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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Joltik_(Pok%C3%A9mon)&amp;diff=3724592</id>
		<title>Joltik (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Joltik_(Pok%C3%A9mon)&amp;diff=3724592"/>
		<updated>2023-06-09T07:05:56Z</updated>

		<summary type="html">&lt;p&gt;Hyperhippy92: /* Biology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Bug|type2=Electric}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Joltik}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Bug|prevnum=0594|prev=Alomomola|nextnum=0596|next=Galvantula|roundleft=bl|roundright=br}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Joltik&lt;br /&gt;
|jname=バチュル&lt;br /&gt;
|tmname=Bachuru&lt;br /&gt;
|category=Attaching&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Electric&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Compound Eyes&lt;br /&gt;
|ability2=Unnerve&lt;br /&gt;
|abilityd=Swarm&lt;br /&gt;
|ndex=0595&lt;br /&gt;
|height-ftin=0&#039;04&amp;quot;&lt;br /&gt;
|height-m=0.1&lt;br /&gt;
|weight-lbs=1.3&lt;br /&gt;
|weight-kg=0.6&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Bug&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|expyield=64&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Yellow&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evsp=1&lt;br /&gt;
|catchrate=190&lt;br /&gt;
|body=14&lt;br /&gt;
|pokefordex=joltik&lt;br /&gt;
|generation=5&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Joltik&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;バチュル&#039;&#039;&#039; &#039;&#039;Bachuru&#039;&#039;) is a dual-type {{2t|Bug|Electric}} {{OBP|Pokémon|species}} introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] into {{p|Galvantula}} starting at [[level]] 36.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:Sylvester Joltik size.png|thumb|right|250px|Joltik&#039;s size compared to a {{p|Beartic}} — Joltik is next to Beartic&#039;s underarm.]]&lt;br /&gt;
Joltik is a tiny arachnid {{OBP|Pokémon|species}}. It has four legs tipped with blue, conical feet. Its ovoid body is completely covered in yellow fur, with notable tufts sticking out on each side of its face, just over each eye, and its lower back. Joltik has four blue eyes. The two larger eyes are set relatively far apart on its face, containing black pupils. The two smaller {{wp|simple eye}}s are situated between the first pair, slightly higher up on its face. Joltik&#039;s mandibles point downward and reside at the bottom of its face, where they closely resemble tufts of hair. It is capable of [[:File:Glimwood Tangle Joltik.png|producing silk]] from these mandibles, enabling it to hang from trees.&lt;br /&gt;
&lt;br /&gt;
At 4 inches (0.1 meters) tall, Joltik is one of the [[List of Pokémon by height|shortest Pokémon]] in existence. In fact, it is too small to generate its own electricity, so it attaches itself to larger Pokémon and feeds off their static electricity. More than often it prefers sticking on {{p|Yamper}}&#039;s hindquarters. It will also make its way into houses and feed off electricity in electrical sockets. All of the energy it absorbs it stores in an electric pouch on its body. As seen [[BW028|in the anime]], Joltik is not especially aggressive, [[BW028|but will defend itself if bothered]]. It has [[BW062|been demonstrated]] that if Joltik is unable to find a source of energy, it will be unable to move and in serious danger.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Joltik anime.png|thumb|250px|Joltik in the {{pkmn|anime}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Joltik debuted in &#039;&#039;[[BW028|Oshawott&#039;s Lost Scalchop!]]&#039;&#039;, where it was accidentally mistaken as [[Ash&#039;s Oshawott]]&#039;s missing [[Scalchop and seamitar|scalchop]]. When Oshawott put it on his stomach, the angry Joltik started to shock Oshawott until it was taken off.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW039|Reunion Battles In Nimbasa!]]&#039;&#039;, {{OBP|Sylvester|BW039}} used a Joltik to battle [[Georgia]] during the first round of the [[Club Battle]] tournament. They lost when {{TP|Georgia|Beartic}} fell on top of Joltik despite it using a creative strategy in which it attached itself to Beartic&#039;s hide and used {{m|Thunderbolt}} on it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW062|Crisis at Chargestone Cave!]]&#039;&#039;, multiple Joltik and Galvantula stole electricity from Pokémon and objects to feed on because the rocks in the [[Chargestone Cave]] that they normally fed on were being stolen by {{TRT}}. They reappeared in a flashback in &#039;&#039;[[BW065|Battling the Bully!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Multiple Joltik appeared in &#039;&#039;[[BW081|Crisis at Ferroseed Research!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Joltik appeared in &#039;&#039;[[BW088|The Mystery of the Missing Cubchoo!]]&#039;&#039;, where it shocked Oshawott and {{TP|Dawn|Piplup}}.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Joltik appeared in &#039;&#039;[[JN048|A Close Call... Practically!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN050|A Pinch of This, a Pinch of That!]]&#039;&#039;, a Joltik was seen in the [[Wild Area]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN139|Must Be Our Heroes and the Witch!]]&#039;&#039;, a Joltik was seen in [[Glimwood Tangle]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Unova}}&lt;br /&gt;
{{Animedexbody|BW028|Joltik|Ash&#039;s Pokédex|Joltik, the Attaching Pokémon. Joltik cling to larger Pokémon, and absorb static electricity, storing the energy in a special pouch.}}&lt;br /&gt;
{{Animedexbody|BW088|Joltik|Dawn&#039;s Pokédex|Joltik, the Attaching Pokémon. Joltik absorbs static electricity by attaching to large Pokémon.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Unova}}&lt;br /&gt;
&lt;br /&gt;
===POKÉTOON===&lt;br /&gt;
A Joltik appeared in &#039;&#039;[[PT05|The Slugma-Powered Home]]&#039;&#039; under the ownership of {{OBP|Anna|POKÉTOON}}&#039;s grandparents.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Clerk Joltik Lass Audino Adventures.png|thumb|180px|Joltik in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
In &#039;&#039;[[PS466|An Odd Speech]]&#039;&#039;, a Joltik sits on top of a male {{tc|Clerk}}&#039;s head while its {{pkmn|Trainer}} watches [[Ghetsis]] deliver his speech at [[Accumula Town]].&lt;br /&gt;
&lt;br /&gt;
Multiple Joltik appeared in &#039;&#039;[[PS493|Underground Showdown]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Three Joltik appeared in a fantasy in &#039;&#039;[[PS507|A Misunderstanding]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Joltik liberated by [[Team Plasma]] appeared in &#039;&#039;[[PS547|The Final Battle: Crushed Ambition]]&#039;&#039; as one of the Pokémon stuck in [[N&#039;s Castle]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon + Nobunaga&#039;s Ambition ~ Ranse&#039;s Color Picture Scroll ~===&lt;br /&gt;
Multiple Joltik appeared in &#039;&#039;[[PNA5|The Blue Scroll: Mitsunari, Kiyomasa, and Masanori]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon RéBURST===&lt;br /&gt;
Joltik appeared in [[RB01]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Joltik (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===&#039;&#039;{{mov|Detective Pikachu}}&#039;&#039;===&lt;br /&gt;
Six Joltik appeared in &#039;&#039;{{mov|Detective Pikachu}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Bug|type2=Electric}}&lt;br /&gt;
{{Dex/NA|gen=V}}&lt;br /&gt;
{{Dex/Gen/2|gen=V|reg1=Unova|num1=101|label1={{gameabbrev5|BW}}:|reg2=Unova|num2=173|label2={{gameabbrev5|B2W2}}:}}&lt;br /&gt;
{{Dex/Entry1|v=Black|t=FFF|entry=Joltik that live in cities have learned a technique for sucking electricity from the outlets in houses.}}&lt;br /&gt;
{{Dex/Entry1|v=White|entry=They attach themselves to large-bodied Pokémon and absorb static electricity, which they store in an electric pouch.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=Since it can&#039;t generate its own electricity, it sticks onto large-bodied Pokémon and absorbs static electricity.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=Since it can&#039;t generate its own electricity, it sticks onto large-bodied Pokémon and absorbs static electricity.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=They attach themselves to large-bodied Pokémon and absorb static electricity, which they store in an electric pouch.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=Since it can&#039;t generate its own electricity, it sticks onto large-bodied Pokémon and absorbs static electricity.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=They attach themselves to large-bodied Pokémon and absorb static electricity, which they store in an electric pouch.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Generation VII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/4|gen=VIII|reg1=Galar|num1=064|reg2=Galar|num2=093|label2=Crown Tundra|reg3=Sinnoh|reg4=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond, Shining Pearl]], and [[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=Joltik can be found clinging to other Pokémon. It&#039;s soaking up static electricity because it can&#039;t produce a charge on its own.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=Joltik latch on to other Pokémon and suck out static electricity. They&#039;re often found sticking to Yamper&#039;s hindquarters.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea}}&lt;br /&gt;
{{Dex/NE|[[Generation IX]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Bug|type2=Electric}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area=[[Chargestone Cave]]}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=[[Chargestone Cave]]&amp;lt;br&amp;gt;[[Chargestone Cave]] ([[N&#039;s Pokémon]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area={{pkmn|breeding|Breed}} {{p|Galvantula}}}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area={{rt|116|Hoenn}} ({{DL|DexNav|hidden Pokémon}}{{tt|*|After capturing or defeating Groudon/Kyogre}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ultra Sun|v2=Ultra Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2|v=Sword|v2=Shield|area={{rt|4|Galar}}, [[Rolling Fields]], [[Dappled Grove]], [[West Lake Axewell]], [[East Lake Axewell]], [[North Lake Miloch]], [[South Lake Miloch]], [[Giant&#039;s Mirror]], [[Giant&#039;s Cap]]&amp;lt;br&amp;gt;[[Rolling Fields/Dens|Rolling Fields]], [[Dappled Grove/Dens|Dappled Grove]], [[South Lake Miloch/Dens|South Lake Miloch]], [[Motostoke Riverbank/Dens|Motostoke Riverbank]], [[Bridge Field/Dens|Bridge Field]], [[Hammerlocke Hills/Dens|Hammerlocke Hills]], [[Giant&#039;s Cap/Dens|Giant&#039;s Cap]], [[Lake of Outrage/Dens|Lake of Outrage]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{galar color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Training Lowlands/Dens|Training Lowlands]], [[Frostpoint Field/Dens|Frostpoint Field]], [[Giant&#039;s Bed/Dens|Giant&#039;s Bed]], [[Frigid Sea/Dens|Frigid Sea]], [[Three-Point Pass/Dens|Three-Point Pass]], [[Ballimere Lake/Dens|Ballimere Lake]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry2/None|v=Brilliant Diamond|v2=Shining Pearl|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Bug|type2=Electric}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Factory: [[Firebreathing Mountain]], [[World Axle - B2F]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=PokéPark 2|link=PokéPark 2: Wonders Beyond|color={{grass color}}|area=[[Tech Area]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Violight]], [[Chrysalia]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD GTI|link=Pokémon Mystery Dungeon: Gates to Infinity|color={{silver color}}|area=[[Stony Cave]] (B1-B5), [[Silent Tundra]] (Uncharted Road, Gilded Hall), [[Dreamy Island]] (Uncharted Road, Gilded Hall), [[Moonlit Forest]] (Gilded Hall), [[Poké Forest]] (3F-5F), [[Pika Land]] (1F-14F)}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Challenge Battle#Lord of the Bugs|Challenge Battle: Lord of the Bugs]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Safari Jungle#Sunday Stage 3|Safari Jungle: Stage 3]]{{dotw|Su}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Roseus Center|Roseus Center: Stage 255]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[White Ruins (Rumble World)#Rumbling Hall|White Ruins: Rumbling Hall]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;, [[Distortion Land#Electromagnetic Plant|Distortion Land: Electromagnetic Plant]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 20|Area 20: Stage 09]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Mimikyu Sea]], [[Mimikyu Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|1|v=New Snap|link=New Pokémon Snap|color={{orange color light}}|area=[[Outaway Cave]], {{DL|Outaway Cave|Durice Island Illumina Spot}}&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#067162;&amp;quot;&amp;gt;Level 2&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{orange color}}|area=[[Trainer Lodge]] Friendship Level 100 with {{mas|Elesa}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Bug&lt;br /&gt;
|type2=Electric&lt;br /&gt;
|HP=50&lt;br /&gt;
|Attack=47&lt;br /&gt;
|Defense=50&lt;br /&gt;
|SpAtk=57&lt;br /&gt;
|SpDef=50&lt;br /&gt;
|Speed=65}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Electric&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=50&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=200&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=50&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=50&lt;br /&gt;
|Electric=50&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Joltik is available in {{pkmn|Sword and Shield}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Joltik|Bug|Electric|5}}&lt;br /&gt;
{{learnlist/level8|1|Absorb|Grass|Special|20|100|25}}&lt;br /&gt;
{{learnlist/level8|1|Fury Cutter|Bug|Physical|40|95|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|4|Electroweb|Electric|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|8|Bug Bite|Bug|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|12|String Shot|Bug|Status|—|95|40}}&lt;br /&gt;
{{learnlist/level8|16|Thunder Wave|Electric|Status|—|90|20}}&lt;br /&gt;
{{learnlist/level8|20|Electro Ball|Electric|Special|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|24|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level8|28|Sucker Punch|Dark|Physical|70|100|5}}&lt;br /&gt;
{{learnlist/level8|32|Slash|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/level8|37|Discharge|Electric|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|40|Screech|Normal|Status|—|85|40}}&lt;br /&gt;
{{learnlist/level8|44|Gastro Acid|Poison|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level8|48|Bug Buzz|Bug|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/8|Joltik|Bug|Electric|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Joltik|Bug|Electric|5}}&lt;br /&gt;
{{learnlist/tm8|TM07|Pin Missile|Bug|Physical|25|95|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM14|Thunder Wave|Electric|Status|—|90|20}}&lt;br /&gt;
{{learnlist/tm8|TM16|Screech|Normal|Status|—|85|40}}&lt;br /&gt;
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM23|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM28|Giga Drain|Grass|Special|75|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM52|Bounce|Flying|Physical|85|85|5}}&lt;br /&gt;
{{learnlist/tm8|TM62|Speed Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM73|Cross Poison|Poison|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM80|Volt Switch|Electric|Special|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM82|Electroweb|Electric|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR08|Thunderbolt|Electric|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR12|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR18|Leech Life|Bug|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR57|Poison Jab|Poison|Physical|80|100|20}}&lt;br /&gt;
{{learnlist/tr|TR60|X-Scissor|Bug|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR61|Bug Buzz|Bug|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR65|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR80|Electro Ball|Electric|Special|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR86|Wild Charge|Electric|Physical|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf/8|Joltik|Bug|Electric|5}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Joltik|Bug|Electric|5}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|123|Scyther}}{{MSP/8|212|Scizor}}{{MSP/8|291|Ninjask}}{{MSP/8|617|Accelgor}}|Double Team|Normal|Status|—|—|15}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|751|Dewpider}}{{MSP/8|752|Araquanid}}{{MSP/8|873|Frosmoth}}|Infestation|Bug|Special|20|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|751|Dewpider}}{{MSP/8|752|Araquanid}}{{MSP/8|850|Sizzlipede}}{{MSP/8|851|Centiskorch}}|Lunge|Bug|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|451|Skorupi}}{{MSP/8|452|Drapion}}{{MSP/8|543|Venipede}}{{MSP/8|544|Whirlipede}}{{MSP/8|545|Scolipede}}|Poison Sting|Poison|Physical|15|100|35}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|213|Shuckle}}{{MSP/8|415|Combee}}{{MSP/8|616|Shelmet}}{{MSP/8|617|Accelgor}}{{MSP/8|742|Cutiefly}}{{MSP/8|743|Ribombee}}&amp;lt;br&amp;gt;{{MSP/8|767|Wimpod}}{{MSP/8|768|Golisopod}}{{MSP/8|824|Blipbug}}{{MSP/8|825|Dottler}}{{MSP/8|826|Orbeetle}}{{MSP/8|872|Snom}}&amp;lt;br&amp;gt;{{MSP/8|873|Frosmoth}}|Struggle Bug|Bug|Special|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breedf/8|Joltik|Bug|Electric|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Joltik|Bug|Electric|5}}&lt;br /&gt;
{{learnlist/tutor8|Rising Voltage|Electric|Special|70|100|20||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor8|Skitter Smack|Bug|Physical|70|90|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Joltik|Bug|Electric|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Joltik|Bug|Electric|5}}&lt;br /&gt;
{{learnlist/prevgen8|Joltik|5|Camouflage|Normal|Status|—|—|20|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Joltik|5|Charge Beam|Electric|Special|50|90|10||&#039;&#039;&#039;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Joltik|5|Confide|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Joltik|5|Cut|Normal|Physical|50|95|30|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Joltik|5|Disable|Normal|Status|—|100|20|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Joltik|5|Feint Attack|Dark|Physical|60|—|20|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Joltik|5|Flash|Normal|Status|—|100|20|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Joltik|5|Frustration|Normal|Physical|—|100|20|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Joltik|5|Hidden Power|Normal|Special|60|100|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Joltik|5|Magnet Rise|Electric|Status|—|—|10|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Joltik|5|Pursuit|Dark|Physical|40|100|20|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Joltik|5|Return|Normal|Physical|—|100|20|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Joltik|5|Rock Climb|Normal|Physical|90|85|20|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Joltik|5|Secret Power|Normal|Physical|70|100|20|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Joltik|5|Shock Wave|Electric|Special|60|—|20||&#039;&#039;&#039;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Joltik|5|Signal Beam|Bug|Special|75|100|15||&#039;&#039;&#039;|V=yes&amp;lt;!--level,tutor--&amp;gt;|VI=yes&amp;lt;!--level,tutor--&amp;gt;|VII=yes&amp;lt;!--level,tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Joltik|5|Spider Web|Bug|Status|—|—|10|V=yes&amp;lt;!--level--&amp;gt;|VI=yes&amp;lt;!--level--&amp;gt;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Joltik|5|Swagger|Normal|Status|—|85|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Joltik|5|Toxic|Poison|Status|—|90|10|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Joltik|Bug|Electric|5}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Bug|type2=Electric}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Bug&lt;br /&gt;
|att=2&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Bug|ndex=595&lt;br /&gt;
|walk=3.33&lt;br /&gt;
|hp=48&lt;br /&gt;
|attack=69&lt;br /&gt;
|defense=48&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark2|col=6|type=Bug|ndex=595&lt;br /&gt;
|pad=The Joltik in the warehouse and the ones in other Areas get along well, but they don&#039;t have much chance to talk. They all live at their own pace.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Conquest|col=6|type=Bug|ndex=595&lt;br /&gt;
|HP=2&lt;br /&gt;
|atk=1&lt;br /&gt;
|def=2&lt;br /&gt;
|spd=3&lt;br /&gt;
|range=4&lt;br /&gt;
|move=Electro Ball&lt;br /&gt;
|ability1=Compoundeyes&lt;br /&gt;
|ability2=Sequence&lt;br /&gt;
|ability3=Sponge&lt;br /&gt;
|evo=Evolves into {{p|Galvantula}} when its Speed is 84 or higher&lt;br /&gt;
|link={{DL|List of Pokémon Conquest characters|Motozane}}, {{DL|List of Pokémon Conquest characters|Sekisō}}, and {{DL|List of Pokémon Conquest characters|Yasutomo}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Bug|ndex=595&lt;br /&gt;
|power=1&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Bug|ndex=595|num=369&lt;br /&gt;
|min=50&lt;br /&gt;
|max=100&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Mega Boost&lt;br /&gt;
|skilldesc=Fills the Mega Gauge of a Pokémon of the same type.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Bug|ndex=595&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Joltik&lt;br /&gt;
|evocandy=50&lt;br /&gt;
|stamina=137&lt;br /&gt;
|attack=110&lt;br /&gt;
|defense=98&lt;br /&gt;
|fast={{m|Charge Beam}}, {{m|Sucker Punch}}&lt;br /&gt;
|special={{m|Cross Poison}}, {{m|Bug Buzz}}, {{m|Discharge}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/NewSnap|col=6|type=Bug|ndex=595|pdex=184&lt;br /&gt;
|dex=Did you notice the Joltik clinging to the other Pokémon in [[Outaway Cave|the cave]]? They can’t produce a charge on their own, so they absorb the static electricity from others.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In {{g|GO}}, Joltik could be obtained by completing the time-limited [[Special Research]], &#039;&#039;Season of Legends&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox-2&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Electric&lt;br /&gt;
|no1=0595&lt;br /&gt;
|name1=Joltik&lt;br /&gt;
|type1-1=Bug&lt;br /&gt;
|type2-1=Electric&lt;br /&gt;
|evo1={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 36}}&lt;br /&gt;
|no2=0596&lt;br /&gt;
|name2=Galvantula&lt;br /&gt;
|type1-2=Bug&lt;br /&gt;
|type2-2=Electric}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Bug|type2=Electric}}&lt;br /&gt;
{{Spritebox/NA|gen=V}}&lt;br /&gt;
{{Spritebox/5|ndex=595}}&lt;br /&gt;
{{Spritebox/6|ndex=595}}&lt;br /&gt;
{{Spritebox/7|ndex=595}}&lt;br /&gt;
{{Spritebox/8|ndex=595}}&lt;br /&gt;
{{Spritebox/Footer|595|Joltik}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Joltik is the only {{OBP|Pokémon|species}} with a base stat total of 319.&lt;br /&gt;
* Joltik is the [[List of Pokémon by height|smallest]] {{type|Electric}} Pokémon.&lt;br /&gt;
* Joltik was designed by [[Saya Tsuruta]].{{fact}}&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Joltik&#039;s name, appearance, and its [[Pokédex]] entries stating that it latches onto larger Pokémon to drain their {{wp|static electricity}}, all suggest that it may be based on a {{wp|tick}}. It may also be based on a {{wp|jumping spider}} or, like its evolved form, a {{wp|tarantula}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Joltik may be a combination of &#039;&#039;jolt&#039;&#039; and &#039;&#039;tick&#039;&#039; (a parasitic arachnid).&lt;br /&gt;
&lt;br /&gt;
Bachuru may be a combination of バチバチ &#039;&#039;bachibachi&#039;&#039; (onomatopoeia for electric crackling) and タランチュラ &#039;&#039;taranchura&#039;&#039; (tarantula). It may also involve &#039;&#039;bug&#039;&#039; and 虫 &#039;&#039;chū&#039;&#039; (bug).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Bug|type2=Electric&lt;br /&gt;
|ja=バチュル &#039;&#039;Bachuru&#039;&#039;|jameaning=From {{tt|バチバチ &#039;&#039;bachibachi&#039;&#039;|onomatopoeia for electric crackling}} and &#039;&#039;tarantula&#039;&#039;&lt;br /&gt;
|fr=Statitik|frmeaning=From &#039;&#039;{{tt|électricité statique|static electricity}}&#039;&#039; and &#039;&#039;{{tt|tique|tick}}&#039;&#039;&lt;br /&gt;
|es=Joltik|esmeaning=Same as English name&lt;br /&gt;
|de=Wattzapf|demeaning=From &#039;&#039;{{wp|Watt}}&#039;&#039;, &#039;&#039;zap&#039;&#039;, and &#039;&#039;{{tt|anzapfen|to tap into}}&#039;&#039;&lt;br /&gt;
|it=Joltik|itmeaning=Same as English name&lt;br /&gt;
|ko=파쪼옥 &#039;&#039;Pazzouok&#039;&#039;|komeaning=From {{tt|파직 &#039;&#039;pajik&#039;&#039;|onomatopoeia for electric crackling}} and {{tt|쪼옥 &#039;&#039;jjo-ok&#039;&#039;|sound of sipping or sucking}}&lt;br /&gt;
|zh_cmn=電電蟲 / 电电虫 &#039;&#039;Diàndiànchóng&#039;&#039;|zh_cmnmeaning=From {{tt|電 / 电 &#039;&#039;diàn&#039;&#039;|electricity}} and {{tt|蟲 / 虫 &#039;&#039;chóng&#039;&#039;|bug}}&lt;br /&gt;
|zh_yue=電電蟲 &#039;&#039;Dihndihnchùhng&#039;&#039;|zh_yuemeaning=From {{tt|電 &#039;&#039;dihn&#039;&#039;|electricity}} and {{tt|蟲 &#039;&#039;chùhng&#039;&#039;|bug}}&lt;br /&gt;
|ru=Джолтик &#039;&#039;Dzholtik&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=บาชูรุ &#039;&#039;Bachuru&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Bug|type2=Electric}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Bug|prevnum=0594|prev=Alomomola|nextnum=0596|next=Galvantula}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Wattzapf]]&lt;br /&gt;
[[es:Joltik]]&lt;br /&gt;
[[fr:Statitik]]&lt;br /&gt;
[[it:Joltik]]&lt;br /&gt;
[[ja:バチュル]]&lt;br /&gt;
[[zh:电电虫]]&lt;/div&gt;</summary>
		<author><name>Hyperhippy92</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rowap_Berry&amp;diff=3556658</id>
		<title>Rowap Berry</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rowap_Berry&amp;diff=3556658"/>
		<updated>2022-08-19T23:54:31Z</updated>

		<summary type="html">&lt;p&gt;Hyperhippy92: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|article|Missing BDSP information}}&lt;br /&gt;
{{BerryPrevNext | prev=Jaboca | next=Roseli}}&lt;br /&gt;
{{BerryInfobox&lt;br /&gt;
|snum=64&lt;br /&gt;
|name=Rowap&lt;br /&gt;
|jname=レンブ&lt;br /&gt;
|tmname=Renbu&lt;br /&gt;
|sizecm=5.2&lt;br /&gt;
|size=2.0&lt;br /&gt;
|firm=Very soft&lt;br /&gt;
|desc4=In days of old, people worked the top-shaped pieces of this Berry free and used them as toys.&lt;br /&gt;
|d4=A Poffin ingredient. If held by a Pokémon and if a foe&#039;s special attack lands, the foe also takes damage.{{sup/4|DPPt}}&amp;lt;br/&amp;gt;If held by a Pokémon and a foe&#039;s special attack lands, the foe also takes damage.{{sup/4|HGSS}}&lt;br /&gt;
|d5=If held by a Pokémon and a special attack lands, the attacker takes damage.&lt;br /&gt;
|d6=A Berry to be consumed by Pokémon. If a special attack hits the Pokémon holding it, the attacker will also be hurt.&lt;br /&gt;
|d7=A Berry to be consumed by Pokémon. If a special attack hits the Pokémon holding it, the attacker will also be hurt.&lt;br /&gt;
|d8=&#039;&#039;&#039;Held Item:&#039;&#039;&#039; A Berry to be consumed by Pokémon. If a special attack hits the Pokémon holding it, the attacker will also be hurt.&amp;lt;br&amp;gt;&#039;&#039;&#039;Curry Ingredient:&#039;&#039;&#039; A very rare Berry. It&#039;s so sour that it could make people cry, so you need to use it little by little by dividing it into small pieces.&lt;br /&gt;
|effect=If a Pokémon&#039;s [[special move]] damages the Pokémon holding this Berry, the attacker takes damage equal to 12.5% of their max HP.&lt;br /&gt;
|nameor=Rose Apple or Water Apple&lt;br /&gt;
|basis= {{wp|Malay Rose Apple}}&lt;br /&gt;
|type=Dark&lt;br /&gt;
|power={{tt|100|80 in Generations IV-V}}&lt;br /&gt;
|scoop1=3&lt;br /&gt;
|stick1=5&lt;br /&gt;
|scoop2=5&lt;br /&gt;
|stick2=4&lt;br /&gt;
|scoop3=4&lt;br /&gt;
|stick3=3 | &lt;br /&gt;
treeimage=Tree unknown.gif&lt;br /&gt;
|grow4=96&lt;br /&gt;
|spicy4=10&lt;br /&gt;
|sour4=40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Rowap Berry&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;レンブのみ&#039;&#039;&#039; &#039;&#039;Renbu Fruit&#039;&#039;) is a type of [[Berry]] introduced in [[Generation IV]]. It is the final Berry in numerical order as of [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{Berryloc |&lt;br /&gt;
DW1=Given to players who ranked in the second [[Global Battle Union#2013 International Challenge|2013 International Challenge]] [[Nintendo Wi-Fi Connection|Wi-Fi]] tournament for {{2v2|Black|White|2}}. It took place between March 22, 2013 - March 25, 2013. |&lt;br /&gt;
MC1=Can be obtained through the Lv. 2 {{DL|PokéMileage Club|Poké Doll Grabber}} attraction. |&lt;br /&gt;
SwSh1=Can fall from Berry trees in [[Giant&#039;s Bed]]. |&lt;br /&gt;
BDSP1=[[Ramanas Park]], Stratospheric Room |&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Eventberry&lt;br /&gt;
|gen=IV&lt;br /&gt;
|rate1=100%&lt;br /&gt;
|event1=12th Movie&lt;br /&gt;
|page1=Cinema Arceus&lt;br /&gt;
|pokémon1=Arceus&lt;br /&gt;
|rate2=100%&lt;br /&gt;
|event2=Toys &amp;quot;R&amp;quot; Us&lt;br /&gt;
|page2=List of local English event Pokémon distributions (Generation IV)#Toys &amp;quot;R&amp;quot; Us Arceus&lt;br /&gt;
|pokémon2=Arceus&lt;br /&gt;
|rate3=100%&lt;br /&gt;
|event3=Michina&lt;br /&gt;
|page3=Michina Arceus&lt;br /&gt;
|pokémon3=Arceus&lt;br /&gt;
|rate4=100%&lt;br /&gt;
|event4=13th Movie&lt;br /&gt;
|page4=List of local Japanese event Pokémon distributions (Generation IV)#Crown Suicune&lt;br /&gt;
|pokémon4=Suicune&lt;br /&gt;
|rate5=100%&lt;br /&gt;
|event5=Crown City&lt;br /&gt;
|page5=List of local Korean event Pokémon distributions (Generation IV)#Crown City Suicune&lt;br /&gt;
|pokémon5=Suicune&lt;br /&gt;
|rate6=100%&lt;br /&gt;
|event6=GameStop&lt;br /&gt;
|page6=List of local English event Pokémon distributions (Generation IV)#GameStop Suicune&lt;br /&gt;
|pokémon6=Suicune&lt;br /&gt;
|rate7=100%&lt;br /&gt;
|event7=Winter 2011&lt;br /&gt;
|page7=Winter 2011 Suicune&lt;br /&gt;
|pokémon7=Suicune&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Eventberry&lt;br /&gt;
|gen=VII&lt;br /&gt;
|rate1=100%&lt;br /&gt;
|event1=Pokémon Global Link gift&lt;br /&gt;
|page1=List of other event distributions in Generation VII#Pokémon Global Link gift rare Berries&lt;br /&gt;
|pokémon1=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
==Growth and harvest==&lt;br /&gt;
===Generation IV===&lt;br /&gt;
A Rowap Berry will mature from a planted seed to a full-grown, fruit-bearing tree in 96 hours, with 24 hours per stage. A Rowap tree will yield 1-5 Berries.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
===In-battle===&lt;br /&gt;
When a Pokémon holds a Rowap Berry and is hit by a [[special move|special attack]], the attacker will lose 1/8 of its max {{Stat|HP}}.&lt;br /&gt;
&lt;br /&gt;
===Poffin cooking===&lt;br /&gt;
At 100% performance, a Rowap Berry can produce a Level 41 (maybe higher) Sour-Spicy Poffin when cooking alone.&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{sour color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Rowap Berry Sprite.png]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #{{spicy color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{spicy color dark}}|Dream World artwork}}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{special color light}}; border: 3px solid #{{special color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Japanese&lt;br /&gt;
| レンブのみ &#039;&#039;Renbu no Mi&#039;&#039;&lt;br /&gt;
| From 蓮霧 &#039;&#039;renbu&#039;&#039;, {{wp|Syzygium samarangense|Java apple}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|English&lt;br /&gt;
|Rowap Berry&lt;br /&gt;
|From &#039;&#039;rose apple&#039;&#039; and &#039;&#039;water apple&#039;&#039;, common names for various species of &#039;&#039;{{wp|Syzygium}}&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|French&lt;br /&gt;
|Baie Pommo&lt;br /&gt;
|From &#039;&#039;pomme d&#039;eau&#039;&#039;, {{wp|Syzygium malaccense|Malay rose apple}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|German&lt;br /&gt;
|Roselbeere&lt;br /&gt;
|From &#039;&#039;Rosenapfel&#039;&#039;, {{wp|Syzygium jambos|rose apple}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Italian&lt;br /&gt;
|Baccaroam&lt;br /&gt;
|From &#039;&#039;mela rosa&#039;&#039; (rose apple) or &#039;&#039;Malay rose apple&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Spanish&lt;br /&gt;
|Baya Magua&lt;br /&gt;
|From &#039;&#039;manzana de agua&#039;&#039;, Java apple&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Korean&lt;br /&gt;
|애터열매 &#039;&#039;Aeteo Yeolmae&#039;&#039;&lt;br /&gt;
|From &#039;&#039;water apple&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})&lt;br /&gt;
| 霧蓮果 / 雾莲果 &#039;&#039;Wùlián Guǒ&#039;&#039;&lt;br /&gt;
| From 蓮霧 / 莲雾 &#039;&#039;liánwù&#039;&#039;, Java apple&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 霧蓮果 &#039;&#039;Mouhlìhn Gwó&#039;&#039;&lt;br /&gt;
| From 蓮霧 &#039;&#039;lìhnmouh&#039;&#039;, Java apple&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{BerryPrevNext | prev=Jaboca | next=Roseli}}&lt;br /&gt;
{{Project BerryDexnotice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Berries that activate upon taking damage]]&lt;br /&gt;
[[Category:Damage-inflicting items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Roselbeere]]&lt;br /&gt;
[[es:Baya Magua]]&lt;br /&gt;
[[fr:Baie Pommo]]&lt;br /&gt;
[[it:Baccaroam]]&lt;br /&gt;
[[ja:レンブのみ]]&lt;br /&gt;
[[zh:雾莲果（道具）]]&lt;/div&gt;</summary>
		<author><name>Hyperhippy92</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rowap_Berry&amp;diff=3556656</id>
		<title>Rowap Berry</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rowap_Berry&amp;diff=3556656"/>
		<updated>2022-08-19T23:53:53Z</updated>

		<summary type="html">&lt;p&gt;Hyperhippy92: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|article|Missing BDSP information}}&lt;br /&gt;
{{BerryPrevNext | prev=Jaboca | next=Roseli}}&lt;br /&gt;
{{BerryInfobox&lt;br /&gt;
|snum=64&lt;br /&gt;
|name=Rowap&lt;br /&gt;
|jname=レンブ&lt;br /&gt;
|tmname=Renbu&lt;br /&gt;
|sizecm=5.2&lt;br /&gt;
|size=2.0&lt;br /&gt;
|firm=Very soft&lt;br /&gt;
|desc4=In days of old, people worked the top-shaped pieces of this Berry free and used them as toys.&lt;br /&gt;
|d4=A Poffin ingredient. If held by a Pokémon and if a foe&#039;s special attack lands, the foe also takes damage.{{sup/4|DPPt}}&amp;lt;br/&amp;gt;If held by a Pokémon and a foe&#039;s special attack lands, the foe also takes damage.{{sup/4|HGSS}}&lt;br /&gt;
|d5=If held by a Pokémon and a special attack lands, the attacker takes damage.&lt;br /&gt;
|d6=A Berry to be consumed by Pokémon. If a special attack hits the Pokémon holding it, the attacker will also be hurt.&lt;br /&gt;
|d7=A Berry to be consumed by Pokémon. If a special attack hits the Pokémon holding it, the attacker will also be hurt.&lt;br /&gt;
|d8=&#039;&#039;&#039;Held Item:&#039;&#039;&#039; A Berry to be consumed by Pokémon. If a special attack hits the Pokémon holding it, the attacker will also be hurt.&amp;lt;br&amp;gt;&#039;&#039;&#039;Curry Ingredient:&#039;&#039;&#039; A very rare Berry. It&#039;s so sour that it could make people cry, so you need to use it little by little by dividing it into small pieces.&lt;br /&gt;
|effect=If a Pokémon&#039;s [[special move]] damages the Pokémon holding this Berry, the attacker takes damage equal to 12.5% of their max HP.&lt;br /&gt;
|nameor=Rose Apple or Water Apple&lt;br /&gt;
|basis= &#039;&#039;{{wp|Malay Rose Apple}}&#039;&#039;&lt;br /&gt;
|type=Dark&lt;br /&gt;
|power={{tt|100|80 in Generations IV-V}}&lt;br /&gt;
|scoop1=3&lt;br /&gt;
|stick1=5&lt;br /&gt;
|scoop2=5&lt;br /&gt;
|stick2=4&lt;br /&gt;
|scoop3=4&lt;br /&gt;
|stick3=3 | &lt;br /&gt;
treeimage=Tree unknown.gif&lt;br /&gt;
|grow4=96&lt;br /&gt;
|spicy4=10&lt;br /&gt;
|sour4=40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Rowap Berry&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;レンブのみ&#039;&#039;&#039; &#039;&#039;Renbu Fruit&#039;&#039;) is a type of [[Berry]] introduced in [[Generation IV]]. It is the final Berry in numerical order as of [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{Berryloc |&lt;br /&gt;
DW1=Given to players who ranked in the second [[Global Battle Union#2013 International Challenge|2013 International Challenge]] [[Nintendo Wi-Fi Connection|Wi-Fi]] tournament for {{2v2|Black|White|2}}. It took place between March 22, 2013 - March 25, 2013. |&lt;br /&gt;
MC1=Can be obtained through the Lv. 2 {{DL|PokéMileage Club|Poké Doll Grabber}} attraction. |&lt;br /&gt;
SwSh1=Can fall from Berry trees in [[Giant&#039;s Bed]]. |&lt;br /&gt;
BDSP1=[[Ramanas Park]], Stratospheric Room |&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Eventberry&lt;br /&gt;
|gen=IV&lt;br /&gt;
|rate1=100%&lt;br /&gt;
|event1=12th Movie&lt;br /&gt;
|page1=Cinema Arceus&lt;br /&gt;
|pokémon1=Arceus&lt;br /&gt;
|rate2=100%&lt;br /&gt;
|event2=Toys &amp;quot;R&amp;quot; Us&lt;br /&gt;
|page2=List of local English event Pokémon distributions (Generation IV)#Toys &amp;quot;R&amp;quot; Us Arceus&lt;br /&gt;
|pokémon2=Arceus&lt;br /&gt;
|rate3=100%&lt;br /&gt;
|event3=Michina&lt;br /&gt;
|page3=Michina Arceus&lt;br /&gt;
|pokémon3=Arceus&lt;br /&gt;
|rate4=100%&lt;br /&gt;
|event4=13th Movie&lt;br /&gt;
|page4=List of local Japanese event Pokémon distributions (Generation IV)#Crown Suicune&lt;br /&gt;
|pokémon4=Suicune&lt;br /&gt;
|rate5=100%&lt;br /&gt;
|event5=Crown City&lt;br /&gt;
|page5=List of local Korean event Pokémon distributions (Generation IV)#Crown City Suicune&lt;br /&gt;
|pokémon5=Suicune&lt;br /&gt;
|rate6=100%&lt;br /&gt;
|event6=GameStop&lt;br /&gt;
|page6=List of local English event Pokémon distributions (Generation IV)#GameStop Suicune&lt;br /&gt;
|pokémon6=Suicune&lt;br /&gt;
|rate7=100%&lt;br /&gt;
|event7=Winter 2011&lt;br /&gt;
|page7=Winter 2011 Suicune&lt;br /&gt;
|pokémon7=Suicune&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Eventberry&lt;br /&gt;
|gen=VII&lt;br /&gt;
|rate1=100%&lt;br /&gt;
|event1=Pokémon Global Link gift&lt;br /&gt;
|page1=List of other event distributions in Generation VII#Pokémon Global Link gift rare Berries&lt;br /&gt;
|pokémon1=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
==Growth and harvest==&lt;br /&gt;
===Generation IV===&lt;br /&gt;
A Rowap Berry will mature from a planted seed to a full-grown, fruit-bearing tree in 96 hours, with 24 hours per stage. A Rowap tree will yield 1-5 Berries.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
===In-battle===&lt;br /&gt;
When a Pokémon holds a Rowap Berry and is hit by a [[special move|special attack]], the attacker will lose 1/8 of its max {{Stat|HP}}.&lt;br /&gt;
&lt;br /&gt;
===Poffin cooking===&lt;br /&gt;
At 100% performance, a Rowap Berry can produce a Level 41 (maybe higher) Sour-Spicy Poffin when cooking alone.&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{sour color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Rowap Berry Sprite.png]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #{{spicy color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{spicy color dark}}|Dream World artwork}}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{special color light}}; border: 3px solid #{{special color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Japanese&lt;br /&gt;
| レンブのみ &#039;&#039;Renbu no Mi&#039;&#039;&lt;br /&gt;
| From 蓮霧 &#039;&#039;renbu&#039;&#039;, {{wp|Syzygium samarangense|Java apple}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|English&lt;br /&gt;
|Rowap Berry&lt;br /&gt;
|From &#039;&#039;rose apple&#039;&#039; and &#039;&#039;water apple&#039;&#039;, common names for various species of &#039;&#039;{{wp|Syzygium}}&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|French&lt;br /&gt;
|Baie Pommo&lt;br /&gt;
|From &#039;&#039;pomme d&#039;eau&#039;&#039;, {{wp|Syzygium malaccense|Malay rose apple}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|German&lt;br /&gt;
|Roselbeere&lt;br /&gt;
|From &#039;&#039;Rosenapfel&#039;&#039;, {{wp|Syzygium jambos|rose apple}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Italian&lt;br /&gt;
|Baccaroam&lt;br /&gt;
|From &#039;&#039;mela rosa&#039;&#039; (rose apple) or &#039;&#039;Malay rose apple&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Spanish&lt;br /&gt;
|Baya Magua&lt;br /&gt;
|From &#039;&#039;manzana de agua&#039;&#039;, Java apple&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Korean&lt;br /&gt;
|애터열매 &#039;&#039;Aeteo Yeolmae&#039;&#039;&lt;br /&gt;
|From &#039;&#039;water apple&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})&lt;br /&gt;
| 霧蓮果 / 雾莲果 &#039;&#039;Wùlián Guǒ&#039;&#039;&lt;br /&gt;
| From 蓮霧 / 莲雾 &#039;&#039;liánwù&#039;&#039;, Java apple&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 霧蓮果 &#039;&#039;Mouhlìhn Gwó&#039;&#039;&lt;br /&gt;
| From 蓮霧 &#039;&#039;lìhnmouh&#039;&#039;, Java apple&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{BerryPrevNext | prev=Jaboca | next=Roseli}}&lt;br /&gt;
{{Project BerryDexnotice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Berries that activate upon taking damage]]&lt;br /&gt;
[[Category:Damage-inflicting items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Roselbeere]]&lt;br /&gt;
[[es:Baya Magua]]&lt;br /&gt;
[[fr:Baie Pommo]]&lt;br /&gt;
[[it:Baccaroam]]&lt;br /&gt;
[[ja:レンブのみ]]&lt;br /&gt;
[[zh:雾莲果（道具）]]&lt;/div&gt;</summary>
		<author><name>Hyperhippy92</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Flavor&amp;diff=3369273</id>
		<title>Flavor</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Flavor&amp;diff=3369273"/>
		<updated>2021-06-29T00:13:03Z</updated>

		<summary type="html">&lt;p&gt;Hyperhippy92: /* Generations IV and VIII */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Bitter|the Generation II Berry|Bitter Berry}}&lt;br /&gt;
&#039;&#039;&#039;Flavor&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|味|あじ}}&#039;&#039;&#039; &#039;&#039;flavor&#039;&#039;) is a special set of attributes that certain {{pkmn|food}}s in the [[Pokémon world]] have. The affected foods include {{Berries}}, [[Pokéblock]]s, [[Poffin]]s, [[Apricorn]]s, [[Apriblender|Aprijuice]], [[malasada]]s, and [[curry]]. There are five different flavors:&lt;br /&gt;
* &#039;&#039;&#039;Spicy&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|辛|から}}い&#039;&#039;&#039; &#039;&#039;spicy&#039;&#039;)&lt;br /&gt;
* &#039;&#039;&#039;Dry&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|渋|しぶ}}い&#039;&#039;&#039; &#039;&#039;astringent&#039;&#039;)&lt;br /&gt;
* &#039;&#039;&#039;Sweet&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|甘|あま}}い&#039;&#039;&#039; &#039;&#039;sweet&#039;&#039;)&lt;br /&gt;
* &#039;&#039;&#039;Bitter&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|苦|にが}}い&#039;&#039;&#039; &#039;&#039;bitter&#039;&#039;)&lt;br /&gt;
* &#039;&#039;&#039;Sour&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|酸|す}}っぱい&#039;&#039;&#039; &#039;&#039;sour&#039;&#039;)&lt;br /&gt;
Most of the foods can have more than one flavor attributed to them.&lt;br /&gt;
&lt;br /&gt;
The primary flavor mechanic is taste preferences: different Pokémon like and dislike different flavors, depending on their [[Nature]]. This usually influences the effectiveness of the food. The flavors that a Pokémon likes and dislikes correspond to the [[statistic|stat]] that its Nature raises or lowers. For example, all Pokémon who like spicy flavors have a Nature that raises their {{stat|Attack}}, while those that dislike spicy flavors have a Nature that lowers it. Pokémon who have neutral Natures have no likes or dislikes.&lt;br /&gt;
&lt;br /&gt;
Different flavors also represent different stats in most foods. For example, a Pokéblock that has a spicy flavor will raise a Pokémon&#039;s {{OBP|Cool|condition}} [[Contest condition|condition]]. When this is combined with the taste preference aspect, if a Pokémon dislikes spicy foods and is fed a Pokéblock that is predominantly spicy, its Cool condition will raise less than if a Pokémon that likes spicy foods was fed the same Pokéblock.&lt;br /&gt;
&lt;br /&gt;
Although they use the word &amp;quot;bitter&amp;quot;, [[herbal medicine]]s have no connection with flavor mechanics.&lt;br /&gt;
&lt;br /&gt;
==Flavor preferences==&lt;br /&gt;
The flavor that a Pokémon likes or dislikes depends on its Nature, as shown in the table below. The liked and disliked flavors correspond to the stats each Nature raises and lowers.&lt;br /&gt;
{| width=&amp;quot;35%&amp;quot; style=&amp;quot;margin:auto; text-align:center; {{roundy|15px}} border:3px solid #bbbbe8; background:#a0a0c4&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#bbbbe8&amp;quot; | Flavor table&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#bbbbe8&amp;quot; | No preferences ↘&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#ddf&amp;quot; | Disliked flavor&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{Cool color light}}&amp;quot; | Spicy&lt;br /&gt;
! style=&amp;quot;background:#{{Beauty color light}}&amp;quot; | Dry&lt;br /&gt;
! style=&amp;quot;background:#{{Cute color light}}&amp;quot; | Sweet&lt;br /&gt;
! style=&amp;quot;background:#{{Smart color light}}&amp;quot; | Bitter&lt;br /&gt;
! style=&amp;quot;background:#{{Tough color light}}&amp;quot; | Sour&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#ddf; {{roundybl|10px}}&amp;quot; | Liked flavor&lt;br /&gt;
! style=&amp;quot;background:#{{Cool color light}}&amp;quot; | Spicy&lt;br /&gt;
! style=&amp;quot;background:#bbbbe8&amp;quot; | &#039;&#039;Bashful&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#ddf&amp;quot; | Adamant&lt;br /&gt;
! style=&amp;quot;background:#ddf&amp;quot; | Brave&lt;br /&gt;
! style=&amp;quot;background:#ddf&amp;quot; | Naughty&lt;br /&gt;
! style=&amp;quot;background:#ddf&amp;quot; | Lonely&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{Beauty color light}}&amp;quot; | Dry&lt;br /&gt;
! Modest&lt;br /&gt;
! style=&amp;quot;background:#bbbbe8&amp;quot; | &#039;&#039;Docile&#039;&#039;&lt;br /&gt;
! Quiet&lt;br /&gt;
! Rash&lt;br /&gt;
! Mild&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{Cute color light}}&amp;quot; | Sweet&lt;br /&gt;
! Timid&lt;br /&gt;
! Jolly&lt;br /&gt;
! style=&amp;quot;background:#bbbbe8&amp;quot; | &#039;&#039;Hardy&#039;&#039;&lt;br /&gt;
! Naive&lt;br /&gt;
! Hasty&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{Smart color light}}&amp;quot; | Bitter&lt;br /&gt;
! Calm&lt;br /&gt;
! Careful&lt;br /&gt;
! Sassy&lt;br /&gt;
! style=&amp;quot;background:#bbbbe8&amp;quot; | &#039;&#039;Quirky&#039;&#039;&lt;br /&gt;
! Gentle&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Tough color light}}&amp;quot; | Sour&lt;br /&gt;
! style=&amp;quot;background:#ddf&amp;quot; | Bold&lt;br /&gt;
! style=&amp;quot;background:#ddf&amp;quot; | Impish&lt;br /&gt;
! style=&amp;quot;background:#ddf&amp;quot; | Relaxed&lt;br /&gt;
! style=&amp;quot;background:#ddf&amp;quot; | Lax&lt;br /&gt;
! style=&amp;quot;background:#bbbbe8; {{roundybr|10px}}&amp;quot; | &#039;&#039;Serious&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stats associated with flavors==&lt;br /&gt;
The flavor of a food usually influences its effectiveness, but different foods generally affect different mechanics.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{bulba color}}; border: 3px solid #{{bulba color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{bulba color light}}; {{roundytl|5px}}&amp;quot; | Stat&lt;br /&gt;
! style=&amp;quot;background:#{{bulba color light}}; {{roundytr|5px}}&amp;quot; | {{color2|000|Pokémon food|Food}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Contest condition|Condition]]&lt;br /&gt;
| {{Berries}}, [[Pokéblock]]s, and [[Poffin]]s&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Performance]]&lt;br /&gt;
| [[Apricorn]]s and [[Apriblender|Aprijuice]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | [[Affection]]&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Malasada]]s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
With the exception of malasadas, the flavor or flavors present in a food also represent which stats will be raised.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=3 style=&amp;quot;margin:auto; text-align:center; background: #{{bulba color}}; border: 3px solid #{{bulba color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{bulba color light}}; {{roundytl|5px}}&amp;quot; rowspan=2 | Flavor&lt;br /&gt;
! style=&amp;quot;background:#{{bulba color light}}; {{roundytr|5px}}&amp;quot; colspan=2 | Associated stat&lt;br /&gt;
|- style=&amp;quot;background:#{{bulba color light}}&amp;quot;&lt;br /&gt;
! {{color2|000|Contest condition|Condition}}&lt;br /&gt;
! {{color2|000|Performance}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{cool color}}&amp;quot; | Spicy&lt;br /&gt;
| style=&amp;quot;background:#{{cool color light}}&amp;quot; | {{color2|000|Cool (condition)|Coolness}}&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}}&amp;quot; | {{color2|000|Performance#Power|Power}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color}}&amp;quot; | Dry&lt;br /&gt;
| style=&amp;quot;background:#{{beauty color light}}&amp;quot; | {{color2|000|Beautiful (condition)|Beauty}}&lt;br /&gt;
| style=&amp;quot;background:#{{technique color light}}&amp;quot; | {{color2|000|Performance#Skill|Skill}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{cute color}}&amp;quot; | Sweet&lt;br /&gt;
| style=&amp;quot;background:#{{cute color light}}&amp;quot; | {{color2|000|Cute (condition)|Cuteness}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|000|Performance#Speed|Speed}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{smart color}}&amp;quot; | Bitter&lt;br /&gt;
| style=&amp;quot;background:#{{smart color light}}&amp;quot; | {{color2|000|Clever (condition)|Cleverness}}&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}}&amp;quot; | {{color2|000|Performance#Jump|Jump}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{tough color}}; {{roundybl|5px}}&amp;quot; | Sour&lt;br /&gt;
| style=&amp;quot;background:#{{tough color light}}&amp;quot; | {{color2|000|Tough (condition)|Toughness}}&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; {{roundybr|5px}}&amp;quot; | {{color2|000|Performance#Stamina|Stamina}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{cat|Berries that may cause confusion}} also have a unique interaction with flavors. In-battle, these Berries restore {{stat|HP}}, but if they are consumed by a Pokémon that dislikes the Berry&#039;s main flavor, the Pokémon will become {{status|confused}}. This is the only flavor-dependent mechanic that has been consistently carried forward since its introduction.&lt;br /&gt;
&lt;br /&gt;
==List of Berries by flavor==&lt;br /&gt;
===Generation III===&lt;br /&gt;
When the player checks a Berry&#039;s tag, positive flavors (all flavors if every flavor is 0) are indicated by a red circle around the name of the flavors. &lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; text-align:center; padding-bottom:4px; border:3px solid #{{ruby color}}; background:#{{ruby color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{sapphire color light}}; {{roundytl|5px}}&amp;quot; | No.&lt;br /&gt;
! style=&amp;quot;background:#{{sapphire color light}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Spr&lt;br /&gt;
! style=&amp;quot;background-color:#{{sapphire color light}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#{{cool color}}&amp;quot; | {{color2|000|Flavor|Spicy}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{beauty color}}&amp;quot; | {{color2|000|Flavor|Dry}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{cute color}}&amp;quot; | {{color2|000|Flavor|Sweet}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{smart color}}&amp;quot; | {{color2|000|Flavor|Bitter}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{tough color}}; {{roundytr|5px}}&amp;quot; | {{color2|000|Flavor|Sour}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 01&lt;br /&gt;
| {{bag|Cheri Berry}}&lt;br /&gt;
| {{b|Cheri}}&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| -1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 02&lt;br /&gt;
| {{bag|Chesto Berry}}&lt;br /&gt;
| {{b|Chesto}}&lt;br /&gt;
| -1&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 03&lt;br /&gt;
| {{bag|Pecha Berry}}&lt;br /&gt;
| {{b|Pecha}}&lt;br /&gt;
| 0&lt;br /&gt;
| -1&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 04&lt;br /&gt;
| {{bag|Rawst Berry}}&lt;br /&gt;
| {{b|Rawst}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| -1&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 05&lt;br /&gt;
| {{bag|Aspear Berry}}&lt;br /&gt;
| {{b|Aspear}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| -1&lt;br /&gt;
| +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 06&lt;br /&gt;
| {{bag|Leppa Berry}}&lt;br /&gt;
| {{b|Leppa}}&lt;br /&gt;
| +1&lt;br /&gt;
| -1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 07&lt;br /&gt;
| {{bag|Oran Berry}}&lt;br /&gt;
| {{b|Oran}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 08&lt;br /&gt;
| {{bag|Persim Berry}}&lt;br /&gt;
| {{b|Persim}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 09&lt;br /&gt;
| {{bag|Lum Berry}}&lt;br /&gt;
| {{b|Lum}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 10&lt;br /&gt;
| {{bag|Sitrus Berry}}&lt;br /&gt;
| {{b|Sitrus}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 11&lt;br /&gt;
| {{bag|Figy Berry}}&lt;br /&gt;
| {{b|Figy}}&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| -1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 12&lt;br /&gt;
| {{bag|Wiki Berry}}&lt;br /&gt;
| {{b|Wiki}}&lt;br /&gt;
| -1&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 13&lt;br /&gt;
| {{bag|Mago Berry}}&lt;br /&gt;
| {{b|Mago}}&lt;br /&gt;
| 0&lt;br /&gt;
| -1&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 14&lt;br /&gt;
| {{bag|Aguav Berry}}&lt;br /&gt;
| {{b|Aguav}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| -1&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 15&lt;br /&gt;
| {{bag|Iapapa Berry}}&lt;br /&gt;
| {{b|Iapapa}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| -1&lt;br /&gt;
| +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 16&lt;br /&gt;
| {{bag|Razz Berry III}}&lt;br /&gt;
| {{b|Razz}}&lt;br /&gt;
| 0&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| -1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 17&lt;br /&gt;
| {{bag|Bluk Berry}}&lt;br /&gt;
| {{b|Bluk}}&lt;br /&gt;
| -1&lt;br /&gt;
| 0&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 18&lt;br /&gt;
| {{bag|Nanab Berry III}}&lt;br /&gt;
| {{b|Nanab}}&lt;br /&gt;
| 0&lt;br /&gt;
| -1&lt;br /&gt;
| 0&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 19&lt;br /&gt;
| {{bag|Wepear Berry}}&lt;br /&gt;
| {{b|Wepear}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| -1&lt;br /&gt;
| 0&lt;br /&gt;
| +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 20&lt;br /&gt;
| {{bag|Pinap Berry}}&lt;br /&gt;
| {{b|Pinap}}&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| -1&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 21&lt;br /&gt;
| {{bag|Pomeg Berry}}&lt;br /&gt;
| {{b|Pomeg}}&lt;br /&gt;
| +1&lt;br /&gt;
| -1&lt;br /&gt;
| 0&lt;br /&gt;
| +1&lt;br /&gt;
| -1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 22&lt;br /&gt;
| {{bag|Kelpsy Berry}}&lt;br /&gt;
| {{b|Kelpsy}}&lt;br /&gt;
| -1&lt;br /&gt;
| +1&lt;br /&gt;
| -1&lt;br /&gt;
| 0&lt;br /&gt;
| +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 23&lt;br /&gt;
| {{bag|Qualot Berry}}&lt;br /&gt;
| {{b|Qualot}}&lt;br /&gt;
| +1&lt;br /&gt;
| -1&lt;br /&gt;
| +1&lt;br /&gt;
| -1&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 24&lt;br /&gt;
| {{bag|Hondew Berry}}&lt;br /&gt;
| {{b|Hondew}}&lt;br /&gt;
| 0&lt;br /&gt;
| +1&lt;br /&gt;
| -1&lt;br /&gt;
| +1&lt;br /&gt;
| -1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 25&lt;br /&gt;
| {{bag|Grepa Berry}}&lt;br /&gt;
| {{b|Grepa}}&lt;br /&gt;
| -1&lt;br /&gt;
| 0&lt;br /&gt;
| +1&lt;br /&gt;
| -1&lt;br /&gt;
| +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 26&lt;br /&gt;
| {{bag|Tamato Berry}}&lt;br /&gt;
| {{b|Tamato}}&lt;br /&gt;
| +1&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| -2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 27&lt;br /&gt;
| {{bag|Cornn Berry}}&lt;br /&gt;
| {{b|Cornn}}&lt;br /&gt;
| -2&lt;br /&gt;
| +1&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 28&lt;br /&gt;
| {{bag|Magost Berry}}&lt;br /&gt;
| {{b|Magost}}&lt;br /&gt;
| 0&lt;br /&gt;
| -2&lt;br /&gt;
| +1&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 29&lt;br /&gt;
| {{bag|Rabuta Berry}}&lt;br /&gt;
| {{b|Rabuta}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| -2&lt;br /&gt;
| +1&lt;br /&gt;
| +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 30&lt;br /&gt;
| {{bag|Nomel Berry}}&lt;br /&gt;
| {{b|Nomel}}&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| -2&lt;br /&gt;
| +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 31&lt;br /&gt;
| {{bag|Spelon Berry}}&lt;br /&gt;
| {{b|Spelon}}&lt;br /&gt;
| +3&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 32&lt;br /&gt;
| {{bag|Pamtre Berry}}&lt;br /&gt;
| {{b|Pamtre}}&lt;br /&gt;
| -4&lt;br /&gt;
| +3&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 33&lt;br /&gt;
| {{bag|Watmel Berry}}&lt;br /&gt;
| {{b|Watmel}}&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
| +3&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 34&lt;br /&gt;
| {{bag|Durin Berry}}&lt;br /&gt;
| {{b|Durin}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
| +3&lt;br /&gt;
| +1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 35&lt;br /&gt;
| {{bag|Belue Berry}}&lt;br /&gt;
| {{b|Belue}}&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
| +3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 36&lt;br /&gt;
| {{bag|Liechi Berry}}&lt;br /&gt;
| {{b|Liechi}}&lt;br /&gt;
| +4&lt;br /&gt;
| -4&lt;br /&gt;
| +4&lt;br /&gt;
| -1&lt;br /&gt;
| -3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 37&lt;br /&gt;
| {{bag|Ganlon Berry}}&lt;br /&gt;
| {{b|Ganlon}}&lt;br /&gt;
| -4&lt;br /&gt;
| +4&lt;br /&gt;
| -4&lt;br /&gt;
| +4&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 38&lt;br /&gt;
| {{bag|Salac Berry}}&lt;br /&gt;
| {{b|Salac}}&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
| +4&lt;br /&gt;
| -4&lt;br /&gt;
| +4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 39&lt;br /&gt;
| {{bag|Petaya Berry}}&lt;br /&gt;
| {{b|Petaya}}&lt;br /&gt;
| +4&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
| +4&lt;br /&gt;
| -4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 40&lt;br /&gt;
| {{bag|Apicot Berry}}&lt;br /&gt;
| {{b|Apicot}}&lt;br /&gt;
| -4&lt;br /&gt;
| +4&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
| +4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 41&lt;br /&gt;
| {{bag|Lansat Berry}}&lt;br /&gt;
| {{b|Lansat}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 42&lt;br /&gt;
| {{bag|Starf Berry}}&lt;br /&gt;
| {{b|Starf}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 43&lt;br /&gt;
| {{bag|Enigma Berry}}&lt;br /&gt;
| {{b|Enigma}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[e-Reader]] Berries====&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; text-align:center; padding-bottom:4px; border:3px solid #{{ruby color}}; background:#{{ruby color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{sapphire color light}}; {{roundytl|5px}}&amp;quot; | No.&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background:#{{sapphire color light}}&amp;quot; | Spr&lt;br /&gt;
! style=&amp;quot;background-color:#{{sapphire color light}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#{{cool color}}&amp;quot; | {{color2|000|Flavor|Spicy}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{beauty color}}&amp;quot; | {{color2|000|Flavor|Dry}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{cute color}}&amp;quot; | {{color2|000|Flavor|Sweet}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{smart color}}&amp;quot; | {{color2|000|Flavor|Bitter}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{tough color}}; {{roundytr|5px}}&amp;quot; | {{color2|000|Flavor|Sour}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 43&lt;br /&gt;
| [[File:TagPumkin.png]]&lt;br /&gt;
| {{b|Pumkin}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
| +4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 43&lt;br /&gt;
| [[File:TagDrash.png]]&lt;br /&gt;
| {{b|Drash}}&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
| +4&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 43&lt;br /&gt;
| [[File:TagEggant.png]]&lt;br /&gt;
| {{b|Eggant}}&lt;br /&gt;
| -4&lt;br /&gt;
| +4&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 43&lt;br /&gt;
| [[File:TagStrib.png]]&lt;br /&gt;
| {{b|Strib}}&lt;br /&gt;
| +3&lt;br /&gt;
| 0&lt;br /&gt;
| -3&lt;br /&gt;
| +3&lt;br /&gt;
| -3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 43&lt;br /&gt;
| [[File:TagChilanIII.png]]&lt;br /&gt;
| {{gdis|Chilan Berry|III|Chilan}}&lt;br /&gt;
| +3&lt;br /&gt;
| -3&lt;br /&gt;
| +3&lt;br /&gt;
| 0&lt;br /&gt;
| -3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 43&lt;br /&gt;
| [[File:TagNutpea.png]]&lt;br /&gt;
| {{b|Nutpea}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 43&lt;br /&gt;
| [[File:TagGinema.png]]&lt;br /&gt;
| {{b|Ginema}}&lt;br /&gt;
| -3&lt;br /&gt;
| +3&lt;br /&gt;
| 0&lt;br /&gt;
| -3&lt;br /&gt;
| +3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 43&lt;br /&gt;
| [[File:TagKuo.png]]&lt;br /&gt;
| {{b|Kuo}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 43&lt;br /&gt;
| [[File:TagYago.png]]&lt;br /&gt;
| {{b|Yago}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
| +4&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 43&lt;br /&gt;
| [[File:TagTouga.png]]&lt;br /&gt;
| {{b|Touga}}&lt;br /&gt;
| +4&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| -4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 43&lt;br /&gt;
| [[File:TagNiniku.png]]&lt;br /&gt;
| {{b|Niniku}}&lt;br /&gt;
| -3&lt;br /&gt;
| +3&lt;br /&gt;
| -3&lt;br /&gt;
| +3&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 43&lt;br /&gt;
| [[File:TagTopo.png]]&lt;br /&gt;
| {{b|Topo}}&lt;br /&gt;
| 0&lt;br /&gt;
| -3&lt;br /&gt;
| +3&lt;br /&gt;
| -3&lt;br /&gt;
| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generations IV and VIII===&lt;br /&gt;
In Generation IV, when the player checks a Berry&#039;s tag, the flavors are indicated by a pentagon. Berries on a {{background|{{pearl color light}}|pink background}} ({{b|Razz}} through {{b|Pinap}} and {{b|Cornn}} through {{b|Belue}}) are only available in the Generation IV games.&lt;br /&gt;
&lt;br /&gt;
In Generation VIII, the flavors are indicated through description text in the [[Bag]] when selecting Berries while cooking. Berries on a {{background|{{sword color light}}|blue background}} ({{b|Roseli}}, {{b|Kee}}, and {{b|Maranga}}) are only available in Generation VI and later.&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; text-align:center; padding-bottom:4px; border:3px solid #{{diamond color}}; background:#{{diamond color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{pearl color light}}; {{roundytl|5px}}&amp;quot; | No.&lt;br /&gt;
! style=&amp;quot;background:#{{pearl color light}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Spr&lt;br /&gt;
! style=&amp;quot;background-color:#{{pearl color light}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#{{cool color}}&amp;quot; | {{color2|000|Flavor|Spicy}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{beauty color}}&amp;quot; | {{color2|000|Flavor|Dry}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{cute color}}&amp;quot; | {{color2|000|Flavor|Sweet}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{smart color}}&amp;quot; | {{color2|000|Flavor|Bitter}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{tough color}}; {{roundytr|5px}}&amp;quot; | {{color2|000|Flavor|Sour}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 01&lt;br /&gt;
| {{bag|Cheri Berry}}&lt;br /&gt;
| {{b|Cheri}}&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 02&lt;br /&gt;
| {{bag|Chesto Berry}}&lt;br /&gt;
| {{b|Chesto}}&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 03&lt;br /&gt;
| {{bag|Pecha Berry}}&lt;br /&gt;
| {{b|Pecha}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 04&lt;br /&gt;
| {{bag|Rawst Berry}}&lt;br /&gt;
| {{b|Rawst}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 05&lt;br /&gt;
| {{bag|Aspear Berry}}&lt;br /&gt;
| {{b|Aspear}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 06&lt;br /&gt;
| {{bag|Leppa Berry}}&lt;br /&gt;
| {{b|Leppa}}&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 07&lt;br /&gt;
| {{bag|Oran Berry}}&lt;br /&gt;
| {{b|Oran}}&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 08&lt;br /&gt;
| {{bag|Persim Berry}}&lt;br /&gt;
| {{b|Persim}}&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 09&lt;br /&gt;
| {{bag|Lum Berry}}&lt;br /&gt;
| {{b|Lum}}&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 10&lt;br /&gt;
| {{bag|Sitrus Berry}}&lt;br /&gt;
| {{b|Sitrus}}&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 11&lt;br /&gt;
| {{bag|Figy Berry}}&lt;br /&gt;
| {{b|Figy}}&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 12&lt;br /&gt;
| {{bag|Wiki Berry}}&lt;br /&gt;
| {{b|Wiki}}&lt;br /&gt;
| 0&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 13&lt;br /&gt;
| {{bag|Mago Berry}}&lt;br /&gt;
| {{b|Mago}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 14&lt;br /&gt;
| {{bag|Aguav Berry}}&lt;br /&gt;
| {{b|Aguav}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 15&lt;br /&gt;
| {{bag|Iapapa Berry}}&lt;br /&gt;
| {{b|Iapapa}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 15&lt;br /&gt;
|- style=&amp;quot;background:#{{pearl color light}}&amp;quot;&lt;br /&gt;
| 16&lt;br /&gt;
| {{bag|Razz Berry III}}&lt;br /&gt;
| {{b|Razz}}&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#{{pearl color light}}&amp;quot;&lt;br /&gt;
| 17&lt;br /&gt;
| {{bag|Bluk Berry}}&lt;br /&gt;
| {{b|Bluk}}&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#{{pearl color light}}&amp;quot;&lt;br /&gt;
| 18&lt;br /&gt;
| {{bag|Nanab Berry III}}&lt;br /&gt;
| {{b|Nanab}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#{{pearl color light}}&amp;quot;&lt;br /&gt;
| 19&lt;br /&gt;
| {{bag|Wepear Berry}}&lt;br /&gt;
| {{b|Wepear}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#{{pearl color light}}&amp;quot;&lt;br /&gt;
| 20&lt;br /&gt;
| {{bag|Pinap Berry}}&lt;br /&gt;
| {{b|Pinap}}&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 21&lt;br /&gt;
| {{bag|Pomeg Berry}}&lt;br /&gt;
| {{b|Pomeg}}&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 22&lt;br /&gt;
| {{bag|Kelpsy Berry}}&lt;br /&gt;
| {{b|Kelpsy}}&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 23&lt;br /&gt;
| {{bag|Qualot Berry}}&lt;br /&gt;
| {{b|Qualot}}&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 24&lt;br /&gt;
| {{bag|Hondew Berry}}&lt;br /&gt;
| {{b|Hondew}}&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 25&lt;br /&gt;
| {{bag|Grepa Berry}}&lt;br /&gt;
| {{b|Grepa}}&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 26&lt;br /&gt;
| {{bag|Tamato Berry}}&lt;br /&gt;
| {{b|Tamato}}&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#{{pearl color light}}&amp;quot;&lt;br /&gt;
| 27&lt;br /&gt;
| {{bag|Cornn Berry}}&lt;br /&gt;
| {{b|Cornn}}&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#{{pearl color light}}&amp;quot;&lt;br /&gt;
| 28&lt;br /&gt;
| {{bag|Magost Berry}}&lt;br /&gt;
| {{b|Magost}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#{{pearl color light}}&amp;quot;&lt;br /&gt;
| 29&lt;br /&gt;
| {{bag|Rabuta Berry}}&lt;br /&gt;
| {{b|Rabuta}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#{{pearl color light}}&amp;quot;&lt;br /&gt;
| 30&lt;br /&gt;
| {{bag|Nomel Berry}}&lt;br /&gt;
| {{b|Nomel}}&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|- style=&amp;quot;background:#{{pearl color light}}&amp;quot;&lt;br /&gt;
| 31&lt;br /&gt;
| {{bag|Spelon Berry}}&lt;br /&gt;
| {{b|Spelon}}&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#{{pearl color light}}&amp;quot;&lt;br /&gt;
| 32&lt;br /&gt;
| {{bag|Pamtre Berry}}&lt;br /&gt;
| {{b|Pamtre}}&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#{{pearl color light}}&amp;quot;&lt;br /&gt;
| 33&lt;br /&gt;
| {{bag|Watmel Berry}}&lt;br /&gt;
| {{b|Watmel}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#{{pearl color light}}&amp;quot;&lt;br /&gt;
| 34&lt;br /&gt;
| {{bag|Durin Berry}}&lt;br /&gt;
| {{b|Durin}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#{{pearl color light}}&amp;quot;&lt;br /&gt;
| 35&lt;br /&gt;
| {{bag|Belue Berry}}&lt;br /&gt;
| {{b|Belue}}&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 36&lt;br /&gt;
| {{bag|Occa Berry}}&lt;br /&gt;
| {{b|Occa}}&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 37&lt;br /&gt;
| {{bag|Passho Berry}}&lt;br /&gt;
| {{b|Passho}}&lt;br /&gt;
| 0&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 38&lt;br /&gt;
| {{bag|Wacan Berry}}&lt;br /&gt;
| {{b|Wacan}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 39&lt;br /&gt;
| {{bag|Rindo Berry}}&lt;br /&gt;
| {{b|Rindo}}&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 40&lt;br /&gt;
| {{bag|Yache Berry}}&lt;br /&gt;
| {{b|Yache}}&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 15&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 41&lt;br /&gt;
| {{bag|Chople Berry}}&lt;br /&gt;
| {{b|Chople}}&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 42&lt;br /&gt;
| {{bag|Kebia Berry}}&lt;br /&gt;
| {{b|Kebia}}&lt;br /&gt;
| 0&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 43&lt;br /&gt;
| {{bag|Shuca Berry}}&lt;br /&gt;
| {{b|Shuca}}&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 44&lt;br /&gt;
| {{bag|Coba Berry}}&lt;br /&gt;
| {{b|Coba}}&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 45&lt;br /&gt;
| {{bag|Payapa Berry}}&lt;br /&gt;
| {{b|Payapa}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 15&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 46&lt;br /&gt;
| {{bag|Tanga Berry}}&lt;br /&gt;
| {{b|Tanga}}&lt;br /&gt;
| 20&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 47&lt;br /&gt;
| {{bag|Charti Berry}}&lt;br /&gt;
| {{b|Charti}}&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 48&lt;br /&gt;
| {{bag|Kasib Berry}}&lt;br /&gt;
| {{b|Kasib}}&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 49&lt;br /&gt;
| {{bag|Haban Berry}}&lt;br /&gt;
| {{b|Haban}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 50&lt;br /&gt;
| {{bag|Colbur Berry}}&lt;br /&gt;
| {{b|Colbur}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 51&lt;br /&gt;
| {{bag|Babiri Berry}}&lt;br /&gt;
| {{b|Babiri}}&lt;br /&gt;
| 25&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 52&lt;br /&gt;
| {{bag|Chilan Berry}}&lt;br /&gt;
| {{b|Chilan}}&lt;br /&gt;
| 0&lt;br /&gt;
| 25&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 53&lt;br /&gt;
| {{bag|Liechi Berry}}&lt;br /&gt;
| {{b|Liechi}}&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 54&lt;br /&gt;
| {{bag|Ganlon Berry}}&lt;br /&gt;
| {{b|Ganlon}}&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 55&lt;br /&gt;
| {{bag|Salac Berry}}&lt;br /&gt;
| {{b|Salac}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| 30&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 56&lt;br /&gt;
| {{bag|Petaya Berry}}&lt;br /&gt;
| {{b|Petaya}}&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 57&lt;br /&gt;
| {{bag|Apicot Berry}}&lt;br /&gt;
| {{b|Apicot}}&lt;br /&gt;
| 10&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 58&lt;br /&gt;
| {{bag|Lansat Berry}}&lt;br /&gt;
| {{b|Lansat}}&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| 30&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 59&lt;br /&gt;
| {{bag|Starf Berry}}&lt;br /&gt;
| {{b|Starf}}&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| 30&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 60&lt;br /&gt;
| {{bag|Enigma Berry}}&lt;br /&gt;
| {{b|Enigma}}&lt;br /&gt;
| 40&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 61&lt;br /&gt;
| {{bag|Micle Berry}}&lt;br /&gt;
| {{b|Micle}}&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 62&lt;br /&gt;
| {{bag|Custap Berry}}&lt;br /&gt;
| {{b|Custap}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 63&lt;br /&gt;
| {{bag|Jaboca Berry}}&lt;br /&gt;
| {{b|Jaboca}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 64&lt;br /&gt;
| {{bag|Rowap Berry}}&lt;br /&gt;
| {{b|Rowap}}&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
|- style=&amp;quot;background:#{{sword color light}}&amp;quot;&lt;br /&gt;
| data-sort-value=&amp;quot;65&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| {{bag|Roseli Berry}}&lt;br /&gt;
| {{b|Roseli}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 25&lt;br /&gt;
| 10&lt;br /&gt;
| 0&lt;br /&gt;
|- style=&amp;quot;background:#{{sword color light}}&amp;quot;&lt;br /&gt;
| data-sort-value=&amp;quot;66&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| {{bag|Kee Berry}}&lt;br /&gt;
| {{b|Kee}}&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#{{sword color light}}&amp;quot;&lt;br /&gt;
| data-sort-value=&amp;quot;67&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| {{bag|Maranga Berry}}&lt;br /&gt;
| {{b|Maranga}}&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Apricorns by flavor==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{thlon color light}}; border:3px solid #{{thlon color dark}}&amp;quot;&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#{{thlon color}}; {{roundytl|5px}}&amp;quot; | Apricorn&lt;br /&gt;
! style=&amp;quot;background:#{{power color light}}&amp;quot; | Spicy&lt;br /&gt;
! style=&amp;quot;background:#{{stamina color light}}&amp;quot; | Sour&lt;br /&gt;
! style=&amp;quot;background:#{{technique color light}}&amp;quot; | Dry&lt;br /&gt;
! style=&amp;quot;background:#{{jump color light}}&amp;quot; | Bitter&lt;br /&gt;
! style=&amp;quot;background:#{{speed color light}}; {{roundytr|5px}}&amp;quot; | Sweet&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{red color light}}&amp;quot; | {{bag|Red Apricorn}}&lt;br /&gt;
| style=&amp;quot;background:#{{red color light}}&amp;quot; | {{color2|000|Red Apricorn}}&lt;br /&gt;
| Strong&lt;br /&gt;
| Weak&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | {{bag|Yellow Apricorn}}&lt;br /&gt;
| style=&amp;quot;background:#{{yellow color light}}&amp;quot; | {{color2|000|Yellow Apricorn}}&lt;br /&gt;
| —&lt;br /&gt;
| Strong&lt;br /&gt;
| Weak&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{blue color light}}&amp;quot; | {{bag|Blue Apricorn}}&lt;br /&gt;
| style=&amp;quot;background:#{{blue color light}}&amp;quot; | {{color2|000|Blue Apricorn}}&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| Strong&lt;br /&gt;
| Weak&lt;br /&gt;
| —&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{green color light}}&amp;quot; | {{bag|Green Apricorn}}&lt;br /&gt;
| style=&amp;quot;background:#{{green color light}}&amp;quot; | {{color2|000|Green Apricorn}}&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| Strong&lt;br /&gt;
| Weak&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | {{bag|Pink Apricorn}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | {{color2|000|Pink Apricorn}}&lt;br /&gt;
| Weak&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| Strong&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{white color light}}&amp;quot; | {{bag|White Apricorn}}&lt;br /&gt;
| style=&amp;quot;background:#{{white color light}}&amp;quot; | {{color2|000|White Apricorn}}&lt;br /&gt;
| Weak&lt;br /&gt;
| Weak&lt;br /&gt;
| Weak&lt;br /&gt;
| Weak&lt;br /&gt;
| Weak&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{black color light}}; {{roundybl|5px}}&amp;quot; | {{bag|Black Apricorn}}&lt;br /&gt;
| style=&amp;quot;background:#{{black color light}}&amp;quot; | {{color2|000|Black Apricorn}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Strong&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Strong&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Strong&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Strong&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Strong&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Similar mechanics==&lt;br /&gt;
In [[Generation V]], each Berry can make three different &amp;quot;flavors&amp;quot; of ice cream for the {{pkmn|Dream World}} mini-game {{DL|List of Pokémon Dream World mini-games|Ice Cream Scoop}}. Each flavor has different Scoop and Stickiness attributes.&lt;br /&gt;
&lt;br /&gt;
In [[Generation VI]], Berries have [[Berry color|color groups]]. These color groups are used when growing Berries or making [[Juice Shoppe|Juice]] or [[Pokéblock]]s. {{g|X and Y}} have six color groups: red, blue, purple, green, yellow, and pink. {{g|Omega Ruby and Alpha Sapphire}} have five color groups: red, yellow, blue, green, and pink; each of these again correspond to a [[Contest condition]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The bag descriptions of the {{b|Razz}}, {{b|Bluk}}, {{b|Nanab}}, {{b|Wepear}}, and {{b|Pinap}} Berries in Omega Ruby and Alpha Sapphire state that they are spicy, sour, sweet, bitter, and sour, respectively, referencing their previous flavors in the Generation III and IV games.&lt;br /&gt;
** The reference in the Bluk Berry&#039;s description was not noticed, and as such, {{tt|渋|しぶ}}い was translated as &amp;quot;sour&amp;quot; instead of as &amp;quot;dry&amp;quot; as in previous games.&lt;br /&gt;
* In Generation III, the total sum of all flavor attributes is always zero (0).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color=ddf|bordercolor=ccf&lt;br /&gt;
|zh_yue=口味 &#039;&#039;{{tt|Háumeih|Flavor}}&#039;&#039;&lt;br /&gt;
|zh_cmn=口味 &#039;&#039;{{tt|Kǒuwèi|Flavor}}&#039;&#039;&lt;br /&gt;
|fr=Goût&lt;br /&gt;
|de=Geschmack&lt;br /&gt;
|it=Sapore&lt;br /&gt;
|ko=맛 &#039;&#039;{{tt|Mat|Flavor}}&#039;&#039;&lt;br /&gt;
|pt_br=Sabor&lt;br /&gt;
|es=Sabor}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Spicy&#039;&#039;&lt;br /&gt;
{{langtable|color={{cool color light}}|bordercolor={{cool color dark}}&lt;br /&gt;
|zh_yue=辣 &#039;&#039;{{tt|Laaht|Spicy}}&#039;&#039;&lt;br /&gt;
|zh_cmn=辣 &#039;&#039;{{tt|Là|Spicy}}&#039;&#039;&lt;br /&gt;
|fr=Épicée&lt;br /&gt;
|de=Scharf&lt;br /&gt;
|it=Pepato&lt;br /&gt;
|ko=매운맛 &#039;&#039;{{tt|Mae-unmat|Spicy}}&#039;&#039;&lt;br /&gt;
|pl=Pikantny&amp;lt;!--AG035--&amp;gt;&lt;br /&gt;
|pt_br=Picante&lt;br /&gt;
|es=Picante&lt;br /&gt;
|vi=Vị cay}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Dry&#039;&#039;&lt;br /&gt;
{{langtable|color={{beauty color light}}|bordercolor={{beauty color dark}}&lt;br /&gt;
|zh_yue=澀 &#039;&#039;{{tt|Saap|Astringent}}&#039;&#039;&lt;br /&gt;
|zh_cmn=澀 / 涩 &#039;&#039;{{tt|Sè|Astringent}}&#039;&#039;&lt;br /&gt;
|fr=Sèche&lt;br /&gt;
|de=Trocken&lt;br /&gt;
|it=Secco&lt;br /&gt;
|ko=떫은맛 &#039;&#039;{{tt|Tteolbeunmat|Astringent}}&#039;&#039;&lt;br /&gt;
|pt_br=Amargo&lt;br /&gt;
|es=Seco}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Sweet&#039;&#039;&lt;br /&gt;
{{langtable|color={{cute color light}}|bordercolor={{cute color dark}}&lt;br /&gt;
|zh_yue=甜 &#039;&#039;{{tt|Tìhm|Sweet}}&#039;&#039;&lt;br /&gt;
|zh_cmn=甜 &#039;&#039;{{tt|Tián|Sweet}}&#039;&#039;&lt;br /&gt;
|fr=Sucrée&lt;br /&gt;
|de=Süß&lt;br /&gt;
|it=Dolce&lt;br /&gt;
|ko=단맛 &#039;&#039;{{tt|Danmat|Sweet}}&#039;&#039;&lt;br /&gt;
|pt_br=Doce&lt;br /&gt;
|es=Dulce&lt;br /&gt;
|vi=Vị ngọt}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Bitter&#039;&#039;&lt;br /&gt;
{{langtable|color={{smart color light}}|bordercolor={{smart color dark}}&lt;br /&gt;
|zh_yue=苦 &#039;&#039;{{tt|Fú|Bitter}}&#039;&#039;&lt;br /&gt;
|zh_cmn=苦 &#039;&#039;{{tt|Kǔ|Bitter}}&#039;&#039;&lt;br /&gt;
|fr=Amère&lt;br /&gt;
|de=Bitter&lt;br /&gt;
|it=Amaro&lt;br /&gt;
|ko=쓴맛 &#039;&#039;{{tt|Sseunmat|Bitter}}&#039;&#039;&lt;br /&gt;
|pl=Gorzki&amp;lt;!--AG035--&amp;gt;&lt;br /&gt;
|es=Amargo&lt;br /&gt;
|vi=Vị đắng}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Sour&#039;&#039;&lt;br /&gt;
{{langtable|color={{tough color light}}|bordercolor={{tough color dark}}&lt;br /&gt;
|zh_yue=酸 &#039;&#039;{{tt|Syūn|Sour}}&#039;&#039;&lt;br /&gt;
|zh_cmn=酸 &#039;&#039;{{tt|Suān|Sour}}&#039;&#039;&lt;br /&gt;
|fr=Acide&lt;br /&gt;
|de=Sauer&lt;br /&gt;
|it=Aspro&lt;br /&gt;
|ko=신맛 &#039;&#039;{{tt|Sinmat|Sour}}&#039;&#039;&lt;br /&gt;
|pt_br=Azedo&lt;br /&gt;
|es=Ácido}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of Berries by growth time]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[zh:口味]]&lt;/div&gt;</summary>
		<author><name>Hyperhippy92</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Toy_Pok%C3%A9mon&amp;diff=2657921</id>
		<title>Toy Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Toy_Pok%C3%A9mon&amp;diff=2657921"/>
		<updated>2017-06-20T21:22:27Z</updated>

		<summary type="html">&lt;p&gt;Hyperhippy92: /* Differences between Toy Pokémon and normal Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Any Rumble U differences}}&lt;br /&gt;
[[File:Super Pokemon Rumble 01.png|thumb|right|200px|Toy Pokémon battling]]&lt;br /&gt;
&#039;&#039;&#039;Toy Pokémon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;グッズ ポケモン&#039;&#039;&#039; &#039;&#039;Pokémon toy&#039;&#039;) are miniature {{wp|wind-up toy}}s that resemble Pokémon, and are the only type of Pokémon that appear in the [[Pokémon Rumble series]]. There are currently 719 different species of Toy Pokémon (not counting alternate forms).&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Toy Pokémon behave much like normal {{OBP|Pokémon|species}} do. They are generally friendly, and all share a common love for battling and teamwork. In order to operate, a Toy Pokémon must have a working [[Wonder Key]] which provides them with life. Otherwise, they are lifeless toys. Over time, a Toy Pokémon may become {{pkmn2|Rusty}}, or they may become Rusty after coming in contact with [[Dark Rust]]. A Rusty Toy Pokémon will only be able to perform the move {{m|Struggle}}, or otherwise be controlled by Dark Rust if they are completely consumed by rust. In order to be restored to normal, Rusty Toy Pokémon will need to be cleansed either with [[Glowdrop]]s (in [[Pokémon Rumble Blast]]) or at the Rust Removal Spot (in [[Pokémon Rumble World]]).&lt;br /&gt;
&lt;br /&gt;
===Differences between Toy Pokémon and normal Pokémon===&lt;br /&gt;
[[File:Zekrom Pokémon Rumble Blast.png|thumb|150px|right|A Toy {{p|Zekrom}}]]&lt;br /&gt;
Toy Pokémon can only know two [[move]]s at a time as opposed to the usual four, but are not limited by PP and may use the moves infinitely. Also, instead of having {{Abilities}}, Toy Pokémon may have [[Special Traits]]. Toy Pokémon cannot grow or evolve like regular Pokémon, and most retain their Power level and stats their entire lives. In order to gain an evolution, the player must release a number of the same species to be given a Special Ticket for the next stage of evolution ([[Pokémon Rumble]]), or simply be given the evolution in exchange for the previous stage ([[Pokémon Rumble Blast]]). No evolution equivalent exists in [[Pokémon Rumble World]].&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
A Toy Pokémon has five set [[Stats|statistics]] as opposed to the usual six: HP, Power, Attack, Defense, and Speed.  Each species of Toy Pokémon has a set base Attack, Defense, and Speed, and each individual Toy Pokémon has a Power level that modulates the other four stats. Toy Pokémon with higher Power levels can be found later in the game, or as the player&#039;s Rank increases in various games in the series.&lt;br /&gt;
&lt;br /&gt;
==Shiny Toy Pokémon==&lt;br /&gt;
In [[Pokémon Rumble]] and [[Pokemon Rumble U]], a player has a very slim chance of finding a [[Shiny Pokémon|Shiny]] Toy Pokémon, similar to the [[core series]] games. However, when playing with multiple players, the odds of finding a Shiny Toy Pokémon greatly increase to the point that it would be unlikely &#039;&#039;not&#039;&#039; to find one or two while playing.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|fr=Jouets Pokémon&lt;br /&gt;
|de=Pokémon-Spielzeug-Figur&lt;br /&gt;
|it=Pokémon Giocattolo&lt;br /&gt;
|ko=장난감 포켓몬 &#039;&#039;Jangnangam Pokémon&#039;&#039;&lt;br /&gt;
|ru=Игрушечных Покемонов &#039;&#039;Igrushechnykh Pokémonov&#039;&#039;&lt;br /&gt;
|es=Juguete Pokémon&lt;br /&gt;
|sv=Leksaks-Pokémon&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Rumble]]&lt;br /&gt;
[[Category:Pokémon Rumble Blast]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Variant Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[it:Pokémon Giocattolo]]&lt;/div&gt;</summary>
		<author><name>Hyperhippy92</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Toy_Pok%C3%A9mon&amp;diff=2657920</id>
		<title>Toy Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Toy_Pok%C3%A9mon&amp;diff=2657920"/>
		<updated>2017-06-20T21:19:37Z</updated>

		<summary type="html">&lt;p&gt;Hyperhippy92: /* Shiny Toy Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Any Rumble U differences}}&lt;br /&gt;
[[File:Super Pokemon Rumble 01.png|thumb|right|200px|Toy Pokémon battling]]&lt;br /&gt;
&#039;&#039;&#039;Toy Pokémon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;グッズ ポケモン&#039;&#039;&#039; &#039;&#039;Pokémon toy&#039;&#039;) are miniature {{wp|wind-up toy}}s that resemble Pokémon, and are the only type of Pokémon that appear in the [[Pokémon Rumble series]]. There are currently 719 different species of Toy Pokémon (not counting alternate forms).&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Toy Pokémon behave much like normal {{OBP|Pokémon|species}} do. They are generally friendly, and all share a common love for battling and teamwork. In order to operate, a Toy Pokémon must have a working [[Wonder Key]] which provides them with life. Otherwise, they are lifeless toys. Over time, a Toy Pokémon may become {{pkmn2|Rusty}}, or they may become Rusty after coming in contact with [[Dark Rust]]. A Rusty Toy Pokémon will only be able to perform the move {{m|Struggle}}, or otherwise be controlled by Dark Rust if they are completely consumed by rust. In order to be restored to normal, Rusty Toy Pokémon will need to be cleansed either with [[Glowdrop]]s (in [[Pokémon Rumble Blast]]) or at the Rust Removal Spot (in [[Pokémon Rumble World]]).&lt;br /&gt;
&lt;br /&gt;
===Differences between Toy Pokémon and normal Pokémon===&lt;br /&gt;
[[File:Zekrom Pokémon Rumble Blast.png|thumb|150px|right|A Toy {{p|Zekrom}}]]&lt;br /&gt;
Toy Pokémon can only know two [[move]]s at a time as opposed to the usual four. Also, instead of having {{Abilities}}, Toy Pokémon may have [[Special Traits]]. Toy Pokémon cannot grow or evolve like regular Pokémon, and most retain their Power level and stats their entire lives. In order to gain an evolution, the player must release a number of the same species to be given a Special Ticket for the next stage of evolution ([[Pokémon Rumble]]), or simply be given the evolution in exchange for the previous stage ([[Pokémon Rumble Blast]]). No evolution equivalent exists in [[Pokémon Rumble World]].&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
A Toy Pokémon has five set [[Stats|statistics]] as opposed to the usual six: HP, Power, Attack, Defense, and Speed.  Each species of Toy Pokémon has a set base Attack, Defense, and Speed, and each individual Toy Pokémon has a Power level that modulates the other four stats. Toy Pokémon with higher Power levels can be found later in the game, or as the player&#039;s Rank increases in various games in the series.&lt;br /&gt;
&lt;br /&gt;
==Shiny Toy Pokémon==&lt;br /&gt;
In [[Pokémon Rumble]] and [[Pokemon Rumble U]], a player has a very slim chance of finding a [[Shiny Pokémon|Shiny]] Toy Pokémon, similar to the [[core series]] games. However, when playing with multiple players, the odds of finding a Shiny Toy Pokémon greatly increase to the point that it would be unlikely &#039;&#039;not&#039;&#039; to find one or two while playing.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|fr=Jouets Pokémon&lt;br /&gt;
|de=Pokémon-Spielzeug-Figur&lt;br /&gt;
|it=Pokémon Giocattolo&lt;br /&gt;
|ko=장난감 포켓몬 &#039;&#039;Jangnangam Pokémon&#039;&#039;&lt;br /&gt;
|ru=Игрушечных Покемонов &#039;&#039;Igrushechnykh Pokémonov&#039;&#039;&lt;br /&gt;
|es=Juguete Pokémon&lt;br /&gt;
|sv=Leksaks-Pokémon&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Rumble]]&lt;br /&gt;
[[Category:Pokémon Rumble Blast]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Variant Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[it:Pokémon Giocattolo]]&lt;/div&gt;</summary>
		<author><name>Hyperhippy92</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Mystery_Dungeon:_Red_Rescue_Team_and_Blue_Rescue_Team&amp;diff=2315355</id>
		<title>Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Mystery_Dungeon:_Red_Rescue_Team_and_Blue_Rescue_Team&amp;diff=2315355"/>
		<updated>2015-07-31T19:26:22Z</updated>

		<summary type="html">&lt;p&gt;Hyperhippy92: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game|colorscheme=MD Red|bordercolorscheme=MD Blue&lt;br /&gt;
|name=Pokémon Mystery Dungeon: Red Rescue Team&lt;br /&gt;
|name2=Pokémon Mystery Dungeon: Blue Rescue Team&lt;br /&gt;
|jname={{tt|ポケモン不思議のダンジョン 赤の救助隊|ポケモンふしぎのダンジョン あかのきゅうじょたい}}&lt;br /&gt;
|jname2={{tt|ポケモン不思議のダンジョン 青の救助隊|ポケモンふしぎのダンジョン あおのきゅうじょたい}}&lt;br /&gt;
|boxart=MD Red EN boxart.jpg&lt;br /&gt;
|boxart2=MD Blue EN boxart.jpg&lt;br /&gt;
|caption=Boxart of Pokémon Mystery Dungeon: Red Rescue Team&lt;br /&gt;
|caption2=Boxart of Pokémon Mystery Dungeon: Blue Rescue Team&lt;br /&gt;
|jbox=MD Red JP boxart.png&lt;br /&gt;
|jbox2=MD Blue JP boxart.png&lt;br /&gt;
|jcaption=Japanese boxart of Pokémon Mystery Dungeon: Red Rescue Team&lt;br /&gt;
|jcaption2=Japanese boxart of Pokémon Mystery Dungeon: Blue Rescue Team&lt;br /&gt;
|platform=[[Game Boy Advance]]{{sup/md|R}}&amp;lt;br&amp;gt;[[Nintendo DS]]{{sup/md|B}}&lt;br /&gt;
|category=Dungeon crawler&lt;br /&gt;
|players=1&lt;br /&gt;
|link_method=[[Dual-slot mode]], [[Game Link Cable]]{{sup/md|R}}, [[DS Wireless Communications|DS Wireless]]{{sup/md|B}}&lt;br /&gt;
|developer=[[Chunsoft]]&lt;br /&gt;
|publisher=[[Nintendo]]&lt;br /&gt;
|gen_series=[[Generation III]] [[Spin-off Pokémon games|side series]]&lt;br /&gt;
|cero=All&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=3&lt;br /&gt;
|acb=G&lt;br /&gt;
|oflc=G&lt;br /&gt;
|grb=ALL&lt;br /&gt;
|release_date_ja=November 17, 2005&amp;lt;ref&amp;gt;[http://www.pokemon.co.jp/game/ds/dungeon/ Pokémon.co.jp]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_na=September 18, 2006&amp;lt;ref&amp;gt;[http://www.pokemon.com/us/games/videogame-pokemontm-mystery-dungeon-blue-rescue-team-and-pokemontm-mystery-dungeon-red-rescue-team/ Pokémon.com (US)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_au=September 28, 2006&amp;lt;ref&amp;gt;[http://web.archive.org/web/20060821205755/http://games.nintendo.com.au/title.php?id=1168 Nintendo of Australia - Pokémon Mystery Dungeon: Red Rescue Team (archive)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://web.archive.org/web/20060821211342/http://games.nintendo.com.au/title.php?id=1167 Nintendo of Australia - Pokémon Mystery Dungeon: Blue Rescue Team (archive)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_eu=November 10, 2006&amp;lt;ref&amp;gt;[http://www.pokemon.com/uk/games/videogame-pokemontm-mystery-dungeon-blue-rescue-team-and-pokemontm-mystery-dungeon-red-rescue-team/ Pokémon.com (UK)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_kr=August 30, 2007 &amp;lt;small&amp;gt;(Blue Rescue Team only)&amp;lt;/small&amp;gt;&amp;lt;ref&amp;gt;[http://www.nintendo.co.kr/DS/soft/poketmon_dungeon/main.php Nintendo of Korea]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|website_ja=[http://www.pokemon.co.jp/game/ds/dungeon/ Pokémon.co.jp]&amp;lt;br&amp;gt;[http://www.nintendo.co.jp/ds/aphjb24j/ Nintendo.co.jp]&lt;br /&gt;
|website_en=[http://www.pokemon.com/us/pokemon-video-games/pokemon-mystery-dungeon-blue-rescue-team-and-pokemon-mystery-dungeon-red-rescue-team/ Pokémon.com]&amp;lt;br&amp;gt;[https://web.archive.org/web/20070121204024/http://www.nintendo.com/gamemini?gameid=G5kL9vk2sf1vW92MibaL2gqCG3lpYFZs Nintendo.com (Red Rescue Team)]&amp;lt;br&amp;gt;[http://www.nintendo.com/games/detail/m-iVHWijRI-Kbd6vIHop4YzzT6R5CYXf Nintendo.com (Blue Rescue Team)]&lt;br /&gt;
}}&lt;br /&gt;
{{Bulbanews|game}}&lt;br /&gt;
{{StrategyWiki}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Mystery Dungeon: Red Rescue Team&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|ポケモン不思議のダンジョン 赤の救助隊|ポケモンふしぎのダンジョン あかのきゅうじょたい}}&#039;&#039;&#039; &#039;&#039;Pokémon Mystery Dungeon: Red Rescue Team&#039;&#039;) and &#039;&#039;&#039;Pokémon Mystery Dungeon: Blue Rescue Team&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|ポケモン不思議のダンジョン 青の救助隊|ポケモンふしぎのダンジョン あおのきゅうじょたい}}&#039;&#039;&#039; &#039;&#039;Pokémon Mystery Dungeon: Blue Rescue Team&#039;&#039;) are a matched pair of [[Pokémon games]] for the [[Game Boy Advance]] and [[Nintendo DS]], respectively. These games are the first two entries in the [[Pokémon Mystery Dungeon (series)|Pokémon Mystery Dungeon series]], an adaptation of the {{wp|Mystery Dungeon}} games for Pokémon. These two games were developed by Chunsoft and were published by [[Nintendo]]. They were released in Japan on November 17, 2005, and were released in the United States on September 18, 2006.&lt;br /&gt;
&lt;br /&gt;
Pokémon Mystery Dungeon starts with the player as a human who is turned into a {{OBP|Pokémon|species}}. A series of questions at the start of the game determines what Pokémon the player becomes.&lt;br /&gt;
&lt;br /&gt;
When the player first discovers that they are a Pokémon, they will first meet their partner who also happens to be a Pokémon. The journey begins with the player going out to find a lost {{p|Caterpie}}. Once this first quest is done, the journey begins in earnest.&lt;br /&gt;
&lt;br /&gt;
All Pokémon from [[Generation]]s {{gen|I}}, {{gen|II}}, and {{gen|III}} are available in this game; all may be battled and befriended as the player ventures across the land and into various dungeons.&lt;br /&gt;
&lt;br /&gt;
The games have received adaptations in other formats through the anime episode &#039;&#039;[[SS019|Pokémon Mystery Dungeon: Team Go-Getters out of the Gate!]]&#039;&#039; and the manga series &#039;&#039;[[Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The game has been successful enough to have four sequels (five in japan): [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] were released for Nintendo DS in Japan on September 13, 2007, and in North America on April 20, 2008. [[Pokémon Mystery Dungeon: Explorers of Sky]] was released, also for Nintendo DS, on April 18, 2009 in Japan and October 12, 2009 in North America. [[Pokémon Mystery Dungeon (WiiWare)|A trio of games]] were also released exclusively in Japan for [[Nintendo Wii]] on August 4, 2009. The fourth game in the series, [[Pokémon Mystery Dungeon: Gates to Infinity]] was released for the [[Nintendo 3DS]] on November 23, 2012 in Japan and in North America on March 24, 2013. A fifth title, [[Pokemon Super Mystery Dungeon]], is due for release on September 17th in Japan, sometime around the 2015 holiday season in North America, and Early 2016 in PAL regions.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Like the main Pokémon RPGs, it has two gameplay modes; unlike the main RPGs, battle mode and dungeon mode are not distinct. It is a semi-turn-based game, with each step, attack, or item use being counted as a single turn. &lt;br /&gt;
&lt;br /&gt;
The size of a party is limited to four in Pokémon Mystery Dungeon, compared to six in the main RPGs; furthermore, players are only able to directly control one Pokémon: their own character (or, later in the game, any other befriended Pokémon). The player&#039;s teammates are essentially autonomous, with player control being limited to general strategy such as avoiding Pokémon battles or not moving and staying in one place.&lt;br /&gt;
&lt;br /&gt;
The games use movesets from {{game|FireRed and LeafGreen|s}}, although weather-inducing moves and {{m|Snatch}} are not contained in [[TM]]s.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
===Main story===&lt;br /&gt;
* The player wakes up one day in the Pokémon world, as a human turned into a Pokémon.&lt;br /&gt;
* This world is suffering an imbalance in nature, with natural disasters occurring everywhere.&lt;br /&gt;
* The player and their partner form a rescue team after successfully rescuing {{mdc|Caterpie|1}} from [[Tiny Woods]].&lt;br /&gt;
* Soon after, they rescue two {{p|Magnemite}} from [[Thunderwave Cave]], one of which joins the team.&lt;br /&gt;
* The player and co. save a {{p|Diglett}} from a {{p|Skarmory}} on [[Mt. Steel]].&lt;br /&gt;
* [[Team Meanies]] steal the requests for help from the player&#039;s mailbox. The team rescues a {{p|Metapod}} who is stuck at [[Sinister Woods]].&lt;br /&gt;
* A {{p|Jumpluff}} is stuck at [[Silent Chasm]]. {{p|Shiftry}} is asked to go. When he doesn&#039;t return the team goes down to rescue {{p|Shiftry}}.&lt;br /&gt;
* After {{p|Zapdos}} kidnaps {{p|Shiftry}}, the player must fight it at the top of Mt. Thunder. &lt;br /&gt;
* The player consults {{p|Xatu}} for an explanation of their presence in this world as a Pokémon at Great Canyon.&lt;br /&gt;
* The player learns of the legend of {{p|Ninetales}}: one day, a human angered a {{p|Ninetales}} and was cursed, however, his/her {{p|Gardevoir}} took the curse upon herself to save her master. However, the human selfishly deserts the cursed {{p|Gardevoir}}. {{p|Ninetales}} prophesises that the selfish human would be reborn as a Pokémon, and when that happens, the balance of nature in the world would collapse.&lt;br /&gt;
* {{p|Gengar}} convinces the Pokémon that the player is the selfish human in the legend of {{p|Ninetales}}, and they decide to run them out of town.&lt;br /&gt;
* To escape their pursuers the team pass through [[Lapis Cave]] and then [[Mt. Blaze]], where they encounter {{p|Moltres}}.&lt;br /&gt;
* The team enters Frosty Forest and is attacked by {{p|Articuno}}, who blames the player for bringing natural disasters to its forest. An {{p|Absol}} steps in and stops the fighting, then joins the rescue team.&lt;br /&gt;
* The player reaches [[Mt. Freeze]] and meets the {{p|Ninetales}} of the legend. The player discovers that while part of the legend is true, and the selfish human from the legend is alive, it is not the player.&lt;br /&gt;
* The player returns to the town, and {{p|Gengar}} is discredited. Meanwhile [[Team A.C.T.]] goes to the Magma Caverns to defeat {{p|Groudon}}.&lt;br /&gt;
* {{p|Wynaut}} and {{p|Wobbuffet}} ask the player to go defeat the {{p|Mankey}} gang in the [[Uproar Forest]]. In return, they offer a peeled Chestnut, which is in turn used to convince the {{p|Mankey}} gang to help renovate the [[Team Base]].&lt;br /&gt;
* Team A.C.T. does not return, and a new team, comprised of {{p|Blastoise}}, {{p|Octillery}} and {{p|Golem}}, is formed to go rescue them.&lt;br /&gt;
* The new team is also defeated. The player goes to [[Magma Cavern]] themselves to rescue Team A.C.T.&lt;br /&gt;
* After defeating {{p|Groudon}}, {{p|Xatu}} announces that a falling star is headed towards the planet, and that it is the meteor that is causing the imbalance in nature.&lt;br /&gt;
* {{p|Gardevoir}} reveals to the player, in a dream, the true reason for his/her transformation: the player was destined to be the savior of the [[Pokémon world]]; the player decided to erase the memories of being a human in order to cleanse the heart and mind.&lt;br /&gt;
* The player goes to find {{p|Rayquaza}} at [[Sky Tower]] in order to convince it to destroy the falling star.&lt;br /&gt;
* {{p|Rayquaza}}&#039;s {{m|Hyper Beam}} destroys the meteorite. However, the player ends up in the netherworld in the aftermath of the explosion; {{p|Gengar}} helps them return to the Pokémon world.&lt;br /&gt;
* As the Pokémon celebrate the end of the calamities, the player says farewell and leaves to return to the human world.&lt;br /&gt;
* After the credits roll, the player decides to remain in the Pokémon world, and reappears at the [[Team Base]].&lt;br /&gt;
&lt;br /&gt;
===Epilogue===&lt;br /&gt;
* The player gains entrance to [[Luminous Cave]]. &lt;br /&gt;
* After talking to {{p|Medicham}}, {{mdc|Lombre|1}} and {{p|Whiscash}} in order, the player goes to [[Stormy Sea]] and defeats {{p|Kyogre}}.&lt;br /&gt;
* After getting mail about a [[Buried Relic|new dungeon]], the player talks to Lombre. Then Shiftry will let the player go to Buried Relic.&lt;br /&gt;
* [[Southern Cavern]], [[Wyvern Hill]], and [[Howling Forest]] open up after receiving specific [[Friend Area]]s from missions.&lt;br /&gt;
* After getting [[HM]] {{m|Surf}} in the [[Solar Cave]], {{p|Spinda}} walks into Pokémon Square and collapses. The player and their partner take him back to their rescue base.&lt;br /&gt;
* Spinda reveals he was looking for the mirage Pokémon, but doesn&#039;t know what it is. He gives the player the Clear Wing, then leaves and stays in Pokémon Square for a while.&lt;br /&gt;
* The player&#039;s partner suggests that they go and speak to Xatu.&lt;br /&gt;
* Upon reaching the top of the Great Canyon, Xatu reveals that the player must first go to the three fields and face the Lords of those areas (the [[Legendary beasts]]).&lt;br /&gt;
* After clearing the [[Fiery Field]] and defeating Entei, {{p|Entei}} turns the Clear Wing into the Red Wing.&lt;br /&gt;
* After clearing the [[Lightning Field]] and defeating Raikou, {{p|Raikou}} turns the Red Wing into the Sunset Wing.&lt;br /&gt;
* After clearing the [[Northwind Field]] and defeating Suicune, {{p|Suicune}} turns the Sunset Wing into the Rainbow Wing, and [[Mt. Faraway]] is unlocked.&lt;br /&gt;
* Once the player clears Mt. Faraway and defeats the {{p|Ho-Oh|Mirage Pokémon}}, the player can go back to the Fields and Mt. Faraway to recruit the legendary beasts and Ho-Oh (if their Friend Areas have been opened).&lt;br /&gt;
* If the player goes back to Pokémon Square and talks to Spinda, it will leave, encouraged to go exploring again.&lt;br /&gt;
* After getting the {{fa|Southern Island}} Friend Area and obtaining Surf from Solar Cave, a flying Pokémon steals the TMs from Kecleon Wares and flees to the [[Northern Range]]. The player follows it and defeats the Pokémon, revealed to be {{p|Latios}}.&lt;br /&gt;
* Latios is revealed to have stolen the TMs because of losing {{p|Latias}} in [[Pitfall Valley]]. The player saves her there using the Teleport Gem. Both Eon Pokémon may join the player&#039;s team afterwards.&lt;br /&gt;
* Medicham and Ekans go to the [[Wish Cave]] to try to grant wishes for themselves.&lt;br /&gt;
* Ekans is defeated and places a rescue request for Medicham, who is still stuck in the cave.&lt;br /&gt;
* After rescuing Medicham, the player is rewarded with the Wish Stone, which can be used to make Jirachi grant a wish.&lt;br /&gt;
* Medicham and Ekans reveal that Gengar is trying to climb [[Mt. Freeze]].&lt;br /&gt;
* Gengar asks the player to escort him up Mt. Freeze.&lt;br /&gt;
* Gengar reveals himself to be the selfish human in the legend of Ninetales, and is the master of Gardevoir.&lt;br /&gt;
* Ninetales gives Gengar the Nine Tail Crest, and sends him to [[Murky Cave]].&lt;br /&gt;
* The player and Gengar go rescue {{p|Gardevoir}}. Gardevoir then offers to join the player&#039;s rescue team, but it has lost all its memory relating to Gengar.&lt;br /&gt;
* Once the player goes back and recruits Ho-Oh, a cutscene will be shown showing Blastoise and Charizard being KO&#039;d by an incredibly strong Pokémon in [[Western Cave|an extremely tough dungeon.]]&lt;br /&gt;
* When the player goes through the dungeon, the Pokémon is revealed as {{p|Mewtwo}}. &lt;br /&gt;
* If the player has the Friend Area Cryptic Cave, Mewtwo will ask to join the player&#039;s rescue team second time through the dungeon if the player defeats Mewtwo.&lt;br /&gt;
* After recruiting all of the [[legendary birds]], the player talks to {{p|Alakazam}}. The player then goes to {{fa|Legendary Island}} and Articuno, Zapdos, and Moltres will grant access to [[Silver Trench]].&lt;br /&gt;
*After recruiting {{p|Lugia}}, {{p|Xatu}} will appear outside the Team base. After that, Blastoise will come and say that he saw a cave and saw &amp;quot;weird things&amp;quot;. Xatu will then name the place [[Meteor Cave]]. Then, the player will gain access to it. The player may recruit {{p|Deoxys}} in the Meteor Cave.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
What if you woke up one day, and you were a Pokémon? What if all of a sudden you find yourself in a NEW world, where you can speak and interact with other Pokémon? The adventure begins when you and your partner Pokémon set out on rescue missions in a world ravaged by natural disasters. But what is your true purpose and destiny in this Pokémon world? That&#039;s the REAL mystery....&amp;lt;!--four periods, not three--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dungeon tips==&lt;br /&gt;
*If the player remains on one floor of a dungeon for too long, this will happen:&lt;br /&gt;
**It will say &amp;quot;Something is stirring&amp;quot;.&lt;br /&gt;
**It will say &amp;quot;Something is approaching&amp;quot;.&lt;br /&gt;
**It will say &amp;quot;It&#039;s coming closer.&amp;quot;&lt;br /&gt;
**It will say &amp;quot;It&#039;s right nearby! It&#039;s gusting hard!&amp;quot; Then the player&#039;s character will faint and be kicked out of the dungeon, suffering the same conditions as if they were defeated (no money, many items gone), and cannot be prevented in any way (even if they have Reviver Seeds in their toolbox) other than proceeding to the next floor before it happens. The amount of turns the player can stay on one floor before this happens varies depending on the dungeon.&lt;br /&gt;
*Pokémon with the Float terrain ability who try to cross magma will get burned (unless they are {{type|Fire}}).&lt;br /&gt;
*Not all Pokémon are able to be directly recruited. Pokémon that cannot be are mostly final form Pokémon, with a few exceptions.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Playable characters===&lt;br /&gt;
In the beginning of the game, the player takes a quiz. The answers to these questions determine a nature that decides which Pokémon the player starts with. Certain characters are only available to players of a certain gender.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{md blue color dark}}; border: 5px solid #{{md red color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD Blue color light}}; {{roundytl|5px}}&amp;quot; rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|000|Pokémon}}&lt;br /&gt;
! style=&amp;quot;background:#{{md blue color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|000|Nature}}&lt;br /&gt;
|- style=&amp;quot;background:#{{MD Blue color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#0070f8&amp;quot; | {{color2|000|Gender|Male}}&lt;br /&gt;
! style=&amp;quot;background:#e82010&amp;quot; | {{color2|000|Gender|Female}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | [[File:MDP001.png]]&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}&amp;quot; | {{pcolor|Bulbasaur|000}}&lt;br /&gt;
| Docile &lt;br /&gt;
| Calm&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | [[File:MDP004.png]]&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}&amp;quot; | {{pcolor|Charmander|000}}&lt;br /&gt;
| Hardy&lt;br /&gt;
| Brave&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | [[File:MDP007.png]]&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}&amp;quot; | {{pcolor|Squirtle|000}}&lt;br /&gt;
| Jolly &lt;br /&gt;
| Relaxed&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | [[File:MDP025.png]]&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; | {{pcolor|Pikachu|000}}&lt;br /&gt;
| Impish &lt;br /&gt;
| Hardy&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | [[File:MDP052.png]]&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{pcolor|Meowth|000}}&lt;br /&gt;
| Quirky &lt;br /&gt;
| N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | [[File:MDP054.png]]&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}&amp;quot; | {{pcolor|Psyduck|000}}&lt;br /&gt;
| Relaxed &lt;br /&gt;
| Lonely&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | [[File:MDP066.png]]&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}}&amp;quot; | {{pcolor|Machop|000}}&lt;br /&gt;
| Brave &lt;br /&gt;
| N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | [[File:MDP104.png]]&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}&amp;quot; | {{pcolor|Cubone|000}}&lt;br /&gt;
| Lonely &lt;br /&gt;
| Impish&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | [[File:MDP133.png]]&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{pcolor|Eevee|000}}&lt;br /&gt;
| N/A &lt;br /&gt;
| Naive&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | [[File:MDP152.png]]&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}&amp;quot; | {{pcolor|Chikorita|000}}&lt;br /&gt;
| N/A &lt;br /&gt;
| Docile&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | [[File:MDP155.png]]&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}&amp;quot; | {{pcolor|Cyndaquil|000}}&lt;br /&gt;
| Timid &lt;br /&gt;
| N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | [[File:MDP158.png]]&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}&amp;quot; | {{pcolor|Totodile|000}}&lt;br /&gt;
| Naive &lt;br /&gt;
| Jolly&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | [[File:MDP252.png]]&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}&amp;quot; | {{pcolor|Treecko|000}}&lt;br /&gt;
| Sassy &lt;br /&gt;
| Quirky&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | [[File:MDP255.png]]&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}&amp;quot; | {{pcolor|Torchic|000}}&lt;br /&gt;
| Hasty &lt;br /&gt;
| Sassy&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | [[File:MDP258.png]]&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}&amp;quot; | {{pcolor|Mudkip|000}}&lt;br /&gt;
| Calm &lt;br /&gt;
| Timid&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | [[File:MDP300.png]]&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{pcolor|Skitty|000}}&lt;br /&gt;
| N/A &lt;br /&gt;
| Hasty&lt;br /&gt;
|}&lt;br /&gt;
After the player&#039;s character is determined, they then choose their partner Pokémon. The partner can be any of the [[Starter Pokémon]] from the first three Generations, including {{p|Pikachu}}. However, the partner cannot be the same [[type]] as the player.&lt;br /&gt;
&lt;br /&gt;
===Non-player characters===&lt;br /&gt;
{{main|List of Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team characters}}&lt;br /&gt;
* {{p|Gardevoir}} (Player&#039;s dreams) Eventually able to be recruited after helping out Gengar.&lt;br /&gt;
* {{p|Xatu}} ([[Hill of the Ancients]]) Stares into the sun all day, and can see into the future.&lt;br /&gt;
* {{p|Ninetales}} ([[Mt. Freeze]])&lt;br /&gt;
* {{p|Wynaut}} ([[Uproar Forest]])&lt;br /&gt;
* {{p|Wobbuffet}} ([[Uproar Forest]]) &lt;br /&gt;
* {{p|Mankey}} ([[Uproar Forest]]) Helps build Team Base. Goes on strike, prompting the player to find {{DL|Food (Mystery Dungeon)|Chestnut}}s.&lt;br /&gt;
* {{p|Munchlax}} ([[Pokémon Square]]) Gives out the [[Munch Belt]] in exchange for {{OBP|food|Mystery Dungeon}} items.&lt;br /&gt;
* {{p|Butterfree}} ([[Tiny Woods]]) Sends the player on their first quest to rescue Caterpie.&lt;br /&gt;
* {{p|Spinda}} ([[Pokémon Square]]) Sends the player out to find the mirage Pokémon, {{p|Ho-Oh}}&lt;br /&gt;
&lt;br /&gt;
====Plot-set friends====&lt;br /&gt;
* {{p|Magnemite}}&lt;br /&gt;
* {{p|Absol}}&lt;br /&gt;
* {{p|Smeargle}}&lt;br /&gt;
* {{p|Latios}}&lt;br /&gt;
* {{p|Latias}}&lt;br /&gt;
* {{p|Celebi}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Square====&lt;br /&gt;
* {{p|Kecleon}} (younger)&lt;br /&gt;
* {{p|Kecleon}} (older) &lt;br /&gt;
* {{p|Persian}}&lt;br /&gt;
* {{p|Wigglytuff}}&lt;br /&gt;
* {{p|Kangaskhan}} &lt;br /&gt;
* {{p|Gulpin}}&lt;br /&gt;
* {{p|Snubbull}} → {{p|Granbull}}&lt;br /&gt;
* {{p|Lombre}}&lt;br /&gt;
* {{p|Magnemite}} ×2&lt;br /&gt;
* {{p|Jumpluff}} ×2&lt;br /&gt;
&lt;br /&gt;
====Makuhita Dojo====&lt;br /&gt;
* {{p|Makuhita}}&lt;br /&gt;
&lt;br /&gt;
====Whiscash Pond====&lt;br /&gt;
* {{p|Whiscash}}&lt;br /&gt;
* {{p|Caterpie}}&lt;br /&gt;
* {{p|Metapod}}&lt;br /&gt;
&lt;br /&gt;
====Pelipper Post Office====&lt;br /&gt;
* Pelipper Post Office &lt;br /&gt;
** {{p|Pelipper}}&lt;br /&gt;
* {{p|Bellsprout}}&lt;br /&gt;
* {{p|Diglett}} (son)&lt;br /&gt;
* {{p|Dugtrio}} (father)&lt;br /&gt;
&lt;br /&gt;
====Rescue teams====&lt;br /&gt;
* [[Team A.C.T.]] &lt;br /&gt;
** {{p|Alakazam}}&lt;br /&gt;
** {{p|Charizard}}&lt;br /&gt;
** {{p|Tyranitar}}&lt;br /&gt;
* [[Team Meanies]] &lt;br /&gt;
** {{p|Gengar}}&lt;br /&gt;
** {{p|Ekans}}&lt;br /&gt;
** {{p|Medicham}}&lt;br /&gt;
* Team Shifty &lt;br /&gt;
** {{p|Shiftry}}&lt;br /&gt;
** {{p|Nuzleaf}} ×2&lt;br /&gt;
* Team Constrictor &lt;br /&gt;
** {{p|Octillery}}&lt;br /&gt;
** {{p|Tentacruel}}&lt;br /&gt;
** {{p|Cradily}}&lt;br /&gt;
* Team Hydro &lt;br /&gt;
** {{p|Blastoise}}&lt;br /&gt;
** {{p|Feraligatr}}&lt;br /&gt;
** {{p|Swampert}}&lt;br /&gt;
* Team Rumblerock &lt;br /&gt;
** {{p|Graveler}} ×2&lt;br /&gt;
** {{p|Golem}}&lt;br /&gt;
&lt;br /&gt;
====Bosses====&lt;br /&gt;
# {{p|Skarmory}}&lt;br /&gt;
# [[Team Meanies]]&lt;br /&gt;
# {{p|Zapdos}}&lt;br /&gt;
# {{p|Moltres}}&lt;br /&gt;
# {{p|Articuno}}&lt;br /&gt;
# {{p|Groudon}}&lt;br /&gt;
# {{p|Rayquaza}}&lt;br /&gt;
# {{p|Kyogre}}&lt;br /&gt;
# {{p|Regirock}}&lt;br /&gt;
# {{p|Regice}}&lt;br /&gt;
# {{p|Registeel}}&lt;br /&gt;
# {{p|Mew}}&lt;br /&gt;
# {{p|Latios}}&lt;br /&gt;
# {{p|Entei}}&lt;br /&gt;
# {{p|Raikou}}&lt;br /&gt;
# {{p|Suicune}}&lt;br /&gt;
# {{p|Ho-Oh}}&lt;br /&gt;
# {{p|Jirachi}}&lt;br /&gt;
# {{p|Lugia}}&lt;br /&gt;
# {{p|Mewtwo}}&lt;br /&gt;
# {{p|Deoxys}}&lt;br /&gt;
&lt;br /&gt;
==Version-exclusive Pokémon==&lt;br /&gt;
Similar to the [[core series]] games, each version has its own [[version-exclusive Pokémon]]. They are:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{MD Red color}}; {{roundy|1em}}; border: 5px solid #{{MD Red color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{color|{{MD Red color dark}}|Red}}&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{MD Red color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
{{Moveentrytm|137|Porygon|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|226|Mantine|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|311|Plusle|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|315|Roselia|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|349|Feebas|1|Water|}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{MD Blue color}}; {{roundy|1em}}; border: 5px solid #{{MD Blue color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{color|{{MD Blue color dark}}|Blue}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{MD Blue color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
{{Moveentrytm|233|Porygon2|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|129|Magikarp|1|Water|}}&lt;br /&gt;
{{Moveentrytm|131|Lapras|2|Water|Ice}}&lt;br /&gt;
{{Moveentrytm|190|Aipom|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|312|Minun|1|Electric|}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wonder Mail codes===&lt;br /&gt;
Codes, such as these, may unlock the Pokémon on the opposite version.&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{MD Blue color}}; {{roundy|10px}}; border: 5px solid #{{MD Red color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{color2|{{MD Blue color dark}}|Pokémon}}&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{color|{{MD Blue color dark}}|Wonder Mail Code}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{MD Red color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:MDP190.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{MD Red color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | {{pcolor|Aipom|000}}&lt;br /&gt;
| &amp;lt;code&amp;gt;4?N…&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;W3+?&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;??P?&amp;lt;/code&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| &amp;lt;code&amp;gt;♂M?P&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;2?60&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;M…?W&amp;lt;/code&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{MD Blue color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:MDP349.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{MD Blue color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | {{pcolor|Feebas|000}}&lt;br /&gt;
| &amp;lt;code&amp;gt;1?69&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;♀JY?&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;?X6Q&amp;lt;/code&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| &amp;lt;code&amp;gt;XJ?Q&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;F4?6&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;Q!?X&amp;lt;/code&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{MD Red color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:MDP131.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{MD Red color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | {{pcolor|Lapras|000}}&lt;br /&gt;
| &amp;lt;code&amp;gt;F?J?&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;690?&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;4Q6C&amp;lt;/code&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| &amp;lt;code&amp;gt;C!??&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;8?66&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;8Q?♀&amp;lt;/code&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{MD Red color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:MDP129.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{MD Red color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | {{pcolor|Magikarp|000}}&lt;br /&gt;
| &amp;lt;code&amp;gt;X??S&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;??X?&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;468?&amp;lt;/code&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| &amp;lt;code&amp;gt;♀+??&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;9756&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;SY??&amp;lt;/code&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{MD Blue color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:MDP226.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{MD Blue color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | {{pcolor|Mantine|000}}&lt;br /&gt;
| &amp;lt;code&amp;gt;4??N&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;22…?&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;?Q6J&amp;lt;/code&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| &amp;lt;code&amp;gt;H3?♂&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;8470&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;JN?W&amp;lt;/code&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{MD Red color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:MDP312.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{MD Red color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | {{pcolor|Minun|000}}&lt;br /&gt;
| &amp;lt;code&amp;gt;F?RP&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;F?…?&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;4+7?&amp;lt;/code&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| &amp;lt;code&amp;gt;…R?H&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;64?0&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;R???&amp;lt;/code&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{MD Blue color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:MDP311.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{MD Blue color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | {{pcolor|Plusle|000}}&lt;br /&gt;
| &amp;lt;code&amp;gt;F?1C&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;FK…?&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;?878&amp;lt;/code&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| &amp;lt;code&amp;gt;3R?H&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;6??6&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;N7?W&amp;lt;/code&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{MD Blue color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:MDP137.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{MD Blue color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | {{pcolor|Porygon|000}}&lt;br /&gt;
| &amp;lt;code&amp;gt;F?43&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;4?t?&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;429H&amp;lt;/code&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| &amp;lt;code&amp;gt;90?7&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;H56R&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;8K?♀&amp;lt;/code&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{MD Red color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:MDP233.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{MD Red color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | {{pcolor|Porygon2|000}}&lt;br /&gt;
| &amp;lt;code&amp;gt;F?5N&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;-QF?&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;?+6!&amp;lt;/code&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| &amp;lt;code&amp;gt;?H??&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;F?6R&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;69?W&amp;lt;/code&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{MD Blue color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:MDP315.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{MD Blue color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | {{pcolor|Roselia|000}}&lt;br /&gt;
| &amp;lt;code&amp;gt;F?4N&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;+WT?&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;?+6N&amp;lt;/code&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| &amp;lt;code&amp;gt;FR?J&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;F?66&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;85?W&amp;lt;/code&amp;gt;&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
===Unknown Dungeon===&lt;br /&gt;
{{main|Unknown Dungeon (Mystery Dungeon)}}&lt;br /&gt;
A player with Blue Rescue Team can go to an {{OBP|Unknown Dungeon|Mystery Dungeon}} (found as an option on the main screen) through wireless communication with another player. When both players have contacted each other, they should close their DS and wait till they automatically finish a random dungeon and return an [[item]] and sometimes recruit a [[Pokémon]]. The player can open his/her DS whenever they want even if the other player has already opened his/hers. Items received are usually rare. The player can go to the Unknown Dungeon how many times he/she likes, as long as the player has another player to communicate with.&lt;br /&gt;
&lt;br /&gt;
===Rescuing===&lt;br /&gt;
The player can also go rescue another player who has fainted in a dungeon and prefers to await a rescue. The player can rescue from the title screen, or through [[Pelipper Post Office]]. The player should receive an SOS Mail from the other player through Wireless Mode or through a Password. When the player has received the SOS Mail, he/she can go rescue anytime he/she wants. The player can go rescue by talking with {{p|Pelipper}} in the Post Office. However, the player who&#039;s awaiting rescue can cancel the wait. But the player who has already gotten the SOS Mail can rescue the other player and get a reward from Pelipper instead. &lt;br /&gt;
&lt;br /&gt;
===Being rescued===&lt;br /&gt;
When the player faints in a certain dungeon, he/she can choose to send an SOS Mail to another player. While awaiting rescue, the player can explore on his/her current unlocked dungeons and can store items and [[Poké]] after completing the dungeon. The player can also organize his/her team members. The player is rescued when he/she receive an A-OK Mail. The player then may continue his/her exploration from the spot where he/she fainted. All items and Poké are restored. After the player completes or escapes from the dungeon, he/she may optionally (but recommended) go to Pelipper Post Office, or from the title screen, to send a Thank-You Mail in thanks for the rescue. The player may also choose whether or not to reward the rescuer with one of his/her items.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Trozei!===&lt;br /&gt;
In the Japanese and Korean releases, the wireless communications function can be used to communicate with [[Pokémon Trozei!]] along with other copies of Blue Rescue Team. Prize coins are awarded to the copy of Trozei! while an item is awarded to the the copy of Blue Rescue Team.&amp;lt;ref&amp;gt;[https://www.pokemon.co.jp/game/ds/toroze/communication.html Pokémon.co.jp]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.pokemon.co.jp/game/ds/dungeon/communication.html Pokémon.co.jp]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.nintendo.co.kr/DS/soft/poketmon_dungeon/sub06.php Nintendo of Korea]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
{{main|Staff of Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* These are the first games that allow the player to understand what Pokémon are saying.&lt;br /&gt;
* These are the first games in the franchise to allow [[move duplication|the same move to be learned more than once at one time]] without a glitch.&lt;br /&gt;
* The [[Generation IV]] {{OBP|Pokémon|species}} {{p|Munchlax}} is obtainable in these games through hacking, despite the fact that the games only contain Pokémon from the first three generations.&lt;br /&gt;
* These games feature the most {{OBP|Pokémon|species}} in a [[Generation IV|generation that has not been released at the time]] with five. There are statues of {{p|Weavile}}, {{p|Bonsly}}, {{p|Mime Jr.}}, and {{p|Lucario}}; and Munchlax is an NPC in the game.&lt;br /&gt;
* If released, a legendary Pokémon can be fought and recruited again, with the exception of Latios and Latias, who instead ask the player if they can join.&lt;br /&gt;
* These are the only paired games to be released on separate [[:Category:Game systems|handheld consoles]] to date.&lt;br /&gt;
* The original Japanese release of Blue Rescue Team would wipe data from all [[Game Boy Advance]] games in the [[Nintendo DS]]&#039;s second slot unless it was Red Rescue Team. This was fixed in all subsequent releases.&lt;br /&gt;
* In South Korea, only Blue Rescue Team was released, meaning that a Korean-language version of Red Rescue Team does not exist. This is due to the fact that [[Nintendo DS]] was the first console to be launched by Korean Nintendo central.&lt;br /&gt;
** A demo version of Blue Rescue Team for the PC, [[Pokémon Mystery Dungeon: Gold Rescue Team]], was also released in South Korea.&lt;br /&gt;
* Red Rescue Team was the last Pokémon game released on the Game Boy Advance.&lt;br /&gt;
* This is the second set of games (the first being [[Pokémon Snap]]) in which three Magnemite combine to evolve into Magneton.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{MD Red color}}|bordercolor={{MD Blue color light}}&lt;br /&gt;
|ja={{tt|ポケモン不思議のダンジョン 赤の救助隊|ポケモンふしぎのダンジョン あかのきゅうじょたい}}&amp;lt;br&amp;gt;{{tt|ポケモン不思議のダンジョン 青の救助隊|ポケモンふしぎのダンジョン あおのきゅうじょたい}}&lt;br /&gt;
|fr=Pokémon Donjon Mystère: Équipe De Secours Rouge&amp;lt;br&amp;gt;Pokémon Donjon Mystère: Équipe De Secours Bleue&lt;br /&gt;
|de=Pokémon Mystery Dungeon: Team Rot&amp;lt;br&amp;gt;Pokémon Mystery Dungeon: Team Blau&lt;br /&gt;
|it=Pokémon Mystery Dungeon: Squadra Rossa&amp;lt;br&amp;gt;Pokémon Mystery Dungeon: Squadra Blu&lt;br /&gt;
|es=Pokémon Mundo Misterioso: Equipo de Rescate Rojo&amp;lt;br&amp;gt;Pokémon Mundo Misterioso: Equipo de Rescate Azul&lt;br /&gt;
|ko={{tt|포켓몬 불가사의 던전: 파랑 구조대|Pokémon Mystery Dungeon: Blue Rescue Team}}}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Mystery Dungeon game mechanics]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Spin-off series}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon|*]]&lt;br /&gt;
[[Category:Game Boy Advance games]]&lt;br /&gt;
[[Category:Nintendo DS games]]&lt;br /&gt;
[[Category:Pokémon game crossovers]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Mystery Dungeon – Team Rot und Blau]]&lt;br /&gt;
[[es:Pokémon Mundo Misterioso: Equipo de Rescate Rojo y Azul]]&lt;br /&gt;
[[fr:Pokémon Donjon Mystère : Équipe de Secours Rouge et Bleue]]&lt;br /&gt;
[[it:Pokémon Mystery Dungeon: Squadra Rossa e Squadra Blu]]&lt;br /&gt;
[[ja:ポケモン不思議のダンジョン 青の救助隊・赤の救助隊]]&lt;br /&gt;
[[pt:Pokémon Mystery Dungeon]]&lt;br /&gt;
[[zh:神奇宝贝不可思议的迷宫 赤之救助队·青之救助队]]&lt;/div&gt;</summary>
		<author><name>Hyperhippy92</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Special_Traits&amp;diff=2281260</id>
		<title>Special Traits</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Special_Traits&amp;diff=2281260"/>
		<updated>2015-05-12T21:08:29Z</updated>

		<summary type="html">&lt;p&gt;Hyperhippy92: /* Multi Traits */ This and the previous two edits are in regards to the Epic trait in Pokemon Rumble World.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Japanese names, when Pokémon start getting Special Traits in Pokémon Rumble, special traits in Pokémon Rumble World}}&lt;br /&gt;
&#039;&#039;&#039;Special Traits&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;とおりな&#039;&#039;&#039; &#039;&#039;Special titles&#039;&#039;) are a game mechanic in the {{g|Rumble}} series.&lt;br /&gt;
&lt;br /&gt;
Early on in the game, Pokémon do not have Special Traits. After reaching Chapter 3 (in Pokémon Rumble Blast), there is a chance that a Pokémon will have a Trait when they are recruited. Each Pokémon has a chance of having any Trait, though some are more likely to have a specific Trait than others. In Pokémon Rumble World, the probability of a Pokémon having a Special Trait is boosted by buying and upgrading the Special Trait Tree.&lt;br /&gt;
&lt;br /&gt;
Some Traits are marked with a &amp;quot;+&amp;quot; or &amp;quot;++&amp;quot; (one to four pluses as of Pokémon Rumble World) after their name; this makes them more potent, with ++ being even more potent than +. Rusty+ does not occur, and all cleansed [[Rusty Pokémon]] will have a Trait+ (or a multi-trait in Rumble World). No Pokémon with a Trait+ can be obtained until the player reaches rank 30 in Pokémon Rumble World.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon with a normal Special Trait (not + or ++) [[Fainting|faints]], it will have a green gear under it prior to Pokémon Rumble World. When a Pokémon with a Special Trait+ or ++ or a Rusty Pokémon faints, it will have a pink gear under it prior to Pokémon Rumble World. In Pokémon Rumble World, all Pokémon with a Special Trait have a gold circle around them instead of a blue one and emit gold sparkles instead of blue ones. Characters with multi-traits have a red circle and sparkles, with the exception of the Epic trait which has a purple circle and sparkles.&lt;br /&gt;
&lt;br /&gt;
In the Switch Menu, the name and Special Trait of a Pokémon with a single Special Trait are colored pink; Pokémon with multiple Special Traits, or those obtained by password, have theirs colored blue. Also, Rusty Pokémon will have their name colored brown, and Epic Pokémon will have their name colored purple.&lt;br /&gt;
&lt;br /&gt;
==List of Special Traits==&lt;br /&gt;
==={{g|Rumble}}===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| It has higher {{stat|HP}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Guard&lt;br /&gt;
| {{type|Bug}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dark Guard&lt;br /&gt;
| {{type|Dark}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dragon Guard&lt;br /&gt;
| {{type|Dragon}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Electric Guard&lt;br /&gt;
| {{type|Electric}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Its moves sweep foes to a further distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fighting Guard&lt;br /&gt;
| {{type|Fighting}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Guard&lt;br /&gt;
| {{type|Fire}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Guard&lt;br /&gt;
| {{type|Flying}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Guard&lt;br /&gt;
| {{type|Ghost}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Guard&lt;br /&gt;
| {{type|Grass}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Guard&lt;br /&gt;
| {{type|Ground}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| It has a very high critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| It has higher {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| It restores HP slowly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Guard&lt;br /&gt;
| {{type|Ice}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| It does not get swept away much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Guard&lt;br /&gt;
| {{type|Normal}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| It recovers quickly from a [[Status condition|Status Change]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Guard&lt;br /&gt;
| {{type|Poison}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Guard&lt;br /&gt;
| {{type|Psychic}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| It has higher {{stat|attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Other players&#039; Pokémon get stronger during Multiplayer mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Guard&lt;br /&gt;
| {{type|Rock}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Scrappy&lt;br /&gt;
| It has a higher critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| It can use its moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| It can move around {{stat|Speed|fast}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| It is not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Guard&lt;br /&gt;
| {{type|Steel}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ☆s become stronger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; {{roundybl}}&amp;quot; | Water Guard&lt;br /&gt;
| style=&amp;quot;{{roundybr}}&amp;quot; | {{type|Water}} moves do not damage it very much.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Blast}}===&lt;br /&gt;
====Single Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Adept&lt;br /&gt;
| Avoids certain negative effects and self-inflicted damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Barricade&lt;br /&gt;
| Avoids supereffective moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Boomer&lt;br /&gt;
| Damage goes up when using explosive moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| High HP. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Boost&lt;br /&gt;
| Bug-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Chop-Chop&lt;br /&gt;
| Able to use the Ⓐ and Ⓑ moves one after another quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Daring&lt;br /&gt;
| Defense goes down and Attack goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dark Boost&lt;br /&gt;
| Dark-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dodgy&lt;br /&gt;
| Sometimes avoids damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dragon Boost&lt;br /&gt;
| Dragon-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Effective&lt;br /&gt;
| Avoids supereffective moves. They do more damage when used.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Electric Boost&lt;br /&gt;
| Electric-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Sweep foes to a farther distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Fighting Boost&lt;br /&gt;
| Fighting-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Boost&lt;br /&gt;
| Fire-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Boost&lt;br /&gt;
| Flying-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Boost&lt;br /&gt;
| Ghost-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grappler&lt;br /&gt;
| Damage goes up when striking foes at close range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Boost&lt;br /&gt;
| Grass-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Greedy&lt;br /&gt;
| Pulls Ⓟ from far away.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Boost&lt;br /&gt;
| Ground-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| Makes foes wobbly more easily.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| High Defense.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| Restores HP naturally.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Heroic&lt;br /&gt;
| High Power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Boost&lt;br /&gt;
| Ice-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Jinxed&lt;br /&gt;
| When attacked, the attacker&#039;s Speed goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lingering&lt;br /&gt;
| Any Status Change lingers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lobber&lt;br /&gt;
| Damage goes up when striking foes from a distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Macho&lt;br /&gt;
| Gets stronger when with allies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| Won&#039;t get swept away by its foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Boost&lt;br /&gt;
| Normal-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| Recovers quickly from a Status Change.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Picky&lt;br /&gt;
| Has only one move. Combines Punchy, Techie, and Snappy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poisonous&lt;br /&gt;
| May poison the attacker.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Boost&lt;br /&gt;
| Poison-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Boost&lt;br /&gt;
| Psychic-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | PokéTC&lt;br /&gt;
| Makes the user and allies stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| High Attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Makes friends stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Reflector&lt;br /&gt;
| Reflects bad Status Changes to the foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Resilient&lt;br /&gt;
| May be left with 1 HP after a hit that would have knocked it out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Boost&lt;br /&gt;
| Rock-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rusty&lt;br /&gt;
| It&#039;s a [[Rusty Pokémon]]. When you soak it in a fountain...{{tt|*|Rusty Pokémon only know the move Struggle. When cleansed, the Pokémon will have a Trait+. Rusty cannot be a Trait+.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Scrappy&lt;br /&gt;
| It has a higher critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Skittish&lt;br /&gt;
| Inflicts less damage when its HP isn&#039;t full.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slacker&lt;br /&gt;
| Moves travel slower.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slugger&lt;br /&gt;
| Slow to use a move, but the move has more reach.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| Use moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| Moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spiky&lt;br /&gt;
| Damages the attacker when it receives damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slow-Starting&lt;br /&gt;
| Attack and Speed are halved until it has defeated 10 Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| It is not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steely&lt;br /&gt;
| Inflicts more damage when it has a status problem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Boost&lt;br /&gt;
| Steel-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Superstar&lt;br /&gt;
| Cool and popular.{{tt|*|Draws Toy Pokémon towards the player, and increases the chances of a Pokémon tipping over.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Tangling&lt;br /&gt;
| The attacker may not be able to use moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ★s get stronger.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Turbo&lt;br /&gt;
| Keeps using moves for a while when the button is held down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unruly&lt;br /&gt;
| Damage goes up when charging into foes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unstoppable&lt;br /&gt;
| Slow to use a move but not stoppable by foe&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Water Boost&lt;br /&gt;
| Water-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Multi Traits====&lt;br /&gt;
These traits place multiple traits onto a single Pokémon. However, for all of them, excluding Epic, the traits seem to be completely random.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Amazing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Awesome&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Epic&lt;br /&gt;
| Combines the powers of many Special Traits. Only one can exist in your party at any given time.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Excellent&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fabulous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fantastic&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Marvelous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Splendid&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Stupendous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Super&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ultra&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble World}}===&lt;br /&gt;
====Single Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Adept&lt;br /&gt;
| Avoids certain negative effects and self-inflicted damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Barricade&lt;br /&gt;
| Avoids supereffective moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Boomer&lt;br /&gt;
| Damage goes up when using explosive moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| High HP. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Boost&lt;br /&gt;
| Bug-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Chop-Chop&lt;br /&gt;
| Able to use the Ⓐ and Ⓑ moves one after another quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Daring&lt;br /&gt;
| Defense goes down and Attack goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dark Boost&lt;br /&gt;
| Dark-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dodgy&lt;br /&gt;
| Sometimes avoids damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dragon Boost&lt;br /&gt;
| Dragon-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Effective&lt;br /&gt;
| Avoids supereffective moves. They do more damage when used.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Electric Boost&lt;br /&gt;
| Electric-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fairy Boost&lt;br /&gt;
| Fairy-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Sweep foes to a farther distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fighting Boost&lt;br /&gt;
| Fighting-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Boost&lt;br /&gt;
| Fire-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Boost&lt;br /&gt;
| Flying-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Boost&lt;br /&gt;
| Ghost-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gift&lt;br /&gt;
| Pokemon attained by use of password.&amp;lt;br&amp;gt;Although their name is colored blue like a Multi Trait, Gift Pokémon only have one trait.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grappler&lt;br /&gt;
| Damage goes up when striking foes at close range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Boost&lt;br /&gt;
| Grass-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Greedy&lt;br /&gt;
| Pulls Ⓟ from far away.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Boost&lt;br /&gt;
| Ground-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| Makes foes wobbly more easily.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| High Defense.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| Restores HP naturally.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Heroic&lt;br /&gt;
| High Power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Boost&lt;br /&gt;
| Ice-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Jinxed&lt;br /&gt;
| When attacked, the attacker&#039;s Speed goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Large&lt;br /&gt;
| Has a large body. Evasion goes down, but damage dealt goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lingering&lt;br /&gt;
| Any Status Change lingers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lobber&lt;br /&gt;
| Damage goes up when striking foes from a distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Macho&lt;br /&gt;
| Gets stronger when with allies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| Won&#039;t get swept away by its foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Boost&lt;br /&gt;
| Normal-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| Recovers quickly from a Status Change.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Picky&lt;br /&gt;
| Has only one move. Combines Punchy, Techie, and Snappy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Boost&lt;br /&gt;
| Poison-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poisonous&lt;br /&gt;
| May poison the attacker.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Boost&lt;br /&gt;
| Psychic-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| High Attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Makes friends stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Reflector&lt;br /&gt;
| Reflects bad Status Changes to the foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Resilient&lt;br /&gt;
| May be left with 1 HP after a hit that would have knocked it out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Boost&lt;br /&gt;
| Rock-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rusty&lt;br /&gt;
| It&#039;s a [[Rusty Pokémon]]. Remove rust from the Toy Pokémon. {{tt|*|Rusty Pokémon only know the move Struggle. When cleansed at the fountain, the Pokémon will have a Multi Trait. Rusty cannot be a Trait+. To obtain the fountain, complete the Dragon Marshal Advance challenge.}} Name appears brown in the Switch menu.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Skittish&lt;br /&gt;
| Inflicts less damage when its HP isn&#039;t full.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slacker&lt;br /&gt;
| Attacks slowly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slugger&lt;br /&gt;
| Moves have more reach.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Small&lt;br /&gt;
| Has a small body. Combines Speedy, Techie, and Gutsy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| Use moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| Moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spiky&lt;br /&gt;
| Damages the attacker when it receives damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slow-Starting&lt;br /&gt;
| Gets serious after defeating several Pokémon.{{tt|*|Attack and Speed are halved until it has defeated 10 Pokémon.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| Not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steely&lt;br /&gt;
| Inflicts more damage when it has a status problem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Boost&lt;br /&gt;
| Steel-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Superstar&lt;br /&gt;
| Cool and popular.{{tt|*|Draws Toy Pokémon towards the player, and increases the chances of a Pokémon tipping over. It has it&#039;s own personal spotlight too!}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Tangling&lt;br /&gt;
| The attacker may not be able to use moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ★s get stronger.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Turbo&lt;br /&gt;
| Keeps using moves for a while when the button is held down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unruly&lt;br /&gt;
| Damage goes up when charging into foes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unstoppable&lt;br /&gt;
| Slow to use a move but not stoppable by foe&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Water Boost&lt;br /&gt;
| Water-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Multi Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Amazing&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Awesome&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Epic&lt;br /&gt;
| Combines the powers of Speedy, Snappy, Gutsy, Lucky, and two other random traits, most&amp;lt;br&amp;gt;of which are usually +Traits.&amp;lt;br&amp;gt;Unlike in Rumble Blast, it is actually possible to have more than one Pokémon with this trait.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Excellent&lt;br /&gt;
|  Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fabulous&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fantastic&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Marvelous&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Special&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Splendid&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Stupendous&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Super&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ultra&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Occurrence on Pokémon species==&lt;br /&gt;
Some Traits are only found on certain Pokémon, or are simply more likely to be found on certain Pokémon than others. Most are based on the Pokémon&#039;s [[Ability]] in [[core series]] games.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Rumble Blast===&lt;br /&gt;
* {{p|Archen}} and {{p|Archeops}} are most likely to have Skittish.&lt;br /&gt;
* {{p|Slaking}} and {{p|Slakoth}} are most likely to have Slacker.&lt;br /&gt;
* {{p|Regigigas}} is most likely to have Slow-Starting.&lt;br /&gt;
* {{p|Frillish}} and {{p|Jellicent}} are most likely to have Tangling.&lt;br /&gt;
* {{p|Mr. Mime}}  and {{p|Mime Jr.}} are most likely to have Barricade.&lt;br /&gt;
* {{p|Sharpedo}}, {{p|Ferroseed}}, {{p|Ferrothorn}}, and {{p|Druddigon}} are most likely to have Spiky.&lt;br /&gt;
* {{p|Yamask}} and {{p|Cofagrigus}} are most likely to have Jinxed.&lt;br /&gt;
* {{p|Seismitoad}} is most likely to have Poisonous.&lt;br /&gt;
* {{p|Shedinja}} is most likely to have Dodgy.&lt;br /&gt;
* {{p|Pawniard}} and {{p|Bisharp}} are more likely to have Steely.&lt;br /&gt;
* The {{p|Oshawott}} and {{p|Zoroark}} received via code are the only Pokémon that can have PokéTC.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Pokémon individuality}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Rumble]]&lt;br /&gt;
[[Category:Pokémon Rumble Blast]]&lt;br /&gt;
[[Category:Pokémon Rumble World]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Profilnamen]]&lt;/div&gt;</summary>
		<author><name>Hyperhippy92</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Special_Traits&amp;diff=2281259</id>
		<title>Special Traits</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Special_Traits&amp;diff=2281259"/>
		<updated>2015-05-12T21:05:39Z</updated>

		<summary type="html">&lt;p&gt;Hyperhippy92: /* Multi Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Japanese names, when Pokémon start getting Special Traits in Pokémon Rumble, special traits in Pokémon Rumble World}}&lt;br /&gt;
&#039;&#039;&#039;Special Traits&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;とおりな&#039;&#039;&#039; &#039;&#039;Special titles&#039;&#039;) are a game mechanic in the {{g|Rumble}} series.&lt;br /&gt;
&lt;br /&gt;
Early on in the game, Pokémon do not have Special Traits. After reaching Chapter 3 (in Pokémon Rumble Blast), there is a chance that a Pokémon will have a Trait when they are recruited. Each Pokémon has a chance of having any Trait, though some are more likely to have a specific Trait than others. In Pokémon Rumble World, the probability of a Pokémon having a Special Trait is boosted by buying and upgrading the Special Trait Tree.&lt;br /&gt;
&lt;br /&gt;
Some Traits are marked with a &amp;quot;+&amp;quot; or &amp;quot;++&amp;quot; (one to four pluses as of Pokémon Rumble World) after their name; this makes them more potent, with ++ being even more potent than +. Rusty+ does not occur, and all cleansed [[Rusty Pokémon]] will have a Trait+ (or a multi-trait in Rumble World). No Pokémon with a Trait+ can be obtained until the player reaches rank 30 in Pokémon Rumble World.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon with a normal Special Trait (not + or ++) [[Fainting|faints]], it will have a green gear under it prior to Pokémon Rumble World. When a Pokémon with a Special Trait+ or ++ or a Rusty Pokémon faints, it will have a pink gear under it prior to Pokémon Rumble World. In Pokémon Rumble World, all Pokémon with a Special Trait have a gold circle around them instead of a blue one and emit gold sparkles instead of blue ones. Characters with multi-traits have a red circle and sparkles, with the exception of the Epic trait which has a purple circle and sparkles.&lt;br /&gt;
&lt;br /&gt;
In the Switch Menu, the name and Special Trait of a Pokémon with a single Special Trait are colored pink; Pokémon with multiple Special Traits, or those obtained by password, have theirs colored blue. Also, Rusty Pokémon will have their name colored brown, and Epic Pokémon will have their name colored purple.&lt;br /&gt;
&lt;br /&gt;
==List of Special Traits==&lt;br /&gt;
==={{g|Rumble}}===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| It has higher {{stat|HP}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Guard&lt;br /&gt;
| {{type|Bug}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dark Guard&lt;br /&gt;
| {{type|Dark}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dragon Guard&lt;br /&gt;
| {{type|Dragon}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Electric Guard&lt;br /&gt;
| {{type|Electric}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Its moves sweep foes to a further distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fighting Guard&lt;br /&gt;
| {{type|Fighting}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Guard&lt;br /&gt;
| {{type|Fire}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Guard&lt;br /&gt;
| {{type|Flying}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Guard&lt;br /&gt;
| {{type|Ghost}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Guard&lt;br /&gt;
| {{type|Grass}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Guard&lt;br /&gt;
| {{type|Ground}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| It has a very high critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| It has higher {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| It restores HP slowly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Guard&lt;br /&gt;
| {{type|Ice}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| It does not get swept away much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Guard&lt;br /&gt;
| {{type|Normal}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| It recovers quickly from a [[Status condition|Status Change]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Guard&lt;br /&gt;
| {{type|Poison}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Guard&lt;br /&gt;
| {{type|Psychic}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| It has higher {{stat|attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Other players&#039; Pokémon get stronger during Multiplayer mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Guard&lt;br /&gt;
| {{type|Rock}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Scrappy&lt;br /&gt;
| It has a higher critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| It can use its moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| It can move around {{stat|Speed|fast}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| It is not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Guard&lt;br /&gt;
| {{type|Steel}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ☆s become stronger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; {{roundybl}}&amp;quot; | Water Guard&lt;br /&gt;
| style=&amp;quot;{{roundybr}}&amp;quot; | {{type|Water}} moves do not damage it very much.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Blast}}===&lt;br /&gt;
====Single Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Adept&lt;br /&gt;
| Avoids certain negative effects and self-inflicted damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Barricade&lt;br /&gt;
| Avoids supereffective moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Boomer&lt;br /&gt;
| Damage goes up when using explosive moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| High HP. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Boost&lt;br /&gt;
| Bug-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Chop-Chop&lt;br /&gt;
| Able to use the Ⓐ and Ⓑ moves one after another quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Daring&lt;br /&gt;
| Defense goes down and Attack goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dark Boost&lt;br /&gt;
| Dark-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dodgy&lt;br /&gt;
| Sometimes avoids damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dragon Boost&lt;br /&gt;
| Dragon-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Effective&lt;br /&gt;
| Avoids supereffective moves. They do more damage when used.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Electric Boost&lt;br /&gt;
| Electric-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Sweep foes to a farther distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Fighting Boost&lt;br /&gt;
| Fighting-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Boost&lt;br /&gt;
| Fire-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Boost&lt;br /&gt;
| Flying-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Boost&lt;br /&gt;
| Ghost-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grappler&lt;br /&gt;
| Damage goes up when striking foes at close range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Boost&lt;br /&gt;
| Grass-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Greedy&lt;br /&gt;
| Pulls Ⓟ from far away.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Boost&lt;br /&gt;
| Ground-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| Makes foes wobbly more easily.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| High Defense.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| Restores HP naturally.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Heroic&lt;br /&gt;
| High Power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Boost&lt;br /&gt;
| Ice-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Jinxed&lt;br /&gt;
| When attacked, the attacker&#039;s Speed goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lingering&lt;br /&gt;
| Any Status Change lingers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lobber&lt;br /&gt;
| Damage goes up when striking foes from a distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Macho&lt;br /&gt;
| Gets stronger when with allies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| Won&#039;t get swept away by its foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Boost&lt;br /&gt;
| Normal-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| Recovers quickly from a Status Change.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Picky&lt;br /&gt;
| Has only one move. Combines Punchy, Techie, and Snappy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poisonous&lt;br /&gt;
| May poison the attacker.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Boost&lt;br /&gt;
| Poison-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Boost&lt;br /&gt;
| Psychic-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | PokéTC&lt;br /&gt;
| Makes the user and allies stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| High Attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Makes friends stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Reflector&lt;br /&gt;
| Reflects bad Status Changes to the foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Resilient&lt;br /&gt;
| May be left with 1 HP after a hit that would have knocked it out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Boost&lt;br /&gt;
| Rock-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rusty&lt;br /&gt;
| It&#039;s a [[Rusty Pokémon]]. When you soak it in a fountain...{{tt|*|Rusty Pokémon only know the move Struggle. When cleansed, the Pokémon will have a Trait+. Rusty cannot be a Trait+.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Scrappy&lt;br /&gt;
| It has a higher critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Skittish&lt;br /&gt;
| Inflicts less damage when its HP isn&#039;t full.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slacker&lt;br /&gt;
| Moves travel slower.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slugger&lt;br /&gt;
| Slow to use a move, but the move has more reach.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| Use moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| Moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spiky&lt;br /&gt;
| Damages the attacker when it receives damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slow-Starting&lt;br /&gt;
| Attack and Speed are halved until it has defeated 10 Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| It is not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steely&lt;br /&gt;
| Inflicts more damage when it has a status problem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Boost&lt;br /&gt;
| Steel-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Superstar&lt;br /&gt;
| Cool and popular.{{tt|*|Draws Toy Pokémon towards the player, and increases the chances of a Pokémon tipping over.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Tangling&lt;br /&gt;
| The attacker may not be able to use moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ★s get stronger.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Turbo&lt;br /&gt;
| Keeps using moves for a while when the button is held down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unruly&lt;br /&gt;
| Damage goes up when charging into foes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unstoppable&lt;br /&gt;
| Slow to use a move but not stoppable by foe&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Water Boost&lt;br /&gt;
| Water-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Multi Traits====&lt;br /&gt;
These traits place multiple traits onto a single Pokémon. However, for all of them, excluding Epic, the traits seem to be completely random.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Amazing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Awesome&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Epic&lt;br /&gt;
| Combines the powers of many Special Traits. Only one can exist in your party at any given time.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Excellent&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fabulous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fantastic&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Marvelous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Splendid&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Stupendous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Super&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ultra&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble World}}===&lt;br /&gt;
====Single Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Adept&lt;br /&gt;
| Avoids certain negative effects and self-inflicted damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Barricade&lt;br /&gt;
| Avoids supereffective moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Boomer&lt;br /&gt;
| Damage goes up when using explosive moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| High HP. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Boost&lt;br /&gt;
| Bug-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Chop-Chop&lt;br /&gt;
| Able to use the Ⓐ and Ⓑ moves one after another quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Daring&lt;br /&gt;
| Defense goes down and Attack goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dark Boost&lt;br /&gt;
| Dark-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dodgy&lt;br /&gt;
| Sometimes avoids damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dragon Boost&lt;br /&gt;
| Dragon-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Effective&lt;br /&gt;
| Avoids supereffective moves. They do more damage when used.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Electric Boost&lt;br /&gt;
| Electric-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fairy Boost&lt;br /&gt;
| Fairy-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Sweep foes to a farther distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fighting Boost&lt;br /&gt;
| Fighting-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Boost&lt;br /&gt;
| Fire-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Boost&lt;br /&gt;
| Flying-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Boost&lt;br /&gt;
| Ghost-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gift&lt;br /&gt;
| Pokemon attained by use of password.&amp;lt;br&amp;gt;Although their name is colored blue like a Multi Trait, Gift Pokémon only have one trait.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grappler&lt;br /&gt;
| Damage goes up when striking foes at close range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Boost&lt;br /&gt;
| Grass-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Greedy&lt;br /&gt;
| Pulls Ⓟ from far away.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Boost&lt;br /&gt;
| Ground-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| Makes foes wobbly more easily.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| High Defense.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| Restores HP naturally.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Heroic&lt;br /&gt;
| High Power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Boost&lt;br /&gt;
| Ice-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Jinxed&lt;br /&gt;
| When attacked, the attacker&#039;s Speed goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Large&lt;br /&gt;
| Has a large body. Evasion goes down, but damage dealt goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lingering&lt;br /&gt;
| Any Status Change lingers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lobber&lt;br /&gt;
| Damage goes up when striking foes from a distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Macho&lt;br /&gt;
| Gets stronger when with allies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| Won&#039;t get swept away by its foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Boost&lt;br /&gt;
| Normal-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| Recovers quickly from a Status Change.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Picky&lt;br /&gt;
| Has only one move. Combines Punchy, Techie, and Snappy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Boost&lt;br /&gt;
| Poison-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poisonous&lt;br /&gt;
| May poison the attacker.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Boost&lt;br /&gt;
| Psychic-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| High Attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Makes friends stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Reflector&lt;br /&gt;
| Reflects bad Status Changes to the foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Resilient&lt;br /&gt;
| May be left with 1 HP after a hit that would have knocked it out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Boost&lt;br /&gt;
| Rock-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rusty&lt;br /&gt;
| It&#039;s a [[Rusty Pokémon]]. Remove rust from the Toy Pokémon. {{tt|*|Rusty Pokémon only know the move Struggle. When cleansed at the fountain, the Pokémon will have a Multi Trait. Rusty cannot be a Trait+. To obtain the fountain, complete the Dragon Marshal Advance challenge.}} Name appears brown in the Switch menu.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Skittish&lt;br /&gt;
| Inflicts less damage when its HP isn&#039;t full.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slacker&lt;br /&gt;
| Attacks slowly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slugger&lt;br /&gt;
| Moves have more reach.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Small&lt;br /&gt;
| Has a small body. Combines Speedy, Techie, and Gutsy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| Use moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| Moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spiky&lt;br /&gt;
| Damages the attacker when it receives damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slow-Starting&lt;br /&gt;
| Gets serious after defeating several Pokémon.{{tt|*|Attack and Speed are halved until it has defeated 10 Pokémon.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| Not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steely&lt;br /&gt;
| Inflicts more damage when it has a status problem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Boost&lt;br /&gt;
| Steel-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Superstar&lt;br /&gt;
| Cool and popular.{{tt|*|Draws Toy Pokémon towards the player, and increases the chances of a Pokémon tipping over. It has it&#039;s own personal spotlight too!}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Tangling&lt;br /&gt;
| The attacker may not be able to use moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ★s get stronger.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Turbo&lt;br /&gt;
| Keeps using moves for a while when the button is held down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unruly&lt;br /&gt;
| Damage goes up when charging into foes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unstoppable&lt;br /&gt;
| Slow to use a move but not stoppable by foe&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Water Boost&lt;br /&gt;
| Water-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Multi Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Amazing&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Awesome&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Epic&lt;br /&gt;
| Combines the powers of Speedy, Snappy, Gutsy, Lucky, and two other random traits, most of&amp;lt;br&amp;gt;which are usually +Traits.&amp;lt;br&amp;gt;Unlike in Rumble Blast, it is actually possible to have more than one Pokémon with this trait.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Excellent&lt;br /&gt;
|  Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fabulous&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fantastic&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Marvelous&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Special&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Splendid&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Stupendous&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Super&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ultra&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Occurrence on Pokémon species==&lt;br /&gt;
Some Traits are only found on certain Pokémon, or are simply more likely to be found on certain Pokémon than others. Most are based on the Pokémon&#039;s [[Ability]] in [[core series]] games.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Rumble Blast===&lt;br /&gt;
* {{p|Archen}} and {{p|Archeops}} are most likely to have Skittish.&lt;br /&gt;
* {{p|Slaking}} and {{p|Slakoth}} are most likely to have Slacker.&lt;br /&gt;
* {{p|Regigigas}} is most likely to have Slow-Starting.&lt;br /&gt;
* {{p|Frillish}} and {{p|Jellicent}} are most likely to have Tangling.&lt;br /&gt;
* {{p|Mr. Mime}}  and {{p|Mime Jr.}} are most likely to have Barricade.&lt;br /&gt;
* {{p|Sharpedo}}, {{p|Ferroseed}}, {{p|Ferrothorn}}, and {{p|Druddigon}} are most likely to have Spiky.&lt;br /&gt;
* {{p|Yamask}} and {{p|Cofagrigus}} are most likely to have Jinxed.&lt;br /&gt;
* {{p|Seismitoad}} is most likely to have Poisonous.&lt;br /&gt;
* {{p|Shedinja}} is most likely to have Dodgy.&lt;br /&gt;
* {{p|Pawniard}} and {{p|Bisharp}} are more likely to have Steely.&lt;br /&gt;
* The {{p|Oshawott}} and {{p|Zoroark}} received via code are the only Pokémon that can have PokéTC.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Pokémon individuality}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Rumble]]&lt;br /&gt;
[[Category:Pokémon Rumble Blast]]&lt;br /&gt;
[[Category:Pokémon Rumble World]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Profilnamen]]&lt;/div&gt;</summary>
		<author><name>Hyperhippy92</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Special_Traits&amp;diff=2281258</id>
		<title>Special Traits</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Special_Traits&amp;diff=2281258"/>
		<updated>2015-05-12T21:04:40Z</updated>

		<summary type="html">&lt;p&gt;Hyperhippy92: /* Multi Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Japanese names, when Pokémon start getting Special Traits in Pokémon Rumble, special traits in Pokémon Rumble World}}&lt;br /&gt;
&#039;&#039;&#039;Special Traits&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;とおりな&#039;&#039;&#039; &#039;&#039;Special titles&#039;&#039;) are a game mechanic in the {{g|Rumble}} series.&lt;br /&gt;
&lt;br /&gt;
Early on in the game, Pokémon do not have Special Traits. After reaching Chapter 3 (in Pokémon Rumble Blast), there is a chance that a Pokémon will have a Trait when they are recruited. Each Pokémon has a chance of having any Trait, though some are more likely to have a specific Trait than others. In Pokémon Rumble World, the probability of a Pokémon having a Special Trait is boosted by buying and upgrading the Special Trait Tree.&lt;br /&gt;
&lt;br /&gt;
Some Traits are marked with a &amp;quot;+&amp;quot; or &amp;quot;++&amp;quot; (one to four pluses as of Pokémon Rumble World) after their name; this makes them more potent, with ++ being even more potent than +. Rusty+ does not occur, and all cleansed [[Rusty Pokémon]] will have a Trait+ (or a multi-trait in Rumble World). No Pokémon with a Trait+ can be obtained until the player reaches rank 30 in Pokémon Rumble World.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon with a normal Special Trait (not + or ++) [[Fainting|faints]], it will have a green gear under it prior to Pokémon Rumble World. When a Pokémon with a Special Trait+ or ++ or a Rusty Pokémon faints, it will have a pink gear under it prior to Pokémon Rumble World. In Pokémon Rumble World, all Pokémon with a Special Trait have a gold circle around them instead of a blue one and emit gold sparkles instead of blue ones. Characters with multi-traits have a red circle and sparkles, with the exception of the Epic trait which has a purple circle and sparkles.&lt;br /&gt;
&lt;br /&gt;
In the Switch Menu, the name and Special Trait of a Pokémon with a single Special Trait are colored pink; Pokémon with multiple Special Traits, or those obtained by password, have theirs colored blue. Also, Rusty Pokémon will have their name colored brown, and Epic Pokémon will have their name colored purple.&lt;br /&gt;
&lt;br /&gt;
==List of Special Traits==&lt;br /&gt;
==={{g|Rumble}}===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| It has higher {{stat|HP}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Guard&lt;br /&gt;
| {{type|Bug}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dark Guard&lt;br /&gt;
| {{type|Dark}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dragon Guard&lt;br /&gt;
| {{type|Dragon}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Electric Guard&lt;br /&gt;
| {{type|Electric}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Its moves sweep foes to a further distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fighting Guard&lt;br /&gt;
| {{type|Fighting}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Guard&lt;br /&gt;
| {{type|Fire}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Guard&lt;br /&gt;
| {{type|Flying}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Guard&lt;br /&gt;
| {{type|Ghost}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Guard&lt;br /&gt;
| {{type|Grass}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Guard&lt;br /&gt;
| {{type|Ground}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| It has a very high critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| It has higher {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| It restores HP slowly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Guard&lt;br /&gt;
| {{type|Ice}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| It does not get swept away much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Guard&lt;br /&gt;
| {{type|Normal}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| It recovers quickly from a [[Status condition|Status Change]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Guard&lt;br /&gt;
| {{type|Poison}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Guard&lt;br /&gt;
| {{type|Psychic}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| It has higher {{stat|attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Other players&#039; Pokémon get stronger during Multiplayer mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Guard&lt;br /&gt;
| {{type|Rock}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Scrappy&lt;br /&gt;
| It has a higher critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| It can use its moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| It can move around {{stat|Speed|fast}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| It is not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Guard&lt;br /&gt;
| {{type|Steel}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ☆s become stronger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; {{roundybl}}&amp;quot; | Water Guard&lt;br /&gt;
| style=&amp;quot;{{roundybr}}&amp;quot; | {{type|Water}} moves do not damage it very much.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Blast}}===&lt;br /&gt;
====Single Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Adept&lt;br /&gt;
| Avoids certain negative effects and self-inflicted damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Barricade&lt;br /&gt;
| Avoids supereffective moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Boomer&lt;br /&gt;
| Damage goes up when using explosive moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| High HP. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Boost&lt;br /&gt;
| Bug-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Chop-Chop&lt;br /&gt;
| Able to use the Ⓐ and Ⓑ moves one after another quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Daring&lt;br /&gt;
| Defense goes down and Attack goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dark Boost&lt;br /&gt;
| Dark-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dodgy&lt;br /&gt;
| Sometimes avoids damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dragon Boost&lt;br /&gt;
| Dragon-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Effective&lt;br /&gt;
| Avoids supereffective moves. They do more damage when used.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Electric Boost&lt;br /&gt;
| Electric-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Sweep foes to a farther distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Fighting Boost&lt;br /&gt;
| Fighting-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Boost&lt;br /&gt;
| Fire-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Boost&lt;br /&gt;
| Flying-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Boost&lt;br /&gt;
| Ghost-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grappler&lt;br /&gt;
| Damage goes up when striking foes at close range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Boost&lt;br /&gt;
| Grass-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Greedy&lt;br /&gt;
| Pulls Ⓟ from far away.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Boost&lt;br /&gt;
| Ground-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| Makes foes wobbly more easily.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| High Defense.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| Restores HP naturally.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Heroic&lt;br /&gt;
| High Power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Boost&lt;br /&gt;
| Ice-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Jinxed&lt;br /&gt;
| When attacked, the attacker&#039;s Speed goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lingering&lt;br /&gt;
| Any Status Change lingers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lobber&lt;br /&gt;
| Damage goes up when striking foes from a distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Macho&lt;br /&gt;
| Gets stronger when with allies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| Won&#039;t get swept away by its foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Boost&lt;br /&gt;
| Normal-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| Recovers quickly from a Status Change.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Picky&lt;br /&gt;
| Has only one move. Combines Punchy, Techie, and Snappy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poisonous&lt;br /&gt;
| May poison the attacker.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Boost&lt;br /&gt;
| Poison-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Boost&lt;br /&gt;
| Psychic-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | PokéTC&lt;br /&gt;
| Makes the user and allies stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| High Attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Makes friends stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Reflector&lt;br /&gt;
| Reflects bad Status Changes to the foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Resilient&lt;br /&gt;
| May be left with 1 HP after a hit that would have knocked it out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Boost&lt;br /&gt;
| Rock-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rusty&lt;br /&gt;
| It&#039;s a [[Rusty Pokémon]]. When you soak it in a fountain...{{tt|*|Rusty Pokémon only know the move Struggle. When cleansed, the Pokémon will have a Trait+. Rusty cannot be a Trait+.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Scrappy&lt;br /&gt;
| It has a higher critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Skittish&lt;br /&gt;
| Inflicts less damage when its HP isn&#039;t full.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slacker&lt;br /&gt;
| Moves travel slower.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slugger&lt;br /&gt;
| Slow to use a move, but the move has more reach.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| Use moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| Moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spiky&lt;br /&gt;
| Damages the attacker when it receives damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slow-Starting&lt;br /&gt;
| Attack and Speed are halved until it has defeated 10 Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| It is not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steely&lt;br /&gt;
| Inflicts more damage when it has a status problem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Boost&lt;br /&gt;
| Steel-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Superstar&lt;br /&gt;
| Cool and popular.{{tt|*|Draws Toy Pokémon towards the player, and increases the chances of a Pokémon tipping over.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Tangling&lt;br /&gt;
| The attacker may not be able to use moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ★s get stronger.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Turbo&lt;br /&gt;
| Keeps using moves for a while when the button is held down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unruly&lt;br /&gt;
| Damage goes up when charging into foes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unstoppable&lt;br /&gt;
| Slow to use a move but not stoppable by foe&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Water Boost&lt;br /&gt;
| Water-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Multi Traits====&lt;br /&gt;
These traits place multiple traits onto a single Pokémon. However, for all of them, excluding Epic, the traits seem to be completely random.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Amazing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Awesome&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Epic&lt;br /&gt;
| Combines the powers of many Special Traits. Only one can exist in your party at any given time.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Excellent&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fabulous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fantastic&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Marvelous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Splendid&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Stupendous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Super&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ultra&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble World}}===&lt;br /&gt;
====Single Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Adept&lt;br /&gt;
| Avoids certain negative effects and self-inflicted damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Barricade&lt;br /&gt;
| Avoids supereffective moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Boomer&lt;br /&gt;
| Damage goes up when using explosive moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| High HP. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Boost&lt;br /&gt;
| Bug-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Chop-Chop&lt;br /&gt;
| Able to use the Ⓐ and Ⓑ moves one after another quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Daring&lt;br /&gt;
| Defense goes down and Attack goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dark Boost&lt;br /&gt;
| Dark-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dodgy&lt;br /&gt;
| Sometimes avoids damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dragon Boost&lt;br /&gt;
| Dragon-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Effective&lt;br /&gt;
| Avoids supereffective moves. They do more damage when used.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Electric Boost&lt;br /&gt;
| Electric-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fairy Boost&lt;br /&gt;
| Fairy-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Sweep foes to a farther distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fighting Boost&lt;br /&gt;
| Fighting-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Boost&lt;br /&gt;
| Fire-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Boost&lt;br /&gt;
| Flying-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Boost&lt;br /&gt;
| Ghost-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gift&lt;br /&gt;
| Pokemon attained by use of password.&amp;lt;br&amp;gt;Although their name is colored blue like a Multi Trait, Gift Pokémon only have one trait.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grappler&lt;br /&gt;
| Damage goes up when striking foes at close range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Boost&lt;br /&gt;
| Grass-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Greedy&lt;br /&gt;
| Pulls Ⓟ from far away.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Boost&lt;br /&gt;
| Ground-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| Makes foes wobbly more easily.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| High Defense.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| Restores HP naturally.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Heroic&lt;br /&gt;
| High Power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Boost&lt;br /&gt;
| Ice-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Jinxed&lt;br /&gt;
| When attacked, the attacker&#039;s Speed goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Large&lt;br /&gt;
| Has a large body. Evasion goes down, but damage dealt goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lingering&lt;br /&gt;
| Any Status Change lingers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lobber&lt;br /&gt;
| Damage goes up when striking foes from a distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Macho&lt;br /&gt;
| Gets stronger when with allies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| Won&#039;t get swept away by its foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Boost&lt;br /&gt;
| Normal-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| Recovers quickly from a Status Change.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Picky&lt;br /&gt;
| Has only one move. Combines Punchy, Techie, and Snappy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Boost&lt;br /&gt;
| Poison-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poisonous&lt;br /&gt;
| May poison the attacker.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Boost&lt;br /&gt;
| Psychic-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| High Attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Makes friends stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Reflector&lt;br /&gt;
| Reflects bad Status Changes to the foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Resilient&lt;br /&gt;
| May be left with 1 HP after a hit that would have knocked it out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Boost&lt;br /&gt;
| Rock-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rusty&lt;br /&gt;
| It&#039;s a [[Rusty Pokémon]]. Remove rust from the Toy Pokémon. {{tt|*|Rusty Pokémon only know the move Struggle. When cleansed at the fountain, the Pokémon will have a Multi Trait. Rusty cannot be a Trait+. To obtain the fountain, complete the Dragon Marshal Advance challenge.}} Name appears brown in the Switch menu.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Skittish&lt;br /&gt;
| Inflicts less damage when its HP isn&#039;t full.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slacker&lt;br /&gt;
| Attacks slowly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slugger&lt;br /&gt;
| Moves have more reach.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Small&lt;br /&gt;
| Has a small body. Combines Speedy, Techie, and Gutsy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| Use moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| Moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spiky&lt;br /&gt;
| Damages the attacker when it receives damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slow-Starting&lt;br /&gt;
| Gets serious after defeating several Pokémon.{{tt|*|Attack and Speed are halved until it has defeated 10 Pokémon.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| Not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steely&lt;br /&gt;
| Inflicts more damage when it has a status problem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Boost&lt;br /&gt;
| Steel-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Superstar&lt;br /&gt;
| Cool and popular.{{tt|*|Draws Toy Pokémon towards the player, and increases the chances of a Pokémon tipping over. It has it&#039;s own personal spotlight too!}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Tangling&lt;br /&gt;
| The attacker may not be able to use moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ★s get stronger.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Turbo&lt;br /&gt;
| Keeps using moves for a while when the button is held down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unruly&lt;br /&gt;
| Damage goes up when charging into foes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unstoppable&lt;br /&gt;
| Slow to use a move but not stoppable by foe&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Water Boost&lt;br /&gt;
| Water-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Multi Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Amazing&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Awesome&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Epic&lt;br /&gt;
| Combines the powers of Speedy, Snappy, Gutsy, Lucky, and two other random traits, all of&amp;lt;br&amp;gt;which are usually +Traits.&amp;lt;br&amp;gt;Unlike in Rumble Blast, it is actually possible to have more than one Pokémon with this trait.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Excellent&lt;br /&gt;
|  Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fabulous&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fantastic&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Marvelous&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Special&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Splendid&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Stupendous&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Super&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ultra&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Occurrence on Pokémon species==&lt;br /&gt;
Some Traits are only found on certain Pokémon, or are simply more likely to be found on certain Pokémon than others. Most are based on the Pokémon&#039;s [[Ability]] in [[core series]] games.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Rumble Blast===&lt;br /&gt;
* {{p|Archen}} and {{p|Archeops}} are most likely to have Skittish.&lt;br /&gt;
* {{p|Slaking}} and {{p|Slakoth}} are most likely to have Slacker.&lt;br /&gt;
* {{p|Regigigas}} is most likely to have Slow-Starting.&lt;br /&gt;
* {{p|Frillish}} and {{p|Jellicent}} are most likely to have Tangling.&lt;br /&gt;
* {{p|Mr. Mime}}  and {{p|Mime Jr.}} are most likely to have Barricade.&lt;br /&gt;
* {{p|Sharpedo}}, {{p|Ferroseed}}, {{p|Ferrothorn}}, and {{p|Druddigon}} are most likely to have Spiky.&lt;br /&gt;
* {{p|Yamask}} and {{p|Cofagrigus}} are most likely to have Jinxed.&lt;br /&gt;
* {{p|Seismitoad}} is most likely to have Poisonous.&lt;br /&gt;
* {{p|Shedinja}} is most likely to have Dodgy.&lt;br /&gt;
* {{p|Pawniard}} and {{p|Bisharp}} are more likely to have Steely.&lt;br /&gt;
* The {{p|Oshawott}} and {{p|Zoroark}} received via code are the only Pokémon that can have PokéTC.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Pokémon individuality}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Rumble]]&lt;br /&gt;
[[Category:Pokémon Rumble Blast]]&lt;br /&gt;
[[Category:Pokémon Rumble World]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Profilnamen]]&lt;/div&gt;</summary>
		<author><name>Hyperhippy92</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Special_Traits&amp;diff=2274983</id>
		<title>Special Traits</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Special_Traits&amp;diff=2274983"/>
		<updated>2015-04-24T21:51:45Z</updated>

		<summary type="html">&lt;p&gt;Hyperhippy92: /* Multi Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Japanese names, when Pokémon start getting Special Traits in Pokémon Rumble, special traits in Pokémon Rumble World}}&lt;br /&gt;
&#039;&#039;&#039;Special Traits&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;とおりな&#039;&#039;&#039; &#039;&#039;Special titles&#039;&#039;) are a game mechanic in the {{g|Rumble}} series.&lt;br /&gt;
&lt;br /&gt;
Early on in the game, Pokémon do not have Special Traits. After reaching Chapter 3 (in Pokémon Rumble Blast), there is a chance that a Pokémon will have a Trait when they are recruited. Each Pokémon has a chance of having any Trait, though some are more likely to have a specific Trait than others. In Pokémon Rumble World, the probability of a Pokémon having a Special Trait is boosted by buying and upgrading the Special Trait Tree.&lt;br /&gt;
&lt;br /&gt;
Some Traits are marked with a &amp;quot;+&amp;quot; or &amp;quot;++&amp;quot; (one to four pluses as of Pokémon Rumble World) after their name; this makes them more potent, with ++ being even more potent than +. Rusty+ does not occur, and all cleansed [[Rusty Pokémon]] will have a Trait+ (or a multi-trait in Rumble World). No Pokémon with a Trait+ can be obtained until the player reaches rank 30 in Pokémon Rumble World.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon with a normal Special Trait (not + or ++) [[Fainting|faints]], it will have a green gear under it prior to Pokémon Rumble World. When a Pokémon with a Special Trait+ or ++ or a Rusty Pokémon faints, it will have a pink gear under it prior to Pokémon Rumble World. In Pokémon Rumble World, all Pokémon with a Special Trait have a gold circle around them instead of a blue one and emit gold sparkles instead of blue ones. Characters with multi-traits have a red circle and sparkles, with the exception of the Epic trait which has a purple circle and sparkles.&lt;br /&gt;
&lt;br /&gt;
In the Switch Menu, the name and Special Trait of a Pokémon with a single Special Trait are colored pink; Pokémon with multiple Special Traits, or those obtained by password, have theirs colored blue. Also, Rusty Pokémon will have their name colored brown, and Epic Pokémon will have their name colored purple.&lt;br /&gt;
&lt;br /&gt;
==List of Special Traits==&lt;br /&gt;
==={{g|Rumble}}===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| It has higher {{stat|HP}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Guard&lt;br /&gt;
| {{type|Bug}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dark Guard&lt;br /&gt;
| {{type|Dark}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dragon Guard&lt;br /&gt;
| {{type|Dragon}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Electric Guard&lt;br /&gt;
| {{type|Electric}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Its moves sweep foes to a further distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fighting Guard&lt;br /&gt;
| {{type|Fighting}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Guard&lt;br /&gt;
| {{type|Fire}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Guard&lt;br /&gt;
| {{type|Flying}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Guard&lt;br /&gt;
| {{type|Ghost}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Guard&lt;br /&gt;
| {{type|Grass}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Guard&lt;br /&gt;
| {{type|Ground}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| It has a very high critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| It has higher {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| It restores HP slowly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Guard&lt;br /&gt;
| {{type|Ice}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| It does not get swept away much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Guard&lt;br /&gt;
| {{type|Normal}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| It recovers quickly from a [[Status condition|Status Change]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Guard&lt;br /&gt;
| {{type|Poison}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Guard&lt;br /&gt;
| {{type|Psychic}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| It has higher {{stat|attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Other players&#039; Pokémon get stronger during Multiplayer mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Guard&lt;br /&gt;
| {{type|Rock}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Scrappy&lt;br /&gt;
| It has a higher critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| It can use its moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| It can move around {{stat|Speed|fast}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| It is not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Guard&lt;br /&gt;
| {{type|Steel}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ☆s become stronger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; {{roundybl}}&amp;quot; | Water Guard&lt;br /&gt;
| style=&amp;quot;{{roundybr}}&amp;quot; | {{type|Water}} moves do not damage it very much.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Blast}}===&lt;br /&gt;
====Single Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Adept&lt;br /&gt;
| Avoids certain negative effects and self-inflicted damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Barricade&lt;br /&gt;
| Avoids supereffective moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Boomer&lt;br /&gt;
| Damage goes up when using explosive moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| High HP. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Boost&lt;br /&gt;
| Bug-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Chop-Chop&lt;br /&gt;
| Able to use the Ⓐ and Ⓑ moves one after another quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Daring&lt;br /&gt;
| Defense goes down and Attack goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dark Boost&lt;br /&gt;
| Dark-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dodgy&lt;br /&gt;
| Sometimes avoids damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dragon Boost&lt;br /&gt;
| Dragon-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Effective&lt;br /&gt;
| Avoids supereffective moves. They do more damage when used.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Electric Boost&lt;br /&gt;
| Electric-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Sweep foes to a farther distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Fighting Boost&lt;br /&gt;
| Fighting-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Boost&lt;br /&gt;
| Fire-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Boost&lt;br /&gt;
| Flying-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Boost&lt;br /&gt;
| Ghost-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grappler&lt;br /&gt;
| Damage goes up when striking foes at close range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Boost&lt;br /&gt;
| Grass-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Greedy&lt;br /&gt;
| Pulls Ⓟ from far away.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Boost&lt;br /&gt;
| Ground-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| Makes foes wobbly more easily.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| High Defense.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| Restores HP naturally.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Heroic&lt;br /&gt;
| High Power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Boost&lt;br /&gt;
| Ice-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Jinxed&lt;br /&gt;
| When attacked, the attacker&#039;s Speed goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lingering&lt;br /&gt;
| Any Status Change lingers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lobber&lt;br /&gt;
| Damage goes up when striking foes from a distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Macho&lt;br /&gt;
| Gets stronger when with allies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| Won&#039;t get swept away by its foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Boost&lt;br /&gt;
| Normal-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| Recovers quickly from a Status Change.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Picky&lt;br /&gt;
| Has only one move. Combines Punchy, Techie, and Snappy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poisonous&lt;br /&gt;
| May poison the attacker.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Boost&lt;br /&gt;
| Poison-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Boost&lt;br /&gt;
| Psychic-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | PokéTC&lt;br /&gt;
| Makes the user and allies stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| High Attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Makes friends stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Reflector&lt;br /&gt;
| Reflects bad Status Changes to the foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Resilient&lt;br /&gt;
| May be left with 1 HP after a hit that would have knocked it out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Boost&lt;br /&gt;
| Rock-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rusty&lt;br /&gt;
| It&#039;s a [[Rusty Pokémon]]. When you soak it in a fountain...{{tt|*|Rusty Pokémon only know the move Struggle. When cleansed, the Pokémon will have a Trait+. Rusty cannot be a Trait+.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Scrappy&lt;br /&gt;
| It has a higher critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Skittish&lt;br /&gt;
| Inflicts less damage when its HP isn&#039;t full.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slacker&lt;br /&gt;
| Moves travel slower.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slugger&lt;br /&gt;
| Slow to use a move, but the move has more reach.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| Use moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| Moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spiky&lt;br /&gt;
| Damages the attacker when it receives damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slow-Starting&lt;br /&gt;
| Attack and Speed are halved until it has defeated 10 Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| It is not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steely&lt;br /&gt;
| Inflicts more damage when it has a status problem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Boost&lt;br /&gt;
| Steel-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Superstar&lt;br /&gt;
| Cool and popular.{{tt|*|Draws Toy Pokémon towards the player, and increases the chances of a Pokémon tipping over.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Tangling&lt;br /&gt;
| The attacker may not be able to use moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ★s get stronger.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Turbo&lt;br /&gt;
| Keeps using moves for a while when the button is held down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unruly&lt;br /&gt;
| Damage goes up when charging into foes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unstoppable&lt;br /&gt;
| Slow to use a move but not stoppable by foe&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Water Boost&lt;br /&gt;
| Water-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Multi Traits====&lt;br /&gt;
These traits place multiple traits onto a single Pokémon. However, for all of them, excluding Epic, the traits seem to be completely random.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Amazing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Awesome&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Epic&lt;br /&gt;
| Combines the powers of many Special Traits. Only one can exist in your party at any given time.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Excellent&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fabulous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fantastic&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Marvelous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Splendid&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Stupendous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Super&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ultra&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble World}}===&lt;br /&gt;
====Single Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Adept&lt;br /&gt;
| Avoids certain negative effects and self-inflicted damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Barricade&lt;br /&gt;
| Avoids supereffective moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Boomer&lt;br /&gt;
| Damage goes up when using explosive moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| High HP. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Boost&lt;br /&gt;
| Bug-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Chop-Chop&lt;br /&gt;
| Able to use the Ⓐ and Ⓑ moves one after another quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Daring&lt;br /&gt;
| Defense goes down and Attack goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dark Boost&lt;br /&gt;
| Dark-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dodgy&lt;br /&gt;
| Sometimes avoids damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dragon Boost&lt;br /&gt;
| Dragon-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Effective&lt;br /&gt;
| Avoids supereffective moves. They do more damage when used.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Electric Boost&lt;br /&gt;
| Electric-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fairy Boost&lt;br /&gt;
| Fairy-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Sweep foes to a farther distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fighting Boost&lt;br /&gt;
| Fighting-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Boost&lt;br /&gt;
| Fire-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Boost&lt;br /&gt;
| Flying-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Boost&lt;br /&gt;
| Ghost-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gift&lt;br /&gt;
| Pokemon attained by use of password.&amp;lt;br&amp;gt;Although their name is colored blue like a Multi Trait, Gift Pokémon only have one trait.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grappler&lt;br /&gt;
| Damage goes up when striking foes at close range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Boost&lt;br /&gt;
| Grass-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Greedy&lt;br /&gt;
| Pulls Ⓟ from far away.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Boost&lt;br /&gt;
| Ground-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| Makes foes wobbly more easily.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| High Defense.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| Restores HP naturally.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Heroic&lt;br /&gt;
| High Power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Boost&lt;br /&gt;
| Ice-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Jinxed&lt;br /&gt;
| When attacked, the attacker&#039;s Speed goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Large&lt;br /&gt;
| Has a large body. Evasion goes down, but damage dealt goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lingering&lt;br /&gt;
| Any Status Change lingers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lobber&lt;br /&gt;
| Damage goes up when striking foes from a distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Macho&lt;br /&gt;
| Gets stronger when with allies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| Won&#039;t get swept away by its foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Boost&lt;br /&gt;
| Normal-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| Recovers quickly from a Status Change.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Picky&lt;br /&gt;
| Has only one move. Combines Punchy, Techie, and Snappy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Boost&lt;br /&gt;
| Poison-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poisonous&lt;br /&gt;
| May poison the attacker.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Boost&lt;br /&gt;
| Psychic-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| High Attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Makes friends stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Reflector&lt;br /&gt;
| Reflects bad Status Changes to the foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Resilient&lt;br /&gt;
| May be left with 1 HP after a hit that would have knocked it out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Boost&lt;br /&gt;
| Rock-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rusty&lt;br /&gt;
| It&#039;s a [[Rusty Pokémon]]. Remove rust from the Toy Pokémon. {{tt|*|Rusty Pokémon only know the move Struggle. When cleansed at the fountain, the Pokémon will have a Multi Trait. Rusty cannot be a Trait+. To obtain the fountain, complete the Dragon Marshal Advance challenge.}} Name appears brown in the Switch menu.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Skittish&lt;br /&gt;
| Inflicts less damage when its HP isn&#039;t full.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slacker&lt;br /&gt;
| Attacks slowly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slugger&lt;br /&gt;
| Moves have more reach.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Small&lt;br /&gt;
| Has a small body. Combines Speedy, Techie, and Gutsy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| Use moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| Moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spiky&lt;br /&gt;
| Damages the attacker when it receives damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slow-Starting&lt;br /&gt;
| Gets serious after defeating several Pokémon.{{tt|*|Attack and Speed are halved until it has defeated 10 Pokémon.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| Not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steely&lt;br /&gt;
| Inflicts more damage when it has a status problem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Boost&lt;br /&gt;
| Steel-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Superstar&lt;br /&gt;
| Cool and popular.{{tt|*|Draws Toy Pokémon towards the player, and increases the chances of a Pokémon tipping over. It has it&#039;s own personal spotlight too!}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Tangling&lt;br /&gt;
| The attacker may not be able to use moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ★s get stronger.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Turbo&lt;br /&gt;
| Keeps using moves for a while when the button is held down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unruly&lt;br /&gt;
| Damage goes up when charging into foes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unstoppable&lt;br /&gt;
| Slow to use a move but not stoppable by foe&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Water Boost&lt;br /&gt;
| Water-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Multi Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Amazing&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Awesome&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Epic&lt;br /&gt;
| Combines the powers of six random traits, which are usually +Traits.&amp;lt;br&amp;gt;Unlike Rumble Blast, it is actually possible to have more than one Pokémon with this trait.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Excellent&lt;br /&gt;
|  Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fabulous&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fantastic&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Marvelous&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Special&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Splendid&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Stupendous&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Super&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ultra&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Occurrence on Pokémon species==&lt;br /&gt;
Some Traits are only found on certain Pokémon, or are simply more likely to be found on certain Pokémon than others. Most are based on the Pokémon&#039;s [[Ability]] in [[core series]] games.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Rumble Blast===&lt;br /&gt;
* {{p|Archen}} and {{p|Archeops}} are most likely to have Skittish.&lt;br /&gt;
* {{p|Slaking}} and {{p|Slakoth}} are most likely to have Slacker.&lt;br /&gt;
* {{p|Regigigas}} is most likely to have Slow-Starting.&lt;br /&gt;
* {{p|Frillish}} and {{p|Jellicent}} are most likely to have Tangling.&lt;br /&gt;
* {{p|Mr. Mime}}  and {{p|Mime Jr.}} are most likely to have Barricade.&lt;br /&gt;
* {{p|Sharpedo}}, {{p|Ferroseed}}, {{p|Ferrothorn}}, and {{p|Druddigon}} are most likely to have Spiky.&lt;br /&gt;
* {{p|Yamask}} and {{p|Cofagrigus}} are most likely to have Jinxed.&lt;br /&gt;
* {{p|Seismitoad}} is most likely to have Poisonous.&lt;br /&gt;
* {{p|Shedinja}} is most likely to have Dodgy.&lt;br /&gt;
* {{p|Pawniard}} and {{p|Bisharp}} are more likely to have Steely.&lt;br /&gt;
* The {{p|Oshawott}} and {{p|Zoroark}} received via code are the only Pokémon that can have PokéTC.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Pokémon individuality}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Rumble]]&lt;br /&gt;
[[Category:Pokémon Rumble Blast]]&lt;br /&gt;
[[Category:Pokémon Rumble World]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Profilnamen]]&lt;/div&gt;</summary>
		<author><name>Hyperhippy92</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Special_Traits&amp;diff=2274982</id>
		<title>Special Traits</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Special_Traits&amp;diff=2274982"/>
		<updated>2015-04-24T21:50:24Z</updated>

		<summary type="html">&lt;p&gt;Hyperhippy92: /* Single Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Japanese names, when Pokémon start getting Special Traits in Pokémon Rumble, special traits in Pokémon Rumble World}}&lt;br /&gt;
&#039;&#039;&#039;Special Traits&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;とおりな&#039;&#039;&#039; &#039;&#039;Special titles&#039;&#039;) are a game mechanic in the {{g|Rumble}} series.&lt;br /&gt;
&lt;br /&gt;
Early on in the game, Pokémon do not have Special Traits. After reaching Chapter 3 (in Pokémon Rumble Blast), there is a chance that a Pokémon will have a Trait when they are recruited. Each Pokémon has a chance of having any Trait, though some are more likely to have a specific Trait than others. In Pokémon Rumble World, the probability of a Pokémon having a Special Trait is boosted by buying and upgrading the Special Trait Tree.&lt;br /&gt;
&lt;br /&gt;
Some Traits are marked with a &amp;quot;+&amp;quot; or &amp;quot;++&amp;quot; (one to four pluses as of Pokémon Rumble World) after their name; this makes them more potent, with ++ being even more potent than +. Rusty+ does not occur, and all cleansed [[Rusty Pokémon]] will have a Trait+ (or a multi-trait in Rumble World). No Pokémon with a Trait+ can be obtained until the player reaches rank 30 in Pokémon Rumble World.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon with a normal Special Trait (not + or ++) [[Fainting|faints]], it will have a green gear under it prior to Pokémon Rumble World. When a Pokémon with a Special Trait+ or ++ or a Rusty Pokémon faints, it will have a pink gear under it prior to Pokémon Rumble World. In Pokémon Rumble World, all Pokémon with a Special Trait have a gold circle around them instead of a blue one and emit gold sparkles instead of blue ones. Characters with multi-traits have a red circle and sparkles, with the exception of the Epic trait which has a purple circle and sparkles.&lt;br /&gt;
&lt;br /&gt;
In the Switch Menu, the name and Special Trait of a Pokémon with a single Special Trait are colored pink; Pokémon with multiple Special Traits, or those obtained by password, have theirs colored blue. Also, Rusty Pokémon will have their name colored brown, and Epic Pokémon will have their name colored purple.&lt;br /&gt;
&lt;br /&gt;
==List of Special Traits==&lt;br /&gt;
==={{g|Rumble}}===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| It has higher {{stat|HP}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Guard&lt;br /&gt;
| {{type|Bug}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dark Guard&lt;br /&gt;
| {{type|Dark}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dragon Guard&lt;br /&gt;
| {{type|Dragon}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Electric Guard&lt;br /&gt;
| {{type|Electric}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Its moves sweep foes to a further distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fighting Guard&lt;br /&gt;
| {{type|Fighting}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Guard&lt;br /&gt;
| {{type|Fire}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Guard&lt;br /&gt;
| {{type|Flying}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Guard&lt;br /&gt;
| {{type|Ghost}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Guard&lt;br /&gt;
| {{type|Grass}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Guard&lt;br /&gt;
| {{type|Ground}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| It has a very high critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| It has higher {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| It restores HP slowly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Guard&lt;br /&gt;
| {{type|Ice}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| It does not get swept away much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Guard&lt;br /&gt;
| {{type|Normal}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| It recovers quickly from a [[Status condition|Status Change]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Guard&lt;br /&gt;
| {{type|Poison}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Guard&lt;br /&gt;
| {{type|Psychic}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| It has higher {{stat|attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Other players&#039; Pokémon get stronger during Multiplayer mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Guard&lt;br /&gt;
| {{type|Rock}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Scrappy&lt;br /&gt;
| It has a higher critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| It can use its moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| It can move around {{stat|Speed|fast}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| It is not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Guard&lt;br /&gt;
| {{type|Steel}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ☆s become stronger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; {{roundybl}}&amp;quot; | Water Guard&lt;br /&gt;
| style=&amp;quot;{{roundybr}}&amp;quot; | {{type|Water}} moves do not damage it very much.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Blast}}===&lt;br /&gt;
====Single Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Adept&lt;br /&gt;
| Avoids certain negative effects and self-inflicted damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Barricade&lt;br /&gt;
| Avoids supereffective moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Boomer&lt;br /&gt;
| Damage goes up when using explosive moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| High HP. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Boost&lt;br /&gt;
| Bug-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Chop-Chop&lt;br /&gt;
| Able to use the Ⓐ and Ⓑ moves one after another quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Daring&lt;br /&gt;
| Defense goes down and Attack goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dark Boost&lt;br /&gt;
| Dark-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dodgy&lt;br /&gt;
| Sometimes avoids damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dragon Boost&lt;br /&gt;
| Dragon-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Effective&lt;br /&gt;
| Avoids supereffective moves. They do more damage when used.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Electric Boost&lt;br /&gt;
| Electric-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Sweep foes to a farther distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Fighting Boost&lt;br /&gt;
| Fighting-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Boost&lt;br /&gt;
| Fire-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Boost&lt;br /&gt;
| Flying-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Boost&lt;br /&gt;
| Ghost-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grappler&lt;br /&gt;
| Damage goes up when striking foes at close range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Boost&lt;br /&gt;
| Grass-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Greedy&lt;br /&gt;
| Pulls Ⓟ from far away.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Boost&lt;br /&gt;
| Ground-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| Makes foes wobbly more easily.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| High Defense.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| Restores HP naturally.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Heroic&lt;br /&gt;
| High Power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Boost&lt;br /&gt;
| Ice-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Jinxed&lt;br /&gt;
| When attacked, the attacker&#039;s Speed goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lingering&lt;br /&gt;
| Any Status Change lingers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lobber&lt;br /&gt;
| Damage goes up when striking foes from a distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Macho&lt;br /&gt;
| Gets stronger when with allies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| Won&#039;t get swept away by its foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Boost&lt;br /&gt;
| Normal-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| Recovers quickly from a Status Change.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Picky&lt;br /&gt;
| Has only one move. Combines Punchy, Techie, and Snappy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poisonous&lt;br /&gt;
| May poison the attacker.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Boost&lt;br /&gt;
| Poison-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Boost&lt;br /&gt;
| Psychic-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | PokéTC&lt;br /&gt;
| Makes the user and allies stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| High Attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Makes friends stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Reflector&lt;br /&gt;
| Reflects bad Status Changes to the foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Resilient&lt;br /&gt;
| May be left with 1 HP after a hit that would have knocked it out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Boost&lt;br /&gt;
| Rock-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rusty&lt;br /&gt;
| It&#039;s a [[Rusty Pokémon]]. When you soak it in a fountain...{{tt|*|Rusty Pokémon only know the move Struggle. When cleansed, the Pokémon will have a Trait+. Rusty cannot be a Trait+.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Scrappy&lt;br /&gt;
| It has a higher critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Skittish&lt;br /&gt;
| Inflicts less damage when its HP isn&#039;t full.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slacker&lt;br /&gt;
| Moves travel slower.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slugger&lt;br /&gt;
| Slow to use a move, but the move has more reach.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| Use moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| Moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spiky&lt;br /&gt;
| Damages the attacker when it receives damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slow-Starting&lt;br /&gt;
| Attack and Speed are halved until it has defeated 10 Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| It is not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steely&lt;br /&gt;
| Inflicts more damage when it has a status problem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Boost&lt;br /&gt;
| Steel-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Superstar&lt;br /&gt;
| Cool and popular.{{tt|*|Draws Toy Pokémon towards the player, and increases the chances of a Pokémon tipping over.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Tangling&lt;br /&gt;
| The attacker may not be able to use moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ★s get stronger.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Turbo&lt;br /&gt;
| Keeps using moves for a while when the button is held down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unruly&lt;br /&gt;
| Damage goes up when charging into foes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unstoppable&lt;br /&gt;
| Slow to use a move but not stoppable by foe&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Water Boost&lt;br /&gt;
| Water-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Multi Traits====&lt;br /&gt;
These traits place multiple traits onto a single Pokémon. However, for all of them, excluding Epic, the traits seem to be completely random.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Amazing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Awesome&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Epic&lt;br /&gt;
| Combines the powers of many Special Traits. Only one can exist in your party at any given time.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Excellent&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fabulous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fantastic&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Marvelous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Splendid&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Stupendous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Super&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ultra&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble World}}===&lt;br /&gt;
====Single Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Adept&lt;br /&gt;
| Avoids certain negative effects and self-inflicted damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Barricade&lt;br /&gt;
| Avoids supereffective moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Boomer&lt;br /&gt;
| Damage goes up when using explosive moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| High HP. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Boost&lt;br /&gt;
| Bug-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Chop-Chop&lt;br /&gt;
| Able to use the Ⓐ and Ⓑ moves one after another quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Daring&lt;br /&gt;
| Defense goes down and Attack goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dark Boost&lt;br /&gt;
| Dark-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dodgy&lt;br /&gt;
| Sometimes avoids damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dragon Boost&lt;br /&gt;
| Dragon-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Effective&lt;br /&gt;
| Avoids supereffective moves. They do more damage when used.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Electric Boost&lt;br /&gt;
| Electric-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fairy Boost&lt;br /&gt;
| Fairy-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Sweep foes to a farther distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fighting Boost&lt;br /&gt;
| Fighting-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Boost&lt;br /&gt;
| Fire-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Boost&lt;br /&gt;
| Flying-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Boost&lt;br /&gt;
| Ghost-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gift&lt;br /&gt;
| Pokemon attained by use of password.&amp;lt;br&amp;gt;Although their name is colored blue like a Multi Trait, Gift Pokémon only have one trait.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grappler&lt;br /&gt;
| Damage goes up when striking foes at close range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Boost&lt;br /&gt;
| Grass-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Greedy&lt;br /&gt;
| Pulls Ⓟ from far away.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Boost&lt;br /&gt;
| Ground-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| Makes foes wobbly more easily.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| High Defense.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| Restores HP naturally.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Heroic&lt;br /&gt;
| High Power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Boost&lt;br /&gt;
| Ice-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Jinxed&lt;br /&gt;
| When attacked, the attacker&#039;s Speed goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Large&lt;br /&gt;
| Has a large body. Evasion goes down, but damage dealt goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lingering&lt;br /&gt;
| Any Status Change lingers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lobber&lt;br /&gt;
| Damage goes up when striking foes from a distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Macho&lt;br /&gt;
| Gets stronger when with allies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| Won&#039;t get swept away by its foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Boost&lt;br /&gt;
| Normal-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| Recovers quickly from a Status Change.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Picky&lt;br /&gt;
| Has only one move. Combines Punchy, Techie, and Snappy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Boost&lt;br /&gt;
| Poison-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poisonous&lt;br /&gt;
| May poison the attacker.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Boost&lt;br /&gt;
| Psychic-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| High Attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Makes friends stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Reflector&lt;br /&gt;
| Reflects bad Status Changes to the foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Resilient&lt;br /&gt;
| May be left with 1 HP after a hit that would have knocked it out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Boost&lt;br /&gt;
| Rock-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rusty&lt;br /&gt;
| It&#039;s a [[Rusty Pokémon]]. Remove rust from the Toy Pokémon. {{tt|*|Rusty Pokémon only know the move Struggle. When cleansed at the fountain, the Pokémon will have a Multi Trait. Rusty cannot be a Trait+. To obtain the fountain, complete the Dragon Marshal Advance challenge.}} Name appears brown in the Switch menu.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Skittish&lt;br /&gt;
| Inflicts less damage when its HP isn&#039;t full.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slacker&lt;br /&gt;
| Attacks slowly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slugger&lt;br /&gt;
| Moves have more reach.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Small&lt;br /&gt;
| Has a small body. Combines Speedy, Techie, and Gutsy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| Use moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| Moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spiky&lt;br /&gt;
| Damages the attacker when it receives damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slow-Starting&lt;br /&gt;
| Gets serious after defeating several Pokémon.{{tt|*|Attack and Speed are halved until it has defeated 10 Pokémon.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| Not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steely&lt;br /&gt;
| Inflicts more damage when it has a status problem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Boost&lt;br /&gt;
| Steel-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Superstar&lt;br /&gt;
| Cool and popular.{{tt|*|Draws Toy Pokémon towards the player, and increases the chances of a Pokémon tipping over. It has it&#039;s own personal spotlight too!}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Tangling&lt;br /&gt;
| The attacker may not be able to use moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ★s get stronger.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Turbo&lt;br /&gt;
| Keeps using moves for a while when the button is held down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unruly&lt;br /&gt;
| Damage goes up when charging into foes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unstoppable&lt;br /&gt;
| Slow to use a move but not stoppable by foe&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Water Boost&lt;br /&gt;
| Water-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Multi Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Amazing&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Awesome&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Epic&lt;br /&gt;
| Combines the powers of six random Special Traits, which are usually +Traits.&amp;lt;br&amp;gt;Unlike Rumble Blast, it is actually possible to have more than one Pokémon with this trait.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Excellent&lt;br /&gt;
|  Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fabulous&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fantastic&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Marvelous&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Special&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Splendid&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Stupendous&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Super&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ultra&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Occurrence on Pokémon species==&lt;br /&gt;
Some Traits are only found on certain Pokémon, or are simply more likely to be found on certain Pokémon than others. Most are based on the Pokémon&#039;s [[Ability]] in [[core series]] games.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Rumble Blast===&lt;br /&gt;
* {{p|Archen}} and {{p|Archeops}} are most likely to have Skittish.&lt;br /&gt;
* {{p|Slaking}} and {{p|Slakoth}} are most likely to have Slacker.&lt;br /&gt;
* {{p|Regigigas}} is most likely to have Slow-Starting.&lt;br /&gt;
* {{p|Frillish}} and {{p|Jellicent}} are most likely to have Tangling.&lt;br /&gt;
* {{p|Mr. Mime}}  and {{p|Mime Jr.}} are most likely to have Barricade.&lt;br /&gt;
* {{p|Sharpedo}}, {{p|Ferroseed}}, {{p|Ferrothorn}}, and {{p|Druddigon}} are most likely to have Spiky.&lt;br /&gt;
* {{p|Yamask}} and {{p|Cofagrigus}} are most likely to have Jinxed.&lt;br /&gt;
* {{p|Seismitoad}} is most likely to have Poisonous.&lt;br /&gt;
* {{p|Shedinja}} is most likely to have Dodgy.&lt;br /&gt;
* {{p|Pawniard}} and {{p|Bisharp}} are more likely to have Steely.&lt;br /&gt;
* The {{p|Oshawott}} and {{p|Zoroark}} received via code are the only Pokémon that can have PokéTC.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Pokémon individuality}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Rumble]]&lt;br /&gt;
[[Category:Pokémon Rumble Blast]]&lt;br /&gt;
[[Category:Pokémon Rumble World]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Profilnamen]]&lt;/div&gt;</summary>
		<author><name>Hyperhippy92</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Special_Traits&amp;diff=2274979</id>
		<title>Special Traits</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Special_Traits&amp;diff=2274979"/>
		<updated>2015-04-24T21:47:02Z</updated>

		<summary type="html">&lt;p&gt;Hyperhippy92: /* Multi Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Japanese names, when Pokémon start getting Special Traits in Pokémon Rumble, special traits in Pokémon Rumble World}}&lt;br /&gt;
&#039;&#039;&#039;Special Traits&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;とおりな&#039;&#039;&#039; &#039;&#039;Special titles&#039;&#039;) are a game mechanic in the {{g|Rumble}} series.&lt;br /&gt;
&lt;br /&gt;
Early on in the game, Pokémon do not have Special Traits. After reaching Chapter 3 (in Pokémon Rumble Blast), there is a chance that a Pokémon will have a Trait when they are recruited. Each Pokémon has a chance of having any Trait, though some are more likely to have a specific Trait than others. In Pokémon Rumble World, the probability of a Pokémon having a Special Trait is boosted by buying and upgrading the Special Trait Tree.&lt;br /&gt;
&lt;br /&gt;
Some Traits are marked with a &amp;quot;+&amp;quot; or &amp;quot;++&amp;quot; (one to four pluses as of Pokémon Rumble World) after their name; this makes them more potent, with ++ being even more potent than +. Rusty+ does not occur, and all cleansed [[Rusty Pokémon]] will have a Trait+ (or a multi-trait in Rumble World). No Pokémon with a Trait+ can be obtained until the player reaches rank 30 in Pokémon Rumble World.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon with a normal Special Trait (not + or ++) [[Fainting|faints]], it will have a green gear under it prior to Pokémon Rumble World. When a Pokémon with a Special Trait+ or ++ or a Rusty Pokémon faints, it will have a pink gear under it prior to Pokémon Rumble World. In Pokémon Rumble World, all Pokémon with a Special Trait have a gold circle around them instead of a blue one and emit gold sparkles instead of blue ones. Characters with multi-traits have a red circle and sparkles, with the exception of the Epic trait which has a purple circle and sparkles.&lt;br /&gt;
&lt;br /&gt;
In the Switch Menu, the name and Special Trait of a Pokémon with a single Special Trait are colored pink; Pokémon with multiple Special Traits, or those obtained by password, have theirs colored blue. Also, Rusty Pokémon will have their name colored brown, and Epic Pokémon will have their name colored purple.&lt;br /&gt;
&lt;br /&gt;
==List of Special Traits==&lt;br /&gt;
==={{g|Rumble}}===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| It has higher {{stat|HP}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Guard&lt;br /&gt;
| {{type|Bug}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dark Guard&lt;br /&gt;
| {{type|Dark}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dragon Guard&lt;br /&gt;
| {{type|Dragon}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Electric Guard&lt;br /&gt;
| {{type|Electric}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Its moves sweep foes to a further distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fighting Guard&lt;br /&gt;
| {{type|Fighting}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Guard&lt;br /&gt;
| {{type|Fire}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Guard&lt;br /&gt;
| {{type|Flying}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Guard&lt;br /&gt;
| {{type|Ghost}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Guard&lt;br /&gt;
| {{type|Grass}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Guard&lt;br /&gt;
| {{type|Ground}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| It has a very high critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| It has higher {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| It restores HP slowly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Guard&lt;br /&gt;
| {{type|Ice}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| It does not get swept away much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Guard&lt;br /&gt;
| {{type|Normal}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| It recovers quickly from a [[Status condition|Status Change]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Guard&lt;br /&gt;
| {{type|Poison}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Guard&lt;br /&gt;
| {{type|Psychic}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| It has higher {{stat|attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Other players&#039; Pokémon get stronger during Multiplayer mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Guard&lt;br /&gt;
| {{type|Rock}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Scrappy&lt;br /&gt;
| It has a higher critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| It can use its moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| It can move around {{stat|Speed|fast}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| It is not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Guard&lt;br /&gt;
| {{type|Steel}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ☆s become stronger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; {{roundybl}}&amp;quot; | Water Guard&lt;br /&gt;
| style=&amp;quot;{{roundybr}}&amp;quot; | {{type|Water}} moves do not damage it very much.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Blast}}===&lt;br /&gt;
====Single Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Adept&lt;br /&gt;
| Avoids certain negative effects and self-inflicted damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Barricade&lt;br /&gt;
| Avoids supereffective moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Boomer&lt;br /&gt;
| Damage goes up when using explosive moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| High HP. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Boost&lt;br /&gt;
| Bug-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Chop-Chop&lt;br /&gt;
| Able to use the Ⓐ and Ⓑ moves one after another quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Daring&lt;br /&gt;
| Defense goes down and Attack goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dark Boost&lt;br /&gt;
| Dark-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dodgy&lt;br /&gt;
| Sometimes avoids damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dragon Boost&lt;br /&gt;
| Dragon-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Effective&lt;br /&gt;
| Avoids supereffective moves. They do more damage when used.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Electric Boost&lt;br /&gt;
| Electric-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Sweep foes to a farther distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Fighting Boost&lt;br /&gt;
| Fighting-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Boost&lt;br /&gt;
| Fire-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Boost&lt;br /&gt;
| Flying-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Boost&lt;br /&gt;
| Ghost-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grappler&lt;br /&gt;
| Damage goes up when striking foes at close range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Boost&lt;br /&gt;
| Grass-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Greedy&lt;br /&gt;
| Pulls Ⓟ from far away.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Boost&lt;br /&gt;
| Ground-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| Makes foes wobbly more easily.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| High Defense.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| Restores HP naturally.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Heroic&lt;br /&gt;
| High Power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Boost&lt;br /&gt;
| Ice-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Jinxed&lt;br /&gt;
| When attacked, the attacker&#039;s Speed goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lingering&lt;br /&gt;
| Any Status Change lingers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lobber&lt;br /&gt;
| Damage goes up when striking foes from a distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Macho&lt;br /&gt;
| Gets stronger when with allies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| Won&#039;t get swept away by its foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Boost&lt;br /&gt;
| Normal-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| Recovers quickly from a Status Change.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Picky&lt;br /&gt;
| Has only one move. Combines Punchy, Techie, and Snappy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poisonous&lt;br /&gt;
| May poison the attacker.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Boost&lt;br /&gt;
| Poison-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Boost&lt;br /&gt;
| Psychic-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | PokéTC&lt;br /&gt;
| Makes the user and allies stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| High Attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Makes friends stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Reflector&lt;br /&gt;
| Reflects bad Status Changes to the foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Resilient&lt;br /&gt;
| May be left with 1 HP after a hit that would have knocked it out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Boost&lt;br /&gt;
| Rock-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rusty&lt;br /&gt;
| It&#039;s a [[Rusty Pokémon]]. When you soak it in a fountain...{{tt|*|Rusty Pokémon only know the move Struggle. When cleansed, the Pokémon will have a Trait+. Rusty cannot be a Trait+.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Scrappy&lt;br /&gt;
| It has a higher critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Skittish&lt;br /&gt;
| Inflicts less damage when its HP isn&#039;t full.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slacker&lt;br /&gt;
| Moves travel slower.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slugger&lt;br /&gt;
| Slow to use a move, but the move has more reach.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| Use moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| Moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spiky&lt;br /&gt;
| Damages the attacker when it receives damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slow-Starting&lt;br /&gt;
| Attack and Speed are halved until it has defeated 10 Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| It is not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steely&lt;br /&gt;
| Inflicts more damage when it has a status problem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Boost&lt;br /&gt;
| Steel-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Superstar&lt;br /&gt;
| Cool and popular.{{tt|*|Draws Toy Pokémon towards the player, and increases the chances of a Pokémon tipping over.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Tangling&lt;br /&gt;
| The attacker may not be able to use moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ★s get stronger.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Turbo&lt;br /&gt;
| Keeps using moves for a while when the button is held down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unruly&lt;br /&gt;
| Damage goes up when charging into foes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unstoppable&lt;br /&gt;
| Slow to use a move but not stoppable by foe&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Water Boost&lt;br /&gt;
| Water-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Multi Traits====&lt;br /&gt;
These traits place multiple traits onto a single Pokémon. However, for all of them, excluding Epic, the traits seem to be completely random.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Amazing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Awesome&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Epic&lt;br /&gt;
| Combines the powers of many Special Traits. Only one can exist in your party at any given time.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Excellent&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fabulous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fantastic&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Marvelous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Splendid&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Stupendous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Super&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ultra&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble World}}===&lt;br /&gt;
====Single Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Adept&lt;br /&gt;
| Avoids certain negative effects and self-inflicted damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Barricade&lt;br /&gt;
| Avoids supereffective moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Boomer&lt;br /&gt;
| Damage goes up when using explosive moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| High HP. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Boost&lt;br /&gt;
| Bug-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Chop-Chop&lt;br /&gt;
| Able to use the Ⓐ and Ⓑ moves one after another quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Daring&lt;br /&gt;
| Defense goes down and Attack goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dark Boost&lt;br /&gt;
| Dark-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dodgy&lt;br /&gt;
| Sometimes avoids damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dragon Boost&lt;br /&gt;
| Dragon-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Effective&lt;br /&gt;
| Avoids supereffective moves. They do more damage when used.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Electric Boost&lt;br /&gt;
| Electric-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fairy Boost&lt;br /&gt;
| Fairy-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Sweep foes to a farther distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fighting Boost&lt;br /&gt;
| Fighting-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Boost&lt;br /&gt;
| Fire-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Boost&lt;br /&gt;
| Flying-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Boost&lt;br /&gt;
| Ghost-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gift&lt;br /&gt;
| Pokemon attained by use of password; Though the name is colored blue like a Multi Trait, it only has one trait.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grappler&lt;br /&gt;
| Damage goes up when striking foes at close range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Boost&lt;br /&gt;
| Grass-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Greedy&lt;br /&gt;
| Pulls Ⓟ from far away.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Boost&lt;br /&gt;
| Ground-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| Makes foes wobbly more easily.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| High Defense.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| Restores HP naturally.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Heroic&lt;br /&gt;
| High Power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Boost&lt;br /&gt;
| Ice-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Jinxed&lt;br /&gt;
| When attacked, the attacker&#039;s Speed goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Large&lt;br /&gt;
| Has a large body. Evasion goes down, but damage dealt goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lingering&lt;br /&gt;
| Any Status Change lingers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lobber&lt;br /&gt;
| Damage goes up when striking foes from a distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Macho&lt;br /&gt;
| Gets stronger when with allies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| Won&#039;t get swept away by its foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Boost&lt;br /&gt;
| Normal-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| Recovers quickly from a Status Change.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Picky&lt;br /&gt;
| Has only one move. Combines Punchy, Techie, and Snappy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Boost&lt;br /&gt;
| Poison-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poisonous&lt;br /&gt;
| May poison the attacker.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Boost&lt;br /&gt;
| Psychic-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| High Attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Makes friends stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Reflector&lt;br /&gt;
| Reflects bad Status Changes to the foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Resilient&lt;br /&gt;
| May be left with 1 HP after a hit that would have knocked it out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Boost&lt;br /&gt;
| Rock-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rusty&lt;br /&gt;
| It&#039;s a [[Rusty Pokémon]]. Remove rust from the Toy Pokémon. {{tt|*|Rusty Pokémon only know the move Struggle. When cleansed at the fountain, the Pokémon will have a Multi Trait. Rusty cannot be a Trait+. To obtain the fountain, complete the Dragon Marshal Advance challenge.}} Name appears brown in the Switch menu.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Skittish&lt;br /&gt;
| Inflicts less damage when its HP isn&#039;t full.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slacker&lt;br /&gt;
| Attacks slowly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slugger&lt;br /&gt;
| Moves have more reach.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Small&lt;br /&gt;
| Has a small body. Combines Speedy, Techie, and Gutsy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| Use moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| Moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spiky&lt;br /&gt;
| Damages the attacker when it receives damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slow-Starting&lt;br /&gt;
| Gets serious after defeating several Pokémon.{{tt|*|Attack and Speed are halved until it has defeated 10 Pokémon.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| Not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steely&lt;br /&gt;
| Inflicts more damage when it has a status problem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Boost&lt;br /&gt;
| Steel-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Superstar&lt;br /&gt;
| Cool and popular.{{tt|*|Draws Toy Pokémon towards the player, and increases the chances of a Pokémon tipping over. It has it&#039;s own personal spotlight too!}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Tangling&lt;br /&gt;
| The attacker may not be able to use moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ★s get stronger.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Turbo&lt;br /&gt;
| Keeps using moves for a while when the button is held down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unruly&lt;br /&gt;
| Damage goes up when charging into foes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unstoppable&lt;br /&gt;
| Slow to use a move but not stoppable by foe&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Water Boost&lt;br /&gt;
| Water-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Multi Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Amazing&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Awesome&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Epic&lt;br /&gt;
| Combines the powers of six random Special Traits, which are usually +Traits.&amp;lt;br&amp;gt;Unlike Rumble Blast, it is actually possible to have more than one Pokémon with this trait.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Excellent&lt;br /&gt;
|  Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fabulous&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fantastic&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Marvelous&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Special&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Splendid&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Stupendous&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Super&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ultra&lt;br /&gt;
| Combines one to six random traits.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Occurrence on Pokémon species==&lt;br /&gt;
Some Traits are only found on certain Pokémon, or are simply more likely to be found on certain Pokémon than others. Most are based on the Pokémon&#039;s [[Ability]] in [[core series]] games.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Rumble Blast===&lt;br /&gt;
* {{p|Archen}} and {{p|Archeops}} are most likely to have Skittish.&lt;br /&gt;
* {{p|Slaking}} and {{p|Slakoth}} are most likely to have Slacker.&lt;br /&gt;
* {{p|Regigigas}} is most likely to have Slow-Starting.&lt;br /&gt;
* {{p|Frillish}} and {{p|Jellicent}} are most likely to have Tangling.&lt;br /&gt;
* {{p|Mr. Mime}}  and {{p|Mime Jr.}} are most likely to have Barricade.&lt;br /&gt;
* {{p|Sharpedo}}, {{p|Ferroseed}}, {{p|Ferrothorn}}, and {{p|Druddigon}} are most likely to have Spiky.&lt;br /&gt;
* {{p|Yamask}} and {{p|Cofagrigus}} are most likely to have Jinxed.&lt;br /&gt;
* {{p|Seismitoad}} is most likely to have Poisonous.&lt;br /&gt;
* {{p|Shedinja}} is most likely to have Dodgy.&lt;br /&gt;
* {{p|Pawniard}} and {{p|Bisharp}} are more likely to have Steely.&lt;br /&gt;
* The {{p|Oshawott}} and {{p|Zoroark}} received via code are the only Pokémon that can have PokéTC.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Pokémon individuality}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Rumble]]&lt;br /&gt;
[[Category:Pokémon Rumble Blast]]&lt;br /&gt;
[[Category:Pokémon Rumble World]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Profilnamen]]&lt;/div&gt;</summary>
		<author><name>Hyperhippy92</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Special_Traits&amp;diff=2274977</id>
		<title>Special Traits</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Special_Traits&amp;diff=2274977"/>
		<updated>2015-04-24T21:35:23Z</updated>

		<summary type="html">&lt;p&gt;Hyperhippy92: /* Multi Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Japanese names, when Pokémon start getting Special Traits in Pokémon Rumble, special traits in Pokémon Rumble World}}&lt;br /&gt;
&#039;&#039;&#039;Special Traits&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;とおりな&#039;&#039;&#039; &#039;&#039;Special titles&#039;&#039;) are a game mechanic in the {{g|Rumble}} series.&lt;br /&gt;
&lt;br /&gt;
Early on in the game, Pokémon do not have Special Traits. After reaching Chapter 3 (in Pokémon Rumble Blast), there is a chance that a Pokémon will have a Trait when they are recruited. Each Pokémon has a chance of having any Trait, though some are more likely to have a specific Trait than others. In Pokémon Rumble World, the probability of a Pokémon having a Special Trait is boosted by buying and upgrading the Special Trait Tree.&lt;br /&gt;
&lt;br /&gt;
Some Traits are marked with a &amp;quot;+&amp;quot; or &amp;quot;++&amp;quot; (one to four pluses as of Pokémon Rumble World) after their name; this makes them more potent, with ++ being even more potent than +. Rusty+ does not occur, and all cleansed [[Rusty Pokémon]] will have a Trait+ (or a multi-trait in Rumble World). No Pokémon with a Trait+ can be obtained until the player reaches rank 30 in Pokémon Rumble World.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon with a normal Special Trait (not + or ++) [[Fainting|faints]], it will have a green gear under it prior to Pokémon Rumble World. When a Pokémon with a Special Trait+ or ++ or a Rusty Pokémon faints, it will have a pink gear under it prior to Pokémon Rumble World. In Pokémon Rumble World, all Pokémon with a Special Trait have a gold circle around them instead of a blue one and emit gold sparkles instead of blue ones. Characters with multi-traits have a red circle and sparkles, with the exception of the Epic trait which has a purple circle and sparkles.&lt;br /&gt;
&lt;br /&gt;
In the Switch Menu, the name and Special Trait of a Pokémon with a single Special Trait are colored pink; Pokémon with multiple Special Traits, or those obtained by password, have theirs colored blue. Also, Rusty Pokémon will have their name colored brown, and Epic Pokémon will have their name colored purple.&lt;br /&gt;
&lt;br /&gt;
==List of Special Traits==&lt;br /&gt;
==={{g|Rumble}}===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| It has higher {{stat|HP}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Guard&lt;br /&gt;
| {{type|Bug}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dark Guard&lt;br /&gt;
| {{type|Dark}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dragon Guard&lt;br /&gt;
| {{type|Dragon}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Electric Guard&lt;br /&gt;
| {{type|Electric}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Its moves sweep foes to a further distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fighting Guard&lt;br /&gt;
| {{type|Fighting}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Guard&lt;br /&gt;
| {{type|Fire}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Guard&lt;br /&gt;
| {{type|Flying}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Guard&lt;br /&gt;
| {{type|Ghost}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Guard&lt;br /&gt;
| {{type|Grass}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Guard&lt;br /&gt;
| {{type|Ground}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| It has a very high critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| It has higher {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| It restores HP slowly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Guard&lt;br /&gt;
| {{type|Ice}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| It does not get swept away much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Guard&lt;br /&gt;
| {{type|Normal}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| It recovers quickly from a [[Status condition|Status Change]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Guard&lt;br /&gt;
| {{type|Poison}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Guard&lt;br /&gt;
| {{type|Psychic}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| It has higher {{stat|attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Other players&#039; Pokémon get stronger during Multiplayer mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Guard&lt;br /&gt;
| {{type|Rock}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Scrappy&lt;br /&gt;
| It has a higher critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| It can use its moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| It can move around {{stat|Speed|fast}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| It is not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Guard&lt;br /&gt;
| {{type|Steel}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ☆s become stronger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; {{roundybl}}&amp;quot; | Water Guard&lt;br /&gt;
| style=&amp;quot;{{roundybr}}&amp;quot; | {{type|Water}} moves do not damage it very much.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Blast}}===&lt;br /&gt;
====Single Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Adept&lt;br /&gt;
| Avoids certain negative effects and self-inflicted damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Barricade&lt;br /&gt;
| Avoids supereffective moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Boomer&lt;br /&gt;
| Damage goes up when using explosive moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| High HP. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Boost&lt;br /&gt;
| Bug-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Chop-Chop&lt;br /&gt;
| Able to use the Ⓐ and Ⓑ moves one after another quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Daring&lt;br /&gt;
| Defense goes down and Attack goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dark Boost&lt;br /&gt;
| Dark-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dodgy&lt;br /&gt;
| Sometimes avoids damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dragon Boost&lt;br /&gt;
| Dragon-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Effective&lt;br /&gt;
| Avoids supereffective moves. They do more damage when used.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Electric Boost&lt;br /&gt;
| Electric-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Sweep foes to a farther distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Fighting Boost&lt;br /&gt;
| Fighting-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Boost&lt;br /&gt;
| Fire-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Boost&lt;br /&gt;
| Flying-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Boost&lt;br /&gt;
| Ghost-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grappler&lt;br /&gt;
| Damage goes up when striking foes at close range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Boost&lt;br /&gt;
| Grass-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Greedy&lt;br /&gt;
| Pulls Ⓟ from far away.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Boost&lt;br /&gt;
| Ground-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| Makes foes wobbly more easily.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| High Defense.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| Restores HP naturally.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Heroic&lt;br /&gt;
| High Power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Boost&lt;br /&gt;
| Ice-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Jinxed&lt;br /&gt;
| When attacked, the attacker&#039;s Speed goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lingering&lt;br /&gt;
| Any Status Change lingers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lobber&lt;br /&gt;
| Damage goes up when striking foes from a distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Macho&lt;br /&gt;
| Gets stronger when with allies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| Won&#039;t get swept away by its foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Boost&lt;br /&gt;
| Normal-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| Recovers quickly from a Status Change.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Picky&lt;br /&gt;
| Has only one move. Combines Punchy, Techie, and Snappy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poisonous&lt;br /&gt;
| May poison the attacker.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Boost&lt;br /&gt;
| Poison-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Boost&lt;br /&gt;
| Psychic-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | PokéTC&lt;br /&gt;
| Makes the user and allies stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| High Attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Makes friends stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Reflector&lt;br /&gt;
| Reflects bad Status Changes to the foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Resilient&lt;br /&gt;
| May be left with 1 HP after a hit that would have knocked it out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Boost&lt;br /&gt;
| Rock-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rusty&lt;br /&gt;
| It&#039;s a [[Rusty Pokémon]]. When you soak it in a fountain...{{tt|*|Rusty Pokémon only know the move Struggle. When cleansed, the Pokémon will have a Trait+. Rusty cannot be a Trait+.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Scrappy&lt;br /&gt;
| It has a higher critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Skittish&lt;br /&gt;
| Inflicts less damage when its HP isn&#039;t full.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slacker&lt;br /&gt;
| Moves travel slower.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slugger&lt;br /&gt;
| Slow to use a move, but the move has more reach.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| Use moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| Moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spiky&lt;br /&gt;
| Damages the attacker when it receives damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slow-Starting&lt;br /&gt;
| Attack and Speed are halved until it has defeated 10 Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| It is not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steely&lt;br /&gt;
| Inflicts more damage when it has a status problem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Boost&lt;br /&gt;
| Steel-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Superstar&lt;br /&gt;
| Cool and popular.{{tt|*|Draws Toy Pokémon towards the player, and increases the chances of a Pokémon tipping over.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Tangling&lt;br /&gt;
| The attacker may not be able to use moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ★s get stronger.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Turbo&lt;br /&gt;
| Keeps using moves for a while when the button is held down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unruly&lt;br /&gt;
| Damage goes up when charging into foes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unstoppable&lt;br /&gt;
| Slow to use a move but not stoppable by foe&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Water Boost&lt;br /&gt;
| Water-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Multi Traits====&lt;br /&gt;
These traits place multiple traits onto a single Pokémon. However, for all of them, excluding Epic, the traits seem to be completely random.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Amazing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Awesome&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Epic&lt;br /&gt;
| Combines the powers of many Special Traits. Only one can exist in your party at any given time.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Excellent&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fabulous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fantastic&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Marvelous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Splendid&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Stupendous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Super&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ultra&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble World}}===&lt;br /&gt;
====Single Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Adept&lt;br /&gt;
| Avoids certain negative effects and self-inflicted damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Barricade&lt;br /&gt;
| Avoids supereffective moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Boomer&lt;br /&gt;
| Damage goes up when using explosive moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| High HP. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Boost&lt;br /&gt;
| Bug-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Chop-Chop&lt;br /&gt;
| Able to use the Ⓐ and Ⓑ moves one after another quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Daring&lt;br /&gt;
| Defense goes down and Attack goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dark Boost&lt;br /&gt;
| Dark-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dodgy&lt;br /&gt;
| Sometimes avoids damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dragon Boost&lt;br /&gt;
| Dragon-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Effective&lt;br /&gt;
| Avoids supereffective moves. They do more damage when used.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Electric Boost&lt;br /&gt;
| Electric-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fairy Boost&lt;br /&gt;
| Fairy-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Sweep foes to a farther distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fighting Boost&lt;br /&gt;
| Fighting-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Boost&lt;br /&gt;
| Fire-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Boost&lt;br /&gt;
| Flying-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Boost&lt;br /&gt;
| Ghost-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gift&lt;br /&gt;
| Pokemon attained by use of password; Though the name is colored blue like a Multi Trait, it only has one trait.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grappler&lt;br /&gt;
| Damage goes up when striking foes at close range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Boost&lt;br /&gt;
| Grass-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Greedy&lt;br /&gt;
| Pulls Ⓟ from far away.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Boost&lt;br /&gt;
| Ground-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| Makes foes wobbly more easily.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| High Defense.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| Restores HP naturally.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Heroic&lt;br /&gt;
| High Power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Boost&lt;br /&gt;
| Ice-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Jinxed&lt;br /&gt;
| When attacked, the attacker&#039;s Speed goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Large&lt;br /&gt;
| Has a large body. Evasion goes down, but damage dealt goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lingering&lt;br /&gt;
| Any Status Change lingers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lobber&lt;br /&gt;
| Damage goes up when striking foes from a distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Macho&lt;br /&gt;
| Gets stronger when with allies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| Won&#039;t get swept away by its foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Boost&lt;br /&gt;
| Normal-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| Recovers quickly from a Status Change.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Picky&lt;br /&gt;
| Has only one move. Combines Punchy, Techie, and Snappy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Boost&lt;br /&gt;
| Poison-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poisonous&lt;br /&gt;
| May poison the attacker.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Boost&lt;br /&gt;
| Psychic-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| High Attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Makes friends stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Reflector&lt;br /&gt;
| Reflects bad Status Changes to the foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Resilient&lt;br /&gt;
| May be left with 1 HP after a hit that would have knocked it out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Boost&lt;br /&gt;
| Rock-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rusty&lt;br /&gt;
| It&#039;s a [[Rusty Pokémon]]. Remove rust from the Toy Pokémon. {{tt|*|Rusty Pokémon only know the move Struggle. When cleansed at the fountain, the Pokémon will have a Multi Trait. Rusty cannot be a Trait+. To obtain the fountain, complete the Dragon Marshal Advance challenge.}} Name appears brown in the Switch menu.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Skittish&lt;br /&gt;
| Inflicts less damage when its HP isn&#039;t full.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slacker&lt;br /&gt;
| Attacks slowly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slugger&lt;br /&gt;
| Moves have more reach.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Small&lt;br /&gt;
| Has a small body. Combines Speedy, Techie, and Gutsy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| Use moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| Moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spiky&lt;br /&gt;
| Damages the attacker when it receives damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slow-Starting&lt;br /&gt;
| Gets serious after defeating several Pokémon.{{tt|*|Attack and Speed are halved until it has defeated 10 Pokémon.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| Not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steely&lt;br /&gt;
| Inflicts more damage when it has a status problem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Boost&lt;br /&gt;
| Steel-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Superstar&lt;br /&gt;
| Cool and popular.{{tt|*|Draws Toy Pokémon towards the player, and increases the chances of a Pokémon tipping over. It has it&#039;s own personal spotlight too!}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Tangling&lt;br /&gt;
| The attacker may not be able to use moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ★s get stronger.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Turbo&lt;br /&gt;
| Keeps using moves for a while when the button is held down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unruly&lt;br /&gt;
| Damage goes up when charging into foes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unstoppable&lt;br /&gt;
| Slow to use a move but not stoppable by foe&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Water Boost&lt;br /&gt;
| Water-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Multi Traits====&lt;br /&gt;
Pokemon Rumble Blast uses the same list of Multi Traits as Pokemon Rumble Blast, with the exception that it is now possible to have more than one Pokémon with the Epic trait. Multi-traits will have anywhere from one to six random traits associated with it, while Epic Pokémon will always have six, of which are often stronger than other multi-traits..&lt;br /&gt;
&lt;br /&gt;
==Occurrence on Pokémon species==&lt;br /&gt;
Some Traits are only found on certain Pokémon, or are simply more likely to be found on certain Pokémon than others. Most are based on the Pokémon&#039;s [[Ability]] in [[core series]] games.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Rumble Blast===&lt;br /&gt;
* {{p|Archen}} and {{p|Archeops}} are most likely to have Skittish.&lt;br /&gt;
* {{p|Slaking}} and {{p|Slakoth}} are most likely to have Slacker.&lt;br /&gt;
* {{p|Regigigas}} is most likely to have Slow-Starting.&lt;br /&gt;
* {{p|Frillish}} and {{p|Jellicent}} are most likely to have Tangling.&lt;br /&gt;
* {{p|Mr. Mime}}  and {{p|Mime Jr.}} are most likely to have Barricade.&lt;br /&gt;
* {{p|Sharpedo}}, {{p|Ferroseed}}, {{p|Ferrothorn}}, and {{p|Druddigon}} are most likely to have Spiky.&lt;br /&gt;
* {{p|Yamask}} and {{p|Cofagrigus}} are most likely to have Jinxed.&lt;br /&gt;
* {{p|Seismitoad}} is most likely to have Poisonous.&lt;br /&gt;
* {{p|Shedinja}} is most likely to have Dodgy.&lt;br /&gt;
* {{p|Pawniard}} and {{p|Bisharp}} are more likely to have Steely.&lt;br /&gt;
* The {{p|Oshawott}} and {{p|Zoroark}} received via code are the only Pokémon that can have PokéTC.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Pokémon individuality}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Rumble]]&lt;br /&gt;
[[Category:Pokémon Rumble Blast]]&lt;br /&gt;
[[Category:Pokémon Rumble World]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Profilnamen]]&lt;/div&gt;</summary>
		<author><name>Hyperhippy92</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Special_Traits&amp;diff=2274975</id>
		<title>Special Traits</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Special_Traits&amp;diff=2274975"/>
		<updated>2015-04-24T21:32:00Z</updated>

		<summary type="html">&lt;p&gt;Hyperhippy92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Japanese names, when Pokémon start getting Special Traits in Pokémon Rumble, special traits in Pokémon Rumble World}}&lt;br /&gt;
&#039;&#039;&#039;Special Traits&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;とおりな&#039;&#039;&#039; &#039;&#039;Special titles&#039;&#039;) are a game mechanic in the {{g|Rumble}} series.&lt;br /&gt;
&lt;br /&gt;
Early on in the game, Pokémon do not have Special Traits. After reaching Chapter 3 (in Pokémon Rumble Blast), there is a chance that a Pokémon will have a Trait when they are recruited. Each Pokémon has a chance of having any Trait, though some are more likely to have a specific Trait than others. In Pokémon Rumble World, the probability of a Pokémon having a Special Trait is boosted by buying and upgrading the Special Trait Tree.&lt;br /&gt;
&lt;br /&gt;
Some Traits are marked with a &amp;quot;+&amp;quot; or &amp;quot;++&amp;quot; (one to four pluses as of Pokémon Rumble World) after their name; this makes them more potent, with ++ being even more potent than +. Rusty+ does not occur, and all cleansed [[Rusty Pokémon]] will have a Trait+ (or a multi-trait in Rumble World). No Pokémon with a Trait+ can be obtained until the player reaches rank 30 in Pokémon Rumble World.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon with a normal Special Trait (not + or ++) [[Fainting|faints]], it will have a green gear under it prior to Pokémon Rumble World. When a Pokémon with a Special Trait+ or ++ or a Rusty Pokémon faints, it will have a pink gear under it prior to Pokémon Rumble World. In Pokémon Rumble World, all Pokémon with a Special Trait have a gold circle around them instead of a blue one and emit gold sparkles instead of blue ones. Characters with multi-traits have a red circle and sparkles, with the exception of the Epic trait which has a purple circle and sparkles.&lt;br /&gt;
&lt;br /&gt;
In the Switch Menu, the name and Special Trait of a Pokémon with a single Special Trait are colored pink; Pokémon with multiple Special Traits, or those obtained by password, have theirs colored blue. Also, Rusty Pokémon will have their name colored brown, and Epic Pokémon will have their name colored purple.&lt;br /&gt;
&lt;br /&gt;
==List of Special Traits==&lt;br /&gt;
==={{g|Rumble}}===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| It has higher {{stat|HP}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Guard&lt;br /&gt;
| {{type|Bug}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dark Guard&lt;br /&gt;
| {{type|Dark}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dragon Guard&lt;br /&gt;
| {{type|Dragon}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Electric Guard&lt;br /&gt;
| {{type|Electric}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Its moves sweep foes to a further distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fighting Guard&lt;br /&gt;
| {{type|Fighting}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Guard&lt;br /&gt;
| {{type|Fire}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Guard&lt;br /&gt;
| {{type|Flying}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Guard&lt;br /&gt;
| {{type|Ghost}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Guard&lt;br /&gt;
| {{type|Grass}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Guard&lt;br /&gt;
| {{type|Ground}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| It has a very high critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| It has higher {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| It restores HP slowly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Guard&lt;br /&gt;
| {{type|Ice}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| It does not get swept away much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Guard&lt;br /&gt;
| {{type|Normal}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| It recovers quickly from a [[Status condition|Status Change]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Guard&lt;br /&gt;
| {{type|Poison}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Guard&lt;br /&gt;
| {{type|Psychic}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| It has higher {{stat|attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Other players&#039; Pokémon get stronger during Multiplayer mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Guard&lt;br /&gt;
| {{type|Rock}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Scrappy&lt;br /&gt;
| It has a higher critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| It can use its moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| It can move around {{stat|Speed|fast}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| It is not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Guard&lt;br /&gt;
| {{type|Steel}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ☆s become stronger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; {{roundybl}}&amp;quot; | Water Guard&lt;br /&gt;
| style=&amp;quot;{{roundybr}}&amp;quot; | {{type|Water}} moves do not damage it very much.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Blast}}===&lt;br /&gt;
====Single Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Adept&lt;br /&gt;
| Avoids certain negative effects and self-inflicted damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Barricade&lt;br /&gt;
| Avoids supereffective moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Boomer&lt;br /&gt;
| Damage goes up when using explosive moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| High HP. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Boost&lt;br /&gt;
| Bug-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Chop-Chop&lt;br /&gt;
| Able to use the Ⓐ and Ⓑ moves one after another quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Daring&lt;br /&gt;
| Defense goes down and Attack goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dark Boost&lt;br /&gt;
| Dark-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dodgy&lt;br /&gt;
| Sometimes avoids damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dragon Boost&lt;br /&gt;
| Dragon-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Effective&lt;br /&gt;
| Avoids supereffective moves. They do more damage when used.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Electric Boost&lt;br /&gt;
| Electric-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Sweep foes to a farther distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Fighting Boost&lt;br /&gt;
| Fighting-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Boost&lt;br /&gt;
| Fire-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Boost&lt;br /&gt;
| Flying-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Boost&lt;br /&gt;
| Ghost-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grappler&lt;br /&gt;
| Damage goes up when striking foes at close range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Boost&lt;br /&gt;
| Grass-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Greedy&lt;br /&gt;
| Pulls Ⓟ from far away.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Boost&lt;br /&gt;
| Ground-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| Makes foes wobbly more easily.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| High Defense.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| Restores HP naturally.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Heroic&lt;br /&gt;
| High Power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Boost&lt;br /&gt;
| Ice-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Jinxed&lt;br /&gt;
| When attacked, the attacker&#039;s Speed goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lingering&lt;br /&gt;
| Any Status Change lingers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lobber&lt;br /&gt;
| Damage goes up when striking foes from a distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Macho&lt;br /&gt;
| Gets stronger when with allies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| Won&#039;t get swept away by its foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Boost&lt;br /&gt;
| Normal-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| Recovers quickly from a Status Change.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Picky&lt;br /&gt;
| Has only one move. Combines Punchy, Techie, and Snappy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poisonous&lt;br /&gt;
| May poison the attacker.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Boost&lt;br /&gt;
| Poison-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Boost&lt;br /&gt;
| Psychic-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | PokéTC&lt;br /&gt;
| Makes the user and allies stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| High Attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Makes friends stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Reflector&lt;br /&gt;
| Reflects bad Status Changes to the foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Resilient&lt;br /&gt;
| May be left with 1 HP after a hit that would have knocked it out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Boost&lt;br /&gt;
| Rock-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rusty&lt;br /&gt;
| It&#039;s a [[Rusty Pokémon]]. When you soak it in a fountain...{{tt|*|Rusty Pokémon only know the move Struggle. When cleansed, the Pokémon will have a Trait+. Rusty cannot be a Trait+.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Scrappy&lt;br /&gt;
| It has a higher critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Skittish&lt;br /&gt;
| Inflicts less damage when its HP isn&#039;t full.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slacker&lt;br /&gt;
| Moves travel slower.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slugger&lt;br /&gt;
| Slow to use a move, but the move has more reach.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| Use moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| Moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spiky&lt;br /&gt;
| Damages the attacker when it receives damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slow-Starting&lt;br /&gt;
| Attack and Speed are halved until it has defeated 10 Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| It is not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steely&lt;br /&gt;
| Inflicts more damage when it has a status problem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Boost&lt;br /&gt;
| Steel-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Superstar&lt;br /&gt;
| Cool and popular.{{tt|*|Draws Toy Pokémon towards the player, and increases the chances of a Pokémon tipping over.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Tangling&lt;br /&gt;
| The attacker may not be able to use moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ★s get stronger.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Turbo&lt;br /&gt;
| Keeps using moves for a while when the button is held down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unruly&lt;br /&gt;
| Damage goes up when charging into foes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unstoppable&lt;br /&gt;
| Slow to use a move but not stoppable by foe&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Water Boost&lt;br /&gt;
| Water-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Multi Traits====&lt;br /&gt;
These traits place multiple traits onto a single Pokémon. However, for all of them, excluding Epic, the traits seem to be completely random.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Amazing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Awesome&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Epic&lt;br /&gt;
| Combines the powers of many Special Traits. Prior to Pokémon Rumble World, you could only have one Pokémon with the Epic Trait at a time.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Excellent&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fabulous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fantastic&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Marvelous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Splendid&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Stupendous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Super&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ultra&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble World}}===&lt;br /&gt;
====Single Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Adept&lt;br /&gt;
| Avoids certain negative effects and self-inflicted damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Barricade&lt;br /&gt;
| Avoids supereffective moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Boomer&lt;br /&gt;
| Damage goes up when using explosive moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| High HP. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Boost&lt;br /&gt;
| Bug-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Chop-Chop&lt;br /&gt;
| Able to use the Ⓐ and Ⓑ moves one after another quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Daring&lt;br /&gt;
| Defense goes down and Attack goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dark Boost&lt;br /&gt;
| Dark-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dodgy&lt;br /&gt;
| Sometimes avoids damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dragon Boost&lt;br /&gt;
| Dragon-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Effective&lt;br /&gt;
| Avoids supereffective moves. They do more damage when used.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Electric Boost&lt;br /&gt;
| Electric-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fairy Boost&lt;br /&gt;
| Fairy-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Sweep foes to a farther distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fighting Boost&lt;br /&gt;
| Fighting-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Boost&lt;br /&gt;
| Fire-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Boost&lt;br /&gt;
| Flying-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Boost&lt;br /&gt;
| Ghost-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gift&lt;br /&gt;
| Pokemon attained by use of password; Though the name is colored blue like a Multi Trait, it only has one trait.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grappler&lt;br /&gt;
| Damage goes up when striking foes at close range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Boost&lt;br /&gt;
| Grass-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Greedy&lt;br /&gt;
| Pulls Ⓟ from far away.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Boost&lt;br /&gt;
| Ground-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| Makes foes wobbly more easily.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| High Defense.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| Restores HP naturally.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Heroic&lt;br /&gt;
| High Power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Boost&lt;br /&gt;
| Ice-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Jinxed&lt;br /&gt;
| When attacked, the attacker&#039;s Speed goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Large&lt;br /&gt;
| Has a large body. Evasion goes down, but damage dealt goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lingering&lt;br /&gt;
| Any Status Change lingers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lobber&lt;br /&gt;
| Damage goes up when striking foes from a distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Macho&lt;br /&gt;
| Gets stronger when with allies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| Won&#039;t get swept away by its foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Boost&lt;br /&gt;
| Normal-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| Recovers quickly from a Status Change.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Picky&lt;br /&gt;
| Has only one move. Combines Punchy, Techie, and Snappy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Boost&lt;br /&gt;
| Poison-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poisonous&lt;br /&gt;
| May poison the attacker.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Boost&lt;br /&gt;
| Psychic-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| High Attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Makes friends stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Reflector&lt;br /&gt;
| Reflects bad Status Changes to the foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Resilient&lt;br /&gt;
| May be left with 1 HP after a hit that would have knocked it out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Boost&lt;br /&gt;
| Rock-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rusty&lt;br /&gt;
| It&#039;s a [[Rusty Pokémon]]. Remove rust from the Toy Pokémon. {{tt|*|Rusty Pokémon only know the move Struggle. When cleansed at the fountain, the Pokémon will have a Multi Trait. Rusty cannot be a Trait+. To obtain the fountain, complete the Dragon Marshal Advance challenge.}} Name appears brown in the Switch menu.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Skittish&lt;br /&gt;
| Inflicts less damage when its HP isn&#039;t full.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slacker&lt;br /&gt;
| Attacks slowly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slugger&lt;br /&gt;
| Moves have more reach.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Small&lt;br /&gt;
| Has a small body. Combines Speedy, Techie, and Gutsy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| Use moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| Moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spiky&lt;br /&gt;
| Damages the attacker when it receives damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slow-Starting&lt;br /&gt;
| Gets serious after defeating several Pokémon.{{tt|*|Attack and Speed are halved until it has defeated 10 Pokémon.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| Not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steely&lt;br /&gt;
| Inflicts more damage when it has a status problem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Boost&lt;br /&gt;
| Steel-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Superstar&lt;br /&gt;
| Cool and popular.{{tt|*|Draws Toy Pokémon towards the player, and increases the chances of a Pokémon tipping over. It has it&#039;s own personal spotlight too!}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Tangling&lt;br /&gt;
| The attacker may not be able to use moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ★s get stronger.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Turbo&lt;br /&gt;
| Keeps using moves for a while when the button is held down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unruly&lt;br /&gt;
| Damage goes up when charging into foes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unstoppable&lt;br /&gt;
| Slow to use a move but not stoppable by foe&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Water Boost&lt;br /&gt;
| Water-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Multi Traits====&lt;br /&gt;
Pokemon Rumble Blast uses the same list of Multi Traits as Pokemon Rumble Blast, with the exception that it is now possible to have more than one Pokémon with the Epic trait. Multi-traits will have anywhere from one to six random traits associated with it, while Epic Pokémon will always have six, of which are often stronger than other multi-traits..&lt;br /&gt;
&lt;br /&gt;
==Occurrence on Pokémon species==&lt;br /&gt;
Some Traits are only found on certain Pokémon, or are simply more likely to be found on certain Pokémon than others. Most are based on the Pokémon&#039;s [[Ability]] in [[core series]] games.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Rumble Blast===&lt;br /&gt;
* {{p|Archen}} and {{p|Archeops}} are most likely to have Skittish.&lt;br /&gt;
* {{p|Slaking}} and {{p|Slakoth}} are most likely to have Slacker.&lt;br /&gt;
* {{p|Regigigas}} is most likely to have Slow-Starting.&lt;br /&gt;
* {{p|Frillish}} and {{p|Jellicent}} are most likely to have Tangling.&lt;br /&gt;
* {{p|Mr. Mime}}  and {{p|Mime Jr.}} are most likely to have Barricade.&lt;br /&gt;
* {{p|Sharpedo}}, {{p|Ferroseed}}, {{p|Ferrothorn}}, and {{p|Druddigon}} are most likely to have Spiky.&lt;br /&gt;
* {{p|Yamask}} and {{p|Cofagrigus}} are most likely to have Jinxed.&lt;br /&gt;
* {{p|Seismitoad}} is most likely to have Poisonous.&lt;br /&gt;
* {{p|Shedinja}} is most likely to have Dodgy.&lt;br /&gt;
* {{p|Pawniard}} and {{p|Bisharp}} are more likely to have Steely.&lt;br /&gt;
* The {{p|Oshawott}} and {{p|Zoroark}} received via code are the only Pokémon that can have PokéTC.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Pokémon individuality}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Rumble]]&lt;br /&gt;
[[Category:Pokémon Rumble Blast]]&lt;br /&gt;
[[Category:Pokémon Rumble World]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Profilnamen]]&lt;/div&gt;</summary>
		<author><name>Hyperhippy92</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Special_Traits&amp;diff=2274973</id>
		<title>Special Traits</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Special_Traits&amp;diff=2274973"/>
		<updated>2015-04-24T21:30:44Z</updated>

		<summary type="html">&lt;p&gt;Hyperhippy92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Japanese names, when Pokémon start getting Special Traits in Pokémon Rumble, special traits in Pokémon Rumble World}}&lt;br /&gt;
&#039;&#039;&#039;Special Traits&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;とおりな&#039;&#039;&#039; &#039;&#039;Special titles&#039;&#039;) are a game mechanic in the {{g|Rumble}} series.&lt;br /&gt;
&lt;br /&gt;
Early on in the game, Pokémon do not have Special Traits. After reaching Chapter 3 (in Pokémon Rumble Blast), there is a chance that a Pokémon will have a Trait when they are recruited. Each Pokémon has a chance of having any Trait, though some are more likely to have a specific Trait than others. In Pokémon Rumble World, the probability of a Pokémon having a Special Trait is boosted by buying and upgrading the Special Trait Tree.&lt;br /&gt;
&lt;br /&gt;
Some Traits are marked with a &amp;quot;+&amp;quot; or &amp;quot;++&amp;quot; (one to four pluses as of Pokémon Rumble World) after their name; this makes them more potent, with ++ being even more potent than +. Rusty+ does not occur, and all cleansed [[Rusty Pokémon]] will have a Trait+ (or a multi-trait in Rumble World). No Pokémon with a Trait+ can be obtained until the player reaches rank 30 in Pokémon Rumble World.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon with a normal Special Trait (not + or ++) [[Fainting|faints]], it will have a green gear under it prior to Pokémon Rumble World. When a Pokémon with a Special Trait+ or ++ or a Rusty Pokémon faints, it will have a pink gear under it prior to Pokémon Rumble World. In Pokémon Rumble World, all Pokémon with a Special Trait have a gold circle around them instead of a blue one and emit gold sparkles instead of blue ones. Characters with multi-traits have a red circle and sparkles, with the exception of the Epic trait which has a purple circle and sparkles.&lt;br /&gt;
&lt;br /&gt;
In the Switch Menu, the name and Special Trait of a Pokémon with a single Special Trait are colored pink; Pokémon with multiple Special Traits, or those obtained by password, have theirs colored blue. Also, Rusty Pokémon will have their name colored brown, and Epic Pokémon will have their name colored purple.&lt;br /&gt;
&lt;br /&gt;
==List of Special Traits==&lt;br /&gt;
==={{g|Rumble}}===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| It has higher {{stat|HP}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Guard&lt;br /&gt;
| {{type|Bug}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dark Guard&lt;br /&gt;
| {{type|Dark}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dragon Guard&lt;br /&gt;
| {{type|Dragon}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Electric Guard&lt;br /&gt;
| {{type|Electric}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Its moves sweep foes to a further distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fighting Guard&lt;br /&gt;
| {{type|Fighting}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Guard&lt;br /&gt;
| {{type|Fire}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Guard&lt;br /&gt;
| {{type|Flying}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Guard&lt;br /&gt;
| {{type|Ghost}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Guard&lt;br /&gt;
| {{type|Grass}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Guard&lt;br /&gt;
| {{type|Ground}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| It has a very high critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| It has higher {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| It restores HP slowly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Guard&lt;br /&gt;
| {{type|Ice}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| It does not get swept away much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Guard&lt;br /&gt;
| {{type|Normal}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| It recovers quickly from a [[Status condition|Status Change]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Guard&lt;br /&gt;
| {{type|Poison}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Guard&lt;br /&gt;
| {{type|Psychic}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| It has higher {{stat|attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Other players&#039; Pokémon get stronger during Multiplayer mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Guard&lt;br /&gt;
| {{type|Rock}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Scrappy&lt;br /&gt;
| It has a higher critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| It can use its moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| It can move around {{stat|Speed|fast}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| It is not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Guard&lt;br /&gt;
| {{type|Steel}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ☆s become stronger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; {{roundybl}}&amp;quot; | Water Guard&lt;br /&gt;
| style=&amp;quot;{{roundybr}}&amp;quot; | {{type|Water}} moves do not damage it very much.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Blast}}===&lt;br /&gt;
====Single Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Adept&lt;br /&gt;
| Avoids certain negative effects and self-inflicted damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Barricade&lt;br /&gt;
| Avoids supereffective moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Boomer&lt;br /&gt;
| Damage goes up when using explosive moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| High HP. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Boost&lt;br /&gt;
| Bug-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Chop-Chop&lt;br /&gt;
| Able to use the Ⓐ and Ⓑ moves one after another quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Daring&lt;br /&gt;
| Defense goes down and Attack goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dark Boost&lt;br /&gt;
| Dark-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dodgy&lt;br /&gt;
| Sometimes avoids damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dragon Boost&lt;br /&gt;
| Dragon-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Effective&lt;br /&gt;
| Avoids supereffective moves. They do more damage when used.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Electric Boost&lt;br /&gt;
| Electric-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Sweep foes to a farther distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Fighting Boost&lt;br /&gt;
| Fighting-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Boost&lt;br /&gt;
| Fire-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Boost&lt;br /&gt;
| Flying-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Boost&lt;br /&gt;
| Ghost-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grappler&lt;br /&gt;
| Damage goes up when striking foes at close range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Boost&lt;br /&gt;
| Grass-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Greedy&lt;br /&gt;
| Pulls Ⓟ from far away.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Boost&lt;br /&gt;
| Ground-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| Makes foes wobbly more easily.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| High Defense.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| Restores HP naturally.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Heroic&lt;br /&gt;
| High Power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Boost&lt;br /&gt;
| Ice-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Jinxed&lt;br /&gt;
| When attacked, the attacker&#039;s Speed goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lingering&lt;br /&gt;
| Any Status Change lingers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lobber&lt;br /&gt;
| Damage goes up when striking foes from a distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Macho&lt;br /&gt;
| Gets stronger when with allies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| Won&#039;t get swept away by its foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Boost&lt;br /&gt;
| Normal-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| Recovers quickly from a Status Change.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Picky&lt;br /&gt;
| Has only one move. Combines Punchy, Techie, and Snappy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poisonous&lt;br /&gt;
| May poison the attacker.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Boost&lt;br /&gt;
| Poison-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Boost&lt;br /&gt;
| Psychic-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | PokéTC&lt;br /&gt;
| Makes the user and allies stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| High Attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Makes friends stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Reflector&lt;br /&gt;
| Reflects bad Status Changes to the foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Resilient&lt;br /&gt;
| May be left with 1 HP after a hit that would have knocked it out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Boost&lt;br /&gt;
| Rock-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rusty&lt;br /&gt;
| It&#039;s a [[Rusty Pokémon]]. When you soak it in a fountain...{{tt|*|Rusty Pokémon only know the move Struggle. When cleansed, the Pokémon will have a Trait+. Rusty cannot be a Trait+.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Scrappy&lt;br /&gt;
| It has a higher critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Skittish&lt;br /&gt;
| Inflicts less damage when its HP isn&#039;t full.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slacker&lt;br /&gt;
| Moves travel slower.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slugger&lt;br /&gt;
| Slow to use a move, but the move has more reach.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| Use moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| Moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spiky&lt;br /&gt;
| Damages the attacker when it receives damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slow-Starting&lt;br /&gt;
| Attack and Speed are halved until it has defeated 10 Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| It is not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steely&lt;br /&gt;
| Inflicts more damage when it has a status problem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Boost&lt;br /&gt;
| Steel-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Superstar&lt;br /&gt;
| Cool and popular.{{tt|*|Draws Toy Pokémon towards the player, and increases the chances of a Pokémon tipping over.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Tangling&lt;br /&gt;
| The attacker may not be able to use moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ★s get stronger.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Turbo&lt;br /&gt;
| Keeps using moves for a while when the button is held down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unruly&lt;br /&gt;
| Damage goes up when charging into foes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unstoppable&lt;br /&gt;
| Slow to use a move but not stoppable by foe&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Water Boost&lt;br /&gt;
| Water-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Multi Traits====&lt;br /&gt;
These traits place multiple traits onto a single Pokémon. However, for all of them, excluding Epic, the traits seem to be completely random.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Amazing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Awesome&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Epic&lt;br /&gt;
| Combines the powers of many Special Traits. Prior to Pokémon Rumble World, you could only have one Pokémon with the Epic Trait at a time.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Excellent&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fabulous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fantastic&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Marvelous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Splendid&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Stupendous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Super&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ultra&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble World}}===&lt;br /&gt;
==={{g|Rumble Blast and onward}}===&lt;br /&gt;
====Single Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Adept&lt;br /&gt;
| Avoids certain negative effects and self-inflicted damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Barricade&lt;br /&gt;
| Avoids supereffective moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Boomer&lt;br /&gt;
| Damage goes up when using explosive moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| High HP. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Boost&lt;br /&gt;
| Bug-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Chop-Chop&lt;br /&gt;
| Able to use the Ⓐ and Ⓑ moves one after another quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Daring&lt;br /&gt;
| Defense goes down and Attack goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dark Boost&lt;br /&gt;
| Dark-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dodgy&lt;br /&gt;
| Sometimes avoids damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dragon Boost&lt;br /&gt;
| Dragon-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Effective&lt;br /&gt;
| Avoids supereffective moves. They do more damage when used.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Electric Boost&lt;br /&gt;
| Electric-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fairy Boost&lt;br /&gt;
| Fairy-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Sweep foes to a farther distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fighting Boost&lt;br /&gt;
| Fighting-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Boost&lt;br /&gt;
| Fire-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Boost&lt;br /&gt;
| Flying-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Boost&lt;br /&gt;
| Ghost-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gift&lt;br /&gt;
| Pokemon attained by use of password; Though the name is colored blue like a Multi Trait, it only has one trait.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grappler&lt;br /&gt;
| Damage goes up when striking foes at close range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Boost&lt;br /&gt;
| Grass-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Greedy&lt;br /&gt;
| Pulls Ⓟ from far away.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Boost&lt;br /&gt;
| Ground-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| Makes foes wobbly more easily.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| High Defense.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| Restores HP naturally.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Heroic&lt;br /&gt;
| High Power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Boost&lt;br /&gt;
| Ice-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Jinxed&lt;br /&gt;
| When attacked, the attacker&#039;s Speed goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Large&lt;br /&gt;
| Has a large body. Evasion goes down, but damage dealt goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lingering&lt;br /&gt;
| Any Status Change lingers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lobber&lt;br /&gt;
| Damage goes up when striking foes from a distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Macho&lt;br /&gt;
| Gets stronger when with allies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| Won&#039;t get swept away by its foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Boost&lt;br /&gt;
| Normal-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| Recovers quickly from a Status Change.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Picky&lt;br /&gt;
| Has only one move. Combines Punchy, Techie, and Snappy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Boost&lt;br /&gt;
| Poison-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poisonous&lt;br /&gt;
| May poison the attacker.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Boost&lt;br /&gt;
| Psychic-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| High Attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Makes friends stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Reflector&lt;br /&gt;
| Reflects bad Status Changes to the foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Resilient&lt;br /&gt;
| May be left with 1 HP after a hit that would have knocked it out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Boost&lt;br /&gt;
| Rock-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rusty&lt;br /&gt;
| It&#039;s a [[Rusty Pokémon]]. Remove rust from the Toy Pokémon. {{tt|*|Rusty Pokémon only know the move Struggle. When cleansed at the fountain, the Pokémon will have a Multi Trait. Rusty cannot be a Trait+. To obtain the fountain, complete the Dragon Marshal Advance challenge.}} Name appears brown in the Switch menu.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Skittish&lt;br /&gt;
| Inflicts less damage when its HP isn&#039;t full.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slacker&lt;br /&gt;
| Attacks slowly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slugger&lt;br /&gt;
| Moves have more reach.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Small&lt;br /&gt;
| Has a small body. Combines Speedy, Techie, and Gutsy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| Use moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| Moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spiky&lt;br /&gt;
| Damages the attacker when it receives damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slow-Starting&lt;br /&gt;
| Gets serious after defeating several Pokémon.{{tt|*|Attack and Speed are halved until it has defeated 10 Pokémon.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| Not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steely&lt;br /&gt;
| Inflicts more damage when it has a status problem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Boost&lt;br /&gt;
| Steel-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Superstar&lt;br /&gt;
| Cool and popular.{{tt|*|Draws Toy Pokémon towards the player, and increases the chances of a Pokémon tipping over. It has it&#039;s own personal spotlight too!}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Tangling&lt;br /&gt;
| The attacker may not be able to use moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ★s get stronger.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Turbo&lt;br /&gt;
| Keeps using moves for a while when the button is held down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unruly&lt;br /&gt;
| Damage goes up when charging into foes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unstoppable&lt;br /&gt;
| Slow to use a move but not stoppable by foe&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Water Boost&lt;br /&gt;
| Water-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Multi Traits====&lt;br /&gt;
Pokemon Rumble Blast uses the same list of Multi Traits as Pokemon Rumble Blast, with the exception that it is now possible to have more than one Pokémon with the Epic trait. Multi-traits will have anywhere from one to six random traits associated with it, while Epic Pokémon will always have six, of which are often stronger than other multi-traits..&lt;br /&gt;
&lt;br /&gt;
==Occurrence on Pokémon species==&lt;br /&gt;
Some Traits are only found on certain Pokémon, or are simply more likely to be found on certain Pokémon than others. Most are based on the Pokémon&#039;s [[Ability]] in [[core series]] games.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Rumble Blast===&lt;br /&gt;
* {{p|Archen}} and {{p|Archeops}} are most likely to have Skittish.&lt;br /&gt;
* {{p|Slaking}} and {{p|Slakoth}} are most likely to have Slacker.&lt;br /&gt;
* {{p|Regigigas}} is most likely to have Slow-Starting.&lt;br /&gt;
* {{p|Frillish}} and {{p|Jellicent}} are most likely to have Tangling.&lt;br /&gt;
* {{p|Mr. Mime}}  and {{p|Mime Jr.}} are most likely to have Barricade.&lt;br /&gt;
* {{p|Sharpedo}}, {{p|Ferroseed}}, {{p|Ferrothorn}}, and {{p|Druddigon}} are most likely to have Spiky.&lt;br /&gt;
* {{p|Yamask}} and {{p|Cofagrigus}} are most likely to have Jinxed.&lt;br /&gt;
* {{p|Seismitoad}} is most likely to have Poisonous.&lt;br /&gt;
* {{p|Shedinja}} is most likely to have Dodgy.&lt;br /&gt;
* {{p|Pawniard}} and {{p|Bisharp}} are more likely to have Steely.&lt;br /&gt;
* The {{p|Oshawott}} and {{p|Zoroark}} received via code are the only Pokémon that can have PokéTC.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Pokémon individuality}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Rumble]]&lt;br /&gt;
[[Category:Pokémon Rumble Blast]]&lt;br /&gt;
[[Category:Pokémon Rumble World]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Profilnamen]]&lt;/div&gt;</summary>
		<author><name>Hyperhippy92</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Special_Traits&amp;diff=2274965</id>
		<title>Special Traits</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Special_Traits&amp;diff=2274965"/>
		<updated>2015-04-24T20:29:10Z</updated>

		<summary type="html">&lt;p&gt;Hyperhippy92: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Japanese names, when Pokémon start getting Special Traits in Pokémon Rumble, special traits in Pokémon Rumble World}}&lt;br /&gt;
&#039;&#039;&#039;Special Traits&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;とおりな&#039;&#039;&#039; &#039;&#039;Special titles&#039;&#039;) are a game mechanic in the {{g|Rumble}} series.&lt;br /&gt;
&lt;br /&gt;
Early on in the game, Pokémon do not have Special Traits. After reaching Chapter 3 (in Pokémon Rumble Blast), there is a chance that a Pokémon will have a Trait when they are recruited. Each Pokémon has a chance of having any Trait, though some are more likely to have a specific Trait than others. In Pokémon Rumble World, the probability of a Pokémon having a Special Trait is boosted by buying and upgrading the Special Trait Tree.&lt;br /&gt;
&lt;br /&gt;
Some Traits are marked with a &amp;quot;+&amp;quot; or &amp;quot;++&amp;quot; (one to four pluses as of Pokémon Rumble World) after their name; this makes them more potent, with ++ being even more potent than +. Rusty+ does not occur, and all cleansed [[Rusty Pokémon]] will have a Trait+ (or a multi-trait in Rumble World). No Pokémon with a Trait+ can be obtained until the player reaches rank 30 in Pokémon Rumble World.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon with a normal Special Trait (not + or ++) [[Fainting|faints]], it will have a green gear under it prior to Pokémon Rumble World. When a Pokémon with a Special Trait+ or ++ or a Rusty Pokémon faints, it will have a pink gear under it prior to Pokémon Rumble World. In Pokémon Rumble World, all Pokémon with a Special Trait have a gold cirle around them instead of a blue one and emit gold sparkles instead of blue ones. Characters with multi-traits have red sparkles, with the exception of the Epic trait which &lt;br /&gt;
&lt;br /&gt;
In the Switch Menu, the name and Special Trait of a Pokémon with a single Special Trait are colored pink; Pokémon with multiple Special Traits, or those obtained by password, have theirs colored blue. Also, Rusty Pokémon will have their name colored brown, and Epic Pokémon will have their name colored purple.&lt;br /&gt;
&lt;br /&gt;
==List of Special Traits==&lt;br /&gt;
==={{g|Rumble}}===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| It has higher {{stat|HP}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Guard&lt;br /&gt;
| {{type|Bug}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dark Guard&lt;br /&gt;
| {{type|Dark}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Dragon Guard&lt;br /&gt;
| {{type|Dragon}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Electric Guard&lt;br /&gt;
| {{type|Electric}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Its moves sweep foes to a further distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fighting Guard&lt;br /&gt;
| {{type|Fighting}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Guard&lt;br /&gt;
| {{type|Fire}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Guard&lt;br /&gt;
| {{type|Flying}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Guard&lt;br /&gt;
| {{type|Ghost}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Guard&lt;br /&gt;
| {{type|Grass}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Guard&lt;br /&gt;
| {{type|Ground}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| It has a very high critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| It has higher {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| It restores HP slowly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Guard&lt;br /&gt;
| {{type|Ice}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| It does not get swept away much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Guard&lt;br /&gt;
| {{type|Normal}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| It recovers quickly from a [[Status condition|Status Change]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Guard&lt;br /&gt;
| {{type|Poison}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Guard&lt;br /&gt;
| {{type|Psychic}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| It has higher {{stat|attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Other players&#039; Pokémon get stronger during Multiplayer mode.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Guard&lt;br /&gt;
| {{type|Rock}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Scrappy&lt;br /&gt;
| It has a higher critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| It can use its moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| It can move around {{stat|Speed|fast}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| It is not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Guard&lt;br /&gt;
| {{type|Steel}} moves do not damage it very much.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ☆s become stronger&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; {{roundybl}}&amp;quot; | Water Guard&lt;br /&gt;
| style=&amp;quot;{{roundybr}}&amp;quot; | {{type|Water}} moves do not damage it very much.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Blast and onward}}===&lt;br /&gt;
====Single Traits====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Adept&lt;br /&gt;
| Avoids certain negative effects and self-inflicted damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Barricade&lt;br /&gt;
| Avoids supereffective moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Boomer&lt;br /&gt;
| Damage goes up when using explosive moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Brawny&lt;br /&gt;
| High HP. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Bug Boost&lt;br /&gt;
| Bug-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Chop-Chop&lt;br /&gt;
| Able to use the Ⓐ and Ⓑ moves one after another quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Daring&lt;br /&gt;
| Defense goes down and Attack goes up.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dark Boost&lt;br /&gt;
| Dark-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dodgy&lt;br /&gt;
| Sometimes avoids damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Dragon Boost&lt;br /&gt;
| Dragon-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Effective&lt;br /&gt;
| Avoids supereffective moves. They do more damage when used.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Electric Boost&lt;br /&gt;
| Electric-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Feisty&lt;br /&gt;
| Sweep foes to a farther distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Fighting Boost&lt;br /&gt;
| Fighting-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fire Boost&lt;br /&gt;
| Fire-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Flying Boost&lt;br /&gt;
| Flying-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ghost Boost&lt;br /&gt;
| Ghost-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grappler&lt;br /&gt;
| Damage goes up when striking foes at close range.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Grass Boost&lt;br /&gt;
| Grass-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Greedy&lt;br /&gt;
| Pulls Ⓟ from far away.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ground Boost&lt;br /&gt;
| Ground-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Gutsy&lt;br /&gt;
| Makes foes wobbly more easily.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Hardy&lt;br /&gt;
| High Defense.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Healthy&lt;br /&gt;
| Restores HP naturally.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Heroic&lt;br /&gt;
| High Power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ice Boost&lt;br /&gt;
| Ice-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Jinxed&lt;br /&gt;
| When attacked, the attacker&#039;s Speed goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lingering&lt;br /&gt;
| Any Status Change lingers.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lobber&lt;br /&gt;
| Damage goes up when striking foes from a distance.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Lucky&lt;br /&gt;
| Foe drops more Ⓟ.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Macho&lt;br /&gt;
| Gets stronger when with allies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Mighty&lt;br /&gt;
| Won&#039;t get swept away by its foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Normal Boost&lt;br /&gt;
| Normal-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Perky&lt;br /&gt;
| Recovers quickly from a Status Change.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Picky&lt;br /&gt;
| Has only one move. Combines Punchy, Techie, and Snappy.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poisonous&lt;br /&gt;
| May poison the attacker.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Poison Boost&lt;br /&gt;
| Poison-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Psychic Boost&lt;br /&gt;
| Psychic-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | PokéTC&lt;br /&gt;
| Makes the user and allies stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Punchy&lt;br /&gt;
| High Attack.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rally&lt;br /&gt;
| Makes friends stronger when playing together.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Reflector&lt;br /&gt;
| Reflects bad Status Changes to the foe.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Resilient&lt;br /&gt;
| May be left with 1 HP after a hit that would have knocked it out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rock Boost&lt;br /&gt;
| Rock-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Rusty&lt;br /&gt;
| It&#039;s a [[Rusty Pokémon]]. When you soak it in a fountain...{{tt|*|Rusty Pokémon only know the move Struggle. When cleansed, the Pokémon will have a Trait+. Rusty cannot be a Trait+.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Scrappy&lt;br /&gt;
| It has a higher critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Skittish&lt;br /&gt;
| Inflicts less damage when its HP isn&#039;t full.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slacker&lt;br /&gt;
| Moves travel slower.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slugger&lt;br /&gt;
| Slow to use a move, but the move has more reach.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Snappy&lt;br /&gt;
| Use moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Speedy&lt;br /&gt;
| Moves quickly.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Spiky&lt;br /&gt;
| Damages the attacker when it receives damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Slow-Starting&lt;br /&gt;
| Attack and Speed are halved until it has defeated 10 Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steady&lt;br /&gt;
| It is not affected by any Status Changes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steely&lt;br /&gt;
| Inflicts more damage when it has a status problem.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Steel Boost&lt;br /&gt;
| Steel-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Superstar&lt;br /&gt;
| Cool and popular.{{tt|*|Draws Toy Pokémon towards the player, and increases the chances of a Pokémon tipping over.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Tangling&lt;br /&gt;
| The attacker may not be able to use moves.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Techie&lt;br /&gt;
| Moves with fewer ★s get stronger.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Turbo&lt;br /&gt;
| Keeps using moves for a while when the button is held down.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unruly&lt;br /&gt;
| Damage goes up when charging into foes.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Unstoppable&lt;br /&gt;
| Slow to use a move but not stoppable by foe&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Water Boost&lt;br /&gt;
| Water-type moves: damage dealt goes up, taken goes down.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Multi Traits====&lt;br /&gt;
These traits place multiple traits onto a single Pokémon. However, for all of them, excluding Epic, the traits seem to be completely random.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{unknown color}}; border: 5px solid #{{unknown color dark}}; margin:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{unknown color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Amazing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Awesome&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Epic&lt;br /&gt;
| Combines the powers of many Special Traits. Prior to Pokémon Rumble World, you could only have one Pokémon with the Epic Trait at a time.}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Excellent&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fabulous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Fantastic&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Marvelous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Splendid&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Stupendous&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Super&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Ultra&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==={{g|Rumble World}}===&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Occurrence on Pokémon species==&lt;br /&gt;
Some Traits are only found on certain Pokémon, or are simply more likely to be found on certain Pokémon than others. Most are based on the Pokémon&#039;s [[Ability]] in [[core series]] games.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Rumble Blast===&lt;br /&gt;
* {{p|Archen}} and {{p|Archeops}} are most likely to have Skittish.&lt;br /&gt;
* {{p|Slaking}} and {{p|Slakoth}} are most likely to have Slacker.&lt;br /&gt;
* {{p|Regigigas}} is most likely to have Slow-Starting.&lt;br /&gt;
* {{p|Frillish}} and {{p|Jellicent}} are most likely to have Tangling.&lt;br /&gt;
* {{p|Mr. Mime}}  and {{p|Mime Jr.}} are most likely to have Barricade.&lt;br /&gt;
* {{p|Sharpedo}}, {{p|Ferroseed}}, {{p|Ferrothorn}}, and {{p|Druddigon}} are most likely to have Spiky.&lt;br /&gt;
* {{p|Yamask}} and {{p|Cofagrigus}} are most likely to have Jinxed.&lt;br /&gt;
* {{p|Seismitoad}} is most likely to have Poisonous.&lt;br /&gt;
* {{p|Shedinja}} is most likely to have Dodgy.&lt;br /&gt;
* {{p|Pawniard}} and {{p|Bisharp}} are more likely to have Steely.&lt;br /&gt;
* The {{p|Oshawott}} and {{p|Zoroark}} received via code are the only Pokémon that can have PokéTC.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Pokémon individuality}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Rumble]]&lt;br /&gt;
[[Category:Pokémon Rumble Blast]]&lt;br /&gt;
[[Category:Pokémon Rumble World]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Profilnamen]]&lt;/div&gt;</summary>
		<author><name>Hyperhippy92</name></author>
	</entry>
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