooter|ocean|7}}&lt;br /&gt;
&lt;br /&gt;
;After clearing [[Acerola]]&#039;s trial&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{black color light}}&lt;br /&gt;
|headcolor={{psychic color light}}&lt;br /&gt;
|bordercolor={{black color}}&lt;br /&gt;
|sprite=VSPlumeria.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|class=Team Skull Admin&lt;br /&gt;
|classlink=Plumeria&lt;br /&gt;
|name={{color2|000|Plumeria}}&lt;br /&gt;
|prize={{pdollar}}4,560&lt;br /&gt;
|game=USUM&lt;br /&gt;
|location=Alola Route 15&lt;br /&gt;
|locationname=Route 15&lt;br /&gt;
|pokemon=2}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=042&lt;br /&gt;
|pokemon=Golbat&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|level=37&lt;br /&gt;
|move1=Wing Attack|move1type=Flying|move1cat=Physical&lt;br /&gt;
|move2=Poison Fang|move2type=Poison|move2cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=758&lt;br /&gt;
|pokemon=Salazzle&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|type2=Fire&lt;br /&gt;
|ability=Corrosion&lt;br /&gt;
|level=38&lt;br /&gt;
|move1=Dragon Pulse|move1type=Dragon|move1cat=Special&lt;br /&gt;
|move2=Flamethrower|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Sludge Bomb|move3type=Poison|move3cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerdiv|ocean|After obtaining Sharpedo Jet}}&lt;br /&gt;
{{Trainerentry|VSSurfer.png{{!}}150px|Surfer|Jennis|864|1|226|Mantine|♂|36|None|36=シブキ|37=Shibuki}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|VSSwimmer M SM.png{{!}}150px|Swimmer|Jared|840|1|073|Tentacruel|♂|35|None|36=タツオ|37=Tatsuo}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|VSSwimmers.png{{!}}150px|Swimmers|Yumi and Jake|1,680|2|592F|Frillish|♀|35|None|592|Frillish|♂|35|None|36=ユウミ と フミヒト|37=Yūmi and Fumihito}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|VSSwimmer F yellow SM.png{{!}}150px|Swimmer|Alexandria|864|1|779|Bruxish|♀|36|None|36=シズク|37=Shizuku}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|VSAce Trainer F SM.png{{!}}150px|Ace Trainer|Karla|2,516|3|027A|Sandshrew|♀|36|None|093|Haunter|♀|36|None|040|Wigglytuff|♀|37|None|36=エリナ|37=Erina}}&lt;br /&gt;
{{trainerfooter|ocean|7}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Alola}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Routes notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Alola locations|Route 015]]&lt;br /&gt;
[[Category:Routes|Route 015]]&lt;br /&gt;
[[Category:Sun and Moon locations|Route 015]]&lt;br /&gt;
[[Category:Ultra Sun and Ultra Moon locations|Route 015]]&lt;br /&gt;
&lt;br /&gt;
[[de:Route 15 (Alola)]]&lt;br /&gt;
[[es:Ruta 15 (Alola)]]&lt;br /&gt;
[[fr:Route 15 (Alola)]]&lt;br /&gt;
[[it:Percorso 15 (Alola)]]&lt;br /&gt;
[[ja:15ばんすいどう (アローラ地方)]]&lt;br /&gt;
[[zh:１５號水路（阿羅拉）]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Water_route&amp;diff=2830078</id>
		<title>Water route</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Water_route&amp;diff=2830078"/>
		<updated>2018-08-05T04:08:59Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Numbered sea routes */ Fixed kanji&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;sea route&#039;&#039;&#039; or &#039;&#039;&#039;water route&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|水道|すいどう}}&#039;&#039;&#039; &#039;&#039;water route&#039;&#039;), is a [[route]] that crosses a body of water, and may be made up nearly entirely of [[Water tile|water]], with only a few islands. Sea routes typically begin to appear late in the game, and can usually only be traversed by using {{m|Surf}}.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Sea routes are often among the longest routes in the games, often densely-populated with {{tc|Swimmer}}s who use {{type|Water}} Pokémon. Unlike land routes, [[wild Pokémon]] can attack the player on sea routes at any time. Typically, {{p|Tentacool}} and {{p|Tentacruel}} are common sights.&lt;br /&gt;
&lt;br /&gt;
Some sea routes in [[Johto]] have {{m|whirlpool}}s blocking the way, while some in [[Hoenn]] have {{DL|Water tile|Deep water|spots}} where it is deep enough to {{m|dive}} [[underwater]]. Certain sea routes also contain {{DL|Water tile|Currents|current}}s which force the player to move in a single direction.&lt;br /&gt;
&lt;br /&gt;
==List of sea routes==&lt;br /&gt;
The following is a list of sea routes in the [[Pokémon world]]. This list includes those routes which are numbered sequentially in a region as well as those which do not have numbers, but names instead, and help to link between numbered routes.&lt;br /&gt;
&lt;br /&gt;
===Numbered sea routes===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 3px solid #000&amp;quot;&lt;br /&gt;
! Jump to:&lt;br /&gt;
| [[#Kanto|Kanto]] • [[#Johto|Johto]] • [[#Hoenn|Hoenn]] • [[#Sinnoh|Sinnoh]] • [[#Unova|Unova]] • [[#Alola|Alola]]&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#{{locationcolor/med|road}}; border: 2px solid #{{locationcolor/dark|road}}; {{roundy|10px}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{locationcolor/light|road}}; {{roundytl|10px}}&amp;quot; | Route&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background: #{{locationcolor/light|road}};&amp;quot; | Termini&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{locationcolor/light|road}}; {{roundytr|10px}}&amp;quot; | Notes&lt;br /&gt;
|- style=&amp;quot;background: #{{locationcolor/light|road}}&amp;quot;&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! North&lt;br /&gt;
! East&lt;br /&gt;
! West&lt;br /&gt;
! South&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background: #{{locationcolor/light|road}};&amp;quot; | {{anchor|Kanto}}{{color2|000|Kanto}}&lt;br /&gt;
{{routelist|ocean|19|１９ばんすいどう|19 ban suidō|Water Route 19|Fuchsia City|None|None|southl=Kanto Route 20|Route 20|region=Kanto}}&lt;br /&gt;
{{routelist|ocean|20|２０ばんすいどう|20 ban suidō|Water Route 20|None|eastl=Kanto Route 19|Route 19|Cinnabar Island|None|region=Kanto}}&lt;br /&gt;
{{routelist|ocean|21|２１ばんすいどう|21 ban suidō|Water Route 21|Pallet Town|None|None|Cinnabar Island|region=Kanto}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background: #{{locationcolor/light|road}};&amp;quot; | {{anchor|Johto}}{{color2|000|Johto}}&lt;br /&gt;
{{routelist|ocean|40|４０ばんすいどう|40 ban suidō|Water Route 40|Olivine City|None|None|southl=Johto Route 41|Route 41|region=Johto}}&lt;br /&gt;
{{routelist|ocean|41|４１ばんすいどう|41 ban suidō|Water Route 41|None|eastl=Johto Route 40|Route 40|Cianwood City|None|Location of the [[Whirl Islands]].|region=Johto}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background: #{{locationcolor/light|road}};&amp;quot; | {{anchor|Hoenn}}{{color2|000|Hoenn}}&lt;br /&gt;
{{routelist|ocean|105|１０５番水道|105 ban suidō|Water Route 105|northl=Hoenn Route 104|Route 104|None|None|southl=Hoenn Route 106|Route 106|Contains [[underwater]] areas.{{sup/3|E}}|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|106|１０６番水道|106 ban suidō|Water Route 106|northl=Hoenn Route 105|Route 105|None|None|Dewford Town|Location of [[Granite Cave]].|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|107|１０７番水道|107 ban suidō|Water Route 107|None|eastl=Hoenn Route 108|Route 108|Dewford Town|None|Contains [[underwater]] areas.{{sup/6|ORAS}}|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|108|１０８番水道|108 ban suidō|Water Route 108|None|eastl=Hoenn Route 109|Route 109|westl=Hoenn Route 107|Route 107|None|Location of the [[Abandoned Ship]]{{sup/3|RSE}}/[[Sea Mauville]]{{sup/6|ORAS}}.|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|109|１０９番水道|109 ban suidō|Water Route 109|Slateport City|None|westl=Hoenn Route 108|Route 108|None|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|122|１２２番水道|122 ban suidō|Water Route 122|northl=Hoenn Route 121|Route 121|None|None|southl=Hoenn Route 123|Route 123|Location of [[Mt. Pyre]].|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|124|１２４番水道|124 ban suidō|Water Route 124|None|Mossdeep City|Lilycove City|southl=Hoenn Route 126|Route 126|Contains [[underwater]] areas.|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|125|１２５番水道|125 ban suidō|Water Route 125|Shoal Cave|None|None|Mossdeep City|Contains [[underwater]] areas.{{sup/3|E}}|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|126|１２６番水道|126 ban suidō|Water Route 126|northl=Hoenn Route 124|Route 124|eastl=Hoenn Route 127|Route 127|None|None|Contains [[underwater]] areas, entrance to [[Sootopolis City]].|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|127|１２７番水道|127 ban suidō|Water Route 127|Mossdeep City|None|westl=Hoenn Route 126|Route 126|southl=Hoenn Route 128|Route 128|Contains [[underwater]] areas.|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|128|１２８番水道|128 ban suidō|Water Route 128|northl=Hoenn Route 127|Route 128|Ever Grande City|None|southl=Hoenn Route 129|Route 129|Contains [[underwater]] areas, entrance to [[Seafloor Cavern]].|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|129|１２９番水道|129 ban suidō|Water Route 129|northl=Hoenn Route 128|Route 128|None|westl=Hoenn Route 130|Route 130|None|Contains [[underwater]] areas.{{sup/3|E}}{{sup/6|ORAS}}|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|130|１３０番水道|130 ban suidō|Water Route 130|None|eastl=Hoenn Route 129|Route 129|westl=Hoenn Route 131|Route 131|None|Location of {{gdis|Mirage Island|III}}. Contains [[underwater]] areas.{{sup/6|ORAS}}|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|131|１３１番水道|131 ban suidō|Water Route 131|None|eastl=Hoenn Route 130|Route 130|Pacifidlog Town|None|Location of [[Sky Pillar]].|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|132|１３２番水道|132 ban suidō|Water Route 132|None|Pacifidlog Town|westl=Hoenn Route 133|Route 133|None|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|133|１３３番水道|133 ban suidō|Water Route 133|None|eastl=Hoenn Route 132|Route 132|westl=Hoenn Route 134|Route 134|None|region=Hoenn}}&lt;br /&gt;
{{routelist|ocean|134|１３４番水道|134 ban suidō|Water Route 134|None|eastl=Hoenn Route 133|Route 133|Slateport City|None|Contains [[underwater]] areas. Location of [[Sealed Chamber]].|region=Hoenn}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background: #{{locationcolor/light|road}};&amp;quot; | {{anchor|Sinnoh}}{{color2|000|Sinnoh}}&lt;br /&gt;
{{routelist|ocean|220|２２０ばんすいどう|220 ban suidō|Water Route 220|northl=Sinnoh Route 219|Route 219|eastl=Sinnoh Route 221|Route 221|None|None|region=Sinnoh}}&lt;br /&gt;
{{routelist|ocean|223|２２３ばんすいどう|223 ban suidō|Water Route 223|Pokémon League (Sinnoh)|None|None|Sunyshore City|region=Sinnoh}}&lt;br /&gt;
{{routelist|ocean|226|２２６ばんすいどう|226 ban suidō|Water Route 226|northl=Sinnoh Route 227|Route 227|eastl=Sinnoh Route 228|Route 228|Survival Area|None|Location of {{DL|foreign Pokédex entries|In Generation IV|Meister}}.|region=Sinnoh}}&lt;br /&gt;
{{routelist|ocean|230|２３０ばんすいどう|230 ban suidō|Water Route 230|None|eastl=Sinnoh Route 229|Route 229|Fight Area|None|Accessible after obtaining [[National Pokédex]] and visiting {{gdis|Battle Frontier|IV}}.|region=Sinnoh}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background: #{{locationcolor/light|road}};&amp;quot; | {{anchor|Unova}}{{color2|000|Unova}}&lt;br /&gt;
{{routelist|ocean|17|１７番水道|17 ban suidō|Water Route 17|None|eastl=Unova Route 1|Route 1|westl=Unova Route 18|Route 18|None|Unova&#039;s only sea route in {{2v2|Black|White}}.|region=Unova}}&lt;br /&gt;
{{routelist|ocean|21|２１番水道|21 ban suidō|Water Route 21|Humilau City|None|None|Seaside Cave|region=Unova}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background: #{{locationcolor/light|road}};&amp;quot; | {{anchor|Alola}}{{color2|000|Alola}}&lt;br /&gt;
{{routelist|ocean|15|１5番水道|15 ban suidō|Water Route 15|northl=Alola Route 16|Route 16|None|None|Tapu Village||region=Alola}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Named sea routes===&lt;br /&gt;
{| style=&amp;quot;background:#{{locationcolor/med|road}}; border: 2px solid #{{locationcolor/dark|road}}; {{roundy|10px}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{locationcolor/light|road}}; {{roundytl|10px}}&amp;quot; | Route&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background: #{{locationcolor/light|road}};&amp;quot; | Termini&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{locationcolor/light|road}}; {{roundytr|10px}}&amp;quot; | Notes&lt;br /&gt;
|- style=&amp;quot;background: #{{locationcolor/light|road}}&amp;quot;&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! North&lt;br /&gt;
! East&lt;br /&gt;
! West&lt;br /&gt;
! South&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background: #{{locationcolor/light|road}};&amp;quot; | {{anchor|Sevii Islands}}{{color2|000|Sevii Islands}}&lt;br /&gt;
{{routelist|ocean|Water Labyrinth|みずのめいろ|Mizu no Meiro|Water Maze|Resort Gorgeous|None|None|Five Island (town)}}&lt;br /&gt;
{{routelist|ocean|Resort Gorgeous|ゴージャスリゾート|Gōjasu Rizōto|Gorgeous Resort|None|Lost Cave|None|Water Labyrinth}}&lt;br /&gt;
{{routelist|water|Outcast Island|はずれのしま|Hazure no Shima|Outskirt Island|Altering Cave|None|None|Green Path}}&lt;br /&gt;
{{routelist|water|Water Path|みずのさんぽみち|Mizu no Sanpo Michi|Water Promenade|Green Path|None|Six Island (town)|Ruin Valley}}&lt;br /&gt;
{{routelist|ruins|Tanoby Ruins|アスカナいせき|Asukana Iseki|Asukana Ruins|Sevault Canyon|None|None|None}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background: #{{locationcolor/light|road}};&amp;quot; | {{anchor|Kalos}}{{color2|000|Kalos}}&lt;br /&gt;
{{routelist|ocean|Azure Bay|アズール湾|Azūru Wan|Azure Bay|None|None|None|Route 12|southl=Kalos Route 12|Location of [[Sea Spirit&#039;s Den]]}}&lt;br /&gt;
|}&lt;br /&gt;
==In other languages==&lt;br /&gt;
&amp;lt;!-- In German, Italian and Spanish versions of Generation I/FRLG, the name is unchanged from regular naming --&amp;gt;&lt;br /&gt;
{{langtable|color={{water color}}|bordercolor={{water color light}}&lt;br /&gt;
|zh_yue=水路 &#039;&#039;{{tt|Séuilouh|Waterway}}&#039;&#039;&lt;br /&gt;
|zh_cmn=水路 &#039;&#039;{{tt|Shuǐlù|Waterway}}&#039;&#039;&lt;br /&gt;
|fi=Meritie{{tt|*|Sea route}} / Vesireitti{{tt|*|Water route}}&lt;br /&gt;
|fr=Chenal{{tt|*|Sea route}} / Voie d’eau{{tt|*|Water route}}&lt;br /&gt;
|de=Wasserweg&amp;lt;br&amp;gt;Wasserroute&lt;br /&gt;
|it=Percorso acquatico&lt;br /&gt;
|ko=수로 &#039;&#039;{{tt|Sulo|Waterway}}&#039;&#039;&lt;br /&gt;
|pt_br=Canal Marinho{{tt|*|Sea route}} / Estrada Aquática{{tt|*|Water route}}&lt;br /&gt;
|es=Vía marítima&lt;br /&gt;
|vi=Đường thủy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Routes notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kanto locations]]&lt;br /&gt;
[[Category:Johto locations]]&lt;br /&gt;
[[Category:Hoenn locations]]&lt;br /&gt;
[[Category:Sinnoh locations]]&lt;br /&gt;
[[Category:Unova locations]]&lt;br /&gt;
[[Category:Sevii locations]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wasserroute]]&lt;br /&gt;
[[it:Percorsi oceanici]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Photon_Geyser_(move)&amp;diff=2830071</id>
		<title>Photon Geyser (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Photon_Geyser_(move)&amp;diff=2830071"/>
		<updated>2018-08-05T03:42:48Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* In other languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=722&lt;br /&gt;
|name=Photon Geyser&lt;br /&gt;
|jname=フォトンゲイザー&lt;br /&gt;
|jtrans=Photon Geyser&lt;br /&gt;
|jtranslit=Foton Geizā&lt;br /&gt;
|gameimage=USUM Prerelease Photon Geyser.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power=100&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=VII&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Photon Geyser&#039;&#039;&#039; (Japanese: &#039;&#039;&#039; フォトンゲイザー&#039;&#039;&#039; &#039;&#039;Photon Geyser&#039;&#039;) is a damage-dealing {{type|Psychic}} [[move]] introduced in {{g|Ultra Sun and Ultra Moon}}. It is one of the [[signature move]]s of {{p|Necrozma}}. It can be upgraded to the special [[Z-Move]] {{m|Light That Burns the Sky}} by [[List of Pokémon with form differences#Necrozma|Ultra Necrozma]], via [[Ultranecrozium Z]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{MoveResearch|Are stat increases taken into account for choosing if it&#039;s a physical or special attack?&amp;lt;br/&amp;gt;Is it affected by Reflect/Light Screen and Counter/Mirror Coat depending on which stat is used?&amp;lt;br/&amp;gt;What happens if the user is burned?}}&lt;br /&gt;
Photon Geyser compares the user&#039;s Attack and Special Attack stats, dealing damage to the target using the higher stat. If the user&#039;s Attack is greater than its Special Attack, this move&#039;s damage will be calculated with the user&#039;s Attack and the target&#039;s Defense; if its Special Attack is equal to or greater than its Attack, the damage will factor in the user&#039;s Special Attack and the target&#039;s Special Defense. This does not take {{a|Pure Power}} or {{a|Huge Power}} into account. This move also ignores the target&#039;s [[Ability]] if the Ability changes the effect of the attack on the target. Abilities that affect the user of the attack, like {{a|Pressure}}, are not ignored. Photon Geyser does not ignore the effects of {{a|Shadow Shield}} and {{a|Prism Armor}}.&lt;br /&gt;
&lt;br /&gt;
===Other effects===&lt;br /&gt;
Photon Geyser does not exist in the game data of {{g|Sun and Moon}}. As a result, a Pokémon knowing Photon Geyser cannot be traded from Pokémon Ultra Sun and Ultra Moon to Sun and Moon, and if a Pokémon in [[Pokémon Bank]] knows the move it cannot be withdrawn in Pokémon Sun and Moon. In order to be transferred to Pokémon Sun and Moon, the Pokémon must forget Photon Geyser.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|USUM}}|The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Psychic|7}}&lt;br /&gt;
{{Moveentry/1|800|Necrozma|type=Psychic|1|Undiscovered|Undiscovered|50{{sup/7|USUM}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Psychic|1}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{psychic color}}|bordercolor={{psychic color dark}}&lt;br /&gt;
|zh_yue=光子噴湧 &#039;&#039;{{tt|Gwōngjí Panyúng|Photon Geyser}}&#039;&#039;&lt;br /&gt;
|zh_cmn=光子噴湧 / 光子喷涌 &#039;&#039;{{tt|Guāngzǐ Pēnyǒng|Photon Geyser}}&#039;&#039;&lt;br /&gt;
|fr=Photo-Geyser&lt;br /&gt;
|de=Photonen-Geysir&lt;br /&gt;
|it=Geyser Fotonico&lt;br /&gt;
|ko=포톤가이저 &#039;&#039;Photon Geyser&#039;&#039;&lt;br /&gt;
|pt_br=Gêiser de Fótons&lt;br /&gt;
|ru=Фотонный Гейзер &#039;&#039;Fotonnyy Geyzer&#039;&#039;&lt;br /&gt;
|es=Géiser Fotónico&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Sunsteel Strike|Psychic}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that use stats from different categories]]&lt;br /&gt;
[[Category:Moves that ignore the target&#039;s Ability]]&lt;br /&gt;
&lt;br /&gt;
[[de:Photonen-Geysir]]&lt;br /&gt;
[[es:Géiser fotónico]]&lt;br /&gt;
[[fr:Photo-Geyser]]&lt;br /&gt;
[[it:Geyser Fotonico]]&lt;br /&gt;
[[ja:フォトンゲイザー]]&lt;br /&gt;
[[zh:光子喷涌（招式）]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Template:Sunsteel_Strike&amp;diff=2830070</id>
		<title>Template:Sunsteel Strike</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Template:Sunsteel_Strike&amp;diff=2830070"/>
		<updated>2018-08-05T03:41:59Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Variations|Sunsteel Strike|{{{1|steel}}}|physical={{mcolor|Sunsteel Strike|{{steel color dark}}}}|special={{mcolor|Moongeist Beam|{{ghost color dark}}}} • {{mcolor|Photon Geyser|{{psychic color dark}}}}&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;[[Category:Move navigation templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=One-hit_knockout_move&amp;diff=2829839</id>
		<title>One-hit knockout move</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=One-hit_knockout_move&amp;diff=2829839"/>
		<updated>2018-08-04T07:58:45Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;One-hit knockout moves&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|一撃必殺|いちげきひっさつ}}わざ&#039;&#039;&#039; &#039;&#039;one-hit knockout move&#039;&#039;), commonly abbreviated as &#039;&#039;&#039;one-hit KO moves&#039;&#039;&#039; or &#039;&#039;&#039;OHKO moves&#039;&#039;&#039;, are [[move]]s whose effect is to immediately drop the target&#039;s {{stat|HP}} to zero. When such a move successfully hits, the game will display the message &amp;quot;It&#039;s a one-hit KO!&amp;quot; (or simply &amp;quot;One-hit KO!&amp;quot; in [[Generation I]]).&lt;br /&gt;
&lt;br /&gt;
All OHKO moves have a base {{PP}} of 5. If an OHKO move becomes a [[Z-Move]], it will have a power of 180.&lt;br /&gt;
&lt;br /&gt;
A Pokémon with the Ability {{a|Sturdy}} will be unaffected by OHKO moves, unless that Ability is negated (such as through {{a|Mold Breaker}} or {{m|Gastro Acid}}). A Pokémon with {{a|Wonder Guard}} is also immune unless it is weak to the type of the OHKO move. At full HP, a Pokémon holding a {{DL|In-battle effect item|Focus Sash}} will instead be reduced to 1 HP by any OHKO move.&lt;br /&gt;
&lt;br /&gt;
In the [[Pokémon Mystery Dungeon series]] of games, OHKO moves can hit regardless of level, although they are very prone to missing as always. When one hits, the game states that the target fainted through &amp;quot;calamitous damage&amp;quot; (changed to the standard &amp;quot;It&#039;s a one-hit KO!&amp;quot; in {{FB|Pokémon Mystery Dungeon: |Gates to Infinity}}). However, they actually do 9999 damage, which can be seen when the attacks are reflected by {{DL|IQ|IQ skills}} such as Counter Hitter if the Pokémon is revived by a {{DL|Seed|Reviver Seed}}.&lt;br /&gt;
&lt;br /&gt;
==Accuracy mechanics==&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
All OHKO moves have an [[accuracy]] of 30%, but they will automatically fail if the user&#039;s {{stat|Speed}} stat is lower than the target&#039;s. An [[X Accuracy]] will guarantee that all OHKO moves hit. The accuracy of OHKO moves in Generation I is affected by the standard {{stat|accuracy}} and {{stat|evasion}} stats.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
OHKO moves automatically fail if the target has a higher [[level]] than the user. Their accuracy starts at 76/256 (approximately 30%) and increases by 2/256 (approximately 0.8%) for each level the user is above the target. This means that if the user&#039;s level is 90 levels greater than the target&#039;s, the move will have 100% accuracy. An X Accuracy will guarantee that all OHKO moves hit. The accuracy of OHKO moves in Generation II is affected by the standard accuracy and evasion stats.&amp;lt;ref&amp;gt;http://upcarchive.playker.info/0/upokecenter/dex/index.html%3Flang=en&amp;amp;move=32.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation III onward===&lt;br /&gt;
OHKO moves automatically fail if the target has a higher level than the user. Their accuracy starts at 30% and increases by 1% for each level the user is above the target. {{stat|Accuracy}} and {{stat|evasion}} stats no longer influence the move&#039;s accuracy, including modifiers from items such as [[Wide Lens]] or {{Abilities}} such as {{a|Compound Eyes}}. Effects that allow moves to always hit (such as {{a|No Guard}} or {{m|Lock-On}}) still work on OHKO moves.&lt;br /&gt;
&lt;br /&gt;
In Generation VII, the accuracy of {{m|Sheer Cold}} is lowered if the user is not an {{type|Ice}} Pokémon. In addition, all OHKO moves now display their accuracy as 30% instead of —; the working accuracy is still calculated by the same formula, however.&lt;br /&gt;
&lt;br /&gt;
==List of moves==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #ddf; border: 5px solid #aaf&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{ground color dark}}; {{roundytl|5px}}&amp;quot; | {{mcolor|Fissure|fff}}&lt;br /&gt;
! style=&amp;quot;background: #{{normal color dark}}; {{roundytr|5px}}&amp;quot; | {{mcolor|Guillotine|fff}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fissure VII.png|300px]]&lt;br /&gt;
| [[File:Guillotine VII.png|300px]]&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #ddf; border: 5px solid #aaf&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{normal color dark}}; {{roundytl|5px}}&amp;quot; | {{mcolor|Horn Drill|fff}}&lt;br /&gt;
! style=&amp;quot;background: #{{ice color dark}}; {{roundytr|5px}}&amp;quot; | {{mcolor|Sheer Cold|fff}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Horn Drill VII 2.png|300px]]&lt;br /&gt;
| [[File:Sheer Cold VII 2.png|300px]]&lt;br /&gt;
|- &lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Starting in Generation III, type-effectiveness messages no longer appear with the successful use of a one-hit KO move.&lt;br /&gt;
* {{p|Lapras}} can learn the most one-hit KO moves of any Pokémon (excluding Smeargle), being able to learn {{m|Sheer Cold}}, {{m|Fissure}}, and {{m|Horn Drill}}.&lt;br /&gt;
* All one-hit KO moves are normally ineffective against a type of Pokémon. {{m|Fissure}} cannot affect {{type|Flying}} Pokémon, {{m|Guillotine}} and {{m|Horn Drill}} cannot affect {{type|Ghost}} Pokémon, and {{m|Sheer Cold}} cannot affect {{type|Ice}} Pokémon (as of [[Generation VII]]). Of these, only Sheer Cold&#039;s ineffectiveness is not based on a type immunity, and thus cannot be bypassed (e.g. with a move like {{m|Gravity}} or {{m|Foresight}}). Sheer Cold is also the only one-hit KO move where this ineffectiveness did not exist until after its debut generation.&lt;br /&gt;
* Starting in Generation VII, Sheer Cold is the only one-hit KO move to potentially have different accuracy mechanics compared to all other one-hit KO moves.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves|*]]&lt;br /&gt;
[[Category:One-hit knockout moves|*]]&lt;br /&gt;
&lt;br /&gt;
[[it:OHKO]]&lt;br /&gt;
&lt;br /&gt;
[[de:K.O.-Attacken]]&lt;br /&gt;
[[fr:OHKO]]&lt;br /&gt;
[[ja:一撃必殺技]]&lt;br /&gt;
[[pl:OHKO]]&lt;br /&gt;
[[zh:一击必杀招式]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Move_variations&amp;diff=2829837</id>
		<title>Move variations</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Move_variations&amp;diff=2829837"/>
		<updated>2018-08-04T07:41:56Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Variations of Moongeist Beam */ Does this qualify…?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Insert new variations in alphabetical order--&amp;gt;&lt;br /&gt;
{{unknown name}}&lt;br /&gt;
&#039;&#039;&#039;Move variations&#039;&#039;&#039; are moves that are identical to one another in terms of damage and accuracy, are similar in PP (no more than 5 apart), but have different [[type]]s, [[damage category|damage categories]], or secondary effects. Below are the various move archetypes and the moves that fall into their categories. &lt;br /&gt;
&lt;br /&gt;
Move archetypes are listed in alphabetical order. Within each archetype table, moves are listed by generation. Within each generation, moves are listed alphabetically.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==List of damage-dealing move variations==&lt;br /&gt;
===Elemental Fangs===&lt;br /&gt;
{{mvar/h|15|power=65|acc=95|notes=10% chance to inflict non-volatile [[Status condition|status]] and/or flinch the target; {{cat|biting moves|biting move}}|other=Status condition}}&lt;br /&gt;
{{mvar|Fire Fang|Fire|Physical|IV|other=Burn}}&lt;br /&gt;
{{mvar|Ice Fang|Ice|Physical|IV|other=Freeze}}&lt;br /&gt;
{{mvar|Thunder Fang|Electric|Physical|IV|other=Paralysis}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[One-hit knockout move]]s===&lt;br /&gt;
{{mvar/h|5|acc={{tt|&amp;amp;mdash;|30% in Generation I}}|notes=Targets at a higher level than the user are unaffected{{tt|*|Targets with higher speed than the user are unaffected in Generation I}}}}&lt;br /&gt;
{{mvar|Fissure|Ground|Physical|I}}&lt;br /&gt;
{{mvar|Guillotine|Normal|Physical|I}}&lt;br /&gt;
{{mvar|Horn Drill|Normal|Physical|I}}&lt;br /&gt;
{{mvar|Sheer Cold|Ice|Special|III|note=Ice-type targets are unaffected since Generation VII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pledge moves===&lt;br /&gt;
{{mvar/h|10|power={{tt|80|50 prior to Generation VI}}|acc=100|notes=Additional effect lasting four turns when used in combination|other=Effect when combined with:}}&lt;br /&gt;
{{mvar|Fire Pledge|Fire|Special|V|other=&#039;&#039;&#039;Grass Pledge&#039;&#039;&#039;: Opponents take 1/8 max HP damage each turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Water Pledge&#039;&#039;&#039;: Doubles the probability of secondary effects occurring.}}&lt;br /&gt;
{{mvar|Grass Pledge|Grass|Special|V|other=&#039;&#039;&#039;Fire Pledge&#039;&#039;&#039;: Opponents take 1/8 max HP damage each turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Water Pledge&#039;&#039;&#039;: Halves speed of opponents.}}&lt;br /&gt;
{{mvar|Water Pledge|Water|Special|V|other=&#039;&#039;&#039;Fire Pledge&#039;&#039;&#039;: Doubles the probability of secondary effects occurring.&amp;lt;br&amp;gt;&#039;&#039;&#039;Grass Pledge&#039;&#039;&#039;: Halves speed of opponents.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Acid===&lt;br /&gt;
{{mvar/h|25 or 30|power=40|acc=100|notes=10% chance of secondary effect occurring|other=Secondary effect|PP=PP}}&lt;br /&gt;
{{mvar|Acid|Poison|Special|I|note=Affects all foes (adjacent foes in Triple Battles)|other=Lowers Special Defense{{tt|*|Defense in Generations I-III}}|I| PP=30}}&lt;br /&gt;
{{mvar|Bubble|Water|Special|I|other=Lowers Speed|PP=30|note=20 power prior to Generation VI}}&lt;br /&gt;
{{mvar|Ember|Fire|Special|I|other=Inflicts burn|PP=25}}&lt;br /&gt;
{{mvar|Thunder Shock|Electric|Special|I|other=Inflicts paralysis|PP=30}}&lt;br /&gt;
{{mvar|Powder Snow|Ice|Special|II|other=Freezes|PP=25}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Aeroblast===&lt;br /&gt;
{{mvar/h|5|power=100|acc=95|notes=High critical hit ratio; signature move}}&lt;br /&gt;
{{mvar|Aeroblast|Flying|Special|II|sig=Lugia}}&lt;br /&gt;
{{mvar|Spacial Rend|Dragon|Special|IV|sig=Palkia}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Ancient Power===&lt;br /&gt;
{{mvar/h|5|power=60|acc=100|notes=10% chance of raising all stats}}&lt;br /&gt;
{{mvar|Ancient Power|Rock|Special|II}} &lt;br /&gt;
{{mvar|Silver Wind|Bug|Special|III}} &lt;br /&gt;
{{mvar|Ominous Wind|Ghost|Special|IV}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Aurora Beam===&lt;br /&gt;
{{mvar/h|20|power=65|acc=100|notes=Chance of an additional effect occurring|other=Additional effect}}&lt;br /&gt;
{{mvar|Aurora Beam|Ice|Special|I|other=10% chance of lowering target&#039;s Attack one stage}}&lt;br /&gt;
{{mvar|Bubble Beam|Water|Special|I|other=10% chance of lowering target&#039;s Speed one stage}}&lt;br /&gt;
{{mvar|Psybeam|Psychic|Special|I|other=10% chance of inflicting confusion}}&lt;br /&gt;
{{mvar|Sludge|Poison|Special|I|other=30% chance of inflicting poison}}&lt;br /&gt;
{{mvar|Spark|Electric|Physical|II|other=30% chance of inflicting paralysis}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Barrage===&lt;br /&gt;
{{mvar/h|20|power=15|acc=85|notes=Hits multiple times}}&lt;br /&gt;
{{mvar|Barrage|Normal|Physical|I|sig=The Exeggcute line}}&lt;br /&gt;
{{mvar|Fury Attack|Normal|Physical|I}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bite===&lt;br /&gt;
{{mvar/h|25|power=60|acc=100|notes=30% chance of [[flinching]]}}&lt;br /&gt;
{{mvar|Bite|Dark|Physical|I|note=Normal-type with 10% chance of flinching in Generation I}}&lt;br /&gt;
{{mvar|Heart Stamp|Psychic|Physical|V}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Blizzard===&lt;br /&gt;
{{mvar/h|5 or 10|power={{tt|110|120 prior to Generation VI}}|acc=70|notes=Chance of inflicting a status condition, certain weather causes moves to not miss|other=Additional effect|PP=PP}}&lt;br /&gt;
{{mvar|Blizzard|Ice|Special|I|other=10% chance of freezing target|PP=5|note=89.5% accuracy in Generation I, cannot miss in hail, affects all foes}} &lt;br /&gt;
{{mvar|Thunder|Electric|Special|I|other=30% chance of paralyzing target|PP=10|note=Cannot miss in heavy rain, accuracy cut to 50% in strong sunlight, 10% chance of paralyzing target in Gen I}} &lt;br /&gt;
{{mvar|Hurricane|Flying|Special|V|other=30% chance of confusing target|PP=10|note=Cannot miss in heavy rain}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Focus Blast}} and {{m|Gunk Shot}} formerly had the same power too, but their power didn&#039;t drop in Generation VI and are therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Blue Flare===&lt;br /&gt;
{{mvar/h|5|power=130|acc=85|notes=20% chance of inflicting a non-volatile [[status condition]]|other=Status condition}}&lt;br /&gt;
{{mvar|Blue Flare|Fire|Special|V|other=Burn|sig=Reshiram}} &lt;br /&gt;
{{mvar|Bolt Strike|Electric|Physical|V|other=Paralysis|sig=Zekrom}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bone Rush===&lt;br /&gt;
{{mvar/h|10|power=25|acc={{tt|90|80 prior to Generation V}}|notes=Hits multiple times}}&lt;br /&gt;
{{mvar|Bone Rush|Ground|Physical|II|sig=The Cubone line|siggen=IV}} &lt;br /&gt;
{{mvar|Rock Blast|Rock|Physical|III}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Brine===&lt;br /&gt;
{{mvar/h|10|power=65|acc=100|notes=Power doubles under certain conditions|other=Condition}}&lt;br /&gt;
{{mvar|Brine|Water|Special|IV|other=Target&#039;s HP under 50%}} &lt;br /&gt;
{{mvar|Hex|Ghost|Special|V|other=Target has a {{DL|Status condition|non-volatile status}} condition|note=50 power prior to Generation VI}} &lt;br /&gt;
{{mvar|Venoshock|Poison|Special|V|other=Target is poisoned}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bug Bite===&lt;br /&gt;
{{mvar/h|20|power=60|acc=100|notes=Eats and gains the effect of the target&#039;s held Berry}}&lt;br /&gt;
{{mvar|Bug Bite|Bug|Physical|IV|}} &lt;br /&gt;
{{mvar|Pluck|Flying|Physical|IV}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bullet Seed===&lt;br /&gt;
{{mvar/h|30|power={{tt|25|10 prior to Generation V}}|acc=100|notes=Hits multiple times}}&lt;br /&gt;
{{mvar|Bullet Seed|Grass|Physical|III}} &lt;br /&gt;
{{mvar|Icicle Spear|Ice|Physical|III|sig=Shellder|siggen=V}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Catastropika===&lt;br /&gt;
{{mvar/h|1|power=210|acc=100|notes=Signature Z-move|other=Pokémon}}&lt;br /&gt;
{{mvar|Catastropika|Electric|Physical|VII|other=Pikachu}}&lt;br /&gt;
{{mvar|Pulverizing Pancake|Normal|Physical|VII|other=Snorlax}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Circle Throw===&lt;br /&gt;
{{mvar/h|10|power=60|acc=90|notes=-6 priority, forces target to switch out}}&lt;br /&gt;
{{mvar|Circle Throw|Fighting|Physical|V}}&lt;br /&gt;
{{mvar|Dragon Tail|Dragon|Physical|V}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Clamp===&lt;br /&gt;
{{mvar/h|10 or 15|power=35|acc=85|notes=Partially traps target|PP=PP}}&lt;br /&gt;
{{mvar|Clamp|Water|Physical|I|sig=The Shellder line|siggen=III|note=75% accuracy prior to Generation V|PP=10}} &lt;br /&gt;
{{mvar|Fire Spin|Fire|Special|I|note=15 power and 70% accuracy prior to Generation V|PP=15}} &lt;br /&gt;
{{mvar|Whirlpool|Water|Special|II|note=15 power and 70% accuracy prior to Generation V|PP=15}}} &lt;br /&gt;
{{mvar|Sand Tomb|Ground|Physical|III|note=15 power and 70% accuracy prior to Generation V|PP=15}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Counter===&lt;br /&gt;
{{mvar/h|20|acc=100|notes=-5 priority, counters the last move taken at twice the power|other=Counters}}&lt;br /&gt;
{{mvar|Counter|Fighting|Physical|I|other={{tt|Physical moves|Fighting and Normal-type moves in Generation I}}}} &lt;br /&gt;
{{mvar|Mirror Coat|Psychic|Special|II|other=Special moves}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Cross Chop===&lt;br /&gt;
{{mvar/h|5|power=100|acc=80|notes=High critical hit ratio}}&lt;br /&gt;
{{mvar|Cross Chop|Fighting|Physical|II}} &lt;br /&gt;
{{mvar|Stone Edge|Rock|Physical|IV}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Crush Grip===&lt;br /&gt;
{{mvar/h|5|power=Varying|acc=100|notes=Does more damage if the target&#039;s current HP is high}}&lt;br /&gt;
{{mvar|Crush Grip|Normal|Physical|IV|sig=Regigigas}} &lt;br /&gt;
{{mvar|Wring Out|Normal|Special|IV}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Crush Claw===&lt;br /&gt;
{{mvar/h|10|power=75|acc=95|notes=50% chance to lower target&#039;s defense one stage}}&lt;br /&gt;
{{mvar|Crush Claw|Normal|Physical|III|sig=Zangoose|siggen=IV}} &lt;br /&gt;
{{mvar|Razor Shell|Water|Physical|V}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Crunch===&lt;br /&gt;
{{mvar/h|10 or 15|power=80|acc=100|notes=Chance of lowering target&#039;s stat by one stage|other=Affected stat|PP=PP}}&lt;br /&gt;
{{mvar|Crunch|Dark|Physical|II|other=20% chance of lowering the target&#039;s Defense{{tt|*|Lowers Special Defense prior to Generation IV}}|PP=15}}&lt;br /&gt;
{{mvar|Shadow Ball|Ghost|Special|II|other=20% chance of lowering the target&#039;s Special Defense|PP=15}}&lt;br /&gt;
{{mvar|Flash Cannon|Steel|Special|IV|other=10% chance of lowering the target&#039;s Special Defense|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;* {{m|Energy Ball}} formerly had 80 power, but was changed to 90 power in Generation VI and is therefore no longer included in this list (it is instead in [[#Variations of Psychic|a different list of variations]]).&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Dig===&lt;br /&gt;
{{mvar/h|10|power=80|acc=100|notes=Two turn move; double damage from certain moves}}&lt;br /&gt;
{{mvar|Dig|Ground|Physical|I|note=100 power in Generation I, 60 power in Generation II-III; double damage from Earthquake and Magnitude}} &lt;br /&gt;
{{mvar|Dive|Water|Physical|III|note=60 power in Generation III; double damage from Surf and Whirlpool}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Discharge===&lt;br /&gt;
{{mvar/h|15|power=80|acc=100|notes=30% chance of causing a secondary effect, hits all adjacent Pokémon|other=Secondary effect}}&lt;br /&gt;
{{mvar|Discharge|Electric|Special|IV|other=30% chance of paralyzing}}&lt;br /&gt;
{{mvar|Lava Plume|Fire|Special|IV|other=30% chance of burning}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Double-Edge===&lt;br /&gt;
{{mvar/h|15|power=120|acc=100|notes=User receives recoil equal to ⅓ of the damage done to the target}}&lt;br /&gt;
{{mvar|Double-Edge|Normal|Physical|I|note=100 power in Generation I}}&lt;br /&gt;
{{mvar|Volt Tackle|Electric|Physical|III|sig=The Pichu line|note=10% chance of paralyzing the target}}&lt;br /&gt;
{{mvar|Brave Bird|Flying|Physical|IV}}&lt;br /&gt;
{{mvar|Flare Blitz|Fire|Physical|IV|note=10% chance of burning the target}}&lt;br /&gt;
{{mvar|Wood Hammer|Grass|Physical|IV}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Dynamic Punch===&lt;br /&gt;
{{mvar/h|5|power=100|acc=50|notes=Causes a [[status condition]]|other=Status condition}}&lt;br /&gt;
{{mvar|Dynamic Punch|Fighting|Physical|II|other=Confusion}} &lt;br /&gt;
{{mvar|Inferno|Fire|Special|V|other=Burn}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;* {{m|Zap Cannon}} formerly had 100 power, but was changed to 120 power in Generation IV and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Eruption===&lt;br /&gt;
{{mvar/h|5|power=varying|acc=100|notes=Higher damage when used with high HP}}&lt;br /&gt;
{{mvar|Eruption|Fire|Special|III}} &lt;br /&gt;
{{mvar|Water Spout|Water|Special|III}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of False Swipe===&lt;br /&gt;
{{mvar/h|40|power=40|acc=100|notes=Leaves target with at least 1HP}}&lt;br /&gt;
{{mvar|False Swipe|Normal|Physical|II}} &lt;br /&gt;
{{mvar|Hold Back|Normal|Physical|VI}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Fire Lash===&lt;br /&gt;
{{mvar/h|15|power=80|acc=100|notes=Lowers target&#039;s stat one stage|other=Stat lowered}}&lt;br /&gt;
{{mvar|Fire Lash|Fire|Physical|VII|other=Defense|sig=Heatmor}} &lt;br /&gt;
{{mvar|Lunge|Bug|Physical|VII|other=Attack}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Fire Punch===&lt;br /&gt;
{{mvar/h|10 or 15|power=75|acc=100|notes=10% chance to inflict a [[status condition]]|other=Status condition|PP=PP}}&lt;br /&gt;
{{mvar|Fire Punch|Fire|Physical|I|PP=15|other=Burn}}&lt;br /&gt;
{{mvar|Ice Punch|Ice|Physical|I|PP=15|other=Freeze}}&lt;br /&gt;
{{mvar|Thunder Punch|Electric|Physical|I|PP=15|other=Paralysis}}&lt;br /&gt;
{{mvar|Signal Beam|Bug|Special|III|PP=15||other=Confusion}} &lt;br /&gt;
{{mvar|Relic Song|Normal|Special|V|PP=10|sig=Meloetta|other=Sleep}} &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Flail===&lt;br /&gt;
{{mvar/h|15|power=varying|acc=100|notes=Higher damage when used with low HP}}&lt;br /&gt;
{{mvar|Flail|Normal|Physical|II}} &lt;br /&gt;
{{mvar|Reversal|Fighting|Physical|II}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Flamethrower===&lt;br /&gt;
{{mvar/h|10 or 15|power={{tt|90|95 prior to Generation VI}}|acc=100|notes=10% chance of inflicting a non-volatile [[status condition]], targets one opponent|other=Status condition|PP=PP}}&lt;br /&gt;
{{mvar|Flamethrower|Fire|Special|I|other=Burn|PP=15}}&lt;br /&gt;
{{mvar|Ice Beam|Ice|Special|I|other=Freeze|PP=10}}&lt;br /&gt;
{{mvar|Thunderbolt|Electric|Special|I|other=Paralysis|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Frost Breath===&lt;br /&gt;
{{mvar/h|10|power={{tt|60|40 prior to Generation VI}}|notes=Always results in a critical hit}}&lt;br /&gt;
{{mvar|Frost Breath|Ice|Special|V}} &lt;br /&gt;
{{mvar|Storm Throw|Fighting|Physical|V|note=Throh&#039;s signature move prior to B2W2}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Frustration===&lt;br /&gt;
{{mvar/h|20|power=varying|acc=100|notes=Power depends on user&#039;s [[friendship]]|other=Higher damage with}}&lt;br /&gt;
{{mvar|Frustration|Normal|Physical|II|other=Low friendship}} &lt;br /&gt;
{{mvar|Return|Normal|Physical|II|other=High friendship}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Fusion Flare===&lt;br /&gt;
{{mvar/h|5|power=100|acc=100|notes=Power doubles if hit by Fusion Flare or Fusion Bolt in the same turn|other=Power doubled by}}&lt;br /&gt;
{{mvar|Fusion Flare|Fire|Special|V|other=Fusion Bolt|sig=Reshiram}} &lt;br /&gt;
{{mvar|Fusion Bolt|Electric|Physical|V|other=Fusion Flare|sig=Zekrom}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Giga Drain===&lt;br /&gt;
{{mvar/h|10|power={{tt|75|60 prior to Generation V}}|acc=100|notes=Restores HP by half damage dealt}}&lt;br /&gt;
{{mvar|Giga Drain|Grass|Special|II|note=5 PP prior to Generation IV}}&lt;br /&gt;
{{mvar|Drain Punch|Fighting|Physical|IV|note=5 PP prior to Generation V}} &lt;br /&gt;
{{mvar|Horn Leech|Grass|Physical|V|sig=Sawsbuck|siggen=VI}} &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Gust===&lt;br /&gt;
{{mvar/h|35 or 40|power=40|acc=100|notes=No additional effect|PP=PP}}&lt;br /&gt;
{{mvar|Gust|Flying|Special|I||PP=35|note=Normal-type in Generation I}} &lt;br /&gt;
{{mvar|Pound|Normal|Physical|I|PP=35}} &lt;br /&gt;
{{mvar|Scratch|Normal|Physical|I|PP=35}} &lt;br /&gt;
{{mvar|Tackle|Normal|Physical|I|PP=35|note=35 power in Generations I-IV; 50 power in Generations V-VI; 95% accuracy prior to Generation V}} &lt;br /&gt;
{{mvar|Fairy Wind|Fairy|Special|VI|PP=35}}&lt;br /&gt;
{{mvar|Leafage|Grass|Physical|VII|PP=40}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Gyro Ball===&lt;br /&gt;
{{mvar/h|5 or 10|power=varying|acc=100|notes=Power depends on user&#039;s and target&#039;s Speed; cannot affect targets with {{a|Bulletproof}}|other=Higher damage with|PP=PP}}&lt;br /&gt;
{{mvar|Gyro Ball|Steel|Physical|IV|other=Lower Speed compared to the target|PP=5}} &lt;br /&gt;
{{mvar|Electro Ball|Electric|Special|V|other=Higher Speed compared to the target|PP=10}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Hammer Arm===&lt;br /&gt;
{{mvar/h|10|power=100|acc=90|notes=Lowers user&#039;s Speed; {{cat|punching moves}}}}&lt;br /&gt;
{{mvar|Hammer Arm|Fighting|Physical|IV}} &lt;br /&gt;
{{mvar|Ice Hammer|Ice|Physical|VII|sig=Crabominable}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Heat Crash===&lt;br /&gt;
{{mvar/h|10|power=varying|acc=100|notes=Deals more damage if user&#039;s weight is higher compared to the target}}&lt;br /&gt;
{{mvar|Heat Crash|Fire|Physical|V|sig=The Tepig line}} &lt;br /&gt;
{{mvar|Heavy Slam|Steel|Physical|V}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Hyper Beam===&lt;br /&gt;
{{mvar/h|5|power=150|acc=90|notes=User must rest the turn after its use}}&lt;br /&gt;
{{mvar|Hyper Beam|Normal|Special|I|note=Physical move prior to Generation IV}} &lt;br /&gt;
{{mvar|Blast Burn|Fire|Special|III|sig=Fire-type starter Pokémon}} &lt;br /&gt;
{{mvar|Frenzy Plant|Grass|Special|III|sig=Grass-type starter Pokémon}} &lt;br /&gt;
{{mvar|Hydro Cannon|Water|Special|III|sig=Water-type starter Pokémon}} &lt;br /&gt;
{{mvar|Giga Impact|Normal|Physical|IV}} &lt;br /&gt;
{{mvar|Roar of Time|Dragon|Special|IV|sig=Dialga}} &lt;br /&gt;
{{mvar|Rock Wrecker|Rock|Physical|IV|sig=Rhyperior|siggen=V}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Icy Wind===&lt;br /&gt;
{{mvar/h|15|power=55|acc=95|notes=Lowers target&#039;s stat one stage|other=Stat lowered}}&lt;br /&gt;
{{mvar|Icy Wind|Ice|Special|II|other=Speed}} &lt;br /&gt;
{{mvar|Mud Shot|Ground|Special|III|other=Speed}} &lt;br /&gt;
{{mvar|Electroweb|Electric|Special|V|sig=The Joltik line|other=Speed}} &lt;br /&gt;
{{mvar|Snarl|Dark|Special|V|other=Special Attack}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Karate Chop===&lt;br /&gt;
{{mvar/h|25|power=50|acc=100|notes=High critical hit ratio}}&lt;br /&gt;
{{mvar|Karate Chop|Fighting|Physical|I|note=Normal-type in Generation I}}&lt;br /&gt;
{{mvar|Poison Tail|Poison|Physical|III|note=10% chance of poisoning the target|sig=Seviper|siggen=V}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Leaf Blade===&lt;br /&gt;
{{mvar/h|15|power=90|acc=100|notes=High critical hit ratio}}&lt;br /&gt;
{{mvar|Leaf Blade|Grass|Physical|III|sig=Grovyle and Sceptile|siggen=IV|note=70 power prior to Generation IV}}&lt;br /&gt;
{{mvar|Attack Order|Bug|Physical|IV|sig=Vespiquen}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Variations of Liquidation===&lt;br /&gt;
{{mvar/h|10|power=85|acc=100|notes=20% chance of lowering Defense one stage}}&lt;br /&gt;
{{mvar|Liquidation|Water|Physical|VII}}&lt;br /&gt;
{{mvar|Shadow Bone|Ghost|Physical|VII|sig=Alolan Marowak}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Variations of Low Kick===&lt;br /&gt;
{{mvar/h|20|power=varying|acc=100|notes=Greater damage on heavier target}}&lt;br /&gt;
{{mvar|Low Kick|Fighting|Physical|I|note=Had 50 power prior to Generation III}}&lt;br /&gt;
{{mvar|Grass Knot|Grass|Special|IV}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Luster Purge===&lt;br /&gt;
{{mvar/h|5|power=70|acc=100|notes=50% chance of additional effect occurring|other=Additional effect}}&lt;br /&gt;
{{mvar|Luster Purge|Psychic|Special|III|other=Lowers target&#039;s Special Defense one stage|sig=Latios}}&lt;br /&gt;
{{mvar|Mist Ball|Psychic|Special|III|other=Lowers target&#039;s Special Attack one stage|sig=Latias}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Megahorn===&lt;br /&gt;
{{mvar/h|10|power=120|acc=85|notes=No additional effect}}&lt;br /&gt;
{{mvar|Megahorn|Bug|Physical|II|sig=Heracross|siggen=III}}&lt;br /&gt;
{{mvar|Power Whip|Grass|Physical|IV}}&lt;br /&gt;
{{mvar|Precipice Blades|Ground|Physical|VI|sig=Groudon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Moongeist Beam===&lt;br /&gt;
{{mvar/h|5|power=100|acc=100|notes=Ignores the target&#039;s ability}}&lt;br /&gt;
{{mvar|Moongeist Beam|Ghost|Special|VII|sig=Lunala and Dawn Wings Necrozma}}&lt;br /&gt;
{{mvar|Photon Geyser|Psychic|Special|VII|sig=Necrozma|note=Deals physical damage if the user’s Attack is higher than Special Attack}}&lt;br /&gt;
{{mvar|Sunsteel Strike|Steel|Physical|VII|sig=Solgaleo and Dusk Mane Necrozma}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Night Shade===&lt;br /&gt;
{{mvar/h|15 or 20|acc=100|notes=Damage equal to user&#039;s level|PP=PP}}&lt;br /&gt;
{{mvar|Night Shade|Ghost|Special|I|PP=15|sig=The Gastly line|siggen=II}}&lt;br /&gt;
{{mvar|Seismic Toss|Fighting|Physical|I|PP=20}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Needle Arm===&lt;br /&gt;
{{mvar/h|10 or 15|power=60|acc=100|notes=30% chance of causing a secondary effect|other=Secondary effect|PP=PP}}&lt;br /&gt;
{{mvar|Needle Arm|Grass|Physical|III|other=Causes flinching|sig=The Cacnea line|siggen=V|PP=15}}&lt;br /&gt;
{{mvar|Force Palm|Fighting|Physical|IV|other=Inflicts paralysis|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Octazooka===&lt;br /&gt;
{{mvar/h|10|power=65|acc=85|notes=May lower target&#039;s accuracy one stage}}&lt;br /&gt;
{{mvar|Octazooka|Water|Special|II|sig=Octillery}}&lt;br /&gt;
{{mvar|Mud Bomb|Ground|Special|IV}}&lt;br /&gt;
{{mvar|Mirror Shot|Steel|Special|IV}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Overheat===&lt;br /&gt;
{{mvar/h|5|power={{tt|130|140 prior to Generation VI}}|acc=90|notes=Lowers user&#039;s Special Attack two stages}}&lt;br /&gt;
{{mvar|Overheat|Fire|Special|III}}&lt;br /&gt;
{{mvar|Draco Meteor|Dragon|Special|IV}}&lt;br /&gt;
{{mvar|Leaf Storm|Grass|Special|IV}}&lt;br /&gt;
{{mvar|Fleur Cannon|Fairy|Special|VII|sig=Magearna}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Psycho Boost}} formerly had the same power too, but its power didn&#039;t drop in Generation VI and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Petal Dance===&lt;br /&gt;
{{mvar/h|10|power=120{{tt|*|90 prior to Generation V}}|acc=100|notes=Lasts 2-3 turns, user becomes confused}}&lt;br /&gt;
{{mvar|Petal Dance|Grass|Special|I|note=70 power in Generation I-III and 20 PP prior to Generation V|sig=The Oddish line|siggen=II}}&lt;br /&gt;
{{mvar|Thrash|Normal|Physical|I|note=20 PP prior to Generation V}}&lt;br /&gt;
{{mvar|Outrage|Dragon|Physical|II|note=15 PP prior to Generation V}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Psychic===&lt;br /&gt;
{{mvar/h|10|power=90|acc=100|notes=10% chance of lowering Special Defense one stage}}&lt;br /&gt;
{{mvar|Psychic|Psychic|Special|I}} &lt;br /&gt;
{{mvar|Bug Buzz|Bug|Special|IV}} &lt;br /&gt;
{{mvar|Earth Power|Ground|Special|IV}} &lt;br /&gt;
{{mvar|Energy Ball|Grass|Special|IV|note=80 power prior to Generation VI}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Quick Attack===&lt;br /&gt;
{{mvar/h|30|power=40|acc=100|notes=+1 priority}}&lt;br /&gt;
{{mvar|Quick Attack|Normal|Physical|I}} &lt;br /&gt;
{{mvar|Mach Punch|Fighting|Physical|II}} &lt;br /&gt;
{{mvar|Aqua Jet|Water|Physical|IV}} &lt;br /&gt;
{{mvar|Bullet Punch|Steel|Physical|IV}} &lt;br /&gt;
{{mvar|Ice Shard|Ice|Physical|IV}} &lt;br /&gt;
{{mvar|Shadow Sneak|Ghost|Physical|IV}}&lt;br /&gt;
{{mvar|Vacuum Wave|Fighting|Special|IV}}&lt;br /&gt;
{{mvar|Accelerock|Rock|Physical|VII|sig=Lycanroc}} &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Revenge===&lt;br /&gt;
{{mvar/h|10|power=60|acc=100|notes=-4 priority, doubles in power if user was damaged}}&lt;br /&gt;
{{mvar|Revenge|Fighting|Physical|III|note=0 priority prior to Generation IV}} &lt;br /&gt;
{{mvar|Avalanche|Ice|Physical|IV}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Rollout===&lt;br /&gt;
{{mvar/h|20|power=30|acc=90|notes=Power doubles with each consecutive hit; also doubles if Defense Curl is used}}&lt;br /&gt;
{{mvar|Rollout|Rock|Physical|II}} &lt;br /&gt;
{{mvar|Ice Ball|Ice|Physical|III|sig=The Spheal line|siggen=VI}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Sky Attack===&lt;br /&gt;
{{mvar/h|5|power=140|acc=90|notes=Needs to charge, 30% chance of causing a secondary effect|other=Secondary effect}}&lt;br /&gt;
{{mvar|Sky Attack|Flying|Physical|I|other=Flinch}} &lt;br /&gt;
{{mvar|Freeze Shock|Ice|Physical|V|other=Paralysis|sig=Black Kyurem}}&lt;br /&gt;
{{mvar|Ice Burn|sig=White Kyurem|Ice|Special|V|other=Burn}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Slash===&lt;br /&gt;
{{mvar/h|15 or 20|power=70|acc=100|notes=High critical hit ratio|PP=PP}}&lt;br /&gt;
{{mvar|Slash|Normal|Physical|I|PP=20}} &lt;br /&gt;
{{mvar|Cross Poison|Poison|Physical|IV|note=10% chance of poisoning|PP=20}} &lt;br /&gt;
{{mvar|Psycho Cut|Psychic|Physical|IV|PP=20}} &lt;br /&gt;
{{mvar|Night Slash|Dark|Physical|IV|PP=15}} &lt;br /&gt;
{{mvar|Shadow Claw|Ghost|Physical|IV|PP=15}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Leaf Blade}} formerly had 70 power, but was changed to 90 power in Generation IV and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Smelling Salts===&lt;br /&gt;
{{mvar/h|10|power={{tt|70|60 prior to Generation VI}}|acc=100|notes=Double damage on target with non-volatile status, cures non-volatile status on target|other=Cured status condition}}&lt;br /&gt;
{{mvar|Smelling Salts|Normal|Physical|III|other=Paralysis|sig=The Makuhita line}} &lt;br /&gt;
{{mvar|Wake-Up Slap|Fighting|Physical|IV|other=Sleep}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Stomp===&lt;br /&gt;
{{mvar/h|20|power=65|acc=100|notes=30% of [[Status condition|flinching]], doubles in power if target has used {{m|Minimize}}}}&lt;br /&gt;
{{mvar|Stomp|Normal|Physical|I}} &lt;br /&gt;
{{mvar|Steamroller|Bug|Physical|V}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Stored Power===&lt;br /&gt;
{{mvar/h|10|power=20|acc=100|notes=Increases base power the more positive stat changes the user has built up}}&lt;br /&gt;
{{mvar|Stored Power|Psychic|Special|V}}&lt;br /&gt;
{{mvar|Power Trip|Dark|Physical|VII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Strength===&lt;br /&gt;
{{mvar/h|15 or 20|power=80|acc=100|notes=No additional effect|PP=PP}}&lt;br /&gt;
{{mvar|Strength|Normal|Physical|I|PP=15}}&lt;br /&gt;
{{mvar|Drill Peck|Flying|Physical|I|PP=20}} &lt;br /&gt;
{{mvar|Dragon Claw|Dragon|Physical|III|PP=15}} &lt;br /&gt;
{{mvar|Power Gem|Rock|Special|IV|note=70 power prior to Generation VI|PP=20}}&lt;br /&gt;
{{mvar|Seed Bomb|Grass|Physical|IV|PP=15}} &lt;br /&gt;
{{mvar|X-Scissor|Bug|Physical|IV|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Superpower===&lt;br /&gt;
{{mvar/h|5|power=120|acc=100|notes=Lowers two of the user&#039;s stats|other=Stats lowered}}&lt;br /&gt;
{{mvar|Superpower|Fighting|Physical|III|other=Attack, Defense}} &lt;br /&gt;
{{mvar|Close Combat|Fighting|Physical|IV|other=Defense, Special Defense}} &lt;br /&gt;
{{mvar|Dragon Ascent|Flying|Physical|VI|sig=Rayquaza|other=Defense, Special Defense}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Super Fang===&lt;br /&gt;
{{mvar/h|10|acc=90|notes=Deals damage equal to half target&#039;s remaining HP}}&lt;br /&gt;
{{mvar|Super Fang|Normal|Physical|I}}&lt;br /&gt;
{{mvar|Nature&#039;s Madness|Fairy|Special|VII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Surf===&lt;br /&gt;
{{mvar/h|15|power=90|acc=100|notes=Hits all other Pokémon adjacent to user}}&lt;br /&gt;
{{mvar|Surf|Water|Special|I|note=Hit only opposing Pokémon prior to Generation IV and had 95 power prior to Generation VI}}&lt;br /&gt;
{{mvar|Petal Blizzard|Grass|Physical|VI}} &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Swift===&lt;br /&gt;
{{mvar/h|20|power=60|notes=Cannot miss}}&lt;br /&gt;
{{mvar|Swift|Normal|Special|I}}&lt;br /&gt;
{{mvar|Feint Attack|Dark|Physical|II}} &lt;br /&gt;
{{mvar|Aerial Ace|Flying|Physical|III}} &lt;br /&gt;
{{mvar|Magical Leaf|Grass|Special|III}} &lt;br /&gt;
{{mvar|Shadow Punch|Ghost|Physical|III}} &lt;br /&gt;
{{mvar|Shock Wave|Electric|Special|III}} &lt;br /&gt;
{{mvar|Magnet Bomb|Steel|Physical|IV}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Thief===&lt;br /&gt;
{{mvar/h|25|power={{tt|60|40 prior to Generation VI}}|acc=100|notes=Steals the target&#039;s held item}}&lt;br /&gt;
{{mvar|Thief|Dark|Physical|II|note=10 PP prior to Generation VI}}&lt;br /&gt;
{{mvar|Covet|Normal|Physical|III|note=40 PP prior to Generation VI}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of U-turn===&lt;br /&gt;
{{mvar/h|20|power=70|acc=100|notes=User switches after dealing damage}}&lt;br /&gt;
{{mvar|U-turn|Bug|Physical|IV}} &lt;br /&gt;
{{mvar|Volt Switch|Electric|Special|V|}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Waterfall===&lt;br /&gt;
{{mvar/h|15 or 20|power=80|acc=100|notes=Chance of causing a secondary effect, single target|other=Secondary effect|PP=PP}}&lt;br /&gt;
{{mvar|Waterfall|Water|Physical|I|other=20% chance of flinching{{tt|*|No additional effect prior to Generation IV}}|sig=The Goldeen line|siggen=II|PP=15}}&lt;br /&gt;
{{mvar|Extrasensory|Psychic|Special|III|other=10% chance of flinching|PP=20{{tt|*|30 prior to Generation VI}}}}&lt;br /&gt;
{{mvar|Dark Pulse|Dark|Special|IV|other=20% chance of flinching|PP=15}}&lt;br /&gt;
{{mvar|Iron Head|Steel|Physical|IV|other=30% chance of flinching|PP=15}}&lt;br /&gt;
{{mvar|Poison Jab|Poison|Physical|IV|other=30% chance of poisoning|PP=20}}&lt;br /&gt;
{{mvar|Scald|Water|Special|V|other=30% chance of burning|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of status move variations==&lt;br /&gt;
===Terrain moves===&lt;br /&gt;
{{mvar/h|10|notes=Causes a special effect for all grounded Pokémon for 5 turns|other=Effect}}&lt;br /&gt;
{{mvar|Electric Terrain|Electric|Status|VI|other=Powers up Electric moves, prevents Sleep}}&lt;br /&gt;
{{mvar|Grassy Terrain|Grass|Status|VI|other=Powers up Grass moves, grounded Pokémon heal by 1/16 of max HP each turn}}&lt;br /&gt;
{{mvar|Misty Terrain|Fairy|Status|VI|other=Powers down Dragon moves, prevents status conditions}}&lt;br /&gt;
{{mvar|Psychic Terrain|Psychic|Status|VII|other=Powers up Psychic moves, prevents the use of priority moves}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Acid Armor===&lt;br /&gt;
{{mvar/h|15 or 20|notes=Increases user&#039;s stat by two stages|other=Stat affected|PP=PP}}&lt;br /&gt;
{{mvar|Acid Armor|Poison|Status|I|other=Defense|PP=20{{tt|*|40 prior to Generation IV}}}}&lt;br /&gt;
{{mvar|Amnesia|Psychic|Status|I|other=Special Defense|note=Raises Special by two stages in Generation I|PP=20}}&lt;br /&gt;
{{mvar|Barrier|Psychic|Status|I|other=Defense|PP=20{{tt|*|30 prior to Generation IV}}}}&lt;br /&gt;
{{mvar|Swords Dance|Normal|Status|I|other=Attack|PP=20{{tt|*|30 prior to Generation VI}}}}&lt;br /&gt;
{{mvar|Iron Defense|Steel|Status|III|other=Defense|PP=15}}&lt;br /&gt;
{{mvar|Nasty Plot|Dark|Status|IV|other=Special Attack|PP=20}}&lt;br /&gt;
{{mvar|Rock Polish|Rock|Status|IV|other=Speed|PP=20}}&lt;br /&gt;
{{mvar|Autotomize|Steel|Status|V|other=Speed|note=Halves user&#039;s weight|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Minimize}} formerly had 20 PP, but was changed to 10 PP in Generation VI and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Tail Glow}} formerly raised Sp. Atk by 2 stages, but was changed to +3 in Generation V and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of After You===&lt;br /&gt;
{{mvar/h|15|notes=Changes move order of the target|other=Change}}&lt;br /&gt;
{{mvar|After You|Normal|Status|V|other=Target moves next}}&lt;br /&gt;
{{mvar|Quash|Dark|Status|V|other=Target moves last}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bulk Up===&lt;br /&gt;
{{mvar/h|15 or 20|notes=Increases two of the user&#039;s stats by one stage|other=Stats affected|PP=PP}}&lt;br /&gt;
{{mvar|Bulk Up|Fighting|Status|III|other=Attack, Defense|PP=20}}&lt;br /&gt;
{{mvar|Calm Mind|Psychic|Status|III|other=Special Attack, Special Defense|PP=20}}&lt;br /&gt;
{{mvar|Cosmic Power|Psychic|Status|III|other=Defense, Special Defense|PP=20}}&lt;br /&gt;
{{mvar|Dragon Dance|Dragon|Status|III|other=Attack, Speed|PP=20}}&lt;br /&gt;
{{mvar|Stockpile|Normal|Status|III|other=Defense, Special Defense|PP=20{{tt|*|10 prior to Generation IV}}|note=Did not raise stats prior to Generation IV}}&lt;br /&gt;
{{mvar|Hone Claws|Dark|Status|V|other=Attack, Accuracy|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Camouflage===&lt;br /&gt;
{{mvar/h|15 or 20|notes=Changes user&#039;s type|PP=PP|other=Changes to}}&lt;br /&gt;
{{mvar|Camouflage|Normal|Status|III|PP=20|other=Varies with the terrain|sig=Staryu|siggen=IV}}&lt;br /&gt;
{{mvar|Reflect Type|Normal|Status|V|PP=15|other=Same as opponent&#039;s type}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Charm===&lt;br /&gt;
{{mvar/h|15 or 20|acc=100|notes=Lowers target&#039;s stat by two stages|other=Stats affected|PP=PP}}&lt;br /&gt;
{{mvar|Charm|Fairy|Status|II|other=Attack|PP=20|note=Normal-type prior to Generation VI}}&lt;br /&gt;
{{mvar|Fake Tears|Dark|Status|III|other=Special Defense|PP=20}}&lt;br /&gt;
{{mvar|Feather Dance|Flying|Status|III|other=Attack|PP=15|sig=The Pidgey line|siggen=IV}}&lt;br /&gt;
{{mvar|Captivate|Normal|Status|IV|other=Special Attack|PP=20|note=Only affects targets of opposite gender}}&lt;br /&gt;
{{mvar|Eerie Impulse|Electric|Status|VI|other=Special Attack|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Coil===&lt;br /&gt;
{{mvar/h|20|notes=Raises three of user&#039;s stats by one stage|other=Affected stats}}&lt;br /&gt;
{{mvar|Coil|Poison|Status|V|other=Attack, Defense, Accuracy}}&lt;br /&gt;
{{mvar|Quiver Dance|Bug|Status|V|other=Special Attack, Special Defense, Speed}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Confide===&lt;br /&gt;
{{mvar/h|20|notes=Lowers target&#039;s stat by one stage, ignoring Protect, Detect and Spiky Shield|other=Stat affected}}&lt;br /&gt;
{{mvar|Confide|Normal|Status|VI|other=Special Attack|note=Sound-based move}}&lt;br /&gt;
{{mvar|Play Nice|Normal|Status|VI|other=Attack}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Conversion===&lt;br /&gt;
{{mvar/h|30|notes=Changes user&#039;s type|other=Changes to}}&lt;br /&gt;
{{mvar|Conversion|Normal|Status|I|other=One of the user&#039;s moves|sig=The Porygon line}}&lt;br /&gt;
{{mvar|Conversion 2|Normal|Status|II|other=Type that resists opponent&#039;s last move|sig=The Porygon line}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Defense Curl===&lt;br /&gt;
{{mvar/h|40|notes=Raises a stat by one stage|other=Stat affected}}&lt;br /&gt;
{{mvar|Defense Curl|Normal|Status|I|other=Defense}}&lt;br /&gt;
{{mvar|Meditate|Psychic|Status|I|other=Attack}}&lt;br /&gt;
{{mvar|Withdraw|Water|Status|I|other=Defense}}&lt;br /&gt;
{{mvar|Howl|Normal|Status|III|other=Attack}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Destiny Bond===&lt;br /&gt;
{{mvar/h|5|notes=Requires user to faint|other=Effect}}&lt;br /&gt;
{{mvar|Destiny Bond|Ghost|Status|II|other=Knocks out target if target knocked out the user in the same turn}}&lt;br /&gt;
{{mvar|Grudge|Ghost|Status|III|other=Brings PP of move that knocked the user out to 0}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Memento===&lt;br /&gt;
{{mvar/h|10|notes=Causes the user to faint without damaging the foe|other=Effect}}&lt;br /&gt;
{{mvar|Memento|Dark|Status|III|other=Lowers the target&#039;s Attack and Sp. Attack by two stages}}&lt;br /&gt;
{{mvar|Healing Wish|Psychic|Status|IV|other=The next Pokémon sent out will have HP and status fully healed}}&lt;br /&gt;
{{mvar|Lunar Dance|Psychic|Status|IV|other=The next Pokémon sent out will have HP, PP and status fully healed|sig=Cresselia}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Detect===&lt;br /&gt;
{{mvar/h|5 or 10|notes=+4 priority, protects user from all moves|PP=PP}}&lt;br /&gt;
{{mvar|Detect|Fighting|Status|II|PP=5}}&lt;br /&gt;
{{mvar|Protect|Normal|Status|II|PP=10}}&lt;br /&gt;
{{mvar|King&#039;s Shield|Steel|Status|VI|PP=10|note=Also lowers Attack by two stages on those who make contact|sig=Aegislash}}&lt;br /&gt;
{{mvar|Spiky Shield|Grass|Status|VI|PP=10|note=Also damages those who make contact}}&lt;br /&gt;
{{mvar|Baneful Bunker|Poison|Status|VII|PP=10|note=Also poisons those who make contact|sig=Toxapex}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Disable===&lt;br /&gt;
{{mvar/h|15 or 20|acc=100|notes=Disables the opponent&#039;s moves or items|other=Disables|PP=PP}}&lt;br /&gt;
{{mvar|Disable|Normal|Status|I|other=The affected move|PP=20}}&lt;br /&gt;
{{mvar|Taunt|Dark|Status|III|other=Status moves|PP=20}}&lt;br /&gt;
{{mvar|Torment|Dark|Status|III|other=Using moves twice in a row|PP=15}}&lt;br /&gt;
{{mvar|Embargo|Dark|Status|IV|other=Using items|PP=15}}&lt;br /&gt;
{{mvar|Heal Block|Psychic|Status|IV|other=Moves and items that restore HP{{tt|*|Damaging moves that heal the user will only deal damage prior to Gen VI, and are disabled as of Gen VI.}}|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Flash===&lt;br /&gt;
{{mvar/h|15 or 20|acc=100|notes=Decreases accuracy by one stage|PP=PP}}&lt;br /&gt;
{{mvar|Flash|Normal|Status|I|note=70% accuracy prior to Generation IV|PP=20}}&lt;br /&gt;
{{mvar|Smokescreen|Normal|Status|I|PP=20}}&lt;br /&gt;
{{mvar|Sand Attack|Ground|Status|I|note=Normal-type in Generation I|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Follow Me===&lt;br /&gt;
{{mvar/h|20|notes=+2 priority{{tt|*|+3 priority prior to Generation VI}}, forces all opponents to target the user}}&lt;br /&gt;
{{mvar|Follow Me|Normal|Status|III}}&lt;br /&gt;
{{mvar|Rage Powder|Bug|Status|V}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Foresight===&lt;br /&gt;
{{mvar/h|40|acc=100|notes=Removes a type immunity and negates target&#039;s evasiveness|other=Removed immunity}}&lt;br /&gt;
{{mvar|Foresight|Normal|Status|II|other=Ghost types are affected by Normal and Fighting moves}}&lt;br /&gt;
{{mvar|Odor Sleuth|Normal|Status|III|other=Ghost types are affected by Normal and Fighting moves}}&lt;br /&gt;
{{mvar|Miracle Eye|Psychic|Status|IV|other=Dark types are affected by Psychic moves}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Forest&#039;s Curse===&lt;br /&gt;
{{mvar/h|20|notes=Adds a type to the target|other=Added type}}&lt;br /&gt;
{{mvar|Forest&#039;s Curse|Grass|Status|VI|other=Grass|sig=The Phantump line}}&lt;br /&gt;
{{mvar|Trick-or-Treat|Ghost|Status|VI|other=Ghost|sig=The Pumpkaboo line}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Guard Split===&lt;br /&gt;
{{mvar/h|10|notes=Averages the target&#039;s stats with the user|other=Affected stats}}&lt;br /&gt;
{{mvar|Guard Split|Psychic|Status|V|other=Defense and Special Defense}}&lt;br /&gt;
{{mvar|Power Split|Psychic|Status|V|other=Attack and Special Attack}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Harden===&lt;br /&gt;
{{mvar/h|30|notes=Raises a stat by one stage|other=Stat affected}}&lt;br /&gt;
{{mvar|Harden|Normal|Status|I|other=Defense}}&lt;br /&gt;
{{mvar|Sharpen|Normal|Status|I|other=Attack|sig=Porygon|siggen=V}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Heal Bell===&lt;br /&gt;
{{mvar/h|5|notes=Cures user&#039;s party of [[status condition]]s}}&lt;br /&gt;
{{mvar|Heal Bell|Normal|Status|II}}&lt;br /&gt;
{{mvar|Aromatherapy|Grass|Status|III}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Heal Pulse===&lt;br /&gt;
{{mvar/h|10|notes=Heals target by 1/2 of its max HP}}&lt;br /&gt;
{{mvar|Heal Pulse|Psychic|Status|V}}&lt;br /&gt;
{{mvar|Floral Healing|Fairy|Status|VII|sig=Comfey}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Ingrain===&lt;br /&gt;
{{mvar/h|20|notes=Heals user by 1/16 of max HP each turn}}&lt;br /&gt;
{{mvar|Ingrain|Grass|Status|III|note=Prevents the user from switching}}&lt;br /&gt;
{{mvar|Aqua Ring|Water|Status|IV}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Leer===&lt;br /&gt;
{{mvar/h|30|notes=Lowers the target&#039;s defense by one stage}}&lt;br /&gt;
{{mvar|Leer|Normal|Status|I}}&lt;br /&gt;
{{mvar|Tail Whip|Normal|Status|I}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Lock-On===&lt;br /&gt;
{{mvar/h|5|notes=Ensures user&#039;s next move will hit}}&lt;br /&gt;
{{mvar|Lock-On|Normal|Status|II}}&lt;br /&gt;
{{mvar|Mind Reader|Normal|Status|II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Lovely Kiss===&lt;br /&gt;
{{mvar/h|10 or 15|acc=75|notes=Inflicts a [[status condition]]|other=Status condition|PP=PP}}&lt;br /&gt;
{{mvar|Lovely Kiss|Normal|Status|I|other=Sleep|sig=Jynx|PP=10}}&lt;br /&gt;
{{mvar|Sleep Powder|Grass|Status|I|other=Sleep|PP=15}}&lt;br /&gt;
{{mvar|Sweet Kiss|Fairy|Status|II|other=Confusion|PP=10|note=Normal-type prior to Generation VI}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Will-O-Wisp}} formerly had 75% accuracy, but was changed to 85% in Generation VI and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Magnetic Flux===&lt;br /&gt;
{{mvar/h|20|notes=Raises the stats of allied Pokémon with Plus or Minus|other=Boosted stats}}&lt;br /&gt;
{{mvar|Magnetic Flux|Electric|Status|VI|other=Defense and Special Defense}}&lt;br /&gt;
{{mvar|Gear Up|Steel|Status|VII|other=Attack and Special Attack}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Mean Look===&lt;br /&gt;
{{mvar/h|5 or 10|acc=100|notes=Prevents target form escaping or switching out|PP=PP}}&lt;br /&gt;
{{mvar|Mean Look|Normal|Status|II|PP=5}}&lt;br /&gt;
{{mvar|Spider Web|Bug|Status|II|PP=10|sig=The Spinarak line|siggen=V}}&lt;br /&gt;
{{mvar|Block|Normal|Status|III|PP=5}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Mirror Move===&lt;br /&gt;
{{mvar/h|20|notes=Uses the last move used by the target}}&lt;br /&gt;
{{mvar|Mirror Move|Flying|Status|I}}&lt;br /&gt;
{{mvar|Copycat|Normal|Status|IV}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Moonlight===&lt;br /&gt;
{{mvar/h|5 or 10|notes=Heals variant amount of HP, depending on some condition}}&lt;br /&gt;
{{mvar|Moonlight|Fairy|Status|II|note=Normal-type prior to Generation VI}}&lt;br /&gt;
{{mvar|Morning Sun|Normal|Status|II|sig=Espeon|siggen=III}}&lt;br /&gt;
{{mvar|Synthesis|Grass|Status|II}}&lt;br /&gt;
{{mvar|Shore Up|Ground|Status|VII|sig=The Sandygast line}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Mud Sport===&lt;br /&gt;
{{mvar/h|15|notes=Halves damage taken from a certain type|other=Affected type}}&lt;br /&gt;
{{mvar|Mud Sport|Ground|Status|III|other=Electric}}&lt;br /&gt;
{{mvar|Water Sport|Water|Status|III|other=Fire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Poison Powder===&lt;br /&gt;
{{mvar/h|35 or 30|acc=75|notes=Inflicts a [[status condition]]|other=Status condition|PP=PP}}&lt;br /&gt;
{{mvar|Poison Powder|Poison|Status|I|other=Poison|PP=35}}&lt;br /&gt;
{{mvar|Stun Spore|Grass|Status|I|other=Paralysis|PP=30}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Glare}} formerly had 75% accuracy, but was changed to 90% in Generation V and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Quick Guard===&lt;br /&gt;
{{mvar/h|10 or 15|notes=+3 priority, protects user&#039;s side of field|other=Protects from|PP=PP}}&lt;br /&gt;
{{mvar|Quick Guard|Fighting|Status|V|other=Moves with increased priority|PP=15}}&lt;br /&gt;
{{mvar|Wide Guard|Rock|Status|V|other=Moves that target multiple Pokémon|PP=10}}&lt;br /&gt;
{{mvar|Crafty Shield|Fairy|Status|VI|other=Status moves|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Rain Dance===&lt;br /&gt;
{{mvar/h|5 or 10|notes=Changes in-battle [[weather]] for 5 turns|other=Weather|PP=PP}}&lt;br /&gt;
{{mvar|Rain Dance|Water|Status|II|other=Heavy rain|PP=5}}&lt;br /&gt;
{{mvar|Sandstorm|Rock|Status|II|other=Sandstorm|PP=10}}&lt;br /&gt;
{{mvar|Sunny Day|Fire|Status|II|other=Intense sunlight|PP=5}}&lt;br /&gt;
{{mvar|Hail|Ice|Status|III|other=Hail|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Recover===&lt;br /&gt;
{{mvar/h|10|notes=Heals user by half max HP}}&lt;br /&gt;
{{mvar|Recover|Normal|Status|I|note=20 PP prior to Generation IV}}&lt;br /&gt;
{{mvar|Soft-Boiled|Normal|Status|I|sig=The Chansey line}}&lt;br /&gt;
{{mvar|Milk Drink|Normal|Status|II|sig=Miltank|siggen=VI}}&lt;br /&gt;
{{mvar|Slack Off|Normal|Status|III|sig=The Slakoth line|siggen=IV}}&lt;br /&gt;
{{mvar|Heal Order|Bug|Status|IV|sig=Vespiquen}}&lt;br /&gt;
{{mvar|Roost|Flying|Status|IV|note=Removes user&#039;s Flying-type until end of turn}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Roar===&lt;br /&gt;
{{mvar/h|20|acc={{tt|100|prior to Gen VI}}|notes=-6 priority, forces target to switch}}&lt;br /&gt;
{{mvar|Roar|Normal|Status|I|note=Targets with Soundproof are unaffected}}&lt;br /&gt;
{{mvar|Whirlwind|Normal|Status|I}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Safeguard===&lt;br /&gt;
{{mvar/h|25 or 30|notes=Protects the user&#039;s party for 5 turns|other=Protects from|PP=PP}}&lt;br /&gt;
{{mvar|Safeguard|Normal|Status|II|other=[[Status condition]]s|PP=25}}&lt;br /&gt;
{{mvar|Lucky Chant|Normal|Status|IV|other=Critical hits|PP=30}}&lt;br /&gt;
{{mvar|Mist|Ice|Status|I|other=Stat drops|PP=30}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Screech===&lt;br /&gt;
{{mvar/h|40|acc=85|notes=Sound-based moves that lower the target&#039;s stat by two stages|other=Stat affected}}&lt;br /&gt;
{{mvar|Screech|Normal|Status|I|other=Defense}}&lt;br /&gt;
{{mvar|Metal Sound|Steel|Status|III|other=Special Defense}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Cotton Spore}} formerly had 85% accuracy, but was changed to 100% in Generation V and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Sing===&lt;br /&gt;
{{mvar/h|15 or 20|acc=55|notes=Sound-based moves that inflict a [[status condition]]|other=Status condition|PP=PP}}&lt;br /&gt;
{{mvar|Sing|Normal|Status|I|other=Sleep|PP=15}}&lt;br /&gt;
{{mvar|Supersonic|Normal|Status|I|other=Confusion|PP=20}}&lt;br /&gt;
{{mvar|Grass Whistle|Grass|Status|III|other=Sleep|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Skill Swap===&lt;br /&gt;
{{mvar/h|10|notes=Switches the user&#039;s condition with the target|other=Switched}}&lt;br /&gt;
{{mvar|Skill Swap|Psychic|Status|III|other=Abilities}}&lt;br /&gt;
{{mvar|Heart Swap|Psychic|Status|IV|other=Any stat changes|sig=Manaphy|siggen=VII}}&lt;br /&gt;
{{mvar|Guard Swap|Psychic|Status|IV|other=Changes to Defense and Special Defense}}&lt;br /&gt;
{{mvar|Power Swap|Psychic|Status|IV|other=Changes to Attack and Special Attack}}&lt;br /&gt;
{{mvar|Speed Swap|Psychic|Status|VII|other=Speed}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Spikes===&lt;br /&gt;
{{mvar/h|20|notes=Lays down entry hazards|other=Effect}}&lt;br /&gt;
{{mvar|Spikes|Ground|Status|II|other=Inflicts damages when opponent switches in}}&lt;br /&gt;
{{mvar|Stealth Rock|Rock|Status|IV|other=Inflicts damage depending on type when opponent switches in}}&lt;br /&gt;
{{mvar|Toxic Spikes|Poison|Status|IV|other=Inflicts poison when opponent switches in}}&lt;br /&gt;
{{mvar|Sticky Web|Bug|Status|VI|other=Decreases Speed by 1 stage when opponent switches in}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Splash===&lt;br /&gt;
{{mvar/h|40|notes=Does nothing}}&lt;br /&gt;
{{mvar|Splash|Normal|Status|I|sig=Magikarp|siggen=II}}&lt;br /&gt;
{{mvar|Celebrate|Normal|Status|VI}}&lt;br /&gt;
{{mvar|Hold Hands|Normal|Status|VI}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Trick===&lt;br /&gt;
{{mvar/h|10|acc=100|notes=Switches items with target}}&lt;br /&gt;
{{mvar|Trick|Psychic|Status|III}}&lt;br /&gt;
{{mvar|Switcheroo|Dark|Status|IV}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Trick Room===&lt;br /&gt;
{{mvar/h|5 or 10|notes=Causes a special effect for all Pokémon on the field for 5 turns|other=Effect|PP=PP}}&lt;br /&gt;
{{mvar|Trick Room|Psychic|Status|IV|other=Slower Pokémon move first|PP=5}}&lt;br /&gt;
{{mvar|Magic Room|Psychic|Status|V|other=Disables held items{{tt|*|-7 priority prior to Generation VI}}|PP=10}}&lt;br /&gt;
{{mvar|Wonder Room|Psychic|Status|V|other=Switches Defense and Special Defense{{tt|*|-7 priority prior to Generation VI}}|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Worry Seed===&lt;br /&gt;
{{mvar/h|10 or 15|acc=100|notes=Changes the target&#039;s Ability|other=Ability becomes|PP=PP}}&lt;br /&gt;
{{mvar|Worry Seed|Grass|Status|IV|other={{a|Insomnia}}|PP=10}}&lt;br /&gt;
{{mvar|Entrainment|Normal|Status|V|other=Same as user|PP=15}}&lt;br /&gt;
{{mvar|Simple Beam|Normal|Status|V|other={{a|Simple}}|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Shadow move variations==&lt;br /&gt;
===Variations of Shadow Bolt===&lt;br /&gt;
{{mvar/h|Infinite|power=75|acc=100|notes=10% chance of inflicting a non-volatile [[status condition]]|other=Status condition}}&lt;br /&gt;
{{mvar|Shadow Bolt|Shadow|Special|III|other=Paralysis|sig=Shadow Zapdos}}&lt;br /&gt;
{{mvar|Shadow Chill|Shadow|Special|III|other=Freeze|sig=Shadow Articuno}}&lt;br /&gt;
{{mvar|Shadow Fire|Shadow|Special|III|other=Burn|sig=Shadow Moltres}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Ability variations]]&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Moves|*]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Attacken-Variationen]]&lt;br /&gt;
[[it:Varianti mossa]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Regional_Pok%C3%A9dex&amp;diff=2806459</id>
		<title>Regional Pokédex</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Regional_Pok%C3%A9dex&amp;diff=2806459"/>
		<updated>2018-06-12T06:10:30Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Non-native Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pokédex interface GSC.png|thumb|200px|Johto&#039;s regional Pokédex, a predecessor (note lack of numbers).]]&lt;br /&gt;
A &#039;&#039;&#039;regional Pokédex&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|地方図鑑|ちほうずかん}}&#039;&#039;&#039; &#039;&#039;regional Pokédex&#039;&#039;) is a [[Pokédex]] order specific to a certain [[region]] of the Pokémon world. Rather than chronicle all known Pokémon as does the [[National Pokédex]], a regional Pokédex serves to list those Pokémon native to the region, usually starting with the {{type|Grass}} [[starter Pokémon]] and its evolutions, followed by the {{type|Fire}} starter and its evolutions, and the {{type|Water}} starter and its evolutions, then continuing through the rest of the Pokémon native to the region. [[Legendary Pokémon]] of the region are typically placed near the end, while the very last slot or few slots are occupied by [[Event Pokémon|special Pokémon]] not normally encountered.&lt;br /&gt;
[[File:Pokédex RS.png|thumb|200px|{{p|Corphish}} in the Hoenn regional Pokédex]]&lt;br /&gt;
A regional Pokédex will often place newly released evolutions and pre-evolutions near their base form, no matter how much distance is between them in the [[National Pokédex]]. For example, in the National Pokédex, {{p|Aipom}} falls at #190, with its evolution {{p|Ambipom}} at #424. In the [[Sinnoh]] region&#039;s Pokédex, however, they are #063 and #064, respectively. Capturing all Pokémon in a regional Pokédex will cause the [[Game Freak]] developers in-game to award the player with a [[diploma]] in [[Generation I]], [[Generation II]], and [[Generation III]]. Completing the National Pokédex awards another diploma in [[Generation III]]. In [[Generation IV]], seeing every Pokémon in the [[Sinnoh]] region&#039;s Pokédex allows the player to receive the upgrade to National mode from [[Professor Oak]].  In later Generations, the [[Oval Charm]] and the [[Shiny Charm]] are awards for seeing and catching all non-[[Event Pokémon]].&lt;br /&gt;
[[File:Pokédex Pt.png|thumb|200px|The Sinnoh Pokédex allows players to switch between regional and national views.]]&lt;br /&gt;
So far, only the [[Sinnoh]] region&#039;s original Pokédex does not naturally include all of the new Pokémon released in that generation. In {{2v2|Diamond|Pearl}}, new evolved species of Pokémon such as {{p|Gliscor}} and {{p|Leafeon}} were excluded from the listing, despite having been introduced in that game. This may have been because those Pokémon (and their pre-evolved forms) were not obtainable until after obtaining the National Pokédex in-game; however, it caused the odd outcome of many Pokémon new to Generation IV not being in any regional Pokédex at all. This was remedied in {{v2|Platinum}} with its updated Sinnoh Pokédex, which added all new Generation IV-introduced evolutions as well as their relatives, leaving out only certain Legendary Pokémon.&lt;br /&gt;
Generally regional Pokédexes are in the order of how the developers intend the player to meet the included Pokémon within the main game, except for the Kanto and Johto Pokédexes which do not seem to match this pattern.&lt;br /&gt;
&lt;br /&gt;
[[File:Pokédex BW.png|thumb|200px|{{p|Scrafty}} in the Unova regional Pokédex of Black and White]]&lt;br /&gt;
&lt;br /&gt;
The Pokédex order for the seven main regions of the Pokémon world are as follows:&lt;br /&gt;
* [[List of Pokémon by Kanto Pokédex number|Kanto Pokédex]] ({{gameabbrev1|RBY}}{{gameabbrev3|FRLG}}): #001 {{p|Bulbasaur}} - #151 {{p|Mew}}&lt;br /&gt;
* [[List of Pokémon by New Pokédex number|New Pokédex]] ({{gameabbrev2|GSC}}): #001 {{p|Chikorita}} - #251 {{p|Celebi}}&lt;br /&gt;
** [[List of Pokémon by Johto Pokédex number|Johto Pokédex]] ({{gameabbrev4|HGSS}}): #001 {{p|Chikorita}} - #256 {{p|Celebi}}&lt;br /&gt;
* [[List of Pokémon by Hoenn Pokédex number (Generation III)|Hoenn Pokédex]] ({{gameabbrev3|RSE}}): #001 {{p|Treecko}} - #202 {{p|Deoxys}}&lt;br /&gt;
** [[List of Pokémon by Hoenn Pokédex number (Generation VI)|Hoenn Pokédex]] ({{gameabbrev6|ORAS}}): #001 {{p|Treecko}} - #211 {{p|Deoxys}}&lt;br /&gt;
* [[List of Pokémon by Sinnoh Pokédex number|Sinnoh Pokédex]] ({{gameabbrev4|DP}}): #001 {{p|Turtwig}} - #151 {{p|Manaphy}}&lt;br /&gt;
**[[List of Pokémon by Sinnoh Pokédex number|Enhanced Sinnoh Pokédex]] ({{gameabbrev4|Pt}}): #001 {{p|Turtwig}} - #210 {{p|Giratina}}&lt;br /&gt;
* [[List of Pokémon by Unova Pokédex number|Unova Pokédex]] ({{gameabbrev5|BW}}): #000 {{p|Victini}} - #155 {{p|Genesect}}&lt;br /&gt;
**[[List of Pokémon by New Unova Pokédex number|New Unova Pokédex]] ({{gameabbrev5|B2W2}}): #000 {{p|Victini}} - #300 {{p|Genesect}}&lt;br /&gt;
* [[List of Pokémon by Kalos Pokédex number|Kalos Pokédex]] ({{gameabbrev6|XY}})&lt;br /&gt;
** {{DL|List of Pokémon by Kalos Pokédex number|Central Kalos Pokédex}}: #001 {{p|Chespin}} - #153 {{p|Volcanion}}&lt;br /&gt;
** {{DL|List of Pokémon by Kalos Pokédex number|Coastal Kalos Pokédex}}: #001 {{p|Drifloon}} - #153 {{p|Moltres}}&lt;br /&gt;
** {{DL|List of Pokémon by Kalos Pokédex number|Mountain Kalos Pokédex}}: #001 {{p|Diglett}} - #151 {{p|Mewtwo}}&lt;br /&gt;
* [[List of Pokémon by Alola Pokédex number (Sun and Moon)|Alola Pokédex]] ({{gameabbrev7|SM}}): #001 {{p|Rowlet}} - #302 {{p|Marshadow}}&lt;br /&gt;
** [[List of Pokémon by Alola Pokédex number (Sun and Moon)|Melemele Pokédex]]: A subset of 120 of the Alola Pokédex&#039;s 302 Pokémon&lt;br /&gt;
** [[List of Pokémon by Alola Pokédex number (Sun and Moon)|Akala Pokédex]]: A subset of 130 of the Alola Pokédex&#039;s 302 Pokémon&lt;br /&gt;
** [[List of Pokémon by Alola Pokédex number (Sun and Moon)|Ula&#039;ula Pokédex]]: A subset of 130 of the Alola Pokédex&#039;s 302 Pokémon&lt;br /&gt;
** [[List of Pokémon by Alola Pokédex number (Sun and Moon)|Poni Pokédex]]: A subset of 100 of the Alola Pokédex&#039;s 302 Pokémon&lt;br /&gt;
* [[List of Pokémon by Alola Pokédex number (Ultra Sun and Ultra Moon)|Alola Pokédex]] ({{gameabbrev7|USUM}}): #001 {{p|Rowlet}} - #403 {{p|Zeraora}}&lt;br /&gt;
** [[List of Pokémon by Alola Pokédex number (Ultra Sun and Ultra Moon)|Melemele Pokédex]]: A subset of 150 of the Alola Pokédex&#039;s 403 Pokémon&lt;br /&gt;
** [[List of Pokémon by Alola Pokédex number (Ultra Sun and Ultra Moon)|Akala Pokédex]]: A subset of 160 of the Alola Pokédex&#039;s 403 Pokémon&lt;br /&gt;
** [[List of Pokémon by Alola Pokédex number (Ultra Sun and Ultra Moon)|Ula&#039;ula Pokédex]]: A subset of 160 of the Alola Pokédex&#039;s 403 Pokémon&lt;br /&gt;
** [[List of Pokémon by Alola Pokédex number (Ultra Sun and Ultra Moon)|Poni Pokédex]]: A subset of 130 of the Alola Pokédex&#039;s 403 Pokémon&lt;br /&gt;
&lt;br /&gt;
The National Pokédex, which catalogs every Pokémon currently known, is as follows:&lt;br /&gt;
* [[List of Pokémon by National Pokédex number|National Pokédex]]:&lt;br /&gt;
** {{cat|Generation I Pokémon}}: #001 {{p|Bulbasaur}} - #151 {{p|Mew}}&lt;br /&gt;
** {{cat|Generation II Pokémon}}: #152 {{p|Chikorita}} - #251 {{p|Celebi}}&lt;br /&gt;
** {{cat|Generation III Pokémon}}: #252 {{p|Treecko}} - #386 {{p|Deoxys}}&lt;br /&gt;
** {{cat|Generation IV Pokémon}}: #387 {{p|Turtwig}} - #493 {{p|Arceus}}&lt;br /&gt;
** {{cat|Generation V Pokémon}}: #494 {{p|Victini}} - #649 {{p|Genesect}}&lt;br /&gt;
** {{cat|Generation VI Pokémon}}: #650 {{p|Chespin}} - #721 {{p|Volcanion}}&lt;br /&gt;
** {{cat|Generation VII Pokémon}}: #722 {{p|Rowlet}} - #807 {{p|Zeraora}}&lt;br /&gt;
&lt;br /&gt;
In the {{ga|Pokémon Ranger}} series of spin-off games, Pokémon information is stored in the Browser, which acts similarly to a Pokédex for {{OBP|Pokémon Ranger|Ranger series}}s. It is as follows:&lt;br /&gt;
* [[List of Pokémon by Fiore Browser number|Fiore Browser]]: R-001 {{p|Bulbasaur}} - R-213 {{p|Mew}}&lt;br /&gt;
* [[List of Pokémon by Almia Browser number|Almia Browser]]: R-001 {{p|Pichu}} - R-267 {{p|Regigigas}}&lt;br /&gt;
* [[List of Pokémon by Oblivia Browser number|Oblivia Browser]]: R-001 {{p|Pidgey}} - R-301 {{p|Lugia}}&lt;br /&gt;
** [[List of Pokémon by Oblivia Browser number|Past Oblivia Browser]]: N-001 {{p|Piplup}} - N-222 {{p|Mew}}&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Colosseum]] and {{Pokémon XD}}, the [[Strategy Memo]] acts as a Pokédex for [[Orre]], listing Pokémon [[List of Pokémon by name|alphabetically]].&lt;br /&gt;
&lt;br /&gt;
==Non-native Pokémon==&lt;br /&gt;
{{incomplete|section|Missing pre-Ndex info for all of Generation V and VI}}&lt;br /&gt;
From Generation III onward, Pokémon not native to a region which are obtained (such as through [[trade|trading]]) before a game&#039;s regional Pokédex has been upgraded to National Mode will be displayed with ??? as their Pokédex number in the status screen instead of a regional Pokédex number. If caught from the wild (through hacking the game), the Pokédex registration screen will display different numbers dependent on the game: Ruby, Sapphire, and Emerald display a number between 203 and 386, corresponding to the Pokémon&#039;s position in the National Pokédex minus those Generation I and Generation II Pokémon native to Hoenn (for example, {{p|Bulbasaur}} is the first Pokémon not in the Hoenn Pokédex so its number appears as #203, while {{p|Arbok}} is #226, but Pikachu, Raichu, Sandshrew, and Sandslash appear in the Hoenn Pokédex and are skipped, making {{p|Nidoran♀}} #227). Pokémon FireRed and LeafGreen state only that the Pokémon&#039;s data has been registered, then skip straight to nicknaming the Pokémon, never displaying the Pokédex.&lt;br /&gt;
&lt;br /&gt;
Generation IV games instead display the registered Pokémon as #000 if it is outside of that game&#039;s regional Pokédex.&lt;br /&gt;
&lt;br /&gt;
Pokémon Omega Ruby and Alpha Sapphire will display an empty Pokédex entry upon catching a non-native Pokémon.&lt;br /&gt;
&lt;br /&gt;
In Generation VII games, due to the lack of a National Pokédex, non-native Pokémon that are caught will completely bypass the Pokédex, skipping straight to nicknaming; these Pokémon have no Pokédex numbers.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{silver color}}|bordercolor={{gold color}}&lt;br /&gt;
|fr=Pokédex Régional&lt;br /&gt;
|de=Regionaler Pokédex&lt;br /&gt;
|it=Pokédex Regionale&lt;br /&gt;
|ko=지방도감 &#039;&#039;Jibang Dogam&#039;&#039;&lt;br /&gt;
|es=Pokédex Regional&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Pokédex]]&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[it:Pokédex Regionale]]&lt;br /&gt;
[[zh:地区图鉴]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Burn_(status_condition)&amp;diff=2753439</id>
		<title>Burn (status condition)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Burn_(status_condition)&amp;diff=2753439"/>
		<updated>2018-03-15T22:14:17Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Curing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Burn|the Field Move|Field Move (Ranger)}}&lt;br /&gt;
[[File:Ursaring Burn status.png|thumb|250px|[[Paul&#039;s Ursaring]] burned in the {{pkmn|anime}}]]&lt;br /&gt;
&#039;&#039;&#039;Burn&#039;&#039;&#039; (BRN) (Japanese: &#039;&#039;&#039;やけど&#039;&#039;&#039; &#039;&#039;Burn&#039;&#039;) is one of the five major [[status condition]]s in the Pokémon games. Generally, if a Pokémon is burned, it will lose a set amount of {{stat|HP}} every turn, and its damage dealt by [[physical move]]s will be halved. The burn status is evidently associated closely with the {{t|Fire}} type, since most moves which can burn belong to this type, Pokémon of this type are immune to burns, and the Fire-type Pokémon exclusive Ability {{a|Flame Body}} has a chance to burn on contact.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
In general, a burned Pokémon will take damage every turn, and the damage it deals with [[physical move]]s will be halved. The specifics work differently between [[generation]]s.&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
====Pokémon Red, Blue, and Yellow====&lt;br /&gt;
In {{game2|Red|Blue|Yellow}} (and their Japanese counterparts, {{game4|Red|Green|Blue|Yellow}}), a Pokémon takes damage equal to 1/16 of its maximum {{stat|HP}} every turn, after it attacks, or at the end of the turn if it did not attack. Its {{stat|Attack}} stat is also halved, subject to the [[List of glitches in Generation I#Stat modification errors|stat modifications glitch]].&lt;br /&gt;
&lt;br /&gt;
There are also some other irregularities:&lt;br /&gt;
* A Pokémon will not lose HP on a turn it knocked out its opponent.&lt;br /&gt;
* If a Pokémon that had previously been {{status|bad poison|badly poisoned}} by {{m|Toxic}} and cured itself with {{m|Rest}} is burned, burn damage will draw upon (and increase) Toxic&#039;s &#039;&#039;&#039;N&#039;&#039;&#039; value to calculate how many multiples of 1/16 of the Pokémon&#039;s HP is taken as damage.&lt;br /&gt;
&lt;br /&gt;
Fire-type Pokémon cannot be burned by Fire-type moves.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Stadium====&lt;br /&gt;
In {{eng|Pokémon Stadium}} (and the Japan-exclusive {{jap|Pokémon Stadium}}), burn is the same as the handheld games, but the irregularities from said handheld games (including the stat modifications glitch) are fixed.&lt;br /&gt;
&lt;br /&gt;
Pokémon Stadium also contains two irregularities:&lt;br /&gt;
* If an already-burned Pokémon is switched in, it will not lose HP in that same turn.&lt;br /&gt;
* {{m|Haze}} will remove its user&#039;s Attack decrease even while still burned.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
Same as Generation I, but a burned Pokémon now takes damage equal to 1/8 of its maximum HP every turn, after it attacks, or at the end of the turn if it did not attack. All irregularities from Generation I were fixed.&lt;br /&gt;
&lt;br /&gt;
===Generations III to V===&lt;br /&gt;
Instead of modifying the {{stat|Attack}} stat, a burn now technically halves the damage a burned Pokémon does with [[physical move]]s; it still does not reduce damage done by {{cat|moves that deal direct damage}}.&lt;br /&gt;
&lt;br /&gt;
Burn now inflicts damage at the end of its turn. If a burned Pokémon knocks out an opponent, it will now take burn damage.&lt;br /&gt;
&lt;br /&gt;
If a burned Pokémon has the Ability {{a|Guts}}, burn&#039;s damage reduction is ignored (and its Attack is boosted by Guts).&lt;br /&gt;
&lt;br /&gt;
Fire-type Pokémon can no longer be burned by any method.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
If a burned Pokémon uses {{m|Facade}}, burn&#039;s damage reduction is now ignored.&lt;br /&gt;
&lt;br /&gt;
===Generation VII===&lt;br /&gt;
Same as Generation VI, but a burned Pokémon once again takes damage equal 1/16 of its maximum HP each turn at the end of each turn.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{{incomplete|section|Gen VI, VII images}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=fire&lt;br /&gt;
|genI=Burn I&lt;br /&gt;
|genII=Burn II&lt;br /&gt;
|genIII=Burn III&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=fire&lt;br /&gt;
|genIV=Burn DP&lt;br /&gt;
|PtHGSS=Burn PtHGSS&lt;br /&gt;
|genV=Burn V&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=fire&lt;br /&gt;
|Stad=Burn Stad&lt;br /&gt;
|Stad2=Burn Stad2&lt;br /&gt;
|Colo=Burn Colo&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=fire&lt;br /&gt;
|XD=Burn XD&lt;br /&gt;
|PBR=Burn PBR&lt;br /&gt;
|PMDRB=Burn PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Causes==&lt;br /&gt;
===Moves===&lt;br /&gt;
A Pokémon can be burned when struck by any of the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#{{fire color}}; border:5px solid #{{fire color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background:#FFF; border:1px solid #{{fire color}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Beak Blast}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If a Pokémon uses a [[contact]] move on the user before executing Beak Blast.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Blaze Kick}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 85&lt;br /&gt;
| 90%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Blue Flare}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20%&lt;br /&gt;
| 130&lt;br /&gt;
| 85%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ember}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fire Blast}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|10%|30% in Generation I}}&lt;br /&gt;
| {{tt|110|120 in Generations I-V}}&lt;br /&gt;
| 85%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Had a 30% chance of burning in [[Generation I]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fire Fang}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also cause {{status|flinch}}ing (10% chance)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fire Punch}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Flamethrower}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| {{tt|90|95 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Flame Wheel}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Flare Blitz}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | 1/3 of the damage done is taken as [[recoil]] damage&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If [[Flame Orb]] is held by user&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Heat Wave}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| {{tt|95|100 in Generations III-V}}&lt;br /&gt;
| 90%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ice Burn}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Inferno}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 100&lt;br /&gt;
| 50%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Lava Plume}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psycho Shift}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|100%|90% in Generations IV-V}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the user is burned&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sacred Fire}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50%&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Scald}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Searing Shot}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May cause burn only when used on a volcano ([[Generation]]s {{gen|VI}} and {{gen|VII}})&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shadow Fire}}&lt;br /&gt;
{{typetable|Shadow}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Steam Eruption}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 110&lt;br /&gt;
| 95%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Tri Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 6.67%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also freeze or paralyze (6.67% chance of each){{tt|*|Generation II onwards only}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Will-O-Wisp}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|85%|75% in Generations III-V}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other causes===&lt;br /&gt;
A Pokémon has a 30% chance of being burned after making [[contact]] with another Pokémon with the {{a|Flame Body}} Ability. If a Pokémon holds the [[Flame Orb]], it will be burned at the end of the turn. It can also be burned if it directly burns a Pokémon with {{a|Synchronize}}.&lt;br /&gt;
&lt;br /&gt;
==Curing==&lt;br /&gt;
A burn can be cured with the use of a [[Burn Heal]], [[Yago Berry]] ([[Generation III]] only), or a [[Rawst Berry]] ([[Ice Berry]] in [[Generation II]]). In addition, like all other major [[status condition]]s, it can be cured by the items [[Full Heal]], [[Rage Candy Bar]], [[Lava Cookie]], [[Old Gateau]], [[Casteliacone]], [[Lumiose Galette]], [[Shalour Sable]], [[Big Malasada]], [[Full Restore]], {{DL|Herbal medicine|Heal Powder}}, [[Lum Berry]] ([[MiracleBerry]] in Generation II), and [[Sacred Ash]].&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Refresh}} and {{m|Rest}} remove the burn status condition from the user, while {{m|Heal Bell}} (unless the Pokémon has Soundproof as their Ability in Generation III and IV) and {{m|Aromatherapy}} removes it from all Pokémon in the user&#039;s party, and the move {{m|Sparkling Aria}} removes the burn status condition from the target (unless the Pokémon takes no damage from the move). In addition, the move {{m|Psycho Shift}} shifts the burn onto its target (thereby healing the user). In Generation I only, using {{m|Haze}} cures the opponent from a burn. &lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Natural Cure}} will be cured upon switching out, those with the {{a|Hydration}} Ability will be cured whilst it is {{weather|rain}}ing. Pokémon with {{a|Shed Skin}} have a 30% chance of being cured every turn, and Pokémon with {{a|Healer}} have a 30% chance of curing their allies.&lt;br /&gt;
&lt;br /&gt;
==Prevention==&lt;br /&gt;
{{type|Fire}} Pokémon cannot become burned, except in [[Generation II]] by {{m|Tri Attack}}. However, if a Pokémon is burned while not Fire-type (e.g. due to a {{cat|Moves that change a Pokémon&#039;s type|type-changing move}} like {{m|Soak}}), it remains burned even if it becomes Fire-type later (e.g. due to switching out and in again after its type is changed). If a Fire-type move has a secondary effect to burn, that move burns the target before its {{a|Color Change}} activates.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the {{a|Water Veil}}, {{a|Water Bubble}}, or {{a|Comatose}} [[Ability|Abilities]] are completely immune to being burned. Pokémon with the Ability {{a|Heatproof}} will only lose half the HP each turn, Pokémon with {{a|Leaf Guard}} will be protected from status conditions in {{weather|harsh sunlight}}. Pokémon with {{a|Guts}} are immune to the damage-reducing side effect (in addition to the regular attack increase the Ability grants), while Pokémon with {{a|Magic Guard}} are immune to the HP loss (but still suffer from the attack drop).&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Safeguard}} and {{m|Misty Terrain}} (for [[grounded]] Pokémon) will protect the party from status conditions for five turns. A Pokémon behind a {{m|substitute}} cannot be burned, except due to {{a|Synchronize}} or a held [[Flame Orb]].&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
While a burn, like all major status conditions, has primarily negative effects, it can be advantageous to have it in certain conditions. Pokémon with {{a|Guts}}, {{a|Marvel Scale}}, {{a|Quick Feet}}, and {{a|Flare Boost}} will have their {{stat|Attack}}, {{stat|Defense}}, {{stat|Speed}}, and {{stat|Special Attack}} increased, respectively, when burned (or {{status|poisoned}} or {{status|paralyzed}} for the former three). In addition, the base power of {{m|Facade}} is doubled (from 70 to 140) when inflicted with any of these three status conditions, and the Attack drop caused by burn is ignored.&lt;br /&gt;
&lt;br /&gt;
The burn status also adds a 1.5× multiplier to the [[catch rate]] of any given Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Other game effects==&lt;br /&gt;
If a burnt Pokémon with the Ability {{a|Trace}} or {{m|Role Play}} gains the Ability {{a|Water Veil}} the burn will be removed, but once the Ability is lost, the burn will return.&lt;br /&gt;
&lt;br /&gt;
In {{game|Emerald}}, when the player is inside the {{DL|Battle Frontier (Generation III)|Battle Pyramid}}, the types of Pokémon encountered on each floor follow a set of categories; one of these categories is Pokémon with moves that burn.&lt;br /&gt;
&lt;br /&gt;
In the [[Generation IV]] games, {{game|Platinum}}, {{2v2|HeartGold|SoulSilver}}, at the {{DL|Battle Frontier (Generation IV)|Battle Arcade}}, one of the effects caused by the roulette is the burn status (does not affect Fire-type Pokémon and Pokémon with Water Veil). This will last for a single battle.&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
==={{pkmn|Mystery Dungeon series}}===&lt;br /&gt;
The Mystery Dungeon series introduces a new way for Pokémon to be burned, as well as a new way for it to be avoided. The Pokémon will lose 5 HP at the end of its next turn, and every 20 turns after that. Pokémon on water tiles cannot be burned. Burns can be healed by stepping on water tiles (even by Pokémon for which this would normally cause a warp). Conversely, lava tiles will cause a burn if the Pokémon stepping on them is not {{type|Fire}}.&lt;br /&gt;
&lt;br /&gt;
The effect of {{a|Guts}} also differs slightly, giving a 100% bonus to physical attack, provided that the Pokémon has a major status affliction. Pokémon with {{a|Natural Cure}} or {{a|Shed Skin}} will suffer the effects of a burn for up to five turns before being cured.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky]], certain [[trade items]] can also cause the burn status to be passed onto an attacking Pokémon, this includes the Fire Collar when held by a {{p|Flareon}}, and the Ember Cap when held by any member of the {{p|Chimchar}} {{p|Monferno|evolution}} {{p|Infernape|line}}.&lt;br /&gt;
&lt;br /&gt;
In the [[Pokémon Mystery Dungeon: Explorers of Sky]] special mission [[Today&#039;s &amp;quot;Oh My Gosh&amp;quot;]], {{p|Sunflora}} is tasked with the capture of a {{p|Haunter}} who has the Ability to get back up after fainting. The mission is close to the [[Hot Spring]], so there are many Fire-type Pokémon who could burn Sunflora around. During the mission, Sunflora does get burned by two {{p|Slugma}}, as well as by some fire and magma in the cave. Despite this, she beats the three Haunter and is given a Sun Scarf by {{p|Magnezone|Officer Magnezone}} to help with her Fire weakness.&lt;br /&gt;
&lt;br /&gt;
===My Pokémon Ranch===&lt;br /&gt;
In [[My Pokémon Ranch]], one of the {{DL|My Pokémon Ranch|toys}} the player can place in their Ranch is called the &#039;&#039;Bonfire&#039;&#039;. Pokémon, as well as Miis, that get too close to it are at risk of being burned. Fire-type Pokémon cannot be burned.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Rumble series}}===&lt;br /&gt;
&amp;lt;!--Checked in World only--&amp;gt;&lt;br /&gt;
Burn (&#039;&#039;&#039;Burned&#039;&#039;&#039; when inflicted in-game) is a negative status in the {{pkmn|Rumble series}}. When a Pokémon is affected by a burn, its HP will gradually drain at a rate determined by the Power of the Pokémon that inflicted it for ten seconds. However, if the affected Pokémon is controlled by a player, moving around will make the condition wear off faster, with the minimum duration depending roughly on the Pokémon&#039;s Speed. Additionally, while burned, most of the Pokémon&#039;s attacks will have their damage reduced to about 60% of their normal values. While Burned, red smoke emanates from the affected Pokémon&#039;s head.&lt;br /&gt;
&lt;br /&gt;
No types are immune to burn, but Pokémon with the Fire Boost or Steady [[Special Traits]] cannot be burned, and those with the Reflector Trait will cause the user of the burn-inflicting move to become burned instead if hit by one.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
As in the main series, burned Pokémon in [[Pokémon Conquest]] suffer a penalty to their Attack, and take damage equal to 1/8 of their maximum HP at the end of their army&#039;s turn, rounded down. This occurs even if the Pokémon took no action that turn. Pokémon can be burned by attacks, abilities, or the Pyro Nodes in [[Dragnor]]. Enemy Warriors who have their Pokémon defeated by burn damage are not treated as being defeated by the player and so cannot be recruited. Burned Pokémon can be cured through certain [[Warrior Skill]]s, items, or by ending a Pokémon&#039;s turn in a hot spring or a water bucket.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Shuffle===&lt;br /&gt;
In [[Pokémon Shuffle]], a burned Pokémon takes 50% more damage from {{type|Fire}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
A burn can be inflicted by Pokémon with the Burn [[Skill]].&lt;br /&gt;
&lt;br /&gt;
{{t|Poison}}, {{t|Ground}}, {{t|Rock}}, {{t|Ghost}}, {{t|Fire}}, {{t|Water}}, and {{t|Dragon}}-type Pokémon are immune to burns.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Skyla Swanna Burn.png|thumb|230px|{{TP|Skyla|Swanna}} is burned]]&lt;br /&gt;
The first instance of a Pokémon being burned in the {{pkmn|anime}} was in &#039;&#039;[[AG056|Going, Going, Yawn]]&#039;&#039;, where [[Ash&#039;s Treecko]] was burned by [[Flannery]]&#039;s {{p|Slugma}}&#039;s {{m|Flamethrower}} during {{Ash}}&#039;s [[Lavaridge Gym]] battle.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP132|Evolving Strategies!]]&#039;&#039;, [[Ash&#039;s Pikachu]] was burned when his {{m|Quick Attack}} activated [[Paul&#039;s Magmortar]]&#039;s {{a|Flame Body}} Ability.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP184|Casting a Paul on Barry!]]&#039;&#039;, {{an|Barry}}&#039;s {{p|Hitmonlee}} burned [[Paul&#039;s Ursaring]] with {{m|Blaze Kick}} during their battle at the [[Lily of the Valley Conference]]. However, this activated Ursaring&#039;s {{a|Guts}} Ability, allowing it to swiftly defeat Hitmonlee.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP186|Familiarity Breeds Strategy!]]&#039;&#039;, during the [[Full Battle]] between Ash and [[Paul]] at the Lily of the Valley Conference, [[Ash&#039;s Infernape]] managed to burn Paul&#039;s {{p|Aggron}} using {{m|Flare Blitz}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP188|Battling a Thaw in Relations!]]&#039;&#039;, during the conclusion of Ash and Paul&#039;s Full Battle at the Lily of the Valley Conference, [[Ash&#039;s Gliscor]] managed to burn Paul&#039;s {{p|Drapion}} with its {{m|Fire Fang}}, causing it to faint due to the previous damage it had already sustained.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW067|Cilan Takes Flight!]]&#039;&#039;, [[Skyla&#039;s Swanna]] was burned after being drenched by [[Cilan&#039;s Stunfisk]]&#039;s {{m|Scald}}, causing its entire body to glow with a red hue. Its burn subsided when it used {{m|Aqua Ring}}, even though the move doesn&#039;t cure burn in the [[core series]] games.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In &#039;&#039;[[PS247|The Beginning of the End with Kyogre &amp;amp; Groudon IX]]&#039;&#039;, [[Brawly]]&#039;s {{p|Machoke}} was burned by the illusions created by [[Blaise]]&#039;s {{p|Slugma}} during their battle in [[Lilycove City]]. Although this allowed Machoke to activate its {{a|Guts}} Ability, it wasn&#039;t enough to defeat the {{tc|Magma Admin}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS317|Sneaky Like Shedinja]]&#039;&#039;, {{FB|Arena Tycoon|Greta}}&#039;s {{p|Umbreon}} was burned by [[Emerald&#039;s Dusclops]]&#039;s {{m|Will-O-Wisp}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS321|Cunning Kirlia]]&#039;&#039;, {{adv|Emerald}}&#039;s Dusclops burned {{adv|Ruby}}&#039;s [[Rara]] with {{m|Fire Punch}}. This, however, triggered Rara&#039;s {{a|Synchronize}} Ability, causing Dusclops to get burned as well.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS514|The Tournament Continues]]&#039;&#039;, the [[Colress|Hood Man]]&#039;s {{p|Beheeyem}} got burned by [[Marlon]]&#039;s {{p|Jellicent}}&#039;s {{m|Scald}}.&lt;br /&gt;
&lt;br /&gt;
===In the Phantom Thief Pokémon 7 manga===&lt;br /&gt;
During a battle between [[Rocco]]&#039;s {{p|Magmortar}} and [[Hiori]]&#039;s {{TP|Hiori|Lucario}} in &#039;&#039;[[P7-03|Challenge From A Rival]]&#039;&#039;, Lucario got burned by Magmortar&#039;s {{a|Flame Body}} Ability. After several strategies to defeat the difficult opponent, Lucario used the burn it received to its advantage. Using its ability to sense the [[Aura]] to see through Magmortar&#039;s {{m|Smokescreen}}, Lucario was able to defeat Magmortar with a powered-up {{m|Facade}}, surprising his opponent.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team manga===&lt;br /&gt;
In &#039;&#039;[[GRT2|I Want to be Human Again!]]&#039;&#039;, [[Ginji]] and {{OBP|Mudkip|Ginji&#039;s Rescue Team}} encountered {{OBP|Xatu|Red and Blue Rescue Team}} at the [[Hill of the Ancients]]. When they first approached him, however, he was in the process of viewing the future, and didn&#039;t respond to their calls. In an attempt to get his attention, Ginji launched a {{m|Flamethrower}} at Xatu, burning him. When Xatu&#039;s vision soon stopped, he finally felt the burn, yelling in pain.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery widths=150px&amp;gt;&lt;br /&gt;
File:Burn Adventures.png|[[Brawly]]&#039;s {{p|Machoke}} burned in [[Pokémon Adventures]]&lt;br /&gt;
File:P7 Burn.png|[[Hiori&#039;s Lucario]] burned in [[Phantom Thief Pokémon 7]]&lt;br /&gt;
File:GRT Burn.png|{{OBP|Xatu|Red and Blue Rescue Team}} burned in [[Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Special Conditions (TCG)}}&lt;br /&gt;
[[File:Burn Marker.jpg|thumb|200px|A burn marker from the [[Pokémon Trading Card Game|TCG]].]]&lt;br /&gt;
Burning is one of the five special conditions recognized in the {{Trading Card Game}}. It was officially recognized as a status condition during the 2002 release of the {{TCG|Expedition Base Set}}. It can be argued that the burning condition started in the {{TCG|Neo Genesis}} set, where {{TCG ID|Neo Genesis|Quilava|47}}&#039;s Char attack caused exactly the same condition; however, it was not officially recognized as a special condition. A rule change taking effect with the release of {{TCG|Sun &amp;amp; Moon}} altered the procedure for a burn.&lt;br /&gt;
&lt;br /&gt;
Prior to Sun &amp;amp; Moon, once burned, a burn marker needs to be placed on the Pokémon and a {{TCG|coin}} must be flipped between turns. If it lands on heads, no damage occurs to the Pokémon, but if tails, two damage counters are placed on the card. Unlike in the games, special conditions are not necessarily mutually exclusive, allowing Pokémon to experience several special conditions all at once. Burning can also prevent {{DL|Appendix:Glossary (TCG)|Poké-Power}}s from working, but leaves most [[Appendix:Glossary (TCG)#Poké-Body|Poké-Bodies]] unaffected.&lt;br /&gt;
&lt;br /&gt;
With the release of Sun &amp;amp; Moon, if a Pokémon is burned, two damage counters are placed on it between turns. After the damage is added, the player with the burned Pokémon must flip a coin: on a heads, the afflicted Pokémon is cured, while on a tails it remains burned.&lt;br /&gt;
&lt;br /&gt;
In the TCG there are a few ways to remove a burn. These include [[evolution|evolving]] a Pokémon, returning a Pokémon to the player&#039;s {{DL|Appendix:Glossary (TCG)|Bench}}, using specific attacks or using selected {{TCG|Trainer card}}s on the affected Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In the TFG==&lt;br /&gt;
Burning was never officially introduced in the [[Trading Figure Game]] as a status condition due to the cancellation of the project. However, there are references to its future introduction in the {{TFG ID|Next Quest|Corsola|15}} figure and the {{TFG ID|Next Quest|X Accuracy|7}} card from the {{TFG|Riptide}} Starter Set. The card implies that burn would have had something to do with the miss value.&lt;br /&gt;
&lt;br /&gt;
In information discovered after the cancellation of the {{TFG|Unnamed Third Set}}, it was heavily implied that the burn status was planned for an official release in this set, as evidenced by [[Entei (Unnamed Third Set 10)|three]] of the [[Flareon (Unnamed Third Set 12)|unreleased]] [[Goldeen (Unnamed Third Set 14)|figurines]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation I]], the blackboard detailing status conditions in {{ci|Viridian}}&#039;s [[Pokémon academy]] implies that burns cut both power ({{stat|Attack}}) and {{stat|Speed}}, which is false. This was changed in [[Generation II]] (as well as the [[remake]]s), in which the blackboard no longer mentions Speed reduction.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{fire color}}|bordercolor={{fire color dark}}&lt;br /&gt;
|zh_yue=灼傷 &#039;&#039;{{tt|Jeuksēung|Burn}}&#039;&#039;&lt;br /&gt;
|zh_cmn=灼傷 / 灼伤 &#039;&#039;{{tt|Zhuóshāng|Burn}}&#039;&#039;&lt;br /&gt;
|fi=Polte&lt;br /&gt;
|fr=Brûlure&lt;br /&gt;
|de=Verbrennung&lt;br /&gt;
|it=Scottato&lt;br /&gt;
|ko=화상 &#039;&#039;Hwasang&#039;&#039;&lt;br /&gt;
|pt_br=Queimado&lt;br /&gt;
|ru=Подожжённый &#039;&#039;Podozhzhyonnyy&#039;&#039;&lt;br /&gt;
|es=Quemado&lt;br /&gt;
|vi=Bỏng&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{StatusNav}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Verbrennung]]&lt;br /&gt;
[[fr:Brûlure]]&lt;br /&gt;
[[ja:やけど]]&lt;br /&gt;
[[zh:灼伤（状态）]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=PMC&amp;diff=2753415</id>
		<title>PMC</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=PMC&amp;diff=2753415"/>
		<updated>2018-03-15T21:54:34Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;PMC&#039;&#039;&#039; has several referrals:&lt;br /&gt;
*For the building that provides services to Pokémon Trainers, see &#039;&#039;&#039;[[Pokémon Center]]&#039;&#039;&#039;&lt;br /&gt;
*For the duo from the anime, see &#039;&#039;&#039;[[Pokémon Mystery Club]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
{{disambig}}&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Key_Items_in_Generation_IV&amp;diff=2753356</id>
		<title>List of Key Items in Generation IV</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Key_Items_in_Generation_IV&amp;diff=2753356"/>
		<updated>2018-03-15T21:12:28Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Key Items exclusive to Diamond, Pearl, and Platinum */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of all the [[Key Item]]s that are found in [[Generation IV]]. Please note that some of these are also part of the [[list of Key Items in Generation II]] due to {{game|Gold and Silver|s}} being [[Pokémon HeartGold and SoulSilver Versions|remade]], and several appear in multiple generations.&lt;br /&gt;
&lt;br /&gt;
Some items are specific to a certain region, while others can be found in both [[Sinnoh]] and [[Johto]]/[[Kanto]].&lt;br /&gt;
&lt;br /&gt;
==Key Items found in all Generation IV games==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Bicycle&lt;br /&gt;
|jp={{tt|じてんしゃ|Jitensha}}&lt;br /&gt;
|jpt=Bicycle&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Allows for faster travel than walking or running. Players can press B to change between the two gear settings.&lt;br /&gt;
|descdppthgss=A folding Bicycle that enables much faster movement than the Running Shoes.&lt;br /&gt;
|locdppt=[[Rad Rickshaw&#039;s Cycle Shop]] in [[Eterna City]] (from owner after saving him from [[Team Galactic]])&lt;br /&gt;
|lochgss=[[Miracle Cycle|Bike Shop]] in [[Goldenrod City]] (from owner)&lt;br /&gt;
|main=Bicycle&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Coin Case&lt;br /&gt;
|jp={{tt|コインケース|Koin Kēsu}}&lt;br /&gt;
|jpt=Coin Case&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Used for storing Coins from the [[Game Corner]].&lt;br /&gt;
|descdppt=A case for holding Coins obtained at the Game Corner. It holds up to 50,000 Coins.&lt;br /&gt;
|deschgss=A case for holding coins obtained at the Game Corner. It holds up to 50,000 coins.&lt;br /&gt;
|locdppt=[[Veilstone City]] (from a {{tc|Clown}} in a house south of the [[Veilstone Gym|Gym]])&lt;br /&gt;
|lochgss=[[Goldenrod Game Corner]] or [[Celadon Game Corner]] (from [[Mr. Game]]){{tt|*|International games}}&amp;lt;br&amp;gt;[[Goldenrod Tunnel]] (southern part){{tt|*|Japanese games}}&lt;br /&gt;
|main=Coin Case&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Fashion Case&lt;br /&gt;
|jp={{tt|アクセサリーいれ|Akusesarī Ire}}&lt;br /&gt;
|jpt=Accessory Container&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Stores [[Accessory|Accessories]] for [[Hearthome City]]&#039;s {{pkmn|Super Contest}}s. Also used for taking pictures in [[Jubilife City]]{{sup/4|DPPt}} or the [[Goldenrod Tunnel]]{{sup/4|HGSS}}.&lt;br /&gt;
|descdppt=A fancy case for the tidy and organized storage of colorful Pokémon Accessories.&lt;br /&gt;
|deschgss=A fancy case for the tidy arrangement and storage of whimsical Pokémon Accessories.&lt;br /&gt;
|locdppt=[[Jubilife TV]] (gift after the player has defeated [[Team Galactic]] there)&lt;br /&gt;
|lochgss=[[Goldenrod Tunnel]] (from {{ga|Ethan}}/{{ga|Lyra}})&lt;br /&gt;
|main=Fashion Case&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Good Rod&lt;br /&gt;
|jp={{tt|いいつりざお|Ī Tsurizao}}&lt;br /&gt;
|jpt=Good Fishing Rod&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Allows the player to [[fishing|fish]] in bodies of water. Better than the [[Old Rod]].&lt;br /&gt;
|descdppthgss=A new, good-quality fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.&lt;br /&gt;
|locdppt={{rt|209|Sinnoh}} (from a {{tc|Fisherman}} near [[Hearthome City]]&#039;s entrance)&lt;br /&gt;
|lochgss={{DL|Olivine City|Olivine Café}} (from a Fisherman)&lt;br /&gt;
|main=Fishing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Old Rod&lt;br /&gt;
|jp={{tt|ボロのつりざお|Boro no Tsurizao}}&lt;br /&gt;
|jpt=Worn-out Fishing Rod&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Allows the player to [[fishing|fish]] in bodies of water.&lt;br /&gt;
|descdppt=An old and beat-up fishing rod. Use it by any body of water to fish for wild Pokémon.&lt;br /&gt;
|deschgss=An old and beat-up fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.&lt;br /&gt;
|locdppt=[[Gate]] between [[Jubilife City]] and {{rt|218|Sinnoh}} (from a {{tc|Fisherman}})&lt;br /&gt;
|lochgss={{rt|32|Johto}} [[Pokémon Center]] (from a Fisherman)&lt;br /&gt;
|main=Fishing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Pal Pad&lt;br /&gt;
|jp={{tt|ともだちてちょう|Tomodachi Techō}}&lt;br /&gt;
|jpt=Friend Notepad&lt;br /&gt;
|gen=IV&lt;br /&gt;
|dispgen=IV&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Stores Friend Codes of other players.&lt;br /&gt;
|descdppt=A convenient notepad that is used for registering your friends and keeping a record of game play.&lt;br /&gt;
|deschgss=A convenient notepad that is used for registering your friends, Friend Codes, and keeping a record of game play.&lt;br /&gt;
|locdppt=[[Pokémon Center]] basement (from the attendant after earning the {{badge|Coal}})&lt;br /&gt;
|lochgss=[[Pokémon Center]] basement (from the attendant after earning the {{badge|Zephyr}})&lt;br /&gt;
|main=Pal Pad&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Seal Case&lt;br /&gt;
|jp={{tt|シールいれ|Shīru Ire}}&lt;br /&gt;
|jpt=Seal Container&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Stores [[Seal]]s.&lt;br /&gt;
|descdppt=A case for storing Seals that can be applied to the capsule cases of Poké Balls.&lt;br /&gt;
|deschgss=A case for storing Seals that can be applied to the Capsule cases of Poké Balls.&lt;br /&gt;
|locdppt=[[Solaceon Town]] (gift from a woman)&lt;br /&gt;
|lochgss=[[Moomoo Farm]] (gift for healing the sick {{p|Miltank}})&lt;br /&gt;
|main=Seal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=SecretPotion&lt;br /&gt;
|jp={{tt|ひでんのくすり|Hiden no Kusuri}}&lt;br /&gt;
|jpt=Secret Medicine&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Cures the headaches of the {{p|Psyduck}} who were blocking the upper section of {{Rt|210|Sinnoh}} and [[Amphy]], the {{p|Ampharos}} at the top of the [[Glitter Lighthouse]].&lt;br /&gt;
|descdppthgss=A fantastic medicine dispensed by the pharmacy in Cianwood City. It fully heals a Pokémon of any ailment.&lt;br /&gt;
|locdppt=[[Valor Lakefront]] (from [[Cynthia]])&lt;br /&gt;
|lochgss=[[Cianwood City]] (from pharmacist)&lt;br /&gt;
|main=SecretPotion&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Super Rod&lt;br /&gt;
|jp={{tt|すごいつりざお|Sugoi Tsurizao}}&lt;br /&gt;
|jpt=Amazing Fishing Rod&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Allows the player to [[fishing|fish]] in bodies of water. Best Rod of all.&lt;br /&gt;
|descdppthgss=An awesome, high-tech fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.&lt;br /&gt;
|locdppt=[[Fight Area]] (from a {{tc|Fisherman}})&lt;br /&gt;
|lochgss={{rt|12|Kanto}} (from {{DL|Fishing Brothers|Silence Bridge Fishing Guru}})&lt;br /&gt;
|main=Fishing&lt;br /&gt;
|tcg=Super Rod (Neo Genesis 103)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Key Items exclusive to Diamond, Pearl, and Platinum==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Coupons 1, 2, and 3&lt;br /&gt;
|jp={{tt|ひきかえけん1・2・3|Hikikaeken 1, 2, 3}}&lt;br /&gt;
|jpt=Vouchers 1, 2, and 3&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|sprite=Coupon&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Coupons needed to obtain the [[Pokétch]].&lt;br /&gt;
|descdppthgss=A coupon to be exchanged for a Pokémon Watch (Pokétch for short). Three coupons are needed.&lt;br /&gt;
|locdppt=[[Jubilife City]] (each is given by a different {{tc|clown}})&lt;br /&gt;
|notes=These 3 items all have the same description, and function, but each has a different design on the ticket. They do not need to be collected in any specific order.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Explorer Kit&lt;br /&gt;
|jp={{tt|たんけんセット|Tanken Setto}}&lt;br /&gt;
|jpt=Exploration Set&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Used for going into the [[Sinnoh]] [[The Underground|Underground]].&lt;br /&gt;
|descdppt=A bag filled with convenient tools for exploring. It provides access to the Underground.&lt;br /&gt;
|locdppt=[[Eterna City]] (from [[Underground Man]])&lt;br /&gt;
|main=Explorer Kit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Galactic Key&lt;br /&gt;
|jp={{tt|ギンガだんのカギ|Ginga-dan no Kagi}}&lt;br /&gt;
|jpt={{tt|Galaxy Gang|Team Galactic}}&#039;s Key&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=no&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Opens the door to the [[Team Galactic]] HQ in [[Veilstone City]].&lt;br /&gt;
|descdppthgss=A card key for disengaging security systems in the Galactic HQ. Losing it can result in punishment, apparently.&lt;br /&gt;
|locdppt=[[Team Galactic HQ]] (basement)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Journal&lt;br /&gt;
|jp={{tt|ぼうけんノート|Bōken Nōto}}&lt;br /&gt;
|jpt=Adventure Notebook&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Records limited notes on daily gameplay. It is brought up automatically when returning to the game after 2 or more days have passed without making a new save.&lt;br /&gt;
|descdppt=A notebook that keeps a day-to-day record of your adventure so far.&lt;br /&gt;
|locdppt=[[Twinleaf Town]] (from [[Johanna]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Lunar Wing&lt;br /&gt;
|jp={{tt|みかづきのはね|Mikazuki no Hane}}&lt;br /&gt;
|jpt=Crescent Moon Feather&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Used to cure the sailor&#039;s son&#039;s nightmares in [[Canalave City]].&lt;br /&gt;
|descdppthgss=A feather that glows like the moon. It is said to possess the power to dispel nightmares.&lt;br /&gt;
|locdppt=[[Fullmoon Island]] (left behind by {{p|Cresselia}} when it flees)&lt;br /&gt;
|main=Lunar Wing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Member Card&lt;br /&gt;
|jp={{tt|メンバーズカード|Menbāzu Kādo}}&lt;br /&gt;
|jpt=Member&#039;s Card&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=A 50-year old key for accessing the motel in [[Canalave City]]; allows access to battle a {{p|Darkrai}}.&lt;br /&gt;
|descdppthgss=A card needed for entering the inn in Canalave City. Oddly, the last date marked on it was 50 years ago.&lt;br /&gt;
|locdppt=Available only by [[Mystery Gift]] event&lt;br /&gt;
|main=Member Card&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Oak&#039;s Letter&lt;br /&gt;
|jp={{tt|オーキドのてがみ|Ōkido no Tegami}}&lt;br /&gt;
|jpt={{tt|Okido|Oak}}&#039;s Letter&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=A letter from [[Professor Oak]] to be taken to {{Rt|224|Sinnoh}}; allows access to battle {{p|Shaymin}}.&lt;br /&gt;
|descdppthgss=A letter from Prof. Oak. Written in it is a request for you to go to Rt. 224.&lt;br /&gt;
|locdppt=Available only by [[Mystery Gift]] event&lt;br /&gt;
|main=Oak&#039;s Letter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Old Charm&lt;br /&gt;
|jp={{tt|こだいのおまもり|Kodai no Omamori}}&lt;br /&gt;
|jpt=Ancient {{color2|000|wp:Omamori|Omamori}}&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=[[Cynthia]] asks the player to deliver this to [[Celestic Town]]. It is made from {{OBP|Pokémon|species}} bones.&lt;br /&gt;
|descdppthgss=An ancient good-luck charm made of Pokémon bones to be taken to the elder of Celestic Town.&lt;br /&gt;
|locdppt={{rt|210|Sinnoh}} (from [[Cynthia]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Parcel&lt;br /&gt;
|jp={{tt|おとどけもの|Otodo Kemono}}&lt;br /&gt;
|jpt=Parcel&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=A package to deliver to the {{ga|Barry|rival}}. It contains two [[Town Map]]s: one for him, and one for the player.&lt;br /&gt;
|descdppthgss=A parcel entrusted in your care. You are supposed to deliver it to your childhood friend who left Twinleaf Town.&lt;br /&gt;
|locdppt=[[Twinleaf Town]] (from rival&#039;s mother)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Poffin Case&lt;br /&gt;
|jp={{tt|ポフィンケース|Pofin Kēsu}}&lt;br /&gt;
|jpt=Poffin Case&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Stores the [[Poffin]] that the {{player}} has made.&lt;br /&gt;
|descdppthgss=A case for storing Poffin cooked from Berries.&lt;br /&gt;
|locdppt=[[Hearthome City]] (from [[Pokémon Fan Club Chairman]])&lt;br /&gt;
|main=Poffin Case&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Point Card&lt;br /&gt;
|jp={{tt|ポイントカード|Pointo Kādo}}&lt;br /&gt;
|jpt=Point Card&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Stores the [[Battle Point]]s earned in the {{Gdis|Battle Tower|IV}}.&lt;br /&gt;
|descdppthgss=A card that lists the Battle Points you have earned.&lt;br /&gt;
|locdppt={{si|Battle Park}}{{sup/4|DP}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Poké Radar&lt;br /&gt;
|jp={{tt|ポケトレ|Poké Tore}}&lt;br /&gt;
|jpt=Poké Trace&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Locates hidden {{OBP|Pokémon|species}} in the grass; requires 50 steps to charge after use.&lt;br /&gt;
|descdppthgss=A tool that can search out Pokémon that are hiding in grass. Its battery is recharged as you walk.&lt;br /&gt;
|locdppt=[[Sandgem Town]] (from [[Professor Oak]] when the [[List of Pokémon by Sinnoh Pokédex number|Sinnoh Pokédex]] has been completed)&lt;br /&gt;
|main=Poké Radar&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Sprayduck&lt;br /&gt;
|jp={{tt|コダックじょうろ|Kodakku Jōro}}&lt;br /&gt;
|jpt={{tt|Koduck|Psyduck}} Watering Can&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Used to water planted [[Berry|Berries]]. If watering is done correctly, the resulting Berry trees will have higher amounts of Berries to pick and store.&lt;br /&gt;
|descdppthgss=A watering can shaped like a &amp;lt;sc&amp;gt;Psyduck&amp;lt;/sc&amp;gt;. It helps promote healthy growth of Berries planted in soft soil.&lt;br /&gt;
|locdppt=[[Pick a Peck of Colors Flower Shop]] (from one of the workers)&lt;br /&gt;
|main=Watering can&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Storage Key&lt;br /&gt;
|jp={{tt|そうこのカギ|Sōko no Kagi}}&lt;br /&gt;
|jpt=Storage Key&lt;br /&gt;
|gen=IV&lt;br /&gt;
|sprite=Storage Key IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Opens the door to the [[Team Galactic]] Warehouse.&lt;br /&gt;
|descdppthgss=The key to Team Galactic&#039;s sinister warehouse located at the edge of Veilstone City.&lt;br /&gt;
|locdppt=[[Veilstone City]] (from a {{tc|Galactic Grunt}} in front of the [[Team Galactic HQ|Galactic Veilstone Building]] after encountering [[Jupiter]] at [[Lake Acuity]]){{sup/4|DP}}&lt;br /&gt;
|locpt=Unobtainable&lt;br /&gt;
|notes=In Pokémon Platinum, the key is taken and used by Looker, so it is never obtained by the player.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Suite Key&lt;br /&gt;
|jp={{tt|ルームキー|Rūmu Kī}}&lt;br /&gt;
|jpt=Room Key&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Someone staying at the [[Hotel Grand Lake]] is looking for it; return it to her for a {{DL|Status condition healing item|Lava Cookie}}{{sup/4|DP}} or {{DL|Flute|White Flute}}{{sup/4|Pt}}.&lt;br /&gt;
|descdppthgss=A key to one of the suites at the luxury hotel by a lake. For some odd reason, it often disappears.&lt;br /&gt;
|locdppt={{rt|213|Sinnoh}} (hidden)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Town Map&lt;br /&gt;
|jp={{tt|タウンマップ|Taun Mappu}}&lt;br /&gt;
|jpt=Town Map&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Displays a map of [[Sinnoh]] and the player&#039;s current location. Details of [[route]]s and cities can be accessed by the touch screen.&lt;br /&gt;
|descdppthgss=A very convenient map that can be viewed anytime. It even shows your present location.&lt;br /&gt;
|locdppt=[[Jubilife City]] {{si|Trainers&#039; School}} (upon delivering the [[#Parcel|Parcel]] to the {{ga|Barry|rival}})&lt;br /&gt;
|main=Town Map&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Vs. Seeker&lt;br /&gt;
|jp={{tt|バトルサーチャー|Batoru Sāchā}}&lt;br /&gt;
|jpt=Battle Searcher&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Allows the player to challenge [[Pokémon Trainer]]s more than once; requires 100 steps to recharge after use.&lt;br /&gt;
|descdppthgss=A device that indicates Trainers who want to battle. Its battery charges while you walk.&lt;br /&gt;
|locdppt={{rt|207|Sinnoh}} (from Rowan&#039;s assistant {{ga|Lucas}}/{{ga|Dawn}})&lt;br /&gt;
|main=Vs. Seeker&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Works Key&lt;br /&gt;
|jp={{tt|はつでんしょキー|Hatsudensho Kī}}&lt;br /&gt;
|jpt=Power Plant Key&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=The key for accessing the [[Valley Windworks]].&lt;br /&gt;
|descdppthgss=A large key for operating the doors of the Valley Windworks in the canyon. It was held by a Team Galactic Grunt.&lt;br /&gt;
|locdppt=[[Floaroma Meadow]] (from Honey Man after defeating the {{tc|Galactic Grunt}}s)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Key Items exclusive to Platinum==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Secret Key&lt;br /&gt;
|jp={{tt|ひみつのカギ|Himitsu no Kagi}}&lt;br /&gt;
|jpt=Secret Key&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Opens up [[Rotom&#039;s Room]] in the [[Team Galactic Eterna Building]], containing five appliances necessary for a {{p|Rotom}} to change between its six forms.&lt;br /&gt;
|descpthgss=A high-tech key that has to be used at a specific location. It emits a special electric signal to open a door.&lt;br /&gt;
|locpt=Available only by [[Mystery Gift]] event&lt;br /&gt;
|main=Secret Key (Generation IV)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Key Items exclusive to Platinum, HeartGold and SoulSilver==&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Gracidea&lt;br /&gt;
|jp={{tt|グラシデアのはな|Gurashidea no Hana}}&lt;br /&gt;
|jpt=Gracidea Flower&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Transforms {{p|Shaymin}} from Land Forme to Sky Forme.&lt;br /&gt;
|descpthgss=A flower sometimes bundled in bouquets to convey gratitude on special occasions like birthdays.&lt;br /&gt;
|locpt=[[Floaroma Town]] (requires a [[fateful encounter]] {{p|Shaymin}} in the party)&lt;br /&gt;
|lochgss=[[Goldenrod City]] (requires a [[fateful encounter]] {{p|Shaymin}} in the party)&lt;br /&gt;
|main=Gracidea&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Vs. Recorder&lt;br /&gt;
|jp={{tt|バトルレコーダー|Batoru Rekōdā}}&lt;br /&gt;
|jpt=Battle Recorder&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Allows the player to record and replay battles, and send them over [[Nintendo Wi-Fi Connection]] via the [[Global Terminal]].&lt;br /&gt;
|effect2=Stores information on the player&#039;s [[Battle Point]]s and the [[Commemorative print|rewards]] obtained from defeating [[Frontier Brains]].&lt;br /&gt;
|descpthgss=An amazing device that can record a battle either between friends or at a special battle facility.&lt;br /&gt;
|locpt=[[Jubilife City]] (from [[Looker]])&lt;br /&gt;
|lochgss={{rt|31|Johto}} gate (from {{ga|Ethan}}/{{ga|Lyra}})&lt;br /&gt;
|main=Vs. Recorder&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Key Items exclusive to HeartGold and SoulSilver==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Apricorn Box&lt;br /&gt;
|jp={{tt|ぼんぐりケース|Bonguri Kēsu}}&lt;br /&gt;
|jpt=Bonguri Case&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Carries [[Apricorn]]s and allows growth while traveling. Can hold up to 99 of each type of Apricorn.&lt;br /&gt;
|effect2=Contains the [[Apriblender]] after receiving it at the [[Pokéathlon]].&lt;br /&gt;
|deschgss=A handy box where you can store up to 99 Apricorns of each kind.&lt;br /&gt;
|descbw=A handy box where you can store up to 99 Apricorns of each kind.&lt;br /&gt;
|lochgss={{rt|30|Johto}} (house closest to [[Cherrygrove City]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Basement Key&lt;br /&gt;
|jp={{tt|ちかのカギ|Chika no Kagi}}&lt;br /&gt;
|jpt=Basement Key&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Allows the player to access the basement of the [[Goldenrod Tunnel]].&lt;br /&gt;
|deschgss=A key that opens a door in the Goldenrod Tunnel.&lt;br /&gt;
|descbw=A key that opens a door in the Goldenrod Tunnel.&lt;br /&gt;
|lochgss=[[Goldenrod Radio Tower]] (taken from [[Petrel]] after defeating him)&lt;br /&gt;
|notes=Not to be confused with {{color2|000|List of Key Items in Generation III#Basement Key|the Basement Key}} in Generation III.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Berry Pots&lt;br /&gt;
|jp={{tt|きのみプランター|Kinomi Purantā}}&lt;br /&gt;
|jpt=Berry Planter&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Allows [[Berry]] growth while traveling.&lt;br /&gt;
|deschgss=Handy containers for cultivating Berries wherever you go.&lt;br /&gt;
|descbw=Handy containers for cultivating Berries wherever you go.&lt;br /&gt;
|lochgss={{rt|36|Johto}} (from a flower shop employee for catching or defeating {{p|Sudowoodo}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Blue Card&lt;br /&gt;
|jp={{tt|ブルーカード|Burū Kādo}}&lt;br /&gt;
|jpt=Blue Card&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Allows player to answer daily question on [[Buena]]&#039;s show every evening to get points exchangeable for items.&lt;br /&gt;
|deschgss=A card to save points for the Buena&#039;s Password show.&lt;br /&gt;
|descbw=A card to save points for the Buena&#039;s Password show.&lt;br /&gt;
|lochgss=[[Goldenrod Radio Tower]] (from [[Buena]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Blue Orb&lt;br /&gt;
|jp={{tt|あいいろのたま|Aīro no Tama}}&lt;br /&gt;
|jpt=Indigo Orb&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Allows the player to encounter {{p|Kyogre}} in the [[Embedded Tower]].&lt;br /&gt;
|deschgss=A shiny blue orb that is said to have a legend and has a deep connection with the Hoenn region.&lt;br /&gt;
|descbw=A shiny blue orb that is said to have a legend and has a deep connection with the Hoenn region.&lt;br /&gt;
|lochgss={{rt|30|Johto}} (from [[Mr. Pokémon]] after both the [[National Pokédex]] and a [[Starter Pokémon#Kanto|Kanto starter Pokémon]] has been obtained from [[Professor Oak]]){{sup/4|HG}}.&lt;br /&gt;
|main=Blue Orb&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Card Key&lt;br /&gt;
|jp={{tt|カードキー|Kādo Kī}}&lt;br /&gt;
|jpt=Card Key&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Opens doors in the [[Goldenrod Radio Tower]].&lt;br /&gt;
|deschgss=A card key that opens a shutter in the Radio Tower.&lt;br /&gt;
|descbw=A card key that opens a shutter in the Radio Tower.&lt;br /&gt;
|lochgss=[[Goldenrod Tunnel]] (from [[Radio Director|director]] after rescuing him)&lt;br /&gt;
|main=Card Key&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Clear Bell&lt;br /&gt;
|jp={{tt|とうめいなスズ|Tōmei na Suzu}}&lt;br /&gt;
|jpt=Clear {{color2|000|wp:Suzu|Suzu}}&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Allows the [[Kimono Girl]]s to summon {{p|Ho-Oh}}.&lt;br /&gt;
|deschgss=A very old-fashioned bell that makes a gentle ringing.&lt;br /&gt;
|descbw=A very old-fashioned bell that makes a gentle ringing.&lt;br /&gt;
|lochgss={{DL|Ecruteak City|Kimono Dance Theater}} (reward for defeating the Kimono Girls){{sup/4|HG}}&lt;br /&gt;
|main=Clear Bell&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Data Card&lt;br /&gt;
|jp={{tt|データカード|Dēta Kādo}}&lt;br /&gt;
|jpt=Data Card&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Records [[Pokéathlon]] records.&lt;br /&gt;
|deschgss=[[Data Card#Data Card List|Varies]]&lt;br /&gt;
|lochgss=[[Pokéathlon Dome]]&lt;br /&gt;
|main=Data Card&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Dowsing MCHN&lt;br /&gt;
|jp={{tt|ダウジングマシン|Daujingu Mashin}}&lt;br /&gt;
|jpt=Dowsing Machine&lt;br /&gt;
|gen=I&lt;br /&gt;
|sprite=Dowsing MCHN IV&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Locates items hidden on the ground.&lt;br /&gt;
|deschgss=It checks for unseen items in the area and makes noise and lights when it finds something.&lt;br /&gt;
|descbw=It checks for unseen items in the area and makes noise and lights when it finds something.&lt;br /&gt;
|lochgss=[[Ecruteak City]] (from a person in a house next to the [[Ecruteak Gym|Gym]])&lt;br /&gt;
|main=Dowsing Machine&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Enigma Stone&lt;br /&gt;
|jp={{tt|なぞのすいしょう|Nazo no Suishō}}&lt;br /&gt;
|jpt=Mysterious Crystal&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Allows for the capture of either {{p|Latias}}{{sup/4|SS}} or {{p|Latios}}{{sup/4|HG}}.&lt;br /&gt;
|deschgss=A crystal ball that was excavated from the ground. A very beautiful stone that is covered with bits of rock and earth.&lt;br /&gt;
|descbw=A crystal ball that was excavated from the ground. A very beautiful stone that is covered with bits of rock and earth.&lt;br /&gt;
|lochgss=Available only by [[Mystery Gift]] event&lt;br /&gt;
|main=Enigma Stone&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=GB Sounds&lt;br /&gt;
|jp={{tt|ＧＢプレイヤー|GB Pureiyā}}&lt;br /&gt;
|jpt=GB Player&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Changes the game&#039;s background music to redone 8-bit tracks from {{game2|Gold|Silver|Crystal}}.&lt;br /&gt;
|deschgss=A music player that allows you to listen to nostalgic songs. It&#039;s operated with a single switch.&lt;br /&gt;
|descbw=A music player that allows you to listen to nostalgic songs. It&#039;s operated with a single switch.&lt;br /&gt;
|lochgss=[[Celadon Condominiums]] (from the [[Game Freak]] employee in front of the globe after obtaining all 16 [[Badge]]s)&lt;br /&gt;
|main=GB Sounds&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Jade Orb&lt;br /&gt;
|jp={{tt|もえぎいろのたま|Moezairo no Tama}}&lt;br /&gt;
|jpt=Verdant Orb&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Allows the player to encounter {{p|Rayquaza}} in the [[Embedded Tower]].&lt;br /&gt;
|deschgss=A shiny green orb that is said to have a legend and has a deep connection with the Hoenn region.&lt;br /&gt;
|descbw=A shiny green orb that is said to have a legend and has a deep connection with the Hoenn region.&lt;br /&gt;
|lochgss=[[Pallet Town]] (from [[Professor Oak]] if he is shown a {{p|Kyogre}} from {{game3|HeartGold and SoulSilver|HeartGold|s}} and a {{p|Groudon}} from {{game3|HeartGold and SoulSilver|SoulSilver|s}})&lt;br /&gt;
|main=Jade Orb&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Lost Item&lt;br /&gt;
|jp={{tt|おとしもの|Otoshi Mono}}&lt;br /&gt;
|jpt=Lost Item&lt;br /&gt;
|gen=II&lt;br /&gt;
|sprite=Lost Item IV&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Return to the {{OBP|Copycat|character}} for a Pass for the [[Magnet Train]].&lt;br /&gt;
|deschgss=The Poké Doll lost by the Copycat.&lt;br /&gt;
|descbw=The Mime Jr. doll that was lost by the Copycat.&lt;br /&gt;
|lochgss=[[Vermilion City]] [[Pokémon Fan Club]] (from a club member after hearing about {{OBP|Copycat|character}}&#039;s missing doll)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Machine Part&lt;br /&gt;
|jp={{tt|きかいのぶひん|Kikai no Buhin}}&lt;br /&gt;
|jpt=Machine Part&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Take to the [[Kanto Power Plant]] to restore power to the [[Magnet Train]].&lt;br /&gt;
|deschgss=An important machine part for the Power Plant that was stolen.&lt;br /&gt;
|descbw=An important machine part for the Power Plant that was stolen.&lt;br /&gt;
|lochgss=[[Cerulean Gym]] (hidden inside one of the flotation tubes in the row of tubes closest to [[Misty]]&#039;s pedestal)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Mystery Egg&lt;br /&gt;
|jp={{tt|ふしぎなタマゴ|Fushigi na Tamago}}&lt;br /&gt;
|jpt=Mystery Egg&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Take to [[Professor Elm]] to so he can study it.&lt;br /&gt;
|deschgss=A mysterious Egg obtained from Mr. Pokémon. What&#039;s in the Egg is unknown.&lt;br /&gt;
|descbw=A mysterious Egg obtained from Mr. Pokémon. What&#039;s in the Egg is unknown.&lt;br /&gt;
|lochgss={{rt|30|Johto}} (from [[Mr. Pokémon]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Pass&lt;br /&gt;
|jp={{tt|リニアパス|Rinia Pasu}}&lt;br /&gt;
|jpt={{tt|Linear|Magnet Train, known as Linear Motorcar in Japan}} Pass&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Allows the player to ride the [[Magnet Train]] between [[Saffron City]] and [[Goldenrod City]].&lt;br /&gt;
|deschgss=A ticket required for riding the Magnet Train. It allows you to ride whenever and however much you&#039;d like.&lt;br /&gt;
|descbw=A ticket required for riding the Magnet Train. It allows you to ride whenever and however much you&#039;d like.&lt;br /&gt;
|lochgss=[[Saffron City]] (from {{OBP|Copycat|character}} after returning the [[#Lost Item|Lost Item]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=RageCandyBar&lt;br /&gt;
|sprite=Rage Candy Bar&lt;br /&gt;
|jp={{tt|いかりまんじゅう|Ikari Manjū}}&lt;br /&gt;
|jpt=Rage {{color2|000|wp:Manjū|Manjū}}&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=300&lt;br /&gt;
|effect=Exchange in [[Underground Path (Kanto Routes 5-6)]] for {{TM|64|Explosion}}.&lt;br /&gt;
|deschgss=A famous candy in Mahogany Town. Many tourists like to buy them to take home.&lt;br /&gt;
|descbw=A famous Mahogany Town candy tourists like to buy and take home. It restores the HP of one Pokémon by 20 points.&lt;br /&gt;
|lochgss=[[Mahogany Town]] (purchase from man who stops the player from going to {{rt|44|Johto}})&lt;br /&gt;
|main=Rage Candy Bar&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Rainbow Wing&lt;br /&gt;
|jp={{tt|にじいろのはね|Nijīro no Hane}}&lt;br /&gt;
|jpt=Rainbow Feather&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Allows the player to encounter a {{p|Ho-Oh}} in the [[Bell Tower]].&lt;br /&gt;
|deschgss=A mystical, rainbow feather that sparkles.&lt;br /&gt;
|descbw=A mystical&amp;lt;!--no comma--&amp;gt; rainbow feather that sparkles.&lt;br /&gt;
|lochgss=[[Goldenrod Radio Tower]] (from [[Radio Director|director]] after saving the tower from [[Team Rocket]]){{sup/4|HG}}&amp;lt;br&amp;gt;[[Pewter City]] (from an old man near the entrance to {{rt|3|Kanto}}){{sup/4|SS}}&lt;br /&gt;
|main=Silver and Rainbow Wings&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Red Scale&lt;br /&gt;
|jp={{tt|あかいウロコ|Akai Uroko}}&lt;br /&gt;
|jpt=Red Scale&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Take to [[Mr. Pokémon]] to exchange it for an [[Exp. Share]].&lt;br /&gt;
|deschgss=A scale from the red &amp;lt;sc&amp;gt;Gyarados&amp;lt;/sc&amp;gt;. It glows red like a flame.&lt;br /&gt;
|descbw=A scale from the red Gyarados. It glows red like a flame.&lt;br /&gt;
|lochgss=[[Lake of Rage]] (after capturing or defeating the [[Red Gyarados]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Red Orb&lt;br /&gt;
|jp={{tt|べにいろのたま|Benīro no Tama}}&lt;br /&gt;
|jpt=Crimson Orb&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Allows the player to encounter {{p|Groudon}} in the [[Embedded Tower]].&lt;br /&gt;
|deschgss=A shiny red orb that is said to have a legend and has a deep connection with the Hoenn region.&lt;br /&gt;
|descbw=A shiny red orb that is said to have a legend and has a deep connection with the Hoenn region.&lt;br /&gt;
|lochgss={{rt|30|Johto}} (from [[Mr. Pokémon]] after both the [[National Pokédex]] and a [[Starter Pokémon#Kanto|Kanto starter Pokémon]] has been obtained from [[Professor Oak]]){{sup/4|SS}}.&lt;br /&gt;
|main=Red Orb&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Silver Wing&lt;br /&gt;
|jp={{tt|ぎんいろのはね|Giniro no Hane}}&lt;br /&gt;
|jpt=Silver Feather&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Allows the player to encounter {{p|Lugia}} in the [[Whirl Islands]].&lt;br /&gt;
|deschgss=A strange, silvery feather that sparkles.&lt;br /&gt;
|descbw=A strange, silvery feather that sparkles.&lt;br /&gt;
|lochgss=[[Goldenrod Radio Tower]] (from [[Radio Director|director]] after saving the tower from [[Team Rocket]]){{sup/4|SS}}&amp;lt;br&amp;gt;[[Pewter City]] (from an old man near the entrance to {{rt|3|Kanto}}){{sup/4|HG}}&lt;br /&gt;
|main=Silver and Rainbow Wings&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=SquirtBottle&lt;br /&gt;
|jp={{tt|ゼニガメじょうろ|Zenigame Jōro}}&lt;br /&gt;
|jpt={{tt|Zenigame|Squirtle}} Watering Can&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Allows the player to pass {{p|Sudowoodo}} on {{rt|36|Johto}}.&lt;br /&gt;
|effect2=Used to water planted [[Berry|Berries]]. If watering is done correctly, the resulting Berry trees will have higher amounts of Berries to pick.&lt;br /&gt;
|deschgss=A bottle used for watering plants in the Berry Pots.&lt;br /&gt;
|descbw=A bottle used for watering plants in the Berry Pots.&lt;br /&gt;
|lochgss=[[Goldenrod City]] Flower Shop (after defeating [[Whitney]])&lt;br /&gt;
|main=Watering can&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=S.S. Ticket&lt;br /&gt;
|jp={{tt|ふねのチケット|Fune no Chiketto}}&lt;br /&gt;
|jpt=Ship Ticket&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Allows admission to the [[S.S. Aqua]].&lt;br /&gt;
|descdppt=The ticket required for sailing on the ferry S.S. Anne. It has a drawing of a ship on it.&lt;br /&gt;
|deschgss=The ticket required for sailing on the ferry S.S. Aqua. It has a drawing of a ship on it.&lt;br /&gt;
|descbw=The ticket required for sailing on the ferry S.S. Aqua. It has a drawing of a ship on it.&lt;br /&gt;
|lochgss=[[New Bark Town]] (from [[Professor Elm]] after entering the [[Hall of Fame]])&lt;br /&gt;
|notes=This item exists in Pokémon Diamond, Pearl, and Platinum, but was {{color2|000|List of unobtainable items|dummied out}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Tidal Bell&lt;br /&gt;
|jp={{tt|うみなりのスズ|Uminari no Suzu}}&lt;br /&gt;
|jpt=Tide {{color2|000|wp:Suzu|Suzu}}&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Allows the [[Kimono Girl]]s to summon {{p|Lugia}}.&lt;br /&gt;
|deschgss=An old-fashioned bell with a gentle, soothing sound.&lt;br /&gt;
|descbw=A very old-fashioned bell that makes a gentle ringing.&lt;br /&gt;
|lochgss={{DL|Ecruteak City|Kimono Dance Theater}} (reward for defeating the Kimono Girls){{sup/4|SS}}&lt;br /&gt;
|main=Legendary artifacts&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Unown Report&lt;br /&gt;
|jp={{tt|アンノーンノート|Annōn Nōto}}&lt;br /&gt;
|jpt={{tt|Unknown|Unown}} Notebook&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Lists the caught {{p|Unown}} forms.&lt;br /&gt;
|deschgss=A report of all the discovered kinds of &amp;lt;sc&amp;gt;Unown&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descbw=A report of all the discovered kinds of Unown.&lt;br /&gt;
|lochgss=[[Ruins of Alph]] (after solving the first wall puzzle)&lt;br /&gt;
|main=Unown Report&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{key items}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Basis-Items]]&lt;br /&gt;
[[it:Elenco degli strumenti base nella quarta generazione]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Island_challenge&amp;diff=2745617</id>
		<title>Island challenge</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Island_challenge&amp;diff=2745617"/>
		<updated>2018-02-20T05:09:12Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Trials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SM Prerelease trial start.png|thumb|Starting [[Lana]]&#039;s trial]]&lt;br /&gt;
[[File:Key island challenge amulet Sprite.png|thumb|The island challenge amulet]]&lt;br /&gt;
The &#039;&#039;&#039;island challenge&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;島めぐり&#039;&#039;&#039; &#039;&#039;island-visiting&#039;&#039;) is a rite of passage for burgeoning [[Pokémon Trainer]]s in the [[Alola]] [[region]]. Trainers can partake in these rites when they turn 11, which involve traveling through each of the four major islands of Alola and completing various &#039;&#039;&#039;trials&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;試練&#039;&#039;&#039; &#039;&#039;trial&#039;&#039;) on each. The goal of those taking the island challenge is to become the strongest Trainer, known as the island challenge champion. &lt;br /&gt;
&lt;br /&gt;
Participants in the island challenge are given an island challenge amulet to identify them. The island challenge consists of a number of trials on each of the Alola region&#039;s four islands, with each usually headed by a [[Trial Captain]]. Trials are not limited to [[Pokémon battle]]s; they may involve finding designated [[item]]s or a test of knowledge, among other tasks. Trials are all difficult tasks that require Trainers to prove themselves. To complete the trial, the Trainer must defeat a [[Totem Pokémon]] in an [[SOS Battle]]. It is stated that there are 7{{sup/7|SM}}/8{{sup/7|USUM}} trials active at any given time, though not all of them may be presided over by a Trial Captain.&lt;br /&gt;
&lt;br /&gt;
The final trial on each island is called the &#039;&#039;&#039;grand trial&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;大試練&#039;&#039;&#039; &#039;&#039;grand trial&#039;&#039;). In the grand trial, the Trainer must battle the [[Island Kahuna|island kahuna]]. If they complete an island&#039;s grand trial, they are recognized as having cleared all of that island&#039;s trials and can move on to the next island.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
During a trial, the player cannot flee from battles (including with {{m|Teleport}}), {{m|Roar}} will fail, {{a|Wimp Out}} and {{a|Emergency Exit}} will not activate to allow a Pokémon to flee nor switch, and wild Pokémon cannot be caught. If the player leaves the trial site before completing the trial, they have to start the trial again. Upon completing a trial, the player earns a [[Z-Crystal]].&lt;br /&gt;
&lt;br /&gt;
Similar to [[Badge]]s, completing trials can expand the amount of items purchasable in [[Poké Mart]]s, and completing grand trials will make [[outsider Pokémon]] [[obedience|obey]] the player.&lt;br /&gt;
&lt;br /&gt;
==Trials==&lt;br /&gt;
===[[Melemele Island]]===&lt;br /&gt;
====Ilima&#039;s trial====&lt;br /&gt;
In this trial, the player must find and battle two Yungoos{{sup/7|SUS}}/Alolan {{p|Rattata}}{{sup/7|MUM}} and a {{p|Gumshoos}}{{sup/7|SUS}}/Alolan {{p|Raticate}}{{sup/7|MUM}}. The Pokémon can be found in the dens scattered around the cavern. Along the way, the player will face two {{tc|Team Skull Grunt}}s and battle one of them. Once defeated, the two grunts will help the player finish the trial.&lt;br /&gt;
* [[Trial Captain]]: [[Ilima]]&lt;br /&gt;
* Trial site: [[Verdant Cavern]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Gumshoos}}{{sup/7|SUS}}, [[Regional variant|Alolan]] {{p|Raticate}}{{sup/7|MUM}}&lt;br /&gt;
* Reward: [[Normalium Z]]&lt;br /&gt;
&lt;br /&gt;
====Grand trial====&lt;br /&gt;
In this grand trial, the player has to defeat [[Island Kahuna]] [[Hala]].&lt;br /&gt;
* Trial site: [[Iki Town]]&lt;br /&gt;
* Reward: [[Fightinium Z]], [[Trainer Card (game)#Stamps|Melemele Trial Completion stamp]]&lt;br /&gt;
&lt;br /&gt;
===[[Akala Island]]===&lt;br /&gt;
====Lana&#039;s trial====&lt;br /&gt;
This trial begins with Lana leading the player through Brooklet Hill, requesting an investigation into the cause of splashing water in the area, with the help of their new ride Pokemon, Lapras. Upon reaching the Totem&#039;s Den, the player must defeat the Totem Pokémon, which emerges from the splashing water in the center. In Pokémon Sun and Moon, the trial site is merely in the Totem&#039;s Den, and the explicit trial consists of simply defeating the Totem Pokémon.&lt;br /&gt;
* [[Trial Captain]]: [[Lana]]&lt;br /&gt;
* Trial site: [[Brooklet Hill]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Wishiwashi}} ({{DL|List of Pokémon with form differences|Wishiwashi|School Form}}){{sup/7|SM}}, {{p|Araquanid}}{{sup/7|USUM}}&lt;br /&gt;
* Reward: [[Waterium Z]]&lt;br /&gt;
&lt;br /&gt;
====Kiawe&#039;s trial====&lt;br /&gt;
In this trial, three pairs of dances are performed, and the player has to identify what is different between each pair.&lt;br /&gt;
* [[Trial Captain]]: [[Kiawe]]&lt;br /&gt;
* Trial site: [[Wela Volcano Park]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Salazzle}}{{sup/7|SM}}, [[Regional variant|Alolan]] {{p|Marowak}}{{sup/7|USUM}}&lt;br /&gt;
* Reward: [[Firium Z]]&lt;br /&gt;
&lt;br /&gt;
====Mallow&#039;s trial====&lt;br /&gt;
In this trial, the player has to find ingredients hidden in the trial site, and battle some Pokémon to retrieve them. After collecting all of them, they are used to create an aroma that lures the Totem Pokemon.&lt;br /&gt;
* [[Trial Captain]]: [[Mallow]]&lt;br /&gt;
* Trial site: [[Lush Jungle]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Lurantis}}&lt;br /&gt;
* Reward: [[Grassium Z]]&lt;br /&gt;
&lt;br /&gt;
====Grand trial====&lt;br /&gt;
In this grand trial, the player has to defeat [[Island Kahuna]] [[Olivia]].&lt;br /&gt;
* Trial site: [[Ruins of Life]]&lt;br /&gt;
* Reward: [[Rockium Z]], [[Trainer Card (game)#Stamps|Akala Trial Completion stamp]]&lt;br /&gt;
&lt;br /&gt;
===[[Ula&#039;ula Island]]===&lt;br /&gt;
====Sophocles&#039;s trial====&lt;br /&gt;
In this trial in {{g|Sun and Moon}}, the player has to help Sophocles open a security door by answering several audio questions and fighting Pokémon in between. After answering the last question, the player battles the Totem Pokémon. After defeating the Totem Pokémon, [[Molayne]] will also congratulate the player and gift them with a [[Steelium Z]].&lt;br /&gt;
&lt;br /&gt;
In {{g|Ultra Sun and Ultra Moon}}, the player has to help Sophocles lure out the Totem Pokémon by lining up {{p|Charjabug}} together to power a {{p|Vikavolt}}-shaped machine, and battling Pokémon between each power increase.&lt;br /&gt;
* [[Trial Captain]]: [[Sophocles]]&lt;br /&gt;
* Trial site: [[Hokulani Observatory]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Vikavolt}}{{sup/7|SM}}, {{p|Togedemaru}}{{sup/7|USUM}}&lt;br /&gt;
* Reward: [[Electrium Z]]&lt;br /&gt;
&lt;br /&gt;
====Acerola&#039;s trial====&lt;br /&gt;
In this trial, the player has to take a photo of the Totem Pokémon in the Abandoned Thrifty Megamart. After drawing the attention of the Totem Pokémon by photographing other Ghost-type Pokémon in the area, the player follows the Totem Pokémon to the back room and battles it after taking a photo of it.&lt;br /&gt;
* [[Trial Captain]]: [[Acerola]]&lt;br /&gt;
* Trial site: [[Thrifty Megamart (Abandoned Site)]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Mimikyu}}&lt;br /&gt;
* Reward: [[Ghostium Z]]&lt;br /&gt;
&lt;br /&gt;
====Grand trial====&lt;br /&gt;
In this grand trial, the player has to defeat [[Island Kahuna]] [[Nanu]].&lt;br /&gt;
* Trial site: [[Malie City]]&lt;br /&gt;
* Reward: [[Darkinium Z]], [[Trainer Card (game)#Stamps|Ula&#039;ula Trial Completion stamp]]&lt;br /&gt;
&lt;br /&gt;
===[[Poni Island]]===&lt;br /&gt;
In {{g|Sun and Moon}}, the player&#039;s experience with Poni Island&#039;s portion of the island challenge is a bit different than that of the other islands. While Poni Island does have a Trial Captain named [[Mina]], whom the player briefly meets, she does not have any trial for the player. Instead, Hapu&#039;s grand trial is the player&#039;s first challenge on Poni Island. After that, the player is confronted by a natural trial at the Vast Poni Canyon on their way to the [[Altar of the Sunne]]{{sup/7|S}}/[[Altar of the Moone]]{{sup/7|M}}.&lt;br /&gt;
&lt;br /&gt;
In {{g|Ultra Sun and Ultra Moon}}, however, Mina has a trial ready for the player, and all the trials are done in a different order, starting with the Vast Poni Canyon trial, continuing with Mina&#039;s trial after the events surrounding {{p|Necrozma}}, and concluding with Hapu&#039;s grand trial, which has been moved to [[Exeggutor Island]].&lt;br /&gt;
&lt;br /&gt;
====Vast Poni Canyon trial====&lt;br /&gt;
At the end of the Vast Poni Canyon, before the player can reach the Altar of the Sunne{{sup/7|SUS}}/Moone{{sup/7|MUM}}, the player must defeat a Totem Pokémon who guards the entry point. A {{p|Jangmo-o}} and a {{p|Hakamo-o}} will also assail the player before they reach the Totem Pokémon.&lt;br /&gt;
* Trial site: [[Vast Poni Canyon]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Kommo-o}}&lt;br /&gt;
* Reward: [[Dragonium Z]]&lt;br /&gt;
&lt;br /&gt;
====Mina&#039;s trial====&lt;br /&gt;
In Mina&#039;s trial, appearing only in {{g|Ultra Sun and Ultra Moon}}, the player begins by battling [[Mina]], who will reward the player with the Pink Petal upon winning. Next, she orders the player to defeat the other Captains in Alola and receive their petals (with Nanu taking Acerola&#039;s place). Each Captain will offer to take the player to the next Captain&#039;s location after obtaining their petal, and some Captains (depending on version) challenge the player to battle them before giving out their petal.&lt;br /&gt;
* Orange Petal: Ilima at [[Hau&#039;oli Cemetery]]&lt;br /&gt;
* Blue and Green Petals: Lana and Mallow at [[Lush Jungle]] (the player must battle Mallow{{sup/7|US}}/Lana{{sup/7|UM}} first)&lt;br /&gt;
* Red Petal: Kiawe at [[Wela Volcano Park]]&lt;br /&gt;
* Yellow Petal: Sophocles at the [[Hokulani Observatory]] (the player must battle him first{{sup/7|US}})&lt;br /&gt;
* Purple Petal: Nanu at [[Aether House]] (the player must battle him first{{sup/7|UM}})&lt;br /&gt;
&lt;br /&gt;
When the player has collected all the petals and returns, Mina assembles them into the Rainbow Flower, which summons the Totem Pokémon to her house.&lt;br /&gt;
* Trial site: [[Seafolk Village]]{{sup/7|USUM}}&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Ribombee}}&lt;br /&gt;
* Reward: [[Fairium Z]]&lt;br /&gt;
&lt;br /&gt;
====Grand trial====&lt;br /&gt;
In this grand trial, the player has to defeat [[Island Kahuna]] [[Hapu]].&lt;br /&gt;
* Trial site: [[Vast Poni Canyon]]{{sup/7|SM}}, [[Exeggutor Island]]{{sup/7|USUM}}&lt;br /&gt;
* Reward: [[Groundium Z]], [[Trainer Card (game)#Stamps|Poni Trial Completion stamp]]&lt;br /&gt;
&lt;br /&gt;
===Final trial===&lt;br /&gt;
&amp;lt;!--information based on Nanu&#039;s dialogue on Altar of Sunne/Moone as well as Kukui&#039;s when he&#039;s greeting us at the league for the first time--&amp;gt;&lt;br /&gt;
In the past, after clearing all trials and grand trials, usually challengers would head to the summit of [[Mount Lanakila]] and have a final trial, where they have to defeat all four kahunas in a row in order to be acknowledged as an island challenge champion. However, this final trial ceremony has now been replaced with the newly founded {{al|Pokémon League}}. Becoming the Champion earns the player the [[Trainer Card (game)#Stamps|Island Challenge Completion stamp]], getting all [[outsider Pokémon]] regardless of level to obey the player.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Sun and Pokémon Moon Special Demo Version]]===&lt;br /&gt;
====Kukui&#039;s trial====&lt;br /&gt;
In this trial, the player must find and photograph four elusive Pokémon. Upon capturing each Pokémon in a photo, they will attack the player. The first two Pokémon the player can find are {{p|Jangmo-o}}, who are followed by a {{p|Hakamo-o}}, with Totem Hakamo-o being the final subject.&lt;br /&gt;
* [[Trial Captain]]: {{prof|Kukui}}&lt;br /&gt;
* Trial site: [[Ten Carat Hill]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Hakamo-o}}&lt;br /&gt;
* Reward: [[Z-Ring]] and [[Electrium Z]]&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:SM010 Ash VS Hala dub.png|thumb|250px|Ash facing Hala in the Melemele grand trial]]&lt;br /&gt;
In the {{pkmn|anime}}, the island challenge is a way for Trainers to obtain Z-Crystals, and are said to have been created in order to raise Trainers to love and protect the islands of [[Alola]] as well as the people and Pokémon who inhabit them&amp;lt;!--SM009--&amp;gt;. The challenges are made up of lesser trials which must be passed before challenging the [[Island Kahuna|island kahuna]] in a grand trial. These trials are not presided by [[Trial Captain]]s, and trialgoers are able to freely challenge a [[Totem Pokémon]] without having someone providing guidance or supervising them. Most Totem Pokémon are said to follow the lead of the Island Guardian. &lt;br /&gt;
&lt;br /&gt;
All trials seen so far work similarly to the [[Vast Poni Canyon]] trial from the {{pkmn|games}}, with {{pkmn|Trainer}}s being rewarded by the Totem Pokémon itself if successful in {{pkmn|battle}}. However, [[Hala]] contradicts this by noting that it is rare for a Totem Pokémon to directly give the Z-Crystal to the Trainer themselves. Another difference lies in the fact that completing all trials in an island is not required for a battle with the island kahuna; Trainers will earn the right to face off against a kahuna after completing just one trial. &lt;br /&gt;
&lt;br /&gt;
{{Ash}} is currently taking the island challenge in conjunction with his studies at the [[Pokémon School]] in the [[Alola]] [[region]]. He competed in his first trial in &#039;&#039;[[SM009|To Top a Totem!]]&#039;&#039;, in which he cleared the [[Verdant Cavern]] trial, earning a [[Normalium Z]] from the Totem {{p|Gumshoos}}. In &#039;&#039;[[SM010|Trial and Tribulation!]]&#039;&#039;, he battled against Hala in the [[Melemele Island]] grand trial and won. Hala was about to reward him with a [[Fightinium Z]], but {{DL|Recurring wild Pokémon in the anime|Tapu Koko}} switched it with an [[Electrium Z]]. His third trial took place in &#039;&#039;[[SM035|Currying Favor and Flavor!]]&#039;&#039;, when he cleared the [[Lush Jungle]] trial, earning a [[Grassium Z]] from the Totem {{p|Lurantis}}. He then faced Olivia in the Akala Island grand trial in &#039;&#039;[[SM036|Trials and Determinations!]]&#039;&#039;, earning a [[Rockium Z]] for defeating her. &lt;br /&gt;
&lt;br /&gt;
{{ashcl|Ash&#039;s classmates}} have completed some trials as well. For instance, {{an|Kiawe}} completed [[Olivia]]&#039;s grand trial on [[Akala Island]] prior to &#039;&#039;[[SM001|Alola to New Adventure!]]&#039;&#039;, receiving a [[Z-Ring]] and [[Firium Z]] as a reward. {{an|Lana}} completed the trial on [[Brooklet Hill]] in &#039;&#039;[[SM033|Big Sky, Small Fry!]]&#039;&#039; by defeating a Totem {{p|Wishiwashi}} in its [[List of Pokémon with form differences#Wishiwashi|School Form]] with her {{TP|Lana|Popplio}}, receiving a [[Waterium Z]] from the Pokémon and a Z-Ring, made from her {{key|VII|Sparkling Stone}}, from Olivia afterward.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Island challenge amulet Adventures.png|thumb|120px|An island challenge amulet in [[Pokémon Adventures]]]]&lt;br /&gt;
The island challenge debuted in the {{chap|Sun &amp;amp; Moon}}. In [[PASM03]], [[Hala]], [[Olivia]], and [[Nanu]] orchestrated a tournament to be held at an [[Iki Town]] festival. The winner of the tournament will be awarded an island challenge amulet and be given the task of doing the island challenge in order to calm the [[guardian deities]], who had been angered by something. In [[PASM07]], {{adv|Sun}} won the tournament and was awarded the amulet as the grand prize.&lt;br /&gt;
&lt;br /&gt;
Sun was given his first trial by [[Lana]], and was tasked with defeating the totem of [[Brooklet Hill]], a [[List of Pokémon with form differences#Wishiwashi|School Form]] {{p|Wishiwashi}}. Eventually, he completed the trial by defeating the lead Wishiwashi, causing it to revert back into its component Solo Form Wishiwashi.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* According to the chief of the [[Seafolk Village|sea folk]], long ago, [[Exeggutor Island]] used to be a {{cat|trial sites|trial site}}.&lt;br /&gt;
* Although it is made clear that adults cannot take part in the island challenge, several adult NPCs are among the people who may attempt [[Ilima]]&#039;s trial while the player is tasked with substituting for a [[Trial Guide]] at the end of [[Alola Route 2]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Island Challenge&#039;&#039;&lt;br /&gt;
{{Langtable|color={{alola color}}|bordercolor={{alola color dark}}&lt;br /&gt;
|zh_yue=諸島巡禮 &#039;&#039;Jyūdóu Chèuhnláih&#039;&#039;&lt;br /&gt;
|zh_cmn=諸島巡禮 / 诸岛巡礼 &#039;&#039;Zhūdǎo Xúnlǐ&#039;&#039;&lt;br /&gt;
|cs=Ostrovní výzva&lt;br /&gt;
|da=Øudfordring{{tt|*|anime}}&amp;lt;br&amp;gt;Øprøvelse{{tt|*|Sun and Moon material}}&lt;br /&gt;
|nl=Eiland uitdaging{{tt|*|SM009}}&amp;lt;br&amp;gt;Eiland beproeving{{tt|*|SM002}}&lt;br /&gt;
|fi=Saarihaaste&lt;br /&gt;
|fr=Tour des Îles&lt;br /&gt;
|de=Inselwanderschaft&lt;br /&gt;
|hu=Sziget Kihívás&lt;br /&gt;
|it=Giro delle isole&lt;br /&gt;
|ko=섬 순례 &#039;&#039;Seom Sullye&#039;&#039;&lt;br /&gt;
|no=Øyutfordring&lt;br /&gt;
|pl=Wyzwanie Wysp&lt;br /&gt;
|pt_br=Desafio da ilha&lt;br /&gt;
|pt_eu=Desafio das ilhas{{tt|*|anime}}&amp;lt;br&amp;gt;Desafio da ilha{{tt|*|Sun, Moon, Ultra Sun, and Ultra Moon material}}&lt;br /&gt;
|ru=Вызов острова{{tt|*|anime}}&amp;lt;br&amp;gt;Испытание острова &#039;&#039;Ispytaniye ostrova&#039;&#039;{{tt|*|Sun and Moon material}}&lt;br /&gt;
|es_la=Reto de las islas&lt;br /&gt;
|es_eu=Recorrido insular&lt;br /&gt;
|sv=Ö-utmaningen{{tt|*|anime}}&amp;lt;br&amp;gt;Öns utmaning{{tt|*|Sun and Moon material}}&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Island Challenge trial&#039;&#039;&lt;br /&gt;
{{Langtable|color={{alola color}}|bordercolor={{alola color dark}}&lt;br /&gt;
|zh_yue=&lt;br /&gt;
|zh_cmn=&lt;br /&gt;
|cs=&lt;br /&gt;
|da=Øprøvelse&lt;br /&gt;
|nl=&lt;br /&gt;
|fi=&lt;br /&gt;
|fr=&lt;br /&gt;
|de=&lt;br /&gt;
|hu=&lt;br /&gt;
|it=&lt;br /&gt;
|ko=&lt;br /&gt;
|no=Øyutfordringsprøve&lt;br /&gt;
|pl=&lt;br /&gt;
|pt_br=&lt;br /&gt;
|ru=Островной испытание &#039;&#039;Ostrovnoy ispytaniye&#039;&#039;&lt;br /&gt;
|es_la=&lt;br /&gt;
|es_eu=&lt;br /&gt;
|sv=Ö-utmaningsprövning&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Grand trial&#039;&#039;&lt;br /&gt;
{{langtable|color={{grass color}}|bordercolor={{grass color dark}}&lt;br /&gt;
|ja={{tt|大試練|だいしれん}} &#039;&#039;Grand trial&#039;&#039;&lt;br /&gt;
|zh_yue=大考驗 &#039;&#039;{{tt|Daaih Háauyihm|Grand trial}}&#039;&#039;&lt;br /&gt;
|zh_cmn=大考驗 / 大考验 &#039;&#039;{{tt|Dà Kǎoyàn|Grand trial}}&#039;&#039;&lt;br /&gt;
|cs=Nejvyšší zkouška{{tt|*|Sun and Moon website}}&amp;lt;br&amp;gt;Velká zkouška{{tt|*|broshure}}&lt;br /&gt;
|da=Stor prøve&lt;br /&gt;
|nl=Grote proef&lt;br /&gt;
|fi=Suurkoe&lt;br /&gt;
|fr=Grande Épreuve&lt;br /&gt;
|de=Große Prüfung&lt;br /&gt;
|hu=Főpróba&lt;br /&gt;
|it=Grande Prova&lt;br /&gt;
|ko=큰 시련 &#039;&#039;Keun siryeon&#039;&#039;&lt;br /&gt;
|no=Stor prøve&lt;br /&gt;
|pl=Wielka Próba&lt;br /&gt;
|pt_br=Grande prova&lt;br /&gt;
|pt_eu=Grande prova&lt;br /&gt;
|ru=Великий испытание &#039;&#039;Velikiy ispytaniye&#039;&#039;&lt;br /&gt;
|es=Gran Prueba&lt;br /&gt;
|sv=Stor prövning{{tt|*|anime}}&amp;lt;br&amp;gt;Stor utmaning{{tt|*|Sun and Moon material}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* {{cat|Episodes with trials}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Pokémon Sun and Moon]]&lt;br /&gt;
[[Category:Pokémon Ultra Sun and Ultra Moon]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[de:Inselwanderschaft]]&lt;br /&gt;
[[it:Giro delle isole]]&lt;br /&gt;
[[ja:しまめぐり]]&lt;br /&gt;
[[zh:諸島巡禮]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Professor_Kukui&amp;diff=2745289</id>
		<title>Professor Kukui</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Professor_Kukui&amp;diff=2745289"/>
		<updated>2018-02-19T06:58:48Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Sprites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Royal|the Gummi|Gummi#Royal Gummi|Gummi → Royal Gummi}}&lt;br /&gt;
{{CharInfobox&lt;br /&gt;
|color={{alola color}}&lt;br /&gt;
|corecolor={{alola color light}}&lt;br /&gt;
|bordercolor={{alola color dark}}&lt;br /&gt;
|name=Professor Kukui&lt;br /&gt;
|jname=ククイ博士&lt;br /&gt;
|tmname=Dr. Kukui&lt;br /&gt;
|slogan=no&lt;br /&gt;
|image=Sun Moon Professor Kukui.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|caption=Artwork from [[Generation VII]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|colors=yes&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Black&lt;br /&gt;
|hometown=[[Alola Route 1|Hau&#039;oli Outskirts]]&lt;br /&gt;
|region=[[Alola]]&lt;br /&gt;
|relatives=[[Professor Burnet]] (wife)&lt;br /&gt;
|trainer=no&lt;br /&gt;
|trainerclass=[[Pokémon Trainer]] (formerly), [[Pokémon Professor]], Pro Wrestler&lt;br /&gt;
|game=yes&lt;br /&gt;
|generation={{Gen|VII}}&lt;br /&gt;
|games={{pkmn|Sun and Moon|Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
|leader=no&lt;br /&gt;
|anime=yes&lt;br /&gt;
|epnum=SM001&lt;br /&gt;
|epname=Alola to New Adventure! &lt;br /&gt;
|enva=[[Abe Goldfarb]]&lt;br /&gt;
|java=[[Keiichi Nakagawa]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Professor Kukui&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ククイ博士&#039;&#039;&#039; &#039;&#039;Dr. Kukui&#039;&#039;) is a [[Pokémon Professor]] from the [[Alola]] region, as well as the founder of Alola&#039;s {{al|Pokémon League}}. He is the only character in the games to have the {{DL|Pokémon Trainer|Trainer class}} &#039;&#039;&#039;Pro Wrestler&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;プロレスラー&#039;&#039;&#039; &#039;&#039;Pro Wrestler&#039;&#039;). He specializes in Pokémon [[move|attacks]].&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
Professor Kukui is a passionate man who lives in the {{player}}&#039;s new [[hometown]]. His area of expertise is {{OBP|Pokémon|species}} [[move]]s, and is known to take direct hits from them if he thinks he can learn something about them. In his youth, Kukui participated in the [[island challenge]] with his childhood friend, [[Molayne]]. Afterwards, he traveled to [[Kanto]], where he challenged the [[Indigo League]] and eventually made his way to the [[Indigo Plateau]], but his Elite Four challenge ended after losing to [[Lance]]. It is unclear which iteration of the Indigo League he challenged. He is married to [[Professor Burnet]].&lt;br /&gt;
&lt;br /&gt;
Professor Kukui also frequents the [[Battle Royal Dome]] under the masked alias &#039;&#039;&#039;The Masked Royal&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ロイヤルマスク&#039;&#039;&#039; &#039;&#039;Royal Mask&#039;&#039;). As the Royal, Kukui invites the player, [[Hau]], and [[Gladion]] to participate in a [[Battle Royal]] with him.&lt;br /&gt;
&lt;br /&gt;
On top of [[Mount Hokulani]], the professor directs the player&#039;s attention to the other mountain on [[Ula&#039;ula Island]], [[Mount Lanakila]]. It is here that Kukui plans to build Alola&#039;s own {{al|Pokémon League}}. Kukui believes that the time has come for Alola to make a name for itself in the world, and that establishing a [[Pokémon League]] will help achieve that. He then introduces the player to Molayne. &lt;br /&gt;
&lt;br /&gt;
Later, after the trial of [[Hokulani Observatory]], the player is asked by Molayne to return the {{key|VII|Professor&#039;s Mask}} to Kukui, who is at [[Malie Garden]]. There, Kukui is confronted by the boss of [[Team Skull]], [[Guzma]]. He calls both the professor and himself &amp;quot;fellow rejects who never could become [[Trial Captain|captains]].&amp;quot; The boss then criticizes Kukui&#039;s idea of building a Pokémon League. Kukui then reveals he chose not to become a captain because he had other goals to pursue. Those goals are what lead him to build the League. The professor then asks the player to battle Guzma. The player wins, and Guzma leaves. Kukui thanks the player by giving them the [[Z-Crystal]] for the final evolution of the [[starter Pokémon]] they chose; [[Decidium Z]], [[Incinium Z]], [[Primarium Z]] for {{p|Decidueye}}, {{p|Incineroar}}, and {{p|Primarina}}, respectively. He also takes back the mask, while continuing to deny he is The Masked Royal.&lt;br /&gt;
&lt;br /&gt;
Much later, the Professor greets the player at the gates to the now completed Pokémon League. Kukui welcomes the player, and if {{p|Solgaleo}}{{sup/7|S}}/{{p|Lunala}}{{sup/7|M}} is in their [[party]], Kukui will share a few words with the [[Legendary Pokémon]], as well. Once the player enters the League gates, Kukui explains how the Elite Four challenge works, and wishes the player luck.&lt;br /&gt;
&lt;br /&gt;
Upon defeating all four members of the Elite Four, the player makes their way to the Champion&#039;s chamber and sits on the throne. However, Kukui approaches the player, saying they have one more challenge to complete before they can rightfully take their place as {{pkmn|Champion}}. Professor Kukui challenges them to a battle for the Champion&#039;s throne, acting as the final battle of the player&#039;s Pokémon League challenge. He uses the final evolution of the {{pkmn2|starter}} the player&#039;s choice is weak to. After being defeated, Kukui congratulates the player, and names them the first ever Champion of the Alola Pokémon League, entering them in the [[Hall of Fame]].&lt;br /&gt;
&lt;br /&gt;
Kukui can be battled again as a challenger in a [[Pokémon_League_(Alola)/Title_Defense|Title Defense]] battle, despite not wishing to be the Champion of a League that he created.&lt;br /&gt;
&lt;br /&gt;
In {{game|Ultra Sun and Ultra Moon|s}}, Professor Kukui will be the one who will give the player their Starter Pokémon on {{rt|1|Alola}}. Additionally, when the player sits on the Champion&#039;s throne after defeating all four members of the Elite Four, Kukui will joke about being the one who will be the last opponent the player must face to rightfully take their place as Champion before he presents [[Hau]] as the final opponent. After Hau&#039;s defeat, Kukui congratulates the player, and names them the first ever Champion of the Alola Pokémon League, entering them in the Hall of Fame. &lt;br /&gt;
&lt;br /&gt;
Like in the original games, Kukui can be battled during a Title Defense battle and he uses the final evolution of the starter the player&#039;s choice is weak to.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
====Pokémon Sun and Moon====&lt;br /&gt;
=====Capture tutorial=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{alola color}}&lt;br /&gt;
|bordercolor={{alola color dark}}&lt;br /&gt;
|headcolor={{alola color light}}&lt;br /&gt;
|sprite=VSKukui 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|name=Kukui&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Alola Route 1&lt;br /&gt;
|locationname=Route 1&lt;br /&gt;
|pokemon=1}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/7&lt;br /&gt;
|ndex=744&lt;br /&gt;
|pokemon=Rockruff&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=7&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|move1=Tackle|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Leer|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Sand Attack|move3type=Ground|move3cat=Status&lt;br /&gt;
|move4=Bite|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
======Caught in tutorial======&lt;br /&gt;
{{Pokémon/7&lt;br /&gt;
|ndex=731&lt;br /&gt;
|pokemon=Pikipek&lt;br /&gt;
|gender=both&lt;br /&gt;
|level=3&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Keen Eye|ability2=Skill Link&lt;br /&gt;
|move1=Peck|move1type=Flying|move1cat=Physical&lt;br /&gt;
|move2=Growl|move2type=Normal|move2cat=Status}}&lt;br /&gt;
&lt;br /&gt;
=====[[Z-Move]] tutorial=====&lt;br /&gt;
Kukui has two Pokémon on hand during this tutorial, but only uses {{p|Rockruff}}.&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{alola color}}&lt;br /&gt;
|bordercolor={{alola color dark}}&lt;br /&gt;
|headcolor={{alola color light}}&lt;br /&gt;
|sprite=VSKukui 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|name=Kukui&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Alola Route 2&lt;br /&gt;
|locationname=Route 2&lt;br /&gt;
|pokemon=2}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/7&lt;br /&gt;
|ndex=744&lt;br /&gt;
|pokemon=Rockruff&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=19&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|held=Normalium Z&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|move1=Tackle|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Leer|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Sand Attack|move3type=Ground|move3cat=Status&lt;br /&gt;
|move4=Bite|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Battle Royal tutorial=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{alola color}}&lt;br /&gt;
|bordercolor={{alola color dark}}&lt;br /&gt;
|headcolor={{alola color light}}&lt;br /&gt;
|class=Pro Wrestler&lt;br /&gt;
|classlink=Professor Kukui&lt;br /&gt;
|sprite=VSThe Royal.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|name=The Royal&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Battle Royal Dome&lt;br /&gt;
|pokemon=1}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/7&lt;br /&gt;
|ndex=744&lt;br /&gt;
|pokemon=Rockruff&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=19&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|ability=Vital Spirit&lt;br /&gt;
|move1=Rock Throw|move1type=Rock|move1cat=Physical&lt;br /&gt;
|move2=Bite|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Protect|move3type=Normal|move3cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Champion battle=====&lt;br /&gt;
{{MSP|722|Rowlet}} If the {{player}} chose {{p|Rowlet}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{alola color}}&lt;br /&gt;
|bordercolor={{alola color dark}}&lt;br /&gt;
|headcolor={{alola color light}}&lt;br /&gt;
|sprite=VSKukui.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}13,920&lt;br /&gt;
|class=Pokémon Professor&lt;br /&gt;
|classlink=Pokémon Professor&lt;br /&gt;
|name=Kukui&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Pokémon League (Alola)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=745&lt;br /&gt;
|pokemon=Lycanroc&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=57&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Stone Edge|move1type=Rock|move1cat=Physical&lt;br /&gt;
|move2=Accelerock|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Stealth Rock|move4type=Rock|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Ice|type2=Fairy&lt;br /&gt;
|ability=Snow Cloak&lt;br /&gt;
|move1=Dazzling Gleam|move1type=Fairy|move1cat=Special&lt;br /&gt;
|move2=Blizzard|move2type=Ice|move2cat=Special&lt;br /&gt;
|move3=Ice Shard|move3type=Ice|move3cat=Physical&lt;br /&gt;
|move4=Safeguard|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=628&lt;br /&gt;
|pokemon=Braviary&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Crush Claw|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Brave Bird|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Tailwind|move3type=Flying|move3cat=Status&lt;br /&gt;
|move4=Whirlwind|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{alola color}}}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=462&lt;br /&gt;
|pokemon=Magnezone&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Flash Cannon|move2type=Steel|move2cat=Special&lt;br /&gt;
|move3=Thunder Wave|move3type=Electric|move3cat=Status&lt;br /&gt;
|move4=Mirror Coat|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=143&lt;br /&gt;
|pokemon=Snorlax&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|move1=Body Slam|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Heavy Slam|move3type=Steel|move3cat=Physical&lt;br /&gt;
|move4=High Horsepower|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=727&lt;br /&gt;
|pokemon=Incineroar&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=58&lt;br /&gt;
|type1=Fire|type2=Dark&lt;br /&gt;
|held=Firium Z&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|move1=Flare Blitz|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Darkest Lariat|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Outrage|move3type=Dragon|move3cat=Physical&lt;br /&gt;
|move4=Cross Chop|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|725|Litten}} If the {{player}} chose {{p|Litten}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{alola color}}&lt;br /&gt;
|bordercolor={{alola color dark}}&lt;br /&gt;
|headcolor={{alola color light}}&lt;br /&gt;
|sprite=VSKukui.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}13,920&lt;br /&gt;
|class=Pokémon Professor&lt;br /&gt;
|classlink=Pokémon Professor&lt;br /&gt;
|name=Kukui&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Pokémon League (Alola)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=745&lt;br /&gt;
|pokemon=Lycanroc&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=57&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Stone Edge|move1type=Rock|move1cat=Physical&lt;br /&gt;
|move2=Accelerock|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Stealth Rock|move4type=Rock|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Ice|type2=Fairy&lt;br /&gt;
|ability=Snow Cloak&lt;br /&gt;
|move1=Dazzling Gleam|move1type=Fairy|move1cat=Special&lt;br /&gt;
|move2=Blizzard|move2type=Ice|move2cat=Special&lt;br /&gt;
|move3=Ice Shard|move3type=Ice|move3cat=Physical&lt;br /&gt;
|move4=Safeguard|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=628&lt;br /&gt;
|pokemon=Braviary&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Crush Claw|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Brave Bird|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Tailwind|move3type=Flying|move3cat=Status&lt;br /&gt;
|move4=Whirlwind|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{alola color}}}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=462&lt;br /&gt;
|pokemon=Magnezone&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Flash Cannon|move2type=Steel|move2cat=Special&lt;br /&gt;
|move3=Thunder Wave|move3type=Electric|move3cat=Status&lt;br /&gt;
|move4=Mirror Coat|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=143&lt;br /&gt;
|pokemon=Snorlax&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|move1=Body Slam|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Heavy Slam|move3type=Steel|move3cat=Physical&lt;br /&gt;
|move4=High Horsepower|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=730&lt;br /&gt;
|pokemon=Primarina&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=58&lt;br /&gt;
|type1=Water|type2=Fairy&lt;br /&gt;
|held=Waterium Z&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|move1=Sparkling Aria|move1type=Water|move1cat=Special&lt;br /&gt;
|move2=Moonblast|move2type=Fairy|move2cat=Special&lt;br /&gt;
|move3=Aqua Jet|move3type=Water|move3cat=Physical&lt;br /&gt;
|move4=Hyper Voice|move4type=Normal|move4cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|728|Popplio}} If the {{player}} chose {{p|Popplio}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{alola color}}&lt;br /&gt;
|bordercolor={{alola color dark}}&lt;br /&gt;
|headcolor={{alola color light}}&lt;br /&gt;
|sprite=VSKukui.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}13,920&lt;br /&gt;
|class=Pokémon Professor&lt;br /&gt;
|classlink=Pokémon Professor&lt;br /&gt;
|name=Kukui&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Pokémon League (Alola)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=745&lt;br /&gt;
|pokemon=Lycanroc&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=57&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Stone Edge|move1type=Rock|move1cat=Physical&lt;br /&gt;
|move2=Accelerock|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Stealth Rock|move4type=Rock|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Ice|type2=Fairy&lt;br /&gt;
|ability=Snow Cloak&lt;br /&gt;
|move1=Dazzling Gleam|move1type=Fairy|move1cat=Special&lt;br /&gt;
|move2=Blizzard|move2type=Ice|move2cat=Special&lt;br /&gt;
|move3=Ice Shard|move3type=Ice|move3cat=Physical&lt;br /&gt;
|move4=Safeguard|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=628&lt;br /&gt;
|pokemon=Braviary&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Crush Claw|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Brave Bird|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Tailwind|move3type=Flying|move3cat=Status&lt;br /&gt;
|move4=Whirlwind|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{alola color}}}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=462&lt;br /&gt;
|pokemon=Magnezone&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Flash Cannon|move2type=Steel|move2cat=Special&lt;br /&gt;
|move3=Thunder Wave|move3type=Electric|move3cat=Status&lt;br /&gt;
|move4=Mirror Coat|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=143&lt;br /&gt;
|pokemon=Snorlax&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|move1=Body Slam|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Heavy Slam|move3type=Steel|move3cat=Physical&lt;br /&gt;
|move4=High Horsepower|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=724&lt;br /&gt;
|pokemon=Decidueye&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=58&lt;br /&gt;
|type1=Grass|type2=Ghost&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|held=Grassium Z&lt;br /&gt;
|move1=Leaf Blade|move1type=Grass|move1cat=Physical&lt;br /&gt;
|move2=Spirit Shackle|move2type=Ghost|move2cat=Physical&lt;br /&gt;
|move3=Brave Bird|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Sucker Punch|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Title Defense battle=====&lt;br /&gt;
{{MSP|722|Rowlet}} If the {{player}} chose {{p|Rowlet}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{alola color}}&lt;br /&gt;
|bordercolor={{alola color dark}}&lt;br /&gt;
|headcolor={{alola color light}}&lt;br /&gt;
|sprite=VSKukui 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}15,600&lt;br /&gt;
|class=Pokémon Professor&lt;br /&gt;
|classlink=Pokémon Professor&lt;br /&gt;
|name=Kukui&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Pokémon League (Alola)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=745&lt;br /&gt;
|pokemon=Lycanroc&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=65&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Stone Edge|move1type=Rock|move1cat=Physical&lt;br /&gt;
|move2=Accelerock|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Stealth Rock|move4type=Rock|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=65&lt;br /&gt;
|type1=Ice|type2=Fairy&lt;br /&gt;
|ability=Snow Cloak&lt;br /&gt;
|move1=Dazzling Gleam|move1type=Fairy|move1cat=Special&lt;br /&gt;
|move2=Blizzard|move2type=Ice|move2cat=Special&lt;br /&gt;
|move3=Ice Shard|move3type=Ice|move3cat=Physical&lt;br /&gt;
|move4=Safeguard|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=628&lt;br /&gt;
|pokemon=Braviary&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=65&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Crush Claw|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Brave Bird|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Tailwind|move3type=Flying|move3cat=Status&lt;br /&gt;
|move4=Whirlwind|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{alola color}}}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=462&lt;br /&gt;
|pokemon=Magnezone&lt;br /&gt;
|level=65&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Flash Cannon|move2type=Steel|move2cat=Special&lt;br /&gt;
|move3=Thunder Wave|move3type=Electric|move3cat=Status&lt;br /&gt;
|move4=Mirror Coat|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=143&lt;br /&gt;
|pokemon=Snorlax&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=65&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|move1=Body Slam|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Heavy Slam|move3type=Steel|move3cat=Physical&lt;br /&gt;
|move4=High Horsepower|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=727&lt;br /&gt;
|pokemon=Incineroar&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=65&lt;br /&gt;
|type1=Fire|type2=Dark&lt;br /&gt;
|held=Firium Z&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|move1=Flare Blitz|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Darkest Lariat|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Outrage|move3type=Dragon|move3cat=Physical&lt;br /&gt;
|move4=Cross Chop|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|725|Litten}} If the {{player}} chose {{p|Litten}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{alola color}}&lt;br /&gt;
|bordercolor={{alola color dark}}&lt;br /&gt;
|headcolor={{alola color light}}&lt;br /&gt;
|sprite=VSKukui 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}15,600&lt;br /&gt;
|class=Pokémon Professor&lt;br /&gt;
|classlink=Pokémon Professor&lt;br /&gt;
|name=Kukui&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Pokémon League (Alola)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=745&lt;br /&gt;
|pokemon=Lycanroc&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=65&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Stone Edge|move1type=Rock|move1cat=Physical&lt;br /&gt;
|move2=Accelerock|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Stealth Rock|move4type=Rock|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=65&lt;br /&gt;
|type1=Ice|type2=Fairy&lt;br /&gt;
|ability=Snow Cloak&lt;br /&gt;
|move1=Dazzling Gleam|move1type=Fairy|move1cat=Special&lt;br /&gt;
|move2=Blizzard|move2type=Ice|move2cat=Special&lt;br /&gt;
|move3=Ice Shard|move3type=Ice|move3cat=Physical&lt;br /&gt;
|move4=Safeguard|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=628&lt;br /&gt;
|pokemon=Braviary&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=65&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Crush Claw|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Brave Bird|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Tailwind|move3type=Flying|move3cat=Status&lt;br /&gt;
|move4=Whirlwind|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{alola color}}}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=462&lt;br /&gt;
|pokemon=Magnezone&lt;br /&gt;
|level=65&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Flash Cannon|move2type=Steel|move2cat=Special&lt;br /&gt;
|move3=Thunder Wave|move3type=Electric|move3cat=Status&lt;br /&gt;
|move4=Mirror Coat|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=143&lt;br /&gt;
|pokemon=Snorlax&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=65&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|move1=Body Slam|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Heavy Slam|move3type=Steel|move3cat=Physical&lt;br /&gt;
|move4=High Horsepower|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=730&lt;br /&gt;
|pokemon=Primarina&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=65&lt;br /&gt;
|type1=Water|type2=Fairy&lt;br /&gt;
|held=Waterium Z&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|move1=Sparkling Aria|move1type=Water|move1cat=Special&lt;br /&gt;
|move2=Moonblast|move2type=Fairy|move2cat=Special&lt;br /&gt;
|move3=Aqua Jet|move3type=Water|move3cat=Physical&lt;br /&gt;
|move4=Hyper Voice|move4type=Normal|move4cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|728|Popplio}} If the {{player}} chose {{p|Popplio}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{alola color}}&lt;br /&gt;
|bordercolor={{alola color dark}}&lt;br /&gt;
|headcolor={{alola color light}}&lt;br /&gt;
|sprite=VSKukui 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}15,600&lt;br /&gt;
|class=Pokémon Professor&lt;br /&gt;
|classlink=Pokémon Professor&lt;br /&gt;
|name=Kukui&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Pokémon League (Alola)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=745&lt;br /&gt;
|pokemon=Lycanroc&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=65&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Stone Edge|move1type=Rock|move1cat=Physical&lt;br /&gt;
|move2=Accelerock|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Stealth Rock|move4type=Rock|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=65&lt;br /&gt;
|type1=Ice|type2=Fairy&lt;br /&gt;
|ability=Snow Cloak&lt;br /&gt;
|move1=Dazzling Gleam|move1type=Fairy|move1cat=Special&lt;br /&gt;
|move2=Blizzard|move2type=Ice|move2cat=Special&lt;br /&gt;
|move3=Ice Shard|move3type=Ice|move3cat=Physical&lt;br /&gt;
|move4=Safeguard|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=628&lt;br /&gt;
|pokemon=Braviary&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=65&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Crush Claw|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Brave Bird|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Tailwind|move3type=Flying|move3cat=Status&lt;br /&gt;
|move4=Whirlwind|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{alola color}}}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=462&lt;br /&gt;
|pokemon=Magnezone&lt;br /&gt;
|level=65&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Flash Cannon|move2type=Steel|move2cat=Special&lt;br /&gt;
|move3=Thunder Wave|move3type=Electric|move3cat=Status&lt;br /&gt;
|move4=Mirror Coat|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=143&lt;br /&gt;
|pokemon=Snorlax&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=65&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|move1=Body Slam|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Heavy Slam|move3type=Steel|move3cat=Physical&lt;br /&gt;
|move4=High Horsepower|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=724&lt;br /&gt;
|pokemon=Decidueye&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=65&lt;br /&gt;
|type1=Grass|type2=Ghost&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|held=Grassium Z&lt;br /&gt;
|move1=Leaf Blade|move1type=Grass|move1cat=Physical&lt;br /&gt;
|move2=Spirit Shackle|move2type=Ghost|move2cat=Physical&lt;br /&gt;
|move3=Brave Bird|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Sucker Punch|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Battle Royal Dome=====&lt;br /&gt;
The Royal may reappear occasionally during a Master Rank challenge of the Battle Royal, using three of the following Pokémon. The [[Ability|Abilities]] are chosen from any of the possible ones, including Hidden Abilities.&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{alola color}}&lt;br /&gt;
|bordercolor={{alola color dark}}&lt;br /&gt;
|headcolor={{alola color light}}&lt;br /&gt;
|class=Pro Wrestler&lt;br /&gt;
|classlink=Professor Kukui&lt;br /&gt;
|sprite=VSThe Royal.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|name=The Royal&lt;br /&gt;
|prize=5{{color2|000|Battle Point|BP}}&lt;br /&gt;
|game=SMUSUM&lt;br /&gt;
|location=Battle Royal Dome&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|type1=Ice|type2=Fairy&lt;br /&gt;
|ability=Snow Cloak&lt;br /&gt;
|ability2=Snow Warning&lt;br /&gt;
|level=50{{tt|*|Nature: Timid, EVs: 252 Sp. Atk/252 Speed}}&lt;br /&gt;
|held=Focus Sash&lt;br /&gt;
|move1=Ice Beam|move1type=Ice|move1cat=Special&lt;br /&gt;
|move2=Moonblast|move2type=Fairy|move2cat=Special&lt;br /&gt;
|move3=Protect|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Nasty Plot|move4type=Dark|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=143&lt;br /&gt;
|pokemon=Snorlax&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Immunity&lt;br /&gt;
|ability2=Thick Fat&lt;br /&gt;
|ability3=Gluttony&lt;br /&gt;
|level=50{{tt|*|Nature: Brave, EVs: 252 HP/252 Attack}}&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Return|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Protect|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Curse|move3type=Ghost|move3cat=Status&lt;br /&gt;
|move4=Self-Destruct|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=462&lt;br /&gt;
|pokemon=Magnezone&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|ability=Magnet Pull&lt;br /&gt;
|ability2=Sturdy&lt;br /&gt;
|ability3=Analytic&lt;br /&gt;
|level=50{{tt|*|Nature: Modest, EVs: 252 HP/252 Sp. Atk}}&lt;br /&gt;
|held=Choice Specs&lt;br /&gt;
|move1=Flash Cannon|move1type=Steel|move1cat=Special&lt;br /&gt;
|move2=Thunderbolt|move2type=Electric|move2cat=Special&lt;br /&gt;
|move3=Volt Switch|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Discharge|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=628&lt;br /&gt;
|pokemon=Braviary&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|ability2=Sheer Force&lt;br /&gt;
|ability3=Defiant&lt;br /&gt;
|level=50{{tt|*|Nature: Adamant, EVs: 252 Attack/252 Speed}}&lt;br /&gt;
|held=Adrenaline Orb&lt;br /&gt;
|move1=Brave Bird|move1type=Flying|move1cat=Physical&lt;br /&gt;
|move2=Rock Slide|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Superpower|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Protect|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=740&lt;br /&gt;
|pokemon=Crabominable&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting|type2=Ice&lt;br /&gt;
|ability=Hyper Cutter&lt;br /&gt;
|ability2=Iron Fist&lt;br /&gt;
|ability3=Anger Point&lt;br /&gt;
|level=50{{tt|*|Nature: Brave, EVs: 252 HP/252 Attack}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Ice Hammer|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=Close Combat|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Pursuit|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Protect|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=745&lt;br /&gt;
|pokemon=Lycanroc&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=-Midnight&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|ability2=Vital Spirit&lt;br /&gt;
|ability3=No Guard&lt;br /&gt;
|level=50{{tt|*|Nature: Adamant, EVs: 252 HP/252 Attack}}&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|move1=Counter|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Stone Edge|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Snarl|move3type=Dark|move3cat=Special&lt;br /&gt;
|move4=Protect|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Residing in laboratory=====&lt;br /&gt;
{| width=&amp;quot;500px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| {{ActivePoké|Kukui|Poliwhirl|061Poliwhirl.png|Water|size=100px|link=no}}&lt;br /&gt;
| {{ActivePoké|Kukui|Murkrow|198Murkrow.png|Dark|Flying|size=100px|link=no}}&lt;br /&gt;
| {{ActivePoké|Kukui|Snubbull|209Snubbull.png|Fairy|size=100px|link=no}}&lt;br /&gt;
| {{ActivePoké|Kukui|Corsola|222Corsola.png|Water|Rock|size=100px|link=no}}&lt;br /&gt;
| {{ActivePoké|Kukui|Luvdisc|370Luvdisc.png|Water|size=100px|link=no}} &#039;&#039;&#039;(×3)&#039;&#039;&#039;&lt;br /&gt;
| {{ActivePoké|Kukui|Rockruff|744Rockruff.png|Rock|size=100px|link=no}}&lt;br /&gt;
| {{ActivePoké|Kukui|Stufful|759Stufful.png|Normal|Fighting|size=100px|link=no}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Ultra Sun and Ultra Moon====&lt;br /&gt;
=====Capture tutorial=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{alola color}}&lt;br /&gt;
|bordercolor={{alola color dark}}&lt;br /&gt;
|headcolor={{alola color light}}&lt;br /&gt;
|sprite=VSKukui 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|name=Kukui&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|game=USUM&lt;br /&gt;
|location=Alola Route 1&lt;br /&gt;
|locationname=Route 1&lt;br /&gt;
|pokemon=1}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/7&lt;br /&gt;
|ndex=744&lt;br /&gt;
|pokemon=Rockruff&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=7&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|move1=Tackle|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Leer|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Sand Attack|move3type=Ground|move3cat=Status&lt;br /&gt;
|move4=Bite|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
======Caught in tutorial======&lt;br /&gt;
{{Pokémon/7&lt;br /&gt;
|ndex=736&lt;br /&gt;
|pokemon=Grubbin&lt;br /&gt;
|gender=both&lt;br /&gt;
|level=3&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|move1=Vice Grip|move1type=Normal|move1cat=Physical}}&lt;br /&gt;
&lt;br /&gt;
=====[[Z-Move]] tutorial=====&lt;br /&gt;
Kukui has two Pokémon on hand during this tutorial, but only uses {{p|Rockruff}}.&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{alola color}}&lt;br /&gt;
|bordercolor={{alola color dark}}&lt;br /&gt;
|headcolor={{alola color light}}&lt;br /&gt;
|sprite=VSKukui 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|name=Kukui&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|game=USUM&lt;br /&gt;
|location=Alola Route 2&lt;br /&gt;
|locationname=Route 2&lt;br /&gt;
|pokemon=2}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/7&lt;br /&gt;
|ndex=744&lt;br /&gt;
|pokemon=Rockruff&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=19&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|held=Normalium Z&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|move1=Tackle|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Leer|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Sand Attack|move3type=Ground|move3cat=Status&lt;br /&gt;
|move4=Bite|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Title Defense battle=====&lt;br /&gt;
{{MSP|722|Rowlet}} If the {{player}} chose {{p|Rowlet}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{alola color}}&lt;br /&gt;
|bordercolor={{alola color dark}}&lt;br /&gt;
|headcolor={{alola color light}}&lt;br /&gt;
|sprite=VSKukui 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}16,320&lt;br /&gt;
|class=Pokémon Professor&lt;br /&gt;
|classlink=Pokémon Professor&lt;br /&gt;
|name={{color2|000|Kukui}}&lt;br /&gt;
|game=USUM&lt;br /&gt;
|location=Pokémon League (Alola)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=745&lt;br /&gt;
|pokemon=Lycanroc&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=69&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Stone Edge|move1type=Rock|move1cat=Physical&lt;br /&gt;
|move2=Accelerock|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Stealth Rock|move4type=Rock|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=68&lt;br /&gt;
|type1=Ice|type2=Fairy&lt;br /&gt;
|ability=Snow Cloak&lt;br /&gt;
|move1=Dazzling Gleam|move1type=Fairy|move1cat=Special&lt;br /&gt;
|move2=Blizzard|move2type=Ice|move2cat=Special&lt;br /&gt;
|move3=Ice Shard|move3type=Ice|move3cat=Physical&lt;br /&gt;
|move4=Safeguard|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=628&lt;br /&gt;
|pokemon=Braviary&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=68&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Crush Claw|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Brave Bird|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Tailwind|move3type=Flying|move3cat=Status&lt;br /&gt;
|move4=Whirlwind|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{alola color}}}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=462&lt;br /&gt;
|pokemon=Magnezone&lt;br /&gt;
|level=68&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Flash Cannon|move2type=Steel|move2cat=Special&lt;br /&gt;
|move3=Thunder Wave|move3type=Electric|move3cat=Status&lt;br /&gt;
|move4=Mirror Coat|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=143&lt;br /&gt;
|pokemon=Snorlax&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=68&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|move1=Body Slam|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Heavy Slam|move3type=Steel|move3cat=Physical&lt;br /&gt;
|move4=High Horsepower|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=727&lt;br /&gt;
|pokemon=Incineroar&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=68&lt;br /&gt;
|type1=Fire|type2=Dark&lt;br /&gt;
|held=Firium Z&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|move1=Flare Blitz|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Darkest Lariat|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Outrage|move3type=Dragon|move3cat=Physical&lt;br /&gt;
|move4=Cross Chop|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|725|Litten}} If the {{player}} chose {{p|Litten}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{alola color}}&lt;br /&gt;
|bordercolor={{alola color dark}}&lt;br /&gt;
|headcolor={{alola color light}}&lt;br /&gt;
|sprite=VSKukui 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}16,320&lt;br /&gt;
|class=Pokémon Professor&lt;br /&gt;
|classlink=Pokémon Professor&lt;br /&gt;
|name={{color2|000|Kukui}}&lt;br /&gt;
|game=USUM&lt;br /&gt;
|location=Pokémon League (Alola)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=745&lt;br /&gt;
|pokemon=Lycanroc&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=69&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Stone Edge|move1type=Rock|move1cat=Physical&lt;br /&gt;
|move2=Accelerock|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Stealth Rock|move4type=Rock|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=68&lt;br /&gt;
|type1=Ice|type2=Fairy&lt;br /&gt;
|ability=Snow Cloak&lt;br /&gt;
|move1=Dazzling Gleam|move1type=Fairy|move1cat=Special&lt;br /&gt;
|move2=Blizzard|move2type=Ice|move2cat=Special&lt;br /&gt;
|move3=Ice Shard|move3type=Ice|move3cat=Physical&lt;br /&gt;
|move4=Safeguard|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=628&lt;br /&gt;
|pokemon=Braviary&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=68&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Crush Claw|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Brave Bird|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Tailwind|move3type=Flying|move3cat=Status&lt;br /&gt;
|move4=Whirlwind|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{alola color}}}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=462&lt;br /&gt;
|pokemon=Magnezone&lt;br /&gt;
|level=68&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Flash Cannon|move2type=Steel|move2cat=Special&lt;br /&gt;
|move3=Thunder Wave|move3type=Electric|move3cat=Status&lt;br /&gt;
|move4=Mirror Coat|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=143&lt;br /&gt;
|pokemon=Snorlax&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=68&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|move1=Body Slam|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Heavy Slam|move3type=Steel|move3cat=Physical&lt;br /&gt;
|move4=High Horsepower|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=730&lt;br /&gt;
|pokemon=Primarina&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=68&lt;br /&gt;
|type1=Water|type2=Fairy&lt;br /&gt;
|held=Waterium Z&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|move1=Sparkling Aria|move1type=Water|move1cat=Special&lt;br /&gt;
|move2=Moonblast|move2type=Fairy|move2cat=Special&lt;br /&gt;
|move3=Aqua Jet|move3type=Water|move3cat=Physical&lt;br /&gt;
|move4=Hyper Voice|move4type=Normal|move4cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|728|Popplio}} If the {{player}} chose {{p|Popplio}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{alola color}}&lt;br /&gt;
|bordercolor={{alola color dark}}&lt;br /&gt;
|headcolor={{alola color light}}&lt;br /&gt;
|sprite=VSKukui 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}16,320&lt;br /&gt;
|class=Pokémon Professor&lt;br /&gt;
|classlink=Pokémon Professor&lt;br /&gt;
|name={{color2|000|Kukui}}&lt;br /&gt;
|game=USUM&lt;br /&gt;
|location=Pokémon League (Alola)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=745&lt;br /&gt;
|pokemon=Lycanroc&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=69&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Stone Edge|move1type=Rock|move1cat=Physical&lt;br /&gt;
|move2=Accelerock|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Stealth Rock|move4type=Rock|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=68&lt;br /&gt;
|type1=Ice|type2=Fairy&lt;br /&gt;
|ability=Snow Cloak&lt;br /&gt;
|move1=Dazzling Gleam|move1type=Fairy|move1cat=Special&lt;br /&gt;
|move2=Blizzard|move2type=Ice|move2cat=Special&lt;br /&gt;
|move3=Ice Shard|move3type=Ice|move3cat=Physical&lt;br /&gt;
|move4=Safeguard|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=628&lt;br /&gt;
|pokemon=Braviary&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=68&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Crush Claw|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Brave Bird|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Tailwind|move3type=Flying|move3cat=Status&lt;br /&gt;
|move4=Whirlwind|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{alola color}}}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=462&lt;br /&gt;
|pokemon=Magnezone&lt;br /&gt;
|level=68&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Flash Cannon|move2type=Steel|move2cat=Special&lt;br /&gt;
|move3=Thunder Wave|move3type=Electric|move3cat=Status&lt;br /&gt;
|move4=Mirror Coat|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=143&lt;br /&gt;
|pokemon=Snorlax&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=68&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|move1=Body Slam|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Heavy Slam|move3type=Steel|move3cat=Physical&lt;br /&gt;
|move4=High Horsepower|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=724&lt;br /&gt;
|pokemon=Decidueye&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=68&lt;br /&gt;
|type1=Grass|type2=Ghost&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|held=Grassium Z&lt;br /&gt;
|move1=Leaf Blade|move1type=Grass|move1cat=Physical&lt;br /&gt;
|move2=Spirit Shackle|move2type=Ghost|move2cat=Physical&lt;br /&gt;
|move3=Brave Bird|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Sucker Punch|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====[[Battle Tree]]=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{alola color}}&lt;br /&gt;
|bordercolor={{alola color dark}}&lt;br /&gt;
|headcolor={{alola color light}}&lt;br /&gt;
|class=Pokémon Professor&lt;br /&gt;
|classlink=Professor Kukui&lt;br /&gt;
|sprite=VSKukui 3.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|name=Kukui&lt;br /&gt;
|prize=2-7 {{color2|000|Battle Point|BP}}&lt;br /&gt;
|game=USUM&lt;br /&gt;
|location=Battle Tree&lt;br /&gt;
|pokemon=4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|type1=Ice|type2=Fairy&lt;br /&gt;
|ability=Snow Cloak&lt;br /&gt;
|ability2=Snow Warning&lt;br /&gt;
|level=50&lt;br /&gt;
|held=Icium Z&lt;br /&gt;
|move1=Aurora Veil|move1type=Ice|move1cat=Status&lt;br /&gt;
|move2=Hypnosis|move2type=Psychic|move2cat=Status&lt;br /&gt;
|move3=Dream Eater|move3type=Psychic|move3cat=Special&lt;br /&gt;
|move4=Blizzard|move4type=Ice|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|type1=Ice|type2=Fairy&lt;br /&gt;
|ability=Snow Cloak&lt;br /&gt;
|ability2=Snow Warning&lt;br /&gt;
|level=50&lt;br /&gt;
|held=Psychium Z&lt;br /&gt;
|move1=Freeze-Dry|move1type=Ice|move1cat=Special&lt;br /&gt;
|move2=Dazzling Gleam|move2type=Fairy|move2cat=Special&lt;br /&gt;
|move3=Extrasensory|move3type=Psychic|move3cat=Special&lt;br /&gt;
|move4=Ice Shard|move4type=Ice|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=143&lt;br /&gt;
|pokemon=Snorlax&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Immunity&lt;br /&gt;
|ability2=Thick Fat&lt;br /&gt;
|ability3=Gluttony&lt;br /&gt;
|level=50&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|move1=Double-Edge|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Protect|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=143&lt;br /&gt;
|pokemon=Snorlax&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Immunity&lt;br /&gt;
|ability2=Thick Fat&lt;br /&gt;
|ability3=Gluttony&lt;br /&gt;
|level=50&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|move1=Body Slam|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Fissure|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Crunch|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=462&lt;br /&gt;
|pokemon=Magnezone&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|ability=Magnet Pull&lt;br /&gt;
|ability2=Sturdy&lt;br /&gt;
|ability3=Analytic&lt;br /&gt;
|level=50&lt;br /&gt;
|held=Bright Powder&lt;br /&gt;
|move1=Thunder|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Flash Cannon|move2type=Steel|move2cat=Special&lt;br /&gt;
|move3=Magnet Rise|move3type=Electric|move3cat=Status&lt;br /&gt;
|move4=Thunder Wave|move4type=Electric|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=462&lt;br /&gt;
|pokemon=Magnezone&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|ability=Magnet Pull&lt;br /&gt;
|ability2=Sturdy&lt;br /&gt;
|ability3=Analytic&lt;br /&gt;
|level=50&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Flash Cannon|move2type=Steel|move2cat=Special&lt;br /&gt;
|move3=Tri Attack|move3type=Normal|move3cat=Special&lt;br /&gt;
|move4=Volt Switch|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=628&lt;br /&gt;
|pokemon=Braviary&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|ability2=Sheer Force&lt;br /&gt;
|ability3=Defiant&lt;br /&gt;
|level=50&lt;br /&gt;
|held=Choice Scarf&lt;br /&gt;
|move1=Brave Bird|move1type=Flying|move1cat=Physical&lt;br /&gt;
|move2=Return|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=U-turn|move3type=Bug|move3cat=Physical&lt;br /&gt;
|move4=Rock Slide|move4type=Rock|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=628&lt;br /&gt;
|pokemon=Braviary&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|ability2=Sheer Force&lt;br /&gt;
|ability3=Defiant&lt;br /&gt;
|level=50&lt;br /&gt;
|held=Wacan Berry&lt;br /&gt;
|move1=Brave Bird|move1type=Flying|move1cat=Physical&lt;br /&gt;
|move2=Tailwind|move2type=Flying|move2cat=Status&lt;br /&gt;
|move3=Superpower|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Giga Impact|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=724&lt;br /&gt;
|pokemon=Decidueye&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Grass|type2=Ghost&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|ability2=Long Reach&lt;br /&gt;
|level=50&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|move1=Spirit Shackle|move1type=Ghost|move1cat=Physical&lt;br /&gt;
|move2=Leaf Blade|move2type=Grass|move2cat=Physical&lt;br /&gt;
|move3=Sucker Punch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Smack Down|move4type=Rock|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=724&lt;br /&gt;
|pokemon=Decidueye&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Grass|type2=Ghost&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|ability2=Long Reach&lt;br /&gt;
|level=50&lt;br /&gt;
|held=Bright Powder&lt;br /&gt;
|move1=Nasty Plot|move1type=Dark|move1cat=Status&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Grass Knot|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Baton Pass|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=727&lt;br /&gt;
|pokemon=Incineroar&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire|type2=Dark&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=Intimidate&lt;br /&gt;
|level=50&lt;br /&gt;
|held=Firium Z&lt;br /&gt;
|move1=Darkest Lariat|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Throat Chop|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Flare Blitz|move4type=Fire|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=727&lt;br /&gt;
|pokemon=Incineroar&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire|type2=Dark&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=Intimidate&lt;br /&gt;
|level=50&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Flare Blitz|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Cross Chop|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=U-turn|move4type=Bug|move4cat=Physical}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=730&lt;br /&gt;
|pokemon=Primarina&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Water|type2=Fairy&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|ability2=Liquid Voice&lt;br /&gt;
|level=50&lt;br /&gt;
|held=Kebia Berry&lt;br /&gt;
|move1=Hydro Pump|move1type=Water|move1cat=Special&lt;br /&gt;
|move2=Moonblast|move2type=Fairy|move2cat=Special&lt;br /&gt;
|move3=Psychic|move3type=Psychic|move3cat=Special&lt;br /&gt;
|move4=Baby-Doll Eyes|move4type=Fairy|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=730&lt;br /&gt;
|pokemon=Primarina&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Water|type2=Fairy&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|ability2=Liquid Voice&lt;br /&gt;
|level=50&lt;br /&gt;
|held=Waterium Z&lt;br /&gt;
|move1=Sparkling Aria|move1type=Water|move1cat=Special&lt;br /&gt;
|move2=Dazzling Gleam|move2type=Fairy|move2cat=Special&lt;br /&gt;
|move3=Blizzard|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Aqua Jet|move4type=Water|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=745&lt;br /&gt;
|pokemon=Lycanroc&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|ability2=Sand Rush&lt;br /&gt;
|ability3=Steadfast&lt;br /&gt;
|level=50&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|move1=Quick Attack|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Thunder Fang|move2type=Electric|move2cat=Physical&lt;br /&gt;
|move3=Accelerock|move3type=Rock|move3cat=Physical&lt;br /&gt;
|move4=Rock Slide|move4type=Rock|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=745&lt;br /&gt;
|pokemon=Lycanroc&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=-Midnight&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|ability2=Vital Spirit&lt;br /&gt;
|ability3=No Guard&lt;br /&gt;
|level=50&lt;br /&gt;
|held=Expert Belt&lt;br /&gt;
|move1=Sucker Punch|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Stone Edge|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Thunder Fang|move3type=Electric|move3cat=Physical&lt;br /&gt;
|move4=Fire Fang|move4type=Fire|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Gives to new Trainers====&lt;br /&gt;
In {{game|Ultra Sun and Ultra Moon|s}} only, upon meeting the player on {{rt|1|Alola}} after the Alola Starters drive off a wild {{p|Yungoos}} before it could attack the player, Professor Kukui allows the player to pick one as their [[Starter Pokémon]].&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=722&lt;br /&gt;
|pokemon=Rowlet&lt;br /&gt;
|level=5&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Grass|type2=Flying&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|move1=Tackle|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Leafage|move2type=Grass|move2cat=Physical&lt;br /&gt;
|move3=Growl|move3type=Normal|move3cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=725&lt;br /&gt;
|pokemon=Litten&lt;br /&gt;
|level=5&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|move1=Scratch|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Ember|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Growl|move3type=Normal|move3cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|pokemon=Popplio&lt;br /&gt;
|ndex=728&lt;br /&gt;
|level=5&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|move1=Pound|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Water Gun|move2type=Water|move2cat=Special&lt;br /&gt;
|move3=Growl|move3type=Normal|move3cat=Status}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quotes===&lt;br /&gt;
====[[Pokémon Sun and Pokémon Moon Special Demo Version]]====&lt;br /&gt;
;[[Hau&#039;oli City]] Shopping District&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, [[Hau]]! Who&#039;s that with you?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Woo, that&#039;s pretty cool!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Nice to meet you, Sun! The name&#039;s Kukui. I hope we can be friends!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;That&#039;s right, yeah! I let myself get hit with all kinds of [[move]]s so I can test their [[power]]!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;That came right out of the blue! What&#039;s up, Hau?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I see... I wouldn&#039;t want you to be in any trouble if you got attacked again.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You wanna go through a [[Island challenge|trial]] to make yourself stronger?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Sure, I&#039;ll try it!&#039;&#039;&#039;: &#039;&#039;&amp;quot;Totally focused on {{pkmn|training}} before I even tell you what it is, yeah? I respect that! Just like the focus of {{p|Machamp}}, the {{pkmn|category|Superpower Pokémon}}, using a {{m|Focus Blast}}!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Trials are a custom we have here in the [[Alola]] [[region]]. Young boys and girls go through them to get stronger as {{pkmn|Trainer}}s and to get closer to their Pokémon.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Well, whenever you&#039;re ready, come on out to where we&#039;ll hold the trial—Ten Carat Hill! Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;That guy over there will take you out to Ten Carat Hill when you&#039;re ready!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Ten Carat Hill]]&lt;br /&gt;
:&#039;&#039;&amp;quot;[[Wild Pokémon]] will jump right out of the [[tall grass]] at you! You&#039;re a Pokémon Trainer, yeah, so you can battle alongside your partner, {{p|Greninja}}! On the other hand, if you don&#039;t want to run into any wild Pokémon, you should avoid walking through the tall grass. All right, I&#039;ll be waiting for you inside Ten Carat Hill!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Ten Carat Hill Trial Site&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, Sun! I&#039;ve been waiting for you! Let me explain the trial for you.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;There&#039;re four Pokémon on Ten Carat Hill. Two are called {{p|Jangmo-o}} and two are called {{p|Hakamo-o}}. Your goal in my trial will be to [[Photography|photograph]] all of them, yeah! Take this {{DL|Rotom Pokédex|Poké Finder}}—you&#039;ll need it to take the pictures.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;If you&#039;ve got a Poke Finder, you can take pictures in places where you thing you&#039;ll find Pokémon.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;My {{p|Pikachu}} is really strong, too! He&#039;s every bit as strong as your Greninja, so you can count on him to help you out with your trial!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Go find a Jangmo-o first! There should be one hiding somewhere close by.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to, before finding a Pokémon&lt;br /&gt;
:&#039;&#039;&amp;quot;Look for a Jangmo-o close by, and take a picture of it!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After finding one Jangmo-o&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;ve successfully photographed one, yeah! Sorry, there&#039;s one thing I forgot to mention! When you take a picture of a Jangmo-o, it&#039;ll get startled and attack you. What&#039;s more, they&#039;re {{type|Dragon}} Pokémon, yeah, so they can be tough, scary opponents! You&#039;ve got your Greninja and my Pikachu with you, though, so you should be fine! Just 3 more until you complete the trial! Have fun out there taking pictures!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to, after finding two Pokémon&lt;br /&gt;
:&#039;&#039;&amp;quot;Just 2 more until you complete the trial! Have fun out there taking pictures!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to, after finding three Pokémon&lt;br /&gt;
:&#039;&#039;&amp;quot;Just 1 more until you complete the trial! Have fun out there taking pictures!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Ten Carat Hill]] Caldera&lt;br /&gt;
:&#039;&#039;&amp;quot;I can&#039;t believe you beat the [[Totem Pokémon]], Sun! You and that team are awesome! Woo! It looks like you took pictures of all four Pokémon, including the Totem Pokémon! You cleared the trial! Congrats, Sun! I&#039;ll give you a [[Z-Ring]] as a present!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;One more thing! Take this [[Z-Crystal]], too!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Once you&#039;ve got a Z-Ring and a Z-Crystal, yeah, you can use really awesome Pokémon moves—[[Z-Move]]s!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Don&#039;t sweat it, Sun! Pikachu can use Z-Power now! But you can only use it once in a battle! Are you gonna face off against her with Greninja&#039;s {{m|Water Shuriken}}? Or are you gonna go with Pikachu, which can use Z-Power?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After defeating [[Plumeria]]&lt;br /&gt;
:&#039;&#039;&amp;quot;What a great match, Sun! Woo! Pikachu, thanks for helping him out with that trial!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You drew out the power of the Pokémon and showed us the best moves you could, yeah! Sun, you&#039;re gonna be a wonderful Pokémon Trainer!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Well, the two of you should both train up during your island challenge!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Great idea, yeah! As a welcome gift, it&#039;ll be my treat!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Hau&#039;oli City Shopping District&lt;br /&gt;
* After finishing the trial&lt;br /&gt;
:&#039;&#039;&amp;quot;Allow me to congratulate you again on clearing the trial, Sun! Let me give you all the good stuff you&#039;ll need to [[Poké Ride|ride]] Pokémon!&lt;br /&gt;
:&#039;&#039;&amp;quot;Here in the Alola region, Pokémon will lend you their strength by letting you ride on their backs! Sun, I think it&#039;s time for you to ride on a powerful Pokémon that can run across the land and smash right through rocks!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Let me read you the manual. &amp;quot;Press Ⓨ to turn on your Ride Pager! Hold Ⓑ to dash!&amp;quot; This is your Riding Wear! It&#039;s the special outfit you wear when riding Pokémon, yeah. When you ride {{p|Tauros}}, your world gets a whole lot bigger! Maybe you could even find something new if you head out to Ten Carat Hill... I&#039;ll be at the [[Pokémon Center]], so if you need me, just stop by!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Hau&#039;oli City Pokémon Center&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, Sun! You need something?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Send to full version&#039;&#039;&#039;: &#039;&#039;&amp;quot;What are you sending to the full version?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Let&#039;s chat&#039;&#039;&#039;: &#039;&#039;&amp;quot;It looks like a bunch of Pokémon Trainers have gathered along the road to the trial site.&amp;quot;&#039;&#039;&lt;br /&gt;
:::::&#039;&#039;&amp;quot;Over by the tourist bureau, yeah—there&#039;s somebody who&#039;ll take you someplace fun!&amp;quot;&#039;&#039;&lt;br /&gt;
:::::&#039;&#039;&amp;quot;It&#039;s a hot one out here today—a perfect day for Pokémon! Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:::::&#039;&#039;&amp;quot;You been riding Tauros? Hold Ⓑ down to dash. You can even smash through rocks when you get a good head of steam!&amp;quot;&#039;&#039;&lt;br /&gt;
:::::&#039;&#039;&amp;quot;Did you try the catching challenge? It&#039;s on the way to the trial site.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Nothing&#039;&#039;&#039;: &#039;&#039;&amp;quot;Let me know whenever you need anything, cousin!&lt;br /&gt;
&lt;br /&gt;
;[[Ten Carat Hill]]&lt;br /&gt;
* During the Pokémon-catching challenge&lt;br /&gt;
:&#039;&#039;&amp;quot;Let&#039;s see what you can do in the Pokémon-catching challenge, Sun!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Yeah, Pokémon Trainers can get out there and {{pkmn2|caught|catch}} wild Pokémon! Now I&#039;ll show you how it&#039;s done, so keep your eyes on me, cousin.&lt;br /&gt;
&lt;br /&gt;
* After the tutorial&lt;br /&gt;
:&#039;&#039;&amp;quot;Wild Pokémon do attack people sometimes, but once you catch them, they&#039;ll become your strong allies. Yeah! All right, get out there and enjoy the Pokémon-catching challenge! I&#039;ll be cheering for you.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Sun and Moon]]====&lt;br /&gt;
;Intro&lt;br /&gt;
:&#039;&#039;&amp;quot;Hang on, now. Gimme just a sec...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there! Good afternoon{{sup/7|S}}/evening{{sup/7|M}}! So the day has finally come that you&#039;re moving to [[Alola]]!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Alola is a [[region]] made up of several islands. That could be the reason the region is chock full of nothin&#039; but rare {{OBP|Pokémon|species}}, yeah! There&#039;s no shortage of cool Pokémon out here in Alola, either!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Such mysterious creatures!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You find &#039;em all over. In the grass, in the caves, in the sky and sea... Here in Alola we love our Pokémon, and we depend on them heaps, too. Some of us even battle with &#039;em, if we call ourselves [[Pokémon Trainers]]!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;{{p|Rockruff}}! Can you wait until I&#039;m done talkin&#039; to play?!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right, I gotta ask you some questions about yourself so I can introduce you to everybody! So which photo should I use for your {{ga|Trainer Card|Trainer Passport}}?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You OK with the one you chose, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right then, I&#039;ll let you spell out your name for me.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Your name?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So, you go by &amp;lt;player&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;10-4, good buddy! I&#039;ll let everybody out here know you&#039;re on your way!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;! Yeah, that&#039;s a name that hits you like a {{m|Thunderbolt}} outta the sky! Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Can&#039;t wait to see you in person then, cousin!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Player&#039;s house]]&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, &amp;lt;player&amp;gt;! The name&#039;s Kukui. Good to meet you, cousin!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You gotta be tired after that long trip all the way out here to Alola!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You feelin&#039; any jet lag? We sure are a long way from [[Kanto]] out here in Alola. It&#039;s still daytime{{sup/7|S}}/nighttime{{sup/7|M}} out here, yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, {{al|mom}}! I just let myself in. Oh, and call me Kukui, would you? Welcome to Alola!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Ha! I was supposed to be visiting there to research Kanto Pokémon [[move]]s and all. I thought I knew a thing or two about {{pkmn|battle|battling}}, but those Kanto [[Gym Leader]]s proved me wrong!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey now, &amp;lt;player&amp;gt;! Let&#039;s get a move on to the next town over, cousin! Time for you to meet the {{color|F00|Island Kahuna}} and get yourself a Pokémon, yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;A Pokémon?!&#039;&#039;&#039;: &#039;&#039;&amp;quot;Yeah, sure. The kahuna who lives in Iki Town is always happy to give any kid who wants to have an adventure their first Pokémon, yeah. But don&#039;t try taking on the kahuna yourself! The kahunas are crazy-strong Pokémon Trainers. They&#039;re unbeatable for folks like me and you!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Kahuna?&#039;&#039;&#039;: &#039;&#039;&amp;quot;Sure, sure. The kahunas are crazy-strong Pokémon Trainers here in Alola, cousin! They&#039;re unbeatable for folks like me and you! And the kahuna who lives in Iki Town is always happy to give any kid who wants to have an adventure their first Pokémon, yeah.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Ooh, I bet you&#039;ve got a stylin&#039; hat that&#039;ll match mine, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again&lt;br /&gt;
:&#039;&#039;&amp;quot;Ooh, I bet you&#039;ve got a stylin&#039; hat that&#039;ll match mine, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After getting dressed&lt;br /&gt;
:&#039;&#039;&amp;quot;Woo, that&#039;s a stylin&#039; hat, cousin!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Your mom there... She&#039;s sure looking forward to you getting your first Pokémon, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So let&#039;s get going to Iki Town! Time for you to get a real nice Pokémon from the [[Island Kahuna|island kahuna]], oh yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;{{rt|1|Alola}} Hau&#039;oli Outskirts&lt;br /&gt;
* If the player heads east&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey now! The heat getting to you? I said we go this way!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If the player heads west&lt;br /&gt;
:&#039;&#039;&amp;quot;Now this is more like it, yeah! Welcome to paradise, cousin. This is the Alola region! Folks here in Alola get along by living together with Pokémon and working together, too. After all...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You can go anywhere, yeah, as long as you got Pokémon helping you out here. That&#039;s why we gotta get you to the kahuna!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;First, we&#039;re off to Iki Town! Come on, it&#039;s not far if we cut up here.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;So, &amp;lt;player&amp;gt;! You&#039;re lovin&#039; Alola already, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Yeah!&#039;&#039;&#039;: &#039;&#039;&amp;quot;That&#039;s what I like to hear! The more you love Alola, the happier I&#039;ll be!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;...I guess&#039;&#039;&#039;: &#039;&#039;&amp;quot;Hey, don&#039;t sweat it, cousin. It&#039;s pretty normal to feel a bit unsure when you&#039;re in a new place.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh yeah! Look there! Looks like an excited Alolan Trainer&#039;s come to us!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Why? You already know which moves you want to use, yeah? You come find me next time your Pokémon learns a new move, and then I&#039;ll battle you.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;See that? If you had a Pokémon with you, you could dive into the [[tall grass]] here, yeah, to try to catch some [[wild Pokémon]] to add to your [[party|team]]!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Then Trainers go up against one another in battle with the Pokémon they love!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Having Pokémon gives you a whole new way to communicate with other people, see? Now let&#039;s get moving! Iki Town is right over there!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Iki Town]]&lt;br /&gt;
* Before meeting Lillie&lt;br /&gt;
:&#039;&#039;&amp;quot;And we&#039;re here! This right here is Iki Town!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;This town is where folks come to worship the Pokémon that watches over [[Melemele Island]]. {{p|Tapu Koko}} keeps us all safe and happy, see!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Huh? What&#039;s goin&#039; on here? We were supposed to meet everybody right here, yeah.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Maybe they&#039;re all back there on [[Mahalo Trail]]. That&#039;s where the ruins of our [[Guardian deities|guardian deity]], Tapu Koko, are, yeah...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;! Do me a solid and go find the island kahuna! I&#039;ll wait around here to make sure we don&#039;t miss each other.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;The island kahuna? You can&#039;t miss him. He looks just like a kahuna!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again&lt;br /&gt;
:&#039;&#039;&amp;quot;The island kahuna? Trust me—you&#039;ll know the kahuna when you see the kahuna.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If the player tries to head south&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;! Do me a solid and go find the island kahuna! I&#039;ll wait around here to make sure we don&#039;t miss each other.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After meeting Lillie&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey! &amp;lt;player&amp;gt;! Looks like you missed the kahuna, yeah? But you found my assistant, oh yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Looks like you already met, but just in case, this is my assistant!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And, [[Lillie]], this here is &amp;lt;player&amp;gt;. He/She just moved here to Alola! Take good care of him/her!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Naw, but where&#039;d you go off to, Kahuna? I thought we were meeting here.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Woo! That&#039;s something you don&#039;t hear every day!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Having accepted one another, you&#039;ll surely be friends for life!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;That&#039;s it, &amp;lt;player&amp;gt;! Now that you&#039;ve got a Pokémon, you&#039;re a real Pokémon Trainer, yeah! And here&#039;s a lovely gift from me to help make it special, cousin.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;A [[Pokédex]] is a real high-tech kinda tool, yeah, that can automatically record facts about any Pokémon that you meet. Your new partner &amp;lt;starter Pokémon&amp;gt; is already registered, oh yeah, so check it out!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And this is a {{color|F00|Trainer Passport}} that I had put together for you.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Now why don&#039;t you go introduce your new friend to your mom, &amp;lt;player&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again&lt;br /&gt;
:&#039;&#039;&amp;quot;Hang on a second... I feel like I&#039;m forgetting somebody, yeah...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh yeah, your first battle already! Just have your Pokémon dish out some moves and see who wins. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again&lt;br /&gt;
:&#039;&#039;&amp;quot;Whether you win or lose is all up to the moves you choose to use! Oh yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;First I&#039;ll make sure you get back home safe today, though, &amp;lt;player&amp;gt;. Lillie, you two should come with us, too, yeah. Wouldn&#039;t want to go losing you twice in one day. You or that precious Pokémon of yours!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Route 1 Hau&#039;oli Outskirts&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, &amp;lt;player&amp;gt;! It&#039;s about time we set out for the festival, yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;But first...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Now that you&#039;re a real Pokémon Trainer with your own Pokémon and all, I&#039;ve gotta show you something. Come with me out to Route 1!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;! Hurry it up, cousin! Pretend you&#039;re a Pokémon and use your {{m|Agility}}!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Route 1&lt;br /&gt;
:&#039;&#039;&amp;quot;Yeah, over here!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So you know that wild Pokémon will sometimes jump out at you in the tall grass, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Now that you&#039;ve got &amp;lt;starter Pokémon&amp;gt; there, you can not only fight wild Pokémon, yeah... you can also try to catch &#039;em. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m going to show you how to catch a wild Pokémon, all right? Keep your eyes on the prize!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* During the tutorial&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;ve gotta weaken a Pokémon up a bit before you try lobbing a [[Poké Ball]] at it!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Wild Pokémon do sometimes attack people if they get close, but catch &#039;em and they&#039;ll join your team and be a great help to you, yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;But if your Pokémon get all tuckered out by fighting for you, just head home for a bit. If you ask your mom, I&#039;m sure she&#039;ll let you and your whole team rest up at home. Or you could use some [[Potion]]s!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Here&#039;re some Poké Balls and Potions to get you started out.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Why don&#039;t you have a little adventure of your own on the way to Iki Town, yeah? Take good care of &amp;lt;player&amp;gt;, &amp;lt;starter Pokémon&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Iki Town&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh yeah, right on time!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;A full-powered festival for Pokémon battling! We battle in the name of Tapu Koko, pitting our best moves against one another in friendly competition to please our guardian. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;In other words, it&#039;s time for you to get out there and start your {{color|F00|island challenge}}! If you visit every island, maybe you&#039;ll figure out what that mission is.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Regardless of choice&#039;&#039;&#039;: &#039;&#039;&amp;quot;Four islands!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;ll travel to each of the four islands here in the Alola region. The island challenge is about aiming to be the strongest Trainer— the {{color|F00|island challenge champion}}. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;ll explain about the island challenge later!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Suppose it&#039;s time we get you kids home, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Route 1 Hau&#039;oli Outskirts&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh yeah, Rockruff! Let&#039;s go! Give it everything you&#039;ve got! My body is ready. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, &amp;lt;player&amp;gt;! Thanks for getting him/her for me, Lillie!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Rockruff&#039;s moves were just so stylin&#039;, and I was making good progress with my research. Say, &amp;lt;player&amp;gt;, lemme see your Pokédex for a second, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So what do you think of the place? Not bad, right?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;But that&#039;s not why I called you here, eh? Here! It finally arrived!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;What&#039;s wrong, Lillie? Don&#039;t make me do all the talking!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;See, there&#039;s this Pokémon inside your Pokédex called {{p|Rotom}}...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Yeah, buddy! And to put that crazy skill of Rotom&#039;s to work...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;It&#039;s the next generation of Pokédexes, but it&#039;s only complete once Rotom has gone into this body specially developed for it!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;A whole new way for people and Pokémon to communicate. Woo! And there&#039;s only a few of these beauties out in the world so far!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And now if I power up your Pokédex with the parts that I just got in...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey now! Sorry &#039;bout that, Rotom. Guess I surprised you?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Rotom! Here, boy! I powered up your favorite &#039;Dex! Give &amp;lt;player&amp;gt; here a {{m|Helping Hand}}, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;See, &amp;lt;player&amp;gt;? Now Rotom can talk right to you! From what I can tell, yeah, it looks like Rotom has taken a liking to you!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt; hasn&#039;t been here in Alola too long yet. So I decided to give him/her this special Rotom Dex to help him/her navigate around.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Regardless of choice&#039;&#039;&#039;: &#039;&#039;&amp;quot;You can see where you&#039;re headed just by looking at Rotom, and if you give it a little tap, you can even check out the [[Town Map|{{color|F00|Town Map}}]]!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;If you see a person or a Pokémon who needs help, you just help them... Right, &amp;lt;player&amp;gt;? [[Hau]]?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And that&#039;s why I&#039;m letting Lillie stay up there in the loft.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So, &amp;lt;player&amp;gt;, I&#039;m leaving this Rotom Dex in your hands! Rotom, you look after &amp;lt;player&amp;gt;, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right, there are some important things you need to know about the {{color|F00|island challenge}}.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;The island challenge is your chance to become the strongest Trainer around—the {{color|F00|island challenge champion}}. Woo! It&#039;s a great adventure for you and your Pokémon to go on together!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;! I want you and &amp;lt;starter Pokémon&amp;gt; to get out there and give it a shot! You were able to fully use your Pokémon&#039;s moves in your very first battle. I think you must have a talent for drawing out Pokémon&#039;s strengths, yeah.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Then yeah, I&#039;ll do it!&#039;&#039;&#039;: &#039;&#039;&amp;quot;Oh yeah! As someone who&#039;s dedicated my life to studying Pokémon moves, I really want to see you out there meeting all kinds of Pokémon on your island challenge!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Um...I&#039;m not really sure...&#039;&#039;&#039;: &#039;&#039;&amp;quot;Come on! You&#039;ve gotta do it! You did just come to Alola, yeah, so I guess it&#039;s hard for you to relate to our customs, huh? But as someone who&#039;s dedicated my life to studying Pokémon moves, I really want to see you out there meeting all kinds of Pokémon on your island challenge. C&#039;mon and give it a shot, cousin!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Here! Everybody on the island challenge gets one of these island challenge amulets.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right then, &amp;lt;player&amp;gt;! You too, Hau! Get a move on!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Regardless of choice&#039;&#039;&#039;: &#039;&#039;&amp;quot;To the {{al|Trainers&#039; School}}! You&#039;ve gotta learn the basics of being a Pokémon Trainer through Pokémon battling. It&#039;s a long road to becoming the island challenge champion, and the Trainers&#039; School is the first step! What about you, Hau?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Lillie! You take care of &amp;lt;player&amp;gt;, yeah? Until he/she gets used to Rotom, help him/her find his/her way around!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Route 1 Trainers&#039; School&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, &amp;lt;player&amp;gt;! I must&#039;ve passed you two somehow, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;But welcome to the Trainers&#039; School, the place to learn how to be a Pokémon Trainer!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Yeah. Put him/her through the wringer, Teach!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Four Trainers!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;ve got to beat four Pokémon Trainers here at the school, &amp;lt;player&amp;gt;! The experience will surely help you and your Pokémon grow stronger, yeah. Actually... Speaking of experience, why don&#039;t you take this.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;If you keep that [[Exp. Share]] on, yeah, all the Pokémon on your team can get [[Experience|Exp. Points]] from battle.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;She may not look all that tough, but that teach trains her kids right! One of her students is even a captain!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;If you want a bit of advice from me, here&#039;s something that might help. Once you&#039;ve fought a species of Pokémon once, you can easily see what types of moves will work best on it in your next battle.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Wandering about in the tall grass to meet lots of different Pokémon&#039;ll help with that! Battle all the time, oh yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After defeating all Trainers in the area&lt;br /&gt;
:&#039;&#039;&amp;quot;Know your Pokémon and know their moves. Those are the basics of being a Trainer!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;How about it?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;This is &amp;lt;player&amp;gt;, who moved here to Alola from the Kanto region. He&#039;s/She&#039;s got a real sense for how to use moves, and I think he&#039;s/she&#039;s gonna go far as a Trainer, yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;That guy&#039;s {{p|Tauros}} is pretty much a celebrity here on Melemele, you know?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Show &#039;em what you&#039;re made of, &amp;lt;player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;{{rt|2|Alola}}&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, &amp;lt;player&amp;gt;! Oooh, looking at the expression on [[Ilima]]&#039;s face, I&#039;d say you cleared your first trial, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Guess I better give you a little reward... Time to learn about {{color|F00|Z-Power}}. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Start off by selecting a compatible [[Z-Crystal]] from the Z-Crystals Pocket in your [[Bag]], yeah! Then use the Z-Crystal you chose on a Pokémon! Z-Crystals are {{color|F00|compatible}} with a Pokémon if it knows a move of the same type as the crystal. Have your Pokémon hold Z-Crystals, and you&#039;ll be able to use [[Z-Move|Z-Power]] in battles! And don&#039;t worry, you can use your Z-Crystals over and over on as many Pokémon as you want!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Watch and learn, cousin!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* During the tutorial&lt;br /&gt;
:&#039;&#039;&amp;quot;If it&#039;s holding a Normalium Z and you choose a {{type|Normal}} move... you can use Z-Power! Check it out!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;Phew! Z-Powers heap all of a Trainer&#039;s feelings onto a Pokémon, yeah, which totally wears you out! Using Z-Power once per battle is all a team can handle, yeah.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;No! It&#039;s like I was hit with {{m|Amnesia}}! I forgot that I lost Lillie somewhere on Route 3! Think you could spare some time to help me look for her, &amp;lt;player&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Thanks, cousin. Let&#039;s split up and find her, yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;{{rt|3|Alola}}&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, &amp;lt;player&amp;gt;! Knew I could count on you, yeah! Thanks for tracking Lillie down for me!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;What&#039;s this then? Hau, you finished your first trial, too? I bet you used some stylin&#039; moves, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;[[Hala]]&#039;s probably rubbing his hands together in glee right about now, oh yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Taking on the island kahuna in battle is called the {{color|F00|grand trial}}! For someone like me who&#039;s researching Pokémon moves, nothing could be better than the chance to see some more fierce Pokémon battles! Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;ll be the judge of that! Come on! Back to Iki Town! Catch that {{m|Tailwind}} and blast through Route 3!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Iki Town&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m lookin&#039; forward to seeing what moves you and your Pokémon will pour your soul into... now that you&#039;ve gone and cleared your first trial, &amp;lt;player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;The Melemele kahuna is strong, cousin! He&#039;s a Trainer who can use {{color|F00|Fighting-type}} Pokémon to the fullest, yeah. Might not be a bad idea to work on those {{t|Flying}}- or {{type|Psychic}} moves!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After registering Tauros in the Ride Pager&lt;br /&gt;
:&#039;&#039;&amp;quot;All right! I got a little something for you, too!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;{{m|False Swipe}} is a move that will leave your opponent with 1 {{DL|Statistic|Hit Points|HP}} when you attack. Keep on catching more and more Pokémon, yeah, and tell Rotom all about it! But first, you&#039;ve gotta go let your mom know what you&#039;re up to. When you&#039;re done with that, head on down to the Marina in Hau&#039;oli City. Oh yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right, time to get the boat ready. Lillie, you gonna help me clean it?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Hau&#039;oli City]] Marina&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey now! Don&#039;t you go calling my boat old! She&#039;s not old... Call her a classic. Well seasoned, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey, &amp;lt;player&amp;gt;! If you&#039;re all done with catching Pokémon and shopping, yeah, you wanna head out with us?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Yes&#039;&#039;&#039;: &#039;&#039;&amp;quot;Oh yeah! Time to sail away. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;No&#039;&#039;&#039;: &#039;&#039;&amp;quot;No sweat, &amp;lt;player&amp;gt;. Finish up whatever you want to do on Melemele. Though you can always come back anytime!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Heahea City]]&lt;br /&gt;
:&#039;&#039;&amp;quot;The land is certainly ahoy, oh boy!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Don&#039;t sweat it, Lillie.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Yeah, that&#039;s up to these kids. It&#039;s their island challenge, after all!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m sure she wanted to come see that you made it here all right... But she&#039;ll never admit it to you! Hah! That&#039;s [[Olivia]] for you. She&#039;s a kind {{color|F00|kahuna}}, deep down.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;There are {{color|F00|three trials}} here on [[Akala Island]]. If you two decide you want to take on the trial straightaway, head up {{rt|4|Alola}} there and keep on goin&#039; until you get to [[Paniola Town]].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Battle Royal Dome]]&lt;br /&gt;
* Before participating in the Battle Royal&lt;br /&gt;
:&#039;&#039;&amp;quot;Glad you could make it!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m here today, yeah, to spread the word, oh yeah, about Battle Royal! They call me...the Masked Royal! Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Regardless of choice&#039;&#039;&#039;: &#039;&#039;&amp;quot;The Masked Royal!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m here to teach you, oh yeah, about the battle format passed down in Alola for generations... The Pokémon [[Battle Royal]]. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;quot;But, Royal, what&#039;s the Battle Royal?&amp;quot; you might ask.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Four Trainers!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Four Trainers, yeah, each pick three Pokémon, yeah, for one big Pokémon battle, oh yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;When one Trainer&#039;s team can&#039;t battle anymore, yeah, the Battle Royal ends! Whichever Trainer has taken out the most Pokémon, yeah, and has the most Pokémon left will emerge the winner. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;First, just give it a shot! Pick your Pokémon, and let&#039;s do this!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You there! Come join in the fun!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;ll be in the mix, too, yeah. And now we have our foursome. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Discovery! New experiences! Adventure! It&#039;s all yours if you want it! It&#039;s time for a Pokémon Battle Royal! Ready...fight!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After participating in the Battle Royal&lt;br /&gt;
:&#039;&#039;&amp;quot;So what do you think? It&#039;s easy to have a fun time with Battle Royal. Woo! You even have a shot at beating real tough opponents this way, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So! &amp;lt;Player&amp;gt;, Hau. How are your trials going? I hope you and your Pokémon are working hard and havin&#039; a blast. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Lush Jungle]]&lt;br /&gt;
:&#039;&#039;&amp;quot;Woo! What&#039;s that sweet smell I smell, driftin&#039; my way?! Could it be a tasty Mallow Special?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I heard you cleared [[Mallow]]&#039;s trial, yeah? All right then, I have a present for you! That little [[TM]] right there is {{m|Smart Strike}}—a move that will never miss!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;There&#039;ll be all kinds of discoveries and new experiences to make your adventure brighter!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;There&#039;s a facility, yeah, that I want you to go check out on your island challenge. The Dimensional Research Lab! Let&#039;s get on over there with {{m|Extreme Speed}}!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;{{rt|5|Alola}}&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, &amp;lt;player&amp;gt;! Guess I should congratulate you on clearing all three of Akala Island&#039;s trials... Congrats! Looks like it&#039;s time for you to take on Kahuna Olivia&#039;s grand trial!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Olivia is an [[Type expert|expert user]] of {{type|Rock}} Pokémon. You&#039;re gonna wanna catch some {{type|Grass}} Pokémon in Lush Jungle to add to your team.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Whenever you&#039;re ready for the grand trial, come see me at the Dimensional Research Lab! It&#039;s down past {{rt|6|Alola}}, yeah, but just ask Rotom if you need some help!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;{{DL|Heahea City|Dimensional Research Lab}}&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, honey!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;This here&#039;s [[Professor Burnet]]. She runs the Dimensional Research Lab, yeah... And she&#039;s also my wife!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hau? He&#039;s out doing his own thing. But he&#039;ll be the real deal someday... He could even become a kahuna, just like old Hala before him!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Whoa-ho! Well, yeah, I really do.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Anyhow, I brought &amp;lt;player&amp;gt; here because I wanted you to tell him/her about some of the mysterious phenomena here in Alola.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again before talking to Professor Burnet and Lillie&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, &amp;lt;player&amp;gt;! Go see what you can learn from everybody!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again after talking to Professor Burnet and Lillie&lt;br /&gt;
:&#039;&#039;&amp;quot;How about that, &amp;lt;player&amp;gt;? If [[Ultra Beast]]s are really out there, I wonder what kinds of moves they can use...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;ve finished all three of Akala&#039;s trials. Woo! And now comes the big match against Olivia—the island kahuna! It&#039;s the biggest and baddest trial of them all here on Akala—the grand trial!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Hano Grand Resort]]&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;ve got my own business to attend to. You go see all the amazing tech that [[Aether Foundation|Aether]]&#039;s developing and tell me about it later, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;That&#039;s right. I&#039;ll see you on the next island... [[Ula&#039;ula Island]], yeah? Then let&#039;s meet up at Malie Garden!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Malie Garden]]&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there! What&#039;s going on with you two? Your eyes are shining extra bright today. Did something big happen?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Woo! You got to see the [[Ultra Wormhole]] and an Ultra Beast? That IS amazing, oh yeah! Sounds like an even better reason to train hard, yeah, on your island challenge!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Maybe someday we&#039;ll all be able to go through the Ultra Wormhole!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right! Your next trial is up on Mount Hokulani! You can catch the bus to get there. Just head to the bus stop on Route 10, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Roger that, good buddy! I&#039;ll be waiting at the bus stop, &amp;lt;player&amp;gt;, whenever you&#039;re ready to go!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;{{rt|10|Alola}}&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;! What&#039;s going on? Some [[Team Skull]] punks just ran past me going in the other direction, yeah? I sure wish they&#039;d challenge the League instead of getting up to no good all the time...&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Regardless of choice&#039;&#039;&#039;: &#039;&#039;&amp;quot;Ho-ho! You&#039;ll find out soon enough! Just you wait, cousin.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;But first things first. If you want to head up Mount Hokulani, we should take the bus. It&#039;ll blast us up there to the top, yeah, as quick as a {{m|Sky Uppercut}}!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again&lt;br /&gt;
:&#039;&#039;&amp;quot;Do me a favor and go check out the bus stop to see when the next one is coming, would you?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Mount Hokulani]]&lt;br /&gt;
:&#039;&#039;&amp;quot;Over here!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Mount Hokulani is the second tallest mountain in Alola. And the tallest...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Check it out, &amp;lt;player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You see that steep, jutting, majestic peak right over there?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;That&#039;s [[Mount Lanakila]]... the highest peak in Alola!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;It&#039;s a sacred spot, yeah, the closest you can ever get to the [[Legendary Pokémon]] of Alola, said to be the sun{{sup/7|S}}/moon{{sup/7|M}} incarnate.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;That&#039;s it! Right there! On the peak of Lanakila! That&#039;s where I&#039;ll establish our [[Pokémon League]]!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;We&#039;ll get everybody who&#039;s finished their island challenges, yeah, and up there on the peak of Mount Lanakila, they&#039;ll battle against the kahunas to become the island challenge champion! I&#039;ve always valued our old traditions here in Alola, but it&#039;s time to make a {{pkmn|Champion}} the whole world will recognize! It&#039;s time to get our own [[Elite Four]] and make our own Pokémon League!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;To think that, someday, the kiddos in Alola will be able to go from being the island challenge champion to the world Champion! And then, when we have our own Champion, they can show the rest of the world what&#039;s so special about Alolan Pokémon and their Trainers, yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Ha! &amp;lt;Player&amp;gt;, lemme introduce you. This is [[Molayne]]. He runs the observatory here, and also manages [[Pokémon Storage System|PC boxes]], but he&#039;s not Hokulani&#039;s captain.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Yeah, I think he&#039;s/she&#039;s even stronger than we were at this point of our island challenge!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;One more thing, cousin—the name&#039;s Kukui! Who&#039;s this Masked Royal you&#039;re talking about?!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right, cousin, I&#039;m heading back to Malie Garden. I figure Hau should be done eating malasada by now, yeah? I&#039;ll make sure he makes it up here, too.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Malie Garden&lt;br /&gt;
:&#039;&#039;&amp;quot;Four turns!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Bring it on, the both of you! I&#039;ve been researching Pokémon moves, yeah, so I&#039;m always ready, oh yeah! I&#039;ll take you both on in a Battle Royal, and you&#039;ll be down with just a {{m|Swift}} and {{m|Incinerate}} or two! You gotta beat the man to be the man, boys!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Speak for yourself, [[Guzma]]. It&#039;s not like I couldn&#039;t become a captain. I chose not to. I had other dreams, see?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I wanted to figure out which moves would be strong enough to beat old Hala... and I finally found what I was looking for. The strongest moves you can use are the ones a Trainer and their Pokémon choose together... in the heat of the moment, when it really counts.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;That&#039;s when I knew I had to make a Pokémon League, yeah, to give everybody a chance to be pushed to the limit with their team and find that perfect move! Let&#039;s see it, Guzma! Show me your moves and prove you aren&#039;t just all talk! If you really can, that is...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Right, &amp;lt;player&amp;gt;? Don&#039;t you agree?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;This here&#039;s &amp;lt;player&amp;gt;. He/She just moved to Alola recently. Discovery! New experiences! Adventure! He&#039;s/She&#039;s loving every minute of it!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt; and his/her &amp;lt;first Pokémon in party&amp;gt; can unleash some real powerful moves. So if you think you&#039;re the strongest Trainer on these islands, Guzma, why don&#039;t you battle him/her?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After defeating Guzma&lt;br /&gt;
:&#039;&#039;&amp;quot;Woo, &amp;lt;player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Those were some nice moves! I can feel my soul shaking!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh yeah! I almost forgot to give you something super important! Here you go, cousin. This is the Z-Crystal for &amp;lt;Z-Crystal for starter Pokémon&#039;s fully-evolved stage&amp;gt;... The Evolution of the &amp;lt;starter Pokémon&amp;gt; you chose!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And, uh, about that mask you&#039;ve got there, &amp;lt;player&amp;gt;... Molayne gave you that, yeah? I&#039;ll take it, if you don&#039;t mind. I can make sure it gets back to the Masked Royal safe and sound...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So what happened to Lillie? You lose her somewhere, &amp;lt;player&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And Hau is...probably at a malasada shop somewhere, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You think? I don&#039;t know. Exchanging a few moves in battle is the quickest way to get to know someone in my book.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Well, I&#039;m going to head up Mount Lanakila. I&#039;ve gotta make sure the Pokémon League gets finished and everybody has the chance to find their own perfect move! Keep training hard on your island challenge, &amp;lt;player&amp;gt;, and one day you&#039;ll make it there!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Mount Lanakila]]&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, &amp;lt;player&amp;gt;! Woo, you&#039;ve come a long way!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;ve made it through all the trials and grand trials that make up the island challenge! Congratulations!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Thanks!&#039;&#039;&#039;: &#039;&#039;&amp;quot;I can&#039;t help but remember when you first chose your partner, yeah...&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Aren&#039;t you cold?&#039;&#039;&#039;: &#039;&#039;&amp;quot;Naw, I&#039;m fine! My soul burns hot, yeah—hotter than a {{m|Blast Burn}} even!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Just one thing left for you to do—take on the Pokémon League! This is where the real fun starts!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If Solgaleo{{sup/7|S}}/Lunala{{sup/7|M}} is in the party&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey now! Looks like you got the Legendary Pokémon {{p|Solgaleo}}{{sup/7|S}}/{{p|Lunala}}{{sup/7|M}} on your side!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;There&#039;s something I hope that Legendary Pokémon knows: This has always been the spot where we finish up the island challenge. We wanted to put our Pokémon League right up here, as close as we could get to the sun{{sup/7|S}}/moon{{sup/7|M}}... to respect and honor you, Solgaleo{{sup/7|S}}/Lunala{{sup/7|M}}!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If Solgaleo{{sup/7|S}}/Lunala{{sup/7|M}} is not in the party&lt;br /&gt;
:&#039;&#039;&amp;quot;Mount Lanakila is where we&#039;ve always finished up the island challenge. We built our Pokémon League right up here, as high into the heavens as we could get... to show our respect for our Legendary Pokémon and to honor it.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;I still remember it like it was yesterday! I went all the way to [[Indigo Plateau]], yeah, right to the Pokémon League headquarters... and I went right at them, cousin!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Those Gym Leaders in Kanto really messed my team and me up! But then I saw my team battling for me through it all, pouring their souls into their moves for me.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And then that last guy, that {{t|Dragon}} user in the cape...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh sorry! Enough about me—let&#039;s get you in there, yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;But before you head in, make sure you&#039;re good and ready. You won&#039;t be able to come back out.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;{{al|Pokémon League}}&lt;br /&gt;
:&#039;&#039;&amp;quot;Four Trainers! Every Pokémon League in every region all over the world features four fantastic Trainers called the Elite Four.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Here in Alola, too, we&#039;ve got four Trainers all lined up for our Pokémon League.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;ll win your way past every last one of them. You can&#039;t leave until you do... or until you give up.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Sounds good!&#039;&#039;&#039;: &#039;&#039;&amp;quot;&amp;lt;First Pokémon in party&amp;gt; can sense when its Trainer is nervous. Stay loose! You&#039;ll be fine!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Sounds...tough&#039;&#039;&#039;: &#039;&#039;&amp;quot;What&#039;re you talking about? You&#039;re a great Trainer in your own right, plus you&#039;ve got &amp;lt;first Pokémon party&amp;gt; on your side!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I expect you to show me some intense moves and real heart-stopping battles in there! Good luck, &amp;lt;player&amp;gt;! &amp;lt;First Pokémon in party&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After defeating the Elite Four&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh yeah, now you&#039;re the Pokémon League Champion!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Wouldn&#039;t it be nice if it was that simple? The truth is, there&#039;s one more person you have to battle if you want that title.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;And of course that Trainer is me. Woo! One final hurrah for your island challenge. And a special tribute as you and this Pokémon League embark on a new path! Let&#039;s have a battle worthy of this moment!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;I couldn&#039;t win even though I went all out... But what a refreshing feeling. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Amazing! It&#039;s like I told you before, the strongest moves you can use are the ones a Trainer and their Pokémon choose together in the heat of the moment—when it really counts. And you just proved me right! Congrats, cousin. You&#039;re a Champion we can all be proud of.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I told you, didn&#039;t I? Up there on Mount Hokulani.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Man, the Pokémon and the Trainers in Alola really are the best! I want everyone in the world to know that, too! That&#039;s always been my dream!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And right here, right now, it finally came true! And it&#039;s all thanks to you, &amp;lt;player&amp;gt;! You and your &amp;lt;first non-fainted Pokémon in party&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m so happy I got to battle you and your team here, right where my dreams came true! And now...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;! First-ever Champion of the Alola Pokémon League! It&#039;s time we record you and your beloved {{tt|partner|If the player has only one Pokémon in the party}}/{{tt|team|If the player has more than one Pokémon in the party}}&#039;s achievement for eternity!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right, &amp;lt;player&amp;gt;, let&#039;s bust a {{m|U-turn}} for Melemele Island! We&#039;re gonna have a big festival in Iki Town! Don&#039;t worry, I&#039;ll be sure to let Lillie know, too!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Iki Town&lt;br /&gt;
:&#039;&#039;&amp;quot;Look at this! Everybody&#039;s so fired up. Woo! We&#039;ve got the birth of Alola&#039;s strongest ever Trainer to celebrate, after all!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Sorry! I mean, Champion!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m sure everybody here wants to see your partner/partners, too. Come on and show us that partner/those partners that was/were there for so many of your discoveries, new experiences, and adventures on your island challenge!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Hau&#039;oli City Marina&lt;br /&gt;
:&#039;&#039;&amp;quot;You know, Lillie... Kanto is a long way away from here. Try not to let the jet lag hit you too hard.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Burnet&#039;s...well... she said she&#039;d be too sad to watch you go, so she wouldn&#039;t even come out with me. I know it&#039;s a lot to ask, but forgive her this time, wouldja? She did tell me to let you know the loft in the lab is yours to use indefinitely.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So you can come back and stay whenever you like, Lillie!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hau, I know what it&#039;s like when you can&#039;t help but cry. But you know...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;when you&#039;re saying good-bye to someone you love, you gotta show them one last smile, yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Yeah, let&#039;s all go home. We&#039;ve got people waiting for us... Our families are waiting for us!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Pokémon League&lt;br /&gt;
;First challenge&lt;br /&gt;
* Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;I don&#039;t really wanna be the Champion of the Pokémon League I made myself, but there&#039;s nothing wrong with wanting to take on the biggest and baddest Trainer there is, right? After all, I do love my research!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;I couldn&#039;t win even though I went all out... But what a refreshing feeling. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Whoa! Well, I always knew it would be a crushing defeat. I&#039;m still glad I got to battle you, Champ. And I&#039;m as thankful as I could be that I met you and your Pokémon!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Subsequent challenges&lt;br /&gt;
:&#039;&#039;&amp;quot;All right, &amp;lt;player&amp;gt;, I&#039;m coming at you with all my might. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;I couldn&#039;t win even though I went all out... But what a refreshing feeling. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Whoa! Well, I always knew it would be a crushing defeat. I&#039;m still glad I got to battle you, Champ. And I&#039;m as thankful as I could be that I met you and your Pokémon!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;When using [[Escape Rope]] during the wrong time&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;! There&#039;s a time and place for everything, but this ain&#039;t it!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Battle Royal Dome&lt;br /&gt;
* Before Master Rank battle&lt;br /&gt;
:&#039;&#039;&amp;quot;I am the Masked Royal! I heard about your efforts here at the Battle Dome, and it made me want to battle you! Let&#039;s do this. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After being defeated in Master Rank battle&lt;br /&gt;
:&#039;&#039;&amp;quot;That was great fun, oh yeah! Let&#039;s do it again sometime!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Ultra Sun and Ultra Moon]]====&lt;br /&gt;
;Intro&lt;br /&gt;
:&#039;&#039;&amp;quot;Hang on, now. Gimme just a sec...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there! Good afternoon{{sup/7|US}}/evening{{sup/7|UM}}! So the day has finally come that you&#039;re moving to [[Alola]]!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Alola is a [[region]] made up of several islands. That could be the reason the region is chock full of nothin&#039; but rare {{OBP|Pokémon|species}}, yeah! There&#039;s no shortage of cool Pokémon out here in Alola, either!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Such mysterious creatures!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You find &#039;em all over. In the grass, in the caves, in the sky and sea... Here in Alola we love our Pokémon, and we depend on them heaps, too. Some of us even {{pkmn|battle}} with &#039;em, if we call ourselves [[Pokémon Trainers]]!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;{{p|Rockruff}}! {{p|Cutiefly}}! I&#039;ll play with you later, so cool your jets!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right, I gotta ask you some questions about yourself so I can introduce you to everybody! So which photo should I use for your {{ga|Trainer Card|Trainer Passport}}?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You OK with the one you chose, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right then, I&#039;ll let you spell out your name for me.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So, you go by &amp;lt;player&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;10-4, good buddy! I&#039;ll let everybody out here know you&#039;re on your way!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;! Yeah, that&#039;s a name that hits you like a {{m|Trop Kick}} right to the head! Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Can&#039;t wait to see you in person then, cousin!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;{{rt|1|Alola}}&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, cousin!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hang on, I know you... You&#039;re &amp;lt;player&amp;gt;, right?! You OK? I saw you get attacked like that!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Yeah, I got a bit of help&#039;&#039;&#039;: &#039;&#039;&amp;quot;Looks like you did! Though I sure didn&#039;t expect that, yeah... I didn&#039;t think these little fellows would dash out on their own to help save a stranger!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;I was scared spitless!&#039;&#039;&#039;: &#039;&#039;&amp;quot;You and me both, cousin! I&#039;m looking after these Pokémon, but they dashed right out on their own to save you!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;But I guess I&#039;m getting ahead of myself. Welcome to Alola, the Pokémon paradise! That&#039;s what I&#039;m supposed to be saying. I&#039;m Kukui, yeah. The Pokémon Professor. People and Pokémon live and work together here in Alola, too. Don&#039;t you ever forget... You can go anywhere, yeah, as long as you got Pokémon in your corner! [[Wild Pokémon]] could be lurking in the tall grass, yeah, just waiting to leap out and bite you, but you&#039;ll be fine if you&#039;ve got a partner of your own! Hey there! Here, let me introduce the Pokémon that helped you just now.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;This is the {{type|Grass}} Pokémon {{p|Rowlet}}.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And the {{type|Fire}} Pokémon {{p|Litten}}.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And the {{type|Water}} Pokémon {{p|Popplio}}.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Y&#039;see, the fact of the matter is... one of these Pokémon will become your first partner, woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Heh... Maybe that&#039;s why they wanted to save you? Go on and choose the one you&#039;d like to keep as your partner, cousin!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Why don&#039;t you go ahead and choose the one you&#039;d like to keep as your partner, cousin?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Rowlet&#039;&#039;&#039;: &#039;&#039;&amp;quot;Rowlet can fly up on its enemies real quiet like, yeah, and catch &#039;em by surprise!&amp;quot;&#039;&#039; &#039;&#039;&amp;quot;So, you wanna go with the Grass-type Pokémon Rowlet?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Litten&#039;&#039;&#039;: &#039;&#039;&amp;quot;Litten may use Fire-type [[move]]s, but it&#039;s one cool cat!&amp;quot;&#039;&#039; &#039;&#039;&amp;quot;So, you wanna go with the Fire-type Pokémon Litten?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Popplio&#039;&#039;&#039;: &#039;&#039;&amp;quot;Popplio works hard and makes some pretty awesome balloons!&amp;quot;&#039;&#039; &#039;&#039;&amp;quot;So, you wanna go with the Water-type Pokémon Popplio?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;If the player selected &amp;quot;No&amp;quot; on the second question&#039;&#039;&#039;: &#039;&#039;&amp;quot;I know the feeling, cousin... I had a real hard time choosing once, too.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So you went with &amp;lt;starter Pokémon&amp;gt;! Woo, what a fine-looking team you two are! Now that you can have Pokémon battles, you&#039;re what we call a [[Pokémon Trainer]]! Here&#039;s a [[Poké Ball]] for &amp;lt;starter Pokémon&amp;gt;, too. It should feel nice and cozy in there.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right! Then let&#039;s get going up to Iki Town, &amp;lt;player&amp;gt;. Woo! Time to meet the {{color|F00|Island Kahuna}}!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Regardless of choice&#039;&#039;&#039;: &#039;&#039;&amp;quot;Truth is, that partner &amp;lt;starter Pokémon&amp;gt; of yours is a {{pkmn2|gift}} from the kahuna, not me. So let&#039;s go show it off and say a proper thank- you, cousin. It may not be the only gift you get! In case you hadn&#039;t heard, the kahunas are all crazy-strong Pokémon Trainers. Be careful about getting into a battle with one!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Iki Town is right up here!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Get &amp;lt;starter Pokémon&amp;gt; there in that Poké Ball I gave you!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Sorry about that, Hau. We had a little accident on the way here, so I ended up letting &amp;lt;player&amp;gt; choose his/her partner first without you.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;But you can choose one of these two, Hau!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You better believe I will, Hau!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right then. &amp;lt;starter Pokémon that the player or Hau did not choose&amp;gt;! Everybody! Time to get back in your balls for now!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hold on! Before you two step into the ring, let&#039;s make sure little &amp;lt;starter Pokémon&amp;gt; is up to it!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Right on, &amp;lt;player&amp;gt;! You and Hau both brought out the best in your partners and pulled off some spectacular moves, yeah! Iki Town is right up those stairs. Come on, &amp;lt;player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again&lt;br /&gt;
:&#039;&#039;&amp;quot;It&#039;s a Trainer&#039;s job to draw out the max power he/she can in his/her partner Pokémon, yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Iki Town]]&lt;br /&gt;
* Before meeting Lillie&lt;br /&gt;
:&#039;&#039;&amp;quot;And we&#039;re here! This right here is Iki Town!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;This town is where folks come to worship the Pokémon that watches over [[Melemele Island]]. {{p|Tapu Koko}} keeps us all safe and happy, see!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Looks like the kahuna&#039;s nowhere to be found, though... I guess there must be some trouble somewhere on the island that needs fixing, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey, I&#039;ve got an idea for you, &amp;lt;player&amp;gt;. If you head through the village and up the hill, you can visit the ruins that belong to Tapu Koko. That&#039;s our island&#039;s guardian deity, yeah. Why don&#039;t you go and introduce yourself? If you&#039;re real lucky, maybe you&#039;ll actually get a glimpse of the guardian deity yourself!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;ll stick around here and wait to see if the kahuna comes back.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After meeting Lillie&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh! &amp;lt;Player&amp;gt;! You already met [[Lillie]], huh? She&#039;s my assistant, yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Lillie, I thought you were with the kahuna?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And that&#039;s how you met our new neighbor &amp;lt;player&amp;gt;, huh? He/She just got to Alola yesterday. Help him/her find his/her way around, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;There you are, Kahuna Hala! Was there some kind of trouble?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Woo! That&#039;s something you don&#039;t hear every day!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right, here&#039;s a lovely gift from me to help make today special, &amp;lt;player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;A Pokédex is a real high-tech kinda tool, yeah, that can automatically record facts about any Pokémon that you meet. Your new partner &amp;lt;starter Pokémon&amp;gt; is already registered, oh yeah, so check it out!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And this is a {{color|F00|Trainer Passport}} that I had put together for you.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Well, you got to meet the kahuna at least. Ready to head home now, &amp;lt;player&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again&lt;br /&gt;
:&#039;&#039;&amp;quot;Now that you met Tapu Koko, I can&#039;t wait to see how far you can go as a Pokémon Trainer!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;First I&#039;ll make sure you get back home safe today, though, &amp;lt;player&amp;gt;. Lillie, you two should come with us, too, yeah. Wouldn&#039;t want to go losing you twice in one day. You or that precious Pokémon of yours!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Route 1 Hau&#039;oli Outskirts&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, &amp;lt;player&amp;gt;! It&#039;s about time we set out for the festival, yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;But first...I&#039;ve got something to teach you, yeah, now that you&#039;re a real Pokémon Trainer.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;It&#039;s the most basic of all the basics. Come on—to Route 1!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;! Hurry it up, cousin! Pretend you&#039;re a Pokémon and use your {{m|Agility}}!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Route 1&lt;br /&gt;
:&#039;&#039;&amp;quot;Yeah, over here!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So you know that wild Pokémon will sometimes jump out at you in the tall grass, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Now that you&#039;ve got &amp;lt;starter Pokémon&amp;gt; there, you can not only fight wild Pokémon, yeah... you can also try to catch &#039;em. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m going to show you how to catch a wild Pokémon, all right? Keep your eyes on the prize!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;ve gotta weaken a Pokémon up a bit before you try lobbing a Poké Ball at it!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right! Got myself a {{p|Grubbin}}!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Wild Pokémon do sometimes attack people if they get close, but catch &#039;em and they&#039;ll join your team and be a great help to you, yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And if your Pokémon get all tuckered out, you can always head home and rest up a bit, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Here&#039;re some Poké Balls and [[Potion]]s to get you started out.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Why don&#039;t you have a little adventure of your own on the way to Iki Town, yeah? Take good care of &amp;lt;player&amp;gt;, &amp;lt;starter Pokémon&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Iki Town&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh yeah, right on time!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;A full-powered festival for Pokémon battling! We battle in the name of Tapu Koko, pitting our best moves against one another in friendly competition to please our guardian. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Well, it&#039;s time for you to get out there and start your {{color|F00|island challenge}}! If you visit every island, maybe you&#039;ll figure out what that mission is.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Regardless of choice&#039;&#039;&#039;: &#039;&#039;&amp;quot;Four islands!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;ll travel to each of the four islands here in the Alola region. The island challenge is about aiming to be the strongest Trainer— the {{color|F00|island challenge champion}}. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;But I&#039;ll let Kahuna Hala explain the details!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Yeah, doing the island challenge is the best way to really get to know Alola!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Suppose it&#039;s time we get you kids home, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Route 1 Hau&#039;oli Outskirts&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh yeah, Rockruff! Let&#039;s go! Give it everything you&#039;ve got! My body is ready. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, &amp;lt;player&amp;gt;! Thanks for getting him/her for me, Lillie!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Rockruff&#039;s moves were just so stylin&#039;, and I was making good progress with my research. Say, &amp;lt;player&amp;gt;, lemme see your Pokédex for a second, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So what do you think of the place? Not bad, right?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;But that&#039;s not why I called you here, eh? Here! It finally arrived!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;What&#039;s wrong, Lillie? Don&#039;t make me do all the talking!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;See, there&#039;s this Pokémon inside your Pokédex called {{p|Rotom}}...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Yeah, buddy! And to put that crazy skill of Rotom&#039;s to work... It&#039;s the next generation of Pokédexes, but it&#039;s only complete once Rotom has gone into this body specially developed for it! A whole new way for people and Pokémon to communicate. Woo! And there&#039;s only a few of these beauties out in the world so far!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And now if I power up your Pokédex with the parts that I just got in...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey now! Sorry &#039;bout that, Rotom. Guess I surprised you?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Rotom! Here, boy! I powered up your favorite &#039;Dex! Give &amp;lt;player&amp;gt; here a {{m|Helping Hand}}, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Check it out, &amp;lt;player&amp;gt;! Now Rotom can talk right to you! It may take it a little while to get used to its new job, but I&#039;d say Rotom&#039;s taken a liking to you!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt; hasn&#039;t been here in Alola too long yet. So I decided to give him/her this special Rotom Dex to help him/her navigate around.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You can see where you&#039;re headed just by looking at Rotom, and if you give it a little tap, you can even check out the {{color|F00|Town Map}}!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;If you see a person or a Pokémon who needs help, you just help them... Right, &amp;lt;player&amp;gt;? Hau?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And that&#039;s why I&#039;m letting Lillie stay up there in the loft.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So, &amp;lt;player&amp;gt;, I&#039;m leaving this Rotom Dex in your hands! Rotom, you look after &amp;lt;player&amp;gt;, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right then, &amp;lt;player&amp;gt;! You too, Hau! Get a move on!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Regardless of choice&#039;&#039;&#039;: &#039;&#039;&amp;quot;To the {{al|Trainers&#039; School}}! You&#039;ve gotta learn the basics of being a Pokémon Trainer through Pokémon battling. It&#039;s a long road to becoming the island challenge champion, and the Trainers&#039; School is the first step! What about you, Hau?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Lillie! You take care of &amp;lt;player&amp;gt;, yeah? Until he/she gets used to Rotom, help him/her find his/her way around!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Was a solar eclipse{{sup/7|US}}/lunar eclipse{{sup/7|UM}} forecast for today? Ah, well. It must be some kind of good omen, yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Sure! A long, long time ago, Alola was cloaked in darkness, yeah... But people say that&#039;s when Alola&#039;s people and Pokémon blasted all that darkness away with light! And they also say that was why people started gathering [[Z-Crystal]]s, and that custom turned into the island challenge.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;! Now that you&#039;ve got that [[Z-Ring|Z-Power Ring]], I hope you&#039;ll collect tons of Z-Crystals! Woo! That&#039;s exactly what a move researcher like me needs to uncover new secrets!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again&lt;br /&gt;
:&#039;&#039;&amp;quot;Visiting every last part of Alola, yeah... That will be your island challenge!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Route 1 Trainers&#039; School&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, &amp;lt;player&amp;gt;! I must&#039;ve passed you two somehow, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;But welcome to the Trainers&#039; School, the place to learn how to be a Pokémon Trainer!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Yeah. &amp;lt;Player&amp;gt;&#039;s a real tough one, too. Put him/her through the wringer good, Teach!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Four Trainers!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;ve got to beat four Pokémon Trainers here at the school, &amp;lt;player&amp;gt;! The experience will surely help you and your Pokémon grow stronger, yeah. Actually... Speaking of experience, why don&#039;t you take this.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;If you keep that [[Exp. Share]] on, yeah, all the Pokémon on your [[party|team]] can get [[Experience|Exp. Points]] from battle.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;She may not look all that tough, but that teach trains her kids right! One of her students is even a captain! If you want a bit of advice from me, here&#039;s something that might help. Once you&#039;ve fought a species of Pokémon once, you can easily see what [[type]]s of moves will work best on it in your next battle. Wandering about in the tall grass to meet lots of different Pokémon&#039;ll help with that! Battle all the time, oh yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After defeating all Trainers in the area&lt;br /&gt;
:&#039;&#039;&amp;quot;Know your Pokémon and know their moves. Those are the basics of being a Trainer!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;How about it?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;This is &amp;lt;player&amp;gt;, who moved here to Alola from the [[Kanto]] region. He/She&#039;s got a real sense for how to use moves, and I think he/she&#039;s gonna go far as a Trainer, yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;That guy&#039;s {{p|Tauros}} is pretty much a celebrity here on Melemele, you know?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Show &#039;em what you&#039;re made of, &amp;lt;player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;{{rt|2|Alola}}&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, &amp;lt;player&amp;gt;! Oooh, looking at the expression on [[Ilima]]&#039;s face, I&#039;d say you cleared your first trial, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Guess I better give you a little reward... Time to learn about {{color|F00|Z-Power}}. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Start off by selecting a compatible Z-Crystal from the Z-Crystals Pocket in your [[Bag]], yeah! Then use the Z-Crystal you chose on a Pokémon! Z-Crystals are {{color|F00|compatible}} with a Pokémon if it knows a move of the same type as the crystal. Have your Pokémon hold Z-Crystals, and you&#039;ll be able to use [[Z-Move|Z-Power]] in battles! And don&#039;t worry, you can use your Z-Crystals over and over on as many Pokémon as you want!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Watch and learn, cousin!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* During the tutorial&lt;br /&gt;
:&#039;&#039;&amp;quot;If it&#039;s holding a [[Normalium Z]] and you choose a {{type|Normal}} move... you can use Z-Power! Check it out!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;Phew! Z-Powers heap all of a Trainer&#039;s feelings onto a Pokémon, yeah, which totally wears you out! Using Z-Power once per battle is all a team can handle, yeah.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;No! It&#039;s like I was hit with {{m|Amnesia}}! I forgot that I lost Lillie somewhere on Route 3! Think you could spare some time to help me look for her, &amp;lt;player&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Thanks, cousin. Let&#039;s split up and find her, yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;{{rt|3|Alola}}&lt;br /&gt;
* Before finding Lillie&lt;br /&gt;
:&#039;&#039;&amp;quot;She&#039;s no Trainer, yeah, so I don&#039;t think she could have gone too far on her own...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After finding Lillie&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, &amp;lt;player&amp;gt;! Knew I could count on you, yeah! Thanks for tracking Lillie down for me!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;What&#039;s this then? Hau, you finished your first trial, too? I bet you used some stylin&#039; moves, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hala&#039;s probably rubbing his hands together in glee right about now, oh yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Taking on the [[Island Kahuna|island kahuna]] in battle is called the {{color|F00|grand trial}}! For someone like me who&#039;s researching Pokémon moves, nothing could be better than the chance to see some more fierce Pokémon battles! Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;ll be the judge of that! Come on! Back to Iki Town! Catch that {{m|Tailwind}} and blast through Route 3!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Iki Town&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m lookin&#039; forward to seeing what moves you and your Pokémon will pour your soul into... now that you&#039;ve gone and cleared your first trial, &amp;lt;player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;The Melemele kahuna is strong, cousin! He&#039;s a Trainer who can use {{color|F00|Fighting-type}} Pokémon to the fullest, yeah. Might not be a bad idea to work on those {{t|Flying}}- or {{type|Psychic}} moves!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After registering Tauros in the Ride Pager&lt;br /&gt;
:&#039;&#039;&amp;quot;All right! I got a little something for you, too!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;{{m|False Swipe}} is a move that will leave your opponent with 1 {{DL|Statistic|Hit Points|HP}} when you attack. Keep on catching more and more Pokémon, yeah, and let Rotom learn all about &#039;em! But first, you&#039;ve gotta go let your {{al|mom}} know what you&#039;re up to. When you&#039;re done with that, head on down to the Marina in Hau&#039;oli City. Oh yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Good thinking, Hau! And once you finish your grand trial, you&#039;ll be doing the same thing, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;re all getting so strong already, yeah... I can&#039;t wait to see how much more you&#039;ll grow.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right, time to get the boat ready. Lillie, you gonna help me clean it?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Hau&#039;oli City]] Shopping District&lt;br /&gt;
:&#039;&#039;&amp;quot;Good timing, &amp;lt;player&amp;gt; and Hau! I&#039;ve just got the old girl all ready to set sail&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Right... Well, Hau, it&#039;s all up to you! The island challenge is all about journeying together with Pokémon, after all!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Heahea City]]&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey, &amp;lt;player&amp;gt; and Hau! There you are! How was your trip on those {{p|Mantine}}?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;No prob!&#039;&#039;&#039;: &#039;&#039;&amp;quot;That&#039;s what I like to hear, yeah. Tackle your island challenge with that same attitude!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;No good...&#039;&#039;&#039;: &#039;&#039;&amp;quot;Don&#039;t you worry, little cousin! I&#039;m sure Mantine wants you to give it another try sometime!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Don&#039;t sweat it, Lillie.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Yeah, that&#039;s up to these kids. It&#039;s their island challenge, after all!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m sure she wanted to come see that you made it here all right... But she&#039;ll never admit it to you! Hah! That&#039;s Olivia for you. She&#039;s a kind {{color|F00|kahuna}}, deep down.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;There are {{color|F00|three trials}} here on [[Akala Island]]. If you two decide you want to take on the trial straightaway, head up {{rt|4|Alola}} there and keep on goin&#039; until you get to [[Paniola Town]].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Battle Royal Dome]]&lt;br /&gt;
* As The Masked Royal&lt;br /&gt;
:&#039;&#039;&amp;quot;Glad you could make it!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m here today, yeah, to spread the word, oh yeah, about [[Battle Royal]]! They call me...the Masked Royal! Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Regardless of choice&#039;&#039;&#039;: &#039;&#039;&amp;quot;The Masked Royal!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m here to teach you, oh yeah, about the battle format passed down in Alola for generations... The Pokémon Battle Royal. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;quot;But, Royal, what&#039;s the Battle Royal?&amp;quot; you might ask.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Four Trainers!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Four Trainers, yeah, each pick three Pokémon, yeah, for one big Pokémon battle, oh yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;When one Trainer&#039;s team can&#039;t battle anymore, yeah, the Battle Royal ends! Whichever Trainer has taken out the most Pokémon, yeah, and has the most Pokémon left will emerge the winner. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;First, just give it a shot! Pick your Pokémon, and let&#039;s do this!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You there! Come join in the fun!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;ll be in the mix, too, yeah. And now we have our foursome. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Discovery! New experiences! Adventure! It&#039;s all yours if you want it! It&#039;s time for a Pokémon Battle Royal! Ready...fight!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After participating in the Battle Royal&lt;br /&gt;
:&#039;&#039;&amp;quot;So what do you think? It&#039;s easy to have a fun time with Battle Royal. Woo! You even have a shot at beating real tough opponents this way, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;So! &amp;lt;Player&amp;gt;, Hau. How are your trials going? I hope you and your Pokémon are working hard and havin&#039; a blast. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Lush Jungle]]&lt;br /&gt;
:&#039;&#039;&amp;quot;Woo! What&#039;s that sweet smell I smell, driftin&#039; my way?! Could it be a tasty Mallow Special?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I heard you cleared [[Mallow]]&#039;s trial, yeah? All right then, I have a present for you! This little [[TM]] right there is {{m|Smart Strike}}—a move that will never miss!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;There&#039;ll be all kinds of discoveries and new experiences to make your adventure brighter!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;There&#039;s a facility, yeah, that I want you to go check out on your island challenge. The Dimensional Research Lab! Let&#039;s get on over there with {{m|Extreme Speed}}!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;{{rt|5|Alola}}&lt;br /&gt;
:&#039;&#039;&amp;quot;Guess I should congratulate you on clearing all three of Akala Island&#039;s trials, too. Congrats! Looks like it&#039;s time for you to take on Kahuna [[Olivia]]&#039;s grand trial!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Olivia is an expert user of {{type|Rock}} Pokémon. You&#039;re gonna wanna catch some {{type|Grass}} Pokémon in Lush Jungle to add to your team.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Whenever you&#039;re ready for the grand trial, come see me at the Dimensional Research Lab! It&#039;s down past {{rt|6|Alola}}, yeah, but just ask Rotom if you need some help!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;{{DL|Heahea City|Dimensional Research Lab}}&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, honey!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;This here&#039;s [[Professor Burnet]]. She runs the Dimensional Research Lab, yeah... And she&#039;s also my wife!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hau? He&#039;s out doing his own thing. But he&#039;ll be the real deal someday... He could even become a kahuna, just like old Hala before him!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Whoa-ho! Well, yeah, I really do.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Anyhow, I brought &amp;lt;player&amp;gt; here because I wanted you to tell him/her about some of the mysterious phenomena here in Alola.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again before talking to Professor Burnet and Lillie&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, &amp;lt;player&amp;gt;! Go see what you can learn from everybody!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again after talking to Professor Burnet and Lillie&lt;br /&gt;
:&#039;&#039;&amp;quot;How about that, &amp;lt;player&amp;gt;? If [[Ultra Beast]]s are really out there, I wonder what kinds of moves they can use...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;ve finished all three of Akala&#039;s trials. Woo! And now comes the big match against Olivia—the island kahuna! It&#039;s the biggest and baddest trial of them all here on Akala—the grand trial!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Hano Grand Resort]]&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;ve got my own business to attend to. You go see all the amazing tech that Aether&#039;s developing and tell me about it later, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;That&#039;s right. I&#039;ll see you on the next island... [[Ula&#039;ula Island]], yeah? Then let&#039;s meet up at Malie Garden!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Malie Garden]]&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there! What&#039;s going on with you two? Your eyes are shining extra bright today. Did something big happen?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Woo! You got to see the [[Ultra Wormhole]] and an Ultra Beast? And folks from another world?! That IS amazing, oh yeah! Sounds like an even better reason to train hard, yeah, on your island challenge!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Maybe someday we&#039;ll all be able to go through the Ultra Wormhole!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right! Your next trial is up on Mount Hokulani! You can catch the bus to get there. Just head to the bus stop on Route 10, yeah?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Roger that, good buddy! I&#039;ll be waiting at the bus stop, &amp;lt;player&amp;gt;, whenever you&#039;re ready to go!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;{{rt|10|Alola}}&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;What&#039;s going on? Some [[Team Skull]] punks just ran past me going in the other direction, yeah? I sure wish they&#039;d challenge the League instead of getting up to no good all the time...&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Regardless of choice&#039;&#039;&#039;: &#039;&#039;&amp;quot;Ho-ho! You&#039;ll find out soon enough! Just you wait, cousin.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;But first things first. If you want to head up Mount Hokulani, we should take the bus. It&#039;ll blast us up there to the top, yeah, as quick as a {{m|Sky Uppercut}}!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again&lt;br /&gt;
:&#039;&#039;&amp;quot;Do me a favor and go check out the bus stop to see when the next one is coming, would you?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Mount Hokulani]]&lt;br /&gt;
:&#039;&#039;&amp;quot;Over here!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Mount Hokulani is the second tallest mountain in Alola. And the tallest...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Check it out, &amp;lt;player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You see that steep, jutting, majestic peak right over there?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;That&#039;s Mount Lanakila... the highest peak in Alola!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;It&#039;s a sacred spot, yeah, the closest you can ever get to the [[Legendary Pokémon]] of Alola, said to be the sun{{sup/7|US}}/moon{{sup/7|UM}} incarnate.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;That&#039;s it! Right there! On the peak of Lanakila! That&#039;s where I&#039;ll establish our [[Pokémon League]]!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;We&#039;ll get everybody who&#039;s finished their island challenges, yeah, and up there on the peak of Mount Lanakila, they&#039;ll battle against the kahunas to become the island challenge champion! I&#039;ve always valued our old traditions here in Alola, but it&#039;s time to make a {{pkmn|Champion}} the whole world will recognize! It&#039;s time to get our own [[Elite Four]] and make our own Pokémon League!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;To think that, someday, the kiddos in Alola will be able to go from being the island challenge champion to the world Champion! And then, when we have our own Champion, they can show the rest of the world what&#039;s so special about Alolan Pokémon and their Trainers, yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again&lt;br /&gt;
:&#039;&#039;&amp;quot;I can&#039;t wait to see what kind of [[Totem Pokémon]] will show up next!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Ha! &amp;lt;Player&amp;gt;, lemme introduce you. This is [[Molayne]]. He runs the observatory here and also manages [[Pokémon Storage System|PC]] Boxes, but he&#039;s not Hokulani&#039;s captain.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Yeah, I think he/she&#039;s even stronger than we were at this point of our island challenge!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;One more thing, cousin—the name&#039;s Kukui! Who&#039;s this Masked Royal you&#039;re talking about?!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Just...think about that favor I asked you, yeah, Molayne? I want you to seriously consider it. I guess I should head back to Malie Garden. Even Hau should be done eating malasadas by now, yeah? I&#039;ll make sure he makes it up here, too.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Malie Garden&lt;br /&gt;
:&#039;&#039;&amp;quot;Four turns!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Bring it on, the both of you! I&#039;ve been researching Pokémon moves, yeah, so I&#039;m always ready, oh yeah! I&#039;ll take you both on in a Battle Royal, and you&#039;ll be down with just a {{m|Swift}} and {{m|Incinerate}} or two! You gotta beat the man to be the man, boys!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Speak for yourself, [[Guzma]]. It&#039;s not like I couldn&#039;t become a captain. I chose not to. I had other dreams, see?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I wanted to figure out which moves would be strong enough to beat old Hala... and I finally found what I was looking for. The strongest moves you can use are the ones a Trainer and their Pokémon choose together... in the heat of the moment, when it really counts.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;That&#039;s when I knew I had to make a Pokémon League, yeah, to give everybody a chance to be pushed to the limit with their team and find that perfect move! Let&#039;s see it, Guzma! Show me your moves and prove you aren&#039;t just all talk! If you really can, that is...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Right, &amp;lt;player&amp;gt;? Don&#039;t you agree?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;This here&#039;s &amp;lt;player&amp;gt;. He/She just moved to Alola recently. Discovery! New experiences! Adventure! He/She&#039;s loving every minute of it!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt; and his/her &amp;lt;first Pokémon in party&amp;gt; can unleash some real powerful moves. So if you think you&#039;re the strongest Trainer on these islands, Guzma, why don&#039;t you battle him/her?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After defeating Guzma&lt;br /&gt;
:&#039;&#039;&amp;quot;Woo, &amp;lt;player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Those were some nice moves! I can feel my soul shaking!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh yeah! I almost forgot to give you something super important! Here you go, cousin. This is the Z-Crystal for &amp;lt;Z-Crystal for starter Pokémon&#039;s fully-evolved stage&amp;gt;... The Evolution of the &amp;lt;starter Pokémon&amp;gt; you chose!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And, uh, about that [[Professor&#039;s Mask|mask]] you&#039;ve got there, &amp;lt;player&amp;gt;... Molayne gave you that, yeah? I&#039;ll take it, if you don&#039;t mind. I can make sure it gets back to the Masked Royal safe and sound...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You saw that, too, yeah, Hau?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Maybe someday Guzma&#039;ll figure out what it is you kids learn on the island challenge.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So what happened to Lillie? You guys lose her somewhere?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You think? I don&#039;t know. Exchanging a few moves in battle is the quickest way to get to know someone in my book.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Well, I&#039;m going to head up Mount Lanakila. I&#039;ve gotta make sure the Pokémon League gets finished and everybody has the chance to find their own perfect move! Keep training hard on your island challenge. One day the two of you&#039;ll make it there, too!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Mount Lanakila]]&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there, &amp;lt;player&amp;gt;! Woo, you&#039;ve come a long way!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;ve made it through all the trials and grand trials that make up the island challenge! Congratulations!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Thanks!&#039;&#039;&#039;: &#039;&#039;&amp;quot;I can&#039;t help but remember when you first chose your partner back on Route 1, yeah...&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Aren&#039;t you cold?&#039;&#039;&#039;: &#039;&#039;&amp;quot;Naw, I&#039;m fine! My soul burns hot, yeah—hotter than a {{m|Blast Burn}} even!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Just one thing left for you to do— take on the Pokémon League! This is where the real fun starts!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Mount Lanakila is where we&#039;ve always finished up the island challenge. We built our Pokémon League right up here, as high into the heavens as we could get... to show our respect for our Legendary Pokémon and to honor it.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I still remember it like it was yesterday! I went all the way to [[Indigo Plateau]], yeah, right to the Pokémon League headquarters... and I went right at them, cousin!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Those [[Gym Leader]]s in Kanto really messed my team and me up! But then I saw my team battling for me through it all, pouring their souls into their moves for me.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And then that last guy, that {{t|Dragon}} user in the cape...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh sorry! Enough about me—let&#039;s get you in there, yeah!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;But before you head in, make sure you&#039;re good and ready. You won&#039;t be able to come back out.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;{{al|Pokémon League}}&lt;br /&gt;
:&#039;&#039;&amp;quot;Four Trainers! Every Pokémon League in every [[region]] all over the world features four fantastic Trainers called the [[Elite Four]].&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Here in Alola, too, we&#039;ve got four Trainers all lined up for our Pokémon League.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;ll win your way past every last one of them. You can&#039;t leave until you do... or until you give up.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Sounds good!&#039;&#039;&#039;: &#039;&#039;&amp;quot;&amp;lt;First Pokémon in party&amp;gt; can sense when its Trainer is nervous. Stay loose! You&#039;ll be fine!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Sounds...tough&#039;&#039;&#039;: &#039;&#039;&amp;quot;What&#039;re you talking about? You&#039;re a great Trainer in your own right, plus you&#039;ve got &amp;lt;first Pokémon in party&amp;gt; on your side!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I expect you to show me some intense moves and real heart-stopping battles in there! Good luck, &amp;lt;player&amp;gt;! &amp;lt;First Pokémon in party&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After defeating the Elite Four&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh yeah, now you&#039;re the Pokémon League {{pkmn|Champion}}!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Wouldn&#039;t it be nice if it was that simple? The truth is, there&#039;s one more person you have to battle if you want that title.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And of course that Trainer is me. Woo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Just kidding!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After defeating Hau&lt;br /&gt;
:&#039;&#039;&amp;quot;Amazing! You and Hau are both amazing, &amp;lt;player&amp;gt;! It&#039;s like I told you before, the strongest moves you can use are the ones a Trainer and their Pokémon choose together in the heat of the moment—when it really counts. And you just proved me right! Congrats, cousin. You&#039;re a Champion we can all be proud of. I told you, didn&#039;t I? Up there on Mount Hokulani. Man, the Pokémon and the Trainers in Alola really are the best! I want everyone in the world to know that, too! That&#039;s always been my dream! And right here, right now, it finally came true! And it&#039;s all thanks to you, &amp;lt;player&amp;gt;! You and your &amp;lt;first Pokémon in party&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m so happy I got to see that flamin&#039; hot battle here, right where my dreams came true! And now...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;! First-ever Champion of the Alola Pokémon League! It&#039;s time we record you and your beloved {{tt|partner|If the player has only one Pokémon in the party}}/{{tt|team|If the player has more than one Pokémon in the party}}&#039;s achievement for eternity!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right, &amp;lt;player&amp;gt;, let&#039;s bust a {{tt|U-turn}} for Melemele Island! We&#039;re gonna have a big festival in Iki Town! Don&#039;t worry, I&#039;ll be sure to let Lillie know, too!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Iki Town&lt;br /&gt;
:&#039;&#039;&amp;quot;Look at this! Everybody&#039;s so fired up. Woo! We&#039;ve got the birth of Alola&#039;s strongest ever Trainer to celebrate, after all!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Sorry! I mean, Champion! I&#039;m sure everybody here wants to see your {{tt|partner|If the player has only one Pokémon in the party}}/{{tt|partners|If the player has more than one Pokémon in the party}}, too. Come on and show us {{tt|that partner that was|If the player has only one Pokémon in the party}}/{{tt|those partners that were|If the player has more than one Pokémon in the party}} there for so many of your discoveries, new experiences, and adventures on your island challenge!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{alola color dark}}; background: #{{alola color}}; font-size: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{alola color dark}}; background: #{{alola color light}}; width:96px&amp;quot;| [[File:Professor Kukui SM.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{alola color dark}}; background: #{{alola color light}}; width:96px&amp;quot;| [[File:Kukui SM concept art.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Official artwork from&amp;lt;br&amp;gt;the {{color2|000|Sun &amp;amp; Moon series|&#039;&#039;Sun &amp;amp; Moon&#039;&#039; series}}&lt;br /&gt;
| Conceptual artwork from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun and Moon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{alola color dark}}; background: #{{alola color}}; font-size: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{alola color dark}}; background: #{{alola color light}}&amp;quot; | [[File:VSKukui.png|200px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{alola color dark}}; background: #{{alola color light}}&amp;quot; | [[File:VSKukui 2.png|200px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{alola color dark}}; background: #{{alola color light}}&amp;quot; | [[File:VSKukui 3.png|200px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{alola color dark}}; background: #{{alola color light}}&amp;quot; | [[File:VSThe Royal.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| VS model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun and Moon}}&lt;br /&gt;
| VS model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
| VS model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun and Ultra Moon}}&lt;br /&gt;
| VS model as The Masked Royal from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;{{roundy|80px}} border: 2px solid #{{alola color dark}}; background: #{{alola color light}}&amp;quot; | [[File:Professor Kukui SM OD.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{alola color dark}}; background: #{{alola color light}}&amp;quot; | [[File:The Royal SM OD.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 | Overworld model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
| Overworld model as The Masked Royal from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Professor Kukui anime.png|thumb|250px|Professor Kukui in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Professor Kukui Burnet Wedding Outfits.png|thumb|250px|Professor Kukui and Professor Burnet about to get married]]&lt;br /&gt;
Professor Kukui is a regular character in the {{series|Sun &amp;amp; Moon}} who made his debut appearance in &#039;&#039;[[SM001|Alola to New Adventure!]]&#039;&#039;. He works as a teacher at the [[Pokémon School]] of [[Melemele Island]]. {{Ash}} lives with him while attending school. In this continuity, he is initially not married to [[Professor Burnet]] until [[SM055]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM002|The Guardian&#039;s Challenge!]]&#039;&#039;, he gave Ash the {{an|Rotom Pokédex}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM015|Rocking Clawmark Hill!]]&#039;&#039;, Kukui and Ash found Rockruff come home injured and on investigating found it had been training on [[Clawmark Hill]]. After watching Ash train Rockruff, he noticed they had developed a bond and allowed Ash to catch Rockruff.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM020|Partner Promises!]]&#039;&#039;, he informed Ash about the [[guardian deities]], since Ash had recently encountered {{p|Tapu Lele}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM042|Alola, Kanto!]]&#039;&#039;, he accompanied the class and [[Samson Oak]] to [[Kanto]]. The [[SM043|following episode]], he revealed part of why he wanted to arrange the trip was to announce he wanted to establish an official [[Pokémon League]] in [[Alola]].&lt;br /&gt;
&lt;br /&gt;
In [[SM051]], Kukui accompanied his students to [[Poni Island]] to catch up with {{an|Lillie}}, who had ran away from home with her brother, [[Gladion]], in search of a way to save her mother, [[Lusamine]]. In the [[SM052|following episode]], while watching the deities bless [[Nebby]], he received a call for help from Professor Burnet on his cell phone. Deciding to go alone, Kukui by Burnet&#039;s side with a Pokémon he had been keeping in a [[Poké Ball]] in his lab coat pocket, {{p|Braviary}}. Thanks to Braviary, Kukui was able to drive away the {{p|Jangmo-o}} and {{p|Hakamo-o}} that had surrounded Burnet and her {{p|Munchlax}}, but by the time the two professors returned to the [[Altar of the Sunne]], Ash and the others had already ridden off on [[Nebby]] into an [[Ultra Wormhole]].&lt;br /&gt;
&lt;br /&gt;
In [[SM055]], he and Professor Burnet revealed that they were getting married. A few days later, the wedding ceremony was held on the beach outside his house.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Kukui&#039;s alter ego, The Masked Royal, debuted in [[SM063]].--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
====On hand====&lt;br /&gt;
This listing is of Kukui&#039;s known {{OBP|Pokémon|species}} in the {{pkmn|anime}}:&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Professor Kukui&lt;br /&gt;
|pkmn=Braviary&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|img=Kukui Braviary.png&lt;br /&gt;
|gender=male&lt;br /&gt;
|epnum=SM052&lt;br /&gt;
|epname=&lt;br /&gt;
|vajp=&lt;br /&gt;
|desc=Professor Kukui used {{p|Braviary}} to help [[Professor Burnet]] escape from a group of {{p|Jangmo-o}} and {{p|Hakamo-o}} near the [[Altar of the Sunne]].&lt;br /&gt;
&lt;br /&gt;
He appeared again in [[SM055]], at the wedding of Professor Kukui and [[Professor Burnet]].&lt;br /&gt;
&lt;br /&gt;
Braviary&#039;s only known move is {{m|Brave Bird}}.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--{{TrainerPoké&lt;br /&gt;
|trainer=Professor Kukui&lt;br /&gt;
|pkmn=Incineroar&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|img=Kukui Incineroar&lt;br /&gt;
|epnum=SM063&lt;br /&gt;
|epname=&lt;br /&gt;
|vajp=&lt;br /&gt;
|desc=Incineroar&#039;s only known move is {{m|Flamethrower}}.}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Befriended====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Ash&lt;br /&gt;
|pkmn=Rockruff&lt;br /&gt;
|main=yes&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|img=Kukui Rockruff.png&lt;br /&gt;
|cap=Professor Kukui&#039;s Rockruff&lt;br /&gt;
|epnum=SM002&lt;br /&gt;
|epname=The Guardian&#039;s Challenge!&lt;br /&gt;
|vajp=Megumi Hayashibara&lt;br /&gt;
|vaen=Haven Paschall&lt;br /&gt;
|desc={{p|Rockruff}} is a wild Pokémon Professor Kukui took under his care. In &#039;&#039;[[SM015|Rocking Clawmark Hill!]]&#039;&#039;, he encouraged {{Ash}} to catch it after seeing the bond the two had developed.}}&lt;br /&gt;
&lt;br /&gt;
====At his house====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Professor Kukui&lt;br /&gt;
|pkmn=Luvdisc (×2)&lt;br /&gt;
|type1=Water&lt;br /&gt;
|img=Professor Kukui Luvdisc.png&lt;br /&gt;
|cap=Professor Kukui&#039;s Luvdisc&lt;br /&gt;
|epnum=SM002&lt;br /&gt;
|epname=The Guardian&#039;s Challenge!&lt;br /&gt;
|vajp=&lt;br /&gt;
|vaen=&lt;br /&gt;
|desc=Professor Kukui has two {{p|Luvdisc}} which he keeps in a fish tank in his house, along with a {{p|Corsola}}, that first appeared in &#039;&#039;[[SM002|The Guardian&#039;s Challenge!]]&#039;&#039;. They appeared again in &#039;&#039;[[SM006|A Shocking Grocery Run!]]&#039;&#039;, &#039;&#039;[[SM007|That&#039;s Why the Litten is a Scamp!]]&#039;&#039;, [[SM044]], and [[SM048]].&lt;br /&gt;
 &lt;br /&gt;
None of Luvdisc&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Professor Kukui&lt;br /&gt;
|pkmn=Corsola&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Rock&lt;br /&gt;
|img=Professor Kukui Luvdisc.png&lt;br /&gt;
|cap=Professor Kukui&#039;s Corsola&lt;br /&gt;
|epnum=SM002&lt;br /&gt;
|epname=The Guardian&#039;s Challenge!&lt;br /&gt;
|vajp=&lt;br /&gt;
|vaen=&lt;br /&gt;
|desc=Professor Kukui has a {{p|Corsola}}, which he keeps in a fish tank in his house, along with two {{p|Luvdisc}}, that first appeared in &#039;&#039;[[SM002|The Guardian&#039;s Challenge!]]&#039;&#039;. It appeared again in &#039;&#039;[[SM006|A Shocking Grocery Run!]]&#039;&#039;, &#039;&#039;[[SM007|That&#039;s Why the Litten is a Scamp!]]&#039;&#039;, [[SM044]], and [[SM048]].&lt;br /&gt;
&lt;br /&gt;
None of Corsola&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
====Ride Pokémon====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Kukui&lt;br /&gt;
|pkmn=Wailmer&lt;br /&gt;
|type1=Water&lt;br /&gt;
|img=Sophocles Kiawe Wailmer.png&lt;br /&gt;
|cap=A Poké Ride Wailmer&lt;br /&gt;
|epnum=SM005&lt;br /&gt;
|epname=Yo, Ho, Ho! Go, Popplio!&lt;br /&gt;
|vajp=&lt;br /&gt;
|vaen=&lt;br /&gt;
|desc=Professor Kukui was first seen riding a [[Poké Ride]] {{p|Wailmer}} around [[Melemele Island]].&lt;br /&gt;
&lt;br /&gt;
None of Wailmer&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
===Voice actors===&lt;br /&gt;
{{vatable|color={{alola color light}}|bordercolor={{alola color}}&lt;br /&gt;
|ja=中川慶一 &#039;&#039;[[Keiichi Nakagawa]]&#039;&#039;&lt;br /&gt;
|en=[[Abe Goldfarb]]&lt;br /&gt;
|da=Troels Toya&lt;br /&gt;
|it=Paolo De Santis&lt;br /&gt;
|pt_br=Cláudio Galvan&lt;br /&gt;
|ru=Даниил Эльдаров &#039;&#039;Daniil Eldarov&#039;&#039;&lt;br /&gt;
|es_la=Daniel Lacy&lt;br /&gt;
|es_eu=Juan Antonio García Sainz de la Maza&lt;br /&gt;
|th=อภินันท์ ธีระนันทกุล &#039;&#039;Apinan Teeranantagun&#039;&#039;&lt;br /&gt;
|tr=Ali Hocaoğlu&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Professor Kukui Adventures.png|thumb|170px|Professor Kukui in Pokémon Adventures]]&lt;br /&gt;
[[File:Masked Royal Professor Burnet Adventures.png|thumb|left|200px|Professor Kukui as the Masked Royal in Pokémon Adventures]]&lt;br /&gt;
Professor Kukui debuts in [[PASM02]]. He is first seen at his laboratory, where he tests the moves of his {{p|Rowlet}} and {{p|Popplio}}. The attacks cause Kukui to be launched through the roof, where he encounters {{adv|Sun}} and {{adv|Moon}}.&lt;br /&gt;
&lt;br /&gt;
Sun introduces Kukui to Moon, who reveals that she was tasked with delivering a {{p|Rotom}} to Kukui. Kukui explains that he wanted Rotom, which is not found in Alola, because it is capable of combining with Sun&#039;s [[Pokédex]]. When Rotom attempts to go inside the Pokédex, it runs away due to Sun constantly mishandling the Pokédex, causing it to become dirty and smell bad. Angered, Kukui forces Sun to retrieve Rotom while he cleans the Pokédex. Later that night, an injured Sun returns to Kukui&#039;s house, having successfully retrieved Rotom. The next day, a sleep-deprived Kukui angrily asks Sun why he wasn&#039;t informed about Sun&#039;s encounter with Tapu Koko the previous day. Kukui reveals that the [[Island Kahuna]] [[Hala]] asked to be reported about any sightings of {{p|Tapu Koko}}. To Sun&#039;s annoyance, Kukui also reveals that he decided to enter Sun in a tournament that will be held in [[Iki Town]]&#039;s festival. &lt;br /&gt;
&lt;br /&gt;
As the Masked Royal, Kukui is also entered as a participant in the Iki Town festival tournament. During the tournament, Kukui is paired up to battle against Sun in the first round. Due to the lack of a monetary reward, Sun refuses to take the battle seriously until Hala reveals the prize for winning the tournament, an [[island challenge]] amulet. Assuming he can sell the amulet for money, Sun becomes motivated enough to battle seriously, allowing him to win the battle and advance to the next round. Afterward, he watches the remaining battles alongside Hala.&lt;br /&gt;
&lt;br /&gt;
The next day, after Sun had won the tournament, Professor Kukui transports Sun and Moon to [[Akala Island]]. Upon their arrival, Professor Kukui tells Sun and Moon to wait at the docks while he goes to talk with [[Professor Burnet|his wife]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Professor Kukui&lt;br /&gt;
|pkmn=Popplio&lt;br /&gt;
|type1=Water&lt;br /&gt;
|img=Professor Kukui Popplio Adventures.png&lt;br /&gt;
|epnum=PASM02&lt;br /&gt;
|desc={{p|Popplio}} is Professor Kukui&#039;s first known Pokémon. It was first being used to test out moves alongside {{p|Rowlet}}.&lt;br /&gt;
&lt;br /&gt;
Popplio&#039;s only known move is {{m|Bubble}}{{tt|*|mentioned and used off-panel. Popplio cannot legally learn Bubble}}.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|main=Ash&#039;s Rockruff&lt;br /&gt;
|trainer=Professor Kukui&lt;br /&gt;
|pkmn=Rockruff&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|img=Kukui Rockruff Adventures.png&lt;br /&gt;
|epnum=PASM04&lt;br /&gt;
|desc={{p|Rockruff}} is Professor Kukui&#039;s fourth known Pokémon. It was first used to battle Sun&#039;s [[En]] at the [[Iki Town]] festival tournament and lost.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Professor Kukui&lt;br /&gt;
|pkmn=Munchlax&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|img=Kukui Munchlax Adventures.png&lt;br /&gt;
|epnum=PASM05&lt;br /&gt;
|desc={{p|Munchlax}} is Professor Kukui&#039;s fifth known Pokémon. It was first used to battle Sun&#039;s {{p|Litten|En}} at the [[Iki Town]] festival tournament. With its powerful moves and resistance to {{type|Fire}} attacks, Munchlax easily held the advantage over En. By lining its hairballs around the battle field and setting them on fire, [[En]] surrounded Munchlax in a field of flames, damaging it enough to knock it out.&lt;br /&gt;
&lt;br /&gt;
Munchlax&#039;s only known move is {{m|Rollout}}, and its Ability is {{a|Thick Fat}}.}}&lt;br /&gt;
&lt;br /&gt;
====Temporary====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Professor Kukui&lt;br /&gt;
|pkmn=Rotom&lt;br /&gt;
|main=Rotom Pokédex&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|img=Kukui Rotom Adventures.png&lt;br /&gt;
|epnum=PASM01&lt;br /&gt;
|desc=Kukui requested that this {{p|Rotom}} be delivered to him in order to combine with {{adv|Sun}}&#039;s Pokédex. Due to its weakness, Rotom was unable to be delivered electronically, so it had to be hand-delivered by {{adv|Moon}}, whose pharmaceutical skills kept it healthy along the way. Once Rotom was delivered, Kukui attempted to try and get it to possess Sun&#039;s Pokédex, but Sun&#039;s mishandling of the Pokédex left it dirty, causing Rotom to run away in disgust. Later, it combined it with Moon&#039;s Pokédex to become the [[Rotom Pokédex]].}}&lt;br /&gt;
&lt;br /&gt;
====Given away====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Professor Kukui&lt;br /&gt;
|main=En&lt;br /&gt;
|pkmn=Litten&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|img=Sun En Litten.png&lt;br /&gt;
|epnum=PASM01&lt;br /&gt;
|desc=This {{p|Litten}} originally belonged to Professor Kukui. It was given to {{adv|Sun}}, who named it En.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Professor Kukui&lt;br /&gt;
|pkmn=Rowlet&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|img=Professor Kukui Rowlet Adventures.png&lt;br /&gt;
|epnum=PASM02&lt;br /&gt;
|desc={{p|Rowlet}} originally belonged to Professor Kukui. It was given to {{adv|Moon}} after seeing how it bonded with her.}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Professor Kukui (Sun &amp;amp; Moon 128)}}&lt;br /&gt;
[[File:ProfessorKukuiCollectionSun66.jpg|200px|Right|thumb|Full Art print of Professor Kukui]]&lt;br /&gt;
&#039;&#039;&#039;Professor Kukui&#039;&#039;&#039; was introduced as a {{TCG|Supporter card}} in the [[Pokémon Trading Card Game]] during the English Sun &amp;amp; Moon Series (the Japanese SM Era). It was first released in the Japanese {{TCG|Collection Sun}} before debuting in English in the {{TCG|Sun &amp;amp; Moon}} expansion, with an illustration based on the [[Ken Sugimori]] artwork of the character. It was also released as a {{TCG|Full Art card}} in Collection Sun and Sun &amp;amp; Moon, with an illustration by [[Megumi Mizutani]]. It allows the player to draw 2 cards, and their Pokémon&#039;s attacks do 20 more damage to the opponent&#039;s Active Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Professor Kukui is the first character who is neither a [[rival]] nor a [[player character]] as an NPC whose team can change depending on the [[starter Pokémon]] chosen by the player.&lt;br /&gt;
* Professor Kukui is the only Professor not shown giving out any [[starter Pokémon]] in the {{pkmn|anime}}.&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{alola color light}}; border: 3px solid #{{alola color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| ククイ博士 &#039;&#039;Dr. Kukui&#039;&#039;&lt;br /&gt;
| From &#039;&#039;kukui&#039;&#039; (Hawaiian for the {{wp|Aleurites moluccanus|candlenut}}, the {{wp|List of U.S. state trees|state tree}} of Hawaii)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English, German,&amp;lt;br&amp;gt;Italian, Spanish&lt;br /&gt;
| Prof. Kukui&lt;br /&gt;
| Same as Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Prof. Euphorbe&lt;br /&gt;
| From &#039;&#039;euphorbe&#039;&#039; ({{wp|Euphorbia|spurge}}). Both the candlenut and the spurges are in the &#039;&#039;{{wp|Euphorbiaceae}}&#039;&#039; family.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 쿠쿠이박사 &#039;&#039;Kukui-{{tt|baksa|Dr.}}&#039;&#039;&lt;br /&gt;
| Transliteration of Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and mainland China}})&lt;br /&gt;
| 庫庫伊博士 / 库库伊博士 &#039;&#039;Dr. Kùkùyī&#039;&#039;&lt;br /&gt;
| Transliteration of Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 庫庫伊博士 &#039;&#039;Dr. Fufuyī&#039;&#039;&lt;br /&gt;
| Mandarin-based transliteration of Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Czech&lt;br /&gt;
| Profesor Kukui&lt;br /&gt;
| From English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Finnish&lt;br /&gt;
| Professori Kukui&lt;br /&gt;
| From English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Hungarian&lt;br /&gt;
| Kukui Professzor&lt;br /&gt;
| From English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Polish&lt;br /&gt;
| Profesor Kukui&lt;br /&gt;
| From English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Brazilian Portuguese&lt;br /&gt;
| Professor Nogueira&lt;br /&gt;
| From &#039;&#039;nogueira-de-iguape&#039;&#039; ({{wp|Aleurites moluccanus|candlenut}}). &#039;&#039;Nogueira&#039;&#039; is also a common Brazilian surname.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|Russian&lt;br /&gt;
|Профессор Кекеи &#039;&#039;Professor Kekei&#039;&#039;{{tt|*|anime}}&amp;lt;br&amp;gt;Профессор Кукуи &#039;&#039;Professor Kukui&#039;&#039;{{tt|*|Sun and Moon material}}&lt;br /&gt;
|Similar to English name&amp;lt;br&amp;gt;Transcription of English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Vietnamese&lt;br /&gt;
| Giáo sư Kukui&lt;br /&gt;
| Same as Japanese name&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Royal&#039;&#039;&lt;br /&gt;
{{langtable|color={{alola color light}}|bordercolor={{alola color}}&lt;br /&gt;
|zh_yue=皇家蒙面人 &#039;&#039;{{tt|Wòhnggā Mùhngmihnyàhn|Royal Mask}}&#039;&#039;&lt;br /&gt;
|zh_cmn=皇家蒙面人 &#039;&#039;{{tt|Huángjiā Méngmiànrén|Royal Mask}}&#039;&#039;&lt;br /&gt;
|fr=Royal Mask&lt;br /&gt;
|de=Mask Royale&lt;br /&gt;
|it=Royale&lt;br /&gt;
|ko=로열 &#039;&#039;Royal&#039;&#039;&lt;br /&gt;
|es=Royale&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pro Wrestler&#039;&#039;&lt;br /&gt;
{{langtable|color={{alola color light}}|bordercolor={{alola color}}&lt;br /&gt;
|zh_yue=職業摔角手 &#039;&#039;{{tt|Jīkyihp Sēutgoksáu|Pro Wrestler}}&#039;&#039;&lt;br /&gt;
|zh_cmn=職業摔角手 / 职业摔角手 &#039;&#039;{{tt|Zhíyè Shuāijiǎoshǒu|Pro Wrestler}}&#039;&#039;&lt;br /&gt;
|fr=Catcheur&lt;br /&gt;
|de=Profi-Wrestler&lt;br /&gt;
|it=Wrestler&lt;br /&gt;
|ko=프로레슬러 &#039;&#039;Pro Wrestler&#039;&#039;&lt;br /&gt;
|es=Luchador&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[a:Category:Professor Kukui|Images on the Bulbagarden Archives]]&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Pokémon professor}}&lt;br /&gt;
{{Capture tutor}}&lt;br /&gt;
{{NPC|Alola|alola=yes}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Animecharacters|Alola}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Kukui, Professor}}&lt;br /&gt;
[[Category:Professors]]&lt;br /&gt;
[[Category:Sun and Moon characters]]&lt;br /&gt;
[[Category:Ultra Sun and Ultra Moon characters]]&lt;br /&gt;
[[Category:Trainers with Z-Rings]]&lt;br /&gt;
[[Category:Trainers with unique classes]]&lt;br /&gt;
[[Category:Pokémon Adventures characters]]&lt;br /&gt;
[[Category:Characters with alter egos]]&lt;br /&gt;
&lt;br /&gt;
[[de:Professor Kukui]]&lt;br /&gt;
[[fr:Professeur Euphorbe]]&lt;br /&gt;
[[it:Professor Kukui]]&lt;br /&gt;
[[ja:ククイ博士]]&lt;br /&gt;
[[pl:Profesor Kukui]]&lt;br /&gt;
[[zh:庫庫伊博士]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Kahili&amp;diff=2745288</id>
		<title>Kahili</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Kahili&amp;diff=2745288"/>
		<updated>2018-02-19T06:25:37Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Sprites */ Right, she has a Z-Ring.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharInfobox&lt;br /&gt;
|color={{flying color}}&lt;br /&gt;
|corecolor={{flying color light}}&lt;br /&gt;
|bordercolor={{flying color dark}}&lt;br /&gt;
|name=Kahili&lt;br /&gt;
|jname=カヒリ&lt;br /&gt;
|tmname=Kahili&lt;br /&gt;
|image=Sun Moon Kahili.png&lt;br /&gt;
|size=250px&lt;br /&gt;
|caption=Artwork from Sun and Moon&lt;br /&gt;
|age=no&lt;br /&gt;
|colors=yes&lt;br /&gt;
|eyes={{wp|Periwinkle (color)|Periwinkle}}&lt;br /&gt;
|hair={{wp|Alice blue}}&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hometown=Unknown&lt;br /&gt;
|region=[[Alola]]&lt;br /&gt;
|relatives=Unnamed father&lt;br /&gt;
|trainer=yes&lt;br /&gt;
|trainerclass=[[Elite Four]]&lt;br /&gt;
|game=yes&lt;br /&gt;
|generation={{gen|VII}}&lt;br /&gt;
|games={{pkmn|Sun and Moon|Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
|leader=no&lt;br /&gt;
|elite=yes&lt;br /&gt;
|league=Pokémon League (Alola)&lt;br /&gt;
|specialist=yes&lt;br /&gt;
|type={{t|Flying}} types&lt;br /&gt;
|team=no&lt;br /&gt;
|brain=no&lt;br /&gt;
|anime=no&lt;br /&gt;
|epnum=N/A&lt;br /&gt;
|epname=N/A&lt;br /&gt;
|enva=N/A&lt;br /&gt;
|java=N/A&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Kahili&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;カヒリ&#039;&#039;&#039; &#039;&#039;Kahili&#039;&#039;) is a {{type|Flying}} {{pkmn|Trainer}} and member of the [[Alola]] [[Elite Four]].&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
Kahili was once Alola&#039;s [[island challenge]] champion, and was also one of the four {{pkmn|Trainer}}s [[Professor Kukui]] invited to act as the [[Elite Four]] of the {{al|Pokémon League}} of Alola. In addition, Kahili is a professional {{wp|golf}}er and the daughter of the [[Hano Grand Resort]]&#039;s owner.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
Kahili&#039;s Pokémon are kept in {{ball|Ultra}}s.&lt;br /&gt;
====[[Pokémon Sun and Moon]]====&lt;br /&gt;
=====Initial battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{flying color}}&lt;br /&gt;
|bordercolor={{flying color dark}}&lt;br /&gt;
|headcolor={{flying color light}}&lt;br /&gt;
|sprite=VSKahili.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}11,000&lt;br /&gt;
|class=Elite Four&lt;br /&gt;
|classlink=Elite Four&lt;br /&gt;
|name=Kahili&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Pokémon League (Alola)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=227&lt;br /&gt;
|pokemon=Skarmory&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=54&lt;br /&gt;
|type1=Steel|type2=Flying&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|move1=Slash|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Steel Wing|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Feint|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Spikes|move4type=Ground|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=169&lt;br /&gt;
|pokemon=Crobat&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=54&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Air Slash|move1type=Flying|move1cat=Special&lt;br /&gt;
|move2=Swift|move2type=Normal|move2cat=Special&lt;br /&gt;
|move3=Supersonic|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Poison Fang|move4type=Poison|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=741&lt;br /&gt;
|pokemon=Oricorio&lt;br /&gt;
|gender=female&lt;br /&gt;
|form=-Baile&lt;br /&gt;
|level=54&lt;br /&gt;
|type1=Fire|type2=Flying&lt;br /&gt;
|ability=Dancer&lt;br /&gt;
|move1=Revelation Dance|move1type=Normal|move1cat=Special&lt;br /&gt;
|move2=Teeter Dance|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Air Slash|move3type=Flying|move3cat=Special&lt;br /&gt;
|move4=Feather Dance|move4type=Flying|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{flying color}}}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=630&lt;br /&gt;
|pokemon=Mandibuzz&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=54&lt;br /&gt;
|type1=Dark|type2=Flying&lt;br /&gt;
|ability=Big Pecks&lt;br /&gt;
|move1=Bone Rush|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Brave Bird|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Punishment|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Flatter|move4type=Dark|move4cat=Status}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=733&lt;br /&gt;
|pokemon=Toucannon&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=55&lt;br /&gt;
|held=Flyinium Z&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=Skill Link&lt;br /&gt;
|move1=Bullet Seed|move1type=Grass|move1cat=Physical&lt;br /&gt;
|move2=Rock Blast|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Beak Blast|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Screech|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Rematch=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{flying color}}&lt;br /&gt;
|bordercolor={{flying color dark}}&lt;br /&gt;
|headcolor={{flying color light}}&lt;br /&gt;
|sprite=VSKahili.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}12,600&lt;br /&gt;
|class=Elite Four&lt;br /&gt;
|classlink=Elite Four&lt;br /&gt;
|name=Kahili&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Pokémon League (Alola)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=227&lt;br /&gt;
|pokemon=Skarmory&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=63&lt;br /&gt;
|type1=Steel|type2=Flying&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|move1=Steel Wing|move1type=Steel|move1cat=Physical&lt;br /&gt;
|move2=Rock Slide|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Night Slash|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Spikes|move4type=Ground|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=169&lt;br /&gt;
|pokemon=Crobat&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=63&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Air Slash|move1type=Flying|move1cat=Special&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special&lt;br /&gt;
|move4=Sludge Bomb|move4type=Poison|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=741&lt;br /&gt;
|pokemon=Oricorio&lt;br /&gt;
|gender=female&lt;br /&gt;
|form=-Baile&lt;br /&gt;
|level=63&lt;br /&gt;
|type1=Fire|type2=Flying&lt;br /&gt;
|ability=Dancer&lt;br /&gt;
|move1=Revelation Dance|move1type=Normal|move1cat=Special&lt;br /&gt;
|move2=Teeter Dance|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Air Slash|move3type=Flying|move3cat=Special&lt;br /&gt;
|move4=Feather Dance|move4type=Flying|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{flying color}}}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=630&lt;br /&gt;
|pokemon=Mandibuzz&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=63&lt;br /&gt;
|type1=Dark|type2=Flying&lt;br /&gt;
|ability=Big Pecks&lt;br /&gt;
|move1=Snarl|move1type=Dark|move1cat=Special&lt;br /&gt;
|move2=Air Slash|move2type=Flying|move2cat=Special&lt;br /&gt;
|move3=Roost|move3type=Flying|move3cat=Status&lt;br /&gt;
|move4=Toxic|move4type=Poison|move4cat=Status}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=733&lt;br /&gt;
|pokemon=Toucannon&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=63&lt;br /&gt;
|held=Flyinium Z&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=Skill Link&lt;br /&gt;
|move1=Bullet Seed|move1type=Grass|move1cat=Physical&lt;br /&gt;
|move2=Rock Blast|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Beak Blast|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Brick Break|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Ultra Sun and Ultra Moon]]====&lt;br /&gt;
=====Initial battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{flying color}}&lt;br /&gt;
|bordercolor={{flying color dark}}&lt;br /&gt;
|headcolor={{flying color light}}&lt;br /&gt;
|sprite=VSKahili.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}&lt;br /&gt;
|class=Elite Four&lt;br /&gt;
|classlink=Elite Four&lt;br /&gt;
|name=Kahili&lt;br /&gt;
|game=USUM&lt;br /&gt;
|location=Pokémon League (Alola)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=628&lt;br /&gt;
|pokemon=Braviary&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=&lt;br /&gt;
|move1=Crush Claw|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Brave Bird|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Air Slash|move3type=Flying|move3cat=Special&lt;br /&gt;
|move4=Scary Face|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=701&lt;br /&gt;
|pokemon=Hawlucha&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Fighting|type2=Flying&lt;br /&gt;
|ability=Mold Breaker&lt;br /&gt;
|move1=Flying Press|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Throat Chop|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Dual Chop|move3type=Dragon|move3cat=Physical&lt;br /&gt;
|move4=Poison Jab|move4type=Poison|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=741&lt;br /&gt;
|pokemon=Oricorio&lt;br /&gt;
|gender=female&lt;br /&gt;
|form=-Baile&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Fire|type2=Flying&lt;br /&gt;
|ability=Dancer&lt;br /&gt;
|move1=Revelation Dance|move1type=Normal|move1cat=Special&lt;br /&gt;
|move2=Teeter Dance|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Air Slash|move3type=Flying|move3cat=Special&lt;br /&gt;
|move4=Feather Dance|move4type=Flying|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{flying color}}}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=630&lt;br /&gt;
|pokemon=Mandibuzz&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Dark|type2=Flying&lt;br /&gt;
|ability=&lt;br /&gt;
|move1=Bone Rush|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Brave Bird|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Punishment|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Flatter|move4type=Dark|move4cat=Status}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=733&lt;br /&gt;
|pokemon=Toucannon&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=57&lt;br /&gt;
|held=Flyinium Z&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=Skill Link&lt;br /&gt;
|move1=Bullet Seed|move1type=Grass|move1cat=Physical&lt;br /&gt;
|move2=Rock Blast|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Beak Blast|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Screech|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Rematch=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{flying color}}&lt;br /&gt;
|bordercolor={{flying color dark}}&lt;br /&gt;
|headcolor={{flying color light}}&lt;br /&gt;
|sprite=VSKahili.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}&lt;br /&gt;
|class=Elite Four&lt;br /&gt;
|classlink=Elite Four&lt;br /&gt;
|name=Kahili&lt;br /&gt;
|game=USUM&lt;br /&gt;
|location=Pokémon League (Alola)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=628&lt;br /&gt;
|pokemon=Braviary&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=66&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=&lt;br /&gt;
|move1=Crush Claw|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Brave Bird|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Superpower|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Scary Face|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=701&lt;br /&gt;
|pokemon=Hawlucha&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=66&lt;br /&gt;
|type1=Fighting|type2=Flying&lt;br /&gt;
|ability=Mold Breaker&lt;br /&gt;
|move1=Flying Press|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Throat Chop|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Dual Chop|move3type=Dragon|move3cat=Physical&lt;br /&gt;
|move4=Poison Jab|move4type=Poison|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=741&lt;br /&gt;
|pokemon=Oricorio&lt;br /&gt;
|gender=female&lt;br /&gt;
|form=-Baile&lt;br /&gt;
|level=66&lt;br /&gt;
|type1=Fire|type2=Flying&lt;br /&gt;
|ability=Dancer&lt;br /&gt;
|move1=Revelation Dance|move1type=Normal|move1cat=Special&lt;br /&gt;
|move2=Teeter Dance|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Air Slash|move3type=Flying|move3cat=Special&lt;br /&gt;
|move4=Feather Dance|move4type=Flying|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{flying color}}}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=630&lt;br /&gt;
|pokemon=Mandibuzz&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=66&lt;br /&gt;
|type1=Dark|type2=Flying&lt;br /&gt;
|ability=Big Pecks&lt;br /&gt;
|move1=Snarl|move1type=Dark|move1cat=Special&lt;br /&gt;
|move2=Air Slash|move2type=Flying|move2cat=Special&lt;br /&gt;
|move3=Roost|move3type=Flying|move3cat=Status&lt;br /&gt;
|move4=Toxic|move4type=Poison|move4cat=Status}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=733&lt;br /&gt;
|pokemon=Toucannon&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=66&lt;br /&gt;
|held=Flyinium Z&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=Skill Link&lt;br /&gt;
|move1=Bullet Seed|move1type=Grass|move1cat=Physical&lt;br /&gt;
|move2=Rock Blast|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Beak Blast|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Brick Break|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Quotes===&lt;br /&gt;
===={{g|Sun and Moon}}====&lt;br /&gt;
;{{al|Pokémon League}}&lt;br /&gt;
* Upon entering the Sky Chamber&lt;br /&gt;
:&#039;&#039;&amp;quot;So, here you are... Why don&#039;t we see who the winds favor today, you...or me?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;First battle&lt;br /&gt;
* Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;My name is Kahili. A few years ago, I was a champion of the [[island challenge]], too. Just like you. I&#039;ve been traveling the world to improve my skill as both a {{pkmn|Trainer}} and as a golfer. When I heard that they&#039;d made a [[Pokémon League]] in my own home [[region]], I came flying back to serve [[Alola]]. Have a look at my fantastic {{type|Flying}} team!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;It&#039;s frustrating to me as a member of the [[Elite Four]], but it seems your strength is the real deal.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;You know...I think you&#039;ll bring a breath of fresh air to the Alola battle scene. I was honestly annoyed when {{prof|Kukui}} kept pestering me to come here, but I&#039;m glad I did.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Upon entering the Hall of Fame for the first time&lt;br /&gt;
:&#039;&#039;&amp;quot;Now we&#039;re all going to be aiming for your seat. I hope you&#039;re ready for some [[rival]]s.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Rematch battle&lt;br /&gt;
* Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;So, you came to battle me again! If I beat you, the number one ranked Trainer in Alola, then I&#039;ll be ready to take on the world! I&#039;m coming for you, &amp;lt;player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;This feeling of frustration that is swelling within me... I will use it to propel my growth!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;That battle was worthy of being number one in Alola... Maybe even number one in the world! But next time, I&#039;ll win. You&#039;ll see!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again...&lt;br /&gt;
** If battled first&lt;br /&gt;
::&#039;&#039;&amp;quot;There are three more members of the Elite Four. And every one of them is a top-class Trainer.&amp;quot;&#039;&#039;&lt;br /&gt;
:* If battled second&lt;br /&gt;
::&#039;&#039;&amp;quot;There are two more members of the Elite Four... And I wouldn&#039;t be surprised if you have a hard time deciding which one to take on next.&amp;quot;&#039;&#039;&lt;br /&gt;
:* If battled third&lt;br /&gt;
::&#039;&#039;&amp;quot;There is just one member of the Elite Four left. I hope you enjoy the transcendent kind of battle you only find at the top of the Pokémon League!&amp;quot;&#039;&#039;&lt;br /&gt;
:* If battled last&lt;br /&gt;
::&#039;&#039;&amp;quot;Do you wonder what lies beyond the Elite Four? Go. See with your own eyes what awaits you.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Hano Grand Resort]]&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;? What are you doing at my place?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Regardless of choice&#039;&#039;&#039;: &#039;&#039;&amp;quot;Oh, my dad owns the Hano Grand Resort, so...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Anyway. You&#039;re the {{pkmn|Champion}} now, right? So are you out there training every day?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Of course!&#039;&#039;&#039;: &#039;&#039;&amp;quot;Just what I would expect of a Champion! That is very wise thinking. I&#039;m a top-ranking player in the golf world, and that is because I still practice every day.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Uhhh...what?&#039;&#039;&#039;: &#039;&#039;&amp;quot;You&#039;re the Champion, aren&#039;t you? I&#039;m a top-ranking player in the golf world, and that is because I still practice every day!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I think it&#039;s important to keep training every day, even if it&#039;s for just a bit. I&#039;ll give you this. It should help you aim for even loftier goals!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Many Flying-type Pokémon are fast, right? That&#039;s why I use {{m|Trick Room}} to up my handicap. It forces me to train in battles where the slower Pokémon get to move first.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I should get going, though. I&#039;ve got to get back to my daily training regimen. Ten more hours to go today.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===={{g|Ultra Sun and Ultra Moon}}====&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
;[[Ten Carat Hill]]&lt;br /&gt;
:&#039;&#039;&amp;quot;The glistening Flyinium Z… It&#039;s yours now. Watch as I show you my dance.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;{{m|Supersonic Skystrike}} is a devastating blow from the open sky! Use it well.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{flying color dark}}; background: #{{flying color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #{{flying color dark}}; background: #{{flying color light}}; width:200px&amp;quot;| [[File:VSKahili.png|200px]]&lt;br /&gt;
|- style=&amp;quot;font-size: 80%&amp;quot;&lt;br /&gt;
| VS model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun and Moon}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{flying color dark}}; background: #{{flying color light}}&amp;quot; | [[File:Kahili SM OD.png|100px]]&lt;br /&gt;
|- style=&amp;quot;font-size: 80%&amp;quot;&lt;br /&gt;
| Overworld model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Kahili Adventures.png|thumb|170px|Kahili in Pokémon Adventures]]&lt;br /&gt;
Kahili debuts in the {{chap|Sun &amp;amp; Moon}}. She was first mentioned in [[PASM03]] by [[Hala]], who planned to call Kahili back to Alola so that she may assist in trying to calm the [[guardian deities]], who had been angered by something. &lt;br /&gt;
&lt;br /&gt;
After Kahili arrives in Alola, she travels to [[Iki Town]], where she visits Hala at his home and informs him that {{p|Tapu Lele}} had been spotted around Akala. Kahili reveals that shortly after arriving in Alola, she began investigating [[Melemele Island]]. At [[Melemele Meadow]], she was attacked by two {{p|Buzzwole|mysterious}} {{p|Kartana|creatures}} that disappeared shortly after she tried to fight back. Kahili speculates that the mysterious creatures are the source of the guardian deities&#039; rage. &lt;br /&gt;
&lt;br /&gt;
Later, Kahili travels to the [[Ruins of Life]], where she finds {{adv|Sun}} and his friends in battle with [[Gladion]], who had kidnapped {{p|Tapu Lele}}. Using her Pokémon and her golfing skills, Kahili distracted Gladion long enough to deliver a [[Z-Ring]] created by Hala to Sun. With the Z-Ring, Sun has his {{p|Litten}}, [[En]], use {{m|Inferno Overdrive}} to defeat Gladion&#039;s {{p|Type: Null}}. Believing Tapu Lele to be too weak to be useful for him, Gladion leaves it behind and leaves. &lt;br /&gt;
&lt;br /&gt;
Afterward, Tapu Lele awakens, allowing Sun to deliver the Mirage [[Berry]] to it, successfully completing his task. As thanks for healing its injuries, Tapu Lele asks the group to allow it to test their strength. Kahili, Sun, Moon, and [[Kiawe]] accept and send out their Pokémon to face the guardian deity. Despite the combined effort of their attacks, Tapu Lele was too strong and easily blew their attacks away until Sun, refusing to give up, managed to get a hit in after En evolved into a {{p|Torracat}}. While the attack didn&#039;t harm Tapu Lele, it acknowledged their determination and flew off. Kahili congratulated Sun and Moon for their hard work and told them they still had {{p|Tapu Bulu}} and {{p|Tapu Fini}} left.&lt;br /&gt;
&lt;br /&gt;
The next day, at Konikoni City, Kahili and the others head to [[Mallow]]&#039;s restaurant to talk to [[Professor Kukui]]&#039;s wife, [[Professor Burnet]], over a video phone. They talk to each other over the various cracks in the sky that have been spotted around Alola and speculate that [[Nebby]] may have been the cause for their appearance. After the conversation ended, Kahili headed back to Melemele Island to report to Hala.&lt;br /&gt;
{{-}}&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Kahili&lt;br /&gt;
|pkmn=Oricorio&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|img=Kahili Oricorio Adventures.png&lt;br /&gt;
|img_size=120px&lt;br /&gt;
|epnum=PASM11&lt;br /&gt;
|epname=&lt;br /&gt;
|desc={{p|Oricorio}} is Kahili&#039;s first known Pokémon. It was first seen with its Trainer as she was being attacked by a {{p|Buzzwole}} and {{p|Kartana}}. Later, it was used to deliver a [[Z-Ring]] to {{adv|Sun}}.&lt;br /&gt;
&lt;br /&gt;
None of Oricorio&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Kahili&lt;br /&gt;
|pkmn=Toucannon&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|img=Kahili Toucannon Adventures.png&lt;br /&gt;
|img_size=120px&lt;br /&gt;
|epnum=PASM12&lt;br /&gt;
|epname=&lt;br /&gt;
|desc={{p|Toucannon}} is Kahili&#039;s second known Pokémon. It was first used to attack [[Gladion]]&#039;s {{p|Type: Null}} at the [[Ruins of Life]]. Doing so distracted Gladion long enough for Kahili to deliver a Z-Ring to Sun.&lt;br /&gt;
&lt;br /&gt;
Toucannon&#039;s only known move is {{m|Drill Peck}}.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Kahili&lt;br /&gt;
|pkmn=Skarmory&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|img=Kahili Skarmory Adventures.png&lt;br /&gt;
|epnum=PASM12&lt;br /&gt;
|epname=&lt;br /&gt;
|desc={{p|Skarmory}} is Kahili&#039;s third known Pokémon. It was first used to keep its Trainer in the air above the [[Ruins of Life]], allowing her to golf {{p|Oricorio}}&#039;s [[Poké Ball]] over to Sun. Later, it was used to battle against {{p|Tapu Lele}} alongside Sun, Moon, and Kiawe&#039;s Pokémon. Despite their combined strength, the guardian deity proved too powerful until [[En]] evolved into a {{p|Torracat}}.&lt;br /&gt;
&lt;br /&gt;
None of Skarmory&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Kahili is the only member of the [[Alola]] Elite Four who doesn&#039;t make a mandatory appearance at any time prior to her appearance in the Elite Four.&lt;br /&gt;
** Furthermore, Kahili is the only member of the Alola Elite Four who doesn&#039;t distribute the Z-Crystal of her type specialty. However in {{g|Ultra Sun and Ultra Moon}}, when the player obtains [[Flyinium Z]] at [[Ten Carat Hill]], she appears and demonstrates the pose for a Flying-type Z-Move.&lt;br /&gt;
* Kahili being both a golfer and a Flying-type user may be a reference to the scoring system in golf, in which the terms {{wp|par (score)|birdie, eagle, albatross, and condor}} can describe how well a player has performed.&lt;br /&gt;
* Kahili&#039;s golf club has colors based on the appearance of {{p|Toucannon}}.&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{flying color light}}; border: 3px solid #{{flying color}}&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| カヒリ &#039;&#039;Kahili&#039;&#039;&lt;br /&gt;
| From &#039;&#039;{{wp|kāhili}}&#039;&#039;, Hawaiian feathered regalia. &#039;&#039;Kāhili&#039;&#039; is also Hawaiian for the {{wp|Lagerstroemia indica|crape myrtle}}, {{wp|Hedychium gardnerianum|kahili ginger}}, and {{wp|Grevillea banksii|red silky oak}}, as well as the name of a [http://www.kahiligolf.com/ golf course] in Hawaii.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English, French, German,&amp;lt;br&amp;gt;Italian, Spanish&lt;br /&gt;
| Kahili&lt;br /&gt;
| Same as Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 카일리 &#039;&#039;Kailli&#039;&#039;&lt;br /&gt;
| Similar to her Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and mainland China}})&lt;br /&gt;
| 卡希麗 / 卡希丽 &#039;&#039;Kǎxīlì&#039;&#039;&lt;br /&gt;
| Transliteration of Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 卡希麗 &#039;&#039;Kāhēilaih&#039;&#039;&lt;br /&gt;
| Transliteration of Japanese name&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[a:Category:Kahili|Images on the Bulbagarden Archives]]&lt;br /&gt;
&lt;br /&gt;
{{Alola League}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Elite Four Trainers]]&lt;br /&gt;
[[Category:Sun and Moon characters]]&lt;br /&gt;
[[Category:Ultra Sun and Ultra Moon characters]]&lt;br /&gt;
[[Category:Flying-type Trainers]]&lt;br /&gt;
[[Category:Trainers with Z-Rings]]&lt;br /&gt;
[[Category:Pokémon Adventures characters]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kahili]]&lt;br /&gt;
[[fr:Kahili]]&lt;br /&gt;
[[it:Kahili]]&lt;br /&gt;
[[ja:カヒリ]]&lt;br /&gt;
[[zh:卡希麗]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_modified_moves&amp;diff=2744861</id>
		<title>List of modified moves</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_modified_moves&amp;diff=2744861"/>
		<updated>2018-02-17T21:50:34Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Name changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Generation VI non-English name changes}}&lt;br /&gt;
Some moves have &#039;&#039;&#039;changed their mechanics&#039;&#039;&#039; in the Pokémon [[core series]] games. The list is as follows.&lt;br /&gt;
&lt;br /&gt;
==Power changes==&lt;br /&gt;
===Between generations===&lt;br /&gt;
====[[Generation I]] to [[Generation II]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Power}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation I}}&lt;br /&gt;
! {{color2|000|Generation II}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
| 100&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double-Edge}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| 100&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Explosion}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| 170&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Selfdestruct}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| 130&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wing Attack}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Flying color}}&amp;quot; | {{typecolor|Flying}}&lt;br /&gt;
| 35&lt;br /&gt;
| 60&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation II]] to [[Generation III]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Power}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation II}}&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| {{m|Dragon Rage}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| 40&lt;br /&gt;
| — --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Low Kick}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| 50&lt;br /&gt;
| —&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| {{m|Sonic Boom}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| 20&lt;br /&gt;
| — --&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation III]] to [[Generation IV]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Damage category|Cat.}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Power}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dive}}{{tt|*|Special in Generation III}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fly}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Flying color}}&amp;quot; | {{typecolor|Flying}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hi Jump Kick}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 85&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Jump Kick}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 70&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Blade}}{{tt|*|Special in Generation III}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Outrage}}{{tt|*|Special in Generation III}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Dragon color}}&amp;quot; | {{typecolor|Dragon}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 90&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Petal Dance}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Smash}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spit Up}}{{tt|*|Physical in Generation III}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 100{{tt|*|Power actually varies depending on the number of times Stockpile has been used}}&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Zap Cannon}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 100&lt;br /&gt;
| 120&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation IV]] to [[Generation V]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Damage category|Cat.}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Power}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Beat Up}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 10&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bullet Seed}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 10&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Covet}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 40&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Doom Desire}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Steel color}}&amp;quot; | {{typecolor|Steel}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 120&lt;br /&gt;
| 140&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Drain Punch}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 60&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Feint}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 50&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Spin}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fury Cutter}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Bug color}}&amp;quot; | {{typecolor|Bug}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Future Sight}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Giga Drain}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 60&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hi Jump Kick}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 100&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icicle Spear}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 10&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Jump Kick}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 85&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Last Resort}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 130&lt;br /&gt;
| 140&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Petal Dance}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 90&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sand Tomb}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tackle}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 35&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thrash}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 90&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 50&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Whirlpool}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation V]] to [[Generation VI]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Damage category|Cat.}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Power}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Air Cutter}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Flying color}}&amp;quot; | {{typecolor|Flying}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 55&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Assurance}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 50&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aura Sphere}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 90&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blizzard}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 120&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bubble}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Chatter}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Flying color}}&amp;quot; | {{typecolor|Flying}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 60&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crabhammer}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 90&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Draco Meteor}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Dragon color}}&amp;quot; | {{typecolor|Dragon}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 140&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Pulse}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Dragon color}}&amp;quot; | {{typecolor|Dragon}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 90&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Energy Ball}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 80&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 120&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Pledge}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 50&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flamethrower}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 95&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frost Breath}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 40&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fury Cutter}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Bug color}}&amp;quot; | {{typecolor|Bug}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Future Sight}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 100&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Grass Pledge}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 50&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heat Wave}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 100&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hex}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 50&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hidden Power}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| —{{tt|*|Varies}}&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hurricane}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Flying color}}&amp;quot; | {{typecolor|Flying}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 120&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hydro Pump}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 120&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Beam}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 95&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Incinerate}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 30&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Knock Off}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 20&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Storm}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 140&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lick}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Low Sweep}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 60&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magma Storm}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 120&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Meteor Mash}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Steel color}}&amp;quot; | {{typecolor|Steel}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 100&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Muddy Water}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 95&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Overheat}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 140&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pin Missile}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Bug color}}&amp;quot; | {{typecolor|Bug}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 14&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power Gem}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 70&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Tomb}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 50&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Skull Bash}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 100&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Smelling Salts}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Special move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 60&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Smog}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Snore}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Storm Throw}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 40&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Struggle Bug}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Bug color}}&amp;quot; | {{typecolor|Bug}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Surf}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 95&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Synchronoise}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 70&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Techno Blast}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 85&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thief}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 40&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 120&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunderbolt}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 95&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vine Whip}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 35&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wake-Up Slap}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Special move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 60&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Pledge}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 50&lt;br /&gt;
| 80&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation VI]] to [[Generation VII]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Damage category|Cat.}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Power}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
! {{color2|000|Generation VII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fell Stinger}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Bug color}}&amp;quot; | {{typecolor|Bug}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flying Press}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leech Life}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Bug color}}&amp;quot; | {{typecolor|Bug}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 20&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mystical Fire}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special }}]]&lt;br /&gt;
| 65&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Parabolic Charge}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special }}]]&lt;br /&gt;
| 50&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sucker Punch}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 80&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tackle}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 50&lt;br /&gt;
| 40&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Within a generation===&lt;br /&gt;
There are certain moves that have changed in attack power within the generation as well.&lt;br /&gt;
&lt;br /&gt;
====[[Generation III]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Damage category|Cat.}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Power}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Pokémon Colosseum|Colo}}&lt;br /&gt;
! {{color2|000|Pokémon XD: Gale of Darkness|XD}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Rush}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Shadow color}}&amp;quot; | {{typecolor|Shadow}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 90&lt;br /&gt;
| 55&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Accuracy changes==&lt;br /&gt;
===Between generations===&lt;br /&gt;
====[[Generation I]] to [[Generation II]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Accuracy}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation I}}&lt;br /&gt;
! {{color2|000|Generation II}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bide}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| —&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blizzard}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
| 90%&lt;br /&gt;
| 70%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fissure}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
| 30%&lt;br /&gt;
| {{tt|—|Accuracy depends on target&#039;s level}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Guillotine}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| 30%&lt;br /&gt;
| {{tt|—|Accuracy depends on target&#039;s level}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Horn Drill}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| 30%&lt;br /&gt;
| {{tt|—|Accuracy depends on target&#039;s level}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Throw}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
| 65%&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Whirlwind}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| 85%&lt;br /&gt;
| 100%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation II]] to [[Generation III]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Accuracy}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation II}}&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Low Kick}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| 90%&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mimic}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pain Split}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Razor Wind}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| 75%&lt;br /&gt;
| 100%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation III]] to [[Generation IV]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Damage category|Cat.}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Accuracy}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| {{m|Assist}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| — --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bide}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| {{m|Block}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Camouflage}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Charge}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Conversion 2}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| — --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Disable}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 55%&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flash}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 70%&lt;br /&gt;
| 100%&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| {{m|Follow Me}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| — --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Foresight}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| {{m|Grudge}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Helping Hand}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| — --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hypnosis}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 60%&lt;br /&gt;
| 70%{{sup/4|DP}}&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| {{m|Imprison}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ingrain}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| — --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lock-On}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| {{m|Magic Coat}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mean Look}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mimic}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| — --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mind Reader}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| {{m|Mud Sport}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Nature Power}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 95%&lt;br /&gt;
| — --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Odor Sleuth}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| {{m|Pain Split}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Recycle}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Refresh}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Role Play}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Skill Swap}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Slack Off}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Snatch}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Softboiled}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spider Web}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Bug color}}&amp;quot; | {{typecolor|Bug}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| — --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Struggle}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| {{m|Tail Glow}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Bug color}}&amp;quot; | {{typecolor|Bug}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vital Throw}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Sport}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wish}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Yawn}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| — --&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation IV]] to [[Generation V]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Damage category|Cat.}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Accuracy}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bind}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 75%&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bone Rush}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 80%&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Clamp}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 75%&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cotton Spore}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 85%&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crabhammer}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 85%&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Disable}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 80%&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Doom Desire}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Steel color}}&amp;quot; | {{typecolor|Steel}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 85%&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Spin}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 70%&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Future Sight}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 90%&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Glare}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 75%&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magma Storm}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 70%&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Poison Gas}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 55%&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Blast}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 80%&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sand Tomb}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 70%&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Scary Face}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 90%&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tackle}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 95%&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Toxic}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 85%&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Whirlpool}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 70%&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wrap}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 85%&lt;br /&gt;
| 90%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation V]] to [[Generation VI]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Damage category|Cat.}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Accuracy}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Glare}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 90%&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gunk Shot}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 70%&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Meteor Mash}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Steel color}}&amp;quot; | {{typecolor|Steel}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 85%&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pin Missile}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Bug color}}&amp;quot; | {{typecolor|Bug}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 85%&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Poison Gas}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 80%&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psycho Shift}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 90%&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psywave}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 80%&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Roar}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Tomb}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 80%&lt;br /&gt;
| 95%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Whirlwind}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Will-O-Wisp}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 75%&lt;br /&gt;
| 85%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation VI]] to [[Generation VII]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Damage category|Cat.}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Accuracy}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
! {{color2|000|Generation VII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dark Void}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 80%&lt;br /&gt;
| 50%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Swagger}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 90%&lt;br /&gt;
| 85%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder Wave}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| 90%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Topsy-Turvy}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Within a generation===&lt;br /&gt;
There are certain moves that have changed in accuracy within the generation as well.&lt;br /&gt;
&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Damage category|Cat.}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Accuracy}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Pokémon Diamond and Pearl Versions|DP}}&lt;br /&gt;
! {{color2|000|Pokémon Platinum Version|Pt}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hypnosis}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 70%&lt;br /&gt;
| 60%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==PP changes==&lt;br /&gt;
===Between generations===&lt;br /&gt;
====[[Generation I]] to [[Generation II]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Power Point|Power Points}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation I}}&lt;br /&gt;
! {{color2|000|Generation II}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Struggle}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| 10&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation III]] to [[Generation IV]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Damage category|Cat.}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Power Point|Power Points}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Absorb}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 20&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Giga Drain}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mega Drain}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 10&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Recover}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stockpile}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vine Whip}}{{tt|*|Special prior to Generation IV}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 10&lt;br /&gt;
| 15&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation IV]] to [[Generation V]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Damage category|Cat.}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Power Point|Power Points}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Clamp}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 10&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Drain Punch}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Future Sight}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 15&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| {{m|High Jump Kick|Hi Jump Kick}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Jump Kick}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 25&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Outrage}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Dragon color}}&amp;quot; | {{typecolor|Dragon}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 15&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Petal Dance}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thrash}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation V]] to [[Generation VI]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Damage category|Cat.}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Power Point|Power Points}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Acid Armor}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Air Slash}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Flying color}}&amp;quot; | {{typecolor|Flying}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Status move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Barrier}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 30&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Covet}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 40&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Extrasensory}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 30&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Growth}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Minimize}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Tomb}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 10&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sacred Sword}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 20&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Skull Bash}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 15&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Submission}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Swords Dance}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 30&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Synchronoise}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| 15&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tailwind}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Flying color}}&amp;quot; | {{typecolor|Flying}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Status color}}&amp;quot; | [[Status move|{{color|{{Status textcolor}}|Status}}]]&lt;br /&gt;
| 30&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thief}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 10&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vine Whip}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 15&lt;br /&gt;
| 25&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation VI]] to [[Generation VII]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Damage category|Cat.}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Power Point|Power Points}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
! {{color2|000|Generation VII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leech Life}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Bug color}}&amp;quot; | {{typecolor|Bug}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| 15&lt;br /&gt;
| 10&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
==Additional effect changes==&lt;br /&gt;
===Between generations===&lt;br /&gt;
====[[Generation I]] to [[Generation II]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Additional effect}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation I}}&lt;br /&gt;
! {{color2|000|Generation II}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Acid}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
| -1 Defense (33.2%)&lt;br /&gt;
| -1 Defense (10%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Aurora Beam}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
| -1 Attack (33.2%)&lt;br /&gt;
| -1 Attack (10%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Bite}}{{tt|*|Normal-type in Generation I}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
| Flinch (10%)&lt;br /&gt;
| Flinch (30%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Bubble}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| -1 Speed (33.2%)&lt;br /&gt;
| -1 Speed (10%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|BubbleBeam}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| -1 Speed (33.2%)&lt;br /&gt;
| -1 Speed (10%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Constrict}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| -1 Speed (33.2%)&lt;br /&gt;
| -1 Speed (10%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Dizzy Punch}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| –&lt;br /&gt;
| Confusion (20%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Fire Blast}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
| Burn (30%)&lt;br /&gt;
| Burn (10%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Poison Sting}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
| Poison (20%)&lt;br /&gt;
| Poison (30%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Psychic}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| -1 Special (3.2%)&lt;br /&gt;
| -1 Sp. Defense (10%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Razor Wind}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| –&lt;br /&gt;
| Increased critical hit ratio&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Rock Slide}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
| –&lt;br /&gt;
| Flinch (30%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Sludge}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
| Poison (40%)&lt;br /&gt;
| Poison (30%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Thunder}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
| Paralysis (10%)&lt;br /&gt;
| Paralysis (30%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Tri Attack}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| –&lt;br /&gt;
| Paralysis, burn or freeze (6.67% each)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
====[[Generation II]] to [[Generation III]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Additional effect}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation II}}&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Razor Wind}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| Increased critical hit ratio&lt;br /&gt;
| –&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Sky Attack}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Flying color}}&amp;quot; | {{typecolor|Flying}}&lt;br /&gt;
| –&lt;br /&gt;
| Flinch (30%), increased critical hit ratio&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
====[[Generation III]] to [[Generation IV]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Damage category|Cat.}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Additional effect}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Acid}}{{tt|*|Physical prior to Generation IV}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| -1 Defense (10%)&lt;br /&gt;
| -1 Sp. Defense (10%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Crunch}}{{tt|*|Special prior to Generation IV}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| -1 Sp. Defense (20%)&lt;br /&gt;
| -1 Defense (20%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Razor Wind}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| –&lt;br /&gt;
| Increased critical hit ratio&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Twineedle}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Bug color}}&amp;quot; | {{typecolor|Bug}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| Poison ({{tt|20%|Second hit only}})&lt;br /&gt;
| Poison ({{tt|36%|20% on each hit}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Volt Tackle}}{{tt|*|Special in Generation III}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| Recoil damage&lt;br /&gt;
| Recoil damage, paralysis (10%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Waterfall}}{{tt|*|Special prior to Generation IV}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| –&lt;br /&gt;
| Flinch (20%)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
====[[Generation V]] to [[Generation VI]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Damage category|Cat.}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Additional effect}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Chatter}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Flying color}}&amp;quot; | {{typecolor|Flying}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Special color}}&amp;quot; | [[Special move|{{color|{{Special textcolor}}|Special}}]]&lt;br /&gt;
| Confusion (Varies)&lt;br /&gt;
| Confusion (100%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Poison Fang}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| Bad poison (30%)&lt;br /&gt;
| Bad poison (50%)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
====[[Generation VI]] to [[Generation VII]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Damage category|Cat.}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Additional effect}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
! {{color2|000|Generation VII}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Diamond Storm}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Physical color}}&amp;quot; | [[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&lt;br /&gt;
| +1 Defense (50%)&lt;br /&gt;
| +2 Defense (50%)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Within a generation===&lt;br /&gt;
There are certain moves that have changed in additional effects within the generation as well.&lt;br /&gt;
&lt;br /&gt;
====[[Generation I]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Additional effect}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Pokémon Red and Green Versions|RG}}{{color2|000|Pokémon Blue Version (Japanese)|B}}{{color2|000|Pokémon Yellow Version|Y}}{{tt|*|Except for Colosseum 2}}&lt;br /&gt;
! {{color2|000|Pokémon Red and Blue Versions|RB}}{{color2|000|Pokémon Yellow Version|Y}}[[Pokémon Stadium|Stad]]&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blizzard}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
| Freeze (30%)&lt;br /&gt;
| Freeze (10%)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
==Type changes==&lt;br /&gt;
===Between generations===&lt;br /&gt;
====[[Generation I]] to [[Generation II]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation I}}&lt;br /&gt;
! {{color2|000|Generation II}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Bite}}&lt;br /&gt;
| style=&amp;quot;background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;background:#{{Dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Gust}}&lt;br /&gt;
| style=&amp;quot;background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;background:#{{Flying color}}&amp;quot; | {{typecolor|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Karate Chop}}&lt;br /&gt;
| style=&amp;quot;background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;background:#{{Fighting color}}&amp;quot; | {{typecolor|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Sand-Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;background:#{{Ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation IV]] to [[Generation V]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Curse}}&lt;br /&gt;
| style=&amp;quot;background:#{{Unknown color}}&amp;quot; | {{typecolor|???}}&lt;br /&gt;
| style=&amp;quot;background:#{{Ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation V]] to [[Generation VI]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Type}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Charm}}&lt;br /&gt;
| style=&amp;quot;background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;background:#{{Fairy color}}&amp;quot; | {{typecolor|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Moonlight}}&lt;br /&gt;
| style=&amp;quot;background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;background:#{{Fairy color}}&amp;quot; | {{typecolor|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Sweet Kiss}}&lt;br /&gt;
| style=&amp;quot;background:#{{Normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;background:#{{Fairy color}}&amp;quot; | {{typecolor|Fairy}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage category changes==&lt;br /&gt;
===Between generations===&lt;br /&gt;
====[[Generation I]] to [[Generation II]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Damage category|Cat.}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation I}}&lt;br /&gt;
! {{color2|000|Generation II}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Bite}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{Physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation III]] to [[Generation IV]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Damage category|Cat.}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Acid}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Aeroblast}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Air Cutter}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|AncientPower}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Beat Up}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Bite}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Blaze Kick}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Bullet Seed}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Clamp}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Crabhammer}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Crunch}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Dive}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Doom Desire}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Dragon Claw}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Faint Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Fire Punch}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Flame Wheel}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Gust}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Hidden Power}}&lt;br /&gt;
| style=&amp;quot;background:#{{unknown color}}&amp;quot; | {{color2|{{unknown textcolor}}|:Category:Moves that change type|Varies}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Hyper Beam}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Hyper Voice}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Ice Ball}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Ice Punch}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Icicle Spear}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Knock Off}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Leaf Blade}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Mud Shot}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Mud-Slap}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Needle Arm}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Night Shade}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Outrage}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Pursuit}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Razor Leaf}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Razor Wind}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Sacred Fire}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Shadow Ball}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Signal Beam}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Silver Wind}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Sludge}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Sludge Bomb}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Smog}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Snore}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|SonicBoom}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Spark}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Spit Up}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Swift}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Thief}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|ThunderPunch}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Tri Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Uproar}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Vine Whip}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Volt Tackle}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Waterfall}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Weather Ball}}&lt;br /&gt;
| style=&amp;quot;background:#{{unknown color}}&amp;quot; | {{color2|{{unknown textcolor}}|:Category:Moves that change type|Varies}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation VI]] to [[Generation VII]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Damage category|Cat.}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
! {{color2|000|Generation VII}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Water Shuriken}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{Physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Targeting changes==&lt;br /&gt;
===Between generations===&lt;br /&gt;
====[[Generation III]] to [[Generation IV]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Target&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Surf}}&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border-collapse:collapse&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#ED1C24; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#ED1C24; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;line-height:10px&amp;quot; | &amp;lt;small&amp;gt;All foes&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border-collapse:collapse&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#ED1C24; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#ED1C24; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#ED1C24; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;line-height:10px&amp;quot; | &amp;lt;small&amp;gt;All but user&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation IV]] to [[Generation V]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Target&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Conversion 2}}&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border-collapse:collapse&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ED1C24; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;line-height:10px&amp;quot; | &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border-collapse:collapse&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FF4500; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#FF4500; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#FF4500; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;line-height:10px&amp;quot; | &amp;lt;small&amp;gt;Any adjacent Pokémon&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Poison Gas}}&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border-collapse:collapse&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FF4500; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#FF4500; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#FF4500; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;line-height:10px&amp;quot; | &amp;lt;small&amp;gt;Any other Pokémon&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border-collapse:collapse&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#ED1C24; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#ED1C24; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;line-height:10px&amp;quot; | &amp;lt;small&amp;gt;All adjacent foes&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation V]] to [[Generation VI]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Target&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cotton Spore}}&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border-collapse:collapse&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FF4500; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#FF4500; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#FF4500; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;line-height:10px&amp;quot; | &amp;lt;small&amp;gt;Any adjacent Pokémon&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border-collapse:collapse&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#ED1C24; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#ED1C24; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;line-height:10px&amp;quot; | &amp;lt;small&amp;gt;All adjacent foes&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Nature Power}}&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border-collapse:collapse&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ED1C24; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;line-height:10px&amp;quot; | &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border-collapse:collapse&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FF4500; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#FF4500; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#FF4500; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| style=&amp;quot;background:#709AD1; border:1px solid #000; line-height:6px&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;line-height:10px&amp;quot; | &amp;lt;small&amp;gt;Any adjacent Pokémon&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Contact]] changes==&lt;br /&gt;
===Between generations===&lt;br /&gt;
====[[Generation III]] to [[Generation IV]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Contact}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|AncientPower}}&lt;br /&gt;
| Makes contact&lt;br /&gt;
| Does not make contact&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Covet}}&lt;br /&gt;
| Does not make contact&lt;br /&gt;
| Makes contact&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Feint Attack|Faint Attack}}&lt;br /&gt;
| Does not make contact&lt;br /&gt;
| Makes contact&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fake Out}}&lt;br /&gt;
| Does not make contact&lt;br /&gt;
| Makes contact&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Overheat}}&lt;br /&gt;
| Makes contact&lt;br /&gt;
| Does not make contact&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Priority]] changes==&lt;br /&gt;
===Between generations===&lt;br /&gt;
====[[Generation I]] to [[Generation II]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Priority}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation I}}&lt;br /&gt;
! {{color2|000|Generation II}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Roar}}&lt;br /&gt;
| &amp;lt;tt&amp;gt;0&amp;lt;/tt&amp;gt;&lt;br /&gt;
| &amp;lt;tt&amp;gt;-1&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Whirlwind}}&lt;br /&gt;
| &amp;lt;tt&amp;gt;0&amp;lt;/tt&amp;gt;&lt;br /&gt;
| &amp;lt;tt&amp;gt;-1&amp;lt;/tt&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation II]] to [[Generation III]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Priority}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation II}}&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Endure}}&lt;br /&gt;
| &amp;lt;tt&amp;gt;+2&amp;lt;/tt&amp;gt;&lt;br /&gt;
| &amp;lt;tt&amp;gt;+3&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Roar}}&lt;br /&gt;
| &amp;lt;tt&amp;gt;-1&amp;lt;/tt&amp;gt;&lt;br /&gt;
| &amp;lt;tt&amp;gt;-6&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Whirlwind}}&lt;br /&gt;
| &amp;lt;tt&amp;gt;-1&amp;lt;/tt&amp;gt;&lt;br /&gt;
| &amp;lt;tt&amp;gt;-6&amp;lt;/tt&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation III]] to [[Generation IV]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Priority}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bide}}&lt;br /&gt;
| &amp;lt;tt&amp;gt;0&amp;lt;/tt&amp;gt;&lt;br /&gt;
| &amp;lt;tt&amp;gt;+1&amp;lt;/tt&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation IV]] to [[Generation V]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Priority}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Detect}}&lt;br /&gt;
| &amp;lt;tt&amp;gt;+3&amp;lt;/tt&amp;gt;&lt;br /&gt;
| &amp;lt;tt&amp;gt;+4&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Endure}}&lt;br /&gt;
| &amp;lt;tt&amp;gt;+3&amp;lt;/tt&amp;gt;&lt;br /&gt;
| &amp;lt;tt&amp;gt;+4&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|ExtremeSpeed}}&lt;br /&gt;
| &amp;lt;tt&amp;gt;+1&amp;lt;/tt&amp;gt;&lt;br /&gt;
| &amp;lt;tt&amp;gt;+2&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fake Out}}&lt;br /&gt;
| &amp;lt;tt&amp;gt;+1&amp;lt;/tt&amp;gt;&lt;br /&gt;
| &amp;lt;tt&amp;gt;+3&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Protect}}&lt;br /&gt;
| &amp;lt;tt&amp;gt;+3&amp;lt;/tt&amp;gt;&lt;br /&gt;
| &amp;lt;tt&amp;gt;+4&amp;lt;/tt&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation V]] to [[Generation VI]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Priority}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Follow Me}}&lt;br /&gt;
| &amp;lt;tt&amp;gt;+3&amp;lt;/tt&amp;gt;&lt;br /&gt;
| &amp;lt;tt&amp;gt;+2&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magic Room}}&lt;br /&gt;
| &amp;lt;tt&amp;gt;-7&amp;lt;/tt&amp;gt;&lt;br /&gt;
| &amp;lt;tt&amp;gt;0&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rage Powder}}&lt;br /&gt;
| &amp;lt;tt&amp;gt;+3&amp;lt;/tt&amp;gt;&lt;br /&gt;
| &amp;lt;tt&amp;gt;+2&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wonder Room}}&lt;br /&gt;
| &amp;lt;tt&amp;gt;-7&amp;lt;/tt&amp;gt;&lt;br /&gt;
| &amp;lt;tt&amp;gt;0&amp;lt;/tt&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Generation VI]] to [[Generation VII]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Priority}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
! {{color2|000|Generation VII}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ally Switch}}&lt;br /&gt;
| &amp;lt;tt&amp;gt;+1&amp;lt;/tt&amp;gt;&lt;br /&gt;
| &amp;lt;tt&amp;gt;+2&amp;lt;/tt&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Move interaction changes==&lt;br /&gt;
==={{cat|Protection moves|Protection}} changes===&lt;br /&gt;
====Between generations====&lt;br /&gt;
=====[[Generation II]] to [[Generation III]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{mcolor|Protect|000}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation II}}&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Conversion 2}}&lt;br /&gt;
| Blocked by Protect&lt;br /&gt;
| Not blocked by Protect&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
| {{m|Haze}}&lt;br /&gt;
| Not blocked by Protect&lt;br /&gt;
| Blocked by Protect--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mean Look}}&lt;br /&gt;
| Not blocked by Protect&lt;br /&gt;
| Blocked by Protect&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Nightmare}}&lt;br /&gt;
| Not blocked by Protect&lt;br /&gt;
| Blocked by Protect&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spider Web}}&lt;br /&gt;
| Not blocked by Protect&lt;br /&gt;
| Blocked by Protect&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
=====[[Generation III]] to [[Generation IV]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{mcolor|Protect|000}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Grudge}}&lt;br /&gt;
| Blocked by Protect&lt;br /&gt;
| Not blocked by Protect&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Haze}}&lt;br /&gt;
| Blocked by Protect&lt;br /&gt;
| Not blocked by Protect&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Imprison}}&lt;br /&gt;
| Blocked by Protect&lt;br /&gt;
| Not blocked by Protect&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Milk Drink}}&lt;br /&gt;
| Blocked by Protect&lt;br /&gt;
| Not blocked by Protect&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wish}}&lt;br /&gt;
| Blocked by Protect&lt;br /&gt;
| Not blocked by Protect&lt;br /&gt;
|}&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====[[Generation IV]] to [[Generation V]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{mcolor|Protect|000}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Counter}}&lt;br /&gt;
| Not blocked by Protect&lt;br /&gt;
| Blocked by Protect&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Metal Burst}}&lt;br /&gt;
| Not blocked by Protect&lt;br /&gt;
| Blocked by Protect&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Coat}}&lt;br /&gt;
| Not blocked by Protect&lt;br /&gt;
| Blocked by Protect&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Generation V]] to [[Generation VI]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{mcolor|Protect|000}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bestow}}&lt;br /&gt;
| Blocked by Protect&lt;br /&gt;
| Not blocked by Protect&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Block}}&lt;br /&gt;
| Blocked by Protect&lt;br /&gt;
| Not blocked by Protect&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mean Look}}&lt;br /&gt;
| Blocked by Protect&lt;br /&gt;
| Not blocked by Protect&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spider Web}}&lt;br /&gt;
| Blocked by Protect&lt;br /&gt;
| Not blocked by Protect&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{m|Magic Coat}} changes===&lt;br /&gt;
====Between generations====&lt;br /&gt;
=====[[Generation III]] to [[Generation IV]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{mcolor|Magic Coat|000}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Kinesis}}&lt;br /&gt;
| Not reflected by Magic Coat&lt;br /&gt;
| Reflected by Magic Coat&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Generation IV]] to [[Generation V]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{mcolor|Magic Coat|000}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Defog}}&lt;br /&gt;
| Not reflected by Magic Coat&lt;br /&gt;
| Reflected by Magic Coat&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Disable}}&lt;br /&gt;
| Not reflected by Magic Coat&lt;br /&gt;
| Reflected by Magic Coat&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Embargo}}&lt;br /&gt;
| Not reflected by Magic Coat&lt;br /&gt;
| Reflected by Magic Coat&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Encore}}&lt;br /&gt;
| Not reflected by Magic Coat&lt;br /&gt;
| Reflected by Magic Coat&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Foresight}}&lt;br /&gt;
| Not reflected by Magic Coat&lt;br /&gt;
| Reflected by Magic Coat&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heal Block}}&lt;br /&gt;
| Not reflected by Magic Coat&lt;br /&gt;
| Reflected by Magic Coat&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Miracle Eye}}&lt;br /&gt;
| Not reflected by Magic Coat&lt;br /&gt;
| Reflected by Magic Coat&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Odor Sleuth}}&lt;br /&gt;
| Not reflected by Magic Coat&lt;br /&gt;
| Reflected by Magic Coat&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Roar}}&lt;br /&gt;
| Not reflected by Magic Coat&lt;br /&gt;
| Reflected by Magic Coat&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spikes}}&lt;br /&gt;
| Not reflected by Magic Coat&lt;br /&gt;
| Reflected by Magic Coat&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spite}}&lt;br /&gt;
| Not reflected by Magic Coat&lt;br /&gt;
| Reflected by Magic Coat&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stealth Rock}}&lt;br /&gt;
| Not reflected by Magic Coat&lt;br /&gt;
| Reflected by Magic Coat&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Taunt}}&lt;br /&gt;
| Not reflected by Magic Coat&lt;br /&gt;
| Reflected by Magic Coat&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Torment}}&lt;br /&gt;
| Not reflected by Magic Coat&lt;br /&gt;
| Reflected by Magic Coat&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Toxic Spikes}}&lt;br /&gt;
| Not reflected by Magic Coat&lt;br /&gt;
| Reflected by Magic Coat&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Whirlwind}}&lt;br /&gt;
| Not reflected by Magic Coat&lt;br /&gt;
| Reflected by Magic Coat&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{m|Snatch}} changes===&lt;br /&gt;
====Between generations====&lt;br /&gt;
=====[[Generation IV]] to [[Generation V]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{mcolor|Snatch|000}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Acupressure}}&lt;br /&gt;
| Stolen by Snatch&lt;br /&gt;
| Not stolen by Snatch&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aqua Ring}}&lt;br /&gt;
| Not stolen by Snatch&lt;br /&gt;
| Stolen by Snatch&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Conversion}}&lt;br /&gt;
| Not stolen by Snatch&lt;br /&gt;
| Stolen by Snatch&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Healing Wish}}&lt;br /&gt;
| Not stolen by Snatch&lt;br /&gt;
| Stolen by Snatch&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Imprison}}&lt;br /&gt;
| Not stolen by Snatch&lt;br /&gt;
| Stolen by Snatch&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lucky Chant}}&lt;br /&gt;
| Not stolen by Snatch&lt;br /&gt;
| Stolen by Snatch&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lunar Dance}}&lt;br /&gt;
| Not stolen by Snatch&lt;br /&gt;
| Stolen by Snatch&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magnet Rise}}&lt;br /&gt;
| Not stolen by Snatch&lt;br /&gt;
| Stolen by Snatch&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power Trick}}&lt;br /&gt;
| Not stolen by Snatch&lt;br /&gt;
| Stolen by Snatch&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psych Up}}&lt;br /&gt;
| Stolen by Snatch&lt;br /&gt;
| Not stolen by Snatch&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Recycle}}&lt;br /&gt;
| Not stolen by Snatch&lt;br /&gt;
| Stolen by Snatch&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wish}}&lt;br /&gt;
| Not stolen by Snatch&lt;br /&gt;
| Stolen by Snatch&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{m|Mirror Move}} changes===&lt;br /&gt;
====Between generations====&lt;br /&gt;
=====[[Generation III]] to [[Generation IV]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{mcolor|Mirror Move|000}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Counter}}&lt;br /&gt;
| Copied by Mirror Move&lt;br /&gt;
| Not copied by Mirror Move&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Coat}}&lt;br /&gt;
| Copied by Mirror Move&lt;br /&gt;
| Not copied by Mirror Move&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Struggle}}&lt;br /&gt;
| Copied by Mirror Move&lt;br /&gt;
| Not copied by Mirror Move&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Taunt}}&lt;br /&gt;
| Not copied by Mirror Move&lt;br /&gt;
| Copied by Mirror Move&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Teeter Dance}}&lt;br /&gt;
| Not copied by Mirror Move&lt;br /&gt;
| Copied by Mirror Move&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Generation V]] to [[Generation VI]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{mcolor|Mirror Move|000}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Feint}}&lt;br /&gt;
| Not copied by Mirror Move&lt;br /&gt;
| Copied by Mirror Move&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Contest category changes==&lt;br /&gt;
===Between generations===&lt;br /&gt;
[[Generation V]] did not feature Contests, nor did [[Generation VI]] prior to [[Pokémon Omega Ruby and Alpha Sapphire]]. As a result, the first moves to change Contest category appeared 2 generations apart. Note that between these generations Smart and Beauty were renamed [[Clever (condition)|Clever]] and [[Beautiful (condition)|Beautiful]] respectively.&lt;br /&gt;
====[[Generation IV]] to [[Generation VI]]====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color2|000|Move}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|000|Contest category|Cat.}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Acupressure}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Aqua Jet}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Aqua Tail}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beautiful}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Assurance}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Clever}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Astonish}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Avalanche}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beautiful}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Barrage}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Blaze Kick}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Brave Bird}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Brine}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Bug Bite}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Bug Buzz}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beautiful}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Bulk Up}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Bullet Punch}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Captivate}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Chatter}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Close Combat}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Copycat}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Cosmic Power}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beautiful}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Defog}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Dig}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Discharge}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beautiful}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Dizzy Punch}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Doom Desire}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beautiful}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Double Hit}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Double Slap}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Draco Meteor}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beautiful}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Dragon Pulse}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beautiful}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Dragon Rush}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Drain Punch}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Earth Power}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beautiful}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Egg Bomb}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Embargo}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Clever}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Ember}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Fake Tears}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Feint}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Clever}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Fire Fang}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Fire Punch}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Flare Blitz}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Flash Cannon}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beautiful}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Fling}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Gastro Acid}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Giga Impact}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Grass Knot}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Gravity}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Clever}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Guard Swap}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Clever}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Gunk Shot}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Gyro Ball}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Hammer Arm}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Heal Block}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Clever}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Healing Wish}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beautiful}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Heart Swap}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Clever}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Judgment}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beautiful}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Leaf Storm}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beautiful}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Lick}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Magnet Rise}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Clever}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Me First}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Clever}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Metal Burst}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Miracle Eye}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Clever}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Mirror Shot}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beautiful}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Mud Bomb}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Nasty Plot}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Clever}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Natural Gift}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Clever}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Night Slash}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Ominous Wind}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beautiful}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Payback}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Poison Jab}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Power Swap}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Clever}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Power Trick}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Clever}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Power Whip}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Psycho Shift}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Clever}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Punishment}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Rage}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Rain Dance}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beautiful}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Roar of Time}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beautiful}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Rock Climb}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Rollout}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Roost}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Clever}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Seed Bomb}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Seed Flare}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beautiful}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Shadow Claw}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Shadow Force}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Smelling Salts}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Soft-Boiled}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Spacial Rend}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beautiful}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Struggle}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Substitute}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Switcheroo}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Clever}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Tailwind}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Thunder Fang}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Trick Room}}&lt;br /&gt;
| style=&amp;quot;background:#{{cute color}}&amp;quot; | {{color2|FFF|Cute (condition)|Cute}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Clever}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Vacuum Wave}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Wake-Up Slap}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Weather Ball}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beautiful}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Worry Seed}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Clever}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Wring Out}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Smart}}&lt;br /&gt;
| style=&amp;quot;background:#{{tough color}}&amp;quot; | {{color2|FFF|Tough (condition)|Tough}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|X-Scissor}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{cool color}}&amp;quot; | {{color2|FFF|Cool (condition)|Cool}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{m|Zen Headbutt}}&lt;br /&gt;
| style=&amp;quot;background:#{{beautiful color}}&amp;quot; | {{color2|FFF|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{clever color}}&amp;quot; | {{color2|FFF|Clever (condition)|Clever}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Name changes==&lt;br /&gt;
===Japanese===&lt;br /&gt;
====Within a generation====&lt;br /&gt;
=====[[Generation VII]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{color|000|Name}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color|000|English name}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color|000|Japanese name}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{g|Sun and Moon}}&lt;br /&gt;
! {{g|Ultra Sun and Ultra Moon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|All-Out Pummeling}}&lt;br /&gt;
| ぜんりょくむそうげきれつけん&lt;br /&gt;
| {{tt|全力無双激烈拳|ぜんりょくむそうげきれつけん}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Corkscrew Crash}}&lt;br /&gt;
| ちょうぜつらせんれんげき&lt;br /&gt;
| {{tt|超絶螺旋連撃|ちょうぜつらせんれんげき}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Never-Ending Nightmare}}&lt;br /&gt;
| むげんあんやへのいざない&lt;br /&gt;
| {{tt|無限暗夜への誘い|むげんあんやへのいざない}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Savage Spin-Out}}&lt;br /&gt;
| ぜったいほしょくかいてんざん&lt;br /&gt;
| {{tt|絶対捕食回転斬|ぜったいほしょくかいてんざん}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===English===&lt;br /&gt;
====Between generations====&lt;br /&gt;
=====[[Generation V]] to [[Generation VI]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color|000|Name}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
|-&lt;br /&gt;
|AncientPower&lt;br /&gt;
|{{m|Ancient Power}}&lt;br /&gt;
|-&lt;br /&gt;
|BubbleBeam&lt;br /&gt;
|{{m|Bubble Beam}}&lt;br /&gt;
|-&lt;br /&gt;
|DoubleSlap&lt;br /&gt;
|{{m|Double Slap}}&lt;br /&gt;
|-&lt;br /&gt;
|DragonBreath&lt;br /&gt;
|{{m|Dragon Breath}}&lt;br /&gt;
|-&lt;br /&gt;
|DynamicPunch&lt;br /&gt;
|{{m|Dynamic Punch}}&lt;br /&gt;
|-&lt;br /&gt;
|ExtremeSpeed&lt;br /&gt;
|{{m|Extreme Speed}}&lt;br /&gt;
|-&lt;br /&gt;
|Faint Attack&lt;br /&gt;
|{{m|Feint Attack}}&lt;br /&gt;
|-&lt;br /&gt;
|FeatherDance&lt;br /&gt;
|{{m|Feather Dance}}&lt;br /&gt;
|-&lt;br /&gt;
|GrassWhistle&lt;br /&gt;
|{{m|Grass Whistle}}&lt;br /&gt;
|-&lt;br /&gt;
|Hi Jump Kick&lt;br /&gt;
|{{m|High Jump Kick}}&lt;br /&gt;
|-&lt;br /&gt;
|PoisonPowder&lt;br /&gt;
|{{m|Poison Powder}}&lt;br /&gt;
|-&lt;br /&gt;
|Sand-Attack&lt;br /&gt;
|{{m|Sand Attack}}&lt;br /&gt;
|-&lt;br /&gt;
|Selfdestruct&lt;br /&gt;
|{{m|Self-Destruct}}&lt;br /&gt;
|-&lt;br /&gt;
|SmellingSalt&lt;br /&gt;
|{{m|Smelling Salts}}&lt;br /&gt;
|-&lt;br /&gt;
|SmokeScreen&lt;br /&gt;
|{{m|Smokescreen}}&lt;br /&gt;
|-&lt;br /&gt;
|Softboiled&lt;br /&gt;
|{{m|Soft-Boiled}}&lt;br /&gt;
|-&lt;br /&gt;
|SolarBeam&lt;br /&gt;
|{{m|Solar Beam}}&lt;br /&gt;
|-&lt;br /&gt;
|SonicBoom&lt;br /&gt;
|{{m|Sonic Boom}}&lt;br /&gt;
|-&lt;br /&gt;
|ThunderPunch&lt;br /&gt;
|{{m|Thunder Punch}}&lt;br /&gt;
|-&lt;br /&gt;
|ThunderShock&lt;br /&gt;
|{{m|Thunder Shock}}&lt;br /&gt;
|-&lt;br /&gt;
|ViceGrip&lt;br /&gt;
|{{m|Vice Grip}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Within a generation====&lt;br /&gt;
=====[[Generation II]]=====&lt;br /&gt;
There are certain moves that have changed name within a generation as well. &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color|000|Name}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{game|Crystal}}&lt;br /&gt;
! [[Pokémon Stadium 2]]&lt;br /&gt;
|-&lt;br /&gt;
|Conversion2&lt;br /&gt;
|{{m|Conversion 2}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===French===&lt;br /&gt;
====Between generations====&lt;br /&gt;
=====[[Generation II]] to [[Generation III]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color|000|English name}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color|000|French name}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation II}}&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Conversion2}}&lt;br /&gt;
|Adaptation2&lt;br /&gt;
|Conversion2&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Generation IV]] to [[Generation V]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color|000|English name}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color|000|French name}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
|{{m|Astonish}}&lt;br /&gt;
|Etonnement&lt;br /&gt;
|Étonnement--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Bind}}&lt;br /&gt;
|Etreinte&lt;br /&gt;
|Étreinte&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Bubble}}&lt;br /&gt;
|Ecume&lt;br /&gt;
|Écume&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Crush Claw}}&lt;br /&gt;
|Eclategriffe&lt;br /&gt;
|Éclategriffe&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
|{{m|Egg Bomb}}&lt;br /&gt;
|Bomb&#039;Oeuf&lt;br /&gt;
|Bomb&#039;Œuf--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Energy Ball}}&lt;br /&gt;
|Eco-Sphère&lt;br /&gt;
|Éco-Sphère&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
|{{m|Eruption}}&lt;br /&gt;
|Eruption&lt;br /&gt;
|Éruption&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Grass Knot}}&lt;br /&gt;
|Noeud Herbe&lt;br /&gt;
|Nœud Herbe &lt;br /&gt;
|-&lt;br /&gt;
|{{m|Healing Wish}}&lt;br /&gt;
|Voeu Soin&lt;br /&gt;
|Vœu Soin&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Heart Swap}}&lt;br /&gt;
|Permucoeur&lt;br /&gt;
|Permucœur&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Ice Shard}}&lt;br /&gt;
|Eclats Glace&lt;br /&gt;
|Éclats Glace--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Lava Plume}}&lt;br /&gt;
|Ebullilave &lt;br /&gt;
|Ébullilave&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
|{{m|Luster Purge}}&lt;br /&gt;
|Lumi-Eclat&lt;br /&gt;
|Lumi-Éclat&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Miracle Eye}}&lt;br /&gt;
|Oeil Miracle&lt;br /&gt;
|Œil Miracle--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Pound}}&lt;br /&gt;
|Ecras&#039;Face&lt;br /&gt;
|Écras&#039;Face&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Psycho Shift}}&lt;br /&gt;
|Echange Psy&lt;br /&gt;
|Échange Psy&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Rock Smash}}&lt;br /&gt;
|Eclate-Roc&lt;br /&gt;
|Éclate-Roc&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Rock Slide}}&lt;br /&gt;
|Eboulement&lt;br /&gt;
|Éboulement&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
|{{m|Skill Swap}}&lt;br /&gt;
|Echange&lt;br /&gt;
|Échange--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Spark}}&lt;br /&gt;
|Etincelle &lt;br /&gt;
|Étincelle&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Stomp}}&lt;br /&gt;
|Ecrasement&lt;br /&gt;
|Écrasement&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
|{{m|Thunder Fang}}&lt;br /&gt;
|Crocs Eclair&lt;br /&gt;
|Crocs Éclair--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Thunder Punch}}&lt;br /&gt;
|Poing-Eclair&lt;br /&gt;
|Poing-Éclair&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Thunder Shock}}&lt;br /&gt;
|Eclair&lt;br /&gt;
|Éclair&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Thunder Wave}}&lt;br /&gt;
|Cage-Eclair&lt;br /&gt;
|Cage-Éclair&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Volt Tackle}}&lt;br /&gt;
|Electacle&lt;br /&gt;
|Électacle&lt;br /&gt;
&amp;lt;!--|-&lt;br /&gt;
|{{m|Wish}}&lt;br /&gt;
|Voeu&lt;br /&gt;
|Vœu&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Zap Cannon}}&lt;br /&gt;
|Elécanon&lt;br /&gt;
|Élécanon--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Generation V]] to [[Generation VI]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color|000|English name}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color|000|French name}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Ancient Power}}&lt;br /&gt;
|Pouv.Antique&lt;br /&gt;
|Pouvoir Antique&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Bolt Strike}}&lt;br /&gt;
|ChargeFoudre&lt;br /&gt;
|Charge Foudre&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Conversion}}&lt;br /&gt;
|Adaptation&lt;br /&gt;
|Conversion&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Crush Claw}}&lt;br /&gt;
|Éclategriffe&lt;br /&gt;
|Éclate Griffe&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Defend Order}}&lt;br /&gt;
|Appel Défens&lt;br /&gt;
|Appel Défense&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Destiny Bond}}&lt;br /&gt;
|Prlvt Destin&lt;br /&gt;
|Prélèvem. Destin&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Extreme Speed}}&lt;br /&gt;
|Vit.Extrême&lt;br /&gt;
|Vitesse Extrême&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Flamethrower}}&lt;br /&gt;
|Lance-Flamme&lt;br /&gt;
|Lance-Flammes&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Fire Spin}}&lt;br /&gt;
|Danseflamme&lt;br /&gt;
|Danse Flamme&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Frost Breath}}&lt;br /&gt;
|SouffleGlacé&lt;br /&gt;
|Souffle Glacé&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Glaciate}}&lt;br /&gt;
|ÈreGlaciaire&lt;br /&gt;
|Ère Glaciaire&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Glare}}&lt;br /&gt;
|Intimidation{{tt|*|Same name as the Ability Intimidate in French}}&lt;br /&gt;
|Regard Médusant&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Guard Split}}&lt;br /&gt;
|PartageGarde&lt;br /&gt;
|Partage Garde&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Hidden Power}}&lt;br /&gt;
|Puiss. Cachée&lt;br /&gt;
|Puissance Cachée&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Ice Punch}}&lt;br /&gt;
|Poinglace&lt;br /&gt;
|Poing-Glace&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Last Resort}}&lt;br /&gt;
|Dernierecour&lt;br /&gt;
|Dernier Recours&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Leaf Storm}}&lt;br /&gt;
|Tempêteverte&lt;br /&gt;
|Tempête Verte&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Night Shade}}&lt;br /&gt;
|Ténèbres{{tt|*|Same name as the type Dark in French}}&lt;br /&gt;
|Ombre Nocturne&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Poison Fang}}&lt;br /&gt;
|Crochetvenin&lt;br /&gt;
|Crochet Venin&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Power Split}}&lt;br /&gt;
|PartageForce&lt;br /&gt;
|Partage Force&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Rage Powder}}&lt;br /&gt;
|PoudreFureur&lt;br /&gt;
|Poudre Fureur&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Relic Song}}&lt;br /&gt;
|ChantAntique&lt;br /&gt;
|Chant Antique&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Sandstorm}}&lt;br /&gt;
|Tempêtesable&lt;br /&gt;
|Tempête de Sable&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Shift Gear}}&lt;br /&gt;
|Chgt Vitesse&lt;br /&gt;
|Changement Vitesse&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Stored Power}}&lt;br /&gt;
|ForceAjoutée&lt;br /&gt;
|Force Ajoutée&lt;br /&gt;
|-&lt;br /&gt;
|{{m|V-create}}&lt;br /&gt;
|CoupVictoire&lt;br /&gt;
|Coup Victoire&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Volt Switch}}&lt;br /&gt;
|ChangeÉclair&lt;br /&gt;
|Change Éclair&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Generation VI]] to [[Generation VII]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color|000|English name}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color|000|French name}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
! {{color2|000|Generation VII}}&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Attack Order}}&lt;br /&gt;
|Appel Attak&lt;br /&gt;
|Appel Attaque&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Draco Meteor}}&lt;br /&gt;
|Draco Météor&lt;br /&gt;
|Draco Météore&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Meteor Mash}}&lt;br /&gt;
|Poing Météor&lt;br /&gt;
|Poing Météore&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Techno Blast}}&lt;br /&gt;
|TechnoBuster&lt;br /&gt;
|Techno-Buster&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===German===&lt;br /&gt;
====Between generations====&lt;br /&gt;
=====[[Generation I]] to [[Generation II]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color|000|English name}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color|000|German name}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation I}}&lt;br /&gt;
! {{color2|000|Generation II}}&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Transform}}&lt;br /&gt;
|Wandler&lt;br /&gt;
|Verwandler&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Generation II]] to [[Generation III]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color|000|English name}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color|000|German name}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation II}}&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Transform}}&lt;br /&gt;
|Verwandler&lt;br /&gt;
|Wandler&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Generation VI]] to [[Generation VII]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color|000|English name}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color|000|German name}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
! {{color2|000|Generation VII}}&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Baton Pass}}&lt;br /&gt;
|Staffette&lt;br /&gt;
|Stafette&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Frenzy Plant}}&lt;br /&gt;
|Fauna-Statue&lt;br /&gt;
|Flora-Statue&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Grass Pledge}}&lt;br /&gt;
|Pflanzsäulen&lt;br /&gt;
|Pflanzensäulen&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Italian===&lt;br /&gt;
====Between generations====&lt;br /&gt;
=====[[Generation II]] to [[Generation III]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color|000|English name}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color|000|Italian name}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation II}}&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Body Slam}}&lt;br /&gt;
|Body Slam&lt;br /&gt;
|Corposcontro&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Focus Energy}}&lt;br /&gt;
|Energy Conc.&lt;br /&gt;
|Focalenergia&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Pound}}&lt;br /&gt;
|Libbra&lt;br /&gt;
|Botta&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Psywave}}&lt;br /&gt;
|Psico-onda&lt;br /&gt;
|Psiconda&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Generation III]] to [[Generation IV]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color|000|English name}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color|000|Italian name}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Giga Drain}}&lt;br /&gt;
|Gigassorb&lt;br /&gt;
|Gigassorbim.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Generation IV]] to [[Generation V]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color|000|English name}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color|000|Italian name}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Quick Attack}}&lt;br /&gt;
|Att. Rapido&lt;br /&gt;
|Attacco Rapido&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Generation V]] to [[Generation VI]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color|000|English name}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color|000|Italian name}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Counter}}&lt;br /&gt;
|Contatore&lt;br /&gt;
|Contrattacco&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Destiny Bond}}&lt;br /&gt;
|Destinobbl.&lt;br /&gt;
|Destinobbligato&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Giga Drain}}&lt;br /&gt;
|Gigassorbim.&lt;br /&gt;
|Gigassorbimento&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Glare}}&lt;br /&gt;
|Bagliore&lt;br /&gt;
|Sguardo Feroce&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Mega Drain}}&lt;br /&gt;
|Megassorbim.&lt;br /&gt;
|Megassorbimento&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Night Shade}}&lt;br /&gt;
|Ombra Nott.&lt;br /&gt;
|Ombra Notturna&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Seismic Toss}}&lt;br /&gt;
|Mov. Sismico&lt;br /&gt;
|Movim. Sismico&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Wing Attack}}&lt;br /&gt;
|Att. d&#039;Ala&lt;br /&gt;
|Attacco d&#039;Ala&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spanish===&lt;br /&gt;
====Between generations====&lt;br /&gt;
=====[[Generation I]] to [[Generation II]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color|000|English name}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color|000|Spanish name}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation I}}&lt;br /&gt;
! {{color2|000|Generation II}}&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Sand Attack}}&lt;br /&gt;
|Ataque-Arena&lt;br /&gt;
|Ataque Arena&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Generation II]] to [[Generation III]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color|000|English name}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color|000|Spanish name}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation II}}&lt;br /&gt;
! {{color2|000|Generation III}}&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Giga Drain}}&lt;br /&gt;
|Giga-Drenado&lt;br /&gt;
|Gigadrenado&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Metal Claw}}&lt;br /&gt;
|Garra-Metal&lt;br /&gt;
|Garra Metal&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Mud-Slap}}&lt;br /&gt;
|Bofetón-Lodo&lt;br /&gt;
|Bofetón Lodo&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Psywave}}&lt;br /&gt;
|Psico-Onda&lt;br /&gt;
|Psicoonda&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Swords Dance}}&lt;br /&gt;
|Danza-Espada&lt;br /&gt;
|Danza Espada&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Thunder Punch}}&lt;br /&gt;
|Puño-Trueno&lt;br /&gt;
|Puño Trueno&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Wing Attack}}&lt;br /&gt;
|Ataque-Ala&lt;br /&gt;
|Ataque Ala&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Generation IV]] to [[Generation V]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color|000|English name}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color|000|Spanish name}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Quick Attack}}&lt;br /&gt;
|At. Rápido&lt;br /&gt;
|Ataque Rápido&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Generation V]] to [[Generation VI]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color|000|English name}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color|000|Spanish name}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation V}}&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Bolt Strike}}&lt;br /&gt;
|At. Fulgor&lt;br /&gt;
|Ataque Fulgor&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Clear Smog}}&lt;br /&gt;
|Nieblaclara&lt;br /&gt;
|Niebla Clara&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Constrict}}&lt;br /&gt;
|Restricción&lt;br /&gt;
|Constricción&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Counter}}&lt;br /&gt;
|Contador&lt;br /&gt;
|Contraataque&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Destiny Bond}}&lt;br /&gt;
|Mismodestino&lt;br /&gt;
|Mismo Destino&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Double Slap}}&lt;br /&gt;
|Doblebofetón&lt;br /&gt;
|Doble Bofetón&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Dynamic Punch}}&lt;br /&gt;
|Puñodinámico&lt;br /&gt;
|Puño Dinámico&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Extreme Speed}}&lt;br /&gt;
|Vel. Extrema&lt;br /&gt;
|Veloc. Extrema&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Fire Fang}}&lt;br /&gt;
|Colm. Ígneo&lt;br /&gt;
|Colmillo Ígneo&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Flash Cannon}}&lt;br /&gt;
|Foco Respl.&lt;br /&gt;
|Foco Resplandor&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Guard Swap}}&lt;br /&gt;
|Cambia Def.&lt;br /&gt;
|Cambia Defensa&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Heavy Slam}}&lt;br /&gt;
|Cuerpopesado&lt;br /&gt;
|Cuerpo Pesado&lt;br /&gt;
|-&lt;br /&gt;
|{{m|High Jump Kick}}&lt;br /&gt;
|Pat. S. Alta&lt;br /&gt;
|Pat. Salto Alta&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Horn Leech}}&lt;br /&gt;
|Astadrenaje&lt;br /&gt;
|Asta Drenaje&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Hyper Fang}}&lt;br /&gt;
|Hip. Colmillo&lt;br /&gt;
|Hipercolmillo&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Ice Fang}}&lt;br /&gt;
|Colm. Hielo&lt;br /&gt;
|Colmillo Hielo&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Iron Defense}}&lt;br /&gt;
|Def. Férrea&lt;br /&gt;
|Defensa Férrea&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Iron Head}}&lt;br /&gt;
|Cabezahierro&lt;br /&gt;
|Cabeza de Hierro&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Karate Chop}}&lt;br /&gt;
|Golpe Karate&lt;br /&gt;
|Golpe Kárate&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Leaf Tornado}}&lt;br /&gt;
|Ciclón Hojas&lt;br /&gt;
|Ciclón de Hojas&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Metal Burst}}&lt;br /&gt;
|Repr. Metal&lt;br /&gt;
|Represión Metal&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Mirror Shot}}&lt;br /&gt;
|Disp. Espejo&lt;br /&gt;
|Disparo Espejo&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Mud Shot}}&lt;br /&gt;
|Disp. Lodo&lt;br /&gt;
|Disparo Lodo&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Mud Sport}}&lt;br /&gt;
|Chapoteolodo&lt;br /&gt;
|Chapoteo Lodo&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Psycho Cut}}&lt;br /&gt;
|Psico-corte&lt;br /&gt;
|Psicocorte&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Psycho Shift}}&lt;br /&gt;
|Psico-cambio&lt;br /&gt;
|Psicocambio&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Power Swap}}&lt;br /&gt;
|Cambia Fue.&lt;br /&gt;
|Cambia Fuerza&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Razor Wind}}&lt;br /&gt;
|V. Cortante&lt;br /&gt;
|Viento Cortante&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Relic Song}}&lt;br /&gt;
|Cantoarcaico&lt;br /&gt;
|Canto Arcaico&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Return}}&lt;br /&gt;
|Retroceso&lt;br /&gt;
|Retribución&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Sacred Fire}}&lt;br /&gt;
|Fuegosagrado&lt;br /&gt;
|Fuego Sagrado&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Sacred Sword}}&lt;br /&gt;
|Espadasanta&lt;br /&gt;
|Espada Santa&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Sandstorm}}&lt;br /&gt;
|Torm. Arena&lt;br /&gt;
|Tormenta Arena&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Secret Sword}}&lt;br /&gt;
|Sablemístico&lt;br /&gt;
|Sable Místico&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Shift Gear}}&lt;br /&gt;
|Cambiomarcha&lt;br /&gt;
|Cambio de Marcha&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Slam}}&lt;br /&gt;
|Portazo&lt;br /&gt;
|Atizar&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Steamroller}}&lt;br /&gt;
|Rodillo Púas&lt;br /&gt;
|Rodillo de Púas&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Stored Power}}&lt;br /&gt;
|Poderreserva&lt;br /&gt;
|Poder Reserva&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Thunder Fang}}&lt;br /&gt;
|Colm. Rayo&lt;br /&gt;
|Colmillo Rayo&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Triple Kick}}&lt;br /&gt;
|Triplepatada&lt;br /&gt;
|Triple Patada&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Twineedle}}&lt;br /&gt;
|Dobleataque&lt;br /&gt;
|Doble Ataque&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Wrap}}&lt;br /&gt;
|Repetición&lt;br /&gt;
|Constricción&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Generation VI]] to [[Generation VII]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background:#ddf; border:3px solid #ccf&amp;quot; class=&amp;quot;roundy&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{color|000|English name}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color|000|Spanish name}}&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Generation VI}}&lt;br /&gt;
! {{color2|000|Generation VII}}&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Struggle}}&lt;br /&gt;
|Combate&lt;br /&gt;
|Forcejeo&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves|*]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[it:Elenco delle mosse modificate]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_by_evolutionary_line&amp;diff=2732152</id>
		<title>List of Pokémon by evolutionary line</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_by_evolutionary_line&amp;diff=2732152"/>
		<updated>2018-01-18T22:20:05Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of Pokémon by their evolution family. That is, it is a list of Pokémon in their [[National Pokédex]] [[List of Pokémon by National Pokédex number|order]], but it also includes [[List of Pokémon with cross-generational evolutions|later-released]] [[evolution]]s and [[Baby Pokémon|pre-evolutions]] closer to the first Pokémon in their family to be released. This means that {{p|Pichu}} will appear before {{p|Pikachu}}, instead of at its National Pokédex position of 172, and {{p|Magby}} and {{p|Magmortar}} will appear next to {{p|Magmar}}. Evolution families are named by their basic evolutionary form. For example, although {{p|Azurill}} is the lowest Pokémon in its evolutionary line, it is still known as the {{p|Marill}} family, because Marill was released first.&lt;br /&gt;
&lt;br /&gt;
The methods of evolution listed include all legitimate manners of inducing said evolution in the [[core series]] games, {{g|Colosseum}}, and {{Pokémon XD}}, with the first listed being the first introduced method, which itself may or may not be able to be done as of [[Generation VI]] depending on the Pokémon.&lt;br /&gt;
&lt;br /&gt;
==List of Pokémon by evolution family==&lt;br /&gt;
===[[Kanto]]-based evolution families===&lt;br /&gt;
{| class=roundy style=&amp;quot;margin:auto; text-align:center; border: 3px solid #{{green color}}; background: #{{red color}}&amp;quot; width=100%&lt;br /&gt;
{{lop/evo|Bulbasaur|Grass|001|Bulbasaur|Level 16|002|Ivysaur|Level 32|003|Venusaur}}&lt;br /&gt;
{{lop/evo|Charmander|Fire|004|Charmander|Level 16|005|Charmeleon|Level 36|006|Charizard}}&lt;br /&gt;
{{lop/evo|Squirtle|Water|007|Squirtle|Level 16|008|Wartortle|Level 36|009|Blastoise}}&lt;br /&gt;
{{lop/evo|Caterpie|Bug|010|Caterpie|Level 7|011|Metapod|Level 10|012|Butterfree}}&lt;br /&gt;
{{lop/evo|Weedle|Bug|013|Weedle|Level 7|014|Kakuna|Level 10|015|Beedrill}}&lt;br /&gt;
{{lop/evo|Pidgey|Normal|016|Pidgey|Level 18|017|Pidgeotto|Level 36|018|Pidgeot}}&lt;br /&gt;
{{lop/evo|Rattata|Normal|019|Rattata|Level 20|020|Raticate}}&lt;br /&gt;
{{lop/evo|Alolan Rattata|Dark|019A|Rattata|Level 20 (night)|020A|Raticate}}&lt;br /&gt;
{{lop/evo|Spearow|Normal|021|Spearow|Level 20|022|Fearow}}&lt;br /&gt;
{{lop/evo|Ekans|Poison|023|Ekans|Level 22|024|Arbok}}&lt;br /&gt;
{{lop/evo-branch-2|Pikachu|Electric|172|Pichu|Friendship|025|Pikachu|Thunder Stone|026|Raichu|Thunder Stone|026A|Raichu}}&lt;br /&gt;
{{lop/evo|Sandshrew|Ground|027|Sandshrew|Level 22|028|Sandslash}}&lt;br /&gt;
{{lop/evo|Alolan Sandshrew|Ice|027A|Sandshrew|Ice Stone|028A|Sandslash}}&lt;br /&gt;
{{lop/evo-Nidoran}}&lt;br /&gt;
{{lop/evo|Clefairy|Fairy|173|Cleffa|Friendship|035|Clefairy|Moon Stone|036|Clefable}}&lt;br /&gt;
{{lop/evo|Vulpix|Fire|037|Vulpix|Fire Stone|038|Ninetales}}&lt;br /&gt;
{{lop/evo|Alolan Vulpix|Ice|037A|Vulpix|Ice Stone|038A|Ninetales}}&lt;br /&gt;
{{lop/evo|Jigglypuff|Normal|174|Igglybuff|Friendship|039|Jigglypuff|Moon Stone|040|Wigglytuff}}&lt;br /&gt;
{{lop/evo|Zubat|Poison|041|Zubat|Level 22|042|Golbat|Friendship|169|Crobat}}&lt;br /&gt;
{{lop/evo-branch-2|Oddish|Grass|043|Oddish|Level 21|044|Gloom|Leaf Stone|045|Vileplume|Sun Stone|182|Bellossom}}&lt;br /&gt;
{{lop/evo|Paras|Bug|046|Paras|Level 24|047|Parasect}}&lt;br /&gt;
{{lop/evo|Venonat|Bug|048|Venonat|Level 31|049|Venomoth}}&lt;br /&gt;
{{lop/evo|Diglett|Ground|050|Diglett|Level 26|051|Dugtrio}}&lt;br /&gt;
{{lop/evo|Alolan Diglett|Ground|050A|Diglett|Level 26|051A|Dugtrio}}&lt;br /&gt;
{{lop/evo|Meowth|Normal|052|Meowth|Level 28|053|Persian}}&lt;br /&gt;
{{lop/evo|Alolan Meowth|Dark|052A|Meowth|Friendship|053A|Persian}}&lt;br /&gt;
{{lop/evo|Psyduck|Water|054|Psyduck|Level 33|055|Golduck}}&lt;br /&gt;
{{lop/evo|Mankey|Fighting|056|Mankey|Level 28|057|Primeape}}&lt;br /&gt;
{{lop/evo|Growlithe|Fire|058|Growlithe|Fire Stone|059|Arcanine}}&lt;br /&gt;
{{lop/evo-branch-2|Poliwag|Water|060|Poliwag|Level 25|061|Poliwhirl|Water Stone|062|Poliwrath|Trade holding King&#039;s Rock|186|Politoed}}&lt;br /&gt;
{{lop/evo|Abra|Psychic|063|Abra|Level 16|064|Kadabra|Trade|065|Alakazam}}&lt;br /&gt;
{{lop/evo|Machop|Fighting|066|Machop|Level 28|067|Machoke|Trade|068|Machamp}}&lt;br /&gt;
{{lop/evo|Bellsprout|Grass|069|Bellsprout|Level 21|070|Weepinbell|Leaf Stone|071|Victreebel}}&lt;br /&gt;
{{lop/evo|Tentacool|Water|072|Tentacool|Level 30|073|Tentacruel}}&lt;br /&gt;
{{lop/evo|Geodude|Rock|074|Geodude|Level 25|075|Graveler|Trade|076|Golem}}&lt;br /&gt;
{{lop/evo|Alolan Geodude|Rock|074A|Geodude|Level 25|075A|Graveler|Trade|076A|Golem}}&lt;br /&gt;
{{lop/evo|Ponyta|Fire|077|Ponyta|Level 40|078|Rapidash}}&lt;br /&gt;
{{lop/evo-branch-1|Slowpoke|Water|079|Slowpoke|Level 37|080|Slowbro|Trade holding King&#039;s Rock|199|Slowking}}&lt;br /&gt;
{{lop/evo|Magnemite|Electric|081|Magnemite|Level 30|082|Magneton|Level up in a special magnetic field|462|Magnezone}}&lt;br /&gt;
{{lop/evo|Farfetch&#039;d|Normal|083|Farfetch&#039;d}}&lt;br /&gt;
{{lop/evo|Doduo|Normal|084|Doduo|Level 31|085|Dodrio}}&lt;br /&gt;
{{lop/evo|Seel|Water|086|Seel|Level 34|087|Dewgong}}&lt;br /&gt;
{{lop/evo|Grimer|Poison|088|Grimer|Level 38|089|Muk}}&lt;br /&gt;
{{lop/evo|Alolan Grimer|Poison|088A|Grimer|Level 38|089A|Muk}}&lt;br /&gt;
{{lop/evo|Shellder|Water|090|Shellder|Water Stone|091|Cloyster}}&lt;br /&gt;
{{lop/evo|Gastly|Ghost|092|Gastly|Level 25|093|Haunter|Trade|094|Gengar}}&lt;br /&gt;
{{lop/evo|Onix|Rock|095|Onix|Trade holding Metal Coat|208|Steelix}}&lt;br /&gt;
{{lop/evo|Drowzee|Psychic|096|Drowzee|Level 26|097|Hypno}}&lt;br /&gt;
{{lop/evo|Krabby|Water|098|Krabby|Level 28|099|Kingler}}&lt;br /&gt;
{{lop/evo|Voltorb|Electric|100|Voltorb|Level 30|101|Electrode}}&lt;br /&gt;
{{lop/evo-branch-1|Exeggcute|Grass|102|Exeggcute|Leaf Stone|103|Exeggutor|Leaf Stone|103A|Exeggutor}}&lt;br /&gt;
{{lop/evo-branch-1|Cubone|Ground|104|Cubone|Level 28|105|Marowak|Level 28 (night)|105A|Marowak}}&lt;br /&gt;
{{lop/evo-branch-multi|{{color2|000|Hitmon}}|Fighting|236|Tyrogue|Level 20 (Attack &amp;gt; Defense)|106|Hitmonlee|Level 20 (Attack &amp;lt; Defense)|107|Hitmonchan|Level 20 (Attack {{=}} Defense)|237|Hitmontop}}&lt;br /&gt;
{{lop/evo|Lickitung|Normal|108|Lickitung|Level up knowing Rollout|463|Lickilicky}}&lt;br /&gt;
{{lop/evo|Koffing|Poison|109|Koffing|Level 35|110|Weezing}}&lt;br /&gt;
{{lop/evo|Rhyhorn|Ground|111|Rhyhorn|Level 42|112|Rhydon|Trade holding Protector|464|Rhyperior}}&lt;br /&gt;
{{lop/evo|Chansey|Normal|440|Happiny|Level up holding Oval Stone (day)|113|Chansey|Friendship|242|Blissey}}&lt;br /&gt;
{{lop/evo|Tangela|Grass|114|Tangela|Level up knowing Ancient Power|465|Tangrowth}}&lt;br /&gt;
{{lop/evo|Kangaskhan|Normal|115|Kangaskhan}}&lt;br /&gt;
{{lop/evo|Horsea|Water|116|Horsea|Level 32|117|Seadra|Trade holding Dragon Scale|230|Kingdra}}&lt;br /&gt;
{{lop/evo|Goldeen|Water|118|Goldeen|Level 33|119|Seaking}}&lt;br /&gt;
{{lop/evo|Staryu|Water|120|Staryu|Water Stone|121|Starmie}}&lt;br /&gt;
{{lop/evo|Mr. Mime|Psychic|439|Mime Jr.|Level up knowing Mimic|122|Mr. Mime}}&lt;br /&gt;
{{lop/evo|Scyther|Bug|123|Scyther|Trade holding Metal Coat|212|Scizor}}&lt;br /&gt;
{{lop/evo|Jynx|Ice|238|Smoochum|Level 30|124|Jynx}}&lt;br /&gt;
{{lop/evo|Electabuzz|Electric|239|Elekid|Level 30|125|Electabuzz|Trade holding Electirizer|466|Electivire}}&lt;br /&gt;
{{lop/evo|Magmar|Fire|240|Magby|Level 30|126|Magmar|Trade holding Magmarizer|467|Magmortar}}&lt;br /&gt;
{{lop/evo|Pinsir|Bug|127|Pinsir}}&lt;br /&gt;
{{lop/evo|Tauros|Normal|128|Tauros}}&lt;br /&gt;
{{lop/evo|Magikarp|Water|129|Magikarp|Level 20|130|Gyarados}}&lt;br /&gt;
{{lop/evo|Lapras|Water|131|Lapras}}&lt;br /&gt;
{{lop/evo|Ditto|Normal|132|Ditto}}&lt;br /&gt;
{{lop/evo-branch-multi|{{color2|000|Eeveelution}}|Normal|133|Eevee|Water Stone|134|Vaporeon|Thunder Stone|135|Jolteon|Fire Stone|136|Flareon|Friendship (day)&amp;lt;br&amp;gt;Level up with Sun Shard|196|Espeon|Friendship (night)&amp;lt;br&amp;gt;Level up with Moon Shard|197|Umbreon|Level up near Moss Rock|470|Leafeon|Level up near Ice Rock|471|Glaceon|Level up with two hearts of Affection&amp;lt;br&amp;gt;and know a Fairy-type move|700|Sylveon}}&lt;br /&gt;
{{lop/evo|Porygon|Normal|137|Porygon|Trade holding Up-Grade|233|Porygon2|Trade holding Dubious Disc|474|Porygon-Z}}&lt;br /&gt;
{{lop/evo|Omanyte|Rock|138|Omanyte|Level 40|139|Omastar}}&lt;br /&gt;
{{lop/evo|Kabuto|Rock|140|Kabuto|Level 40|141|Kabutops}}&lt;br /&gt;
{{lop/evo|Aerodactyl|Rock|142|Aerodactyl}}&lt;br /&gt;
{{lop/evo|Snorlax|Normal|446|Munchlax|Friendship|143|Snorlax}}&lt;br /&gt;
{{lop/evo|Articuno|Ice|144|Articuno}}&lt;br /&gt;
{{lop/evo|Zapdos|Electric|145|Zapdos}}&lt;br /&gt;
{{lop/evo|Moltres|Fire|146|Moltres}}&lt;br /&gt;
{{lop/evo|Dratini|Dragon|147|Dratini|Level 30|148|Dragonair|Level 55|149|Dragonite}}&lt;br /&gt;
{{lop/evo|Mewtwo|Psychic|150|Mewtwo}}&lt;br /&gt;
{{lop/evo|Mew|Psychic|151|Mew}}&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Johto]]-based evolution families===&lt;br /&gt;
{| class=roundy style=&amp;quot;margin:auto; text-align:center; border: 3px solid #{{silver color}}; background: #{{gold color}};&amp;quot; width=100%&lt;br /&gt;
{{lop/evo|Chikorita|Grass|152|Chikorita|Level 16|153|Bayleef|Level 32|154|Meganium}}&lt;br /&gt;
{{lop/evo|Cyndaquil|Fire|155|Cyndaquil|Level 14|156|Quilava|Level 36|157|Typhlosion}}&lt;br /&gt;
{{lop/evo|Totodile|Water|158|Totodile|Level 18|159|Croconaw|Level 30|160|Feraligatr}}&lt;br /&gt;
{{lop/evo|Sentret|Normal|161|Sentret|Level 15|162|Furret}}&lt;br /&gt;
{{lop/evo|Hoothoot|Normal|163|Hoothoot|Level 20|164|Noctowl}}&lt;br /&gt;
{{lop/evo|Ledyba|Bug|165|Ledyba|Level 18|166|Ledian}}&lt;br /&gt;
{{lop/evo|Spinarak|Bug|167|Spinarak|Level 22|168|Ariados}}&lt;br /&gt;
{{lop/evo|Chinchou|Water|170|Chinchou|Level 27|171|Lanturn}}&lt;br /&gt;
{{lop/evo|Togepi|Fairy|175|Togepi|Friendship|176|Togetic|Shiny Stone|468|Togekiss}}&lt;br /&gt;
{{lop/evo|Natu|Psychic|177|Natu|Level 25|178|Xatu}}&lt;br /&gt;
{{lop/evo|Mareep|Electric|179|Mareep|Level 15|180|Flaaffy|Level 30|181|Ampharos}}&lt;br /&gt;
{{lop/evo|Marill|Water|298|Azurill|Friendship|183|Marill|Level 18|184|Azumarill}}&lt;br /&gt;
{{lop/evo|Sudowoodo|Rock|438|Bonsly|Level up knowing Mimic|185|Sudowoodo}}&lt;br /&gt;
{{lop/evo|Hoppip|Grass|187|Hoppip|Level 18|188|Skiploom|Level 27|189|Jumpluff}}&lt;br /&gt;
{{lop/evo|Aipom|Normal|190|Aipom|Level up knowing Double Hit|424|Ambipom}}&lt;br /&gt;
{{lop/evo|Sunkern|Grass|191|Sunkern|Sun Stone|192|Sunflora}}&lt;br /&gt;
{{lop/evo|Yanma|Bug|193|Yanma|Level up knowing Ancient Power|469|Yanmega}}&lt;br /&gt;
{{lop/evo|Wooper|Water|194|Wooper|Level 20|195|Quagsire}}&lt;br /&gt;
{{lop/evo|Murkrow|Dark|198|Murkrow|Dusk Stone|430|Honchkrow}}&lt;br /&gt;
{{lop/evo|Misdreavus|Ghost|200|Misdreavus|Dusk Stone|429|Mismagius}}&lt;br /&gt;
{{lop/evo-Unown}}&lt;br /&gt;
{{lop/evo|Wobbuffet|Psychic|360|Wynaut|Level 15|202|Wobbuffet}}&lt;br /&gt;
{{lop/evo|Girafarig|Normal|203|Girafarig}}&lt;br /&gt;
{{lop/evo|Pineco|Bug|204|Pineco|Level 31|205|Forretress}}&lt;br /&gt;
{{lop/evo|Dunsparce|Normal|206|Dunsparce}}&lt;br /&gt;
{{lop/evo|Gligar|Ground|207|Gligar|Level up holding Razor Fang at night|472|Gliscor}}&lt;br /&gt;
{{lop/evo|Snubbull|Fairy|209|Snubbull|Level 23|210|Granbull}}&lt;br /&gt;
{{lop/evo|Qwilfish|Water|211|Qwilfish}}&lt;br /&gt;
{{lop/evo|Shuckle|Bug|213|Shuckle}}&lt;br /&gt;
{{lop/evo|Heracross|Bug|214|Heracross}}&lt;br /&gt;
{{lop/evo|Sneasel|Dark|215|Sneasel|Level up holding Razor Claw at night|461|Weavile}}&lt;br /&gt;
{{lop/evo|Teddiursa|Normal|216|Teddiursa|Level 30|217|Ursaring}}&lt;br /&gt;
{{lop/evo|Slugma|Fire|218|Slugma|Level 38|219|Magcargo}}&lt;br /&gt;
{{lop/evo|Swinub|Ice|220|Swinub|Level 33|221|Piloswine|Level up knowing Ancient Power|473|Mamoswine}}&lt;br /&gt;
{{lop/evo|Corsola|Water|222|Corsola}}&lt;br /&gt;
{{lop/evo|Remoraid|Water|223|Remoraid|Level 25|224|Octillery}}&lt;br /&gt;
{{lop/evo|Delibird|Ice|225|Delibird}}&lt;br /&gt;
{{lop/evo|Mantine|Water|458|Mantyke|Level up with Remoraid in party|226|Mantine}}&lt;br /&gt;
{{lop/evo|Skarmory|Steel|227|Skarmory}}&lt;br /&gt;
{{lop/evo|Houndour|Dark|228|Houndour|Level 24|229|Houndoom}}&lt;br /&gt;
{{lop/evo|Phanpy|Ground|231|Phanpy|Level 25|232|Donphan}}&lt;br /&gt;
{{lop/evo|Stantler|Normal|234|Stantler}}&lt;br /&gt;
{{lop/evo|Smeargle|Normal|235|Smeargle}}&lt;br /&gt;
{{lop/evo|Miltank|Normal|241|Miltank}}&lt;br /&gt;
{{lop/evo|Raikou|Electric|243|Raikou}}&lt;br /&gt;
{{lop/evo|Entei|Fire|244|Entei}}&lt;br /&gt;
{{lop/evo|Suicune|Water|245|Suicune}}&lt;br /&gt;
{{lop/evo|Larvitar|Rock|246|Larvitar|Level 30|247|Pupitar|Level 55|248|Tyranitar}}&lt;br /&gt;
{{lop/evo|Lugia|Psychic|249|Lugia}}&lt;br /&gt;
{{lop/evo|Ho-Oh|Fire|250|Ho-Oh}}&lt;br /&gt;
{{lop/evo|Celebi|Psychic|251|Celebi}}&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Hoenn]]-based evolution families===&lt;br /&gt;
{| class=roundy style=&amp;quot;margin:auto; text-align:center; border: 3px solid #{{sapphire color}}; background: #{{ruby color}};&amp;quot; width=100%&lt;br /&gt;
{{lop/evo|Treecko|Grass|252|Treecko|Level 16|253|Grovyle|Level 36|254|Sceptile}}&lt;br /&gt;
{{lop/evo|Torchic|Fire|255|Torchic|Level 16|256|Combusken|Level 36|257|Blaziken}}&lt;br /&gt;
{{lop/evo|Mudkip|Water|258|Mudkip|Level 16|259|Marshtomp|Level 36|260|Swampert}}&lt;br /&gt;
{{lop/evo|Poochyena|Dark|261|Poochyena|Level 18|262|Mightyena}}&lt;br /&gt;
{{lop/evo|Zigzagoon|Normal|263|Zigzagoon|Level 20|264|Linoone}}&lt;br /&gt;
{{lop/evo-branch-1|Wurmple|Bug|265|Wurmple|Level 7|266|Silcoon|Level 7|268|Cascoon|Level 10|267|Beautifly|Level 10|269|Dustox}}&lt;br /&gt;
{{lop/evo|Lotad|Water|270|Lotad|Level 14|271|Lombre|Water Stone|272|Ludicolo}}&lt;br /&gt;
{{lop/evo|Seedot|Grass|273|Seedot|Level 14|274|Nuzleaf|Leaf Stone|275|Shiftry}}&lt;br /&gt;
{{lop/evo|Taillow|Normal|276|Taillow|Level 22|277|Swellow}}&lt;br /&gt;
{{lop/evo|Wingull|Water|278|Wingull|Level 25|279|Pelipper}}&lt;br /&gt;
{{lop/evo-branch-2|Ralts|Psychic|280|Ralts|Level 20|281|Kirlia|Level 30|282|Gardevoir|Dawn Stone (male)|475|Gallade}}&lt;br /&gt;
{{lop/evo|Surskit|Bug|283|Surskit|Level 22|284|Masquerain}}&lt;br /&gt;
{{lop/evo|Shroomish|Grass|285|Shroomish|Level 23|286|Breloom}}&lt;br /&gt;
{{lop/evo|Slakoth|Normal|287|Slakoth|Level 18|288|Vigoroth|Level 36|289|Slaking}}&lt;br /&gt;
{{lop/evo-branch-1|Nincada|Bug|290|Nincada|Level 20|291|Ninjask|Free space&amp;lt;br&amp;gt;Additional Poké Ball|292|Shedinja}}&lt;br /&gt;
{{lop/evo|Whismur|Normal|293|Whismur|Level 20|294|Loudred|Level 40|295|Exploud}}&lt;br /&gt;
{{lop/evo|Makuhita|Fighting|296|Makuhita|Level 24|297|Hariyama}}&lt;br /&gt;
{{lop/evo|Nosepass|Rock|299|Nosepass|Level up in a special magnetic field|476|Probopass}}&lt;br /&gt;
{{lop/evo|Skitty|Normal|300|Skitty|Moon Stone|301|Delcatty}}&lt;br /&gt;
{{lop/evo|Sableye|Dark|302|Sableye}}&lt;br /&gt;
{{lop/evo|Mawile|Steel|303|Mawile}}&lt;br /&gt;
{{lop/evo|Aron|Steel|304|Aron|Level 32|305|Lairon|Level 42|306|Aggron}}&lt;br /&gt;
{{lop/evo|Meditite|Fighting|307|Meditite|Level 37|308|Medicham}}&lt;br /&gt;
{{lop/evo|Electrike|Electric|309|Electrike|Level 26|310|Manectric}}&lt;br /&gt;
{{lop/evo|Plusle|Electric|311|Plusle}}&lt;br /&gt;
{{lop/evo|Minun|Electric|312|Minun}}&lt;br /&gt;
{{lop/evo-group|Volbeat and Illumise{{tt|*|Not related directly by evolution, but may breed each other}}|Bug|313|Volbeat||314|Illumise}}&lt;br /&gt;
{{lop/evo|Roselia|Grass|406|Budew|Friendship (day)|315|Roselia|Shiny Stone|407|Roserade}}&lt;br /&gt;
{{lop/evo|Gulpin|Poison|316|Gulpin|Level 26|317|Swalot}}&lt;br /&gt;
{{lop/evo|Carvanha|Water|318|Carvanha|Level 30|319|Sharpedo}}&lt;br /&gt;
{{lop/evo|Wailmer|Water|320|Wailmer|Level 40|321|Wailord}}&lt;br /&gt;
{{lop/evo|Numel|Fire|322|Numel|Level 33|323|Camerupt}}&lt;br /&gt;
{{lop/evo|Torkoal|Fire|324|Torkoal}}&lt;br /&gt;
{{lop/evo|Spoink|Psychic|325|Spoink|Level 32|326|Grumpig}}&lt;br /&gt;
{{lop/evo|Spinda|Normal|327|Spinda}}&lt;br /&gt;
{{lop/evo|Trapinch|Ground|328|Trapinch|Level 35|329|Vibrava|Level 45|330|Flygon}}&lt;br /&gt;
{{lop/evo|Cacnea|Grass|331|Cacnea|Level 32|332|Cacturne}}&lt;br /&gt;
{{lop/evo|Swablu|Normal|333|Swablu|Level 35|334|Altaria}}&lt;br /&gt;
{{lop/evo|Zangoose|Normal|335|Zangoose}}&lt;br /&gt;
{{lop/evo|Seviper|Poison|336|Seviper}}&lt;br /&gt;
{{lop/evo|Lunatone|Rock|337|Lunatone}}&lt;br /&gt;
{{lop/evo|Solrock|Rock|338|Solrock}}&lt;br /&gt;
{{lop/evo|Barboach|Water|339|Barboach|Level 30|340|Whiscash}}&lt;br /&gt;
{{lop/evo|Corphish|Water|341|Corphish|Level 30|342|Crawdaunt}}&lt;br /&gt;
{{lop/evo|Baltoy|Ground|343|Baltoy|Level 36|344|Claydol}}&lt;br /&gt;
{{lop/evo|Lileep|Rock|345|Lileep|Level 40|346|Cradily}}&lt;br /&gt;
{{lop/evo|Anorith|Rock|347|Anorith|Level 40|348|Armaldo}}&lt;br /&gt;
{{lop/evo|Feebas|Water|349|Feebas|Level up with maximum Beauty&amp;lt;br&amp;gt;Trade holding Prism Scale|350|Milotic}}&lt;br /&gt;
{{lop/evo|Castform|Normal|351|Castform}}&lt;br /&gt;
{{lop/evo|Kecleon|Normal|352|Kecleon}}&lt;br /&gt;
{{lop/evo|Shuppet|Ghost|353|Shuppet|Level 37|354|Banette}}&lt;br /&gt;
{{lop/evo|Duskull|Ghost|355|Duskull|Level 37|356|Dusclops|Trade holding Reaper Cloth|477|Dusknoir}}&lt;br /&gt;
{{lop/evo|Tropius|Grass|357|Tropius}}&lt;br /&gt;
{{lop/evo|Chimecho|Psychic|433|Chingling|Friendship (night)|358|Chimecho}}&lt;br /&gt;
{{lop/evo|Absol|Dark|359|Absol}}&lt;br /&gt;
{{lop/evo-branch-1|Snorunt|Ice|361|Snorunt|Level 42|362|Glalie|Dawn Stone (female)|478|Froslass}}&lt;br /&gt;
{{lop/evo|Spheal|Ice|363|Spheal|Level 32|364|Sealeo|Level 44|365|Walrein}}&lt;br /&gt;
{{lop/evo-branch-1|Clamperl|Water|366|Clamperl|Trade holding Deep Sea Tooth|367|Huntail|Trade holding Deep Sea Scale|368|Gorebyss}}&lt;br /&gt;
{{lop/evo|Relicanth|Water|369|Relicanth}}&lt;br /&gt;
{{lop/evo|Luvdisc|Water|370|Luvdisc}}&lt;br /&gt;
{{lop/evo|Bagon|Dragon|371|Bagon|Level 30|372|Shelgon|Level 50|373|Salamence}}&lt;br /&gt;
{{lop/evo|Beldum|Steel|374|Beldum|Level 20|375|Metang|Level 45|376|Metagross}}&lt;br /&gt;
{{lop/evo|Regirock|Rock|377|Regirock}}&lt;br /&gt;
{{lop/evo|Regice|Ice|378|Regice}}&lt;br /&gt;
{{lop/evo|Registeel|Steel|379|Registeel}}&lt;br /&gt;
{{lop/evo|Latias|Dragon|380|Latias}}&lt;br /&gt;
{{lop/evo|Latios|Dragon|381|Latios}}&lt;br /&gt;
{{lop/evo|Kyogre|Water|382|Kyogre}}&lt;br /&gt;
{{lop/evo|Groudon|Ground|383|Groudon}}&lt;br /&gt;
{{lop/evo|Rayquaza|Dragon|384|Rayquaza}}&lt;br /&gt;
{{lop/evo|Jirachi|Steel|385|Jirachi}}&lt;br /&gt;
{{lop/evo-group|Deoxys|Psychic|386|Deoxys|[[List of Pokémon with form differences#Deoxys|Normal Forme]]|386A|Deoxys|[[List of Pokémon with form differences#Deoxys|Attack Forme]]|386D|Deoxys|[[List of Pokémon with form differences#Deoxys|Defense Forme]]|386S|Deoxys|[[List of Pokémon with form differences#Deoxys|Speed Forme]]|group=Deoxys}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Sinnoh]]-based evolution families===&lt;br /&gt;
{| class=roundy style=&amp;quot;margin:auto; text-align:center; border: 3px solid #{{pearl color}}; background: #{{diamond color}};&amp;quot; width=100%&lt;br /&gt;
{{lop/evo|Turtwig|Grass|387|Turtwig|Level 18|388|Grotle|Level 32|389|Torterra}}&lt;br /&gt;
{{lop/evo|Chimchar|Fire|390|Chimchar|Level 14|391|Monferno|Level 36|392|Infernape}}&lt;br /&gt;
{{lop/evo|Piplup|Water|393|Piplup|Level 16|394|Prinplup|Level 36|395|Empoleon}}&lt;br /&gt;
{{lop/evo|Starly|Normal|396|Starly|Level 14|397|Staravia|Level 34|398|Staraptor}}&lt;br /&gt;
{{lop/evo|Bidoof|Normal|399|Bidoof|Level 15|400|Bibarel}}&lt;br /&gt;
{{lop/evo|Kricketot|Bug|401|Kricketot|Level 10|402|Kricketune}}&lt;br /&gt;
{{lop/evo|Shinx|Electric|403|Shinx|Level 15|404|Luxio|Level 30|405|Luxray}}&lt;br /&gt;
{{lop/evo|Cranidos|Rock|408|Cranidos|Level 30|409|Rampardos}}&lt;br /&gt;
{{lop/evo|Shieldon|Rock|410|Shieldon|Level 30|411|Bastiodon}}&lt;br /&gt;
{{lop/evo-branch-multi|Burmy|Bug|412{{#switch: {{#expr:{{#time: U}} mod 3}}|1=G|2=S}}|Burmy|Level 20 (female, Plant Cloak)|413|Wormadam|Level 20 (female, Sandy Cloak)|413G|Wormadam|Level 20 (female, Trash Cloak)|413S|Wormadam|Level 20 (male)|414|Mothim}}&lt;br /&gt;
{{lop/evo|Combee|Bug|415|Combee|Level 21 (female)|416|Vespiquen}}&lt;br /&gt;
{{lop/evo|Pachirisu|Electric|417|Pachirisu}}&lt;br /&gt;
{{lop/evo|Buizel|Water|418|Buizel|Level 26|419|Floatzel}}&lt;br /&gt;
{{lop/evo|Cherubi|Grass|420|Cherubi|Level 25|421|Cherrim}}&lt;br /&gt;
{{lop/evo-Shellos}}&lt;br /&gt;
{{lop/evo|Drifloon|Ghost|425|Drifloon|Level 28|426|Drifblim}}&lt;br /&gt;
{{lop/evo|Buneary|Normal|427|Buneary|Friendship|428|Lopunny}}&lt;br /&gt;
{{lop/evo|Glameow|Normal|431|Glameow|Level 38|432|Purugly}}&lt;br /&gt;
{{lop/evo|Stunky|Poison|434|Stunky|Level 34|435|Skuntank}}&lt;br /&gt;
{{lop/evo|Bronzor|Steel|436|Bronzor|Level 33|437|Bronzong}}&lt;br /&gt;
{{lop/evo|Chatot|Normal|441|Chatot}}&lt;br /&gt;
{{lop/evo|Spiritomb|Ghost|442|Spiritomb}}&lt;br /&gt;
{{lop/evo|Gible|Dragon|443|Gible|Level 24|444|Gabite|Level 48|445|Garchomp}}&lt;br /&gt;
{{lop/evo|Riolu|Fighting|447|Riolu|Friendship (day)|448|Lucario}}&lt;br /&gt;
{{lop/evo|Hippopotas|Ground|449|Hippopotas|Level 34|450|Hippowdon}}&lt;br /&gt;
{{lop/evo|Skorupi|Poison|451|Skorupi|Level 40|452|Drapion}}&lt;br /&gt;
{{lop/evo|Croagunk|Poison|453|Croagunk|Level 37|454|Toxicroak}}&lt;br /&gt;
{{lop/evo|Carnivine|Grass|455|Carnivine}}&lt;br /&gt;
{{lop/evo|Finneon|Water|456|Finneon|Level 31|457|Lumineon}}&lt;br /&gt;
{{lop/evo|Snover|Grass|459|Snover|Level 40|460|Abomasnow}}&lt;br /&gt;
{{lop/evo-group|Rotom|Electric|479|Rotom|Normal Rotom|479O|Rotom|Heat Rotom|479W|Rotom|Wash Rotom|479R|Rotom|Frost Rotom|479F|Rotom|Fan Rotom|479L|Rotom|Mow Rotom|group=Rotom}}&lt;br /&gt;
{{lop/evo|Uxie|Psychic|480|Uxie}}&lt;br /&gt;
{{lop/evo|Mesprit|Psychic|481|Mesprit}}&lt;br /&gt;
{{lop/evo|Azelf|Psychic|482|Azelf}}&lt;br /&gt;
{{lop/evo|Dialga|Steel|483|Dialga}}&lt;br /&gt;
{{lop/evo|Palkia|Water|484|Palkia}}&lt;br /&gt;
{{lop/evo|Heatran|Fire|485|Heatran}}&lt;br /&gt;
{{lop/evo|Regigigas|Normal|486|Regigigas}}&lt;br /&gt;
{{lop/evo-group|Giratina|Ghost|487|Giratina|[[List of Pokémon with form differences#Giratina|Altered Forme]]|487O|Giratina|[[List of Pokémon with form differences#Giratina|Origin Forme]]|group=Giratina}}&lt;br /&gt;
{{lop/evo|Cresselia|Psychic|488|Cresselia}}&lt;br /&gt;
{{lop/evo-group|Manaphy{{tt|*|Not related by evolution, but Manaphy can breed Phione}}|Water|489|Phione||490|Manaphy|}}&lt;br /&gt;
{{lop/evo|Darkrai|Dark|491|Darkrai}}&lt;br /&gt;
{{lop/evo-group|Shaymin|Grass|492|Shaymin|[[List of Pokémon with form differences#Shaymin|Land Forme]]|492S|Shaymin|[[List of Pokémon with form differences#Shaymin|Sky Forme]]}}&lt;br /&gt;
{{lop/evo|Arceus|Normal|493|Arceus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Unova]]-based evolution families===&lt;br /&gt;
{| class=roundy style=&amp;quot;margin:auto; text-align:center; border: 3px solid #{{white color}}; background: #{{black color}};&amp;quot; width=100%&lt;br /&gt;
{{lop/evo|Victini|Psychic|494|Victini}}&lt;br /&gt;
{{lop/evo|Snivy|Grass|495|Snivy|Level 17|496|Servine|Level 36|497|Serperior}}&lt;br /&gt;
{{lop/evo|Tepig|Fire|498|Tepig|Level 17|499|Pignite|Level 36|500|Emboar}}&lt;br /&gt;
{{lop/evo|Oshawott|Water|501|Oshawott|Level 17|502|Dewott|Level 36|503|Samurott}}&lt;br /&gt;
{{lop/evo|Patrat|Normal|504|Patrat|Level 20|505|Watchog}}&lt;br /&gt;
{{lop/evo|Lillipup|Normal|506|Lillipup|Level 16|507|Herdier|Level 32|508|Stoutland}}&lt;br /&gt;
{{lop/evo|Purrloin|Dark|509|Purrloin|Level 20|510|Liepard}}&lt;br /&gt;
{{lop/evo|Pansage|Grass|511|Pansage|Leaf Stone|512|Simisage}}&lt;br /&gt;
{{lop/evo|Pansear|Fire|513|Pansear|Fire Stone|514|Simisear}}&lt;br /&gt;
{{lop/evo|Panpour|Water|515|Panpour|Water Stone|516|Simipour}}&lt;br /&gt;
{{lop/evo|Munna|Psychic|517|Munna|Moon Stone|518|Musharna}}&lt;br /&gt;
{{lop/evo|Pidove|Normal|519|Pidove|Level 21|520|Tranquill|Level 32|521|Unfezant}}&lt;br /&gt;
{{lop/evo|Blitzle|Electric|522|Blitzle|Level 27|523|Zebstrika}}&lt;br /&gt;
{{lop/evo|Roggenrola|Rock|524|Roggenrola|Level 25|525|Boldore|Trade|526|Gigalith}}&lt;br /&gt;
{{lop/evo|Woobat|Psychic|527|Woobat|Friendship|528|Swoobat}}&lt;br /&gt;
{{lop/evo|Drilbur|Ground|529|Drilbur|Level 31|530|Excadrill}}&lt;br /&gt;
{{lop/evo|Audino|Normal|531|Audino}}&lt;br /&gt;
{{lop/evo|Timburr|Fighting|532|Timburr|Level 25|533|Gurdurr|Trade|534|Conkeldurr}}&lt;br /&gt;
{{lop/evo|Tympole|Water|535|Tympole|Level 25|536|Palpitoad|Level 36|537|Seismitoad}}&lt;br /&gt;
{{lop/evo|Throh|Fighting|538|Throh}}&lt;br /&gt;
{{lop/evo|Sawk|Fighting|539|Sawk}}&lt;br /&gt;
{{lop/evo|Sewaddle|Bug|540|Sewaddle|Level 20|541|Swadloon|Friendship|542|Leavanny}}&lt;br /&gt;
{{lop/evo|Venipede|Bug|543|Venipede|Level 22|544|Whirlipede|Level 30|545|Scolipede}}&lt;br /&gt;
{{lop/evo|Cottonee|Grass|546|Cottonee|Sun Stone|547|Whimsicott}}&lt;br /&gt;
{{lop/evo|Petilil|Grass|548|Petilil|Sun Stone|549|Lilligant}}&lt;br /&gt;
{{lop/evo-group|Basculin|Water|550|Basculin|[[List of Pokémon with form differences#Basculin|Red Stripe]]|550B|Basculin|[[List of Pokémon with form differences#Basculin|Blue Stripe]]}}&lt;br /&gt;
{{lop/evo|Sandile|Ground|551|Sandile|Level 29|552|Krokorok|Level 40|553|Krookodile}}&lt;br /&gt;
{{lop/evo|Darumaka|Fire|554|Darumaka|Level 35|555|Darmanitan}}&lt;br /&gt;
{{lop/evo|Maractus|Grass|556|Maractus}}&lt;br /&gt;
{{lop/evo|Dwebble|Bug|557|Dwebble|Level 34|558|Crustle}}&lt;br /&gt;
{{lop/evo|Scraggy|Dark|559|Scraggy|Level 39|560|Scrafty}}&lt;br /&gt;
{{lop/evo|Sigilyph|Psychic|561|Sigilyph}}&lt;br /&gt;
{{lop/evo|Yamask|Ghost|562|Yamask|Level 34|563|Cofagrigus}}&lt;br /&gt;
{{lop/evo|Tirtouga|Water|564|Tirtouga|Level 37|565|Carracosta}}&lt;br /&gt;
{{lop/evo|Archen|Rock|566|Archen|Level 37|567|Archeops}}&lt;br /&gt;
{{lop/evo|Trubbish|Poison|568|Trubbish|Level 36|569|Garbodor}}&lt;br /&gt;
{{lop/evo|Zorua|Dark|570|Zorua|Level 30|571|Zoroark}}&lt;br /&gt;
{{lop/evo|Minccino|Normal|572|Minccino|Shiny Stone|573|Cinccino}}&lt;br /&gt;
{{lop/evo|Gothita|Psychic|574|Gothita|Level 32|575|Gothorita|Level 41|576|Gothitelle}}&lt;br /&gt;
{{lop/evo|Solosis|Psychic|577|Solosis|Level 32|578|Duosion|Level 41|579|Reuniclus}}&lt;br /&gt;
{{lop/evo|Ducklett|Water|580|Ducklett|Level 35|581|Swanna}}&lt;br /&gt;
{{lop/evo|Vanillite|Ice|582|Vanillite|Level 35|583|Vanillish|Level 47|584|Vanilluxe}}&lt;br /&gt;
{{lop/evo-Deerling}}&lt;br /&gt;
{{lop/evo|Emolga|Electric|587|Emolga}}&lt;br /&gt;
{{lop/evo|Karrablast|Bug|588|Karrablast|Trade for Shelmet|589|Escavalier}}&lt;br /&gt;
{{lop/evo|Foongus|Grass|590|Foongus|Level 39|591|Amoonguss}}&lt;br /&gt;
{{lop/evo|Frillish|Water|592|Frillish|Level 40|593|Jellicent}}&lt;br /&gt;
{{lop/evo|Alomomola|Water|594|Alomomola}}&lt;br /&gt;
{{lop/evo|Joltik|Bug|595|Joltik|Level 36|596|Galvantula}}&lt;br /&gt;
{{lop/evo|Ferroseed|Grass|597|Ferroseed|Level 40|598|Ferrothorn}}&lt;br /&gt;
{{lop/evo|Klink|Steel|599|Klink|Level 38|600|Klang|Level 49|601|Klinklang}}&lt;br /&gt;
{{lop/evo|Tynamo|Electric|602|Tynamo|Level 39|603|Eelektrik|Thunder Stone|604|Eelektross}}&lt;br /&gt;
{{lop/evo|Elgyem|Psychic|605|Elgyem|Level 42|606|Beheeyem}}&lt;br /&gt;
{{lop/evo|Litwick|Ghost|607|Litwick|Level 41|608|Lampent|Dusk Stone|609|Chandelure}}&lt;br /&gt;
{{lop/evo|Axew|Dragon|610|Axew|Level 38|611|Fraxure|Level 48|612|Haxorus}}&lt;br /&gt;
{{lop/evo|Cubchoo|Ice|613|Cubchoo|Level 37|614|Beartic}}&lt;br /&gt;
{{lop/evo|Cryogonal|Ice|615|Cryogonal}}&lt;br /&gt;
{{lop/evo|Shelmet|Bug|616|Shelmet|Trade for Karrablast|617|Accelgor}}&lt;br /&gt;
{{lop/evo|Stunfisk|Ground|618|Stunfisk}}&lt;br /&gt;
{{lop/evo|Mienfoo|Fighting|619|Mienfoo|Level 50|620|Mienshao}}&lt;br /&gt;
{{lop/evo|Druddigon|Dragon|621|Druddigon}}&lt;br /&gt;
{{lop/evo|Golett|Ground|622|Golett|Level 43|623|Golurk}}&lt;br /&gt;
{{lop/evo|Pawniard|Dark|624|Pawniard|Level 52|625|Bisharp}}&lt;br /&gt;
{{lop/evo|Bouffalant|Normal|626|Bouffalant}}&lt;br /&gt;
{{lop/evo|Rufflet|Normal|627|Rufflet|Level 54|628|Braviary}}&lt;br /&gt;
{{lop/evo|Vullaby|Dark|629|Vullaby|Level 54|630|Mandibuzz}}&lt;br /&gt;
{{lop/evo|Heatmor|Fire|631|Heatmor}}&lt;br /&gt;
{{lop/evo|Durant|Bug|632|Durant}}&lt;br /&gt;
{{lop/evo|Deino|Dragon|633|Deino|Level 50|634|Zweilous|Level 64|635|Hydreigon}}&lt;br /&gt;
{{lop/evo|Larvesta|Bug|636|Larvesta|Level 59|637|Volcarona}}&lt;br /&gt;
{{lop/evo|Cobalion|Steel|638|Cobalion}}&lt;br /&gt;
{{lop/evo|Terrakion|Rock|639|Terrakion}}&lt;br /&gt;
{{lop/evo|Virizion|Grass|640|Virizion}}&lt;br /&gt;
{{lop/evo|Tornadus|Flying|641|Tornadus}}&lt;br /&gt;
{{lop/evo|Thundurus|Electric|642|Thundurus}}&lt;br /&gt;
{{lop/evo|Reshiram|Dragon|643|Reshiram}}&lt;br /&gt;
{{lop/evo|Zekrom|Dragon|644|Zekrom}}&lt;br /&gt;
{{lop/evo|Landorus|Ground|645|Landorus}}&lt;br /&gt;
{{lop/evo|Kyurem|Dragon|646|Kyurem}}&lt;br /&gt;
{{lop/evo|Keldeo|Water|647|Keldeo}}&lt;br /&gt;
{{lop/evo-group|Meloetta|Normal|648|Meloetta|[[List of Pokémon with form differences#Meloetta|Aria Forme]]|648P|Meloetta|[[List of Pokémon with form differences#Meloetta|Pirouette Forme]]}}&lt;br /&gt;
{{lop/evo|Genesect|Bug|649|Genesect}}&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Kalos]]-based evolution families===&lt;br /&gt;
{| class=roundy style=&amp;quot;margin:auto; text-align:center; border: 3px solid #{{y color}}; background: #{{x color}};&amp;quot; width=100%&lt;br /&gt;
{{lop/evo|Chespin|Grass|650|Chespin|Level 16|651|Quilladin|Level 36|652|Chesnaught}}&lt;br /&gt;
{{lop/evo|Fennekin|Fire|653|Fennekin|Level 16|654|Braixen|Level 36|655|Delphox}}&lt;br /&gt;
{{lop/evo|Froakie|Water|656|Froakie|Level 16|657|Frogadier|Level 36|658|Greninja}}&lt;br /&gt;
{{lop/evo|Bunnelby|Normal|659|Bunnelby|Level 20|660|Diggersby}}&lt;br /&gt;
{{lop/evo|Fletchling|Normal|661|Fletchling|Level 17|662|Fletchinder|Level 35|663|Talonflame}}&lt;br /&gt;
{{lop/evo|Scatterbug|Bug|664|Scatterbug|Level 9|665|Spewpa|Level 12|666|Vivillon}}&lt;br /&gt;
{{lop/evo|Litleo|Fire|667|Litleo|Level 35|668|Pyroar}}&lt;br /&gt;
{{lop/evo|Flabébé|Fairy|669|Flabébé|Level 19|670|Floette|Shiny Stone|671|Florges}}&lt;br /&gt;
{{lop/evo|Skiddo|Grass|672|Skiddo|Level 32|673|Gogoat}}&lt;br /&gt;
{{lop/evo|Pancham|Fighting|674|Pancham|Level 32 with Dark-type in party|675|Pangoro}}&lt;br /&gt;
{{lop/evo|Furfrou|Normal|676|Furfrou}}&lt;br /&gt;
{{lop/evo|Espurr|Psychic|677|Espurr|Level 25|678|Meowstic}}&lt;br /&gt;
{{lop/evo|Honedge|Steel|679|Honedge|Level 35|680|Doublade|Dusk Stone|681|Aegislash}}&lt;br /&gt;
{{lop/evo|Spritzee|Fairy|682|Spritzee|Trade holding Sachet|683|Aromatisse}}&lt;br /&gt;
{{lop/evo|Swirlix|Fairy|684|Swirlix|Trade holding Whipped Dream|685|Slurpuff}}&lt;br /&gt;
{{lop/evo|Inkay|Dark|686|Inkay|Level 30 with 3DS held upside down|687|Malamar}}&lt;br /&gt;
{{lop/evo|Binacle|Rock|688|Binacle|Level 39|689|Barbaracle}}&lt;br /&gt;
{{lop/evo|Skrelp|Poison|690|Skrelp|Level 48|691|Dragalge}}&lt;br /&gt;
{{lop/evo|Clauncher|Water|692|Clauncher|Level 37|693|Clawitzer}}&lt;br /&gt;
{{lop/evo|Helioptile|Electric|694|Helioptile|Sun Stone|695|Heliolisk}}&lt;br /&gt;
{{lop/evo|Tyrunt|Rock|696|Tyrunt|Level 39 (day)|697|Tyrantrum}}&lt;br /&gt;
{{lop/evo|Amaura|Rock|698|Amaura|Level 39 (night)|699|Aurorus}}&lt;br /&gt;
{{lop/evo|Hawlucha|Fighting|701|Hawlucha}}&lt;br /&gt;
{{lop/evo|Dedenne|Electric|702|Dedenne}}&lt;br /&gt;
{{lop/evo|Carbink|Rock|703|Carbink}}&lt;br /&gt;
{{lop/evo|Goomy|Dragon|704|Goomy|Level 40|705|Sliggoo|Level 50 in rain|706|Goodra}}&lt;br /&gt;
{{lop/evo|Klefki|Steel|707|Klefki}}&lt;br /&gt;
{{lop/evo|Phantump|Ghost|708|Phantump|Trade|709|Trevenant}}&lt;br /&gt;
{{lop/evo|Pumpkaboo|Ghost|710|Pumpkaboo|Trade|711|Gourgeist}}&lt;br /&gt;
{{lop/evo|Bergmite|Ice|712|Bergmite|Level 37|713|Avalugg}}&lt;br /&gt;
{{lop/evo|Noibat|Flying|714|Noibat|Level 48|715|Noivern}}&lt;br /&gt;
{{lop/evo|Xerneas|Fairy|716|Xerneas}}&lt;br /&gt;
{{lop/evo|Yveltal|Dark|717|Yveltal}}&lt;br /&gt;
{{lop/evo|Zygarde|Dragon|718|Zygarde}}&lt;br /&gt;
{{lop/evo|Diancie|Rock|719|Diancie}}&lt;br /&gt;
{{lop/evo|Hoopa|Psychic|720|Hoopa}}&lt;br /&gt;
{{lop/evo|Volcanion|Fire|721|Volcanion}}&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Alola]]-based evolution families===&lt;br /&gt;
{| class=roundy style=&amp;quot;margin:auto; text-align:center; border: 3px solid #{{moon color}}; background: #{{sun color}};&amp;quot; width=100%&lt;br /&gt;
{{lop/evo|Rowlet|Grass|722|Rowlet|Level 17|723|Dartrix|Level 34|724|Decidueye}}&lt;br /&gt;
{{lop/evo|Litten|Fire|725|Litten|Level 17|726|Torracat|Level 34|727|Incineroar}}&lt;br /&gt;
{{lop/evo|Popplio|Water|728|Popplio|Level 17|729|Brionne|Level 34|730|Primarina}}&lt;br /&gt;
{{lop/evo|Pikipek|Normal|731|Pikipek|Level 14|732|Trumbeak|Level 28|733|Toucannon}}&lt;br /&gt;
{{lop/evo|Yungoos|Normal|734|Yungoos|Level 20 (day)|735|Gumshoos}}&lt;br /&gt;
{{lop/evo|Grubbin|Bug|736|Grubbin|Level 20|737|Charjabug|Level up in a special magnetic field|738|Vikavolt}}&lt;br /&gt;
{{lop/evo|Crabrawler|Fighting|739|Crabrawler|Level up at Mount Lanakila|740|Crabominable}}&lt;br /&gt;
{{lop/evo-group|Oricorio|{{#switch: {{#expr:{{#time: U}} mod 4}}|0=Fire|1=Electric|2=Psychic|3=Ghost}}|741|Oricorio|Baile Style|741Po|Oricorio|Pom-Pom Style|741Pa|Oricorio|Pa&#039;u Style|741Se|Oricorio|Sensu Style|group=Oricorio}}&lt;br /&gt;
{{lop/evo|Cutiefly|Bug|742|Cutiefly|Level 25|743|Ribombee}}&lt;br /&gt;
{{lop/evo-branch-1|Rockruff|Rock|744|Rockruff|Level 25 (Pokémon Sun and Ultra Sun; day)|745|Lycanroc|Level 25 (Pokémon Moon and Ultra Moon; night)|745Mn|Lycanroc}}&lt;br /&gt;
{{lop/evo|Special Rockruff|Rock|744|Rockruff|Level 25 (between 5:00 and 5:59 PM)|745D|Lycanroc}}&lt;br /&gt;
{{lop/evo|Wishiwashi|Water|746|Wishiwashi}}&lt;br /&gt;
{{lop/evo|Mareanie|Poison|747|Mareanie|Level 38|748|Toxapex}}&lt;br /&gt;
{{lop/evo|Mudbray|Ground|749|Mudbray|Level 30|750|Mudsdale}}&lt;br /&gt;
{{lop/evo|Dewpider|Water|751|Dewpider|Level 22|752|Araquanid}}&lt;br /&gt;
{{lop/evo|Fomantis|Grass|753|Fomantis|Level 34 (day)|754|Lurantis}}&lt;br /&gt;
{{lop/evo|Morelull|Grass|755|Morelull|Level 24|756|Shiinotic}}&lt;br /&gt;
{{lop/evo|Salandit|Poison|757|Salandit|Level 33 (female)|758|Salazzle}}&lt;br /&gt;
{{lop/evo|Stufful|Normal|759|Stufful|Level 27|760|Bewear}}&lt;br /&gt;
{{lop/evo|Bounsweet|Grass|761|Bounsweet|Level 18|762|Steenee|Level up knowing Stomp|763|Tsareena}}&lt;br /&gt;
{{lop/evo|Comfey|Fairy|764|Comfey}}&lt;br /&gt;
{{lop/evo|Oranguru|Normal|765|Oranguru}}&lt;br /&gt;
{{lop/evo|Passimian|Fighting|766|Passimian}}&lt;br /&gt;
{{lop/evo|Wimpod|Bug|767|Wimpod|Level 30|768|Golisopod}}&lt;br /&gt;
{{lop/evo|Sandygast|Ghost|769|Sandygast|Level 42|770|Palossand}}&lt;br /&gt;
{{lop/evo|Pyukumuku|Water|771|Pyukumuku}}&lt;br /&gt;
{{lop/evo|Type: Null|Normal|772|Type: Null|Friendship|773|Silvally}}&lt;br /&gt;
{{lop/evo|Minior|Rock|774|Minior}}&lt;br /&gt;
{{lop/evo|Komala|Normal|775|Komala}}&lt;br /&gt;
{{lop/evo|Turtonator|Fire|776|Turtonator}}&lt;br /&gt;
{{lop/evo|Togedemaru|Electric|777|Togedemaru}}&lt;br /&gt;
{{lop/evo|Mimikyu|Ghost|778|Mimikyu}}&lt;br /&gt;
{{lop/evo|Bruxish|Water|779|Bruxish}}&lt;br /&gt;
{{lop/evo|Drampa|Normal|780|Drampa}}&lt;br /&gt;
{{lop/evo|Dhelmise|Ghost|781|Dhelmise}}&lt;br /&gt;
{{lop/evo|Jangmo-o|Dragon|782|Jangmo-o|Level 35|783|Hakamo-o|Level 45|784|Kommo-o}}&lt;br /&gt;
{{lop/evo|Tapu Koko|Electric|785|Tapu Koko}}&lt;br /&gt;
{{lop/evo|Tapu Lele|Psychic|786|Tapu Lele}}&lt;br /&gt;
{{lop/evo|Tapu Bulu|Grass|787|Tapu Bulu}}&lt;br /&gt;
{{lop/evo|Tapu Fini|Water|788|Tapu Fini}}&lt;br /&gt;
{{lop/evo-branch-2|Cosmog|Psychic|789|Cosmog|Level 43|790|Cosmoem|Level 53 (Pokémon Sun and Ultra Sun)|791|Solgaleo|Level 53 (Pokémon Moon and Ultra Moon)|792|Lunala}}&lt;br /&gt;
{{lop/evo|Nihilego|Rock|793|Nihilego}}&lt;br /&gt;
{{lop/evo|Buzzwole|Bug|794|Buzzwole}}&lt;br /&gt;
{{lop/evo|Pheromosa|Bug|795|Pheromosa}}&lt;br /&gt;
{{lop/evo|Xurkitree|Electric|796|Xurkitree}}&lt;br /&gt;
{{lop/evo|Celesteela|Steel|797|Celesteela}}&lt;br /&gt;
{{lop/evo|Kartana|Grass|798|Kartana}}&lt;br /&gt;
{{lop/evo|Guzzlord|Dark|799|Guzzlord}}&lt;br /&gt;
{{lop/evo|Necrozma|Psychic|800|Necrozma}}&lt;br /&gt;
{{lop/evo|Magearna|Steel|801|Magearna}}&lt;br /&gt;
{{lop/evo|Marshadow|Fighting|802|Marshadow}}&lt;br /&gt;
{{lop/evo|Poipole|Poison|803|Poipole|Level up knowing Dragon Pulse|804|Naganadel}}&lt;br /&gt;
{{lop/evo|Stakataka|Rock|805|Stakataka}}&lt;br /&gt;
{{lop/evo|Blacephalon|Fire|806|Blacephalon}}&lt;br /&gt;
{{lop/evo|Zeraora|Electric|807|Zeraora}}&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Professor Rowan]] is said in the games to have studied Pokémon evolution and determined that 90% of all Pokémon are related in some way by evolution. As of [[Generation VII]], with 143 Pokémon out of 802 total not evolving, this is only slightly inaccurate, as a little over 82% of all Pokémon undergo at least one evolution before being fully evolved. In previous generations:&lt;br /&gt;
** 25 out of 151 Pokémon did not evolve in Generation I, meaning 83% of all Pokémon undergo at least one evolution.&lt;br /&gt;
** 43 out of 251 Pokémon did not evolve in Generation II, meaning 83% of all Pokémon undergo at least one evolution.&lt;br /&gt;
** 73 out of 386 Pokémon did not evolve in Generation III, meaning 81% of all Pokémon undergo at least one evolution.&lt;br /&gt;
** 77 out of 493 Pokémon did not evolve in Generation IV, meaning 84% of all Pokémon undergo at least one evolution.&lt;br /&gt;
** 104 out of 649 Pokémon did not evolve in Generation V, meaning 84% of all Pokémon undergo at least one evolution.&lt;br /&gt;
** 115 out of 721 Pokémon did not evolve in Generation VI, meaning 84% of all Pokémon undergo at least one evolution.&lt;br /&gt;
* By far, a plurality of three-stage evolution families were introduced in Generation I, with 27 such families having their roots there (though not necessarily their most unevolved or most evolved forms). Because of branch evolution, 29 of the second-evolution Pokémon can count themselves as members of a Generation I evolution family. Generation V has the second most, with 19 three-stage families (none due to branching). Generation III has the next most, with 16 three-stage families that end in 18 Pokémon (again due to branching), while Generations II, VI, VII, and IV have the least, with only nine, eight, eight, and six families, respectively, that end in a third member.&lt;br /&gt;
** Generation V, however, has introduced the most original three-stage evolutions, as many of the three stage-evolutions stemming from Generation I include Pokémon not introduced in the same generation as their evolutionary relatives.&lt;br /&gt;
* Generation VII is the only generation to introduce Legendary Pokémon that are a part of an evolutionary family.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
[[Category:Pokémon by evolutionary line|*]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Liste des Pokémon par famille d&#039;évolution]]&lt;br /&gt;
[[it:Elenco Pokémon per famiglia evolutiva]]&lt;br /&gt;
[[ja:進化表]]&lt;br /&gt;
[[zh:宝可梦进化家族列表]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_VII&amp;diff=2732149</id>
		<title>Generation VII</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_VII&amp;diff=2732149"/>
		<updated>2018-01-18T22:12:47Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown name}}&lt;br /&gt;
{{incomplete|needs=USUM title screens}}&lt;br /&gt;
{{GenInfo&lt;br /&gt;
|titlescreen={{#switch: {{#expr: {{#time: U}} mod 2}}|0=Sun|1=Moon}}&lt;br /&gt;
|size=250px&lt;br /&gt;
|primary=Sun&lt;br /&gt;
|secondary=Moon&lt;br /&gt;
|maingames={{pkmn|Sun and Moon}}, {{pkmn|Ultra Sun and Ultra Moon}}&lt;br /&gt;
|suffix=&amp;lt;!--intentionally null--&amp;gt;&lt;br /&gt;
|region=Alola&lt;br /&gt;
|new_pokemon=802 &amp;lt;small&amp;gt;({{cat|Generation VII Pokémon|81 new}})&amp;lt;/small&amp;gt;{{sup/7|SM}}&amp;lt;br /&amp;gt;807 &amp;lt;small&amp;gt;({{cat|Generation VII Pokémon|86 new}})&amp;lt;/small&amp;gt;{{sup/7|USUM}}&lt;br /&gt;
|storage={{pkmn|Bank}} &amp;lt;small&amp;gt;([[Pokémon Bank#Version history|Version 1.3+]])&amp;lt;/small&amp;gt;&lt;br /&gt;
|debuten=November 18, 2016&lt;br /&gt;
|debutjp=November 18, 2016&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;seventh generation&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|第七世代|だいななせだい}}}}&#039;&#039;&#039; &#039;&#039;seventh generation&#039;&#039;) of [[Pokémon]] {{pkmn|games}} is the seventh installment of the Pokémon video game series starting with {{g|Sun and Moon}} and continuing with {{g|Ultra Sun and Ultra Moon}}. Like [[Generation VI]], the games of the seventh generation are presented on the [[Nintendo 3DS]]; it is the last generation on that console.&amp;lt;ref&amp;gt;[http://www.ign.com/articles/2017/10/19/ultra-sun-and-ultra-moon-will-be-the-last-pokemon-rpgs-for-3ds IGN: Ultra Sun and Ultra Moon Will Be The Last Pokémon RPGs For 3DS]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The seventh generation of Pokémon was announced with the reveal of {{g|Sun and Moon}} on February 27, 2016, the [[Pokémon 20th Anniversary]]. These games were released worldwide on November 18, 2016, except in Europe where they were released on November 23, 2016.&lt;br /&gt;
&lt;br /&gt;
The second pair of games in this generation, {{g|Ultra Sun and Ultra Moon}}, were revealed in a Pokémon Direct held on June 6, 2017. The games will once again take place in Alola, but with a new story and will include Pokémon that cannot be found in Sun and Moon. The games are set to be released worldwide on November 17, 2017.&lt;br /&gt;
&lt;br /&gt;
The Generation VII games are not isolated from previous iterations. Pokémon Sun and Moon and Pokémon Ultra Sun and Ultra Moon can communicate with the application [[Pokémon Bank]], which can also communicate with the [[Generation VI]] games. Additionally, the [[Generation V]] games and the [[Virtual Console]] releases of the [[Generation]] {{gen|I}} and {{gen|II}} games can send Pokémon to Pokémon Bank through [[Poké Transporter]]. Through Pokémon Bank, [[Poké Transporter]], [[Poké Transfer]], and [[Pal Park]], Pokémon from any generation can be transferred to Generation VII.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==In-game continuity==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Advances in gameplay==&lt;br /&gt;
* The addition of {{cat|Generation VII Pokémon|81 new Pokémon}}, bringing the total to 802.&lt;br /&gt;
* The addition of {{cat|Generation VII moves|80 new moves}}, bringing the total to 701.&lt;br /&gt;
* The addition of {{cat|Abilities introduced in Generation VII|41 new Abilities}}, bringing the total to 232.&lt;br /&gt;
* A new region to explore, the [[Alola]] region, based on {{wp|Hawaii}}.&lt;br /&gt;
*The return of different overworld themes depending on the [[time]] of day, which was originally introduced in [[Generation IV]].&lt;br /&gt;
* A new [[Villainous teams|villainous team]], [[Team Skull]]. &lt;br /&gt;
* Several [[Generation I]] Pokémon have a form unique to Alola known as a [[regional variant]]; this aspect of Generation VII is based on [[wp:Evolutionary pressure|selective pressures]] which occur in the [[Pokémon world in relation to the real world|real world]].&lt;br /&gt;
* The player can move freely in any direction in any area of the game, as opposed to the eight-directional grid of the previous generation.&lt;br /&gt;
* The addition of the Rotom Pokédex, a special [[Pokédex]] inhabited by a {{p|Rotom}} that doubles as a real-time map on the bottom screen of the [[Nintendo 3DS]].&lt;br /&gt;
* The 3D models used for characters on the overworld are refined, and Trainers can be seen behind their Pokémon during battle, similar to {{g|Colosseum}}, {{pkmn|XD: Gale of Darkness}}, and {{pkmn|Battle Revolution}}.&lt;br /&gt;
* Certain NPC trainers may keep their Pokémon in [[Poké Ball]]s other than the standard {{ball|Poké}}.&lt;br /&gt;
* A new battle mechanic, [[Z-Move]]s, powerful moves that Pokémon can learn and perform once per battle.&lt;br /&gt;
* The addition of the [[island challenge]], a traditional rite in the Alola region involving trials guided by [[Trial Captain]]s, battling [[Totem Pokémon]], and battles with [[Island Kahuna]]s.&lt;br /&gt;
* The introduction of {{p|Greninja}}&#039;s [[List of Pokémon with form differences#Greninja|Ash-Greninja form]] and {{p|Zygarde}}&#039;s [[List of Pokémon with form differences#Zygarde|four alternate forms]], previously shown in the &#039;&#039;XY&amp;amp;Z&#039;&#039; arc of the {{pkmn|anime}}&#039;s {{series|XY}}.&lt;br /&gt;
* Six new {{p|Pikachu}} [[List of Pokémon with form differences#Pikachu in a cap|forms]] based on [[Ash&#039;s Pikachu]].&lt;br /&gt;
* Two new battle modes:&lt;br /&gt;
** A battle that takes part between four Trainers called a [[Battle Royal]], where each participating Trainer aims to defeat each other. The battle ends when all of one Trainer&#039;s Pokémon are [[Fainting|knocked out]], with the winner being the Trainer who has the highest combined number of knockouts and number of remaining Pokémon.&lt;br /&gt;
** A battle where [[wild Pokémon]] can summon allies to assist them called an [[SOS Battle]].&lt;br /&gt;
* The new [[QR Scanner]] allows players to register Pokémon in their Pokédex and receive [[event Pokémon]].&lt;br /&gt;
* The addition of [[Poké Ride]]s, which allow players to summon Pokémon that they can ride to access otherwise inaccessible areas.&lt;br /&gt;
* The addition of [[Hyper Training]], a system that allows players to exchange special [[Bottle Cap]]s to maximize the [[IV]]s of their [[Level]] 100 Pokémon.&lt;br /&gt;
* The introduction of the [[Zygarde Cube]], an item that allows the player to collect Zygarde Cells and Cores scattered across the region to assemble their own {{p|Zygarde}}.&lt;br /&gt;
* The addition of the [[Festival Plaza]], a hub accessible from the [[menu]] that allows the player to interact with other players locally or via the internet, as well as access various shops similarly to [[Join Avenue]].&lt;br /&gt;
* The addition of the [[Poké Pelago]], an option accessible from the [[menu]] that allows the player to send Pokémon that are stored in a [[PC]] [[Pokémon Storage System|Box]] to various islands, allowing them to gather items, discover [[wild Pokémon]], and even raise their [[level]]s and [[stat]]s.&lt;br /&gt;
* The player can now replace one of their [[party]] Pokémon with a newly [[caught Pokémon]] without having to use a [[PC]].&lt;br /&gt;
* One new variant of [[Poké Ball]], the [[Poké Ball#Beast Ball|Beast Ball]], retaining the 26 found in previous games.&lt;br /&gt;
* The introduction of a new [[evolutionary stone]], the [[Ice Stone]].&lt;br /&gt;
* During a [[Pokémon battle]], the bottom screen now displays a move&#039;s [[type effectiveness]] once the player has encountered the Pokémon again.&lt;br /&gt;
&lt;br /&gt;
===Alterations from Generation VI===&lt;br /&gt;
* Several Pokémon can learn new moves upon [[evolution]].&lt;br /&gt;
* [[Pokémon-Amie]] is replaced by [[Pokémon Refresh]].&lt;br /&gt;
* The [[Player Search System]] is replaced and incorporated into the Festival Plaza.&lt;br /&gt;
* The abandonment of the following elements:&lt;br /&gt;
** Counting how many of each species of Pokémon the player has encountered.&lt;br /&gt;
** The National Pokédex, with Pokémon from outside the Alola Pokédex having no Pokédex entry at all.&lt;br /&gt;
** [[Horde Encounter]]s, [[Sky Battle]]s, [[Inverse Battle]]s{{tt|*|Although they still exist in the programming, no NPCs can trigger them}}, [[Triple Battle]]s, and [[Rotation Battle]]s.&lt;br /&gt;
** [[Super Training]], [[O-Power]]s, and [[Poké Mile]]s.&lt;br /&gt;
** [[Pokémon Contest|Contest Spectacular]]s, [[Cosplay Pikachu]], [[Secret Base|Super-Secret Base]]s, [[Mirage spot]]s, [[Soaring in the sky|Soaring]], and the [[DexNav]] from [[Pokémon Omega Ruby and Alpha Sapphire]].&lt;br /&gt;
** The [[Hall of Fame]] [[PC]] function.&lt;br /&gt;
* The experience formula once again takes in account the difference between the Pokémon&#039;s levels.&lt;br /&gt;
* A Pokémon&#039;s speed after [[Mega Evolution]] is used to determine the turn order, not its Speed before.&lt;br /&gt;
* The following [[status condition]]s have been altered:&lt;br /&gt;
** {{status|Burn}} now only removes 1/16 of the Pokémon&#039;s maximum [[Statistics#Hit Points|HP]] instead of 1/8.&lt;br /&gt;
** {{status|Paralysis}} now decreases a Pokémon&#039;s {{stat|speed}} to 50% instead of 25%.&lt;br /&gt;
* [[Move]]s can no longer be used [[field move|outside of battle]].&lt;br /&gt;
&lt;br /&gt;
===Further additions in Ultra Sun and Ultra Moon===&lt;br /&gt;
* An altered story from Sun and Moon.&lt;br /&gt;
** A new post-game scenario, [[Episode RR]], featuring a new villainous team, [[Team Rainbow Rocket]]; an alliance between the leaders of the teams of the previous generations.&lt;br /&gt;
* Five new Pokémon are introduced: {{p|Poipole}}, {{p|Naganadel}}, {{p|Stakataka}}, {{p|Blacephalon}}, and the [[Mythical Pokémon]] {{p|Zeraora}}, bringing the total to 807.&lt;br /&gt;
* The introduction of several new [[List of Pokémon with form differences|forms]].&lt;br /&gt;
** Three new [[List of Pokémon with form differences#Necrozma|forms]] for {{p|Necrozma}}, which plays a central role in the story in {{g|Ultra Sun and Ultra Moon}}.&lt;br /&gt;
** An additional {{p|Pikachu}} [[List of Pokémon with form differences#Pikachu in a cap|form]] based on Ash&#039;s Pikachu as it appeared in the {{pkmn|movie}} &#039;&#039;[[M20|I Choose You!]]&#039;&#039;.&lt;br /&gt;
** An additional [[List of Pokémon with form differences#Lycanroc|form]] for {{p|Lycanroc}} which debuted in the {{pkmn|anime}}&#039;s {{series|Sun &amp;amp; Moon}}.&lt;br /&gt;
* The addition of three new moves ({{m|Mind Blown}}, {{m|Photon Geyser}}, and {{m|Plasma Fists}}) and six new Z-Moves ({{p|Lycanroc}}&#039;s {{m|Splintered Stormshards}}, {{p|Mimikyu}}&#039;s {{m|Let&#039;s Snuggle Forever}}, {{p|Kommo-o}}&#039;s {{m|Clangorous Soulblaze}}, {{p|Solgaleo}}&#039;s {{m|Searing Sunraze Smash}}, {{p|Lunala}}&#039;s {{m|Menacing Moonraze Maelstrom}}, and Ultra {{p|Necrozma}}&#039;s {{m|Light That Burns the Sky}}), bringing the total amount of moves to 719.&lt;br /&gt;
* One new [[Ability]] is introduced: Ultra {{p|Necrozma}}&#039;s {{a|Neuroforce}}, bringing the total to 233.&lt;br /&gt;
* An expanded [[List of Pokémon by Alola Pokédex number (Ultra Sun and Ultra Moon)|Alola Pokédex]], bringing the total to 403.&lt;br /&gt;
* A fleshed out [[Rotom Pokédex]], including the the [[Roto Loto]] feature.&lt;br /&gt;
* New [[Trainer customization|hairstyles and clothing]].&lt;br /&gt;
* The expansion of [[Ultra Space]] and several new locations in Alola.&lt;br /&gt;
* The introduction of a new [[Poké Ride]] and mini-game: {{p|Mantine}} Surf.&lt;br /&gt;
* The introduction of the [[Alola Photo Club]].&lt;br /&gt;
* The introduction of the [[Battle Agency]], an addition to the [[Festival Plaza]].&lt;br /&gt;
* The replacement of Zygarde Cells and Cores with [[Totem Stickers]], which the player can redeem to receive special, {{pkmn2|Totem}}-like Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Region==&lt;br /&gt;
[[File:Alola alt.png|thumb|250px|Alola]]&lt;br /&gt;
===Alola===&lt;br /&gt;
{{main|Alola}}&lt;br /&gt;
The [[Alola]] region was introduced in {{g|Sun and Moon}}. This island region is made up of four main islands and one artificial island.&lt;br /&gt;
&lt;br /&gt;
====Starter Pokémon====&lt;br /&gt;
The starters of the seventh generation follow the traditional {{t|Grass}}/{{t|Fire}}/{{t|Water}} trio setup. At the beginning of the game, the player must choose between the Grass and {{type|Flying}} {{p|Rowlet}}, the Fire-type {{p|Litten}} and the Water-type {{p|Popplio}}.&lt;br /&gt;
&lt;br /&gt;
====Trial Captains and Totem Pokémon====&lt;br /&gt;
In Sun and Moon, there are seven [[Trial Captain]]s and eight [[Totem Pokémon]], Pokémon which are bigger than the rest of their species and have &amp;quot;auras&amp;quot; that increase one of their [[Statistic|stats]] at the beginning of battle. Upon a Totem Pokémon&#039;s defeat, the player will get the corresponding [[Z-Crystal]] of the same type of the trial.&lt;br /&gt;
&lt;br /&gt;
In Ultra Sun and Ultra Moon, many of the trials, with the exception of the first, are altered in some way. In addition, the final Trial Captain, [[Mina]] has a trial for the player to complete.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{alola color dark}}; border: 5px solid #{{alola color dark}}&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{alola color dark}};&amp;quot; colspan=&amp;quot;5&amp;quot; | {{color2|{{alola color light}}|Island challenge|Trials}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{alola color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{alola color light}}|Generation VII}}&lt;br /&gt;
! style=&amp;quot;background: #{{alola color dark}};&amp;quot; colspan=&amp;quot;3&amp;quot; | {{color2|{{alola color light}}|Region|Region:}} {{color2|{{alola color light}}|Alola}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{alola color light}}; color:#{{alola color dark}}; {{roundytl|5px}}&amp;quot; | {{color2|{{alola color dark}}|Trial Captain}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background:#{{alola color light}}; color:#{{alola color dark}};&amp;quot; | Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background:#{{alola color light}}&amp;quot; | {{color2|{{alola color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background:#{{alola color light}}&amp;quot; | {{color2|{{alola color dark}}|Totem Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{alola color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{alola color dark}}|SOS Battle|Ally Pokémon}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}};&amp;quot; rowspan=2 | [[File:VSIlima.png|x120px|Ilima]]&amp;lt;br&amp;gt;{{color2|{{normal color dark}}|Ilima}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{normal color dark}}|イリマ Ilima}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; rowspan=2 | {{color2|{{normal color dark}}|Verdant Cavern}}&amp;lt;br&amp;gt;{{color|{{normal color dark}}|&amp;lt;small&amp;gt;茂みの洞窟&amp;lt;br&amp;gt;Verdant Cavern&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; rowspan=2 | {{tcolor|Normal|{{normal color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | [[File:735Gumshoos.png|120px|Gumshoos]]&amp;lt;br&amp;gt;{{pcolor|Gumshoos|{{normal color dark}}}}{{sup/7|SUS}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | [[File:734Yungoos.png|120px|Yungoos]]&amp;lt;br&amp;gt;{{pcolor|Yungoos|{{normal color dark}}}}{{sup/7|SUS}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | [[File:020Raticate-Alola.png|120px|Alolan Raticate]]&amp;lt;br&amp;gt;{{pcolor|Raticate|{{normal color dark}}|Alolan Raticate}}{{sup/7|MUM}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}};&amp;quot; | [[File:019Rattata-Alola.png|120px|Alolan Rattata]]&amp;lt;br&amp;gt;{{pcolor|Rattata|{{normal color dark}}|Alolan Rattata}}{{sup/7|MUM}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}; color:#{{water color dark}};&amp;quot; rowspan=2 | [[File:VSLana.png|x120px|Lana]]&amp;lt;br&amp;gt;{{color2|{{water color dark}}|Lana}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;スイレン Suiren&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}; color:#{{water color dark}};&amp;quot; rowspan=2 | {{color2|{{water color dark}}|Brooklet Hill}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;せせらぎの丘&amp;lt;br&amp;gt;Brooklet Hill&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}};&amp;quot; rowspan=2 | {{tcolor|Water|{{water color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}; color:#{{water color dark}};&amp;quot;| [[File:746Wishiwashi-School.png|120px|Wishiwashi]]&amp;lt;br&amp;gt;{{pcolor|Wishiwashi|{{water color dark}}}}{{sup/7|SM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;({{color2|{{water color dark}}|List of Pokémon with form differences#Wishiwashi|School Form}})&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}; color:#{{water color dark}};&amp;quot;| [[File:746Wishiwashi-Solo.png|120px|Wishiwashi]][[File:594Alomomola.png|120px|Alomomola]]&amp;lt;br&amp;gt;{{pcolor|Wishiwashi|{{water color dark}}}} and {{pcolor|Alomomola|{{water color dark}}}}{{sup/7|SM}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}; color:#{{water color dark}};&amp;quot;| [[File:752Araquanid.png|120px|Araquanid]]&amp;lt;br&amp;gt;{{pcolor|Araquanid|{{water color dark}}}}{{sup/7|USUM}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}; color:#{{water color dark}};&amp;quot;| [[File:284Masquerain.png|120px|Masquerain]][[File:751Dewpider.png|120px|Dewpider]]&amp;lt;br&amp;gt;{{pcolor|Masquerain|{{water color dark}}}} and {{pcolor|Dewpider|{{water color dark}}}}{{sup/7|USUM}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}; color:#{{fire color dark}};&amp;quot; rowspan=2 | [[File:VSKiawe.png|x120px|Kiawe]]&amp;lt;br&amp;gt;{{color2|{{fire color dark}}|Kiawe}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;カキ Kaki&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}; color:#{{fire color dark}};&amp;quot; rowspan=2 | {{color2|{{fire color dark}}|Wela Volcano Park}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ヴェラ火山公園&amp;lt;br&amp;gt;Wela Volcano Park&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}};&amp;quot; rowspan=2 | {{tcolor|Fire}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}&amp;quot;| [[File:758Salazzle.png|120px|Salazzle]]&amp;lt;br&amp;gt;{{pcolor|Salazzle|{{fire color dark}}}}{{sup/7|SM}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}};| [[File:757Salandit.png|120px|Salandit]]&amp;lt;br&amp;gt;{{pcolor|Salandit|{{fire color dark}}}}{{sup/7|SM}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}&amp;quot;| [[File:105Marowak-Alola.png|120px|Alolan Marowak]]&amp;lt;br&amp;gt;{{pcolor|Marowak|{{fire color dark}}|Alolan Marowak}}{{sup/7|USUM}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}};| [[File:758Salazzle.png|120px|Salazzle]]&amp;lt;br&amp;gt;{{pcolor|Salazzle|{{fire color dark}}}}{{sup/7|USUM}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}; color:#{{grass color dark}};&amp;quot; rowspan=2 | [[File:VSMallow.png|x120px|Mallow]]&amp;lt;br&amp;gt;{{color2|{{grass color dark}}|Mallow}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;マオ Mao&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}; color:#{{grass color dark}};&amp;quot; rowspan=2 | {{color2|{{grass color dark}}|Lush Jungle}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;シェードジャングル&amp;lt;br&amp;gt;Shade Jungle&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; rowspan=2 | {{tcolor|Grass}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; rowspan=2 | [[File:754Lurantis.png|120px|Lurantis]]&amp;lt;br&amp;gt;{{pcolor|Lurantis|{{grass color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}; color:#{{grass color dark}};&amp;quot; | [[File:732Trumbeak.png|120px|Trumbeak]][[File:351Castform.png|120px|Castform]]&amp;lt;br&amp;gt;{{pcolor|Trumbeak|{{grass color dark}}}} and {{pcolor|Castform|{{grass color dark}}}}{{sup/7|SM}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}; color:#{{grass color dark}};&amp;quot; | [[File:352Kecleon.png|120px|Kecleon]][[File:764Comfey.png|120px|Comfey]]&amp;lt;br&amp;gt;{{pcolor|Kecleon|{{grass color dark}}}} and {{pcolor|Comfey|{{grass color dark}}}}{{sup/7|USUM}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}}; color:#{{electric color dark}};&amp;quot; rowspan=2 | [[File:VSSophocles.png|x120px|Sophocles]]&amp;lt;br&amp;gt;{{color2|{{electric color dark}}|Sophocles}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;マーマネ Māmane&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}}; color:#{{electric color dark}};&amp;quot; rowspan=2 | {{color2|{{electric color dark}}|Hokulani Observatory}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ホクラニ天文台&amp;lt;br&amp;gt;Hōkūlani Observatory&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}};&amp;quot; rowspan=2 | {{tcolor|Electric}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}};&amp;quot;| [[File:738Vikavolt.png|120px|Vikavolt]]&amp;lt;br&amp;gt;{{pcolor|Vikavolt|{{electric color dark}}}}{{sup/7|SM}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}}; color:#{{electric color dark}};&amp;quot;| [[File:737Charjabug.png|120px|Charjabug]][[File:737Charjabug.png|120px|Charjabug]]&amp;lt;br&amp;gt;{{pcolor|Charjabug|{{electric color dark}}}} ×2{{sup/7|SM}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}};&amp;quot;| [[File:777Togedemaru.png|120px|Togedemaru]]&amp;lt;br&amp;gt;{{pcolor|Togedemaru|{{electric color dark}}}}{{sup/7|USUM}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}}; color:#{{electric color dark}};&amp;quot;| [[File:227Skarmory.png|120px|Skarmory]][[File:702Dedenne.png|120px|Dedenne]]&amp;lt;br&amp;gt;{{pcolor|Skarmory|{{electric color dark}}}} and {{pcolor|Dedenne|{{electric color dark}}}}{{sup/7|USUM}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}; color:#{{ghost color dark}};&amp;quot; rowspan=2 | [[File:VSAcerola.png|x120px|Acerola]]&amp;lt;br&amp;gt;{{color2|{{ghost color dark}}|Acerola}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;アセロラ Acerola&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}; color:#{{ghost color dark}};&amp;quot; rowspan=2 | {{color2|{{ghost color dark}}|Thrifty Megamart (Abandoned Site)}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;スーパー・メガやす　跡地&amp;lt;br&amp;gt;Supermarket Megacheap (Abandoned Site)&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}&amp;quot; rowspan=2 | {{tcolor|Ghost}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}&amp;quot; rowspan=2 | [[File:778Mimikyu.png|120px|Mimikyu]]&amp;lt;br&amp;gt;{{pcolor|Mimikyu|{{ghost color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}; color:#{{ghost color dark}};&amp;quot; | [[File:093Haunter.png|120px|Haunter]][[File:094Gengar.png|120px|Gengar]]&amp;lt;br&amp;gt;{{pcolor|Haunter|{{ghost color dark}}}} and {{pcolor|Gengar|{{ghost color dark}}}}{{sup/7|SM}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}; color:#{{ghost color dark}};&amp;quot; | [[File:354Banette.png|120px|Banette]][[File:593Jellicent-Male.png|120px|Jellicent]]&amp;lt;br&amp;gt;{{pcolor|Banette|{{ghost color dark}}}} and {{pcolor|Jellicent|{{ghost color dark}}}}{{sup/7|USUM}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color light}}; color:#{{dragon color dark}};&amp;quot; rowspan=2 | None&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color light}}; color:#{{dragon color dark}};&amp;quot; rowspan=2 | {{color2|{{dragon color dark}}|Vast Poni Canyon}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ポニの大峡谷&amp;lt;br&amp;gt;Great Canyon of Poni&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color light}};&amp;quot; rowspan=2 | {{tcolor|Dragon}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color light}};&amp;quot; rowspan=2 | [[File:784Kommo-o.png|120px|Kommo-o]]&amp;lt;br&amp;gt;{{pcolor|Kommo-o|{{dragon color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color light}}; color:#{{dragon color dark}}; {{roundybr|5px}}&amp;quot; | [[File:783Hakamo-o.png|120px|Hakamo-o]][[File:212Scizor.png|120px|Scizor]]&amp;lt;br&amp;gt;{{pcolor|Hakamo-o|{{dragon color dark}}}} and {{pcolor|Scizor|{{dragon color dark}}}}{{sup/7|SM}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color light}}; color:#{{dragon color dark}};&amp;quot; | [[File:715Noivern.png|120px|Noivern]][[File:212Scizor.png|120px|Scizor]]&amp;lt;br&amp;gt;{{pcolor|Noivern|{{dragon color dark}}}} and {{pcolor|Scizor|{{dragon color dark}}}}{{sup/7|USUM}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color light}}; color:#{{fairy color dark}}; {{roundybl|5px}}&amp;quot; rowspan=2 | [[File:VSMina.png|x120px|Mina]]&amp;lt;br&amp;gt;{{color2|{{fairy color dark}}|Mina}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;マツリカ Matsurika&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color light}}; color:#{{fairy color dark}};&amp;quot;| None{{sup/7|SM}}&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color light}};&amp;quot; rowspan=2 | {{tcolor|Fairy}}&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color light}}; color:#{{fairy color dark}};&amp;quot;| None{{sup/7|SM}}&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color light}}; color:#{{fairy color dark}};&amp;quot;| None{{sup/7|SM}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color light}}; color:#{{fairy color dark}};&amp;quot; | {{color2|{{fairy color dark}}|Seafolk Village}}{{sup/7|USUM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;海の民の村&amp;lt;br&amp;gt;Seafolk Village&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color light}};&amp;quot; | [[File:743Ribombee.png|120px|Ribombee]]&amp;lt;br&amp;gt;{{pcolor|Ribombee|{{fairy color dark}}}}{{sup/7|USUM}}&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color light}}; color:#{{fairy color dark}}; {{roundybr|5px}}&amp;quot; | [[File:242Blissey.png|120px|Blissey]][[File:279Pelipper.png|120px|Pelipper]]&amp;lt;br&amp;gt;{{pcolor|Blissey|{{fairy color dark}}}} and {{pcolor|Pelipper|{{fairy color dark}}}}{{sup/7|USUM}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Grand trials====&lt;br /&gt;
After the player completes all the trials on an island, they must battle the kahuna of the island.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{alola color dark}}; border: 5px solid #{{alola color dark}}&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{alola color dark}};&amp;quot; colspan=&amp;quot;3&amp;quot; | {{color2|{{alola color light}}|Island challenge|Grand trials}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{alola color dark}};&amp;quot; | {{color2|{{alola color light}}|Generation VII}}&lt;br /&gt;
! style=&amp;quot;background: #{{alola color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{alola color light}}|Region|Region:}} {{color2|{{alola color light}}|Alola}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{alola color light}}; color:#{{alola color dark}}; {{roundytl|5px}}&amp;quot; | {{color2|{{alola color dark}}|Island Kahuna}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background:#{{alola color light}}&amp;quot; | {{color|{{alola color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background:#{{alola color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{alola color dark}}|Type}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color light}}; color:#{{fighting color dark}};&amp;quot; | [[File:VSHala.png|x120px|Hala]]&amp;lt;br&amp;gt;{{color2|{{fighting color dark}}|Hala}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ハラ Hala&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color light}}; color:#{{fighting color dark}};&amp;quot;| {{color2|{{fighting color dark}}|Iki Town}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;リリィタウン&amp;lt;br&amp;gt;Liliʻi Town&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{tcolor|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{rock color light}}; color:#{{rock color dark}};&amp;quot; | [[File:VSOlivia.png|x120px|Olivia]]&amp;lt;br&amp;gt;{{color2|{{rock color dark}}|Olivia}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ライチ Lychee&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{rock color light}}; color:#{{rock color dark}};&amp;quot;| {{color2|{{rock color dark}}|Ruins of Life}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;命の遺跡&amp;lt;br&amp;gt;Ruins of Life&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{rock color light}};&amp;quot; | {{tcolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}; color:#{{dark color dark}};&amp;quot; | [[File:VSNanu.png|x120px|Nanu]]&amp;lt;br&amp;gt;{{color2|{{dark color dark}}|Nanu}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;クチナシ Kuchinashi&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}; color:#{{dark color dark}};&amp;quot;| {{color2|{{dark color dark}}|Malie City}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;マリエシティ&amp;lt;br&amp;gt;Malie City&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{tcolor|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{ground color light}}; color:#{{ground color dark}}; {{roundybl|5px}}&amp;quot; rowspan=2 | [[File:VSHapu.png|x120px|]]&amp;lt;br&amp;gt;{{color2|{{ground color dark}}|Hapu}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ハプウ Hapū&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{ground color light}}; color:#{{rock color dark}};&amp;quot; | {{color2|{{ground color dark}}|Vast Poni Canyon}}{{sup/7|SM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ポニの大峡谷&amp;lt;br&amp;gt;Great Canyon of Poni&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{ground color light}}; {{roundybr|5px}}&amp;quot; rowspan=2 | {{tcolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{ground color light}}; color:#{{rock color dark}};&amp;quot; | {{color2|{{ground color dark}}|Exeggutor Island}}{{sup/7|USUM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ナッシー・アイランド&amp;lt;br&amp;gt;Nassy Island&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Discussion of Generation VII==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==English title screens==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{alola color dark}}; border: 5px solid #{{alola color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #{{sun color light}}; {{roundytl|5px}}&amp;quot; | {{color2|{{sun color dark}}|Pokémon Sun and Moon |Pokémon Sun}}&lt;br /&gt;
| style=&amp;quot;background: #{{moon color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{moon color dark}}|Pokémon Sun and Moon|Pokémon Moon}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{sun color}};&amp;quot; | [[File:SunTitle.png|300px]]&lt;br /&gt;
| style=&amp;quot;background: #{{moon color}};&amp;quot; | [[File:MoonTitle.png|300px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Japanese title screens==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{alola color dark}}; border: 5px solid #{{alola color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #{{sun color light}}; {{roundytl|5px}}&amp;quot; | {{color2|{{sun color dark}}|Pokémon Sun and Moon |Pokémon Sun}}&lt;br /&gt;
| style=&amp;quot;background: #{{moon color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{moon color dark}}|Pokémon Sun and Moon|Pokémon Moon}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{sun color}};&amp;quot; | [[File:Japanese SunTitle.png|300px]]&lt;br /&gt;
| style=&amp;quot;background: #{{moon color}};&amp;quot; | [[File:Japanese MoonTitle.png|300px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Generation VII is the only generation in which:&lt;br /&gt;
** There are no [[Gym Leader]]s, [[Gym]]s, or [[Badge]]s.&lt;br /&gt;
** [[Bicycle]]s and [[Gate]]s do not appear.&lt;br /&gt;
** [[HM]]s, [[field move]]s, and cuttable trees are not present.&lt;br /&gt;
** [[Legendary Pokémon]] that are part of an [[List of Pokémon by evolution family|evolutionary family]] were introduced.&lt;br /&gt;
** Brand new species of Pokémon are introduced in later games in the generation, and cannot be traded to the earlier games.&lt;br /&gt;
* Generation VII is also the only generation that did not introduce:&lt;br /&gt;
** A Pokémon that evolves through [[trade|trading]].&lt;br /&gt;
** A Pokémon with [[List of Pokémon with gender differences|gender differences]].&lt;br /&gt;
** A notable {{type|Ice}} [[type expert|expert]].&lt;br /&gt;
** A {{pkmn|Champion}} that precedes the player.&lt;br /&gt;
* Generation VII introduced the most [[Legendary Pokémon]], with eleven.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Core series}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Siebte Spielgeneration]]&lt;br /&gt;
[[fr:Septième génération]]&lt;br /&gt;
[[it:Settima generazione]]&lt;br /&gt;
[[ja:第七世代]]&lt;br /&gt;
[[zh:第七世代]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Jynx_(Pok%C3%A9mon)&amp;diff=2730931</id>
		<title>Jynx (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Jynx_(Pok%C3%A9mon)&amp;diff=2730931"/>
		<updated>2018-01-16T23:50:16Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Virtual Console sprites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Ice|type2=Psychic}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Jynx}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ice|prevnum=123|prev=Scyther|nextnum=125|next=Electabuzz|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Jynx}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Jynx&lt;br /&gt;
|jname=ルージュラ&lt;br /&gt;
|jtranslit=Rūjura&lt;br /&gt;
|tmname=Rougela&lt;br /&gt;
|ndex=124&lt;br /&gt;
|oldjdex=153&lt;br /&gt;
|jdex=155&lt;br /&gt;
|karea=Mountain&lt;br /&gt;
|kdex=084&lt;br /&gt;
|fbrow=168&lt;br /&gt;
|abrow=210&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|category={{tt|Human Shape|HUMANSHAPE before Generation III}}&lt;br /&gt;
|height-ftin=4&#039;07&amp;quot;&lt;br /&gt;
|height-m=1.4&lt;br /&gt;
|weight-lbs=89.5&lt;br /&gt;
|weight-kg=40.6&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Oblivious&lt;br /&gt;
|ability2=Forewarn&lt;br /&gt;
|abilityd=Dry Skin&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Human-Like&lt;br /&gt;
|eggcycles=25&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evsa=2&lt;br /&gt;
|expyield=159&lt;br /&gt;
|oldexp=137&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=254&lt;br /&gt;
|color=Red&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=12&lt;br /&gt;
|pokefordex=jynx&lt;br /&gt;
|generation=1&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Jynx&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ルージュラ&#039;&#039;&#039; &#039;&#039;Rougela&#039;&#039;) is a dual-type {{2t|Ice|Psychic}} {{OBP|Pokémon|species}} introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Smoochum}} starting at [[level]] 30.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Jynx is a bipedal, humanoid Pokémon that resembles a woman. Jynx wears a red gown that hides its feet and has white arms with purple hands. There are golden circles on the chest area of its gown. Jynx has a purple face, pink lips, saucer-like eyes, and long blonde hair. Originally, its face was colored black, causing {{DL|Pokémon controversy|Jynx|controversy}} in the United States due to its perceived racial insensitivity. Jynx is a female-only species with no true male counterpart.&lt;br /&gt;
&lt;br /&gt;
Jynx has a language that sounds similar to human speech and includes several cry patterns. However, this language has yet to be deciphered. It prefers to communicate by using dance-like movements. These rhythmic movements often cause people to dance along with it. It puts its enemies to sleep using its signature move, {{m|Lovely Kiss}}. Jynx often is found in {{DL|List of Pokémon by habitat|Urban Pokémon|urban areas}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Erica Jynx.png|left|thumb|220px|Jynx in the {{pkmn|anime}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Jynx debuted in &#039;&#039;[[Holiday Hi-Jynx]]&#039;&#039;. One of [[Santa Claus]]&#039;s Jynx was separated from him. {{Ash}} and {{ashfr}} helped to return the Jynx to her owner.&lt;br /&gt;
&lt;br /&gt;
[[Lorelei|Prima]] owns a Jynx. She used her to send {{TRT}} flying in &#039;&#039;[[EP099|The Mandarin Island Miss Match]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A [[Nurse Joy]] in [[EP250]] owned a Jynx, rather than a {{TP|Nurse Joy|Chansey}}. In this [[Banned episodes|banned episode]], {{an|Brock}} almost kissed this Human Shape Pokémon during his sickly state.&lt;br /&gt;
&lt;br /&gt;
A Jynx was used by [[Erica]] in the [[Pacifidlog Town]] [[Pokémon Contest]] in &#039;&#039;[[AG115|Mean With Envy]]&#039;&#039; and &#039;&#039;[[AG116|Pacifidlog Jam]]&#039;&#039;. &#039;&#039;Mean With Envy&#039;&#039; also marked the first appearance of Jynx&#039;s purple redesign in the anime.&lt;br /&gt;
&lt;br /&gt;
A trio of Jynx sisters were in &#039;&#039;[[AG168|Three Jynx and a Baby!]]&#039;&#039;. These three Jynx were overly-protective towards their sister, a {{p|Smoochum}}. The Smoochum evolved into a Jynx at the end of the episode.&lt;br /&gt;
&lt;br /&gt;
[[File:Jynx AG013.png|thumb|220px|Jynx in its original design, as seen in &#039;&#039;[[AG013|All Things Bright and Beautifly!]]&#039;&#039;]]&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A Jynx appeared in &#039;&#039;[[EP090|Stage Fight!]]&#039;&#039;, under the ownership of the [[Pokémon Showboat]] stage show staff.&lt;br /&gt;
&lt;br /&gt;
A Jynx appeared in &#039;&#039;[[EP108|Pokémon Double Trouble]]&#039;&#039;, running on a treadmill in a scene removed from the English dub.&lt;br /&gt;
&lt;br /&gt;
A Jynx was used by a {{pkmn|Coordinator}} in &#039;&#039;[[AG013|All Things Bright and Beautifly!]]&#039;&#039;, but this scene was cut from the English dub as it featured Jynx in its original design.&lt;br /&gt;
&lt;br /&gt;
A Jynx appeared in the opening sequence of &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|Holiday Hi-Jynx|Jynx|Ash&#039;s Pokédex|Jynx, the Human Shape Pokémon. This Pokémon has some very unusual powers. Its [[Signature move|special attack]] is the {{m|Lovely Kiss}}, which puts its opponent into a deep {{status|Sleep|sleep}}.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Kanto}}&lt;br /&gt;
{{Animedexheader|Hoenn}}&lt;br /&gt;
{{Animedexbody|AG115|Jynx|May&#039;s Pokédex|Jynx, the Human Shape Pokémon. Jynx is known for expressing its many and varied feelings by dancing around in graceful and rhythmical motions.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Advanced Generation&#039;&#039;|Hoenn}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Jynx MPJ.png|thumb|200px|Jynx in [[Magical Pokémon Journey]]]]&lt;br /&gt;
[[File:Lorelei Jynx Adventures.png|thumb|left|200px|Jynx in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Magical Pokémon Journey manga===&lt;br /&gt;
{{main|Jynx (MPJ)}}&lt;br /&gt;
A fortune-telling Jynx appears in the manga [[Magical Pokémon Journey]]. {{MPJ|Arbok}} goes to Jynx&#039;s fortune-telling hut to find out if he has a chance with his crush, {{MPJ|Wigglytuff}}.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Jynx debuts in &#039;&#039;[[PS017|The Jynx Jinx]]&#039;&#039; under the ownership of [[Team Rocket Elite Trio|Ken]]. She is used to attack Red and Green after they trick Team Rocket and take Mew. When she attacks Mew, Red and Green try to defend it, only to be defeated. Mew retaliates against her and freezes her and Ken while sparing Red and Green.&lt;br /&gt;
&lt;br /&gt;
Most notably, there is a Jynx under the ownership of [[Lorelei]] which first appeared in &#039;&#039;[[PS068|Jigglypuff Jive]]&#039;&#039;. Lorelei&#039;s Jynx is noted for having the ability to generate voodoo dolls out of ice using its {{m|Ice Beam}}. When Lorelei draws crosses on any part of the dolls using her lipstick, ice shackles form on the specified body parts of her targets, eventually freezing the victim over completely. Even after the victims have broken free, the freeze induces lasting numbness in the areas where it was applied. Both {{adv|Red}} and [[Sabrina]] suffer this condition and have to seek a cure atop [[Mt. Silver]] by bathing in the hotsprings there. Another ability of Lorelei&#039;s Jynx is revealed in the [[Sevii Islands]] saga: she can create a wispy band of ice around targets, which Lorelei can use to track them down using her powder case.&lt;br /&gt;
&lt;br /&gt;
Later a Jynx appeared in &#039;&#039;[[PS179|The Last Battle XIII]]&#039;&#039; as one of the Pokémon sent to help during the fight in [[Ilex Forest]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
A Jynx took part in a baseball match with {{OBP|Red|Pocket Monsters}} in &#039;&#039;[[PM021|Fierce Competition at the Pokémon Baseball Tournament!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
Shū has a Jynx in the [[Pokémon Gotta Catch &#039;Em All]] manga.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Jynx (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=ice|type2=psychic}}&lt;br /&gt;
{{Dex/Gen|gen=I}}&lt;br /&gt;
{{Dex/Entry2|v=Red|v2=Blue|t2=FFF|entry=It seductively wiggles its hips as it walks. It can cause people to dance in unison with it.}}&lt;br /&gt;
{{Dex/Entry1|v=Yellow|entry=Appears to move to a rhythm of its own, as if it were dancing. It wiggles its hips as it walks.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium|t=FFF|color=000|entry=Talks in a strange, incomprehensible language. It is known for its weird wiggling that causes people to dance.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=II}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=It rocks its body rhythmically. It appears to alter the rhythm depending on how it is feeling.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=It speaks a language similar to that of humans. However, it seems to use dancing to communicate.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=It has several different cry patterns, each of which seems to have its own meaning.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=It rocks its body rhythmically. It appears to alter the rhythm depending on how it is feeling.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=III}}&lt;br /&gt;
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=Jynx walks rhythmically, swaying and shaking its hips as if it were dancing. Its motions are so bouncingly alluring, people seeing it are compelled to shake their hips without giving any thought to what they are doing.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=A Jynx sashays rhythmically as if it were dancing. Its motions are so bouncingly alluring, people seeing it are compelled to shake their hips without noticing.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=It speaks using a language that sounds human. Research is under way to determine what is being said.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=It seductively wiggles its hips as it walks. It can cause people to dance in unison with it.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=IV}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=Its cries sound like human speech. However, it is impossible to tell what it is trying to say.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=It rocks its body rhythmically. It appears to alter the rhythm depending on how it is feeling.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=It speaks a language similar to that of humans. However, it seems to use dancing to communicate.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=Its cries sound like human speech. However, it is impossible to tell what it is trying to say.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=Its cries sound like human speech. However, it is impossible to tell what it is trying to say.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It wiggles its hips as it walks. It can cause people to dance in unison with it.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=It speaks using a language that sounds human. Research is under way to determine what is being said.}}&lt;br /&gt;
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|entry=Jynx walks rhythmically, swaying and shaking its hips as if it were dancing. Its motions are so bouncingly alluring, people seeing it are compelled to shake their hips without giving any thought to what they are doing.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VII}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=It sways its hips to a rhythm all its own. The precise movements of Jynx living in Alola are truly wonderful.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=Its strange cries sound like human language. There are some musicians who compose songs for Jynx to sing.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=ice|type2=psychic}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2|v=Red|v2=Blue|t2=fff|area=[[In-game trade#Red and Blue / Red and Green|Trade]] {{p|Poliwhirl}} in [[Cerulean City]]}}&lt;br /&gt;
{{Availability/Entry1|v=Blue|ex=(Japan)|t=fff|link=Pokémon Blue Version (Japanese)|area=[[Seafoam Islands]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=Yellow}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry2|v=Gold|v2=Silver|area=[[Ice Path]]}}&lt;br /&gt;
{{Availability/Entry1|v=Crystal|area=[[Ice Path]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire}}&lt;br /&gt;
{{Availability/Entry1/None|v=Emerald}}&lt;br /&gt;
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area=[[In-game trade#FireRed and LeafGreen|Trade]] {{p|Poliwhirl}} in [[Cerulean City]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Evolution|Evolve]] {{p|Smoochum}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Snowpoint Temple]]}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Seafoam Islands]] and [[Ice Path]]}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|land}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Field}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area=[[Giant Chasm]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|area=[[Evolution|Evolve]] {{pkmn|Dream Radar}} {{p|Smoochum}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Frost Cavern]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire|area=[[Trade]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area=[[Seaward Cave]] ([[SOS Battle]])&amp;lt;br/&amp;gt;[[Poké Pelago]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Ice|type2=Psychic}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1|1|v=Snap|color={{electric color}}|area=[[Pokémon Island Cave|Cave]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Pinball|color={{red color}}|area=[[Cerulean City]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=Endless Level 62, Endless Level 79, Forever Level 12, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Evolution|Evolve]] {{p|Smoochum}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (game)|area=[[Panula Cave]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Crevice Cave]] (B1-B10, Lower Crevice Cave B1-B4), [[Mt. Avalanche]] (B1-B19)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Crevice Cave]] (B1-B10, Lower Crevice Cave B1-B4), [[Mt. Avalanche]] (B1-B19)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Ice Lake]], [[Almia Castle]]}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Bright Beach]] &amp;lt;small&amp;gt;(Normal Mode B &amp;amp; A)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Stormy|link=Pokémon Mystery Dungeon (WiiWare)|color={{water color}}|area=}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Tower: [[Frozen Tundra]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Toy Collection#Guided by Pichu|Toy Collection: Guided by Pichu]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Pitch-Black Cavern#Stage 4|Pitch-Black Cavern: Stage 4]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Desert Umbra|Desert Umbra: Stage 345]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Distortion Land#Outermost Snowfield|Distortion Land: Outermost Snowfield]] &amp;lt;small&amp;gt;(All Areas, Entrance Boss)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Ice|type2=Psychic|Frontier=yes&lt;br /&gt;
|rby1=Bitter Berry|rby1type=None|rby1rar=100|rby1image=no&lt;br /&gt;
|gsc1=Ice Berry|gsc1type=None|gsc1rar=33|gsc1image=no&lt;br /&gt;
|e1=Aspear Berry|e1type=Berry|e1rar=100&lt;br /&gt;
|pt1=Aspear Berry|pt1type=Berry|pt1rar=100&lt;br /&gt;
|hgss1=Aspear Berry|hgss1type=Berry|hgss1rar=100&lt;br /&gt;
|bw1=Aspear Berry|bw1type=Berry|bw1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY&lt;br /&gt;
|HP=     65&lt;br /&gt;
|Attack= 50&lt;br /&gt;
|Defense=35&lt;br /&gt;
|SpAtk= 115&lt;br /&gt;
|SpDef=  95&lt;br /&gt;
|Special=95&lt;br /&gt;
|Speed=  95&lt;br /&gt;
|type=Ice&lt;br /&gt;
|type2=Psychic }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ice&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=ice&lt;br /&gt;
|type2=psychic&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Ground=  100&lt;br /&gt;
|Rock=    200&lt;br /&gt;
|Bug=     200&lt;br /&gt;
|Poison=  100&lt;br /&gt;
|Ghost=   200&lt;br /&gt;
|Steel=   200&lt;br /&gt;
|Fire=    200&lt;br /&gt;
|Water=   100&lt;br /&gt;
|Grass=   100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=  50&lt;br /&gt;
|Ice=      50&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    200&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|gen1psychic=yes&lt;br /&gt;
|oldghost=0&lt;br /&gt;
|dryskin=maybe&lt;br /&gt;
|newfire=2½}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/7|Jynx|Ice|Psychic|1}}&lt;br /&gt;
{{learnlist/level7|1|Draining Kiss|Fairy|Special|50|100|10}}&lt;br /&gt;
{{learnlist/level7|1|Perish Song|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level7|1|Pound|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level7|1|Lick|Ghost|Physical|30|100|30}}&lt;br /&gt;
{{learnlist/level7|1|Lovely Kiss|Normal|Status|&amp;amp;mdash;|75|10}}&lt;br /&gt;
{{learnlist/level7|1|Powder Snow|Ice|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|5|Lick|Ghost|Physical|30|100|30}}&lt;br /&gt;
{{learnlist/level7|8|Lovely Kiss|Normal|Status|&amp;amp;mdash;|75|10}}&lt;br /&gt;
{{learnlist/level7|11|Powder Snow|Ice|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|15|Double Slap|Normal|Physical|15|85|10}}&lt;br /&gt;
{{learnlist/level7|18|Ice Punch|Ice|Physical|75|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|21|Heart Stamp|Psychic|Physical|60|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|25|Mean Look|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level7|28|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level7|33|Wake-Up Slap|Fighting|Physical|70|100|10}}&lt;br /&gt;
{{learnlist/level7|39|Avalanche|Ice|Physical|60|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|44|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/level7|49|Wring Out|Normal|Special|&amp;amp;mdash;|100|5}}&lt;br /&gt;
{{learnlist/level7|55|Perish Song|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level7|60|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/7|Jynx|Ice|Psychic|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/7|Jynx|Ice|Psychic|1}}&lt;br /&gt;
{{learnlist/tm7|TM03|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm7|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm7|TM07|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM13|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM14|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm7|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm7|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm7|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM29|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM30|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM31|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm7|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm7|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM46|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM49|Echoed Voice|Normal|Special|40|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM52|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm7|TM53|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm7|TM70|Aurora Veil|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm7|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM79|Frost Breath|Ice|Special|60|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM85|Dream Eater|Psychic|Special|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM87|Swagger|Normal|Status|&amp;amp;mdash;|85|15}}&lt;br /&gt;
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM92|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm7|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tmf/7|Jynx|Ice|Psychic|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/7|Jynx|Ice|Psychic|2}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|063|Abra}}{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}&amp;lt;br&amp;gt;{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}&amp;lt;br&amp;gt;{{MSP|125|Electabuzz}}{{MSP|466|Electivire}}{{MSP|126|Magmar}}{{MSP|467|Magmortar}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}&amp;lt;br&amp;gt;{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|313|Volbeat}}{{MSP|327|Spinda}}{{MSP|331|Cacnea}}&amp;lt;br&amp;gt;{{MSP|332|Cacturne}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}&amp;lt;br&amp;gt;{{MSP|448|Lucario}}{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}|Captivate|Normal|Status|&amp;amp;mdash;|100|20|‡}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|302|Sableye}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|Fake Out|Normal|Physical|40|100|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|107|Hitmonchan}}{{MSP|308|Medicham}}|Ice Punch|Ice|Physical|75|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}&amp;lt;br&amp;gt;{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|Meditate|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|605|Elgyem}}{{MSP|606|Beheeyem}}|Miracle Eye|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|390|Chimchar}}{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|124|Jynx}}&amp;lt;br&amp;gt;{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}|Wake-Up Slap|Fighting|Physical|70|100|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|327|Spinda}}|Wish|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|*}}{{learnlist/breedf/7|Jynx|Ice|Psychic|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/7|Jynx|Ice|Psychic|2}}&lt;br /&gt;
{{learnlist/tutor7|Ally Switch|Psychic|Status|—|—|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Covet|Normal|Physical|60|100|25|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Drain Punch|Fighting|Physical|75|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Focus Punch|Fighting|Physical|150|100|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Heal Bell|Normal|Status|—|—|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Helping Hand|Normal|Status|—|—|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Hyper Voice|Normal|Special|90|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Ice Punch|Ice|Physical|75|100|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Icy Wind|Ice|Special|55|95|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Magic Coat|Psychic|Status|—|—|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Magic Room|Psychic|Status|—|—|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Recycle|Normal|Status|—|—|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Role Play|Psychic|Status|—|—|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Signal Beam|Bug|Special|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Skill Swap|Psychic|Status|—|—|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Snore|Normal|Special|50|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Telekinesis|Psychic|Status|—|—|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Trick|Psychic|Status|—|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Water Pulse|Water|Special|60|100|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Wonder Room|Psychic|Status|—|—|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/7|Jynx|Ice|Psychic|2}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/7|Jynx|Ice|Psychic|2}}&lt;br /&gt;
{{learnlist/prevo7|238|Smoochum|||||Sweet Kiss|Fairy|Status|&amp;amp;mdash;|75|10}}&lt;br /&gt;
{{learnlist/prevo7|238|Smoochum|||||Confusion|Psychic|Special|50|100|25|&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/prevo7|238|Smoochum|||||Sing|Normal|Status|&amp;amp;mdash;|55|15}}&lt;br /&gt;
{{learnlist/prevo7|238|Smoochum|||||Lucky Chant|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/prevo7|238|Smoochum|||||Copycat|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/prevof/7|Jynx|Ice|Psychic|2}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tcg psychic color light}}; border: 3px solid #{{tcg water color}}&amp;quot;&lt;br /&gt;
! Move&lt;br /&gt;
! Card&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Confuse Ray}}&lt;br /&gt;
| [[Jynx (Aquapolis 18)]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Fire Punch}}&lt;br /&gt;
| [[Jynx δ (EX Dragon Frontiers 17)]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Helping Hand}}&lt;br /&gt;
| [[Sabrina&#039;s Jynx (Gym Challenge 57)]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Hypnosis}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Jynx (Aquapolis 18)]]&amp;lt;br&amp;gt; [[Will&#039;s Jynx (VS 74)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Ice|type2=Psychic}}&lt;br /&gt;
{{Spindata/Pinball|col=3|type=Ice|ndex=124|acquisition=Catch}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Ice|ndex=124|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Ice|ndex=124&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Frigid Cavern&lt;br /&gt;
|P1=∞XO@#*~♪&amp;lt;br&amp;gt; ∞XO@#*~♪&lt;br /&gt;
|P2=!!O@#*~!&amp;lt;br&amp;gt; !!O@#*~!&lt;br /&gt;
|P3=!!!!!!~!&amp;lt;br&amp;gt; !!!!!!~!&lt;br /&gt;
|PL=∞XO@#*~♪♪♪&amp;lt;br&amp;gt; ∞XO@#*~♪♪♪&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Ice|ndex=124&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-4.5&lt;br /&gt;
|IQ=G&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Ice&lt;br /&gt;
|group=Psychic&lt;br /&gt;
|assist=Psychic&lt;br /&gt;
|field=None&lt;br /&gt;
|loop=9&lt;br /&gt;
|MinEXP=68&lt;br /&gt;
|MaxEXP=82&lt;br /&gt;
|browser=Jynx swings its hips as if it&#039;s dancing while walking. Beware of its kiss attack!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Ice&lt;br /&gt;
|group=Psychic&lt;br /&gt;
|assist=Psychic&lt;br /&gt;
|field=Teleport&lt;br /&gt;
|fieldpower=-&lt;br /&gt;
|browser=It attacks by launching strange orbs. It protects itself with a psychic {{m|Barrier}}.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Ice&lt;br /&gt;
|att=4&lt;br /&gt;
|def=3&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Ice&lt;br /&gt;
|att=4&lt;br /&gt;
|def=3&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Ice|ndex=124&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Ice|ndex=124|num=472&lt;br /&gt;
|min=60&lt;br /&gt;
|max=105&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Barrier Bash+&lt;br /&gt;
|skilldesc=Sometimes removes three barrier-type disruptions.&lt;br /&gt;
|swapper=Block Shot&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Ice|ndex=124&lt;br /&gt;
|hatch=N/A{{tt|*|10&amp;amp;nbsp;km Eggs obtained prior to December 12, 2016 can hatch into Jynx}}&lt;br /&gt;
|buddy=5&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=130&lt;br /&gt;
|attack=223&lt;br /&gt;
|defense=182&lt;br /&gt;
|fast={{m|Frost Breath}}, {{m|Pound}}{{tt|*|Prior to February 16, 2017}}, {{m|Confusion}}{{tt|*|From February 16, 2017 onward}}&lt;br /&gt;
|special={{m|Draining Kiss}}, {{m|Ice Punch}}{{tt|*|Prior to February 16, 2017}}, {{m|Avalanche}}{{tt|*|From February 16, 2017 onward}}, {{m|Psyshock}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=238&lt;br /&gt;
|name1=Smoochum&lt;br /&gt;
|type1-1=Ice&lt;br /&gt;
|type2-1=Psychic&lt;br /&gt;
|breed={{MS|Egg}}&amp;lt;br&amp;gt;{{color2|000|Pokémon Breeding|Breed}}&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 30}}&lt;br /&gt;
|no2=124&lt;br /&gt;
|name2=Jynx&lt;br /&gt;
|type1-2=Ice&lt;br /&gt;
|type2-2=Psychic}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Ice|type2=Psychic}}&lt;br /&gt;
{{Spritebox/1|ndex=124}}&lt;br /&gt;
{{Spritebox/2|ndex=124}}&lt;br /&gt;
{{Spritebox/3|ndex=124}}&lt;br /&gt;
{{Spritebox/4|ndex=124}}&lt;br /&gt;
{{Spritebox/5|ndex=124}}&lt;br /&gt;
{{Spritebox/6|ndex=124}}&lt;br /&gt;
{{Spritebox/7|ndex=124}}&lt;br /&gt;
{{Spritebox/Footer|124|Jynx}}&lt;br /&gt;
&lt;br /&gt;
====Japanese sprites====&lt;br /&gt;
These sprites are not used in the Virtual Console releases.&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size: 80%; {{roundy|20px}} border: 2px solid #{{ice color dark}}; background: #{{ice color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{psychic color dark}}; background: #{{psychic color light}}; width:140px&amp;quot;| [[File:Spr 2g 124 jp.png]]&amp;lt;br&amp;gt;[[File:Spr 2g 124 s jp.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{psychic color dark}}; background: #{{psychic color light}}; width:140px&amp;quot;| [[File:Spr 2s 124 jp.png]]&amp;lt;br&amp;gt;[[File:Spr 2s 124 s jp.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{psychic color dark}}; background: #{{psychic color light}}; width:140px&amp;quot;| [[File:Spr 2c 124 jp.png]]&amp;lt;br&amp;gt;[[File:Spr 2c 124 s jp.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{psychic color dark}}; background: #{{psychic color light}}; width:150px&amp;quot;| [[File:Spr b 2g 124 jp.png]]&amp;lt;br&amp;gt;[[File:Spr b 2g 124 s jp.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{psychic color dark}}; background: #{{psychic color light}}; width:150px&amp;quot;| [[File:Spr b 2c 124 jp.png]]&amp;lt;br&amp;gt;[[File:Spr b 2c 124 s jp.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Gold&lt;br /&gt;
| Silver&lt;br /&gt;
| Crystal&lt;br /&gt;
| Gold/Silver back&lt;br /&gt;
| Crystal back&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Virtual Console sprites====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size: 80%; {{roundy|20px}} border: 2px solid #{{ice color dark}}; background: #{{ice color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}}; border: 2px solid #{{psychic color dark}}; background: #{{psychic color light}}; width:80px&amp;quot;| [[File:Spr 1y 124 vc.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}}; border: 2px solid #{{psychic color dark}}; background: #{{psychic color light}}; width:80px&amp;quot;| [[File:Spr b g1 124 vc.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Yellow&lt;br /&gt;
| Yellow back&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Jynx Foot.png|thumb|right|200px|Jynx&#039;s foot]]&lt;br /&gt;
*No Pokémon have the same [[List of Pokémon with unique type combinations|type combination]] as Jynx and its pre-evolution, {{p|Smoochum}}.&lt;br /&gt;
* As its Pokédex entries state that Jynx speaks an incomprehensible language, the player, as a Pokémon, cannot understand anything it says in the {{pkmn|Mystery Dungeon series}}.&lt;br /&gt;
* When Jynx faints in the {{g|Stadium series}}, everything but its hair vanishes, implying that its armor and black &amp;quot;skin&amp;quot; is darkness. Similarly, in {{pkmn|Colosseum}} and [[Pokémon XD: Gale of Darkness|XD]], it simply vanishes upon fainting.&lt;br /&gt;
* Although Jynx has been seen to possess feet in the anime, it does not have a [[footprint]].&lt;br /&gt;
** When Jynx is viewed from underneath via the 3D-rendered Pokédex in the Stadium and {{pkmn|X and Y}} games, nothing but darkness is shown underneath its dress.&lt;br /&gt;
* A [[Capsule Monsters]] [[Media:Capsule Monsters Buhi.jpg|concept sketch]] depicts an unused Pokémon design with the same Pokédex number as Jynx.&lt;br /&gt;
* Jynx has the longest [[cry]] of any Pokémon, lasting 2.238 seconds.&lt;br /&gt;
* Jynx&#039;s sprite in the Virtual Console re-release of {{pkmn|Yellow}} is technically impossible for a [[Game Boy Color]] game. Its Virtual Console sprite contains five different colors (black, white, red, yellow, and purple), but actual Game Boy Color games can only store up to four colors per sprite (the original sprite used black, white, red, and yellow).&lt;br /&gt;
&lt;br /&gt;
===Controversy===&lt;br /&gt;
[[File:124Jynx OS anime.png|thumb|right|Jynx&#039;s original design in the anime|150px]]&lt;br /&gt;
{{wp|Carole Boston Weatherford}}, a cultural critic, claimed that Jynx, which appeared in &#039;&#039;[[Holiday Hi-Jynx]]&#039;&#039;, was a negative racial stereotype of African-Americans in an article titled &amp;quot;Politically Incorrect Pokémon&amp;quot; on the magazine &#039;&#039;Black World Today&#039;&#039;. She chiefly compared Jynx to the racist characters in &#039;&#039;{{wp|The Story of Little Black Sambo}}&#039;&#039;, and further compared Jynx to {{wp|Mr. Popo}} of the {{wp|Dragon Ball}} franchise, a character who is also potentially offensive in his design.&lt;br /&gt;
&lt;br /&gt;
Weatherford&#039;s complaint caused many repercussions in the Pokémon franchise. The sprites of Jynx in the Western releases of {{game2|Gold|Silver|Crystal}} were edited, and [[EP250]] was cut from international airings of the anime. A sequence depicting Jynx in its original design in &#039;&#039;[[AG013|All Things Bright and Beautifly!]]&#039;&#039; was also cut from the dub. Jynx&#039;s design was officially revised by [[Game Freak]] to be purple rather than black, including in Japan and South Korea; this change was reflected in later [[core series]] games (starting with {{game|Ruby and Sapphire|s}}) and in the [[Pokémon anime]] starting in &#039;&#039;[[AG115|Mean With Envy]]&#039;&#039;. Although the manga is colored in black-and-white, Jynx appearing in [[VIZ Media]]&#039;s reissues of [[Pokémon Adventures]] are recolored as a dark gray rather than a straight black, suggesting that they are purple instead of black. It is also recolored to purple on the back cover of the reissue of {{PAV|4}}. The [[Virtual Console]] versions of {{g|Snap}}, {{ga|Pokémon Trading Card Game}}, and international {{game|Yellow}} also recolor Jynx&#039;s face. Jynx was recolored in the ending credits of [[PK01]] and [[PK04]] for the 2012 Japanese Blu-ray release. A recolored version of &#039;&#039;Holiday Hi-Jynx&#039;&#039; aired in Japan and is available on the Japanese [[Amazon Video]] and [[Netflix]]. Since 2014, English language DVD releases do not include &#039;&#039;[[Holiday Hi-Jynx]]&#039;&#039;, &#039;&#039;[[EP090|Stage Fight!]]&#039;&#039;, and &#039;&#039;[[EP099|The Mandarin Island Miss Match]]&#039;&#039;, which all feature Jynx in its original design.&lt;br /&gt;
&lt;br /&gt;
In recent years, some fans of Pokémon have noted that Jynx may be inspired by {{wp|ganguro}}, a Japanese fashion where women tan heavily, bleach their hair, and apply large amounts of makeup, instead of a black stereotype. This theory is mainly based on Jynx&#039;s long, straight, blonde hair, a common attribute of ganguro fashion. Another theory is that Jynx is based on the Nordic goddess {{wp|Hel}}, who was often depicted has having a face half white-half black and who ruled {{wp|Niflheim}}, primarily depicted as a land of primordial ice and cold. Some fans say this is supported by Jynx sharing traits with the iconic opera singing &amp;quot;{{wp|It ain&#039;t over &#039;til the fat lady sings|Fat Lady}},&amp;quot; who is pop-culturally portrayed dressed as the {{wp|valkyrie}} {{wp|Brünnhilde}}. Another possible origin is {{wp|Yama-uba}}, the mountain Crone.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
{{Bulbanews|On the Origin of Species: Jynx}}&lt;br /&gt;
What Jynx is based on is a controversial topic within the fandom, although common interpretations are a Nordic or a Viking woman (possibly {{wp|Hel (goddess)|Hel}}, goddess of the underworld), or &#039;&#039;{{wp|ganguro}}&#039;&#039; (face-black). Also, the fact that Jynx are depicted as Santa&#039;s helpers in the anime may reference the folklore character {{wp|Zwarte Piet}}.&lt;br /&gt;
&lt;br /&gt;
Jynx also has the traits of a female opera singer, especially the iconic cartoon depiction of the {{wp|It ain&#039;t over till the fat lady sings|fat lady}}; {{g|Snap}} and its third generation sprites depict it singing, especially the Emerald sprite that animates it singing a high note. Jynx may also have origins in the Japanese spirits known as {{wp|Yuki-onna}}, who lack feet, akin to Jynx&#039;s feet being covered by its dress.&lt;br /&gt;
&lt;br /&gt;
It may also be based on {{wp|Yama-uba}} (also called Yamanba), a {{wp|yōkai}} which is described as always wearing a tattered red kimono, having whitish-blonde hair, control over snow, dark-colored skin, and large lips, traits which are evident in Jynx. &amp;quot;Yamanba&amp;quot; is also a slang for the extreme end of ganguro fashion, which involves bleached hair, artificial tanning, and heavy applying of brightly-colored lipstick.&lt;br /&gt;
&lt;br /&gt;
Its revised coloring may be based on purple discoloration of the skin, a common symptom of {{wp|frostbite}}. This fits with Jynx&#039;s {{t|Ice}} type and how it is found in very cold places.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Jynx is a corruption of &#039;&#039;{{wp|jinx}}&#039;&#039;, a curse or hex of bad luck.&lt;br /&gt;
&lt;br /&gt;
Rougela may be a feminized corruption of &#039;&#039;{{wp|Rouge (cosmetics)|rouge}}&#039;&#039;, a type of makeup and also the French word for &#039;&#039;red&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=ice|type2=psychic&lt;br /&gt;
|ja=ルージュラ &#039;&#039;Rougela&#039;&#039;|jameaning=From &#039;&#039;rouge&#039;&#039;&lt;br /&gt;
|fr=Lippoutou|frmeaning=From &#039;&#039;lip&#039;&#039; and &#039;&#039;{{tt|poutou|kiss}}&#039;&#039;&lt;br /&gt;
|es=Jynx|esmeaning=Same as English name&lt;br /&gt;
|de=Rossana|demeaning=From &#039;&#039;{{tt|rosso|Italian for &#039;red&#039;}}&#039;&#039;&lt;br /&gt;
|it=Jynx|itmeaning=Same as English name&lt;br /&gt;
|ko=루주라 &#039;&#039;Rujura&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_yue=紅唇娃 &#039;&#039;Hùhngsèuhnwā&#039;&#039;|zh_yuemeaning=Literally &amp;quot;Red lipped doll&amp;quot;&lt;br /&gt;
|zh_cmn=迷唇姐 &#039;&#039;Míchúnjiě&#039;&#039;|zh_cmnmeaning=Literally &amp;quot;Bewildering lip lady&amp;quot;&lt;br /&gt;
|hi=जिंक्स &#039;&#039;Jynx&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|ru=Джинкс &#039;&#039;Dzhinks&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Jynx (MPJ)]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[wp:Jynx|Article on Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext/Head|type=Ice|type2=Psychic}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ice|prevnum=123|prev=Scyther|nextnum=125|next=Electabuzz}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
&lt;br /&gt;
[[de:Rossana]]&lt;br /&gt;
[[fr:Lippoutou]]&lt;br /&gt;
[[it:Jynx]]&lt;br /&gt;
[[ja:ルージュラ]]&lt;br /&gt;
[[pl:Jynx]]&lt;br /&gt;
[[zh:迷唇姐]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Menu&amp;diff=2730926</id>
		<title>Menu</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Menu&amp;diff=2730926"/>
		<updated>2018-01-16T23:39:54Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Search|overworld menu|the title screen menu|Main menu}}&lt;br /&gt;
The &#039;&#039;&#039;menu&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;メニュー&#039;&#039;&#039; &#039;&#039;menu&#039;&#039;) is the main interface in all of the [[core series]] [[Pokémon games]] that allows the player to access the game&#039;s basic features and aspects of their [[Save|save file]], with the entries differing throughout the various games. It is accessed by pressing the &#039;&#039;&#039;START&#039;&#039;&#039; button of the [[Game Boy]]-line handheld in [[Generation I|Generations I]] to {{gen|III}} and by pressing the &#039;&#039;&#039;X&#039;&#039;&#039; button of the [[Nintendo DS]]-family or [[Nintendo 3DS]]-family handheld in [[Generation IV]] and later. In {{game|HeartGold and SoulSilver|s}}, the menu is always open on the touchscreen.&lt;br /&gt;
&lt;br /&gt;
Starting in [[Generation VI]], an entry&#039;s position may be swapped using the stylus. In [[Generation VII]], the menu is expanded to two pages, with several new accessible functions.&lt;br /&gt;
&lt;br /&gt;
==In the core series==&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; Other entries appear in addition or in place of the standard entries when using a {{DL|Pokémon Center|Cable Club}}, [[Safari Zone]], [[Bug-Catching Contest]], [[Union Room]], or [[the Underground]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#ddf; border:3px solid #ccf&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Entry !! Notes&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Party|Pokémon List]] || Used to be the second entry prior to [[Generation V]] aside from {{g|Colosseum}} and {{XD}}. It is simply called &amp;quot;Pokémon&amp;quot; in the menu itself but its full name &amp;quot;Pokémon List&amp;quot; is shown in the [[Feature registration|Ready button]], with it being referred to as such elsewhere since [[Generation I]]. It is not visible in the menu until the [[starter Pokémon]] has been obtained (except in Generation I, where it is always displayed despite not working until the player receives the starter Pokémon).&lt;br /&gt;
|- id=&amp;quot;Pokédex&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Pokédex]] || Used to be the first entry prior to [[Generation V]]. This entry is absent until it has been obtained. As the [[Strategy Memo]] replaces the Pokédex in {{g|Colosseum}} and {{XD}}, the Pokédex is not shown on the menu in these games.&lt;br /&gt;
|- id=&amp;quot;Bag&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Bag]] || Called &amp;quot;Item&amp;quot; in [[Generation I]], &amp;quot;Pack&amp;quot; in [[Generation II]], and &amp;quot;Items&amp;quot; in {{g|Colosseum}} and {{XD}}. This entry is always available.&lt;br /&gt;
|- id=&amp;quot;App&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| (App) || This entry is reserved for the different game-exclusive devices and features that assist the player in his or her {{pkmn|journey}}: [[Pokégear]]{{sup/2|GSC}}{{sup/4|HGSS}}, [[PokéNav]]{{sup/3|RSE}}, and [[P★DA]]{{sup/ss|Colo}}{{sup/ss|XD}}. This entry is absent until the device or feature has been obtained.&lt;br /&gt;
|- id=&amp;quot;Save&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Save]] || This entry is always available, except in {{g|Colosseum}}, where [[Save|saving]] is instead done from a [[PC]]. In {{g|Ultra Sun and Ultra Moon}}, it can be accessed from the menu with the &#039;&#039;&#039;Y&#039;&#039;&#039; button.&lt;br /&gt;
|- id=&amp;quot;Quick Link&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Quick Link || Introduced in {{pkmn|Sun and Moon}}. This entry is absent until it has been obtained.&lt;br /&gt;
|- id=&amp;quot;Festival Plaza&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Festival Plaza]] || Introduced in {{pkmn|Sun and Moon}}. This entry is absent until it has been obtained.&lt;br /&gt;
|- id=&amp;quot;Trainer Card&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{ga|Trainer Card|Trainer Passport}} || Prior to Generation VII, this option was always shown as the player&#039;s name. This entry is always available. As the [[P★DA]] displays Trainer information in {{g|Colosseum}} and {{XD}}, this entry is not shown in these games.&lt;br /&gt;
|- id=&amp;quot;Poké Pelago&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Poké Pelago]] || Introduced in {{pkmn|Sun and Moon}}. This entry is absent until it has been obtained.&lt;br /&gt;
|- id=&amp;quot;Poké Refresh&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Pokémon Refresh]] || Introduced in {{pkmn|Sun and Moon}}. This entry is absent until it has been obtained.&lt;br /&gt;
|- id=&amp;quot;QR Scanner&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[QR Scanner]] || Introduced in {{pkmn|Sun and Moon}}. This entry is absent until it has been obtained.&lt;br /&gt;
|- id=&amp;quot;Battle Video&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Battle Video || Introduced in {{pkmn|Sun and Moon}}. This entry is absent until it has been obtained.&lt;br /&gt;
|- id=&amp;quot;Options&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Options]] || Called &amp;quot;Option&amp;quot; prior to [[Generation IV]]. This entry is always available. In {{g|Colosseum}} and {{XD}}, the options are instead accessed from the title screen and cannot be accessed through the menu.&lt;br /&gt;
|- id=&amp;quot;Exit&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | Exit&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | This was the final entry in the menu up to {{game|Platinum}} and is also present in the menu of {{g|Colosseum}} and {{XD}}. In {{game|HeartGold and SoulSilver|s}} and later games, it was replaced by a graphical X button that can be tapped on to close the menu. As all games allow the menu to be closed by pressing the &#039;&#039;&#039;START&#039;&#039;&#039;, &#039;&#039;&#039;X&#039;&#039;&#039;, or &#039;&#039;&#039;B&#039;&#039;&#039; buttons, this function was somewhat redundant.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off series==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Outside a dungeon the menu displays the current location, the [[team]]&#039;s rank, rank points{{sup/md|RB}}, points to next rank{{sup/md|TDS}}{{sup/md|GTI}}, the day&#039;s V-Wave type, [[Poké]], and [[Gold Bar]]s. &lt;br /&gt;
&lt;br /&gt;
Inside a dungeon the menu displays entire team&#039;s names and HP, the leader&#039;s {{DL|Statistic|Belly}}, Poké, weather, and play time. &lt;br /&gt;
&lt;br /&gt;
Pressing X in a dungeon at the menu opens up the move list.&lt;br /&gt;
&lt;br /&gt;
====Red Rescue Team, Blue Rescue Team, Explorers of Time, Darkness, and Sky==== &lt;br /&gt;
=====Outside a dungeon=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#ddf; border:3px solid #ccf&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Entry !! Notes&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Items || Opens up the [[Toolbox]]/[[Treasure Bag]].&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Team || Shows the current [[team]].&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Job List || Opens up a list of the accepted jobs.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Others || Allows the player to open up the [[Options#In the Pokémon Mystery Dungeon series|options]], change window frames{{sup/md|S}}, and check Hints{{sup/md|RB}}{{sup/md|TD}}/Game Hints{{sup/md|S}}.&lt;br /&gt;
|- id=&amp;quot;Exit&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | Exit{{sup/md|TDS}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Closes the menu.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Inside a dungeon=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#ddf; border:3px solid #ccf&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Entry !! Notes&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Moves || Opens up the moves list.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Items || Opens up the [[Toolbox]]/[[Treasure Bag]].&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Team || Shows the current [[team]].&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Others || Opens up another tablist.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Ground || Checks the tile the leader stands on.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rest{{sup/md|TDS}} || Gives the player the choice to Quicksave the game or give up the adventure couting as a defeat.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Exit{{sup/md|TDS}} || Closes the menu.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Inside Others&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Game Options || Opens up the [[Options#In the Pokémon Mystery Dungeon series|options]].&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Quicksave or Give up{{sup/md|RB}} || Gives the player the choice to Quicksave the game or Give Up the adventure couting as a defeat.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Window{{sup/md|S}} || Allows the player to change window frame.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Map{{sup/md|TDS}} || Shows the map.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Message log || Opens up the message log.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Mission objectives || Shows the jobs accepted for the current dungeon. If there is no mission for the dungeon, a message saying &amp;quot;Just go!&amp;quot;{{sup/md|RB}}/&amp;quot;Go as far as possible&amp;quot;{{sup/md|TDS}} will be displayed instead.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Recruitment search || Shows a list of all the Pokémon that can be recruited in the floor.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|- id=&amp;quot;Exit&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | Hints{{sup/md|RB}}{{sup/md|TD}}&amp;lt;br&amp;gt;Dungeon Hints{{sup/md|S}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Shows hints on several subjects.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Gates to Infinity====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#ddf; border:3px solid #ccf&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Entry !! Notes&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Items || Opens up the bag.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Status || Shows the current [[team]].&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Job List&amp;lt;sup&amp;gt;outside a dungeon&amp;lt;/sup&amp;gt; || Opens up the Job List.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Companion Mode&amp;lt;sup&amp;gt;outside a dungeon&amp;lt;/sup&amp;gt; || Changes to Companion Mode where the player controls a team member instead of the leader and can not go to [[Post Town]]. Changes to &amp;lt;player&amp;gt; Mode in Companion Mode.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Local Wireless&amp;lt;sup&amp;gt;outside a dungeon&amp;lt;/sup&amp;gt; || Allows the player to conect with other players and play through dungeon together. &lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Materials&amp;lt;sup&amp;gt;outside a dungeon&amp;lt;/sup&amp;gt; || Opens up Gurdurr&#039;s Menu where the player can check their material needed to build things in [[Pokémon Paradise]].&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Save&amp;lt;sup&amp;gt;outside a dungeon&amp;lt;/sup&amp;gt; || Saves the game.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Note&amp;lt;sup&amp;gt;inside a dungeon&amp;lt;/sup&amp;gt; || Opens up the Job List for the current dungeon.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Moves&amp;lt;sup&amp;gt;inside a dungeon&amp;lt;/sup&amp;gt; || Opens up the moves list.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Change the Leader&amp;lt;sup&amp;gt;inside a dungeon&amp;lt;/sup&amp;gt; || Changes the leader to the Pokémon next in line, this does not count as a turn, outside of the grid the button is grey and can&#039;t be clicked.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Look Around&amp;lt;sup&amp;gt;inside a dungeon&amp;lt;/sup&amp;gt; || Allows the player to see around the room without moving. Can only be done in a room, outside of the grid the button is grey and can&#039;t be clicked.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Underfoot&amp;lt;sup&amp;gt;inside a dungeon&amp;lt;/sup&amp;gt; || Checks the tile the leader stands on, outside of the grid the button is grey and can&#039;t be clicked.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Quick Save&amp;lt;sup&amp;gt;inside a dungeon&amp;lt;/sup&amp;gt; || Quick Saves the game and takes the player to the Main Menu.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Others || Opens up another tablist.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Inside Others&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Options || Opens up the options.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| SpotPass Settings || Allows the player to switch on and off SpotPass.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Pokémon who can appear&amp;lt;sup&amp;gt;inside a dungeon&amp;lt;/sup&amp;gt; || Shows a list of Pokémon who can appear and be befriended.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| V-Wave || Shows the day&#039;s V-Wave type and effects.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Message Log || Opens up the Message Log.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Dungeon Status&amp;lt;sup&amp;gt;inside a dungeon&amp;lt;/sup&amp;gt; || Opens up a list of floor-wide condition that are present on the floor.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Dungeon Hints || Shows hints on the subjects of exploring a dungeon.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| How to Play || Shows hints on several subjects.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| To the Entrance&amp;lt;sup&amp;gt;outside a dungeon&amp;lt;/sup&amp;gt; || Takes the player to the entrance of the area their currently in.&lt;br /&gt;
|- id=&amp;quot;Exit&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | Give Up&amp;lt;sup&amp;gt;inside a dungeon&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | The player gives up, counting as a defeat.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Super Mystery Dungeon====&lt;br /&gt;
=====Outside a dungeon=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#ddf; border:3px solid #ccf&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Entry !! Notes&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Items || Opens up the Bag.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Status || Shows the current [[team]].&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Team Selection || Allows the player to oraganize their teams.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Expedition List || Opens up a list of the accepted expeditions&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Connection Orb || Opens up the [[Connection Orb]]&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| World Map || Opens up the World Map&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Save || Saves the game.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Others || Opens up another list of tabs&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Inside Others&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Control Info || Opens up two signs of how to get around in towns and dungeons.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Options || Opens up the options&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Message Log || Opens up the Messag Log&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| How to Play || Opens up several hints on how to play the game&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Adventure Hints || Opens up several hints on how to act in dungeons&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| To the Entrance || Takes the player to the entrance&lt;br /&gt;
|- id=&amp;quot;Exit&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | Resume from the Save Data&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Resumes the game from the last time it was saved&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Inside a dungeon=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#ddf; border:3px solid #ccf&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Entry !! Notes&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Items || Opens up the Bag.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Status || Shows the current [[team]].&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Move Settings || Opens up the move setting screen.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Tactics Meeting || Opens up the tactics.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Alliance || Allows the player to choose which move shall be used when performing an alliance.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Look Around || the player looks around the room, not usable in corridors.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Underfoot || Checks the tile the leader stands on.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Change the Order || Allows the player to change the order of which the turns play out.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Expedition List || Opens up a list of the accepted expeditions.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Connection Orb || Opens up the [[Connection Orb]].&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Others || Opens up another list of tabs.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Inside Others.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Control Info || Opens up two signs of how to get around in towns and dungeons.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Switch the leader || Allows the player to change leader&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Type Icon Guide || Opens up a sign which displays what different icons mean.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Options || Opens up the options&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Message Log || Opens up the Messag Log.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Dungeon Status || Opens up a list of floor-wide condition that are present on the floor. &lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| How to Play || Opens up several hints on how to play the game&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Adventure Hints || Opens up several hints on how to act in dungeons&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Give Up || The player gives up, counting as a defeat.&lt;br /&gt;
|- id=&amp;quot;Exit&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | Resume from the Save Data&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Resumes the game from the last time it was saved&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ranger series===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#ddf; border:3px solid #ccf&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Entry !! Notes&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Styler || Opens up the Styler Status screen displaying Styler Level, Experience points, Experience points needed for next Styler Level, Energy, Line length, Power, Charge Speed, Charge Level, all Defense Statuses, and a Power-up Data List. Only available in Shadows of Almia.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Status || Opens up the status screen displaying the player&#039;s name, Styler Level, Styler Energy, Styler Power, Charge Level, and experience points needed to the next level. Only available in Guardian Signs.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Release || Allows the player to release captured Pokémon.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Modification || Allows the player to spend Ranger Points on modifying the styler&#039;s stats. Only available in Guardian Signs.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sign List || Opens up a list of Guardian Signs. Only available in Guardian Signs.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Quests || Opens up a list of all the available, accepted, and completed quests. Only available in Shadows of Almia and Guardian Signs.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Browser || Opens up the regional [[Pokédex#In the Pokémon Ranger series|Browser]].&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Missions || Shows the current Mission and allows the player to restart it in Pokémon Ranger, named Mission. Opens up a map with all the Missions pointed out in Shadows of Almia and Guardian Signs.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Map || Opens up the map.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Options || Opens up the [[Options#In the Pokémon Ranger series|options]]. Not present in Guardian Signs.&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Glossary || Opens up the [[Pokémon Ranger Glossary|Glossary]].&lt;br /&gt;
|- id=&amp;quot;Pokémon List&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Quicksave || Quicksaves the game.&lt;br /&gt;
|- id=&amp;quot;Exit&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | Exit&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Closes the menu in Pokémon Ranger. In Shadows of Almia and Guardian Signs there&#039;s a button at the top right with an arrow on it that closes the menu.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Rumble series===&lt;br /&gt;
====Pokémon Rumble Blast====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#ddf; border:3px solid #ccf&amp;quot;&lt;br /&gt;
! Setting !! Notes&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Resume || Closes the menu.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Return to Town || Takes the player to the latest town they&#039;ve been to. Only available inside a level.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Save and Quit || Allows the player to save and quit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Rumble World====&lt;br /&gt;
In Pokémon Rumble World there are two menus; one that is on the touch screen with four buttons with must pressed with the stylus, the second is opened pressing start.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#ddf; border:3px solid #ccf&amp;quot;&lt;br /&gt;
! Setting !! Notes&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | The Touch Screen menu&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Profile || Allows the player to check their Player Info, view a list of claimed and unclaimed titles as well as change their title, and change Mii Settings.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Adventurers || Opens up a list of all the visitors.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Pokémon || Allows the player to check their Pokémon and say [[release|good-bye]] to them.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Visitors || Allows the player to greet visitors that have arived either via StreetPass or SpotPass or call five random visitors once a day via the internet.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | The menu opened pressing start&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Manual || Opens up the manual of the game&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| L+R Take Photos || Takes a photo of the top screen&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Character Roles || Allows the player to assign visitors the roles of characters in-game.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Passwords || Allows the player to enter passwords and unlock things.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Options || Opens up the [[Options#In the Pokémon Rumble series|options]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Save and Quit || Saves the game and closes it down&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Trozei series===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#ddf; border:3px solid #ccf&amp;quot;&lt;br /&gt;
! Entry !! Notes&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Continue || Continues the game&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Return to Map || Takes the player back to the map&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Dash===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#ddf; border:3px solid #ccf&amp;quot;&lt;br /&gt;
! Entry !! Notes&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Continue || Continues the game&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Retry || Restarts the course&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Back to Cup Select || Takes the player to the cup selection screen&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Back to Title || Takes the player back to the title screen&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{tt|Settings|actualy a screwdriver}} || Allows the player to switch between Normal and Reverse play style and turn the backlight on and off.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Art Academy===&lt;br /&gt;
Pressing start or select while drawing opens the menu, choosing an image in the album opens up the Image options.&lt;br /&gt;
&lt;br /&gt;
====Options====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#ddf; border:3px solid #ccf&amp;quot;&lt;br /&gt;
! Entry !! Notes&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Review Step || Plays the lesson once more. Only available in Lesson.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Restart Lesson || Restarts the lesson. Only available in Quick Draw.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Add Background || Allows the player to add a flat color, images from the SD card, or images from the game as background. Only available in Free Paint.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Save || Saves the image.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Clear Canvas || Allows the player to clear the canvas. Unavailable unless something has been drawn. &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Settings || Allows the player to change the Sound Settings and Button Controls. Only available in Free Paint.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sound Settings || Allows the player turn on and off the music, interface sounds, and tool sounds. Only available in Lesson and Quick Draw.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Quit || Allows the player to quit the current lesson.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Image options====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#ddf; border:3px solid #ccf&amp;quot;&lt;br /&gt;
! Setting !! Notes&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Edit Image || Takes the player to edit mode for the image.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Share || Allows the player to share the image by Miiverse or Local Play.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Delete || Allows the player to delete the image.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Export || Allows the player to export the image to the Nintendo 3DS as a JPEG.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Name{{tt|*|if the card dosen&#039;t have a name}}&amp;lt;br&amp;gt;Rename{{tt|*|if the card has a name}} || Allows the player to (re)name the image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#ddf; border:3px solid #ccf&amp;quot;&lt;br /&gt;
! Setting !! Notes&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Pokédex || Opens up the [[Pokédex]].&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Shop || Opens up the shop.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Pokémon || Opens up a list of the player&#039;s Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Items || Opens up the [[bag]].&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Settings || Opens up the [[Options#Pokémon GO|settings]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Tips || Plays a series of tips on [[PokéStop]]s and [[Gym (GO)|Gyms]].&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| News || Opens up the latest news. Available when there&#039;s news available.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Magikarp Jump===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#ddf; border:3px solid #ccf&amp;quot;&lt;br /&gt;
! Setting !! Notes&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| More || Opens a card that says &amp;quot;Try to beat the next [the league the player is currently at]&amp;quot;, and lists the rewards for beating that league.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Decorate || Allows the player to decorate their pond with Decorations and set different themes for their pond.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Items || Opens up the [[bag]].&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Achievements || Opens up the achievements.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Purchase || Takes the player to the Exchange Office.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Settings || Takes the palyer to the [[options|settings]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Incomplete|section|Ultra Sun and Ultra Moon, Cable Club (RS if different from normal menu), and EFRLG Union Room menus. Any other alternate menus (did the Wi-Fi Plaza have its own menu?)}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RBY Menu.png|Red, Blue, and Yellow&lt;br /&gt;
GSC Menu.png|Gold, Silver, and Crystal&lt;br /&gt;
RS Menu.png|Ruby and Sapphire&lt;br /&gt;
Emerald Menu.png|Emerald&lt;br /&gt;
FRLG Menu.png|FireRed and LeafGreen&lt;br /&gt;
DPPt Menu.png|Diamond, Pearl, and Platinum&lt;br /&gt;
HGSS Menu.png|HeartGold and SoulSilver&lt;br /&gt;
BW Menu.png|Black and White&lt;br /&gt;
Black 2 Menu.png|Black 2&lt;br /&gt;
White 2 Menu.png|White 2&lt;br /&gt;
XY Menu.png|X and Y&lt;br /&gt;
ORAS Menu.png|Omega Ruby and Alpha Sapphire&lt;br /&gt;
SM Menu.png|Sun and Moon&lt;br /&gt;
SM Menu 2.png|Sun and Moon&lt;br /&gt;
&amp;lt;!-- US Menu.png|Ultra Sun --&amp;gt;&lt;br /&gt;
&amp;lt;!-- US Menu 2.png|Ultra Sun --&amp;gt;&lt;br /&gt;
&amp;lt;!-- UM Menu.png|Ultra Moon --&amp;gt;&lt;br /&gt;
&amp;lt;!-- UM Menu 2.png|Ultra Moon --&amp;gt;&lt;br /&gt;
Colo Menu.png|Colosseum&lt;br /&gt;
XD Menu.png|XD&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variants===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RBY Cable Club Menu.png|Red, Blue, and Yellow (Cable Club)&lt;br /&gt;
GSC Bug Catching Menu.png|Gold, Silver, and Crystal (Bug-Catching Contest)&lt;br /&gt;
GSC Cable Club Menu.png|Gold, Silver, and Crystal (Cable Club)&lt;br /&gt;
RS Safari Menu.png|Ruby and Sapphire (Safari Zone)&lt;br /&gt;
Emerald Safari Menu.png|Emerald (Safari Zone)&lt;br /&gt;
FRLG Safari Menu.png|FireRed and LeafGreen (Safari Zone)&lt;br /&gt;
DPPt Great Marsh Menu.png|Diamond, Pearl, and Platinum (Great Marsh)&lt;br /&gt;
DPPt Union Room Menu.png|Diamond, Pearl, and Platinum (Union Room)&lt;br /&gt;
DPPt Underground Menu.png|Diamond, Pearl, and Platinum (The Underground)&lt;br /&gt;
DPPt Battle Tower Menu.png|Diamond, Pearl, and Platinum (Battle Tower)&lt;br /&gt;
HGSS Safari Menu.png|HeartGold and SoulSilver (Safari Zone)&lt;br /&gt;
HGSS Bug Catching Menu.png|HeartGold and SoulSilver (Bug-Catching Contest)&lt;br /&gt;
HGSS Union Room Menu.png|HeartGold and SoulSilver (Union Room)&lt;br /&gt;
HGSS Battle Tower Menu.png|HeartGold and SoulSilver (Battle Tower)&lt;br /&gt;
Black 2 Black Tower White Treehollow Menu.png|Black 2 (Black Tower/White Treehollow)&lt;br /&gt;
White 2 Black Tower White Treehollow Menu.png|White 2 (Black Tower/White Treehollow)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Dark menu RGBY.png|thumb|The menu in a dark cave]]&lt;br /&gt;
* In the [[Generation I]] games, the menu is affected by the darkness of [[cave]]s (meaning that {{m|Flash}} has not yet been used). This was corrected in the [[Game Boy Color]] mode of the [[Generation II]] games; in [[Game Boy]] and [[Super Game Boy]] modes, it behaves like in Generation I and Flash will not make it lighter due to the darkness being dependent on the time-based palette defined in the maps of caves, which are set to use the nighttime palette.&lt;br /&gt;
* In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] when choosing Moves on the menu a red square appears on the tile the leader stands on. However the red square does not disappear when closing the window but does so when closing the menu or opening and closing the [[Toolbox]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color=ddf|bordercolor=ccf&lt;br /&gt;
|zh_yue=選單 &#039;&#039;{{tt|Syúndāan|Menu}}&#039;&#039;&lt;br /&gt;
|zh_cmn=選單 / 菜单 &#039;&#039;{{tt|Xuǎndān|Menu}}&#039;&#039;&lt;br /&gt;
|fr=Menu&lt;br /&gt;
|de=Menü&lt;br /&gt;
|it=Menu&lt;br /&gt;
|ko=메뉴 &#039;&#039;Menu&#039;&#039;&lt;br /&gt;
|es=Menú&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Menu}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Menu options|*]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Menu]]&lt;br /&gt;
[[it:Menu]]&lt;br /&gt;
[[ja:メニュー]]&lt;br /&gt;
[[zh:菜單]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Affection&amp;diff=2730924</id>
		<title>Affection</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Affection&amp;diff=2730924"/>
		<updated>2018-01-16T23:30:20Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Battle quotes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pokémon Refresh stats.png|thumb|240px|A Pokémon with one level of affection in [[Pokémon Refresh]]]]&lt;br /&gt;
&#039;&#039;&#039;Affection&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;なかよし&#039;&#039;&#039; &#039;&#039;closeness&#039;&#039;) is a stat introduced in the [[Generation VI]] [[core series]] games. The player can view the &amp;quot;level&amp;quot; of this stat in [[Pokémon-Amie]] (in Generation VI) or [[Pokémon Refresh]] (in [[Generation VII]]), where it is represented by anywhere from 0 to 5 hearts. Playing with a Pokémon in these features is also the main way for the player to increase their Pokémon&#039;s affection. Pokémon with high affection gain a number of benefits in {{pkmn|battle}}.&lt;br /&gt;
&lt;br /&gt;
The amounts that affection increases by differ in Generation VI and Generation VII, but it is also generally limited by the other Pokémon-Amie/Pokémon Refresh stats: fullness and enjoyment. Increasing affection usually affects one of these stats as well, and when they reach their maximum or minimum, affection can no longer be increased by some methods until they are offset again.&lt;br /&gt;
&lt;br /&gt;
==Increasing affection==&lt;br /&gt;
{{incomplete|section|needs=Boosts from malasadas and the Alola Photo Club}}&lt;br /&gt;
{{main|Pokémon-Amie#Affecting stats|Pokémon-Amie &amp;amp;rarr; Stats &amp;amp;rarr; Affecting stats}}&lt;br /&gt;
{{main|Pokémon Refresh#Affecting stats|Pokémon Refresh &amp;amp;rarr; Stats &amp;amp;rarr; Affecting stats}}&lt;br /&gt;
Affection is a stat that can have values ranging from 0 to 255. The level of affection, represented by hearts, depends on this underlying value.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=3 style=&amp;quot;background: #{{cute color}}; border: 3px solid #{{cute color dark}}; margin:auto&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}}; {{roundytr|5px}}&amp;quot; | Points&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0 || 0&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1 || 1&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2 || 50&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3 || 100&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4 || 150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | 255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The amounts that affection is increased by differ between Pokémon-Amie and Pokémon Refresh, but the main ways to increase affection in both cases are by petting and feeding the Pokémon. These activities are generally limited by the Pokémon&#039;s fullness and enjoyment stats as well.&lt;br /&gt;
&lt;br /&gt;
==Affection benefits==&lt;br /&gt;
{{incomplete|section|What is the chance of these effects? And does it increase with affection level/by how much?}}&lt;br /&gt;
A Pokémon with high levels of affection will gain certain bonuses in battle and will interact with its Trainer in unique ways.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Unless they all actually happen starting at level 2, these may deserve a table that shows each benefit and what level it starts at. But for now I don&#039;t know that data for anything but the experience boost.--&amp;gt;&lt;br /&gt;
* At affection level 2 and higher, a Pokémon will gain 1.2 times the normal experience from battles.&lt;br /&gt;
&lt;br /&gt;
* At affection level 3 and higher, a Pokémon may endure attacks that could otherwise make it [[Fainting|faint]] and survive with 1 HP (including {{status|confusion}} damage). This can activate multiple times per turn.&lt;br /&gt;
&lt;br /&gt;
* At affection level 4 and higher, a Pokémon can sometimes:&lt;br /&gt;
** {{stat|evasion|Avoid attacks}}, even when they have 100% accuracy. This can activate multiple times per turn.&lt;br /&gt;
** Shake off [[status condition]]s at the end of the turn.&lt;br /&gt;
&lt;br /&gt;
* At affection level 5 and higher, a Pokémon has a higher chance of [[critical hit]]s.&lt;br /&gt;
&lt;br /&gt;
Pokémon with maximum affection may also receive the {{DL|List of Ribbons in the games|Best Friends Ribbon}}. In [[Pokémon Omega Ruby and Alpha Sapphire]], a Pokémon with increased affection will need fewer [[Pokéblock]]s to max out its [[Contest condition|condition stats]].&lt;br /&gt;
&lt;br /&gt;
There are some cases where Pokémon do not get their affection bonuses, however (including the alternate quotes and other effects below). If a Pokémon Mega Evolves, it will not gain any affection benefits while it is in its Mega-Evolved state. More broadly, battles conducted over wireless or online play, or at the [[Battle Maison]], [[Battle Institute]], or [[Battle Tree]], do not incorporate any affection benefits.&lt;br /&gt;
&lt;br /&gt;
===Affection-dependent evolution===&lt;br /&gt;
An affection level of 2 or higher is a prerequisite to evolve {{p|Eevee}} into {{p|Sylveon}}. The other requirement is that Eevee must know a {{type|Fairy}} [[move]] after [[level]]ing up. Eevee will not evolve into Sylveon if these requirements are met in {{cat|Ice Rock locations|locations containing an Ice Rock}} or {{cat|Moss Rock locations|forested areas with a Moss Rock}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|10px}} border: 3px solid #{{cute color dark}}; background: #{{cute color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;small&amp;gt;Unevolved&amp;lt;/small&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &amp;lt;small&amp;gt;First evolution&amp;lt;/small&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{cute color dark}}; background: #{{cute color light}}; width:88px&amp;quot;| [[File:133Eevee.png|100px]]&lt;br /&gt;
| [[File:Heart Shuffle.png|24px|Affection]][[File:Heart Shuffle.png|24px|Affection]] + [[File:Bag TM Fairy Sprite.png|Fairy-type move]]&amp;lt;br&amp;gt;→&amp;lt;br&amp;gt;{{color2|000|Level|Level up}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;with 2 Affection and a&amp;lt;br&amp;gt;{{color2|000|Fairy (type)|Fairy-type}} move&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{cute color dark}}; background: #{{cute color light}}; width:88px&amp;quot;| [[File:700Sylveon.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{cute color light}}; {{roundy|10px}}&amp;quot; | {{color2|000|Eevee (Pokémon)|Eevee}}&amp;lt;br&amp;gt;{{typecolor|Normal}}&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background: #{{cute color light}}; {{roundy|10px}}&amp;quot; | {{color2|000|Sylveon (Pokémon)|Sylveon}}&amp;lt;br&amp;gt;{{typecolor|Fairy}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Battle quotes===&lt;br /&gt;
A high affection affects many of the standard battle dialogues. At the start of a battle, Pokémon with high enough affection will have a special animation and may show a special dialogue in place of the initial waiting dialogue (with a 1 in 5 chance).&lt;br /&gt;
&lt;br /&gt;
It is also possible to pet Pokémon with high affection during a battle. The player may pet a Pokémon after catching or defeating an opponent, by touching the bottom screen of the 3DS before the opponent&#039;s fainting animation finishes. During [[Double Battle|Double]] and [[Triple Battle]]s in [[Pokémon X and Y]], the player can only pet the leftmost Pokémon with the highest affection. If the Pokémon is asleep, the player will not be able to pet it. Although hearts will appear above the Pokémon&#039;s head when it is petted, its affection will not change.&lt;br /&gt;
&lt;br /&gt;
The table below details the possible dialogues and animations when a Pokémon is sent out or called back. The alternate initial dialogues and Pokémon animations (not including petting) only occur at the start of a battle.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border: 3px solid #{{cute color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}}; {{roundytl|5px}}&amp;quot; rowspan=2 | Affection&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}}&amp;quot; rowspan=2 | Send in / Standard waiting /&amp;lt;br&amp;gt;Switch out dialogue&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}}&amp;quot; colspan=2 | Alternate initial dialogues&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}}; {{roundytr|5px}}&amp;quot; rowspan=2 | Pokémon animation&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}}&amp;quot; | {{GameIcon|X}}{{GameIcon|y}}{{GameIcon|OR}}{{GameIcon|AS}}&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}}&amp;quot; | {{GameIcon|Su}}{{GameIcon|M}}{{GameIcon|US}}{{GameIcon|UM}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 0 - 1&lt;br /&gt;
| rowspan=2 | &amp;lt;ab&amp;gt;Go! &amp;lt;Pokémon&amp;gt;!&lt;br /&gt;
What will &amp;lt;Pokémon&amp;gt; do?&lt;br /&gt;
&amp;lt;Pokémon&amp;gt;, switch out! Come back!&amp;lt;/ab&amp;gt;&lt;br /&gt;
| colspan=2 | None&lt;br /&gt;
| None&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| &amp;lt;ab&amp;gt;&amp;lt;Pokémon&amp;gt; seems a bit excited.&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; seems a little bit out of it...&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; seems a little uneasy...&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; looks a bit excited.&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; can&#039;t wait to begin.&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&amp;lt;Pokémon&amp;gt; is thinking about Poké Beans...&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; is dozing off... It must be sleepy.&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; seems a little bit worried about being able to battle well...&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; seems like it wants to be petted...&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
| Shakes twice&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| rowspan=3 | &amp;lt;ab&amp;gt;Go on, &amp;lt;Pokémon&amp;gt;! I know you can do it!&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; is awaiting &amp;lt;Trainer&amp;gt;&#039;s{{sup/6|XYORAS}}/your{{sup/7|SMUSUM}} directions...&lt;br /&gt;
Come on back, &amp;lt;Pokémon&amp;gt;! You did great out there!&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&amp;lt;Pokémon&amp;gt; really wants some time to play with &amp;lt;Trainer&amp;gt;...&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; seems to be interested in the other Pokémon&#039;s scent...&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; is reassured by &amp;lt;Trainer&amp;gt;&#039;s familiar scent...&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; seems curious about what is going on around it.&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; is remembering the first time it met &amp;lt;Trainer&amp;gt;...&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&amp;lt;Pokémon&amp;gt; really wants some time to play with you.&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; seems to be interested in the other Pokémon&#039;s scent...&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; is reassured by your familiar scent...&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; is admiring the surrounding view.&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; is remembering the first time it met you...&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
| Jumps twice&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | 4-5&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | &amp;lt;ab&amp;gt;&amp;lt;Pokémon&amp;gt; is looking at &amp;lt;Trainer&amp;gt; with trusting eyes!&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; trusts &amp;lt;Trainer&amp;gt; to come up with the best strategy!&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; and &amp;lt;Trainer&amp;gt; are breathing in perfect sync with one another!&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; seems curious about &amp;lt;Trainer&amp;gt;&#039;s Bag...&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; is bursting with enthusiasm for the battle!&lt;br /&gt;
&#039;&#039;Against a [[Gym Leader]], [[Elite Four]] member, or the {{pkmn|Champion}} (always)&#039;&#039;: &amp;lt;Pokémon&amp;gt; turned back toward &amp;lt;Trainer&amp;gt; and nodded in understanding!&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | &amp;lt;ab&amp;gt;&amp;lt;Pokémon&amp;gt; is looking at you with intense and determined eyes!&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; is expecting you to come up with a great strategy!&lt;br /&gt;
You and &amp;lt;Pokémon&amp;gt; are breathing in perfect sync with one another!&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; seems curious about your fashion.&lt;br /&gt;
&amp;lt;Pokémon&amp;gt; is relaxed. The sight of you might have made it feel more secure.&lt;br /&gt;
&#039;&#039;Against a [[Trial Captain|Captain]], [[Island Kahuna|Kahuna]], [[Guzma]], [[Lusamine]], [[Elite Four]] members, [[Professor Kukui]], {{ga|Red}} or {{ga|Blue}}&amp;lt;!--in front of the Battle Tree--&amp;gt;, or while defending the title of {{pkmn|Champion}} (always)&#039;&#039;: &amp;lt;Pokémon&amp;gt; turned back toward you and nodded in understanding!&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Looks right&amp;lt;br&amp;gt;Can pet after catching or defeating another Pokémon{{sup/6|XYORAS}}&lt;br /&gt;
|}&lt;br /&gt;
A Pokémon with affection of at least level 4 will also look at its Trainer after a wild Pokémon is caught.&lt;br /&gt;
&lt;br /&gt;
The following table describes the dialogues that happen for other events, and the minimum affection needed for those dialogues to appear.&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; cellpadding=3 style=&amp;quot;margin:auto; background: #{{cute color}}; border: 3px solid #{{cute color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{cute color light}}; {{roundytl|5px}}&amp;quot; | Affection&lt;br /&gt;
! style=&amp;quot;background-color:#{{cute color light}}&amp;quot; | Event&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}}; {{roundytr|5px}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Dialogue&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 3 || Surviving an attack with 1 HP || &amp;lt;Pokémon&amp;gt; toughed it out to show its best side to &amp;lt;Trainer&amp;gt;!{{sup/6|XYORAS}}&amp;lt;br&amp;gt;&amp;lt;Pokémon&amp;gt; toughed it out so you wouldn&#039;t feel sad!{{sup/7|SMUSUM}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4 || Hitting a Pokémon with a super-effective move || That&#039;s it! I knew you could do it!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4 || When Pokémon is hit and remaining HP is critical || &amp;lt;Pokémon&amp;gt; is in a bit of a pinch. It looks like it might cry...&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4 || When an HP-restoring item is used on the Pokémon || &amp;lt;Pokémon&amp;gt; is thrilled to bits!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4 || When the Pokémon is asleep || &amp;lt;Pokémon&amp;gt; is fast asleep... Zzz... Zzz...&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4 || Avoiding an attack || &amp;lt;Pokémon&amp;gt; read &amp;lt;Trainer&amp;gt;&#039;s mind and avoided the move!{{sup/6|XYORAS}}&amp;lt;br&amp;gt;&amp;lt;Pokémon&amp;gt; avoided the move in time with your shout!{{sup/7|SMUSUM}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4 || Recovering from burn || &amp;lt;Pokémon&amp;gt; blew on its burn and made it better so that &amp;lt;Trainer&amp;gt; wouldn&#039;t worry!{{sup/6|XYORAS}}&amp;lt;br&amp;gt;&amp;lt;Pokémon&amp;gt; healed its burn with its sheer determination so you wouldn&#039;t worry!{{sup/7|SMUSUM}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4 || Recovering from poison || &amp;lt;Pokémon&amp;gt; managed to expel the poison so that &amp;lt;Trainer&amp;gt; wouldn&#039;t worry!{{sup/6|XYORAS}}&amp;lt;br&amp;gt;&amp;lt;Pokémon&amp;gt; managed to expel the poison so you wouldn&#039;t worry!{{sup/7|SMUSUM}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4 || Recovering from sleep || &amp;lt;Pokémon&amp;gt; shook itself awake so that &amp;lt;Trainer&amp;gt; wouldn&#039;t worry!{{sup/6|XYORAS}}&amp;lt;br&amp;gt;&amp;lt;Pokémon&amp;gt; shook itself awake so you wouldn&#039;t worry!{{sup/7|SMUSUM}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4 || Recovering from freeze || &amp;lt;Pokémon&amp;gt; melted the ice with its fiery determination so that &amp;lt;Trainer&amp;gt; wouldn&#039;t worry!{{sup/6|XYORAS}}&amp;lt;br&amp;gt;&amp;lt;Pokémon&amp;gt; melted the ice with its fiery determination so you wouldn&#039;t worry!{{sup/7|SMUSUM}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4 || Recovering from paralysis || &amp;lt;Pokémon&amp;gt; gathered all its energy to break through its paralysis so that &amp;lt;Trainer&amp;gt; wouldn&#039;t worry!{{sup/6|XYORAS}}&amp;lt;br&amp;gt;&amp;lt;Pokémon&amp;gt; gathered all its energy to break through its paralysis so you wouldn&#039;t worry!{{sup/7|SMUSUM}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Landing a critical hit&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | &amp;lt;Pokémon&amp;gt; is so in sync with &amp;lt;Trainer&amp;gt;&#039;s wishes that it landed a critical hit!{{sup/6|XYORAS}}&amp;lt;br&amp;gt;&amp;lt;Pokémon&amp;gt; landed a critical hit, wishing to be praised!{{sup/7|SMUSUM}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{cute color}}|bordercolor={{cute color dark}}&lt;br /&gt;
|zh_yue=友好度 &#039;&#039;{{tt|Yáuhhóu-douh|Amicability}}&lt;br /&gt;
|zh_cmn=友好度 &#039;&#039;{{tt|Yǒuhǎo-dù|Amicability}}&lt;br /&gt;
|fr=Affection&lt;br /&gt;
|de=Zutrauen&lt;br /&gt;
|it=Amicizia&lt;br /&gt;
|ko=절친 &#039;&#039;Jeolchin&#039;&#039;&lt;br /&gt;
|es=Afecto&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Friendship]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sophocles&amp;diff=2729348</id>
		<title>Sophocles</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sophocles&amp;diff=2729348"/>
		<updated>2018-01-14T03:08:33Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Pokémon Ultra Sun and Ultra Moon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Episode RR info}}&lt;br /&gt;
{{CharInfobox&lt;br /&gt;
|color={{electric color}}&lt;br /&gt;
|corecolor={{electric color light}}&lt;br /&gt;
|bordercolor={{electric color dark}}&lt;br /&gt;
|name=Sophocles&lt;br /&gt;
|jname=マーマネ&lt;br /&gt;
|tmname=Māmane&lt;br /&gt;
|slogan=no&lt;br /&gt;
|image=Sun Moon Sophocles.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Artwork from Sun and Moon&lt;br /&gt;
|gender=Male&lt;br /&gt;
|age=yes&lt;br /&gt;
|years=11-19{{sup/7|SM}}&lt;br /&gt;
|colors=yes&lt;br /&gt;
|eyes=Brown&lt;br /&gt;
|hair=Orange&lt;br /&gt;
|region=[[Alola]]&lt;br /&gt;
|relatives=[[Molayne]] (cousin)&lt;br /&gt;
|trainer=yes&lt;br /&gt;
|trainerclass=[[Trial Captain]]&lt;br /&gt;
|game=yes&lt;br /&gt;
|generation={{Gen|VII}}&lt;br /&gt;
|games={{pkmn|Sun and Moon|Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
|leader=no&lt;br /&gt;
|specialist=yes&lt;br /&gt;
|type={{t|Electric}} types&lt;br /&gt;
|anime=counterpart&lt;br /&gt;
|animecounterpart={{an|Sophocles}}&lt;br /&gt;
|epnum=SM001&lt;br /&gt;
|epname=Alola to New Adventure! &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sophocles&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;マーマネ&#039;&#039;&#039; &#039;&#039;Māmane&#039;&#039;) is the [[Trial Captain]] of [[Ula&#039;ula Island]]&#039;s [[Hokulani Observatory]]. He [[Type expert|specializes]] in {{type|Electric}} {{OBP|Pokémon|species}}. Molayne affectionately refers to him as &#039;&#039;&#039;Soffy&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;マーくん&#039;&#039;&#039; &#039;&#039;Mā-kun&#039;&#039;). &lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
Sophocles is good with mechanics, having invented various machines, and shares a close bond with his cousin, [[Molayne]]. However, he is also quite shy. While Captains are typically picked by their respective [[Island Kahuna]], Sophocles was picked by his cousin to succeed him.&lt;br /&gt;
&lt;br /&gt;
In the storyline, the player first meets Sophocles at the [[Hokulani Observatory]] on [[Ula&#039;ula Island]], where the Captain reveals he built a machine he calls the &amp;quot;Ping Totem Pokémon 2.0&amp;quot; (Japanese: &#039;&#039;&#039;ぬしポケモンこいこいマーク2&#039;&#039;&#039; &#039;&#039;Come Here Leader Pokémon Mark 2&#039;&#039;). The invention broadcasts sounds audible only to Pokémon to lure the [[Totem Pokémon]] to him. He then tells the player that their trial will serve as a test run of his invention. Sophocles activates the Ping Totem Pokémon 2.0, only to cause a fuse to blow, and the trial proper to begin. After completing a series of audio tests and [[wild Pokémon]] battles, the player battles and defeats the Totem {{p|Vikavolt}}, and power is restored to the observatory. Sophocles awards the player with an [[Electrium Z]].&lt;br /&gt;
&lt;br /&gt;
During the post-game, Sophocles is one of the possible [[Pokémon League (Alola)/Title Defense|challengers]] the player may face at the {{al|Pokémon League}} while defending their {{pkmn|Champion}} title.&lt;br /&gt;
&lt;br /&gt;
The player can also meet Sophocles in [[Festival Plaza]], which he owns. There, Sophocles will introduce the player to the basic mechanics of the facility, reward them when they level up the plaza, and help them install new shops.&lt;br /&gt;
&lt;br /&gt;
In {{g|Ultra Sun and Ultra Moon}}, Sophocles&#039;s trial involves using a machine known as the &#039;&#039;&#039;Roller&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;くるくるくん&#039;&#039;&#039; &#039;&#039;Spin Around-kun&#039;&#039;) to line up a group of nine {{p|Charjabug}} in order to provide electricity to a {{p|Vikavolt}}-shaped device that will power another machine known as the &#039;&#039;&#039;Pinger&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;こいこいちゃん&#039;&#039;&#039; &#039;&#039;Come Here-chan&#039;&#039;) capable of luring out the Totem Pokémon. Though the player succeeds in lining all nine Charjabug, the device malfunctions and instead attacks the Charjabug, forcing {{p|Togedemaru|Togemaru}} to step in and absorb the electricity with {{a|Lightning Rod}}. When the electricity is too much for Togemaru to handle, it is saved by Totem Togedemaru, who then challenges the player to a battle. After Totem Togedemaru is defeated, Sophocles awards the player with an [[Electrium Z]].&lt;br /&gt;
&lt;br /&gt;
When the player participates in [[Mina]]&#039;s trial, the player must challenge each of the Trial Captains to receive a flower petal from them. When the player meets with Sophocles, they find him expressing disappointment because Molayane is temporarily leaving. In Ultra Sun only, Sophocles will then challenge the player to a battle. Afterward, the player will then receive a {{Key|VII|Yellow Petal}}.&lt;br /&gt;
&lt;br /&gt;
In [[Episode RR]], he comes to the [[player&#039;s house]] to warn the player that [[Team Rainbow Rocket]] has taken over [[Festival Plaza]] and has redesigned the main plaza. Due to the Grunts messing with Festival Plaza&#039;s systems, the player is unable to use their on-hand Pokémon and must instead borrow three rental Pokémon from the [[Battle Agency]] to battle the {{tc|Team Rainbow Rocket Grunt}}s. Once the Grunts are defeated, Sophocles hacks Festival Plaza&#039;s systems and uses it to remove the Grunts. Once everything has returned to normal, Sophocles allows the player to use Team Rainbow Rocket&#039;s design of the main plaza if the player wishes to. &lt;br /&gt;
&lt;br /&gt;
Like in the original Sun and Moon games, Sophocles is also one of the possible opponents for the Title Defense battle in the Champion&#039;s room at the Pokémon League.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
Sophocles&#039;s Pokémon are kept in {{ball|Ultra}}s.&lt;br /&gt;
====[[Pokémon Sun and Moon]]====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{electric color}}&lt;br /&gt;
|bordercolor={{electric color dark}}&lt;br /&gt;
|headcolor={{electric color light}}&lt;br /&gt;
|sprite=VSSophocles.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}7,320&lt;br /&gt;
|class=Captain&lt;br /&gt;
|classlink=Trial Captain&lt;br /&gt;
|name=Sophocles&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Pokémon League (Alola)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=777&lt;br /&gt;
|pokemon=Togedemaru&lt;br /&gt;
|ability=Iron Barbs&lt;br /&gt;
|level=61&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|move1=Electric Terrain|move1type=Electric|move1cat=Status&lt;br /&gt;
|move2=Zing Zap|move2type=Electric|move2cat=Physical&lt;br /&gt;
|move3=Spiky Shield|move3type=Grass|move3cat=Status&lt;br /&gt;
|move4=Fell Stinger|move4type=Bug|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=462&lt;br /&gt;
|pokemon=Magnezone&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|level=61&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|move1=Flash Cannon|move1type=Steel|move1cat=Special&lt;br /&gt;
|move2=Discharge|move2type=Electric|move2cat=Special&lt;br /&gt;
|move3=Tri Attack|move3type=Normal|move3cat=Special&lt;br /&gt;
|move4=Reflect|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=466&lt;br /&gt;
|pokemon=Electivire&lt;br /&gt;
|ability=Motor Drive&lt;br /&gt;
|level=61&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|move1=Thunder Punch|move1type=Electric|move1cat=Physical&lt;br /&gt;
|move2=Giga Impact|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Fire Punch|move3type=Fire|move3cat=Physical&lt;br /&gt;
|move4=Quick Attack|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{electric color}}}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=738&lt;br /&gt;
|pokemon=Vikavolt&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|level=61&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Electric&lt;br /&gt;
|move1=Bug Buzz|move1type=Bug|move1cat=Special&lt;br /&gt;
|move2=Thunderbolt|move2type=Electric|move2cat=Special&lt;br /&gt;
|move3=Air Slash|move3type=Flying|move3cat=Special&lt;br /&gt;
|move4=Guillotine|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=076&lt;br /&gt;
|pokemon=Golem&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|level=61&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Electric&lt;br /&gt;
|move1=Stone Edge|move1type=Rock|move1cat=Physical&lt;br /&gt;
|move2=Steamroller|move2type=Bug|move2cat=Physical&lt;br /&gt;
|move3=Thunder Punch|move3type=Electric|move3cat=Physical&lt;br /&gt;
|move4=Heavy Slam|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Ultra Sun and Ultra Moon]]====&lt;br /&gt;
=====First possible battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{electric color}}&lt;br /&gt;
|bordercolor={{electric color dark}}&lt;br /&gt;
|headcolor={{electric color light}}&lt;br /&gt;
|sprite=VSSophocles.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}6,120&lt;br /&gt;
|class=Captain&lt;br /&gt;
|classlink=Trial Captain&lt;br /&gt;
|name={{color2|000|Sophocles}}&lt;br /&gt;
|game=US&lt;br /&gt;
|location=Hokulani Observatory&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=US&lt;br /&gt;
|ndex=777&lt;br /&gt;
|pokemon=Togedemaru&lt;br /&gt;
|ability=Iron Barbs&lt;br /&gt;
|level=51&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|move1=Spiky Shield|move1type=Grass|move1cat=Status&lt;br /&gt;
|move2=Zing Zap|move2type=Electric|move2cat=Physical&lt;br /&gt;
|move3=Fell Stinger|move3type=Bug|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=US&lt;br /&gt;
|ndex=462&lt;br /&gt;
|pokemon=Magnezone&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|level=51&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|move1=Flash Cannon|move1type=Steel|move1cat=Special&lt;br /&gt;
|move2=Discharge|move2type=Electric|move2cat=Special}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/7&lt;br /&gt;
|game=US&lt;br /&gt;
|ndex=076&lt;br /&gt;
|pokemon=Golem&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|level=51&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Rock|type2=Electric&lt;br /&gt;
|move1=Stone Edge|move1type=Rock|move1cat=Physical&lt;br /&gt;
|move2=Thunder Punch|move2type=Electric|move2cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
=====Title Defense battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{electric color}}&lt;br /&gt;
|bordercolor={{electric color dark}}&lt;br /&gt;
|headcolor={{electric color light}}&lt;br /&gt;
|sprite=VSSophocles.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}8040&lt;br /&gt;
|class=Captain&lt;br /&gt;
|classlink=Trial Captain&lt;br /&gt;
|name=Sophocles&lt;br /&gt;
|game=USUM&lt;br /&gt;
|location=Pokémon League (Alola)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=777&lt;br /&gt;
|pokemon=Togedemaru&lt;br /&gt;
|ability=Iron Barbs&lt;br /&gt;
|level=617&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|move1=Electric Terrain|move1type=Electric|move1cat=Status&lt;br /&gt;
|move2=Zing Zap|move2type=Electric|move2cat=Physical&lt;br /&gt;
|move3=Spiky Shield|move3type=Grass|move3cat=Status&lt;br /&gt;
|move4=Fell Stinger|move4type=Bug|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=462&lt;br /&gt;
|pokemon=Magnezone&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|level=67&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|move1=Flash Cannon|move1type=Steel|move1cat=Special&lt;br /&gt;
|move2=Discharge|move2type=Electric|move2cat=Special&lt;br /&gt;
|move3=Tri Attack|move3type=Normal|move3cat=Special&lt;br /&gt;
|move4=Reflect|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=466&lt;br /&gt;
|pokemon=Electivire&lt;br /&gt;
|ability=Motor Drive&lt;br /&gt;
|level=67&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|move1=Thunder Punch|move1type=Electric|move1cat=Physical&lt;br /&gt;
|move2=Giga Impact|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Fire Punch|move3type=Fire|move3cat=Physical&lt;br /&gt;
|move4=Quick Attack|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{electric color}}}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=738&lt;br /&gt;
|pokemon=Vikavolt&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|level=67&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Electric&lt;br /&gt;
|move1=Bug Buzz|move1type=Bug|move1cat=Special&lt;br /&gt;
|move2=Thunderbolt|move2type=Electric|move2cat=Special&lt;br /&gt;
|move3=Air Slash|move3type=Flying|move3cat=Special&lt;br /&gt;
|move4=Guillotine|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=076&lt;br /&gt;
|pokemon=Golem&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|level=67&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Electric&lt;br /&gt;
|move1=Stone Edge|move1type=Rock|move1cat=Physical&lt;br /&gt;
|move2=Steamroller|move2type=Bug|move2cat=Physical&lt;br /&gt;
|move3=Thunder Punch|move3type=Electric|move3cat=Physical&lt;br /&gt;
|move4=Heavy Slam|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Battle Agency (Boss)=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{electric color}}&lt;br /&gt;
|bordercolor={{electric color dark}}&lt;br /&gt;
|headcolor={{electric color light}}&lt;br /&gt;
|sprite=VSSophocles.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{tt|180 to 380|marginal gain from winning a battle}} FC&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Sophocles&lt;br /&gt;
|game=USUM&lt;br /&gt;
|location=Battle Agency&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=076&lt;br /&gt;
|pokemon=Golem&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|type1=Rock|type2=Electric&lt;br /&gt;
|ability=Magnet Pull&lt;br /&gt;
|ability2=Sturdy&lt;br /&gt;
|ability3=Galvanize&lt;br /&gt;
|level=59-100&lt;br /&gt;
|held=Air Balloon&lt;br /&gt;
|move1=Wild Charge|move1type=Electric|move1cat=Physical&lt;br /&gt;
|move2=Double-Edge|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Rock Blast|move3type=Rock|move3cat=Physical&lt;br /&gt;
|move4=Earthquake|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=076&lt;br /&gt;
|pokemon=Golem&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|type1=Rock|type2=Electric&lt;br /&gt;
|ability=Magnet Pull&lt;br /&gt;
|ability2=Sturdy&lt;br /&gt;
|ability3=Galvanize&lt;br /&gt;
|level=59-100&lt;br /&gt;
|held=Weakness Policy&lt;br /&gt;
|move1=Rock Slide|move1type=Rock|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Explosion|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Rock Polish|move4type=Rock|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=462&lt;br /&gt;
|pokemon=Magnezone&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|ability=Magnet Pull&lt;br /&gt;
|ability2=Sturdy&lt;br /&gt;
|ability3=Analytic&lt;br /&gt;
|level=59-100&lt;br /&gt;
|held=Bright Powder&lt;br /&gt;
|move1=Thunder|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Flash Cannon|move2type=Steel|move2cat=Special&lt;br /&gt;
|move3=Magnet Rise|move3type=Electric|move3cat=Status&lt;br /&gt;
|move4=Thunder Wave|move4type=Electric|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=462&lt;br /&gt;
|pokemon=Magnezone&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|ability=Magnet Pull&lt;br /&gt;
|ability2=Sturdy&lt;br /&gt;
|ability3=Analytic&lt;br /&gt;
|level=59-100&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Flash Cannon|move2type=Steel|move2cat=Special&lt;br /&gt;
|move3=Tri Attack|move3type=Normal|move3cat=Special&lt;br /&gt;
|move4=Volt Switch|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=466&lt;br /&gt;
|pokemon=Electivire&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|ability=Motor Drive&lt;br /&gt;
|ability2=Vital Spirit&lt;br /&gt;
|level=59-100&lt;br /&gt;
|held=Expert Belt&lt;br /&gt;
|move1=Wild Charge|move1type=Electric|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Fire Punch|move3type=Fire|move3cat=Physical&lt;br /&gt;
|move4=Ice Punch|move4type=Ice|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=466&lt;br /&gt;
|pokemon=Electivire&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|ability=Motor Drive&lt;br /&gt;
|ability2=Vital Spirit&lt;br /&gt;
|level=59-100&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|move1=Wild Charge|move1type=Electric|move1cat=Physical&lt;br /&gt;
|move2=Feint|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Ice Punch|move3type=Ice|move3cat=Physical&lt;br /&gt;
|move4=Cross Chop|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=738&lt;br /&gt;
|pokemon=Vikavolt&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Bug|type2=Electric&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|ability2=&lt;br /&gt;
|level=59-100&lt;br /&gt;
|held=Electrium Z&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Mud Shot|move2type=Ground|move2cat=Special&lt;br /&gt;
|move3=Flash Cannon|move3type=Steel|move3cat=Special&lt;br /&gt;
|move4=Volt Switch|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=738&lt;br /&gt;
|pokemon=Vikavolt&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Bug|type2=Electric&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|ability2=&lt;br /&gt;
|level=59-100&lt;br /&gt;
|held=Groundium Z&lt;br /&gt;
|move1=Mud Shot|move1type=Ground|move1cat=Special&lt;br /&gt;
|move2=Thunder|move2type=Electric|move2cat=Special&lt;br /&gt;
|move3=Bug Buzz|move3type=Bug|move3cat=Special&lt;br /&gt;
|move4=Guillotine|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=777&lt;br /&gt;
|pokemon=Togedemaru&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|ability=Iron Barbs&lt;br /&gt;
|ability2=Lightning Rod&lt;br /&gt;
|ability3=Sturdy&lt;br /&gt;
|level=59-100&lt;br /&gt;
|held=Red Card&lt;br /&gt;
|move1=Zing Zap|move1type=Electric|move1cat=Physical&lt;br /&gt;
|move2=Nuzzle|move2type=Electric|move2cat=Physical&lt;br /&gt;
|move3=Fell Stinger|move3type=Bug|move3cat=Physical&lt;br /&gt;
|move4=Poison Jab|move4type=Poison|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=777&lt;br /&gt;
|pokemon=Togedemaru&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|ability=Iron Barbs&lt;br /&gt;
|ability2=Lightning Rod&lt;br /&gt;
|ability3=Sturdy&lt;br /&gt;
|level=59-100&lt;br /&gt;
|held=Electrium Z&lt;br /&gt;
|move1=Endeavor|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Zing Zap|move2type=Electric|move2cat=Physical&lt;br /&gt;
|move3=U-turn|move3type=Bug|move3cat=Physical&lt;br /&gt;
|move4=Spiky Shield|move4type=Grass|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====At Hokulani Observatory=====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Sophocles&lt;br /&gt;
|pkmn=Togedemaru&lt;br /&gt;
|nick=Togemaru&lt;br /&gt;
|type1=electric&lt;br /&gt;
|type2=steel&lt;br /&gt;
|img=&lt;br /&gt;
|epnum=Pokémon Ultra Sun and Ultra Moon&lt;br /&gt;
|desc=&#039;&#039;&#039;{{p|Togedemaru|Togemaru}}&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;とげまる&#039;&#039;&#039; &#039;&#039;Togemaru&#039;&#039;) is a Pokémon that helps around Hokulani Observatory. During Sophocles&#039;s trial, the device used to power the Pinger malfunctioned and began attacking the {{p|Charjabug}}. Although Togemaru used {{a|Lightning Rod}} to absorb the electricity fired by the device, it couldn&#039;t fully take the attack, forcing Totem Togedemaru to appear and rescue it as well.&lt;br /&gt;
&lt;br /&gt;
None of Togemaru&#039;s moves are known and its Ability is {{a|Lightning Rod}}.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Sophocles&lt;br /&gt;
|pkmn=Charjabug (×9)&lt;br /&gt;
|type1=bug&lt;br /&gt;
|type2=electric&lt;br /&gt;
|img=&lt;br /&gt;
|epnum=Pokémon Ultra Sun and Ultra Moon&lt;br /&gt;
|desc=These nine {{p|Charjabug}} are Pokémon that help around Hokulani Observatory. Though each has its own nickname, only &#039;&#039;&#039;Onejabug&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;デンイチ&#039;&#039;&#039; &#039;&#039;Denichi&#039;&#039;), &#039;&#039;&#039;Twojabug&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;デンニ&#039;&#039;&#039; &#039;&#039;Den&#039;ni&#039;&#039;), &#039;&#039;&#039;Threejabug&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;デンサン&#039;&#039;&#039; &#039;&#039;Densan&#039;&#039;),  &#039;&#039;&#039;Sevenjabug&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;デンナナ&#039;&#039;&#039; &#039;&#039;Den&#039;nana&#039;&#039;), and &#039;&#039;&#039;Ninejabug&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;デンキュー&#039;&#039;&#039; &#039;&#039;Denkyū&#039;&#039;) are named out loud. During Sophocles&#039;s trial, the device used to power the Pinger malfunctioned and began attacking the Charjabug. Although Togemaru used {{a|Lightning Rod}} to absorb the electricity fired by the device, it couldn&#039;t fully take the attack, forcing Totem Togedemaru to appear and rescue it as well.}}&lt;br /&gt;
&lt;br /&gt;
===Quotes===&lt;br /&gt;
{{incomplete|section|Quotes from Festival Plaza (subsequent visits/ranking up)}}&lt;br /&gt;
====[[Pokémon Sun and Moon]]====&lt;br /&gt;
;[[Hokulani Observatory]]&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;re getting close to your goal... I imagine that you must have come here to attempt the trial, huh?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So... Uh...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Do you like Festival Plaza?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Yes&#039;&#039;&#039;: &#039;&#039;&amp;quot;Oh! If that&#039;s the case then...&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;No&#039;&#039;&#039;: &#039;&#039;&amp;quot;Hmm. Then I don&#039;t know...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Fine. Whatever. Let&#039;s get started.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Regardless of choice&#039;&#039;&#039;: &#039;&#039;&amp;quot;Right now, right here.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You summon the [[Totem Pokémon]] and prove your strength to it... That&#039;s what every trial boils down to, right?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So I thought... Why not just call the totem here from the start? So I tried a bit of this and that, and I think I&#039;ve whipped up a little device to call the Totem Pokémon. Perhaps you&#039;re wondering why I built a machine? Here at the observatory, we also monitor sounds that we detect from outer space. There are some sounds that are inaudible to people but Pokémon can hear just fine. We broadcast the sounds we have gathered terrestrially and monitor the reactions of Pokémon. The machine that summons the Totem Pokémon makes use of this technology... Utilizing other sounds we have gathered, we also developed a security system here... But that was actually [[Molayne|Big Mo]]&#039;s invention. Just so you know... This will actually be my first time trying it out, so I&#039;m glad you came. I needed a test subject.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Ping Totem Pokémon 2.0, engage!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Now the totem should—&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Gyargh?! No way! Did I blow a fuse?! Oww! Did the door close?! Let&#039;s see, we&#039;ll need to turn off the security system to get the door open... You&#039;ll have to pass an audio quiz! I-it&#039;s fine. I definitely feel a powerful presence. It&#039;s coming now. The Totem Pokémon is coming. So let&#039;s get this trial going, OK? My trial is about to begin!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* First quiz answered wrongly&lt;br /&gt;
:&#039;&#039;&amp;quot;Yeaaarrrrrgh! When you get an answer wrong, the security system kicks in and sends out a shock! Eww, do you smell something burning?! It&#039;s all right! I&#039;m OK. I&#039;m a tough kid! I&#039;m a tough kid!&amp;quot;&#039;&#039;&lt;br /&gt;
* First quiz answered correctly&lt;br /&gt;
:&#039;&#039;&amp;quot;Whoa! As soon as the door opened, a Pokémon came through! I&#039;m counting on you, &amp;lt;player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I knew you could do it, &amp;lt;player&amp;gt;! Oh, and just when I said it, the door closed again! I-it&#039;s gonna be OK. The Totem Pokémon is on its way.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Second quiz answered wrongly&lt;br /&gt;
:&#039;&#039;&amp;quot;Yeaaarrrrrgh! When you get an answer wrong, the security system kicks in and sends out a shock! My whole body is buzzzzing!&amp;quot;&#039;&#039;&lt;br /&gt;
* Second quiz answered correctly&lt;br /&gt;
:&#039;&#039;&amp;quot;Whoa! As soon as the door opened, a Pokémon came through! This one&#039;s up to you, too, &amp;lt;player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I knew you could do it, &amp;lt;player&amp;gt;! Oh, and would you look at that—the door closed again while I was flapping my jaw! I-it&#039;s gonna be OK. The Totem Pokémon is on its way.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Third quiz answered wrongly&lt;br /&gt;
:&#039;&#039;&amp;quot;Yeaaarrrrrgh! When you get an answer wrong, the security system kicks in and sends out a shock! Big Mo, if you don&#039;t hurry up, I&#039;m gonna be an {{t|Electric}} type by the time I get out of here!&amp;quot;&#039;&#039;&lt;br /&gt;
* Third quiz answered correctly&lt;br /&gt;
:&#039;&#039;&amp;quot;I-it looks like the door&#039;s about to open...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I-I knew it! I&#039;m counting on you again, &amp;lt;player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I knew you could do it, &amp;lt;player&amp;gt;! And then of course the door goes and shuts again! Fool me once, shame on the door. Fool me twice, shame on the security system. Fool me thrice, shame on me, I guess... Here it comes! We&#039;re picking up traces of the Totem Pokémon extremely close by!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fourth quiz answered wrongly&lt;br /&gt;
:&#039;&#039;&amp;quot;Yeaaarrrrrgh! When you get an answer wrong, the security system kicks in and sends out a shock! Owww! I feel a shock all through my body! Maybe this will help me burn off a few pounds!&amp;quot;&#039;&#039;&lt;br /&gt;
* Fourth quiz answered correctly&lt;br /&gt;
:&#039;&#039;&amp;quot;Huhn? This sound... This presence I sense...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Th-there it is! The Totem Pokémon! This is your time to shine, &amp;lt;player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After defeating Totem Vikavolt&lt;br /&gt;
:&#039;&#039;&amp;quot;Big Mo!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Here, &amp;lt;player&amp;gt;. I&#039;ll give you this [[Electrium Z]] to reward you for beating the Totem Pokémon.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You watching?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I was fine when the power was off. Geez... Now that you can see me, I feel all nervous... I&#039;m not sure what to say. Thanks? Or, uh, congratulations? You passed my trial.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I was really nervous...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So somehow I ended up captain...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;But you were really great, &amp;lt;player&amp;gt;.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Maybe next time we can battle...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again&lt;br /&gt;
:&#039;&#039;&amp;quot;Big Mo has taught me a lot. He always gives me a real fight for my money, whether we&#039;re having a Pokémon match or playing video games. So I really want to help Big Mo complete his research someday...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;{{al|Pokémon League}}&lt;br /&gt;
;First challenge&lt;br /&gt;
* Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;I came to keep my word about us having a battle next time, as I said after my trial at the Observatory.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;I couldn&#039;t get it done... Don&#039;t worry about it, my precious Pokémon...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;re great, &amp;lt;player&amp;gt;! You understand Pokémon so well and know so much about Pokémon battles. I see that thinking up this and that to try to defeat the {{pkmn|Champion}} is the highest form of fun!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Subsequent challenges&lt;br /&gt;
* Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;Playing games with Big Mo... Maintaining Festival Plaza... Checking the anime I&#039;ve recorded... They&#039;re all fun but not the same as a battle with you, &amp;lt;player&amp;gt;. I worked out a plan with [[Ilima]] against you, &amp;lt;player&amp;gt;, to try to win.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;I couldn&#039;t get it done... Don&#039;t worry about it, my precious Pokémon...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;re way too strong, &amp;lt;player&amp;gt;... &amp;quot;Ping Totem Pokémon 2.0&amp;quot; is running smoothly, so next I&#039;m thinking that I should put together Sophocles&#039;s enhanced program.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Festival Plaza]]&lt;br /&gt;
;Intial visit&lt;br /&gt;
* Before meeting Sophocles at Hokulani Observatory&lt;br /&gt;
:&#039;&#039;&amp;quot;Welcome to Festival Plaza! I&#039;m Sophocles.&amp;quot;&#039;&#039;&lt;br /&gt;
* After completing Sophocles&#039;s trial&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;. Long time no see. Welcome to Festival Plaza!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;This is a secret place where you can come to play using communication features. We&#039;re holding a festival where Trainers can interact right now. We need someone to welcome those who have come here to play.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;... You kinda seem like someone who will play a lot using communication features! There&#039;s something you can do for me! Help me liven up this festival!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;No&#039;&#039;&#039;: &#039;&#039;&amp;quot;Say whaaat? You&#039;re the only one who can do this. I&#039;ve gotta ask you once again, so you&#039;ve gotta give me an answer.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Yes&#039;&#039;&#039;: &#039;&#039;&amp;quot;All right! Thanks!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;OK, so you gotta help me out right away! Someone has come to play now, right? Go have a chat with them!&amp;quot;&#039;&#039;&lt;br /&gt;
* If talked to again&lt;br /&gt;
:&#039;&#039;&amp;quot;Someone has come to play now, right? Have a chat with them! Come back here when you&#039;re done.&amp;quot;&#039;&#039;&lt;br /&gt;
* After talking to the first guest &lt;br /&gt;
:&#039;&#039;&amp;quot;You crushed it! If you respond to the request of someone who has come to play, they&#039;ll give you Festival Coins as token of their appreciation. Festival Coins are sometimes called FC so try to remember that. You can use FC at the facilities in Festival Plaza. Oh right! I better tell you about the facilities in this Festival Plaza!&amp;quot;&#039;&#039;&lt;br /&gt;
* Any four of them (initial visit)&lt;br /&gt;
:&#039;&#039;&amp;quot;At a {{color|00AEEF|lottery shop}}, you can get a most excellent prize if you win.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;At a {{color|00AEEF|bouncy house}}, your Pokémon can train while it plays.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;At a {{color|00AEEF|dye house}}, they can change the color of your fashion items.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;At a {{color|00AEEF|food stall}}, they can give your Pokémon delicious food to rapidly raise it.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;At a {{color|00AEEF|goody shop}}, you can get items for good value.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;At a {{color|00AEEF|haunted house}}, you can get [[item]]s if your Pokémon reaches the goal.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;At a {{color|00AEEF|fortune-teller tent}}, you can learn your fortune for the day.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;There are still a bunch of other facilities so you can look forward to those.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Once again, people have come to play. Respond to their requests and you&#039;ll get Festival Coins!&amp;quot;&#039;&#039;&lt;br /&gt;
* After rank 2&lt;br /&gt;
:&#039;&#039;&amp;quot;You crushed it! If you get a lot of Festival Coins, that means you&#039;ve livened things up by entertaining those who have come to play, so your Festival Plaza Rank will go up. ...Oh right! Let me give you a reward as thanks for raising the Rank.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Let&#039;s build a new facility in this open spot! It&#039;s run by a/an &amp;lt;Trainer class&amp;gt;! It&#039;s a &amp;lt;shop name and rank&amp;gt;.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Whenever your Festival Plaza Rank goes up, I&#039;ll give you a cool reward. Respond to requests and get a lot of Festival Coins!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh yeah! Inside the castle are staff who will help you. Check it out later!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Finally, let me tell you something important. When you&#039;re in Festival Plaza, you connect to other players via local wireless communication or the Internet. I&#039;ll set everything up, so give it a try! Sorry, I&#039;ve got something to do right now, but Festival Plaza is in your hands.&amp;quot;&#039;&#039;&lt;br /&gt;
* After ranking up and going inside the castle (initial visit)&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;, you&#039;re doing your best! I&#039;ll introduce a new facility to you today. It&#039;s a &amp;lt;shop name and rank&amp;gt;. It&#039;s run by a/an &amp;lt;Trainer class&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Nothing&#039;&#039;&#039;: &#039;&#039;&amp;quot;Are you sure you don&#039;t want to host the facility?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Check&#039;&#039;&#039;: &#039;&#039;&amp;quot;Were you able to picture it?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Host&#039;&#039;&#039;: &#039;&#039;&amp;quot;OK! Let&#039;s host &amp;lt;shop name and rank&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Very good. Keep it up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{electric color dark}}; background: #{{electric color}}; font-size: 80%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #{{electric color dark}}; background: #{{electric color light}};&amp;quot;| [[File:VSSophocles.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| VS model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun and Moon}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #{{electric color dark}}; background: #{{electric color light}};&amp;quot;| [[File:Sophocles SM OD.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Overworld model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun and Moon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{main|Sophocles (anime)}}&lt;br /&gt;
[[File:Sophocles anime.png|thumb|right|250px|Sophocles in the {{pkmn|anime}}]]&lt;br /&gt;
Sophocles made his debut appearance in &#039;&#039;[[SM001|Alola to New Adventure!]]&#039;&#039;. He is a student at the [[Pokémon School]] of [[Melemele Island]] and one of {{Ash}}&#039;s classmates.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Sophocles (Burning Shadows 123)}}&lt;br /&gt;
[[File:SophoclesFacingNewTrial57.jpg|200px|Right|thumb|Full Art print of Sophocles]]&lt;br /&gt;
&#039;&#039;&#039;Sophocles&#039;&#039;&#039; was introduced as a {{TCG|Supporter card}} in the [[Pokémon Trading Card Game]] during the English Sun &amp;amp; Moon Series (the Japanese SM Era). It was first released in the Japanese {{TCG|Tapu Bulu-GX Enhanced Starter Set}} before debuting in English in the {{TCG|Burning Shadows}} expansion, with an illustration based on the [[Ken Sugimori]] artwork of the character. It was later released as both a regular and {{TCG|Full Art card}}s in Facing a New Trial and Burning Shadows, with an illustration by [[Sanosuke Sakuma]]. It allows the player to discard 2 cards from their hand and draw 4 cards.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Pokémon Sun and Moon]], Sophocles is the only Trial Captain not to give the player a set of [[Poké Ball]]s after clearing their trial.&lt;br /&gt;
* Sophocles&#039;s shirt has a symbol very similar to the one that is seen next to a Pokémon if the Pokémon was transferred via [[Poké Transporter]].&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{electric color light}}; border:3px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| マーマネ &#039;&#039;Māmane&#039;&#039;&lt;br /&gt;
| From &#039;&#039;māmane&#039;&#039; (Hawaiian for &#039;&#039;{{wp|Sophora chrysophylla}}&#039;&#039;)  and possibly 麻痺 &#039;&#039;mahi&#039;&#039; ({{status|paralysis}})&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Sophocles&lt;br /&gt;
| From &#039;&#039;Sophora chrysophylla&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| French, German, Italian&lt;br /&gt;
| Chrys&lt;br /&gt;
| From &#039;&#039;Sophora chrysophylla&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Spanish, Brazilian Portuguese&lt;br /&gt;
| Chris&lt;br /&gt;
| From &#039;&#039;Sophora chrysophylla&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 마마네 &#039;&#039;Mamane&#039;&#039;&lt;br /&gt;
| Transliteration of Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})&lt;br /&gt;
| 馬瑪內 / 马玛内 &#039;&#039;Mǎmǎnèi&#039;&#039;&lt;br /&gt;
| Transliteration of Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 馬瑪內 &#039;&#039;Máhmáhnoih&#039;&#039;&lt;br /&gt;
| Mandarin-based transliteration of Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Finnish&lt;br /&gt;
| Sofocles&lt;br /&gt;
| Similar to his English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| European Portuguese&lt;br /&gt;
| Sófocles&lt;br /&gt;
| Similar to his English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Russian&lt;br /&gt;
| Софоклис &#039;&#039;Sofoklis&#039;&#039;&lt;br /&gt;
| Transcription of English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Vietnamese&lt;br /&gt;
| Mamane&lt;br /&gt;
| Transliteration of Japanese name&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Soffy&#039;&#039;&lt;br /&gt;
{{langtable|color={{electric color light}}|bordercolor={{electric color dark}}&lt;br /&gt;
|zh_yue=小馬 &#039;&#039;Síu Máh&#039;&#039;&lt;br /&gt;
|zh_cmn=小馬 / 小马 &#039;&#039;Xiǎo Mǎ&#039;&#039;&lt;br /&gt;
|fr=Chry-chry&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Sophocles (anime)]]&lt;br /&gt;
&lt;br /&gt;
{{Captains and Kahunas of Alola}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sun and Moon characters]]&lt;br /&gt;
[[Category:Ultra Sun and Ultra Moon characters]]&lt;br /&gt;
[[Category:Electric-type Trainers]]&lt;br /&gt;
[[Category:Trial Captains]]&lt;br /&gt;
&lt;br /&gt;
[[de:Chrys]]&lt;br /&gt;
[[fr:Chrys]]&lt;br /&gt;
[[it:Chrys]]&lt;br /&gt;
[[ja:マーマネ]]&lt;br /&gt;
[[pl:Sophocles]]&lt;br /&gt;
[[zh:馬瑪內]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Island_challenge&amp;diff=2729332</id>
		<title>Island challenge</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Island_challenge&amp;diff=2729332"/>
		<updated>2018-01-14T02:59:30Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Kiawe&amp;#039;s trial */ USUM&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SM Prerelease trial start.png|thumb|Starting [[Lana]]&#039;s trial]]&lt;br /&gt;
[[File:Key island challenge amulet Sprite.png|thumb|The island challenge amulet]]&lt;br /&gt;
The &#039;&#039;&#039;island challenge&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;島めぐり&#039;&#039;&#039; &#039;&#039;island-visiting&#039;&#039;) is a rite of passage for burgeoning [[Pokémon Trainer]]s in the [[Alola]] [[region]]. Trainers can partake in these rites when they turn 11, which involve traveling through each of the four major islands of Alola and completing various &#039;&#039;&#039;trials&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;試練&#039;&#039;&#039; &#039;&#039;trial&#039;&#039;) on each. The goal of those taking the island challenge is to become the strongest Trainer, known as the island challenge champion. &lt;br /&gt;
&lt;br /&gt;
Participants in the island challenge are given an island challenge amulet to identify them. The island challenge consists of a number of trials on each of the Alola region&#039;s four islands, with each usually headed by a [[Trial Captain]]. Trials are not limited to [[Pokémon battle]]s; they may involve finding designated [[item]]s or a test of knowledge, among other tasks. Trials are all difficult tasks that require Trainers to prove themselves. To complete the trial, the Trainer must defeat a [[Totem Pokémon]] in an [[SOS Battle]].&lt;br /&gt;
&lt;br /&gt;
The final trial on each island is called the &#039;&#039;&#039;grand trial&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;大試練&#039;&#039;&#039; &#039;&#039;grand trial&#039;&#039;). In the grand trial, the Trainer must battle the [[Island Kahuna]]. If they complete an island&#039;s grand trial, they are recognized as having cleared all of that island&#039;s trials and can move on to the next island.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
During a trial, the player cannot flee from battles (including with {{m|Teleport}}), {{m|Roar}} will fail, {{a|Wimp Out}} and {{a|Emergency Exit}} will not activate to allow a Pokémon to flee nor switch, and wild Pokémon cannot be caught. If the player leaves the trial site before completing the trial, they have to start the trial again. Upon completing a trial, the player earns a [[Z-Crystal]].&lt;br /&gt;
&lt;br /&gt;
Similar to [[Badge]]s, completing trials can expand the amount of items purchasable in [[Poké Mart]]s, and completing grand trials will make [[outsider Pokémon]] [[obedience|obey]] the player.&lt;br /&gt;
&lt;br /&gt;
==Trials==&lt;br /&gt;
===[[Melemele Island]]===&lt;br /&gt;
====Ilima&#039;s trial====&lt;br /&gt;
In this trial, the player must find and battle two Yungoos{{sup/7|SUS}}/Alolan {{p|Rattata}}{{sup/7|MUM}} and a {{p|Gumshoos}}{{sup/7|SUS}}/Alolan {{p|Raticate}}{{sup/7|MUM}}. Along the way, the player will face two {{tc|Team Skull Grunt}}s and battle one of them. Once defeated, the two grunts will help the player finish the trial.&lt;br /&gt;
* [[Trial Captain]]: [[Ilima]]&lt;br /&gt;
* Trial site: [[Verdant Cavern]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Gumshoos}}{{sup/7|SUS}}, [[Regional variant|Alolan]] {{p|Raticate}}{{sup/7|MUM}}&lt;br /&gt;
* Reward: [[Normalium Z]]&lt;br /&gt;
&lt;br /&gt;
====Grand trial====&lt;br /&gt;
In this grand trial, the player has to defeat [[Island Kahuna]] [[Hala]].&lt;br /&gt;
* Trial site: [[Iki Town]]&lt;br /&gt;
* Reward: [[Fightinium Z]], [[Trainer Card (game)#Stamps|Melemele Trial Completion stamp]]&lt;br /&gt;
&lt;br /&gt;
===[[Akala Island]]===&lt;br /&gt;
====Lana&#039;s trial====&lt;br /&gt;
This trial begins with Lana leading the player through Brooklet Hill, requesting an investigation into the cause of splashing water in the area. Upon reaching the Totem&#039;s Den, the player must defeat the Totem Pokémon, which emerges from the splashing water in the center. In Pokémon Sun and Moon, the trial site is merely in the Totem&#039;s Den, and the explicit trial consists of simply defeating the Totem Pokémon.&lt;br /&gt;
* [[Trial Captain]]: [[Lana]]&lt;br /&gt;
* Trial site: [[Brooklet Hill]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Wishiwashi}} ({{DL|List of Pokémon with form differences|Wishiwashi|School Form}}){{sup/7|SM}}, {{p|Araquanid}}{{sup/7|USUM}}&lt;br /&gt;
* Reward: [[Waterium Z]]&lt;br /&gt;
&lt;br /&gt;
====Kiawe&#039;s trial====&lt;br /&gt;
In this trial, three pairs of dances are performed, and the player has to identify what is different between each pair.&lt;br /&gt;
* [[Trial Captain]]: [[Kiawe]]&lt;br /&gt;
* Trial site: [[Wela Volcano Park]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Salazzle}}{{sup/7|SM}}, [[Regional variant|Alolan]] {{p|Marowak}}{{sup/7|USUM}}&lt;br /&gt;
* Reward: [[Firium Z]]&lt;br /&gt;
&lt;br /&gt;
====Mallow&#039;s trial====&lt;br /&gt;
In this trial, the player has to find ingredients hidden in the trial site, and battle some Pokémon to retrieve them. After collecting all of them, they are used to create an aroma that lures the Totem Pokemon.&lt;br /&gt;
* [[Trial Captain]]: [[Mallow]]&lt;br /&gt;
* Trial site: [[Lush Jungle]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Lurantis}}&lt;br /&gt;
* Reward: [[Grassium Z]]&lt;br /&gt;
&lt;br /&gt;
====Grand trial====&lt;br /&gt;
In this grand trial, the player has to defeat [[Island Kahuna]] [[Olivia]].&lt;br /&gt;
* Trial site: [[Ruins of Life]]&lt;br /&gt;
* Reward: [[Rockium Z]], [[Trainer Card (game)#Stamps|Akala Trial Completion stamp]]&lt;br /&gt;
&lt;br /&gt;
===[[Ula&#039;ula Island]]===&lt;br /&gt;
====Sophocles&#039;s trial====&lt;br /&gt;
In this trial in {{g|Sun and Moon}}, the player has to help Sophocles open a security door by answering several audio questions and fighting Pokémon in between. After answering the last question, the player battles the Totem Pokémon. After defeating the Totem Pokémon, [[Molayne]] will also congratulate the player and gift them with a [[Steelium Z]].&lt;br /&gt;
&lt;br /&gt;
In {{g|Ultra Sun and Ultra Moon}}, the player has to help Sophocles lure out the Totem Pokémon by lining up {{p|Charjabug}} together to power a {{p|Vikavolt}}-shaped machine, and battling Pokémon between each power increase.&lt;br /&gt;
* [[Trial Captain]]: [[Sophocles]]&lt;br /&gt;
* Trial site: [[Hokulani Observatory]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Vikavolt}}{{sup/7|SM}}/{{p|Togedemaru}}{{sup/7|USUM}}&lt;br /&gt;
* Reward: [[Electrium Z]]&lt;br /&gt;
&lt;br /&gt;
====Acerola&#039;s trial====&lt;br /&gt;
In this trial, the player has to take a photo of the Totem Pokémon in the Abandoned Thrifty Megamart. After drawing the attention of the Totem Pokémon by photographing other Ghost-type Pokémon in the area, the player follows the Totem Pokémon to the back room and battles it after taking a photo of it.&lt;br /&gt;
* [[Trial Captain]]: [[Acerola]]&lt;br /&gt;
* Trial site: [[Thrifty Megamart (Abandoned Site)]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Mimikyu}}&lt;br /&gt;
* Reward: [[Ghostium Z]]&lt;br /&gt;
&lt;br /&gt;
====Grand trial====&lt;br /&gt;
In this grand trial, the player has to defeat [[Island Kahuna]] [[Nanu]].&lt;br /&gt;
* Trial site: [[Malie City]]&lt;br /&gt;
* Reward: [[Darkinium Z]], [[Trainer Card (game)#Stamps|Ula&#039;ula Trial Completion stamp]]&lt;br /&gt;
&lt;br /&gt;
===[[Poni Island]]===&lt;br /&gt;
In {{g|Sun and Moon}}, the player&#039;s experience with Poni Island&#039;s portion of the island challenge is a bit different than that of the other islands. While Poni Island does have a Trial Captain named [[Mina]], whom the player briefly meets, she does not have any trial for the player. Instead, Hapu&#039;s grand trial is the player&#039;s first challenge on Poni Island. After that, the player is confronted by a natural trial at the Vast Poni Canyon on their way to the [[Altar of the Sunne]]{{sup/7|S}}/[[Altar of the Moone]]{{sup/7|M}}.&lt;br /&gt;
&lt;br /&gt;
In {{g|Ultra Sun and Ultra Moon}}, however, Mina has a trial ready for the player, and all the trials are done in a different order, starting with the Vast Poni Canyon trial, continuing with Mina&#039;s trial after the events surrounding {{p|Necrozma}}, and concluding with Hapu&#039;s grand trial, which has been moved to [[Exeggutor Island]].&lt;br /&gt;
&lt;br /&gt;
====Vast Poni Canyon trial====&lt;br /&gt;
At the end of the Vast Poni Canyon, before the player can reach the Altar of the Sunne{{sup/7|SUS}}/Moone{{sup/7|MUM}}, the player must defeat a Totem Pokémon who guards the entry point. A {{p|Jangmo-o}} and a {{p|Hakamo-o}} will also assail the player before they reach the Totem Pokémon.&lt;br /&gt;
* Trial site: [[Vast Poni Canyon]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Kommo-o}}&lt;br /&gt;
* Reward: [[Dragonium Z]]&lt;br /&gt;
&lt;br /&gt;
====Mina&#039;s trial====&lt;br /&gt;
In Mina&#039;s trial, appearing only in {{g|Ultra Sun and Ultra Moon}}, the player begins by battling [[Mina]], who will reward the player with the Pink Petal upon winning. Next, she orders the player to defeat the other Captains in Alola and receive their petals (with Nanu taking Acerola&#039;s place). Each Captain will offer to take the player to the next Captain&#039;s location after obtaining their petal, and some Captains (depending on version) challenge the player to battle them before giving out their petal.&lt;br /&gt;
* Orange Petal: Ilima at [[Hau&#039;oli Cemetery]]&lt;br /&gt;
* Blue and Green Petals: Lana and Mallow at [[Lush Jungle]] (the player must battle Mallow{{sup/7|US}}/Lana{{sup/7|UM}} first)&lt;br /&gt;
* Red Petal: Kiawe at [[Wela Volcano Park]]&lt;br /&gt;
* Yellow Petal: Sophocles at the [[Hokulani Observatory]] (the player must battle him first){{sup/7|US}}&lt;br /&gt;
* Purple Petal: Nanu at [[Aether House]] (the player must battle him first){{sup/7|UM}}&lt;br /&gt;
&lt;br /&gt;
When the player has collected all the petals and returns, Mina assembles them into the Rainbow Flower, which summons the Totem Pokémon to her house.&lt;br /&gt;
* Trial site: [[Seafolk Village]]{{sup/7|USUM}}&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Ribombee}}&lt;br /&gt;
* Reward: [[Fairium Z]]&lt;br /&gt;
&lt;br /&gt;
====Grand trial====&lt;br /&gt;
In this grand trial, the player has to defeat [[Island Kahuna]] [[Hapu]].&lt;br /&gt;
* Trial site: [[Vast Poni Canyon]]{{sup/7|SM}}/[[Exeggutor Island]]{{sup/7|USUM}}&lt;br /&gt;
* Reward: [[Groundium Z]], [[Trainer Card (game)#Stamps|Poni Trial Completion stamp]]&lt;br /&gt;
&lt;br /&gt;
===Final trial===&lt;br /&gt;
&amp;lt;!--information based on Nanu&#039;s dialogue on Altar of Sunne/Moone as well as Kukui&#039;s when he&#039;s greeting us at the league for the first time--&amp;gt;&lt;br /&gt;
In the past, after clearing all trials and grand trials, usually challengers would head to the summit of [[Mount Lanakila]] and have a final trial, where they have to defeat all four kahunas in a row in order to be acknowledged as an island challenge champion. However, this final trial ceremony has now been replaced with the newly founded {{al|Pokémon League}}. Becoming the Champion earns the player the [[Trainer Card (game)#Stamps|Island Challenge Completion stamp]], getting all [[outsider Pokémon]] regardless of level to obey the player.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Sun and Pokémon Moon Special Demo Version]]===&lt;br /&gt;
====Kukui&#039;s trial====&lt;br /&gt;
In this trial, the player must find and photograph four elusive Pokémon. Upon capturing each Pokémon in a photo, they will attack the player. The first two Pokémon the player can find are {{p|Jangmo-o}}, who are followed by a {{p|Hakamo-o}}, with Totem Hakamo-o being the final subject.&lt;br /&gt;
* [[Trial Captain]]: {{prof|Kukui}}&lt;br /&gt;
* Trial site: [[Ten Carat Hill]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Hakamo-o}}&lt;br /&gt;
* Reward: [[Z-Ring]] and [[Electrium Z]]&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:SM010 Ash VS Hala dub.png|thumb|250px|Ash facing Hala in the Melemele grand trial]]&lt;br /&gt;
In the {{pkmn|anime}}, the island challenge is a way for Trainers to obtain Z-Crystals, and are said to have been created in order to raise Trainers to love and protect the islands of [[Alola]] as well as the people and Pokémon who inhabit them&amp;lt;!--SM009--&amp;gt;. The challenges are made up of lesser trials which must be passed before challenging the  [[Island Kahuna|island kahuna]] in a grand trial. These trials are not presided by [[Trial Captain]]s, and trialgoers are able to freely challenge a [[Totem Pokémon]] without having someone providing guidance or supervising them. Most Totem Pokémon are said to follow the lead of the Island Guardian. &lt;br /&gt;
&lt;br /&gt;
All trials seen so far work similarly to the [[Vast Poni Canyon]] trial from the {{pkmn|games}}, with {{pkmn|Trainer}}s being rewarded by the Totem Pokémon itself if successful in {{pkmn|battle}}. However, [[Hala]] contradicts this by noting that it is rare for a Totem Pokémon to directly give the Z-Crystal to the Trainer themselves. Another difference lies in the fact that completing all trials in an island is not required for a battle with the island kahuna; Trainers will earn the right to face off against a kahuna after completing just one trial. &lt;br /&gt;
&lt;br /&gt;
{{Ash}} is currently taking the island challenge in conjunction with his studies at the [[Pokémon School]] in the [[Alola]] [[region]]. He competed in his first trial in &#039;&#039;[[SM009|To Top a Totem!]]&#039;&#039;, in which he cleared the [[Verdant Cavern]] trial, earning a [[Normalium Z]] from the Totem {{p|Gumshoos}}. In &#039;&#039;[[SM010|Trial and Tribulation!]]&#039;&#039;, he battled against Hala in the [[Melemele Island]] grand trial and won. Hala was about to reward him with a [[Fightinium Z]], but {{DL|Recurring wild Pokémon in the anime|Tapu Koko}} switched it with an [[Electrium Z]]. His third trial took place in &#039;&#039;[[SM035|Currying Favor and Flavor!]]&#039;&#039;, when he cleared the [[Lush Jungle]] trial, earning a [[Grassium Z]] from the Totem {{p|Lurantis}}. He then faced Olivia in the Akala Island grand trial in &#039;&#039;[[SM036|Trials and Determinations!]]&#039;&#039;, earning a [[Rockium Z]] for defeating her. &lt;br /&gt;
&lt;br /&gt;
{{ashcl|Ash&#039;s classmates}} have completed some trials as well. For instance, {{an|Kiawe}} completed [[Olivia]]&#039;s grand trial on [[Akala Island]] prior to &#039;&#039;[[SM001|Alola to New Adventure!]]&#039;&#039;, receiving a [[Z-Ring]] and [[Firium Z]] as a reward. {{an|Lana}} completed the trial on [[Brooklet Hill]] in &#039;&#039;[[SM033|Big Sky, Small Fry!]]&#039;&#039; by defeating a Totem {{p|Wishiwashi}} in its [[List of Pokémon with form differences#Wishiwashi|School Form]] with her {{TP|Lana|Popplio}}, receiving a [[Waterium Z]] from the Pokémon and a Z-Ring, made from her {{key|VII|Sparkling Stone}}, from Olivia afterward.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Island challenge amulet Adventures.png|thumb|120px|An island challenge amulet in [[Pokémon Adventures]]]]&lt;br /&gt;
The island challenge debuted in the {{chap|Sun &amp;amp; Moon}}. In [[PASM03]], [[Hala]], [[Olivia]], and [[Nanu]] orchestrated a tournament to be held at an [[Iki Town]] festival. The winner of the tournament will be awarded an island challenge amulet and be given the task of doing the island challenge in order to calm the [[guardian deities]], who had been angered by something. In [[PASM07]], {{adv|Sun}} won the tournament and was awarded the amulet as the grand prize.&lt;br /&gt;
&lt;br /&gt;
Sun was given his first trial by [[Lana]], and was tasked with defeating the totem of [[Brooklet Hill]], a [[List of Pokémon with form differences#Wishiwashi|School Form]] {{p|Wishiwashi}}. Eventually, he completed the trial by defeating the lead Wishiwashi, causing it to revert back into its component Solo Form Wishiwashi.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* According to the chief of the [[Seafolk Village|sea folk]], long ago, [[Exeggutor Island]] used to be a {{cat|trial sites|trial site}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Island Challenge&#039;&#039;&lt;br /&gt;
{{Langtable|color={{alola color}}|bordercolor={{alola color dark}}&lt;br /&gt;
|zh_yue=諸島巡禮 &#039;&#039;Jyūdóu Chèuhnláih&#039;&#039;&lt;br /&gt;
|zh_cmn=諸島巡禮 / 诸岛巡礼 &#039;&#039;Zhūdǎo Xúnlǐ&#039;&#039;&lt;br /&gt;
|cs=Ostrovní výzva&lt;br /&gt;
|da=Øudfordring{{tt|*|anime}}&amp;lt;br&amp;gt;Øprøvelse{{tt|*|Sun and Moon material}}&lt;br /&gt;
|nl=Eiland uitdaging{{tt|*|SM009}}&amp;lt;br&amp;gt;Eiland beproeving{{tt|*|SM002}}&lt;br /&gt;
|fi=Saarihaaste&lt;br /&gt;
|fr=Tour des Îles&lt;br /&gt;
|de=Inselwanderschaft&lt;br /&gt;
|hu=Sziget Kihívás&lt;br /&gt;
|it=Giro delle isole&lt;br /&gt;
|ko=섬 순례 &#039;&#039;Seom Sullye&#039;&#039;&lt;br /&gt;
|no=Øyutfordring&lt;br /&gt;
|pl=Wyzwanie Wysp&lt;br /&gt;
|pt_br=Desafio da ilha&lt;br /&gt;
|pt_eu=Desafio das ilhas{{tt|*|anime}}&amp;lt;br&amp;gt;Desafio da ilha{{tt|*|Sun, Moon, Ultra Sun, and Ultra Moon material}}&lt;br /&gt;
|ru=Вызов острова{{tt|*|anime}}&amp;lt;br&amp;gt;Испытание острова &#039;&#039;Ispytaniye ostrova&#039;&#039;{{tt|*|Sun and Moon material}}&lt;br /&gt;
|es_la=Reto de las islas&lt;br /&gt;
|es_eu=Recorrido insular&lt;br /&gt;
|sv=Ö-utmaningen{{tt|*|anime}}&amp;lt;br&amp;gt;Öns utmaning{{tt|*|Sun and Moon material}}&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Island Challenge trial&#039;&#039;&lt;br /&gt;
{{Langtable|color={{alola color}}|bordercolor={{alola color dark}}&lt;br /&gt;
|zh_yue=&lt;br /&gt;
|zh_cmn=&lt;br /&gt;
|cs=&lt;br /&gt;
|da=Øprøvelse&lt;br /&gt;
|nl=&lt;br /&gt;
|fi=&lt;br /&gt;
|fr=&lt;br /&gt;
|de=&lt;br /&gt;
|hu=&lt;br /&gt;
|it=&lt;br /&gt;
|ko=&lt;br /&gt;
|no=Øyutfordringsprøve&lt;br /&gt;
|pl=&lt;br /&gt;
|pt_br=&lt;br /&gt;
|ru=Островной испытание &#039;&#039;Ostrovnoy ispytaniye&#039;&#039;&lt;br /&gt;
|es_la=&lt;br /&gt;
|es_eu=&lt;br /&gt;
|sv=Ö-utmaningsprövning&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Grand trial&#039;&#039;&lt;br /&gt;
{{langtable|color={{grass color}}|bordercolor={{grass color dark}}&lt;br /&gt;
|ja={{tt|大試練|だいしれん}} &#039;&#039;Grand trial&#039;&#039;&lt;br /&gt;
|zh_yue=大考驗 &#039;&#039;{{tt|Daaih Háauyihm|Grand trial}}&#039;&#039;&lt;br /&gt;
|zh_cmn=大考驗 / 大考验 &#039;&#039;{{tt|Dà Kǎoyàn|Grand trial}}&#039;&#039;&lt;br /&gt;
|cs=Nejvyšší zkouška{{tt|*|Sun and Moon website}}&amp;lt;br&amp;gt;Velká zkouška{{tt|*|broshure}}&lt;br /&gt;
|da=Stor prøve&lt;br /&gt;
|nl=Grote proef&lt;br /&gt;
|fi=Suurkoe&lt;br /&gt;
|fr=Grande Épreuve&lt;br /&gt;
|de=Große Prüfung&lt;br /&gt;
|hu=Főpróba&lt;br /&gt;
|it=Grande Prova&lt;br /&gt;
|ko=큰 시련 &#039;&#039;Keun siryeon&#039;&#039;&lt;br /&gt;
|no=Stor prøve&lt;br /&gt;
|pl=Wielka Próba&lt;br /&gt;
|pt_br=Grande prova&lt;br /&gt;
|pt_eu=Grande prova&lt;br /&gt;
|ru=Великий испытание &#039;&#039;Velikiy ispytaniye&#039;&#039;&lt;br /&gt;
|es=Gran Prueba&lt;br /&gt;
|sv=Stor prövning{{tt|*|anime}}&amp;lt;br&amp;gt;Stor utmaning{{tt|*|Sun and Moon material}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* {{cat|Episodes with trials}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Pokémon Sun and Moon]]&lt;br /&gt;
[[Category:Pokémon Ultra Sun and Ultra Moon]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[de:Inselwanderschaft]]&lt;br /&gt;
[[it:Giro delle isole]]&lt;br /&gt;
[[ja:しまめぐり]]&lt;br /&gt;
[[zh:諸島巡禮]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Festival_Plaza&amp;diff=2727019</id>
		<title>Festival Plaza</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Festival_Plaza&amp;diff=2727019"/>
		<updated>2018-01-10T19:56:58Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Normal missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location&lt;br /&gt;
|image=Sun Moon Festival Plaza artwork.png&lt;br /&gt;
|type=Building&lt;br /&gt;
|location_name=Festival Plaza&lt;br /&gt;
|japanese_name=フェスサークル&lt;br /&gt;
|translated_name=Festival Circle&lt;br /&gt;
|location=Cyberspace&lt;br /&gt;
|region=Alola&lt;br /&gt;
|mapdisplay=no&lt;br /&gt;
|generation={{Gen|VII}}&lt;br /&gt;
}}&lt;br /&gt;
[[File:Festival Plaza SMUSUM.png|thumb|250px|Festival Plaza]]&lt;br /&gt;
&#039;&#039;&#039;Festival Plaza&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;フェスサークル&#039;&#039;&#039; &#039;&#039;Festival Circle&#039;&#039;) is a location in [[Pokémon Sun and Moon]] and [[Pokémon Ultra Sun and Ultra Moon]] that collects most of its communication features, such as connecting to the [[Pokémon Global Link]] and battling or trading with other players, into one place. It is owned by [[Sophocles]] and has similarities to features from the [[Entralink]] (missions) and [[Join Avenue]] (shops) in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
Festival Plaza can be visited by selecting it from the [[menu]], but it is not present when the game is first started. It is unlocked when [[Lillie]] introduces the player to their first [[Pokémon Center]] on {{rt|1|Alola}}. If the Festival Plaza icon has a green &amp;quot;!&amp;quot;, this means there are people in Festival Plaza with requests for the player.&lt;br /&gt;
&lt;br /&gt;
When the player first visits Festival Plaza, Sophocles greets them and recruits them to make other visitors feel welcome at Festival Plaza. Satisfied visitors will reward the player with Festival Coins (abbreviated as FC), which can be used at any of the seven shops that ring Festival Plaza. As the player earns more Festival Coins from visitors, their Festival Plaza Rank will go up, which will unlock certain features and allow the player to replace old facilities with new ones. The player can also participate in missions to earn Festival Coins.&lt;br /&gt;
&lt;br /&gt;
A purple button at the bottom edge of the lower screen allows the player to set options specific to Festival Plaza and communications. These include accepting battles, trades, or missions and communicating with friends, VIPs, or guests. It also includes customizable messages (selectable from set phrases) to be used in other players&#039; Festival Plazas for greeting, parting, and more. &lt;br /&gt;
&lt;br /&gt;
Steps are not counted in Festival Plaza, so [[Pokémon Egg]]s will never hatch and [[repel]]s will never wear off there.&lt;br /&gt;
&lt;br /&gt;
==Communication features==&lt;br /&gt;
[[File:Festival Plaza Bottom Screen.png|thumb|250px|Bottom screen while in Festival Plaza]]&lt;br /&gt;
The bottom screen while in Festival Plaza shows two large buttons: Battle and [[Trade]]. Battle leads to the options Link Battle, Visit the [[Battle Spot]], and Download Rules, while Trade leads to Link Trade, [[Global Trade System|GTS]], and [[Wonder Trade]].&lt;br /&gt;
&lt;br /&gt;
If the player connects to the Internet, the game will grab a list of other players to be new guests in the player&#039;s Festival Plaza. The oldest guests previously in the player&#039;s Festival Plaza will be replaced with the newer guests; any VIPs the player has registered will remain as VIPs regardless. The player can register a guest as a VIP by finding them outdoors in Festival Plaza or by paging them indoors courtesy of the woman in the back-left of the castle, and then speaking to them. The guest and VIP lists each have a maximum of 50 people. Up to 100 people can also be placed on a block list.&lt;br /&gt;
&lt;br /&gt;
The computer just inside the castle also allows the player to view [[Vs. Recorder|Battle Videos]] and perform [[Game Sync]].&lt;br /&gt;
&lt;br /&gt;
==Rank==&lt;br /&gt;
The player&#039;s Festival Plaza Rank goes up as they earn Festival Coins from visitors or missions. The amount of Festival Coins required for each Rank depends on the total amount the player has earned, not what the player currently has; that is, Festival Coins the player spends will not delay the point when the player will gain their next Rank.&lt;br /&gt;
&lt;br /&gt;
When the player gains a new Festival Plaza Rank, Sophocles will visit the castle to present the player with a reward. Usually he will offer a new, random facility, with the &amp;quot;level&amp;quot; of the facility, as seen by the number of stars (★), gradually increasing with higher Ranks. If the player gains two Ranks that would each offer a new facility, the player will only be offered one.&lt;br /&gt;
&lt;br /&gt;
Sophocles will introduce other new features instead of offering facilities at certain Ranks:&lt;br /&gt;
&lt;br /&gt;
* At Rank 4, missions become available&lt;br /&gt;
* At Rank 8, visitors are able to introduce the player to a facility that can be placed in the Plaza for a fee&lt;br /&gt;
* At Rank 10, the player can order [[fashion item]]s from visitors&lt;br /&gt;
* At Rank 20, the name of the Plaza can be changed&lt;br /&gt;
* At Rank 30, if the player has entered the [[Hall of Fame]] and become the {{pkmn|Champion}}, special &amp;quot;premium&amp;quot; purchases are unlocked at bouncy houses, food stalls, and goody shops&lt;br /&gt;
* At Rank 40, if the player has entered the Hall of Fame and become the Champion, the song playing may be changed&lt;br /&gt;
* At Rank 50, the &amp;quot;Glitz&amp;quot; theme becomes available&lt;br /&gt;
* At Rank 60, the &amp;quot;A fairy tale&amp;quot; theme becomes available&lt;br /&gt;
* At Rank 70, the &amp;quot;Subdued tone&amp;quot; theme becomes available&lt;br /&gt;
* At Rank 100, &amp;quot;I reached Festival Plaza Rank 100!&amp;quot; message becomes available&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Rank&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}};  | FC to next rank&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | FC total for next&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1 || 6 || 6&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2 || +10 || 16&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3 || +15 || 31&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4 || +30 || 61&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 5 || +40 || 101&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 6 || +50 || 151&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 7 || +60 || 211&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 8 || +70 || 281&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 9 || +80 || 361&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 10 || +90 || 451&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 11-20 || +100 || 551  - 1,451&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 21-30 || +120 || 1,571 - 2,651&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 31-40 || +150 || 2,801 - 4,151&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 41-50 || +180 || 4,331 - 5,951&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 51-60 || +210 || 6,161 - 8,051&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 61-70 || +240 || 8,291 - 10,451&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 71-100 || +270 || 10,721 - 18,551&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | 101+&lt;br /&gt;
| style=&amp;quot;background:#FFF; | +300&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | ∞&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If the player declines to host one of the facilities that Sophocles offers, he will present the player with an item tied to the facility&#039;s level.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Gifts&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★&lt;br /&gt;
| {{bag|Festival Ticket}} [[Festival Ticket]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★&lt;br /&gt;
| {{bag|Pearl}} {{OBP|Pearl|item}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★&lt;br /&gt;
| {{bag|Nugget}} [[Nugget]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★&lt;br /&gt;
| {{bag|Big Pearl}} [[Big Pearl]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | ★★★★★&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{bag|Big Nugget}} [[Big Nugget]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When the player reaches Rank 40 and has become the Pokémon League Champion, the option to change the music that plays at the Festival Plaza becomes available. This can be done by speaking to the {{tc|Worker}} in the castle. Among the choices, the music currently selected is colored blue, and the Worker will provide a sample of the selected music before prompting the player to confirm. Music corresponds to current [[time]] of day.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Song No.&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Music Played&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| Festival Plaza&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| [[Hau&#039;oli City]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| [[Heahea City]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| [[Konikoni City]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| [[Malie City]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| [[Iki Town]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| [[Paniola Town]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| [[Po Town]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| [[Seafolk Village]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In addition to the above, some unannounced changes also occur at certain Ranks. Certain visitor requests may only appear once the player reaches a certain Rank. Starting at Rank 11, the number of visitors in Festival Plaza who can have requests for the player to fulfill grows from five to six.&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
[[File:Festival Plaza Facility.png|thumb|250px|Dye house in Festival Plaza]]&lt;br /&gt;
{{incomplete|section|Exact values for friendship effects}}&lt;br /&gt;
There are seven types of facilities the player can host in Festival Plaza: lottery shops, bouncy houses, haunted houses, food stalls, goody shops, fortune-teller tents, and dye houses. There are multiple different varieties of each type of shop as well, generally offering slight differences in their services, and each of those varieties comes in up to five different &amp;quot;levels&amp;quot; indicated by a number of stars (★). Every shop is run by a different, random person; two shops with the exact same name may even be run by different people.&lt;br /&gt;
&lt;br /&gt;
Facilities can generally be patronized once a day. For goody shops, food stalls, and bouncy houses, this means that each item or service they offer can only be purchased once a day.&lt;br /&gt;
&lt;br /&gt;
At first, Festival Plaza is populated by seven facilities (with the seventh being added by Sophocles after the introductory Rank is completed). These initial facilities come in pairs, such as two food stalls, two lottery shops, and two fortune-teller tents, with an extra facility of another type in the last spot. As the player earns Festival Coins and Ranks, Sophocles will offer new facilities as rewards. These facilities can replace any of the seven existing facilities. Starting at Rank 8, the player can ask visitors if they know any good facilities, and they will respond with their favorite facility, which they will introduce to the player for a fee. In order to place a facility introduced by a visitor, the player must [[save]] the game. Facilities hosted by introduction will greet the player the same way the person who introduced the facility does and comment that they are highly recommended by the person.&lt;br /&gt;
&lt;br /&gt;
Inside the castle in the center of Festival Plaza, the player can talk to the man in the back-right to remodel Festival Plaza. This allows the player to swap the positions of shops. The facility that appears first (rightmost from the castle entrance) is classified as the player&#039;s favorite and thus will be recommended to other players if they ask about any good facilities.&lt;br /&gt;
&lt;br /&gt;
===Lottery shops===&lt;br /&gt;
At lottery shops, the player can draw a lottery ticket to win a random prize. Drawing a lottery ticket is free. It is also possible for the player to randomly earn a bonus drawing, resulting in two prizes. The outcome at lottery shops is affected by the shop&#039;s rank (★ to ★★★★★) and may be affected by fortune tellers&#039; fortunes.&lt;br /&gt;
&lt;br /&gt;
Prizes numbered 3 through 10 are the same across all lottery shops, while the number 1 and 2 prizes are different based on shop name.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Prize No.&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Prize&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| No. 1&lt;br /&gt;
| {{bag|Master Ball}} [[Master Ball]] (Big Dreams)&amp;lt;br&amp;gt;{{bag|Big Nugget}} [[Big Nugget]] (Gold Rush)&amp;lt;br&amp;gt;{{bag|Gold Bottle Cap}} {{DL|Bottle Cap|Gold Bottle Cap}} (Treasure Hunt)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| No. 2&lt;br /&gt;
| {{bag|Rare Candy}} [[Rare Candy]] (Big Dreams)&amp;lt;br&amp;gt;{{bag|Nugget}} [[Nugget]] (Gold Rush)&amp;lt;br&amp;gt;{{bag|Bottle Cap}} {{DL|Bottle Cap|Bottle Cap}} (Treasure Hunt)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| No. 3&lt;br /&gt;
| {{bag|PP Max}} [[PP Max]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| No. 4&lt;br /&gt;
| {{bag|PP Up}} [[PP Up]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| No. 5&lt;br /&gt;
| {{bag|Max Revive}} [[Max Revive]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| No. 6&lt;br /&gt;
| {{bag|Max Elixir}} [[Max Elixir]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| No. 7&lt;br /&gt;
| {{bag|Max Ether}} [[Max Ether]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| No. 8&lt;br /&gt;
| {{bag|Ultra Ball}} {{ball|Ultra}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| No. 9&lt;br /&gt;
| {{bag|Full Heal}} [[Full Heal]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | No. 10&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{bag|Berry Juice}} [[Berry Juice]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Lottery shops come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest. It is unknown whether the colors alter the shop&#039;s outcomes.&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Lottery shop 1 SMUSUM.png|Red counter&lt;br /&gt;
File:Lottery shop 2 SMUSUM.png|Blue counter&lt;br /&gt;
File:Lottery shop 3 SMUSUM.png|Gold counter&lt;br /&gt;
File:Lottery shop 4 SMUSUM.png|Black&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bouncy houses===&lt;br /&gt;
At bouncy houses, the player can let a Pokémon play to train, increasing its {{EV}}s. Bouncy houses may offer multiple courses, but each course can only be played once a day.&lt;br /&gt;
&lt;br /&gt;
Courses 6★ and 7★ are premium purchases that are only unlocked after the player enters the [[Hall of Fame]] and their Festival Plaza reaches Rank 30.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float:left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Courses&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Course&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Stat&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course A || {{stat|HP}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course B || {{stat|Attack}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course C || {{stat|Defense}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course D || {{stat|Special Attack}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course E || {{stat|Special Defense}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Course F&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; |{{stat|Speed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float:left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Prices and EVs&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Rank&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | EVs&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1★ || 5 FC || +4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2★ || 10 FC || +8&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3★ || 15 FC || +16&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4★ || 30 FC || +32&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 5★ || 50 FC || +64&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 6★ || 100 FC || +128&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | 7★&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | 200 FC&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | +252&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Thump-Bump Park&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Courses&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★ || Course B 1★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course D 1★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★★{{sup/7|M}} || Course B 1★-2★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course D 1★-2★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★★★{{sup/7|M}} || Course B 1★-3★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course D 1★-3★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★★★★{{sup/7|M}} || Course B 1★-4★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course D 1★-4★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#FFF; {{roundybl|5x}}&amp;quot; | ★★★★★{{sup/7|M}} || Course B 1★-7★&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | Course D 1★-7★&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Clink-Clunk Land&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Courses&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★ || Course C 1★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course E 1★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★★{{sup/7|S}} || Course C 1★-2★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course E 1★-2★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★★★{{sup/7|S}} || Course C 1★-3★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course E 1★-3★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★★★★{{sup/7|S}} || Course C 1★-4★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course E 1★-4★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | ★★★★★{{sup/7|S}} || Course C 1★-7★&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | Course E 1★-7★&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stomp-Stomp House&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Courses&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★ || Course A 1★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course F 1★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★★{{sup/7|S}} || Course A 1★-2★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course F 1★-2★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★★★{{sup/7|M}} || Course A 1★-3★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course F 1★-3★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★★★★{{sup/7|S}} || Course A 1★-4★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course F 1★-4★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | ★★★★★{{sup/7|M}} || Course A 1★-7★&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | Course F 1★-7★&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
Bouncy houses come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest.&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Bouncy house 1 SMUSUM.png|Normal {{p|Drifblim}} coloration&lt;br /&gt;
File:Bouncy house 2 SMUSUM.png|{{Shiny}} Drifblim coloration&lt;br /&gt;
File:Bouncy house 3 SMUSUM.png|Orange&lt;br /&gt;
File:Bouncy house 4 SMUSUM.png|Black&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Haunted houses===&lt;br /&gt;
At haunted houses, the player may pay an admission fee of 10 FC to send their Pokémon through the house. Somewhere in the house, the Pokémon will pick up a random item which it will give to the player once it emerges. The Pokémon may pick up more than one item. The outcome at haunted houses may be affected by the house&#039;s rank (★ to ★★★★★) or fortune tellers&#039; fortunes.&lt;br /&gt;
&lt;br /&gt;
The items below are ordered in descending order of rarity.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Ghosts&#039; Den&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Trick Room&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Confuse Ray&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag|Sacred Ash}} [[Sacred Ash]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag|Bottle Cap}} {{DL|Bottle Cap|Bottle Cap}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{bag|PP Up}} [[PP Up]] || {{bag|Max Revive}} [[Max Revive]] || {{bag|Max Elixir}} [[Max Elixir]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag|Heart Scale}} [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| colspan=3 | [[File:Patterned Bean Indigo.png|24px]] [[Poké Bean|Patterned Bean]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag|Festival Ticket}} [[Festival Ticket]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{bag|HP Up}} [[HP Up]] || {{bag|Iron}} [[Iron]] || {{bag|Calcium}} [[Calcium]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{bag|Protein}} [[Protein]] || {{bag|Carbos}} [[Carbos]] || {{bag|Zinc}} [[Zinc]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{bag|Full Heal}} [[Full Heal]] || {{bag|Hyper Potion}} {{DL|Potion|Hyper Potion}} || {{bag|Ultra Ball}} {{ball|Ultra}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | {{bag|Hard Stone}} [[Hard Stone]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Haunted houses come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest. It is unknown whether the colors alter the house&#039;s outcomes.&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Haunted house 1 SMUSUM.png|Purple&lt;br /&gt;
File:Haunted house 2 SMUSUM.png|Red&lt;br /&gt;
File:Haunted house 3 SMUSUM.png|Yellow&lt;br /&gt;
File:Haunted house 4 SMUSUM.png|Black&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Food stalls===&lt;br /&gt;
At food stalls, the player can buy meals for their Pokémon. Each stall has a limited availability of meals, but some may have multiple of the same meal available. A meal can only be fed to a Pokémon that will feel its effect. A Pokémon that would evolve or learn a new move upon level-up will not do so after eating a meal from Rare Kitchen or Battle Table.&lt;br /&gt;
&lt;br /&gt;
Rows on a &amp;lt;span style=&amp;quot;background:#{{yellow color light}}&amp;quot;&amp;gt;light yellow background&amp;lt;/span&amp;gt; are premium purchases that are only unlocked after the player enters the [[Hall of Fame]] and their Festival Plaza reaches Rank 30.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Rare Kitchen&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Meal&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Rare Breakfast || 4 FC || +1 level if ≤Lv. 29&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★+ || Rare Dinner || 100 FC || +7 level if ≤Lv. 79&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★+ || Rare Lunch || 10 FC || +1 level if ≤Lv. 39&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★+ || Rare Brunch || 20 FC || +1 level if ≤Lv. 49&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★+ || Rare Dessert || 30 FC || +1 level if ≤Lv. 59&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★★{{sup/7|S}} || Rare Appetizer || 40 FC || +1 level if ≤Lv. 69&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybl|5px}}&amp;quot; | ★★★★★{{sup/7|S}}&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | Rare Buffet&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | 300 FC&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybr|5px}}&amp;quot; | +9 level if ≤Lv. 89&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Battle Table&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Meal&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || HP Lunch || 20 FC || {{stat|HP}} {{EV}}s +10&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Attack Lunch || 20 FC || {{stat|Attack}} {{EV}}s +10&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Defense Lunch || 20 FC || {{stat|Defense}} {{EV}}s +10&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Sp. Atk Lunch || 20 FC || {{stat|Special Attack|Sp. Atk}} {{EV}}s +10&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Sp. Def Lunch || 20 FC || {{stat|Special Defense|Sp. Def}} {{EV}}s +10&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Speed Lunch || 20 FC || {{stat|Speed}} {{EV}}s +10&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★+ || Level-Up Lunch 3 || 100 FC || +3 level if ≤Lv. 69&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybl|5px}}&amp;quot; | ★★★★★{{sup/7|S}}&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | Level-Up Lunch 5&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | 200 FC&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybr|5px}}: | +5 level if &amp;amp;le;Lv. 79&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Friendship Café&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Meal&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Friendship Drink || 2 FC || [[Friendship]] +5&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Friendship Lunch|| 10 FC || [[Friendship]] +10&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Friendship Combo|| 20 FC || [[Friendship]] +20&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Sweets Set D || 30 FC || [[Friendship]], -{{stat|Special Attack}} {{EV}}s&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★+ || Secret Meal D || 200 FC || [[Friendship]], {{stat|Special Attack}} {{EV}}s reduced to 0&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★+{{sup/7|M}} || Sweets Set E || 30 FC || [[Friendship]], -{{stat|Special Defense}} {{EV}}s&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★+{{sup/7|M}} || Sweets Set F || 30 FC || [[Friendship]], -{{stat|Speed}} {{EV}}s&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★+{{sup/7|M}} || Sweets Set A || 30 FC || [[Friendship]], -{{stat|HP}} {{EV}}s&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★★★+{{sup/7|M}} || Secret Meal E || 200 FC || [[Friendship]], {{stat|Special Defense}} {{EV}}s reduced to 0&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★+{{sup/7|M}} || Sweets Set B || 30 FC || [[Friendship]], -{{stat|Attack}} {{EV}}s&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★★{{sup/7|M}} || Sweets Set C || 30 FC || [[Friendship]], -{{stat|Defense}} {{EV}}s&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybl|5px}}&amp;quot; | ★★★★★{{sup/7|M}}&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | Secret Meal F&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | 200 FC&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybr|5px}}&amp;quot; | [[Friendship]], {{stat|Speed}} {{EV}}s reduced to 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Friendship Parlor&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Meal&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Friendship Drink || 2 FC || [[Friendship]] +5&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Friendship Lunch || 10 FC || [[Friendship]] +10&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Friendship Combo || 20 FC || [[Friendship]] +20&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Sweets Set A || 30 FC || [[Friendship]], -{{stat|HP}} {{EV}}s&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★+ || Secret Meal A || 200 FC || [[Friendship]], {{stat|HP}} {{EV}}s reduced to 0&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★+{{sup/7|S}} || Sweets Set B || 30 FC || [[Friendship]], -{{stat|Attack}} {{EV}}s&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★+{{sup/7|S}} || Sweets Set C || 30 FC || [[Friendship]], -{{stat|Defense}} {{EV}}s&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★+{{sup/7|S}} || Sweets Set D || 30 FC || [[Friendship]], -{{stat|Special Attack}} {{EV}}s&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★★★+{{sup/7|S}} || Secret Meal B || 200 FC || [[Friendship]], {{stat|Attack}} {{EV}}s reduced to 0&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★+{{sup/7|S}} || Sweets Set E || 30 FC || [[Friendship]], -{{stat|Special Defense}} {{EV}}s&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★★{{sup/7|S}} || Sweets Set F || 30 FC || [[Friendship]], -{{stat|Speed}} {{EV}}s&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybl|5px}}&amp;quot; | ★★★★★{{sup/7|S}}&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | Secret Meal C&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | 200 FC&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybr|5px}}&amp;quot; | [[Friendship]], {{stat|Defense}} {{EV}}s reduced to 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
Food stalls come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest.&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Food stall 1 SMUSUM.png|Blue&lt;br /&gt;
File:Food stall 2 SMUSUM.png|Green&lt;br /&gt;
File:Food stall 3 SMUSUM.png|Red&lt;br /&gt;
File:Food stall 4 SMUSUM.png|Black&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Goody shops===&lt;br /&gt;
At goody shops, the player may purchase items. Each shop has a limited daily stock, but some may have multiple of the same item in their inventory.&lt;br /&gt;
&lt;br /&gt;
Rows on a &amp;lt;span style=&amp;quot;background:#{{yellow color light}}&amp;quot;&amp;gt;light yellow background&amp;lt;/span&amp;gt; are premium purchases that are only unlocked after the player enters the [[Hall of Fame]] and their Festival Plaza reaches Rank 30.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Ball Shop&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Inventory&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Contains&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Ball Set A || 12 FC || {{bag2|Poké Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★+ || Ball Set D || 24 FC || {{bag2|Dive Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★+ || Ball Set B || 24 FC || {{bag2|Great Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★★+{{sup/7|M}} || Ball Set E || 24 FC || {{bag2|Nest Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★★+{{sup/7|M}} || Ball Set F || 24 FC || {{bag2|Repeat Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★★+{{sup/7|M}} || Ball Set G || 24 FC || {{bag2|Timer Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|M}} || Ball Set C || 48 FC || {{bag2|Ultra Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|M}} || Ball Set H || 24 FC || {{bag2|Dusk Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|M}} || Ball Set I || 24 FC || {{bag2|Heal Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|M}} || Ball Set J || 24 FC || {{bag2|Quick Ball}} ×12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybl|5px}}&amp;quot; | ★★★{{sup/7|M}}&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | Ball Set K&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | 24 FC&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybr|5px}}&amp;quot; | {{bag2|Premier Ball}} ×12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;General Store&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Inventory&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Contains&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Honey Set || 10 FC || {{bag2|Honey}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Johto Set || 10 FC || {{bag2|Rage Candy Bar}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★+ || Value Product || 10 FC || {{bag2|Big Pearl}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★&amp;lt;br&amp;gt;★★ || Ball Set A || 12 FC || {{bag2|Poké Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★&amp;lt;br&amp;gt;★★ || Water Set || 12 FC || {{bag2|Fresh Water}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★+ || Hoenn Set || 10 FC || {{bag2|Lava Cookie}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★+ || Ball Set B || 24 FC || {{bag2|Great Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★+ || Sinnoh Set || 10 FC || {{bag2|Old Gateau}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★&amp;lt;br&amp;gt;★★★★ || Soda Set || 18 FC || {{bag2|Soda Pop}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★+ || Unova Set || 10 FC || {{bag2|Casteliacone}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★★{{sup/7|M}} || Ball Set C || 48 FC || {{bag2|Ultra Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★★{{sup/7|M}} || Kalos Set || 10 FC || {{bag2|Shalour Sable}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★★{{sup/7|M}} || Lemonade Set || 24 FC || {{bag2|Lemonade}} ×12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | ★★★★★{{sup/7|M}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | Unusual Product&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | 200 FC&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{bag2|PP Up}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Battle Store&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Inventory&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Contains&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Battle Set D || 10 FC || {{bag2|X Attack}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Battle Set E || 10 FC || {{bag2|X Defense}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Battle Set H || 10 FC || {{bag2|X Speed}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Honey Set || 10 FC || {{bag2|Honey}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Repel Set || 24 FC || {{bag2|Max Repel}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Toy Set || 10 FC || {{bag2|Poké Toy}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★+{{sup/7|M}} || Battle Set F || 10 FC || {{bag2|X Sp. Atk}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★+{{sup/7|M}} || Battle Set G || 10 FC || {{bag2|X Sp. Def}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|M}} || Battle Set A || 10 FC || {{bag2|Guard Spec.}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|M}} || Battle Set B || 10 FC || {{bag2|Dire Hit}} ×4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | ★★★{{sup/7|M}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | Battle Set C&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | 10 FC&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{bag2|X Accuracy}} ×4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Pharmacy&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Inventory&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Contains&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Full Heal Set || 16 FC || {{bag2|Full Heal}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Medicine Set || 16 FC || {{bag2|Hyper Potion}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★+ || Unusual Med B || 50 FC || {{bag2|Ether}} &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|S}} || Attack Set || 60 FC || {{bag2|Protein}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|S}} || Defense Set || 60 FC || {{bag2|Iron}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|S}} || HP Set || 60 FC || {{bag2|HP Up}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|S}} || Revive Set || 25 FC || {{bag2|Revive}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|S}} || Sp. Atk Set || 60 FC || {{bag2|X Sp. Atk}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|S}} || Sp. Def Set || 60 FC || {{bag2|X Sp. Def}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|S}} || Speed Set || 60 FC || {{bag2|X Speed}} ×4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybl|5px}}&amp;quot; | ★★★{{sup/7|S}}&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | Unusual Med A&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | 100 FC&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybr|5px}}&amp;quot; | {{bag2|Max Revive}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Soft Drink Parlor&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Inventory&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Contains&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Milk Set || 30 FC || {{bag2|Moomoo Milk}} ×24&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Water Set || 12 FC || {{bag2|Fresh Water}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Soda Set || 18 FC || {{bag2|Soda Pop}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Lemonade Set || 24 FC || {{bag2|Lemonade}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★ || 3× Milk, Water, Soda, Lemonade Sets || respective FC costs || respective amounts&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
Goody shops come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest.&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Goody shop 1 SMUSUM.png|Pink roof with blue ribbon&lt;br /&gt;
File:Goody shop 2 SMUSUM.png|Blue roof with red ribbon&lt;br /&gt;
File:Goody shop 3 SMUSUM.png|Orange roof and ribbon&lt;br /&gt;
File:Goody shop 4 SMUSUM.png|Black&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fortune-teller tents===&lt;br /&gt;
At a fortune-teller tent, the fortune teller can suggest a place where the player may have &amp;quot;luck&amp;quot;. This may be described as &amp;quot;decent&amp;quot;, &amp;quot;good&amp;quot;, or &amp;quot;pretty good&amp;quot; luck. If the fortune teller says the player will have luck at a lottery shop or haunted house, then if they visit the suggested location, they may receive a better outcome than they would have before hearing it. For example, if the player may have luck in a lottery shop, the prize may turn out better or the player may get a bonus drawing. The fortune teller can also say the player will have luck in Festival Plaza itself; this will increase the amount of FC the player receives for completing requests, either doubling (for decent luck), tripling (good luck), or quadrupling it (pretty good luck).&lt;br /&gt;
&lt;br /&gt;
The fortune teller will also give the player a phrase to &amp;quot;bring you luck&amp;quot;. This phrase will be added to the player&#039;s repertoire of phrases they can use to customize their messages in their Festival Plaza profile settings. They are added into the Common Phrases category.&lt;br /&gt;
&lt;br /&gt;
The player can only have their fortune told once a day, but if they return to the fortune teller, they may rehear their fortune.&lt;br /&gt;
&lt;br /&gt;
Fortune-teller tents charge 10 FC for their services.&lt;br /&gt;
&lt;br /&gt;
;Tents&lt;br /&gt;
* Kanto Tent{{sup/7|M}}&lt;br /&gt;
* Johto Tent{{sup/7|S}}&lt;br /&gt;
* Hoenn Tent{{sup/7|M}}&lt;br /&gt;
* Sinnoh Tent{{sup/7|S}}&lt;br /&gt;
* Unova Tent{{sup/7|M}}&lt;br /&gt;
* Kalos Tent{{sup/7|S}}&lt;br /&gt;
* Pokémon House&lt;br /&gt;
&lt;br /&gt;
All tents have three levels: ★, ★★★, and ★★★★★.&lt;br /&gt;
&lt;br /&gt;
Fortune-teller tents come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest. It is unknown whether the colors alter the tent&#039;s outcomes.&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Fortune-teller tent 1 SMUSUM.png|Red&lt;br /&gt;
File:Fortune-teller tent 2 SMUSUM.png|Blue&lt;br /&gt;
File:Fortune-teller tent 3 SMUSUM.png|Yellow&lt;br /&gt;
File:Fortune-teller tent 4 SMUSUM.png|Black&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dye houses===&lt;br /&gt;
At dye houses, the player can dye their white [[fashion item]]s different colors. The player can use the shop&#039;s dyes, or they can use [[Berry|Berries]] from their [[Bag]] to create a dye to use. The player can also redye any item they have previously dyed.&lt;br /&gt;
&lt;br /&gt;
;Dye houses&lt;br /&gt;
* Team Red{{sup/7|S}}&lt;br /&gt;
* Team Yellow{{sup/7|M}}&lt;br /&gt;
* Team Green{{sup/7|S}}&lt;br /&gt;
* Team Blue{{sup/7|M}}&lt;br /&gt;
* Team Orange{{sup/7|S}}&lt;br /&gt;
* Team Navy Blue{{sup/7|M}}&lt;br /&gt;
* Team Purple{{sup/7|S}}&lt;br /&gt;
* Team Pink{{sup/7|M}}&lt;br /&gt;
&lt;br /&gt;
All dye houses are offered in three levels: ★, ★★★, and ★★★★★.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Team &amp;lt;Color&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Option&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Cost&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Dye any dyed clothing white || 10 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Dye any white or dyed clothing Pastel &amp;lt;Color&amp;gt; || 100 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★&amp;lt;br&amp;gt;★★★★★ || Using Berries: dye any white or dyed clothing any pastel color || 10 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★+ || Dye any white or dyed clothing Dark &amp;lt;Color&amp;gt; || 100 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★+ || Using Berries: dye any white or dyed clothing any dark color || 10 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★★ || Dye any white or dyed clothing Bright &amp;lt;Color&amp;gt; || 100 FC&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Using Berries from the player, dye houses can dye any white or dyed clothing any color in a pastel or dark shade (depending on the house&#039;s level). The table below shows the Berries needed to dye clothes different colors.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Color&lt;br /&gt;
! style=&amp;quot;background-color:#{{locationcolor/light|building}}&amp;quot; | Berry&lt;br /&gt;
! style=&amp;quot;background-color:#{{locationcolor/light|building}}&amp;quot; | Berry&lt;br /&gt;
! style=&amp;quot;background-color:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Berry&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pastel Red || {{bag|Pomeg Berry}} {{b|Pomeg}} ×15 || {{bag|Tamato Berry}} {{b|Tamato}} ×15 || {{bag|Cheri Berry}} {{b|Cheri}} ×15&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dark Red || {{bag|Occa Berry}} {{b|Occa}} ×30 || {{bag|Figy Berry}} {{b|Figy}} ×30 || {{bag|Liechi Berry}} {{b|Liechi}} ×30&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pastel Yellow || {{bag|Sitrus Berry}} {{b|Sitrus}} ×15 || {{bag|Qualot Berry}} {{b|Qualot}} ×15 || {{bag|Grepa Berry}} {{b|Grepa}} ×15&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dark Yellow || {{bag|Aspear Berry}} {{b|Aspear}} ×30 || {{bag|Iapapa Berry}} {{b|Iapapa}} ×30 || {{bag|Wacan Berry}} {{b|Wacan}} ×30&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pastel Green || {{bag|Hondew Berry}} {{b|Hondew}} ×15 || {{bag|Rawst Berry}} {{b|Rawst}} ×15 || {{bag|Lum Berry}} {{b|Lum}} ×15&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dark Green || {{bag|Aguav Berry}} {{b|Aguav}} ×30 || {{bag|Salac Berry}} {{b|Salac}} ×30 || {{bag|Rindo Berry}} {{b|Rindo}} ×30&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pastel Blue || {{bag|Kelpsy Berry}} {{b|Kelpsy}} ×15 || {{bag|Oran Berry}} {{b|Oran}} ×15 || {{bag|Maranga Berry}} {{b|Maranga}} ×15&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dark Blue || {{bag|Passho Berry}} {{b|Passho}} ×30 || {{bag|Yache Berry}} {{b|Yache}} ×30 || {{bag|Coba Berry}} {{b|Coba}} ×30&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pastel Orange || {{bag|Leppa Berry}} {{b|Leppa}} ×15 || {{bag|Kee Berry}} {{b|Kee}} ×15 || {{bag|Sitrus Berry}} {{b|Sitrus}} ×15&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dark Orange || {{bag|Chople Berry}} {{b|Chople}} ×30 || {{bag|Charti Berry}} {{b|Charti}} ×30 || {{bag|Shuca Berry}} {{b|Shuca}} ×30&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pastel Navy Blue || {{bag|Apicot Berry}} {{b|Apicot}} ×15 || {{bag|Kelpsy Berry}} {{b|Kelpsy}} ×15 || {{bag|Chesto Berry}} {{b|Chesto}} ×15&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dark Navy Blue || {{bag|Passho Berry}} {{b|Passho}} ×30 || {{bag|Coba Berry}} {{b|Coba}} ×30 || {{bag|Payapa Berry}} {{b|Payapa}} ×30&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pastel Purple || {{bag|Chesto Berry}} {{b|Chesto}} ×15 || {{bag|Wiki Berry}} {{b|Wiki}} ×15 || {{bag|Ganlon Berry}} {{b|Ganlon}} ×15&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dark Purple || {{bag|Kasib Berry}} {{b|Kasib}} ×30 || {{bag|Colbur Berry}} {{b|Colbur}} ×30 || {{bag|Payapa Berry}} {{b|Payapa}} ×30&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pastel Pink || {{bag|Pecha Berry}} {{b|Pecha}} ×15 || {{bag|Persim Berry}} {{b|Persim}} ×15 || {{bag|Mago Berry}} {{b|Mago}} ×15&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dark Pink || {{bag|Mago Berry}} {{b|Mago}} ×30 || {{bag|Petaya Berry}} {{b|Petaya}} ×30 || {{bag|Roseli Berry}} {{b|Roseli}} ×30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each dye house has a color scheme matching its dyes, as shown below.&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Dye house 1 SMUSUM.png|Team Red&lt;br /&gt;
File:Dye house 2 SMUSUM.png|Team Green&lt;br /&gt;
File:Dye house 3 SMUSUM.png|Team Orange&lt;br /&gt;
File:Dye house 4 SMUSUM.png|Team Purple&lt;br /&gt;
File:Dye house 5 SMUSUM.png|Team Yellow&lt;br /&gt;
File:Dye house 6 SMUSUM.png|Team Blue&lt;br /&gt;
File:Dye house 7 SMUSUM.png|Team Navy Blue&lt;br /&gt;
File:Dye house 8 SMUSUM.png|Team Pink&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Exchange centers===&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
Exchange centers only appear in [[Pokémon Ultra Sun and Ultra Moon]]. They shuffle the rental Pokémon available for the Battle Agency. Each rank increases the number of times per day that a shuffle can occur, and it costs 10 FC to shuffle.&lt;br /&gt;
&lt;br /&gt;
Exchange centers come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest.&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Exchange Center 1 USUM.png|Normal {{alo|Persian}} coloration&lt;br /&gt;
File:Exchange Center 2 USUM.png|{{Shiny}} Alolan Persian coloration&lt;br /&gt;
File:Exchange Center 3 USUM.png|Orange&lt;br /&gt;
File:Exchange Center 4 USUM.png|Black&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Introduction costs===&lt;br /&gt;
The table below describes the costs, in Festival Coins, to have a visitor introduce a given facility to the player&#039;s Festival Plaza. If the player already has a given facility, its introduction cost will rise, costing double for the second one, triple for the third, and so on.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align: center; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Cost&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★ || 50 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★ || 100 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★ || 400 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★ || 800 FC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | ★★★★★&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | 1500 FC&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Requests==&lt;br /&gt;
Among the visitors normally in Festival Plaza at any one time, there will be a handful who need something from the player. This may be some request or question, or they may simply wish to share some information. Initially, five visitors in Festival Plaza will have some request for the player, but upon reaching Rank 11, there will be six. All visitors in Festival Plaza show a whisper when the player is near enough to them, but for those with requests, the whisper is colored purple. These requests last for an hour from when the game created them, which is either immediately when a previous set of requests expired or when the player last loaded the game. The visitors who will have requests are selected at random each time.&lt;br /&gt;
&lt;br /&gt;
Upon completing a request, the player will be rewarded with Festival Coins. Different requests may yield different amounts of coins, and VIPs will give more coins than guests will. If the same people remain in the player&#039;s Festival Plaza for an extended period of time, after a while they will give half the normal reward, and a while after that they will give a quarter of the normal reward (rounded to the nearest number). Fortune tellers&#039; fortunes may also affect the amount of coins gained. Additionally, aside from guests and VIPs, immediately after the introductory Rank is completed, there will also be a handful of default NPC visitors in Festival Plaza; these visitors only give the player rewards of 4 FC for most requests or 8 FC for requests with the whisper &amp;quot;Tell me! Tell me!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The table below summarizes all of the possible requests by their whisper and the rewards earned for completing them.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;margin:auto; text-align: center; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Whisper&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Type&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Reward&lt;br /&gt;
|- style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot;&lt;br /&gt;
! Guests&lt;br /&gt;
! VIPs&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | I&#039;m hungry!&lt;br /&gt;
| rowspan=7 | Recommendations&lt;br /&gt;
| rowspan=7 | 5 FC&lt;br /&gt;
| rowspan=7 | 8 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | I want to shop!&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | I want to make my Pokémon happy!&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | I want to see great moves!&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | I want to treat myself!&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | I want to be excited!&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | I want my Pokémon to play!&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Do you know how I feel? || Recommendations || 10 FC || 15 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Tell me! Tell me! || Questionnaires || 10 FC || 15 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Listen! Listen!&amp;lt;br&amp;gt;&#039;&#039;The requestor may share various things.&#039;&#039; || Sharing || 5 FC || 8 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Listen! Listen!&amp;lt;br&amp;gt;&#039;&#039;Request: Will you listen to the story about my Festival Plaza?&#039;&#039; || Sharing || 20 FC || 30 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Do you want to know a secret? || Sharing || 20 FC || 30 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; rowspan=2 | I want to meet! I want to meet! || rowspan=2 | Challenge || 30 FC || 45 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 15 FC || 23 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Battle! Battle! || Challenge || 15 FC || 23 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Do you understand?{{sup/7|SM}}/Do you know?{{sup/7|USUM}} || Challenge || 15 FC || 23 FC&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Recommendations===&lt;br /&gt;
This group of requests requires the player to direct the requestor to a satisfactory facility in their Festival Plaza. Seven of these requests have fixed responses. The table below describes these requests and the acceptable responses.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Whisper&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Request&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Answers&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| I&#039;m hungry!&lt;br /&gt;
| We&#039;re hungry. Take us to a yummy place.&lt;br /&gt;
| Food stalls&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| I want to shop!&lt;br /&gt;
| I want to shop. Will you recommend a good place to shop?&lt;br /&gt;
| Goody shops&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| I want to make my Pokémon happy!&lt;br /&gt;
| Take me to a place that Pokémon can enjoy!&lt;br /&gt;
| Bouncy houses, food stalls, haunted houses&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| I want to see great moves!&lt;br /&gt;
| Take me to a place where I can see real skilled work.&lt;br /&gt;
| Dye houses, food stalls, fortune-teller tents&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| I want to treat myself!&lt;br /&gt;
| Take me to a place where I can treat myself!&lt;br /&gt;
| Dye houses, fortune-teller tents, goody shops, lottery shops, exchange centers&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| I want to be excited!&lt;br /&gt;
| Take me to an exciting place!&lt;br /&gt;
| Fortune-teller tents, haunted houses, lottery shops, exchange centers&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| I want my Pokémon to play!&lt;br /&gt;
| Take me to a place where my Pokémon can play!&lt;br /&gt;
| Bouncy houses, haunted houses&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Do you know how I feel?&lt;br /&gt;
| Take me to a place you think I&#039;d like!&lt;br /&gt;
| Depends on the owner&#039;s gender (the right gender depends on an undetermined factor&amp;lt;!--not gender--&amp;gt; from the requestor)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The player can back out of any recommendation request without exhausting it, meaning they can speak to the person again later to complete the request.&lt;br /&gt;
&lt;br /&gt;
===Questionnaires===&lt;br /&gt;
The whisper &amp;quot;Tell me! Tell me!&amp;quot; comprises 16 different requests, all of which are questionnaires the player must answer. Each request has a number of custom responses, as well as a standard &amp;quot;No comment&amp;quot; response. If the player answers &amp;quot;No comment&amp;quot;, they will not receive Festival Coins and the request will be exhausted. Any other answer is rewarded.&lt;br /&gt;
&lt;br /&gt;
These questionnaires are always asked in order. That is, if two people are whispering &amp;quot;Tell me! Tell me!&amp;quot;, whichever person is asked first will ask the next question. After the player answers the last questionnaire, the next requestor will start with the first questionnaire again.&lt;br /&gt;
&lt;br /&gt;
The player&#039;s responses to these questionnaires appear in their profile when they are visitors to other players&#039; Festival Plazas.&lt;br /&gt;
&lt;br /&gt;
===Sharing===&lt;br /&gt;
The sharing requests simply require the player to listen to something the requestor wishes to share. The &amp;quot;Listen! Listen!&amp;quot; whisper can lead to two different kinds of requests. In one, the requestor will share one or more of their records at random. Sometimes, this request may come prefaced with a warning that it may mention things the player has not seen in their game yet; if the player backs out of the request in response to this, the request will be exhausted. For the other type of request, the person will start by asking, &amp;quot;Will you listen to the story about my Festival Plaza?&amp;quot; If the player declines at this point, the request is not exhausted. At the end of both of these types of requests, the person will solicit the player&#039;s opinion on their records, but this answer (&amp;quot;Great!&amp;quot; or &amp;quot;Could be better.&amp;quot;) does not change whether the player is rewarded.&lt;br /&gt;
&lt;br /&gt;
In the case of the &amp;quot;Do you want to know a secret?&amp;quot; whisper, the requestor will offer to share their secret with the player. However, if the player has not set an answer for their own secret in their profile, the person will back out until the player has set it. Whether the player has not set their own secret or they answer that they do not want to know the person&#039;s secret, this request is not exhausted.&lt;br /&gt;
&lt;br /&gt;
===Challenge===&lt;br /&gt;
These requests challenge the player regarding records and rankings. These are shown in the guests&#039; and VIPs&#039; profiles in the guest and VIP lists.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;I want to meet! I want to meet!&amp;quot; whisper is followed by a request of the form, &amp;quot;Among the people in Festival Plaza, I’d like to meet one with awesome [some records] and high [some Rank].&amp;quot; The player is shown a selection of guests and VIPs to browse, check records (with their rank visible as &amp;quot;No. X&amp;quot; on the left side of the rankings), and eventually select from; however, this selection does not comprise all people in Festival Plaza and if the player backs out and speaks to the requestor again, the selection can change. If the player selects someone with a rank of 1-9, they will be rewarded with 30 FC if the requestor is not a VIP; if they select someone with a rank of 10-25, they will be rewarded with 15 FC; otherwise they will receive 5 FC. If enough visitors are tied that only high ranks are possible, then if the selected person has a rank that is the worst possible rank, the player may receive a smaller reward. This request is not exhausted if the player backs out of it before selecting a person.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Do you understand?&amp;quot; whisper is somewhat similar, asking, &amp;quot;Is my [Something] Rank higher or lower than the midpoint among your [guests/VIPs]?&amp;quot; This may also be using the same basic criteria as the request above, meaning that it is asking how the value of their ranking compares with the value of half of the total number of guests or VIPs (depending on which the person is). This request cannot be backed out of after speaking to the requestor. In Pokémon Ultra Sun and Ultra Moon, the whisper has been renamed to &amp;quot;Do you know?&amp;quot;, and the person may alternatively ask the player to correctly guess his or her answer to a questionnaire. This kind of request is not exhausted if the player backs out of it before selecting an answer.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Battle! Battle!&amp;quot; whisper is followed by, &amp;quot;Let&#039;s have a record battle among these three, shall we?&amp;quot;, and the person presents the player with three different types of records. The player is also given an option to see their accomplishments for the three records in question. When the player chooses a record to battle with, if their record is higher than the requestor&#039;s, they are rewarded with Festival Coins. A tie does not earn a reward. Backing out of this request does not exhaust it.&lt;br /&gt;
&lt;br /&gt;
==Missions==&lt;br /&gt;
[[File:Festival Plaza Mission.png|thumb|250px|Type matchup tests! mission in Festival Plaza]]&lt;br /&gt;
After achieving Festival Rank 4, players are able to create cooperative missions to complete with visitors. Mission objectives include catching Pokémon and answering specific types of questions asked by guests.&lt;br /&gt;
&lt;br /&gt;
The player may play a mission alone or cooperate with other players using communication features. To host a mission, the player must use a [[Festival Ticket]] and speak to the Dancer by the castle&#039;s bridge. Once a day, she will give the player three Festival Tickets. If the player is online, they may join another player&#039;s mission in progress either by tapping the red marquee that appears on the screen or by speaking to the Dancer and selecting from the list of ongoing missions.&lt;br /&gt;
&lt;br /&gt;
When the time is up, the participants&#039; scores are totaled. If the goal was reached, the player receives FC. The maximum score is 10 stars (★). Each mission defines the minimum and maximum amounts of FC that can be earned by completing it. The FC the player earns is calculated by multiplying the minimum FC by the number of stars earned in the mission.&lt;br /&gt;
&lt;br /&gt;
===Normal missions===&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
When the player chooses to play a mission, they are initially presented with a list of nine missions they can host, pulled from the list below. Certain of the missions below, such as &amp;quot;Find fans!&amp;quot; and &amp;quot;Big costume contest!&amp;quot; have contradictory goals and will never appear together in the same list.&lt;br /&gt;
&lt;br /&gt;
In the type enthusiast, true selves/disguises, and color research missions, the game will only have two, five, or five (respectively) people that fulfill the mission&#039;s objective in the Festival Plaza at the same time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Mission&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Target&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Time limit&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Obtainable Festival Coins&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Objective&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Break boulders quickly! || 00050 || 1:30 || 3 to 30&lt;br /&gt;
| Break boulders with Tauros&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Show off muscles! || 00004 || 2:00 || 6 to 60&lt;br /&gt;
| Talk to visitors who cheer on the player while riding Machamp&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Send people to [facility]! || 00004 || 2:30 || 4 to 40{{sup/7|SM}}&amp;lt;br /&amp;gt;5 to 50{{sup/7|USUM}}&lt;br /&gt;
| Direct visitors to listed type of facility; functions very similar to [[Festival_Plaza#Recommendations|recommendations]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [Language] lesson! || 00005 || 3:00 || 3 to 30{{sup/7|SM}}&amp;lt;br /&amp;gt;4 to 40{{sup/7|USUM}}&lt;br /&gt;
| Talk to visitors whose native language is the same as the mission&#039;s target&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Cross-cultural communications! || 00004 || 3:00 || 4 to 40{{sup/7|SM}}&amp;lt;br /&amp;gt;5 to 50{{sup/7|USUM}}&lt;br /&gt;
| Talk to visitors that have a different native language than the player&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Type matchup tests! || 00005 || 3:00 || 5 to 50{{sup/7|SM}}&amp;lt;br /&amp;gt;6 to 60{{sup/7|USUM}}&lt;br /&gt;
| Choose a type that is super-effective as an attack against the defensive typings proposed by visitors&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Inverse type matchup tests! || 00005 || 3:00 || 6 to 60&lt;br /&gt;
| Choose a type that is weak as an attack against the defensive typings proposed by visitors; immunity is treated as not very effective when calculating dual type effectiveness&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Find [Type]-type enthusiasts! Part 1 || 00003 || 3:00 || 3 to 30{{sup/7|SM}}&amp;lt;br /&amp;gt;4 to 40{{sup/7|USUM}}&lt;br /&gt;
| Talk to visitors who name a Pokémon that has the type that is the mission&#039;s target; only Pokémon from the [[List of Pokémon by Alola Pokédex number (Sun and Moon)|Alola Pokédex]] are used&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Find [Type]-type enthusiasts! Part 2 || 00004 || 3:00 || 5 to 50&lt;br /&gt;
| Talk to visitors who name a Pokémon that has the type that is the mission&#039;s target; all Pokémon can be used&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Find fans! || 00006 || 2:00 || 4 to 40{{sup/7|SM}}&amp;lt;br /&amp;gt;5 to 50{{sup/7|USUM}}&lt;br /&gt;
| Talk to visitors dressed exactly the same as the player&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Big costume contest! || 00006 || 2:00 || 4 to 40&lt;br /&gt;
| Talk to visitors dressed differently than the player; some differences may only be 1-2 articles of clothing&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Greet experienced Trainers! || 00004 || 2:00 || 5 to 50{{sup/7|SM}}&amp;lt;br /&amp;gt;6 to 60{{sup/7|USUM}}&lt;br /&gt;
| Talk to visitors who say &amp;quot;I&#039;m an experienced Trainer.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Find people in love! || 00004 || 2:00 || 5 to 50{{sup/7|SM}}&amp;lt;br /&amp;gt;6 to 60{{sup/7|USUM}}&lt;br /&gt;
| Talk to visitors who say &amp;quot;I have someone I love!&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Find lonely people! || 00004 || 2:00 || 5 to 50&lt;br /&gt;
| Talk to visitors who say &amp;quot;I don&#039;t have anyone I love.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Survey about [gender] friends! || 00004 || 2:00 || 5 to 50{{sup/7|SM}}&amp;lt;br /&amp;gt;6 to 60{{sup/7|USUM}}&lt;br /&gt;
| Talk to visitors who say &amp;quot;I have a lot of [gender] friends.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Find big brothers and sisters! || 00004 || 2:00 || 5 to 50{{sup/7|SM}}&amp;lt;br /&amp;gt;6 to 60{{sup/7|USUM}}&lt;br /&gt;
| Talk to visitors who say &amp;quot;I&#039;m the oldest among my siblings.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Find middle children! || 00004 || 2:00 || 5 to 50&lt;br /&gt;
| Talk to visitors who say &amp;quot;I&#039;m in the middle among my siblings.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Personality matters most! || 00004 || 2:00 || 5 to 50{{sup/7|SM}}&amp;lt;br /&amp;gt;6 to 60{{sup/7|USUM}}&lt;br /&gt;
| Talk to visitors who say &amp;quot;Personality matters.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Looks matter most! || 00004 || 2:00 || 5 to 50&lt;br /&gt;
| Talk to visitors who say &amp;quot;Looks matter.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Secrets are something to keep! || 00004 || 2:00 || 5 to 50{{sup/7|SM}}&amp;lt;br /&amp;gt;6 to 60{{sup/7|USUM}}&lt;br /&gt;
| Talk to visitors who say &amp;quot;I will keep secrets at all costs.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Secrets are something to leak! || 00004 || 2:00 || 5 to 50&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Active in my free time! || 00004 || 2:00 || 5 to 50&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chill out in your free time? || 00004 || 2:00 || 5 to 50{{sup/7|SM}}&amp;lt;br /&amp;gt;6 to 60{{sup/7|USUM}}&lt;br /&gt;
| Talk to visitors who say &amp;quot;I like to stay home when I&#039;m free.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| True selves are the best! || 00006 || 2:00 || 4 to 40{{sup/7|SM}}&amp;lt;br /&amp;gt;5 to 50{{sup/7|USUM}}&lt;br /&gt;
| Talk to visitors who are not wearing a hat and glasses&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| See through people&#039;s disguises! || 00006 || 2:00 || 4 to 40&lt;br /&gt;
| Talk to visitors who are wearing a hat and glasses&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Research [color]! || 00006 || 2:00 || 5 to 50{{sup/7|SM}}&amp;lt;br /&amp;gt;6 to 60{{sup/7|USUM}}&lt;br /&gt;
| Talk to visitors wearing clothes and accessories that are all the mission&#039;s target color&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
====Reward cutoffs====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Mission&lt;br /&gt;
! colspan=5 style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Individual stars&lt;br /&gt;
! colspan=5 style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Group stars&lt;br /&gt;
|- style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot;&lt;br /&gt;
! 1★ || 2★ || 3★ || 4★ || 5★ || 1★ || 2★ || 3★ || 4★ || 5★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Break boulders quickly!&lt;br /&gt;
| 50 || ~65 || 80 || ? || 92&lt;br /&gt;
| ≤380 || ? || ? || ? || 1930&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Show off muscles!&lt;br /&gt;
| 4 || 5 || 6 || 8 || ?&lt;br /&gt;
| ≤22 || ? || ? || ? || ?&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Send people to [facility]!&lt;br /&gt;
| 4 || 5 || 7 || 8 || ?&lt;br /&gt;
| ? || ? || ? || ? || ?&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [Language] lesson!&lt;br /&gt;
| 5 || ? || ≤10 || ? || ?&lt;br /&gt;
| ≤22 || ? || ? || ? || ?&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Cross-cultural communications!&lt;br /&gt;
| 4 || 6 || 8 || 10 || 12&lt;br /&gt;
| ≤19 || ? || ≤139 || ≤201 || ≤255&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Regular/Inverse type matchup tests&lt;br /&gt;
| 5 || 8 || 10 || 13 || 16&lt;br /&gt;
| 20 || ~70 || ≤151 || ≤219 || ?&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Find [Type]-type enthusiasts! Part 1&lt;br /&gt;
| 3 || 4 || 5 || 6 || 7&lt;br /&gt;
| ≤12 || ≤36 || ? || ? || ?&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Find [Type]-type enthusiasts! Part 2&lt;br /&gt;
| 4 || 5 || 6 || 7 || 8&lt;br /&gt;
| ≤16 || ≤57 || ? || ? || ?&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Find fans! / Big costume contest!&lt;br /&gt;
| 6 || 7 || 8 || 9 || 10&lt;br /&gt;
| ≤32 || ? || ? || ? || ?&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| All survey-based missions&lt;br /&gt;
| 4 || 5 || 6 || 7 || 8&lt;br /&gt;
| 15-16 || ≤71 || ? || ? || ?&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| True selves are the best! / See through people&#039;s disguises!&lt;br /&gt;
| 6 || 7 || 8 || 9 || 10&lt;br /&gt;
| ? || ? || ? || ? || ?&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Research [color]!&lt;br /&gt;
| 6 || 7 || 8 || 9 || 10&lt;br /&gt;
| ? || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Global missions===&lt;br /&gt;
Global missions are held at certain times, which all players around the world work together to complete. If the mission&#039;s goal is met, every participating player receives the reward. Players receive a consolation prize if the goal is not met. Both the reward and the consolation prize are doubled if the player has registered their Game Sync ID at the Pokémon Global Link.&amp;lt;ref&amp;gt;[https://3ds.pokemon-gl.com/information/cb67decf-16b5-46ec-b7f6-b21ab67c3088 The First Global Mission Goal Was Just Missed {{!}} Pokémon Global Link]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Pokémon Sun and Moon====&lt;br /&gt;
Starting with the third global mission, players with a linked PGL account will receive five [[Rare Candy|Rare Candies]] if they add a certain number of points towards the goal. If they do so and the mission&#039;s end result is at least twice the amount of the goal, they will receive an additional {{ball|Poké}} variant.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;margin:auto; background:#{{moon color}}; border:3px solid #{{moon color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{sun color light}}; {{roundytl|5px}}&amp;quot; | Start date (0:00 UTC)&lt;br /&gt;
! style=&amp;quot;background:#{{sun color light}}&amp;quot; | End date (23:59 UTC)&lt;br /&gt;
! style=&amp;quot;background:#{{sun color light}}&amp;quot; | Mission&lt;br /&gt;
! style=&amp;quot;background:#{{sun color light}}&amp;quot; | {{tt|Reward (Succeed/Fail)|Doubled if player has registered Game Sync ID at the Pokémon Global Link}}&lt;br /&gt;
! style=&amp;quot;background:#{{sun color light}}&amp;quot; | PGL member bonuses&lt;br /&gt;
! style=&amp;quot;background:#{{sun color light}}&amp;quot; | Goal&lt;br /&gt;
! style=&amp;quot;background:#{{sun color light}}; {{roundytr|5px}}&amp;quot; | Final Result&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| November 29, 2016 || December 12, 2016 || &#039;&#039;&#039;Catch a lot of Pokémon!&#039;&#039;&#039;&amp;lt;br&amp;gt;Catch as many wild Pokémon as possible during the mission period! || 1,000 FC/100 FC || None || 100,000,000 || 16,423,231 (Failure)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| December 27, 2016 || January 9, 2017 || &#039;&#039;&#039;Find  Pokémon using {{DL|QR Scanner|Island Scan}}!&#039;&#039;&#039;&amp;lt;br&amp;gt;Find as many Pokémon as possible using the Island Scan! || 2,017 FC/217 FC || None || 1,000,000 || 661,839 (Failure)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| January 31, 2017 || February 13, 2017 || &#039;&#039;&#039;Trade Pokémon at the [[Global Trade System|GTS]]!&#039;&#039;&#039;&amp;lt;br&amp;gt;Trade as many Pokémon as possible at the GTS during the mission period! || 2,000 FC/200 FC || If player trades 5 times: 5 [[Rare Candy|Rare Candies]]&amp;lt;br&amp;gt;Above + doubled goal: {{ball|Friend}} || 1,000,000 || 4,107,702 (Success)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| February 28, 2017 || March 13, 2017 || &#039;&#039;&#039;Get [[Battle Point|BP]] at the [[Battle Tree]]!&#039;&#039;&#039;&amp;lt;br&amp;gt;Earn as many Battle Points as possible at the Battle Tree during the mission period! || 2,000 FC/200 FC || If player earns 3 BP: 5 [[Rare Candy|Rare Candies]]&amp;lt;br&amp;gt;Above + doubled goal: {{ball|Heavy}} || 250,000 || 15,671,838 (Success)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| March 28, 2017 || April 10, 2017 || &#039;&#039;&#039;Hatch a lot of [[Pokémon Egg|Egg]]s!&#039;&#039;&#039;&amp;lt;br&amp;gt;Hatch as many Pokémon Eggs as possible during the mission period! || 2,000 FC/200 FC || If player hatches 3 Eggs: 5 [[Rare Candy|Rare Candies]]&amp;lt;br&amp;gt;Above + doubled goal: {{ball|Love}} || 200,000 || 14,503,078 (Success)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| April 25, 2017 || May 9, 2017 || &#039;&#039;&#039;Harvest [[Poké Bean]]s!&#039;&#039;&#039;&amp;lt;br&amp;gt;Harvest as many Poké Beans as possible on [[Poké Pelago]] during the mission period! || 2,000 FC/200 FC || If player harvests 30 Poké Beans: 5 [[Rare Candy|Rare Candies]]&amp;lt;br&amp;gt;Above + doubled goal: {{ball|Level}} || 3,000,000 || 75,230,246 (Success)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| May 30, 2017 || June 12, 2017 || &#039;&#039;&#039;[[Fishing|Fish]] Pokémon at rare spots!&#039;&#039;&#039;&amp;lt;br&amp;gt;Find fishing spots with bubbles coming out, and fish as many Pokémon or items as possible during the mission period! || 2,000 FC/200 FC || If player hooks 3 Pokémon/items: 5 [[Rare Candy|Rare Candies]]&amp;lt;br&amp;gt;Above + doubled goal: {{ball|Lure}} || 500,000&amp;lt;ref&amp;gt;The English website erroneously states that 250,000 is the goal&amp;lt;/ref&amp;gt; || 1,228,170 (Success)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| June 27, 2017 || July 10, 2017 || &#039;&#039;&#039;Defend Your [[Pokémon League (Alola)/Title Defense|Champion Title]]!&#039;&#039;&#039;&amp;lt;br&amp;gt;Defend your Pokémon League Champion title as many times as possible during the mission period! || 2,000 FC/200 FC || If player defends title once: 5 [[Rare Candy|Rare Candies]]&amp;lt;br&amp;gt;Above + doubled goal: {{ball|Moon}} || 100,000 || 235,111 (Success)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| July 25, 2017 || August 7, 2017 || &#039;&#039;&#039;[[Pokémon Lottery Corner|Try Your Luck]]!&#039;&#039;&#039;&amp;lt;br&amp;gt;Win as many lotos[sic] as possible at Festival Plaza and tourist bureaus during the mission period! || 2,000 FC/200 FC || If player draws one lotto: 5 [[Rare Candy|Rare Candies]]&amp;lt;br&amp;gt;Above + doubled goal: {{ball|Fast}} || 1,000 || 30,256 (Success)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Ultra Sun and Ultra Moon====&lt;br /&gt;
A new set of Global missions for {{g|Ultra Sun and Ultra Moon}} were revealed on November 8th, 2017&amp;lt;ref&amp;gt;[https://3ds.pokemon-gl.com/information/9d5db968-3a32-40b8-9e11-f4d13d5f9701 How to Participate in Global Missions]&amp;lt;/ref&amp;gt;. Unlike Pokémon Sun and Moon, these were revealed on a set schedule. It is unknown if these missions will stop after the last one, rotate back to the beginning, or if a new set will take its place. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;margin:auto; background:#{{ultra moon color}}; border:3px solid #{{ultra moon color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ultra sun color light}}; {{roundytl|5px}}&amp;quot; | Start date (0:00 UTC)&lt;br /&gt;
! style=&amp;quot;background:#{{ultra sun color light}}&amp;quot; | End date (23:59 UTC)&lt;br /&gt;
! style=&amp;quot;background:#{{ultra sun color light}}&amp;quot; | Mission&lt;br /&gt;
! style=&amp;quot;background:#{{ultra sun color light}}&amp;quot; | {{tt|Reward (Succeed/Fail)|Doubled if player has registered Game Sync ID at the Pokémon Global Link}}&lt;br /&gt;
! style=&amp;quot;background:#{{ultra sun color light}}&amp;quot; | PGL member bonuses&lt;br /&gt;
! style=&amp;quot;background:#{{ultra sun color light}}&amp;quot; | Goal&lt;br /&gt;
! style=&amp;quot;background:#{{ultra sun color light}}; {{roundytr|5px}}&amp;quot; | Final Result&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{tt|November 16, 2017|Game was not available until November 17}} || November 27, 2017 || &#039;&#039;&#039;Catch a lot of Pokémon!&#039;&#039;&#039;&amp;lt;br&amp;gt;Catch as many wild Pokémon as possible during the mission period! || 2,000 FC/1,000 FC || None || 10,000,000 || 5,442,088 (Failure)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| December 12, 2017 || December 25, 2017 || &#039;&#039;&#039;Have Fun [[Poké Ride|Mantine Surfing]]!&#039;&#039;&#039;&amp;lt;br&amp;gt;Enjoy Mantine Surfing, and earn as many Beach Points ([[Battle Point|BP]]) as possible during the mission period! || 4,000FC/2,000 FC || None || 1,000,000 || 8,543,244 (Success)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| January 9, 2018 || January 22, 2018 || &#039;&#039;&#039;Win at the [[Battle Agency]]!&#039;&#039;&#039;&amp;lt;br&amp;gt;Win as many times as possible at the Battle Agency in Festival Plaza during the mission period! || 4,000 FC/2,000 FC || TBD || 100,000 || TBD&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| February 6, 2018 || February 20, 2018 || &#039;&#039;&#039;Harvest [[Poké Bean]]s!&#039;&#039;&#039;&amp;lt;!--&amp;lt;br&amp;gt;Harvest as many Poké Beans as possible on [[Poké Pelago]] during the mission period!--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| March 6, 2018 || March 20, 2018 || &#039;&#039;&#039;Trade Pokémon at the [[Global Trade System|GTS]]!&#039;&#039;&#039;&amp;lt;!--&amp;lt;br&amp;gt;Trade as many Pokémon as possible at the GTS during the mission period!--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| April 3, 2018 || April 17, 2018 || &#039;&#039;&#039;Hatch a lot of [[Pokémon Egg|Egg]]s!&#039;&#039;&#039;&amp;lt;!--&amp;lt;br&amp;gt;Hatch as many Pokémon Eggs as possible during the mission period!--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| May 1, 2018 || May 15, 2018 || &#039;&#039;&#039;Get [[Battle Point|BP]] at the [[Battle Tree]]!&#039;&#039;&#039;&amp;lt;!--&amp;lt;br&amp;gt;Earn as many Battle Points as possible at the Battle Tree during the mission period!--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| June 5, 2018 || July 19, 2018 || &#039;&#039;&#039;Play in Festival Plaza!&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Episode RR==&lt;br /&gt;
In the prologue to [[Episode RR]], [[Team Rainbow Rocket]] hacks Festival Plaza, taking it over and change its appearance. The player, accompanied by Sophocles, arrive to realize they have been prevented from using their own Pokémon. To combat this, the player battles a {{tc|Team Rainbow Rocket Grunt}} with three [[rental Pokémon]] from the [[Battle Agency]]. While Team Rainbow Rocket is occupied, Sophocles overrides the hack and restores control, booting the Grunts from the plaza. He then gives the player an [[Eject Button]] as thanks.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Eject Button|From [[Sophocles]] after defeating the {{tc|Team Rainbow Rocket Grunt}}|US=yes|UM=yes}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Trainers===&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{trainerentry|VSTeam Rainbow Rocket Grunt M USUM.png{{!}}150px|Team Rainbow Rocket Grunt||N/A|3|020|Raticate|B|50|Oran Berry|042|Golbat|B|50|Rocky Helmet|024|Arbok|B|50|Lum Berry}}&lt;br /&gt;
{{trainerfooter|building|7}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{locationcolor/light|building}}|bordercolor={{locationcolor/dark|building}}&lt;br /&gt;
|zh_yue=圓慶廣場 &#039;&#039;{{tt|Yùhnhing Gwóngchèuhng|Festival Circle}}&#039;&#039;&lt;br /&gt;
|zh_cmn=圓慶廣場 / 圆庆广场 &#039;&#039;{{tt|Yuánqìng Guǎngchǎng|Festival Circle}}&#039;&#039;&lt;br /&gt;
|fr=Place Festival&lt;br /&gt;
|de=Festival-Plaza&lt;br /&gt;
|hu=Fesztivál Plázában&lt;br /&gt;
|it=Festiplaza&lt;br /&gt;
|ko=페스서클 &#039;&#039;Fes Circle&#039;&#039;&lt;br /&gt;
|pl=Plac Festiwalowy&lt;br /&gt;
|ru=Фестивальная площадь &#039;&#039;Festival&#039;naya ploshchad&#039;&#039;&#039;&lt;br /&gt;
|es=Festi Plaza&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Menu}}&lt;br /&gt;
{{Team Rainbow Rocket}}&lt;br /&gt;
{{Alola}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Alola locations]]&lt;br /&gt;
[[Category:Sun and Moon locations]]&lt;br /&gt;
[[Category:Ultra Sun and Ultra Moon locations]]&lt;br /&gt;
&lt;br /&gt;
[[de:Festival-Plaza]]&lt;br /&gt;
[[fr:Place Festival]]&lt;br /&gt;
[[it:Festiplaza]]&lt;br /&gt;
[[ja:フェスサークル]]&lt;br /&gt;
[[zh:圓慶廣場]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Festival_Plaza&amp;diff=2727017</id>
		<title>Festival Plaza</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Festival_Plaza&amp;diff=2727017"/>
		<updated>2018-01-10T19:45:31Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Requests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location&lt;br /&gt;
|image=Sun Moon Festival Plaza artwork.png&lt;br /&gt;
|type=Building&lt;br /&gt;
|location_name=Festival Plaza&lt;br /&gt;
|japanese_name=フェスサークル&lt;br /&gt;
|translated_name=Festival Circle&lt;br /&gt;
|location=Cyberspace&lt;br /&gt;
|region=Alola&lt;br /&gt;
|mapdisplay=no&lt;br /&gt;
|generation={{Gen|VII}}&lt;br /&gt;
}}&lt;br /&gt;
[[File:Festival Plaza SMUSUM.png|thumb|250px|Festival Plaza]]&lt;br /&gt;
&#039;&#039;&#039;Festival Plaza&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;フェスサークル&#039;&#039;&#039; &#039;&#039;Festival Circle&#039;&#039;) is a location in [[Pokémon Sun and Moon]] and [[Pokémon Ultra Sun and Ultra Moon]] that collects most of its communication features, such as connecting to the [[Pokémon Global Link]] and battling or trading with other players, into one place. It is owned by [[Sophocles]] and has similarities to features from the [[Entralink]] (missions) and [[Join Avenue]] (shops) in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
Festival Plaza can be visited by selecting it from the [[menu]], but it is not present when the game is first started. It is unlocked when [[Lillie]] introduces the player to their first [[Pokémon Center]] on {{rt|1|Alola}}. If the Festival Plaza icon has a green &amp;quot;!&amp;quot;, this means there are people in Festival Plaza with requests for the player.&lt;br /&gt;
&lt;br /&gt;
When the player first visits Festival Plaza, Sophocles greets them and recruits them to make other visitors feel welcome at Festival Plaza. Satisfied visitors will reward the player with Festival Coins (abbreviated as FC), which can be used at any of the seven shops that ring Festival Plaza. As the player earns more Festival Coins from visitors, their Festival Plaza Rank will go up, which will unlock certain features and allow the player to replace old facilities with new ones. The player can also participate in missions to earn Festival Coins.&lt;br /&gt;
&lt;br /&gt;
A purple button at the bottom edge of the lower screen allows the player to set options specific to Festival Plaza and communications. These include accepting battles, trades, or missions and communicating with friends, VIPs, or guests. It also includes customizable messages (selectable from set phrases) to be used in other players&#039; Festival Plazas for greeting, parting, and more. &lt;br /&gt;
&lt;br /&gt;
Steps are not counted in Festival Plaza, so [[Pokémon Egg]]s will never hatch and [[repel]]s will never wear off there.&lt;br /&gt;
&lt;br /&gt;
==Communication features==&lt;br /&gt;
[[File:Festival Plaza Bottom Screen.png|thumb|250px|Bottom screen while in Festival Plaza]]&lt;br /&gt;
The bottom screen while in Festival Plaza shows two large buttons: Battle and [[Trade]]. Battle leads to the options Link Battle, Visit the [[Battle Spot]], and Download Rules, while Trade leads to Link Trade, [[Global Trade System|GTS]], and [[Wonder Trade]].&lt;br /&gt;
&lt;br /&gt;
If the player connects to the Internet, the game will grab a list of other players to be new guests in the player&#039;s Festival Plaza. The oldest guests previously in the player&#039;s Festival Plaza will be replaced with the newer guests; any VIPs the player has registered will remain as VIPs regardless. The player can register a guest as a VIP by finding them outdoors in Festival Plaza or by paging them indoors courtesy of the woman in the back-left of the castle, and then speaking to them. The guest and VIP lists each have a maximum of 50 people. Up to 100 people can also be placed on a block list.&lt;br /&gt;
&lt;br /&gt;
The computer just inside the castle also allows the player to view [[Vs. Recorder|Battle Videos]] and perform [[Game Sync]].&lt;br /&gt;
&lt;br /&gt;
==Rank==&lt;br /&gt;
The player&#039;s Festival Plaza Rank goes up as they earn Festival Coins from visitors or missions. The amount of Festival Coins required for each Rank depends on the total amount the player has earned, not what the player currently has; that is, Festival Coins the player spends will not delay the point when the player will gain their next Rank.&lt;br /&gt;
&lt;br /&gt;
When the player gains a new Festival Plaza Rank, Sophocles will visit the castle to present the player with a reward. Usually he will offer a new, random facility, with the &amp;quot;level&amp;quot; of the facility, as seen by the number of stars (★), gradually increasing with higher Ranks. If the player gains two Ranks that would each offer a new facility, the player will only be offered one.&lt;br /&gt;
&lt;br /&gt;
Sophocles will introduce other new features instead of offering facilities at certain Ranks:&lt;br /&gt;
&lt;br /&gt;
* At Rank 4, missions become available&lt;br /&gt;
* At Rank 8, visitors are able to introduce the player to a facility that can be placed in the Plaza for a fee&lt;br /&gt;
* At Rank 10, the player can order [[fashion item]]s from visitors&lt;br /&gt;
* At Rank 20, the name of the Plaza can be changed&lt;br /&gt;
* At Rank 30, if the player has entered the [[Hall of Fame]] and become the {{pkmn|Champion}}, special &amp;quot;premium&amp;quot; purchases are unlocked at bouncy houses, food stalls, and goody shops&lt;br /&gt;
* At Rank 40, if the player has entered the Hall of Fame and become the Champion, the song playing may be changed&lt;br /&gt;
* At Rank 50, the &amp;quot;Glitz&amp;quot; theme becomes available&lt;br /&gt;
* At Rank 60, the &amp;quot;A fairy tale&amp;quot; theme becomes available&lt;br /&gt;
* At Rank 70, the &amp;quot;Subdued tone&amp;quot; theme becomes available&lt;br /&gt;
* At Rank 100, &amp;quot;I reached Festival Plaza Rank 100!&amp;quot; message becomes available&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Rank&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}};  | FC to next rank&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | FC total for next&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1 || 6 || 6&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2 || +10 || 16&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3 || +15 || 31&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4 || +30 || 61&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 5 || +40 || 101&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 6 || +50 || 151&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 7 || +60 || 211&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 8 || +70 || 281&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 9 || +80 || 361&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 10 || +90 || 451&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 11-20 || +100 || 551  - 1,451&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 21-30 || +120 || 1,571 - 2,651&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 31-40 || +150 || 2,801 - 4,151&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 41-50 || +180 || 4,331 - 5,951&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 51-60 || +210 || 6,161 - 8,051&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 61-70 || +240 || 8,291 - 10,451&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 71-100 || +270 || 10,721 - 18,551&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | 101+&lt;br /&gt;
| style=&amp;quot;background:#FFF; | +300&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | ∞&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If the player declines to host one of the facilities that Sophocles offers, he will present the player with an item tied to the facility&#039;s level.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Gifts&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★&lt;br /&gt;
| {{bag|Festival Ticket}} [[Festival Ticket]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★&lt;br /&gt;
| {{bag|Pearl}} {{OBP|Pearl|item}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★&lt;br /&gt;
| {{bag|Nugget}} [[Nugget]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★&lt;br /&gt;
| {{bag|Big Pearl}} [[Big Pearl]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | ★★★★★&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{bag|Big Nugget}} [[Big Nugget]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
When the player reaches Rank 40 and has become the Pokémon League Champion, the option to change the music that plays at the Festival Plaza becomes available. This can be done by speaking to the {{tc|Worker}} in the castle. Among the choices, the music currently selected is colored blue, and the Worker will provide a sample of the selected music before prompting the player to confirm. Music corresponds to current [[time]] of day.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Song No.&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Music Played&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| Festival Plaza&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| [[Hau&#039;oli City]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| [[Heahea City]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| [[Konikoni City]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| [[Malie City]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| [[Iki Town]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| [[Paniola Town]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| [[Po Town]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| [[Seafolk Village]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In addition to the above, some unannounced changes also occur at certain Ranks. Certain visitor requests may only appear once the player reaches a certain Rank. Starting at Rank 11, the number of visitors in Festival Plaza who can have requests for the player to fulfill grows from five to six.&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
[[File:Festival Plaza Facility.png|thumb|250px|Dye house in Festival Plaza]]&lt;br /&gt;
{{incomplete|section|Exact values for friendship effects}}&lt;br /&gt;
There are seven types of facilities the player can host in Festival Plaza: lottery shops, bouncy houses, haunted houses, food stalls, goody shops, fortune-teller tents, and dye houses. There are multiple different varieties of each type of shop as well, generally offering slight differences in their services, and each of those varieties comes in up to five different &amp;quot;levels&amp;quot; indicated by a number of stars (★). Every shop is run by a different, random person; two shops with the exact same name may even be run by different people.&lt;br /&gt;
&lt;br /&gt;
Facilities can generally be patronized once a day. For goody shops, food stalls, and bouncy houses, this means that each item or service they offer can only be purchased once a day.&lt;br /&gt;
&lt;br /&gt;
At first, Festival Plaza is populated by seven facilities (with the seventh being added by Sophocles after the introductory Rank is completed). These initial facilities come in pairs, such as two food stalls, two lottery shops, and two fortune-teller tents, with an extra facility of another type in the last spot. As the player earns Festival Coins and Ranks, Sophocles will offer new facilities as rewards. These facilities can replace any of the seven existing facilities. Starting at Rank 8, the player can ask visitors if they know any good facilities, and they will respond with their favorite facility, which they will introduce to the player for a fee. In order to place a facility introduced by a visitor, the player must [[save]] the game. Facilities hosted by introduction will greet the player the same way the person who introduced the facility does and comment that they are highly recommended by the person.&lt;br /&gt;
&lt;br /&gt;
Inside the castle in the center of Festival Plaza, the player can talk to the man in the back-right to remodel Festival Plaza. This allows the player to swap the positions of shops. The facility that appears first (rightmost from the castle entrance) is classified as the player&#039;s favorite and thus will be recommended to other players if they ask about any good facilities.&lt;br /&gt;
&lt;br /&gt;
===Lottery shops===&lt;br /&gt;
At lottery shops, the player can draw a lottery ticket to win a random prize. Drawing a lottery ticket is free. It is also possible for the player to randomly earn a bonus drawing, resulting in two prizes. The outcome at lottery shops is affected by the shop&#039;s rank (★ to ★★★★★) and may be affected by fortune tellers&#039; fortunes.&lt;br /&gt;
&lt;br /&gt;
Prizes numbered 3 through 10 are the same across all lottery shops, while the number 1 and 2 prizes are different based on shop name.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Prize No.&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Prize&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| No. 1&lt;br /&gt;
| {{bag|Master Ball}} [[Master Ball]] (Big Dreams)&amp;lt;br&amp;gt;{{bag|Big Nugget}} [[Big Nugget]] (Gold Rush)&amp;lt;br&amp;gt;{{bag|Gold Bottle Cap}} {{DL|Bottle Cap|Gold Bottle Cap}} (Treasure Hunt)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| No. 2&lt;br /&gt;
| {{bag|Rare Candy}} [[Rare Candy]] (Big Dreams)&amp;lt;br&amp;gt;{{bag|Nugget}} [[Nugget]] (Gold Rush)&amp;lt;br&amp;gt;{{bag|Bottle Cap}} {{DL|Bottle Cap|Bottle Cap}} (Treasure Hunt)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| No. 3&lt;br /&gt;
| {{bag|PP Max}} [[PP Max]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| No. 4&lt;br /&gt;
| {{bag|PP Up}} [[PP Up]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| No. 5&lt;br /&gt;
| {{bag|Max Revive}} [[Max Revive]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| No. 6&lt;br /&gt;
| {{bag|Max Elixir}} [[Max Elixir]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| No. 7&lt;br /&gt;
| {{bag|Max Ether}} [[Max Ether]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| No. 8&lt;br /&gt;
| {{bag|Ultra Ball}} {{ball|Ultra}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| No. 9&lt;br /&gt;
| {{bag|Full Heal}} [[Full Heal]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | No. 10&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{bag|Berry Juice}} [[Berry Juice]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Lottery shops come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest. It is unknown whether the colors alter the shop&#039;s outcomes.&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Lottery shop 1 SMUSUM.png|Red counter&lt;br /&gt;
File:Lottery shop 2 SMUSUM.png|Blue counter&lt;br /&gt;
File:Lottery shop 3 SMUSUM.png|Gold counter&lt;br /&gt;
File:Lottery shop 4 SMUSUM.png|Black&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bouncy houses===&lt;br /&gt;
At bouncy houses, the player can let a Pokémon play to train, increasing its {{EV}}s. Bouncy houses may offer multiple courses, but each course can only be played once a day.&lt;br /&gt;
&lt;br /&gt;
Courses 6★ and 7★ are premium purchases that are only unlocked after the player enters the [[Hall of Fame]] and their Festival Plaza reaches Rank 30.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float:left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Courses&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Course&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Stat&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course A || {{stat|HP}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course B || {{stat|Attack}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course C || {{stat|Defense}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course D || {{stat|Special Attack}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course E || {{stat|Special Defense}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Course F&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; |{{stat|Speed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float:left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Prices and EVs&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Rank&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | EVs&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1★ || 5 FC || +4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2★ || 10 FC || +8&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3★ || 15 FC || +16&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4★ || 30 FC || +32&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 5★ || 50 FC || +64&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 6★ || 100 FC || +128&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | 7★&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | 200 FC&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | +252&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Thump-Bump Park&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Courses&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★ || Course B 1★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course D 1★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★★{{sup/7|M}} || Course B 1★-2★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course D 1★-2★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★★★{{sup/7|M}} || Course B 1★-3★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course D 1★-3★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★★★★{{sup/7|M}} || Course B 1★-4★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course D 1★-4★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#FFF; {{roundybl|5x}}&amp;quot; | ★★★★★{{sup/7|M}} || Course B 1★-7★&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | Course D 1★-7★&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Clink-Clunk Land&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Courses&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★ || Course C 1★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course E 1★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★★{{sup/7|S}} || Course C 1★-2★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course E 1★-2★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★★★{{sup/7|S}} || Course C 1★-3★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course E 1★-3★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★★★★{{sup/7|S}} || Course C 1★-4★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course E 1★-4★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | ★★★★★{{sup/7|S}} || Course C 1★-7★&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | Course E 1★-7★&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stomp-Stomp House&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Courses&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★ || Course A 1★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course F 1★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★★{{sup/7|S}} || Course A 1★-2★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course F 1★-2★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★★★{{sup/7|M}} || Course A 1★-3★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course F 1★-3★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 | ★★★★{{sup/7|S}} || Course A 1★-4★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Course F 1★-4★, 6★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | ★★★★★{{sup/7|M}} || Course A 1★-7★&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | Course F 1★-7★&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
Bouncy houses come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest.&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Bouncy house 1 SMUSUM.png|Normal {{p|Drifblim}} coloration&lt;br /&gt;
File:Bouncy house 2 SMUSUM.png|{{Shiny}} Drifblim coloration&lt;br /&gt;
File:Bouncy house 3 SMUSUM.png|Orange&lt;br /&gt;
File:Bouncy house 4 SMUSUM.png|Black&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Haunted houses===&lt;br /&gt;
At haunted houses, the player may pay an admission fee of 10 FC to send their Pokémon through the house. Somewhere in the house, the Pokémon will pick up a random item which it will give to the player once it emerges. The Pokémon may pick up more than one item. The outcome at haunted houses may be affected by the house&#039;s rank (★ to ★★★★★) or fortune tellers&#039; fortunes.&lt;br /&gt;
&lt;br /&gt;
The items below are ordered in descending order of rarity.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Ghosts&#039; Den&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Trick Room&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Confuse Ray&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag|Sacred Ash}} [[Sacred Ash]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag|Bottle Cap}} {{DL|Bottle Cap|Bottle Cap}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{bag|PP Up}} [[PP Up]] || {{bag|Max Revive}} [[Max Revive]] || {{bag|Max Elixir}} [[Max Elixir]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag|Heart Scale}} [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| colspan=3 | [[File:Patterned Bean Indigo.png|24px]] [[Poké Bean|Patterned Bean]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| colspan=3 | {{bag|Festival Ticket}} [[Festival Ticket]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{bag|HP Up}} [[HP Up]] || {{bag|Iron}} [[Iron]] || {{bag|Calcium}} [[Calcium]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{bag|Protein}} [[Protein]] || {{bag|Carbos}} [[Carbos]] || {{bag|Zinc}} [[Zinc]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{bag|Full Heal}} [[Full Heal]] || {{bag|Hyper Potion}} {{DL|Potion|Hyper Potion}} || {{bag|Ultra Ball}} {{ball|Ultra}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | {{bag|Hard Stone}} [[Hard Stone]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Haunted houses come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest. It is unknown whether the colors alter the house&#039;s outcomes.&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Haunted house 1 SMUSUM.png|Purple&lt;br /&gt;
File:Haunted house 2 SMUSUM.png|Red&lt;br /&gt;
File:Haunted house 3 SMUSUM.png|Yellow&lt;br /&gt;
File:Haunted house 4 SMUSUM.png|Black&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Food stalls===&lt;br /&gt;
At food stalls, the player can buy meals for their Pokémon. Each stall has a limited availability of meals, but some may have multiple of the same meal available. A meal can only be fed to a Pokémon that will feel its effect. A Pokémon that would evolve or learn a new move upon level-up will not do so after eating a meal from Rare Kitchen or Battle Table.&lt;br /&gt;
&lt;br /&gt;
Rows on a &amp;lt;span style=&amp;quot;background:#{{yellow color light}}&amp;quot;&amp;gt;light yellow background&amp;lt;/span&amp;gt; are premium purchases that are only unlocked after the player enters the [[Hall of Fame]] and their Festival Plaza reaches Rank 30.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Rare Kitchen&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Meal&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Rare Breakfast || 4 FC || +1 level if ≤Lv. 29&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★+ || Rare Dinner || 100 FC || +7 level if ≤Lv. 79&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★+ || Rare Lunch || 10 FC || +1 level if ≤Lv. 39&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★+ || Rare Brunch || 20 FC || +1 level if ≤Lv. 49&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★+ || Rare Dessert || 30 FC || +1 level if ≤Lv. 59&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★★{{sup/7|S}} || Rare Appetizer || 40 FC || +1 level if ≤Lv. 69&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybl|5px}}&amp;quot; | ★★★★★{{sup/7|S}}&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | Rare Buffet&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | 300 FC&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybr|5px}}&amp;quot; | +9 level if ≤Lv. 89&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Battle Table&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Meal&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || HP Lunch || 20 FC || {{stat|HP}} {{EV}}s +10&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Attack Lunch || 20 FC || {{stat|Attack}} {{EV}}s +10&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Defense Lunch || 20 FC || {{stat|Defense}} {{EV}}s +10&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Sp. Atk Lunch || 20 FC || {{stat|Special Attack|Sp. Atk}} {{EV}}s +10&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Sp. Def Lunch || 20 FC || {{stat|Special Defense|Sp. Def}} {{EV}}s +10&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Speed Lunch || 20 FC || {{stat|Speed}} {{EV}}s +10&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★+ || Level-Up Lunch 3 || 100 FC || +3 level if ≤Lv. 69&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybl|5px}}&amp;quot; | ★★★★★{{sup/7|S}}&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | Level-Up Lunch 5&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | 200 FC&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybr|5px}}: | +5 level if &amp;amp;le;Lv. 79&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Friendship Café&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Meal&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Friendship Drink || 2 FC || [[Friendship]] +5&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Friendship Lunch|| 10 FC || [[Friendship]] +10&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Friendship Combo|| 20 FC || [[Friendship]] +20&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Sweets Set D || 30 FC || [[Friendship]], -{{stat|Special Attack}} {{EV}}s&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★+ || Secret Meal D || 200 FC || [[Friendship]], {{stat|Special Attack}} {{EV}}s reduced to 0&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★+{{sup/7|M}} || Sweets Set E || 30 FC || [[Friendship]], -{{stat|Special Defense}} {{EV}}s&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★+{{sup/7|M}} || Sweets Set F || 30 FC || [[Friendship]], -{{stat|Speed}} {{EV}}s&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★+{{sup/7|M}} || Sweets Set A || 30 FC || [[Friendship]], -{{stat|HP}} {{EV}}s&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★★★+{{sup/7|M}} || Secret Meal E || 200 FC || [[Friendship]], {{stat|Special Defense}} {{EV}}s reduced to 0&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★+{{sup/7|M}} || Sweets Set B || 30 FC || [[Friendship]], -{{stat|Attack}} {{EV}}s&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★★{{sup/7|M}} || Sweets Set C || 30 FC || [[Friendship]], -{{stat|Defense}} {{EV}}s&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybl|5px}}&amp;quot; | ★★★★★{{sup/7|M}}&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | Secret Meal F&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | 200 FC&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybr|5px}}&amp;quot; | [[Friendship]], {{stat|Speed}} {{EV}}s reduced to 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Friendship Parlor&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Meal&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Friendship Drink || 2 FC || [[Friendship]] +5&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Friendship Lunch || 10 FC || [[Friendship]] +10&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Friendship Combo || 20 FC || [[Friendship]] +20&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Sweets Set A || 30 FC || [[Friendship]], -{{stat|HP}} {{EV}}s&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★+ || Secret Meal A || 200 FC || [[Friendship]], {{stat|HP}} {{EV}}s reduced to 0&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★+{{sup/7|S}} || Sweets Set B || 30 FC || [[Friendship]], -{{stat|Attack}} {{EV}}s&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★+{{sup/7|S}} || Sweets Set C || 30 FC || [[Friendship]], -{{stat|Defense}} {{EV}}s&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★+{{sup/7|S}} || Sweets Set D || 30 FC || [[Friendship]], -{{stat|Special Attack}} {{EV}}s&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★★★+{{sup/7|S}} || Secret Meal B || 200 FC || [[Friendship]], {{stat|Attack}} {{EV}}s reduced to 0&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★+{{sup/7|S}} || Sweets Set E || 30 FC || [[Friendship]], -{{stat|Special Defense}} {{EV}}s&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★★{{sup/7|S}} || Sweets Set F || 30 FC || [[Friendship]], -{{stat|Speed}} {{EV}}s&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybl|5px}}&amp;quot; | ★★★★★{{sup/7|S}}&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | Secret Meal C&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | 200 FC&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybr|5px}}&amp;quot; | [[Friendship]], {{stat|Defense}} {{EV}}s reduced to 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
Food stalls come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest.&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Food stall 1 SMUSUM.png|Blue&lt;br /&gt;
File:Food stall 2 SMUSUM.png|Green&lt;br /&gt;
File:Food stall 3 SMUSUM.png|Red&lt;br /&gt;
File:Food stall 4 SMUSUM.png|Black&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Goody shops===&lt;br /&gt;
At goody shops, the player may purchase items. Each shop has a limited daily stock, but some may have multiple of the same item in their inventory.&lt;br /&gt;
&lt;br /&gt;
Rows on a &amp;lt;span style=&amp;quot;background:#{{yellow color light}}&amp;quot;&amp;gt;light yellow background&amp;lt;/span&amp;gt; are premium purchases that are only unlocked after the player enters the [[Hall of Fame]] and their Festival Plaza reaches Rank 30.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Ball Shop&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Inventory&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Contains&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Ball Set A || 12 FC || {{bag2|Poké Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★+ || Ball Set D || 24 FC || {{bag2|Dive Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★+ || Ball Set B || 24 FC || {{bag2|Great Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★★+{{sup/7|M}} || Ball Set E || 24 FC || {{bag2|Nest Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★★+{{sup/7|M}} || Ball Set F || 24 FC || {{bag2|Repeat Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★★+{{sup/7|M}} || Ball Set G || 24 FC || {{bag2|Timer Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|M}} || Ball Set C || 48 FC || {{bag2|Ultra Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|M}} || Ball Set H || 24 FC || {{bag2|Dusk Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|M}} || Ball Set I || 24 FC || {{bag2|Heal Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|M}} || Ball Set J || 24 FC || {{bag2|Quick Ball}} ×12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybl|5px}}&amp;quot; | ★★★{{sup/7|M}}&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | Ball Set K&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | 24 FC&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybr|5px}}&amp;quot; | {{bag2|Premier Ball}} ×12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;General Store&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Inventory&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Contains&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Honey Set || 10 FC || {{bag2|Honey}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Johto Set || 10 FC || {{bag2|Rage Candy Bar}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★+ || Value Product || 10 FC || {{bag2|Big Pearl}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★&amp;lt;br&amp;gt;★★ || Ball Set A || 12 FC || {{bag2|Poké Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★&amp;lt;br&amp;gt;★★ || Water Set || 12 FC || {{bag2|Fresh Water}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★+ || Hoenn Set || 10 FC || {{bag2|Lava Cookie}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★+ || Ball Set B || 24 FC || {{bag2|Great Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★+ || Sinnoh Set || 10 FC || {{bag2|Old Gateau}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★&amp;lt;br&amp;gt;★★★★ || Soda Set || 18 FC || {{bag2|Soda Pop}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★+ || Unova Set || 10 FC || {{bag2|Casteliacone}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★★{{sup/7|M}} || Ball Set C || 48 FC || {{bag2|Ultra Ball}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★★{{sup/7|M}} || Kalos Set || 10 FC || {{bag2|Shalour Sable}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★★{{sup/7|M}} || Lemonade Set || 24 FC || {{bag2|Lemonade}} ×12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | ★★★★★{{sup/7|M}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | Unusual Product&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | 200 FC&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{bag2|PP Up}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Battle Store&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Inventory&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Contains&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Battle Set D || 10 FC || {{bag2|X Attack}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Battle Set E || 10 FC || {{bag2|X Defense}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Battle Set H || 10 FC || {{bag2|X Speed}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Honey Set || 10 FC || {{bag2|Honey}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Repel Set || 24 FC || {{bag2|Max Repel}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Toy Set || 10 FC || {{bag2|Poké Toy}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★+{{sup/7|M}} || Battle Set F || 10 FC || {{bag2|X Sp. Atk}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★+{{sup/7|M}} || Battle Set G || 10 FC || {{bag2|X Sp. Def}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|M}} || Battle Set A || 10 FC || {{bag2|Guard Spec.}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|M}} || Battle Set B || 10 FC || {{bag2|Dire Hit}} ×4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | ★★★{{sup/7|M}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | Battle Set C&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | 10 FC&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{bag2|X Accuracy}} ×4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Pharmacy&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Inventory&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Contains&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Full Heal Set || 16 FC || {{bag2|Full Heal}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Medicine Set || 16 FC || {{bag2|Hyper Potion}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| ★+ || Unusual Med B || 50 FC || {{bag2|Ether}} &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|S}} || Attack Set || 60 FC || {{bag2|Protein}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|S}} || Defense Set || 60 FC || {{bag2|Iron}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|S}} || HP Set || 60 FC || {{bag2|HP Up}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|S}} || Revive Set || 25 FC || {{bag2|Revive}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|S}} || Sp. Atk Set || 60 FC || {{bag2|X Sp. Atk}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|S}} || Sp. Def Set || 60 FC || {{bag2|X Sp. Def}} ×4&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★{{sup/7|S}} || Speed Set || 60 FC || {{bag2|X Speed}} ×4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybl|5px}}&amp;quot; | ★★★{{sup/7|S}}&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | Unusual Med A&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | 100 FC&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}; {{roundybr|5px}}&amp;quot; | {{bag2|Max Revive}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: left; margin:5px 15px; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Soft Drink Parlor&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Inventory&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Contains&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Milk Set || 30 FC || {{bag2|Moomoo Milk}} ×24&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Water Set || 12 FC || {{bag2|Fresh Water}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Soda Set || 18 FC || {{bag2|Soda Pop}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Lemonade Set || 24 FC || {{bag2|Lemonade}} ×12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★ || 3× Milk, Water, Soda, Lemonade Sets || respective FC costs || respective amounts&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
Goody shops come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest.&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Goody shop 1 SMUSUM.png|Pink roof with blue ribbon&lt;br /&gt;
File:Goody shop 2 SMUSUM.png|Blue roof with red ribbon&lt;br /&gt;
File:Goody shop 3 SMUSUM.png|Orange roof and ribbon&lt;br /&gt;
File:Goody shop 4 SMUSUM.png|Black&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fortune-teller tents===&lt;br /&gt;
At a fortune-teller tent, the fortune teller can suggest a place where the player may have &amp;quot;luck&amp;quot;. This may be described as &amp;quot;decent&amp;quot;, &amp;quot;good&amp;quot;, or &amp;quot;pretty good&amp;quot; luck. If the fortune teller says the player will have luck at a lottery shop or haunted house, then if they visit the suggested location, they may receive a better outcome than they would have before hearing it. For example, if the player may have luck in a lottery shop, the prize may turn out better or the player may get a bonus drawing. The fortune teller can also say the player will have luck in Festival Plaza itself; this will increase the amount of FC the player receives for completing requests, either doubling (for decent luck), tripling (good luck), or quadrupling it (pretty good luck).&lt;br /&gt;
&lt;br /&gt;
The fortune teller will also give the player a phrase to &amp;quot;bring you luck&amp;quot;. This phrase will be added to the player&#039;s repertoire of phrases they can use to customize their messages in their Festival Plaza profile settings. They are added into the Common Phrases category.&lt;br /&gt;
&lt;br /&gt;
The player can only have their fortune told once a day, but if they return to the fortune teller, they may rehear their fortune.&lt;br /&gt;
&lt;br /&gt;
Fortune-teller tents charge 10 FC for their services.&lt;br /&gt;
&lt;br /&gt;
;Tents&lt;br /&gt;
* Kanto Tent{{sup/7|M}}&lt;br /&gt;
* Johto Tent{{sup/7|S}}&lt;br /&gt;
* Hoenn Tent{{sup/7|M}}&lt;br /&gt;
* Sinnoh Tent{{sup/7|S}}&lt;br /&gt;
* Unova Tent{{sup/7|M}}&lt;br /&gt;
* Kalos Tent{{sup/7|S}}&lt;br /&gt;
* Pokémon House&lt;br /&gt;
&lt;br /&gt;
All tents have three levels: ★, ★★★, and ★★★★★.&lt;br /&gt;
&lt;br /&gt;
Fortune-teller tents come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest. It is unknown whether the colors alter the tent&#039;s outcomes.&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Fortune-teller tent 1 SMUSUM.png|Red&lt;br /&gt;
File:Fortune-teller tent 2 SMUSUM.png|Blue&lt;br /&gt;
File:Fortune-teller tent 3 SMUSUM.png|Yellow&lt;br /&gt;
File:Fortune-teller tent 4 SMUSUM.png|Black&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dye houses===&lt;br /&gt;
At dye houses, the player can dye their white [[fashion item]]s different colors. The player can use the shop&#039;s dyes, or they can use [[Berry|Berries]] from their [[Bag]] to create a dye to use. The player can also redye any item they have previously dyed.&lt;br /&gt;
&lt;br /&gt;
;Dye houses&lt;br /&gt;
* Team Red{{sup/7|S}}&lt;br /&gt;
* Team Yellow{{sup/7|M}}&lt;br /&gt;
* Team Green{{sup/7|S}}&lt;br /&gt;
* Team Blue{{sup/7|M}}&lt;br /&gt;
* Team Orange{{sup/7|S}}&lt;br /&gt;
* Team Navy Blue{{sup/7|M}}&lt;br /&gt;
* Team Purple{{sup/7|S}}&lt;br /&gt;
* Team Pink{{sup/7|M}}&lt;br /&gt;
&lt;br /&gt;
All dye houses are offered in three levels: ★, ★★★, and ★★★★★.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Team &amp;lt;Color&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Option&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Cost&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Dye any dyed clothing white || 10 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★+ || Dye any white or dyed clothing Pastel &amp;lt;Color&amp;gt; || 100 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★&amp;lt;br&amp;gt;★★★★★ || Using Berries: dye any white or dyed clothing any pastel color || 10 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★+ || Dye any white or dyed clothing Dark &amp;lt;Color&amp;gt; || 100 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★+ || Using Berries: dye any white or dyed clothing any dark color || 10 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★★ || Dye any white or dyed clothing Bright &amp;lt;Color&amp;gt; || 100 FC&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Using Berries from the player, dye houses can dye any white or dyed clothing any color in a pastel or dark shade (depending on the house&#039;s level). The table below shows the Berries needed to dye clothes different colors.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Color&lt;br /&gt;
! style=&amp;quot;background-color:#{{locationcolor/light|building}}&amp;quot; | Berry&lt;br /&gt;
! style=&amp;quot;background-color:#{{locationcolor/light|building}}&amp;quot; | Berry&lt;br /&gt;
! style=&amp;quot;background-color:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Berry&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pastel Red || {{bag|Pomeg Berry}} {{b|Pomeg}} ×15 || {{bag|Tamato Berry}} {{b|Tamato}} ×15 || {{bag|Cheri Berry}} {{b|Cheri}} ×15&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dark Red || {{bag|Occa Berry}} {{b|Occa}} ×30 || {{bag|Figy Berry}} {{b|Figy}} ×30 || {{bag|Liechi Berry}} {{b|Liechi}} ×30&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pastel Yellow || {{bag|Sitrus Berry}} {{b|Sitrus}} ×15 || {{bag|Qualot Berry}} {{b|Qualot}} ×15 || {{bag|Grepa Berry}} {{b|Grepa}} ×15&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dark Yellow || {{bag|Aspear Berry}} {{b|Aspear}} ×30 || {{bag|Iapapa Berry}} {{b|Iapapa}} ×30 || {{bag|Wacan Berry}} {{b|Wacan}} ×30&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pastel Green || {{bag|Hondew Berry}} {{b|Hondew}} ×15 || {{bag|Rawst Berry}} {{b|Rawst}} ×15 || {{bag|Lum Berry}} {{b|Lum}} ×15&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dark Green || {{bag|Aguav Berry}} {{b|Aguav}} ×30 || {{bag|Salac Berry}} {{b|Salac}} ×30 || {{bag|Rindo Berry}} {{b|Rindo}} ×30&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pastel Blue || {{bag|Kelpsy Berry}} {{b|Kelpsy}} ×15 || {{bag|Oran Berry}} {{b|Oran}} ×15 || {{bag|Maranga Berry}} {{b|Maranga}} ×15&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dark Blue || {{bag|Passho Berry}} {{b|Passho}} ×30 || {{bag|Yache Berry}} {{b|Yache}} ×30 || {{bag|Coba Berry}} {{b|Coba}} ×30&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pastel Orange || {{bag|Leppa Berry}} {{b|Leppa}} ×15 || {{bag|Kee Berry}} {{b|Kee}} ×15 || {{bag|Sitrus Berry}} {{b|Sitrus}} ×15&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dark Orange || {{bag|Chople Berry}} {{b|Chople}} ×30 || {{bag|Charti Berry}} {{b|Charti}} ×30 || {{bag|Shuca Berry}} {{b|Shuca}} ×30&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pastel Navy Blue || {{bag|Apicot Berry}} {{b|Apicot}} ×15 || {{bag|Kelpsy Berry}} {{b|Kelpsy}} ×15 || {{bag|Chesto Berry}} {{b|Chesto}} ×15&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dark Navy Blue || {{bag|Passho Berry}} {{b|Passho}} ×30 || {{bag|Coba Berry}} {{b|Coba}} ×30 || {{bag|Payapa Berry}} {{b|Payapa}} ×30&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pastel Purple || {{bag|Chesto Berry}} {{b|Chesto}} ×15 || {{bag|Wiki Berry}} {{b|Wiki}} ×15 || {{bag|Ganlon Berry}} {{b|Ganlon}} ×15&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dark Purple || {{bag|Kasib Berry}} {{b|Kasib}} ×30 || {{bag|Colbur Berry}} {{b|Colbur}} ×30 || {{bag|Payapa Berry}} {{b|Payapa}} ×30&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pastel Pink || {{bag|Pecha Berry}} {{b|Pecha}} ×15 || {{bag|Persim Berry}} {{b|Persim}} ×15 || {{bag|Mago Berry}} {{b|Mago}} ×15&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dark Pink || {{bag|Mago Berry}} {{b|Mago}} ×30 || {{bag|Petaya Berry}} {{b|Petaya}} ×30 || {{bag|Roseli Berry}} {{b|Roseli}} ×30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each dye house has a color scheme matching its dyes, as shown below.&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Dye house 1 SMUSUM.png|Team Red&lt;br /&gt;
File:Dye house 2 SMUSUM.png|Team Green&lt;br /&gt;
File:Dye house 3 SMUSUM.png|Team Orange&lt;br /&gt;
File:Dye house 4 SMUSUM.png|Team Purple&lt;br /&gt;
File:Dye house 5 SMUSUM.png|Team Yellow&lt;br /&gt;
File:Dye house 6 SMUSUM.png|Team Blue&lt;br /&gt;
File:Dye house 7 SMUSUM.png|Team Navy Blue&lt;br /&gt;
File:Dye house 8 SMUSUM.png|Team Pink&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Exchange centers===&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
Exchange centers only appear in [[Pokémon Ultra Sun and Ultra Moon]]. They shuffle the rental Pokémon available for the Battle Agency. Each rank increases the number of times per day that a shuffle can occur, and it costs 10 FC to shuffle.&lt;br /&gt;
&lt;br /&gt;
Exchange centers come in four color variations which are chosen randomly, with the leftmost below being most common and the rightmost being rarest.&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Exchange Center 1 USUM.png|Normal {{alo|Persian}} coloration&lt;br /&gt;
File:Exchange Center 2 USUM.png|{{Shiny}} Alolan Persian coloration&lt;br /&gt;
File:Exchange Center 3 USUM.png|Orange&lt;br /&gt;
File:Exchange Center 4 USUM.png|Black&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Introduction costs===&lt;br /&gt;
The table below describes the costs, in Festival Coins, to have a visitor introduce a given facility to the player&#039;s Festival Plaza. If the player already has a given facility, its introduction cost will rise, costing double for the second one, triple for the third, and so on.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align: center; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Cost&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★ || 50 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★ || 100 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★ || 400 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| ★★★★ || 800 FC&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | ★★★★★&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | 1500 FC&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Requests==&lt;br /&gt;
Among the visitors normally in Festival Plaza at any one time, there will be a handful who need something from the player. This may be some request or question, or they may simply wish to share some information. Initially, five visitors in Festival Plaza will have some request for the player, but upon reaching Rank 11, there will be six. All visitors in Festival Plaza show a whisper when the player is near enough to them, but for those with requests, the whisper is colored purple. These requests last for an hour from when the game created them, which is either immediately when a previous set of requests expired or when the player last loaded the game. The visitors who will have requests are selected at random each time.&lt;br /&gt;
&lt;br /&gt;
Upon completing a request, the player will be rewarded with Festival Coins. Different requests may yield different amounts of coins, and VIPs will give more coins than guests will. If the same people remain in the player&#039;s Festival Plaza for an extended period of time, after a while they will give half the normal reward, and a while after that they will give a quarter of the normal reward (rounded to the nearest number). Fortune tellers&#039; fortunes may also affect the amount of coins gained. Additionally, aside from guests and VIPs, immediately after the introductory Rank is completed, there will also be a handful of default NPC visitors in Festival Plaza; these visitors only give the player rewards of 4 FC for most requests or 8 FC for requests with the whisper &amp;quot;Tell me! Tell me!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The table below summarizes all of the possible requests by their whisper and the rewards earned for completing them.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;margin:auto; text-align: center; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Whisper&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Type&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Reward&lt;br /&gt;
|- style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot;&lt;br /&gt;
! Guests&lt;br /&gt;
! VIPs&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | I&#039;m hungry!&lt;br /&gt;
| rowspan=7 | Recommendations&lt;br /&gt;
| rowspan=7 | 5 FC&lt;br /&gt;
| rowspan=7 | 8 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | I want to shop!&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | I want to make my Pokémon happy!&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | I want to see great moves!&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | I want to treat myself!&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | I want to be excited!&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | I want my Pokémon to play!&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Do you know how I feel? || Recommendations || 10 FC || 15 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Tell me! Tell me! || Questionnaires || 10 FC || 15 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Listen! Listen!&amp;lt;br&amp;gt;&#039;&#039;The requestor may share various things.&#039;&#039; || Sharing || 5 FC || 8 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Listen! Listen!&amp;lt;br&amp;gt;&#039;&#039;Request: Will you listen to the story about my Festival Plaza?&#039;&#039; || Sharing || 20 FC || 30 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Do you want to know a secret? || Sharing || 20 FC || 30 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; rowspan=2 | I want to meet! I want to meet! || rowspan=2 | Challenge || 30 FC || 45 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 15 FC || 23 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Battle! Battle! || Challenge || 15 FC || 23 FC&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Do you understand?{{sup/7|SM}}/Do you know?{{sup/7|USUM}} || Challenge || 15 FC || 23 FC&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Recommendations===&lt;br /&gt;
This group of requests requires the player to direct the requestor to a satisfactory facility in their Festival Plaza. Seven of these requests have fixed responses. The table below describes these requests and the acceptable responses.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Whisper&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Request&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Answers&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| I&#039;m hungry!&lt;br /&gt;
| We&#039;re hungry. Take us to a yummy place.&lt;br /&gt;
| Food stalls&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| I want to shop!&lt;br /&gt;
| I want to shop. Will you recommend a good place to shop?&lt;br /&gt;
| Goody shops&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| I want to make my Pokémon happy!&lt;br /&gt;
| Take me to a place that Pokémon can enjoy!&lt;br /&gt;
| Bouncy houses, food stalls, haunted houses&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| I want to see great moves!&lt;br /&gt;
| Take me to a place where I can see real skilled work.&lt;br /&gt;
| Dye houses, food stalls, fortune-teller tents&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| I want to treat myself!&lt;br /&gt;
| Take me to a place where I can treat myself!&lt;br /&gt;
| Dye houses, fortune-teller tents, goody shops, lottery shops, exchange centers&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| I want to be excited!&lt;br /&gt;
| Take me to an exciting place!&lt;br /&gt;
| Fortune-teller tents, haunted houses, lottery shops, exchange centers&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| I want my Pokémon to play!&lt;br /&gt;
| Take me to a place where my Pokémon can play!&lt;br /&gt;
| Bouncy houses, haunted houses&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Do you know how I feel?&lt;br /&gt;
| Take me to a place you think I&#039;d like!&lt;br /&gt;
| Depends on the owner&#039;s gender (the right gender depends on an undetermined factor&amp;lt;!--not gender--&amp;gt; from the requestor)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The player can back out of any recommendation request without exhausting it, meaning they can speak to the person again later to complete the request.&lt;br /&gt;
&lt;br /&gt;
===Questionnaires===&lt;br /&gt;
The whisper &amp;quot;Tell me! Tell me!&amp;quot; comprises 16 different requests, all of which are questionnaires the player must answer. Each request has a number of custom responses, as well as a standard &amp;quot;No comment&amp;quot; response. If the player answers &amp;quot;No comment&amp;quot;, they will not receive Festival Coins and the request will be exhausted. Any other answer is rewarded.&lt;br /&gt;
&lt;br /&gt;
These questionnaires are always asked in order. That is, if two people are whispering &amp;quot;Tell me! Tell me!&amp;quot;, whichever person is asked first will ask the next question. After the player answers the last questionnaire, the next requestor will start with the first questionnaire again.&lt;br /&gt;
&lt;br /&gt;
The player&#039;s responses to these questionnaires appear in their profile when they are visitors to other players&#039; Festival Plazas.&lt;br /&gt;
&lt;br /&gt;
===Sharing===&lt;br /&gt;
The sharing requests simply require the player to listen to something the requestor wishes to share. The &amp;quot;Listen! Listen!&amp;quot; whisper can lead to two different kinds of requests. In one, the requestor will share one or more of their records at random. Sometimes, this request may come prefaced with a warning that it may mention things the player has not seen in their game yet; if the player backs out of the request in response to this, the request will be exhausted. For the other type of request, the person will start by asking, &amp;quot;Will you listen to the story about my Festival Plaza?&amp;quot; If the player declines at this point, the request is not exhausted. At the end of both of these types of requests, the person will solicit the player&#039;s opinion on their records, but this answer (&amp;quot;Great!&amp;quot; or &amp;quot;Could be better.&amp;quot;) does not change whether the player is rewarded.&lt;br /&gt;
&lt;br /&gt;
In the case of the &amp;quot;Do you want to know a secret?&amp;quot; whisper, the requestor will offer to share their secret with the player. However, if the player has not set an answer for their own secret in their profile, the person will back out until the player has set it. Whether the player has not set their own secret or they answer that they do not want to know the person&#039;s secret, this request is not exhausted.&lt;br /&gt;
&lt;br /&gt;
===Challenge===&lt;br /&gt;
These requests challenge the player regarding records and rankings. These are shown in the guests&#039; and VIPs&#039; profiles in the guest and VIP lists.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;I want to meet! I want to meet!&amp;quot; whisper is followed by a request of the form, &amp;quot;Among the people in Festival Plaza, I’d like to meet one with awesome [some records] and high [some Rank].&amp;quot; The player is shown a selection of guests and VIPs to browse, check records (with their rank visible as &amp;quot;No. X&amp;quot; on the left side of the rankings), and eventually select from; however, this selection does not comprise all people in Festival Plaza and if the player backs out and speaks to the requestor again, the selection can change. If the player selects someone with a rank of 1-9, they will be rewarded with 30 FC if the requestor is not a VIP; if they select someone with a rank of 10-25, they will be rewarded with 15 FC; otherwise they will receive 5 FC. If enough visitors are tied that only high ranks are possible, then if the selected person has a rank that is the worst possible rank, the player may receive a smaller reward. This request is not exhausted if the player backs out of it before selecting a person.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Do you understand?&amp;quot; whisper is somewhat similar, asking, &amp;quot;Is my [Something] Rank higher or lower than the midpoint among your [guests/VIPs]?&amp;quot; This may also be using the same basic criteria as the request above, meaning that it is asking how the value of their ranking compares with the value of half of the total number of guests or VIPs (depending on which the person is). This request cannot be backed out of after speaking to the requestor. In Pokémon Ultra Sun and Ultra Moon, the whisper has been renamed to &amp;quot;Do you know?&amp;quot;, and the person may alternatively ask the player to correctly guess his or her answer to a questionnaire. This kind of request is not exhausted if the player backs out of it before selecting an answer.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Battle! Battle!&amp;quot; whisper is followed by, &amp;quot;Let&#039;s have a record battle among these three, shall we?&amp;quot;, and the person presents the player with three different types of records. The player is also given an option to see their accomplishments for the three records in question. When the player chooses a record to battle with, if their record is higher than the requestor&#039;s, they are rewarded with Festival Coins. A tie does not earn a reward. Backing out of this request does not exhaust it.&lt;br /&gt;
&lt;br /&gt;
==Missions==&lt;br /&gt;
[[File:Festival Plaza Mission.png|thumb|250px|Type matchup tests! mission in Festival Plaza]]&lt;br /&gt;
After achieving Festival Rank 4, players are able to create cooperative missions to complete with visitors. Mission objectives include catching Pokémon and answering specific types of questions asked by guests.&lt;br /&gt;
&lt;br /&gt;
The player may play a mission alone or cooperate with other players using communication features. To host a mission, the player must use a [[Festival Ticket]] and speak to the Dancer by the castle&#039;s bridge. Once a day, she will give the player three Festival Tickets. If the player is online, they may join another player&#039;s mission in progress either by tapping the red marquee that appears on the screen or by speaking to the Dancer and selecting from the list of ongoing missions.&lt;br /&gt;
&lt;br /&gt;
When the time is up, the participants&#039; scores are totaled. If the goal was reached, the player receives FC. The maximum score is 10 stars (★). Each mission defines the minimum and maximum amounts of FC that can be earned by completing it. The FC the player earns is calculated by multiplying the minimum FC by the number of stars earned in the mission.&lt;br /&gt;
&lt;br /&gt;
===Normal missions===&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
When the player chooses to play a mission, they are initially presented with a list of nine missions they can host, pulled from the list below. Certain of the missions below, such as &amp;quot;Find fans!&amp;quot; and &amp;quot;Big costume contest!&amp;quot; have contradictory goals and will never appear together in the same list.&lt;br /&gt;
&lt;br /&gt;
In the type enthusiast, true selves/disguises, and color research missions, the game will only have two, five, or five (respectively) people that fulfill the mission&#039;s objective in the Festival Plaza at the same time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Mission&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Target&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Time limit&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Obtainable Festival Coins&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Objective&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Break boulders quickly! || 00050 || 1:30 || 3 to 30&lt;br /&gt;
| Break boulders with Tauros&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Show off muscles! || 00004 || 2:00 || 6 to 60&lt;br /&gt;
| Talk to visitors who cheer on the player while riding Machamp&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Send people to [facility]! || 00004 || 2:30 || 4 to 40&lt;br /&gt;
| Direct visitors to listed type of facility; functions very similar to [[Festival_Plaza#Recommendations|recommendations]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [Language] lesson! || 00005 || 3:00 || 3 to 30&lt;br /&gt;
| Talk to visitors whose native language is the same as the mission&#039;s target&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Cross-cultural communications! || 00004 || 3:00 || 4 to 40&lt;br /&gt;
| Talk to visitors that have a different native language than the player&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Type matchup tests! || 00005 || 3:00 || 5 to 50&lt;br /&gt;
| Choose a type that is super-effective as an attack against the defensive typings proposed by visitors&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Inverse type matchup tests! || 00005 || 3:00 || 6 to 60&lt;br /&gt;
| Choose a type that is weak as an attack against the defensive typings proposed by visitors; immunity is treated as not very effective when calculating dual type effectiveness&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Find [Type]-type enthusiasts! Part 1 || 00003 || 3:00 || 3 to 30&lt;br /&gt;
| Talk to visitors who name a Pokémon that has the type that is the mission&#039;s target; only Pokémon from the [[List of Pokémon by Alola Pokédex number (Sun and Moon)|Alola Pokédex]] are used&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Find [Type]-type enthusiasts! Part 2 || 00004 || 3:00 || 5 to 50&lt;br /&gt;
| Talk to visitors who name a Pokémon that has the type that is the mission&#039;s target; all Pokémon can be used&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Find fans! || 00006 || 2:00 || 4 to 40&lt;br /&gt;
| Talk to visitors dressed exactly the same as the player&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Big costume contest! || 00006 || 2:00 || 4 to 40&lt;br /&gt;
| Talk to visitors dressed differently than the player; some differences may only be 1-2 articles of clothing&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Greet experienced Trainers! || 00004 || 2:00 || 5 to 50&lt;br /&gt;
| Talk to visitors who say &amp;quot;I&#039;m an experienced Trainer.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Find people in love! || 00004 || 2:00 || 5 to 50&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Find lonely people! || 00004 || 2:00 || 5 to 50&lt;br /&gt;
| Talk to visitors who say &amp;quot;I don&#039;t have anyone I love.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Survey about [gender] friends! || 00004 || 2:00 || 5 to 50&lt;br /&gt;
| Talk to visitors who say &amp;quot;I have a lot of [gender] friends.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Find big brothers and sisters! || 00004 || 2:00 || 5 to 50&lt;br /&gt;
| Talk to visitors who say &amp;quot;I&#039;m the oldest among my siblings.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Find middle children! || 00004 || 2:00 || 5 to 50&lt;br /&gt;
| Talk to visitors who say &amp;quot;I&#039;m in the middle among my siblings.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Personality matters most! || 00004 || 2:00 || 5 to 50&lt;br /&gt;
| Talk to visitors who say &amp;quot;Personality matters.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Looks matter most! || 00004 || 2:00 || 5 to 50&lt;br /&gt;
| Talk to visitors who say &amp;quot;Looks matter.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Secrets are something to keep! || 00004 || 2:00 || 5 to 50&lt;br /&gt;
| Talk to visitors who say &amp;quot;I will keep secrets at all costs.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Secrets are something to leak! || 00004 || 2:00 || 5 to 50&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Active in my free time! || 00004 || 2:00 || 5 to 50&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chill out in your free time? || 00004 || 2:00 || 5 to 50&lt;br /&gt;
| Talk to visitors who say &amp;quot;I like to stay home when I&#039;m free.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| True selves are the best! || 00006 || 2:00 || 4 to 40&lt;br /&gt;
| Talk to visitors who are not wearing a hat and glasses&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| See through people&#039;s disguises! || 00006 || 2:00 || 4 to 40&lt;br /&gt;
| Talk to visitors who are wearing a hat and glasses&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Research [color]! || 00006 || 2:00 || 5 to 50&lt;br /&gt;
| Talk to visitors wearing clothes and accessories that are all the mission&#039;s target color&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
====Reward cutoffs====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;margin:auto; background:#{{locationcolor/med|building}}; border:3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Mission&lt;br /&gt;
! colspan=5 style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot; | Individual stars&lt;br /&gt;
! colspan=5 style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | Group stars&lt;br /&gt;
|- style=&amp;quot;background:#{{locationcolor/light|building}}&amp;quot;&lt;br /&gt;
! 1★ || 2★ || 3★ || 4★ || 5★ || 1★ || 2★ || 3★ || 4★ || 5★&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Break boulders quickly!&lt;br /&gt;
| 50 || ~65 || 80 || ? || 92&lt;br /&gt;
| ≤380 || ? || ? || ? || 1930&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Show off muscles!&lt;br /&gt;
| 4 || 5 || 6 || 8 || ?&lt;br /&gt;
| ≤22 || ? || ? || ? || ?&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Send people to [facility]!&lt;br /&gt;
| 4 || 5 || 7 || 8 || ?&lt;br /&gt;
| ? || ? || ? || ? || ?&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [Language] lesson!&lt;br /&gt;
| 5 || ? || ≤10 || ? || ?&lt;br /&gt;
| ≤22 || ? || ? || ? || ?&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Cross-cultural communications!&lt;br /&gt;
| 4 || 6 || 8 || 10 || 12&lt;br /&gt;
| ≤19 || ? || ≤139 || ≤201 || ≤255&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Regular/Inverse type matchup tests&lt;br /&gt;
| 5 || 8 || 10 || 13 || 16&lt;br /&gt;
| 20 || ~70 || ≤151 || ≤219 || ?&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Find [Type]-type enthusiasts! Part 1&lt;br /&gt;
| 3 || 4 || 5 || 6 || 7&lt;br /&gt;
| ≤12 || ≤36 || ? || ? || ?&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Find [Type]-type enthusiasts! Part 2&lt;br /&gt;
| 4 || 5 || 6 || 7 || 8&lt;br /&gt;
| ≤16 || ≤57 || ? || ? || ?&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Find fans! / Big costume contest!&lt;br /&gt;
| 6 || 7 || 8 || 9 || 10&lt;br /&gt;
| ≤32 || ? || ? || ? || ?&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| All survey-based missions&lt;br /&gt;
| 4 || 5 || 6 || 7 || 8&lt;br /&gt;
| 15-16 || ≤71 || ? || ? || ?&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| True selves are the best! / See through people&#039;s disguises!&lt;br /&gt;
| 6 || 7 || 8 || 9 || 10&lt;br /&gt;
| ? || ? || ? || ? || ?&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Research [color]!&lt;br /&gt;
| 6 || 7 || 8 || 9 || 10&lt;br /&gt;
| ? || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Global missions===&lt;br /&gt;
Global missions are held at certain times, which all players around the world work together to complete. If the mission&#039;s goal is met, every participating player receives the reward. Players receive a consolation prize if the goal is not met. Both the reward and the consolation prize are doubled if the player has registered their Game Sync ID at the Pokémon Global Link.&amp;lt;ref&amp;gt;[https://3ds.pokemon-gl.com/information/cb67decf-16b5-46ec-b7f6-b21ab67c3088 The First Global Mission Goal Was Just Missed {{!}} Pokémon Global Link]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Pokémon Sun and Moon====&lt;br /&gt;
Starting with the third global mission, players with a linked PGL account will receive five [[Rare Candy|Rare Candies]] if they add a certain number of points towards the goal. If they do so and the mission&#039;s end result is at least twice the amount of the goal, they will receive an additional {{ball|Poké}} variant.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;margin:auto; background:#{{moon color}}; border:3px solid #{{moon color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{sun color light}}; {{roundytl|5px}}&amp;quot; | Start date (0:00 UTC)&lt;br /&gt;
! style=&amp;quot;background:#{{sun color light}}&amp;quot; | End date (23:59 UTC)&lt;br /&gt;
! style=&amp;quot;background:#{{sun color light}}&amp;quot; | Mission&lt;br /&gt;
! style=&amp;quot;background:#{{sun color light}}&amp;quot; | {{tt|Reward (Succeed/Fail)|Doubled if player has registered Game Sync ID at the Pokémon Global Link}}&lt;br /&gt;
! style=&amp;quot;background:#{{sun color light}}&amp;quot; | PGL member bonuses&lt;br /&gt;
! style=&amp;quot;background:#{{sun color light}}&amp;quot; | Goal&lt;br /&gt;
! style=&amp;quot;background:#{{sun color light}}; {{roundytr|5px}}&amp;quot; | Final Result&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| November 29, 2016 || December 12, 2016 || &#039;&#039;&#039;Catch a lot of Pokémon!&#039;&#039;&#039;&amp;lt;br&amp;gt;Catch as many wild Pokémon as possible during the mission period! || 1,000 FC/100 FC || None || 100,000,000 || 16,423,231 (Failure)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| December 27, 2016 || January 9, 2017 || &#039;&#039;&#039;Find  Pokémon using {{DL|QR Scanner|Island Scan}}!&#039;&#039;&#039;&amp;lt;br&amp;gt;Find as many Pokémon as possible using the Island Scan! || 2,017 FC/217 FC || None || 1,000,000 || 661,839 (Failure)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| January 31, 2017 || February 13, 2017 || &#039;&#039;&#039;Trade Pokémon at the [[Global Trade System|GTS]]!&#039;&#039;&#039;&amp;lt;br&amp;gt;Trade as many Pokémon as possible at the GTS during the mission period! || 2,000 FC/200 FC || If player trades 5 times: 5 [[Rare Candy|Rare Candies]]&amp;lt;br&amp;gt;Above + doubled goal: {{ball|Friend}} || 1,000,000 || 4,107,702 (Success)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| February 28, 2017 || March 13, 2017 || &#039;&#039;&#039;Get [[Battle Point|BP]] at the [[Battle Tree]]!&#039;&#039;&#039;&amp;lt;br&amp;gt;Earn as many Battle Points as possible at the Battle Tree during the mission period! || 2,000 FC/200 FC || If player earns 3 BP: 5 [[Rare Candy|Rare Candies]]&amp;lt;br&amp;gt;Above + doubled goal: {{ball|Heavy}} || 250,000 || 15,671,838 (Success)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| March 28, 2017 || April 10, 2017 || &#039;&#039;&#039;Hatch a lot of [[Pokémon Egg|Egg]]s!&#039;&#039;&#039;&amp;lt;br&amp;gt;Hatch as many Pokémon Eggs as possible during the mission period! || 2,000 FC/200 FC || If player hatches 3 Eggs: 5 [[Rare Candy|Rare Candies]]&amp;lt;br&amp;gt;Above + doubled goal: {{ball|Love}} || 200,000 || 14,503,078 (Success)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| April 25, 2017 || May 9, 2017 || &#039;&#039;&#039;Harvest [[Poké Bean]]s!&#039;&#039;&#039;&amp;lt;br&amp;gt;Harvest as many Poké Beans as possible on [[Poké Pelago]] during the mission period! || 2,000 FC/200 FC || If player harvests 30 Poké Beans: 5 [[Rare Candy|Rare Candies]]&amp;lt;br&amp;gt;Above + doubled goal: {{ball|Level}} || 3,000,000 || 75,230,246 (Success)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| May 30, 2017 || June 12, 2017 || &#039;&#039;&#039;[[Fishing|Fish]] Pokémon at rare spots!&#039;&#039;&#039;&amp;lt;br&amp;gt;Find fishing spots with bubbles coming out, and fish as many Pokémon or items as possible during the mission period! || 2,000 FC/200 FC || If player hooks 3 Pokémon/items: 5 [[Rare Candy|Rare Candies]]&amp;lt;br&amp;gt;Above + doubled goal: {{ball|Lure}} || 500,000&amp;lt;ref&amp;gt;The English website erroneously states that 250,000 is the goal&amp;lt;/ref&amp;gt; || 1,228,170 (Success)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| June 27, 2017 || July 10, 2017 || &#039;&#039;&#039;Defend Your [[Pokémon League (Alola)/Title Defense|Champion Title]]!&#039;&#039;&#039;&amp;lt;br&amp;gt;Defend your Pokémon League Champion title as many times as possible during the mission period! || 2,000 FC/200 FC || If player defends title once: 5 [[Rare Candy|Rare Candies]]&amp;lt;br&amp;gt;Above + doubled goal: {{ball|Moon}} || 100,000 || 235,111 (Success)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| July 25, 2017 || August 7, 2017 || &#039;&#039;&#039;[[Pokémon Lottery Corner|Try Your Luck]]!&#039;&#039;&#039;&amp;lt;br&amp;gt;Win as many lotos[sic] as possible at Festival Plaza and tourist bureaus during the mission period! || 2,000 FC/200 FC || If player draws one lotto: 5 [[Rare Candy|Rare Candies]]&amp;lt;br&amp;gt;Above + doubled goal: {{ball|Fast}} || 1,000 || 30,256 (Success)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Ultra Sun and Ultra Moon====&lt;br /&gt;
A new set of Global missions for {{g|Ultra Sun and Ultra Moon}} were revealed on November 8th, 2017&amp;lt;ref&amp;gt;[https://3ds.pokemon-gl.com/information/9d5db968-3a32-40b8-9e11-f4d13d5f9701 How to Participate in Global Missions]&amp;lt;/ref&amp;gt;. Unlike Pokémon Sun and Moon, these were revealed on a set schedule. It is unknown if these missions will stop after the last one, rotate back to the beginning, or if a new set will take its place. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3px&amp;quot; style=&amp;quot;margin:auto; background:#{{ultra moon color}}; border:3px solid #{{ultra moon color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ultra sun color light}}; {{roundytl|5px}}&amp;quot; | Start date (0:00 UTC)&lt;br /&gt;
! style=&amp;quot;background:#{{ultra sun color light}}&amp;quot; | End date (23:59 UTC)&lt;br /&gt;
! style=&amp;quot;background:#{{ultra sun color light}}&amp;quot; | Mission&lt;br /&gt;
! style=&amp;quot;background:#{{ultra sun color light}}&amp;quot; | {{tt|Reward (Succeed/Fail)|Doubled if player has registered Game Sync ID at the Pokémon Global Link}}&lt;br /&gt;
! style=&amp;quot;background:#{{ultra sun color light}}&amp;quot; | PGL member bonuses&lt;br /&gt;
! style=&amp;quot;background:#{{ultra sun color light}}&amp;quot; | Goal&lt;br /&gt;
! style=&amp;quot;background:#{{ultra sun color light}}; {{roundytr|5px}}&amp;quot; | Final Result&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{tt|November 16, 2017|Game was not available until November 17}} || November 27, 2017 || &#039;&#039;&#039;Catch a lot of Pokémon!&#039;&#039;&#039;&amp;lt;br&amp;gt;Catch as many wild Pokémon as possible during the mission period! || 2,000 FC/1,000 FC || None || 10,000,000 || 5,442,088 (Failure)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| December 12, 2017 || December 25, 2017 || &#039;&#039;&#039;Have Fun [[Poké Ride|Mantine Surfing]]!&#039;&#039;&#039;&amp;lt;br&amp;gt;Enjoy Mantine Surfing, and earn as many Beach Points ([[Battle Point|BP]]) as possible during the mission period! || 4,000FC/2,000 FC || None || 1,000,000 || 8,543,244 (Success)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| January 9, 2018 || January 22, 2018 || &#039;&#039;&#039;Win at the [[Battle Agency]]!&#039;&#039;&#039;&amp;lt;br&amp;gt;Win as many times as possible at the Battle Agency in Festival Plaza during the mission period! || 4,000 FC/2,000 FC || TBD || 100,000 || TBD&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| February 6, 2018 || February 20, 2018 || &#039;&#039;&#039;Harvest [[Poké Bean]]s!&#039;&#039;&#039;&amp;lt;!--&amp;lt;br&amp;gt;Harvest as many Poké Beans as possible on [[Poké Pelago]] during the mission period!--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| March 6, 2018 || March 20, 2018 || &#039;&#039;&#039;Trade Pokémon at the [[Global Trade System|GTS]]!&#039;&#039;&#039;&amp;lt;!--&amp;lt;br&amp;gt;Trade as many Pokémon as possible at the GTS during the mission period!--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| April 3, 2018 || April 17, 2018 || &#039;&#039;&#039;Hatch a lot of [[Pokémon Egg|Egg]]s!&#039;&#039;&#039;&amp;lt;!--&amp;lt;br&amp;gt;Hatch as many Pokémon Eggs as possible during the mission period!--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| May 1, 2018 || May 15, 2018 || &#039;&#039;&#039;Get [[Battle Point|BP]] at the [[Battle Tree]]!&#039;&#039;&#039;&amp;lt;!--&amp;lt;br&amp;gt;Earn as many Battle Points as possible at the Battle Tree during the mission period!--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| June 5, 2018 || July 19, 2018 || &#039;&#039;&#039;Play in Festival Plaza!&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Episode RR==&lt;br /&gt;
In the prologue to [[Episode RR]], [[Team Rainbow Rocket]] hacks Festival Plaza, taking it over and change its appearance. The player, accompanied by Sophocles, arrive to realize they have been prevented from using their own Pokémon. To combat this, the player battles a {{tc|Team Rainbow Rocket Grunt}} with three [[rental Pokémon]] from the [[Battle Agency]]. While Team Rainbow Rocket is occupied, Sophocles overrides the hack and restores control, booting the Grunts from the plaza. He then gives the player an [[Eject Button]] as thanks.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Eject Button|From [[Sophocles]] after defeating the {{tc|Team Rainbow Rocket Grunt}}|US=yes|UM=yes}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Trainers===&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{trainerentry|VSTeam Rainbow Rocket Grunt M USUM.png{{!}}150px|Team Rainbow Rocket Grunt||N/A|3|020|Raticate|B|50|Oran Berry|042|Golbat|B|50|Rocky Helmet|024|Arbok|B|50|Lum Berry}}&lt;br /&gt;
{{trainerfooter|building|7}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{locationcolor/light|building}}|bordercolor={{locationcolor/dark|building}}&lt;br /&gt;
|zh_yue=圓慶廣場 &#039;&#039;{{tt|Yùhnhing Gwóngchèuhng|Festival Circle}}&#039;&#039;&lt;br /&gt;
|zh_cmn=圓慶廣場 / 圆庆广场 &#039;&#039;{{tt|Yuánqìng Guǎngchǎng|Festival Circle}}&#039;&#039;&lt;br /&gt;
|fr=Place Festival&lt;br /&gt;
|de=Festival-Plaza&lt;br /&gt;
|hu=Fesztivál Plázában&lt;br /&gt;
|it=Festiplaza&lt;br /&gt;
|ko=페스서클 &#039;&#039;Fes Circle&#039;&#039;&lt;br /&gt;
|pl=Plac Festiwalowy&lt;br /&gt;
|ru=Фестивальная площадь &#039;&#039;Festival&#039;naya ploshchad&#039;&#039;&#039;&lt;br /&gt;
|es=Festi Plaza&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Menu}}&lt;br /&gt;
{{Team Rainbow Rocket}}&lt;br /&gt;
{{Alola}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Alola locations]]&lt;br /&gt;
[[Category:Sun and Moon locations]]&lt;br /&gt;
[[Category:Ultra Sun and Ultra Moon locations]]&lt;br /&gt;
&lt;br /&gt;
[[de:Festival-Plaza]]&lt;br /&gt;
[[fr:Place Festival]]&lt;br /&gt;
[[it:Festiplaza]]&lt;br /&gt;
[[ja:フェスサークル]]&lt;br /&gt;
[[zh:圓慶廣場]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Contest_combination&amp;diff=2726823</id>
		<title>Contest combination</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Contest_combination&amp;diff=2726823"/>
		<updated>2018-01-10T05:38:05Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Pokémon Contests */ And yes, dazzle is the term used.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unknown name}}&lt;br /&gt;
A &#039;&#039;&#039;Contest combination&#039;&#039;&#039; is a pairing of two [[move]]s out of a specific set that form a specially recognized combination when used one after another in [[Pokémon Contest]]s and [[Pokémon Super Contest]]s, granting the user additional Appeal Points.&lt;br /&gt;
&lt;br /&gt;
Several of these combinations were actually introduced in [[Generation II]], before Contests existed in the games, as &amp;quot;combination attacks&amp;quot; that offered beneficial bonuses when used one after another in {{pkmn|battle}}, such as {{m|Defense Curl}} being followed by {{m|Rollout}}.&lt;br /&gt;
&lt;br /&gt;
Many of these moves can follow up one move to form a combination, as well as be followed up by another move to form a different combination. Stacking combinations, however, is not allowed; only one combination can occur at a time. If a move is used as a follow-up for one combination, it cannot act as the setup for another combination that same turn.&lt;br /&gt;
&lt;br /&gt;
Many move combinations, particularly those in Generation VI, reflect combinations one might use in a battle to make certain moves more effective. For example, {{m|Toxic}} followed up by {{m|Hex}} form a combination since Toxic inflicts Bad Poison, while Hex inflicts double damage to any Pokémon with a major status condition.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Pokémon Contests===&lt;br /&gt;
When any of the combinations below is used, the second [[move]] of that combination will receive &#039;&#039;&#039;double&#039;&#039;&#039; the base Appeal Points that it would have earned otherwise. Extra hearts from increased condition or position bonuses are not affected. If a Pokémon that has used the first move of a Contest combination is dazzled by another that uses {{m|Flash}} after it, the combination is cancelled.&lt;br /&gt;
&amp;lt;!--When adding to this list, make sure it is a real combo that works! Most of these were added directly from Nintendo&#039;s Official Guide for Ruby/Sapphire.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Cool====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Double Team}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Agility}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The next appeal can be made earlier next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Quick Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The next appeal can be made earlier next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Teleport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|DragonBreath}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Claw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Rage}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|DragonBreath}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Claw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Rage}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Rage}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|DragonBreath}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Claw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Focus Energy}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Arm Thrust}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Brick Break}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Cross Chop}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Double-Edge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this appeal, the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|DynamicPunch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Focus Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will appeal later in the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Headbutt}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Karate Chop}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sky Uppercut}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
&amp;lt;!--|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stone Edge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|?}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|?}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|?}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|?}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Unknown.--&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Take Down}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Horn Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fury Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Horn Drill}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Leer}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bite}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Faint Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed first.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Glare}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those who have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Horn Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Scary Face}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Scratch}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stomp}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Tackle}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Peck}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Drill Peck}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fury Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rage}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can be repeatedly used without boring the Judge.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Leer}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Scary Face}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thrash}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jams the others, and misses one turn of appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|ThunderPunch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fire Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Ice Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Beauty====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Growth}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Absorb}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bullet Seed}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Frenzy Plant}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jams the others, and misses one turn of appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Giga Drain}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Leech Seed}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Magical Leaf}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed first.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mega Drain}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Petal Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jams the others, and misses one turn of appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Razor Leaf}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|SolarBeam}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Vine Whip}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hail}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Aurora Beam}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Blizzard}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Haze}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Worsens the Condition of those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Ice Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from getting excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Ice Beam}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Icicle Spear}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Icy Wind}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Powder Snow}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sheer Cold}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Ice Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fire Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|ThunderPunch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mean Look}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Destiny Bond}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes a great appeal, but allows no more to the end.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Perish Song}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Powder Snow}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Blizzard}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sunny Day}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works the best the more the crowd is excited.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Blast Burn}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jams the others, and misses one turn of appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Blaze Kick}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Ember}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Eruption}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fire Blast}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fire Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fire Spin}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Flame Wheel}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Flamethrower}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Heat Wave}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Moonlight}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal&#039;s quality varies depending on its timing.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Morning Sun}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal&#039;s quality varies depending on its timing.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Overheat}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sacred Fire}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|SolarBeam}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Synthesis}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal&#039;s quality depends on its timing.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Will-O-Wisp}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Surf}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dive}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dive}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Surf}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Swords Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Crabhammer}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Crush Claw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Cut}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|False Swipe}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fury Cutter}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can be repeatedly used without boring the Judge.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Slash}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Cute====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;padding:2px; text-align:center&amp;quot; |{{m|Belly Drum}}&lt;br /&gt;
|style=&amp;quot;padding:2px; background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rest}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Charm}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Flatter}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Growl}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed last.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rest}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sweet Kiss}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Tail Whip}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed last.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Defense Curl}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rollout}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Tackle}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fake Out}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Arm Thrust}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Faint Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed first.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Knock Off}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Seismic Toss}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Vital Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will appeal later in the next turn.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud-Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Gun}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud-Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sand-Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rest}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sleep Talk}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can be repeatedly used without boring the Judge.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Snore}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sand-Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud-Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sing}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Perish Song}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Refresh}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sweet Scent}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|PoisonPowder}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Worsens the condition of those that made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sleep Powder}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stun Spore}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Refresh}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Gun}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Yawn}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rest}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Slack Off}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|It works better the later it is performed.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Smart====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Calm Mind}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Confusion}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Future Sight}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Light Screen}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Luster Purge}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Meditate}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mist Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psybeam}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Scrambles the order of appeals on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psychic}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psycho Boost}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psywave}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Reflect}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#0; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Charge}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Works well if it&#039;s the same type as the one before.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Shock Wave}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed first.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spark}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have already appealed.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunderbolt}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|ThunderPunch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|ThunderShock}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder Wave}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Volt Tackle}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Zap Cannon}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Confusion}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Future Sight}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Kinesis}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psychic}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Teleport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hypnosis}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Kinesis}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Confusion}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Future Sight}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psychic}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Teleport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Lock-On}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Superpower}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Tri Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Zap Cannon}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Metal Sound}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Metal Claw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mind Reader}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from getting excited.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|DynamicPunch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hi Jump Kick}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sheer Cold}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Submission}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Superpower}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move the user is more easily startled.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psychic}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Confusion}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Future Sight}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Kinesis}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Teleport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Taunt}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Counter}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Detect}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mirror Coat}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Tough====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Curse}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The next appeal can be made later next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Destiny Bond}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes a great appeal, but allows no more to the end.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Grudge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mean Look}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spite}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Earthquake}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Eruption}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fissure}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Endure}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Flail}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Reversal}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed last.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Harden}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Double-Edge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Protect}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rollout}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Tackle}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Take Down}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Pound}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|DoubleSlap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Faint Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed first.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Slam}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rain Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works best the more the crowd is excited.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bubble}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|BubbleBeam}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those who have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Clamp}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from getting excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Crabhammer}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dive}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hydro Cannon}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jams the others, and misses one turn of appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hydro Pump}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Muddy Water}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Octazooka}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Surf}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Gun}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Pulse}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Scrambles the order of appeals on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Spout}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Waterfall}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed last.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Whirlpool}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rock Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Works well if it&#039;s the same type as the one before.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rock Slide}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those who have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rock Tomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sandstorm}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Scrambles the order of appeals on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud Shot}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud-Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sand Tomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sand-Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Scary Face}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bite}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Crunch}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Leer}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Scratch}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fury Swipes}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Slash}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sludge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sludge Bomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sludge Bomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sludge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smog}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|SmokeScreen}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Scrambles up the order of appeals on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stockpile}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spit Up}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Swallow}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|ViceGrip}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bind}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from getting excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Guillotine}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Super Contests===&lt;br /&gt;
Unlike in [[Hoenn]] region Contests, [[Sinnoh]] region Contests combinations &#039;&#039;&#039;do not&#039;&#039;&#039; double the base Appeal Points of the second move, but instead add some amount. Additionally, Sinnoh region Super Contests have far fewer combinations available, some that were not present in Hoenn region Contests.&lt;br /&gt;
&lt;br /&gt;
The following is a list of combinations that can be used in Sinnoh Super Contests:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!width=&amp;quot;80%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;padding:2px; text-align:center&amp;quot; |{{m|Charge}}&lt;br /&gt;
|style=&amp;quot;padding:2px; background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Earn double the score in the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder Fang}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A basic performance using a move known by the Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!width=&amp;quot;80%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;padding:2px; text-align:center&amp;quot; |{{m|Defense Curl}}&lt;br /&gt;
|style=&amp;quot;padding:2px; background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Prevents the Voltage from going up in the same turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rollout}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Allows performance of the same move twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!width=&amp;quot;80%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;padding:2px; text-align:center&amp;quot; |{{m|Focus Energy}}&lt;br /&gt;
|style=&amp;quot;padding:2px; background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Earn double the score in the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Night Slash}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A basic performance using a move known by the Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!width=&amp;quot;80%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;padding:2px; text-align:center&amp;quot; |{{m|Growth}}&lt;br /&gt;
|style=&amp;quot;padding:2px; background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Earn double the score in the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Magical Leaf}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Earn +2 if the Pokémon performs first in the turn.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!width=&amp;quot;80%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;padding:2px; text-align:center&amp;quot; |{{m|Meditate}}&lt;br /&gt;
|style=&amp;quot;padding:2px; background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Earn double the score in the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hi Jump Kick}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A basic performance using a move known by the Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!width=&amp;quot;80%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;padding:2px; text-align:center&amp;quot; |{{m|Psych Up}}&lt;br /&gt;
|style=&amp;quot;padding:2px; background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Earn double the score in the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hydro Pump}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Earn +2 if the Pokémon performs first in the turn.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Contest Spectaculars===&lt;br /&gt;
Combinations &#039;&#039;&#039;do not&#039;&#039;&#039; work the same as they did in Generation III, with second-turn moves earning 3 extra Appeal Points after the first-turn set up move. The combinations themselves are often different. Smart moves have become Clever.&lt;br /&gt;
&amp;lt;!--When adding to this list, make sure it is a real combo that works! Most of these were added directly from Nintendo&#039;s Official Guide for Omega Ruby/Alpha Sapphire.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Cool====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Agility}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move first on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electro Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used first in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Focus Energy}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it with a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Aeroblast}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used last in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Attack Order}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Blaze Kick}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Cross Poison}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Drill Run}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Karate Chop}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Leaf Blade}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Night Slash}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Poison Tail}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psycho Cut}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Shadow Claw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spacial Rend}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will lose twice the normal appeal from other contestants&#039; jamming moves.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stone Edge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Force Palm}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smelling Salts}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stealth Rock}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Circle Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Tail}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Roar}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Whirlwind}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder Wave}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smelling Salts}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Zap Cannon}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smelling Salts}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Beautiful====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Autotomize}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electro Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used first in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hail}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or with negative hearts will gain a negative heart marker.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Blizzard}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Glaciate}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No other contestant&#039;s moves will affect the excitement level for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Icicle Crash}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used last in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Icy Wind}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decreases audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Powder Snow}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Inferno}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects will fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Lovely Kiss}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decreases audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mean Look}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Explosion}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Memento}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Perish Song}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decrease audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Self-Destruct}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rain Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hurricane}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Soak}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Causes any contestants that began a combo that turn to lose 5 hearts. If no other contestants have started a combo, they will lose 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience regardless of contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spore}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sunny Day}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Growth}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Moonlight}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives an additional amount of appeal at random (varies from 1-8 extra hearts).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Morning Sun}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives an additional amount of appeal at random (varies from 1-8 extra hearts).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Solar Beam}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Synthesis}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives an additional amount of appeal at random (varies from 1-8 extra hearts).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Will-O-Wisp}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Interrupts any combos that were begun that turn, preventing them from being completed on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Cute====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Amnesia}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to all jamming effects for the remainder of the turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stored Power}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Block}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Explosion}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Memento}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Perish Song}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decrease audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Self-Destruct}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Celebrate}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience regardless of contest condition.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bestow}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fling}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Present}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Cotton Guard}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to all jamming effects for the remainder of the turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stored Power}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Covet}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User also gains the same number of hearts as the previous contestant.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bestow}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fling}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Present}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Defense Curl}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to jamming effects one time that turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Ice Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No other contestant&#039;s moves will affect the excitement level for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rollout}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Encore}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Counter}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Destiny Bond}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Grudge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|King&#039;s Shield}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to all jamming effects for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Metal Burst}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mirror Coat}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spite}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeals by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Entrainment}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Circle Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Seismic Toss}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sky Drop}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No other contestant&#039;s moves will affect the excitement level for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smack Down}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Causes any contestants that began a combo that turn to lose 5 hearts. If no other contestants have started a combo, they will lose 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Storm Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience regardless of contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Vital Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Happy Hour}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience regardless of contest condition.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bestow}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fling}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Present}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hold Hands}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to all jamming effects for the remainder of the turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Circle Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Seismic Toss}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sky Drop}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No other contestant&#039;s moves will affect the excitement level for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smack Down}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Causes any contestants that began a combo that turn to lose 5 hearts. If no other contestants have started a combo, they will lose 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Storm Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience regardless of contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Vital Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hone Claws}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stored Power}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nuzzle}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smelling Salts}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Play Nice}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Circle Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Seismic Toss}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sky Drop}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No other contestant&#039;s moves will affect the excitement level for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smack Down}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Causes any contestants that began a combo that turn to lose 5 hearts. If no other contestants have started a combo, they will lose 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Storm Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience regardless of contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Vital Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rest}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to jamming effects one time that turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sleep Talk}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives an additional amount of appeal at random (varies from 1-8 extra hearts).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Snore}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decreases audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sing}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Soft-Boiled}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Egg Bomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wish}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used last in a turn and matches the contest condition.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bestow}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fling}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Present}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Yawn}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Clever====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Calm Mind}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stored Power}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Charge}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bolt Strike}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Charge Beam}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Discharge}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electro Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used first in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fusion Bolt}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will receive more hearts the later in a turn this move is used (1-6 max).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nuzzle}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Parabolic Charge}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user also receives the equivalent of half of the cumulative appeal of any contestants that went before it.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Shock Wave}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the appeal if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spark}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder Fang}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder Shock}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunderbolt}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Volt Switch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decreases audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Volt Tackle}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will lose twice the normal appeal from other contestants&#039; jamming moves.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dark Void}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Grass Whistle}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to jamming effects one time that turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hypnosis}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Lock-On}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move first on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fissure}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Guillotine}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Horn Drill}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sheer Cold}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mind Reader}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move first on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fissure}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Guillotine}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Horn Drill}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sheer Cold}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Miracle Eye}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fissure}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Guillotine}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Horn Drill}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sheer Cold}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nasty Plot}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stored Power}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Parabolic Charge}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user also receives the equivalent of half of the cumulative appeal of any contestants that went before it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electrify}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Poison Gas}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Interrupts any combos that were begun that turn, preventing them from being completed on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venom Drench}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venoshock}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if the previous contestant used a move of the same type.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Poison Powder}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venom Drench}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venoshock}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if the previous contestant used a move of the same type.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Reflect Type}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if the previous contestant used a move of the same type.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Synchronoise}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if the previous contestant used a move of the same type.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Shift Gear}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it with a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Gear Grind}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sleep Powder}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spider Web}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Explosion}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Memento}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Perish Song}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decrease audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Self-Destruct}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spikes}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Circle Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Tail}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Roar}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Whirlwind}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|String Shot}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electroweb}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spider Web}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sticky Web}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Causes any contestants that began a combo that turn to lose 5 hearts. If no other contestants have started a combo, they will lose 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stun Spore}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smelling Salts}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Taunt}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Causes any contestants that began a combo that turn to lose 5 hearts. If no other contestants have started a combo, they will lose 1 heart.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Counter}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Destiny Bond}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Grudge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|King&#039;s Shield}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to all jamming effects for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Metal Burst}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mirror Coat}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spite}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeals by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Toxic}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venom Drench}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venoshock}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if the previous contestant used a move of the same type.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Toxic Spikes}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Circle Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Tail}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Roar}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venom Drench}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venoshock}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if the previous contestant used a move of the same type.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Whirlwind}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead Move Category: Tough====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Endure}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move last on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Endeavor}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Flail}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will receive more hearts the later in a turn this move is used (1-6 max).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Pain Split}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user also receives the equivalent of half of the cumulative appeal of any contestants that went before it.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Reversal}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will receive more hearts the later in a turn this move is used (1-6 max).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Glare}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smelling Salts}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rock Polish}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move first on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electro Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used first in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rototiller}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bullet Seed}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives an additional amount of appeal at random (varies from 1-8 extra hearts).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Leech Seed}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Seed Bomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Worry Seed}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sandstorm}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sand Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Interrupts any combos that were begun that turn, preventing them from being completed on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sand Tomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No other contestant&#039;s moves will affect the excitement level for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Shell Smash}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used last in a turn and matches the contest condition.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electro Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used first in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stockpile}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spit Up}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Swallow}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to jamming effects one time that turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Torment}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Counter}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Destiny Bond}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Grudge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|King&#039;s Shield}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to all jamming effects for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Metal Burst}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mirror Coat}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spite}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeals by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
In the anime, Contest combinations are frequently presented by Pokémon during both the [[appeal]]s and [[Contest Battle|battle rounds]] of a [[Pokémon Contest]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#{{contest color dark}}; {{roundy|5px}}; border:2px solid #{{contest color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{contest color light}}; color:#{{contest color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Picture&lt;br /&gt;
! Name&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Swift Ember combination.png|150px]]&lt;br /&gt;
| align=center | Swift-Ember&lt;br /&gt;
| {{DL|Savannah|Flareon}} uses {{m|Swift}} and then uses {{m|Ember}} on it, causing the Swift stars to be outlined in red. The combination was developed by [[Sandra]] and used by [[Savannah]] in the Appeals Round of the [[Rubello Town]] Contest in &#039;&#039;[[AG078|Cruisin&#039; for a Losin&#039;]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Shadow Ball Swift combination.png|150px]]&lt;br /&gt;
| align=center | Shadow Ball-Swift&lt;br /&gt;
| {{DL|Joshua (Coordinator)|Houndoom}} uses {{m|Shadow Ball}} and then uses {{m|Swift}} on it. The Swift stars begin to rotate around the Shadow Ball, giving it an amazing look. The combination was used by {{OBP|Joshua|Coordinator}} in the Appeals Round of the [[Pacifidlog Town]] Contest in &#039;&#039;[[AG115|Mean With Envy]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Razor Leaf-Silver Wind combo.png|150px]]&lt;br /&gt;
| align=center | Razor Leaf-Silver Wind&lt;br /&gt;
| {{TP|May|Bulbasaur}} uses {{m|Razor Leaf}} and {{TP|May|Beautifly}} uses {{m|Silver Wind}}. The two [[move]]s combine to land a critical hit on the opponents. The combination was used by {{an|May}} during her battle against [[Harley]] in the [[Hoenn Grand Festival]] in &#039;&#039;[[AG123|Rhapsody in Drew]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Swift Psychic combination.png|150px]]&lt;br /&gt;
| align=center | Swift-Psychic&lt;br /&gt;
| {{DL|Lilian Meridian|Espeon}} uses {{m|Swift}} and then uses {{m|Psychic}} on it, involving the Swift stars in a light blue aura and moving them so as to form several rings. Espeon then leaps and somersaults several times through the rings and gracefully lands on the stage. The combination was used by [[Lilian Meridian]] during the preparations for the [[Saffron City]] Contest in &#039;&#039;[[AG143|The Saffron Con]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Focus Ball.png|150px]]&lt;br /&gt;
| align=center | Focus Ball&lt;br /&gt;
| {{TP|May|Eevee}} launches a {{m|Shadow Ball}} and {{TP|May|Munchlax}} uses {{m|Focus Punch}} on it. The Focus Punch energy fuses with the Shadow Ball and makes it stronger, faster and prettier. The combination was used by {{an|May}} during her battle against [[Harley]] in the [[Kanto Grand Festival]] in &#039;&#039;[[AG181|Thinning the Hoard!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Dragon Razor Wind.png|150px]]&lt;br /&gt;
| align=center | Dragon Razor Wind&lt;br /&gt;
| {{DL|Drew|Absol}} launches a {{m|Razor Wind}} and {{DL|Drew|Flygon}} uses {{m|DragonBreath}} on it, improving the attack&#039;s speed and power. The combination was used by [[Drew]] during his battle against {{an|May}} in the quarter-finals of the [[Kanto Grand Festival]] in &#039;&#039;[[AG182|Channeling the Battle Zone!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Water and Fire Whirlwind.png|150px]]&lt;br /&gt;
| align=center | Water and Fire Whirlwind&lt;br /&gt;
| {{TP|May|Combusken}} uses {{m|Fire Spin}} and {{TP|May|Squirtle}} uses {{m|Bubble}}. The two moves fuse and trap the opponent inside it. Blue sparks appear where the bubbles touch the Fire Spin. The combination is based upon [[Dome Ace Tucker]]&#039;s {{t|Fire}} and {{t|Water}} tactic. It was used by {{an|May}} during her battle against [[Drew]] in the [[Kanto Grand Festival]] in &#039;&#039;[[AG182|Channeling the Battle Zone!]]&#039;&#039; and again in &#039;&#039;[[DP076|A Full Course Tag Battle!]]&#039;&#039; with [[Dawn&#039;s Piplup]] replacing Squirtle.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Mud Bomb-Shock Wave combination.png|150px]]&lt;br /&gt;
| align=center | Mud Bomb-Shock Wave&lt;br /&gt;
| {{TP|Zoey|Shellos}} fires a {{m|Mud Bomb}} into the air and {{TP|Zoey|Glameow}} uses {{m|Shock Wave}} on it, dotting up the attack. Shellos then uses {{m|Hidden Power}} on the balls of mud, destroying them to create a beautiful and flashy fireworks display. The combination was used by [[Zoey]] in &#039;&#039;[[DP041|A Stand-Up Sit-Down!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Spinning Poison Sting.png|150px]]&lt;br /&gt;
| align=center | Spinning Poison Sting&lt;br /&gt;
| {{TP|Jessie|Dustox}} uses {{m|Poison Sting}} towards the sky. When the stings begin to fall, {{TP|Jessie|Seviper}} hits them with {{m|Poison Tail}}, making them spin very fast while heading towards the opponent. It also adds power to them. The combination was used by [[Jessie|Jessilina]] during her battle against [[Zoey]] in &#039;&#039;[[DP041|A Stand-Up Sit-Down!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Shadow Claw Blizzard combination.png|150px]]&lt;br /&gt;
| align=center | Shadow Claw-Blizzard&lt;br /&gt;
| {{TP|Zoey|Glameow}} uses {{m|Shadow Claw}} and then {{TP|Zoey|Shellos}} uses {{m|Blizzard}} on it. The two moves fuse into a Shadow Claw filled with small snowballs. The combination was used by [[Zoey]] during her battle against [[Jessie|Jessilina]] in &#039;&#039;[[DP041|A Stand-Up Sit-Down!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Ash Buizel Ice Aqua Jet.png|150px]]&lt;br /&gt;
| align=center | Ice Aqua Jet&lt;br /&gt;
| {{AP|Buizel}} uses another Pokémon&#039;s {{type|Ice}} [[move]] to freeze its {{m|Aqua Jet}} while going towards the opponent. The combination was first attempted by {{an|Dawn}} in &#039;&#039;[[DP041|A Stand-Up Sit-Down!]]&#039;&#039; and successfully used by {{Ash}} in his battle against {{si|Kyle}} in the [[Wallace Cup]] in &#039;&#039;[[DP078|Pruning a Passel of Pals!]]&#039;&#039;. It was used again in &#039;&#039;[[DP083|A Crasher Course in Power!]]&#039;&#039;, &#039;&#039;[[DP126|Classroom Training!]]&#039;&#039; and &#039;&#039;[[DP186|Familiarity Breeds Strategy!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Flame Ice combo.png|150px]]&lt;br /&gt;
| align=center | Flame Ice&lt;br /&gt;
| {{TP|Dawn|Mamoswine}} uses {{m|Ice Shard}} to trap {{TP|Dawn|Cyndaquil}} in a cuboid of ice. Cyndaquil then uses {{m|Flame Wheel}}, which causes the cuboid to shine beautifully, and goes towards the opponent. The combination was developed by {{an|Dawn}} in &#039;&#039;[[DP155|Double-Time Battle Training!]]&#039;&#039; and used against [[Ursula]] in the {{to|Daybreak}} Contest in &#039;&#039;[[DP162|Playing the Performance Encore!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Haze SonicBoom combination.png|150px]]&lt;br /&gt;
| align=center | Haze-SonicBoom&lt;br /&gt;
| {{TP|Jessie|Seviper}} uses {{m|Haze}} and {{TP|Jessie|Yanmega}} uses {{m|SonicBoom}}. The two moves fuse into a SonicBoom with streaks of smoke. The combination was used by [[Jessie|Jessilina]] during her battle against [[Ursula]] in the Daybreak Contest in &#039;&#039;[[DP162|Playing the Performance Encore!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Poison Silver Wind combination.png|150px]]&lt;br /&gt;
| align=center | Poison Tail-Silver Wind&lt;br /&gt;
| {{TP|Jessie|Yanmega}} lifts {{TP|Jessie|Seviper}} into the air. Seviper then holds its {{m|Poison Tail}} towards the sky and Yanmega uses {{m|Silver Wind}} on the tail, causing purple missiles to be formed. The combination was used by [[Jessie|Jessilina]] during her battle against [[Ursula]] in the Daybreak Contest in &#039;&#039;[[DP162|Playing the Performance Encore!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Quadruple Combination.png|150px]]&lt;br /&gt;
| align=center | Quadruple Combination&lt;br /&gt;
| {{TP|Dawn|Mamoswine}} uses {{m|Ice Shard}} and jumps into the air to eat it. The fur on its back is then frozen and Mamoswine gains ice spikes. {{TP|Dawn|Cyndaquil}} uses {{m|Swift}} in a circle around Mamoswine and makes the flame on its back split into two. Mamoswine then uses {{m|Take Down}} while Cyndaquil is on its back. The combination was used by {{an|Dawn}} during her battle against [[Ursula]] in the final of the Daybreak Contest in &#039;&#039;[[DP162|Playing the Performance Encore!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Scary Face-Sandstorm.png|150px]]&lt;br /&gt;
| align=center | Scary Face-Sandstorm&lt;br /&gt;
| {{TP|Ursula|Gabite}} uses {{m|Sandstorm}} to create a cyclone and {{DL|Ursula|Flareon}} uses {{m|Scary Face}} in the eye of the cyclone to make a frightening image in the sand. The combination was used by [[Ursula]] during her battle against {{an|Dawn}} in the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP175|Opposites Interact!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Ice Chandelier.png|150px]]&lt;br /&gt;
| align=center | Ice Chandelier&lt;br /&gt;
| {{TP|Dawn|Buneary}} uses {{m|Ice Beam}} or {{TP|Dawn|Mamoswine}} uses {{m|Ice Shard}} to trap {{TP|Dawn|Pachirisu}} in a ball of ice. Pachirisu then runs around in the ball while using {{m|Discharge}}. The result is a chandelier of ice that glows in a beautiful blue hue. Pachirisu can run inside the chandelier to hit the foes. {{m|AncientPower}} allows it to float while {{m|Hidden Power}} adds power to it. The combination was developed by {{an|Dawn}} in &#039;&#039;[[DP167|Teaching the Student Teacher!]]&#039;&#039; and used against [[Ursula]] in the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP175|Opposites Interact!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Energy Fusion Ball.png|150px]]&lt;br /&gt;
| align=center | Energy Fusion Ball&lt;br /&gt;
| {{DL|Zoey|Leafeon}} uses {{m|Energy Ball}} and {{DL|Zoey|Mismagius}} uses {{m|Shock Wave}}. The two moves fuse to create an electrifying meteorite. The combination was used by [[Zoey]] during her battle against [[Nando]] in the semi-finals of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP176|Coming Full-Festival Circle!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Snowflakes.png|150px]]&lt;br /&gt;
| align=center | Snowflakes&lt;br /&gt;
| {{TP|Nando|Kricketune}} uses {{m|Silver Wind}} while {{DL|Nando|Lopunny}} spins in a circle around it and uses {{m|Blizzard}}, causing the two moves to fuse and form snowflakes that float gently down to the ground. The combination was used by [[Nando]] during his battle against [[Zoey]] in the semi-finals of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP176|Coming Full-Festival Circle!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Aerial Ace-Psywave combo.png|150px]]&lt;br /&gt;
| align=center | Aerial Ace-Psywave&lt;br /&gt;
| {{DL|Zoey|Leafeon}} uses {{m|Aerial Ace}} and {{DL|Zoey|Mismagius}} uses {{m|Psywave}}. The two moves combine to give Leafeon beautiful bluish-white wings. Leafeon then goes towards the opponent while using {{m|Leaf Blade}}. The combination was used by [[Zoey]] during her battle against [[Nando]] in the semi-finals of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP176|Coming Full-Festival Circle!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Signal Tail.png|150px]]&lt;br /&gt;
| align=center | Signal Tail&lt;br /&gt;
| {{DL|Zoey|Gallade}} fires a {{m|Signal Beam}} at {{TP|Zoey|Glameow}} while it is using {{m|Iron Tail}}. By twirling its tail around, Glameow captures the Signal Beam and gives the move a spiral effect. Glameow then fires the move at the opponent. The combination was used by [[Zoey]] during her battle against {{an|Dawn}} in the final of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP177|A Grand Fight for Winning!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Aura Whirlpool.png|150px]]&lt;br /&gt;
| align=center | Aura Whirlpool&lt;br /&gt;
| {{TP|Dawn|Piplup}} fires a {{m|Whirlpool}} and {{TP|Dawn|Togekiss}} fires an {{m|Aura Sphere}} inside it, causing the Whirlpool to turn light blue. The combination was used by {{an|Dawn}} during her battle against [[Zoey]] in the final of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP177|A Grand Fight for Winning!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:SkyAttack Peck Combination.png|150px]]&lt;br /&gt;
| align=center | Rocket Formation&lt;br /&gt;
| {{TP|Dawn|Togekiss}} utilizes {{m|Sky Attack}} while having {{TP|Dawn|Piplup}} on her back using {{m|Peck}}. It results in a crimson aerial attack which resembles a rocket. The combination was used by {{an|Dawn}} during her battle against [[Zoey]] in the final of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP177|A Grand Fight for Winning!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Electrified Psycho Cut.png|150px]]&lt;br /&gt;
| align=center | Electrified Psycho Cut&lt;br /&gt;
| {{TP|Zoey|Glameow}} puts its tail up and {{DL|Zoey|Gallade}} jumps into it. Glameow then uses {{m|Thunderbolt}} on Gallade, causing his blades to be charged with electricity. The blades start to glow yellow, and Gallade fires an electrified {{m|Psycho Cut}} at the opponent. The combination was used by [[Zoey]] during her battle against {{an|Dawn}} in the final of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP177|A Grand Fight for Winning!]]&#039;&#039;.&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
{{contest}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Pokémon Ruby and Sapphire]]&lt;br /&gt;
[[Category:Pokémon Emerald]]&lt;br /&gt;
[[Category:Pokémon Diamond and Pearl]]&lt;br /&gt;
[[Category:Pokémon Platinum]]&lt;br /&gt;
[[Category:Pokémon Omega Ruby and Alpha Sapphire]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wettbewerbsattackenkombinationen (Hoenn)]]&lt;br /&gt;
[[it:Combinazioni gare]]&lt;br /&gt;
[[zh:华丽大赛连续招式]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Tourist_Couple_(Trainer_class)&amp;diff=2726798</id>
		<title>Tourist Couple (Trainer class)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Tourist_Couple_(Trainer_class)&amp;diff=2726798"/>
		<updated>2018-01-10T04:50:17Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Pokémon Ultra Sun and Ultra Moon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TrainerClassInfobox&lt;br /&gt;
|color={{normal color}}&lt;br /&gt;
|corecolor={{normal color light}}&lt;br /&gt;
|bordercolor={{normal color dark}}&lt;br /&gt;
|name=Tourist Couple&lt;br /&gt;
|jpname=かんこうカップル&lt;br /&gt;
|jptranslit=Kankō Kappuru&lt;br /&gt;
|jptrans=Tourist Couple&lt;br /&gt;
|image=None.png|size=200px&lt;br /&gt;
|caption=&lt;br /&gt;
|intro=[[Generation VII]]&lt;br /&gt;
|games={{pkmn|Ultra Sun and Ultra Moon}}&lt;br /&gt;
|gender=One male, one female&lt;br /&gt;
}}&lt;br /&gt;
A &#039;&#039;&#039;Tourist Couple&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;かんこうカップル&#039;&#039;&#039; &#039;&#039;Tourist Couple&#039;&#039;) is a pair of [[Pokémon Trainer]]s introduced in [[Generation VII]]. A Tourist Couple is depicted as either a {{tc|Bellhop}} and female {{tc|Sightseer}} or a male {{tc|Sightseer}} and {{tc|Punk Girl}} who challenge the player to a [[Double Battle]].&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color}}; font-size:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--| style=&amp;quot;{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}&amp;quot; | [[File:VSTourist Couple 1 USUM.png|200px]][[File:VSTourist Couple 2 USUM.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| VS models from&amp;lt;br&amp;gt;{{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun and Ultra Moon}}&lt;br /&gt;
|--&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}&amp;quot; | [[File:Sightseer f SM OD.png|100px]][[File:Bellhop SM OD.png|100px]][[File:Sightseer m SM OD.png|100px]][[File:Punk Girl SM OD.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Overworld models from&amp;lt;br&amp;gt;{{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun and Ultra Moon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trainer list==&lt;br /&gt;
===Pokémon Ultra Sun and Ultra Moon===&lt;br /&gt;
{{Trainerlist/h|2|ultra sun|ultra moon}}&lt;br /&gt;
{{Trainerlist/e|1|{{tt|Tourist Couple|Bellhop and female Sightseer}} [[Malie Garden|Landon and Yuriko]]}}&lt;br /&gt;
{{Trainerlist/b|1|2,800|2|037A|Vulpix|28|037|Vulpix|28}}&lt;br /&gt;
{{Trainerlist/e|1|{{tt|Tourist Couple|Male Sightseer and Punk Girl}} [[Poni Coast|Steve and Reika]]}}&lt;br /&gt;
{{Trainerlist/b|1|5,428|2|103A|Exeggutor|59|103|Exeggutor|59}}&lt;br /&gt;
{{Trainerlist/f|ultra moon}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{normal color light}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=觀光客情侶 &#039;&#039;{{tt|Gūngwōnghaak Chìhngléuih|Sightseer Couple}}&#039;&#039;&#039;&#039;&lt;br /&gt;
|zh_cmn=觀光客情侶 &#039;&#039;{{tt|Guānguāngkè Qínglǚ|Sightseer Couple}}&#039;&#039; {{tt|*|Traditional}}&amp;lt;br&amp;gt;游客情侣 &#039;&#039;{{tt|Yóukè Qínglǚ|Tourist Couple}}&#039;&#039; {{tt|*|Simplified}}&lt;br /&gt;
|fr=Touristes&lt;br /&gt;
|de=Touri-Paar&lt;br /&gt;
|it=Coppia vacanze&lt;br /&gt;
|ko=관광커플 &#039;&#039;Gwan-gwang Couple&#039;&#039;&lt;br /&gt;
|es=Veraneantes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerNav|normal|alola=yes}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice|tc}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainer classes]]&lt;br /&gt;
[[Category:Double Battle Trainer classes]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hala&amp;diff=2726739</id>
		<title>Hala</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hala&amp;diff=2726739"/>
		<updated>2018-01-10T02:59:06Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Sprites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharInfobox&lt;br /&gt;
|color={{fighting color}}&lt;br /&gt;
|corecolor={{fighting color light}}&lt;br /&gt;
|bordercolor={{fighting color dark}}&lt;br /&gt;
|name=Hala&lt;br /&gt;
|jname=ハラ&lt;br /&gt;
|tmname=Hala&lt;br /&gt;
|slogan=no&lt;br /&gt;
|image=Sun Moon Hala.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Artwork from Sun and Moon&lt;br /&gt;
|gender=Male&lt;br /&gt;
|colors=yes&lt;br /&gt;
|eyes=Unknown&lt;br /&gt;
|hair=Grey&lt;br /&gt;
|hometown=[[Iki Town]]&lt;br /&gt;
|region=[[Alola]]&lt;br /&gt;
|relatives=[[Hau]] (grandson), unnamed son&lt;br /&gt;
|trainer=yes&lt;br /&gt;
|trainerclass=[[Island Kahuna]], [[Elite Four]]{{sup/7|SM}}&lt;br /&gt;
|game=yes&lt;br /&gt;
|generation={{Gen|VII}}&lt;br /&gt;
|games={{pkmn|Sun and Moon|Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
|leader=no&lt;br /&gt;
|elite=yes&lt;br /&gt;
|league=Pokémon League (Alola)&lt;br /&gt;
|specialist=yes&lt;br /&gt;
|type={{t|Fighting}} types&lt;br /&gt;
|anime=yes&lt;br /&gt;
|epnum=SM009&lt;br /&gt;
|epname=To Top a Totem!&lt;br /&gt;
|enva=[[List of English voice actors‎‎|Ryan Andes]]&lt;br /&gt;
|java=[[Nobuyuki Hiyama]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Hala&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ハラ&#039;&#039;&#039; &#039;&#039;Hala&#039;&#039;)  is a character introduced in {{g|Sun and Moon}}. He is the grandfather to [[Hau]]. He is the [[Island Kahuna|Kahuna]] of [[Melemele Island]] and a member of the [[Alola]] [[Elite Four]]{{sup/7|SM}}. He [[Type expert|specializes]] in {{type|Fighting}} {{OBP|Pokémon|species}}. He grants the [[Trainer Card (game)#Stamps|Melemele stamp]] to Trainers who defeat him.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
As Kahuna of [[Melemele Island]], Hala is considered one of the island&#039;s strongest trainers.  [[Hau]] is his grandson.&lt;br /&gt;
&lt;br /&gt;
Hala gives the player and [[Hau]] their [[starter Pokémon]]{{sup/7|SM}}. He later leads a ceremony celebrating the beginning of the player and Hau&#039;s careers as Pokémon Trainers. The player eventually battles him in the grand trial of the Melemele [[island challenge]].&lt;br /&gt;
&lt;br /&gt;
When [[Ultra Wormhole]]s begin appearing across [[Alola]], Hala encounters UB-02 {{p|Buzzwole|Absorption}}{{sup/7|S}}/{{p|Pheromosa|Beauty}}{{sup/7|M}}. Before he can send out a Pokémon to battle, {{p|Tapu Koko}} appears to battle the [[Ultra Beast]]. Hala agrees to work together with the [[guardian deity]], and together, they fend off the intruder.&lt;br /&gt;
&lt;br /&gt;
Hala is later revealed to be one of the {{pkmn|Trainer}}s [[Professor Kukui]] invited to act as the [[Elite Four]] of the {{al|Pokémon League}}{{sup/7|SM}} of Alola.&lt;br /&gt;
&lt;br /&gt;
In {{game|Ultra Sun and Ultra Moon|s}}, though Hala is not invited to become a member of the Elite Four, he can still be challenged to a rematch once during the post-game. Upon defeating him in the rematch, Hala will award the player with the two [[Z-Crystal]]s for the final evolutions of the other two Alola Starter Pokémon that the player did not pick at the beginning of the game.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
Hala keeps his Pokémon in {{ball|Ultra}}s.&lt;br /&gt;
====[[Pokémon Sun and Moon]]====&lt;br /&gt;
=====Grand Trial battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{fighting color}}&lt;br /&gt;
|bordercolor={{fighting color dark}}&lt;br /&gt;
|headcolor={{fighting color light}}&lt;br /&gt;
|sprite=VSHala.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}2,400&lt;br /&gt;
|class=Island Kahuna&lt;br /&gt;
|classlink=Island Kahuna&lt;br /&gt;
|name=Hala&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Iki Town&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=056&lt;br /&gt;
|pokemon=Mankey&lt;br /&gt;
|level=14&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Anger Point&lt;br /&gt;
|move1=Karate Chop|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Focus Energy|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Pursuit|move3type=Dark|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=296&lt;br /&gt;
|pokemon=Makuhita&lt;br /&gt;
|level=14&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|move1=Fake Out|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Sand Attack|move2type=Ground|move2cat=Status&lt;br /&gt;
|move3=Arm Thrust|move3type=Fighting|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|pokemon=Crabrawler&lt;br /&gt;
|ndex=739&lt;br /&gt;
|level=15&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Iron Fist&lt;br /&gt;
|held=Fightinium Z&lt;br /&gt;
|move1=Power-Up Punch|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Pursuit|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Leer|move3type=Normal|move3cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon League battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{fighting color}}&lt;br /&gt;
|headcolor={{fighting color light}}&lt;br /&gt;
|bordercolor={{fighting color dark}}&lt;br /&gt;
|sprite=VSHala 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{PDollar}}11,000&lt;br /&gt;
|class=Elite Four&lt;br /&gt;
|classlink=Elite Four&lt;br /&gt;
|name=Hala&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Pokémon League (Alola)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=297&lt;br /&gt;
|pokemon=Hariyama&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=54&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|move1=Fake Out|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Close Combat|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Knock Off|move3type=Dark|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=057&lt;br /&gt;
|pokemon=Primeape&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=54&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Anger Point&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Outrage|move2type=Dragon|move2cat=Physical&lt;br /&gt;
|move3=Punishment|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Pursuit|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=760&lt;br /&gt;
|pokemon=Bewear&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=54&lt;br /&gt;
|type1=Normal|type2=Fighting&lt;br /&gt;
|ability=Fluffy&lt;br /&gt;
|move1=Hammer Arm|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Brutal Swing|move2type=Dark|move2cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{fighting color}}}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=062&lt;br /&gt;
|pokemon=Poliwrath&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=54&lt;br /&gt;
|type1=Water|type2=Fighting&lt;br /&gt;
|ability=Water Absorb&lt;br /&gt;
|move1=Waterfall|move1type=Water|move1cat=Physical&lt;br /&gt;
|move2=Submission|move2type=Fighting|move2cat=Physical}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/7&lt;br /&gt;
|ndex=740&lt;br /&gt;
|pokemon=Crabominable&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=55&lt;br /&gt;
|held=Fightinium Z&lt;br /&gt;
|type1=Fighting|type2=Ice&lt;br /&gt;
|ability=Iron Fist&lt;br /&gt;
|move1=Ice Hammer|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=Close Combat|move2type=Fighting|move2cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon League rematch=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{fighting color}}&lt;br /&gt;
|headcolor={{fighting color light}}&lt;br /&gt;
|bordercolor={{fighting color dark}}&lt;br /&gt;
|sprite=VSHala 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{PDollar}}12,600&lt;br /&gt;
|class=Elite Four&lt;br /&gt;
|classlink=Elite Four&lt;br /&gt;
|name=Hala&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Pokémon League (Alola)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=297&lt;br /&gt;
|pokemon=Hariyama&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=63&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|move1=Fake Out|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Close Combat|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Knock Off|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Heavy Slam|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=057&lt;br /&gt;
|pokemon=Primeape&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=63&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Anger Point&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Rock Slide|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Punishment|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Stomping Tantrum|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=760&lt;br /&gt;
|pokemon=Bewear&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=63&lt;br /&gt;
|type1=Normal|type2=Fighting&lt;br /&gt;
|ability=Fluffy&lt;br /&gt;
|move1=Hammer Arm|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Brutal Swing|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Dragon Claw|move3type=Dragon|move3cat=Physical&lt;br /&gt;
|move4=Shadow Claw|move4type=Ghost|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{fighting color}}}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/7&lt;br /&gt;
|game=SM&lt;br /&gt;
|ndex=062&lt;br /&gt;
|pokemon=Poliwrath&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=63&lt;br /&gt;
|type1=Water|type2=Fighting&lt;br /&gt;
|ability=Water Absorb&lt;br /&gt;
|move1=Waterfall|move1type=Water|move1cat=Physical&lt;br /&gt;
|move2=Brick Break|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Poison Jab|move3type=Poison|move3cat=Physical&lt;br /&gt;
|move4=Payback|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/7&lt;br /&gt;
|ndex=740&lt;br /&gt;
|pokemon=Crabominable&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=63&lt;br /&gt;
|held=Fightinium Z&lt;br /&gt;
|type1=Fighting|type2=Ice&lt;br /&gt;
|ability=Iron Fist&lt;br /&gt;
|move1=Ice Hammer|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=Close Combat|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Stone Edge|move3type=Rock|move3cat=Physical&lt;br /&gt;
|move4=Earthquake|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Ultra  Sun and Ultra Moon]]====&lt;br /&gt;
=====Grand Trial battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{fighting color}}&lt;br /&gt;
|headcolor={{fighting color light}}&lt;br /&gt;
|bordercolor={{fighting color dark}}&lt;br /&gt;
|sprite=VSHala.png&amp;lt;!--VSHala USUM.png--&amp;gt;&lt;br /&gt;
|size=150px&lt;br /&gt;
|class=Island Kahuna&lt;br /&gt;
|classlink=Island Kahuna&lt;br /&gt;
|name=Hala&lt;br /&gt;
|prize={{pdollar}}2,560&lt;br /&gt;
|game=USUM&lt;br /&gt;
|location=Iki Town&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
&amp;lt;!--has 1 Super Potion and 1 Full Heal--&amp;gt;&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=066&lt;br /&gt;
|pokemon=Machop&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|level=15&lt;br /&gt;
|move1=Karate Chop|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Revenge|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Focus Energy|move3type=Normal|move3cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=296&lt;br /&gt;
|pokemon=Makuhita&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|level=15&lt;br /&gt;
|move1=Arm Thrust|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Sand Attack|move2type=Ground|move2cat=Status&lt;br /&gt;
|move3=Fake Out|move3type=Normal|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=739&lt;br /&gt;
|pokemon=Crabrawler&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Iron Fist&lt;br /&gt;
|level=16&lt;br /&gt;
|held=Fightinium Z&lt;br /&gt;
|move1=Pursuit|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Power-Up Punch|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Leer|move3type=Normal|move3cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Second battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{fighting color}}&lt;br /&gt;
|headcolor={{fighting color light}}&lt;br /&gt;
|bordercolor={{fighting color dark}}&lt;br /&gt;
|sprite=VSHala.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{PDollar}}12,600&lt;br /&gt;
|class=Island Kahuna&lt;br /&gt;
|classlink=Island Kahuna&lt;br /&gt;
|name=Hala&lt;br /&gt;
|game=USUM&lt;br /&gt;
|location=Iki Town&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=297&lt;br /&gt;
|pokemon=Hariyama&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=63&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Unknown&amp;lt;!--Thick Fat or Guts--&amp;gt;&lt;br /&gt;
|move1=Fake Out|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Close Combat|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Knock Off|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Heavy Slam|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=63&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Unknown&amp;lt;!--Guts or No Guard--&amp;gt;&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Thunder Punch|move2type=Electric|move2cat=Physical&lt;br /&gt;
|move3=Ice Punch|move3type=Ice|move3cat=Physical&lt;br /&gt;
|move4=Fire Punch|move4type=Fire|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=760&lt;br /&gt;
|pokemon=Bewear&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=63&lt;br /&gt;
|type1=Normal|type2=Fighting&lt;br /&gt;
|ability=Unknown&amp;lt;!--Fluffy or Klutz--&amp;gt;&lt;br /&gt;
|move1=Hammer Arm|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Brutal Swing|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Dragon Claw|move3type=Dragon|move3cat=Physical&lt;br /&gt;
|move4=Shadow Claw|move4type=Ghost|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{fighting color}}}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/7&lt;br /&gt;
|game=USUM&lt;br /&gt;
|ndex=062&lt;br /&gt;
|pokemon=Poliwrath&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=63&lt;br /&gt;
|type1=Water|type2=Fighting&lt;br /&gt;
|ability=Unknown&amp;lt;!--Water Absorb or Damp--&amp;gt;&lt;br /&gt;
|move1=Waterfall|move1type=Water|move1cat=Physical&lt;br /&gt;
|move2=Brick Break|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Poison Jab|move3type=Poison|move3cat=Physical&lt;br /&gt;
|move4=Payback|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/7&lt;br /&gt;
|ndex=740&lt;br /&gt;
|pokemon=Crabominable&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=63&lt;br /&gt;
|held=Fightinium Z&lt;br /&gt;
|type1=Fighting|type2=Ice&lt;br /&gt;
|ability=Unknown&amp;lt;!--Hyper Cutter or Iron Fist--&amp;gt;&lt;br /&gt;
|move1=Ice Hammer|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=Close Combat|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Stone Edge|move3type=Rock|move3cat=Physical&lt;br /&gt;
|move4=Earthquake|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Gives to new Trainers====&lt;br /&gt;
In {{game|Sun and Moon|s}} only, Hala allows the player to pick one of the three Alola Starters as their [[Starter Pokémon]].&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=722&lt;br /&gt;
|pokemon=Rowlet&lt;br /&gt;
|level=5&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Grass|type2=Flying&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|move1=Tackle|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Leafage|move2type=Grass|move2cat=Physical&lt;br /&gt;
|move3=Growl|move3type=Normal|move3cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=725&lt;br /&gt;
|pokemon=Litten&lt;br /&gt;
|level=5&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|move1=Scratch|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Ember|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Growl|move3type=Normal|move3cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|pokemon=Popplio&lt;br /&gt;
|ndex=728&lt;br /&gt;
|level=5&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|move1=Pound|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Water Gun|move2type=Water|move2cat=Special&lt;br /&gt;
|move3=Growl|move3type=Normal|move3cat=Status}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quotes===&lt;br /&gt;
;[[Iki Town]]&lt;br /&gt;
* First meeting&lt;br /&gt;
:&#039;&#039;&amp;quot;Have I missed something?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I am [[Island Kahuna|kahuna]] of this island, after all. Whenever there is a problem on the island, it is my duty to resolve it.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Sorry, [[Lillie]]. What were you saying before? For some reason I thought I saw {{p|Tapu Koko}} flying about...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Ho! Although it is said to protect us, our Tapu Koko is a rather fickle creature. Yet our guardian was moved to save you.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;{{prof|Kukui}}, my boy, I think we have cause to celebrate! It seems I should entrust this brave and kind young boy/girl with a Pokémon of his/her own. We&#039;ll make a fine Trainer out of him/her!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m glad to meet you, child. I am Hala, the kahuna of [[Melemele Island]]. Welcome to [[Alola]]! Young Kukui had told me of your coming. I&#039;m glad we got the chance to meet today.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Come, my Pokémon! Let&#039;s have a look at you!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;First is the {{type|Grass}} Pokémon, {{p|Rowlet}}!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Next is the {{type|Fire}} Pokémon, {{p|Litten}}!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And last is the {{type|Water}} Pokémon, {{p|Popplio}}!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Which Pokémon will you choose as your partner?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;The Grass-type Rowlet&#039;&#039;&#039;: &#039;&#039;&amp;quot;Will you choose the Grass-type Pokémon Rowlet?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;The Fire-type Litten&#039;&#039;&#039;: &#039;&#039;&amp;quot;Will you choose the Fire-type Pokémon Litten?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;The Water-type Popplio&#039;&#039;&#039;: &#039;&#039;&amp;quot;Will you choose the Water-type Pokémon Popplio?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Only when you have both chosen each other can you truly call each other partners.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So let us see if little &amp;lt;starter Pokémon chosen&amp;gt; there also decides to choose you!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Ho! So little &amp;lt;starter Pokémon chosen&amp;gt; has accepted you as well, &amp;lt;player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again&lt;br /&gt;
:&#039;&#039;&amp;quot;If you two can work in harmony with each other, you can go anywhere together!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;Dahahaha! Where&#039;s the fire, boy? And what kind of a Pokémon battle would that be where you don&#039;t even give a name first, eh?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I appreciate you being willing to take on my [[Hau|grandson]] here. I expect a no-holds-barred battle from the both of you!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again&lt;br /&gt;
:&#039;&#039;&amp;quot;Please give my grandson a fine battle.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Very well, then! Let the Pokémon battle begin!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After battling Hau&lt;br /&gt;
:&#039;&#039;&amp;quot;Hm? &amp;lt;Player&amp;gt;... Would you be so kind as to give me a look at that {{color|F00|sparkling stone}} you have there?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Could it be?!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You were rescued by Tapu Koko at the bridge—isn&#039;t that what I heard, &amp;lt;player&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Regardless of choice&#039;&#039;&#039;: &#039;&#039;&amp;quot;So it even deigned to give you a stone... Perhaps you are here in Alola, &amp;lt;player&amp;gt;, because this is where you are meant to be. Allow me to borrow this stone for now. Fret not! I&#039;ll return it to you tomorrow evening.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;It would seem that you have the makings of a fine Trainer. You must do us the honor of joining in our festival tomorrow!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* On the day of the festival&lt;br /&gt;
:&#039;&#039;&amp;quot;The Alola region is made up of our four islands. And each island has its own guardian Pokémon.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Our festival today is held to express our thanks to these great Pokémon [[guardian deities]] for always remaining by our sides.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Well, we may call it a festival, but it&#039;s just this little thing you see here. There may not be many of us, but at least every last one of us here goes all out.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Your Pokémon have fought for you, so show them the same care in return, &amp;lt;player&amp;gt;. Allow me to heal them for you this time.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Are you ready for this Pokémon battle?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Yes&#039;&#039;&#039;: &#039;&#039;&amp;quot;Then let&#039;s begin!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;No&#039;&#039;&#039;: &#039;&#039;&amp;quot;When you feel that you&#039;re ready, come back and tell me.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again&lt;br /&gt;
:&#039;&#039;&amp;quot;Are you ready for this Pokémon battle?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Yes&#039;&#039;&#039;: &#039;&#039;&amp;quot;Then let&#039;s begin!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;No&#039;&#039;&#039;: &#039;&#039;&amp;quot;When you feel that you&#039;re ready, come back and tell me.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;For all life on our islands...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;and for those who undertake the island challenge with joy in their hearts...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;we pray for your protection... for them and all Melemele.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;May this Pokémon battle be an offering to our island&#039;s guardian deity—Tapu Koko!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Before you stands Hau—grandson to the kahuna.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Before him stands &amp;lt;player&amp;gt;—one who has met with Tapu Koko.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;! Hau! Bring forth the power of your Pokémon!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;It was a good battle. With this, even Tapu Koko...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Ho! You heard it yourself! Tapu Koko&#039;s song of approval.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh, I nearly forgot! I think it is time you take this, &amp;lt;player&amp;gt;.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Your {{color|F00|Z-Ring}}, a mysterious armband that can draw out the power that lies deep within Pokémon... It can bring forth their {{color|F00|Z-Power}}!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;We kahunas can make them by refining stones like the [[Sparkling Stone]] that you received from Tapu Koko.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Although until you collect more [[Z-Crystal]]s during your island challenge, you will not be able to draw out the [[Z-Move|Z-Power]] of your Pokémon.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And yet you have already received that Sparkling Stone... It seems Tapu Koko took quite a liking to you... or perhaps it has a mission for you.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;{{rt|1|Alola}} Hau&#039;oli Outskirts&lt;br /&gt;
:&#039;&#039;&amp;quot;Ho! If it isn&#039;t Lillie and &amp;lt;player&amp;gt;. Sorry for scaring you, friend. I guess it&#039;s time I get old {{p|Tauros}} back home.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh! But why don&#039;t you give him a little pat first, &amp;lt;player&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Ha ha ha! You see that? This rascal already loves you! Pokémon become happier when we show them some {{color|F00|care}}.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Wa ha ha! Oh the places you&#039;ll go, child! And as you do, you will surely meet more Pokémon and people who will enrich your life.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Hau&#039;oli City]] Shopping District&lt;br /&gt;
* Before battling Ilima&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;! You stand back. Old kahuna Hala will take care of this ornery Tauros! Why don&#039;t you take a stroll through Hau&#039;oli?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After battling Ilima&lt;br /&gt;
:&#039;&#039;&amp;quot;There! &amp;lt;Player&amp;gt;, I&#039;ve got this ornery creature calmed again, for now. Want to try giving him a little pat again? That&#039;s the only way he&#039;ll get used to you.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Maybe old Tauros here can feel your love for Pokémon. He sure seems happy to know you. And yet... It still seems to me like Tauros wants to stretch his legs on his own island challenge! Ha!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;What! You want to play tag, now? The Melemele kahuna never loses, friend!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Iki Town&lt;br /&gt;
:&#039;&#039;&amp;quot;Congratulations on clearing your trial in the [[Verdant Cavern]]. Good work. I suppose you are here to battle the kahuna? You think you and &amp;lt;first Pokémon in party&amp;gt; are ready for me, &amp;lt;player&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Definitely!&#039;&#039;&#039;: &#039;&#039;&amp;quot;I have been waiting for this!&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Please wait&#039;&#039;&#039;: &#039;&#039;&amp;quot;I will. But come speak with me as soon as you are ready.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again when &amp;quot;Please wait&amp;quot; is chosen&lt;br /&gt;
:&#039;&#039;&amp;quot;Are you here to battle the kahuna? &amp;lt;Player&amp;gt;! &amp;lt;First Pokémon in party&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;Ho!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I have been expecting you. Allow me to properly greet the young adventurers embarking on their island challenge. I am Hala, the kahuna of Melemele Island.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Shall we begin? The final trial here on Melemele Island will be a Pokémon battle against me, the kahuna! It is known as the grand trial!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;{{tt|Well, &amp;lt;player&amp;gt;! You have been entrusted with the Sparkling Stone by Tapu Koko! Now show me you and your partner &amp;lt;only Pokémon&amp;gt;&#039;s full power!|If the player has one Pokémon in the party}}/{{tt|Well, &amp;lt;player&amp;gt;! You have been entrusted with the Sparkling Stone by Tapu Koko! Now show me you and your partner &amp;lt;first Pokémon in party&amp;gt; and your team&#039;s full power!|If the player has more than one Pokémon in the party}}&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Old Hala here will also be going all out! Let the grand trial begin!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Whoa! Well played!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;...Hmmph!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;The results come as no surprise to me. What a fine Trainer...and what fine Pokémon, too!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Ho! And our mighty Tapu Koko agrees!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hmmph! Perhaps Tapu Koko is hoping that a day may come when you will grow strong enough to battle it as well...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Accept this Z-Crystal! It allows Trainers to share their power with their partner Pokémon!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Observe, &amp;lt;player&amp;gt;. If you wish to use the {{type|Fighting}} Z-Power, move your arm like this... then bend your hips like this and pose!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Now then, &amp;lt;player&amp;gt;! With this victory... you have cleared all of the trials of Melemele Island, the first of Alola&#039;s islands! The Melemele stamp is proof of your accomplishments. With it, Pokémon up to [[Level|Lv.]] 35, even those you received in a [[trade]], will [[Obedience|obey]] you!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;The moon in the daytime... The sun at night... Now to see if you can pour your heart into something that cannot be seen but is very much real. As you continue on your island challenge, consider what makes up the people and Pokémon that you meet: both what you can see and what you cannot. You will surely meet Tapu Koko again someday.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Whoa there, Tauros!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;ve got an idea! How about I set you up so you can ride my Tauros whenever you&#039;d like? No reason why he shouldn&#039;t get to enjoy the island challenge, too!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;ll take care of all the little things you&#039;ll need in order to ride a Pokémon, &amp;lt;player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Why don&#039;t you hop on there?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;The world looks a bit different from atop a mighty Tauros, eh?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;See, &amp;lt;player&amp;gt;. Here in Alola our Pokémon lend us their strength and let us ride about on them!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Let me explain some of the gear I gave you... Your [[Poké Ride|Ride Pager]] is a tool that lets you summon a Ride Pokémon. According to the instructions, you need only &amp;quot;press the {{color|F00|Y Button}} to turn on your Ride Pager! Use the B Button to dash!&amp;quot;&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And your Riding Wear will be the special outfit you wear when riding Pokémon.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Have a little romp around Alola with Tauros here. I&#039;m sure you&#039;ll be charmed by him! When you use your Ride Pager, Ride Pokémon will kindly come running to help you wherever you may be!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right, &amp;lt;player&amp;gt;. With a little help from Tauros, you can smash right through those big rocks on Route 1!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Mahalo Trail]]&lt;br /&gt;
:&#039;&#039;&amp;quot;Dooot doo doo, just a kahuna on a stroll to the laguna. ♪&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Wait, this disturbance I feel...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh, this one&#039;s a rare visitor!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You have come before the island kahuna!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Did you come here as a guardian or just to battle?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;The other islands must surely be facing the same threat. I&#039;m counting on you, my comrades...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;As kahuna of this island, I, Hala, will support you!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;{{al|Pokémon League}}&lt;br /&gt;
* Upon entering the Fighting Chamber&lt;br /&gt;
:&#039;&#039;&amp;quot;Old Hala is here to make you holler!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;First battle&lt;br /&gt;
* Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;Your old kahuna is now also a member of the [[Elite Four]]. Well, this time I&#039;m holding nothing back! Time for you to see what I can really do!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;I could feel the power you gained on your journey through Alola.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;It is only when the balance of the old and the new is just right that you can create something truly original. That is what I saw in the battle between us. An elder&#039;s experience and the fire of youth!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Upon entering the Hall of Fame for the first time&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;ve entered the [[Hall of Fame]]! Spectacular! Much as the sun shines upon the moon, illuminating it, so have the friends you made during your island challenge illuminated your life. You have grown so much!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;The first ever Champion of the Alola Pokémon League! Let&#039;s celebrate so grandly that even the sun and moon themselves will take notice! Ha!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Rematch battle&lt;br /&gt;
* Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;Welcome, {{pkmn|Champion}}, to the Pokémon League, where strength is everything! Now, with love in our hearts, let us clash in Pokémon battle!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;I sensed the strength that you possess as Champion.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;A heart-pounding battle like that always sends a shiver through my whole body! I&#039;m sure my Pokémon felt it, too!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If talked to again...&lt;br /&gt;
** If battled first&lt;br /&gt;
::&#039;&#039;&amp;quot;Oh ho ho! So it&#039;s me who faced you first. Defeating the Elite Four will become a fine part of our island challenge!&amp;quot;&#039;&#039;&lt;br /&gt;
:* If battled second&lt;br /&gt;
::&#039;&#039;&amp;quot;Oh ho ho! So I was the second to face you? Some people would say you&#039;re halfway there, while some may say you&#039;ve still got halfway to go. How you see it is up to you.&amp;quot;&#039;&#039;&lt;br /&gt;
:* If battled third&lt;br /&gt;
::&#039;&#039;&amp;quot;Oh ho ho! So I was the third to face you? If you&#039;ll take a bit of advice from this old man, I wouldn&#039;t let my guard down yet if I were you.&amp;quot;&#039;&#039;&lt;br /&gt;
:* If battled last&lt;br /&gt;
::&#039;&#039;&amp;quot;Oh ho ho! So I was the last to face you? But then who do you think awaits you in the Champion&#039;s chamber?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Iki Town&lt;br /&gt;
* After becoming Champion&lt;br /&gt;
:&#039;&#039;&amp;quot;Here he/she is! The first Pokémon League Champion from Alola! This calls for celebration, so let&#039;s all get to it!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Hau&#039;oli City Beachfront (after the player becomes Champion)&lt;br /&gt;
:&#039;&#039;&amp;quot;Well played, &amp;lt;player&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;What a high opinion of yourself you have. Ha! I just happened to see &amp;lt;player&amp;gt; here, so I thought I would come over.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh, [[Guzma]]...when will you understand? Only when you respect your opponent&#039;s skill will it bring out the best in you. You miss the true meaning of battling. The goal is not to beat your opponent down, but for both Trainers to grow stronger!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;But the battle I just saw seemed a bit different. While you may say you&#039;re only interested in crushing your opponent, I sensed a desire to defeat &amp;lt;player&amp;gt; deep in your heart.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;If you continue on this path, you&#039;ll never be able to defeat &amp;lt;player&amp;gt;! Guzma, admit the worthiness of your opponents! Only then can you become even stronger than you already are! Allow yourself to know the people and Pokémon you encounter, and look deeply into your heart.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;, allow me to handle this foolish young man. I will make a fine Trainer out of him yet, or I&#039;m not an island kahuna! I hope that can be considered penance for the wrongs he and [[Team Skull]] have committed.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh ho ho! The two of us will go many places together! And we will meet more people and Pokémon who will enrich our lives.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Iki Town (after the player becomes Champion)&lt;br /&gt;
* Hala&#039;s house&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh, &amp;lt;player&amp;gt;! How&#039;s Alola treating you? The sun shines all on its own, and the moon shines down reflected light. Each of them lights our world, one in the daytime and the other at night. If you prefer brightness, then live in the light. If you prefer darkness, then you can find people and Pokémon that can suit that taste, too.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{fighting color dark}}; background: #{{fighting color}}; font-size: 80%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #{{fighting color dark}}; background: #{{fighting color light}}&amp;quot;| [[File:VSHala.png|200px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #{{fighting color dark}}; background: #{{fighting color light}}&amp;quot;| [[File:VSHala 2.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Island kahuna VS model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
| Elite Four VS model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun and Moon}}&lt;br /&gt;
|- &lt;br /&gt;
| colspan=2 style=&amp;quot;{{roundy|20px}} border: 2px solid #{{fighting color dark}}; background: #{{fighting color light}}; width:400px&amp;quot;| [[File:Hala SM OD.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | Overworld model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Hala anime.png|thumb|250px|Hala in the anime]]&lt;br /&gt;
In the {{pkmn|anime}}, Hala debuted in &#039;&#039;[[SM009|To Top a Totem!]]&#039;&#039;, where he is revealed to be the one who made the [[Z-Ring]] that {{DL|Recurring wild Pokémon in the anime|Tapu Koko}} gave to {{Ash}} back in &#039;&#039;[[SM001|Alola to New Adventure!]]&#039;&#039;. He led Ash to [[Verdant Cavern]], a trial site inhabited by a {{pkmn2|Totem}} {{p|Gumshoos}}, so that Ash could start his [[island challenge]].&lt;br /&gt;
&lt;br /&gt;
Hala reappeared in &#039;&#039;[[SM010|Trial and Tribulation!]]&#039;&#039;, where he was Ash&#039;s opponent in his Melemele grand trial. After a tough battle, Ash emerged victorious. Hala was about to give Ash a [[Fightinium Z]] as a reward, but suddenly, Tapu Koko swooped in and swapped it with an [[Electrium Z]], which Hala gave to Ash instead. He appeared again in [[SM051]]. In [[SM055]], he attended the wedding of [[Professor Kukui]] and [[Professor Burnet]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
This listing is of Hala&#039;s known {{OBP|Pokémon|species}} in the {{pkmn|anime}}:&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Hala&lt;br /&gt;
|pkmn=Hariyama&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|img=Hala Hariyama.png&lt;br /&gt;
|epnum=SM009&lt;br /&gt;
|epname=To Top a Totem!&lt;br /&gt;
|vajp=Shin&#039;ichiro Miki&lt;br /&gt;
|vaen=Bill Rogers&lt;br /&gt;
|desc={{p|Hariyama}} appeared in &#039;&#039;[[SM009|To Top a Totem!]]&#039;&#039;, where it was shown beside its {{pkmn|Trainer}}. In &#039;&#039;[[SM010|Trial and Tribulation!]]&#039;&#039;, it was the second Pokémon Hala used in his battle against {{Ash}}. After a hard-fought battle, it was defeated by {{AP|Pikachu}}&#039;s {{m|Breakneck Blitz}}.&lt;br /&gt;
&lt;br /&gt;
It appeared again in [[SM051]]. It appeared again in [[SM055]], attending the wedding of [[Professor Kukui]] and [[Professor Burnet]] with Hala.&lt;br /&gt;
&lt;br /&gt;
Hariyama&#039;s known moves are {{m|Fake Out}}, {{m|Knock Off}}, {{m|Arm Thrust}}, and {{m|Belly Drum}}.&amp;lt;br&amp;gt;&lt;br /&gt;
Hariyama can also perform the [[Z-Move]] {{m|All-Out Pummeling}}.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Hala&lt;br /&gt;
|pkmn=Crabrawler&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|img=Hala Crabrawler.png&lt;br /&gt;
|epnum=SM010&lt;br /&gt;
|epname=Trial and Tribulation!&lt;br /&gt;
|vajp=Fumiko Takekuma&lt;br /&gt;
|vaen=Jake Paque&lt;br /&gt;
|desc={{p|Crabrawler}} was the first Pokémon Hala sent out during his grand trial battle against {{Ash}}. Despite putting up a good fight, it eventually fell to {{AP|Rowlet}}.&lt;br /&gt;
&lt;br /&gt;
It appeared again in [[SM055]], attending the wedding of [[Professor Kukui]] and [[Professor Burnet]] with Hala.&lt;br /&gt;
&lt;br /&gt;
Crabrawler&#039;s known moves are {{m|Bubble Beam}}, {{m|Brutal Swing}}, and {{m|Power-Up Punch}}.}}&lt;br /&gt;
&lt;br /&gt;
===Voice actors===&lt;br /&gt;
{{vatable|color={{fighting color light}}|bordercolor={{fighting color}}&lt;br /&gt;
|ja=檜山修之 &#039;&#039;[[Nobuyuki Hiyama]]&#039;&#039;&lt;br /&gt;
|da=Michael Elo&lt;br /&gt;
|ru=Oleg Kutzenko &#039;&#039;Олег Куценко&#039;&#039;&lt;br /&gt;
|en=[[List of English voice actors‎‎|Ryan Andes]]&lt;br /&gt;
|pt_br=Isaac Bardavid&lt;br /&gt;
|es_la=José María Negri&lt;br /&gt;
|es_eu=Juan Luis Rovira}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Hala Adventures.png|thumb|200px|Hala in Pokémon Adventures]]&lt;br /&gt;
Hala debuts in [[PASM02]]. He is first seen with his fellow Kahunas, [[Olivia]] and [[Nanu]], at [[Malie Garden]], where they discuss the sightings of the [[guardian deities]] around Alola. They speculate that the normally reclusive guardian deities appearing before people must have been caused by them being angered by something.&lt;br /&gt;
&lt;br /&gt;
Later, at [[Iki Town]], Hala referees a battle between Nanu and Olivia in order to test a stage to be used in an upcoming festival. During the battle, Nanu teases Olivia&#039;s inability to get a boyfriend, which angers Olivia into using her Z-Power. When Nanu retaliates with his own Z-Move, Hala interrupts the battle, but not before accidentally getting hit. The Kahunas decide that they will use the festival to have Alolan youths battle against each other. The strongest participants will travel around Alola&#039;s four islands, imitating the [[island challenge]], in order to calm the guardian deities&#039; rage.&lt;br /&gt;
&lt;br /&gt;
The next day, the Iki Town festival officially begins. Once sundown had begun, Hala referees the festival tournament alongside [[Samson Oak]].&lt;br /&gt;
&lt;br /&gt;
The day after the tournament, Professor Kukui receives a call from Hala on his boat as he transports {{adv|Sun}} and {{adv|Moon}} to [[Akala Island]]. Hala talks to Sun, who had won the tournament, and reveals that the boy is now eligible to take part in the island challenge. Although Sun is reluctant to take part in the challenge due to needing to obtain 100 million yen, he immediately accepts once he is told that he will be paid for participating. Hala also reveals that he took Sun&#039;s [[Sparkling Stone]] so that he may work on it.&lt;br /&gt;
&lt;br /&gt;
Later, Hala is visited at his home by [[Kahili]], who he had requested return to Alola from abroad in order to aid in helping stop the guardian deities&#039; rage. Kahili reveals that shortly after arriving in Alola, she began investigating Melemele Island. At [[Melemele Meadow]], she was attacked by two {{p|Buzzwole|mysterious}} {{p|Kartana|creatures}} that disappeared shortly after she tried to fight back. Kahili speculates that the mysterious creatures are the source of the guardian deities&#039; rage. &lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Hala&lt;br /&gt;
|pkmn=Bewear&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|img=Hala Bewear Adventures.png&lt;br /&gt;
|epnum=PASM03&lt;br /&gt;
|desc={{p|Bewear}} is Hala&#039;s only known Pokémon. It was first seen with its Trainer watching a battle between Nanu and Olivia. When Hala stepped in to stop Nanu and Olivia from using their Z-Moves, Bewear caught Hala after the latter was knocked onto the ground after being hit by Olivia&#039;s {{p|Lycanroc}}.&lt;br /&gt;
&lt;br /&gt;
None of Bewear&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:HalaIslandsAwaitYou49.jpg|200px|thumb|right|Regular print of Hala]]&lt;br /&gt;
{{main|Hala (Guardians Rising 126)}}&lt;br /&gt;
&#039;&#039;&#039;Hala&#039;&#039;&#039; was introduced as a {{TCG|Supporter card}} in the [[Pokémon Trading Card Game]] during the English Sun &amp;amp; Moon Series (the Japanese Sun &amp;amp; Moon Era). It was first released in the {{TCG|Islands Await You}} expansion before debuting in English in the {{TCG|Guardians Rising}} expansion, with an illustration based on the [[Ken Sugimori]] artwork of the character. It was also released as a {{TCG|Full Art card}} in both expansions, with an illustration by [[Naoki Saito]]. Hala allows the player to shuffle their hand into their deck. If they have used their GX attack, they may draw 7 cards. If not, they draw 4 cards instead.&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{fighting color light}}; border: 3px solid #{{fighting color dark}}&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| ハラ &#039;&#039;Hala&#039;&#039;&lt;br /&gt;
| From &#039;&#039;hala&#039;&#039; (Hawaiian for &#039;&#039;{{wp|Pandanus tectorius}}&#039;&#039;)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English, German, Italian&lt;br /&gt;
| Hala&lt;br /&gt;
| Same as Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Pectorius&lt;br /&gt;
| From &#039;&#039;Pandanus tectorius&#039;&#039; and possibly &#039;&#039;{{wp|Pectoralis major muscle}}&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Kaudan&lt;br /&gt;
| Possibly from &#039;&#039;kahuna&#039;&#039; and &#039;&#039;Pandanus&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 할라 &#039;&#039;Halla&#039;&#039;&lt;br /&gt;
| Transliteration of Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})&lt;br /&gt;
| 哈拉 &#039;&#039;Hālā&#039;&#039;&lt;br /&gt;
| Transliteration of Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 哈拉 &#039;&#039;Hālāai&#039;&#039;&lt;br /&gt;
| Mandarin-based transliteration of Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Brazilian Portuguese&lt;br /&gt;
| Pandam&lt;br /&gt;
| From &#039;&#039;Pandanus tectorius&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Russian&lt;br /&gt;
| Хала &#039;&#039;Khala&#039;&#039;&lt;br /&gt;
| Transcription of English name&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Captains and Kahunas of Alola}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Alola League}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sun and Moon characters]]&lt;br /&gt;
[[Category:Ultra Sun and Ultra Moon characters]]&lt;br /&gt;
[[Category:Island Kahunas]]&lt;br /&gt;
[[Category:Elite Four Trainers]]&lt;br /&gt;
[[Category:Fighting-type Trainers]]&lt;br /&gt;
[[Category:Trainers with Z-Rings]]&lt;br /&gt;
[[Category:Pokémon Adventures characters]]&lt;br /&gt;
[[Category:Anime characters]]&lt;br /&gt;
&lt;br /&gt;
[[de:Hala]]&lt;br /&gt;
[[fr:Pectorius]]&lt;br /&gt;
[[it:Hala]]&lt;br /&gt;
[[ja:ハラ]]&lt;br /&gt;
[[pl:Hala]]&lt;br /&gt;
[[zh:哈拉]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nanu&amp;diff=2726729</id>
		<title>Nanu</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nanu&amp;diff=2726729"/>
		<updated>2018-01-10T02:45:56Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Sprites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharInfobox&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|corecolor={{dark color light}}&lt;br /&gt;
|bordercolor={{dark color dark}}&lt;br /&gt;
|text=white&lt;br /&gt;
|name=Nanu&lt;br /&gt;
|jname=クチナシ&lt;br /&gt;
|tmname=Kuchinashi&lt;br /&gt;
|slogan=no&lt;br /&gt;
|image=Sun Moon Nanu.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Concept art from Sun and Moon&lt;br /&gt;
|gender=Male&lt;br /&gt;
|colors=yes&lt;br /&gt;
|eyes=Red&lt;br /&gt;
|hair=Grey&lt;br /&gt;
|hometown={{rt|17|Alola}}&lt;br /&gt;
|region=[[Alola]]&lt;br /&gt;
|trainer=yes&lt;br /&gt;
|trainerclass=[[Island Kahuna]]&lt;br /&gt;
|game=yes&lt;br /&gt;
|generation={{Gen|VII}}&lt;br /&gt;
|games={{pkmn|Sun and Moon|Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
|leader=no&lt;br /&gt;
|specialist=yes&lt;br /&gt;
|type={{t|Dark}} types&lt;br /&gt;
&amp;lt;!--|anime=no&lt;br /&gt;
|epnum=&lt;br /&gt;
|epname=&lt;br /&gt;
|enva=[[]]&lt;br /&gt;
|java=--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Nanu&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;クチナシ&#039;&#039;&#039; &#039;&#039;Kuchinashi&#039;&#039;)  is a character introduced in {{g|Sun and Moon}}. He is the [[Island Kahuna|Kahuna]] of [[Ula&#039;ula Island]]. He [[Type expert|specializes]] in {{type|Dark}} {{OBP|Pokémon|species}}. He grants the [[Trainer Card (game)#Stamps|Ula&#039;ula stamp]] to Trainers who defeat him.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
Nanu is a police officer who first shows up to aid the player in getting into [[Po Town]]. After [[Team Skull]] is defeated by the player, he reveals that he is the Kahuna of Ula&#039;ula Island and challenges the player in [[Malie City]] for their [[island challenge]] grand trial. Upon defeat, he grants the player the [[Darkinium Z]] and wishes them well as they, along with [[Gladion]] and [[Hau]], head to [[Aether Paradise]] to rescue [[Lillie]].&lt;br /&gt;
&lt;br /&gt;
[[Professor Kukui]] forms the Alola Pokémon League and Nanu is offered a position in the [[Alola]] [[Elite Four]]. He turns down the offer, stating that he has no obligation to join, unlike when the {{p|Tapu Bulu|guardian deity}} chose him to become the Kahuna.&lt;br /&gt;
&lt;br /&gt;
Nanu later provides information on sightings of the [[Ultra Beast]]s around Ula&#039;ula. He is also revealed to be a former member of the [[International Police]] and [[Looker]]&#039;s former superior. His codename was &#039;&#039;&#039;000&#039;&#039;&#039;. During his time with them, he is described as having been an elite officer, on par with Looker. Ten years prior to the events of Pokémon Sun and Moon, he participated in a three-person mission with Looker and an unnamed [[Ultra Wormhole#Fallers|Faller]] to track down a {{p|Guzzlord}}, which ultimately cost the Faller her life. After this mission, he and Looker discovered [[Salon Maiden Anabel|Anabel]] on the shores of [[Poni Island]].&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Ultra Sun and Ultra Moon]], he also appears in [[Acerola]]&#039;s place at the [[Aether House]] during [[Mina]]&#039;s trial. In Ultra Moon he challenges the player to a rematch; in both games, he then gives the player the {{Key|VII|Purple Petal}}, the final flower petal of the trial.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
Nanu&#039;s Pokémon are kept in {{ball|Ultra}}s.&lt;br /&gt;
====[[Pokémon Sun and Moon]]====&lt;br /&gt;
=====Grand trial battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|bordercolor={{dark color dark}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|sprite=VSNanu.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}6,240&lt;br /&gt;
|class=Island Kahuna&lt;br /&gt;
|classlink=Island Kahuna&lt;br /&gt;
|name=Nanu&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Malie City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=302&lt;br /&gt;
|pokemon=Sableye&lt;br /&gt;
|level=38&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Power Gem|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Fake Out|move3type=Normal|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|pokemon=Krokorok&lt;br /&gt;
|ndex=552&lt;br /&gt;
|level=38&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Crunch|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Assurance|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Swagger|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Earthquake|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=053&lt;br /&gt;
|pokemon=Persian&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|level=39&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Fur Coat&lt;br /&gt;
|held=Darkinium Z&lt;br /&gt;
|move1=Power Gem|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Fake Out|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Second battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|bordercolor={{dark color dark}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|sprite=VSNanu.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}10,080&lt;br /&gt;
|class=Island Kahuna&lt;br /&gt;
|classlink=Island Kahuna&lt;br /&gt;
|name=Nanu&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Seafolk Village&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=302&lt;br /&gt;
|pokemon=Sableye&lt;br /&gt;
|level=63&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Power Gem|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special&lt;br /&gt;
|move4=Toxic|move4type=Poison|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|pokemon=Krookodile&lt;br /&gt;
|ndex=553&lt;br /&gt;
|level=63&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Crunch|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Aerial Ace|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Swagger|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Earthquake|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=430&lt;br /&gt;
|pokemon=Honchkrow&lt;br /&gt;
|level=63&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Insomnia&lt;br /&gt;
|move1=Aerial Ace|move1type=Flying|move1cat=Physical&lt;br /&gt;
|move2=Sucker Punch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Psychic|move3type=Psychic|move3cat=Special&lt;br /&gt;
|move4=Snarl|move4type=Dark|move4cat=Special}}&lt;br /&gt;
{{Party/Div|color={{dark color}}}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/7&lt;br /&gt;
|ndex=359&lt;br /&gt;
|pokemon=Absol&lt;br /&gt;
|level=63&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Super Luck&lt;br /&gt;
|move1=Psycho Cut|move1type=Psychic|move1cat=Physical&lt;br /&gt;
|move2=Sucker Punch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Night Slash|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=053&lt;br /&gt;
|pokemon=Persian&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|level=63&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Fur Coat&lt;br /&gt;
|held=Darkinium Z&lt;br /&gt;
|move1=Power Gem|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Fake Out|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special&lt;br /&gt;
|move4=Thunderbolt|move4type=Electric|move4cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Ultra Sun and Ultra Moon]]====&lt;br /&gt;
=====Grand trial battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|bordercolor={{dark color dark}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|sprite=VSNanu.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}7,040&lt;br /&gt;
|class=Island Kahuna&lt;br /&gt;
|classlink=Island Kahuna&lt;br /&gt;
|name=Nanu&lt;br /&gt;
|game=USUM&lt;br /&gt;
|location=Malie City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=302&lt;br /&gt;
|pokemon=Sableye&lt;br /&gt;
|level=43&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Power Gem|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Fake Out|move3type=Normal|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|pokemon=Krokorok&lt;br /&gt;
|ndex=552&lt;br /&gt;
|level=43&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Crunch|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Assurance|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Swagger|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Earthquake|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=053&lt;br /&gt;
|pokemon=Persian&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|level=44&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Fur Coat&lt;br /&gt;
|held=Darkinium Z&lt;br /&gt;
|move1=Power Gem|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Fake Out|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Second battle{{sup/7|UM}}=====&lt;br /&gt;
{{incomplete|section|Pokémon abilities}}&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|bordercolor={{dark color dark}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|sprite=VSNanu 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}8,480&lt;br /&gt;
|class=Island Kahuna&lt;br /&gt;
|classlink=Island Kahuna&lt;br /&gt;
|name=Nanu&lt;br /&gt;
|game=UM&lt;br /&gt;
|location=Aether House&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=302&lt;br /&gt;
|pokemon=Sableye&lt;br /&gt;
|level=52&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|move1=Power Gem|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=359&lt;br /&gt;
|pokemon=Absol&lt;br /&gt;
|level=52&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|move1=Night Slash|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Psycho Cut|move2type=Psychic|move2cat=Physical&lt;br /&gt;
|move3=Sucker Punch|move3type=Dark|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=053&lt;br /&gt;
|pokemon=Persian&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|level=53&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=Darkinium Z&lt;br /&gt;
|move1=Power Gem|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Fake Out|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Quotes===&lt;br /&gt;
;{{rt|17|Alola}}&lt;br /&gt;
:&#039;&#039;&amp;quot;You there, boy/girl.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Seems to me you&#039;re trying to get into Po Town. You sure you&#039;ve thought this through? You&#039;d better be ready if you&#039;re thinking of coming in here. Ready to live as [[Team Skull]]. Or ready to take on Team Skull.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You really think you&#039;re ready for that?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Maybe?&#039;&#039;&#039;: &#039;&#039;&amp;quot;Run back home, kid.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;I am!&#039;&#039;&#039;: &#039;&#039;&amp;quot;I guess everyone has their own reasons. I&#039;ve got my reasons, too, for doing what I do. I&#039;ll have them let you in.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;If you don&#039;t make it, I&#039;ll be sure your remains at least get back home.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Po Town]]&lt;br /&gt;
:&#039;&#039;&amp;quot;Have I got you to thank for this?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Thing must&#039;ve been scared half to death if it&#039;s glad to see a wretch like me.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;What a lot of hassle...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;A trial-goer, huh? Figures.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Look, I&#039;m not gonna fight someone who is taking on Team Skull. I healed your Pokémon up so...go. Just go.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Though...looking around now... It seems like there&#039;re fewer Team Skull folks around today than usual. Huh.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I guess some of &#039;em might have run off after seeing their [[Guzma|boss]] get beat.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And here comes the noise again...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;The rent&#039;s real cheap. No one else is crazy enough to stay this close to Team Skull, after all.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;No one&#039;s asking you to...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Pokémon tucked up in their [[Poké Ball]]s, Team Skull locked up in their little town... I wonder if either enjoys the experience?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Malie City]]&lt;br /&gt;
:&#039;&#039;&amp;quot;If only Team Skull could&#039;ve just kept themselves and their troublemaking to Po Town... Why&#039;d they have to make all this fuss, huh?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;You there, boy/girl.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m an [[Island Kahuna|island kahuna]], you know. Battle against me. It&#039;ll be a good experience for you if you&#039;re really hoping to master the island challenge.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;No thanks&#039;&#039;&#039;: &#039;&#039;&amp;quot;The trip here already wore me out. If you don&#039;t want to battle, I&#039;m going home.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;OK, I will&#039;&#039;&#039;: &#039;&#039;&amp;quot;Don&#039;t take it too serious, now.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Hmph...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Well, shoot... Of course I already knew you had the heart and the strength to storm Team Skull&#039;s stronghold, but I didn&#039;t know you were this good. And your Pokémon worked real hard for you. Let me fix your team up for you.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Here. This is yours.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;If you want to use the {{type|Dark}} [[Z-Move|Z-Power]], you&#039;ve gotta do it like this.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;There. Congratulations or whatever. You&#039;ve officially finished your Ula&#039;ula trials.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;ve got somewhere else to be, don&#039;t you? Try not to destroy the whole place. Oh... And you, boy. [[Gladion]]. Tell me... If you&#039;re really trying to get stronger as you say, then what&#039;re you depending on Team Skull for?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Altar of the Sunne]]{{sup/7|S}}/[[Altar of the Moone]]{{sup/7|M}}&lt;br /&gt;
:&#039;&#039;&amp;quot;Cripes, but I hate this place... It&#039;s exhausting climbing all the way up here.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;At least you gave me a good show, though. Guess it was worth coming this far. And the prof did ask me and all...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Look, once you&#039;ve completed all your island trials and done your grand trials, then you&#039;ve got to do one last thing... The final trial. Basically it&#039;s a ceremony, you see? You beat all four kahunas in a row. But things are a little different this year. Now that we&#039;re getting a real [[Pokémon League]] {{al|Pokémon League|here}} in [[Alola]], too.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So, boy/girl. I hope you can bother yourself to come along to the base of [[Ula&#039;ula Island]]&#039;s [[Mount Lanakila]]. You remember [[Tapu Village]], don&#039;t you? Where the folks were doing construction work? He&#039;ll be ready and waiting for you there.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I suppose I could take you along with me... You want to do that? Come now, with me?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Yes&#039;&#039;&#039;: &#039;&#039;&amp;quot;Looks like we&#039;re on this journey together, then.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;No&#039;&#039;&#039;: &#039;&#039;&amp;quot;Not many kids make it all the way to the final trial, but there&#039;s a handful every year. You won&#039;t be able to go easy on this one. These are real battles. No holding back.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Malie City Restaurant&lt;br /&gt;
:&#039;&#039;&amp;quot;...You open?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;, huh? I&#039;m buying, so come join me and eat. Hey, Sensei. Bring me my usual.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You done? Sorry for talking with my mouth full like that. Heh...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;... ... ... Mm. Mm-hmm. Good, right?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Here. I&#039;ve got no need for this nonsense.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;See ya, kid.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UB 02 Absorption{{sup/7|S}}/Beauty{{sup/7|M}}: The relationship between the two&#039;&#039;&#039;&lt;br /&gt;
;{{rt|2|Alola}}&lt;br /&gt;
:&#039;&#039;&amp;quot;Don&#039;t mind if I let myself in.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;How you been doing? You&#039;re well?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m your contact. You want to know about that [[Ultra Beast|monster]], right?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I forgot about this kahuna meeting we were all supposed to go to. That&#039;s how I ended up stuck as the messenger.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And here you are, boy/girl.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Guess you could say that.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;It’s not like I&#039;ve seen it or anything. Just heard rumors. You know.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;What was it you guys were calling it? {{p|Buzzwole|Absorption}}{{sup/7|S}}/{{p|Pheromosa|Beauty}}{{sup/7|M}} or something? Well, you&#039;ll find it in [[Melemele Meadow]]{{sup/7|S}}/[[Verdant Cavern]]{{sup/7|M}}. Not just one of &#039;em either. Two of the suckers{{sup/7|S}}/Four of the things{{sup/7|M}}.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hmph. No one wants to hear about that. Good luck.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UB 03 Lighting: 100kr&#039;&#039;&#039;&lt;br /&gt;
;{{rt|8|Alola}}&lt;br /&gt;
:&#039;&#039;&amp;quot;...I let myself in.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You been keeping well?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Heh. So it&#039;s you, 100kr. Or... Sorry. What is it now? “[[Looker]]”?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;What&#039;s this? No smile for me? Here I am, coming out of my way to bring you the info about the UB that you&#039;re searching for.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;That monster you&#039;re calling {{p|Kartana|Blade}}{{sup/7|S}}/{{p|Celesteela|Blaster}}{{sup/7|M}}... It&#039;s on Ula&#039;ula Island. I&#039;ll tell you more when you get there.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m the kahuna of Ula&#039;ula Island. If you don&#039;t do something about that monster for me, {{p|Tapu Bulu|our guardian}}&#039;s not gonna be happy.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;See you around then.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UB 04 Blade{{sup/7|S}}/Blaster{{sup/7|M}}: Faller&#039;&#039;&#039;&lt;br /&gt;
;{{rt|13|Alola}}&lt;br /&gt;
:&#039;&#039;&amp;quot;But somebody screwed up.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;This halfhearted fool here felt sorry for the monster, even if only for a moment. That moment was enough to get the third member of our team done in by the UB.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;She was just bait for the UB...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;It&#039;s not like the monsters come here by choice. They don’t want to be here. So they smell that familiar scent and think there&#039;ll be a [[Ultra Wormhole|wormhole]]. That they&#039;ll get home.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Faller...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And now you&#039;re repeating history. You&#039;ve got a Faller right here, haven&#039;t you? That&#039;s right, boy/girl. I&#039;m talking about you.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey, missy.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;{{p|Guzzlord|Another one}} of those monsters appeared. This time on [[Poni Island]]. I&#039;ll tell you more when you get there. We&#039;ll meet at the floating restaurant in [[Seafolk Village]].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UB 05 Glutton: 000&#039;&#039;&#039;&lt;br /&gt;
;[[Seafolk Village]]&lt;br /&gt;
:&#039;&#039;&amp;quot;You sent her off to the wrong location?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So now we can finish our little talk. You&#039;ve got one Faller right here... and the other one is Anabel. Though I don&#039;t think she knows it herself.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;... ...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Then she was placed under observation by the [[International Police]]. All because they detected an insane amount of Ultra Wormhole energy from her.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And then got promoted right up past you, her senior, is that it?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Gotta hand it to the International Police. They really are terrible. Using the same strategy and setting up another Faller, even though the same thing failed before.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;... ...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;But you&#039;re out of luck now. With Anabel in that condition... She&#039;ll be done for if she runs into any UBs now.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;But before we&#039;re out of time, boy/girl... How about a battle with me?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;No problem&#039;&#039;&#039;: &#039;&#039;&amp;quot;What a good little boy/girl you are...&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Why?&#039;&#039;&#039;: &#039;&#039;&amp;quot;Why not? If you&#039;ve got some preparation you need to do, then I&#039;ll wait here for you.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Then let&#039;s go.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Hmph. Looks like you got me.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;That&#039;ll do, boy/girl. I think that&#039;ll do fine.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Don&#039;t let me down.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Po Town Police Station (Route 17)&lt;br /&gt;
:&#039;&#039;&amp;quot;{{p|Meowth}} are all right. They don&#039;t care who you are or anything.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{dark color dark}}; background: #{{dark color}}; font-size: 80%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #{{dark color dark}}; background: #{{dark color light}}; width:300px&amp;quot;| [[File:VSNanu.png|200px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #{{dark color dark}}; background: #{{dark color light}}; width:300px&amp;quot;| [[File:VSNanu 2.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| VS model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
| VS model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Moon}}&lt;br /&gt;
|- &lt;br /&gt;
|colspan=2 style=&amp;quot;{{roundy|20px}} border: 2px solid #{{dark color dark}}; background: #{{dark color light}}; width:300px&amp;quot;| [[File:Nanu SM OD.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2 | Overworld model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Nanu Adventures.png|thumb|200px|Nanu in Pokémon Adventures]]&lt;br /&gt;
Nanu debuts in [[PASM02]]. He is first seen with his fellow Kahunas, [[Olivia]] and [[Hala]], at [[Malie Garden]], where they discuss the sightings of the [[guardian deities]] around Alola. They speculate that the normally reclusive guardian deities appearing before people must have been caused by them being angered by something.&lt;br /&gt;
&lt;br /&gt;
Later, at [[Iki Town]], Hala referees a battle between Nanu and Olivia in order to test a stage to be used in an upcoming festival. During the battle, Nanu teases Olivia&#039;s inability to get a boyfriend, which angers Olivia into using her Z-Power. When Nanu retaliates with his own Z-Move, Hala interrupts the battle, but not before accidentally getting hit. The Kahunas decide that they will use the festival to have Alolan youths battle against each other. The strongest participants will travel around Alola&#039;s four islands, imitating the [[island challenge]], in order to calm the guardian deities&#039; rage.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Nanu&lt;br /&gt;
|pkmn=Persian&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|img=Nanu Persian Adventures.png&lt;br /&gt;
|epnum=PASM03&lt;br /&gt;
|epname=PASM03&lt;br /&gt;
|desc={{p|Persian}} is Nanu&#039;s only known Pokémon, it was first used to battle against Olivia&#039;s {{p|Lycanroc}}.&lt;br /&gt;
&lt;br /&gt;
Persian&#039;s known moves are {{m|Nasty Plot}} and {{m|Dark Pulse}}.&amp;lt;br&amp;gt;&lt;br /&gt;
Persian can also perform the [[Z-Move]] {{m|Black Hole Eclipse}}{{tt|*|mentioned only}}.}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Despite [[Acerola]] referring to Nanu as &amp;quot;uncle&amp;quot;, they are not related, as stated on page 174 of the [[Pokémon Sun &amp;amp; Pokémon Moon: The Official Strategy Guide]]. &amp;quot;Uncle&amp;quot; and &amp;quot;Aunty&amp;quot; are often used as a label of endearment and closeness of a person of non-familial ties in Hawaii.&lt;br /&gt;
* Nanu is the only Island Kahuna who cannot be encountered and battled at the {{al|Pokémon League}}.&lt;br /&gt;
** As such, he is also the only Kahuna who cannot be [[rematch]]ed an indefinite amount of times.&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 3px solid #{{dark color dark}}&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| クチナシ &#039;&#039;Kuchinashi&#039;&#039;&lt;br /&gt;
| From 梔子 &#039;&#039;kuchinashi&#039;&#039; ({{wp|Gardenia jasminoides|gardenia}}) and 口無し &#039;&#039;kuchinashi&#039;&#039; (something unspoken)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Nanu&lt;br /&gt;
| From &#039;&#039;nānū&#039;&#039;, names for several species of {{wp|gardenia}} such as the {{wp|Gardenia brighamii|forest gardenia}} and the {{wp|Gardenia mannii|Oahu gardenia}}. It may also came from the word &#039;&#039;none&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Danh&lt;br /&gt;
| From &#039;&#039;danh-danh&#039;&#039;, gardenia&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Yasu &lt;br /&gt;
| From &#039;&#039;Gardenia jasminoides&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Augusto&lt;br /&gt;
| From &#039;&#039;Gardenia augusta&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Denio&lt;br /&gt;
| From &#039;&#039;gardenia&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 나누 &#039;&#039;Nanu&#039;&#039;&lt;br /&gt;
| From his English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})&lt;br /&gt;
| 默丹 &#039;&#039;Mòdān&#039;&#039;&lt;br /&gt;
| From 木丹 &#039;&#039;mùdān&#039;&#039; (gardenia) and 默 &#039;&#039;mò&#039;&#039; (silent), which contains the character 黑 &#039;&#039;hēi&#039;&#039; (black)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 默丹 &#039;&#039;Mahkdāan&#039;&#039;&lt;br /&gt;
| From 木丹 &#039;&#039;muhkdāan&#039;&#039; (gardenia) and 默 &#039;&#039;mahk&#039;&#039; (silent), which contains the character 黑 &#039;&#039;hāk&#039;&#039; (black)&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Captains and Kahunas of Alola}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sun and Moon characters]]&lt;br /&gt;
[[Category:Ultra Sun and Ultra Moon characters]]&lt;br /&gt;
[[Category:Island Kahunas]]&lt;br /&gt;
[[Category:Dark-type Trainers]]&lt;br /&gt;
[[Category:Trainers with Z-Rings]]&lt;br /&gt;
[[Category:Pokémon Adventures characters]]&lt;br /&gt;
[[Category:International Police]]&lt;br /&gt;
&lt;br /&gt;
[[de:Yasu]]&lt;br /&gt;
[[fr:Danh]]&lt;br /&gt;
[[it:Augusto]]&lt;br /&gt;
[[ja:クチナシ]]&lt;br /&gt;
[[zh:默丹]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Aether_House&amp;diff=2726725</id>
		<title>Aether House</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Aether_House&amp;diff=2726725"/>
		<updated>2018-01-10T02:40:40Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Pokémon Ultra Sun and Ultra Moon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|2=Missing layout section with complete layout maps}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Aether House SM.png&lt;br /&gt;
|type=building&lt;br /&gt;
|location_name=Aether House&lt;br /&gt;
|japanese_name=エーテルハウス&lt;br /&gt;
|translated_name=Aether House&lt;br /&gt;
|location={{rt|15|Alola}}&lt;br /&gt;
|slogan=Where Pokémon and people huddle together.&lt;br /&gt;
|region=Alola&lt;br /&gt;
|generation={{gen|VII}}&lt;br /&gt;
|mapsize=250px&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Aether House&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;エーテルハウス&#039;&#039;&#039; &#039;&#039;Aether House&#039;&#039;) is a location on [[Ula&#039;ula Island]] in [[Alola]], located on {{rt|15|Alola}}. It is the [[Aether Foundation]]&#039;s largest base on [[Alola]]&#039;s main islands, with one of its purposes being an orphanage for human children and Pokémon. Its headmaster is an {{p|Oranguru}}. [[Acerola]] is among the children who live here.&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
Much like every other facility owned or run by the [[Aether Foundation]], the Aether House features a predominantly white color scheme. The main foyer contains a reception desk which stands in front of a staff room the player cannot access, and four doors leading to other rooms, two of which can be accessed by the player. The headmaster, {{p|Oranguru}}, can be seen at the back of this room. The door to the left leads to a playroom with some shelves, toys and a TV; while the door to the right leads to a bedroom with a table, some bookshelves, two bunk beds, a {{p|Mimikyu}}, a {{p|Wimpod}} and two Aether Foundation employees. After becoming Champion, the Aether scientist in this room will give the player a {{p|Porygon}}.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{itlisth|building}}&lt;br /&gt;
{{Itemlist|Rare Candy|From the female {{tc|Preschooler}} after defeating [[Plumeria]]|Su=yes|M=yes|US=yes|UM=yes}}&lt;br /&gt;
{{Itemlist|Purple Petal|From [[Nanu]] during [[Mina]]&#039;s trial|US=yes|UM=yes}}&lt;br /&gt;
{{Itemlist|PP Up|From headmaster {{p|Oranguru}} after helping one of the {{tc|Preschooler}}s clean up the playroom, after becoming {{pkmn|Champion}}|US=yes|UM=yes}}&lt;br /&gt;
{{Itemlist|Up-Grade|From the female {{tc|Aether Foundation Employee}} in the bedroom, after becoming Champion|Su=yes|M=yes}}&lt;br /&gt;
{{itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Zygarde Cube===&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist||sprite=Key Zygarde Cell Sprite|size=40px|By the TV in the play room{{sup/t|D}}|Su=yes|M=yes|display=[[Zygarde Cube|Zygarde Cell]]}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{Catch/header/7|building}}&lt;br /&gt;
{{Catch/div|building|Gift Pokémon&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;After becoming {{color2|000|Pokémon Champion|Champion}}&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Catch/entry7|137|Porygon|yes|yes|Gift|30|One|type1=normal|all=One|alliesna=N/A}}&lt;br /&gt;
{{Catch/footer|building}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Pokémon Sun and Moon===&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{Trainerentry|VSPreschooler M SM.png{{!}}150px|Preschooler|Hunter|360|1|239|Elekid|♂|30|None|36=ハジメ|37=Hajime}}&lt;br /&gt;
{{trainerfooter|building|7}}&lt;br /&gt;
&lt;br /&gt;
;After defeating [[Guzma]] at the [[Shady House]]&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{black color light}}&lt;br /&gt;
|headcolor={{omega ruby color light}}&lt;br /&gt;
|bordercolor={{black color}}&lt;br /&gt;
|sprite=VSGladion.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|class=Team Skull&lt;br /&gt;
|classlink=Gladion&lt;br /&gt;
|name={{color2|000|Gladion}}&lt;br /&gt;
|prize={{pdollar}}3,040&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Aether House&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=042&lt;br /&gt;
|pokemon=Golbat&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|level=37&lt;br /&gt;
|gender=male&lt;br /&gt;
|move1=Acrobatics|move1type=Flying|move1cat=Physical&lt;br /&gt;
|move2=Poison Fang|move2type=Poison|move2cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=215&lt;br /&gt;
|pokemon=Sneasel&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Ice&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|level=37&lt;br /&gt;
|gender=male&lt;br /&gt;
|move1=Icy Wind|move1type=Ice|move1cat=Special&lt;br /&gt;
|move2=Metal Claw|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Feint Attack|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Quick Attack|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=772&lt;br /&gt;
|pokemon=Type: Null&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Battle Armor&lt;br /&gt;
|level=38&lt;br /&gt;
|move1=Pursuit|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Crush Claw|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=X-Scissor|move3type=Bug|move3cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ultra Sun and Ultra Moon===&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{Trainerentry|VSPreschooler M SM.png{{!}}150px|Preschooler|Hunter|384|1|239|Elekid|♂|32|None|36=ハジメ|37=Hajime}}&lt;br /&gt;
{{trainerfooter|building|7}}&lt;br /&gt;
&lt;br /&gt;
;After defeating Guzma in [[Po Town]]&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{black color light}}&lt;br /&gt;
|headcolor={{omega ruby color light}}&lt;br /&gt;
|bordercolor={{black color}}&lt;br /&gt;
|sprite=VSGladion.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|class=Team Skull&lt;br /&gt;
|classlink=Gladion&lt;br /&gt;
|name={{color2|000|Gladion}}&lt;br /&gt;
|prize={{pdollar}}3,440&lt;br /&gt;
|game=USUM&lt;br /&gt;
|location=Alola Route 15&lt;br /&gt;
|locationname=Aether House&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=042&lt;br /&gt;
|pokemon=Golbat&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|level=42&lt;br /&gt;
|gender=male&lt;br /&gt;
|move1=Acrobatics|move1type=Flying|move1cat=Physical&lt;br /&gt;
|move2=Poison Fang|move2type=Poison|move2cat=Physical&lt;br /&gt;
|move3=Venoshock|move3type=Poison|move3cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=571&lt;br /&gt;
|pokemon=Zoroark&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Illusion&lt;br /&gt;
|level=42&lt;br /&gt;
|gender=male&lt;br /&gt;
|move1=Snarl|move1type=Dark|move1cat=Special&lt;br /&gt;
|move2=Hyper Voice|move2type=Normal|move2cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=772&lt;br /&gt;
|pokemon=Type: Null&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Battle Armor&lt;br /&gt;
|level=43&lt;br /&gt;
|move1=Pursuit|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Crush Claw|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=X-Scissor|move3type=Bug|move3cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
;After receiving the [[Yellow Petal]] from [[Sophocles]] during [[Mina]]&#039;s trial&lt;br /&gt;
{{incomplete|section|Pokémon abilities}}&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|bordercolor={{dark color dark}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|sprite=VSNanu 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}8,480&lt;br /&gt;
|class=Island Kahuna&lt;br /&gt;
|classlink=Island Kahuna&lt;br /&gt;
|name={{color2|000|Nanu}}&lt;br /&gt;
|game=UM&lt;br /&gt;
|location=Aether House&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=302&lt;br /&gt;
|pokemon=Sableye&lt;br /&gt;
|level=52&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|move1=Power Gem|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=359&lt;br /&gt;
|pokemon=Absol&lt;br /&gt;
|level=52&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|move1=Night Slash|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Psycho Cut|move2type=Psychic|move2cat=Physical&lt;br /&gt;
|move3=Sucker Punch|move3type=Dark|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=053&lt;br /&gt;
|pokemon=Persian&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|level=53&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=Darkinium Z&lt;br /&gt;
|move1=Power Gem|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Fake Out|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{locationcolor/light|building}}|bordercolor={{locationcolor/dark|building}}&lt;br /&gt;
|zh_yue=以太之家 &#039;&#039;{{tt|Yíhtaai-jī Gā|Aether House}}&lt;br /&gt;
|zh_cmn=以太之家 &#039;&#039;{{tt|Yǐtài-zhī Jiā|Aether House}}&lt;br /&gt;
|fr=Foyer Æther&lt;br /&gt;
|de=Æther-Haus&lt;br /&gt;
|it=Residenza Æther&lt;br /&gt;
|ko=에테르하우스 &#039;&#039;Aether House&#039;&#039;&lt;br /&gt;
|es=Casa Æther&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Aether Foundation}}&lt;br /&gt;
{{Alola}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sun and Moon locations]]&lt;br /&gt;
[[Category:Ultra Sun and Ultra Moon locations]]&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
&lt;br /&gt;
[[it:Residenza Æther]]&lt;br /&gt;
[[ja:エーテルハウス]]&lt;br /&gt;
[[zh:以太之家]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nanu&amp;diff=2726723</id>
		<title>Nanu</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nanu&amp;diff=2726723"/>
		<updated>2018-01-10T02:39:50Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Second battle{{sup/7|UM}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharInfobox&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|corecolor={{dark color light}}&lt;br /&gt;
|bordercolor={{dark color dark}}&lt;br /&gt;
|text=white&lt;br /&gt;
|name=Nanu&lt;br /&gt;
|jname=クチナシ&lt;br /&gt;
|tmname=Kuchinashi&lt;br /&gt;
|slogan=no&lt;br /&gt;
|image=Sun Moon Nanu.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Concept art from Sun and Moon&lt;br /&gt;
|gender=Male&lt;br /&gt;
|colors=yes&lt;br /&gt;
|eyes=Red&lt;br /&gt;
|hair=Grey&lt;br /&gt;
|hometown={{rt|17|Alola}}&lt;br /&gt;
|region=[[Alola]]&lt;br /&gt;
|trainer=yes&lt;br /&gt;
|trainerclass=[[Island Kahuna]]&lt;br /&gt;
|game=yes&lt;br /&gt;
|generation={{Gen|VII}}&lt;br /&gt;
|games={{pkmn|Sun and Moon|Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
|leader=no&lt;br /&gt;
|specialist=yes&lt;br /&gt;
|type={{t|Dark}} types&lt;br /&gt;
&amp;lt;!--|anime=no&lt;br /&gt;
|epnum=&lt;br /&gt;
|epname=&lt;br /&gt;
|enva=[[]]&lt;br /&gt;
|java=--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Nanu&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;クチナシ&#039;&#039;&#039; &#039;&#039;Kuchinashi&#039;&#039;)  is a character introduced in {{g|Sun and Moon}}. He is the [[Island Kahuna|Kahuna]] of [[Ula&#039;ula Island]]. He [[Type expert|specializes]] in {{type|Dark}} {{OBP|Pokémon|species}}. He grants the [[Trainer Card (game)#Stamps|Ula&#039;ula stamp]] to Trainers who defeat him.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
Nanu is a police officer who first shows up to aid the player in getting into [[Po Town]]. After [[Team Skull]] is defeated by the player, he reveals that he is the Kahuna of Ula&#039;ula Island and challenges the player in [[Malie City]] for their [[island challenge]] grand trial. Upon defeat, he grants the player the [[Darkinium Z]] and wishes them well as they, along with [[Gladion]] and [[Hau]], head to [[Aether Paradise]] to rescue [[Lillie]].&lt;br /&gt;
&lt;br /&gt;
[[Professor Kukui]] forms the Alola Pokémon League and Nanu is offered a position in the [[Alola]] [[Elite Four]]. He turns down the offer, stating that he has no obligation to join, unlike when the {{p|Tapu Bulu|guardian deity}} chose him to become the Kahuna.&lt;br /&gt;
&lt;br /&gt;
Nanu later provides information on sightings of the [[Ultra Beast]]s around Ula&#039;ula. He is also revealed to be a former member of the [[International Police]] and [[Looker]]&#039;s former superior. His codename was &#039;&#039;&#039;000&#039;&#039;&#039;. During his time with them, he is described as having been an elite officer, on par with Looker. Ten years prior to the events of Pokémon Sun and Moon, he participated in a three-person mission with Looker and an unnamed [[Ultra Wormhole#Fallers|Faller]] to track down a {{p|Guzzlord}}, which ultimately cost the Faller her life. After this mission, he and Looker discovered [[Salon Maiden Anabel|Anabel]] on the shores of [[Poni Island]].&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Ultra Sun and Ultra Moon]], he also appears in [[Acerola]]&#039;s place at the [[Aether House]] during [[Mina]]&#039;s trial. In Ultra Moon he challenges the player to a rematch; in both games, he then gives the player the {{Key|VII|Purple Petal}}, the final flower petal of the trial.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
Nanu&#039;s Pokémon are kept in {{ball|Ultra}}s.&lt;br /&gt;
====[[Pokémon Sun and Moon]]====&lt;br /&gt;
=====Grand trial battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|bordercolor={{dark color dark}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|sprite=VSNanu.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}6,240&lt;br /&gt;
|class=Island Kahuna&lt;br /&gt;
|classlink=Island Kahuna&lt;br /&gt;
|name=Nanu&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Malie City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=302&lt;br /&gt;
|pokemon=Sableye&lt;br /&gt;
|level=38&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Power Gem|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Fake Out|move3type=Normal|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|pokemon=Krokorok&lt;br /&gt;
|ndex=552&lt;br /&gt;
|level=38&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Crunch|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Assurance|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Swagger|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Earthquake|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=053&lt;br /&gt;
|pokemon=Persian&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|level=39&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Fur Coat&lt;br /&gt;
|held=Darkinium Z&lt;br /&gt;
|move1=Power Gem|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Fake Out|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Second battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|bordercolor={{dark color dark}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|sprite=VSNanu.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}10,080&lt;br /&gt;
|class=Island Kahuna&lt;br /&gt;
|classlink=Island Kahuna&lt;br /&gt;
|name=Nanu&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Seafolk Village&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=302&lt;br /&gt;
|pokemon=Sableye&lt;br /&gt;
|level=63&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Power Gem|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special&lt;br /&gt;
|move4=Toxic|move4type=Poison|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|pokemon=Krookodile&lt;br /&gt;
|ndex=553&lt;br /&gt;
|level=63&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Crunch|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Aerial Ace|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Swagger|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Earthquake|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=430&lt;br /&gt;
|pokemon=Honchkrow&lt;br /&gt;
|level=63&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Insomnia&lt;br /&gt;
|move1=Aerial Ace|move1type=Flying|move1cat=Physical&lt;br /&gt;
|move2=Sucker Punch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Psychic|move3type=Psychic|move3cat=Special&lt;br /&gt;
|move4=Snarl|move4type=Dark|move4cat=Special}}&lt;br /&gt;
{{Party/Div|color={{dark color}}}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/7&lt;br /&gt;
|ndex=359&lt;br /&gt;
|pokemon=Absol&lt;br /&gt;
|level=63&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Super Luck&lt;br /&gt;
|move1=Psycho Cut|move1type=Psychic|move1cat=Physical&lt;br /&gt;
|move2=Sucker Punch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Night Slash|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=053&lt;br /&gt;
|pokemon=Persian&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|level=63&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Fur Coat&lt;br /&gt;
|held=Darkinium Z&lt;br /&gt;
|move1=Power Gem|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Fake Out|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special&lt;br /&gt;
|move4=Thunderbolt|move4type=Electric|move4cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Ultra Sun and Ultra Moon]]====&lt;br /&gt;
=====Grand trial battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|bordercolor={{dark color dark}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|sprite=VSNanu.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}7,040&lt;br /&gt;
|class=Island Kahuna&lt;br /&gt;
|classlink=Island Kahuna&lt;br /&gt;
|name=Nanu&lt;br /&gt;
|game=USUM&lt;br /&gt;
|location=Malie City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=302&lt;br /&gt;
|pokemon=Sableye&lt;br /&gt;
|level=43&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Power Gem|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Fake Out|move3type=Normal|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|pokemon=Krokorok&lt;br /&gt;
|ndex=552&lt;br /&gt;
|level=43&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Crunch|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Assurance|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Swagger|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Earthquake|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=053&lt;br /&gt;
|pokemon=Persian&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|level=44&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Fur Coat&lt;br /&gt;
|held=Darkinium Z&lt;br /&gt;
|move1=Power Gem|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Fake Out|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Second battle{{sup/7|UM}}=====&lt;br /&gt;
{{incomplete|section|Pokémon abilities}}&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|bordercolor={{dark color dark}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|sprite=VSNanu 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}8,480&lt;br /&gt;
|class=Island Kahuna&lt;br /&gt;
|classlink=Island Kahuna&lt;br /&gt;
|name=Nanu&lt;br /&gt;
|game=UM&lt;br /&gt;
|location=Aether House&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=302&lt;br /&gt;
|pokemon=Sableye&lt;br /&gt;
|level=52&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|move1=Power Gem|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=359&lt;br /&gt;
|pokemon=Absol&lt;br /&gt;
|level=52&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|move1=Night Slash|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Psycho Cut|move2type=Psychic|move2cat=Physical&lt;br /&gt;
|move3=Sucker Punch|move3type=Dark|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=053&lt;br /&gt;
|pokemon=Persian&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|level=53&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=Darkinium Z&lt;br /&gt;
|move1=Power Gem|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Fake Out|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Quotes===&lt;br /&gt;
;{{rt|17|Alola}}&lt;br /&gt;
:&#039;&#039;&amp;quot;You there, boy/girl.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Seems to me you&#039;re trying to get into Po Town. You sure you&#039;ve thought this through? You&#039;d better be ready if you&#039;re thinking of coming in here. Ready to live as [[Team Skull]]. Or ready to take on Team Skull.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You really think you&#039;re ready for that?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Maybe?&#039;&#039;&#039;: &#039;&#039;&amp;quot;Run back home, kid.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;I am!&#039;&#039;&#039;: &#039;&#039;&amp;quot;I guess everyone has their own reasons. I&#039;ve got my reasons, too, for doing what I do. I&#039;ll have them let you in.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;If you don&#039;t make it, I&#039;ll be sure your remains at least get back home.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Po Town]]&lt;br /&gt;
:&#039;&#039;&amp;quot;Have I got you to thank for this?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Thing must&#039;ve been scared half to death if it&#039;s glad to see a wretch like me.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;What a lot of hassle...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;A trial-goer, huh? Figures.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Look, I&#039;m not gonna fight someone who is taking on Team Skull. I healed your Pokémon up so...go. Just go.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Though...looking around now... It seems like there&#039;re fewer Team Skull folks around today than usual. Huh.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I guess some of &#039;em might have run off after seeing their [[Guzma|boss]] get beat.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And here comes the noise again...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;The rent&#039;s real cheap. No one else is crazy enough to stay this close to Team Skull, after all.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;No one&#039;s asking you to...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Pokémon tucked up in their [[Poké Ball]]s, Team Skull locked up in their little town... I wonder if either enjoys the experience?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Malie City]]&lt;br /&gt;
:&#039;&#039;&amp;quot;If only Team Skull could&#039;ve just kept themselves and their troublemaking to Po Town... Why&#039;d they have to make all this fuss, huh?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;You there, boy/girl.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m an [[Island Kahuna|island kahuna]], you know. Battle against me. It&#039;ll be a good experience for you if you&#039;re really hoping to master the island challenge.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;No thanks&#039;&#039;&#039;: &#039;&#039;&amp;quot;The trip here already wore me out. If you don&#039;t want to battle, I&#039;m going home.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;OK, I will&#039;&#039;&#039;: &#039;&#039;&amp;quot;Don&#039;t take it too serious, now.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Hmph...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Well, shoot... Of course I already knew you had the heart and the strength to storm Team Skull&#039;s stronghold, but I didn&#039;t know you were this good. And your Pokémon worked real hard for you. Let me fix your team up for you.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Here. This is yours.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;If you want to use the {{type|Dark}} [[Z-Move|Z-Power]], you&#039;ve gotta do it like this.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;There. Congratulations or whatever. You&#039;ve officially finished your Ula&#039;ula trials.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;ve got somewhere else to be, don&#039;t you? Try not to destroy the whole place. Oh... And you, boy. [[Gladion]]. Tell me... If you&#039;re really trying to get stronger as you say, then what&#039;re you depending on Team Skull for?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;[[Altar of the Sunne]]{{sup/7|S}}/[[Altar of the Moone]]{{sup/7|M}}&lt;br /&gt;
:&#039;&#039;&amp;quot;Cripes, but I hate this place... It&#039;s exhausting climbing all the way up here.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;At least you gave me a good show, though. Guess it was worth coming this far. And the prof did ask me and all...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Look, once you&#039;ve completed all your island trials and done your grand trials, then you&#039;ve got to do one last thing... The final trial. Basically it&#039;s a ceremony, you see? You beat all four kahunas in a row. But things are a little different this year. Now that we&#039;re getting a real [[Pokémon League]] {{al|Pokémon League|here}} in [[Alola]], too.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So, boy/girl. I hope you can bother yourself to come along to the base of [[Ula&#039;ula Island]]&#039;s [[Mount Lanakila]]. You remember [[Tapu Village]], don&#039;t you? Where the folks were doing construction work? He&#039;ll be ready and waiting for you there.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I suppose I could take you along with me... You want to do that? Come now, with me?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Yes&#039;&#039;&#039;: &#039;&#039;&amp;quot;Looks like we&#039;re on this journey together, then.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;No&#039;&#039;&#039;: &#039;&#039;&amp;quot;Not many kids make it all the way to the final trial, but there&#039;s a handful every year. You won&#039;t be able to go easy on this one. These are real battles. No holding back.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Malie City Restaurant&lt;br /&gt;
:&#039;&#039;&amp;quot;...You open?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;, huh? I&#039;m buying, so come join me and eat. Hey, Sensei. Bring me my usual.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You done? Sorry for talking with my mouth full like that. Heh...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;... ... ... Mm. Mm-hmm. Good, right?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Here. I&#039;ve got no need for this nonsense.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;See ya, kid.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UB 02 Absorption{{sup/7|S}}/Beauty{{sup/7|M}}: The relationship between the two&#039;&#039;&#039;&lt;br /&gt;
;{{rt|2|Alola}}&lt;br /&gt;
:&#039;&#039;&amp;quot;Don&#039;t mind if I let myself in.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;How you been doing? You&#039;re well?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m your contact. You want to know about that [[Ultra Beast|monster]], right?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I forgot about this kahuna meeting we were all supposed to go to. That&#039;s how I ended up stuck as the messenger.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And here you are, boy/girl.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Guess you could say that.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;It’s not like I&#039;ve seen it or anything. Just heard rumors. You know.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;What was it you guys were calling it? {{p|Buzzwole|Absorption}}{{sup/7|S}}/{{p|Pheromosa|Beauty}}{{sup/7|M}} or something? Well, you&#039;ll find it in [[Melemele Meadow]]{{sup/7|S}}/[[Verdant Cavern]]{{sup/7|M}}. Not just one of &#039;em either. Two of the suckers{{sup/7|S}}/Four of the things{{sup/7|M}}.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hmph. No one wants to hear about that. Good luck.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UB 03 Lighting: 100kr&#039;&#039;&#039;&lt;br /&gt;
;{{rt|8|Alola}}&lt;br /&gt;
:&#039;&#039;&amp;quot;...I let myself in.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You been keeping well?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Heh. So it&#039;s you, 100kr. Or... Sorry. What is it now? “[[Looker]]”?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;What&#039;s this? No smile for me? Here I am, coming out of my way to bring you the info about the UB that you&#039;re searching for.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;That monster you&#039;re calling {{p|Kartana|Blade}}{{sup/7|S}}/{{p|Celesteela|Blaster}}{{sup/7|M}}... It&#039;s on Ula&#039;ula Island. I&#039;ll tell you more when you get there.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m the kahuna of Ula&#039;ula Island. If you don&#039;t do something about that monster for me, {{p|Tapu Bulu|our guardian}}&#039;s not gonna be happy.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;See you around then.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UB 04 Blade{{sup/7|S}}/Blaster{{sup/7|M}}: Faller&#039;&#039;&#039;&lt;br /&gt;
;{{rt|13|Alola}}&lt;br /&gt;
:&#039;&#039;&amp;quot;But somebody screwed up.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;This halfhearted fool here felt sorry for the monster, even if only for a moment. That moment was enough to get the third member of our team done in by the UB.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;She was just bait for the UB...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;It&#039;s not like the monsters come here by choice. They don’t want to be here. So they smell that familiar scent and think there&#039;ll be a [[Ultra Wormhole|wormhole]]. That they&#039;ll get home.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Faller...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And now you&#039;re repeating history. You&#039;ve got a Faller right here, haven&#039;t you? That&#039;s right, boy/girl. I&#039;m talking about you.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey, missy.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;{{p|Guzzlord|Another one}} of those monsters appeared. This time on [[Poni Island]]. I&#039;ll tell you more when you get there. We&#039;ll meet at the floating restaurant in [[Seafolk Village]].&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UB 05 Glutton: 000&#039;&#039;&#039;&lt;br /&gt;
;[[Seafolk Village]]&lt;br /&gt;
:&#039;&#039;&amp;quot;You sent her off to the wrong location?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So now we can finish our little talk. You&#039;ve got one Faller right here... and the other one is Anabel. Though I don&#039;t think she knows it herself.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;... ...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Then she was placed under observation by the [[International Police]]. All because they detected an insane amount of Ultra Wormhole energy from her.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And then got promoted right up past you, her senior, is that it?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Gotta hand it to the International Police. They really are terrible. Using the same strategy and setting up another Faller, even though the same thing failed before.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;... ...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;But you&#039;re out of luck now. With Anabel in that condition... She&#039;ll be done for if she runs into any UBs now.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;But before we&#039;re out of time, boy/girl... How about a battle with me?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;No problem&#039;&#039;&#039;: &#039;&#039;&amp;quot;What a good little boy/girl you are...&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Why?&#039;&#039;&#039;: &#039;&#039;&amp;quot;Why not? If you&#039;ve got some preparation you need to do, then I&#039;ll wait here for you.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Then let&#039;s go.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Upon being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Hmph. Looks like you got me.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;That&#039;ll do, boy/girl. I think that&#039;ll do fine.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Don&#039;t let me down.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Po Town Police Station (Route 17)&lt;br /&gt;
:&#039;&#039;&amp;quot;{{p|Meowth}} are all right. They don&#039;t care who you are or anything.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{dark color dark}}; background: #{{dark color}}; font-size: 80%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #{{dark color dark}}; background: #{{dark color light}}; width:300px&amp;quot;| [[File:VSNanu.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| VS model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun and Moon}}&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #{{dark color dark}}; background: #{{dark color light}}; width:300px&amp;quot;| [[File:Nanu SM OD.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Overworld model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun and Moon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Nanu Adventures.png|thumb|200px|Nanu in Pokémon Adventures]]&lt;br /&gt;
Nanu debuts in [[PASM02]]. He is first seen with his fellow Kahunas, [[Olivia]] and [[Hala]], at [[Malie Garden]], where they discuss the sightings of the [[guardian deities]] around Alola. They speculate that the normally reclusive guardian deities appearing before people must have been caused by them being angered by something.&lt;br /&gt;
&lt;br /&gt;
Later, at [[Iki Town]], Hala referees a battle between Nanu and Olivia in order to test a stage to be used in an upcoming festival. During the battle, Nanu teases Olivia&#039;s inability to get a boyfriend, which angers Olivia into using her Z-Power. When Nanu retaliates with his own Z-Move, Hala interrupts the battle, but not before accidentally getting hit. The Kahunas decide that they will use the festival to have Alolan youths battle against each other. The strongest participants will travel around Alola&#039;s four islands, imitating the [[island challenge]], in order to calm the guardian deities&#039; rage.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Nanu&lt;br /&gt;
|pkmn=Persian&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|img=Nanu Persian Adventures.png&lt;br /&gt;
|epnum=PASM03&lt;br /&gt;
|epname=PASM03&lt;br /&gt;
|desc={{p|Persian}} is Nanu&#039;s only known Pokémon, it was first used to battle against Olivia&#039;s {{p|Lycanroc}}.&lt;br /&gt;
&lt;br /&gt;
Persian&#039;s known moves are {{m|Nasty Plot}} and {{m|Dark Pulse}}.&amp;lt;br&amp;gt;&lt;br /&gt;
Persian can also perform the [[Z-Move]] {{m|Black Hole Eclipse}}{{tt|*|mentioned only}}.}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Despite [[Acerola]] referring to Nanu as &amp;quot;uncle&amp;quot;, they are not related, as stated on page 174 of the [[Pokémon Sun &amp;amp; Pokémon Moon: The Official Strategy Guide]]. &amp;quot;Uncle&amp;quot; and &amp;quot;Aunty&amp;quot; are often used as a label of endearment and closeness of a person of non-familial ties in Hawaii.&lt;br /&gt;
* Nanu is the only Island Kahuna who cannot be encountered and battled at the {{al|Pokémon League}}.&lt;br /&gt;
** As such, he is also the only Kahuna who cannot be [[rematch]]ed an indefinite amount of times.&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 3px solid #{{dark color dark}}&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| クチナシ &#039;&#039;Kuchinashi&#039;&#039;&lt;br /&gt;
| From 梔子 &#039;&#039;kuchinashi&#039;&#039; ({{wp|Gardenia jasminoides|gardenia}}) and 口無し &#039;&#039;kuchinashi&#039;&#039; (something unspoken)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Nanu&lt;br /&gt;
| From &#039;&#039;nānū&#039;&#039;, names for several species of {{wp|gardenia}} such as the {{wp|Gardenia brighamii|forest gardenia}} and the {{wp|Gardenia mannii|Oahu gardenia}}. It may also came from the word &#039;&#039;none&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Danh&lt;br /&gt;
| From &#039;&#039;danh-danh&#039;&#039;, gardenia&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Yasu &lt;br /&gt;
| From &#039;&#039;Gardenia jasminoides&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Augusto&lt;br /&gt;
| From &#039;&#039;Gardenia augusta&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Denio&lt;br /&gt;
| From &#039;&#039;gardenia&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 나누 &#039;&#039;Nanu&#039;&#039;&lt;br /&gt;
| From his English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})&lt;br /&gt;
| 默丹 &#039;&#039;Mòdān&#039;&#039;&lt;br /&gt;
| From 木丹 &#039;&#039;mùdān&#039;&#039; (gardenia) and 默 &#039;&#039;mò&#039;&#039; (silent), which contains the character 黑 &#039;&#039;hēi&#039;&#039; (black)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 默丹 &#039;&#039;Mahkdāan&#039;&#039;&lt;br /&gt;
| From 木丹 &#039;&#039;muhkdāan&#039;&#039; (gardenia) and 默 &#039;&#039;mahk&#039;&#039; (silent), which contains the character 黑 &#039;&#039;hāk&#039;&#039; (black)&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Captains and Kahunas of Alola}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sun and Moon characters]]&lt;br /&gt;
[[Category:Ultra Sun and Ultra Moon characters]]&lt;br /&gt;
[[Category:Island Kahunas]]&lt;br /&gt;
[[Category:Dark-type Trainers]]&lt;br /&gt;
[[Category:Trainers with Z-Rings]]&lt;br /&gt;
[[Category:Pokémon Adventures characters]]&lt;br /&gt;
[[Category:International Police]]&lt;br /&gt;
&lt;br /&gt;
[[de:Yasu]]&lt;br /&gt;
[[fr:Danh]]&lt;br /&gt;
[[it:Augusto]]&lt;br /&gt;
[[ja:クチナシ]]&lt;br /&gt;
[[zh:默丹]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Tourist_Couple_(Trainer_class)&amp;diff=2724529</id>
		<title>Tourist Couple (Trainer class)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Tourist_Couple_(Trainer_class)&amp;diff=2724529"/>
		<updated>2018-01-08T02:38:11Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: There are two depictions of them.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TrainerClassInfobox&lt;br /&gt;
|color={{normal color}}&lt;br /&gt;
|corecolor={{normal color light}}&lt;br /&gt;
|bordercolor={{normal color dark}}&lt;br /&gt;
|name=Tourist Couple&lt;br /&gt;
|jpname=かんこうカップル&lt;br /&gt;
|jptranslit=Kankō Kappuru&lt;br /&gt;
|jptrans=Tourist Couple&lt;br /&gt;
|image=None.png|size=200px&lt;br /&gt;
|caption=&lt;br /&gt;
|intro=[[Generation VII]]&lt;br /&gt;
|games={{pkmn|Ultra Sun and Ultra Moon}}&lt;br /&gt;
|gender=One male, one female&lt;br /&gt;
}}&lt;br /&gt;
A &#039;&#039;&#039;Tourist Couple&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;かんこうカップル&#039;&#039;&#039; &#039;&#039;Tourist Couple&#039;&#039;) is a pair of [[Pokémon Trainer]]s introduced in [[Generation VII]]. A Tourist Couple is depicted as either a {{tc|Bellhop}} and female {{tc|Sightseer}} or a male {{tc|Sightseer}} and {{tc|Punk Girl}} who challenge the player to a [[Double Battle]].&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color}}; font-size:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--| style=&amp;quot;{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}&amp;quot; | [[File:VSTourist Couple 1 USUM.png|200px]][[File:VSTourist Couple 2 USUM.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| VS models from&amp;lt;br&amp;gt;{{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun and Ultra Moon}}&lt;br /&gt;
|--&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}&amp;quot; | [[File:Sightseer f SM OD.png|100px]][[File:Bellhop SM OD.png|100px]][[File:Sightseer m SM OD.png|100px]][[File:Punk Girl SM OD.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Overworld models from&amp;lt;br&amp;gt;{{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun and Ultra Moon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trainer list==&lt;br /&gt;
===Pokémon Ultra Sun and Ultra Moon===&lt;br /&gt;
{{Trainerlist/h|2|ultra sun|ultra moon}}&lt;br /&gt;
{{Trainerlist/e|1|Tourist Couple [[Malie Garden|Landon and Yuriko]]}}&lt;br /&gt;
{{Trainerlist/b|1|2,800|2|037A|Vulpix|28|037|Vulpix|28}}&lt;br /&gt;
{{Trainerlist/e|1|Tourist Couple [[Poni Coast|Steve and Reika]]}}&lt;br /&gt;
{{Trainerlist/b|1|5,428|2|103A|Exeggutor|59|103|Exeggutor|59}}&lt;br /&gt;
{{Trainerlist/f|ultra moon}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{normal color light}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=觀光客情侶 &#039;&#039;{{tt|Gūngwōnghaak Chìhngléuih|Sightseer Couple}}&#039;&#039;&#039;&#039;&lt;br /&gt;
|zh_cmn=觀光客情侶 &#039;&#039;{{tt|Guānguāngkè Qínglǚ|Sightseer Couple}}&#039;&#039; {{tt|*|Traditional}}&amp;lt;br&amp;gt;游客情侣 &#039;&#039;{{tt|Yóukè Qínglǚ|Tourist Couple}}&#039;&#039; {{tt|*|Simplified}}&lt;br /&gt;
|fr=Touristes&lt;br /&gt;
|de=Touri-Paar&lt;br /&gt;
|it=Coppia vacanze&lt;br /&gt;
|ko=관광커플 &#039;&#039;Gwan-gwang Couple&#039;&#039;&lt;br /&gt;
|es=Veraneantes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerNav|normal|alola=yes}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice|tc}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainer classes]]&lt;br /&gt;
[[Category:Double Battle Trainer classes]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ultra_Forest&amp;diff=2724525</id>
		<title>Ultra Forest</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ultra_Forest&amp;diff=2724525"/>
		<updated>2018-01-08T02:29:15Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Demographics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|2=Missing complete layout map}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Ultra Forest USUM.png&lt;br /&gt;
|type=space&lt;br /&gt;
|location_name=Ultra Forest&lt;br /&gt;
|japanese_name=ウルトラフォレスト&lt;br /&gt;
|translated_name=Ultra Forest&lt;br /&gt;
|location=[[Ultra Space]]&lt;br /&gt;
|region=Region{{!}}Unknown&lt;br /&gt;
|mapdisplay=no&lt;br /&gt;
|generation={{gen|VII}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ultra Forest&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ウルトラフォレスト&#039;&#039;&#039; &#039;&#039;Ultra Forest&#039;&#039;) is the home of {{p|Kartana}}, accessible primarily through Rarity 3 warp holes in [[Ultra Warp Ride]], located several thousand {{wp|light-year}}s from Alola. It only appears in {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}.&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
The landscape of this world is that of a forest, with trees sprouting flowers resembling the world&#039;s [[Ultra Beast]], Kartana. The leaves on the floor are rectangular and resemble paper. At the end of the area is a large rock where Kartana can be fought. On the first encounter, Kartana slashes the rock in two before battle.&lt;br /&gt;
&lt;br /&gt;
==Demographics==&lt;br /&gt;
The population of Ultra Forest is three, including two {{tc|Ultra Forest Kartenvoy|Ultra Forest Kartenvoys}}. They specialize in {{p|Kartana}}, which are [[Walking Pokémon|not contained]] in [[Poké Ball|Poké Balls]].&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{Catch/header/7|space}}&lt;br /&gt;
{{catch/div|space|Special}}&lt;br /&gt;
{{Catch/entryusum|798|Kartana|yes|no|Special|60|all=Once per visit|type1=Grass|type2=Steel|alliesna=N/A}}&lt;br /&gt;
{{Catch/footer|space}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
{{trainerheader|space}}&lt;br /&gt;
{{trainerentry|VSUltra Forest Kartenvoy.png{{!}}150px|Ultra Forest Kartenvoy||2,304|1|798|Kartana||48}}&lt;br /&gt;
{{trainerdiv|space}}&lt;br /&gt;
{{trainerentry|VSUltra Forest Kartenvoy.png{{!}}150px|Ultra Forest Kartenvoy||2,304|1|798|Kartana||48}}&lt;br /&gt;
{{trainerfooter|space|7}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The speech of the Trainers are a reference to {{wp|kendo}}, a Japanese martial art.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{locationcolor/light|space}}|bordercolor={{locationcolor/dark|space}}|textcolor=FFF&lt;br /&gt;
|zh_yue=究極森林 &#039;&#039;{{tt|Gaugihk Sāmlàhm|Ultra Forest}}&#039;&#039;&lt;br /&gt;
|zh_cmn=究極森林 / 究极森林 &#039;&#039;{{tt|Jiūjí Sēnlín|Ultra Forest}}&#039;&#039;&lt;br /&gt;
|fr=Ultra-Forêt&lt;br /&gt;
|de=Ultrawald&lt;br /&gt;
|it=Ultraforesta&lt;br /&gt;
|ko=울트라포레스트 &#039;&#039;Ultra Forest&#039;&#039;&lt;br /&gt;
|es=Ultrabosque&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Alola|cat=no}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Inter-dimensional locations]]&lt;br /&gt;
[[Category:Ultra Sun and Ultra Moon locations]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ultrawald]]&lt;br /&gt;
[[ja:ウルトラフォレスト]]&lt;br /&gt;
[[zh:究極森林]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Island_challenge&amp;diff=2722456</id>
		<title>Island challenge</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Island_challenge&amp;diff=2722456"/>
		<updated>2018-01-06T00:33:39Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Trials */ USUM&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SM Prerelease trial start.png|thumb|Starting [[Lana]]&#039;s trial]]&lt;br /&gt;
[[File:Key island challenge amulet Sprite.png|thumb|The island challenge amulet]]&lt;br /&gt;
The &#039;&#039;&#039;island challenge&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;島めぐり&#039;&#039;&#039; &#039;&#039;island-visiting&#039;&#039;) is a rite of passage for burgeoning [[Pokémon Trainer]]s in the [[Alola]] [[region]]. Trainers can partake in these rites when they turn 11, which involve traveling through each of the four major islands of Alola and completing various &#039;&#039;&#039;trials&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;試練&#039;&#039;&#039; &#039;&#039;trial&#039;&#039;) on each. The goal of those taking the island challenge is to become the strongest Trainer, known as the island challenge champion. &lt;br /&gt;
&lt;br /&gt;
Participants in the island challenge are given an island challenge amulet to identify them. The island challenge consists of a number of trials on each of the Alola region&#039;s four islands, with each usually headed by a [[Trial Captain]]. Trials are not limited to [[Pokémon battle]]s; they may involve finding designated [[item]]s or a test of knowledge, among other tasks. Trials are all difficult tasks that require Trainers to prove themselves. To complete the trial, the Trainer must defeat a [[Totem Pokémon]] in an [[SOS Battle]].&lt;br /&gt;
&lt;br /&gt;
The final trial on each island is called the &#039;&#039;&#039;grand trial&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;大試練&#039;&#039;&#039; &#039;&#039;grand trial&#039;&#039;). In the grand trial, the Trainer must battle the [[Island Kahuna]]. If they complete an island&#039;s grand trial, they are recognized as having cleared all of that island&#039;s trials and can move on to the next island.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
During a trial, the player cannot flee from battles (including with {{m|Teleport}}), {{m|Roar}} will fail, {{a|Wimp Out}} and {{a|Emergency Exit}} will not activate to allow a Pokémon to flee nor switch, and wild Pokémon cannot be caught. If the player leaves the trial site before completing the trial, they have to start the trial again. Upon completing a trial, the player earns a [[Z-Crystal]].&lt;br /&gt;
&lt;br /&gt;
Similar to [[Badge]]s, completing trials can expand the amount of items purchasable in [[Poké Mart]]s, and completing grand trials will make [[outsider Pokémon]] [[obedience|obey]] the player.&lt;br /&gt;
&lt;br /&gt;
==Trials==&lt;br /&gt;
===[[Melemele Island]]===&lt;br /&gt;
====Ilima&#039;s trial====&lt;br /&gt;
In this trial, the player must find and battle two Yungoos{{sup/7|SUS}}/Alolan {{p|Rattata}}{{sup/7|MUM}} and a {{p|Gumshoos}}{{sup/7|SUS}}/Alolan {{p|Raticate}}{{sup/7|MUM}}. Along the way, the player will face two {{tc|Team Skull Grunt}}s and battle one of them. Once defeated, the two grunts will help the player finish the trial.&lt;br /&gt;
* [[Trial Captain]]: [[Ilima]]&lt;br /&gt;
* Trial site: [[Verdant Cavern]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Gumshoos}}{{sup/7|SUS}}, [[Regional variant|Alolan]] {{p|Raticate}}{{sup/7|MUM}}&lt;br /&gt;
* Reward: [[Normalium Z]]&lt;br /&gt;
&lt;br /&gt;
====Grand trial====&lt;br /&gt;
In this grand trial, the player has to defeat [[Island Kahuna]] [[Hala]].&lt;br /&gt;
* Trial site: [[Iki Town]]&lt;br /&gt;
* Reward: [[Fightinium Z]], [[Trainer Card (game)#Stamps|Melemele Trial Completion stamp]]&lt;br /&gt;
&lt;br /&gt;
===[[Akala Island]]===&lt;br /&gt;
====Lana&#039;s trial====&lt;br /&gt;
This trial begins with Lana leading the player through Brooklet Hill, requesting an investigation into the cause of splashing water in the area. Upon reaching the Totem&#039;s Den, the player must defeat the Totem Pokémon, which emerges from the splashing water in the center. In Pokémon Sun and Moon, the trial site is merely in the Totem&#039;s Den, and the explicit trial consists of simply defeating the Totem Pokémon.&lt;br /&gt;
* [[Trial Captain]]: [[Lana]]&lt;br /&gt;
* Trial site: [[Brooklet Hill]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Wishiwashi}} ({{DL|List of Pokémon with form differences|Wishiwashi|School Form}}){{sup/7|SM}}, {{p|Araquanid}}{{sup/7|USUM}}&lt;br /&gt;
* Reward: [[Waterium Z]]&lt;br /&gt;
&lt;br /&gt;
====Kiawe&#039;s trial====&lt;br /&gt;
In this trial, three pairs of dances are performed, and the player has to identify which actor is different between each pair.&lt;br /&gt;
* [[Trial Captain]]: [[Kiawe]]&lt;br /&gt;
* Trial site: [[Wela Volcano Park]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Salazzle}}{{sup/7|SM}}, [[Regional variant|Alolan]] {{p|Marowak}}{{sup/7|USUM}}&lt;br /&gt;
* Reward: [[Firium Z]]&lt;br /&gt;
&lt;br /&gt;
====Mallow&#039;s trial====&lt;br /&gt;
In this trial, the player has to find ingredients hidden in the trial site, and battle some Pokémon to retrieve them. After collecting all of them, they are used to create an aroma that lures the Totem Pokemon.&lt;br /&gt;
* [[Trial Captain]]: [[Mallow]]&lt;br /&gt;
* Trial site: [[Lush Jungle]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Lurantis}}&lt;br /&gt;
* Reward: [[Grassium Z]]&lt;br /&gt;
&lt;br /&gt;
====Grand trial====&lt;br /&gt;
In this grand trial, the player has to defeat [[Island Kahuna]] [[Olivia]].&lt;br /&gt;
* Trial site: [[Ruins of Life]]&lt;br /&gt;
* Reward: [[Rockium Z]], [[Trainer Card (game)#Stamps|Akala Trial Completion stamp]]&lt;br /&gt;
&lt;br /&gt;
===[[Ula&#039;ula Island]]===&lt;br /&gt;
====Sophocles&#039;s trial====&lt;br /&gt;
In this trial in {{g|Sun and Moon}}, the player has to help Sophocles open a security door by answering several audio questions and fighting Pokémon in between. After answering the last question, the player battles the Totem Pokémon. After defeating the Totem Pokémon, [[Molayne]] will also congratulate the player and gift them with a [[Steelium Z]].&lt;br /&gt;
&lt;br /&gt;
In {{g|Ultra Sun and Ultra Moon}}, the player has to help Sophocles lure out the Totem Pokémon by lining up {{p|Charjabug}} together to power a {{p|Vikavolt}}-shaped machine, and battling Pokémon between each power increase.&lt;br /&gt;
* [[Trial Captain]]: [[Sophocles]]&lt;br /&gt;
* Trial site: [[Hokulani Observatory]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Vikavolt}}{{sup/7|SM}}/{{p|Togedemaru}}{{sup/7|USUM}}&lt;br /&gt;
* Reward: [[Electrium Z]]&lt;br /&gt;
&lt;br /&gt;
====Acerola&#039;s trial====&lt;br /&gt;
In this trial, the player has to take a photo of the Totem Pokémon in the Abandoned Thrifty Megamart. After drawing the attention of the Totem Pokémon by photographing other Ghost-type Pokémon in the area, the player follows the Totem Pokémon to the back room and battles it after taking a photo of it.&lt;br /&gt;
* [[Trial Captain]]: [[Acerola]]&lt;br /&gt;
* Trial site: [[Thrifty Megamart (Abandoned Site)]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Mimikyu}}&lt;br /&gt;
* Reward: [[Ghostium Z]]&lt;br /&gt;
&lt;br /&gt;
====Grand trial====&lt;br /&gt;
In this grand trial, the player has to defeat [[Island Kahuna]] [[Nanu]].&lt;br /&gt;
* Trial site: [[Malie City]]&lt;br /&gt;
* Reward: [[Darkinium Z]], [[Trainer Card (game)#Stamps|Ula&#039;ula Trial Completion stamp]]&lt;br /&gt;
&lt;br /&gt;
===[[Poni Island]]===&lt;br /&gt;
In {{g|Sun and Moon}}, the player&#039;s experience with Poni Island&#039;s portion of the island challenge is a bit different than that of the other islands. While Poni Island does have a Trial Captain named [[Mina]], whom the player briefly meets, she does not have any trial for the player. Instead, Hapu&#039;s grand trial is the player&#039;s first challenge on Poni Island. After that, the player is confronted by a natural trial at the Vast Poni Canyon on their way to the [[Altar of the Sunne]]{{sup/7|S}}/[[Altar of the Moone]]{{sup/7|M}}.&lt;br /&gt;
&lt;br /&gt;
In {{g|Ultra Sun and Ultra Moon}}, however, Mina has a trial ready for the player, and all the trials are done in a different order, starting with the Vast Poni Canyon trial, continuing with Mina&#039;s trial after the events surrounding {{p|Necrozma}}, and concluding with Hapu&#039;s grand trial, which has been moved to [[Exeggutor Island]].&lt;br /&gt;
&lt;br /&gt;
====Vast Poni Canyon trial====&lt;br /&gt;
At the end of the Vast Poni Canyon, before the player can reach the Altar of the Sunne{{sup/7|SUS}}/Moone{{sup/7|MUM}}, the player must defeat a Totem Pokémon who guards the entry point. A {{p|Jangmo-o}} and a {{p|Hakamo-o}} will also assail the player before they reach the Totem Pokémon.&lt;br /&gt;
* Trial site: [[Vast Poni Canyon]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Kommo-o}}&lt;br /&gt;
* Reward: [[Dragonium Z]]&lt;br /&gt;
&lt;br /&gt;
====Mina&#039;s trial====&lt;br /&gt;
In Mina&#039;s trial, appearing only in {{g|Ultra Sun and Ultra Moon}}, the player begins by battling [[Mina]], who will reward the player with the Pink Petal upon winning. Next, she orders the player to defeat the other Captains in Alola and receive their Petals. Upon returning, Mina assembles the Petals into the Rainbow Flower, which summons the Totem Pokémon to her house.&lt;br /&gt;
* Trial site: [[Seafolk Village]]{{sup/7|USUM}}&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Ribombee}}&lt;br /&gt;
* Reward: [[Fairium Z]]&lt;br /&gt;
&lt;br /&gt;
====Grand trial====&lt;br /&gt;
In this grand trial, the player has to defeat [[Island Kahuna]] [[Hapu]].&lt;br /&gt;
* Trial site: [[Vast Poni Canyon]]{{sup/7|SM}}/[[Exeggutor Island]]{{sup/7|USUM}}&lt;br /&gt;
* Reward: [[Groundium Z]], [[Trainer Card (game)#Stamps|Poni Trial Completion stamp]]&lt;br /&gt;
&lt;br /&gt;
===Final trial===&lt;br /&gt;
&amp;lt;!--information based on Nanu&#039;s dialogue on Altar of Sunne/Moone as well as Kukui&#039;s when he&#039;s greeting us at the league for the first time--&amp;gt;&lt;br /&gt;
In the past, after clearing all trials and grand trials, usually challengers would head to the summit of [[Mount Lanakila]] and have a final trial, where they have to defeat all four kahunas in a row in order to be acknowledged as an island challenge champion. However, this final trial ceremony has now been replaced with the newly founded {{al|Pokémon League}}. Becoming the Champion earns the player the [[Trainer Card (game)#Stamps|Island Challenge Completion stamp]], getting all [[outsider Pokémon]] regardless of level to obey the player.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Sun and Pokémon Moon Special Demo Version]]===&lt;br /&gt;
====Kukui&#039;s trial====&lt;br /&gt;
In this trial, the player must find and photograph four elusive Pokémon. Upon capturing each Pokémon in a photo, they will attack the player. The first two Pokémon the player can find are {{p|Jangmo-o}}, who are followed by a {{p|Hakamo-o}}, with Totem Hakamo-o being the final subject.&lt;br /&gt;
* [[Trial Captain]]: {{prof|Kukui}}&lt;br /&gt;
* Trial site: [[Ten Carat Hill]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Hakamo-o}}&lt;br /&gt;
* Reward: [[Z-Ring]] and [[Electrium Z]]&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:SM010 Ash VS Hala dub.png|thumb|250px|Ash facing Hala in the Melemele grand trial]]&lt;br /&gt;
In the {{pkmn|anime}}, the island challenge is a way for Trainers to obtain Z-Crystals, and are said to have been created in order to raise Trainers to love and protect the islands of [[Alola]] as well as the people and Pokémon who inhabit them&amp;lt;!--SM009--&amp;gt;. The challenges are made up of lesser trials which must be passed before challenging the  [[Island Kahuna|island kahuna]] in a grand trial. These trials are not presided by [[Trial Captain]]s, and trialgoers are able to freely challenge a [[Totem Pokémon]] without having someone providing guidance or supervising them. Most Totem Pokémon are said to follow the lead of the Island Guardian. &lt;br /&gt;
&lt;br /&gt;
All trials seen so far work similarly to the [[Vast Poni Canyon]] trial from the {{pkmn|games}}, with {{pkmn|Trainer}}s being rewarded by the Totem Pokémon itself if successful in {{pkmn|battle}}. However, [[Hala]] contradicts this by noting that it is rare for a Totem Pokémon to directly give the Z-Crystal to the Trainer themselves. Another difference lies in the fact that completing all trials in an island is not required for a battle with the island kahuna; Trainers will earn the right to face off against a kahuna after completing just one trial. &lt;br /&gt;
&lt;br /&gt;
{{Ash}} is currently taking the island challenge in conjunction with his studies at the [[Pokémon School]] in the [[Alola]] [[region]]. He competed in his first trial in &#039;&#039;[[SM009|To Top a Totem!]]&#039;&#039;, in which he cleared the [[Verdant Cavern]] trial, earning a [[Normalium Z]] from the Totem {{p|Gumshoos}}. In &#039;&#039;[[SM010|Trial and Tribulation!]]&#039;&#039;, he battled against Hala in the [[Melemele Island]] grand trial and won. Hala was about to reward him with a [[Fightinium Z]], but {{DL|Recurring wild Pokémon in the anime|Tapu Koko}} switched it with an [[Electrium Z]]. His third trial took place in &#039;&#039;[[SM035|Currying Favor and Flavor!]]&#039;&#039;, when he cleared the [[Lush Jungle]] trial, earning a [[Grassium Z]] from the Totem {{p|Lurantis}}. He then faced Olivia in the Akala Island grand trial in &#039;&#039;[[SM036|Trials and Determinations!]]&#039;&#039;, earning a [[Rockium Z]] for defeating her. &lt;br /&gt;
&lt;br /&gt;
{{ashcl|Ash&#039;s classmates}} have completed some trials as well. For instance, {{an|Kiawe}} completed [[Olivia]]&#039;s grand trial on [[Akala Island]] prior to &#039;&#039;[[SM001|Alola to New Adventure!]]&#039;&#039;, receiving a [[Z-Ring]] and [[Firium Z]] as a reward. {{an|Lana}} completed the trial on [[Brooklet Hill]] in &#039;&#039;[[SM033|Big Sky, Small Fry!]]&#039;&#039; by defeating a Totem {{p|Wishiwashi}} in its [[List of Pokémon with form differences#Wishiwashi|School Form]] with her {{TP|Lana|Popplio}}, receiving a [[Waterium Z]] from the Pokémon and a Z-Ring, made from her {{key|VII|Sparkling Stone}}, from Olivia afterward.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Island challenge amulet Adventures.png|thumb|120px|An island challenge amulet in [[Pokémon Adventures]]]]&lt;br /&gt;
The island challenge debuted in the {{chap|Sun &amp;amp; Moon}}. In [[PASM03]], [[Hala]], [[Olivia]], and [[Nanu]] orchestrated a tournament to be held at an [[Iki Town]] festival. The winner of the tournament will be awarded an island challenge amulet and be given the task of doing the island challenge in order to calm the [[guardian deities]], who had been angered by something. In [[PASM07]], {{adv|Sun}} won the tournament and was awarded the amulet as the grand prize.&lt;br /&gt;
&lt;br /&gt;
Sun was given his first trial by [[Lana]], and was tasked with defeating the totem of [[Brooklet Hill]], a [[List of Pokémon with form differences#Wishiwashi|School Form]] {{p|Wishiwashi}}. Eventually, he completed the trial by defeating the lead Wishiwashi, causing it to revert back into its component Solo Form Wishiwashi.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* According to the chief of the [[Seafolk Village|sea folk]], long ago, [[Exeggutor Island]] used to be a {{cat|trial sites|trial site}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Island Challenge&#039;&#039;&lt;br /&gt;
{{Langtable|color={{alola color}}|bordercolor={{alola color dark}}&lt;br /&gt;
|zh_yue=諸島巡禮 &#039;&#039;Jyūdóu Chèuhnláih&#039;&#039;&lt;br /&gt;
|zh_cmn=諸島巡禮 / 诸岛巡礼 &#039;&#039;Zhūdǎo Xúnlǐ&#039;&#039;&lt;br /&gt;
|cs=Ostrovní výzva&lt;br /&gt;
|da=Øudfordring{{tt|*|anime}}&amp;lt;br&amp;gt;Øprøvelse{{tt|*|Sun and Moon material}}&lt;br /&gt;
|nl=Eiland uitdaging{{tt|*|SM009}}&amp;lt;br&amp;gt;Eiland beproeving{{tt|*|SM002}}&lt;br /&gt;
|fi=Saarihaaste&lt;br /&gt;
|fr=Tour des Îles&lt;br /&gt;
|de=Inselwanderschaft&lt;br /&gt;
|hu=Sziget Kihívás&lt;br /&gt;
|it=Giro delle isole&lt;br /&gt;
|ko=섬 순례 &#039;&#039;Seom Sullye&#039;&#039;&lt;br /&gt;
|no=Øyutfordring&lt;br /&gt;
|pl=Wyzwanie Wysp&lt;br /&gt;
|pt_br=Desafio da ilha&lt;br /&gt;
|pt_eu=Desafio das ilhas{{tt|*|anime}}&amp;lt;br&amp;gt;Desafio da ilha{{tt|*|Sun, Moon, Ultra Sun, and Ultra Moon material}}&lt;br /&gt;
|ru=Вызов острова{{tt|*|anime}}&amp;lt;br&amp;gt;Испытание острова &#039;&#039;Ispytaniye ostrova&#039;&#039;{{tt|*|Sun and Moon material}}&lt;br /&gt;
|es_la=Reto de las islas&lt;br /&gt;
|es_eu=Recorrido insular&lt;br /&gt;
|sv=Ö-utmaningen{{tt|*|anime}}&amp;lt;br&amp;gt;Öns utmaning{{tt|*|Sun and Moon material}}&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Island Challenge trial&#039;&#039;&lt;br /&gt;
{{Langtable|color={{alola color}}|bordercolor={{alola color dark}}&lt;br /&gt;
|zh_yue=&lt;br /&gt;
|zh_cmn=&lt;br /&gt;
|cs=&lt;br /&gt;
|da=Øprøvelse&lt;br /&gt;
|nl=&lt;br /&gt;
|fi=&lt;br /&gt;
|fr=&lt;br /&gt;
|de=&lt;br /&gt;
|hu=&lt;br /&gt;
|it=&lt;br /&gt;
|ko=&lt;br /&gt;
|no=Øyutfordringsprøve&lt;br /&gt;
|pl=&lt;br /&gt;
|pt_br=&lt;br /&gt;
|ru=Островной испытание &#039;&#039;Ostrovnoy ispytaniye&#039;&#039;&lt;br /&gt;
|es_la=&lt;br /&gt;
|es_eu=&lt;br /&gt;
|sv=Ö-utmaningsprövning&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Grand trial&#039;&#039;&lt;br /&gt;
{{langtable|color={{grass color}}|bordercolor={{grass color dark}}&lt;br /&gt;
|ja={{tt|大試練|だいしれん}} &#039;&#039;Grand trial&#039;&#039;&lt;br /&gt;
|zh_yue=大考驗 &#039;&#039;{{tt|Daaih Háauyihm|Grand trial}}&#039;&#039;&lt;br /&gt;
|zh_cmn=大考驗 / 大考验 &#039;&#039;{{tt|Dà Kǎoyàn|Grand trial}}&#039;&#039;&lt;br /&gt;
|cs=Nejvyšší zkouška{{tt|*|Sun and Moon website}}&amp;lt;br&amp;gt;Velká zkouška{{tt|*|broshure}}&lt;br /&gt;
|da=Stor prøve&lt;br /&gt;
|nl=Grote proef&lt;br /&gt;
|fi=Suurkoe&lt;br /&gt;
|fr=Grande Épreuve&lt;br /&gt;
|de=Große Prüfung&lt;br /&gt;
|hu=Főpróba&lt;br /&gt;
|it=Grande Prova&lt;br /&gt;
|ko=큰 시련 &#039;&#039;Keun siryeon&#039;&#039;&lt;br /&gt;
|no=Stor prøve&lt;br /&gt;
|pl=Wielka Próba&lt;br /&gt;
|pt_br=Grande prova&lt;br /&gt;
|pt_eu=Grande prova&lt;br /&gt;
|ru=Великий испытание &#039;&#039;Velikiy ispytaniye&#039;&#039;&lt;br /&gt;
|es=Gran Prueba&lt;br /&gt;
|sv=Stor prövning{{tt|*|anime}}&amp;lt;br&amp;gt;Stor utmaning{{tt|*|Sun and Moon material}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* {{cat|Episodes with trials}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Pokémon Sun and Moon]]&lt;br /&gt;
[[Category:Pokémon Ultra Sun and Ultra Moon]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[de:Inselwanderschaft]]&lt;br /&gt;
[[it:Giro delle isole]]&lt;br /&gt;
[[ja:しまめぐり]]&lt;br /&gt;
[[zh:諸島巡禮]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_by_availability&amp;diff=2721703</id>
		<title>List of Pokémon by availability</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_by_availability&amp;diff=2721703"/>
		<updated>2018-01-05T07:10:28Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Generation VII Pokémon */ Most definitely found in Ultra Sun&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of Pokémon by the core series game in which they are obtainable&#039;&#039;&#039;. Depending on their availability, the box indicating the game will be either have a white background with a game-colored abbreviation inside for Pokémon not normally available in said game, and a game-colored background with a black abbreviation for Pokémon available in-game. The abbreviation indicates the availability of each Pokémon.&lt;br /&gt;
&lt;br /&gt;
Note that this only covers [[core series]] games, {{g|Colosseum}}, {{XD}}, the [[Pokéwalker]], and the {{pkmn|Dream World}}. Games are ordered {{game3|Red and Green|Red|s}}, {{game3|Red and Green|Green|s}} (English Blue), [[Pokémon Blue Version (Japanese)|Japanese Blue]], {{v2|Yellow}}, {{game3|Gold and Silver|Gold|s}}, {{game3|Gold and Silver|Silver|s}}, {{v2|Crystal}}, {{game3|Ruby and Sapphire|Ruby|s}}, {{game3|Ruby and Sapphire|Sapphire|s}}, {{game3|FireRed and LeafGreen|FireRed|s}}, {{game3|FireRed and LeafGreen|LeafGreen|s}}, {{v2|Emerald}}, {{pkmn|Colosseum}}, [[Pokémon XD: Gale of Darkness|XD]], {{game3|Diamond and Pearl|Diamond|s}}, {{game3|Diamond and Pearl|Pearl|s}}, {{v2|Platinum}}, {{game3|HeartGold and SoulSilver|HeartGold|s}}, {{game3|HeartGold and SoulSilver|SoulSilver|s}}, the [[Pokéwalker]], {{game3|Black and White|Black|s}}, {{game3|Black and White|White|s}}, {{game3|Black and White|Black 2|s 2}}, {{game3|Black and White|White 2|s 2}}, the {{pkmn|Dream World}}, [[Pokémon X and Y|X]], [[Pokémon X and Y|Y]], [[Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby]], [[Pokémon Omega Ruby and Alpha Sapphire|Alpha Sapphire]], the [[Friend Safari]], [[Pokémon Sun and Moon|Sun]], [[Pokémon Sun and Moon|Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun]], and [[Pokémon Ultra Sun and Ultra Moon|Ultra Moon]].&lt;br /&gt;
&lt;br /&gt;
==Key==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #88a; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#88a; {{roundytl|5px}}&amp;quot; | Symbol&lt;br /&gt;
! style=&amp;quot;background:#88a; {{roundytr|5px}}&amp;quot; | Meaning&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ff2d3a&amp;quot; colspan=&amp;quot;2&amp;quot; | Obtainable in-game&lt;br /&gt;
|-&lt;br /&gt;
| C&lt;br /&gt;
| The Pokémon can be {{pkmn2|caught}} in-game.&lt;br /&gt;
|-&lt;br /&gt;
| S&lt;br /&gt;
| The Pokémon can be caught in-game via [[Pokémon outbreak|swarm]]. In Pokémon Colosseum and Pokémon XD, this instead means Pokémon can be [[snagging|snagged]].&lt;br /&gt;
|-&lt;br /&gt;
| D&lt;br /&gt;
| The Pokémon can be caught in-game via [[dual-slot mode]]. &lt;br /&gt;
|-&lt;br /&gt;
| R&lt;br /&gt;
| The Pokémon can be received from someone (such as [[starter Pokémon]], revived [[Fossil]], [[in-game trade]] or {{pkmn2|gift}})&lt;br /&gt;
|-&lt;br /&gt;
| E&lt;br /&gt;
| The Pokémon cannot be caught in-game, but an earlier evolutionary stage can be obtained. It can be evolved into the Pokémon in this game.&lt;br /&gt;
|-&lt;br /&gt;
| B&lt;br /&gt;
| The Pokémon cannot be caught in-game, but a later evolutionary stage can be obtained. It can be bred to produce the Pokémon in this game; this may also involve evolving the hatched Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| EV&lt;br /&gt;
| The Pokémon can be caught in-game, but only using an item obtained via distribution (such as the [[Eon Ticket]])&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ff2d3a&amp;quot; colspan=&amp;quot;2&amp;quot; | Not obtainable in-game&lt;br /&gt;
|-&lt;br /&gt;
| DR&lt;br /&gt;
| The Pokémon is available via Dream Radar.&lt;br /&gt;
|-&lt;br /&gt;
| DRE&lt;br /&gt;
| The Pokémon is available via evolving Pokémon from Dream Radar.&lt;br /&gt;
|-&lt;br /&gt;
| Ev&lt;br /&gt;
| The Pokémon was available to this game at some point via distributions in real life such as {{DL|List of local Japanese event Pokémon distributions in Generation V|ExtremeSpeed Pikachu}}. Additionally, all [[List of Pokémon Global Link promotions/Pokémon|Global Link promotions]] and game-based Pokémon distributions fall under this category.&lt;br /&gt;
|-&lt;br /&gt;
| EvE&lt;br /&gt;
| An earlier evolutionary stage of this Pokémon was available to this game at some point via distributions in real life. If obtained, it can be evolved into this Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| EvB&lt;br /&gt;
| A later evolutionary stage of this Pokémon was available to this game at some point via distributions in real life. If obtained, it can breed to produce this Pokémon; this may involve evolving the hatched Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| T&lt;br /&gt;
| This Pokémon can be obtained only by [[Trade|trading]] it from another game or transferring it from a game in a previous generation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Generation I Pokémon==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #dcdce7; border: 3px solid #88a&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; {{roundytl|5px}}&amp;quot; | #&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf&amp;quot; | Icon&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf&amp;quot; | Name&lt;br /&gt;
! colspan=&amp;quot;34&amp;quot; style=&amp;quot;background: #ccf; {{roundytr|5px}}&amp;quot; | Game&lt;br /&gt;
|- style=&amp;quot;background: #ccf; font-size: 0.8em&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; width=&amp;quot;80px&amp;quot; | Generation I&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; width=&amp;quot;60px&amp;quot; | Generation II&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; width=&amp;quot;100px&amp;quot; | Generation III&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; width=&amp;quot;40px&amp;quot; | GCN&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; width=&amp;quot;100px&amp;quot; | Generation IV&lt;br /&gt;
! width=&amp;quot;20px&amp;quot; | PW&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; width=&amp;quot;80px&amp;quot; | Generation V&lt;br /&gt;
! width=&amp;quot;20px&amp;quot; | DW&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; width=&amp;quot;80px&amp;quot; | Generation VI&lt;br /&gt;
! width=&amp;quot;20px&amp;quot; | FS&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; width=&amp;quot;80px&amp;quot; | Generation VII&lt;br /&gt;
{{Avail-1|001|Bulbasaur|R|R|R|R|Ev|Ev|Ev|Ev|Ev|R|R|Ev|T|T|T|T|T|R|R|T|Ev|Ev|Ev|Ev|T|R|R|Ev|Ev|B|T|T|C|C}}&lt;br /&gt;
{{Avail-1|002|Ivysaur|E|E|E|E|EvE|EvE|EvE|EvE|EvE|E|E|EvE|T|T|T|T|T|E|E|T|EvE|EvE|EvE|EvE|T|E|E|EvE|EvE|C|T|T|E|E}}&lt;br /&gt;
{{Avail-1|003|Venusaur|E|E|E|E|Ev|Ev|Ev|EvE|EvE|E|E|EvE|T|T|T|T|T|E|E|T|EvE|EvE|EvE|EvE|T|E|E|Ev|Ev|E|T|T|E|E}}&lt;br /&gt;
{{Avail-1|004|Charmander|R|R|R|R|Ev|Ev|Ev|Ev|Ev|R|R|Ev|T|T|Ev|Ev|Ev|R|R|T|Ev|Ev|Ev|Ev|T|R|R|Ev|Ev|B|EvB|EvB|C|C}}&lt;br /&gt;
{{Avail-1|005|Charmeleon|E|E|E|E|EvE|EvE|EvE|EvE|EvE|E|E|EvE|T|T|EvE|EvE|EvE|E|E|T|EvE|EvE|EvE|EvE|T|E|E|EvE|EvE|C|EvB|EvB|E|E}}&lt;br /&gt;
{{Avail-1|006|Charizard|E|E|E|E|Ev|Ev|Ev|Ev|Ev|E|E|Ev|T|T|EvE|EvE|EvE|E|E|T|EvE|EvE|EvE|EvE|T|E|E|Ev|Ev|E|Ev|Ev|E|E}}&lt;br /&gt;
{{Avail-1|007|Squirtle|R|R|R|R|Ev|Ev|Ev|Ev|Ev|R|R|Ev|T|T|T|T|T|R|R|T|Ev|Ev|Ev|Ev|T|R|R|Ev|Ev|B|T|T|C|C}}&lt;br /&gt;
{{Avail-1|008|Wartortle|E|E|E|E|EvE|EvE|EvE|EvE|EvE|E|E|EvE|T|T|T|T|T|E|E|T|EvE|EvE|EvE|EvE|T|E|E|EvE|EvE|C|T|T|E|E}}&lt;br /&gt;
{{Avail-1|009|Blastoise|E|E|E|E|Ev|Ev|Ev|Ev|Ev|E|E|Ev|T|T|T|T|T|E|E|T|EvE|EvE|EvE|EvE|T|E|E|Ev|Ev|E|T|T|E|E}}&lt;br /&gt;
{{Avail-1|010|Caterpie|C|C|C|C|C|C|C|T|T|C|C|T|T|T|D|D|D|C|C|T|T|B|T|B|B|C|C|T|T|B|C|C|C|C|DWnote=Available via breeding Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|011|Metapod|C|C|C|C|C|C|C|T|T|C|C|T|T|T|D|D|D|C|C|T|T|C|T|B|B|E|C|T|T|B|C|C|C|C|DWnote=Available via breeding Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|012|Butterfree|E|E|E|E|C|C|C|T|T|E|E|T|T|S|E|E|E|C|C|T|T|C|T|C|C|E|E|T|T|C|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-1|013|Weedle|C|C|C|T|C|C|C|T|T|C|C|T|T|T|D|D|D|C|C|T|B|T|B|T|B|C|C|B|B|B|T|T|B|B|DWnote=Available via breeding Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|014|Kakuna|C|C|C|T|C|C|C|T|T|C|C|T|T|T|D|D|D|C|C|T|C|T|B|T|B|C|E|C|C|C|T|T|B|B|DWnote=Available via breeding Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|015|Beedrill|E|E|E|T|C|C|C|T|T|E|E|T|T|S|E|E|E|C|C|T|C|T|C|T|C|E|E|E|E|E|T|T|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-1|016|Pidgey|C|C|C|C|C|C|C|T|T|C|C|T|T|T|S|S|C|C|C|C|EvB|C|EvB|EvB|C|C|C|B|B|C|T|T|B|B}}&lt;br /&gt;
{{Avail-1|017|Pidgeotto|C|C|C|C|C|C|C|T|T|C|C|T|T|S|E|E|E|C|C|E|EvB|E|EvB|EvB|E|E|E|C|C|E|T|T|B|B}}&lt;br /&gt;
{{Avail-1|018|Pidgeot|E|E|E|E|E|E|E|T|T|E|E|T|T|E|E|E|E|E|E|E|Ev|E|Ev|Ev|E|E|E|E|E|E|T|T|C|C}}&lt;br /&gt;
{{Avail-1|019|Rattata|C|C|C|C|C|C|C|T|T|C|C|T|T|T|C|C|C|C|C|C|B|B|C|C|C|T|T|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-1|020|Raticate|C|C|C|C|C|C|C|T|T|C|C|T|T|S|C|C|C|C|C|E|C|C|C|C|E|T|T|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-1|021|Spearow|C|C|C|C|C|C|C|T|T|C|C|T|T|S|C|C|C|C|C|C|B|B|B|B|C|B|B|T|T|C|C|C|C|C}}&lt;br /&gt;
{{Avail-1|022|Fearow|C|C|C|C|C|C|C|T|T|C|C|T|T|E|C|C|C|C|C|E|C|C|S|S|E|C|C|T|T|E|C|C|C|C}}&lt;br /&gt;
{{Avail-1|023|Ekans|C|T|T|T|R|C|C|Ev|Ev|C|Ev|Ev|T|T|D|D|D|C|C|T|T|T|T|T|C|C|C|T|T|T|T|T|C|C}}&lt;br /&gt;
{{Avail-1|024|Arbok|C|T|T|T|E|C|C|EvE|EvE|C|EvE|EvE|T|S|D|D|D|C|C|T|T|T|T|T|E|C|C|T|T|T|T|T|R|R}}&lt;br /&gt;
{{Avail-1|025|Pikachu|C|C|C|R|C|C|C|C|C|C|C|C|T|T|C|C|C|C|C|C|Ev|Ev|Ev|Ev|T|C|C|C|C|C|C|C|C|C}}&lt;br /&gt;
{{Avail-1|026|Raichu|C|C|C|EvE|E|E|E|E|E|E|E|E|T|T|E|E|E|E|E|E|EvE|EvE|EvE|EvE|T|E|E|E|E|E|E|E|E|E}}&lt;br /&gt;
{{Avail-1|027|Sandshrew|T|C|C|C|C|R|C|C|C|Ev|C|C|T|C|D|D|D|C|C|T|B|B|C|C|C|B|B|C|C|C|T|C|T|C}}&lt;br /&gt;
{{Avail-1|028|Sandslash|T|C|C|C|C|E|C|E|E|EvE|C|E|T|E|D|D|D|C|C|T|C|C|C|C|E|C|C|E|E|E|T|E|T|E}}&lt;br /&gt;
{{Avail-1|029|Nidoran♀|C|C|C|C|C|C|C|T|T|C|C|T|T|T|C|C|C|C|C|C|T|C|C|C|C|C|C|T|T|T|T|T|T|T|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-1|030|Nidorina|C|C|C|C|C|C|C|T|T|C|C|T|T|T|C|C|C|C|C|E|T|E|E|E|E|C|C|T|T|T|T|T|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|031|Nidoqueen|E|E|E|E|E|E|E|T|T|E|E|T|T|T|E|E|E|E|E|E|T|E|E|E|E|E|E|T|T|T|T|T|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|032|Nidoran♂|C|C|C|C|C|C|C|T|T|C|C|T|T|T|C|C|C|C|C|C|T|C|C|C|C|C|C|T|T|T|T|T|T|T|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-1|033|Nidorino|C|C|C|C|C|C|C|T|T|C|C|T|T|T|C|C|C|C|C|E|T|E|E|E|E|C|C|T|T|T|T|T|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|034|Nidoking|E|E|E|E|E|E|E|T|T|E|E|T|T|T|E|E|E|E|E|E|T|E|E|E|E|E|E|T|T|T|T|T|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|035|Clefairy|C|C|C|C|C|C|C|T|T|C|C|T|T|T|C|C|C|C|C|C|C|C|C|C|E|T|T|C|C|C|C|C|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|036|Clefable|E|E|R|E|E|E|E|T|T|E|E|T|T|T|E|E|E|E|E|E|C|C|C|C|E|T|T|E|E|E|E|E|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|037|Vulpix|T|C|T|R|T|C|T|C|C|Ev|C|C|T|S|D|D|D|T|C|T|C|C|C|C|C|T|T|C|C|B|C|Ev|C|T}}&lt;br /&gt;
{{Avail-1|038|Ninetales|T|E|T|E|T|E|T|E|E|EvE|E|E|T|E|E|E|E|T|E|T|C|C|C|C|E|T|T|E|E|C|E|EvE|E|T}}&lt;br /&gt;
{{Avail-1|039|Jigglypuff|C|C|C|C|C|C|C|C|C|C|C|C|T|T|C|C|C|C|C|C|C|C|C|C|E|C|C|C|C|C|C|C|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|040|Wigglytuff|C|C|C|C|E|E|E|E|E|E|E|E|T|T|E|E|E|E|E|E|C|C|C|C|E|E|E|E|E|E|E|E|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|041|Zubat|C|C|C|C|C|C|C|C|C|C|C|C|T|C|C|C|C|C|C|C|B|B|C|C|C|C|C|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-1|042|Golbat|C|C|C|C|C|C|C|C|C|C|C|C|T|E|C|C|C|C|C|C|C|C|C|C|E|E|E|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-1|043|Oddish|C|T|C|C|C|C|C|C|C|C|Ev|C|T|T|C|C|C|C|C|C|T|C|T|T|C|C|C|C|C|C|T|T|T|T}}&lt;br /&gt;
{{Avail-1|044|Gloom|C|T|C|C|C|C|C|C|C|C|EvE|C|T|T|C|C|C|C|C|C|T|E|T|T|E|E|E|C|C|C|T|T|T|T}}&lt;br /&gt;
{{Avail-1|045|Vileplume|E|T|E|E|E|E|E|E|E|E|EvE|E|T|T|E|E|E|E|E|E|T|E|T|T|E|E|E|E|E|E|T|T|T|T}}&lt;br /&gt;
{{Avail-1|046|Paras|C|C|C|C|C|C|C|T|T|C|C|T|T|S|C|C|C|C|C|C|T|S|T|T|C|T|T|C|C|C|C|C|C|C}}&lt;br /&gt;
{{Avail-1|047|Parasect|C|C|C|C|E|E|C|T|T|C|C|T|T|E|E|E|E|C|C|E|T|E|T|T|E|T|T|E|E|E|E|E|C|C}}&lt;br /&gt;
{{Avail-1|048|Venonat|C|C|C|C|C|C|C|T|T|C|C|T|T|T|C|C|C|C|C|C|B|B|C|C|C|T|T|B|B|B|T|T|T|T|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-1|049|Venomoth|C|C|C|C|C|C|C|T|T|C|C|T|T|S|C|C|C|C|C|E|C|C|E|E|E|T|T|C|C|C|T|T|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|050|Diglett|C|C|C|C|C|C|C|T|T|C|C|T|T|T|C|C|C|C|C|T|T|T|T|T|C|B|B|C|C|B|C|C|C|C}}&lt;br /&gt;
{{Avail-1|051|Dugtrio|C|C|C|C|C|C|C|T|T|C|C|T|T|S|C|C|C|C|C|T|T|T|T|T|E|C|C|E|E|C|C|C|C|C}}&lt;br /&gt;
{{Avail-1|052|Meowth|T|C|C|T|T|C|C|Ev|Ev|C|C|R|T|S|C|C|C|T|C|C|T|T|R|R|C|T|T|B|B|T|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-1|053|Persian|T|E|E|T|T|C|C|EvE|EvE|C|C|E|T|E|E|E|E|T|C|E|T|T|E|E|E|T|T|C|C|T|E|E|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|054|Psyduck|C|C|C|C|C|C|C|C|C|C|Ev|C|T|T|C|C|C|C|C|C|B|B|C|C|C|C|C|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-1|055|Golduck|C|C|E|C|C|C|C|C|C|C|EvE|C|T|S|C|C|C|C|C|E|C|C|C|C|E|E|E|E|E|T|C|C|C|C}}&lt;br /&gt;
{{Avail-1|056|Mankey|C|T|T|C|C|T|T|T|T|C|C|T|T|T|C|C|C|C|T|T|S|S|R|R|C|T|T|C|C|C|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-1|057|Primeape|E|T|T|C|C|T|T|T|T|C|C|T|T|S|C|C|C|C|T|T|E|E|E|E|E|T|T|E|E|E|C|C|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|058|Growlithe|C|T|C|C|C|T|C|Ev|Ev|C|Ev|Ev|T|S|D|D|D|C|T|T|T|T|C|C|C|T|T|C|C|C|C|C|C|C}}&lt;br /&gt;
{{Avail-1|059|Arcanine|E|T|E|E|E|T|E|EvE|EvE|E|EvE|EvE|T|E|E|E|E|E|T|T|T|T|E|E|E|T|T|E|E|E|E|E|E|E}}&lt;br /&gt;
{{Avail-1|060|Poliwag|C|C|C|C|C|C|C|T|T|C|C|T|T|T|C|C|C|C|C|C|C|C|C|C|C|C|C|T|T|B|C|C|C|C}}&lt;br /&gt;
{{Avail-1|061|Poliwhirl|C|C|C|C|C|C|C|T|T|C|C|T|T|T|C|C|C|C|C|E|C|C|C|C|E|C|C|T|T|C|R|R|C|C}}&lt;br /&gt;
{{Avail-1|062|Poliwrath|E|E|E|E|E|E|E|T|T|E|E|T|T|S|E|E|E|E|E|E|C|C|C|C|E|C|C|T|T|E|C|C|C|C}}&lt;br /&gt;
{{Avail-1|063|Abra|C|C|C|C|C|C|C|C|C|C|C|C|T|T|C|C|C|C|C|C|T|C|B|B|C|C|C|C|C|C|C|C|C|C}}&lt;br /&gt;
{{Avail-1|064|Kadabra|C|C|C|C|C|C|C|E|E|C|C|E|T|T|C|C|C|C|C|E|T|E|B|B|E|E|E|E|E|E|C|C|E|E}}&lt;br /&gt;
{{Avail-1|065|Alakazam|E|E|E|E|E|E|E|E|E|E|E|E|T|T|E|E|E|E|E|E|T|E|R|R|E|E|E|E|E|E|E|E|E|E}}&lt;br /&gt;
{{Avail-1|066|Machop|C|C|C|C|C|C|C|C|C|C|C|C|T|T|C|C|C|C|C|C|EvB|C|T|T|C|C|C|C|C|B|C|C|C|C}}&lt;br /&gt;
{{Avail-1|067|Machoke|C|C|C|C|C|C|C|E|E|C|C|E|T|T|C|C|C|C|C|E|Ev|E|T|T|E|E|E|E|E|C|C|C|C|C}}&lt;br /&gt;
{{Avail-1|068|Machamp|E|E|E|R|E|E|E|E|E|E|E|E|T|T|E|E|E|E|E|E|EvE|E|T|T|E|E|E|E|E|E|E|E|E|E}}&lt;br /&gt;
{{Avail-1|069|Bellsprout|T|C|T|C|C|C|C|Ev|Ev|Ev|C|Ev|T|T|C|C|C|C|C|C|T|C|T|T|C|C|C|T|T|T|C|C|T|T}}&lt;br /&gt;
{{Avail-1|070|Weepinbell|T|C|T|C|C|C|C|EvE|EvE|EvE|C|EvE|T|S|C|C|C|C|C|C|T|E|T|T|E|C|C|T|T|T|E|E|T|T}}&lt;br /&gt;
{{Avail-1|071|Victreebel|T|E|T|E|E|E|E|EvE|EvE|EvE|E|EvE|T|E|E|E|E|E|E|E|T|E|T|T|E|E|E|T|T|T|E|E|T|T}}&lt;br /&gt;
{{Avail-1|072|Tentacool|C|C|C|C|C|C|C|C|C|C|C|C|T|T|C|C|C|C|C|C|T|T|T|T|C|C|C|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-1|073|Tentacruel|E|E|E|C|C|C|C|C|C|C|C|C|T|T|C|C|C|C|C|E|T|T|T|T|E|E|E|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-1|074|Geodude|C|C|C|C|C|C|C|C|C|C|C|C|T|T|C|C|C|C|C|C|B|B|T|T|C|C|C|C|C|T|C|C|B|B}}&lt;br /&gt;
{{Avail-1|075|Graveler|C|C|C|C|C|C|C|C|C|C|C|C|T|T|C|C|C|C|C|E|C|C|T|T|E|C|C|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-1|076|Golem|E|E|R|E|E|E|E|E|E|E|E|E|T|T|E|E|E|E|E|E|E|E|T|T|E|E|E|E|E|T|R|R|E|E}}&lt;br /&gt;
{{Avail-1|077|Ponyta|C|C|C|C|C|C|C|T|T|C|C|T|T|T|C|C|C|C|C|C|B|B|T|T|C|T|T|C|C|C|T|T|T|T}}&lt;br /&gt;
{{Avail-1|078|Rapidash|E|E|C|E|C|C|C|T|T|C|C|T|T|S|E|E|E|C|C|E|C|C|T|T|E|T|T|E|E|E|T|T|T|T}}&lt;br /&gt;
{{Avail-1|079|Slowpoke|C|C|C|C|C|C|C|Ev|Ev|Ev|C|Ev|T|T|T|C|C|C|C|C|C|C|S|S|C|C|C|C|C|T|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-1|080|Slowbro|C|C|C|C|C|C|C|EvE|EvE|EvE|C|EvE|T|T|T|E|E|C|C|E|C|C|E|E|E|E|E|E|E|T|C|C|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|081|Magnemite|C|C|C|C|C|C|C|C|C|C|C|C|T|T|S|S|C|C|C|C|T|C|C|C|C|B|B|C|C|B|C|C|C|C}}&lt;br /&gt;
{{Avail-1|082|Magneton|C|C|C|C|E|E|R|C|C|C|C|C|T|S|E|E|C|C|C|E|T|E|C|C|E|C|C|E|E|C|E|E|E|E}}&lt;br /&gt;
{{Avail-1|083|Farfetch&#039;d|R|R|R|C|C|C|C|T|T|R|R|T|T|S|S|S|S|C|C|T|S|S|S|S|C|C|C|T|T|C|T|T|T|T}}&lt;br /&gt;
{{Avail-1|084|Doduo|C|C|C|C|C|C|C|C|C|C|C|C|T|T|S|S|S|C|C|C|S|S|S|S|C|C|C|C|C|C|T|T|T|T}}&lt;br /&gt;
{{Avail-1|085|Dodrio|C|C|C|C|C|C|C|C|C|E|E|C|T|S|E|E|E|C|C|E|E|E|E|E|E|E|E|E|E|E|T|T|T|T}}&lt;br /&gt;
{{Avail-1|086|Seel|C|C|C|C|C|C|C|T|T|C|C|T|T|S|C|T|B|C|C|C|C|C|C|C|C|T|T|C|C|B|T|T|C|C}}&lt;br /&gt;
{{Avail-1|087|Dewgong|C|C|C|C|E|E|E|T|T|C|C|T|T|E|C|T|C|C|C|E|C|C|C|C|E|T|T|C|C|C|T|T|E|E}}&lt;br /&gt;
{{Avail-1|088|Grimer|C|C|C|C|C|C|C|C|C|C|C|C|T|S|C|C|C|C|C|C|T|T|C|C|C|T|T|C|C|B|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-1|089|Muk|C|C|C|C|C|C|C|E|E|E|C|E|T|E|E|E|E|C|C|E|T|T|C|C|E|T|T|E|E|C|E|E|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|090|Shellder|C|C|C|C|C|C|C|Ev|Ev|C|Ev|Ev|T|S|C|C|C|C|C|C|C|C|C|C|C|T|C|T|T|B|C|C|C|C}}&lt;br /&gt;
{{Avail-1|091|Cloyster|E|E|E|E|E|E|E|EvE|EvE|E|EvE|EvE|T|E|E|E|E|E|E|E|C|C|C|C|E|T|C|T|T|C|E|E|E|E}}&lt;br /&gt;
{{Avail-1|092|Gastly|C|C|C|C|C|C|C|T|T|C|C|T|T|T|C|C|C|C|C|C|EvB|C|T|T|C|B|B|EvB|EvB|T|C|C|C|C}}&lt;br /&gt;
{{Avail-1|093|Haunter|C|C|C|C|C|C|C|T|T|C|C|T|T|T|C|C|C|C|C|C|Ev|E|T|T|E|C|C|EvB|EvB|T|C|C|C|C}}&lt;br /&gt;
{{Avail-1|094|Gengar|E|E|R|E|E|E|E|T|T|E|E|T|T|T|D|D|D|E|E|E|EvE|E|T|T|E|E|E|Ev|Ev|T|C|C|C|C}}&lt;br /&gt;
{{Avail-1|095|Onix|C|C|C|C|C|C|C|T|T|C|C|T|T|T|C|C|C|C|C|C|C|C|C|C|C|C|C|C|C|C|T|T|C|C}}&lt;br /&gt;
{{Avail-1|096|Drowzee|C|C|C|C|C|C|C|T|T|C|C|T|T|T|S|S|S|C|C|T|T|T|B|B|C|T|T|B|B|C|C|C|C|C}}&lt;br /&gt;
{{Avail-1|097|Hypno|C|C|C|E|C|C|C|T|T|C|C|T|T|S|E|E|E|C|C|T|T|T|S|S|E|T|T|C|C|E|C|C|C|C}}&lt;br /&gt;
{{Avail-1|098|Krabby|C|C|C|C|C|C|C|T|T|C|C|T|T|T|S|S|S|C|C|C|C|C|C|C|C|T|T|C|C|C|T|T|T|T|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-1|099|Kingler|C|C|C|C|C|C|C|T|T|E|C|T|T|T|E|E|E|C|C|E|C|C|C|C|E|T|T|E|E|E|T|T|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|100|Voltorb|C|C|C|C|C|C|C|C|C|C|C|C|T|S|S|S|S|C|C|C|T|T|T|T|C|B|B|C|C|T|T|T|B|B}}&lt;br /&gt;
{{Avail-1|101|Electrode|C|C|C|C|C|C|C|C|C|C|C|C|T|E|E|E|E|C|C|E|T|T|T|T|E|C|C|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-1|102|Exeggcute|C|C|C|C|C|C|C|T|T|C|C|T|T|T|C|C|C|C|C|C|S|S|T|T|C|C|C|T|T|T|C|C|C|C}}&lt;br /&gt;
{{Avail-1|103|Exeggutor|E|E|E|E|E|E|E|T|T|E|E|T|T|S|E|E|E|E|E|E|E|E|T|T|E|E|E|T|T|T|C|C|C|C}}&lt;br /&gt;
{{Avail-1|104|Cubone|C|C|C|C|C|C|C|T|T|C|C|T|T|T|S|S|S|C|C|B|B|B|T|T|C|C|C|T|T|B|C|C|C|C}}&lt;br /&gt;
{{Avail-1|105|Marowak|C|C|C|C|C|C|C|T|T|C|C|T|T|S|E|E|E|C|C|C|C|C|T|T|E|E|E|T|T|C|E|E|E|E}}&lt;br /&gt;
{{Avail-1|106|Hitmonlee|R|R|R|R|E|E|E|T|T|R|R|T|T|S|E|E|E|E|E|T|E|E|EvB|EvB|E|T|T|E|E|E|T|T|T|T}}&lt;br /&gt;
{{Avail-1|107|Hitmonchan|R|R|R|R|E|E|E|T|T|R|R|T|T|S|E|E|E|E|E|T|E|E|EvB|EvB|E|T|T|E|E|E|T|T|T|T}}&lt;br /&gt;
{{Avail-1|108|Lickitung|R|R|C|C|C|C|C|T|T|R|R|T|T|S|S|S|C|C|C|T|C|C|C|C|C|C|C|T|T|T|T|T|C|C}}&lt;br /&gt;
{{Avail-1|109|Koffing|C|C|C|T|C|C|C|C|C|C|C|C|T|T|B|B|C|C|C|C|T|T|C|C|C|T|T|C|C|T|T|T|T|T}}&lt;br /&gt;
{{Avail-1|110|Weezing|C|C|C|T|E|E|C|E|E|C|E|E|T|T|C|C|C|C|C|C|T|T|C|C|E|T|T|E|E|T|T|T|T|T}}&lt;br /&gt;
{{Avail-1|111|Rhyhorn|C|C|C|C|C|C|C|C|C|C|C|C|T|T|C|C|C|C|C|C|T|C|R|R|C|C|C|C|C|B|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-1|112|Rhydon|C|C|C|C|R|R|C|E|E|E|E|E|T|S|C|C|C|C|C|E|T|E|E|E|E|E|E|E|E|C|E|E|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|113|Chansey|C|C|C|C|C|C|C|Ev|Ev|C|C|Ev|T|S|C|C|C|C|C|EvE|EvB|E|E|E|C|T|T|E|E|C|C|C|C|C}}&lt;br /&gt;
{{Avail-1|114|Tangela|C|C|C|C|C|C|C|T|T|C|C|T|T|S|Ev|Ev|C|C|C|C|C|C|C|C|C|T|T|C|C|C|T|T|T|T}}&lt;br /&gt;
{{Avail-1|115|Kangaskhan|C|C|R|C|C|C|C|Ev|Ev|C|C|Ev|T|S|C|C|C|C|C|C|C|C|T|T|C|C|C|Ev|Ev|T|C|C|C|C}}&lt;br /&gt;
{{Avail-1|116|Horsea|C|C|C|C|C|C|C|C|C|C|C|C|T|T|C|C|C|C|C|C|C|C|C|C|C|C|C|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-1|117|Seadra|C|C|C|C|C|C|C|E|E|C|E|E|T|T|C|C|C|C|C|E|C|C|C|C|E|C|C|C|C|T|E|E|E|E}}&lt;br /&gt;
{{Avail-1|118|Goldeen|C|C|C|C|C|C|C|C|C|C|C|C|T|T|C|C|C|C|C|C|C|C|C|C|C|C|C|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-1|119|Seaking|C|C|C|C|C|C|C|C|C|C|C|C|T|T|C|C|C|C|C|E|C|C|C|C|C|C|C|C|C|T|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-1|120|Staryu|C|C|C|C|C|C|C|C|C|Ev|C|C|T|T|C|C|C|C|C|C|C|C|C|C|C|C|T|C|C|T|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-1|121|Starmie|E|E|E|E|E|E|E|E|E|EvE|E|E|T|S|E|E|E|E|E|E|C|C|C|C|E|C|T|E|E|T|C|C|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|122|Mr. Mime|R|R|R|R|C|C|C|T|T|R|R|T|T|S|C|E|C|C|C|E|T|T|T|S|C|C|C|T|T|T|T|T|C|C}}&lt;br /&gt;
{{Avail-1|123|Scyther|C|T|C|C|C|C|C|Ev|Ev|C|Ev|Ev|T|S|C|EvB|C|C|C|T|Ev|Ev|EvB|EvB|C|C|C|T|T|T|C|C|C|C}}&lt;br /&gt;
{{Avail-1|124|Jynx|R|R|C|T|C|C|C|T|T|R|R|T|T|T|E|E|E|C|C|E|C|C|DRE|DRE|E|C|C|T|T|T|T|T|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-1|125|Electabuzz|C|T|T|T|C|C|C|Ev|Ev|C|Ev|Ev|T|S|E|E|C|C|C|E|Ev|E|T|E|E|T|T|E|E|C|C|C|C|C}}&lt;br /&gt;
{{Avail-1|126|Magmar|T|C|T|T|C|C|C|Ev|Ev|Ev|C|Ev|T|S|E|E|C|C|C|E|Ev|E|E|T|E|T|T|E|E|C|C|C|C|C}}&lt;br /&gt;
{{Avail-1|127|Pinsir|T|C|C|C|C|C|C|C|C|T|C|C|T|S|T|C|S|C|C|T|C|C|C|C|C|C|Ev|C|C|C|C|C|C|C}}&lt;br /&gt;
{{Avail-1|128|Tauros|C|C|R|C|C|C|C|Ev|Ev|C|C|Ev|T|S|C|C|C|C|C|C|T|T|T|T|C|C|C|T|T|T|C|C|C|C}}&lt;br /&gt;
{{Avail-1|129|Magikarp|C|C|C|C|C|C|C|C|C|C|C|C|T|T|C|C|C|C|C|C|R|R|C|C|C|C|C|C|C|B|C|C|C|C}}&lt;br /&gt;
{{Avail-1|130|Gyarados|E|E|E|C|C|C|C|C|C|C|C|C|T|T|C|C|C|C|C|E|E|E|C|C|E|C|C|C|C|C|C|C|E|E}}&lt;br /&gt;
{{Avail-1|131|Lapras|R|R|R|R|C|C|C|T|T|C|C|T|T|S|C|C|C|C|C|T|C|C|C|C|C|C|C|T|T|C|C|C|C|C}}&lt;br /&gt;
{{Avail-1|132|Ditto|C|C|C|C|C|C|C|T|T|C|C|C|T|T|C|C|C|C|C|T|C|C|C|C|T|C|C|C|C|C|C|C|C|C}}&lt;br /&gt;
{{Avail-1|133|Eevee|R|R|R|R|R|R|R|T|T|R|R|T|T|R|R|R|R|R|R|Ev|Ev|Ev|C|C|C|C|C|C|C|C|C|C|C|C}}&lt;br /&gt;
{{Avail-1|134|Vaporeon|E|E|E|E|E|E|E|T|T|E|E|T|T|E|E|E|E|E|E|EvE|Ev|Ev|E|E|E|E|E|E|E|E|E|E|E|E}}&lt;br /&gt;
{{Avail-1|135|Jolteon|E|E|E|E|E|E|E|T|T|E|E|T|T|E|E|E|E|E|E|EvE|Ev|Ev|E|E|E|E|E|E|E|E|E|E|E|E}}&lt;br /&gt;
{{Avail-1|136|Flareon|E|E|E|E|E|E|E|T|T|E|E|T|T|E|E|E|E|E|E|EvE|Ev|Ev|E|E|E|E|E|E|E|E|E|E|E|E}}&lt;br /&gt;
{{Avail-1|137|Porygon|R|R|R|R|R|R|R|T|T|R|R|T|T|T|C|C|R|R|R|T|Ev|C|DR|DR|T|T|T|C|C|T|R|R|R|R}}&lt;br /&gt;
{{Avail-1|138|Omanyte|R|R|R|R|Ev|Ev|Ev|T|T|R|R|T|T|T|R|R|R|R|T|T|R|R|R|R|C|T|R|T|R|T|T|T|R|R}}&lt;br /&gt;
{{Avail-1|139|Omastar|E|E|E|E|EvE|EvE|EvE|T|T|E|E|T|T|T|E|E|E|E|T|T|E|E|E|E|E|T|E|T|E|T|T|T|E|E}}&lt;br /&gt;
{{Avail-1|140|Kabuto|R|R|R|R|Ev|Ev|Ev|T|T|R|R|T|T|T|R|R|R|T|R|T|R|R|R|R|C|T|R|R|T|T|T|T|R|R}}&lt;br /&gt;
{{Avail-1|141|Kabutops|E|E|E|E|EvE|EvE|EvE|T|T|E|E|T|T|T|E|E|E|T|E|T|E|E|E|E|E|T|E|E|T|T|T|T|E|E}}&lt;br /&gt;
{{Avail-1|142|Aerodactyl|R|R|R|R|R|R|R|T|T|R|R|T|T|T|R|R|R|R|R|T|R|R|R|R|C|R|R|R|R|T|R|R|R|R}}&lt;br /&gt;
{{Avail-1|143|Snorlax|C|C|C|C|C|C|C|T|T|C|C|T|T|S|E|E|E|C|C|E|E|E|R|R|C|C|C|T|T|T|C|C|C|C}}&lt;br /&gt;
{{Avail-1|144|Articuno|C|C|C|C|Ev|Ev|Ev|Ev|Ev|C|C|Ev|T|S|T|T|C|C|C|T|T|T|T|T|T|C|C|Ev|Ev|T|T|T|C|C}}&lt;br /&gt;
{{Avail-1|145|Zapdos|C|C|C|C|Ev|Ev|Ev|Ev|Ev|C|C|Ev|T|S|T|T|C|C|C|T|T|T|T|T|T|C|C|Ev|Ev|T|T|T|C|C}}&lt;br /&gt;
{{Avail-1|146|Moltres|C|C|C|C|Ev|Ev|Ev|Ev|Ev|C|C|Ev|T|S|T|T|C|C|C|T|T|T|T|T|T|C|C|Ev|Ev|T|T|T|C|C}}&lt;br /&gt;
{{Avail-1|147|Dratini|C|C|C|C|C|C|C|EvB|EvB|C|C|EvB|T|T|C|C|C|C|C|C|C|C|C|C|C|C|C|EvB|EvB|B|C|C|C|C}}&lt;br /&gt;
{{Avail-1|148|Dragonair|E|E|R|C|C|C|C|EvB|EvB|C|C|EvB|T|T|C|C|C|C|C|E|C|C|C|C|E|C|C|EvB|EvB|C|C|C|C|C}}&lt;br /&gt;
{{Avail-1|149|Dragonite|E|E|E|E|E|E|E|Ev|Ev|E|E|Ev|T|S|E|E|E|E|E|E|C|C|C|C|E|E|E|Ev|Ev|E|C|C|C|C}}&lt;br /&gt;
{{Avail-1|150|Mewtwo|C|C|C|C|Ev|Ev|Ev|T|T|C|C|T|T|T|T|T|T|C|C|T|Ev|Ev|Ev|Ev|T|C|C|Ev|Ev|T|T|T|C|C}}&lt;br /&gt;
{{Avail-1|151|Mew|Ev|Ev|Ev|Ev|Ev|Ev|Ev|Ev|Ev|Ev|Ev|EV|T|T|Ev|Ev|Ev|Ev|Ev|T|T|T|T|T|T|Ev|Ev|Ev|Ev|T|Ev|Ev|T|T}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Generation II Pokémon==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #dcdce7; border: 3px solid #88a&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; {{roundytl|5px}}&amp;quot; | #&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf&amp;quot; | Icon&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf&amp;quot; | Name&lt;br /&gt;
! colspan=&amp;quot;30&amp;quot; style=&amp;quot;background: #ccf; {{roundytr|5px}}&amp;quot; | Game&lt;br /&gt;
|- style=&amp;quot;background: #ccf; font-size: 0.8em&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; width=&amp;quot;60px&amp;quot; | Generation II&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; width=&amp;quot;100px&amp;quot; | Generation III&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; width=&amp;quot;40px&amp;quot; | GCN&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; width=&amp;quot;100px&amp;quot; | Generation IV&lt;br /&gt;
! width=&amp;quot;20px&amp;quot; | PW&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; width=&amp;quot;80px&amp;quot; | Generation V&lt;br /&gt;
! width=&amp;quot;20px&amp;quot; | DW&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; width=&amp;quot;80px&amp;quot; | Generation VI&lt;br /&gt;
! width=&amp;quot;20px&amp;quot; | FS&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; width=&amp;quot;80px&amp;quot; | Generation VII&lt;br /&gt;
{{Avail-2|152|Chikorita|R|R|R|Ev|Ev|Ev|Ev|R|T|R|T|T|T|R|R|T|T|T|T|T|T|Ev|Ev|R|R|T|C|C|T|T}}&lt;br /&gt;
{{Avail-2|153|Bayleef|E|E|E|EvE|EvE|EvE|EvE|E|S|E|T|T|T|E|E|T|T|T|T|T|T|EvE|EvE|E|E|T|E|E|T|T}}&lt;br /&gt;
{{Avail-2|154|Meganium|E|E|E|EvE|EvE|EvE|EvE|E|E|E|T|T|T|E|E|T|T|T|T|T|T|Ev|Ev|E|E|T|E|E|T|T}}&lt;br /&gt;
{{Avail-2|155|Cyndaquil|R|R|R|Ev|Ev|Ev|Ev|R|T|R|T|T|T|R|R|T|T|T|T|T|T|Ev|Ev|R|R|T|C|C|T|T}}&lt;br /&gt;
{{Avail-2|156|Quilava|E|E|E|EvE|EvE|EvE|EvE|E|S|E|T|T|T|E|E|T|T|T|T|T|T|EvE|EvE|E|E|T|E|E|T|T}}&lt;br /&gt;
{{Avail-2|157|Typhlosion|E|E|E|Ev|Ev|Ev|Ev|E|E|E|T|T|T|E|E|T|T|T|T|T|T|Ev|Ev|E|E|T|E|E|T|T}}&lt;br /&gt;
{{Avail-2|158|Totodile|R|R|R|Ev|Ev|Ev|Ev|R|T|R|T|T|T|R|R|T|T|T|T|T|T|Ev|Ev|R|R|T|C|C|T|T}}&lt;br /&gt;
{{Avail-2|159|Croconaw|E|E|E|EvE|EvE|EvE|EvE|E|S|E|T|T|T|E|E|T|T|T|T|T|T|EvE|EvE|E|E|T|E|E|T|T}}&lt;br /&gt;
{{Avail-2|160|Feraligatr|E|E|E|EvE|EvE|EvE|EvE|E|E|E|T|T|T|E|E|T|T|T|T|T|T|Ev|Ev|E|E|T|E|E|T|T}}&lt;br /&gt;
{{Avail-2|161|Sentret|C|C|C|T|T|C|C|T|T|T|C|C|C|C|C|C|S|S|B|B|C|C|C|T|T|T|T|T|T|T}}&lt;br /&gt;
{{Avail-2|162|Furret|C|C|C|T|T|E|E|T|S|T|E|E|E|C|C|C|E|E|S|S|E|E|E|T|T|T|T|T|T|T}}&lt;br /&gt;
{{Avail-2|163|Hoothoot|C|C|C|Ev|Ev|Ev|Ev|C|T|T|C|C|C|C|C|C|B|B|B|B|C|B|B|T|T|C|T|T|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-2|164|Noctowl|C|C|C|EvE|EvE|EvE|EvE|E|S|T|C|C|C|C|C|C|C|C|C|C|E|C|C|T|T|E|T|T|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-2|165|Ledyba|Ev|C|C|T|T|C|C|C|T|S|B|B|B|T|C|T|B|B|T|B|C|C|C|T|T|C|C|C|C|C}}&lt;br /&gt;
{{Avail-2|166|Ledian|EvE|C|C|T|T|E|E|E|S|E|C|C|C|T|C|T|C|C|T|S|E|E|E|T|T|E|C|C|C|C}}&lt;br /&gt;
{{Avail-2|167|Spinarak|C|Ev|C|T|T|C|C|C|T|S|B|B|B|C|T|T|B|B|B|T|C|B|B|B|B|B|C|C|C|C}}&lt;br /&gt;
{{Avail-2|168|Ariados|C|EvE|C|T|T|E|E|E|S|E|C|C|C|C|T|T|C|C|S|T|E|C|C|C|C|C|C|C|C|C}}&lt;br /&gt;
{{Avail-2|169|Crobat|E|E|E|E|E|E|E|E|T|E|E|E|E|E|E|E|C|C|C|C|E|E|E|E|E|T|C|C|C|C}}&lt;br /&gt;
{{Avail-2|170|Chinchou|C|C|C|C|C|T|T|C|T|T|C|C|C|C|C|C|C|C|C|C|C|C|C|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-2|171|Lanturn|C|C|C|E|E|T|T|E|T|T|C|C|C|C|C|E|C|C|C|C|E|C|C|C|C|T|E|E|C|C}}&lt;br /&gt;
{{Avail-2|172|Pichu|B|B|R|B|B|B|B|B|T|T|C|C|C|B|B|B|EvB|EvB|EvB|EvB|B|B|B|B|B|B|C|C|C|C}}&lt;br /&gt;
{{Avail-2|173|Cleffa|B|B|R|T|T|B|B|T|T|T|C|C|C|B|B|B|B|B|B|B|C|B|B|B|B|B|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-2|174|Igglybuff|B|B|R|B|B|B|B|B|T|T|C|C|C|B|B|B|B|B|B|B|C|B|B|B|B|B|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-2|175|Togepi|R|R|R|T|T|R|R|T|T|R|C|C|R|R|R|T|EvB|C|R|R|C|T|T|R|R|C|B|B|T|T}}&lt;br /&gt;
{{Avail-2|176|Togetic|E|E|E|T|T|E|E|T|S|E|E|E|E|E|E|T|EvB|E|E|E|E|T|T|E|E|E|B|B|T|T}}&lt;br /&gt;
{{Avail-2|177|Natu|C|C|C|C|C|C|C|C|T|S|S|S|S|C|C|C|T|T|S|S|C|T|T|B|B|B|T|T|C|C}}&lt;br /&gt;
{{Avail-2|178|Xatu|E|E|R|C|C|E|E|C|T|E|E|E|E|R|R|E|T|T|E|E|E|T|T|C|C|C|T|T|C|C}}&lt;br /&gt;
{{Avail-2|179|Mareep|C|C|T|Ev|Ev|Ev|Ev|C|T|S|C|C|C|C|C|C|T|C|C|C|C|C|C|Ev|Ev|T|T|T|C|C}}&lt;br /&gt;
{{Avail-2|180|Flaaffy|C|C|T|EvE|EvE|EvE|EvE|E|S|E|C|C|C|C|C|E|T|E|E|E|E|E|E|EvE|EvE|T|T|T|C|C}}&lt;br /&gt;
{{Avail-2|181|Ampharos|E|E|T|EvE|EvE|EvE|EvE|E|E|E|E|E|E|E|E|E|T|E|E|E|E|E|E|EvE|EvE|T|T|T|E|E}}&lt;br /&gt;
{{Avail-2|182|Bellossom|E|E|E|E|E|E|EvE|E|T|T|E|E|E|E|E|E|T|E|T|T|E|E|E|E|E|E|T|T|T|T}}&lt;br /&gt;
{{Avail-2|183|Marill|C|C|C|C|C|T|C|C|T|T|C|C|C|C|C|C|T|E|C|C|C|C|C|C|C|B|C|C|T|T}}&lt;br /&gt;
{{Avail-2|184|Azumarill|E|E|E|E|E|T|E|E|T|T|E|E|E|E|E|E|T|E|C|C|E|C|C|C|C|C|E|E|T|T}}&lt;br /&gt;
{{Avail-2|185|Sudowoodo|C|C|C|T|T|T|T|C|S|T|E|C|C|C|C|E|T|T|S|T|C|C|C|T|T|T|C|C|C|C}}&lt;br /&gt;
{{Avail-2|186|Politoed|E|E|E|T|T|E|E|T|T|T|E|E|E|E|E|E|C|C|C|C|E|C|C|T|T|E|C|C|C|C}}&lt;br /&gt;
{{Avail-2|187|Hoppip|C|C|C|T|T|C|C|T|T|C|C|C|C|C|C|C|EvB|C|S|S|C|C|C|T|T|T|T|T|T|T|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-2|188|Skiploom|C|C|C|T|T|E|E|T|S|E|C|C|C|C|C|E|EvB|E|E|E|E|E|E|T|T|T|T|T|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-2|189|Jumpluff|E|E|E|T|T|E|E|T|E|E|E|E|E|E|E|E|Ev|E|E|E|E|E|E|T|T|T|T|T|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-2|190|Aipom|C|C|C|Ev|Ev|Ev|Ev|C|S|T|C|C|C|C|C|T|T|T|B|B|C|T|T|C|C|C|T|T|C|C}}&lt;br /&gt;
{{Avail-2|191|Sunkern|C|C|C|Ev|Ev|Ev|Ev|C|T|T|C|C|C|C|C|C|C|C|C|C|C|T|T|C|C|C|T|T|T|T}}&lt;br /&gt;
{{Avail-2|192|Sunflora|E|E|E|EvE|EvE|EvE|EvE|E|S|T|E|E|E|E|E|E|C|C|E|E|E|T|T|E|E|E|T|T|T|T}}&lt;br /&gt;
{{Avail-2|193|Yanma|C|C|C|T|T|C|C|T|S|T|C|C|C|C|C|T|S|S|C|C|C|C|C|T|T|T|T|T|B|B}}&lt;br /&gt;
{{Avail-2|194|Wooper|C|C|C|T|T|C|T|C|T|C|C|C|C|C|C|C|T|C|S|S|C|B|B|T|T|C|T|T|B|B}}&lt;br /&gt;
{{Avail-2|195|Quagsire|C|C|C|T|T|E|T|C|S|E|C|C|C|C|C|E|T|E|E|E|E|C|C|T|T|E|T|T|C|C}}&lt;br /&gt;
{{Avail-2|196|Espeon|E|E|E|Ev|Ev|Ev|Ev|Ev|R|E|E|E|E|E|E|EvE|Ev|Ev|E|E|E|E|E|E|E|E|C|C|C|C}}&lt;br /&gt;
{{Avail-2|197|Umbreon|E|E|E|Ev|Ev|Ev|Ev|Ev|R|E|E|E|E|E|E|EvE|Ev|Ev|E|E|E|E|E|E|E|E|C|C|C|C}}&lt;br /&gt;
{{Avail-2|198|Murkrow|C|C|C|Ev|Ev|C|Ev|Ev|S|T|C|T|T|C|C|C|C|T|C|C|C|C|C|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-2|199|Slowking|E|E|E|EvE|EvE|EvE|E|EvE|T|T|T|E|E|E|E|E|C|C|E|E|E|E|E|E|E|T|E|E|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-2|200|Misdreavus|C|C|C|Ev|Ev|Ev|C|Ev|S|T|T|C|T|C|C|C|T|C|T|T|C|T|T|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-2|201|Unown|C|C|C|T|T|C|C|T|T|T|C|C|C|C|C|T|T|T|T|T|T|T|T|C|C|T|T|T|T|T}}&lt;br /&gt;
{{Avail-2|202|Wobbuffet|C|C|C|C|C|C|C|C|T|T|C|C|C|C|C|C|E|E|R|R|C|C|C|C|C|C|T|T|T|T|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-2|203|Girafarig|C|C|T|C|C|T|T|C|T|T|C|C|C|C|C|C|T|T|C|C|C|T|T|C|C|C|T|T|T|T}}&lt;br /&gt;
{{Avail-2|204|Pineco|C|C|C|Ev|Ev|Ev|Ev|C|T|S|D|D|D|C|C|T|S|S|S|S|C|T|T|B|B|B|T|T|C|C}}&lt;br /&gt;
{{Avail-2|205|Forretress|E|E|E|EvE|EvE|EvE|EvE|E|S|E|E|E|E|E|E|T|E|E|E|E|E|T|T|C|C|C|T|T|E|E}}&lt;br /&gt;
{{Avail-2|206|Dunsparce|C|C|C|T|T|C|C|T|S|T|S|S|S|C|C|T|C|C|C|C|C|C|C|T|T|C|T|T|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-2|207|Gligar|C|Ev|C|Ev|Ev|Ev|Ev|C|S|C|D|D|C|C|T|T|C|C|C|C|C|C|C|T|T|T|T|T|T|T}}&lt;br /&gt;
{{Avail-2|208|Steelix|E|E|E|T|T|E|E|T|T|T|C|C|C|C|C|E|E|E|C|C|E|R|R|E|E|E|T|T|E|E}}&lt;br /&gt;
{{Avail-2|209|Snubbull|C|C|C|Ev|Ev|Ev|Ev|C|T|T|S|S|S|C|C|T|T|T|B|B|C|C|C|T|T|C|B|B|C|C}}&lt;br /&gt;
{{Avail-2|210|Granbull|E|E|C|EvE|EvE|EvE|EvE|E|S|T|E|E|E|E|E|T|T|T|C|C|E|E|E|T|T|E|C|C|C|C}}&lt;br /&gt;
{{Avail-2|211|Qwilfish|C|C|C|Ev|Ev|C|Ev|Ev|S|T|C|C|C|C|C|T|C|C|C|C|C|C|C|T|T|T|T|T|T|T}}&lt;br /&gt;
{{Avail-2|212|Scizor|E|E|E|EvE|EvE|E|EvE|EvE|T|E|E|Ev|E|E|E|T|Ev|Ev|Ev|Ev|E|E|E|T|T|T|E|E|E|E}}&lt;br /&gt;
{{Avail-2|213|Shuckle|C|C|C|Ev|Ev|Ev|Ev|C|S|R|D|D|D|C|C|T|C|C|C|C|C|C|C|T|T|C|T|T|T|T|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-2|214|Heracross|C|C|C|C|C|C|C|C|S|T|C|C|C|C|C|T|C|C|C|C|C|Ev|C|C|C|C|T|T|C|C}}&lt;br /&gt;
{{Avail-2|215|Sneasel|C|C|C|Ev|Ev|Ev|C|Ev|S|T|C|C|C|C|C|C|C|C|C|C|C|C|C|T|T|C|C|C|C|C}}&lt;br /&gt;
{{Avail-2|216|Teddiursa|C|Ev|C|Ev|Ev|Ev|Ev|C|T|S|D|D|D|T|C|T|T|T|R|R|C|B|B|T|T|C|T|T|T|T}}&lt;br /&gt;
{{Avail-2|217|Ursaring|C|EvE|C|EvE|EvE|EvE|EvE|E|S|E|D|D|D|T|C|T|T|T|E|E|E|C|C|T|T|E|T|T|T|T}}&lt;br /&gt;
{{Avail-2|218|Slugma|C|C|C|C|C|C|C|C|S|T|C|C|C|C|C|C|T|T|T|T|C|C|C|C|C|C|T|T|B|B}}&lt;br /&gt;
{{Avail-2|219|Magcargo|E|E|E|E|E|C|C|E|E|S|C|C|C|E|E|E|T|T|T|T|E|E|E|E|E|C|T|T|C|C}}&lt;br /&gt;
{{Avail-2|220|Swinub|C|C|C|T|T|C|C|T|T|S|S|S|C|C|C|C|B|B|B|B|C|B|B|T|T|B|C|C|C|C}}&lt;br /&gt;
{{Avail-2|221|Piloswine|E|E|E|T|T|E|E|T|S|E|E|E|C|E|E|E|C|C|C|C|E|C|C|T|T|C|E|E|E|E}}&lt;br /&gt;
{{Avail-2|222|Corsola|C|C|C|C|C|Ev|Ev|C|T|T|S|S|S|C|C|C|C|C|C|C|C|C|C|C|C|C|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-2|223|Remoraid|C|C|Ev|T|T|T|C|C|S|T|C|C|C|C|C|C|C|C|C|C|C|C|C|C|C|B|T|T|C|C}}&lt;br /&gt;
{{Avail-2|224|Octillery|E|E|EvE|T|T|T|E|E|E|T|C|C|C|E|E|C|C|C|C|C|E|C|C|C|C|C|T|T|C|C}}&lt;br /&gt;
{{Avail-2|225|Delibird|Ev|C|C|Ev|Ev|C|Ev|Ev|S|T|S|S|S|T|C|T|C|C|C|C|C|C|C|C|C|C|C|C|C|C}}&lt;br /&gt;
{{Avail-2|226|Mantine|C|Ev|C|Ev|Ev|Ev|C|Ev|S|T|E|E|E|C|T|T|C|C|C|C|C|E|E|C|C|T|T|T|E|E}}&lt;br /&gt;
{{Avail-2|227|Skarmory|Ev|C|C|C|C|C|T|C|S|T|C|C|C|T|C|T|T|T|C|C|C|C|C|C|C|C|C|C|C|C}}&lt;br /&gt;
{{Avail-2|228|Houndour|C|C|C|Ev|Ev|Ev|Ev|C|T|S|T|B|C|C|C|C|S|T|T|T|C|C|T|T|T|T|T|T|C|T}}&lt;br /&gt;
{{Avail-2|229|Houndoom|E|E|E|EvE|EvE|EvE|EvE|E|S|E|T|C|E|C|C|E|E|T|T|T|E|E|T|T|T|T|T|T|C|T}}&lt;br /&gt;
{{Avail-2|230|Kingdra|E|E|E|E|E|E|E|E|T|T|E|E|E|E|E|E|C|C|C|C|E|E|E|E|E|T|E|E|E|E}}&lt;br /&gt;
{{Avail-2|231|Phanpy|Ev|C|C|C|C|C|C|C|T|C|S|S|S|C|T|T|T|T|R|R|C|T|T|B|B|C|T|T|T|T|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-2|232|Donphan|EvE|C|C|E|E|E|E|E|T|E|E|E|E|C|T|T|T|T|E|E|E|T|T|C|C|E|T|T|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-2|233|Porygon2|E|E|E|T|T|E|E|T|T|T|E|E|E|E|E|T|EvE|E|DRE|DRE|T|T|T|E|E|T|E|E|E|E}}&lt;br /&gt;
{{Avail-2|234|Stantler|C|C|C|Ev|Ev|Ev|Ev|C|S|T|T|C|T|C|C|C|C|C|T|T|C|T|T|C|C|T|T|T|T|T}}&lt;br /&gt;
{{Avail-2|235|Smeargle|C|C|C|Ev|Ev|Ev|Ev|C|S|T|C|C|C|C|C|T|S|S|Ev|Ev|C|C|C|Ev|Ev|C|C|C|C|C}}&lt;br /&gt;
{{Avail-2|236|Tyrogue|R|R|R|T|T|B|B|T|T|T|C|C|C|R|R|T|S|S|EvB|EvB|C|T|T|C|C|C|T|T|T|T}}&lt;br /&gt;
{{Avail-2|237|Hitmontop|E|E|E|T|T|B|B|T|S|T|E|E|E|E|E|T|E|E|Ev|Ev|E|T|T|E|E|E|T|T|T|T}}&lt;br /&gt;
{{Avail-2|238|Smoochum|B|B|R|T|T|B|B|T|T|T|S|S|C|B|B|C|B|B|DR|DR|C|C|C|T|T|T|T|T|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-2|239|Elekid|B|B|R|EvB|EvB|B|EvB|EvB|T|R|D|D|B|B|B|C|EvB|C|T|C|C|B|B|C|C|B|C|C|C|C}}&lt;br /&gt;
{{Avail-2|240|Magby|B|B|R|EvB|EvB|EvB|B|EvB|T|T|D|D|B|B|B|C|EvB|C|C|T|C|B|B|C|C|B|C|C|C|C}}&lt;br /&gt;
{{Avail-2|241|Miltank|C|C|C|T|T|T|T|C|S|T|C|C|C|C|C|T|T|T|T|T|C|C|C|Ev|Ev|T|C|C|C|C}}&lt;br /&gt;
{{Avail-2|242|Blissey|E|E|E|EvE|EvE|E|E|EvE|T|E|E|E|E|E|E|EvE|Ev|E|E|E|E|E|E|E|E|E|E|E|C|C}}&lt;br /&gt;
{{Avail-2|243|Raikou|C|C|C|Ev|Ev|C|C|Ev|S|T|Ev|Ev|Ev|C|C|T|T|T|T|T|T|T|T|C|C|T|T|T|C|T}}&lt;br /&gt;
{{Avail-2|244|Entei|C|C|C|Ev|Ev|C|C|Ev|S|T|Ev|Ev|Ev|C|C|T|T|T|T|T|T|T|T|C|C|T|T|T|T|C}}&lt;br /&gt;
{{Avail-2|245|Suicune|C|C|C|Ev|Ev|C|C|Ev|S|T|Ev|Ev|Ev|C|C|T|T|T|T|T|T|T|T|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-2|246|Larvitar|C|C|C|EvB|EvB|C|C|EvB|T|R|C|T|S|C|C|T|B|B|B|B|C|T|B|EvB|EvB|B|T|T|C|C}}&lt;br /&gt;
{{Avail-2|247|Pupitar|E|E|C|EvB|EvB|E|E|EvB|T|E|E|T|E|C|C|T|C|C|C|C|E|T|C|EvB|EvB|C|T|T|E|E}}&lt;br /&gt;
{{Avail-2|248|Tyranitar|E|E|E|Ev|Ev|E|E|Ev|S|E|E|T|E|E|E|T|C|C|C|C|E|Ev|E|Ev|Ev|E|T|T|E|E}}&lt;br /&gt;
{{Avail-2|249|Lugia|C|C|C|Ev|Ev|EV|EV|EV|T|S|T|T|T|C|C|T|T|T|DR|DR|T|Ev|Ev|Ev|C|T|T|T|T|C}}&lt;br /&gt;
{{Avail-2|250|Ho-Oh|C|C|C|Ev|Ev|EV|EV|EV|R|T|T|T|T|C|C|T|T|T|DR|DR|T|T|T|C|Ev|T|Ev|Ev|C|T}}&lt;br /&gt;
{{Avail-2|251|Celebi|Ev|Ev|EV|Ev|Ev|Ev|Ev|Ev|T|T|Ev|Ev|Ev|Ev|Ev|T|T|T|T|T|T|Ev|Ev|Ev|Ev|T|Ev|Ev|Ev|Ev}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Generation III Pokémon==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #dcdce7; border: 3px solid #88a&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; {{roundytl|5px}}&amp;quot; | #&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf&amp;quot; | Icon&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf&amp;quot; | Name&lt;br /&gt;
! colspan=&amp;quot;27&amp;quot; style=&amp;quot;background: #ccf; {{roundytr|5px}}&amp;quot; | Game&lt;br /&gt;
|- style=&amp;quot;background: #ccf; font-size: 0.8em&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; width=&amp;quot;100px&amp;quot; | Generation III&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; width=&amp;quot;40px&amp;quot; | GCN&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; width=&amp;quot;100px&amp;quot; | Generation IV&lt;br /&gt;
! width=&amp;quot;20px&amp;quot; | PW&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; width=&amp;quot;80px&amp;quot; | Generation V&lt;br /&gt;
! width=&amp;quot;20px&amp;quot; | DW&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; width=&amp;quot;80px&amp;quot; | Generation VI&lt;br /&gt;
! width=&amp;quot;20px&amp;quot; | FS&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; width=&amp;quot;80px&amp;quot; | Generation VII&lt;br /&gt;
{{Avail-3|252|Treecko|R|R|Ev|Ev|R|T|T|T|T|T|R|R|T|Ev|Ev|T|T|T|T|T|R|R|T|T|T|B|B}}&lt;br /&gt;
{{Avail-3|253|Grovyle|E|E|EvE|EvE|E|T|T|T|T|T|E|E|T|EvE|EvE|T|T|T|T|T|E|E|T|T|T|C|C}}&lt;br /&gt;
{{Avail-3|254|Sceptile|E|E|EvE|EvE|E|T|T|T|T|T|E|E|T|Ev|Ev|T|T|T|T|T|E|E|T|T|T|E|E}}&lt;br /&gt;
{{Avail-3|255|Torchic|R|R|Ev|Ev|R|T|T|T|T|T|R|R|Ev|Ev|Ev|T|T|T|Ev|Ev|R|R|T|T|T|B|B}}&lt;br /&gt;
{{Avail-3|256|Combusken|E|E|EvE|EvE|E|T|T|T|T|T|E|E|EvE|EvE|EvE|T|T|T|EvE|EvE|E|E|T|T|T|C|C}}&lt;br /&gt;
{{Avail-3|257|Blaziken|E|E|Ev|Ev|E|T|T|T|T|T|E|E|EvE|Ev|Ev|T|T|T|EvE|EvE|E|E|T|T|T|E|E}}&lt;br /&gt;
{{Avail-3|258|Mudkip|R|R|Ev|Ev|R|T|T|T|T|T|R|R|T|Ev|Ev|T|T|T|T|T|R|R|T|T|T|B|B}}&lt;br /&gt;
{{Avail-3|259|Marshtomp|E|E|EvE|EvE|E|T|T|T|T|T|E|E|T|EvE|EvE|T|T|T|T|T|E|E|T|T|T|C|C}}&lt;br /&gt;
{{Avail-3|260|Swampert|E|E|EvE|EvE|E|T|T|T|T|T|E|E|T|Ev|Ev|T|T|T|T|T|E|E|T|T|T|E|E}}&lt;br /&gt;
{{Avail-3|261|Poochyena|C|C|T|T|C|T|S|B|T|B|S|S|T|T|S|T|T|C|B|T|C|C|B|T|T|T|T}}&lt;br /&gt;
{{Avail-3|262|Mightyena|E|E|T|T|C|T|E|C|T|C|E|E|T|T|E|T|T|E|C|T|E|E|C|T|T|T|T}}&lt;br /&gt;
{{Avail-3|263|Zigzagoon|C|C|Ev|Ev|C|T|T|S|S|S|C|C|C|T|T|T|T|C|C|C|C|C|T|T|T|T|T}}&lt;br /&gt;
{{Avail-3|264|Linoone|C|C|EvE|EvE|C|T|T|E|E|E|C|C|C|T|T|T|T|E|E|E|C|C|T|T|T|T|T}}&lt;br /&gt;
{{Avail-3|265|Wurmple|C|C|T|T|C|T|T|C|C|C|C|C|C|T|C|T|T|C|T|T|C|C|B|T|T|T|T}}&lt;br /&gt;
{{Avail-3|266|Silcoon|C|C|T|T|C|T|T|C|E|E|C|C|E|T|E|T|T|E|T|T|C|C|B|T|T|T|T}}&lt;br /&gt;
{{Avail-3|267|Beautifly|E|E|T|T|E|T|T|C|E|E|C|C|E|T|E|T|T|E|T|T|E|E|B|T|T|T|T}}&lt;br /&gt;
{{Avail-3|268|Cascoon|C|C|T|T|C|T|T|E|C|E|C|C|E|T|E|T|T|E|T|T|C|C|C|T|T|T|T}}&lt;br /&gt;
{{Avail-3|269|Dustox|E|E|T|T|E|T|T|E|C|E|C|C|E|T|E|T|T|E|T|T|E|E|E|T|T|T|T}}&lt;br /&gt;
{{Avail-3|270|Lotad|S|C|Ev|Ev|C|T|T|D|D|D|C|C|T|EvB|C|B|B|C|B|B|T|C|T|T|T|B|B|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-3|271|Lombre|E|C|EvE|EvE|C|T|T|D|D|D|E|E|T|EvB|E|C|C|E|C|C|T|C|T|T|T|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-3|272|Ludicolo|E|E|EvE|EvE|E|T|T|E|E|E|E|E|T|Ev|E|E|E|E|E|E|T|E|T|T|T|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-3|273|Seedot|C|S|Ev|Ev|C|T|S|D|D|D|C|C|T|T|C|B|B|C|T|T|C|T|B|T|T|B|B}}&lt;br /&gt;
{{Avail-3|274|Nuzleaf|C|E|EvE|EvE|C|T|E|D|D|D|C|C|T|T|E|C|C|E|T|T|C|T|C|T|T|C|C}}&lt;br /&gt;
{{Avail-3|275|Shiftry|E|E|EvE|EvE|E|T|E|E|E|E|E|E|T|T|E|C|C|E|T|T|E|T|E|T|T|E|E}}&lt;br /&gt;
{{Avail-3|276|Taillow|C|C|Ev|Ev|C|T|T|B|B|B|C|C|T|B|B|B|B|C|C|C|C|C|T|T|T|B|B|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-3|277|Swellow|C|C|EvE|EvE|C|T|S|C|C|C|E|E|T|C|C|S|S|E|E|E|E|E|T|T|T|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-3|278|Wingull|C|C|T|T|C|T|T|C|C|C|S|S|EvB|C|C|B|B|C|C|C|C|C|T|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-3|279|Pelipper|C|C|T|T|C|T|T|C|C|C|E|E|Ev|C|C|C|C|E|E|E|C|C|T|C|C|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-3|280|Ralts|C|C|T|T|C|T|S|C|C|C|S|S|T|EvB|C|R|R|C|C|C|C|C|B|T|T|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-3|281|Kirlia|E|E|T|T|E|T|E|C|C|C|E|E|T|EvB|E|E|E|E|E|E|E|E|C|T|T|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-3|282|Gardevoir|E|E|T|T|E|T|E|E|E|E|E|E|T|Ev|E|E|E|E|E|E|E|E|E|T|T|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-3|283|Surskit|C|C|Ev|Ev|S|T|C|S|S|C|C|C|T|T|C|B|B|C|B|B|C|C|B|C|C|C|C}}&lt;br /&gt;
{{Avail-3|284|Masquerain|E|E|EvE|EvE|E|T|E|E|E|E|C|C|T|T|E|S|S|E|C|C|C|C|C|C|C|C|C}}&lt;br /&gt;
{{Avail-3|285|Shroomish|C|C|T|T|C|T|S|C|C|C|C|C|T|S|T|B|B|C|T|T|C|C|B|T|T|T|T}}&lt;br /&gt;
{{Avail-3|286|Breloom|E|E|T|T|E|T|E|E|E|E|C|C|T|E|T|C|C|E|T|T|E|E|C|T|T|T|T}}&lt;br /&gt;
{{Avail-3|287|Slakoth|C|C|T|T|C|T|T|S|S|S|C|C|T|T|C|B|B|C|T|T|C|C|T|B|B|T|T}}&lt;br /&gt;
{{Avail-3|288|Vigoroth|E|E|T|T|E|T|T|E|E|E|C|C|T|T|E|C|C|E|T|T|E|E|T|C|C|T|T}}&lt;br /&gt;
{{Avail-3|289|Slaking|E|E|T|T|E|T|T|E|E|E|E|E|T|T|E|C|C|E|T|T|E|E|T|E|E|T|T}}&lt;br /&gt;
{{Avail-3|290|Nincada|C|C|T|T|C|T|T|C|C|C|C|C|T|T|T|T|T|C|C|C|C|C|C|T|T|T|T}}&lt;br /&gt;
{{Avail-3|291|Ninjask|E|E|T|T|E|T|T|E|E|E|E|E|T|T|T|T|T|E|E|E|E|E|E|T|T|T|T}}&lt;br /&gt;
{{Avail-3|292|Shedinja|E|E|T|T|E|T|T|E|E|E|E|E|T|T|T|T|T|E|E|E|E|E|E|T|T|T|T}}&lt;br /&gt;
{{Avail-3|293|Whismur|C|C|Ev|Ev|C|T|T|B|B|B|C|C|T|T|C|T|T|C|C|C|C|C|B|T|T|T|T}}&lt;br /&gt;
{{Avail-3|294|Loudred|C|C|EvE|EvE|C|T|T|C|C|C|E|E|T|T|E|T|T|E|E|E|C|C|C|T|T|T|T}}&lt;br /&gt;
{{Avail-3|295|Exploud|E|E|EvE|EvE|E|T|T|E|E|E|E|E|T|T|E|T|T|E|E|E|E|E|E|T|T|T|T}}&lt;br /&gt;
{{Avail-3|296|Makuhita|C|C|T|T|C|S|S|S|S|S|C|C|T|T|T|B|B|C|B|B|C|C|B|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-3|297|Hariyama|C|C|T|T|C|E|E|E|E|E|E|E|T|T|T|C|C|E|C|C|C|C|C|C|C|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-3|298|Azurill|B|B|T|B|B|T|T|C|C|C|C|C|B|T|C|C|C|B|C|C|B|B|B|B|B|T|T}}&lt;br /&gt;
{{Avail-3|299|Nosepass|C|C|T|T|C|T|S|S|S|C|C|C|T|T|T|C|C|C|C|C|C|C|C|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-3|300|Skitty|C|C|Ev|Ev|C|T|T|S|S|S|T|T|C|T|T|T|C|C|C|C|C|C|T|T|T|T|T}}&lt;br /&gt;
{{Avail-3|301|Delcatty|E|E|EvE|EvE|E|T|S|E|E|E|T|T|E|T|T|T|C|E|E|E|E|E|T|T|T|T|T}}&lt;br /&gt;
{{Avail-3|302|Sableye|Ev|C|Ev|Ev|C|T|S|D|D|D|S|T|Ev|C|C|R|R|C|C|C|Ev|C|C|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-3|303|Mawile|C|Ev|Ev|Ev|C|T|S|D|D|D|T|S|T|C|C|R|R|C|C|C|C|T|C|T|T|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-3|304|Aron|C|C|T|T|C|T|C|C|T|C|C|C|T|T|C|C|C|C|C|T|C|C|T|T|T|B|B}}&lt;br /&gt;
{{Avail-3|305|Lairon|C|C|T|T|C|T|E|E|T|E|C|C|T|T|E|C|C|E|C|T|C|C|T|T|T|B|B}}&lt;br /&gt;
{{Avail-3|306|Aggron|E|E|T|T|E|T|E|E|T|E|E|E|T|T|E|E|E|E|E|Ev|E|E|T|T|T|C|C}}&lt;br /&gt;
{{Avail-3|307|Meditite|C|C|Ev|Ev|Ev|S|R|C|C|C|C|C|C|T|T|B|B|C|C|C|C|C|C|T|T|B|B|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-3|308|Medicham|C|C|EvE|EvE|EvE|E|E|C|C|C|C|C|E|T|T|C|C|E|E|E|C|C|E|T|T|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-3|309|Electrike|C|C|T|T|C|T|T|S|S|S|C|C|T|T|T|B|B|C|T|C|C|C|B|T|T|T|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-3|310|Manectric|C|C|T|T|C|T|S|E|E|E|C|C|T|T|T|C|C|E|Ev|E|E|E|C|T|T|T|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-3|311|Plusle|C|C|Ev|Ev|C|R|T|C|C|C|C|C|T|S|T|S|T|C|C|C|C|C|T|T|T|T|T}}&lt;br /&gt;
{{Avail-3|312|Minun|C|C|Ev|Ev|C|T|T|C|C|C|C|C|T|T|S|T|S|C|C|C|C|C|T|T|T|T|T}}&lt;br /&gt;
{{Avail-3|313|Volbeat|C|C|T|T|C|T|T|C|C|C|C|C|C|S|B|S|B|C|C|C|C|C|C|T|T|T|T}}&lt;br /&gt;
{{Avail-3|314|Illumise|C|C|T|T|C|T|T|C|C|C|C|C|C|B|S|B|S|C|C|C|C|C|C|T|T|T|T}}&lt;br /&gt;
{{Avail-3|315|Roselia|C|C|Ev|Ev|Ev|T|S|C|C|C|C|C|E|T|E|C|C|C|C|C|C|C|T|C|C|T|T}}&lt;br /&gt;
{{Avail-3|316|Gulpin|C|C|T|T|C|T|S|C|C|C|T|S|T|T|T|B|B|C|C|C|C|C|B|T|T|T|T}}&lt;br /&gt;
{{Avail-3|317|Swalot|E|E|T|T|E|T|E|E|E|E|T|E|T|T|T|S|S|E|E|E|E|E|C|T|T|T|T}}&lt;br /&gt;
{{Avail-3|318|Carvanha|C|C|T|T|C|T|S|C|C|C|T|T|C|C|C|C|C|C|C|C|C|C|T|B|B|C|C}}&lt;br /&gt;
{{Avail-3|319|Sharpedo|C|C|T|T|C|T|E|C|C|E|T|T|E|C|C|C|C|E|C|C|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-3|320|Wailmer|C|C|T|T|C|T|T|C|C|C|T|T|C|C|C|C|C|C|C|C|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-3|321|Wailord|C|C|T|T|C|T|T|C|C|C|T|T|E|C|C|C|C|E|E|E|E|E|T|C|C|C|C}}&lt;br /&gt;
{{Avail-3|322|Numel|C|C|T|T|C|T|S|C|C|C|C|C|T|T|T|T|C|C|T|T|C|C|B|T|T|T|T}}&lt;br /&gt;
{{Avail-3|323|Camerupt|E|E|T|T|E|T|E|C|C|C|E|E|E|T|T|T|C|E|T|T|R|R|C|T|T|T|T}}&lt;br /&gt;
{{Avail-3|324|Torkoal|C|C|T|T|C|T|T|C|C|C|C|C|T|T|T|T|T|C|C|C|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-3|325|Spoink|C|C|Ev|Ev|C|T|T|S|S|S|C|C|T|T|T|C|T|E|C|C|C|C|B|T|T|B|B}}&lt;br /&gt;
{{Avail-3|326|Grumpig|E|E|EvE|EvE|E|T|T|E|E|E|E|E|T|T|T|C|T|E|E|E|E|E|C|T|T|C|C}}&lt;br /&gt;
{{Avail-3|327|Spinda|C|C|Ev|Ev|C|T|T|S|S|S|C|C|T|T|T|R|R|C|C|C|C|C|T|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-3|328|Trapinch|C|C|T|T|C|T|C|C|C|T|C|C|T|Ev|C|C|C|C|C|C|C|C|C|C|C|C|C}}&lt;br /&gt;
{{Avail-3|329|Vibrava|E|E|T|T|E|S|E|E|E|T|C|C|T|EvE|E|C|C|E|E|E|E|E|E|E|E|E|E}}&lt;br /&gt;
{{Avail-3|330|Flygon|E|E|T|T|E|E|E|E|E|T|E|E|T|EvE|E|E|E|E|E|E|E|E|E|E|E|E|E}}&lt;br /&gt;
{{Avail-3|331|Cacnea|C|C|Ev|Ev|C|T|T|C|C|C|C|C|T|T|T|B|B|C|T|T|C|C|B|T|T|T|T}}&lt;br /&gt;
{{Avail-3|332|Cacturne|E|E|EvE|EvE|E|T|T|C|C|C|C|C|T|T|T|S|S|E|T|T|E|E|C|T|T|T|T}}&lt;br /&gt;
{{Avail-3|333|Swablu|C|C|Ev|Ev|C|S|T|C|C|C|S|S|T|B|B|C|C|C|C|C|C|C|T|T|T|B|B|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-3|334|Altaria|C|C|EvE|EvE|C|E|S|E|E|E|E|E|T|C|C|C|C|E|C|C|E|E|T|T|T|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-3|335|Zangoose|C|Ev|Ev|Ev|Ev|T|S|D|D|D|C|C|T|C|C|C|C|C|C|C|C|T|T|T|T|T|T|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-3|336|Seviper|Ev|C|Ev|Ev|C|T|T|D|D|D|C|C|T|C|C|C|C|C|C|C|T|C|C|T|T|T|T|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-3|337|Lunatone|Ev|C|Ev|Ev|Ev|T|S|D|D|D|C|C|T|C|C|C|C|C|C|C|T|C|T|Ev|Ev|T|T}}&lt;br /&gt;
{{Avail-3|338|Solrock|C|Ev|Ev|Ev|C|T|S|D|D|D|C|C|T|C|C|C|C|C|C|C|C|T|T|Ev|Ev|T|T}}&lt;br /&gt;
{{Avail-3|339|Barboach|C|C|T|T|C|T|T|C|C|C|C|C|T|C|C|C|C|C|C|C|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-3|340|Whiscash|C|C|T|T|C|T|T|C|C|C|S|S|T|C|C|C|C|E|C|C|C|C|T|C|C|E|E}}&lt;br /&gt;
{{Avail-3|341|Corphish|C|C|Ev|Ev|C|T|T|C|C|C|C|C|T|T|C|C|C|C|C|C|C|C|B|T|T|C|C}}&lt;br /&gt;
{{Avail-3|342|Crawdaunt|E|E|EvE|EvE|E|T|T|C|C|C|C|C|T|T|E|C|C|E|C|C|C|C|C|T|T|C|C}}&lt;br /&gt;
{{Avail-3|343|Baltoy|C|C|T|T|C|T|S|C|C|C|S|T|T|B|B|C|C|C|T|T|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-3|344|Claydol|C|C|T|T|C|T|E|E|E|E|E|T|T|C|C|E|E|E|T|T|C|C|T|T|T|E|E}}&lt;br /&gt;
{{Avail-3|345|Lileep|R|R|T|T|R|T|T|R|R|R|T|R|T|R|R|R|R|C|R|T|R|R|T|T|T|R|R}}&lt;br /&gt;
{{Avail-3|346|Cradily|E|E|T|T|E|T|T|E|E|E|T|E|T|E|E|E|E|E|E|T|E|E|T|T|T|E|E}}&lt;br /&gt;
{{Avail-3|347|Anorith|R|R|T|T|R|T|T|R|R|R|R|T|T|R|R|R|R|C|R|T|R|R|T|T|T|R|R}}&lt;br /&gt;
{{Avail-3|348|Armaldo|E|E|T|T|E|T|T|E|E|E|E|T|T|E|E|E|E|E|E|T|E|E|T|T|T|E|E}}&lt;br /&gt;
{{Avail-3|349|Feebas|C|C|T|T|C|T|T|C|C|C|T|T|C|C|C|C|C|C|T|T|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-3|350|Milotic|E|E|T|T|E|T|T|E|E|E|T|T|E|C|C|C|C|E|T|T|E|E|T|E|E|E|E}}&lt;br /&gt;
{{Avail-3|351|Castform|R|R|T|T|R|T|T|C|C|C|T|T|C|T|T|C|C|C|T|T|R|R|T|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-3|352|Kecleon|C|C|T|T|C|T|T|C|T|C|T|T|C|T|T|C|C|C|C|C|C|C|C|T|T|C|C}}&lt;br /&gt;
{{Avail-3|353|Shuppet|C|C|T|T|C|T|T|B|B|B|C|C|T|S|S|B|B|C|B|B|C|C|C|T|T|C|C}}&lt;br /&gt;
{{Avail-3|354|Banette|E|C|T|T|C|T|S|C|C|C|E|E|T|E|E|C|C|E|C|C|E|E|E|T|T|C|C}}&lt;br /&gt;
{{Avail-3|355|Duskull|C|C|T|T|C|T|T|C|C|C|C|C|Ev|T|T|T|T|C|T|T|C|C|B|T|T|T|T}}&lt;br /&gt;
{{Avail-3|356|Dusclops|C|E|T|T|E|T|T|C|C|C|C|C|EvE|T|T|T|T|E|T|T|E|E|C|T|T|T|T}}&lt;br /&gt;
{{Avail-3|357|Tropius|C|C|T|T|C|S|T|Ev|Ev|C|T|T|C|C|C|C|C|C|T|T|C|C|C|T|T|C|C}}&lt;br /&gt;
{{Avail-3|358|Chimecho|C|C|Ev|Ev|C|T|T|C|C|C|C|C|E|C|C|T|T|C|E|E|C|C|T|T|T|T|T}}&lt;br /&gt;
{{Avail-3|359|Absol|C|C|Ev|Ev|C|S|T|S|S|C|C|C|T|C|C|C|C|C|C|C|C|C|C|C|C|C|C}}&lt;br /&gt;
{{Avail-3|360|Wynaut|C|C|B|B|C|T|T|B|B|B|B|B|B|S|S|B|B|B|B|B|R|R|B|T|T|T|T|DWnote=Available via breeding Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-3|361|Snorunt|C|C|T|T|C|T|S|C|C|C|T|T|C|T|T|T|T|C|T|T|C|C|C|C|C|C|C}}&lt;br /&gt;
{{Avail-3|362|Glalie|E|E|T|T|E|T|E|E|E|E|T|T|E|T|T|T|T|E|T|T|E|E|E|C|C|C|C}}&lt;br /&gt;
{{Avail-3|363|Spheal|C|C|T|T|C|T|S|T|C|B|C|C|T|C|C|C|C|C|T|T|C|C|C|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-3|364|Sealeo|E|E|T|T|E|T|E|T|C|C|C|C|T|C|C|C|C|E|T|T|C|C|E|E|E|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-3|365|Walrein|E|E|T|T|E|T|E|T|E|E|E|E|T|C|C|C|C|E|T|T|E|E|E|E|E|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-3|366|Clamperl|C|C|T|T|C|T|T|C|C|T|S|S|T|C|C|C|C|C|C|C|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-3|367|Huntail|E|E|T|T|E|T|T|E|E|T|E|E|T|C|E|C|E|E|C|E|E|E|T|T|T|C|C}}&lt;br /&gt;
{{Avail-3|368|Gorebyss|E|E|T|T|E|T|T|E|E|T|E|E|T|E|C|E|C|E|E|C|E|E|T|T|T|C|C}}&lt;br /&gt;
{{Avail-3|369|Relicanth|C|C|T|T|C|T|T|C|C|C|S|S|T|C|C|C|C|C|C|C|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-3|370|Luvdisc|C|C|T|T|C|T|T|C|C|C|S|S|T|C|C|C|C|C|C|C|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-3|371|Bagon|C|C|T|T|C|T|T|EvB|C|C|C|C|T|Ev|C|C|C|C|C|C|C|C|B|C|C|C|C}}&lt;br /&gt;
{{Avail-3|372|Shelgon|E|E|T|T|E|T|T|EvB|E|E|C|C|T|EvE|E|E|E|E|E|E|E|E|C|C|C|C|C}}&lt;br /&gt;
{{Avail-3|373|Salamence|E|E|T|T|E|T|S|Ev|E|E|E|E|T|Ev|E|E|E|E|E|E|E|E|E|C|C|C|C}}&lt;br /&gt;
{{Avail-3|374|Beldum|R|R|EvB|EvB|R|T|T|S|S|S|C|C|Ev|B|B|B|B|C|T|T|R|R|B|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-3|375|Metang|E|E|Ev|Ev|E|T|T|E|E|E|C|C|EvE|C|C|C|C|E|T|T|E|E|C|C|C|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-3|376|Metagross|E|E|EvE|EvE|E|S|T|E|E|E|E|E|EvE|C|C|C|C|E|T|T|E|E|E|E|E|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-3|377|Regirock|C|C|Ev|Ev|C|T|T|T|T|EV|T|T|T|T|T|C|C|T|Ev|Ev|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-3|378|Regice|C|C|Ev|Ev|C|T|T|T|T|EV|T|T|T|T|T|C|C|T|Ev|Ev|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-3|379|Registeel|C|C|Ev|Ev|C|T|T|T|T|EV|T|T|T|T|T|C|C|T|Ev|Ev|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-3|380|Latias|EV|C|Ev|Ev|C|T|T|T|T|T|C|EV|T|T|T|T|C|T|T|T|EV|C|T|T|T|T|C}}&lt;br /&gt;
{{Avail-3|381|Latios|C|EV|Ev|Ev|C|T|T|T|T|T|EV|C|T|T|T|C|T|T|Ev|Ev|C|EV|T|T|T|C|T}}&lt;br /&gt;
{{Avail-3|382|Kyogre|T|C|T|T|C|T|T|T|T|T|C|T|T|Ev|Ev|T|Ev|T|Ev|Ev|Ev|C|T|T|T|Ev|C}}&lt;br /&gt;
{{Avail-3|383|Groudon|C|T|T|T|C|T|T|T|T|T|T|C|T|Ev|Ev|Ev|T|T|Ev|Ev|C|Ev|T|T|T|C|Ev}}&lt;br /&gt;
{{Avail-3|384|Rayquaza|C|C|T|T|C|T|T|Ev|Ev|T|C|C|T|Ev|Ev|T|T|T|Ev|Ev|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-3|385|Jirachi|Ev|Ev|Ev|Ev|Ev|T|T|Ev|Ev|Ev|Ev|Ev|T|Ev|Ev|Ev|Ev|T|Ev|Ev|Ev|Ev|T|Ev|Ev|T|T}}&lt;br /&gt;
{{Avail-3|386|Deoxys|Ev|Ev|EV|EV|EV|T|T|Ev|Ev|Ev|Ev|Ev|T|Ev|Ev|Ev|Ev|T|T|T|C|C|T|T|T|T|T}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Generation IV Pokémon==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #dcdce7; border: 3px solid #88a&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; {{roundytl|5px}}&amp;quot; | #&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf&amp;quot; | Icon&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf&amp;quot; | Name&lt;br /&gt;
! colspan=&amp;quot;20&amp;quot; style=&amp;quot;background: #ccf; {{roundytr|5px}}&amp;quot; | Game&lt;br /&gt;
|- style=&amp;quot;background: #ccf; font-size: 0.8em&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; width=&amp;quot;100px&amp;quot; | Generation IV&lt;br /&gt;
! width=&amp;quot;20px&amp;quot; | PW &lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; width=&amp;quot;80px&amp;quot; | Generation V&lt;br /&gt;
! width=&amp;quot;20px&amp;quot; | DW&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; width=&amp;quot;80px&amp;quot; | Generation VI&lt;br /&gt;
! width=&amp;quot;20px&amp;quot; | FS&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; width=&amp;quot;80px&amp;quot; | Generation VII&lt;br /&gt;
{{Avail-4|387|Turtwig|R|R|R|T|T|T|Ev|Ev|EvB|EvB|T|T|T|R|R|T|T|T|B|B}}&lt;br /&gt;
{{Avail-4|388|Grotle|E|E|E|T|T|T|EvE|EvE|EvB|EvB|T|T|T|E|E|T|T|T|C|C}}&lt;br /&gt;
{{Avail-4|389|Torterra|E|E|E|T|T|T|EvE|EvE|Ev|Ev|T|T|T|E|E|T|T|T|E|E}}&lt;br /&gt;
{{Avail-4|390|Chimchar|R|R|R|Ev|Ev|T|Ev|Ev|EvB|EvB|T|EvB|EvB|R|R|T|T|T|B|B}}&lt;br /&gt;
{{Avail-4|391|Monferno|E|E|E|EvE|EvE|T|EvE|EvE|EvB|EvB|T|EvB|EvB|E|E|T|T|T|C|C}}&lt;br /&gt;
{{Avail-4|392|Infernape|E|E|E|EvE|EvE|T|EvE|EvE|Ev|Ev|T|Ev|Ev|E|E|T|T|T|E|E}}&lt;br /&gt;
{{Avail-4|393|Piplup|R|R|R|T|T|T|Ev|Ev|Ev|Ev|T|Ev|Ev|R|R|T|Ev|Ev|B|B}}&lt;br /&gt;
{{Avail-4|394|Prinplup|E|E|E|T|T|T|EvE|EvE|EvE|EvE|T|T|T|E|E|T|EvE|EvE|C|C}}&lt;br /&gt;
{{Avail-4|395|Empoleon|E|E|E|T|T|T|EvE|EvE|Ev|Ev|T|T|T|E|E|T|EvE|EvE|E|E}}&lt;br /&gt;
{{Avail-4|396|Starly|C|C|C|C|C|T|T|C|T|T|B|C|C|T|T|T|B|B|T|T}}&lt;br /&gt;
{{Avail-4|397|Staravia|C|C|C|E|E|T|T|E|T|T|C|C|C|T|T|T|C|C|T|T}}&lt;br /&gt;
{{Avail-4|398|Staraptor|E|E|E|E|E|T|T|E|T|T|E|E|E|T|T|T|E|E|T|T}}&lt;br /&gt;
{{Avail-4|399|Bidoof|C|C|C|C|C|C|B|B|B|B|C|C|C|T|T|B|T|T|T|T}}&lt;br /&gt;
{{Avail-4|400|Bibarel|C|C|C|E|E|C|C|C|C|C|E|C|C|T|T|C|T|T|T|T}}&lt;br /&gt;
{{Avail-4|401|Kricketot|C|C|C|S|S|C|B|B|T|T|C|T|T|B|B|T|T|T|T|T}}&lt;br /&gt;
{{Avail-4|402|Kricketune|C|C|C|C|C|E|C|C|T|T|E|T|T|C|C|T|T|T|T|T}}&lt;br /&gt;
{{Avail-4|403|Shinx|C|C|C|C|C|C|T|C|T|T|C|T|T|B|B|B|B|B|T|T}}&lt;br /&gt;
{{Avail-4|404|Luxio|C|C|C|C|C|E|T|E|T|T|E|T|T|C|C|C|C|C|T|T}}&lt;br /&gt;
{{Avail-4|405|Luxray|E|E|E|E|E|E|T|E|T|T|E|T|T|E|E|E|E|E|T|T}}&lt;br /&gt;
{{Avail-4|406|Budew|C|C|C|C|C|C|T|C|B|B|B|C|C|B|B|T|B|B|T|T}}&lt;br /&gt;
{{Avail-4|407|Roserade|E|E|E|E|E|E|T|E|C|C|E|E|E|E|E|T|E|E|T|T}}&lt;br /&gt;
{{Avail-4|408|Cranidos|R|T|R|T|T|T|R|R|R|R|C|R|R|T|R|T|R|T|R|R|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-4|409|Rampardos|E|T|E|T|T|T|E|E|E|E|E|E|E|T|E|T|E|T|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-4|410|Shieldon|T|R|R|T|T|T|R|R|R|R|C|R|R|R|T|T|T|R|R|R|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-4|411|Bastiodon|T|E|E|T|T|T|E|E|E|E|E|E|E|E|T|T|T|E|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-4|412|Burmy|C|C|C|C|C|T|T|T|T|T|C|C|C|T|T|T|T|T|T|T}}&lt;br /&gt;
{{Avail-4|413|Wormadam|E|E|E|E|E|T|T|T|T|T|E|E|E|T|T|T|T|T|T|T}}&lt;br /&gt;
{{Avail-4|414|Mothim|E|E|E|E|E|T|T|T|T|T|E|E|E|T|T|T|T|T|T|T}}&lt;br /&gt;
{{Avail-4|415|Combee|C|C|C|C|C|C|C|C|C|C|C|C|C|T|T|C|T|T|T|T|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-4|416|Vespiquen|E|E|E|E|E|E|C|C|C|C|E|E|E|T|T|E|T|T|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-4|417|Pachirisu|C|C|C|C|C|C|T|T|C|C|C|C|C|Ev|Ev|C|T|T|T|T|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-4|418|Buizel|C|C|C|C|C|C|C|C|C|C|C|B|B|T|T|B|T|T|B|B}}&lt;br /&gt;
{{Avail-4|419|Floatzel|C|C|C|C|C|E|C|C|C|C|E|C|C|T|T|C|T|T|C|C}}&lt;br /&gt;
{{Avail-4|420|Cherubi|C|C|C|C|C|T|B|B|T|T|C|T|T|B|B|T|T|T|T|T}}&lt;br /&gt;
{{Avail-4|421|Cherrim|E|E|E|E|E|T|C|C|T|T|E|T|T|C|C|T|T|T|T|T}}&lt;br /&gt;
{{Avail-4|422|Shellos|C|C|C|T|T|C|T|T|R|R|C|T|T|C|C|B|B|B|R|R|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-4|423|Gastrodon|C|C|C|T|T|E|T|T|E|E|E|T|T|E|E|C|C|C|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-4|424|Ambipom|E|E|E|E|E|T|T|T|R|R|E|T|T|E|E|E|T|T|C|C}}&lt;br /&gt;
{{Avail-4|425|Drifloon|C|C|C|T|T|T|B|B|C|C|C|C|C|C|C|B|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-4|426|Drifblim|E|E|E|T|T|T|C|C|C|C|E|E|E|E|E|C|C|C|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-4|427|Buneary|C|C|C|S|S|Ev|T|T|C|T|C|T|T|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-4|428|Lopunny|E|E|E|E|E|EvE|T|T|C|T|E|T|T|E|E|T|T|T|C|C}}&lt;br /&gt;
{{Avail-4|429|Mismagius|T|E|T|E|E|E|T|C|T|T|E|T|T|E|E|T|C|C|E|E}}&lt;br /&gt;
{{Avail-4|430|Honchkrow|E|T|T|E|E|E|C|T|E|E|E|E|E|E|E|T|E|E|C|C}}&lt;br /&gt;
{{Avail-4|431|Glameow|T|C|T|T|T|T|T|T|T|C|C|T|T|C|C|T|T|T|T|T}}&lt;br /&gt;
{{Avail-4|432|Purugly|T|C|T|T|T|T|T|T|T|E|E|T|T|C|C|T|T|T|T|T}}&lt;br /&gt;
{{Avail-4|433|Chingling|C|C|C|C|C|C|B|B|T|T|B|C|C|B|B|T|T|T|T|T}}&lt;br /&gt;
{{Avail-4|434|Stunky|C|T|T|T|T|T|T|T|C|T|C|C|C|T|T|T|T|T|T|T}}&lt;br /&gt;
{{Avail-4|435|Skuntank|C|T|T|T|T|T|T|T|E|T|E|E|E|T|T|T|T|T|T|T}}&lt;br /&gt;
{{Avail-4|436|Bronzor|C|C|C|C|C|C|B|B|C|C|C|T|T|C|C|B|T|T|T|T|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-4|437|Bronzong|C|C|C|E|E|E|C|C|C|C|E|T|T|E|E|C|T|T|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-4|438|Bonsly|C|C|C|B|B|C|T|T|B|T|B|B|B|T|T|T|C|C|C|C}}&lt;br /&gt;
{{Avail-4|439|Mime Jr.|C|C|C|B|B|C|T|T|T|B|B|C|C|T|T|T|T|T|C|C}}&lt;br /&gt;
{{Avail-4|440|Happiny|C|C|C|B|B|Ev|EvB|C|R|R|B|T|T|C|C|B|C|C|C|C}}&lt;br /&gt;
{{Avail-4|441|Chatot|C|C|C|C|C|Ev|T|T|C|C|C|C|C|C|C|T|T|T|T|T|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-4|442|Spiritomb|C|C|C|T|T|C|Ev|Ev|R|R|C|T|T|C|C|C|T|T|T|T|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-4|443|Gible|C|C|C|C|C|T|T|T|R|EvB|C|C|C|C|C|B|B|B|B|B}}&lt;br /&gt;
{{Avail-4|444|Gabite|E|E|C|E|E|T|T|T|E|EvB|E|E|E|E|E|C|C|C|C|C}}&lt;br /&gt;
{{Avail-4|445|Garchomp|E|E|E|E|E|T|T|T|E|Ev|E|E|E|E|E|E|E|E|E|E}}&lt;br /&gt;
{{Avail-4|446|Munchlax|C|C|C|B|B|C|R|R|B|B|B|B|B|T|T|T|C|C|C|C}}&lt;br /&gt;
{{Avail-4|447|Riolu|R|R|R|C|C|T|C|C|C|C|C|C|C|T|T|C|C|C|C|C|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-4|448|Lucario|E|E|E|E|E|T|E|E|E|E|E|R|R|Ev|Ev|E|C|C|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-4|449|Hippopotas|C|C|C|C|C|T|S|S|B|B|C|C|C|T|T|T|T|T|B|B}}&lt;br /&gt;
{{Avail-4|450|Hippowdon|C|C|C|E|E|T|E|E|S|S|E|E|E|T|T|T|T|T|C|C}}&lt;br /&gt;
{{Avail-4|451|Skorupi|C|C|C|C|C|T|T|T|C|C|C|C|C|C|C|B|T|T|B|B|DWnote=Available only when linked with Black or White}}&lt;br /&gt;
{{Avail-4|452|Drapion|C|C|C|E|E|T|T|T|E|E|E|C|C|E|E|C|T|T|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-4|453|Croagunk|C|C|C|C|C|Ev|S|S|C|C|C|C|C|T|T|B|T|T|T|T}}&lt;br /&gt;
{{Avail-4|454|Toxicroak|C|C|C|E|E|EvE|E|E|C|C|E|E|E|T|T|C|T|T|T|T}}&lt;br /&gt;
{{Avail-4|455|Carnivine|C|C|C|C|C|T|T|T|C|C|C|C|C|T|T|T|T|T|T|T}}&lt;br /&gt;
{{Avail-4|456|Finneon|C|C|C|T|T|C|C|C|C|C|C|T|T|C|C|T|C|C|C|C}}&lt;br /&gt;
{{Avail-4|457|Lumineon|C|C|C|T|T|E|C|C|C|C|E|T|T|E|E|T|C|C|C|C}}&lt;br /&gt;
{{Avail-4|458|Mantyke|C|C|C|B|T|T|C|C|C|C|B|C|C|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-4|459|Snover|C|C|C|T|T|C|T|T|T|T|C|C|C|T|T|C|T|T|B|B}}&lt;br /&gt;
{{Avail-4|460|Abomasnow|C|C|C|T|T|E|T|T|T|T|E|C|C|T|T|E|T|T|C|C}}&lt;br /&gt;
{{Avail-4|461|Weavile|E|E|E|E|E|E|E|E|E|E|E|E|E|T|T|E|E|E|E|E}}&lt;br /&gt;
{{Avail-4|462|Magnezone|E|E|E|T|T|E|T|E|C|C|E|E|E|E|E|E|E|E|E|E}}&lt;br /&gt;
{{Avail-4|463|Lickilicky|E|E|E|E|E|T|E|E|C|C|E|E|E|T|T|T|T|T|E|E}}&lt;br /&gt;
{{Avail-4|464|Rhyperior|E|E|E|E|E|E|T|E|E|E|E|E|E|E|E|E|E|E|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-4|465|Tangrowth|Ev|Ev|E|E|E|E|C|C|C|C|E|T|T|E|E|E|T|T|T|T}}&lt;br /&gt;
{{Avail-4|466|Electivire|E|E|E|E|E|E|EvE|E|T|E|E|T|T|E|E|E|E|E|E|E}}&lt;br /&gt;
{{Avail-4|467|Magmortar|E|E|E|E|E|E|EvE|E|E|T|E|T|T|E|E|E|E|E|E|E}}&lt;br /&gt;
{{Avail-4|468|Togekiss|E|E|E|E|E|E|Ev|E|E|E|E|T|T|E|E|E|C|C|T|T}}&lt;br /&gt;
{{Avail-4|469|Yanmega|E|E|E|E|E|T|E|E|C|C|E|E|E|E|E|T|T|T|C|C}}&lt;br /&gt;
{{Avail-4|470|Leafeon|E|E|E|T|T|EvE|Ev|Ev|E|E|E|E|E|E|E|E|E|E|E|E}}&lt;br /&gt;
{{Avail-4|471|Glaceon|E|E|E|T|T|EvE|Ev|Ev|E|E|E|E|E|E|E|E|E|E|E|E}}&lt;br /&gt;
{{Avail-4|472|Gliscor|E|E|E|E|T|T|C|C|C|C|E|E|E|T|T|T|T|T|T|T}}&lt;br /&gt;
{{Avail-4|473|Mamoswine|E|E|E|E|E|E|C|C|C|C|E|E|E|T|T|E|E|E|E|E}}&lt;br /&gt;
{{Avail-4|474|Porygon-Z|E|E|E|E|E|T|EvE|E|DRE|DRE|T|T|T|E|E|T|E|E|E|E}}&lt;br /&gt;
{{Avail-4|475|Gallade|E|E|E|E|E|T|EvB|E|E|E|E|E|E|E|E|E|T|T|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-4|476|Probopass|E|E|E|T|T|T|T|T|E|E|E|E|E|E|E|E|E|E|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black or White}}&lt;br /&gt;
{{Avail-4|477|Dusknoir|E|E|E|E|E|EvE|T|T|T|T|E|T|T|E|E|E|T|T|T|T}}&lt;br /&gt;
{{Avail-4|478|Froslass|E|E|E|T|T|E|T|T|T|T|E|T|T|E|E|E|E|E|E|E}}&lt;br /&gt;
{{Avail-4|479|Rotom|C|C|C|T|T|T|R|R|R|R|C|C|C|T|T|T|T|T|C|C}}&lt;br /&gt;
{{Avail-4|480|Uxie|C|C|C|T|T|T|T|T|C|C|T|T|T|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-4|481|Mesprit|C|C|C|T|T|T|T|T|C|C|T|T|T|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-4|482|Azelf|C|C|C|T|T|T|T|T|C|C|T|T|T|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-4|483|Dialga|C|T|C|EV|EV|T|Ev|Ev|DR|DR|T|Ev|Ev|Ev|C|T|T|T|C|T}}&lt;br /&gt;
{{Avail-4|484|Palkia|T|C|C|EV|EV|T|Ev|Ev|DR|DR|T|Ev|Ev|C|Ev|T|T|T|T|C}}&lt;br /&gt;
{{Avail-4|485|Heatran|C|C|C|Ev|Ev|T|T|T|C|C|T|T|T|C|C|T|T|T|C|T}}&lt;br /&gt;
{{Avail-4|486|Regigigas|C|C|C|T|T|T|T|T|C|C|T|T|T|C|C|T|T|T|T|C}}&lt;br /&gt;
{{Avail-4|487|Giratina|C|C|C|EV|EV|T|Ev|Ev|DR|DR|T|Ev|Ev|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-4|488|Cresselia|C|C|C|T|T|T|Ev|Ev|C|C|T|T|T|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-4|489|Phione|Ev|Ev|Ev|EvB|EvB|T|T|T|T|T|T|EvB|EvB|EvB|EvB|T|EvB|EvB|EvB|EvB}}&lt;br /&gt;
{{Avail-4|490|Manaphy|Ev|Ev|Ev|Ev|Ev|T|T|T|T|T|T|Ev|Ev|Ev|Ev|T|Ev|Ev|Ev|Ev}}&lt;br /&gt;
{{Avail-4|491|Darkrai|Ev|Ev|EV|Ev|Ev|T|Ev|Ev|T|T|T|Ev|Ev|Ev|Ev|T|T|T|T|T}}&lt;br /&gt;
{{Avail-4|492|Shaymin|Ev|Ev|EV|Ev|Ev|T|Ev|Ev|T|T|T|Ev|Ev|Ev|Ev|T|T|T|T|T}}&lt;br /&gt;
{{Avail-4|493|Arceus|Ev|Ev|Ev|T|T|T|Ev|Ev|T|T|T|Ev|Ev|Ev|Ev|T|T|T|Ev|Ev}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Generation V Pokémon==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #dcdce7; border: 3px solid #88a&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; {{roundytl|5px}}&amp;quot; | #&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf&amp;quot; | Icon&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf&amp;quot; | Name&lt;br /&gt;
! colspan=&amp;quot;14&amp;quot; style=&amp;quot;background: #ccf; {{roundytr|5px}}&amp;quot; | Game&lt;br /&gt;
|- style=&amp;quot;background: #ccf; font-size: 0.8em&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; width=&amp;quot;80px&amp;quot; | Generation V&lt;br /&gt;
! width=&amp;quot;20px&amp;quot; | DW&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; width=&amp;quot;80px&amp;quot; | Generation VI&lt;br /&gt;
! width=&amp;quot;20px&amp;quot; | FS&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; width=&amp;quot;80px&amp;quot; | Generation VII&lt;br /&gt;
{{Avail-5|494|Victini|EV|EV|Ev|Ev|T|Ev|Ev|Ev|Ev|T|Ev|Ev|T|T}}&lt;br /&gt;
{{Avail-5|495|Snivy|R|R|R|R|T|T|T|R|R|T|B|B|T|T}}&lt;br /&gt;
{{Avail-5|496|Servine|E|E|E|E|T|T|T|E|E|T|B|B|T|T}}&lt;br /&gt;
{{Avail-5|497|Serperior|E|E|E|E|T|T|T|E|E|T|C|C|T|T}}&lt;br /&gt;
{{Avail-5|498|Tepig|R|R|R|R|T|T|T|R|R|T|B|B|T|T}}&lt;br /&gt;
{{Avail-5|499|Pignite|E|E|E|E|T|T|T|E|E|T|B|B|T|T}}&lt;br /&gt;
{{Avail-5|500|Emboar|E|E|E|E|T|T|T|E|E|T|C|C|T|T}}&lt;br /&gt;
{{Avail-5|501|Oshawott|R|R|R|R|T|T|T|R|R|T|B|B|T|T}}&lt;br /&gt;
{{Avail-5|502|Dewott|E|E|E|E|T|T|T|E|E|T|B|B|T|T}}&lt;br /&gt;
{{Avail-5|503|Samurott|E|E|E|E|T|T|T|E|E|T|C|C|T|T}}&lt;br /&gt;
{{Avail-5|504|Patrat|C|C|C|C|T|B|B|T|T|T|T|T|T|T}}&lt;br /&gt;
{{Avail-5|505|Watchog|C|C|C|C|T|C|C|T|T|T|T|T|T|T}}&lt;br /&gt;
{{Avail-5|506|Lillipup|C|C|C|C|T|T|T|C|C|C|C|C|C|C}}&lt;br /&gt;
{{Avail-5|507|Herdier|C|C|C|C|T|T|T|E|E|E|E|E|E|E|}}&lt;br /&gt;
{{Avail-5|508|Stoutland|C|C|C|C|T|T|T|E|E|E|E|E|E|E}}&lt;br /&gt;
{{Avail-5|509|Purrloin|C|C|C|C|T|T|B|T|T|B|T|T|T|T}}&lt;br /&gt;
{{Avail-5|510|Liepard|C|C|C|C|T|T|C|T|T|C|T|T|T|T}}&lt;br /&gt;
{{Avail-5|511|Pansage|C|C|C|C|T|C|C|T|T|C|T|T|T|T}}&lt;br /&gt;
{{Avail-5|512|Simisage|E|E|E|E|T|E|E|T|T|E|T|T|T|T}}&lt;br /&gt;
{{Avail-5|513|Pansear|C|C|C|C|T|C|C|EvB|EvB|C|T|T|T|T}}&lt;br /&gt;
{{Avail-5|514|Simisear|E|E|E|E|T|E|E|Ev|Ev|E|T|T|T|T}}&lt;br /&gt;
{{Avail-5|515|Panpour|C|C|C|C|T|C|C|T|T|C|T|T|T|T}}&lt;br /&gt;
{{Avail-5|516|Simipour|E|E|E|E|T|E|E|T|T|E|T|T|T|T}}&lt;br /&gt;
{{Avail-5|517|Munna|C|C|C|C|T|T|T|C|C|C|T|T|T|T}}&lt;br /&gt;
{{Avail-5|518|Musharna|C|C|C|C|T|T|T|E|E|E|T|T|T|T}}&lt;br /&gt;
{{Avail-5|519|Pidove|C|C|C|C|C|T|T|C|C|B|T|T|T|T|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|520|Tranquill|C|C|C|C|E|T|T|E|E|C|T|T|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|521|Unfezant|C|C|C|C|E|T|T|E|E|E|T|T|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|522|Blitzle|C|C|B|B|T|T|T|B|B|B|T|T|T|T}}&lt;br /&gt;
{{Avail-5|523|Zebstrika|C|C|C|C|T|T|T|C|C|C|T|T|T|T}}&lt;br /&gt;
{{Avail-5|524|Roggenrola|C|C|C|C|B|C|C|C|C|B|C|C|C|C|DWnote=Available via breeding Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|525|Boldore|C|C|C|C|C|C|C|C|C|C|C|C|C|C|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|526|Gigalith|E|E|R|R|E|E|E|E|E|E|E|E|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|527|Woobat|C|C|C|C|T|C|C|T|T|C|T|T|T|T}}&lt;br /&gt;
{{Avail-5|528|Swoobat|E|E|E|E|T|E|E|T|T|E|T|T|T|T}}&lt;br /&gt;
{{Avail-5|529|Drilbur|C|C|C|C|C|T|T|B|B|B|T|T|T|T|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|530|Excadrill|C|C|C|C|E|T|T|C|C|C|T|T|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|531|Audino|C|C|C|C|C|C|C|C|C|C|T|T|C|C|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|532|Timburr|C|C|C|C|B|B|B|C|C|T|B|B|T|T|DWnote=Available via breeding Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|533|Gurdurr|C|C|C|C|C|C|C|E|E|T|B|B|T|T|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|534|Conkeldurr|E|E|E|E|E|E|E|E|E|T|C|C|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|535|Tympole|C|C|C|C|C|T|T|C|C|B|T|T|T|T|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|536|Palpitoad|C|C|C|C|E|T|T|E|E|C|T|T|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|537|Seismitoad|C|C|C|C|E|T|T|E|E|E|T|T|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|538|Throh|C|C|C|C|C|T|C|C|T|C|T|T|T|T|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|539|Sawk|C|C|C|C|C|C|T|T|C|C|T|T|T|T|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|540|Sewaddle|C|C|C|C|T|T|T|C|C|B|B|B|B|B}}&lt;br /&gt;
{{Avail-5|541|Swadloon|C|C|C|C|T|T|T|E|E|C|B|B|B|B}}&lt;br /&gt;
{{Avail-5|542|Leavanny|C|C|C|C|T|T|T|E|E|E|C|C|C|C}}&lt;br /&gt;
{{Avail-5|543|Venipede|C|C|C|C|B|C|C|T|T|B|C|C|T|T|DWnote=Available via breeding Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|544|Whirlipede|C|C|C|C|B|E|E|T|T|C|E|E|T|T|DWnote=Available via breeding Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|545|Scolipede|E|E|C|C|C|E|E|T|T|E|E|E|T|T|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|546|Cottonee|C|R|C|R|C|T|T|C|C|T|C|T|C|T|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|547|Whimsicott|C|E|C|E|E|T|T|E|E|T|E|T|E|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|548|Petilil|R|C|R|C|C|T|T|C|C|C|T|C|T|C|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|549|Lilligant|E|C|E|C|E|T|T|E|E|E|T|E|T|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|550|Basculin|C|C|C|C|C|C|C|T|T|T|T|T|C|C|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|551|Sandile|C|C|C|C|B|C|C|C|C|C|C|C|B|B|DWnote=Available via breeding Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|552|Krokorok|C|C|C|C|B|E|E|E|E|E|E|E|C|C|DWnote=Available via breeding Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|553|Krookodile|E|E|E|E|C|E|E|E|E|E|E|E|E|E|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|554|Darumaka|C|C|C|C|T|T|T|B|B|T|T|T|T|T}}&lt;br /&gt;
{{Avail-5|555|Darmanitan|C|C|C|C|T|T|T|C|C|T|T|T|T|T}}&lt;br /&gt;
{{Avail-5|556|Maractus|C|C|C|C|C|T|T|C|C|C|T|T|T|T|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|557|Dwebble|C|C|C|C|B|C|C|C|C|C|T|T|B|B|DWnote=Available via breeding Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|558|Crustle|C|C|C|C|C|E|E|C|C|E|T|T|C|C|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|559|Scraggy|C|C|C|C|C|C|C|C|C|T|T|T|C|C|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|560|Scrafty|E|E|C|C|E|E|E|E|E|T|T|T|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|561|Sigilyph|C|C|C|C|C|C|C|T|T|C|T|T|C|C|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|562|Yamask|C|C|C|C|T|T|T|B|B|T|T|T|T|T}}&lt;br /&gt;
{{Avail-5|563|Cofagrigus|C|C|E|E|T|T|T|C|C|T|T|T|T|T}}&lt;br /&gt;
{{Avail-5|564|Tirtouga|R|R|R|R|C|R|R|T|R|T|R|T|R|R|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|565|Carracosta|E|E|E|E|E|E|E|T|E|T|E|T|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|566|Archen|R|R|R|R|T|R|R|R|T|T|T|R|R|R}}&lt;br /&gt;
{{Avail-5|567|Archeops|E|E|E|E|T|E|E|E|T|T|T|E|E|E}}&lt;br /&gt;
{{Avail-5|568|Trubbish|C|C|C|C|T|C|C|C|C|B|C|C|C|C}}&lt;br /&gt;
{{Avail-5|569|Garbodor|C|C|C|C|T|C|C|E|E|C|C|C|E|E}}&lt;br /&gt;
{{Avail-5|570|Zorua|EV|EV|R|R|T|B|B|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-5|571|Zoroark|EV|EV|E|E|T|C|C|E|E|T|T|T|C|C}}&lt;br /&gt;
{{Avail-5|572|Minccino|C|C|C|C|T|T|T|C|C|C|T|T|C|C}}&lt;br /&gt;
{{Avail-5|573|Cinccino|C|C|C|C|T|T|T|E|E|E|T|T|E|E}}&lt;br /&gt;
{{Avail-5|574|Gothita|C|T|C|EvB|T|B|B|C|C|B|C|C|T|T}}&lt;br /&gt;
{{Avail-5|575|Gothorita|C|T|C|Ev|T|C|C|E|E|C|E|E|T|T}}&lt;br /&gt;
{{Avail-5|576|Gothitelle|C|T|C|EvE|T|E|E|E|E|E|E|E|T|T}}&lt;br /&gt;
{{Avail-5|577|Solosis|T|C|T|C|B|C|C|T|T|B|B|B|T|T|DWnote=Available via breeding Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|578|Duosion|T|C|T|C|C|E|E|T|T|C|C|C|T|T|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|579|Reuniclus|T|C|T|C|E|E|E|T|T|E|E|E|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|580|Ducklett|C|C|C|C|C|C|C|T|T|B|T|T|B|B|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|581|Swanna|C|C|C|C|E|E|E|T|T|C|T|T|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|582|Vanillite|C|C|B|B|B|C|C|T|T|T|C|C|C|C|DWnote=Available via breeding Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|583|Vanillish|C|C|C|C|C|E|E|T|T|T|C|C|C|C|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|584|Vanilluxe|E|E|C|C|E|E|E|T|T|T|E|E|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|585|Deerling|C|C|C|C|T|T|T|C|C|B|T|T|T|T}}&lt;br /&gt;
{{Avail-5|586|Sawsbuck|C|C|C|C|T|T|T|E|E|C|T|T|T|T}}&lt;br /&gt;
{{Avail-5|587|Emolga|C|C|C|C|C|C|C|T|T|C|C|C|C|C|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|588|Karrablast|C|C|C|C|C|C|C|T|T|T|T|T|T|T|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|589|Escavalier|E|E|E|E|E|E|E|T|T|T|T|T|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|590|Foongus|C|C|C|C|T|C|C|T|T|T|T|T|T|T}}&lt;br /&gt;
{{Avail-5|591|Amoonguss|C|C|C|C|T|C|C|T|T|T|T|T|T|T}}&lt;br /&gt;
{{Avail-5|592|Frillish|C|C|C|C|T|T|T|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-5|593|Jellicent|C|C|C|C|T|T|T|E|E|T|T|T|E|E}}&lt;br /&gt;
{{Avail-5|594|Alomomola|C|C|C|C|C|C|C|C|C|T|C|C|C|C|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|595|Joltik|C|C|C|C|B|T|T|C|C|B|T|T|T|T|DWnote=Available via breeding Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|596|Galvantula|E|E|E|E|C|T|T|E|E|C|T|T|T|T|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|597|Ferroseed|C|C|C|C|T|C|C|T|T|C|T|T|T|T}}&lt;br /&gt;
{{Avail-5|598|Ferrothorn|E|E|E|E|T|E|E|T|T|E|T|T|T|T}}&lt;br /&gt;
{{Avail-5|599|Klink|C|C|C|C|B|T|T|C|C|B|C|C|T|T|DWnote=Available via breeding Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|600|Klang|E|E|C|C|C|T|T|E|E|C|E|E|T|T|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|601|Klinklang|E|E|C|C|E|T|T|E|E|E|E|E|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|602|Tynamo|C|C|C|C|T|T|T|C|C|T|B|B|B|B}}&lt;br /&gt;
{{Avail-5|603|Eelektrik|E|E|C|C|T|T|T|E|E|T|B|B|B|B}}&lt;br /&gt;
{{Avail-5|604|Eelektross|E|E|E|E|T|T|T|E|E|T|C|C|C|C}}&lt;br /&gt;
{{Avail-5|605|Elgyem|C|C|C|C|C|T|T|C|C|T|T|T|C|C|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|606|Beheeyem|C|C|E|E|E|T|T|E|E|T|T|T|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|607|Litwick|C|C|C|C|T|C|C|T|T|B|C|C|C|C}}&lt;br /&gt;
{{Avail-5|608|Lampent|E|E|E|E|T|E|E|T|T|C|E|E|E|E}}&lt;br /&gt;
{{Avail-5|609|Chandelure|E|E|E|E|T|E|E|T|T|E|E|E|E|E}}&lt;br /&gt;
{{Avail-5|610|Axew|C|C|C|C|C|C|C|C|C|B|C|C|C|C|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|611|Fraxure|C|C|C|C|E|E|E|E|E|C|E|E|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|612|Haxorus|E|E|C|C|E|E|E|E|E|E|E|E|E|E|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|613|Cubchoo|C|C|C|C|T|C|C|C|C|B|T|T|T|T}}&lt;br /&gt;
{{Avail-5|614|Beartic|C|C|C|C|T|C|C|E|E|C|T|T|T|T}}&lt;br /&gt;
{{Avail-5|615|Cryogonal|C|C|C|C|T|C|C|T|T|T|T|T|T|T}}&lt;br /&gt;
{{Avail-5|616|Shelmet|C|C|C|C|C|C|C|T|T|T|T|T|T|T|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|617|Accelgor|E|E|E|E|E|E|E|T|T|T|T|T|T|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|618|Stunfisk|C|C|C|C|C|C|C|T|T|C|T|T|C|C|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|619|Mienfoo|C|C|C|C|T|C|C|T|T|C|T|T|C|C}}&lt;br /&gt;
{{Avail-5|620|Mienshao|C|C|C|C|T|E|E|T|T|E|T|T|E|E}}&lt;br /&gt;
{{Avail-5|621|Druddigon|C|C|C|C|C|C|C|C|C|C|T|T|C|C|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|622|Golett|C|C|B|B|C|C|C|T|T|B|T|T|C|T|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|623|Golurk|E|E|C|C|E|E|E|T|T|C|T|T|E|T|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|624|Pawniard|C|C|C|C|C|C|C|T|T|C|T|T|C|C|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|625|Bisharp|C|C|E|E|E|R|R|T|T|E|T|T|C|C|DWnote=Available via evolving Pokémon that&#039;s only available when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|626|Bouffalant|C|C|C|C|T|T|T|C|C|T|T|T|T|T}}&lt;br /&gt;
{{Avail-5|627|Rufflet|T|C|T|C|T|T|T|C|C|C|C|T|C|T}}&lt;br /&gt;
{{Avail-5|628|Braviary|T|C|T|C|T|T|T|C|C|E|C|T|C|T}}&lt;br /&gt;
{{Avail-5|629|Vullaby|C|T|C|T|T|T|T|C|C|C|T|C|T|C}}&lt;br /&gt;
{{Avail-5|630|Mandibuzz|C|T|C|T|T|T|T|E|E|E|T|C|T|C}}&lt;br /&gt;
{{Avail-5|631|Heatmor|C|C|C|C|C|C|C|T|T|T|T|T|T|T|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|632|Durant|C|C|C|C|C|C|C|T|T|T|T|T|T|T|DWnote=Available only when linked with Black 2 or White 2}}&lt;br /&gt;
{{Avail-5|633|Deino|C|C|B|B|T|B|B|C|C|T|C|C|T|T}}&lt;br /&gt;
{{Avail-5|634|Zweilous|E|E|C|C|T|C|C|E|E|T|E|E|T|T}}&lt;br /&gt;
{{Avail-5|635|Hydreigon|E|E|E|E|T|C|C|E|E|T|E|E|T|T}}&lt;br /&gt;
{{Avail-5|636|Larvesta|R|R|B|B|T|T|T|C|C|C|T|T|C|C}}&lt;br /&gt;
{{Avail-5|637|Volcarona|C|C|C|C|T|T|T|E|E|E|T|T|C|C}}&lt;br /&gt;
{{Avail-5|638|Cobalion|C|C|C|C|T|T|T|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-5|639|Terrakion|C|C|C|C|T|T|T|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-5|640|Virizion|C|C|C|C|T|T|T|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-5|641|Tornadus|C|Ev|DR|DR|T|T|T|C|T|T|T|T|C|T}}&lt;br /&gt;
{{Avail-5|642|Thundurus|Ev|C|DR|DR|T|T|T|T|C|T|T|T|T|C}}&lt;br /&gt;
{{Avail-5|643|Reshiram|C|Ev|T|C|T|T|T|C|T|T|T|T|C|T}}&lt;br /&gt;
{{Avail-5|644|Zekrom|Ev|C|C|T|T|T|T|T|C|T|T|T|T|C}}&lt;br /&gt;
{{Avail-5|645|Landorus|C|C|DR|DR|T|T|T|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-5|646|Kyurem|C|C|C|C|T|Ev|Ev|C|C|T|T|T|C|C}}&lt;br /&gt;
{{Avail-5|647|Keldeo|Ev|Ev|Ev|Ev|T|Ev|Ev|Ev|Ev|T|T|T|T|T}}&lt;br /&gt;
{{Avail-5|648|Meloetta|Ev|Ev|Ev|Ev|T|Ev|Ev|Ev|Ev|T|Ev|Ev|Ev|Ev}}&lt;br /&gt;
{{Avail-5|649|Genesect|Ev|Ev|Ev|Ev|T|Ev|Ev|Ev|Ev|T|T|T|T|T}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Generation VI Pokémon==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #dcdce7; border: 3px solid #88a&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; {{roundytl|5px}}&amp;quot; | #&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf&amp;quot; | Icon&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf&amp;quot; | Name&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; style=&amp;quot;background: #ccf; {{roundytr|5px}}&amp;quot; | Game&lt;br /&gt;
|- style=&amp;quot;background: #ccf; font-size: 0.8em&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; width=&amp;quot;80px&amp;quot; | Generation VI&lt;br /&gt;
! width=&amp;quot;20px&amp;quot; | FS&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; width=&amp;quot;80px&amp;quot; | Generation VII&lt;br /&gt;
{{Avail-6|650|Chespin|R|R|T|T|B|T|T|B|B}}&lt;br /&gt;
{{Avail-6|651|Quilladin|E|E|T|T|C|T|T|B|B}}&lt;br /&gt;
{{Avail-6|652|Chesnaught|E|E|T|T|E|T|T|C|C}}&lt;br /&gt;
{{Avail-6|653|Fennekin|R|R|Ev|Ev|B|T|T|B|B}}&lt;br /&gt;
{{Avail-6|654|Braixen|E|E|EvE|EvE|C|T|T|B|B}}&lt;br /&gt;
{{Avail-6|655|Delphox|E|E|EvE|EvE|E|T|T|C|C}}&lt;br /&gt;
{{Avail-6|656|Froakie|R|R|Ev|Ev|B|T|T|B|B}}&lt;br /&gt;
{{Avail-6|657|Frogadier|E|E|EvE|EvE|C|T|T|B|B}}&lt;br /&gt;
{{Avail-6|658|Greninja|E|E|Ev|Ev|E|Ev|Ev|C|C}}&lt;br /&gt;
{{Avail-6|659|Bunnelby|C|C|T|T|B|T|T|T|T}}&lt;br /&gt;
{{Avail-6|660|Diggersby|C|C|T|T|C|T|T|T|T}}&lt;br /&gt;
{{Avail-6|661|Fletchling|C|C|T|T|B|C|C|C|C}}&lt;br /&gt;
{{Avail-6|662|Fletchinder|E|E|T|T|C|C|C|C|C}}&lt;br /&gt;
{{Avail-6|663|Talonflame|E|E|T|T|E|R|R|E|E}}&lt;br /&gt;
{{Avail-6|664|Scatterbug|C|C|T|T|B|T|T|C|C}}&lt;br /&gt;
{{Avail-6|665|Spewpa|C|C|T|T|B|T|T|E|E}}&lt;br /&gt;
{{Avail-6|666|Vivillon|E|E|Ev|Ev|C|T|T|E|E}}&lt;br /&gt;
{{Avail-6|667|Litleo|C|C|T|T|B|T|T|C|C}}&lt;br /&gt;
{{Avail-6|668|Pyroar|E|E|T|T|C|T|T|C|C}}&lt;br /&gt;
{{Avail-6|669|Flabébé|C|C|T|T|B|T|T|C|C}}&lt;br /&gt;
{{Avail-6|670|Floette|E|E|T|T|C|T|T|C|C}}&lt;br /&gt;
{{Avail-6|671|Florges|E|E|T|T|E|T|T|E|E}}&lt;br /&gt;
{{Avail-6|672|Skiddo|C|C|T|T|B|T|T|T|T}}&lt;br /&gt;
{{Avail-6|673|Gogoat|E|E|T|T|C|T|T|T|T}}&lt;br /&gt;
{{Avail-6|674|Pancham|C|C|Ev|Ev|C|C|C|C|C}}&lt;br /&gt;
{{Avail-6|675|Pangoro|E|E|EvE|EvE|E|C|C|C|C}}&lt;br /&gt;
{{Avail-6|676|Furfrou|C|C|T|T|T|T|T|C|C}}&lt;br /&gt;
{{Avail-6|677|Espurr|C|C|T|T|C|T|T|T|T}}&lt;br /&gt;
{{Avail-6|678|Meowstic|E|E|T|T|E|T|T|T|T}}&lt;br /&gt;
{{Avail-6|679|Honedge|C|C|T|T|T|C|C|C|C}}&lt;br /&gt;
{{Avail-6|680|Doublade|E|E|T|T|T|E|E|E|E}}&lt;br /&gt;
{{Avail-6|681|Aegislash|E|E|T|T|T|E|E|E|E}}&lt;br /&gt;
{{Avail-6|682|Spritzee|T|C|EvB|T|C|T|T|T|T}}&lt;br /&gt;
{{Avail-6|683|Aromatisse|T|E|Ev|T|E|T|T|T|T}}&lt;br /&gt;
{{Avail-6|684|Swirlix|C|T|T|T|C|T|T|T|T}}&lt;br /&gt;
{{Avail-6|685|Slurpuff|E|T|T|T|E|T|T|T|T}}&lt;br /&gt;
{{Avail-6|686|Inkay|C|C|EvB|T|C|T|T|C|C}}&lt;br /&gt;
{{Avail-6|687|Malamar|E|E|Ev|T|E|T|T|E|E}}&lt;br /&gt;
{{Avail-6|688|Binacle|C|C|C|C|B|T|T|B|B}}&lt;br /&gt;
{{Avail-6|689|Barbaracle|E|E|E|E|C|T|T|C|C}}&lt;br /&gt;
{{Avail-6|690|Skrelp|T|C|C|T|T|T|T|T|B}}&lt;br /&gt;
{{Avail-6|691|Dragalge|T|C|E|T|T|T|T|T|C}}&lt;br /&gt;
{{Avail-6|692|Clauncher|C|T|T|C|T|T|T|B|T}}&lt;br /&gt;
{{Avail-6|693|Clawitzer|C|T|T|E|T|T|T|C|T}}&lt;br /&gt;
{{Avail-6|694|Helioptile|C|C|T|T|C|T|T|B|B}}&lt;br /&gt;
{{Avail-6|695|Heliolisk|E|E|T|T|E|T|T|C|C}}&lt;br /&gt;
{{Avail-6|696|Tyrunt|R|R|Ev|Ev|T|T|T|R|R}}&lt;br /&gt;
{{Avail-6|697|Tyrantrum|E|E|EvE|EvE|T|T|T|E|E}}&lt;br /&gt;
{{Avail-6|698|Amaura|R|R|Ev|Ev|T|T|T|R|R}}&lt;br /&gt;
{{Avail-6|699|Aurorus|E|E|EvE|EvE|T|T|T|E|E}}&lt;br /&gt;
{{Avail-6|700|Sylveon|E|E|E|E|E|E|E|E|E}}&lt;br /&gt;
{{Avail-6|701|Hawlucha|C|C|T|T|C|T|T|C|C}}&lt;br /&gt;
{{Avail-6|702|Dedenne|C|C|T|T|C|T|T|T|B}}&lt;br /&gt;
{{Avail-6|703|Carbink|C|C|T|T|E|C|C|C|C}}&lt;br /&gt;
{{Avail-6|704|Goomy|C|C|T|T|B|C|C|C|C}}&lt;br /&gt;
{{Avail-6|705|Sliggoo|C|C|T|T|C|C|C|C|C}}&lt;br /&gt;
{{Avail-6|706|Goodra|E|E|T|T|E|E|E|E|E}}&lt;br /&gt;
{{Avail-6|707|Klefki|C|C|C|C|C|C|C|C|C}}&lt;br /&gt;
{{Avail-6|708|Phantump|C|C|C|C|C|C|C|C|C}}&lt;br /&gt;
{{Avail-6|709|Trevenant|C|C|E|E|E|C|C|R|R}}&lt;br /&gt;
{{Avail-6|710|Pumpkaboo|C|C|Ev|Ev|C|T|T|T|T}}&lt;br /&gt;
{{Avail-6|711|Gourgeist|E|E|EvE|EvE|E|T|T|T|T}}&lt;br /&gt;
{{Avail-6|712|Bergmite|C|C|T|T|C|T|T|T|T}}&lt;br /&gt;
{{Avail-6|713|Avalugg|E|E|T|T|E|T|T|T|T}}&lt;br /&gt;
{{Avail-6|714|Noibat|C|C|T|T|C|T|T|C|C}}&lt;br /&gt;
{{Avail-6|715|Noivern|E|E|T|T|E|T|T|C|C}}&lt;br /&gt;
{{Avail-6|716|Xerneas|C|Ev|Ev|Ev|T|T|T|C|T}}&lt;br /&gt;
{{Avail-6|717|Yveltal|Ev|C|Ev|Ev|T|T|T|T|C}}&lt;br /&gt;
{{Avail-6|718|Zygarde|C|C|Ev|Ev|T|R|R|C|C}}&lt;br /&gt;
{{Avail-6|719|Diancie|Ev|Ev|Ev|Ev|T|T|T|T|T}}&lt;br /&gt;
{{Avail-6|720|Hoopa|Ev|Ev|Ev|Ev|T|Ev|Ev|Ev|Ev}}&lt;br /&gt;
{{Avail-6|721|Volcanion|Ev|Ev|Ev|Ev|T|T|T|T|T}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Generation VII Pokémon==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #dcdce7; border: 3px solid #88a&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; {{roundytl|5px}}&amp;quot; | #&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf&amp;quot; | Icon&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf&amp;quot; | Name&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background: #ccf; {{roundytr|5px}}&amp;quot; | Game&lt;br /&gt;
|- style=&amp;quot;background: #ccf; font-size: 0.8em&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; width=&amp;quot;80px&amp;quot; | Generation VII&lt;br /&gt;
{{Avail-7|722|Rowlet|R|R|R|R}}&lt;br /&gt;
{{Avail-7|723|Dartrix|E|E|E|E}}&lt;br /&gt;
{{Avail-7|724|Decidueye|E|E|E|E}}&lt;br /&gt;
{{Avail-7|725|Litten|R|R|R|R}}&lt;br /&gt;
{{Avail-7|726|Torracat|E|E|E|E}}&lt;br /&gt;
{{Avail-7|727|Incineroar|E|E|E|E}}&lt;br /&gt;
{{Avail-7|728|Popplio|R|R|R|R}}&lt;br /&gt;
{{Avail-7|729|Brionne|E|E|E|E}}&lt;br /&gt;
{{Avail-7|730|Primarina|E|E|E|E}}&lt;br /&gt;
{{Avail-7|731|Pikipek|C|C|C|C}}&lt;br /&gt;
{{Avail-7|732|Trumbeak|C|C|C|C}}&lt;br /&gt;
{{Avail-7|733|Toucannon|E|E|C|C}}&lt;br /&gt;
{{Avail-7|734|Yungoos|C|C|C|C}}&lt;br /&gt;
{{Avail-7|735|Gumshoos|C|C|C|C}}&lt;br /&gt;
{{Avail-7|736|Grubbin|C|C|C|C}}&lt;br /&gt;
{{Avail-7|737|Charjabug|C|C|C|C}}&lt;br /&gt;
{{Avail-7|738|Vikavolt|E|E|C|C}}&lt;br /&gt;
{{Avail-7|739|Crabrawler|C|C|C|C}}&lt;br /&gt;
{{Avail-7|740|Crabominable|E|E|E|E}}&lt;br /&gt;
{{Avail-7|741|Oricorio|C|C|C|C}}&lt;br /&gt;
{{Avail-7|742|Cutiefly|C|C|C|C}}&lt;br /&gt;
{{Avail-7|743|Ribombee|C|C|C|C}}&lt;br /&gt;
{{Avail-7|744|Rockruff|C|C|C|C}}&lt;br /&gt;
{{Avail-7|745|Lycanroc|C|C|C|C}}&lt;br /&gt;
{{Avail-7|746|Wishiwashi|C|C|C|C}}&lt;br /&gt;
{{Avail-7|747|Mareanie|C|C|C|C}}&lt;br /&gt;
{{Avail-7|748|Toxapex|E|E|E|E}}&lt;br /&gt;
{{Avail-7|749|Mudbray|C|C|C|C}}&lt;br /&gt;
{{Avail-7|750|Mudsdale|C|C|C|C}}&lt;br /&gt;
{{Avail-7|751|Dewpider|C|C|C|C}}&lt;br /&gt;
{{Avail-7|752|Araquanid|C|C|C|C}}&lt;br /&gt;
{{Avail-7|753|Fomantis|C|C|C|C}}&lt;br /&gt;
{{Avail-7|754|Lurantis|E|E|E|E}}&lt;br /&gt;
{{Avail-7|755|Morelull|C|C|C|C}}&lt;br /&gt;
{{Avail-7|756|Shiinotic|E|E|C|C}}&lt;br /&gt;
{{Avail-7|757|Salandit|C|C|C|C}}&lt;br /&gt;
{{Avail-7|758|Salazzle|E|E|C|C}}&lt;br /&gt;
{{Avail-7|759|Stufful|C|C|C|C}}&lt;br /&gt;
{{Avail-7|760|Bewear|C|C|C|C}}&lt;br /&gt;
{{Avail-7|761|Bounsweet|C|C|B|B}}&lt;br /&gt;
{{Avail-7|762|Steenee|R|R|C|C}}&lt;br /&gt;
{{Avail-7|763|Tsareena|E|E|E|E}}&lt;br /&gt;
{{Avail-7|764|Comfey|C|C|C|C}}&lt;br /&gt;
{{Avail-7|765|Oranguru|Ev|C|T|C}}&lt;br /&gt;
{{Avail-7|766|Passimian|C|Ev|C|T}}&lt;br /&gt;
{{Avail-7|767|Wimpod|C|C|C|C}}&lt;br /&gt;
{{Avail-7|768|Golisopod|E|E|E|E}}&lt;br /&gt;
{{Avail-7|769|Sandygast|C|C|C|C}}&lt;br /&gt;
{{Avail-7|770|Palossand|E|E|E|E}}&lt;br /&gt;
{{Avail-7|771|Pyukumuku|C|C|C|C}}&lt;br /&gt;
{{Avail-7|772|Type: Null|R|R|R|R}}&lt;br /&gt;
{{Avail-7|773|Silvally|E|E|E|E}}&lt;br /&gt;
{{Avail-7|774|Minior|C|C|C|C}}&lt;br /&gt;
{{Avail-7|775|Komala|C|C|C|C}}&lt;br /&gt;
{{Avail-7|776|Turtonator|C|Ev|C|T}}&lt;br /&gt;
{{Avail-7|777|Togedemaru|C|C|C|C}}&lt;br /&gt;
{{Avail-7|778|Mimikyu|C|C|C|C}}&lt;br /&gt;
{{Avail-7|779|Bruxish|C|C|C|C}}&lt;br /&gt;
{{Avail-7|780|Drampa|Ev|C|T|C}}&lt;br /&gt;
{{Avail-7|781|Dhelmise|C|C|C|C}}&lt;br /&gt;
{{Avail-7|782|Jangmo-o|C|C|C|C}}&lt;br /&gt;
{{Avail-7|783|Hakamo-o|C|C|C|C}}&lt;br /&gt;
{{Avail-7|784|Kommo-o|C|C|C|C}}&lt;br /&gt;
{{Avail-7|785|Tapu Koko|C|C|C|C}}&lt;br /&gt;
{{Avail-7|786|Tapu Lele|C|C|C|C}}&lt;br /&gt;
{{Avail-7|787|Tapu Bulu|C|C|C|C}}&lt;br /&gt;
{{Avail-7|788|Tapu Fini|C|C|C|C}}&lt;br /&gt;
{{Avail-7|789|Cosmog|C|C|C|C}}&lt;br /&gt;
{{Avail-7|790|Cosmoem|E|E|E|E}}&lt;br /&gt;
{{Avail-7|791|Solgaleo|C|T|C|T}}&lt;br /&gt;
{{Avail-7|792|Lunala|T|C|T|C}}&lt;br /&gt;
{{Avail-7|793|Nihilego|C|C|C|C}}&lt;br /&gt;
{{Avail-7|794|Buzzwole|C|T|C|T}}&lt;br /&gt;
{{Avail-7|795|Pheromosa|T|C|T|C}}&lt;br /&gt;
{{Avail-7|796|Xurkitree|C|C|C|C}}&lt;br /&gt;
{{Avail-7|797|Celesteela|T|C|T|C}}&lt;br /&gt;
{{Avail-7|798|Kartana|C|T|C|T}}&lt;br /&gt;
{{Avail-7|799|Guzzlord|C|C|C|C}}&lt;br /&gt;
{{Avail-7|800|Necrozma|C|C|C|C}}&lt;br /&gt;
{{Avail-7|801|Magearna|EV|EV|EV|EV}}&lt;br /&gt;
{{Avail-7|802|Marshadow|Ev|Ev|Ev|Ev}}&lt;br /&gt;
{{Avail-7|803|Poipole|||R|R}}&lt;br /&gt;
{{Avail-7|804|Naganadel|||E|E}}&lt;br /&gt;
{{Avail-7|805|Stakataka|||T|C}}&lt;br /&gt;
{{Avail-7|806|Blacephalon|||C|T}}&lt;br /&gt;
{{Avail-7|807|Zeraora|||T|T}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{p|Zubat}} and {{p|Golbat}} have been obtainable in the most games, being available in every game except [[Pokémon Colosseum]].&lt;br /&gt;
** No Pokémon are obtainable in all games, because Pokémon Colosseum has no Pokémon native to Kanto obtainable, while only Pokémon native to Kanto are obtainable in [[Generation I]] games.&lt;br /&gt;
* [[Generation I]], [[Generation III]], and [[Generation VI]] are the only generations where all non-event-exclusive Pokémon can be obtained without inter-generational communication.&lt;br /&gt;
** The only Pokémon preventing [[Generation II]] from qualifying are the [[Generation I]] Legendary Pokémon, fossil Pokémon and starter Pokémon. However, they could all be obtained through event distributions.&lt;br /&gt;
** The only Pokémon preventing [[Generation IV]] from qualifying are the [[Legendary titans]]. However, the titans can be caught in {{game|Platinum}} with an [[List of Nintendo event Pokémon with in-game effects#Regigigas|event Regigigas]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Pokelist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Liste des Pokémon par localisation dans les jeux vidéo]]&lt;br /&gt;
[[it:Elenco Pokémon per disponibilità in-game]]&lt;br /&gt;
[[zh:宝可梦列表（按获得方式）]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Version-exclusive_moves&amp;diff=2721701</id>
		<title>Version-exclusive moves</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Version-exclusive_moves&amp;diff=2721701"/>
		<updated>2018-01-05T07:08:33Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Generation VII */ USUM&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unknown name}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
&#039;&#039;&#039;Game-exclusive moves&#039;&#039;&#039; are moves that are only available in one or two games in a single [[generation]]. They are often the [[signature move]]s of [[game-exclusive Pokémon]].&lt;br /&gt;
&lt;br /&gt;
This list does not take into account the fact that the following moves could be {{m|Sketch}}ed, used via {{m|Metronome}}, or obtained from {{pkmn2|event}}s. This list does not include [[Shadow move]]s, which, with the exception of {{m|Shadow Rush}}, are all exclusive to {{Pokémon XD}}. This also does not include moves of Pokémon who cannot be obtained in-game in any game within the generation, such as {{p|Deoxys}} during [[Generation IV]] and {{gen|V}}.&lt;br /&gt;
&lt;br /&gt;
==List of game-exclusive moves==&lt;br /&gt;
===Generation I===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{TMs and HMs color}}; width:100%; text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Game&lt;br /&gt;
! Pokémon that learn the move&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| width=&amp;quot;24px&amp;quot; | 041&lt;br /&gt;
| width=&amp;quot;24px&amp;quot; | {{bag|TM Bug}}&lt;br /&gt;
| width=&amp;quot;15%&amp;quot; | {{m|Twineedle}}&lt;br /&gt;
| {{gameabbrev1|RGB}}&lt;br /&gt;
| {{p|Beedrill}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 080&lt;br /&gt;
| {{bag|TM Grass}}&lt;br /&gt;
| {{m|Petal Dance}}&lt;br /&gt;
| {{gameabbrev1|R}}{{gameabbrev1|JB}}{{gameabbrev1|Y}} (Japan)&amp;lt;br /&amp;gt;{{gameabbrev1|R}}{{gameabbrev1|Y}} (Int.)&lt;br /&gt;
| {{p|Oddish}}, {{p|Gloom}}, and {{p|Vileplume}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 134&lt;br /&gt;
| {{bag|TM Psychic}}&lt;br /&gt;
| {{m|Kinesis}}&lt;br /&gt;
| {{gameabbrev1|Y}}&lt;br /&gt;
| {{p|Kadabra}} and {{p|Alakazam}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 137&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Glare}}&lt;br /&gt;
| {{gameabbrev1|R}}&lt;br /&gt;
| {{p|Ekans}} and {{p|Arbok}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 142&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Lovely Kiss}}&lt;br /&gt;
| {{gameabbrev1|RGB}}&lt;br /&gt;
| {{p|Jynx}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;height:5px&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{TMs and HMs color}}; width:100%; text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Game&lt;br /&gt;
! Pokémon that learn the move&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| width=&amp;quot;24px&amp;quot; | 006&lt;br /&gt;
| width=&amp;quot;24px&amp;quot; | {{bag|TM Normal}}&lt;br /&gt;
| width=&amp;quot;15%&amp;quot; | {{m|Pay Day}}&lt;br /&gt;
| {{gameabbrev2|S}}{{gameabbrev2|C}}&lt;br /&gt;
| {{p|Meowth}} and {{p|Persian}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 013&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Razor Wind}}&lt;br /&gt;
| {{gameabbrev1|RGBY}} (Japan)&amp;lt;br&amp;gt;{{gameabbrev1|RBY}} (Int.){{tt|*|No Pokémon can learn Razor Wind in Generation II, except as an Egg Move}}&lt;br /&gt;
| Exclusively via [[Generation I]]&#039;s [[TM02]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 169&lt;br /&gt;
| {{bag|TM Bug}}&lt;br /&gt;
| {{m|Spider Web}}&lt;br /&gt;
| {{gameabbrev2|G}}{{gameabbrev2|C}}&lt;br /&gt;
| {{p|Spinarak}} and {{p|Ariados}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 177&lt;br /&gt;
| {{bag|TM Flying}}&lt;br /&gt;
| {{m|Aeroblast}}&lt;br /&gt;
| {{gameabbrev2|S}}&lt;br /&gt;
| {{p|Lugia}}{{tt|*|While Lugia is obtainable in Gold and Crystal, due to not knowing Aeroblast when caught and the lack of a Move Reminder outside of Pokémon Stadium 2, Aeroblast is not obtainable in those games}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 190&lt;br /&gt;
| {{bag|TM Water}}&lt;br /&gt;
| {{m|Octazooka}}&lt;br /&gt;
| {{gameabbrev2|GS}}&lt;br /&gt;
| {{p|Octillery}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 217&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Present}}&lt;br /&gt;
| {{gameabbrev2|S}}{{gameabbrev2|C}}&lt;br /&gt;
| {{p|Delibird}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 221&lt;br /&gt;
| {{bag|TM Fire}}&lt;br /&gt;
| {{m|Sacred Fire}}&lt;br /&gt;
| {{gameabbrev2|G}}&lt;br /&gt;
| {{p|Ho-Oh}}{{tt|*|While Ho-Oh is obtainable in Silver and Crystal, due to not knowing Sacred Fire when caught and the lack of a Move Reminder outside of Pokémon Stadium 2, Sacred Fire is not obtainable in those games}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 245&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|ExtremeSpeed}}&lt;br /&gt;
| {{gameabbrev2|G}}{{gameabbrev2|C}}&lt;br /&gt;
| {{p|Arcanine}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;height:5px&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{TMs and HMs color}}; width:100%; text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Game&lt;br /&gt;
! Pokémon that learn the move&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| width=&amp;quot;24px&amp;quot; | 002&lt;br /&gt;
| width=&amp;quot;24px&amp;quot; | {{bag|TM Fighting}}&lt;br /&gt;
| width=&amp;quot;15%&amp;quot; | {{m|Karate Chop}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Mankey}}, {{p|Primeape}}, {{p|Machop}}, {{p|Machoke}}, and {{p|Machamp}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 003&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|DoubleSlap}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Clefairy}}, {{p|Clefable}}, {{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}, {{p|Politoed}}, {{p|Chansey}}, {{p|Blissey}}, {{p|Mr. Mime}}, {{p|Jynx}}, {{p|Skitty}}, and {{p|Delcatty}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 004&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Comet Punch}}&lt;br /&gt;
| {{gameabbrev3|E}}{{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Hitmonchan}}, {{p|Kangaskhan}}, {{p|Ledyba}}, and {{p|Ledian}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 005&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Mega Punch}}&lt;br /&gt;
| {{gameabbrev3|E}}{{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Hitmonchan}}, {{p|Kangaskhan}}, and {{p|Mew}}. Available via [[Move Tutor]] in FireRed, LeafGreen, and Emerald.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 006&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Pay Day}}&lt;br /&gt;
| {{gameabbrev3|E}}{{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Meowth}} and {{p|Persian}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 011&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|ViceGrip}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Krabby}}, {{p|Kingler}}, {{p|Pinsir}}, {{p|Mawile}}, {{p|Corphish}}, and {{p|Crawdaunt}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 013&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Razor Wind}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Scyther}}{{tt|*|only in XD}}, {{p|Nuzleaf}} and {{p|Absol}}.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 015&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Cut}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}&lt;br /&gt;
| Exclusively via [[HM01]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 019&lt;br /&gt;
| {{bag|TM Flying}}&lt;br /&gt;
| {{m|Fly}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Salamence}} and {{p|Rayquaza}}. Available via [[HM02]] in Ruby, Sapphire, FireRed, LeafGreen, and Emerald.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 020&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Bind}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Onix}}, {{p|Tangela}}, {{p|Pinsir}}, {{p|Steelix}}, {{p|Kecleon}}, and {{p|Dusclops}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 022&lt;br /&gt;
| {{bag|TM Grass}}&lt;br /&gt;
| {{m|Vine Whip}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}, {{p|Bellsprout}}, {{p|Weepinbell}}, {{p|Victreebel}}, and {{p|Tangela}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 024&lt;br /&gt;
| {{bag|TM Fighting}}&lt;br /&gt;
| {{m|Double Kick}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Nidoran♀}}, {{p|Nidorina}}, {{p|Nidoqueen}}, {{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}, {{p|Hitmonlee}}, {{p|Jolteon}}, {{p|Combusken}}, and {{p|Blaziken}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 025&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Mega Kick}}&lt;br /&gt;
| {{gameabbrev3|E}}{{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Hitmonlee}}. Available via [[Move Tutor]] in FireRed, LeafGreen, and Emerald.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 026&lt;br /&gt;
| {{bag|TM Fighting}}&lt;br /&gt;
| {{m|Jump Kick}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Hitmonlee}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 027&lt;br /&gt;
| {{bag|TM Fighting}}&lt;br /&gt;
| {{m|Rolling Kick}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Hitmonlee}} and {{p|Hitmontop}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 032&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Horn Drill}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Goldeen}}, and {{p|Seaking}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 041&lt;br /&gt;
| {{bag|TM Bug}}&lt;br /&gt;
| {{m|Twineedle}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Beedrill}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 050&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Disable}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Venonat}}, {{p|Venomoth}}, {{p|Psyduck}}, {{p|Golduck}}, {{p|Kadabra}}, {{p|Alakazam}}, {{p|Slowpoke}}, {{p|Slowbro}}, {{p|Grimer}}, {{p|Muk}}, {{p|Drowzee}}, {{p|Hypno}}, {{p|Lickitung}}, {{p|Mewtwo}}, {{p|Slowking}}, {{p|Duskull}}, and {{p|Dusclops}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 051&lt;br /&gt;
| {{bag|TM Poison}}&lt;br /&gt;
| {{m|Acid}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Ekans}}, {{p|Arbok}}, {{p|Oddish}}, {{p|Gloom}}, {{p|Bellsprout}}, {{p|Weepinbell}}, {{p|Tentacool}}, {{p|Tentacruel}}, {{p|Lileep}}, and {{p|Cradily}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 057&lt;br /&gt;
| {{bag|TM Water}}&lt;br /&gt;
| {{m|Surf}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}&lt;br /&gt;
| Exclusively via [[HM03]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 065&lt;br /&gt;
| {{bag|TM Flying}}&lt;br /&gt;
| {{m|Drill Peck}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Spearow}}, {{p|Fearow}}, {{p|Doduo}}, {{p|Dodrio}}, and {{p|Zapdos}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 070&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Strength}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}&lt;br /&gt;
| Exclusively via [[HM04]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 080&lt;br /&gt;
| {{bag|TM Grass}}&lt;br /&gt;
| {{m|Petal Dance}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FR}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Oddish}}, {{p|Gloom}}, {{p|Vileplume}}, {{p|Bellossom}}, {{p|Sunflora}}, and {{p|Roselia}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 110&lt;br /&gt;
| {{bag|TM Water}}&lt;br /&gt;
| {{m|Withdraw}}&lt;br /&gt;
| {{gameabbrev3|E}}{{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Squirtle}}, {{p|Wartortle}}, {{p|Blastoise}}, {{p|Slowbro}}, {{p|Shellder}}, {{p|Cloyster}}, {{p|Omanyte}}, {{p|Omastar}}, and {{p|Shuckle}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 121&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Egg Bomb}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Exeggutor}}, {{p|Chansey}}, and {{p|Blissey}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 125&lt;br /&gt;
| {{bag|TM Ground}}&lt;br /&gt;
| {{m|Bone Club}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Cubone}} and {{p|Marowak}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 127&lt;br /&gt;
| {{bag|TM Water}}&lt;br /&gt;
| {{m|Waterfall}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}&lt;br /&gt;
| {{p|Goldeen}} and {{p|Seaking}}. Available via [[HM07]] in Ruby, Sapphire, FireRed, LeafGreen, and Emerald.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 134&lt;br /&gt;
| {{bag|TM Psychic}}&lt;br /&gt;
| {{m|Kinesis}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}&lt;br /&gt;
| {{p|Kadabra}} and {{p|Alakazam}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 135&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Softboiled}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Chansey}} and {{p|Blissey}}. Available via [[Move Tutor]] in FireRed, LeafGreen, and Emerald.{{tt|*|No Pokémon available in Emerald can learn the move}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 137&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Glare}}&lt;br /&gt;
| {{gameabbrev3|S}}{{gameabbrev3|E}}{{gameabbrev3|FRLG}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Ekans}}, {{p|Arbok}}, {{p|Dunsparce}}, and {{p|Seviper}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 140&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Barrage}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Exeggcute}} and {{p|Exeggutor}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 142&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Lovely Kiss}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}&lt;br /&gt;
| {{p|Jynx}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 144&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Transform}}&lt;br /&gt;
| {{gameabbrev3|E}}{{gameabbrev3|FRLG}}&lt;br /&gt;
| {{p|Ditto}} and {{p|Mew}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 148&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Flash}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}&lt;br /&gt;
| Exclusively via [[HM05]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 155&lt;br /&gt;
| {{bag|TM Ground}}&lt;br /&gt;
| {{m|Bonemerang}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Cubone}} and {{p|Marowak}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 158&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Hyper Fang}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Rattata}} and {{p|Raticate}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 159&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Sharpen}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}&lt;br /&gt;
| {{p|Porygon}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 160&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Conversion}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}&lt;br /&gt;
| {{p|Porygon}} and {{p|Porygon2}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 162&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Super Fang}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Rattata}} and {{p|Raticate}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 166&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Sketch}}&lt;br /&gt;
| {{gameabbrev3|E}}{{gameabbrevss|Colo}}&lt;br /&gt;
| {{p|Smeargle}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 167&lt;br /&gt;
| {{bag|TM Fighting}}&lt;br /&gt;
| {{m|Triple Kick}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}{{gameabbrevss|Colo}}&lt;br /&gt;
| {{p|Hitmonlee}} and {{p|Hitmontop}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 169&lt;br /&gt;
| {{bag|TM Bug}}&lt;br /&gt;
| {{m|Spider Web}}&lt;br /&gt;
| {{gameabbrev3|E}}{{gameabbrev3|FRLG}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Spinarak}} and {{p|Ariados}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 171&lt;br /&gt;
| {{bag|TM Ghost}}&lt;br /&gt;
| {{m|Nightmare}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}&lt;br /&gt;
| {{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}, and {{p|Hypno}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 172&lt;br /&gt;
| {{bag|TM Fire}}&lt;br /&gt;
| {{m|Flame Wheel}}&lt;br /&gt;
| {{gameabbrev3|E}}{{gameabbrev3|FR}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Growlithe}}, {{p|Cyndaquil}}, {{p|Quilava}} and {{p|Typhlosion}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 176&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Conversion 2}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}&lt;br /&gt;
| {{p|Porygon}} and {{p|Porygon2}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 177&lt;br /&gt;
| {{bag|TM Flying}}&lt;br /&gt;
| {{m|Aeroblast}}&lt;br /&gt;
| {{gameabbrev3|E}}{{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Lugia}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 190&lt;br /&gt;
| {{bag|TM Water}}&lt;br /&gt;
| {{m|Octazooka}}&lt;br /&gt;
| {{gameabbrev3|E}}{{gameabbrev3|LG}}{{gameabbrevss|Colo}}&lt;br /&gt;
| {{p|Octillery}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 198&lt;br /&gt;
| {{bag|TM Ground}}&lt;br /&gt;
| {{m|Bone Rush}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Cubone}} and {{p|Marowak}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 208&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Milk Drink}}&lt;br /&gt;
| {{gameabbrev3|E}}{{gameabbrevss|Colo}}&lt;br /&gt;
| {{p|Miltank}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 214&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Sleep Talk}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}&lt;br /&gt;
| {{p|Snorlax}}{{tt|*|only in FireRed and LeafGreen}}, {{p|Whismur}}, {{p|Loudred}}, and {{p|Exploud}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 215&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Heal Bell}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrevss|Colo}}&lt;br /&gt;
| {{p|Miltank}}, {{p|Celebi}}, {{p|Skitty}}, and {{p|Chimecho}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 217&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Present}}&lt;br /&gt;
| {{gameabbrev3|FR}}{{gameabbrevss|Colo}}&lt;br /&gt;
| {{p|Delibird}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 220&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Pain Split}}&lt;br /&gt;
| {{gameabbrev3|LG}}{{gameabbrevss|Colo}}&lt;br /&gt;
| {{p|Misdreavus}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 221&lt;br /&gt;
| {{bag|TM Fire}}&lt;br /&gt;
| {{m|Sacred Fire}}&lt;br /&gt;
| {{gameabbrev3|E}}{{gameabbrev3|FRLG}}{{gameabbrevss|Colo}}&lt;br /&gt;
| {{p|Ho-Oh}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 234&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Morning Sun}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Butterfree}}{{tt|*|only in XD}}, {{p|Weepinbell}}{{tt|*|only in XD}}, {{p|Tangela}}{{tt|*|only in XD}}, {{p|Scyther}}{{tt|*|only in XD}}, {{p|Moltres}}{{tt|*|only in XD}}, {{p|Espeon}}, and {{p|Beautifly}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 245&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|ExtremeSpeed}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Arcanine}}, {{p|Rayquaza}}, and {{p|Deoxys}}{{tt|*|only in Emerald}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 249&lt;br /&gt;
| {{bag|TM Fighting}}&lt;br /&gt;
| {{m|Rock Smash}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}&lt;br /&gt;
| Exclusively via [[HM06]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 251&lt;br /&gt;
| {{bag|TM Dark}}&lt;br /&gt;
| {{m|Beat Up}}&lt;br /&gt;
| {{gameabbrev3|LG}}{{gameabbrevss|Colo}}&lt;br /&gt;
| {{p|Sneasel}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 260&lt;br /&gt;
| {{bag|TM Dark}}&lt;br /&gt;
| {{m|Flatter}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}&lt;br /&gt;
| {{p|Nidoran♀}}, {{p|Nidorina}}, {{p|Nidoran♂}}, {{p|Nidorino}}, and {{p|Illumise}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 288&lt;br /&gt;
| {{bag|TM Fire}}&lt;br /&gt;
| {{m|Will-O-Wisp}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|LG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Vulpix}}, {{p|Shuppet}}, {{p|Banette}}, {{p|Duskull}}, and {{p|Dusclops}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 265&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|SmellingSalt}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Makuhita}} and {{p|Hariyama}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 266&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Follow Me}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}{{gameabbrevss|Colo}}&lt;br /&gt;
| {{p|Clefairy}}, {{p|Sentret}}, {{p|Furret}}, {{p|Togepi}}{{tt|*|only in FRLG}}, and {{p|Togetic}}{{tt|*|only in FRLG}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 267&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Nature Power}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Lotad}}, {{p|Lombre}}, {{p|Ludicolo}}, {{p|Seedot}}, {{p|Nuzleaf}}, and {{p|Shiftry}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 274&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Assist}}&lt;br /&gt;
| {{gameabbrev3|RSE}}&lt;br /&gt;
| {{p|Skitty}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 276&lt;br /&gt;
| {{bag|TM Fighting}}&lt;br /&gt;
| {{m|Superpower}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}&lt;br /&gt;
| {{p|Nidoqueen}}{{tt|*|only in FRLG}}, {{p|Regirock}}, {{p|Regice}}, {{p|Registeel}}, {{p|Deoxys}}{{tt|*|only in FireRed}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 277&lt;br /&gt;
| {{bag|TM Psychic}}&lt;br /&gt;
| {{m|Magic Coat}}&lt;br /&gt;
| {{gameabbrev3|RSE}}&lt;br /&gt;
| {{p|Spoink}} and {{p|Grumpig}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 284&lt;br /&gt;
| {{bag|TM Fire}}&lt;br /&gt;
| {{m|Eruption}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Camerupt}} and {{p|Groudon}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 286&lt;br /&gt;
| {{bag|TM Psychic}}&lt;br /&gt;
| {{m|Imprison}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|LG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Vulpix}}, {{p|Ralts}}, {{p|Kirlia}}, and {{p|Gardevoir}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 288&lt;br /&gt;
| {{bag|TM Ghost}}&lt;br /&gt;
| {{m|Grudge}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|LG}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Vulpix}}, {{p|Misdreavus}}, {{p|Shedinja}}, {{p|Shuppet}}, and {{p|Banette}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 291&lt;br /&gt;
| {{bag|TM Water}}&lt;br /&gt;
| {{m|Dive}}&lt;br /&gt;
| {{gameabbrev3|RSE}}&lt;br /&gt;
| Exclusively via [[HM08]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 292&lt;br /&gt;
| {{bag|TM Fighting}}&lt;br /&gt;
| {{m|Arm Thrust}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Makuhita}} and {{p|Hariyama}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 293&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Camouflage}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|LG}}&lt;br /&gt;
| {{p|Staryu}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 294&lt;br /&gt;
| {{bag|TM Bug}}&lt;br /&gt;
| {{m|Tail Glow}}&lt;br /&gt;
| {{gameabbrev3|RSE}}&lt;br /&gt;
| {{p|Volbeat}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 295&lt;br /&gt;
| {{bag|TM Psychic}}&lt;br /&gt;
| {{m|Luster Purge}}&lt;br /&gt;
| {{gameabbrev3|Ru}}{{gameabbrev3|E}}&lt;br /&gt;
| {{p|Latios}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 296&lt;br /&gt;
| {{bag|TM Psychic}}&lt;br /&gt;
| {{m|Mist Ball}}&lt;br /&gt;
| {{gameabbrev3|Sa}}{{gameabbrev3|E}}&lt;br /&gt;
| {{p|Latias}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 297&lt;br /&gt;
| {{bag|TM Flying}}&lt;br /&gt;
| {{m|FeatherDance}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Pidgey}}, {{p|Pidgeotto}}, and {{p|Pidgeot}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 298&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Teeter Dance}}&lt;br /&gt;
| {{gameabbrev3|RSE}}&lt;br /&gt;
| {{p|Spinda}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 299&lt;br /&gt;
| {{bag|TM Fire}}&lt;br /&gt;
| {{m|Blaze Kick}}&lt;br /&gt;
| {{gameabbrev3|RSE}}&lt;br /&gt;
| {{p|Blaziken}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 301&lt;br /&gt;
| {{bag|TM Ice}}&lt;br /&gt;
| {{m|Ice Ball}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Spheal}}, {{p|Sealeo}}, and {{p|Walrein}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 302&lt;br /&gt;
| {{bag|TM Grass}}&lt;br /&gt;
| {{m|Needle Arm}}&lt;br /&gt;
| {{gameabbrev3|RSE}}&lt;br /&gt;
| {{p|Cacnea}} and {{p|Cacturne}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 303&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Slack Off}}&lt;br /&gt;
| {{gameabbrev3|RSE}}&lt;br /&gt;
| {{p|Slakoth}} and {{p|Slaking}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 304&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Hyper Voice}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}&lt;br /&gt;
| {{p|Jigglypuff}}, {{p|Whismur}}, {{p|Loudred}}, and {{p|Exploud}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 306&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Crush Claw}}&lt;br /&gt;
| {{gameabbrev3|Ru}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Zangoose}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 307&lt;br /&gt;
| {{bag|TM Fire}}&lt;br /&gt;
| {{m|Blast Burn}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Charizard}}{{tt|*|only in FireRed and LeafGreen}} and {{p|Cyndaquil}}{{tt|*|only in XD}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 308&lt;br /&gt;
| {{bag|TM Water}}&lt;br /&gt;
| {{m|Hydro Cannon}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Blastoise}}{{tt|*|only in FireRed and LeafGreen}} and {{p|Totodile}}{{tt|*|only in XD}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 309&lt;br /&gt;
| {{bag|TM Steel}}&lt;br /&gt;
| {{m|Meteor Mash}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}&lt;br /&gt;
| {{p|Clefairy}}, {{p|Metang}}, and {{p|Metagross}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 311&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Weather Ball}}&lt;br /&gt;
| {{gameabbrev3|RSE}}&lt;br /&gt;
| {{p|Castform}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 320&lt;br /&gt;
| {{bag|TM Grass}}&lt;br /&gt;
| {{m|GrassWhistle}}&lt;br /&gt;
| {{gameabbrev3|RS}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Roselia}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 323&lt;br /&gt;
| {{bag|TM Water}}&lt;br /&gt;
| {{m|Water Spout}}&lt;br /&gt;
| {{gameabbrev3|RSE}}&lt;br /&gt;
| {{p|Wailmer}}, {{p|Wailord}}, and {{p|Kyogre}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 324&lt;br /&gt;
| {{bag|TM Bug}}&lt;br /&gt;
| {{m|Signal Beam}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}&lt;br /&gt;
| {{p|Dewgong}}{{tt|*|only in FireRed and LeafGreen}} and {{p|Volbeat}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 326&lt;br /&gt;
| {{bag|TM Psychic}}&lt;br /&gt;
| {{m|Extrasensory}}&lt;br /&gt;
| {{gameabbrev3|Ru}}{{gameabbrev3|E}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Nuzleaf}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 330&lt;br /&gt;
| {{bag|TM Water}}&lt;br /&gt;
| {{m|Muddy Water}}&lt;br /&gt;
| {{gameabbrev3|RSE}}&lt;br /&gt;
| {{p|Marshtomp}} and {{p|Swampert}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 333&lt;br /&gt;
| {{bag|TM Ice}}&lt;br /&gt;
| {{m|Icicle Spear}}&lt;br /&gt;
| {{gameabbrev3|FR}}&lt;br /&gt;
| {{p|Shellder}}{{tt|*|only in FireRed and LeafGreen}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 336&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Howl}}&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Houndour}}, {{p|Houndoom}}, {{p|Poochyena}}, {{p|Mightyena}}, {{p|Whismur}}, {{p|Loudred}}, {{p|Exploud}}, {{p|Electrike}}, and {{p|Manectric}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 338&lt;br /&gt;
| {{bag|TM Grass}}&lt;br /&gt;
| {{m|Frenzy Plant}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}{{gameabbrevss|XD}}&lt;br /&gt;
| {{p|Venusaur}}{{tt|*|only in FireRed and LeafGreen}} and {{p|Chikorita}}{{tt|*|only in XD}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 342&lt;br /&gt;
| {{bag|TM Poison}}&lt;br /&gt;
| {{m|Poison Tail}}&lt;br /&gt;
| {{gameabbrev3|Sa}}{{gameabbrev3|E}}&lt;br /&gt;
| {{p|Seviper}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 344&lt;br /&gt;
| {{bag|TM Electric}}&lt;br /&gt;
| {{m|Volt Tackle}}&lt;br /&gt;
| {{gameabbrev3|E}}&lt;br /&gt;
| {{p|Pichu}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 348&lt;br /&gt;
| {{bag|TM Grass}}&lt;br /&gt;
| {{m|Leaf Blade}}&lt;br /&gt;
| {{gameabbrev3|RSE}}&lt;br /&gt;
| {{p|Grovyle}} and {{p|Sceptile}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 354&lt;br /&gt;
| {{bag|TM Psychic}}&lt;br /&gt;
| {{m|Psycho Boost}}&lt;br /&gt;
| {{gameabbrev3|E}}{{gameabbrev3|FRLG}}&lt;br /&gt;
| {{p|Deoxys}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;height:5px&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{TMs and HMs color}}; width:100%; text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Game&lt;br /&gt;
! Pokémon that learn the move&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| width=&amp;quot;24px&amp;quot; | 169&lt;br /&gt;
| width=&amp;quot;24px&amp;quot; | {{bag|TM Bug}}&lt;br /&gt;
| width=&amp;quot;15%&amp;quot; | {{m|Spider Web}}&lt;br /&gt;
| {{gameabbrev4|DPPt}}{{gameabbrev4|HG}}&lt;br /&gt;
| {{p|Spinarak}} and {{p|Ariados}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 177&lt;br /&gt;
| {{bag|TM Flying}}&lt;br /&gt;
| {{m|Aeroblast}}&lt;br /&gt;
| {{gameabbrev4|HGSS}}&lt;br /&gt;
| {{p|Lugia}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 217&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Present}}&lt;br /&gt;
| {{gameabbrev4|DPPt}}{{gameabbrev4|SS}}&lt;br /&gt;
| {{p|Delibird}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 221&lt;br /&gt;
| {{bag|TM Fire}}&lt;br /&gt;
| {{m|Sacred Fire}}&lt;br /&gt;
| {{gameabbrev4|HGSS}}&lt;br /&gt;
| {{p|Ho-Oh}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 432&lt;br /&gt;
| {{bag|TM Flying}}&lt;br /&gt;
| {{m|Defog}}&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
| Exclusively via [[HM05]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 449&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Judgment}}&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
| {{p|Arceus}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 459&lt;br /&gt;
| {{bag|TM Dragon}}&lt;br /&gt;
| {{m|Roar of Time}}&lt;br /&gt;
| {{gameabbrev4|D}}{{gameabbrev4|Pt}}{{gameabbrev4|HGSS}}&lt;br /&gt;
| {{p|Dialga}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 460&lt;br /&gt;
| {{bag|TM Dragon}}&lt;br /&gt;
| {{m|Spacial Rend}}&lt;br /&gt;
| {{gameabbrev4|P}}{{gameabbrev4|Pt}}{{gameabbrev4|HGSS}}&lt;br /&gt;
| {{p|Palkia}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 461&lt;br /&gt;
| {{bag|TM Psychic}}&lt;br /&gt;
| {{m|Lunar Dance}}&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
| {{p|Cresselia}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 462&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Crush Grip}}&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
| {{p|Regigigas}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 463&lt;br /&gt;
| {{bag|TM Fire}}&lt;br /&gt;
| {{m|Magma Storm}}&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
| {{p|Heatran}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 464&lt;br /&gt;
| {{bag|TM Dark}}&lt;br /&gt;
| {{m|Dark Void}}&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
| {{p|Darkrai}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 465&lt;br /&gt;
| {{bag|TM Grass}}&lt;br /&gt;
| {{m|Seed Flare}}&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
| {{p|Shaymin}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;height:5px&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{TMs and HMs color}}; width:100%; text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Game&lt;br /&gt;
! Pokémon that learn the move&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| width=&amp;quot;24px&amp;quot; | 006&lt;br /&gt;
| width=&amp;quot;24px&amp;quot; | {{bag|TM Normal}}&lt;br /&gt;
| width=&amp;quot;15%&amp;quot; | {{m|Pay Day}}&lt;br /&gt;
| {{gameabbrev5|B2W2}}&lt;br /&gt;
| {{p|Meowth}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 025&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Mega Kick}}&lt;br /&gt;
| {{gameabbrev5|BW}}&lt;br /&gt;
| {{p|Hitmonlee}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 027&lt;br /&gt;
| {{bag|TM Fighting}}&lt;br /&gt;
| {{m|Rolling Kick}}&lt;br /&gt;
| {{gameabbrev5|BW}}&lt;br /&gt;
| {{p|Hitmonlee}} and {{p|Hitmontop}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 125&lt;br /&gt;
| {{bag|TM Ground}}&lt;br /&gt;
| {{m|Bone Club}}&lt;br /&gt;
| {{gameabbrev5|BW}}&lt;br /&gt;
| {{p|Cubone}} and {{p|Marowak}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 134&lt;br /&gt;
| {{bag|TM Psychic}}&lt;br /&gt;
| {{m|Kinesis}}&lt;br /&gt;
| {{gameabbrev5|W}}{{gameabbrev5|B2W2}}&lt;br /&gt;
| {{p|Kadabra}} and {{p|Alakazam}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 135&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Softboiled}}&lt;br /&gt;
| {{gameabbrev5|W}}&lt;br /&gt;
| {{p|Chansey}} and {{p|Blissey}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 140&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Barrage}}&lt;br /&gt;
| {{gameabbrev5|BW}}&lt;br /&gt;
| {{p|Exeggcute}} and {{p|Exeggutor}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 142&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Lovely Kiss}}&lt;br /&gt;
| {{gameabbrev5|BW}}&lt;br /&gt;
| {{p|Jynx}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 155&lt;br /&gt;
| {{bag|TM Ground}}&lt;br /&gt;
| {{m|Bonemerang}}&lt;br /&gt;
| {{gameabbrev5|BW}}&lt;br /&gt;
| {{p|Cubone}} and {{p|Marowak}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 166&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Sketch}}&lt;br /&gt;
| {{gameabbrev5|BW}}&lt;br /&gt;
| {{p|Smeargle}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 167&lt;br /&gt;
| {{bag|TM Fighting}}&lt;br /&gt;
| {{m|Triple Kick}}&lt;br /&gt;
| {{gameabbrev5|BW}}&lt;br /&gt;
| {{p|Hitmontop}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 160&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Conversion}}&lt;br /&gt;
| {{gameabbrev5|W}}&lt;br /&gt;
| {{p|Porygon}}, {{p|Porygon2}}, and {{p|Porygon-Z}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 176&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Conversion 2}}&lt;br /&gt;
| {{gameabbrev5|W}}&lt;br /&gt;
| {{p|Porygon}}, {{p|Porygon2}}, and {{p|Porygon-Z}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 211&lt;br /&gt;
| {{bag|TM Steel}}&lt;br /&gt;
| {{m|Steel Wing}}&lt;br /&gt;
| {{gameabbrev5|B2W2}}&lt;br /&gt;
| {{p|Skarmory}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 265&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|SmellingSalt}}&lt;br /&gt;
| {{gameabbrev5|B2W2}}&lt;br /&gt;
| {{p|Makuhita}} and {{p|Hariyama}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 285&lt;br /&gt;
| {{bag|TM Psychic}}&lt;br /&gt;
| {{m|Skill Swap}}&lt;br /&gt;
| {{gameabbrev5|W}}{{gameabbrev5|B2W2}}&lt;br /&gt;
| Only {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} in White. Available via [[Move Tutor]] in Black 2 and White 2.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 295&lt;br /&gt;
| {{bag|TM Psychic}}&lt;br /&gt;
| {{m|Luster Purge}}&lt;br /&gt;
| {{gameabbrev5|B2}}&lt;br /&gt;
| {{p|Latios}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 296&lt;br /&gt;
| {{bag|TM Psychic}}&lt;br /&gt;
| {{m|Mist Ball}}&lt;br /&gt;
| {{gameabbrev5|W2}}&lt;br /&gt;
| {{p|Latias}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 448&lt;br /&gt;
| {{bag|TM Flying}}&lt;br /&gt;
| {{m|Chatter}}&lt;br /&gt;
| {{gameabbrev5|B2W2}}&lt;br /&gt;
| {{p|Chatot}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 461&lt;br /&gt;
| {{bag|TM Psychic}}&lt;br /&gt;
| {{m|Lunar Dance}}&lt;br /&gt;
| {{gameabbrev5|B2W2}}&lt;br /&gt;
| {{p|Cresselia}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 462&lt;br /&gt;
| {{bag|TM Normal}}&lt;br /&gt;
| {{m|Crush Grip}}&lt;br /&gt;
| {{gameabbrev5|B2W2}}&lt;br /&gt;
| {{p|Regigigas}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 550&lt;br /&gt;
| {{bag|TM Electric}}&lt;br /&gt;
| {{m|Bolt Strike}}&lt;br /&gt;
| {{gameabbrev5|W}}{{gameabbrev5|B2}}&lt;br /&gt;
| {{p|Zekrom}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 551&lt;br /&gt;
| {{bag|TM Fire}}&lt;br /&gt;
| {{m|Blue Flare}}&lt;br /&gt;
| {{gameabbrev5|B}}{{gameabbrev5|W2}}&lt;br /&gt;
| {{p|Reshiram}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 553&lt;br /&gt;
| {{bag|TM Ice}}&lt;br /&gt;
| {{m|Freeze Shock}}&lt;br /&gt;
| {{gameabbrev5|B2}}&lt;br /&gt;
| {{p|Black Kyurem}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 554&lt;br /&gt;
| {{bag|TM Ice}}&lt;br /&gt;
| {{m|Ice Burn}}&lt;br /&gt;
| {{gameabbrev5|W2}}&lt;br /&gt;
| {{p|White Kyurem}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 555&lt;br /&gt;
| {{bag|TM Dark}}&lt;br /&gt;
| {{m|Snarl}}&lt;br /&gt;
| {{gameabbrev5|B2W2}}&lt;br /&gt;
| Exclusively via [[TM95]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 558&lt;br /&gt;
| {{bag|TM Fire}}&lt;br /&gt;
| {{m|Fusion Flare}}&lt;br /&gt;
| {{gameabbrev5|B}}{{gameabbrev5|W2}}&lt;br /&gt;
| {{p|Reshiram}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 559&lt;br /&gt;
| {{bag|TM Electric}}&lt;br /&gt;
| {{m|Fusion Bolt}}&lt;br /&gt;
| {{gameabbrev5|W}}{{gameabbrev5|B2}}&lt;br /&gt;
| {{p|Zekrom}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;height:5px&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{TMs and HMs color}}; width:100%; text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Game&lt;br /&gt;
! Pokémon that learn the move&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| width=&amp;quot;24px&amp;quot; | 125&lt;br /&gt;
| width=&amp;quot;24px&amp;quot; | {{bag|TM Ground VI}}&lt;br /&gt;
| width=&amp;quot;15%&amp;quot; | {{m|Bone Club}}&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{p|Cubone}} and {{p|Marowak}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 140&lt;br /&gt;
| {{bag|TM Normal VI}}&lt;br /&gt;
| {{m|Barrage}}&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{p|Exeggcute}} and {{p|Exeggutor}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 142&lt;br /&gt;
| {{bag|TM Normal VI}}&lt;br /&gt;
| {{m|Lovely Kiss}}&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{p|Jynx}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 155&lt;br /&gt;
| {{bag|TM Ground VI}}&lt;br /&gt;
| {{m|Bonemerang}}&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{p|Cubone}} and {{p|Marowak}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 160&lt;br /&gt;
| {{bag|TM Normal VI}}&lt;br /&gt;
| {{m|Conversion}}&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| {{p|Porygon}}, {{p|Porygon2}}, and {{p|Porygon-Z}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 166&lt;br /&gt;
| {{bag|TM Normal VI}}&lt;br /&gt;
| {{m|Sketch}}&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{p|Smeargle}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 176&lt;br /&gt;
| {{bag|TM Normal VI}}&lt;br /&gt;
| {{m|Conversion 2}}&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| {{p|Porygon}}, {{p|Porygon2}}, and {{p|Porygon-Z}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 177&lt;br /&gt;
| {{bag|TM Flying VI}}&lt;br /&gt;
| {{m|Aeroblast}}&lt;br /&gt;
| {{gameabbrev6|AS}}&lt;br /&gt;
| {{p|Lugia}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 208&lt;br /&gt;
| {{bag|TM Normal VI}}&lt;br /&gt;
| {{m|Milk Drink}}&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{p|Miltank}}, {{p|Skiddo}}, and {{p|Gogoat}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&lt;br /&gt;
| 221&lt;br /&gt;
| {{bag|TM Fire VI}}&lt;br /&gt;
| {{m|Sacred Fire}}&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| {{p|Entei}} and {{p|Ho-Oh}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 295&lt;br /&gt;
| {{bag|TM Psychic VI}}&lt;br /&gt;
| {{m|Luster Purge}}&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| {{p|Latios}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 296&lt;br /&gt;
| {{bag|TM Psychic VI}}&lt;br /&gt;
| {{m|Mist Ball}}&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| {{p|Latias}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 354&lt;br /&gt;
| {{bag|TM Psychic VI}}&lt;br /&gt;
| {{m|Psycho Boost}}&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| {{p|Deoxys}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 454&lt;br /&gt;
| {{bag|TM Bug VI}}&lt;br /&gt;
| {{m|Attack Order}}&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{p|Vespiquen}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 455&lt;br /&gt;
| {{bag|TM Bug VI}}&lt;br /&gt;
| {{m|Defend Order}}&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{p|Vespiquen}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 456&lt;br /&gt;
| {{bag|TM Bug VI}}&lt;br /&gt;
| {{m|Heal Order}}&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{p|Vespiquen}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 459&lt;br /&gt;
| {{bag|TM Dragon VI}}&lt;br /&gt;
| {{m|Roar of Time}}&lt;br /&gt;
| {{gameabbrev6|AS}}&lt;br /&gt;
| {{p|Dialga}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 460&lt;br /&gt;
| {{bag|TM Dragon VI}}&lt;br /&gt;
| {{m|Spacial Rend}}&lt;br /&gt;
| {{gameabbrev6|OR}}&lt;br /&gt;
| {{p|Palkia}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 461&lt;br /&gt;
| {{bag|TM Psychic VI}}&lt;br /&gt;
| {{m|Lunar Dance}}&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| {{p|Cresselia}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 462&lt;br /&gt;
| {{bag|TM Normal VI}}&lt;br /&gt;
| {{m|Crush Grip}}&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| {{p|Regigigas}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 467&lt;br /&gt;
| {{bag|TM Ghost VI}}&lt;br /&gt;
| {{m|Shadow Force}}&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| {{p|Giratina}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 463&lt;br /&gt;
| {{bag|TM Fire VI}}&lt;br /&gt;
| {{m|Magma Storm}}&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| {{p|Heatran}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 535&lt;br /&gt;
| {{bag|TM Fire VI}}&lt;br /&gt;
| {{m|Heat Crash}}&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| {{p|Tepig}}, {{p|Pignite}}, and {{p|Emboar}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 540&lt;br /&gt;
| {{bag|TM Psychic VI}}&lt;br /&gt;
| {{m|Psystrike}}&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{p|Mewtwo}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 543&lt;br /&gt;
| {{bag|TM Normal VI}}&lt;br /&gt;
| {{m|Head Charge}}&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| {{p|Bouffalant}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 550&lt;br /&gt;
| {{bag|TM Electric VI}}&lt;br /&gt;
| {{m|Bolt Strike}}&lt;br /&gt;
| {{gameabbrev6|AS}}&lt;br /&gt;
| {{p|Zekrom}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 551&lt;br /&gt;
| {{bag|TM Fire VI}}&lt;br /&gt;
| {{m|Blue Flare}}&lt;br /&gt;
| {{gameabbrev6|OR}}&lt;br /&gt;
| {{p|Reshiram}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 553&lt;br /&gt;
| {{bag|TM Ice VI}}&lt;br /&gt;
| {{m|Freeze Shock}}&lt;br /&gt;
| {{gameabbrev6|AS}}&lt;br /&gt;
| {{p|Black Kyurem}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 554&lt;br /&gt;
| {{bag|TM Ice VI}}&lt;br /&gt;
| {{m|Ice Burn}}&lt;br /&gt;
| {{gameabbrev6|OR}}&lt;br /&gt;
| {{p|White Kyurem}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 558&lt;br /&gt;
| {{bag|TM Fire VI}}&lt;br /&gt;
| {{m|Fusion Flare}}&lt;br /&gt;
| {{gameabbrev6|OR}}&lt;br /&gt;
| {{p|Reshiram}}, {{p|White Kyurem}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 559&lt;br /&gt;
| {{bag|TM Electric VI}}&lt;br /&gt;
| {{m|Fusion Bolt}}&lt;br /&gt;
| {{gameabbrev6|AS}}&lt;br /&gt;
| {{p|Zekrom}}, {{p|Black Kyurem}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 561&lt;br /&gt;
| {{bag|TM Fighting VI}}&lt;br /&gt;
| {{m|Mat Block}}&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{p|Greninja}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 567&lt;br /&gt;
| {{bag|TM Ghost VI}}&lt;br /&gt;
| {{m|Trick-or-Treat}}&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{p|Pumpkaboo}} and {{p|Gourgeist}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 568&lt;br /&gt;
| {{bag|TM Normal VI}}&lt;br /&gt;
| {{m|Noble Roar}}&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{p|Litleo}} and {{p|Pyroar}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 575&lt;br /&gt;
| {{bag|TM Dark VI}}&lt;br /&gt;
| {{m|Parting Shot}}&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{p|Pancham}} and {{p|Pangoro}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 576&lt;br /&gt;
| {{bag|TM Dark VI}}&lt;br /&gt;
| {{m|Topsy-Turvy}}&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{p|Inkay}} and {{p|Malamar}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 582&lt;br /&gt;
| {{bag|TM Electric VI}}&lt;br /&gt;
| {{m|Electrify}}&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{p|Helioptile}} and {{p|Heliolisk}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 588&lt;br /&gt;
| {{bag|TM Steel VI}}&lt;br /&gt;
| {{m|King&#039;s Shield}}&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{p|Aegislash}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 597&lt;br /&gt;
| {{bag|TM Fairy}}&lt;br /&gt;
| {{m|Aromatic Mist}}&lt;br /&gt;
| {{gameabbrev6|Y}}&lt;br /&gt;
| {{p|Aromatisse}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 600&lt;br /&gt;
| {{bag|TM Bug VI}}&lt;br /&gt;
| {{m|Powder}}&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{p|Vivillon}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 601&lt;br /&gt;
| {{bag|TM Fairy}}&lt;br /&gt;
| {{m|Geomancy}}&lt;br /&gt;
| {{gameabbrev6|X}}&lt;br /&gt;
| {{p|Xerneas}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 613&lt;br /&gt;
| {{bag|TM Flying VI}}&lt;br /&gt;
| {{m|Oblivion Wing}}&lt;br /&gt;
| {{gameabbrev6|Y}}&lt;br /&gt;
| {{p|Yveltal}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 616&lt;br /&gt;
| {{bag|TM Ground VI}}&lt;br /&gt;
| {{m|Land&#039;s Wrath}}&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{p|Zygarde}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 618&lt;br /&gt;
| {{bag|TM Water VI}}&lt;br /&gt;
| {{m|Origin Pulse}}&lt;br /&gt;
| {{gameabbrev6|AS}}&lt;br /&gt;
| {{p|Kyogre}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 619&lt;br /&gt;
| {{bag|TM Ground VI}}&lt;br /&gt;
| {{m|Precipice Blades}}&lt;br /&gt;
| {{gameabbrev6|OR}}&lt;br /&gt;
| {{p|Groudon}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 620&lt;br /&gt;
| {{bag|TM Flying VI}}&lt;br /&gt;
| {{m|Dragon Ascent}}&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| {{p|Rayquaza}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;height:5px&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* {{m|Hyperspace Fury}} can only be learned in Pokémon Omega Ruby and Alpha Sapphire, but the only Pokémon able to do so, {{p|Hoopa}} [[List of Pokémon with form differences#Hoopa|Unbound]], is event-exclusive.&lt;br /&gt;
* {{m|Origin Pulse}}, {{m|Precipice Blades}}, {{m|Dragon Ascent}}, and {{m|Hyperspace Fury}} are not programmed into Pokémon X and Y. As such, Pokémon which know these moves cannot be [[trade|traded]] to X and Y, cannot be used in a link battle against X and Y, and cannot be withdrawn from [[Pokémon Bank]] to a copy of X or Y.&lt;br /&gt;
&lt;br /&gt;
===Generation VII===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{TMs and HMs color}}; width:100%; text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Game&lt;br /&gt;
! Pokémon that learn the move&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| width=&amp;quot;24px&amp;quot; | 015&lt;br /&gt;
| width=&amp;quot;24px&amp;quot; | {{bag|TM Normal VI}}&lt;br /&gt;
| width=&amp;quot;15%&amp;quot; | {{m|Cut}}&lt;br /&gt;
| {{gameabbrev7|S}}{{gameabbrev7|US}}&lt;br /&gt;
| {{p|Kartana}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 142&lt;br /&gt;
| {{bag|TM Normal VI}}&lt;br /&gt;
| {{m|Lovely Kiss}}&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| {{p|Jynx}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 177&lt;br /&gt;
| {{bag|TM Flying VI}}&lt;br /&gt;
| {{m|Aeroblast}}&lt;br /&gt;
| {{gameabbrev7|UM}}&lt;br /&gt;
| {{p|Lugia}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 190&lt;br /&gt;
| {{bag|TM Water VI}}&lt;br /&gt;
| {{m|Octazooka}}&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| {{p|Octillery}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 290&lt;br /&gt;
| {{bag|TM Normal VI}}&lt;br /&gt;
| {{m|Secret Power}}&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| {{p|Audino}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 295&lt;br /&gt;
| {{bag|TM Psychic VI}}&lt;br /&gt;
| {{m|Luster Purge}}&lt;br /&gt;
| {{gameabbrev7|US}}&lt;br /&gt;
| {{p|Latios}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 296&lt;br /&gt;
| {{bag|TM Psychic VI}}&lt;br /&gt;
| {{m|Mist Ball}}&lt;br /&gt;
| {{gameabbrev7|UM}}&lt;br /&gt;
| {{p|Latias}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 459&lt;br /&gt;
| {{bag|TM Dragon VI}}&lt;br /&gt;
| {{m|Roar of Time}}&lt;br /&gt;
| {{gameabbrev7|US}}&lt;br /&gt;
| {{p|Dialga}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 460&lt;br /&gt;
| {{bag|TM Dragon VI}}&lt;br /&gt;
| {{m|Spacial Rend}}&lt;br /&gt;
| {{gameabbrev7|UM}}&lt;br /&gt;
| {{p|Palkia}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 461&lt;br /&gt;
| {{bag|TM Psychic VI}}&lt;br /&gt;
| {{m|Lunar Dance}}&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| {{p|Cresselia}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 462&lt;br /&gt;
| {{bag|TM Normal VI}}&lt;br /&gt;
| {{m|Crush Grip}}&lt;br /&gt;
| {{gameabbrev7|UM}}&lt;br /&gt;
| {{p|Regigigas}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 463&lt;br /&gt;
| {{bag|TM Fire VI}}&lt;br /&gt;
| {{m|Magma Storm}}&lt;br /&gt;
| {{gameabbrev7|US}}&lt;br /&gt;
| {{p|Heatran}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 467&lt;br /&gt;
| {{bag|TM Ghost VI}}&lt;br /&gt;
| {{m|Shadow Force}}&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| {{p|Giratina}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 535&lt;br /&gt;
| {{bag|TM Fire VI}}&lt;br /&gt;
| {{m|Heat Crash}}&lt;br /&gt;
| {{gameabbrev7|SM}}&lt;br /&gt;
| {{p|Tepig}}, {{p|Pignite}}, and {{p|Emboar}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 540&lt;br /&gt;
| {{bag|TM Psychic VI}}&lt;br /&gt;
| {{m|Psystrike}}&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| {{p|Mewtwo}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 541&lt;br /&gt;
| {{bag|TM Normal VI}}&lt;br /&gt;
| {{m|Tail Slap}}&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| {{p|Minccino}} and {{p|Cinccino}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 544&lt;br /&gt;
| {{bag|TM Steel VI}}&lt;br /&gt;
| {{m|Gear Grind}}&lt;br /&gt;
| {{gameabbrev7|SM}}&lt;br /&gt;
| {{p|Klink}}, {{p|Klang}}, and {{p|Klinklang}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 549&lt;br /&gt;
| {{bag|TM Ice VI}}&lt;br /&gt;
| {{m|Glaciate}}&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| {{p|Kyurem}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 550&lt;br /&gt;
| {{bag|TM Fire VI}}&lt;br /&gt;
| {{m|Blue Flare}}&lt;br /&gt;
| {{gameabbrev7|US}}&lt;br /&gt;
| {{p|Reshiram}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 551&lt;br /&gt;
| {{bag|TM Electric VI}}&lt;br /&gt;
| {{m|Bolt Strike}}&lt;br /&gt;
| {{gameabbrev7|UM}}&lt;br /&gt;
| {{p|Zekrom}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 552&lt;br /&gt;
| {{bag|TM Fire VI}}&lt;br /&gt;
| {{m|Fiery Dance}}&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| {{p|Volcarona}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 553&lt;br /&gt;
| {{bag|TM Ice VI}}&lt;br /&gt;
| {{m|Freeze Shock}}&lt;br /&gt;
| {{gameabbrev7|UM}}&lt;br /&gt;
| {{p|Black Kyurem}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 554&lt;br /&gt;
| {{bag|TM Ice VI}}&lt;br /&gt;
| {{m|Ice Burn}}&lt;br /&gt;
| {{gameabbrev7|US}}&lt;br /&gt;
| {{p|White Kyurem}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 558&lt;br /&gt;
| {{bag|TM Fire VI}}&lt;br /&gt;
| {{m|Fusion Flare}}&lt;br /&gt;
| {{gameabbrev7|US}}&lt;br /&gt;
| {{p|Reshiram}} and {{p|Kyurem|White Kyurem}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 559&lt;br /&gt;
| {{bag|TM Electric VI}}&lt;br /&gt;
| {{m|Fusion Bolt}}&lt;br /&gt;
| {{gameabbrev7|UM}}&lt;br /&gt;
| {{p|Zekrom}} and {{p|Kyurem|Black Kyurem}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 560&lt;br /&gt;
| {{bag|TM Fighting VI}}&lt;br /&gt;
| {{m|Flying Press}}&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| {{p|Hawlucha}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 576&lt;br /&gt;
| {{bag|TM Dark VI}}&lt;br /&gt;
| {{m|Topsy-Turvy}}&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| {{p|Inkay}} and {{p|Malamar}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 582&lt;br /&gt;
| {{bag|TM Electric VI}}&lt;br /&gt;
| {{m|Electrify}}&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| {{p|Helioptile}} and {{p|Heliolisk}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 600&lt;br /&gt;
| {{bag|TM Bug VI}}&lt;br /&gt;
| {{m|Powder}}&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| {{p|Vivillon}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 601&lt;br /&gt;
| {{bag|TM Fairy}}&lt;br /&gt;
| {{m|Geomancy}}&lt;br /&gt;
| {{gameabbrev7|US}}&lt;br /&gt;
| {{p|Xerneas}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 613&lt;br /&gt;
| {{bag|TM Flying VI}}&lt;br /&gt;
| {{m|Oblivion Wing}}&lt;br /&gt;
| {{gameabbrev7|UM}}&lt;br /&gt;
| {{p|Yveltal}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 618&lt;br /&gt;
| {{bag|TM Water VI}}&lt;br /&gt;
| {{m|Origin Pulse}}&lt;br /&gt;
| {{gameabbrev7|UM}}&lt;br /&gt;
| {{p|Kyogre}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 619&lt;br /&gt;
| {{bag|TM Ground VI}}&lt;br /&gt;
| {{m|Precipice Blades}}&lt;br /&gt;
| {{gameabbrev7|US}}&lt;br /&gt;
| {{p|Groudon}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 620&lt;br /&gt;
| {{bag|TM Flying VI}}&lt;br /&gt;
| {{m|Dragon Ascent}}&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| {{p|Rayquaza}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 689&lt;br /&gt;
| {{bag|TM Psychic VI}}&lt;br /&gt;
| {{m|Instruct}}&lt;br /&gt;
| {{gameabbrev7|M}}{{gameabbrev7|UM}}&lt;br /&gt;
| {{p|Oranguru}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 704&lt;br /&gt;
| {{bag|TM Fire VI}}&lt;br /&gt;
| {{m|Shell Trap}}&lt;br /&gt;
| {{gameabbrev7|S}}{{gameabbrev7|US}}&lt;br /&gt;
| {{p|Turtonator}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 713&lt;br /&gt;
| {{bag|TM Steel VI}}&lt;br /&gt;
| {{m|Sunsteel Strike}}&lt;br /&gt;
| {{gameabbrev7|S}}{{gameabbrev7|US}}&lt;br /&gt;
| {{p|Solgaleo}} and {{p|Necrozma|Dusk Mane Necrozma}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 714&lt;br /&gt;
| {{bag|TM Ghost VI}}&lt;br /&gt;
| {{m|Moongeist Beam}}&lt;br /&gt;
| {{gameabbrev7|M}}{{gameabbrev7|UM}}&lt;br /&gt;
| {{p|Lunala}} and {{p|Necrozma|Dawn Wings Necrozma}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 720&lt;br /&gt;
| {{bag|TM Fire VI}}&lt;br /&gt;
| {{m|Mind Blown}}&lt;br /&gt;
| {{gameabbrev7|US}}&lt;br /&gt;
| {{p|Blacephalon}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 722&lt;br /&gt;
| {{bag|TM Psychic VI}}&lt;br /&gt;
| {{m|Photon Geyser}}&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| {{p|Necrozma}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 723&lt;br /&gt;
| {{bag|TM Psychic VI}}&lt;br /&gt;
| {{m|Light That Burns the Sky}}&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| {{p|Necrozma|Ultra Necrozma}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 724&lt;br /&gt;
| {{bag|TM Steel VI}}&lt;br /&gt;
| {{m|Searing Sunraze Smash}}&lt;br /&gt;
| {{gameabbrev7|US}}&lt;br /&gt;
| {{p|Solgaleo}} and {{p|Necrozma|Dusk Mane Necrozma}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 725&lt;br /&gt;
| {{bag|TM Ghost VI}}&lt;br /&gt;
| {{m|Menacing Moonraze Maelstrom}}&lt;br /&gt;
| {{gameabbrev7|UM}}&lt;br /&gt;
| {{p|Lunala}} and {{p|Necrozma|Dawn Wings Necrozma}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 726&lt;br /&gt;
| {{bag|TM Fairy}}&lt;br /&gt;
| {{m|Let&#039;s Snuggle Forever}}&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| {{p|Mimikyu}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 727&lt;br /&gt;
| {{bag|TM Rock VI}}&lt;br /&gt;
| {{m|Splintered Stormshards}}&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| {{p|Lycanroc}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| 728&lt;br /&gt;
| {{bag|TM Dragon VI}}&lt;br /&gt;
| {{m|Clangorous Soulblaze}}&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| {{p|Kommo-o}}&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;height:5px&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* {{m|Plasma Fists}} can only be learned in Pokémon Ultra Sun and Ultra Moon, but the only Pokémon able to do so, {{p|Zeraora}}, is event-exclusive.&lt;br /&gt;
* {{m|Mind Blown}}, {{m|Plasma Fists}}, {{m|Photon Geyser}}, {{m|Light That Burns the Sky}}, {{m|Searing Sunraze Smash}}, {{m|Menacing Moonraze Maelstrom}}, {{m|Let&#039;s Snuggle Forever}}, {{m|Splintered Stormshards}}, and {{m|Clangorous Soulblaze}} are not programmed into Pokémon Sun or Moon. As such, Pokémon which know these moves cannot be [[trade|traded]] to Sun or Moon, cannot be used in a link battle against Sun and Moon, and cannot be withdrawn from [[Pokémon Bank]] to a copy of Sun or Moon.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Game-exclusive Pokémon]]&lt;br /&gt;
*[[Signature move]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Moves|*]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Jynx_(Pok%C3%A9mon)&amp;diff=2721554</id>
		<title>Jynx (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Jynx_(Pok%C3%A9mon)&amp;diff=2721554"/>
		<updated>2018-01-05T06:07:34Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Virtual Console sprites */ File updated… waiting for it on this side&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Ice|type2=Psychic}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Jynx}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ice|prevnum=123|prev=Scyther|nextnum=125|next=Electabuzz|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Jynx}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Jynx&lt;br /&gt;
|jname=ルージュラ&lt;br /&gt;
|jtranslit=Rūjura&lt;br /&gt;
|tmname=Rougela&lt;br /&gt;
|ndex=124&lt;br /&gt;
|oldjdex=153&lt;br /&gt;
|jdex=155&lt;br /&gt;
|karea=Mountain&lt;br /&gt;
|kdex=084&lt;br /&gt;
|fbrow=168&lt;br /&gt;
|abrow=210&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|category={{tt|Human Shape|HUMANSHAPE before Generation III}}&lt;br /&gt;
|height-ftin=4&#039;07&amp;quot;&lt;br /&gt;
|height-m=1.4&lt;br /&gt;
|weight-lbs=89.5&lt;br /&gt;
|weight-kg=40.6&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Oblivious&lt;br /&gt;
|ability2=Forewarn&lt;br /&gt;
|abilityd=Dry Skin&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Human-Like&lt;br /&gt;
|eggcycles=25&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evsa=2&lt;br /&gt;
|expyield=159&lt;br /&gt;
|oldexp=137&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=254&lt;br /&gt;
|color=Red&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=12&lt;br /&gt;
|pokefordex=jynx&lt;br /&gt;
|generation=1&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Jynx&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ルージュラ&#039;&#039;&#039; &#039;&#039;Rougela&#039;&#039;) is a dual-type {{2t|Ice|Psychic}} {{OBP|Pokémon|species}} introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Smoochum}} starting at [[level]] 30.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Jynx is a bipedal, humanoid Pokémon that resembles a woman. Jynx wears a red gown that hides its feet and has white arms with purple hands. There are golden circles on the chest area of its gown. Jynx has a purple face, pink lips, saucer-like eyes, and long blonde hair. Originally, its face was colored black, causing {{DL|Pokémon controversy|Jynx|controversy}} in the United States due to its perceived racial insensitivity. Jynx is a female-only species with no true male counterpart.&lt;br /&gt;
&lt;br /&gt;
Jynx has a language that sounds similar to human speech and includes several cry patterns. However, this language has yet to be deciphered. It prefers to communicate by using dance-like movements. These rhythmic movements often cause people to dance along with it. It puts its enemies to sleep using its signature move, {{m|Lovely Kiss}}. Jynx often is found in {{DL|List of Pokémon by habitat|Urban Pokémon|urban areas}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Erica Jynx.png|left|thumb|220px|Jynx in the {{pkmn|anime}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
{{DL|Santa Claus|Jynx}} first appeared in &#039;&#039;[[Holiday Hi-Jynx]]&#039;&#039;. One of [[Santa Claus]]&#039;s Jynx was separated from him. {{Ash}} and {{ashfr|friends}} helped to return the Jynx to her owner.&lt;br /&gt;
&lt;br /&gt;
[[Lorelei|Prima]] owns a {{DL|Lorelei|Jynx}}. She used her to send {{TRT}} flying in &#039;&#039;[[EP099|The Mandarin Island Miss Match]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A [[Nurse Joy]] in [[EP250]] owned a {{DL|Nurse Joy|Jynx}}, rather than a {{TP|Nurse Joy|Chansey}}. In this [[banned episodes|banned episode]], {{an|Brock}} almost kissed this Human Shape Pokémon during his sickly state.&lt;br /&gt;
&lt;br /&gt;
A {{DL|Erica|Jynx}} was also used by [[Erica]] in the [[Pacifidlog Town]] [[Pokémon Contest]] in &#039;&#039;[[AG115|Mean With Envy]]&#039;&#039; and &#039;&#039;[[AG116|Pacifidlog Jam]]&#039;&#039;. &#039;&#039;Mean With Envy&#039;&#039; also marked the first appearance of Jynx&#039;s purple redesign in the anime.&lt;br /&gt;
&lt;br /&gt;
A trio of Jynx sisters were in &#039;&#039;[[AG168|Three Jynx and a Baby!]]&#039;&#039;. These three Jynx were overly-protective towards their sister, a {{p|Smoochum}}. The Smoochum evolved into a Jynx at the end of the episode.&lt;br /&gt;
&lt;br /&gt;
[[File:Jynx AG013.png|thumb|220px|Jynx in its original design, as seen in &#039;&#039;[[AG013|All Things Bright and Beautifly!]]&#039;&#039;]]&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A {{DL|Roger|Jynx}} under the ownership of the [[Pokémon Showboat]] stage show staff appeared in &#039;&#039;[[EP090|Stage Fight!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Jynx appeared in &#039;&#039;[[EP108|Pokémon Double Trouble]]&#039;&#039;, running on a treadmill in a scene removed from the dub.&lt;br /&gt;
&lt;br /&gt;
A Jynx was used by a {{pkmn|Coordinator}} in &#039;&#039;[[AG013|All Things Bright and Beautifly!]]&#039;&#039;, but this scene was cut from the English dub as it featured Jynx in its original design.&lt;br /&gt;
&lt;br /&gt;
A Jynx appeared in the opening of &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|Holiday Hi-Jynx|Jynx|Ash&#039;s Pokédex|Jynx, the Human Shape Pokémon. This Pokémon has some very unusual powers. Its [[Signature move|special attack]] is the {{m|Lovely Kiss}}, which puts its opponent into a deep {{status|Sleep|sleep}}.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Kanto}}&lt;br /&gt;
{{Animedexheader|Hoenn}}&lt;br /&gt;
{{Animedexbody|AG115|Jynx|May&#039;s Pokédex|Jynx, the Human Shape Pokémon. Jynx is known for expressing its many and varied feelings by dancing around in graceful and rhythmical motions.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Advanced Generation&#039;&#039;|Hoenn}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Jynx MPJ.png|thumb|200px|Jynx in [[Magical Pokémon Journey]]]]&lt;br /&gt;
[[File:Lorelei Jynx Adventures.png|thumb|left|200px|Jynx in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Magical Pokémon Journey manga===&lt;br /&gt;
{{main|Jynx (MPJ)}}&lt;br /&gt;
A fortune-telling Jynx appears in the manga [[Magical Pokémon Journey]]. {{MPJ|Arbok}} goes to Jynx&#039;s fortune-telling hut to find out if he has a chance with his crush, {{MPJ|Wigglytuff}}.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Jynx debuts in &#039;&#039;[[PS017|The Jynx Jinx]]&#039;&#039; under the ownership of [[Team Rocket Elite Trio|Ken]]. She is used to attack Red and Green after they trick Team Rocket and take Mew. When she attacks Mew, Red and Green try to defend it, only to be defeated. Mew retaliates against her and freezes her and Ken while sparing Red and Green.&lt;br /&gt;
&lt;br /&gt;
Most notably, there is a Jynx under the ownership of [[Lorelei]] which first appeared in &#039;&#039;[[PS068|Jigglypuff Jive]]&#039;&#039;. Lorelei&#039;s Jynx is noted for having the ability to generate voodoo dolls out of ice using its {{m|Ice Beam}}. When Lorelei draws crosses on any part of the dolls using her lipstick, ice shackles form on the specified body parts of her targets, eventually freezing the victim over completely. Even after the victims have broken free, the freeze induces lasting numbness in the areas where it was applied. Both {{adv|Red}} and [[Sabrina]] suffer this condition and have to seek a cure atop [[Mt. Silver]] by bathing in the hotsprings there. Another ability of Lorelei&#039;s Jynx is revealed in the [[Sevii Islands]] saga: she can create a wispy band of ice around targets, which Lorelei can use to track them down using her powder case.&lt;br /&gt;
&lt;br /&gt;
Later a Jynx appeared in &#039;&#039;[[PS179|The Last Battle XIII]]&#039;&#039; as one of the Pokémon sent to help during the fight in [[Ilex Forest]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
A Jynx took part in a baseball match with {{OBP|Red|Pocket Monsters}} in &#039;&#039;[[PM021|Fierce Competition at the Pokémon Baseball Tournament!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
Shū has a Jynx in the [[Pokémon Gotta Catch &#039;Em All]] manga.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Jynx (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=ice|type2=psychic}}&lt;br /&gt;
{{Dex/Gen|gen=I}}&lt;br /&gt;
{{Dex/Entry2|v=Red|v2=Blue|t2=FFF|entry=It seductively wiggles its hips as it walks. It can cause people to dance in unison with it.}}&lt;br /&gt;
{{Dex/Entry1|v=Yellow|entry=Appears to move to a rhythm of its own, as if it were dancing. It wiggles its hips as it walks.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium|t=FFF|color=000|entry=Talks in a strange, incomprehensible language. It is known for its weird wiggling that causes people to dance.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=II}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=It rocks its body rhythmically. It appears to alter the rhythm depending on how it is feeling.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=It speaks a language similar to that of humans. However, it seems to use dancing to communicate.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=It has several different cry patterns, each of which seems to have its own meaning.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=It rocks its body rhythmically. It appears to alter the rhythm depending on how it is feeling.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=III}}&lt;br /&gt;
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=Jynx walks rhythmically, swaying and shaking its hips as if it were dancing. Its motions are so bouncingly alluring, people seeing it are compelled to shake their hips without giving any thought to what they are doing.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=A Jynx sashays rhythmically as if it were dancing. Its motions are so bouncingly alluring, people seeing it are compelled to shake their hips without noticing.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=It speaks using a language that sounds human. Research is under way to determine what is being said.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=It seductively wiggles its hips as it walks. It can cause people to dance in unison with it.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=IV}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=Its cries sound like human speech. However, it is impossible to tell what it is trying to say.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=It rocks its body rhythmically. It appears to alter the rhythm depending on how it is feeling.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=It speaks a language similar to that of humans. However, it seems to use dancing to communicate.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=Its cries sound like human speech. However, it is impossible to tell what it is trying to say.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=Its cries sound like human speech. However, it is impossible to tell what it is trying to say.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It wiggles its hips as it walks. It can cause people to dance in unison with it.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=It speaks using a language that sounds human. Research is under way to determine what is being said.}}&lt;br /&gt;
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|entry=Jynx walks rhythmically, swaying and shaking its hips as if it were dancing. Its motions are so bouncingly alluring, people seeing it are compelled to shake their hips without giving any thought to what they are doing.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VII}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=It sways its hips to a rhythm all its own. The precise movements of Jynx living in Alola are truly wonderful.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=Its strange cries sound like human language. There are some musicians who compose songs for Jynx to sing.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=ice|type2=psychic}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2|v=Red|v2=Blue|t2=fff|area=[[In-game trade#Red and Blue / Red and Green|Trade]] {{p|Poliwhirl}} in [[Cerulean City]]}}&lt;br /&gt;
{{Availability/Entry1|v=Blue|ex=(Japan)|t=fff|link=Pokémon Blue Version (Japanese)|area=[[Seafoam Islands]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=Yellow}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry2|v=Gold|v2=Silver|area=[[Ice Path]]}}&lt;br /&gt;
{{Availability/Entry1|v=Crystal|area=[[Ice Path]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire}}&lt;br /&gt;
{{Availability/Entry1/None|v=Emerald}}&lt;br /&gt;
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area=[[In-game trade#FireRed and LeafGreen|Trade]] {{p|Poliwhirl}} in [[Cerulean City]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Evolution|Evolve]] {{p|Smoochum}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Snowpoint Temple]]}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Seafoam Islands]] and [[Ice Path]]}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|land}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Field}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area=[[Giant Chasm]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|area=[[Evolution|Evolve]] {{pkmn|Dream Radar}} {{p|Smoochum}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Frost Cavern]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire|area=[[Trade]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area=[[Seaward Cave]] ([[SOS Battle]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Ice|type2=Psychic}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1|1|v=Snap|color={{electric color}}|area=[[Pokémon Island Cave|Cave]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Pinball|color={{red color}}|area=[[Cerulean City]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=Endless Level 62, Endless Level 79, Forever Level 12, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Evolution|Evolve]] {{p|Smoochum}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (game)|area=[[Panula Cave]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Crevice Cave]] (B1-B10, Lower Crevice Cave B1-B4), [[Mt. Avalanche]] (B1-B19)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Crevice Cave]] (B1-B10, Lower Crevice Cave B1-B4), [[Mt. Avalanche]] (B1-B19)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Ice Lake]], [[Almia Castle]]}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Bright Beach]] &amp;lt;small&amp;gt;(Normal Mode B &amp;amp; A)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Stormy|link=Pokémon Mystery Dungeon (WiiWare)|color={{water color}}|area=}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Tower: [[Frozen Tundra]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Toy Collection#Guided by Pichu|Toy Collection: Guided by Pichu]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Pitch-Black Cavern#Stage 4|Pitch-Black Cavern: Stage 4]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Desert Umbra|Desert Umbra: Stage 345]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Distortion Land#Outermost Snowfield|Distortion Land: Outermost Snowfield]] &amp;lt;small&amp;gt;(All Areas, Entrance Boss)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Ice|type2=Psychic|Frontier=yes&lt;br /&gt;
|rby1=Bitter Berry|rby1type=None|rby1rar=100|rby1image=no&lt;br /&gt;
|gsc1=Ice Berry|gsc1type=None|gsc1rar=33|gsc1image=no&lt;br /&gt;
|e1=Aspear Berry|e1type=Berry|e1rar=100&lt;br /&gt;
|pt1=Aspear Berry|pt1type=Berry|pt1rar=100&lt;br /&gt;
|hgss1=Aspear Berry|hgss1type=Berry|hgss1rar=100&lt;br /&gt;
|bw1=Aspear Berry|bw1type=Berry|bw1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY&lt;br /&gt;
|HP=     65&lt;br /&gt;
|Attack= 50&lt;br /&gt;
|Defense=35&lt;br /&gt;
|SpAtk= 115&lt;br /&gt;
|SpDef=  95&lt;br /&gt;
|Special=95&lt;br /&gt;
|Speed=  95&lt;br /&gt;
|type=Ice&lt;br /&gt;
|type2=Psychic }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ice&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=ice&lt;br /&gt;
|type2=psychic&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Ground=  100&lt;br /&gt;
|Rock=    200&lt;br /&gt;
|Bug=     200&lt;br /&gt;
|Poison=  100&lt;br /&gt;
|Ghost=   200&lt;br /&gt;
|Steel=   200&lt;br /&gt;
|Fire=    200&lt;br /&gt;
|Water=   100&lt;br /&gt;
|Grass=   100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=  50&lt;br /&gt;
|Ice=      50&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    200&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|gen1psychic=yes&lt;br /&gt;
|oldghost=0&lt;br /&gt;
|dryskin=maybe&lt;br /&gt;
|newfire=2½}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/7|Jynx|Ice|Psychic|1}}&lt;br /&gt;
{{learnlist/level7|1|Draining Kiss|Fairy|Special|50|100|10}}&lt;br /&gt;
{{learnlist/level7|1|Perish Song|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level7|1|Pound|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level7|1|Lick|Ghost|Physical|30|100|30}}&lt;br /&gt;
{{learnlist/level7|1|Lovely Kiss|Normal|Status|&amp;amp;mdash;|75|10}}&lt;br /&gt;
{{learnlist/level7|1|Powder Snow|Ice|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|5|Lick|Ghost|Physical|30|100|30}}&lt;br /&gt;
{{learnlist/level7|8|Lovely Kiss|Normal|Status|&amp;amp;mdash;|75|10}}&lt;br /&gt;
{{learnlist/level7|11|Powder Snow|Ice|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|15|Double Slap|Normal|Physical|15|85|10}}&lt;br /&gt;
{{learnlist/level7|18|Ice Punch|Ice|Physical|75|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|21|Heart Stamp|Psychic|Physical|60|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|25|Mean Look|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level7|28|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level7|33|Wake-Up Slap|Fighting|Physical|70|100|10}}&lt;br /&gt;
{{learnlist/level7|39|Avalanche|Ice|Physical|60|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|44|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/level7|49|Wring Out|Normal|Special|&amp;amp;mdash;|100|5}}&lt;br /&gt;
{{learnlist/level7|55|Perish Song|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level7|60|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/7|Jynx|Ice|Psychic|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/7|Jynx|Ice|Psychic|1}}&lt;br /&gt;
{{learnlist/tm7|TM03|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm7|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm7|TM07|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM13|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM14|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm7|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm7|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm7|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM29|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM30|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM31|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm7|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm7|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM46|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM49|Echoed Voice|Normal|Special|40|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM52|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm7|TM53|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm7|TM70|Aurora Veil|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm7|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM79|Frost Breath|Ice|Special|60|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM85|Dream Eater|Psychic|Special|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM87|Swagger|Normal|Status|&amp;amp;mdash;|85|15}}&lt;br /&gt;
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM92|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm7|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tmf/7|Jynx|Ice|Psychic|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/7|Jynx|Ice|Psychic|2}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|063|Abra}}{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}&amp;lt;br&amp;gt;{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}&amp;lt;br&amp;gt;{{MSP|125|Electabuzz}}{{MSP|466|Electivire}}{{MSP|126|Magmar}}{{MSP|467|Magmortar}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}&amp;lt;br&amp;gt;{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|313|Volbeat}}{{MSP|327|Spinda}}{{MSP|331|Cacnea}}&amp;lt;br&amp;gt;{{MSP|332|Cacturne}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}&amp;lt;br&amp;gt;{{MSP|448|Lucario}}{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}|Captivate|Normal|Status|&amp;amp;mdash;|100|20|‡}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|302|Sableye}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|Fake Out|Normal|Physical|40|100|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|107|Hitmonchan}}{{MSP|308|Medicham}}|Ice Punch|Ice|Physical|75|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|122|Mr. Mime}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}&amp;lt;br&amp;gt;{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|Meditate|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|605|Elgyem}}{{MSP|606|Beheeyem}}|Miracle Eye|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|390|Chimchar}}{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|124|Jynx}}&amp;lt;br&amp;gt;{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}|Wake-Up Slap|Fighting|Physical|70|100|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|327|Spinda}}|Wish|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|*}}{{learnlist/breedf/7|Jynx|Ice|Psychic|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/7|Jynx|Ice|Psychic|2}}&lt;br /&gt;
{{learnlist/tutor7|Ally Switch|Psychic|Status|—|—|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Covet|Normal|Physical|60|100|25|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Drain Punch|Fighting|Physical|75|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Focus Punch|Fighting|Physical|150|100|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Heal Bell|Normal|Status|—|—|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Helping Hand|Normal|Status|—|—|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Hyper Voice|Normal|Special|90|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Ice Punch|Ice|Physical|75|100|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Icy Wind|Ice|Special|55|95|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Magic Coat|Psychic|Status|—|—|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Magic Room|Psychic|Status|—|—|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Recycle|Normal|Status|—|—|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Role Play|Psychic|Status|—|—|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Signal Beam|Bug|Special|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Skill Swap|Psychic|Status|—|—|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Snore|Normal|Special|50|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Telekinesis|Psychic|Status|—|—|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Trick|Psychic|Status|—|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Water Pulse|Water|Special|60|100|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Wonder Room|Psychic|Status|—|—|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/7|Jynx|Ice|Psychic|2}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/7|Jynx|Ice|Psychic|2}}&lt;br /&gt;
{{learnlist/prevo7|238|Smoochum|||||Sweet Kiss|Fairy|Status|&amp;amp;mdash;|75|10}}&lt;br /&gt;
{{learnlist/prevo7|238|Smoochum|||||Confusion|Psychic|Special|50|100|25|&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/prevo7|238|Smoochum|||||Sing|Normal|Status|&amp;amp;mdash;|55|15}}&lt;br /&gt;
{{learnlist/prevo7|238|Smoochum|||||Lucky Chant|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/prevo7|238|Smoochum|||||Copycat|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/prevof/7|Jynx|Ice|Psychic|2}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tcg psychic color light}}; border: 3px solid #{{tcg water color}}&amp;quot;&lt;br /&gt;
! Move&lt;br /&gt;
! Card&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Confuse Ray}}&lt;br /&gt;
| [[Jynx (Aquapolis 18)]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Fire Punch}}&lt;br /&gt;
| [[Jynx δ (EX Dragon Frontiers 17)]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Helping Hand}}&lt;br /&gt;
| [[Sabrina&#039;s Jynx (Gym Challenge 57)]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Hypnosis}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Jynx (Aquapolis 18)]]&amp;lt;br&amp;gt; [[Will&#039;s Jynx (VS 74)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Ice|type2=Psychic}}&lt;br /&gt;
{{Spindata/Pinball|col=3|type=Ice|ndex=124|acquisition=Catch}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Ice|ndex=124|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Ice|ndex=124&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Frigid Cavern&lt;br /&gt;
|P1=∞XO@#*~♪&amp;lt;br&amp;gt; ∞XO@#*~♪&lt;br /&gt;
|P2=!!O@#*~!&amp;lt;br&amp;gt; !!O@#*~!&lt;br /&gt;
|P3=!!!!!!~!&amp;lt;br&amp;gt; !!!!!!~!&lt;br /&gt;
|PL=∞XO@#*~♪♪♪&amp;lt;br&amp;gt; ∞XO@#*~♪♪♪&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Ice|ndex=124&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-4.5&lt;br /&gt;
|IQ=G&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Ice&lt;br /&gt;
|group=Psychic&lt;br /&gt;
|assist=Psychic&lt;br /&gt;
|field=None&lt;br /&gt;
|loop=9&lt;br /&gt;
|MinEXP=68&lt;br /&gt;
|MaxEXP=82&lt;br /&gt;
|browser=Jynx swings its hips as if it&#039;s dancing while walking. Beware of its kiss attack!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Ice&lt;br /&gt;
|group=Psychic&lt;br /&gt;
|assist=Psychic&lt;br /&gt;
|field=Teleport&lt;br /&gt;
|fieldpower=-&lt;br /&gt;
|browser=It attacks by launching strange orbs. It protects itself with a psychic {{m|Barrier}}.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Ice&lt;br /&gt;
|att=4&lt;br /&gt;
|def=3&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Ice&lt;br /&gt;
|att=4&lt;br /&gt;
|def=3&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Ice|ndex=124&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Ice|ndex=124|num=472&lt;br /&gt;
|min=60&lt;br /&gt;
|max=105&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Barrier Bash+&lt;br /&gt;
|skilldesc=Sometimes removes three barrier-type disruptions.&lt;br /&gt;
|swapper=Block Shot&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Ice|ndex=124&lt;br /&gt;
|hatch=N/A{{tt|*|10&amp;amp;nbsp;km Eggs obtained prior to December 12, 2016 can hatch into Jynx}}&lt;br /&gt;
|buddy=5&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=130&lt;br /&gt;
|attack=223&lt;br /&gt;
|defense=182&lt;br /&gt;
|fast={{m|Frost Breath}}, {{m|Pound}}{{tt|*|Prior to February 16, 2017}}, {{m|Confusion}}{{tt|*|From February 16, 2017 onward}}&lt;br /&gt;
|special={{m|Draining Kiss}}, {{m|Ice Punch}}{{tt|*|Prior to February 16, 2017}}, {{m|Avalanche}}{{tt|*|From February 16, 2017 onward}}, {{m|Psyshock}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=238&lt;br /&gt;
|name1=Smoochum&lt;br /&gt;
|type1-1=Ice&lt;br /&gt;
|type2-1=Psychic&lt;br /&gt;
|breed={{MS|Egg}}&amp;lt;br&amp;gt;{{color2|000|Pokémon Breeding|Breed}}&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 30}}&lt;br /&gt;
|no2=124&lt;br /&gt;
|name2=Jynx&lt;br /&gt;
|type1-2=Ice&lt;br /&gt;
|type2-2=Psychic}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Ice|type2=Psychic}}&lt;br /&gt;
{{Spritebox/1|ndex=124}}&lt;br /&gt;
{{Spritebox/2|ndex=124}}&lt;br /&gt;
{{Spritebox/3|ndex=124}}&lt;br /&gt;
{{Spritebox/4|ndex=124}}&lt;br /&gt;
{{Spritebox/5|ndex=124}}&lt;br /&gt;
{{Spritebox/6|ndex=124}}&lt;br /&gt;
{{Spritebox/7|ndex=124}}&lt;br /&gt;
{{Spritebox/Footer|124|Jynx}}&lt;br /&gt;
&lt;br /&gt;
====Japanese sprites====&lt;br /&gt;
These sprites are not used in the Virtual Console releases.&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size: 80%; {{roundy|20px}} border: 2px solid #{{ice color dark}}; background: #{{ice color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{psychic color dark}}; background: #{{psychic color light}}; width:140px&amp;quot;| [[File:Spr 2g 124 jp.png]]&amp;lt;br&amp;gt;[[File:Spr 2g 124 s jp.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{psychic color dark}}; background: #{{psychic color light}}; width:140px&amp;quot;| [[File:Spr 2s 124 jp.png]]&amp;lt;br&amp;gt;[[File:Spr 2s 124 s jp.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{psychic color dark}}; background: #{{psychic color light}}; width:140px&amp;quot;| [[File:Spr 2c 124 jp.png]]&amp;lt;br&amp;gt;[[File:Spr 2c 124 s jp.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{psychic color dark}}; background: #{{psychic color light}}; width:150px&amp;quot;| [[File:Spr b 2g 124 jp.png]]&amp;lt;br&amp;gt;[[File:Spr b 2g 124 s jp.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{psychic color dark}}; background: #{{psychic color light}}; width:150px&amp;quot;| [[File:Spr b 2c 124 jp.png]]&amp;lt;br&amp;gt;[[File:Spr b 2c 124 s jp.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Gold&lt;br /&gt;
| Silver&lt;br /&gt;
| Crystal&lt;br /&gt;
| Gold/Silver back&lt;br /&gt;
| Crystal back&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Virtual Console sprites====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size: 80%; {{roundy|20px}} border: 2px solid #{{ice color dark}}; background: #{{ice color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}}; border: 2px solid #{{psychic color dark}}; background: #{{psychic color light}}; width:80px&amp;quot;| [[File:Spr 1y 124 vc.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}}; border: 2px solid #{{psychic color dark}}; background: #{{psychic color light}}; width:80px&amp;quot;| [[File:Spr b g1 124 vc.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Yellow frontsprite&lt;br /&gt;
| Yellow backsprite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Jynx Foot.png|thumb|right|200px|Jynx&#039;s foot]]&lt;br /&gt;
*No Pokémon have the same [[List of Pokémon with unique type combinations|type combination]] as Jynx and its pre-evolution, {{p|Smoochum}}.&lt;br /&gt;
* As its Pokédex entries state that Jynx speaks an incomprehensible language, the player, as a Pokémon, cannot understand anything it says in the {{pkmn|Mystery Dungeon series}}.&lt;br /&gt;
* When Jynx faints in the {{g|Stadium series}}, everything but its hair vanishes, implying that its armor and black &amp;quot;skin&amp;quot; is darkness. Similarly, in {{pkmn|Colosseum}} and [[Pokémon XD: Gale of Darkness|XD]], it simply vanishes upon fainting.&lt;br /&gt;
* Although Jynx has been seen to possess feet in the anime, it does not have a [[footprint]].&lt;br /&gt;
** When Jynx is viewed from underneath via the 3D-rendered Pokédex in the Stadium and {{pkmn|X and Y}} games, nothing but darkness is shown underneath its dress.&lt;br /&gt;
* A [[Capsule Monsters]] [[Media:Capsule Monsters Buhi.jpg|concept sketch]] depicts an unused Pokémon design with the same Pokédex number as Jynx.&lt;br /&gt;
* Jynx has the longest [[cry]] of any Pokémon, lasting 2.238 seconds.&lt;br /&gt;
* Jynx&#039;s sprite in the Virtual Console re-release of {{pkmn|Yellow}} is technically impossible for a [[Game Boy Color]] game. Its Virtual Console sprite contains five different colors (black, white, red, yellow, and purple), but actual Game Boy Color games can only store up to four colors per sprite (the original sprite used black, white, red, and yellow).&lt;br /&gt;
&lt;br /&gt;
===Controversy===&lt;br /&gt;
[[File:124Jynx OS anime.png|thumb|right|Jynx&#039;s original design in the anime|150px]]&lt;br /&gt;
{{wp|Carole Boston Weatherford}}, a cultural critic, claimed that Jynx, which appeared in &#039;&#039;[[Holiday Hi-Jynx]]&#039;&#039;, was a negative racial stereotype of African-Americans in an article titled &amp;quot;Politically Incorrect Pokémon&amp;quot; on the magazine &#039;&#039;Black World Today&#039;&#039;. She chiefly compared Jynx to the racist characters in &#039;&#039;{{wp|The Story of Little Black Sambo}}&#039;&#039;, and further compared Jynx to {{wp|Mr. Popo}} of the {{wp|Dragon Ball}} franchise, a character who is also potentially offensive in his design.&lt;br /&gt;
&lt;br /&gt;
Weatherford&#039;s complaint caused many repercussions in the Pokémon franchise. The sprites of Jynx in the Western releases of {{game2|Gold|Silver|Crystal}} were edited, and [[EP250]] was cut from international airings of the anime. A sequence depicting Jynx in its original design in &#039;&#039;[[AG013|All Things Bright and Beautifly!]]&#039;&#039; was also cut from the dub. Jynx&#039;s design was officially revised by [[Game Freak]] to be purple rather than black, including in Japan and South Korea; this change was reflected in later [[core series]] games (starting with {{game|Ruby and Sapphire|s}}) and in the [[Pokémon anime]] starting in &#039;&#039;[[AG115|Mean With Envy]]&#039;&#039;. Although the manga is colored in black-and-white, Jynx appearing in [[VIZ Media]]&#039;s reissues of [[Pokémon Adventures]] are recolored as a dark gray rather than a straight black, suggesting that they are purple instead of black. It is also recolored to purple on the back cover of the reissue of {{PAV|4}}. The [[Virtual Console]] versions of {{g|Snap}}, {{ga|Pokémon Trading Card Game}}, and international {{game|Yellow}} also recolor Jynx&#039;s face. Jynx was recolored in the ending credits of [[PK01]] and [[PK04]] for the 2012 Japanese Blu-ray release. A recolored version of &#039;&#039;Holiday Hi-Jynx&#039;&#039; aired in Japan and is available on the Japanese [[Amazon Video]] and [[Netflix]]. Since 2014, English language DVD releases do not include &#039;&#039;[[Holiday Hi-Jynx]]&#039;&#039;, &#039;&#039;[[EP090|Stage Fight!]]&#039;&#039;, and &#039;&#039;[[EP099|The Mandarin Island Miss Match]]&#039;&#039;, which all feature Jynx in its original design.&lt;br /&gt;
&lt;br /&gt;
In recent years, some fans of Pokémon have noted that Jynx may be inspired by {{wp|ganguro}}, a Japanese fashion where women tan heavily, bleach their hair, and apply large amounts of makeup, instead of a black stereotype. This theory is mainly based on Jynx&#039;s long, straight, blonde hair, a common attribute of ganguro fashion. Another theory is that Jynx is based on the Nordic goddess {{wp|Hel}}, who was often depicted has having a face half white-half black and who ruled {{wp|Niflheim}}, primarily depicted as a land of primordial ice and cold. Some fans say this is supported by Jynx sharing traits with the iconic opera singing &amp;quot;{{wp|It ain&#039;t over &#039;til the fat lady sings|Fat Lady}},&amp;quot; who is pop-culturally portrayed dressed as the {{wp|valkyrie}} {{wp|Brünnhilde}}. Another possible origin is {{wp|Yama-uba}}, the mountain Crone.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
{{Bulbanews|On the Origin of Species: Jynx}}&lt;br /&gt;
What Jynx is based on is a controversial topic within the fandom, although common interpretations are a Nordic or a Viking woman (possibly {{wp|Hel (goddess)|Hel}}, goddess of the underworld), or &#039;&#039;{{wp|ganguro}}&#039;&#039; (face-black). Also, the fact that Jynx are depicted as Santa&#039;s helpers in the anime may reference the folklore character {{wp|Zwarte Piet}}.&lt;br /&gt;
&lt;br /&gt;
Jynx also has the traits of a female opera singer, especially the iconic cartoon depiction of the {{wp|It ain&#039;t over till the fat lady sings|fat lady}}; {{g|Snap}} and its third generation sprites depict it singing, especially the Emerald sprite that animates it singing a high note. Jynx may also have origins in the Japanese spirits known as {{wp|Yuki-onna}}, who lack feet, akin to Jynx&#039;s feet being covered by its dress.&lt;br /&gt;
&lt;br /&gt;
It may also be based on {{wp|Yama-uba}} (also called Yamanba), a {{wp|yōkai}} which is described as always wearing a tattered red kimono, having whitish-blonde hair, control over snow, dark-colored skin, and large lips, traits which are evident in Jynx. &amp;quot;Yamanba&amp;quot; is also a slang for the extreme end of ganguro fashion, which involves bleached hair, artificial tanning, and heavy applying of brightly-colored lipstick.&lt;br /&gt;
&lt;br /&gt;
Its revised coloring may be based on purple discoloration of the skin, a common symptom of {{wp|frostbite}}. This fits with Jynx&#039;s {{t|Ice}} type and how it is found in very cold places.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Jynx is a corruption of &#039;&#039;{{wp|jinx}}&#039;&#039;, a curse or hex of bad luck.&lt;br /&gt;
&lt;br /&gt;
Rougela may be a feminized corruption of &#039;&#039;{{wp|Rouge (cosmetics)|rouge}}&#039;&#039;, a type of makeup and also the French word for &#039;&#039;red&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=ice|type2=psychic&lt;br /&gt;
|ja=ルージュラ &#039;&#039;Rougela&#039;&#039;|jameaning=From &#039;&#039;rouge&#039;&#039;&lt;br /&gt;
|fr=Lippoutou|frmeaning=From &#039;&#039;lip&#039;&#039; and &#039;&#039;{{tt|poutou|kiss}}&#039;&#039;&lt;br /&gt;
|es=Jynx|esmeaning=Same as English name&lt;br /&gt;
|de=Rossana|demeaning=From &#039;&#039;{{tt|rosso|Italian for &#039;red&#039;}}&#039;&#039;&lt;br /&gt;
|it=Jynx|itmeaning=Same as English name&lt;br /&gt;
|ko=루주라 &#039;&#039;Rujura&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_yue=紅唇娃 &#039;&#039;Hùhngsèuhnwā&#039;&#039;|zh_yuemeaning=Literally &amp;quot;Red lipped doll&amp;quot;&lt;br /&gt;
|zh_cmn=迷唇姐 &#039;&#039;Míchúnjiě&#039;&#039;|zh_cmnmeaning=Literally &amp;quot;Bewildering lip lady&amp;quot;&lt;br /&gt;
|hi=जिंक्स &#039;&#039;Jynx&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|ru=Джинкс &#039;&#039;Dzhinks&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Jynx (MPJ)]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[wp:Jynx|Article on Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext/Head|type=Ice|type2=Psychic}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ice|prevnum=123|prev=Scyther|nextnum=125|next=Electabuzz}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
&lt;br /&gt;
[[de:Rossana]]&lt;br /&gt;
[[fr:Lippoutou]]&lt;br /&gt;
[[it:Jynx]]&lt;br /&gt;
[[ja:ルージュラ]]&lt;br /&gt;
[[pl:Jynx]]&lt;br /&gt;
[[zh:迷唇姐]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Obedience&amp;diff=2721472</id>
		<title>Obedience</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Obedience&amp;diff=2721472"/>
		<updated>2018-01-05T05:49:09Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Disobedience quotes */ &amp;lt;Pokémon&amp;gt; ignored orders and kept sleeping! confirmed for VII&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Obedience&#039;&#039;&#039; is the {{OBP|Pokémon|species}}&#039;s willingness to listen to its {{pkmn|Trainer}}&#039;s commands. While Pokémon usually obey their Trainers, they may disobey their Trainer if they do not respect them.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
An [[outsider Pokémon]] will often not obey the player&#039;s commands if its [[level]] is too high and the player does not have the appropriate [[Badge]], {{DL|Trainer Card (game)|Stamps|Stamp}}, or number of Badges. Having all eight Badges or the [[island challenge|Island Challenge]] Completion stamp always makes all Pokémon obey the player. This mechanic exists to prevent players from trading in a high-leveled Pokémon from another game and easily beating the game.&lt;br /&gt;
&lt;br /&gt;
In {{game|FireRed and LeafGreen|s}}, {{v2|Emerald}}, {{pkmn|Colosseum}}, and {{pkmn|XD: Gale of Darkness}}, {{p|Mew}} and {{p|Deoxys}} that were not met in a [[fateful encounter]] will always disobey the player, regardless of Badges or being outsider Pokémon. This exists to hinder players who [[cheating|cheat]] to obtain them.&lt;br /&gt;
&lt;br /&gt;
From Generation V onward, a disobedient Pokémon will rarely ever attack. It appears that the closer the Pokémon&#039;s level is to the Trainer&#039;s maximum level, the more likely it is to listen. For example, prior to defeating the first Gym Leader, a level 100 Pokémon will almost always ignore its Trainer; however, attempting to control a level 36 Pokémon while the highest level controllable is 30 will result in the Pokémon listening more often, but still occasionally loaf around.&lt;br /&gt;
&lt;br /&gt;
In Generations III and IV, ignoring orders in a [[Double Battle]] will allow it to select a different target.&lt;br /&gt;
&lt;br /&gt;
===Badges===&lt;br /&gt;
The Badges or number of Badges that the player has affects their Pokémon&#039;s behavior. From Generation I to IV, usually the maximum level at which outsider Pokémon will obey the player is increased every second Badge (in Badge case order); from Generation V to VI, this increase occurs for every Badge instead of every other Badge. In {{game2|Diamond|Pearl|Platinum}} only, obedience is determined by the number of Badges, not which specific Badges the player has. This can be attributed to the non-linear way the player can obtain the {{badge|Cobble}} and {{badge|Fen}}s.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{electric color light}}; {{roundy}} border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Badges by obedience level&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;margin:auto; text-align:center; border: 1px solid #{{electric color light}}; border-collapse: collapse; background: white&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{electric color}}&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! {{color2|000|Indigo League}}&lt;br /&gt;
! {{color2|000|Johto League}}&lt;br /&gt;
! {{color2|000|Hoenn League}}&lt;br /&gt;
! {{color2|000|Sinnoh League}}&lt;br /&gt;
! {{color2|000|Unova League}}&lt;br /&gt;
! {{color2|000|Kalos League}}&lt;br /&gt;
|- &lt;br /&gt;
! Up to Lv. 10&lt;br /&gt;
| &#039;&#039;No Badges&#039;&#039;&lt;br /&gt;
| &#039;&#039;No Badges&#039;&#039;&lt;br /&gt;
| &#039;&#039;No Badges&#039;&#039;&lt;br /&gt;
| &#039;&#039;No Badges&#039;&#039;&lt;br /&gt;
| &#039;&#039;No Badges&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
! Up to Lv. 20&lt;br /&gt;
| &lt;br /&gt;
| Zephyr Badge{{sup/4|HGSS}}&lt;br /&gt;
| Stone Badge{{sup/6|ORAS}}&lt;br /&gt;
|&lt;br /&gt;
| Trio Badge{{sup/5|BW}}&amp;lt;br&amp;gt;Basic Badge{{sup/5|B2W2}}&lt;br /&gt;
| &#039;&#039;No Badges&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
! Up to Lv. 30&lt;br /&gt;
| Cascade Badge&lt;br /&gt;
| Hive Badge&lt;br /&gt;
| Knuckle Badge&lt;br /&gt;
| 2 Badges&lt;br /&gt;
| Basic Badge{{sup/5|BW}}&amp;lt;br&amp;gt;Toxic Badge{{sup/5|B2W2}}&lt;br /&gt;
| Bug Badge&lt;br /&gt;
|- &lt;br /&gt;
! Up to Lv. 40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Dynamo Badge{{sup/6|ORAS}}&lt;br /&gt;
|&lt;br /&gt;
| Insect Badge&lt;br /&gt;
| Cliff Badge&lt;br /&gt;
|- &lt;br /&gt;
! Up to Lv. 50&lt;br /&gt;
| Rainbow Badge&lt;br /&gt;
| Fog Badge&lt;br /&gt;
| Heat Badge&lt;br /&gt;
| 4 Badges&lt;br /&gt;
| Bolt Badge&lt;br /&gt;
| Rumble Badge&lt;br /&gt;
|- &lt;br /&gt;
! Up to Lv. 60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Balance Badge{{sup/6|ORAS}}&lt;br /&gt;
|&lt;br /&gt;
| Quake Badge&lt;br /&gt;
| Plant Badge&lt;br /&gt;
|- &lt;br /&gt;
! Up to Lv. 70&lt;br /&gt;
| Marsh Badge&lt;br /&gt;
| Storm Badge{{sup/2|GSC}}&amp;lt;br&amp;gt;Mineral Badge{{sup/4|HGSS}}&lt;br /&gt;
| Feather Badge&lt;br /&gt;
| 6 Badges&lt;br /&gt;
| Jet Badge&lt;br /&gt;
| Voltage Badge&lt;br /&gt;
|- &lt;br /&gt;
! Up to Lv. 80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Mind Badge{{sup/6|ORAS}}&lt;br /&gt;
|&lt;br /&gt;
| Freeze Badge{{sup/5|BW}}&amp;lt;br&amp;gt;Legend Badge{{sup/5|B2W2}}&lt;br /&gt;
| Fairy Badge&lt;br /&gt;
|-&lt;br /&gt;
! Up to Lv. 90&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Psychic Badge&lt;br /&gt;
|- &lt;br /&gt;
! All Pokémon&lt;br /&gt;
| Earth Badge&lt;br /&gt;
| Rising Badge&lt;br /&gt;
| Rain Badge&lt;br /&gt;
| 8 Badges&lt;br /&gt;
| Legend Badge{{sup/5|BW}}&amp;lt;br&amp;gt;Wave Badge{{sup/5|B2W2}}&lt;br /&gt;
| Iceberg Badge&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stamps===&lt;br /&gt;
In the [[Alola]] region, the number of Stamps the player has earned by completing grand trials in the [[island challenge]] affect their Pokémon&#039;s behavior.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{electric color light}}; {{roundy}} border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stamps by obedience level&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;margin:auto; text-align:center; border: 1px solid #{{electric color light}}; border-collapse: collapse; background: white&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{electric color}}&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! Stamp&lt;br /&gt;
! Stamp requirement&lt;br /&gt;
|- &lt;br /&gt;
!Up to Lv. 20&lt;br /&gt;
|&#039;&#039;No stamps&#039;&#039;&lt;br /&gt;
|&#039;&#039;No stamp requirement&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Up to Lv. 35&lt;br /&gt;
| Melemele Trial Completion&lt;br /&gt;
| Defeat [[Island Kahuna]] [[Hala]] in grand trial&lt;br /&gt;
|-&lt;br /&gt;
! Up to Lv. 50&lt;br /&gt;
| Akala Trial Completion&lt;br /&gt;
| Defeat [[Island Kahuna]] [[Olivia]] in grand trial&lt;br /&gt;
|-&lt;br /&gt;
! Up to Lv. 65&lt;br /&gt;
| Ula&#039;ula Trial Completion&lt;br /&gt;
| Defeat [[Island Kahuna]] [[Nanu]] in grand trial&lt;br /&gt;
|-&lt;br /&gt;
! Up to Lv. 80&lt;br /&gt;
| Poni Trial Completion&lt;br /&gt;
| Defeat [[Island Kahuna]] [[Hapu]] in grand trial&lt;br /&gt;
|-&lt;br /&gt;
! All Pokémon&lt;br /&gt;
| Island Challenge Completion&lt;br /&gt;
| Defeat the {{OBP|Pokémon League|Alola}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Disobedience quotes===&lt;br /&gt;
{{incomplete|section|indicated cells need confirmation}}&lt;br /&gt;
The following table may be sorted by [[generation]] by clicking on the appropriate header.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{electric color dark}}; border: 5px solid #{{electric color}}&amp;quot; cellpadding=3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #{{electric color light}}; {{roundytl|3px}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Quote&lt;br /&gt;
! style=&amp;quot;background-color: #{{electric color light}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background-color: #{{electric color light}}&amp;quot; | Gen I&lt;br /&gt;
! style=&amp;quot;background-color: #{{electric color light}}&amp;quot; | Gen II&lt;br /&gt;
! style=&amp;quot;background-color: #{{electric color light}}&amp;quot; | Gen III&lt;br /&gt;
! style=&amp;quot;background-color: #{{electric color light}}&amp;quot; | Gen IV&lt;br /&gt;
! style=&amp;quot;background-color: #{{electric color light}}&amp;quot; | Gen V&lt;br /&gt;
! style=&amp;quot;background-color: #{{electric color light}}&amp;quot; | Gen VI&lt;br /&gt;
! style=&amp;quot;background-color: #{{electric color light}}; {{roundytr|3px}}&amp;quot; | Gen VII&lt;br /&gt;
|- style=&amp;quot;background: #F00&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left; background: #fff&amp;quot; | &amp;lt;Pokémon&amp;gt; used instead, &amp;lt;move&amp;gt;!&lt;br /&gt;
| style=&amp;quot;text-align:left; background: #fff&amp;quot; | The Pokémon uses a different move&lt;br /&gt;
|style=&amp;quot;background:#0F0&amp;quot;| ✓ ||style=&amp;quot;background:#0F0&amp;quot;| ✓ || ✗ || ✗ || ✗ || ✗ || ✗&lt;br /&gt;
|- style=&amp;quot;background: #F00&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left; background: #fff&amp;quot; rowspan=2 | &amp;lt;Pokémon&amp;gt; ignored orders!&lt;br /&gt;
| style=&amp;quot;text-align:left; background: #fff&amp;quot; | The Pokémon does not attack&lt;br /&gt;
|style=&amp;quot;background:#0F0&amp;quot;| ✓ ||style=&amp;quot;background:#0F0&amp;quot;| ✓ || ✗ ||style=&amp;quot;background:#0F0&amp;quot;| ✓ ||style=&amp;quot;background: #FF0&amp;quot;| ? ||style=&amp;quot;background: #FF0&amp;quot;| ? ||style=&amp;quot;background: #FF0&amp;quot;| ?&lt;br /&gt;
|- style=&amp;quot;background: #F00&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left; background: #fff&amp;quot; | The Pokémon uses a different move&lt;br /&gt;
| ✗ || ✗ ||style=&amp;quot;background:#0F0&amp;quot;| ✓ ||style=&amp;quot;background:#0F0&amp;quot;| ✓ ||style=&amp;quot;background: #FF0&amp;quot;| ? ||style=&amp;quot;background: #FF0&amp;quot;| ? ||style=&amp;quot;background: #FF0&amp;quot;| ?&lt;br /&gt;
|- style=&amp;quot;background: #0F0&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left; background: #fff&amp;quot; | &amp;lt;Pokémon&amp;gt; is loafing around{{tt|!|&amp;amp;quot;.&amp;amp;quot; in Gen I-II}}&lt;br /&gt;
| style=&amp;quot;text-align:left; background: #fff&amp;quot; rowspan=4 | The Pokémon does not attack&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓&lt;br /&gt;
|- style=&amp;quot;background: #0F0&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left; background: #fff&amp;quot; | &amp;lt;Pokémon&amp;gt; turned away!&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓&lt;br /&gt;
|- style=&amp;quot;background: #0F0&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left; background: #fff&amp;quot; | &amp;lt;Pokémon&amp;gt; won&#039;t obey!&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓&lt;br /&gt;
|- style=&amp;quot;background: #0F0&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left; background: #fff&amp;quot; | &amp;lt;Pokémon&amp;gt; pretended not to notice!&lt;br /&gt;
|style=&amp;quot;background:#F00&amp;quot;| ✗ ||style=&amp;quot;background:#F00&amp;quot;| ✗ || ✓ || ✓ || ✓ || ✓ || ✓&lt;br /&gt;
|- style=&amp;quot;background: #0F0&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left; background: #fff&amp;quot; | &amp;lt;Pokémon&amp;gt; began to nap!&lt;br /&gt;
| style=&amp;quot;text-align:left; background: #fff&amp;quot; | The Pokémon goes to {{status|sleep}}&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓&lt;br /&gt;
|- style=&amp;quot;background: #0F0&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left; background: #fff&amp;quot; | &amp;lt;Pokémon&amp;gt; won&#039;t obey! It hurt itself in its confusion!&lt;br /&gt;
| style=&amp;quot;background: #fff; text-align:left&amp;quot; | The Pokémon does {{status|confusion}} damage to itself&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓&lt;br /&gt;
|- style=&amp;quot;background: #F00&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:left; background: #fff&amp;quot; | &amp;lt;Pokémon&amp;gt; ignored orders...sleeping!&lt;br /&gt;
| style=&amp;quot;background: #fff; text-align:left&amp;quot; rowspan=3 | The Pokémon does not attack&amp;lt;br /&amp;gt;(when using {{m|Snore}} or {{m|Sleep Talk}} while {{status|sleep|asleep}})&lt;br /&gt;
| ✗ ||style=&amp;quot;background:#0F0&amp;quot;| ✓ || ✗ || ✗ || ✗ || ✗ || ✗&lt;br /&gt;
|- style=&amp;quot;background: #F00&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #fff; text-align:left; {{roundybl|3px}}&amp;quot; | &amp;lt;Pokémon&amp;gt; ignored orders while asleep!&lt;br /&gt;
| ✗ || ✗ ||style=&amp;quot;background: #0F0&amp;quot;| ✓ ||style=&amp;quot;background: #0F0&amp;quot;| ✓ ||style=&amp;quot;background: #0f0&amp;quot;| ✓ || ✗ || ✗&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; text-align:left; {{roundybl|3px}}&amp;quot; | &amp;lt;Pokémon&amp;gt; ignored orders and kept sleeping!&lt;br /&gt;
| style=&amp;quot;background: #F00&amp;quot; | ✗&lt;br /&gt;
| style=&amp;quot;background: #F00&amp;quot; | ✗&lt;br /&gt;
| style=&amp;quot;background: #F00&amp;quot; | ✗&lt;br /&gt;
| style=&amp;quot;background: #F00&amp;quot; | ✗&lt;br /&gt;
| style=&amp;quot;background: #F00&amp;quot; | ✗&lt;br /&gt;
| style=&amp;quot;background: #FF0&amp;quot; | ?&lt;br /&gt;
| style=&amp;quot;background: #0F0; {{roundybr|3px}}&amp;quot; | ✓&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mechanics===&lt;br /&gt;
{{incomplete|section|What happens when attempting to take a nap while already afflicted with a status condition&amp;lt;br/&amp;gt;Mechanics in Generation I, Generation V onward}}&lt;br /&gt;
====Generation II====&lt;br /&gt;
In battles in which [[experience]] can be earned, an [[outsider Pokémon]] may disobey the player if its level is greater than the maximum controllable level  &amp;lt;code&amp;gt;M&amp;lt;/code&amp;gt; granted by the player&#039;s Badges.&lt;br /&gt;
&lt;br /&gt;
If it is possible for the Pokémon to disobey, when using a move a random integer from 0 to &amp;lt;code&amp;gt;T&amp;lt;/code&amp;gt; is generated, where &amp;lt;code&amp;gt;T = (Level of Pokémon) + M - 1&amp;lt;/code&amp;gt;. If this random integer is greater than or equal to &amp;lt;code&amp;gt;M&amp;lt;/code&amp;gt;, the Pokémon is disobedient. If a Pokémon is determined to be disobedient, the effect of {{m|Encore}} immediately ends.&lt;br /&gt;
&lt;br /&gt;
If the Pokémon was using {{m|Snore}} or {{m|Sleep Talk}} while {{status|sleep|asleep}}, the Pokémon will ignore orders and do nothing. Otherwise, a second random integer from 0 to &amp;lt;code&amp;gt;T&amp;lt;/code&amp;gt; is generated, independently. If this random integer is less than &amp;lt;code&amp;gt;M&amp;lt;/code&amp;gt;, the Pokémon uses another possible move instead (it cannot select a move with no {{PP}} remaining or a {{m|disable}}d move). If this random integer is greater than or equal to &amp;lt;code&amp;gt;M&amp;lt;/code&amp;gt;, another random integer &amp;lt;code&amp;gt;R&amp;lt;/code&amp;gt; from 0 to 255 is generated.&lt;br /&gt;
*If &amp;lt;code&amp;gt;R&amp;lt;/code&amp;gt; is less than difference between the Pokémon&#039;s level and &amp;lt;code&amp;gt;M&amp;lt;/code&amp;gt;, the Pokémon takes a nap and goes to {{status|sleep}}.&lt;br /&gt;
*Otherwise, if &amp;lt;code&amp;gt;R&amp;lt;/code&amp;gt; is less than twice this difference, the Pokémon inflicts {{status|confusion}} damage to itself.&lt;br /&gt;
*Otherwise, the Pokémon does not attack.&lt;br /&gt;
&lt;br /&gt;
The obedience check is not performed during the second turn of a {{cat|moves with a charging turn|move with a charging turn}}, or while locked into {{m|Bide}} or a {{cat|Consecutively executed moves|consecutively executed move}}.&lt;br /&gt;
&lt;br /&gt;
====Generation III and IV====&lt;br /&gt;
{{incomplete|section|In Gen IV, check circumstances that skip the obedience check in Gen III}}&lt;br /&gt;
In battles in which [[experience]] can be earned and the [[Trainer Tower]], an [[outsider Pokémon]] may disobey the player if its level is greater than the maximum controllable level &amp;lt;code&amp;gt;M&amp;lt;/code&amp;gt; granted by the player&#039;s Badges. In {{game2|FireRed|LeafGreen|Emerald}}, &amp;lt;code&amp;gt;M&amp;lt;/code&amp;gt; is treated as 0 for the obedience check of a {{p|Deoxys}} or {{p|Mew}} that is not met in a [[fateful encounter]], ignoring the player&#039;s Badges.&lt;br /&gt;
&lt;br /&gt;
If it is possible for the Pokémon to disobey, when using a move a number &amp;lt;code&amp;gt;A = ((Level of Pokémon) + M)*R&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;/256&amp;lt;/code&amp;gt; is calculated, with &amp;lt;code&amp;gt;R&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;&amp;lt;/code&amp;gt; being a randomly generated number from 0 to 255. If &amp;lt;code&amp;gt;A&amp;lt;/code&amp;gt; is greater than or equal to &amp;lt;code&amp;gt;M&amp;lt;/code&amp;gt;, the Pokémon is disobedient. If a Pokémon is determined to be disobedient and was commanded to use {{m|Rage}}, the effect of Rage immediately ends.&lt;br /&gt;
&lt;br /&gt;
If the Pokémon was using {{m|Snore}} or {{m|Sleep Talk}} while {{status|sleep|asleep}}, the Pokémon will ignore orders and do nothing. Otherwise, a second number &amp;lt;code&amp;gt;B = ((Level of Pokémon) + M)*R&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;/256&amp;lt;/code&amp;gt; is determined, with &amp;lt;code&amp;gt;R&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&amp;lt;/code&amp;gt; being a randomly generated number from 0 to 255 calculated independently. If &amp;lt;code&amp;gt;B&amp;lt;/code&amp;gt; is less than &amp;lt;code&amp;gt;M&amp;lt;/code&amp;gt;, the Pokémon uses another possible move instead. If &amp;lt;code&amp;gt;B&amp;lt;/code&amp;gt; is greater than or equal to &amp;lt;code&amp;gt;M&amp;lt;/code&amp;gt;, another random integer &amp;lt;code&amp;gt;R&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;&amp;lt;/code&amp;gt; from 0 to 255 is generated.&lt;br /&gt;
*If &amp;lt;code&amp;gt;R&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;&amp;lt;/code&amp;gt; is less than difference between the Pokémon&#039;s level and &amp;lt;code&amp;gt;M&amp;lt;/code&amp;gt;, the Pokémon takes a nap and goes to {{status|sleep}}, unless an {{m|uproar}} is occurring or it has the [[Ability]] {{a|Vital Spirit}} or {{a|Insomnia}}.&lt;br /&gt;
*Otherwise, if &amp;lt;code&amp;gt;R&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;&amp;lt;/code&amp;gt; is less than twice this difference, the Pokémon inflicts {{status|confusion}} damage to itself.&lt;br /&gt;
*Otherwise, the Pokémon does not attack.&lt;br /&gt;
&lt;br /&gt;
In [[Generation III]], the obedience check is not performed when using {{m|Pursuit}} on a Pokémon about to [[recall|switch out]], during the second turn of a {{cat|moves with a charging turn|move with a charging turn}}, or while locked into {{m|Bide}} or a {{cat|Consecutively executed moves|consecutively executed move}}. In [[Generation IV]], the obedience check is not performed while locked into Bide (other moves skipped in Generation III are unconfirmed in Generation IV).&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Colosseum]] and [[Pokémon XD]], [[Shadow Pokémon]] may disobey commands to use any moves but [[Shadow moves]] if they are in [[Hyper Mode]] or [[Reverse Mode]], respectively.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Disobedience Gen I.png|Disobedience in Gen I&lt;br /&gt;
File:Disobedience Gen II.png|Disobedience in Gen II&lt;br /&gt;
File:Disobedience Gen III.png|Disobedience in Gen III&lt;br /&gt;
File:Disobedience Gen IV.png|Disobedience in Gen IV&lt;br /&gt;
File:Disobedience Gen V.png|Disobedience in Gen V&lt;br /&gt;
File:Disobedience Gen VI.png|Disobedience in Gen VI&lt;br /&gt;
File:Disobedience Gen VII.png|Disobedience in Gen VII&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{incomplete|section|needs=Missing Kimmy&#039;s Tokin, Marble&#039;s Luxray, and Jessica&#039;s Furfrou}}&lt;br /&gt;
In &#039;&#039;[[EP044|The Problem with Paras]]&#039;&#039;, [[Lacy (EP044)|Cassandra&#039;s grandmother]] mentioned that Pokémon will only obey Trainers if they respect them. This respect can be earned by obtaining more [[Badge]]s. As shown in &#039;&#039;[[EP073|Bad to the Bone]]&#039;&#039;, this respect can be lost by losing the Badges. Unlike the games, however, in the anime this is often overcome through emotional appeals or selflessness.&lt;br /&gt;
&lt;br /&gt;
===In the [[original series]]===&lt;br /&gt;
[[File:Ash Charizard disobedience.png|thumb|250px|Ash&#039;s Charizard refusing to battle]]&lt;br /&gt;
In &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;, [[Ash&#039;s Pikachu]] was initially very hostile towards him due to having no respect for a beginning Trainer. It wasn&#039;t until Ash protected Pikachu from a flock of {{p|Spearow}} that he finally respected and listened to Ash.&lt;br /&gt;
&lt;br /&gt;
[[Ash&#039;s Primeape]] was incredibly violent and virtually uncontrollable, and thus, Ash rarely used it. However, during the [[P1 Grand Prix]], Ash saved Primeape from a dangerous fall, and it began to respect and listen to Ash.&lt;br /&gt;
&lt;br /&gt;
Although not purposefully disobedient, [[Misty&#039;s Psyduck]] rarely does what she commands it to do, usually because it simply does not understand. It comes out of its [[Poké Ball]] at its own will when Misty calls for another (mostly for comedic relief).&lt;br /&gt;
&lt;br /&gt;
[[Ash&#039;s Charmander]] refused to obey him after evolving into {{p|Charmeleon}}, and continued to disobey as a {{AP|Charizard}}. When Ash commanded it, it would either ignore Ash&#039;s orders and use a different move, go to {{status|sleep}}, leave the battlefield, or attack Ash. In [[M01|one case]], it even managed to attack [[Mewtwo (original series)|a Pokémon]] without Ash even telling it to do so. The rare instances where Charizard does express any obedience towards Ash is when fighting against another Pokémon that it sees as a worthy opponent, such as [[Zippo]], a [[Mewtwo (original series)#Created|cloned Charizard]], or [[Blaine&#039;s Magmar]]. Charizard&#039;s disobedience ultimately cost Ash the [[Indigo Plateau Conference]] when it deemed [[Sparky]] an unworthy opponent and refused to battle, causing the Mouse Pokémon and its {{pkmn|Trainer}}, [[Ritchie]], to win by default. In addition, his lack of respect for Ash during that time was such that even after Ash [[EP063|won his Earth Badge]], it still refused to obey. After Ash stayed up all night to look after Charizard when it had become frozen in &#039;&#039;[[EP105|Charizard Chills]]&#039;&#039;, Charizard gained respect for Ash.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP073|Bad to the Bone]]&#039;&#039;, [[Otoshi]]&#039;s {{p|Marowak}} left its Trainer after he lost and failed to recover his Badges, as Marowak had lost respect for him. Marowak later returned when it saw how happy a group of Trainers and their Pokémon were together.&lt;br /&gt;
&lt;br /&gt;
===In the {{series|Advanced Generation}}===&lt;br /&gt;
In &#039;&#039;[[AG046|Candid Camerupt!]]&#039;&#039;, [[Ash&#039;s Corphish]] attacked [[Winstrate family|Vivi]]&#039;s {{p|Marill}} at full force even though [[Max]], who had borrowed Corphish, had explicitly told it to go easy on the Aqua Mouse Pokémon.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG066|Exploud and Clear!]]&#039;&#039;, {{OBP|Guy|AG066}}&#039;s {{p|Loudred}} stopped obeying him after it evolved into {{p|Exploud}}, and ran off. However, after Guy jumped in front of {{TRT}}&#039;s cork gun to protect it, it came to respect him.&lt;br /&gt;
&lt;br /&gt;
===In the {{series|Diamond &amp;amp; Pearl}}===&lt;br /&gt;
In &#039;&#039;[[DP035|An Elite Meet and Greet!]]&#039;&#039;, [[Dawn&#039;s Buizel]] refused to obey her commands during his battle against [[Lucian]]&#039;s {{p|Bronzong}}, resulting in his defeat. Later, after Lucian commanded Buizel during his battle against {{TRT}}, Lucian showed Dawn how to battle with Buizel, instead of forcing him to battle; as a result, in their rematch Buizel obeyed Dawn. Buizel continued to obey her afterwards, and always obeyed Ash after Dawn traded Buizel to him.&lt;br /&gt;
&lt;br /&gt;
[[Dawn&#039;s Piloswine]] frequently disobeyed her after evolving from {{p|Swinub}}, and continued to disobey as {{p|Mamoswine}}. In &#039;&#039;[[DP119|Trials and Adulations!]]&#039;&#039;, Mamoswine was injured during a battle against a {{pkmn2|wild}} {{p|Aggron}}; Dawn and her Pokémon used the first aid skills Brock taught her in &#039;&#039;[[DP094|Doc Brock!]]&#039;&#039; to help Mamoswine recover, and later attempted to protect Mamoswine from Team Rocket. As a result, Mamoswine gained respect for Dawn, and under her instructions, it was able to defeat Aggron. After that, although Mamoswine was still a little rebellious, it does not hesitate to help Dawn when she was in danger.&lt;br /&gt;
&lt;br /&gt;
===In the {{series|Best Wishes}}===&lt;br /&gt;
[[File:Excadrill covered.png|thumb|250px|Excadrill refusing to battle]]&lt;br /&gt;
In the {{series|Best Wishes}}, [[Iris&#039;s Excadrill]] refused to battle, as he was ashamed of when he lost to [[Drayden]]&#039;s {{p|Haxorus}}. When sent out of his [[Poké Ball]], he would simply stay curled up as a drill. In &#039;&#039;[[BW033|Iris and Excadrill Against the Dragon Buster!]]&#039;&#039;, he gained respect for Iris after her apology, and he began to obey her.&lt;br /&gt;
&lt;br /&gt;
Later, {{an|Iris}} caught an {{TP|Iris|Emolga}} who disliked battling, and would use {{m|Volt Switch}} to force another Pokémon into her place when sent into battle. She was also fond of using {{m|Attract}} to {{status|infatuation|infatuate}} the opponent, and avoid actually battling. Since in the [[Club Battle]] tournament, only one Pokémon could be used, Emolga couldn&#039;t use Volt Switch without being disqualified; as a result, she actually listened to Iris&#039;s commands, and she continued to in later battles.&lt;br /&gt;
&lt;br /&gt;
[[Luke&#039;s Zorua]] ran off and refused to listen to him after Luke continued to make Zorua play male characters, when as a female, she only wanted to play female characters. Zorua listened to Luke after he apologized.&lt;br /&gt;
&lt;br /&gt;
{{an|Bianca}}&#039;s new {{p|Escavalier}}, which had just evolved from a {{p|Karrablast}} by trading her {{p|Shelmet}} for it with [[Professor Juniper]], attacked her when she tried to greet it. Professor Juniper recommended that it have a [[Double Battle]] with her new {{p|Accelgor}}, which also evolved during the trade, against [[Ash&#039;s Boldore]] and [[Cilan&#039;s Crustle]]. Through half the battle, Escavalier refused to listen to Bianca, which resulted in Accelgor being injured while trying to protect it. Seeing what Accelgor was willing to do for it, Escavalier started to listen to Bianca&#039;s commands so it could protect Accelgor as well.&lt;br /&gt;
&lt;br /&gt;
[[Iris&#039;s Dragonite]] initially refused to listen to her, particularly during the [[Pokémon World Tournament Junior Cup]]. He attacked with the moves he wanted to use, rather than the ones Iris commanded, which eventually resulted in Iris&#039;s loss against Ash. Slowly but surely, Dragonite started trusting his Trainer, and by &#039;&#039;[[BW097|Unova&#039;s Survival Crisis!]]&#039;&#039;, he started to obey Iris.&lt;br /&gt;
&lt;br /&gt;
===In the {{series|XY}}===&lt;br /&gt;
[[File:Ash Froakie past.png|thumb|250px|Froakie abandoning one of its previous Trainers]]&lt;br /&gt;
[[Ash&#039;s Greninja|Ash&#039;s Froakie]], prior to joining Ash&#039;s team, was notorious for being troublesome, going through several Trainers that it proved unsuitable for. Either the Trainer would end up returning it to [[Professor Sycamore]] for being disobedient, or it would abandon its new Trainer and return to Professor Sycamore itself; the latter had happened when it met Ash in &#039;&#039;[[XY001|Kalos, Where Dreams and Adventures Begin!]]&#039;&#039;. Even willingly joining Ash&#039;s party didn&#039;t automatically ensure its obedience; in &#039;&#039;[[XY003|A Battle of Aerial Mobility!]]&#039;&#039;, when a wild {{AP|Fletchling}} upset {{an|Bonnie}} by stealing a berry that she was trying to feed to a {{TP|Clemont|Dedenne}}, Froakie attacked the Tiny Robin Pokémon and refused to obey Ash&#039;s instructions to back down and leave it to Pikachu. However, Ash realized that the Bubble Frog Pokémon was only trying to stick up for Bonnie and the two came up with a strategy that ultimately resulted in Froakie&#039;s payback and Fletchling&#039;s capture. This confirmed to Froakie that it had found the right Trainer and it subsequently obeyed Ash without question.&lt;br /&gt;
===In the {{series|Sun &amp;amp; Moon}}===&lt;br /&gt;
In the {{series|Sun &amp;amp; Moon}}, [[Jessie&#039;s Mimikyu]] sometimes refused to listen to its Trainer unless [[Ash&#039;s Pikachu]] is around for it to fight; although sometimes Mimikyu will target Pikachu instead if told to attack something else.&lt;br /&gt;
&lt;br /&gt;
In [[SM047]], Ash discovered his {{AP|Lycanroc}} becomes enraged when its fur is dirtied. Later, during a {{pkmn|battle}} with [[Gladion]], Lycanroc landed in a puddle and became enraged by its muddied fur, causing it to attack Gladion&#039;s {{p|Type: Null}}, {{DL|Gladion|Silvally}}, without listening to Ash&#039;s commands.&lt;br /&gt;
&lt;br /&gt;
===In [[side story episodes]]===&lt;br /&gt;
[[Misty&#039;s Gyarados]] was incredibly hostile to her and everyone else when she returned to the [[Cerulean Gym]] and was almost the cause of the Gym being closed down in &#039;&#039;[[SS002|Cerulean Blues]]&#039;&#039;. It nearly drowned her in the pool while she was trying to tame it. Gyarados started to obey her when she protected it against the attacks of the [[Invincible Pokémon Brothers]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the How I Became a Pokémon Card manga===&lt;br /&gt;
In [[PW05]], {{HIBAPC|Tsubasa}} trains a {{p|Pidgeot}} which does not obey him as it belonged to his grandfather.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Zeller disobedience.png|thumb|250px|Pearl&#039;s Buizel, Zeller, attacking his Trainer]]&lt;br /&gt;
There have been some instances where Pokémon don&#039;t obey their Trainers, most commonly this has been the case for traded Pokémon. &lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[PS018|A Tale of Ninetales]]&#039;&#039;, {{adv|Red}} and {{adv|Blue}}&#039;s Pokémon get accidentally traded between them. Blue&#039;s Pokémon do not obey Red because they do not respect him.&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[PS109|Ampharos Amore]]&#039;&#039;, {{adv|Silver}} and {{adv|Gold}} trade their Pokémon. In the next round, the Pokémon Gold traded to Silver, [[Polibo]], does not react to his commands. &lt;br /&gt;
&lt;br /&gt;
In addition to disobedience caused by trading, there have been some instances where Pokémon do not obey their original Trainers.&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[PS005|Onix is On!]]&#039;&#039;, {{adv|Red}}&#039;s [[Pika]] refused to listen to Red due to Red being an inexperienced Trainer. Only after Red saved Pika from an attack did he begin to listen.&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[PS006|Gyarados Splashes In!]]&#039;&#039;, [[Misty]]&#039;s {{p|Gyarados}}, now Red&#039;s [[Gyara]], does not obey her. This is a result from [[Team Rocket]]&#039;s experiments involving Pokémon in which the Pokémon in question had been used, causing its rage.&lt;br /&gt;
&lt;br /&gt;
* {{adv|Pearl}}&#039;s {{p|Buizel}}, [[Pearl (Adventures)#Zeller|Zeller]], does not obey him, having turned hostile towards humans after [[Team Galactic]] detonates the Galactic Bomb and its home is destroyed.&lt;br /&gt;
&lt;br /&gt;
* {{adv|Black}}&#039;s {{p|Carracosta}}, [[Costa]], is a stubborn and unresponsive Pokémon. Due to this nature his original Trainer, [[Marshal]], released him. He displayed the same attitude with Black and only began to listen to him shortly before he evolved.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gold &amp;amp; Silver: The Golden Boys manga===&lt;br /&gt;
In &#039;&#039;[[GB03|The Legendary Pokémon Appears!]]&#039;&#039;, {{GnB|Gold}} received a {{TP|Gold|Pikachu}} from the future. It didn&#039;t listen to Gold when they first met as its level was too high.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Totem_Pok%C3%A9mon&amp;diff=2721460</id>
		<title>Totem Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Totem_Pok%C3%A9mon&amp;diff=2721460"/>
		<updated>2018-01-05T05:46:34Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* List of Totem Pokémon */ sharply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SM Prerelease SOS Battle.png|thumb|250px|A Totem Gumshoos and its ally]]&lt;br /&gt;
&#039;&#039;&#039;Totem Pokémon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ぬしポケモン&#039;&#039;&#039; &#039;&#039;Leader Pokémon&#039;&#039;) are a type of [[variant Pokémon]] that are battled at the end of every [[island challenge|trial]], having been {{pkmn|training|trained}} up by the respective [[Trial Captain]] to fulfill that role. These Pokémon appear larger and weigh approximately two to four times as much as other Pokémon of the same [[Pokémon (species)|species]].&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
At the start of a battle, Totem Pokémon are enveloped in a special aura which boosts one or more of its [[statistic|stats]] by a fixed number of [[Statistic#Stat modifiers|stages]]. According to [[Wicke]], their size and aura are a result of being bathed in the energy spilled from [[Ultra Wormhole]]s, the same kind that the [[Ultra Beast]]s use to wield their [[Ability]] {{a|Beast Boost}}. Totem Pokémon are battled in [[SOS Battle]]s, which allows them to summon an ally to help.&lt;br /&gt;
&lt;br /&gt;
SOS Battles with Totem Pokémon differ from regular SOS Battles in that their supply of allies may be limited, which allies they call is not influenced by the [[weather]], and they call allies at specific times rather than at random (so their calls are unaffected by the [[Adrenaline Orb]] and [[status condition]]s). Both the Totem Pokémon and their allies have more advanced {{wp|Artificial intelligence (video games)|artificial intelligence}} than [[wild Pokémon]], mirroring Trainer behavior. Totem Pokémon each also hold a specific [[item]], usually one that will synergize effectively with their particular strategies or cover their weaknesses. Due to the island challenge rules, Totem Pokémon and their allies cannot be {{pkmn2|caught}}. Like all wild Pokémon, if the player steals an item from a Totem Pokémon (such as by using {{m|Thief}}), the player&#039;s Pokémon will still be holding the stolen item at the end of battle.&lt;br /&gt;
&lt;br /&gt;
===Totem Stickers===&lt;br /&gt;
In [[Pokémon Ultra Sun and Ultra Moon]], Totem Stickers scattered around the Alola region will allow the player to obtain Totem-sized Pokémon depending on the number of stickers obtained. These Pokémon include {{p|Gumshoos}}{{sup/7|US}}, {{p|Lurantis}}{{sup/7|US}}, and {{p|Salazzle}}{{sup/7|UM}}.&lt;br /&gt;
&lt;br /&gt;
===List of Totem Pokémon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{alola color dark}}; border: 5px solid #{{alola color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{alola color light}}; {{roundytl|5px}}&amp;quot; | Island&lt;br /&gt;
! style=&amp;quot;background:#{{alola color light}}&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;background:#{{alola color light}}&amp;quot; | Totem Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{alola color light}}&amp;quot; | Aura&lt;br /&gt;
! style=&amp;quot;background:#{{alola color light}}; {{roundytr|5px}}&amp;quot; | {{color2|000|SOS Battle|Ally Pokémon}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Melemele Island]]&lt;br /&gt;
| rowspan=2 | [[Verdant Cavern]]&lt;br /&gt;
| [[File:735Gumshoos.png|120px|Gumshoos]]&amp;lt;br&amp;gt;{{p|Gumshoos}}{{sup/7|SUS}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 12&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{stat|Defense}} +1&lt;br /&gt;
| [[File:734Yungoos.png|120px|Yungoos]]&amp;lt;br&amp;gt;{{p|Yungoos}}{{sup/7|SUS}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 10&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:020Raticate-Alola.png|120px|Alolan Raticate]]&amp;lt;br&amp;gt;{{p|Raticate|Alolan Raticate}}{{sup/7|MUM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 12&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{stat|Defense}} +1&lt;br /&gt;
| [[File:019Rattata-Alola.png|120px|Alolan Rattata]]&amp;lt;br&amp;gt;{{p|Rattata|Alolan Rattata}}{{sup/7|MUM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 10&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=6 | [[Akala Island]]&lt;br /&gt;
| rowspan=2 | [[Brooklet Hill]]&lt;br /&gt;
| [[File:746Wishiwashi-School.png|120px|Wishiwashi]]&amp;lt;br&amp;gt;{{p|Wishiwashi}}{{sup/7|SM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;([[List of Pokémon with form differences#Wishiwashi|School Form]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 20&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{stat|Defense}} +1&lt;br /&gt;
| [[File:746Wishiwashi-Solo.png|120px|Wishiwashi]][[File:594Alomomola.png|120px|Alomomola]]&amp;lt;br&amp;gt;{{p|Wishiwashi}} and {{p|Alomomola}}{{sup/7|SM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 18&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:752Araquanid.png|120px|Araquanid]]&amp;lt;br&amp;gt;{{p|Araquanid}}{{sup/7|USUM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 20&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{stat|Speed}} +1&lt;br /&gt;
| [[File:751Dewpider.png|120px|Dewpider]][[File:284Masquerain.png|120px|Masquerain]]&amp;lt;br&amp;gt;{{p|Dewpider}} and {{p|Masquerain}}{{sup/7|USUM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 18&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Wela Volcano Park]]&lt;br /&gt;
| [[File:758Salazzle.png|120px|Salazzle]]&amp;lt;br&amp;gt;{{p|Salazzle}}{{sup/7|SM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 22&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{stat|Special Defense|Sp. Defense}} +1&lt;br /&gt;
| [[File:757Salandit.png|120px|Salandit]]&amp;lt;br&amp;gt;{{p|Salandit}}{{sup/7|SM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 20&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:105Marowak-Alola.png|120px|Alolan Marowak]]&amp;lt;br&amp;gt;{{p|Marowak|Alolan Marowak}}{{sup/7|USUM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 22&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{stat|Speed}} +2&lt;br /&gt;
|  [[File:758Salazzle.png|120px|Salazzle]]&amp;lt;br&amp;gt;{{p|Salazzle}}{{sup/7|USUM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 20&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2|[[Lush Jungle]]&lt;br /&gt;
| rowspan=2|[[File:754Lurantis.png|120px|Lurantis]]&amp;lt;br&amp;gt;{{p|Lurantis}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 24&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=2|{{stat|Speed}} +2&lt;br /&gt;
| [[File:732Trumbeak.png|120px|Trumbeak]][[File:351Castform.png|120px|Castform]]&amp;lt;br&amp;gt;{{p|Trumbeak}} and {{p|Castform}}{{sup/7|SM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 22&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:764Comfey.png|120px|Comfey]][[File:352Kecleon.png|120px|Kecleon]]&amp;lt;br&amp;gt;{{p|Comfey}} and {{p|Kecleon}}{{sup/7|USUM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 22&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=4 | [[Ula&#039;ula Island]]&lt;br /&gt;
| rowspan=2 | [[Hokulani Observatory]]&lt;br /&gt;
| [[File:738Vikavolt.png|120px|Vikavolt]]&amp;lt;br&amp;gt;{{p|Vikavolt}}{{sup/7|SM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 29&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{stat|Attack}}, {{stat|Defense}},&amp;lt;br&amp;gt;{{stat|Special Attack|Sp. Attack}}, {{stat|Special Defense|Sp. Defense}}&amp;lt;br&amp;gt;{{stat|Speed}} +1&lt;br /&gt;
| [[File:737Charjabug.png|120px|Charjabug]][[File:737Charjabug.png|120px|Charjabug]]&amp;lt;br&amp;gt;{{p|Charjabug}} ×2{{sup/7|SM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 27&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:777Togedemaru.png|120px|Togedemaru]]&amp;lt;br&amp;gt;{{p|Togedemaru}}{{sup/7|USUM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 33&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{stat|Defense}} +1&lt;br /&gt;
| [[File:227Skarmory.png|120px|Skarmory]][[File:702Dedenne.png|120px|Dedenne]]&amp;lt;br&amp;gt;{{p|Skarmory}} and {{p|Dedenne}}{{sup/7|USUM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 32/31&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2 |[[Thrifty Megamart (Abandoned Site)|Thrifty Megamart&amp;lt;br&amp;gt;(Abandoned Site)]]&lt;br /&gt;
| rowspan=2 |[[File:778Mimikyu.png|120px|Mimikyu]]&amp;lt;br&amp;gt;{{p|Mimikyu}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 33{{sup/7|SM}}/35{{sup/7|USUM}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=2 |{{stat|Attack}}, {{stat|Defense}},&amp;lt;br&amp;gt;{{stat|Special Attack|Sp. Attack}}, {{stat|Special Defense|Sp. Defense}}&amp;lt;br&amp;gt;{{stat|Speed}} +1&lt;br /&gt;
| [[File:093Haunter.png|120px|Haunter]][[File:094Gengar.png|120px|Gengar]]&amp;lt;br&amp;gt;{{p|Haunter}} and {{p|Gengar}}{{sup/7|SM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 27&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:354Banette.png|120px|Haunter]][[File:593Jellicent-Male.png|120px|Castform]]&amp;lt;br&amp;gt;{{p|Banette}} and {{p|Jellicent}}{{sup/7|USUM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 27/33&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; rowspan=3| [[Poni Island]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; rowspan=2   | [[Vast Poni Canyon]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; rowspan=2  | [[File:784Kommo-o.png|120px|Kommo-o]]&amp;lt;br&amp;gt;{{p|Kommo-o}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 45{{sup/7|SM}}/49{{sup/7|USUM}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; rowspan=2 | {{stat|Attack}}, {{stat|Defense}},&amp;lt;br&amp;gt;{{stat|Special Attack|Sp. Attack}}, {{stat|Special Defense|Sp. Defense}}&amp;lt;br&amp;gt;{{stat|Speed}} +1&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | [[File:783Hakamo-o.png|120px|Hakamo-o]][[File:212Scizor.png|120px|Scizor]]&amp;lt;br&amp;gt;{{p|Hakamo-o}} and {{p|Scizor}}{{sup/7|SM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 32&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff;&amp;quot; | [[File:715Noivern.png|120px|Noivern]][[File:212Scizor.png|120px|Scizor]]&amp;lt;br&amp;gt;{{p|Noivern}} and {{p|Scizor}}{{sup/7|USUM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 48/46&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; rowspan=2   | [[Seafolk Village]]{{sup/7|USUM}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; rowspan=2  | [[File:743Ribombee.png|120px|Ribombee]]&amp;lt;br&amp;gt;{{p|Ribombee}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 55&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; rowspan=2 | {{stat|Attack}}, {{stat|Defense}},&amp;lt;br&amp;gt;{{stat|Special Attack|Sp. Attack}}, {{stat|Special Defense|Sp. Defense}}&amp;lt;br&amp;gt;{{stat|Speed}} +2&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[File:242Blissey.png|120px|Blissey]][[File:279Pelipper.png|120px|Pelipper]]&amp;lt;br&amp;gt;{{p|Blissey}} and {{p|Pelipper}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 53/52&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Sun and Pokémon Moon Special Demo Version]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{alola color dark}}; border: 5px solid #{{alola color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{alola color light}}; {{roundytl|5px}}&amp;quot; | Island&lt;br /&gt;
! style=&amp;quot;background:#{{alola color light}};&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;background:#{{alola color light}}&amp;quot; | Totem Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{alola color light}}&amp;quot; | Aura&lt;br /&gt;
! style=&amp;quot;background:#{{alola color light}}; {{roundytr|5px}}&amp;quot; | {{color2|000|SOS Battle|Ally Pokémon}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | [[Melemele Island]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | [[Ten Carat Hill]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | [[File:783Hakamo-o.png|120px|Hakamo-o]]&amp;lt;br&amp;gt;{{p|Hakamo-o}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 36&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{stat|Special Defense|Sp. Defense}} +1&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[File:744Rockruff.png|120px|Rockruff]]&amp;lt;br&amp;gt;{{p|Rockruff}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Level 30&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{MissingInfo|2|java|enva}}&lt;br /&gt;
&amp;lt;!--Do NOT add any moves to the Alolan Rattata and Alolan Raticate templates until they&#039;re confirmed. It was not said to be Bite, and it could&#039;ve been any other biting move.--&amp;gt;&lt;br /&gt;
===Totem Pokémon===&lt;br /&gt;
{{anchor|Totem Gumshoos}}{{TrainerPoké&lt;br /&gt;
|pkmn=Totem Gumshoos&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|img=Totem Gumshoos.png&lt;br /&gt;
|cap=Totem Gumshoos&lt;br /&gt;
|epnum=SM009&lt;br /&gt;
|epname=To Top a Totem!&lt;br /&gt;
|vaen=Billy Bob Thompson&lt;br /&gt;
|desc={{Ash}} battled the Totem {{p|Gumshoos}} as part of the [[Verdant Cavern]] trial, using his {{AP|Pikachu}} and {{AP|Rowlet}}. Gumshoos was able to defeat Rowlet but was eventually defeated by Pikachu. After Ash won the battle, Gumshoos gave him a [[Normalium Z]]. It later assisted [[Officer Jenny]] with tackling an outbreak of {{alo|Rattata}} and {{p|Raticate}}.&lt;br /&gt;
&lt;br /&gt;
Gumshoos&#039;s known moves are {{m|Frustration}} and {{m|Sand Attack}}.}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Totem Raticate}}{{TrainerPoké&lt;br /&gt;
|pkmn=Totem Raticate&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Normal&lt;br /&gt;
|img=Totem Alola Raticate.png&lt;br /&gt;
|cap=Totem Raticate&lt;br /&gt;
|epnum=SM025&lt;br /&gt;
|epname=A Team-on-Team Tussle!&lt;br /&gt;
|vaen=&lt;br /&gt;
|desc=A Totem {{alo|Raticate}} was seen guarding a [[Darkinium Z]], which was being targeted by {{TRT}} and {{tc|Team Skull Grunt|Team Skull}}. Although an extremely powerful opponent, taking down {{MTR}}, [[James&#039;s Mareanie]], and all of Team Skull&#039;s Pokémon, it was eventually defeated by [[Jessie&#039;s Mimikyu]].&lt;br /&gt;
&lt;br /&gt;
Raticate&#039;s known moves are {{m|Tail Whip}}, {{m|Hyper Fang}}, and {{m|Hyper Beam}}.}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Totem Wishwashi}}{{TrainerPoké&lt;br /&gt;
|pkmn=Totem Wishiwashi&lt;br /&gt;
|type1=Water&lt;br /&gt;
|img=Totem Wishiwashi.png&lt;br /&gt;
|cap=Totem Wishiwashi&lt;br /&gt;
|epnum=SM033&lt;br /&gt;
|epname=Big Sky, Small Fry!&lt;br /&gt;
|vaen=&lt;br /&gt;
|desc=A Totem {{p|Wishiwashi}} appeared at [[Brooklet Hill]], being hooked up by {{an|Lana}}, who then proceeded to battle it with her {{TP|Lana|Popplio}}. It was eventually defeated by Popplio&#039;s newly learned {{m|Aqua Jet}}, earning Lana a [[Waterium Z]] from it as a reward.&lt;br /&gt;
&lt;br /&gt;
None of Wishiwashi&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Totem Lurantis}}{{TrainerPoké&lt;br /&gt;
|pkmn=Totem Lurantis&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|img=Totem Lurantis.png&lt;br /&gt;
|cap=Totem Lurantis&lt;br /&gt;
|epnum=SM035&lt;br /&gt;
|epname=Currying Favor and Flavor!&lt;br /&gt;
|vajp=Risa Shimizu&lt;br /&gt;
|vaen=&lt;br /&gt;
|desc=&lt;br /&gt;
Totem {{p|Lurantis}} challenged {{Ash}} while he was collecting ingredients for the &amp;quot;Akala Curry&amp;quot; in [[Lush Jungle]] with {{an|Mallow}}. Ash then proceeded to battle it with {{AP|Litten}} and {{AP|Rowlet}}. Although it proved to be an extremely tough opponent, Ash was finally able to defeat it with Litten&#039;s {{m|Breakneck Blitz}}, after which it rewarded Ash with a [[Grassium Z]].&lt;br /&gt;
&lt;br /&gt;
Lurantis&#039;s known moves are {{m|Petal Blizzard}}, {{m|Solar Blade}}, and {{m|Synthesis}}.}}&lt;br /&gt;
{{anchor|Totem Kommo-o}}{{TrainerPoké&lt;br /&gt;
|pkmn=Totem Kommo-o&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|img=&lt;br /&gt;
|cap=&lt;br /&gt;
|epnum=SM051&lt;br /&gt;
|epname=&lt;br /&gt;
|vajp=&lt;br /&gt;
|vaen=&lt;br /&gt;
|desc=&lt;br /&gt;
Totem {{p|Kommo-o}} challenged [[Gladion]] and {{an|Lillie}} on [[Poni Island]].}}&lt;br /&gt;
&lt;br /&gt;
===Ally Pokémon===&lt;br /&gt;
{{MissingInfo|2|java|enva}}&lt;br /&gt;
====Totem Gumshoos====&lt;br /&gt;
{{anchor|Ally Yungoos}}{{TrainerPoké&lt;br /&gt;
|pkmn=Ally Yungoos&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|img=Officer Jenny Gumshoos.png&lt;br /&gt;
|cap=Ally Yungoos&lt;br /&gt;
|epnum=SM009&lt;br /&gt;
|epname=To Top a Totem!&lt;br /&gt;
|vaen=Billy Bob Thompson&lt;br /&gt;
|desc={{Ash}} battled this {{p|Yungoos}} when he first entered the [[Verdant Cavern]] trial. It later assisted [[Officer Jenny]] with tackling an outbreak of {{alo|Rattata}} and {{p|Raticate}}.&lt;br /&gt;
&lt;br /&gt;
Yungoos&#039;s known moves are {{m|Hyper Fang}} and {{m|Sand Attack}}.}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Ally Gumshoos}}{{TrainerPoké&lt;br /&gt;
|pkmn=Ally Gumshoos&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|main=Officer Jenny&#039;s Gumshoos&lt;br /&gt;
|img=Officer Jenny Gumshoos.png&lt;br /&gt;
|cap=Ally Gumshoos&lt;br /&gt;
|epnum=SM009&lt;br /&gt;
|epname=To Top a Totem!&lt;br /&gt;
|vajp=Kaito Ishikawa&lt;br /&gt;
|vaen=Billy Bob Thompson&lt;br /&gt;
|desc={{Ash}} battled this Gumshoos when he first entered the [[Verdant Cavern]] trial. It later assisted [[Officer Jenny]] with tackling an outbreak of {{alo|Rattata}} and {{p|Raticate}}. [[Melemele Island]]&#039;s Officer Jenny later convinced Gumshoos to stay with her.}}&lt;br /&gt;
&lt;br /&gt;
====Totem Raticate====&lt;br /&gt;
{{anchor|Ally Rattata}}{{TrainerPoké&lt;br /&gt;
|pkmn=Ally Rattata (multiple)&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Normal&lt;br /&gt;
|img=Totem Ally Rattata and Raticate.png&lt;br /&gt;
|cap=Ally Rattata&lt;br /&gt;
|epnum=SM025&lt;br /&gt;
|epname=A Team-on-Team Tussle!&lt;br /&gt;
|vaen=&lt;br /&gt;
|desc=These {{alo|Rattata}} were seen guarding a [[Darkinium Z]], which was being targeted by {{TRT}} and {{tc|Team Skull Grunt|Team Skull}}. Although powerful they were lured into a cage of {{Berries}} and trapped there. They later escaped and continued their attack on the thieves.&lt;br /&gt;
&lt;br /&gt;
Rattata&#039;s only known move is {{m|Hyper Fang}}.}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Ally Raticate}}{{TrainerPoké&lt;br /&gt;
|pkmn=Ally Raticate (multiple)&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Normal&lt;br /&gt;
|img=Totem Ally Rattata and Raticate.png&lt;br /&gt;
|cap=Ally Raticate&lt;br /&gt;
|epnum=SM025&lt;br /&gt;
|epname=A Team-on-Team Tussle!&lt;br /&gt;
|vaen=&lt;br /&gt;
|desc=These {{alo|Raticate}} were seen guarding a [[Darkinium Z]], which was being targeted by {{TRT}} and {{tc|Team Skull Grunt|Team Skull}}. Although powerful they were lured into a cage of {{Berries}} and trapped there. They later escaped and continued their attack on the thieves.&lt;br /&gt;
&lt;br /&gt;
Raticate&#039;s only known move is {{m|Hyper Fang}}.}}&lt;br /&gt;
&lt;br /&gt;
====Totem Wishiwashi====&lt;br /&gt;
{{anchor|Ally Alomomola}}{{TrainerPoké&lt;br /&gt;
|pkmn=Ally Alomomola&lt;br /&gt;
|type1=Water&lt;br /&gt;
|img=Totem Ally Alomomola.png&lt;br /&gt;
|cap=Ally Alomomola&lt;br /&gt;
|epnum=SM033&lt;br /&gt;
|epname=Big Sky, Small Fry!&lt;br /&gt;
|vaen=&lt;br /&gt;
|desc=This {{p|Alomomola}} appeared to support Totem {{p|Wishiwashi}} during {{an|Lana}}&#039;s trial against it, healing it with Heal Pulse. In order to help Lana, Ash then proceeded to fish up the Alomomola and had {{AP|Pikachu}} use {{m|Electro Ball}} on it, defeating it and causing it to flee in a fit of tears.&lt;br /&gt;
&lt;br /&gt;
Alomomola&#039;s only known move is {{m|Heal Pulse}}.}}&lt;br /&gt;
&lt;br /&gt;
====Totem Lurantis====&lt;br /&gt;
{{anchor|Ally Castform}}{{TrainerPoké&lt;br /&gt;
|pkmn=Ally Castform&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|img=Totem Ally Castform.png&lt;br /&gt;
|img2=Totem Ally Castform Sunny Form.png&lt;br /&gt;
|cap=Ally Castform|1=Ally Castform Sunny Form&lt;br /&gt;
|cap2=Ally Castform Sunny Form&lt;br /&gt;
|epnum=SM035&lt;br /&gt;
|epname=Currying Favor and Flavor!&lt;br /&gt;
|vaen=&lt;br /&gt;
|desc=This {{p|Castform}} appeared to support Totem {{p|Lurantis}} when it called for help during {{Ash}}&#039;s battle against it. With its help, Lurantis gained an upper hand over {{AP|Litten}}. The Weather Pokémon was eventually defeated by {{AP|Rowlet}}.&lt;br /&gt;
&lt;br /&gt;
Castform&#039;s known moves are {{m|Sunny Day}} and {{m|Water Gun}}, and its Ability is {{a|Forecast}}.}}&lt;br /&gt;
====Totem Kommo-o====&lt;br /&gt;
{{anchor|Ally Hakamo-o}}{{TrainerPoké&lt;br /&gt;
|pkmn=Ally Hakamo-o&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|img=&lt;br /&gt;
|cap=&lt;br /&gt;
|epnum=SM051&lt;br /&gt;
|epname=&lt;br /&gt;
|vaen=&lt;br /&gt;
|desc=}}&lt;br /&gt;
{{anchor|Jangmo-o}}{{TrainerPoké&lt;br /&gt;
|pkmn=Ally Jangmo-o&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|img=Ally Jangmo-o.png&lt;br /&gt;
|cap=Ally Jangmo-o&lt;br /&gt;
|epnum=SM051&lt;br /&gt;
|epname=&lt;br /&gt;
|vaen=&lt;br /&gt;
|desc=}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the movie adaptations===&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|pkmn=Totem Kommo-o&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|img=Totem Kommo-o M20 manga.png&lt;br /&gt;
|cap=Totem Kommo-o&lt;br /&gt;
|epnum=Satoshi and Pikachu&#039;s Beginning&lt;br /&gt;
|epname=Satoshi and Pikachu&#039;s Beginning&lt;br /&gt;
|desc={{Ash}} battled this Totem {{p|Kommo-o}} on [[Poni Island]]. It initially proved to be a powerful opponent, but after remembering the day they first met, Ash and {{AP|Pikachu}} defeated Kommo-o with a {{m|10,000,000 Volt Thunderbolt}}.&lt;br /&gt;
&lt;br /&gt;
Kommo-o&#039;s only known move is {{m|Draco Meteor}}.}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
====Totem Pokémon====&lt;br /&gt;
{{anchor|Totem Wishiwashi}}{{TrainerPoké&lt;br /&gt;
|pkmn=Totem Wishiwashi&lt;br /&gt;
|type1=Water&lt;br /&gt;
|img=Sun Baht School Form.png&lt;br /&gt;
|cap=Totem Wishiwashi&lt;br /&gt;
|epnum=PASM09&lt;br /&gt;
|desc=This {{p|Wishiwashi}} is the Totem of Brooklet Hill. When {{adv|Sun}} traveled to Brooklet Hill to begin his first trial, he encountered a wild Solo Form Wishiwashi that helped retrieve a one yen coin he dropped in the water. Taking a liking to the Pokémon, Sun decided to name it Baht and asked it to help him find the Totem Pokémon of Brooklet Hill. Baht led Sun around the area for hours, but failed to find the Totem each time. Angered by this, Sun&#039;s {{p|Litten|En}} attacked Baht, causing it to get scared and run away. Several other Wishiwashi soon began surrounding Sun and leaped out of the water as a School Form Wishiwashi, revealing that Baht and the other Wishiwashi were the Totem the whole time. Sun eventually defeated the Totem by attacking its left eye, which contained Baht, the leader controlling the other Wishiwashi. With Baht defeated, the Totem broke apart into several Solo Form Wishiwashi.&lt;br /&gt;
&lt;br /&gt;
Wishiwashi&#039;s known moves are {{m|Water Gun}} and {{m|Aqua Tail}}, and its Ability is {{a|Schooling}}.}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Totem Lurantis}}{{TrainerPoké&lt;br /&gt;
|pkmn=Totem Lurantis&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|img=Totem Lurantis Adventures.png&lt;br /&gt;
|cap=Totem Lurantis&lt;br /&gt;
|epnum=Sun &amp;amp; Moon chapter (Adventures)&lt;br /&gt;
|epname=Sun &amp;amp; Moon chapter&lt;br /&gt;
|desc=This {{p|Lurantis}} is the Totem of Lush Jungle. In order to get strong enough to face the [[Ultra Beast]]s threatening to invade Alola, {{adv|Moon}} summoned Lurantis to [[Konikoni City]] with a soup made by [[Mallow]] and battled it as a form of training. Despite the assistance of many ally Pokémon, Lurantis was eventually defeated by Moon&#039;s {{p|Mareanie}}.&lt;br /&gt;
&lt;br /&gt;
Lurantis&#039;s only known move is {{m|Solar Blade}}.}}&lt;br /&gt;
&lt;br /&gt;
====Ally Pokémon====&lt;br /&gt;
=====Totem Lurantis=====&lt;br /&gt;
{{anchor|Ally Castform}}{{TrainerPoké&lt;br /&gt;
|pkmn=Ally Castform (×2)&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|img=Totem Ally Castform Adventures.png&lt;br /&gt;
|img_size=120px&lt;br /&gt;
|cap=Ally Castform&lt;br /&gt;
|epnum=Sun &amp;amp; Moon chapter (Adventures)&lt;br /&gt;
|epname=Sun &amp;amp; Moon chapter&lt;br /&gt;
|desc=These {{p|Castform}} appeared to support Totem {{p|Lurantis}} when it battled against {{adv|Moon}}. Despite a lengthy battle, they were all defeated.&lt;br /&gt;
&lt;br /&gt;
None of Castform&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Ally Castform}}{{TrainerPoké&lt;br /&gt;
|pkmn=Ally Trumbeak (×2)&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|img=Totem Ally Trumbeak Adventures.png&lt;br /&gt;
|img_size=160px&lt;br /&gt;
|cap=Ally Trumbeak&lt;br /&gt;
|epnum=Sun &amp;amp; Moon chapter (Adventures)&lt;br /&gt;
|epname=Sun &amp;amp; Moon chapter&lt;br /&gt;
|desc=These {{p|Trumbeak}} appeared to support Totem {{p|Lurantis}} when it battled against {{adv|Moon}}. Despite a lengthy battle, they were all defeated.&lt;br /&gt;
&lt;br /&gt;
None of Trumbeak&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Ally Castform}}{{TrainerPoké&lt;br /&gt;
|pkmn=Ally Comfey (×3)&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|img=Totem Ally Comfey Adventures.png&lt;br /&gt;
|img_size=160px&lt;br /&gt;
|cap=Ally Comfey&lt;br /&gt;
|epnum=Sun &amp;amp; Moon chapter (Adventures)&lt;br /&gt;
|epname=Sun &amp;amp; Moon chapter&lt;br /&gt;
|desc=These {{p|Comfey}} appeared to support Totem {{p|Lurantis}} when it battled against {{adv|Moon}}. Despite a lengthy battle, they were all defeated.&lt;br /&gt;
&lt;br /&gt;
None of Comfey&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Ally Castform}}{{TrainerPoké&lt;br /&gt;
|pkmn=Ally Kecleon&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|img=Totem Ally Kecleon Adventures.png&lt;br /&gt;
|img_size=120px&lt;br /&gt;
|cap=Ally Kecleon&lt;br /&gt;
|epnum=Sun &amp;amp; Moon chapter (Adventures)&lt;br /&gt;
|epname=Sun &amp;amp; Moon chapter&lt;br /&gt;
|desc=This {{p|Kecleon}} appeared to support Totem {{p|Lurantis}} when it battled against {{adv|Moon}}. Despite a lengthy battle, they were all defeated.&lt;br /&gt;
&lt;br /&gt;
None of Kecleon&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The battle theme for the Totem Pokémon is a remix of the wild Pokémon battle theme in {{g|Sun and Moon}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Totem Pokémon&#039;&#039;&lt;br /&gt;
{{Langtable|color={{alola color}}|bordercolor={{alola color dark}}&lt;br /&gt;
|zh_yue=霸主寶可夢 &#039;&#039;Bajyú Pokémon&#039;&#039;&lt;br /&gt;
|zh_cmn=霸主寶可夢 / 霸主宝可梦 &#039;&#039;Bàzhǔ Pokémon&#039;&#039;&lt;br /&gt;
|cs=Totemový pokémon&lt;br /&gt;
|da=Totem Pokémon&lt;br /&gt;
|nl=Totem Pokémon&lt;br /&gt;
|fi=Toteemi-Pokémon&lt;br /&gt;
|fr=Pokémon Dominant&lt;br /&gt;
|de=Herrscher-Pokémon&lt;br /&gt;
|hu=Totem Pokémon&lt;br /&gt;
|it=Pokémon dominante&lt;br /&gt;
|ko=주인 포켓몬 &#039;&#039;Ju-in Pokémon&#039;&#039;&lt;br /&gt;
|no=Totem Pokémon&lt;br /&gt;
|pl=Pokémon Totem&lt;br /&gt;
|pt=Pokémon Totem&lt;br /&gt;
|ru=Покемон-Тотем &#039;&#039;Pokémon-Totem&#039;&#039;&lt;br /&gt;
|es=Pokémon dominante&lt;br /&gt;
|sv=Totem Pokémon&lt;br /&gt;
|vi=Pokémon Đầu Đàn&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Ally Pokémon&#039;&#039;&lt;br /&gt;
{{Langtable|color={{alola color}}|bordercolor={{alola color dark}}&lt;br /&gt;
|zh_yue=&lt;br /&gt;
|zh_cmn=&lt;br /&gt;
|da=Alliered&lt;br /&gt;
|nl=Bondgenoot&lt;br /&gt;
|fi=Liittolainen&lt;br /&gt;
|fr=Allié &lt;br /&gt;
|de=Mitstreiter&lt;br /&gt;
|it=&lt;br /&gt;
|ko=&lt;br /&gt;
|no=Alliert&lt;br /&gt;
|pl=&lt;br /&gt;
|pt_br=&lt;br /&gt;
|ru=&lt;br /&gt;
|es=Aliado&lt;br /&gt;
|sv=Bundsförvant&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Sun and Moon]]&lt;br /&gt;
[[Category:Pokémon Ultra Sun and Ultra Moon]]&lt;br /&gt;
[[Category:Variant Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Inselwanderschaft#Herrscher-Pokémon]]&lt;br /&gt;
[[fr:Pokémon Dominant]]&lt;br /&gt;
[[it:Pokémon dominante]]&lt;br /&gt;
[[ja:ぬしポケモン]]&lt;br /&gt;
[[zh:霸主寶可夢]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Island_challenge&amp;diff=2721446</id>
		<title>Island challenge</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Island_challenge&amp;diff=2721446"/>
		<updated>2018-01-05T05:43:27Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Poni Island */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SM Prerelease trial start.png|thumb|Starting [[Lana]]&#039;s trial]]&lt;br /&gt;
[[File:Key island challenge amulet Sprite.png|thumb|The island challenge amulet]]&lt;br /&gt;
The &#039;&#039;&#039;island challenge&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;島めぐり&#039;&#039;&#039; &#039;&#039;island-visiting&#039;&#039;) is a rite of passage for burgeoning [[Pokémon Trainer]]s in the [[Alola]] [[region]]. Trainers can partake in these rites when they turn 11, which involve traveling through each of the four major islands of Alola and completing various &#039;&#039;&#039;trials&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;試練&#039;&#039;&#039; &#039;&#039;trial&#039;&#039;) on each. The goal of those taking the island challenge is to become the strongest Trainer, known as the island challenge champion. &lt;br /&gt;
&lt;br /&gt;
Participants in the island challenge are given an island challenge amulet to identify them. The island challenge consists of a number of trials on each of the Alola region&#039;s four islands, with each usually headed by a [[Trial Captain]]. Trials are not limited to [[Pokémon battle]]s; they may involve finding designated [[item]]s or a test of knowledge, among other tasks. Trials are all difficult tasks that require Trainers to prove themselves. To complete the trial, the Trainer must defeat a [[Totem Pokémon]] in an [[SOS Battle]].&lt;br /&gt;
&lt;br /&gt;
The final trial on each island is called the &#039;&#039;&#039;grand trial&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;大試練&#039;&#039;&#039; &#039;&#039;grand trial&#039;&#039;). In the grand trial, the Trainer must battle the [[Island Kahuna]]. If they complete an island&#039;s grand trial, they are recognized as having cleared all of that island&#039;s trials and can move on to the next island.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
During a trial, the player cannot flee from battles (including with {{m|Teleport}}), {{m|Roar}} will fail, {{a|Wimp Out}} and {{a|Emergency Exit}} will not activate to allow a Pokémon to flee nor switch, and wild Pokémon cannot be caught. If the player leaves the trial site before completing the trial, they have to start the trial again. Upon completing a trial, the player earns a [[Z-Crystal]].&lt;br /&gt;
&lt;br /&gt;
Similar to [[Badge]]s, completing trials can expand the amount of items purchasable in [[Poké Mart]]s, and completing grand trials will make [[outsider Pokémon]] [[obedience|obey]] the player.&lt;br /&gt;
&lt;br /&gt;
==Trials==&lt;br /&gt;
===[[Melemele Island]]===&lt;br /&gt;
====Ilima&#039;s trial====&lt;br /&gt;
In this trial, the player must find and battle two Yungoos{{sup/7|S}}/Alolan {{p|Rattata}}{{sup/7|M}} and a {{p|Gumshoos}}{{sup/7|S}}/Alolan {{p|Raticate}}{{sup/7|M}}. Along the way, the player will face two {{tc|Team Skull Grunt}}s and battle one of them. Once defeated, the two grunts will help the player finish the trial.&lt;br /&gt;
* [[Trial Captain]]: [[Ilima]]&lt;br /&gt;
* Trial site: [[Verdant Cavern]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Gumshoos}}{{sup/7|S}}, [[Regional variant|Alolan]] {{p|Raticate}}{{sup/7|M}}&lt;br /&gt;
* Reward: [[Normalium Z]]&lt;br /&gt;
&lt;br /&gt;
====Grand trial====&lt;br /&gt;
In this grand trial, the player has to defeat [[Island Kahuna]] [[Hala]].&lt;br /&gt;
* Trial site: [[Iki Town]]&lt;br /&gt;
* Reward: [[Fightinium Z]], [[Trainer Card (game)#Stamps|Melemele Trial Completion stamp]]&lt;br /&gt;
&lt;br /&gt;
===[[Akala Island]]===&lt;br /&gt;
====Lana&#039;s trial====&lt;br /&gt;
This trial begins after Lana leads the player onto the trial site. Having already traversed most of Brooklet Hill and dealt with two Wishiwashi on the way to the trial site, the trial consists of simply defeating the Totem Pokémon.&lt;br /&gt;
* [[Trial Captain]]: [[Lana]]&lt;br /&gt;
* Trial site: [[Brooklet Hill]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Wishiwashi}} ({{DL|List of Pokémon with form differences|Wishiwashi|School Form}}){{sup/7|SM}}, {{p|Araquanid}}{{sup/7|USUM}}&lt;br /&gt;
* Reward: [[Waterium Z]]&lt;br /&gt;
&lt;br /&gt;
====Kiawe&#039;s trial====&lt;br /&gt;
In this trial, three pairs of dances are performed, and the player has to identify which actor is different between each pair.&lt;br /&gt;
* [[Trial Captain]]: [[Kiawe]]&lt;br /&gt;
* Trial site: [[Wela Volcano Park]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Salazzle}}{{sup/7|SM}}, [[Regional variant|Alolan]] {{p|Marowak}}{{sup/7|USUM}}&lt;br /&gt;
* Reward: [[Firium Z]]&lt;br /&gt;
&lt;br /&gt;
====Mallow&#039;s trial====&lt;br /&gt;
In this trial, the player has to find four ingredients hidden in the trial site. After collecting all four, the player has to combine the ingredients to create aroma that lures the Totem Pokemon.&lt;br /&gt;
* [[Trial Captain]]: [[Mallow]]&lt;br /&gt;
* Trial site: [[Lush Jungle]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Lurantis}}&lt;br /&gt;
* Reward: [[Grassium Z]]&lt;br /&gt;
&lt;br /&gt;
====Grand trial====&lt;br /&gt;
In this grand trial, the player has to defeat [[Island Kahuna]] [[Olivia]].&lt;br /&gt;
* Trial site: [[Ruins of Life]]&lt;br /&gt;
* Reward: [[Rockium Z]], [[Trainer Card (game)#Stamps|Akala Trial Completion stamp]]&lt;br /&gt;
&lt;br /&gt;
===[[Ula&#039;ula Island]]===&lt;br /&gt;
====Sophocles&#039;s trial====&lt;br /&gt;
In this trial, the player has to help Sophocles open a security door by answering several audio questions and fighting Pokémon in between. After answering the last question, the player battles the Totem Pokémon. After defeating the Totem Pokémon, [[Molayne]] will also congratulate the player and gift them with a [[Steelium Z]].&lt;br /&gt;
* [[Trial Captain]]: [[Sophocles]]&lt;br /&gt;
* Trial site: [[Hokulani Observatory]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Vikavolt}}&lt;br /&gt;
* Reward: [[Electrium Z]]&lt;br /&gt;
&lt;br /&gt;
====Acerola&#039;s trial====&lt;br /&gt;
In this trial, the player has to take a photo of the Totem Pokémon in the Abandoned Thrifty Megamart. After drawing the attention of the Totem Pokémon by photographing other Ghost-type Pokémon in the area, the player follows the Totem Pokémon to the back room and battles it after taking a photo of it.&lt;br /&gt;
* [[Trial Captain]]: [[Acerola]]&lt;br /&gt;
* Trial site: [[Thrifty Megamart (Abandoned Site)]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Mimikyu}}&lt;br /&gt;
* Reward: [[Ghostium Z]]&lt;br /&gt;
&lt;br /&gt;
====Grand trial====&lt;br /&gt;
In this grand trial, the player has to defeat [[Island Kahuna]] [[Nanu]].&lt;br /&gt;
* Trial site: [[Malie City]]&lt;br /&gt;
* Reward: [[Darkinium Z]], [[Trainer Card (game)#Stamps|Ula&#039;ula Trial Completion stamp]]&lt;br /&gt;
&lt;br /&gt;
===[[Poni Island]]===&lt;br /&gt;
In {{g|Sun and Moon}}, the player&#039;s experience with Poni Island&#039;s portion of the island challenge is a bit different than that of the other islands. While Poni Island does have a Trial Captain named [[Mina]], whom the player briefly meets, she does not have any trial for the player. Instead, Hapu&#039;s grand trial is the player&#039;s first challenge on Poni Island. After that, the player is confronted by a natural trial at the Vast Poni Canyon on their way to the [[Altar of the Sunne]]{{sup/7|S}}/[[Altar of the Moone]]{{sup/7|M}}.&lt;br /&gt;
&lt;br /&gt;
In {{g|Ultra Sun and Ultra Moon}}, however, Mina has a trial ready for the player, and all the trials are done in a different order, starting with the Vast Poni Canyon trial, continuing with Mina&#039;s trial after the events surrounding {{p|Necrozma}}, and concluding with Hapu&#039;s grand trial, which has been moved to [[Exeggutor Island]].&lt;br /&gt;
&lt;br /&gt;
====Vast Poni Canyon trial====&lt;br /&gt;
At the end of the Vast Poni Canyon, before the player can reach the Altar of the Sunne/Moone, the player must defeat a Totem Pokémon who guards the entry point. A {{p|Jangmo-o}} and a {{p|Hakamo-o}} will also assail the player before they reach the Totem Pokémon.&lt;br /&gt;
* Trial site: [[Vast Poni Canyon]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Kommo-o}}&lt;br /&gt;
* Reward: [[Dragonium Z]]&lt;br /&gt;
&lt;br /&gt;
====Mina&#039;s trial====&lt;br /&gt;
In Mina&#039;s trial, appearing only in {{g|Ultra Sun and Ultra Moon}}, the player begins by battling [[Mina]], who will reward the player with the Pink Petal upon winning. Next, she orders the player to defeat the other Captains in Alola and receive their Petals. Upon returning, Mina assembles the Petals into the Rainbow Flower, which summons the Totem Pokémon to her house.&lt;br /&gt;
* Trial site: [[Seafolk Village]]{{sup/7|USUM}}&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Ribombee}}&lt;br /&gt;
* Reward: [[Fairium Z]]&lt;br /&gt;
&lt;br /&gt;
====Grand trial====&lt;br /&gt;
In this grand trial, the player has to defeat [[Island Kahuna]] [[Hapu]].&lt;br /&gt;
* Trial site: [[Vast Poni Canyon]]{{sup/7|SM}}/[[Exeggutor Island]]{{sup/7|USUM}}&lt;br /&gt;
* Reward: [[Groundium Z]], [[Trainer Card (game)#Stamps|Poni Trial Completion stamp]]&lt;br /&gt;
&lt;br /&gt;
===Final trial===&lt;br /&gt;
&amp;lt;!--information based on Nanu&#039;s dialogue on Altar of Sunne/Moone as well as Kukui&#039;s when he&#039;s greeting us at the league for the first time--&amp;gt;&lt;br /&gt;
In the past, after clearing all trials and grand trials, usually challengers would head to the summit of [[Mount Lanakila]] and have a final trial, where they have to defeat all four kahunas in a row in order to be acknowledged as an island challenge champion. However, this final trial ceremony has now been replaced with the newly founded {{al|Pokémon League}}. Becoming the Champion earns the player the [[Trainer Card (game)#Stamps|Island Challenge Completion stamp]], getting all [[outsider Pokémon]] regardless of level to obey the player.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Sun and Pokémon Moon Special Demo Version]]===&lt;br /&gt;
====Kukui&#039;s trial====&lt;br /&gt;
In this trial, the player must find and photograph four elusive Pokémon. Upon capturing each Pokémon in a photo, they will attack the player. The first two Pokémon the player can find are {{p|Jangmo-o}}, who are followed by a {{p|Hakamo-o}}, with Totem Hakamo-o being the final subject.&lt;br /&gt;
* [[Trial Captain]]: {{prof|Kukui}}&lt;br /&gt;
* Trial site: [[Ten Carat Hill]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Hakamo-o}}&lt;br /&gt;
* Reward: [[Z-Ring]] and [[Electrium Z]]&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:SM010 Ash VS Hala dub.png|thumb|250px|Ash facing Hala in the Melemele grand trial]]&lt;br /&gt;
In the {{pkmn|anime}}, the island challenge is a way for Trainers to obtain Z-Crystals, and are said to have been created in order to raise Trainers to love and protect the islands of [[Alola]] as well as the people and Pokémon who inhabit them&amp;lt;!--SM009--&amp;gt;. The challenges are made up of lesser trials which must be passed before challenging the  [[Island Kahuna|island kahuna]] in a grand trial. These trials are not presided by [[Trial Captain]]s, and trialgoers are able to freely challenge a [[Totem Pokémon]] without having someone providing guidance or supervising them. Most Totem Pokémon are said to follow the lead of the Island Guardian. &lt;br /&gt;
&lt;br /&gt;
All trials seen so far work similarly to the [[Vast Poni Canyon]] trial from the {{pkmn|games}}, with {{pkmn|Trainer}}s being rewarded by the Totem Pokémon itself if successful in {{pkmn|battle}}. However, [[Hala]] contradicts this by noting that it is rare for a Totem Pokémon to directly give the Z-Crystal to the Trainer themselves. Another difference lies in the fact that completing all trials in an island is not required for a battle with the island kahuna; Trainers will earn the right to face off against a kahuna after completing just one trial. &lt;br /&gt;
&lt;br /&gt;
{{Ash}} is currently taking the island challenge in conjunction with his studies at the [[Pokémon School]] in the [[Alola]] [[region]]. He competed in his first trial in &#039;&#039;[[SM009|To Top a Totem!]]&#039;&#039;, in which he cleared the [[Verdant Cavern]] trial, earning a [[Normalium Z]] from the Totem {{p|Gumshoos}}. In &#039;&#039;[[SM010|Trial and Tribulation!]]&#039;&#039;, he battled against Hala in the [[Melemele Island]] grand trial and won. Hala was about to reward him with a [[Fightinium Z]], but {{DL|Recurring wild Pokémon in the anime|Tapu Koko}} switched it with an [[Electrium Z]]. His third trial took place in &#039;&#039;[[SM035|Currying Favor and Flavor!]]&#039;&#039;, when he cleared the [[Lush Jungle]] trial, earning a [[Grassium Z]] from the Totem {{p|Lurantis}}. He then faced Olivia in the Akala Island grand trial in &#039;&#039;[[SM036|Trials and Determinations!]]&#039;&#039;, earning a [[Rockium Z]] for defeating her. &lt;br /&gt;
&lt;br /&gt;
{{ashcl|Ash&#039;s classmates}} have completed some trials as well. For instance, {{an|Kiawe}} completed [[Olivia]]&#039;s grand trial on [[Akala Island]] prior to &#039;&#039;[[SM001|Alola to New Adventure!]]&#039;&#039;, receiving a [[Z-Ring]] and [[Firium Z]] as a reward. {{an|Lana}} completed the trial on [[Brooklet Hill]] in &#039;&#039;[[SM033|Big Sky, Small Fry!]]&#039;&#039; by defeating a Totem {{p|Wishiwashi}} in its [[List of Pokémon with form differences#Wishiwashi|School Form]] with her {{TP|Lana|Popplio}}, receiving a [[Waterium Z]] from the Pokémon and a Z-Ring, made from her {{key|VII|Sparkling Stone}}, from Olivia afterward.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Island challenge amulet Adventures.png|thumb|120px|An island challenge amulet in [[Pokémon Adventures]]]]&lt;br /&gt;
The island challenge debuted in the {{chap|Sun &amp;amp; Moon}}. In [[PASM03]], [[Hala]], [[Olivia]], and [[Nanu]] orchestrated a tournament to be held at an [[Iki Town]] festival. The winner of the tournament will be awarded an island challenge amulet and be given the task of doing the island challenge in order to calm the [[guardian deities]], who had been angered by something. In [[PASM07]], {{adv|Sun}} won the tournament and was awarded the amulet as the grand prize.&lt;br /&gt;
&lt;br /&gt;
Sun was given his first trial by [[Lana]], and was tasked with defeating the totem of [[Brooklet Hill]], a [[List of Pokémon with form differences#Wishiwashi|School Form]] {{p|Wishiwashi}}. Eventually, he completed the trial by defeating the lead Wishiwashi, causing it to revert back into its component Solo Form Wishiwashi.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* According to the chief of the [[Seafolk Village|sea folk]], long ago, [[Exeggutor Island]] used to be a {{cat|trial sites|trial site}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Island Challenge&#039;&#039;&lt;br /&gt;
{{Langtable|color={{alola color}}|bordercolor={{alola color dark}}&lt;br /&gt;
|zh_yue=諸島巡禮 &#039;&#039;Jyūdóu Chèuhnláih&#039;&#039;&lt;br /&gt;
|zh_cmn=諸島巡禮 / 诸岛巡礼 &#039;&#039;Zhūdǎo Xúnlǐ&#039;&#039;&lt;br /&gt;
|cs=Ostrovní výzva&lt;br /&gt;
|da=Øudfordring{{tt|*|anime}}&amp;lt;br&amp;gt;Øprøvelse{{tt|*|Sun and Moon material}}&lt;br /&gt;
|nl=Eiland uitdaging{{tt|*|SM009}}&amp;lt;br&amp;gt;Eiland beproeving{{tt|*|SM002}}&lt;br /&gt;
|fi=Saarihaaste&lt;br /&gt;
|fr=Tour des Îles&lt;br /&gt;
|de=Inselwanderschaft&lt;br /&gt;
|hu=Sziget Kihívás&lt;br /&gt;
|it=Giro delle isole&lt;br /&gt;
|ko=섬 순례 &#039;&#039;Seom Sullye&#039;&#039;&lt;br /&gt;
|no=Øyutfordring&lt;br /&gt;
|pl=Wyzwanie Wysp&lt;br /&gt;
|pt_br=Desafio da ilha&lt;br /&gt;
|pt_eu=Desafio das ilhas{{tt|*|anime}}&amp;lt;br&amp;gt;Desafio da ilha{{tt|*|Sun, Moon, Ultra Sun, and Ultra Moon material}}&lt;br /&gt;
|ru=Вызов острова{{tt|*|anime}}&amp;lt;br&amp;gt;Испытание острова &#039;&#039;Ispytaniye ostrova&#039;&#039;{{tt|*|Sun and Moon material}}&lt;br /&gt;
|es_la=Reto de las islas&lt;br /&gt;
|es_eu=Recorrido insular&lt;br /&gt;
|sv=Ö-utmaningen{{tt|*|anime}}&amp;lt;br&amp;gt;Öns utmaning{{tt|*|Sun and Moon material}}&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Island Challenge trial&#039;&#039;&lt;br /&gt;
{{Langtable|color={{alola color}}|bordercolor={{alola color dark}}&lt;br /&gt;
|zh_yue=&lt;br /&gt;
|zh_cmn=&lt;br /&gt;
|cs=&lt;br /&gt;
|da=Øprøvelse&lt;br /&gt;
|nl=&lt;br /&gt;
|fi=&lt;br /&gt;
|fr=&lt;br /&gt;
|de=&lt;br /&gt;
|hu=&lt;br /&gt;
|it=&lt;br /&gt;
|ko=&lt;br /&gt;
|no=Øyutfordringsprøve&lt;br /&gt;
|pl=&lt;br /&gt;
|pt_br=&lt;br /&gt;
|ru=Островной испытание &#039;&#039;Ostrovnoy ispytaniye&#039;&#039;&lt;br /&gt;
|es_la=&lt;br /&gt;
|es_eu=&lt;br /&gt;
|sv=Ö-utmaningsprövning&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Grand trial&#039;&#039;&lt;br /&gt;
{{langtable|color={{grass color}}|bordercolor={{grass color dark}}&lt;br /&gt;
|ja={{tt|大試練|だいしれん}} &#039;&#039;Grand trial&#039;&#039;&lt;br /&gt;
|zh_yue=大考驗 &#039;&#039;{{tt|Daaih Háauyihm|Grand trial}}&#039;&#039;&lt;br /&gt;
|zh_cmn=大考驗 / 大考验 &#039;&#039;{{tt|Dà Kǎoyàn|Grand trial}}&#039;&#039;&lt;br /&gt;
|cs=Nejvyšší zkouška{{tt|*|Sun and Moon website}}&amp;lt;br&amp;gt;Velká zkouška{{tt|*|broshure}}&lt;br /&gt;
|da=Stor prøve&lt;br /&gt;
|nl=Grote proef&lt;br /&gt;
|fi=Suurkoe&lt;br /&gt;
|fr=Grande Épreuve&lt;br /&gt;
|de=Große Prüfung&lt;br /&gt;
|hu=Főpróba&lt;br /&gt;
|it=Grande Prova&lt;br /&gt;
|ko=큰 시련 &#039;&#039;Keun siryeon&#039;&#039;&lt;br /&gt;
|no=Stor prøve&lt;br /&gt;
|pl=Wielka Próba&lt;br /&gt;
|pt_br=Grande prova&lt;br /&gt;
|pt_eu=Grande prova&lt;br /&gt;
|ru=Великий испытание &#039;&#039;Velikiy ispytaniye&#039;&#039;&lt;br /&gt;
|es=Gran Prueba&lt;br /&gt;
|sv=Stor prövning{{tt|*|anime}}&amp;lt;br&amp;gt;Stor utmaning{{tt|*|Sun and Moon material}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* {{cat|Episodes with trials}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Pokémon Sun and Moon]]&lt;br /&gt;
[[Category:Pokémon Ultra Sun and Ultra Moon]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[de:Inselwanderschaft]]&lt;br /&gt;
[[it:Giro delle isole]]&lt;br /&gt;
[[ja:しまめぐり]]&lt;br /&gt;
[[zh:諸島巡禮]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Island_challenge&amp;diff=2721434</id>
		<title>Island challenge</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Island_challenge&amp;diff=2721434"/>
		<updated>2018-01-05T05:40:29Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Poni Island */ USUM&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SM Prerelease trial start.png|thumb|Starting [[Lana]]&#039;s trial]]&lt;br /&gt;
[[File:Key island challenge amulet Sprite.png|thumb|The island challenge amulet]]&lt;br /&gt;
The &#039;&#039;&#039;island challenge&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;島めぐり&#039;&#039;&#039; &#039;&#039;island-visiting&#039;&#039;) is a rite of passage for burgeoning [[Pokémon Trainer]]s in the [[Alola]] [[region]]. Trainers can partake in these rites when they turn 11, which involve traveling through each of the four major islands of Alola and completing various &#039;&#039;&#039;trials&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;試練&#039;&#039;&#039; &#039;&#039;trial&#039;&#039;) on each. The goal of those taking the island challenge is to become the strongest Trainer, known as the island challenge champion. &lt;br /&gt;
&lt;br /&gt;
Participants in the island challenge are given an island challenge amulet to identify them. The island challenge consists of a number of trials on each of the Alola region&#039;s four islands, with each usually headed by a [[Trial Captain]]. Trials are not limited to [[Pokémon battle]]s; they may involve finding designated [[item]]s or a test of knowledge, among other tasks. Trials are all difficult tasks that require Trainers to prove themselves. To complete the trial, the Trainer must defeat a [[Totem Pokémon]] in an [[SOS Battle]].&lt;br /&gt;
&lt;br /&gt;
The final trial on each island is called the &#039;&#039;&#039;grand trial&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;大試練&#039;&#039;&#039; &#039;&#039;grand trial&#039;&#039;). In the grand trial, the Trainer must battle the [[Island Kahuna]]. If they complete an island&#039;s grand trial, they are recognized as having cleared all of that island&#039;s trials and can move on to the next island.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
During a trial, the player cannot flee from battles (including with {{m|Teleport}}), {{m|Roar}} will fail, {{a|Wimp Out}} and {{a|Emergency Exit}} will not activate to allow a Pokémon to flee nor switch, and wild Pokémon cannot be caught. If the player leaves the trial site before completing the trial, they have to start the trial again. Upon completing a trial, the player earns a [[Z-Crystal]].&lt;br /&gt;
&lt;br /&gt;
Similar to [[Badge]]s, completing trials can expand the amount of items purchasable in [[Poké Mart]]s, and completing grand trials will make [[outsider Pokémon]] [[obedience|obey]] the player.&lt;br /&gt;
&lt;br /&gt;
==Trials==&lt;br /&gt;
===[[Melemele Island]]===&lt;br /&gt;
====Ilima&#039;s trial====&lt;br /&gt;
In this trial, the player must find and battle two Yungoos{{sup/7|S}}/Alolan {{p|Rattata}}{{sup/7|M}} and a {{p|Gumshoos}}{{sup/7|S}}/Alolan {{p|Raticate}}{{sup/7|M}}. Along the way, the player will face two {{tc|Team Skull Grunt}}s and battle one of them. Once defeated, the two grunts will help the player finish the trial.&lt;br /&gt;
* [[Trial Captain]]: [[Ilima]]&lt;br /&gt;
* Trial site: [[Verdant Cavern]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Gumshoos}}{{sup/7|S}}, [[Regional variant|Alolan]] {{p|Raticate}}{{sup/7|M}}&lt;br /&gt;
* Reward: [[Normalium Z]]&lt;br /&gt;
&lt;br /&gt;
====Grand trial====&lt;br /&gt;
In this grand trial, the player has to defeat [[Island Kahuna]] [[Hala]].&lt;br /&gt;
* Trial site: [[Iki Town]]&lt;br /&gt;
* Reward: [[Fightinium Z]], [[Trainer Card (game)#Stamps|Melemele Trial Completion stamp]]&lt;br /&gt;
&lt;br /&gt;
===[[Akala Island]]===&lt;br /&gt;
====Lana&#039;s trial====&lt;br /&gt;
This trial begins after Lana leads the player onto the trial site. Having already traversed most of Brooklet Hill and dealt with two Wishiwashi on the way to the trial site, the trial consists of simply defeating the Totem Pokémon.&lt;br /&gt;
* [[Trial Captain]]: [[Lana]]&lt;br /&gt;
* Trial site: [[Brooklet Hill]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Wishiwashi}} ({{DL|List of Pokémon with form differences|Wishiwashi|School Form}}){{sup/7|SM}}, {{p|Araquanid}}{{sup/7|USUM}}&lt;br /&gt;
* Reward: [[Waterium Z]]&lt;br /&gt;
&lt;br /&gt;
====Kiawe&#039;s trial====&lt;br /&gt;
In this trial, three pairs of dances are performed, and the player has to identify which actor is different between each pair.&lt;br /&gt;
* [[Trial Captain]]: [[Kiawe]]&lt;br /&gt;
* Trial site: [[Wela Volcano Park]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Salazzle}}{{sup/7|SM}}, [[Regional variant|Alolan]] {{p|Marowak}}{{sup/7|USUM}}&lt;br /&gt;
* Reward: [[Firium Z]]&lt;br /&gt;
&lt;br /&gt;
====Mallow&#039;s trial====&lt;br /&gt;
In this trial, the player has to find four ingredients hidden in the trial site. After collecting all four, the player has to combine the ingredients to create aroma that lures the Totem Pokemon.&lt;br /&gt;
* [[Trial Captain]]: [[Mallow]]&lt;br /&gt;
* Trial site: [[Lush Jungle]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Lurantis}}&lt;br /&gt;
* Reward: [[Grassium Z]]&lt;br /&gt;
&lt;br /&gt;
====Grand trial====&lt;br /&gt;
In this grand trial, the player has to defeat [[Island Kahuna]] [[Olivia]].&lt;br /&gt;
* Trial site: [[Ruins of Life]]&lt;br /&gt;
* Reward: [[Rockium Z]], [[Trainer Card (game)#Stamps|Akala Trial Completion stamp]]&lt;br /&gt;
&lt;br /&gt;
===[[Ula&#039;ula Island]]===&lt;br /&gt;
====Sophocles&#039;s trial====&lt;br /&gt;
In this trial, the player has to help Sophocles open a security door by answering several audio questions and fighting Pokémon in between. After answering the last question, the player battles the Totem Pokémon. After defeating the Totem Pokémon, [[Molayne]] will also congratulate the player and gift them with a [[Steelium Z]].&lt;br /&gt;
* [[Trial Captain]]: [[Sophocles]]&lt;br /&gt;
* Trial site: [[Hokulani Observatory]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Vikavolt}}&lt;br /&gt;
* Reward: [[Electrium Z]]&lt;br /&gt;
&lt;br /&gt;
====Acerola&#039;s trial====&lt;br /&gt;
In this trial, the player has to take a photo of the Totem Pokémon in the Abandoned Thrifty Megamart. After drawing the attention of the Totem Pokémon by photographing other Ghost-type Pokémon in the area, the player follows the Totem Pokémon to the back room and battles it after taking a photo of it.&lt;br /&gt;
* [[Trial Captain]]: [[Acerola]]&lt;br /&gt;
* Trial site: [[Thrifty Megamart (Abandoned Site)]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Mimikyu}}&lt;br /&gt;
* Reward: [[Ghostium Z]]&lt;br /&gt;
&lt;br /&gt;
====Grand trial====&lt;br /&gt;
In this grand trial, the player has to defeat [[Island Kahuna]] [[Nanu]].&lt;br /&gt;
* Trial site: [[Malie City]]&lt;br /&gt;
* Reward: [[Darkinium Z]], [[Trainer Card (game)#Stamps|Ula&#039;ula Trial Completion stamp]]&lt;br /&gt;
&lt;br /&gt;
===[[Poni Island]]===&lt;br /&gt;
In {{g|Sun and Moon}}, the player&#039;s experience with Poni Island&#039;s portion of the island challenge is a bit different than that of the other islands. While Poni Island does have a Trial Captain named [[Mina]], whom the player briefly meets, she does not have any trial for the player. Instead, Hapu&#039;s grand trial is the player&#039;s first challenge on Poni Island. After that, the player is confronted by a natural trial at the Vast Poni Canyon on their way to the [[Altar of the Sunne]]{{sup/7|S}}/[[Altar of the Moone]]{{sup/7|M}}.&lt;br /&gt;
&lt;br /&gt;
In {{g|Ultra Sun and Ultra Moon}}, however, the trials are done in a different order, starting with the Vast Poni Canyon trial, continuing with Mina&#039;s trial after the events surroundind {{p|Necrozma}}, and concluding with the Hapu&#039;s grand trial, which has been moved to [[Exeggutor Island]].&lt;br /&gt;
&lt;br /&gt;
====Vast Poni Canyon trial====&lt;br /&gt;
At the end of the Vast Poni Canyon, before the player can reach the Altar of the Sunne/Moone, the player must defeat a Totem Pokémon who guards the entry point. A {{p|Jangmo-o}} and a {{p|Hakamo-o}} will also assail the player before they reach the Totem Pokémon.&lt;br /&gt;
* Trial site: [[Vast Poni Canyon]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Kommo-o}}&lt;br /&gt;
* Reward: [[Dragonium Z]]&lt;br /&gt;
&lt;br /&gt;
====Mina&#039;s trial====&lt;br /&gt;
In Mina&#039;s trial, the player begins by battling [[Mina]], who will reward the player with the Pink Petal. Next, she orders the player to defeat the other Captains in Alola and receive their Petals. Upon returning, Mina assembles the Petals into the Rainbow Flower, which summons the Totem Pokémon to her house.&lt;br /&gt;
* Trial site: [[Seafolk Village]]{{sup/7|USUM}}&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Ribombee}}&lt;br /&gt;
* Reward: [[Fairium Z]]&lt;br /&gt;
&lt;br /&gt;
====Grand trial====&lt;br /&gt;
In this grand trial, the player has to defeat [[Island Kahuna]] [[Hapu]].&lt;br /&gt;
* Trial site: [[Vast Poni Canyon]]{{sup/7|SM}}/[[Exeggutor Island]]{{sup/7|USUM}}&lt;br /&gt;
* Reward: [[Groundium Z]], [[Trainer Card (game)#Stamps|Poni Trial Completion stamp]]&lt;br /&gt;
&lt;br /&gt;
===Final trial===&lt;br /&gt;
&amp;lt;!--information based on Nanu&#039;s dialogue on Altar of Sunne/Moone as well as Kukui&#039;s when he&#039;s greeting us at the league for the first time--&amp;gt;&lt;br /&gt;
In the past, after clearing all trials and grand trials, usually challengers would head to the summit of [[Mount Lanakila]] and have a final trial, where they have to defeat all four kahunas in a row in order to be acknowledged as an island challenge champion. However, this final trial ceremony has now been replaced with the newly founded {{al|Pokémon League}}. Becoming the Champion earns the player the [[Trainer Card (game)#Stamps|Island Challenge Completion stamp]], getting all [[outsider Pokémon]] regardless of level to obey the player.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Sun and Pokémon Moon Special Demo Version]]===&lt;br /&gt;
====Kukui&#039;s trial====&lt;br /&gt;
In this trial, the player must find and photograph four elusive Pokémon. Upon capturing each Pokémon in a photo, they will attack the player. The first two Pokémon the player can find are {{p|Jangmo-o}}, who are followed by a {{p|Hakamo-o}}, with Totem Hakamo-o being the final subject.&lt;br /&gt;
* [[Trial Captain]]: {{prof|Kukui}}&lt;br /&gt;
* Trial site: [[Ten Carat Hill]]&lt;br /&gt;
* [[Totem Pokémon]]: {{p|Hakamo-o}}&lt;br /&gt;
* Reward: [[Z-Ring]] and [[Electrium Z]]&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:SM010 Ash VS Hala dub.png|thumb|250px|Ash facing Hala in the Melemele grand trial]]&lt;br /&gt;
In the {{pkmn|anime}}, the island challenge is a way for Trainers to obtain Z-Crystals, and are said to have been created in order to raise Trainers to love and protect the islands of [[Alola]] as well as the people and Pokémon who inhabit them&amp;lt;!--SM009--&amp;gt;. The challenges are made up of lesser trials which must be passed before challenging the  [[Island Kahuna|island kahuna]] in a grand trial. These trials are not presided by [[Trial Captain]]s, and trialgoers are able to freely challenge a [[Totem Pokémon]] without having someone providing guidance or supervising them. Most Totem Pokémon are said to follow the lead of the Island Guardian. &lt;br /&gt;
&lt;br /&gt;
All trials seen so far work similarly to the [[Vast Poni Canyon]] trial from the {{pkmn|games}}, with {{pkmn|Trainer}}s being rewarded by the Totem Pokémon itself if successful in {{pkmn|battle}}. However, [[Hala]] contradicts this by noting that it is rare for a Totem Pokémon to directly give the Z-Crystal to the Trainer themselves. Another difference lies in the fact that completing all trials in an island is not required for a battle with the island kahuna; Trainers will earn the right to face off against a kahuna after completing just one trial. &lt;br /&gt;
&lt;br /&gt;
{{Ash}} is currently taking the island challenge in conjunction with his studies at the [[Pokémon School]] in the [[Alola]] [[region]]. He competed in his first trial in &#039;&#039;[[SM009|To Top a Totem!]]&#039;&#039;, in which he cleared the [[Verdant Cavern]] trial, earning a [[Normalium Z]] from the Totem {{p|Gumshoos}}. In &#039;&#039;[[SM010|Trial and Tribulation!]]&#039;&#039;, he battled against Hala in the [[Melemele Island]] grand trial and won. Hala was about to reward him with a [[Fightinium Z]], but {{DL|Recurring wild Pokémon in the anime|Tapu Koko}} switched it with an [[Electrium Z]]. His third trial took place in &#039;&#039;[[SM035|Currying Favor and Flavor!]]&#039;&#039;, when he cleared the [[Lush Jungle]] trial, earning a [[Grassium Z]] from the Totem {{p|Lurantis}}. He then faced Olivia in the Akala Island grand trial in &#039;&#039;[[SM036|Trials and Determinations!]]&#039;&#039;, earning a [[Rockium Z]] for defeating her. &lt;br /&gt;
&lt;br /&gt;
{{ashcl|Ash&#039;s classmates}} have completed some trials as well. For instance, {{an|Kiawe}} completed [[Olivia]]&#039;s grand trial on [[Akala Island]] prior to &#039;&#039;[[SM001|Alola to New Adventure!]]&#039;&#039;, receiving a [[Z-Ring]] and [[Firium Z]] as a reward. {{an|Lana}} completed the trial on [[Brooklet Hill]] in &#039;&#039;[[SM033|Big Sky, Small Fry!]]&#039;&#039; by defeating a Totem {{p|Wishiwashi}} in its [[List of Pokémon with form differences#Wishiwashi|School Form]] with her {{TP|Lana|Popplio}}, receiving a [[Waterium Z]] from the Pokémon and a Z-Ring, made from her {{key|VII|Sparkling Stone}}, from Olivia afterward.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Island challenge amulet Adventures.png|thumb|120px|An island challenge amulet in [[Pokémon Adventures]]]]&lt;br /&gt;
The island challenge debuted in the {{chap|Sun &amp;amp; Moon}}. In [[PASM03]], [[Hala]], [[Olivia]], and [[Nanu]] orchestrated a tournament to be held at an [[Iki Town]] festival. The winner of the tournament will be awarded an island challenge amulet and be given the task of doing the island challenge in order to calm the [[guardian deities]], who had been angered by something. In [[PASM07]], {{adv|Sun}} won the tournament and was awarded the amulet as the grand prize.&lt;br /&gt;
&lt;br /&gt;
Sun was given his first trial by [[Lana]], and was tasked with defeating the totem of [[Brooklet Hill]], a [[List of Pokémon with form differences#Wishiwashi|School Form]] {{p|Wishiwashi}}. Eventually, he completed the trial by defeating the lead Wishiwashi, causing it to revert back into its component Solo Form Wishiwashi.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* According to the chief of the [[Seafolk Village|sea folk]], long ago, [[Exeggutor Island]] used to be a {{cat|trial sites|trial site}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Island Challenge&#039;&#039;&lt;br /&gt;
{{Langtable|color={{alola color}}|bordercolor={{alola color dark}}&lt;br /&gt;
|zh_yue=諸島巡禮 &#039;&#039;Jyūdóu Chèuhnláih&#039;&#039;&lt;br /&gt;
|zh_cmn=諸島巡禮 / 诸岛巡礼 &#039;&#039;Zhūdǎo Xúnlǐ&#039;&#039;&lt;br /&gt;
|cs=Ostrovní výzva&lt;br /&gt;
|da=Øudfordring{{tt|*|anime}}&amp;lt;br&amp;gt;Øprøvelse{{tt|*|Sun and Moon material}}&lt;br /&gt;
|nl=Eiland uitdaging{{tt|*|SM009}}&amp;lt;br&amp;gt;Eiland beproeving{{tt|*|SM002}}&lt;br /&gt;
|fi=Saarihaaste&lt;br /&gt;
|fr=Tour des Îles&lt;br /&gt;
|de=Inselwanderschaft&lt;br /&gt;
|hu=Sziget Kihívás&lt;br /&gt;
|it=Giro delle isole&lt;br /&gt;
|ko=섬 순례 &#039;&#039;Seom Sullye&#039;&#039;&lt;br /&gt;
|no=Øyutfordring&lt;br /&gt;
|pl=Wyzwanie Wysp&lt;br /&gt;
|pt_br=Desafio da ilha&lt;br /&gt;
|pt_eu=Desafio das ilhas{{tt|*|anime}}&amp;lt;br&amp;gt;Desafio da ilha{{tt|*|Sun, Moon, Ultra Sun, and Ultra Moon material}}&lt;br /&gt;
|ru=Вызов острова{{tt|*|anime}}&amp;lt;br&amp;gt;Испытание острова &#039;&#039;Ispytaniye ostrova&#039;&#039;{{tt|*|Sun and Moon material}}&lt;br /&gt;
|es_la=Reto de las islas&lt;br /&gt;
|es_eu=Recorrido insular&lt;br /&gt;
|sv=Ö-utmaningen{{tt|*|anime}}&amp;lt;br&amp;gt;Öns utmaning{{tt|*|Sun and Moon material}}&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Island Challenge trial&#039;&#039;&lt;br /&gt;
{{Langtable|color={{alola color}}|bordercolor={{alola color dark}}&lt;br /&gt;
|zh_yue=&lt;br /&gt;
|zh_cmn=&lt;br /&gt;
|cs=&lt;br /&gt;
|da=Øprøvelse&lt;br /&gt;
|nl=&lt;br /&gt;
|fi=&lt;br /&gt;
|fr=&lt;br /&gt;
|de=&lt;br /&gt;
|hu=&lt;br /&gt;
|it=&lt;br /&gt;
|ko=&lt;br /&gt;
|no=Øyutfordringsprøve&lt;br /&gt;
|pl=&lt;br /&gt;
|pt_br=&lt;br /&gt;
|ru=Островной испытание &#039;&#039;Ostrovnoy ispytaniye&#039;&#039;&lt;br /&gt;
|es_la=&lt;br /&gt;
|es_eu=&lt;br /&gt;
|sv=Ö-utmaningsprövning&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Grand trial&#039;&#039;&lt;br /&gt;
{{langtable|color={{grass color}}|bordercolor={{grass color dark}}&lt;br /&gt;
|ja={{tt|大試練|だいしれん}} &#039;&#039;Grand trial&#039;&#039;&lt;br /&gt;
|zh_yue=大考驗 &#039;&#039;{{tt|Daaih Háauyihm|Grand trial}}&#039;&#039;&lt;br /&gt;
|zh_cmn=大考驗 / 大考验 &#039;&#039;{{tt|Dà Kǎoyàn|Grand trial}}&#039;&#039;&lt;br /&gt;
|cs=Nejvyšší zkouška{{tt|*|Sun and Moon website}}&amp;lt;br&amp;gt;Velká zkouška{{tt|*|broshure}}&lt;br /&gt;
|da=Stor prøve&lt;br /&gt;
|nl=Grote proef&lt;br /&gt;
|fi=Suurkoe&lt;br /&gt;
|fr=Grande Épreuve&lt;br /&gt;
|de=Große Prüfung&lt;br /&gt;
|hu=Főpróba&lt;br /&gt;
|it=Grande Prova&lt;br /&gt;
|ko=큰 시련 &#039;&#039;Keun siryeon&#039;&#039;&lt;br /&gt;
|no=Stor prøve&lt;br /&gt;
|pl=Wielka Próba&lt;br /&gt;
|pt_br=Grande prova&lt;br /&gt;
|pt_eu=Grande prova&lt;br /&gt;
|ru=Великий испытание &#039;&#039;Velikiy ispytaniye&#039;&#039;&lt;br /&gt;
|es=Gran Prueba&lt;br /&gt;
|sv=Stor prövning{{tt|*|anime}}&amp;lt;br&amp;gt;Stor utmaning{{tt|*|Sun and Moon material}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* {{cat|Episodes with trials}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Pokémon Sun and Moon]]&lt;br /&gt;
[[Category:Pokémon Ultra Sun and Ultra Moon]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[de:Inselwanderschaft]]&lt;br /&gt;
[[it:Giro delle isole]]&lt;br /&gt;
[[ja:しまめぐり]]&lt;br /&gt;
[[zh:諸島巡禮]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Big_Nugget&amp;diff=2721383</id>
		<title>Big Nugget</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Big_Nugget&amp;diff=2721383"/>
		<updated>2018-01-05T05:25:28Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* In the core series games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Big Nugget&lt;br /&gt;
|jname=でかいきんのたま&lt;br /&gt;
|jtrans=Giant Gold Orb&lt;br /&gt;
|gen=V&lt;br /&gt;
|colorscheme=Items&lt;br /&gt;
|fling=yes&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox/BagRow|V|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VI|Items}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|VII|Items}}&lt;br /&gt;
{{ItemInfobox/Fling‎|30|colorscheme=Items}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Big Nugget&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;でかいきんのたま&#039;&#039;&#039; &#039;&#039;Giant Gold Orb&#039;&#039;) is a type of [[item]] introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head‎|items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev5|BWB2W2}}|N/A|N/A{{tt|*|Cannot be sold to Poké Marts}}}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev6|XYORAS}}|N/A|{{PDollar}}10,000}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev7|SMUSUM}}|{{PDollar}}5,000|{{PDollar}}20,000}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
In the [[Generation V]] games, the Big Nugget can be sold to the {{DL|Item maniac|ore maniac}} inside the [[Icirrus City]] [[Pokémon Center]] for {{PDollar}}30000.&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
The Big Nugget serves no practical purpose other than to be sold.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|A big nugget of pure gold that gives off a lustrous gleam. A maniac will buy it for a high price.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|A big nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
{{ItemAvailability/head‎|items}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|BW}}&lt;br /&gt;
| [[Undella Town]]&lt;br /&gt;
| Held by {{wild|Garbodor}} (1% chance, {{DL|Tall grass|dark grass}} only)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|B2W2}}&lt;br /&gt;
| {{rt|3|Unova}}, [[Chargestone Cave]], [[Twist Mountain]], [[Clay Tunnel]], [[Nature Preserve]]&lt;br /&gt;
| [[Join Avenue]] ({{DL|Join Avenue|Souvenirs|souvenir}}, {{DL|Join Avenue|Antique Shop}})&amp;lt;br&amp;gt;Held by {{wild|Garbodor}} (1% chance, {{DL|Tall grass|dark grass}} only)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| [[Dendemille Town]], [[Poké Ball Factory]], [[Terminus Cave]]&lt;br /&gt;
| {{DL|Lumiose City restaurants|Sushi High Roller}}&amp;lt;br&amp;gt;[[Battle Chateau]]&amp;lt;br&amp;gt;[[Lost Hotel]] (trash cans){{dotw|Tu}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| [[Trick House]], [[Sea Mauville]]&lt;br /&gt;
| [[Mauville Food Court]]&amp;lt;br&amp;gt;[[Secret Base]] (&amp;quot;Search for treasure&amp;quot; with {{DL|Secret Base|Secret Pals|Secret Pal}})&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev7|SM}}&lt;br /&gt;
| [[Malie Garden]], [[Resolution Cave]]&lt;br /&gt;
| Sometimes dropped after [[ambush encounter]]s with {{p|Wimpod}} ([[Poni Wilds]], [[Poni Breaker Coast]])&amp;lt;br&amp;gt;[[Festival Plaza]] (decline a five ★ offer, {{DL|Festival Plaza|Lottery shops}})&amp;lt;br&amp;gt;{{a|Pickup}}, [[Poké Pelago]] (Isle Aphun - Rare-Treasure Hunting)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| &lt;br /&gt;
| [[Po Town]] (once per day)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{items color light}}|bordercolor={{items color dark}}&lt;br /&gt;
|zh_yue=巨大金珠 &#039;&#039;{{tt|Geuihdaaih Gāmjyū|Giant Gold Beads}}&#039;&#039;&lt;br /&gt;
|zh_cmn=巨大金珠 &#039;&#039;{{tt|Jùdà Jīnzhū|Giant Gold Beads}}&#039;&#039;&lt;br /&gt;
|fr=Maxi Pépite&lt;br /&gt;
|de=Riesennugget&lt;br /&gt;
|it=Granpepita&lt;br /&gt;
|ko=큰금구슬 &#039;&#039;Keun Geum Guseul&#039;&#039;&lt;br /&gt;
|es=Maxipepita&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://veekun.com/dex/items/misc/Big%20Nugget On Eevee&#039;s Itemdex]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Valuable items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Riesennugget]]&lt;br /&gt;
[[fr:Maxi Pépite]]&lt;br /&gt;
[[ja:でかいきんのたま]]&lt;br /&gt;
[[zh:巨大金珠（道具）]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Valuable_item&amp;diff=2721369</id>
		<title>Valuable item</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Valuable_item&amp;diff=2721369"/>
		<updated>2018-01-05T05:22:17Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: giant golden orbs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;valuable item&#039;&#039;&#039; is an [[item]] which generally serves no practical purpose other than to be sold, usually for a high price.&lt;br /&gt;
&lt;br /&gt;
In [[Generation II]] and {{gen|IV}}, it is possible to buy some of these items for a discount (but only one of each per day) on Mondays in the morning in the [[Goldenrod Tunnel]]. In [[Pokémon Black and White Versions|Pokémon Black]], some of these items are sold in [[Black City]], albeit for prices much higher than they can be sold for. Often, these items later become [[exchangeable item]]s. In [[Generation V]], [[mulch]]es and [[flute]]s became valuable items due to losing their function. While most of these items can be sold at [[Poké Mart]]s, those introduced in [[Generation V]] can only be sold to certain [[item maniac]]s. Besides [[Big Nugget]]s, [[Pearl String]]s, and [[Comet Shard]]s, the player can also sell normal [[Nugget]]s, {{OBP|Pearl|item}}s and [[Big Pearl]]s, [[Stardust]], and [[Star Piece]]s to the maniac inside the Icirrus Pokémon Center, for double the price presented below.&lt;br /&gt;
&lt;br /&gt;
==Valuable items that can be sold in Poké Marts==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Nugget&lt;br /&gt;
|jp={{tt|きんのたま|Kin no Tama}}&lt;br /&gt;
|jpt=Gold Orb&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buy={{tt|50000|4500 in Generations II and IV}}&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=5000&lt;br /&gt;
|effect=Can be sold to an item maniac inside the [[Icirrus City]] [[Pokémon Center]] for {{Pdollar}}10000.{{sup/5}}&lt;br /&gt;
|descstad=Can be sold for a very good price at any &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon Mart&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descgsc=Made of pure gold. Sell high.&lt;br /&gt;
|descrse=A nugget of pure gold. Can be sold at a high price.&lt;br /&gt;
|descfrlg=A nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price.&lt;br /&gt;
|desccoloxd=A nugget of pure gold. Can be sold at a high price.&lt;br /&gt;
|descdppthgss=A nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.&lt;br /&gt;
|descbwb2w2=A nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.&lt;br /&gt;
|descxyoras=A nugget of the purest gold that gives off a lustrous gleam in direct light. It can be sold at a high price to shops.&lt;br /&gt;
|descsm=A nugget of the purest gold that gives off a lustrous gleam in direct light. It can be sold at a high price to shops.&lt;br /&gt;
|locrby=Various locations, {{rt|24|Kanto}} ([[Nugget Bridge]])&lt;br /&gt;
|locgsc=Various locations, [[Buena&#039;s Password]] prize{{sup/2|C}}, [[Goldenrod Tunnel]] ({{DL|Valuable item|Bargain Shop}}), held by {{wild|Grimer}} and {{wild|Muk}} (2%)&lt;br /&gt;
|locrse=Various locations, {{a|Pickup}}, held by {{wild|Grimer}} (5%)&lt;br /&gt;
|locfrlg=Various locations, {{rt|24|Kanto}} ([[Nugget Bridge]]), {{a|Pickup}}, held by {{wild|Meowth}} (5%)&lt;br /&gt;
|loccolo=Held by [[Shadow Pokémon|Shadow]] {{p|Tyranitar}}&lt;br /&gt;
|locdppt=Various locations, {{a|Pickup}}, {{Gdis|Battle Frontier|IV}} ({{DL|Battle Frontier (Generation IV)|Pokémon Scratch-Off Corner}}){{sup/4|Pt}}, held by {{wild|Grimer}} and {{wild|Muk}} (5%)&lt;br /&gt;
|lochgss=Various locations, [[Goldenrod Tunnel]] ({{DL|Valuable item|Bargain Shop}}), [[Pokéathlon Dome]], {{pw|Quiet Cave}}, {{a|Pickup}}, receive from [[S.S. Aqua]] captain{{tt|*|After obtaining all 16 Plates.}}, held by {{wild|Grimer}} and {{p|Muk}} (5%)&lt;br /&gt;
|locbw=Various locations, [[Chargestone Cave]], [[Black City]] shop{{sup/5|Bl}}, {{a|Pickup}}, held by {{wild|Garbodor}} (5%), held by {{wild|Trubbish}} (1%; dark grass only)&lt;br /&gt;
|locb2w2=Various locations, [[Pokéstar Studios]], [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}, {{DL|Join Avenue|Souvenirs|souvenir}}), {{a|Pickup}}, held by {{wild|Trubbish}} (1%; dark grass only)&lt;br /&gt;
|locxy=[[Terminus Cave]], [[Battle Chateau]], [[Lumiose City]], [[Dendemille Town]], [[Kiloude City]], [[Lost Hotel]] (trash cans), {{a|Pickup}}, held by {{wild|Garbodor}}&lt;br /&gt;
|locoras={{rt|121|Hoenn}} (rematch with {{tc|Gentleman}} Walter), {{a|Pickup}}, [[Secret Base]] (&amp;quot;Search for treasure&amp;quot; with {{DL|Secret Base|Secret Pal}})&lt;br /&gt;
|locsm={{a|Pickup}}, [[Festival Plaza#Rank|Festival Plaza]] (decline a three ★ offer)&lt;br /&gt;
|main=Nugget&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Big Mushroom&lt;br /&gt;
|jp={{tt|おおきなキノコ|Ōkina Kinoko}}&lt;br /&gt;
|jpt=Big Mushroom&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buy=20000&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=2500&lt;br /&gt;
|effect=Give one to the [[Move Reminder]] on {{OBP|Two Island|town}} to relearn one move for one Pokémon.{{sup/3|FRLG}}&amp;lt;br&amp;gt;Can be sold to an item maniac inside a trailer on {{rt|5|Unova}} for {{Pdollar}}5000.{{sup/5}}&lt;br /&gt;
|descgsc=A rare mushroom. Sell high.&lt;br /&gt;
|descrse=A rare mushroom that would sell at a high price.&lt;br /&gt;
|descfrlg=A large and rare mushroom. It is very popular among certain people.&lt;br /&gt;
|desccoloxd=A rare mushroom that would sell at a high price.&lt;br /&gt;
|descdppthgss=A large and rare mushroom. It is very popular among certain maniacal fan segments.&lt;br /&gt;
|descbwb2w2=A large and rare mushroom. It is sought after by collectors.&lt;br /&gt;
|descxyoras=A very large and rare mushroom. It&#039;s popular with a certain class of collectors and sought out by them.&lt;br /&gt;
|descsm=A very large and rare mushroom. It&#039;s popular with a certain class of collectors and sought out by them.&lt;br /&gt;
|locgsc=Held by {{wild|Paras}} and {{wild|Parasect}} (2%)&lt;br /&gt;
|locfrlg=Various locations, held by {{wild|Paras}} and {{wild|Parasect}} (5%)&lt;br /&gt;
|locdppt=Various locations, held by {{wild|Paras}} (5%)&lt;br /&gt;
|lochgss=Various locations, {{pw|Noisy Forest}}, {{pw|Big Forest}}, {{pw|Yellow Forest}}, held by {{wild|Paras}} and {{wild|Parasect}} (5%)&lt;br /&gt;
|locbw=Various locations; [[Black City]] shop{{sup/5|Bl}}; held by {{wild|Paras}}, {{wild|Foongus}}, and {{wild|Amoonguss}} (5%); {{dwa|Pleasant Forest}}&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[Hidden Grotto]]es, [[Striaton City]], held by {{wild|Foongus}} and {{wild|Amoonguss}} (5%); {{dwa|Pleasant Forest}}&lt;br /&gt;
|locxy={{rt|14|Kalos}}, {{rt|16|Kalos}}, {{DL|Lumiose City restaurants|Restaurant Le Yeah}}, [[Pokémon Village]] (trash cans), held by {{wild|Foongus}} and {{wild|Amoonguss}}&lt;br /&gt;
|locoras={{rt|112|Hoenn}} (occasionally given by {{tc|Hiker}} Trent after a [[rematch]]), [[Battle Resort]], held by {{wild|Paras}} and {{wild|Shroomish}}&lt;br /&gt;
|main=Big Mushroom&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Big Pearl&lt;br /&gt;
|jp={{tt|おおきなしんじゅ|Ōkina Shinju}}&lt;br /&gt;
|jpt=Big Pearl&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buy={{tt|38000|3500 in Generations II and IV}}&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=3750&lt;br /&gt;
|sell2=4000&lt;br /&gt;
|sellnotes=Generation II-VI&lt;br /&gt;
|sellnotes2=Generation VII&lt;br /&gt;
|effect=Can be sold to an item maniac inside the [[Icirrus City]] [[Pokémon Center]] for {{Pdollar}}7500.{{sup/5}}&lt;br /&gt;
|descgsc=A big, beautiful pearl. Sell high.&lt;br /&gt;
|descrse=A lovely large pearl that would sell at a high price.&lt;br /&gt;
|descfrlg=A quite-large pearl that sparkles in a pretty silver color. It can be sold at a high price.&lt;br /&gt;
|desccoloxd=A lovely large pearl that would sell at a high price.&lt;br /&gt;
|descdppthgss=A quite-large pearl that sparkles in a pretty silver color. It can be sold at a high price to shops.&lt;br /&gt;
|descbwb2w2=A quite-large pearl that sparkles in a pretty silver color. It can be sold at a high price to shops.&lt;br /&gt;
|descxyoras=A rather large pearl that has a very nice silvery sheen. It can be sold to shops for a high price.&lt;br /&gt;
|descsm=A rather large pearl that has a very nice silvery sheen. It can be sold to shops for a high price.&lt;br /&gt;
|locgsc=[[Goldenrod Tunnel]] ({{DL|Valuable item|Bargain Shop}}), held by {{wild|Shellder}} (2%)&lt;br /&gt;
|locrse=Various locations, held by {{wild|Gulpin}} (5%)&lt;br /&gt;
|locfrlg=Various locations, held by {{wild|Shellder}} (5%)&lt;br /&gt;
|locdppt=Various locations, held by {{wild|Shellder}}, {{wild|Gulpin}}, and {{wild|Clamperl}} (5%)&lt;br /&gt;
|lochgss=Various locations, [[Goldenrod Tunnel]] ({{DL|Valuable item|Bargain Shop}}), {{pw|Beautiful Beach}}, {{pw|Warm Beach}}, {{pw|Quiet Cave}}, held by {{wild|Shellder}}, {{wild|Gulpin}}{{sup/4|SS}}, and {{wild|Clamperl}} (5%)&lt;br /&gt;
|locbw=Various locations, [[Black City]] shop{{sup/5|Bl}}, held by {{wild|Shellder}}, {{wild|Cloyster}}, and {{wild|Clamperl}} (5%), {{dwa|Sparkling Sea}}&lt;br /&gt;
|locb2w2=Various locations, [[Pokéstar Studios]], [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), held by {{wild|Shellder}}, {{wild|Cloyster}}, {{wild|Swalot}}, and {{wild|Clamperl}} (5%), {{dwa|Sparkling Sea}}&lt;br /&gt;
|locxy=[[Azure Bay]], {{rt|8|Kalos}}, [[Ambrette Town]] (with and without {{m|Rock Smash}} needed), [[Cyllage City]], [[Battle Chateau]], held by {{wild|Shellder}}, {{wild|Cloyster}}, and {{wild|Clamperl}}&lt;br /&gt;
|locoras= Held by {{wild|Clamperl}}, {{rt|124|Hoenn}} (rematch with {{tc|Sis &amp;amp; Bro}} Rita &amp;amp; Sam), [[Secret Base]] (&amp;quot;Search for treasure&amp;quot; with {{DL|Secret Base|Secret Pal}})&lt;br /&gt;
|locsm=[[Fishing]], [[Festival Plaza#Rank|Festival Plaza]] (Decline a four ★ offer)&lt;br /&gt;
|main=Big Pearl&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Brick Piece&lt;br /&gt;
|jp={{tt|かわらのかけら|Kawara no Kakera}}&lt;br /&gt;
|jpt=Tile Piece&lt;br /&gt;
|gen=II&lt;br /&gt;
|dispgen=II&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=50&lt;br /&gt;
|descgs=A rare chunk of brick.&lt;br /&gt;
|descc=A rare chunk of tile.&lt;br /&gt;
|locgsc=Held by {{p|Machop}} traded from [[Generation I]] (100%)&lt;br /&gt;
|main=Brick Piece&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Gold Leaf&lt;br /&gt;
|jp={{tt|きんのはっぱ|Kin no Happa}}&lt;br /&gt;
|jpt=Gold Leaf&lt;br /&gt;
|gen=II&lt;br /&gt;
|dispgen=II&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=1000&lt;br /&gt;
|descgsc=A strange, gold-colored leaf.&lt;br /&gt;
|locgsc=Held by {{p|Raichu}}, {{p|Parasect}}, {{p|Venomoth}}, {{p|Golduck}}, {{p|Primeape}}, {{p|Slowbro}}, {{p|Dewgong}}, {{p|Muk}}, {{p|Hypno}}, {{p|Marowak}}, {{p|Rhydon}}, and {{p|Seadra}} traded from [[Generation I]] (100%)&lt;br /&gt;
|main=Gold Leaf&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Pearl&lt;br /&gt;
|jp={{tt|しんじゅ|Shinju}}&lt;br /&gt;
|jpt=Pearl&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buy={{tt|6000|650 in Generations II and IV}}&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=700&lt;br /&gt;
|sell2=1000&lt;br /&gt;
|sellnotes=Generation II-VI&lt;br /&gt;
|sellnotes2=Generation VII&lt;br /&gt;
|effect=Can be sold to an item maniac inside the [[Icirrus City]] [[Pokémon Center]] for {{Pdollar}}1400.{{sup/5}}&lt;br /&gt;
|descgsc=A beautiful pearl. Sell low.&lt;br /&gt;
|descrs=A pretty pearl. Can be sold cheaply.&lt;br /&gt;
|desce=A pretty pearl that would sell at a cheap price.&lt;br /&gt;
|descfrlg=A relatively small pearl that sparkles in a pretty silver color. It can be sold cheaply.&lt;br /&gt;
|desccoloxd=A pretty pearl. Can be sold cheaply.&lt;br /&gt;
|descdppthgss=A somewhat-small pearl that sparkles in a pretty silver color. It can be sold cheaply to shops.&lt;br /&gt;
|descbwb2w2=A somewhat-small pearl that sparkles in a pretty silver color. It can be sold cheaply to shops.&lt;br /&gt;
|descxyoras=A rather small pearl that has a very nice silvery sheen to it. It can be sold cheaply to shops.&lt;br /&gt;
|descsm=A rather small pearl that has a very nice silvery sheen to it. It can be sold cheaply to shops.&lt;br /&gt;
|locgsc=[[Goldenrod Tunnel]] ({{DL|Valuable item|Bargain Shop}}), held by {{wild|Shellder}} (23%)&lt;br /&gt;
|locrse=Various locations&lt;br /&gt;
|locfrlg=Various locations, held by {{wild|Shellder}}{{sup/3|FR}} (50%)&lt;br /&gt;
|locdppt=Various locations, held by {{wild|Shellder}} (50%)&lt;br /&gt;
|lochgss=Various locations, [[Goldenrod Tunnel]] ({{DL|Valuable item|Bargain Shop}}), {{pw|Beautiful Beach}}, {{pw|Blue Lake}}, {{pw|Warm Beach}}, {{pw|Quiet Cave}}, {{pw|Night Sky&#039;s Edge}}, {{pw|Rally}}, held by {{wild|Shellder}} (50%)&lt;br /&gt;
|locbw=Various locations, [[Black City]] shop{{sup/5|Bl}}, held by {{wild|Shellder}} and {{wild|Cloyster}} (50%), {{dwa|Sparkling Sea}}&lt;br /&gt;
|locb2w2=Various locations, [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}, {{DL|Join Avenue|Souvenirs|souvenir}}), held by {{wild|Shellder}} and {{wild|Cloyster}} (50%), {{dwa|Sparkling Sea}}&lt;br /&gt;
|locxy={{rt|8|Kalos}}, [[Ambrette Town]], [[Frost Cavern]], [[Cyllage City]], [[Battle Chateau]], held by {{wild|Shellder}} and {{wild|Cloyster}}&lt;br /&gt;
|locoras=held by {{wild|Clamperl}}, {{rt|121|Hoenn}} (rematch with {{tc|Beauty}} Jessica), {{rt|107|Hoenn}} (rematch with {{tc|Swimmer}} Tony), {{rt|124|Hoenn}} (rematch with {{tc|Swimmer}} Jenny), [[Secret Base]] (&amp;quot;Search for treasure&amp;quot; with {{DL|Secret Base|Secret Pal}})&lt;br /&gt;
|locsm=[[Fishing]], [[Festival Plaza#Rank|Festival Plaza]] (Decline a two ★ offer)&lt;br /&gt;
|main=Pearl (item)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Silver Leaf&lt;br /&gt;
|jp={{tt|ぎんのはっぱ|Gin no Happa}}&lt;br /&gt;
|jpt=Silver Leaf&lt;br /&gt;
|gen=II&lt;br /&gt;
|dispgen=II&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=500&lt;br /&gt;
|descgsc=A strange, silver-colored leaf.&lt;br /&gt;
|locgsc=Held by {{p|Tentacruel}}, {{p|Rapidash}}, {{p|Magnemite}}, {{p|Magneton}}, {{p|Kingler}}, {{p|Electrode}}, {{p|Weezing}}, and {{p|Seaking}} traded from [[Generation I]] (100%)&lt;br /&gt;
|main=Silver Leaf&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=SlowpokeTail&lt;br /&gt;
|jp={{tt|おいしいシッポ|Oishī Shippo}}&lt;br /&gt;
|jpt=Delicious Tail&lt;br /&gt;
|gen=II&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buy={{tt|9800|First offer is 1000000}}&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=4900&lt;br /&gt;
|descgsc=Very tasty. Sell high.&lt;br /&gt;
|deschgss=A very tasty tail of something. It sells for a high price.&lt;br /&gt;
|descbwb2w2=A very tasty tail of something. It sells for a high price.&lt;br /&gt;
|descxyoras=A very tasty tail of something. It can be sold at a high price to shops.&lt;br /&gt;
|descsm=A very tasty tail of something. It can be sold at a high price to shops.&lt;br /&gt;
|locgsc=[[Mahogany Town]] shop (before meeting [[Lance]])&lt;br /&gt;
|lochgss=[[Cheating|Unobtainable]]&lt;br /&gt;
|locbw=[[Cheating|Unobtainable]]&lt;br /&gt;
|locb2w2=[[Cheating|Unobtainable]]&lt;br /&gt;
|locxy=[[Cheating|Unobtainable]]&lt;br /&gt;
|locoras=[[Cheating|Unobtainable]]&lt;br /&gt;
|notes=Formatted as Slowpoke Tail from Generation VI onwards.&lt;br /&gt;
|main=Slowpoke Tail&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Star Piece&lt;br /&gt;
|jp={{tt|ほしのかけら|Hoshi no Kakera}}&lt;br /&gt;
|jpt=Star Piece&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buy={{tt|48000|4600 in Generations II and IV}}&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=4900&lt;br /&gt;
|sell2=6000&lt;br /&gt;
|sellnotes=Generation II-VI&lt;br /&gt;
|sellnotes2=Generation VII&lt;br /&gt;
|effect=Exchange with [[Mr. Fuego]] for one of each color of [[shard]].{{sup/4|Pt}}&amp;lt;br&amp;gt;Exchange with a man in [[Anville Town]] for a {{DL|Vitamin|PP Up}}.{{dotw|Saturday}}{{dotw|Sunday}} {{sup/5}}&amp;lt;br&amp;gt;Can be sold to an item maniac inside the [[Icirrus City]] [[Pokémon Center]] for {{Pdollar}}9800.{{sup/5}}&lt;br /&gt;
|tcg=Star Piece (Skyridge 139)&lt;br /&gt;
|descgsc=A hunk of red gem. Sell very high.&lt;br /&gt;
|descrse=A red gem shard. It would sell for a very high price.&lt;br /&gt;
|descfrlg=A shard of a pretty gem that sparkles in a red color. It can be sold at a high price.&lt;br /&gt;
|desccoloxd=A red gem shard. It would sell for a very high price.&lt;br /&gt;
|descdppthgss=A shard of a pretty gem that sparkles in a red color. It can be sold at a high price to shops.&lt;br /&gt;
|descbwb2w2=A shard of a pretty gem that sparkles in a red color. It can be sold at a high price to shops.&lt;br /&gt;
|descxyoras=A small shard of a beautiful gem that demonstrates a distinctly red sparkle. It can be sold at a high price to shops.&lt;br /&gt;
|descsm=A small shard of a beautiful gem that demonstrates a distinctly red sparkle. It can be sold at a high price to shops.&lt;br /&gt;
|locgsc=[[Goldenrod Tunnel]] ({{DL|Valuable item|Bargain Shop}}), held by {{wild|Staryu}} (2%)&lt;br /&gt;
|locrse=Various locations, held by {{wild|Staryu}} (5%)&lt;br /&gt;
|locfrlg=Various locations, held by {{wild|Staryu}}{{sup/3|LG}} (5%)&lt;br /&gt;
|locdppt=Various locations, [[The Underground]], held by {{wild|Staryu}} (5%)&lt;br /&gt;
|lochgss=Various locations, {{m|Rock Smash}} (except [[Cliff Cave]] and [[Ruins of Alph]]), [[Goldenrod Tunnel]] ({{DL|Valuable item|Bargain Shop}}), {{pw|Rugged Road}}, {{pw|Blue Lake}}, {{pw|Night Sky&#039;s Edge}}, {{pw|Amity Meadow}}, held by {{wild|Staryu}} (5%)&lt;br /&gt;
|locbw=Various locations, [[Pinwheel Forest]] (challenge rock), [[Black City]] shop{{sup/5|Bl}}, held by {{wild|Staryu}} and {{wild|Starmie}} (5%), {{dwa|Windswept Sky}}&lt;br /&gt;
|locb2w2=Various locations, [[Pokéstar Studios]], [[Join Avenue]] ({{DL|Join Avenue|Avenue rank|reward}}), held by {{wild|Staryu}} and {{wild|Starmie}} (5%), {{dwa|Windswept Sky}}&lt;br /&gt;
|locxy={{rt|13|Kalos}}, {{rt|8|Kalos}} (via {{m|Rock Smash}}), [[Camphrier Town]], [[Ambrette Town]], [[Azure Bay]], [[Terminus Cave]], [[Victory Road (Kalos)|Victory Road]], [[Battle Chateau]], [[Lumiose City]] (Centrico Boulevard), [[Ambrette Town]] (via {{m|Rock Smash}}), held by {{wild|Staryu}} and {{wild|Starmie}}, {{rt|111|Hoenn}} (rematch with {{tc|Ruin Maniac}} Dusty)&lt;br /&gt;
|locoras=Held by {{wild|Staryu}}&lt;br /&gt;
|locsm={{rt|11|Alola}}, held by {{wild|Staryu}}, {{wild|Starmie}} and {{wild|Minior}}, [[Poké Ride|Tauros Charge]] boulders&lt;br /&gt;
|main=Star Piece&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Stardust&lt;br /&gt;
|jp={{tt|ほしのすな|Hoshi no Suna}}&lt;br /&gt;
|jpt=Star Sand&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buy={{tt|10000|900 in Generations II and IV}}&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=1000&lt;br /&gt;
|sell2=1500&lt;br /&gt;
|sellnotes=Generation II-VI&lt;br /&gt;
|sellnotes2=Generation VII&lt;br /&gt;
|effect=Can be sold to an item maniac inside the [[Icirrus City]] [[Pokémon Center]] for {{Pdollar}}2000.{{sup/5}}&lt;br /&gt;
|descgsc=Pretty, red sand. Sell high.&lt;br /&gt;
|descrse=Beautiful red sand. Can be sold at a high price.&lt;br /&gt;
|descfrlg=A pretty red sand with a loose, silky feel. It can be sold at a high price.&lt;br /&gt;
|desccoloxd=Beautiful red sand. Can be sold at a high price.&lt;br /&gt;
|descdppthgss=Lovely, red-colored sand with a loose, silky feel. It can be sold at a high price to shops.&lt;br /&gt;
|descbwb2w2=Lovely, red-colored sand with a loose, silky feel. It can be sold at a high price to shops.&lt;br /&gt;
|descxyoras=Lovely, red sand that flows between the fingers with a loose, silky feel. It can be sold at a high price to shops. &lt;br /&gt;
|descsm=Lovely red sand that flows between the fingers with a loose, silky feel. It can be sold at a low price to shops.&lt;br /&gt;
|locgsc=[[Goldenrod Tunnel]] ({{DL|Valuable item|Bargain Shop}}), held by {{wild|Staryu}} (23%)&lt;br /&gt;
|locrse=Various locations, held by {{wild|Staryu}} (50%)&lt;br /&gt;
|locfrlg=Various locations, held by {{wild|Staryu}}{{sup/3|LG}} (50%)&lt;br /&gt;
|locdppt=Various locations, [[Turnback Cave]], held by {{wild|Staryu}} (50%)&lt;br /&gt;
|lochgss=Various locations, [[Goldenrod Tunnel]] ({{DL|Valuable item|Bargain Shop}}), {{pw|Blue Lake}}, {{pw|Quiet Cave}}, {{pw|Beyond the Sea}}, {{pw|Night Sky&#039;s Edge}}, held by {{wild|Staryu}} (50%)&lt;br /&gt;
|locbw=Various locations, [[Black City]] shop{{sup/5|Bl}}, held by {{wild|Staryu}} and {{wild|Starmie}} (50%), {{dwa|Windswept Sky}}&lt;br /&gt;
|locb2w2=Various locations, [[Join Avenue]] ({{DL|Join Avenue|Avenue rank|reward}}), held by {{wild|Staryu}} and {{wild|Starmie}} (50%), {{dwa|Windswept Sky}}&lt;br /&gt;
|locxy={{DL|Super Training|Secret Super Training}}, [[Shalour City]], {{rt|8|Kalos}}, {{rt|13|Kalos}}, [[Battle Chateau]], [[Natural objects|Sand pile]] (in battles; using {{m|Hyper Voice}} or {{m|Rock Slide}}), held by {{wild|Staryu}} and {{wild|Starmie}}&lt;br /&gt;
|locoras={{DL|Super Training|Secret Super Training}}, held by {{wild|Staryu}}, {{wild|Lunatone}}, and {{wild|Solrock}}, {{rt|109|Hoenn}} (rematch with {{tc|Tuber}} Lola and Tuber Ricky)&lt;br /&gt;
|locsm={{rt|11|Alola}}, held by {{wild|Staryu}} and {{wild|Starmie}}&lt;br /&gt;
|main=Stardust&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|TinyMushroom}}{{Item&lt;br /&gt;
|name=Tiny Mushroom&lt;br /&gt;
|jp=ちいさなキノコ&lt;br /&gt;
|jpt=Little Mushroom&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy={{tt|3000|500 in Generations II and IV}}&lt;br /&gt;
|sell=250&lt;br /&gt;
|effect=Give two to the [[Move Reminder]] on {{OBP|Two Island|town}} to relearn one move for one Pokémon.{{sup/3|FRLG}}&amp;lt;br&amp;gt;Can be sold to an [[item maniac]] inside a trailer on {{rt|5|Unova}} for {{Pdollar}}500.{{sup/5}}&lt;br /&gt;
|descgsc=An ordinary mushroom. Sell low.&lt;br /&gt;
|descrs=A plain, ordinary mushroom. Can be sold cheaply.&lt;br /&gt;
|desce=A plain mushroom that would sell at a cheap price.&lt;br /&gt;
|descfrlg=A small and rare mushroom. It is quite popular among certain people.&lt;br /&gt;
|desccoloxd=A plain, ordinary mushroom. Can be sold cheaply.&lt;br /&gt;
|descdppthgss=A small and rare mushroom. It is quite popular among certain maniacal fan segments.&lt;br /&gt;
|descbwb2w2=A small and rare mushroom. It is sought after by collectors.&lt;br /&gt;
|descxyoras=A very small and rare mushroom. It&#039;s popular with a certain class of collectors and sought out by them.&lt;br /&gt;
|descsm=A very small and rare mushroom. It&#039;s popular with a certain class of collectors and sought out by them.&lt;br /&gt;
|locgsc=[[Mahogany Town]] shop (before meeting [[Lance]]), held by {{wild|Paras}} and {{wild|Parasect}}{{sup/2|C}} (23%)&lt;br /&gt;
|locrse=[[Petalburg Woods]] (hidden)&lt;br /&gt;
|locfrlg=[[Mt. Moon]] (hidden), held by {{wild|Paras}} and {{wild|Parasect}} (50%), held by [[In-game trade#Generation III|traded]] {{p|Nidoran♀}}{{sup/3|FR}}/{{p|Nidoran♂}}{{sup/3|LG}}&lt;br /&gt;
|locdppt=Various locations, held by {{wild|Paras}} (50%)&lt;br /&gt;
|lochgss=Various locations, [[Mahogany Town]] shop (before meeting [[Lance]]), {{pw|Noisy Forest}}, {{pw|Big Forest}}, {{pw|Yellow Forest}} (held by male, level 10 {{p|Pikachu}}), held by {{wild|Paras}} and {{wild|Parasect}} (50%)&lt;br /&gt;
|locbw=[[Pinwheel Forest]] (hidden), [[Giant Chasm]] (hidden), [[Abundant Shrine]] (hidden), {{rt|6|Unova}} (hidden) (reappears), {{rt|12|Unova}} (hidden) (reappears), [[Black City]] shop{{sup/5|Bl}}; held by {{wild|Paras}}, {{wild|Foongus}}, and {{wild|Amoonguss}} (50%); {{dwa|Pleasant Forest}}&lt;br /&gt;
|locb2w2=[[Abundant Shrine]] (hidden), [[Moor of Icirrus]] (hidden), [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[Hidden Grotto]]es, {{rt|6|Unova}} (hidden), {{rt|12|Unova}} (hidden), held by {{wild|Foongus}} and {{wild|Amoonguss}} (50%); {{dwa|Pleasant Forest}}&lt;br /&gt;
|locxy=[[Laverre City]], [[Pokémon Village]] (trash cans), {{rt|20|Kalos}}, {{rt|7|Kalos}}, {{rt|6|Kalos}}, {{rt|15|Kalos}}, {{rt|14|Kalos}}, {{DL|Lumiose City restaurants|Restaurant Le Nah}}, held by {{wild|Foongus}} and {{wild|Amoonguss}}&lt;br /&gt;
|locoras=[[Petalburg Woods]] (reappears), [[Jagged Pass]] (rematch with {{tc|Camper}} Ethan), held by {{wild|Paras}} and {{wild|Shroomish}}&lt;br /&gt;
|locsm={{rt|11|Alola}}, {{rt|4|Alola}} (hidden), {{rt|10|Alola}} (hidden), [[Hau&#039;oli City]], [[Akala Outskirts]] (hidden) (reappears)&lt;br /&gt;
|notes=Formatted as TinyMushroom prior to Generation VI&lt;br /&gt;
|main=Tiny Mushroom&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Shoal Salt&lt;br /&gt;
|jp={{tt|あさせのしお|Asase no Shio}}&lt;br /&gt;
|jpt=Shoal Salt&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=10&lt;br /&gt;
|effect=Can be sold to item maniac on {{rt|5|Unova}} for {{Pdollar}}7000.{{sup/5}} &lt;br /&gt;
Four can be given to the old man in the first room of [[Shoal Cave]] along with four Shoal Shells to obtain a {{DL|In-battle effect item|Shell Bell}}. {{sup/3|RSE}}{{sup/6|ORAS}}&lt;br /&gt;
|descrse=Salt obtained deep inside the &amp;lt;sc&amp;gt;Shoal Cave&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descfrlg=Pure salt obtained from deep inside the &amp;lt;sc&amp;gt;Shoal Cave&amp;lt;/sc&amp;gt;. It is extremely salty.&lt;br /&gt;
|desccoloxd=An item brought over from a faraway place.&lt;br /&gt;
|descdppthgss=Pure salt that was discovered deep inside the Shoal Cave. It is extremely salty.&lt;br /&gt;
|descbwb2w2=Pure salt that can be discovered deep inside the Shoal Cave. A maniac will buy it for a high price.&lt;br /&gt;
|descxy=Pure salt that can be discovered only deep inside the Shoal Cave.&lt;br /&gt;
|descoras=Salt that you found inside Shoal Cave.&lt;br /&gt;
|descsm=Salt that you found inside Shoal Cave.&lt;br /&gt;
|locrse=[[Shoal Cave]] (low tide)&lt;br /&gt;
|locbw={{rt|13|Unova}}&lt;br /&gt;
|locb2w2={{rt|17|Unova}} (hidden) (reappears)&lt;br /&gt;
|locoras=[[Shoal Cave]] (low tide)&lt;br /&gt;
|main=Shoal Salt&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Shoal Shell&lt;br /&gt;
|jp={{tt|あさせのかいがら|Asase no Kaigara}}&lt;br /&gt;
|jpt=Shoal Seashell&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=10&lt;br /&gt;
|effect=Can be sold to an item maniac inside the [[Icirrus City]] [[Pokémon Center]] for {{Pdollar}}7000.{{sup/5}}&lt;br /&gt;
Four can be given to the old man in the first room of [[Shoal Cave]] along with four Shoal Salt to obtain a {{DL|In-battle effect item|Shell Bell}}. {{sup/3|RSE}}{{sup/6|ORAS}}&lt;br /&gt;
|descrse=A seashell found deep inside the &amp;lt;sc&amp;gt;Shoal Cave&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|desccoloxd=An item brought over from a faraway place.&lt;br /&gt;
|descfrlg=A pretty seashell found deep inside the &amp;lt;sc&amp;gt;Shoal Cave&amp;lt;/sc&amp;gt;. It is striped in blue and white.&lt;br /&gt;
|descdppthgss=A pretty seashell that was found deep inside the Shoal Cave. It is striped in blue and white.&lt;br /&gt;
|descbwb2w2=A pretty seashell that can be found deep inside the Shoal Cave. A maniac will buy it for a high price.&lt;br /&gt;
|descxy=A pretty seashell that can be found deep inside the Shoal Cave. &lt;br /&gt;
|descoras=A seashell that you found inside Shoal Cave.&lt;br /&gt;
|descsm=A seashell that you found inside Shoal Cave.&lt;br /&gt;
|locrse=[[Shoal Cave]] (high tide)&lt;br /&gt;
|locbw={{rt|13|Unova}}&lt;br /&gt;
|locb2w2={{rt|17|Unova}} (hidden) (reappears)&lt;br /&gt;
|locoras=[[Shoal Cave]] (high tide)&lt;br /&gt;
|main=Shoal Shell&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Rare Bone&lt;br /&gt;
|jp={{tt|きちょうなホネ|Kichōna Hone}}&lt;br /&gt;
|jpt=Valuable Bone&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=5000&lt;br /&gt;
|sell2=2500&lt;br /&gt;
|sellnotes=Generations IV-VI&lt;br /&gt;
|sellnotes2=Generation VII&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=30000&lt;br /&gt;
|effect=Counts as a Fossil towards Fossil count when dug up in [[the Underground]].{{sup/4|DPPt}}&amp;lt;br&amp;gt;Can be sold to an item maniac inside a house on {{rt|18|Unova}} for {{Pdollar}}10000.{{sup/5}}&lt;br /&gt;
|descdppthgss=A bone that is extremely valuable for Pokémon archaeology. It can be sold for a high price to shops.&lt;br /&gt;
|descbwb2w2=A bone that is extremely valuable for Pokémon archeology. It can be sold for a high price to shops.&lt;br /&gt;
|descxyoras=A rare bone that is extremely valuable for the study of Pokémon archeology. It can be sold for a high price to shops.&lt;br /&gt;
|descsm=A rare bone that is extremely valuable for the study of Pokémon archeology. It can be sold for a high price to shops.&lt;br /&gt;
|locdppt=[[The Underground]], [[Turnback Cave]]&lt;br /&gt;
|lochgss=[[Cliff Cave]] ({{m|Rock Smash}}), {{pw|Night Sky&#039;s Edge}}&lt;br /&gt;
|locbw=[[Black City]] shop{{sup/5|Bl}}, held by {{p|Dwebble}} and {{wild|Crustle}} (1%; dark grass only), {{dwa|Icy Cave}}&lt;br /&gt;
|locb2w2=[[Clay Tunnel]], [[Castelia Sewers]], [[Twist Mountain]], [[Driftveil City]] (hidden), [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), held by {{p|Dwebble}} and {{wild|Crustle}} (1%; dark grass only), {{dwa|Icy Cave}}&lt;br /&gt;
|locxy={{rt|19|Kalos}}&lt;br /&gt;
|locoras={{rt|114|Hoenn}}, [[Secret Base]] (&amp;quot;Search for treasure&amp;quot; with {{DL|Secret Base|Secret Pal}})&lt;br /&gt;
|locsm=[[Malie Garden]]&lt;br /&gt;
|main=Rare Bone&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|BalmMushroom}}{{Item&lt;br /&gt;
|name=Balm Mushroom&lt;br /&gt;
|sprite=BalmMushroom&lt;br /&gt;
|jp={{tt|かおるキノコ|Kaoru Kinoko}}&lt;br /&gt;
|jpt=Fragrant Mushroom&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=6250&lt;br /&gt;
|sellnotes=Generation VI&lt;br /&gt;
|sell2=7500&lt;br /&gt;
|sellnotes2=Generation VII&lt;br /&gt;
|descbwb2w2=A rare mushroom which gives off a nice fragrance. A maniac will buy it for a high price.&lt;br /&gt;
|effect=Can be sold to an item maniac inside a trailer at {{rt|5|Unova}} for {{Pdollar}}25000.{{sup/5}}&lt;br /&gt;
|descxyoras=A rare mushroom that gives off a nice fragrance. It can be sold at a high price to shops.&lt;br /&gt;
|descsm=A rare mushroom that gives off a nice fragrance. It can be sold at a high price to shops.&lt;br /&gt;
|locbw=[[Striaton City]] (hidden), [[Abundant Shrine]], held by {{wild|Paras}}, {{wild|Foongus}}, and {{wild|Amoonguss}} (1%; dark grass only)&lt;br /&gt;
|locb2w2=[[Accumula Town]], [[Pinwheel Forest]] (hidden) (reappears), held by {{wild|Paras}}, {{wild|Foongus}}, and {{wild|Amoonguss}} (1%; dark grass only)&lt;br /&gt;
|locxy=[[Pokémon Village]] (trash cans), {{rt|20|Kalos}}, {{DL|Lumiose City restaurants|Restaurant Le Wow}}&lt;br /&gt;
|locoras=[[Petalburg Woods]] (reappears)&lt;br /&gt;
|locsm={{a|Pickup}}&lt;br /&gt;
|notes=Formatted as BalmMushroom in Generation V. Cannot be sold to Poké Marts in the Generation V games.&lt;br /&gt;
|main=Balm Mushroom&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Big Nugget&lt;br /&gt;
|jp={{tt|でかいきんのたま|Dekai Kin no Tama}}&lt;br /&gt;
|jpt=Giant Gold Orb&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buy=5000&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=10000&lt;br /&gt;
|sell2=20000&lt;br /&gt;
|sellnotes=Generation VI&lt;br /&gt;
|sellnotes2=Generation VII&lt;br /&gt;
|effect=Can be sold to an item maniac inside the [[Icirrus City]] [[Pokémon Center]] for {{Pdollar}}30000.{{sup/5}}&lt;br /&gt;
|descbwb2w2=A big nugget of pure gold that gives off a lustrous gleam. A maniac will buy it for a high price.&lt;br /&gt;
|descxyoras=A big nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.&lt;br /&gt;
|descsm=A big nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.&lt;br /&gt;
|descusum=A big nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.&lt;br /&gt;
|locbw=[[Undella Town]], held by {{wild|Garbodor}} (1%; dark grass only)&lt;br /&gt;
|locb2w2={{rt|3|Unova}}, [[Chargestone Cave]], [[Twist Mountain]], [[Nature Preserve]], [[Clay Tunnel]] (hidden), [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}, {{DL|Join Avenue|Souvenirs|souvenir}}), held by {{wild|Garbodor}} (1%; dark grass only)&lt;br /&gt;
|locxy=[[Terminus Cave]] (hidden), [[Poké Ball Factory]] (from president after defeating Team Flare), {{DL|Lumiose City restaurants|Sushi High Roller}}, [[Battle Chateau]]&lt;br /&gt;
|locoras=[[Sea Mauville]] (in storage), [[Mauville Food Court]], [[Secret Base]] (&amp;quot;Search for treasure&amp;quot; with {{DL|Secret Base|Secret Pal}})&lt;br /&gt;
|locsm=[[Resolution Cave]] (hidden), {{a|Pickup}}, [[Festival Plaza#Rank|Festival Plaza]] (decline a five ★ offer)&lt;br /&gt;
|locusum=[[Resolution Cave]] (hidden), {{a|Pickup}}, [[Festival Plaza#Rank|Festival Plaza]] (decline a five ★ offer), [[Po Town]]&lt;br /&gt;
|notes=Cannot be sold to Poké Marts in the Generation V games.&lt;br /&gt;
|main=Big Nugget&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Comet Shard&lt;br /&gt;
|jp={{tt|すいせいのかけら|Suisei no Kakera}}&lt;br /&gt;
|jpt=Comet Shard&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=15000&lt;br /&gt;
|sell2=30000&lt;br /&gt;
|sellnotes=Generation V-VI&lt;br /&gt;
|sellnotes2=Generation VII&lt;br /&gt;
|effect=Can be sold to an item maniac inside the [[Icirrus City]] [[Pokémon Center]] for {{Pdollar}}60000.{{sup/5}}&lt;br /&gt;
|descbwb2w2=A shard which fell to the ground when a comet approached. A maniac will buy it for a high price.&lt;br /&gt;
|descxyoras=A shard that fell to the ground when a comet approached. It can be sold at a high price to shops.&lt;br /&gt;
|descsm=A shard that fell to the ground when a comet approached. It can be sold at a high price to shops.&lt;br /&gt;
|locbw=[[Giant Chasm]], held by {{wild|Clefairy}}, {{wild|Lunatone}}, and {{wild|Solrock}} (1%; dark grass only), {{dwa|Rugged Mountain}}&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Avenue rank|reward}}), [[Dragonspiral Tower]], held by {{wild|Clefairy}}, {{wild|Clefable}}, {{wild|Lunatone}}, and {{wild|Solrock}} (1%; dark grass only), {{dwa|Rugged Mountain}}&lt;br /&gt;
|locxy=[[Anistar City]], [[Battle Chateau]]&lt;br /&gt;
|locoras={{rt|114|Hoenn}} (hidden), [[Secret Base]] (&amp;quot;Search for treasure&amp;quot; with {{DL|Secret Base|Secret Pal}})&lt;br /&gt;
|locsm=[[Hokulani Observatory]], [[Haina Desert]], [[Poni Coast]], [[Poké Ride|Tauros Charge]] boulders&lt;br /&gt;
|notes=Cannot be sold to Poké Marts in the Generation V games.&lt;br /&gt;
|main=Comet Shard&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Pearl String&lt;br /&gt;
|jp={{tt|おだんごしんじゅ|Odango Shinju}}&lt;br /&gt;
|jpt=Pearl {{wp|Dango}}&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=7500&lt;br /&gt;
|sell2=15000&lt;br /&gt;
|sellnotes=Generation V-VI&lt;br /&gt;
|sellnotes2=Generation VII&lt;br /&gt;
|effect=Can be sold to an item maniac inside the [[Icirrus City]] [[Pokémon Center]] for {{PDollar}}25000.{{sup/5}}&lt;br /&gt;
|descbwb2w2=Very large pearls that sparkle in a pretty silver color. A maniac will buy them for a high price.&lt;br /&gt;
|descxyoras=Very large pearls that sparkle in a pretty silver color. They can be sold at a high price to shops.&lt;br /&gt;
|descsm=Very large pearls that sparkle in a pretty silver color. They can be sold at a high price to shops.&lt;br /&gt;
|locbw={{rt|13|Unova}} (hidden)&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Souvenirs|souvenir}}), {{rt|17|Unova}}, {{rt|18|Unova}} (hidden)&lt;br /&gt;
|locxy=Occasionally received after defeating Grand Duchess [[Diantha]], {{rt|21|Kalos}}, [[Battle Chateau]], [[Lumiose City#Café Woof|Lumiose City]]&lt;br /&gt;
|locoras=[[Mauville Food Court]], [[Secret Base]] (&amp;quot;Search for treasure&amp;quot; with {{DL|Secret Base|Secret Pal}})&lt;br /&gt;
|locsm=[[Hano Beach]], [[Poni Wilds]], [[Fishing]] spots, {{a|Pickup}}&lt;br /&gt;
|notes=Cannot be sold to Poké Marts in the Generation V games.&lt;br /&gt;
|main=Pearl String&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Pretty Wing&lt;br /&gt;
|jp={{tt|きれいなハネ|Kireina Hane}}&lt;br /&gt;
|jpt=Beautiful Feather&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|sell2=500&lt;br /&gt;
|sellnotes=Generation V-VI&lt;br /&gt;
|sellnotes2=Generation VII&lt;br /&gt;
|descbwb2w2=Though this feather is beautiful, it&#039;s just a regular feather and has no effect on Pokémon.&lt;br /&gt;
|descxyoras=Though this feather is beautiful, it&#039;s just a regular feather and has no effect on Pokémon.&lt;br /&gt;
|descsm=Though this feather is beautiful, it&#039;s just a regular feather and has no effect on Pokémon.&lt;br /&gt;
|locbw={{DL|Phenomenon|Flying Pokémon&#039;s shadow}}s, {{dwa|Dream Park}}&lt;br /&gt;
|locb2w2={{DL|Phenomenon|Flying Pokémon&#039;s shadow}}s, [[Pokéstar Studios]], {{dwa|Dream Park}}&lt;br /&gt;
|locxy={{kal|Victory Road}}, [[Pokémon Village]], [[Parfum Palace]], [[Anistar City]], {{rt|15|Kalos}}, [[Couriway Town]], [[Pokémon Village]] (on the ground and via trash cans), {{DL|Super Training|Secret Super Training}}&lt;br /&gt;
|locoras=Held by {{wild|Wingull}} and {{wild|Pelipper}}, {{DL|Super Training|Secret Super Training}}&lt;br /&gt;
|locsm=Held by {{wild|Wingull}} and {{wild|Pelipper}}&lt;br /&gt;
|main=Pretty Wing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Relic Gold &lt;br /&gt;
|jp={{tt|こだいのきんか|Kodai no Kinka}}&lt;br /&gt;
|jpt=Ancient Gold Coin&lt;br /&gt;
|gen=V&lt;br /&gt;
|genex=no&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=30000&lt;br /&gt;
|effect=Can be sold to an item maniac in [[Undella Town]] for {{PDollar}}10000.{{sup/5}}&lt;br /&gt;
|descbwb2w2=A gold coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price.&lt;br /&gt;
|descxyoras=A gold coin used by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|descsm=A gold coin used by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|locbw=[[Abyssal Ruins]]&lt;br /&gt;
|locb2w2=[[Abyssal Ruins]]&lt;br /&gt;
|locoras=[[PGL Delibird]] event&lt;br /&gt;
|notes=Cannot be sold to Poké Marts in the Generation V games, X, and Y.&lt;br /&gt;
|main=Relic Gold&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Strange Souvenir&lt;br /&gt;
|jp={{tt|ふしぎなおきもの|Fushigina Okimono}}&lt;br /&gt;
|jpt=Mysterious Ornament&lt;br /&gt;
|gen=VI&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buy=3000&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=5&lt;br /&gt;
|sell2=1500&lt;br /&gt;
|sellnotes=Generation VI&lt;br /&gt;
|sellnotes2=Generation VII&lt;br /&gt;
|descxyoras=An ornament depicting a Pokémon that is venerated as a protector in some region far from Kalos.&lt;br /&gt;
|descsm=An ornament depicting a mysterious Pokémon that has been venerated as a guardian deity for an extremely long time in the Alola region.&lt;br /&gt;
|locxy=From a {{tc|Backpacker}} in the [[Kalos hotels]]&lt;br /&gt;
|locsm={{DL|Royal Avenue|Thrifty Megamart}}, [[Malie City]]&lt;br /&gt;
|main=Strange Souvenir&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Mulches===&lt;br /&gt;
{{main|Mulch}}&lt;br /&gt;
&lt;br /&gt;
===Flutes===&lt;br /&gt;
{{main|Flute}}&lt;br /&gt;
&lt;br /&gt;
==Valuable items that can only be sold to [[item maniac]]s==&lt;br /&gt;
===[[Undella Town]]===&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Relic Band&lt;br /&gt;
|jp={{tt|こだいのうでわ|Kodai no Udewa}}&lt;br /&gt;
|jpt=Ancient Bracelet&lt;br /&gt;
|gen=V&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|effect=Can be sold to an item maniac in [[Undella Town]] for {{PDollar}}100000.{{sup/5}}&lt;br /&gt;
|descbwb2w2=A bracelet made in a civilization about 3,000 years ago. A maniac will buy it for a high price.&lt;br /&gt;
|descxyoras=A heavy bracelet made by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|descsm=A heavy bracelet made by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|locbw=[[Abyssal Ruins]]&lt;br /&gt;
|locb2w2=[[Abyssal Ruins]]&lt;br /&gt;
|notes=Cannot be sold to Poké Marts in the Generation V and VI games.&lt;br /&gt;
|main=Relic Band&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Relic Copper&lt;br /&gt;
|jp={{tt|こだいのどうか|Kodai no Dōka}}&lt;br /&gt;
|jpt=Ancient Bronze Coin&lt;br /&gt;
|gen=V&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|effect=Can be sold to an item maniac in [[Undella Town]] for {{PDollar}}1000.{{sup/5}}&lt;br /&gt;
|descbwb2w2=A copper coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price.&lt;br /&gt;
|descxyoras=A copper coin used by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|descsm=A copper coin used by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|locbw=[[Abyssal Ruins]]&lt;br /&gt;
|locb2w2=[[Abyssal Ruins]]&lt;br /&gt;
|notes=Cannot be sold to Poké Marts in the Generation V and VI games.&lt;br /&gt;
|main=Relic Copper&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Relic Crown&lt;br /&gt;
|jp={{tt|こだいのおうかん|Kodai no Ōkan}}&lt;br /&gt;
|jpt=Ancient Crown&lt;br /&gt;
|gen=V&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|effect=Can be sold to an item maniac in [[Undella Town]] for {{PDollar}}300000.{{sup/5}}&lt;br /&gt;
|descbwb2w2=A crown made in a civilization about 3,000 years ago. A maniac will buy it for a high price.&lt;br /&gt;
|descxyoras=A heavy crown made by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|descsm=A heavy crown made by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|locbw=[[Abyssal Ruins]]&lt;br /&gt;
|locb2w2=[[Abyssal Ruins]]&lt;br /&gt;
|notes=Cannot be sold to Poké Marts in the Generation V and VI games.&lt;br /&gt;
|main=Relic Crown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Relic Silver &lt;br /&gt;
|jp={{tt|こだいのぎんか|Kodai no Ginka}}&lt;br /&gt;
|jpt=Ancient Silver Coin&lt;br /&gt;
|gen=V&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|effect=Can be sold to an item maniac in [[Undella Town]] for {{PDollar}}5000.{{sup/5}}&lt;br /&gt;
|descbwb2w2=A silver coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price.&lt;br /&gt;
|descxyoras=A silver coin used by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|descsm=A silver coin used by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|locbw=[[Abyssal Ruins]]&lt;br /&gt;
|locb2w2=[[Abyssal Ruins]]&lt;br /&gt;
|notes=Cannot be sold to Poké Marts in the Generation V and VI games.&lt;br /&gt;
|main=Relic Silver&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Relic Statue&lt;br /&gt;
|jp={{tt|こだいのせきぞう|Kodai no Sekizō}}&lt;br /&gt;
|jpt=Ancient Statue&lt;br /&gt;
|gen=V&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|effect=Can be sold to an item maniac in [[Undella Town]] for {{PDollar}}200000.{{sup/5}}&lt;br /&gt;
|descbwb2w2=A stone figure made in a civilization about 3,000 years ago. A maniac will buy it for a high price.&lt;br /&gt;
|descxyoras=A stone figurine made by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|descsm=A stone figurine made by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|locbw=[[Abyssal Ruins]]&lt;br /&gt;
|locb2w2=[[Abyssal Ruins]]&lt;br /&gt;
|notes=Cannot be sold to Poké Marts in the Generation V and VI games.&lt;br /&gt;
|main=Relic Statue&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Relic Vase&lt;br /&gt;
|jp={{tt|こだいのツボ|Kodai no Tsubo}}&lt;br /&gt;
|jpt=Ancient Vase&lt;br /&gt;
|gen=V&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|effect=Can be sold to an item maniac in [[Undella Town]] for {{PDollar}}50000.{{sup/5}}&lt;br /&gt;
|descbwb2w2=A vase made in a civilization about 3,000 years ago. A maniac will buy it for a high price.&lt;br /&gt;
|descxyoras=A fragile vase made by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|descsm=A fragile vase made by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|locbw=[[Abyssal Ruins]]&lt;br /&gt;
|locb2w2=[[Abyssal Ruins]]&lt;br /&gt;
|notes=Cannot be sold to Poké Marts in the Generation V and VI games.&lt;br /&gt;
|main=Relic Vase&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
===Underground===&lt;br /&gt;
This is artwork of the items as seen in the [[Sinnoh]] [[The Underground|Underground]].&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{cynthia color dark}}; border:5px solid #{{cynthia color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Star Piece.png]]&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{Locationcolor/med|cave}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Rare Bone 1.png]][[File:Mine Rare Bone 2.png]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{red color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{red color dark}}|Star Piece}}&lt;br /&gt;
| style=&amp;quot;background:#{{Locationcolor/light|cave}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Locationcolor/dark|cave}}|Rare Bone}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===Global Link===&lt;br /&gt;
This is artwork of the items as seen on the [[Pokémon Global Link]].&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{black color dark}}; border:5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{gold color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Nugget Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{gold color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Big Nugget Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{pearl color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Pearl Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{pearl color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Big Pearl Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{pearl color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Pearl String Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{gold color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{gold color dark}}|Nugget}}&lt;br /&gt;
| style=&amp;quot;background:#{{gold color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{gold color dark}}|Big Nugget}}&lt;br /&gt;
| style=&amp;quot;background:#{{pearl color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{pearl color dark}}|Pearl (item)|Pearl}}&lt;br /&gt;
| style=&amp;quot;background:#{{pearl color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{pearl color dark}}|Big Pearl}}&lt;br /&gt;
| style=&amp;quot;background:#{{pearl color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{pearl color dark}}|Pearl String}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Shoal Shell Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Shoal Salt Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Stardust Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Star Piece Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Comet Shard Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{water color dark}}|Shoal Shell}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{water color dark}}|Shoal Salt}}&lt;br /&gt;
| style=&amp;quot;background:#{{red color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{red color dark}}|Stardust}}&lt;br /&gt;
| style=&amp;quot;background:#{{red color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{red color dark}}|Star Piece}}&lt;br /&gt;
| style=&amp;quot;background:#{{red color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{red color dark}}|Comet Shard}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{grass color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Tiny Mushroom Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{grass color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Big Mushroom Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{grass color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Balm Mushroom Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{Locationcolor/med|cave}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Rare Bone Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{white color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Pretty Wing Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{grass color dark}}|Tiny Mushroom}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{grass color dark}}|Big Mushroom}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{grass color dark}}|Balm Mushroom}}&lt;br /&gt;
| style=&amp;quot;background:#{{Locationcolor/light|cave}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Locationcolor/dark|cave}}|Rare Bone}}&lt;br /&gt;
| style=&amp;quot;background:#{{white color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{white color dark}}|Pretty Wing}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{Locationcolor/med|ruins}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Strange Souvenir Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{Locationcolor/med|underwater}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Relic Band Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{Locationcolor/med|underwater}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Relic Copper Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{Locationcolor/med|underwater}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Relic Silver Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{Locationcolor/med|underwater}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Relic Gold Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{Locationcolor/light|ruins}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Locationcolor/dark|ruins}}|Strange Souvenir}}&lt;br /&gt;
| style=&amp;quot;background:#{{Locationcolor/light|underwater}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Locationcolor/dark|underwater}}|Relic Band}}&lt;br /&gt;
| style=&amp;quot;background:#{{Locationcolor/light|underwater}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Locationcolor/dark|underwater}}|Relic Copper}}&lt;br /&gt;
| style=&amp;quot;background:#{{Locationcolor/light|underwater}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Locationcolor/dark|underwater}}|Relic Silver}}&lt;br /&gt;
| style=&amp;quot;background:#{{Locationcolor/light|underwater}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Locationcolor/dark|underwater}}|Relic Gold}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{Locationcolor/med|underwater}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Relic Crown Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{Locationcolor/med|underwater}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Relic Statue Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{Locationcolor/med|underwater}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Relic Vase Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{Locationcolor/light|underwater}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Locationcolor/dark|underwater}}|Relic Crown}}&lt;br /&gt;
| style=&amp;quot;background:#{{Locationcolor/light|underwater}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Locationcolor/dark|underwater}}|Relic Statue}}&lt;br /&gt;
| style=&amp;quot;background:#{{Locationcolor/light|underwater}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Locationcolor/dark|underwater}}|Relic Vase}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
In &#039;&#039;[[BW039|Reunion Battles In Nimbasa!]]&#039;&#039;, a [[Pretty Wing]] was included in the full set of [[wing]]s that was promised as a prize for winning the [[Club Battle]] tournament. The set was [[BW042|eventually]] won by {{an|Iris}}, who later sent it to the [[Village of Dragons]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY069|Defending the Homeland!]]&#039;&#039;, {{an|Clemont}} mentioned having used [[Big Mushroom]]s as a part of the new food he had just made for {{ashfr|the group}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM032|Treasure Hunt, Akala Style!]]&#039;&#039;, {{an|Mallow}} found multiple [[Tiny Mushroom|Tiny]] and Big Mushrooms and {{an|Sophocles}} found a [[Star Piece]] during a [[Poké Ride|Stoutland Search]] treasure hunt set up for {{Ash}} and his classmates by [[Olivia]]. In the dub, the Star Piece was incorrectly referred to as a [[Comet Shard]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Iris Wings.png|A Pretty Wing&lt;br /&gt;
File:Big Mushroom anime.png|Big Mushrooms&lt;br /&gt;
File:Tiny Mushroom anime.png|Tiny Mushrooms&lt;br /&gt;
File:Star Piece anime.png|A Star Piece&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In &#039;&#039;[[PS102|Ursaring Major]]&#039;&#039;, [[Team Rocket]] had cut off the tails of a herd of {{p|Slowpoke}} by the [[Slowpoke Well]] near [[Azalea Town]], planning to sell them for profit. However, they were stopped by {{adv|Silver}} and his {{TP|Silver|Ursaring}} before they could do so.&lt;br /&gt;
&lt;br /&gt;
A [[Big Pearl]] appeared in &#039;&#039;[[PS136|Crossing Crobat]]&#039;&#039;, where it was retrieved by [[Janine]] as a part of a test to check the security of the {{ci|Goldenrod}} Museum.&lt;br /&gt;
&lt;br /&gt;
A [[Big Mushroom]] appeared in &#039;&#039;[[PS506|A Week to Go and Old Wounds]]&#039;&#039;, where [[Shoko]] gave it to one of her {{p|Patrat}} to hold while demonstrating her [[Marvelous Bridge]] Patrat Show to {{adv|Black}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:SlowpokeTail Adventures.png|Slowpoke Tails&lt;br /&gt;
File:Big Pearl Adventures.png|A Big Pearl&lt;br /&gt;
File:Shoko Patrat Adventures.png|A Big Mushroom&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The [[Slowpoke Tail]] is actually a useless item with no function past its monetary value. Although it is said that a Slowpoke will use its tail for fishing, a Slowpoke Tail has no effect on fishing at all, nor does it have any effect on {{p|Shellder}} despite the fact that contact with a Slowpoke&#039;s tail usually induces a spiral change. &lt;br /&gt;
* The first time that humans eating Pokémon is mentioned explicitly in the games is when a [[Team Rocket]] member mentions the SlowpokeTail&#039;s value as a delicacy. In Pokémon X and Y, Slowpoke Tail is one of the dishes served by {{DL|Lumiose City restaurants|Restaurant Le Yeah}} in [[Lumiose City]].&lt;br /&gt;
* The Japanese name for nugget, きんのたま &#039;&#039;kin no tama&#039;&#039;, literally means &amp;quot;golden ball&amp;quot;, which is also a colloquial term for testicles. The man offering his &amp;quot;golden ball&amp;quot; is a frequent joke amongst Japanese fans. As this pun would be lost in translation, as well as the fact that it would not go over well with parent groups, it was translated as &amp;quot;nugget of wisdom&amp;quot;.&lt;br /&gt;
* The [[Rare Bone]] and [[Thick Club]] share the same Bag sprite.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Items}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wertgegenstände]]&lt;br /&gt;
[[it:Strumenti di valore]]&lt;br /&gt;
[[zh:贵重道具]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Key_Items_in_Generation_VII&amp;diff=2721335</id>
		<title>List of Key Items in Generation VII</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Key_Items_in_Generation_VII&amp;diff=2721335"/>
		<updated>2018-01-05T05:12:30Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of all the [[Key Item]]s that are found in [[Generation VII]].&lt;br /&gt;
&lt;br /&gt;
==Key Items found in all Generation VII games==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=DNA Splicers&lt;br /&gt;
|jp={{tt|いでんしのくさび|Idenshi no Kusabi}}&lt;br /&gt;
|jpt=Gene Wedge&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Combines and separates {{p|Kyurem}} with {{p|Reshiram}} or {{p|Zekrom}}, transforming them into White Kyurem or Black Kyurem, respectively. The combination retains Kyurem&#039;s [[level]], [[nature]], {{IV}}s, {{EV}}s, [[Poké Ball]], and [[held item]]. As it uses two separate index numbers (before fusing and after fusing), only one White or Black Kyurem can be obtained at once.&lt;br /&gt;
|descsm=A splicer that fuses Kyurem and a certain Pokémon. They are said to have been one in the beginning.{{tt|*|When not fused}}&amp;lt;br&amp;gt;A splicer that separates Kyurem and a certain Pokémon when they have been fused.{{tt|*|When fused}}&lt;br /&gt;
|locsm=[[Aether Paradise]] (Secret Lab A; from an {{tc|Aether Foundation Employee}})&lt;br /&gt;
|main=DNA Splicers&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Exp. Share&lt;br /&gt;
|jp={{tt|がくしゅうそうち|Gakushū Sōchi}}&lt;br /&gt;
|jpt=Learning Equipment&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Allows all of the Pokémon in the player&#039;s [[party]] to gain [[experience]] points.&lt;br /&gt;
|descsm=Turning on this special device will allow all the Pokémon on your team to receive Exp. Points from battles.&lt;br /&gt;
|locsm={{rt|1|Alola}} (Hau&#039;oli Outskirts; from [[Kukui]] outside the Trainers&#039; School on the player&#039;s first visit)&lt;br /&gt;
|main=Exp. Share&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Fishing Rod&lt;br /&gt;
|jp={{tt|つりざお|Tsurizao}}&lt;br /&gt;
|jpt=Fishing Rod&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Allows the player to [[fishing|fish]] near underwater piles of rock.&lt;br /&gt;
|descsm=A Fishing Rod made by Captain Lana. Cast a line over piles of underwater rocks to fish for wild aquatic Pokémon.&lt;br /&gt;
|locsm=[[Brooklet Hill]] (from [[Lana]] for completing the trial)&lt;br /&gt;
|main=Fishing Rod&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Forage Bag&lt;br /&gt;
|jp={{tt|ざいりょうぶくろ|Zairyō Bukuro}}&lt;br /&gt;
|jpt=Ingredient Bag&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Holds ingredients found during [[Mallow]]&#039;s trial.&lt;br /&gt;
|descsm=A bag to carry ingredients gathered during Mallow&#039;s trial in the jungle.&lt;br /&gt;
|locsm=[[Lush Jungle]] (from [[Mallow]] at the beginning of the trial)&lt;br /&gt;
|main=Forage Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Gracidea&lt;br /&gt;
|jp={{tt|グラシデアのはな|Gurashidea no Hana}}&lt;br /&gt;
|jpt=Gracidea Flower&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Transforms {{p|Shaymin}} from Land Forme to Sky Forme.&lt;br /&gt;
|descsm=A flower sometimes bundled in bouquets to convey gratitude on special occasions like birthdays.&lt;br /&gt;
|locsm=[[Hau&#039;oli City]] (from the secondary attendant in the mall store Gracidea)&lt;br /&gt;
|main=Gracidea&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Key Stone&lt;br /&gt;
|jp={{tt|キーストーン|Kī Sutōn}}&lt;br /&gt;
|jpt=Key Stone&lt;br /&gt;
|gen=VI&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Allows the player to [[Mega Evolution|Mega Evolve]] a Pokémon holding the appropriate [[Mega Stone]].&lt;br /&gt;
|descsm=A stone filled with an unexplained power. It makes Pokémon that battle with a Mega Stone Mega Evolve.&lt;br /&gt;
|locsm=[[Ancient Poni Path]] (from [[Dexio]] after defeating him in a battle)&lt;br /&gt;
|main=Key Stone&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Lens Case&lt;br /&gt;
|jp={{tt|レンズケース|Renzu Kēsu}}&lt;br /&gt;
|jpt=Lens Case&lt;br /&gt;
|gen=VI&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Stores colored contact lenses which allow the player to change his/her eye color.&lt;br /&gt;
|descsm=A rather chic-looking case for carrying contact lenses.&lt;br /&gt;
|locsm=[[Hau&#039;oli City]] (from [[Lillie]], outside the [[apparel shop]])&lt;br /&gt;
|main=Lens Case&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Makeup Bag&lt;br /&gt;
|jp={{tt|コスメポーチ|Kosume Pōchi}}&lt;br /&gt;
|jpt=Cosmetics Pouch&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Stores lipsticks which allow the player to change her lip color.&lt;br /&gt;
|descsm=A rather chic-looking case for carrying lipsticks.&lt;br /&gt;
|locsm=[[Hau&#039;oli City]] (from [[Lillie]], outside the apparel shop, if the player is female)&lt;br /&gt;
|main=Makeup Bag&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Moon Flute&lt;br /&gt;
|jp={{tt|つきのふえ|Tsuki no Fue}}&lt;br /&gt;
|jpt=Moon Flute&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Used to evolve [[Nebby]] into {{p|Lunala}} at the [[Altar of the Moone]].&lt;br /&gt;
|descsm=It is said that the tones it produces were offered up as an expression of gratitude to the Legendary Pokémon of the moon.&lt;br /&gt;
|locsm=[[Exeggutor Island]]{{sup/7|M}}&lt;br /&gt;
|main=Moon Flute&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Oval Charm&lt;br /&gt;
|jp={{tt|まるいおまもり|Marui Omamori}}&lt;br /&gt;
|jpt=Round Charm&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Increases the chances of a Pokémon producing an {{pkmn|Egg}}.&lt;br /&gt;
|descsm=An oval charm said to increase the chance of Pokémon Eggs being found at the Nursery.&lt;br /&gt;
|locsm=[[Heahea City]] (building to the left of the Dimensional Research Lab; from {{tc|GAME FREAK}} Morimoto after defeating him in a battle)&lt;br /&gt;
|main=Oval Charm&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Prison Bottle&lt;br /&gt;
|jp={{tt|いましめのツボ|Imashime no Tsubo}}&lt;br /&gt;
|jpt=Jar of Binding&lt;br /&gt;
|gen=VI&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Changes {{p|Hoopa}}&#039;s form [[List of Pokémon with form differences#Hoopa|from Hoopa Confined to Hoopa Unbound]] for up to three days or until it is put back in a [[Pokémon Storage System|PC Box]].&lt;br /&gt;
|descsm=A bottle believed to have been used to seal away the power of a certain Pokémon long, long ago.&lt;br /&gt;
|locsm=[[Aether Paradise]] (Secret Lab A; from an {{tc|Aether Foundation Employee}})&lt;br /&gt;
|main=Prison Bottle&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Professor&#039;s Mask&lt;br /&gt;
|jp={{tt|はかせのふくめん|Hakase no Fukumen}}&lt;br /&gt;
|jpt=Dr.&#039;s Mask&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Returned to [[Professor Kukui]] at [[Malie Garden]].&lt;br /&gt;
|descsm=The mask that belongs to The Masked Royal. This pro wrestler apparently sews his mask on a machine himself.&lt;br /&gt;
|locsm=[[Hokulani Observatory]] (from [[Molayne]] after completing [[Sophocles]]&#039;s trial)&lt;br /&gt;
|main=Professor&#039;s Mask&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Reveal Glass&lt;br /&gt;
|jp={{tt|うつしかがみ|Utsushi Kagami}}&lt;br /&gt;
|jpt=Reflecting Mirror&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Switches {{p|Tornadus}}, {{p|Thundurus}} and {{p|Landorus}} between [[List of Pokémon with form differences#Forces of Nature|Incarnate Forme and Therian Forme]].&lt;br /&gt;
|descsm=A looking glass that reveals the truth. It&#039;s a mysterious glass that returns a Pokémon to its original shape.&lt;br /&gt;
|locsm=[[Heahea City]] (Dimensional Research Lab; from [[Professor Burnet]] after defeating [[Olivia]])&lt;br /&gt;
|main=Reveal Glass&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Shiny Charm&lt;br /&gt;
|jp={{tt|ひかるおまもり|Hikaru Omamori}}&lt;br /&gt;
|jpt=Shining Charm&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Increases the chances of encountering [[Shiny Pokémon]].&lt;br /&gt;
|descsm=A shiny charm said to increase the chance of finding a Shiny Pokémon in the wild.&lt;br /&gt;
|locsm=[[Heahea City]] (building to the left of the Dimensional Research Lab; from game director after showing him a completed Alola Pokédex)&lt;br /&gt;
|main=Shiny Charm&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Sparkling Stone&lt;br /&gt;
|jp={{tt|かがやくいし|Kagayaku Ishi}}&lt;br /&gt;
|jpt=Sparkling Stone&lt;br /&gt;
|gen=VII&lt;br /&gt;
|sprite2=Sparkling Stone USUM&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Given to [[Hala]] to make a [[Z-Ring]].&lt;br /&gt;
|descsm=A stone entrusted by a Pokémon that has been venerated as a guardian deity in the Alola region. There is said to be some secret in how it sparkles.&lt;br /&gt;
|locsm=[[Mahalo Trail]] (Plank Bridge; from [[Lillie]] after saving [[Nebby]] from the {{p|Spearow}})&lt;br /&gt;
|main=Sparkling Stone&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Sun Flute&lt;br /&gt;
|jp={{tt|たいようのふえ|Taiyō no Fue}}&lt;br /&gt;
|jpt=Sun Flute&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Used to evolve [[Nebby]] into {{p|Solgaleo}} at the [[Altar of the Sunne]].&lt;br /&gt;
|descsm=It is said that the tones it produces were offered up as an expression of gratitude to the Legendary Pokémon of the sun.&lt;br /&gt;
|locsm=[[Exeggutor Island]]{{sup/7|S}}&lt;br /&gt;
|main=Sun Flute&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Zygarde Cube&lt;br /&gt;
|jp={{tt|ジガルデキューブ|Jigarude Kyūbu}}&lt;br /&gt;
|jpt=Zygarde Cube&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Holds collected {{p|Zygarde}} Cores and Cells and teaches Zygarde [[move]]s.&lt;br /&gt;
|descsm=An item to store Zygarde Cores and Cells. You can also use it to teach Zygarde moves.&lt;br /&gt;
|locsm=[[Heahea City]] (from [[Dexio]] after defeating him{{sup/7|S}}/[[Sina]]{{sup/7|M}} in a battle)&lt;br /&gt;
|main=Zygarde Cube&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Key Items exclusive to Sun and Moon==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Enigmatic Card&lt;br /&gt;
|jp={{tt|あやしいカード|Ayashii Kādo}}&lt;br /&gt;
|jpt=Suspicious Card&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Allows the player to enter [[Looker]] and {{FB|Salon Maiden|Anabel}}&#039;s motel room on {{rt|8|Alola}}.&lt;br /&gt;
|descsm=A mysterious card. Written on it is a request for you to go to a guest room in an Akala motel on Route 8.&lt;br /&gt;
|locsm={{rt|1|Alola}} (Hau&#039;oli Outskirts; from a man after entering the [[Hall of Fame]])&lt;br /&gt;
|main=Enigmatic Card&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Z-Ring&lt;br /&gt;
|jp={{tt|Ｚ|ゼット}}リング&lt;br /&gt;
|jpt=Z-Ring&lt;br /&gt;
|gen=VII&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Allows the player to use [[Z-Move]]s when a Pokémon is holding an appropriate [[Z-Crystal]].&lt;br /&gt;
|effect2=Allows the player to use [[Mega Evolution]] after obtaining a [[Key Stone]] when a Pokémon is holding the appropriate [[Mega Stone]].&lt;br /&gt;
|descsm=A mysterious ring that enables Pokémon to use Z-Power. It requires both the willpower and the physical power of the Trainer wearing it.&lt;br /&gt;
|locsm=[[Iki Town]] (from [[Hala]] after defeating [[Hau]] during the festival)&lt;br /&gt;
|main=Z-Ring&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Key Items exclusive to Ultra Sun and Ultra Moon==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Blue Petal&lt;br /&gt;
|jp={{tt|あおのはなびら|Ao no Hanabira}}&lt;br /&gt;
|jpt=Blue Petal&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=One of the items necessary to complete [[Mina]]&#039;s trial.&lt;br /&gt;
|descusum=A pressed flower petal you receive from Lana during Mina&#039;s trial. The goal is to collect seven different kinds of petals.&lt;br /&gt;
|locusum=[[Lush Forest]] (During [[Mina]]&#039;s trial, after defeating [[Mallow]]{{sup/7|US}}/[[Lana]]{{sup/7|UM}})&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Green Petal&lt;br /&gt;
|jp={{tt|みどりのはなびら|Midori no Hanabira}}&lt;br /&gt;
|jpt=Green Petal&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=One of the items necessary to complete [[Mina]]&#039;s trial.&lt;br /&gt;
|descusum=A pressed flower petal you receive from Mallow during Mina&#039;s trial. The goal is to collect seven different kinds of petals.&lt;br /&gt;
|locusum=[[Lush Forest]] (During [[Mina]]&#039;s trial, after defeating [[Mallow]]{{sup/7|US}}/[[Lana]]{{sup/7|UM}})&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Ilima&#039;s Normalium Z&lt;br /&gt;
|jp={{tt|イリマのノーマルＺ|Irima no Nōmaru Z}}&lt;br /&gt;
|jpt=Ilima&#039;s Normalium Z&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Enables a one-time rematch with {{pkmn2|Totem}} {{p|Gumshoos}}{{sup/7|US}}/{{p|Raticate}}{{sup/7|UM}}&lt;br /&gt;
|descusum=The Normalium Z you were entrusted with by Ilima. You were asked to place it on the pedestal at the back of Verdant Cavern.&lt;br /&gt;
|locusum=[[Hau&#039;oli City]] (From [[Ilima]] in his room after becoming {{pkmn|Champion}})&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Left Poké Ball&lt;br /&gt;
|jp={{tt|のこされたボール|Nokosareta Bōru}}&lt;br /&gt;
|jpt=Remaining Ball&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Given to a female {{tc|Preschooler}} in northern [[Malie City]] for a [[Mental Herb]]&lt;br /&gt;
|descusum=A Poké Ball with a Pokémon that lost its Trainer inside. It seems to be from Ula&#039;ula Island.&lt;br /&gt;
|locusum=[[Heahea City]] Aether Office&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=N-Lunarizer&lt;br /&gt;
|jp={{tt|ネクロプラスルナ|Nekuro Purasu Runa}}&lt;br /&gt;
|jpt=Necro Plus Luna&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Combines and separates {{p|Necrozma}} with {{p|Lunala}}, transforming them into Dawn Wings Necrozma.&amp;lt;!-- The combination retains Necrozma&#039;s [[level]], [[nature]], {{IV}}s, {{EV}}s, [[Poké Ball]], and [[held item]]. As it uses two separate index numbers (before fusing and after fusing), only one Dawn Wings Necrozma can be obtained at once.--&amp;gt;&lt;br /&gt;
|descusum=A machine to fuse Necrozma, which needs light, and Lunala.{{tt|*|While not fused}}&amp;lt;br&amp;gt;A machine to separate Necrozma, which needed light, from Lunala.{{tt|*|While fused}}&lt;br /&gt;
|locusum=[[Mount Lanakila]] (from [[Colress]] after catching {{p|Necrozma}})&lt;br /&gt;
|main=N-Lunarizer&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=N-Solarizer&lt;br /&gt;
|jp={{tt|ネクロプラスソル|Nekuro Purasu Soru}}&lt;br /&gt;
|jpt=Necro Plus Sol&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Combines and separates {{p|Necrozma}} with {{p|Solgaleo}}, transforming them into Dusk Mane Necrozma.&amp;lt;!-- The combination retains Necrozma&#039;s [[level]], [[nature]], {{IV}}s, {{EV}}s, [[Poké Ball]], and [[held item]]. As it uses two separate index numbers (before fusing and after fusing), only one Dawn Wings Necrozma can be obtained at once.--&amp;gt;&lt;br /&gt;
|descusum=A machine to fuse Necrozma, which needs light, and Solgaleo.{{tt|*|While not fused}}&amp;lt;br&amp;gt;A machine to separate Necrozma, which needed light, from Solgaleo.{{tt|*|While fused}}&lt;br /&gt;
|locusum=[[Mount Lanakila]] (from [[Colress]] after catching {{p|Necrozma}})&lt;br /&gt;
|main=N-Solarizer&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Orange Petal&lt;br /&gt;
|jp={{tt|だいだいはなびら|Daidai Hanabira}}&lt;br /&gt;
|jpt=Orange Petal&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=One of the items necessary to complete [[Mina]]&#039;s trial.&lt;br /&gt;
|descusum=A pressed flower petal you receive from Ilima during Mina&#039;s trial. The goal is to collect seven different kinds of petals.&lt;br /&gt;
|locusum=[[Hau&#039;oli Cemetery]] (During [[Mina]]&#039;s trial, after defeating [[Ilima]])&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Pink Petal&lt;br /&gt;
|jp={{tt|ももいろはなびら|Momoiro Hanabira}}&lt;br /&gt;
|jpt=Pink Petal&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=One of the items necessary to complete [[Mina]]&#039;s trial.&lt;br /&gt;
|descusum=A pressed flower petal you receive from Mina during Mina&#039;s trial. The goal is to collect seven different kinds of petals.&lt;br /&gt;
|locusum=[[Seafolk Village]] (During [[Mina]]&#039;s trial, after defeating her)&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Purple Petal&lt;br /&gt;
|jp={{tt|むらさきはなびら|Murasaki Hanabira}}&lt;br /&gt;
|jpt=Purple Petal&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=One of the items necessary to complete [[Mina]]&#039;s trial.&lt;br /&gt;
|descusum=A pressed flower petal you receive from Nanu during Mina&#039;s trial. The goal is to collect seven different kinds of petals.&lt;br /&gt;
|locusum=[[Aether House]] (During [[Mina]]&#039;s trial, after talking to{{sup/7|US}}/defeating{{sup/7|UM}} [[Nanu]])&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Rainbow Flower&lt;br /&gt;
|jp={{tt|にじいろのはな|Nijiiro no Hana}}&lt;br /&gt;
|jpt=Rainbow Flower&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Starts the final part of [[Mina]]&#039;s trial, a battle with {{pkmn2|Totem}} {{p|Ribombee}}.&lt;br /&gt;
|descusum=A flower made of the petals you received from captains. It&#039;s proof that your growth has been recognized by them.&lt;br /&gt;
|locusum=[[Seafolk Village]] (During [[Mina]]&#039;s trial, from Mina after collecting all seven petals)&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Red Petal&lt;br /&gt;
|jp={{tt|あかのはなびら|Aka no Hanabira}}&lt;br /&gt;
|jpt=Red Petal&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=One of the items necessary to complete [[Mina]]&#039;s trial.&lt;br /&gt;
|descusum=A pressed flower petal you receive from Kiawe during Mina&#039;s trial. The goal is to collect seven different kinds of petals.&lt;br /&gt;
|locusum=[[Wela Volcano Park]] (During [[Mina]]&#039;s trial, after defeating [[Kiawe]])&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Surge Badge&lt;br /&gt;
|jp={{tt|だいだいバッジ|Daidai Bajji}}&lt;br /&gt;
|jpt=Orange Badge&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Proof the player has beaten the Kantonian Gym.&lt;br /&gt;
|descusum=A novelty badge that you can receive at the Kantonian Gym. Rumor has it that it imitates the Badge of a Gym somewhere.&lt;br /&gt;
|locusum=[[Malie City]] {{DL|Malie City|Kantonian Gym}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Yellow Petal&lt;br /&gt;
|jp={{tt|きいろのはなびら|Kīro no Hanabira}}&lt;br /&gt;
|jpt=Yellow Petal&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=One of the items necessary to complete [[Mina]]&#039;s trial.&lt;br /&gt;
|descusum=A pressed flower petal you receive from Sophocles during Mina&#039;s trial. The goal is to collect seven different kinds of petals.&lt;br /&gt;
|locusum=[[Hokulani Observatory]] (During [[Mina]]&#039;s trial, after defeating{{sup/7|US}}/talking to{{sup/7|UM}} [[Sophocles]])&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Z-Power Ring&lt;br /&gt;
|jp={{tt|Ｚパワーリング|Z Pawā Ringu}}&lt;br /&gt;
|jpt=Z-Power Ring&lt;br /&gt;
|gen=VII&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|effect=Allows the player to use [[Z-Move]]s when a Pokémon is holding an appropriate [[Z-Crystal]].&lt;br /&gt;
|effect2=Allows the player to use [[Mega Evolution]] after obtaining a [[Key Stone]] when a Pokémon is holding the appropriate [[Mega Stone]].&lt;br /&gt;
|descusum=A mysterious ring that enables Pokémon to use Z-Power. It requires both the willpower and the physical power of the Trainer wearing it.&lt;br /&gt;
|locusum=[[Iki Town]] (from [[Hala]] after defeating [[Hau]] during the festival)&lt;br /&gt;
|main=Z-Ring&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
These are artwork of the items as seen when the player obtains them.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{blue color}}; {{roundytop|5px}}&amp;quot; | [[File:Key Blue Petal Sprite.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{green color}}; {{roundytop|5px}}&amp;quot; | [[File:Key Green Petal Sprite.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Key Fishing Rod Sprite.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{gold color}}; {{roundytop|5px}}&amp;quot; | [[File:Key Forage Bag Sprite.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{blue color}}; {{roundytop|5px}}&amp;quot; | [[File:Key Lens Case Sprite.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{psychic color}}; {{roundytop|5px}}&amp;quot; | [[File:Key Makeup Bag Sprite.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{moon color}}; {{roundytop|5px}}&amp;quot; | [[File:Key Moon Flute Sprite.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{orange color}}; {{roundytop|5px}}&amp;quot; | [[File:Key Orange Petal Sprite.png]]&lt;br /&gt;
&amp;lt;!--| style=&amp;quot;background: #{{fairy color}}; {{roundytop|5px}}&amp;quot; | [[File:Key Pink Petal Sprite.png]]--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Key Professor&#039;s Mask Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{blue color dark}}|Blue Petal}}&lt;br /&gt;
| style=&amp;quot;background: #{{green color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{green color dark}}|Green Petal}}&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{water color dark}}|Fishing Rod}}&lt;br /&gt;
| style=&amp;quot;background: #{{gold color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{gold color dark}}|Forage Bag}}&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{blue color dark}}|Lens Case}}&lt;br /&gt;
| style=&amp;quot;background: #{{psychic color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{psychic color dark}}|Makeup Bag}}&lt;br /&gt;
| style=&amp;quot;background: #{{moon color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{moon color dark}}|Moon Flute}}&lt;br /&gt;
| style=&amp;quot;background: #{{orange color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{orange color dark}}|Orange Petal}}&lt;br /&gt;
&amp;lt;!--| style=&amp;quot;background: #{{fairy color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{fairy color dark}}|Pink Petal}}--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{red color dark}}|Professor&#039;s Mask}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{ghost color}}; {{roundytop|5px}}&amp;quot; | [[File:Key Purple Petal Sprite.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{fairy color}}; {{roundytop|5px}}&amp;quot; | [[File:Key Rainbow Flower Sprite.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Key Red Petal Sprite.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{white color}}; {{roundytop|5px}}&amp;quot; | [[File:Key Sparkling Stone Sprite.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{black color}}; {{roundytop|5px}}&amp;quot; | [[File:Key Sparkling Stone USUM Sprite.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{sun color}}; {{roundytop|5px}}&amp;quot; | [[File:Key Sun Flute Sprite.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{yellow color}}; {{roundytop|5px}}&amp;quot; | [[File:Key Yellow Petal Sprite.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{dragon color}}; {{roundytop|5px}}&amp;quot; | [[File:Key Zygarde Cube Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{ghost color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{ghost color dark}}|Purple Petal}}&lt;br /&gt;
| style=&amp;quot;background: #{{fairy color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{fairy color dark}}|Rainbow Flower}}&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{red color dark}}|Red Petal}}&lt;br /&gt;
| style=&amp;quot;background: #{{white color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{white color dark}}|Sparkling Stone}}{{tt2|*|Sun and Moon|{{white color dark}}}}&lt;br /&gt;
| style=&amp;quot;background: #{{black color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{black color dark}}|Sparkling Stone}}{{tt2|*|Ultra Sun and Ultra Moon|{{black color dark}}}}&lt;br /&gt;
| style=&amp;quot;background: #{{sun color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{sun color dark}}|Sun Flute}}&lt;br /&gt;
| style=&amp;quot;background: #{{yellow color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{yellow color dark}}|Yellow Petal}}&lt;br /&gt;
| style=&amp;quot;background: #{{ground color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{ground color dark}}|Zygarde Cube}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{key items}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Basis-Items]]&lt;br /&gt;
[[it:Elenco degli strumenti base nella settima generazione]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ultra_Beast&amp;diff=2721315</id>
		<title>Ultra Beast</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ultra_Beast&amp;diff=2721315"/>
		<updated>2018-01-05T05:04:22Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Pokémon Ultra Sun and Ultra Moon */ Revisions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sun Moon Ultra Beasts artwork.png|thumb|370px|Artwork drawn by [[Hitoshi Ariga]] depicting some of the Ultra Beasts]]&lt;br /&gt;
The &#039;&#039;&#039;Ultra Beasts&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ウルトラビースト&#039;&#039;&#039; &#039;&#039;Ultra Beast&#039;&#039;) are a group of {{DL|Extraterrestrial Pokémon|extradimensional Pokémon}} originating from [[Ultra Space]]. They possess power that transcends humans&#039; understanding of the world.&lt;br /&gt;
&lt;br /&gt;
Ultra Beasts infrequently appear from [[Ultra Wormhole]]s in [[Alola]]. These appearances are apparently as unexpected for the Ultra Beasts as for Alolans, which tends to make them combative. They are especially drawn to people who have passed through an [[Ultra Wormhole]], due to the residual wormhole energy on them, apparently expecting to find a wormhole they can use to return home.&lt;br /&gt;
&lt;br /&gt;
There are currently eleven known Ultra Beasts:&lt;br /&gt;
* {{p|Nihilego}} (codenamed UB-01 Symbiont)&lt;br /&gt;
* {{p|Buzzwole}} (codenamed UB-02 Absorption{{sup/7|S}})&lt;br /&gt;
* {{p|Pheromosa}} (codenamed UB-02 Beauty{{sup/7|M}})&lt;br /&gt;
* {{p|Xurkitree}} (codenamed UB-03 Lighting)&lt;br /&gt;
* {{p|Celesteela}} (codenamed UB-04 Blaster{{sup/7|M}})&lt;br /&gt;
* {{p|Kartana}} (codenamed UB-04 Blade{{sup/7|S}})&lt;br /&gt;
* {{p|Guzzlord}} (codenamed UB-05 Glutton)&lt;br /&gt;
* {{p|Poipole}} (codenamed UB Adhesive)&lt;br /&gt;
* {{p|Naganadel}} (codenamed UB Stinger)&lt;br /&gt;
* {{p|Stakataka}} (codenamed UB Assembly){{sup/7|UM}}&lt;br /&gt;
* {{p|Blacephalon}} (codenamed UB Burst){{sup/7|US}}&lt;br /&gt;
&lt;br /&gt;
All Ultra Beasts share the [[Ability]] {{a|Beast Boost}}.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Sun and Moon, when encountered in the {{pkmn2|wild}}, the residual energy from traveling through an Ultra Wormhole manifests as an aura that boosts one of their stats at the start of battle, similar to [[Totem Pokémon]]. [[Wicke]] theorizes that they store this energy in their bodies.&lt;br /&gt;
&lt;br /&gt;
Most Poké Balls have difficulty recognizing Ultra Beasts as Pokémon due to their extraterrestrial origins, impairing their ability to effectively catch them. Only the [[Master Ball]] and {{ball|Beast}}s escape this impairment.&lt;br /&gt;
&lt;br /&gt;
Although unconfirmed, [[Aether Foundation]] scientists hypothesized that {{p|Cosmog}} is also an Ultra Beast, due to its ability to create Ultra Wormholes. {{p|Necrozma}}&#039;s [[Pokédex]] entry also states that it is &amp;quot;reminiscent of the Ultra Beasts&amp;quot;, but when it was in the wild, the International Police reported that all Ultra Beasts it had detected had been caught, and Beast Balls are not effective at catching it.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Although an extremely rare event, legends in Alola tell of fearsome Pokémon appearing from Ultra Wormholes. The legends also tell that the [[guardian deities]] would fight fiercely against them.&lt;br /&gt;
&lt;br /&gt;
Years prior to the events of [[Pokémon Sun and Moon]], [[Mohn|Professor Mohn]] published a theory on Ultra Wormholes and papers describing {{p|Nihilego}}.&lt;br /&gt;
&lt;br /&gt;
The Aether Foundation also conducted research on the Ultra Beasts. This included the development of the Beast Killer project to create a Pokémon&amp;amp;mdash;{{p|Type: Null|Type: Full}}&amp;amp;mdash;that could fight against Ultra Beasts. The Beast Killer project ended in failure, and the three known Type: Full were cryogenically frozen and their names changed to Type: Null. It also developed the {{ball|Beast}} to catch the Ultra Beasts.&lt;br /&gt;
&lt;br /&gt;
The [[International Police]] have also tracked Ultra Beasts in the past and into the present under a secret division known as the UB Task Force. The UB Task Force is tasked with investigating the ecology of Ultra Beasts, protecting people from harm from them, and either safeguarding or destroying the Ultra Beasts. Ten years prior to the events of Sun and Moon, a three-person team composed of [[Looker]], [[Nanu]], and an unnamed {{DL|Ultra Wormhole|Faller}} came to Alola to track down and destroy a Guzzlord; in the process, the Faller was killed. The International Police refer to each of the Ultra Beasts by code names.&lt;br /&gt;
&lt;br /&gt;
The first reported sightings of Buzzwole, Pheromosa, Xurkitree, Kartana, and Celesteela were after the incident at [[Aether Paradise]] where Lusamine forced Cosmog to create an Ultra Wormhole and used it to travel to Ultra Space.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Pokémon Sun and Moon===&lt;br /&gt;
During the main story, the player encounters {{p|Nihilego}} at [[Aether Paradise]] during their first meeting with Aether President [[Lusamine]], when it emerges from a spontaneously appearing [[Ultra Wormhole]]. During the player&#039;s confrontation with Lusamine after she captures [[Nebby]], Lusamine uses Nebby&#039;s power to open Ultra Wormholes across the Alola region, bringing Ultra Beasts into the region; Nihilego is seen emerging from the portal near Lusamine, while {{p|Buzzwole}}{{sup/7|S}}/{{p|Pheromosa}}{{sup/7|M}} is seen emerging from a portal over [[Melemele Island]] and battling {{p|Tapu Koko}}. The player also encounters several {{p|Nihilego}} in [[Ultra Space]] after arriving with {{p|Solgaleo}}{{sup/7|S}}/{{p|Lunala}}{{sup/7|M}} and [[Lillie]].&lt;br /&gt;
 &lt;br /&gt;
After the player becomes {{pkmn|Champion}}, some Ultra Beasts remain at large around Alola. The player receives {{key|VII|Enigmatic Card|a card}} from a stranger directing them to visit the motel on [[Akala Island]]&#039;s {{rt|8|Alola}}. When they enter the guest room, they will find [[Looker]] and [[Salon Maiden Anabel|Anabel]], who invite the player to join the International Police&#039;s UB Task Force and protect the Ultra Beasts currently loose in Alola. Upon accepting, the player begins a series of missions to capture the Ultra Beasts, spanning all four of Alola&#039;s islands, each time based out of the island&#039;s motel (or the restaurant on [[Poni Island]]). In some missions, there are multiple of the same species of Ultra Beast to be captured, and in some missions they may be found at either of two locations. If the player [[escape|flees]] from or defeats an Ultra Beast, it remains in the area and the player will still be able to find it again immediately (either at the same place or at the alternate location, if applicable). When the player is in an area where there are Ultra Beasts during a mission, the music changes from the area&#039;s normal score.&lt;br /&gt;
&lt;br /&gt;
All [[Poké Ball]]s except [[Master Ball]]s and {{ball|Beast}}s have a [[catch rate]] multiplier of 1× against Ultra Beasts; the Beast Ball has a catch rate multiplier of 5× for Ultra Beasts. If a Beast Ball is used against any other type of Pokémon, its catch rate multiplier is 0.1×.&lt;br /&gt;
&lt;br /&gt;
Unlike regular Pokémon, the [[Pokédex]] will not record Ultra Beasts as seen, it will only register them when they are caught. If an Ultra Beast is not in the Pokédex, its name will show as ??? in battle.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ultra Sun and Ultra Moon===&lt;br /&gt;
During the story, the player encounters {{p|Poipole}} as the main Pokémon used by the [[Ultra Recon Squad]] member [[Dulse]]{{sup/7|US}}/[[Soliera]]{{sup/7|UM}}. Like in {{g|Sun and Moon}}, {{p|Nihilego}} appears at [[Aether Paradise]] after meeting with [[Lusamine]]. During the player&#039;s confrontation with Dusk Mane{{sup/7|US}}/Dawn Wings{{sup/7|UM}} {{p|Necrozma}} it proceeds to open multiple [[Ultra Wormhole|Ultra Wormholes]] all across [[Alola]] unleashing Ultra Beasts into Alola. {{p|Blacephalon}}{{sup/7|US}}/{{p|Stakataka}}{{sup/7|UM}} appears on Melemele Island, facing against [[Hala]], [[Hau]], and {{p|Tapu Koko}}. Additionally, [[Olivia]] finds {{p|Buzzwole}}{{sup/7|US}}/{{p|Pheromosa}}{{sup/7|UM}} on [[Akala Island]], [[Nanu]] finds {{p|Guzzlord}} on [[Ula&#039;ula Island]], and [[Hapu]] finds [[Xurkitree]] on [[Poni Island]].&lt;br /&gt;
&lt;br /&gt;
After defeating {{p|Necrozma|Ultra Necrozma}}, the [[Ultra Recon Squad]] offers {{p|Poipole}} to the player. The first seven Ultra Beasts can be encountered after passing through any white [[Ultra Wormhole]] reached in the [[Ultra Warp Ride]], while {{p|Blacephalon}}{{sup/7|US}}/{{p|Stakataka}}{{sup/7|UM}} can be found at [[Poni Grove]] after becoming the Champion.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
Nihilego debuted in a flashback in [[SM047]], in which [[Gladion]] revealed to {{Ash}} that {{an|Lillie}} was once attacked by one when she was younger, resulting in her present fear of touching Pokémon. It appeared again in a flashback in [[SM049]].&lt;br /&gt;
&lt;br /&gt;
In [[SM050]], Faba managed to summon another Nihilego from an Ultra Wormhole. [[Lusamine]], Gladion, and Ash briefly battled the Ultra Beast before it took Lusamine into the Ultra Wormhole and disappeared. They were given the proper name Nihilego in [[SM055]].&lt;br /&gt;
&lt;br /&gt;
Multiple Nihilego appeared in [[SM053]] in [[Ultra Deep Sea]].&lt;br /&gt;
&lt;br /&gt;
Nihilego appeared again in a flashback in [[SM055]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
The Ultra Beasts debuted in the {{chap|Sun &amp;amp; Moon}}, after [[Gladion]] loses against {{adv|Sun}}, he contemplates about losing his chance to get to the [[Guardian deities]] that he promises to get stronger to confront them.&lt;br /&gt;
&lt;br /&gt;
At [[Lush Jungle]], {{adv|Moon}} and [[Mallow]] found {{p|Tapu Lele}} in battle with a {{p|Xurkitree}} emerging from an [[Ultra Wormhole]]. Moon attempted to capture the Xurkitree, but it managed to retreat back inside the Ultra Wormhole and escape.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Ultra Beasts who share the same code number share at least one [[type]].&lt;br /&gt;
* The [[base stats]] of the Ultra Beasts, and the levels at which they learn moves (except level 1) are all {{wp|prime number}}s. They share this trait with {{p|Cosmog}}, its evolutions, and {{p|Necrozma}}.&lt;br /&gt;
* The Ultra Beasts share some characteristics with numerous [[Legendary Pokémon]]: they all have base stat totals of 570, are genderless, and are scripted encounters. However, [[Legendary Pokémon#Potential Legendary Pokémon|it has not been made clear]] whether they are officially Legendary Pokémon.&lt;br /&gt;
* The Ultra Beasts are based on the idea of invasive species, as stated by [[Shigeru Ohmori]] in an interview in [[Pokémon Sun &amp;amp; Pokémon Moon: The Official Alola Region Pokédex &amp;amp; Postgame Adventure Guide]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{black color}}|bordercolor={{black color dark}}|textcolor=FFF&lt;br /&gt;
|zh_yue=究極異獸 &#039;&#039;{{tt|Gaugihk Yihsau|Ultra Beast}}&#039;&#039;&lt;br /&gt;
|zh_cmn=究極異獸 / 究极异兽 &#039;&#039;{{tt|Jiūjí Yìshòu|Ultra Beast}}&#039;&#039;&lt;br /&gt;
|cs=Ultra Bestie&lt;br /&gt;
|fr=Ultra-Chimère&lt;br /&gt;
|de=Ultrabestie&lt;br /&gt;
|hu=Ultra Bestia&lt;br /&gt;
|it=Ultracreatura&lt;br /&gt;
|ko=울트라비스트 &#039;&#039;Ultra Beast&#039;&#039;&lt;br /&gt;
|pl=Ultra Bestia&lt;br /&gt;
|pt_br=Ultracriatura&lt;br /&gt;
|ru=Ультрачудовище &#039;&#039;Ul&#039;trachudovishche&#039;&#039;&lt;br /&gt;
|es=Ultraente&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Pokémon Sun and Moon]]&lt;br /&gt;
[[Category:Pokémon Ultra Sun and Ultra Moon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ultrabestien]]&lt;br /&gt;
[[fr:Ultra-Chimère]]&lt;br /&gt;
[[it:Ultracreature]]&lt;br /&gt;
[[ja:ウルトラビースト]]&lt;br /&gt;
[[zh:究極異獸]]&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon&amp;diff=2721273</id>
		<title>Talk:Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon&amp;diff=2721273"/>
		<updated>2018-01-05T04:53:02Z</updated>

		<summary type="html">&lt;p&gt;Iam.soviet19: /* Pokemon vs Pokémon in Japan */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Opening==&lt;br /&gt;
&amp;lt;s&amp;gt;Just a note that this does not give an idea of what Pokemon actually &#039;&#039;is&#039;&#039; in the opening sentence. The series of what? What franchise? It should be written as if the reader knows nothing about the topic. I know, I know, &amp;lt;nowiki&amp;gt;{{sofixit}}&amp;lt;/nowiki&amp;gt;&amp;lt;/s&amp;gt; Nevermind, I&#039;ve done it. &amp;lt;span style=&amp;quot;color:#3e7614;&amp;quot;&amp;gt;&amp;amp;mdash;&amp;lt;/span&amp;gt; [[User:Jellochuu|&amp;lt;span style=&amp;quot;color:#a1cf31;&amp;quot;&amp;gt;Jellochuu&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Jellochuu|&amp;lt;span style=&amp;quot;color:#3e7614;font-size:160%;&amp;quot;&amp;gt;¾]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; 22:39, 28 Feb 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Manga==&lt;br /&gt;
*A* manga? And it links to Special? Um...there&#039;s at *least* five Pokémon mangas out there...The only reason I&#039;m not changing it myself is because I don&#039;t know if we have a general &amp;quot;pokémon manga&amp;quot; listing. {{unsigned|Blackjack Gabbiani}}&lt;br /&gt;
&lt;br /&gt;
==Animals==&lt;br /&gt;
I always wondered, are humans the only animals apart from Pokémon in the Pokémon world? [[User:Punkrockrevel|Punkrockrevel]] 09:48, 21 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
thats what i believe...[[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#003366;&amp;quot;&amp;gt;K&amp;lt;/span&amp;gt;]][[User Talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#003366;&amp;quot;&amp;gt;P&amp;lt;/span&amp;gt;]][[Darkrai (Pokémon)|&amp;lt;span style=&amp;quot;color:#003366;&amp;quot;&amp;gt;F&amp;lt;/span&amp;gt;]][[User:Kpokefan/Cal|&amp;lt;span style=&amp;quot;color:#003366;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
I&#039;d think so...&lt;br /&gt;
In one of the earlier episodes, there were fish swimming around in Cerulean Gym, though...&lt;br /&gt;
&lt;br /&gt;
Also in the first episode a pidgey is seen eating a worm--[[User:Pokemon22495|Pokemon22495]] 03:45, 5 July 2008 (UTC)&lt;br /&gt;
:The only reason the very first season had real animals is because the amount of Pokémon was very limited. You can&#039;t see any non-Pokémon, non-human animal in any of the most recent seasons, can you? [[User:TheBlazikenMaster|TheBlazikenMaster]] 12:24, 5 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Not unless you count coral(I don&#039;t).--[[User:Starlight the ampharos|Starlight the ampharos]] 14:13, 13 February 2009 (UTC)&lt;br /&gt;
::We have Corsola. --[[User:Anangryzapdos|Anangryzapdos]] 11:05, 26 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Very sad.....==&lt;br /&gt;
Hello everyone , &lt;br /&gt;
I just wanted to let you know that I find this page in very sad shape.&lt;br /&gt;
This is a Pokemon wiki , you whould think that the page named &amp;quot;Pokemon&amp;quot; whould be bigger.&lt;br /&gt;
&lt;br /&gt;
I just think that we should make this page more bigger.&lt;br /&gt;
&lt;br /&gt;
--[[User:Pokemon157|Pokemon157]] 01:45, 21 December 2007 (UTC)&lt;br /&gt;
:It really doesn&#039;t need to be. Just look around the wiki, really. You&#039;ll just learn more. We don&#039;t need this page as big as the wiki.&lt;br /&gt;
:I really don&#039;t think this is too shabby, really. :/ [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 01:55, 21 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Design Themes==&lt;br /&gt;
&lt;br /&gt;
Unverified research and subjective opinion...? Also, embarrassingly, I don&#039;t know the tags for citation needed on Bulbapedia.  I should really get on that...[[User:Evkl|evkl]] 21:15, 24 December 2008 (UTC)&lt;br /&gt;
:Ditto that. Maybe this section should look at &amp;quot;repeated&amp;quot; designs, i.e. Butterfree and Beautifly. Er, wait... we have citation needed tags? {{tt|Bulbabot|well, someone posing as him}} told me we didn&#039;t need or want them because all of our information is 100% accurate... o_O &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 21:45, 24 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Okay...==&lt;br /&gt;
&lt;br /&gt;
Is this page really needed? This is a Pokémon wiki, and if anyone comes here, don&#039;t you think that they&#039;ll know what Pokémon is? [[User:0 Degrees|&amp;lt;font color=&amp;quot;98D8D8&amp;quot;&amp;gt;0&amp;lt;/font&amp;gt;]][[User talk:0 Degrees|&amp;lt;font color=&amp;quot;98D8D8&amp;quot;&amp;gt;°&amp;lt;/font&amp;gt;]] 01:00, 7 February 2009 (UTC)&lt;br /&gt;
:I think it&#039;s necessary, yes. Just because we shouldn&#039;t link to this page every time the word appears (considering how often it does) doesn&#039;t mean we shouldn&#039;t have a page on &#039;&#039;the thing the wiki centers around&#039;&#039;. --[[User:Martonimos|((&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;Marton&amp;lt;/font&amp;gt;]] [[User talk:Martonimos|&amp;lt;font color=&amp;quot;#50C878&amp;quot;&amp;gt;imos&amp;lt;/font&amp;gt;))]] 01:02, 7 February 2009 (UTC)&lt;br /&gt;
(DAMN conflicts)-This is more of a background and concept of it (in my opinion).--[[User:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#007FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;☆Cool&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#FFBA00;&amp;quot;&amp;gt;&#039;&#039;&#039;ピカチ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/CoolPikachu!|&amp;lt;span style=&amp;quot;color:#FFBA00;&amp;quot;&amp;gt;&#039;&#039;&#039;ュウ!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:03, 7 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Impact section==&lt;br /&gt;
&lt;br /&gt;
sould we add a section about the impact Pokémon has had on the world to this artical?[[User:ShinyPikachu|ŚĥîΠŶPî₭₳ĉĥŭ]] 15:30, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Localization==&lt;br /&gt;
Is this page trustworthy, and if so would the information be notable on any page? [http://kotaku.com/5260140/pokemon-could-have-been-muscular-monsters Pokemon Could Have Been Muscular Monsters] [[User:Redstar|Redstar]] 00:56, 10 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==About the pronunciation==&lt;br /&gt;
&lt;br /&gt;
I was looking at my old VHSs and on the back of one it gave a definition thing and gave a pronunciation as Poh-Kay-Mahn. Would that be right or wrong? As it can be a trivia on another page if not.--&#039;&#039;&#039;[[User:Midnight Blue|&amp;lt;span style=&amp;quot;color:#191970&amp;quot;&amp;gt;Midnight&amp;lt;/span&amp;gt;]] [[User talk:Midnight Blue|&amp;lt;span style=&amp;quot;color:#8C92AC&amp;quot;&amp;gt;&#039;&#039;Blue&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 05:16, 19 January 2010 (UTC)&lt;br /&gt;
:Well I know it&#039;s not pronounced Poh-Ka-Mon. The é makes it Poh-Kay-Mon. Also, it&#039;s accepted as Pok-Kay-Mon pretty much anywhere now. In the animation, card game, etc. - [[User:Vhayes1992|Vhayes1992]] 16:57, 19 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Think this is a good place to ask.==&lt;br /&gt;
&lt;br /&gt;
I have been noticing this on some pages.&lt;br /&gt;
For Pocket Monsters in Japanese for Pocket, is it Poketto or Pocketto? B/c some pages have two different spellings.--&#039;&#039;&#039;[[User:Midnight Blue|&amp;lt;span style=&amp;quot;color:#191970&amp;quot;&amp;gt;Midnight&amp;lt;/span&amp;gt;]] [[User talk:Midnight Blue|&amp;lt;span style=&amp;quot;color:#8C92AC&amp;quot;&amp;gt;&#039;&#039;Blue&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 03:45, 24 January 2010 (UTC)&lt;br /&gt;
:Flat romanization is &amp;quot;poketto monsutaa&amp;quot;, so it&#039;s &amp;quot;poketto&amp;quot;. Is that what you were asking? ▫▪&#039;&#039;[[User:Tina|&amp;lt;span style=&amp;quot;color:#d93f91;&amp;quot;&amp;gt;Ťïňắ&amp;lt;/span&amp;gt;]]&#039;&#039; &amp;lt;sup&amp;gt;[[User talk:Tina|&amp;lt;span style=&amp;quot;color:#ae41d9;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]][[Special:Contributions/Tina|&amp;lt;span style=&amp;quot;color:#d941cf;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 03:51, 24 January 2010 (UTC)&lt;br /&gt;
::Yes, thank you, I&#039;ll go double check to see if I did see if it was on any pages.&lt;br /&gt;
::Just search there&#039;s none, must of been thinking of Wikipedia.--&#039;&#039;&#039;[[User:Midnight Blue|&amp;lt;span style=&amp;quot;color:#191970&amp;quot;&amp;gt;Midnight&amp;lt;/span&amp;gt;]] [[User talk:Midnight Blue|&amp;lt;span style=&amp;quot;color:#8C92AC&amp;quot;&amp;gt;&#039;&#039;Blue&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 03:56, 24 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==The back of the first 3 movies in Etymology.==&lt;br /&gt;
&lt;br /&gt;
Is there anything we can put to make it more specific?--&#039;&#039;&#039;[[User:Midnight Blue|&amp;lt;span style=&amp;quot;color:#003366&amp;quot;&amp;gt;Midnight&amp;lt;/span&amp;gt;]] [[User talk:Midnight Blue|&amp;lt;span style=&amp;quot;color:#8C92AC&amp;quot;&amp;gt;&#039;&#039;Blue&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 05:33, 25 January 2010 (UTC)&lt;br /&gt;
:Doesn&#039;t seem anything wrong with it to me. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 08:47, 25 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==511?==&lt;br /&gt;
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I may sound like an idiot, but 511 Pokémon - this is counting different forms (formes), right? I just wanted to make sure, as I coulnd&#039;t find the info elsewhere. [[User:Bulbajer|Bulbajer]] 00:03, 17 April 2010 (UTC)&lt;br /&gt;
:Did you miss the announcement about the sixteen new Pokémon released last night? ... Kidding :P That number is automatically inputted via categorisation, but the categories are a bit screwy at the moment coz TTE&#039;s doing some testing. I&#039;ve adjusted the count to manual input now. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 08:01, 17 April 2010 (UTC)&lt;br /&gt;
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==Protection==&lt;br /&gt;
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Why is this page protected from editing? [[User:Tempest370|Tempest370]] 15:19, 29 September 2010 (UTC)&lt;br /&gt;
:http://bulbapedia.bulbagarden.net/wiki/Bulbapedia:Protection&lt;br /&gt;
:&#039;&#039;Always explain why the page has been protected in the protection log. In some cases, this may not be especially clear and it is important that those unable to edit the page know why they have been locked out.&#039;&#039;&lt;br /&gt;
:Please?[[User:Tempest370|Tempest370]] 16:34, 3 October 2010 (UTC)&lt;br /&gt;
::It&#039;s been protected for almost a year. I have absolutely no idea why, but it&#039;s unprotected for established users now. Sorry for the inconvenience. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 09:35, 8 October 2010 (UTC)&lt;br /&gt;
:::Thank you :) .[[User:Tempest370|Tempest370]] 17:26, 8 October 2010 (UTC)&lt;br /&gt;
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==needs an update==&lt;br /&gt;
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The part about Generation V is severely out of date. [[User:Flicky|Fli]][[User talk:Flicky|cky]][[Special:Contributions/Flicky|1991]] 12:51, 30 September 2010 (UTC)&lt;br /&gt;
:You could update it. -[[User:Sketch|Sketch]] 12:55, 30 September 2010 (UTC)&lt;br /&gt;
::Well, no. It&#039;s protected. Updated now though. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 07:16, 1 October 2010 (UTC)&lt;br /&gt;
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==Pok&#039;&#039;&#039;&#039;&#039;é&#039;&#039;&#039;&#039;&#039;mon==&lt;br /&gt;
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I thought the accent mark was just a creative way to put the apostrophe for the &amp;quot;t&amp;quot; in &amp;quot;pocket&amp;quot;. --[[User:Enervation|Enervation]] 00:10, 31 August 2011 (UTC)&lt;br /&gt;
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==Move==&lt;br /&gt;
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Pokémon should be a disambiguation page and this should be moved to Pokémon (franchise). [[User:Wildgoose|Wild]][[User talk:Wildgoose|goose]]-[[Special:Contributions/Wildgoose|The friendly goose in town!]]  00:15, 1 February 2012 (UTC)&lt;br /&gt;
:I think that&#039;s a good idea. People might search Pokémon, but are actually looking for the fictional creatures called Pokémon. [[User:Satoshi101|サトシ]] 00:23, 1 February 2012 (UTC)&lt;br /&gt;
:Agree. One for the species and one for the franchise. - &amp;lt;span style=&amp;quot;background:#96EAFF;border: 1px solid#0000FF&amp;quot;&amp;gt;&#039;&#039;[[User:Vhayes1992|&amp;lt;b style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Vhayes&amp;lt;/b&amp;gt;]]&amp;lt;small&amp;gt;&amp;lt;sup style=&amp;quot;color:#00027F&amp;quot;&amp;gt;1992&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt; 19:55, 1 February 2012 (UTC)&lt;br /&gt;
:If this article had more beef, I&#039;d probably be against moving it. But then again, as long as there&#039;s one for each entity, why not? On the other hand, if this article was &#039;&#039;split&#039;&#039;, there would be even less content in each separate article than what little is already in the unified one. Should I add a move notice at the top of the page? &amp;lt;!-- I know that you&#039;re either reading the source code or replying to the conversation, so don&#039;t imagine you have additional options &amp;gt;:) --&amp;gt; &#039;&#039;&#039;—[[User:AlexTheRose|&amp;lt;span style=&amp;quot;color:#AF0000;&amp;quot;&amp;gt;Дlεχ&amp;lt;/span&amp;gt;]][[User_talk:AlexTheRose|&amp;lt;span style=&amp;quot;color:#0000AF;&amp;quot;&amp;gt;Thε&amp;lt;/span&amp;gt;]][[Special:Contributions/AlexTheRose|&amp;lt;span style=&amp;quot;color:#00AF00;&amp;quot;&amp;gt;Rσϛε&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:49, 2 February 2012 (UTC)&lt;br /&gt;
::Now that you put it that way, it&#039;s kind of a split decision for me now. - &amp;lt;span style=&amp;quot;background:#96EAFF;border: 1px solid#0000FF&amp;quot;&amp;gt;&#039;&#039;[[User:Vhayes1992|&amp;lt;b style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Vhayes&amp;lt;/b&amp;gt;]]&amp;lt;small&amp;gt;&amp;lt;sup style=&amp;quot;color:#00027F&amp;quot;&amp;gt;1992&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt; 01:13, 2 February 2012 (UTC)&lt;br /&gt;
:::I don&#039;t think this needs to be moved.  The article already covers both the franchise and the creatures, along with links to the [[Pokémon (species)]] article at the top and under the Creatures heading. In addition, if I search for Pokémon, I&#039;m going to expect the franchise, not the creatures. If I wanted to find {{p|Pikachu}}, I would search for it, and I think most others would too. --[[User:Darth Zekrom|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Darth&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Darth Zekrom|&amp;lt;span style=&amp;quot;color:#00BFFF&amp;quot;&amp;gt;&#039;&#039;&#039;Zekrom&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 22:17, 2 February 2012 (UTC)&lt;br /&gt;
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==Why==&lt;br /&gt;
Why is it that my work gets deleted a few minutes after I have contributed????? [[User:Mr. ADK|Mr. ADK]] 00:45, 2 February 2012 (UTC)&lt;br /&gt;
:That means you&#039;ve been undone, and the user who undid you most likely thinks (and has a valid reason like in this case, for example) your contribution wasn&#039;t necessary nor good, don&#039;t take it as a bad thing, because it&#039;s the best way to prevent bad edits from showing up in the wiki. [[User:Masatoshi|&amp;lt;span style=&amp;quot;color: #224a9a&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color: #2b5fc7&amp;quot;&amp;gt;M&amp;lt;/span&amp;gt;asatoshi&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]][[User_talk:Masatoshi|&amp;lt;span style=&amp;quot;color: #118eb2&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 01:19, 2 February 2012 (UTC)&lt;br /&gt;
:[[User:Masatoshi|Masatoshi]]&#039;s right. If you want to make sure your edits don&#039;t get reverted, make sure they comply with the [[Bulbapedia:Manual_of_style|MoS]]. Thanks, and have a good day. :) &#039;&#039;&#039;—[[User:AlexTheRose|&amp;lt;span style=&amp;quot;color:#AF0000;&amp;quot;&amp;gt;Дlεχ&amp;lt;/span&amp;gt;]][[User_talk:AlexTheRose|&amp;lt;span style=&amp;quot;color:#0000AF;&amp;quot;&amp;gt;Thε&amp;lt;/span&amp;gt;]][[Special:Contributions/AlexTheRose|&amp;lt;span style=&amp;quot;color:#00AF00;&amp;quot;&amp;gt;Rσϛε&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 04:27, 2 February 2012 (UTC)&lt;br /&gt;
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== Logo ==&lt;br /&gt;
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I thought that since this is a landmark-kinda article, it might fit to have the logo up and center. Apparently, my change was undone. What does everyone think? I think the 200px image on the right with the description is a bit cheap... -[[User:Ash Pokemaster|Ash Pokemaster]] ([[User talk:Ash Pokemaster|talk]]) 07:43, 23 July 2012 (UTC)&lt;br /&gt;
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== The Japanese Name of the Series ==&lt;br /&gt;
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OK, this may sound silly to some of you since I&#039;m admittedly not as avid a fan of Pokémon as some people, but I notice a continuous trend is to render the Japanese title as Pocket Monsters. I assumed this was correct for a long time, but then I actually took a look at the katakana on the Japanese Pokémon Yellow game box, then looked at the Japanese game titles in general. It&#039;s off. ポケットモンスター should read as poketto monsutā, or Pocket Monster. If it was meant to be Pocket Monsters, it would be ポケットモンスターズ instead. From what I&#039;ve seen, this is the consistent spelling outside of some spinoff titles that literally use the ポケモン (Pokémon) name. Even on the Pocket Monster Pikachu box, it says Pocket Monster and Pocket Monsters in clear English, but on the other hand later Japanese games (as of 3rd gen) tend to write Pokémon in English instead, even though that is not in the direct title. So I&#039;m confused. Am I missing something? Why do we use the plural if it&#039;s not in the Japanese text? Shouldn&#039;t we use the correct translation anyway when talking about literal Japanese titles? [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 20:33, 16 October 2012 (UTC)&lt;br /&gt;
:I just searched &amp;quot;Japanese plural&amp;quot; and most of the results state that most words in Japanese have plural form, remaining the same. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 21:08, 16 October 2012 (UTC)&lt;br /&gt;
::The problem with that is that ポケットモンスター is in katakana, which conveys it as more or less an English transliteration and directly interpreted as Pocket Monster. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 18:50, 17 October 2012 (UTC)&lt;br /&gt;
::: Since I do not know how to read katakana I cannot help out with this, but I would like to make a mention to one of the [[Talk:Pok%C3%A9mon#Think_this_is_a_good_place_to_ask.|sections that is above this one]] which says that the romanization is &amp;quot;monsutaa&amp;quot; instead of &amp;quot;monsutā.&amp;quot;  Sorry if this does not help, but I think that it might help out in this discussion.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 00:35, 18 October 2012 (UTC)&lt;br /&gt;
::::Doubled vowels (aa, ee, ii, uu, oo) = Macron vowels (ā, ē, ī, ō, ū) I think that&#039;s right. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 00:59, 18 October 2012 (UTC)&lt;br /&gt;
:::::It is Pocket Monster&#039;&#039;&#039;s&#039;&#039;&#039;. [[Game Boy Tower|The title screens on the Japanese versions of Red/Green, Blue, Yellow, Gold/Silver and Crystal]] clearly translate it as Pocket Monster&#039;&#039;&#039;s&#039;&#039;&#039;, so I don&#039;t understand why are you changing it all of a sudden. [[User:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Sato&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]][[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Mew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 13:52, 23 October 2012 (UTC)&lt;br /&gt;
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== Pokemon vs Pokémon in Japan ==&lt;br /&gt;
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I&#039;ve noticed from let&#039;s plays that in Japanese versions of {{g|Ultra Sun and Ultra Moon}}, when the abbreviated word ポケモン is written out in English (specifically in the battle screen with Fight, Pokémon, Bag, Run), &lt;br /&gt;
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https://youtu.be/pbgptf3H23M?t=10m29s&lt;br /&gt;
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it&#039;s written as &amp;quot;&#039;&#039;&#039;Pokemon&#039;&#039;&#039;&amp;quot;, and not &amp;quot;&#039;&#039;&#039;Pokémon&#039;&#039;&#039;&amp;quot;. Is this notable, or is Japan inconsistent with the accent? [[User:iam.soviet19|&amp;lt;span style=&amp;quot;color:#11AA11&amp;quot;&amp;gt;iAM&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; [[User talk:iam.soviet19|&amp;lt;span style=&amp;quot;color:#AA1111&amp;quot;&amp;gt;&amp;lt;sc&amp;gt; soViet&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/iam.soviet19|&amp;lt;span style=&amp;quot;color:#1111AA&amp;quot;&amp;gt;19&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Iam.soviet19</name></author>
	</entry>
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