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	<title>Bulbapedia - User contributions [en]</title>
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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Pokemaster97&amp;diff=3225963</id>
		<title>User talk:Pokemaster97</title>
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		<updated>2020-08-13T14:15:26Z</updated>

		<summary type="html">&lt;p&gt;High5: &lt;/p&gt;
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&lt;div&gt;{{:User:Pokemaster97/Talk Archives}}&lt;br /&gt;
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&lt;br /&gt;
== Congrats! ==&lt;br /&gt;
Wassup! It&#039;s been many years, but if you remember me, we used to work together here on Bulbapedia! I just stopped by to say congratulations on becoming the new lead of Project Anime! It&#039;s a really big accomplishment! --:--[[User:SuperAipom7|&amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;SuperAipom7&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:SuperAipom7|&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Ask me anything!&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 02:54, 16 May 2016 (UTC)&lt;br /&gt;
:I do remember you, thank you for taking the time to leave a few kind words! Hopefully this message means I&#039;ll be seeing your name on the RC more often again. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 17:46, 18 May 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sorry to be a drag... ==&lt;br /&gt;
&lt;br /&gt;
But at the risk of being told of for edit warring, http://bulbapedia.bulbagarden.net/w/index.php?title=Anime_move_errors&amp;amp;curid=31434&amp;amp;diff=2447240&amp;amp;oldid=2447228, this guy needs some help getting started. I&#039;d explain it to him my self but I have to go to bed; thought I&#039;d leave it with the governor [[User:05308|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Diamond&amp;lt;/font&amp;gt;]] [[Lanturn (Pokémon)|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;Lanturn&amp;lt;/font&amp;gt;]] [[User talk:05308|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CodeName: 05308&amp;lt;/font&amp;gt;]] 21:53, 19 May 2016 (UTC)&lt;br /&gt;
:It seems that some of my colleagues have addressed it already. Do let me know if things persist though. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 05:23, 20 May 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Hello!==&lt;br /&gt;
&lt;br /&gt;
Congrats Pokemaster! Can I be your friend? I want a welcoming, cause I was in Inkipedia as [[ink:User:GogglesKunInkling|GogglesKunInkling]] --[[User:GogglesTheTotodile|ワニノコゴーグル by GogglesKunInkling from Inkipedia]] ([[User talk:GogglesTheTotodile|talk]]) 16:10, 21 June 2016 (UTC)&lt;br /&gt;
:Sorry about reverting your edits, Googles; I thought you were this vandal that kept doing something similar here, a lot. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 17:09, 21 June 2016 (UTC)&lt;br /&gt;
::Talk about a typo [[User:GogglesTheTotodile|ワニノコゴーグル by GogglesKunInkling from Inkipedia]] ([[User talk:GogglesTheTotodile|talk]]) 21:23, 21 June 2016 (UTC)&lt;br /&gt;
:::Hello and welcome to Bulbapedia. Please make sure messages you leave me on my talk page are related to wiki-business only as that&#039;s what the talk pages are intended for. If you ever have any questions, feel free to direct them to me or a relevant {{bp|Staff|staff member}}. Enjoy your stay! &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 03:11, 22 June 2016 (UTC)&lt;br /&gt;
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== Top 20 Pokethon Countdown ==&lt;br /&gt;
&lt;br /&gt;
Hey there! There is a page I would like to add about the anime. This was a marathon that Kids WB did back in 1999, in which kids voted on their favorite Pokemon, tallied the results, then hosted a marathon in which Meowth and Professor Oak counted down the top 20, and showed an episode showcasing each one. Here were the results, along with the episode the showed for each one.&lt;br /&gt;
&lt;br /&gt;
20. Snorlax - Wake Up Snorlax&amp;lt;br&amp;gt;&lt;br /&gt;
19. Primeape - Primeape Goes Bananas&amp;lt;br&amp;gt;&lt;br /&gt;
18. Growlithe - The Case of the K9 Caper&amp;lt;br&amp;gt;&lt;br /&gt;
17. Cubone - The School of Hard Knocks&amp;lt;br&amp;gt;&lt;br /&gt;
16. Ponyta - The Flame Pokemon-athon&amp;lt;br&amp;gt;&lt;br /&gt;
15. Butterfree - Bye Bye Butterfree&amp;lt;br&amp;gt;&lt;br /&gt;
14. Psyduck - The Ninja Poke-showdown&amp;lt;br&amp;gt;&lt;br /&gt;
13. Charmeleon - The Problem With Paras&amp;lt;br&amp;gt;&lt;br /&gt;
12. Vulpix - Pokemon Fashion Flash&amp;lt;br&amp;gt;&lt;br /&gt;
11. Meowth - Who Gets to Keep Togepi? (sadly this marathon aired a few weeks before Go West Young Meowth)&amp;lt;br&amp;gt;&lt;br /&gt;
10. Raichu - Electric Shock Showdown&amp;lt;br&amp;gt;&lt;br /&gt;
9. Eevee - The Battling Eevee Brothers&amp;lt;br&amp;gt;&lt;br /&gt;
8. Blastoise - Island of the Giant Pokemon (again, I think this was JUST before Beach Blank-Out Blastoise aired)&amp;lt;br&amp;gt;&lt;br /&gt;
7. Ditto - Ditto&#039;s Mysterious Mansion&amp;lt;br&amp;gt;&lt;br /&gt;
6. Jigglypuff - The Song of Jigglypuff&amp;lt;br&amp;gt;&lt;br /&gt;
5. Bulbasaur - Bulbasaur and the Hidden Village&amp;lt;br&amp;gt;&lt;br /&gt;
4. Squirtle - Here Comes the Squirtle Squad&amp;lt;br&amp;gt;&lt;br /&gt;
3. Charmander - Charmander, the Stray Pokemon&amp;lt;br&amp;gt;&lt;br /&gt;
2. Charizard - Attack of the Prehistoric Pokemon&amp;lt;br&amp;gt;&lt;br /&gt;
1. Pikachu - Pikachu&#039;s Goodbye&lt;br /&gt;
&lt;br /&gt;
[[User:Mattrd08|Mattrd08]] ([[User talk:Mattrd08|talk]]) 03:57, 26 June 2016 (UTC)&lt;br /&gt;
:Hey there, if you draft up an article for it in your userspace, I&#039;ll be happy to look over it and mainspace it if everything looks good. Let me know if you have any other questions. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 17:02, 26 June 2016 (UTC)&lt;br /&gt;
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== Would this be notable for mainspacing? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I apologize for the crappy intro, but writing paragraphs has been one of my weaknesses. [http://bulbapedia.bulbagarden.net/wiki/User:Unowninator/Ability_move_variations]. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 17:14, 26 June 2016 (UTC)&lt;br /&gt;
:After some discussion with other staff members, we&#039;ve unfortunately reached the conclusion that your page does not meet Bulbapedia&#039;s notability standards. We feel that that content would be better suited as trivia on the respective pages for the said moves and abilities. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 05:39, 27 June 2016 (UTC)&lt;br /&gt;
::Sadly, I&#039;m not allowed to edit trivia for a while due to repeated screw-ups. Well, thanks for telling me this anyway; now I can stop waiting. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 05:43, 27 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Charizard and Blastoise ==&lt;br /&gt;
&lt;br /&gt;
Are the pages [[User:05308/Tierno&#039;s Blastoise]] and [[User:05308/Trevor&#039;s Charizard]] ready to get their own pages?--[[User:Reinhartmax|Reinhartmax]] ([[User talk:Reinhartmax|talk]]) 17:16, 7 July 2016 (UTC)&lt;br /&gt;
:Trevor&#039;s Charizard can be mainspaced. Unfortunately, I still feel that Tierno&#039;s Blastoise does not meet the notability requirements. &#039;&#039;&amp;quot;If a rival&#039;s signature Pokémon does nothing more than battle or has no major impact on the plot, then it is not notable for an article and instead should have a section on its Trainer&#039;s page.&amp;quot;&#039;&#039; While Charizard didn&#039;t do much outside of battling either, it at least participated in the league, which I would consider plot impact. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 04:18, 9 July 2016 (UTC)&lt;br /&gt;
::Some lower staff member moved Tierno&#039;s Blastoise anyway. Is deletion eminent? --[[User:BlisseyandtheAquaJets|BlisseyandtheAquaJets]] ([[User talk:BlisseyandtheAquaJets|talk]]) 03:59, 10 July 2016 (UTC)&lt;br /&gt;
:::Only just saw this was going on; makes me feel important. If I&#039;m honest, I would have thought it&#039;d be the other way around, with Blasoise being notable and Charizard missing out. Both of them had roles outside of battle in the Summer camp: Pokévision and Orienterring episodes as well as being captured by Team Rocket before the Team battle (All of which I neglected to put on their respective pages) Blastoise alo had shenanigans as a Wartortle in &#039;&#039;Good Friends, Good Trainning&#039;&#039; and its recent battle in the Kalos leauge. It is my case that Blastoise should be mainspaced. [[User:05308|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Diamond&amp;lt;/font&amp;gt;]] [[Lanturn (Pokémon)|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;Lanturn&amp;lt;/font&amp;gt;]] [[User talk:05308|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CodeName: 05308&amp;lt;/font&amp;gt;]] 07:07, 10 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Request ==&lt;br /&gt;
&lt;br /&gt;
Can I request that you look into FinnishPokeFan&#039;s latest edits because he/she seems to be constantly changing my edits by rewording things when they were fine the way they were. I don&#039;t have a problem if he/she adds things that need to be added or fixes mistakes, but he/she seems to be doing this constantly lately and I&#039;m sure that this is because he/she is targeting me. He/she seems to have a problem with me for a while now and apparently these rewordings are fine, despite the fact that they don&#039;t need to have reworded. Because quite frankly, I&#039;m sick of being targeted like this. [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 14:17, 4 August 2016 (UTC)&lt;br /&gt;
:As an example, he/she changed the description of Manectric using the move Electric Terrain in the anime and some of the edits added nothing new to it, but according to Tiddlywinks, it&#039;s completely fine to reword things, even though some of the edits were completely and utterly unnecessary. [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 14:19, 4 August 2016 (UTC)&lt;br /&gt;
::Hey there. First, I want to start off by saying that when you first registered for Bulbapedia, you accepted that &#039;&#039;&amp;quot;all contributions to Bulbapedia may be edited, altered, or removed by other contributors.&amp;quot;&#039;&#039;. I understand that having your edits altered or undone constantly can be frustrating, but the anime-related articles are often high traffic pages on the wiki, so it comes with the territory. Since both you and FinnishPokeFan are both frequent contributors to the anime section and the pages you edit often overlap, it&#039;s difficult for me to conclude that &#039;&#039;you&#039;&#039; specifically are being targeted rather than simply the subject of your edits. I&#039;ve noticed that you and FinnishPokeFan disagree on quite a few topics, but I notice that majority of the time, you do not communicate with each other beyond edit summaries. If you disagree with actions that users make the best action would be reach out on their talkpage (or any talk page) and try to find understanding. If they refuse to engage with you after that, &#039;&#039;then&#039;&#039; we could try to look into taking further intervention. Reverting edits that you felt were unnecessary simply as a means of revenge isn&#039;t the best way to go about the situation either. The bottom line is, nothing policy breaking has occurred as of now, there&#039;s not much that can be done. Not everyone on Bulbapedia is going to get along and that&#039;s not a realistic expectation, but user feuds cannot get to the point where it becomes detrimental to the progress of the site. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 01:06, 5 August 2016 (UTC)&lt;br /&gt;
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== Main Space ==&lt;br /&gt;
&lt;br /&gt;
Hi, I did this page [http://bulbapedia.bulbagarden.net/wiki/User:Hikaru_Wazana/Ash%27s_Rivals#XY_series], I would like to know if there any way she could receive approval for the main space.--[[User:Hikaru Wazana|Hikaru Wazana]] 14:09- 20 August 2016&lt;br /&gt;
:I&#039;m going to try to make a few adjustments to it and review it from there. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 03:19, 24 August 2016 (UTC)&lt;br /&gt;
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== Anime Pokémon pages ==&lt;br /&gt;
&lt;br /&gt;
Sorry to bring this to you but there is a massive back log of Anime Pokémon pages that I am certain are notable enough for mainspacing; [[User:Pattyman/Florges (anime)]], [[User:Pattyman/Meyer&#039;s Blaziken]], [[User:05308/Professor Sycamore&#039;s Garchomp]], [[User:05308/Diantha&#039;s Gardevoir]], [[User:05308/Chespie]], [[User:05308/Z2]] and also maybe [[User:05308/Lugia (anime)]]. Though some aren&#039;t quite up-to-date, I find nobody bothers to do much to a page that isn&#039;t mainspaced, besides, there are many mainspace pages that are not quite as up-to-date as they need to be (I mean anime Pokémon pages specifically). &lt;br /&gt;
&lt;br /&gt;
I was also wondering wheather the anime counterparts of both Professor Sycamore and Lysandre should be given there own page? [[User:05308|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Diamond&amp;lt;/font&amp;gt;]] [[Lanturn (Pokémon)|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;Lanturn&amp;lt;/font&amp;gt;]] [[User talk:05308|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CodeName: 05308&amp;lt;/font&amp;gt;]] 17:50, 16 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Clemont&#039;s Magnemite ==&lt;br /&gt;
&lt;br /&gt;
I already brought this up with Force Fire but have not been given an answer yet and was told to bring it up with someone else. So I was wondering where you stood on Clemont&#039;s Magnemite. Notability rules say that Pokémon that are owned by Clemont are notable if they appeared in more than one episode and Magnemite has finally done that. So can the page [[User:Rahl/Clemont&#039;s Magnemite]] be moved to the mainspace?--[[User:Rahl|Rahl]] ([[User talk:Rahl|talk]]) 19:50, 11 October 2016 (UTC)&lt;br /&gt;
:While Clemont&#039;s Magnemite does &#039;&#039;technically&#039;&#039; meet the notability requirements, the Editorial Board feels that Clemont&#039;s Magnemite in particular is not notable. It only had very brief appearances and we feel that there&#039;s not enough information about it to warrant a page for it at this time. If we were to mainspace it, it would most likely remain a stub and it&#039;s not very worth it. We are currently in the process of adjusting/updating the anime notability requirements so it will be more clear on what to do in situations like this one. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 23:45, 11 October 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Opinion ==&lt;br /&gt;
&lt;br /&gt;
What you think this?&lt;br /&gt;
http://bulbapedia.bulbagarden.net/wiki/Talk:Dawn%27s_Buneary#Gender_should_be_changed_to_.22unknown.22 --[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 14:58, 30 October 2016 (UTC)]]&lt;br /&gt;
:While it&#039;s extremely likely that Dawn&#039;s Buneary is indeed a female, it&#039;s Bulbapedia policy to abide by what the Japanese version of the anime refers to it as. Unfortunately, it&#039;s never been explicitly stated or confirmed that it is a female Pokémon on the original version, so that&#039;s how it should be referred to as in the article. There have been some situations in the past where Pokémon have been referred to as one gender in the original version and another in the dub, so doing things this ways ensures that the Japanese version will always take precedence. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 16:46, 30 October 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Side Story epicodes  ==&lt;br /&gt;
&lt;br /&gt;
The side story epicodes jump from SS032 to SS034. This has yet to be fixed. Legend040[[User:Legend040|Legend040]] ([[User talk:Legend040|talk]]) 07:39, 11 December 2016 (UTC)&lt;br /&gt;
:There&#039;s currently a plan to overhaul the epicode system for the side story episodes along with others. This will be a rather large scale moving process, which is why it has been delayed so long. It will be addressed in the future though. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 15:06, 11 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Citations ==&lt;br /&gt;
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Hey! :) Since you&#039;re part of the staff, I&#039;d like to get your input on [[User_talk:Crystal_Talian#Citations_template|this]]. Thanks! :) [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 23:18, 30 December 2016 (UTC)&lt;br /&gt;
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== Reducing clutter on [[Season]] ==&lt;br /&gt;
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Hi there! I recently noticed that our [[Season]] page has a lot of unnecessary clutter — season boundaries only differed between broadcast and home video prior to the second Advanced Generation season, yet for some reason we list them separately even for more recent seasons. Since you&#039;re Head of Anime, I hope you&#039;re the right person for me to approach to suggest an alternative that I&#039;ve created in my userspace: [[User:Pumpkinking0192/Season suggestion]] (and its [[User:Pumpkinking0192/Seasonlist2|accompanying template]]). I think this looks a lot better visually, and by my count it saves at least 600 bytes as well. I hope you agree. Thanks for your consideration. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 18:14, 15 January 2017 (UTC)&lt;br /&gt;
:Hey! I&#039;m currently away on a trip without much internet access until around next Saturday, but I will be sure to look into all of this when I return. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 18:40, 15 January 2017 (UTC)&lt;br /&gt;
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== Question about the Forum ==&lt;br /&gt;
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I was wondering. I tried to log in to the forum using my Bulbapedia account, but I was unable to. Should I really not be able to log in to the forum using my Bulbapedia account (which would be weird since I can use the same account in the Archives), or am I having a problem? [[User:Ratcicle Fan|Ratcicle Fan]] ([[User talk:Ratcicle Fan|talk]]) 17:56, 19 March 2017 (UTC)&lt;br /&gt;
:Hey there. So our Forums are run on a different software than the ones our wikis are, so your log in credentials aren&#039;t going to be automatically linked. You&#039;ll have to register a new account on the Forums under the same username if you&#039;d like to have matching account names. Hope this helps! &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 04:10, 22 March 2017 (UTC)&lt;br /&gt;
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== Scyther, Excadrill, and Panpour ==&lt;br /&gt;
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Hello. I was wondering if the pages {{red link|User:Rahl/Bugsy&#039;s Scyther}}, {{red link|User:Rahl/Clay&#039;s Excadrill}}, and {{red link|User:Rahl/Cress&#039;s Panpour}} are ready to be mainspaced. Thank you.--[[User:Rahl|Rahl]] ([[User talk:Rahl|talk]]) 23:18, 9 April 2017 (UTC)&lt;br /&gt;
:I&#039;ll be looking into these and making decisions on them as soon as possible. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 00:49, 12 April 2017 (UTC)&lt;br /&gt;
::Thank you. Please let me know when you figure it out.--[[User:Rahl|Rahl]] ([[User talk:Rahl|talk]]) 19:18, 13 April 2017 (UTC)&lt;br /&gt;
:::It&#039;s been a while and I was wondering where your stance was on these pages.--[[User:Rahl|Rahl]] ([[User talk:Rahl|talk]]) 11:29, 30 May 2017 (UTC)&lt;br /&gt;
::::Sorry for the delay, I got busy with school and took a leave of absence for a while. Consider these three pages approved for mainspacing. You may feel free to mainspace them yourself. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 20:33, 31 May 2017 (UTC)&lt;br /&gt;
:::::I&#039;ve tried moving Panpour and Scyther but there is an issue because those pages already exist as redirects and I don&#039;t have the ability to delete them. Is it possible for you to move those two? Thank you.--[[User:Rahl|Rahl]] ([[User talk:Rahl|talk]]) 23:21, 31 May 2017 (UTC)&lt;br /&gt;
::::::I passed that note to higher staff than myself and the pages have since been moved. I&#039;m editing to change the above links so they don&#039;t appear as wanted pages. Let us know if you need any other help!  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:00, 1 June 2017 (UTC)&lt;br /&gt;
Thank you both for your help!--[[User:Rahl|Rahl]] ([[User talk:Rahl|talk]]) 00:13, 1 June 2017 (UTC)&lt;br /&gt;
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== User Page Editing ==&lt;br /&gt;
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Can you tell me how to make borders around my text and how I can make them certain colors? Thank you.--BoltBlades12 19:17, 13 April 2017 (UTC)&lt;br /&gt;
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== Two articles ==&lt;br /&gt;
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Are the userspace articles, [[User:Pattyman/Wooper (anime)]] and [[User:Pattyman/Deserted Island (BW087)]], ready to go to the mainspace? [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 00:10, 6 June 2017 (UTC)&lt;br /&gt;
:Hey, the two pages have been approved and moved accordingly. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 20:12, 6 June 2017 (UTC)&lt;br /&gt;
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== Byron&#039;s Bastiodon ==&lt;br /&gt;
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Is the page [[User:Rahl/Byron&#039;s Bastiodon]] ready to be mainspaced?--[[User:Rahl|Rahl]] ([[User talk:Rahl|talk]]) 19:51, 6 June 2017 (UTC)&lt;br /&gt;
:After some discussion, we feel that Byron&#039;s Bastiodon does not currently meet the guidelines stated under our Anime Notability Policy. &#039;&#039;Gym Leaders may have an article about their signature Pokémon, but only if it did more than just battle in the episode(s) it appeared in and had some impact on the plot.&#039;&#039; . I understand some borderline ones were approved recently, but that&#039;s because their Manga or Game section was fairly expansive, but that&#039;s not the case here. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 20:12, 6 June 2017 (UTC)&lt;br /&gt;
::Thank you for the consideration. I&#039;ll just keep it around in the event that it does more. To save us both some time do any of these meet the requirments? If they do I&#039;ll make a page for them. Chuck&#039;s Poliwrath, Flannery&#039;s Magcargo, Gardenia&#039;s Roserade, Crasher Wake&#039;s Floatzel, Burgh&#039;s Leavanny, Elesa&#039;s Zebstrika--[[User:Rahl|Rahl]] ([[User talk:Rahl|talk]]) 20:48, 6 June 2017 (UTC)&lt;br /&gt;
:::No problem! Out of that list, the only one I really could see being possibly notable is Burgh&#039;s Leavanny, since it played a role in the eventual capture of Sewaddle. The others seemed like they really only battled and didn&#039;t do much else, so a vast majority of the info would be a rehashing of episode synopses. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 23:03, 6 June 2017 (UTC)&lt;br /&gt;
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== List of voice actors page ==&lt;br /&gt;
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Should Pokemon Generations voice actors have their role mentioned on the page List of Japanese voice actors? Because there are quite a few voice actors who don&#039;t have their role mentioned on that page. Also would it be relevant for Takehito Koyasu and Yosuke Akimoto to have their own page? Because I&#039;m planning to make a page for each of them and I believe that at least Koyasu would be relevant as he had voiced Butch in the Japanese dub of the anime but in Akimoto&#039;s case I&#039;m not too sure if his role as Dr Fuji in Mewtwo Strikes Back, Birth of Mewtwo(Radio Drama) and Uncut Story of Mewtwo&#039;s Origin would be notable enough.[[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 07:15, 7 June 2017 (UTC)&lt;br /&gt;
:Yeah, Pokémon Generations VAs should have their roles mentioned on the List of Japanese Voice Actors page. As for the two voice actors you mentioned, Takehito Koyasu definitely meets the Project VA notability requirements. Dr. Fuji would probably fall under the recurring category so I&#039;d be okay with Yosuke Akimoto having a page as well. If you draft up the two pages in your userspace I&#039;ll be happy to review/mainspace them right away. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 20:07, 7 June 2017 (UTC)&lt;br /&gt;
:: Hi, thanks for granting me permission for making the page.&lt;br /&gt;
:: The draft will be made for the two by tomorrow night from where I am.&lt;br /&gt;
:::Also I&#039;ve been wondering on the archives page, how to contribute and get autoconfirmed? Because I&#039;m not sure what to actually do to contribute as I&#039;m under the impression that to contribute requires one to upload but since I&#039;m not autoconfirmed I cannot upload. So is there a way to contribute without uploading? Thanks ahead.[[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 23:49, 7 June 2017 (UTC)&lt;br /&gt;
::::One of the most simple tasks that you can do on the Archives without being Auto-confirmed is probably cross checking the [https://bulbapedia.bulbagarden.net/w/index.php?title=Special%3ALog&amp;amp;type=move&amp;amp;user=&amp;amp;page=&amp;amp;year=&amp;amp;month=-1&amp;amp;tagfilter=&amp;amp;hide_patrol_log=1&amp;amp;hide_tag_log=1 Bulbapedia move log] and editing the links of the image file description pages to point to the right page back on Bulbapedia. Here&#039;s a couple of examples: [https://archives.bulbagarden.net/w/index.php?title=File%3AGoodra_and_Wooper.png&amp;amp;type=revision&amp;amp;diff=541273&amp;amp;oldid=505276 Example 1], [https://archives.bulbagarden.net/w/index.php?title=File%3AShimako.png&amp;amp;type=revision&amp;amp;diff=541318&amp;amp;oldid=504392 Example 2]. There is also a [https://archives.bulbagarden.net/wiki/Archives:To-do_list to-do list] but it is admittedly rather outdated, but there may be a few things on there that would give you some ideas. I hope this helps! &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 00:36, 8 June 2017 (UTC)&lt;br /&gt;
::::::There are quite a few uncategorized files (https://archives.bulbagarden.net/wiki/Special:UncategorizedFiles) and some of the wanted categories (https://archives.bulbagarden.net/wiki/Special:WantedCategories) shouldn&#039;t be in there since they&#039;re just typos. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 00:37, 8 June 2017 (UTC)&lt;br /&gt;
:::::::Thank you very much for the information! Much appreciated that you have taken the time to give me tips and pointers regarding how to help out on the Archives page. I&#039;ll send an update here when my pages draft will be ready[[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 03:39, 8 June 2017 (UTC)&lt;br /&gt;
::::::::Finished the draft for the page Koyasu, so feel free to have a look. The Akimoto page is still currently being worked on. Also is there a way where all &#039;incomplete&#039; stub messages can be viewed? Because I feel in the future I will be using them quite a lot.[[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 10:35, 9 June 2017 (UTC)&lt;br /&gt;
:::::::::The Koyasu page has been mainspaced. As for the incomplete stub messages are you referring to the actual categories themselves? [https://bulbapedia.bulbagarden.net/wiki/Category:Stubs These]? Or are you referring to [https://bulbapedia.bulbagarden.net/wiki/Category:Notice_templates notice templates]? As for the list you posted below, I&#039;ll give a reply once I&#039;ve looked over the list a little more closely. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 23:17, 11 June 2017 (UTC)&lt;br /&gt;
::::::::::Thanks for main spacing the page. It feels great to be able to contribute to Bulbapedia. Also yes, I was referring to the notice templates so thanks for linking me to them. Another thing I would like to ask if the page is meant to appear on the category page of &#039;Japanese voice actors&#039; out of curiosity? Also take your time with regards to looking over the list I made in the other discussion, just saying so you don&#039;t feel too pressured to look at it straight away.[[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 02:48, 12 June 2017 (UTC)&lt;br /&gt;
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== Takehito Koyasu Page ==&lt;br /&gt;
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Hi, I&#039;ve finished the draft for the page Koyasu, so could you please have a look over it to see if it is worthy to be mainspaced along with checking is anything is missing?. The Akimoto page is still currently being worked on. The Yosuke Akimoto page is still being worked on but will be ready soon to be looked over as a draft.&lt;br /&gt;
I would like to ask if there is a way where all &#039;incomplete&#039; stub messages can be viewed? Because I feel in the future I will be using them quite a lot.&lt;br /&gt;
Also I would like to ask if the following voice actors would be relevant for their own article:&lt;br /&gt;
* Yuichi Nakamura: only did N in the anime but he was a prominent recurring character who even travelled with the group for a bit so I believe he would be relevant&lt;br /&gt;
* Takahiro Sakurai: May not be as notable but played a recurring role as Sandshrew in the anime and Watt from the AG series who appeared more than once&lt;br /&gt;
* Wataru Takagi: Played Fergus from M01 and Vladimir in AG series who appears more than once in AG series&lt;br /&gt;
* Atsuko Tanaka: Played Pike Queen Lucy and Lenora(who appeared in more than one episode, one being a gym battle and the other in another episode in person)&lt;br /&gt;
* Rie Tanaka: Played Solidad and Mars who both had frequent appearances in their respective series(AG and DP)&lt;br /&gt;
* Nobuo Tobita: Brycen who&#039;s appearances were both large in the episodes he appeared in&lt;br /&gt;
* Kosuke Toriumi: Played Saizo who was prominent in the two episodes of appearance despite being COTD&lt;br /&gt;
* Tetsuya Kakihara: Reggie who appeared numerous times throughout the DP series&lt;br /&gt;
* Mikako Komatsu: Mairin who appears many times throughout the XY anime&lt;br /&gt;
* Koji Yusa: May not be too prominent in terms of number of appearances but did play Drake(Orange League) who appeared twice during his battle against Ash&lt;br /&gt;
* Fumiko Orikasa: Diantha the Kalos Champion who appears a lot in the XY anime[[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 15:08, 11 June 2017 (UTC)&lt;br /&gt;
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== Update on VA pages ==&lt;br /&gt;
Hi, I&#039;ve finished the Yosuke Akimoto page on the userspace and when a time is convenient to you I would like you to review it to see if it&#039;s alright to be mainspaced. Thanks.[[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 05:02, 12 June 2017 (UTC)&lt;br /&gt;
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== Lillie&#039;s Pokémon template ==&lt;br /&gt;
Can you mainspace the [[User:Lockheedpryde/Template:Lillie&#039;s Pokémon]] template, as she now has [[Snowy|two]] [[Nebby|Pokémon]] with pages? [[User:Reinhartmax|Reinhartmax]] ([[User talk:Reinhartmax|talk]]) 18:49, 15 June 2017 (UTC)&lt;br /&gt;
:Yeah, I&#039;ll mainspace it shortly. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 04:39, 17 June 2017 (UTC)&lt;br /&gt;
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== VA list ==&lt;br /&gt;
Hi, thanks to your help and advice I managed to get autoconfirmed so I came to say thanks for helping me.&lt;br /&gt;
I don&#039;t mean to pressure you when I say this but when a time is convenient would you be able to have a check over the VA list I made in a previous post? Sorry if it sounds unreasonable but it&#039;s just so I can plan ahead and know which VAs will be relevant for pages or not. [[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 13:06, 16 June 2017 (UTC)&lt;br /&gt;
:Hello, while I am glad you are eager to contribute, please note that Bulbapedia isn&#039;t my full time job and that I work during the weekdays, I will make my best effort to respond to inquiries as soon as possible. From the list all are notable except &#039;&#039;&#039;Kōsuke Toriumi&#039;&#039;&#039; and &#039;&#039;&#039;Koji Yusa&#039;&#039;&#039;. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 04:39, 17 June 2017 (UTC)&lt;br /&gt;
::Ah, that makes sense. Sorry if it taken too much of your time but also thanks for taking the time to look over the page and for your efforts to respond so promptly. Greatly appreciated.[[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 07:55, 17 June 2017 (UTC)&lt;br /&gt;
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==Quick questions==&lt;br /&gt;
Hi, I have a few questions I would like to ask regarding a few things,&lt;br /&gt;
* Do voice actors have to have a biography? Because I noticed that some such as Aoi Yuki have a biography.&lt;br /&gt;
* I saw that many voice actor pages have stubs on them. Is that because technically their roles are always expanding or is there some other reason?&lt;br /&gt;
* Would Kensho Ono be worthy of his own page? He played Alain who had a major role in the XY series and the Mega Evolution specials?&lt;br /&gt;
* Do edits to then userspaced pages count towards mainspace edits when they become mainspaced? And is there a way to count number of edits? Because I&#039;m striving to become one of the top contributors of the month and just asking out of curiosity.&lt;br /&gt;
* Following the previous question, would it be advised against to edit a large number of articles in a small amount of time such as over the course of one day? Just need to know so I don&#039;t cause server problems.&lt;br /&gt;
* About the usertag &amp;quot;This user has beaten Bulbabot&amp;quot;, can it only be used by those who beat Bulbabots number of contributions in one month?&lt;br /&gt;
Thanks ahead[[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 11:52, 29 June 2017 (UTC)&lt;br /&gt;
:I&#039;ll try to break down everything you asked below:&lt;br /&gt;
*Let me run this by the rest of the Editorial Board since it doesn&#039;t seem like there&#039;s ever been any established guidelines on that front. &lt;br /&gt;
*Many VA articles have been marked stubs because traditionally stub pages are considered pages that are very short, which is the case a lot of the time for VA articles. However, this blanket application of marking them as stubs are probably something we should be getting away from moving forward. In the future, we&#039;ll probably go through and unmark the articles that are considered &amp;quot;complete&amp;quot;.&lt;br /&gt;
*Yes, he would qualify for a page. &lt;br /&gt;
*Yes, when articles are moved to the mainspace those edits will be automatically adjusted and counted towards your mainspace edits. You can check your number of edits by going to the &amp;quot;preferences&amp;quot; tab at the upper right and then clicking &amp;quot;view global account info&amp;quot; under the user profile tab. However, this edit number will be your edits in total, userspace edits and all, I don&#039;t believe there is a way to view a breakdown of the types of edits (userspace, mainspace, etc) without very high technical administrative privileges. &lt;br /&gt;
*No, we don&#039;t advise against it if they&#039;re all productive edits. The only concern would be editing a number of high-traffic templates at one time as that could crash the server, but most of those are protected from normal users anyway. &lt;br /&gt;
*The Bulbabot usertag is for overall edits I believe, but I&#039;ll double check that for you. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 20:59, 1 July 2017 (UTC)&lt;br /&gt;
::Thank you! Information has been very helpful and advice is much appreciated.[[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 01:59, 2 July 2017 (UTC)&lt;br /&gt;
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==Rotom Pokédex, Gyarados, and Helioptile==&lt;br /&gt;
Hey, I made the pages [[User:Satsjoe/Rotom Pokédex (anime)]], [[User:Satsjoe/Lysandre&#039;s Gyarados]], and [[User:Satsjoe/Alexa&#039;s Helioptile]] a while back, and I was wondering if they are ready to be mainspaced. [[User:Satsjoe|Satsjoe]] ([[User talk:Satsjoe|talk]]) 13:36, 30 June 2017 (UTC)&lt;br /&gt;
:I&#039;ve mainspaced Rotom Pokédex, apologies for the delay on that one. However, the other two pages don&#039;t seem to be that notable, so I won&#039;t be approving those at this time. Lysandre&#039;s Gyarados did nothing but battle and repeats what was said in the episode synopsis pages already. Alexa&#039;s Helioptile didn&#039;t do too much overall and the article seems more like a list of its appearances than anything. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 22:05, 1 July 2017 (UTC)&lt;br /&gt;
::I understand. Thanks for mainspacing the Rotom Pokédex page. [[User:Satsjoe|Satsjoe]] ([[User talk:Satsjoe|talk]]) 22:38, 1 July 2017 (UTC)&lt;br /&gt;
:::Of course! &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 22:42, 1 July 2017 (UTC)&lt;br /&gt;
::::Hi, it&#039;s me again. I meant to include this in my first post, but I totally forgot about it, sorry. So, I&#039;ve also created [[User:Satsjoe/Template:Ashcl|this link template]] in my userspace and I was wondering if it could be used in the mainspace. If it&#039;s not suitable for mainspace, could you delete the page? Thanks. [[User:Satsjoe|Satsjoe]] ([[User talk:Satsjoe|talk]]) 21:39, 2 July 2017 (UTC)&lt;br /&gt;
:::::It&#039;s been approved and mainspaced. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 23:48, 2 July 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I&#039;ve a trivia question. ==&lt;br /&gt;
&lt;br /&gt;
Hi, I wanted to thank you for removing my trivia ban. But I also don&#039;t want to repeat history, so I thought I should ask: are any of [[User:Unowninator#My personal trivia|these]] good trivia? And is there anything I should know? (I can&#039;t really remember why I got banned in the first place.) [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 22:02, 1 July 2017 (UTC)&lt;br /&gt;
:I&#039;ll look into these more closely and reply back soon. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 22:05, 1 July 2017 (UTC)&lt;br /&gt;
::I bolded the ones that I think would be notable:&lt;br /&gt;
*All of the Iron-Masked Marauder Pokemon, including Celebi have a quadruple weakness.&lt;br /&gt;
*Spoink&#039;s badge bounces a bit in the Badge Arcade, whereas nothing else moves in its machine.&lt;br /&gt;
*Hyperspace Fury is the only non Z-move move that breaks Protect which can hit all types.&lt;br /&gt;
*&amp;lt;U&amp;gt;Rio&#039;&#039;&#039;Lu&amp;lt;/U&amp;gt;ca&amp;lt;U&amp;gt;rio&#039;&#039;&#039;lu&amp;lt;/u&amp;gt;&lt;br /&gt;
*Darkrai is the only Technical Pokkén character without a Mega evolution or a weakness against Ghost attacks.&lt;br /&gt;
**It is also the only non-Ghost type that can go through walls without an item in Mystery Dungeon.&lt;br /&gt;
&#039;&#039;&#039;*By giving Stunfisk an Air Balloon, it becomes the only Dual-typed Pokémon immune to both of its STABs.&#039;&#039;&#039;&lt;br /&gt;
*Onix is the only [[Gigantic Pokémon]] that can still evolve.&lt;br /&gt;
*The playable Pokemon in every [[Special episode]] is either pure Grass or pure Normal (not counting Igglybuff&#039;s eventual type change)&lt;br /&gt;
&#039;&#039;&#039;*Torracat is the only starter Pokemon to have a stat drop when it evolves.&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;* In {{g|Yellow}}, the game corner slots use {{TRT}}&#039;s Pokemon.&#039;&#039;&#039;&lt;br /&gt;
* Sandshrew and Sandslash are the only Pokemon not to share any weaknesses with their Alolan forms.&lt;br /&gt;
As for anything you should know, stay away from trivia (or any statements for that matter) that could be viewed as an opinion. Also avoid overly obvious trivia that may already be stated or easily seen from reading the article itself. I hope this helps some. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 22:42, 1 July 2017 (UTC)&lt;br /&gt;
:Huh, less facts than I expected to get approved, so I&#039;m very glad I asked first. And no opinions, obvious facts, or anything mentioned eh? Good advice, thanks. [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 22:54, 1 July 2017 (UTC)&lt;br /&gt;
::Hey, I hope I&#039;m not being a bother, but what about this one for Entrainment? &lt;br /&gt;
 Despite the move involving Dancing in the description, Entrainment is unaffected by {{a|Dancer}}&lt;br /&gt;
::I promise not to ask you for every single thing; I&#039;m just playing it safe for now. [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 01:59, 8 July 2017 (UTC)&lt;br /&gt;
:::I&#039;m going to say no. It&#039;s a bit clear that it&#039;s not the same type of &amp;quot;dance move&amp;quot; that the Dancer ability refers to. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 21:45, 10 July 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bulba Handbook ==&lt;br /&gt;
&lt;br /&gt;
Do you know where Bulba Handbook gets their information? I know for sure that not all of it&#039;s from Bulbapedia, because some stuff on Bulba Handbook isn&#039;t on Bulbapedia. If you don&#039;t know, who should I ask? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 19:17, 4 July 2017 (UTC)&lt;br /&gt;
:Sorry for the late response on this. As I was not the one who directly worked on the Handbook, I can&#039;t say where all of that information was originally found. What I can say is that the standards for the verification of sources are far higher on Bulbapedia than they were on the Handbook, which was a far smaller scale project. For more information, I can point you to the user Soki, who&#039;s more active on the Forums. I hope this helps in some way.  &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 22:07, 7 July 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hareta&#039;s Luxray ==&lt;br /&gt;
&lt;br /&gt;
Is the page [[User:Rahl/Hareta&#039;s Luxray]] ready to be mainspaced? I know it would be better to ask an admin who is in charge of manga related articles, but I&#039;ve been ignored by one and the other is on a break so I&#039;m not sure where else to take this to see if it is ready. Thank you.--[[User:Rahl|Rahl]] ([[User talk:Rahl|talk]]) 15:48, 17 July 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Voice actor pages==&lt;br /&gt;
&lt;br /&gt;
Hi, if you go onto my userpage(which is more or less a to-do list) you will see under the heading &amp;quot;Pages made but currently in userspace&amp;quot; three articles on the voice actors Rie Tanaka, Takahiro Sakurai and Yuuichi Nakamura. When a time is convenient could you please mainspace those pages for me please? Thanks. [[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 02:43, 23 July 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unapproved seiyu page ==&lt;br /&gt;
&lt;br /&gt;
I noticed that {{user|Singaporean}} has created the [[Sachi Kokuryū]] page directly in the mainspace without getting staff approval first. Would you be able to either approve it or move it into their userspace, please? Thanks. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 17:39, 16 October 2017 (UTC)&lt;br /&gt;
:Mmmmm, I think it will be okay to stay, based off of point one of the VA notability requirements. &amp;quot;They voiced a main and/or recurring character in the anime for more than one episode.&amp;quot; &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 03:55, 18 October 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== User:Raltseye/Lop/foreign/br ==&lt;br /&gt;
&lt;br /&gt;
Could you undelete this page? If I marked it for deletion it was by mistake but I&#039;m pretty sure I didn&#039;t. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 02:07, 5 January 2018 (UTC)&lt;br /&gt;
:Hmm, I&#039;m not sure what happened there, I could have sworn it was tagged for deletion. The page is restored again, sorry for the mistake! &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 18:51, 5 January 2018 (UTC)&lt;br /&gt;
::Thanks! --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 23:35, 5 January 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== E-Reader Redirect  ==&lt;br /&gt;
I have seen {{Red link|e-reader}} stylized as: [[smw:File:E-Reader North America Title Screen.png]]. That&#039;s why I created the redirect. --[[User:Wildgoosespeeder|Wildgoosespeeder]] ([[User talk:Wildgoosespeeder|talk]]) 20:20, 5 January 2018 (UTC)&lt;br /&gt;
:I can see why you created that redirect, but Mediawiki (the software Bulbapedia is run on) is not case sensitive when using the &amp;quot;search&amp;quot; system/search bar. Therefore, &amp;quot;e-reader&amp;quot; would already automatically redirect to &amp;quot;e-Reader&amp;quot;, because it&#039;s already reading the upper and lowercase &amp;quot;R&amp;quot; as the same. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 20:31, 5 January 2018 (UTC)&lt;br /&gt;
::What about URL typing or the redlink that remains that I linked to for you? --[[User:Wildgoosespeeder|Wildgoosespeeder]] ([[User talk:Wildgoosespeeder|talk]]) 20:36, 5 January 2018 (UTC)&lt;br /&gt;
:::I believe it&#039;s a safe assumption that a vast majority of our userbase/readers won&#039;t be searching for a specific page via URL. As for the redlink, I added the &amp;lt;nowiki&amp;gt;{{Red link}}&amp;lt;/nowiki&amp;gt; template to it so it doesn&#039;t appear in the wanted pages. There&#039;s not a strong reason to keep that redirect. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 20:42, 5 January 2018 (UTC)&lt;br /&gt;
::::I got a middleground I think we can agree on. For the delete reason, link to [[e-Reader]]. This might require restoring the deletion and deleting again. --[[User:Wildgoosespeeder|Wildgoosespeeder]] ([[User talk:Wildgoosespeeder|talk]]) 21:18, 5 January 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Deliveryman ==&lt;br /&gt;
&lt;br /&gt;
Should I bother creating an article on the deliveryman as he just appeared in [[SM057]] and he also appeared in many games and the Be the Best! Pokémon B+W manga? [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 02:00, 19 January 2018 (UTC)&lt;br /&gt;
:Sounds like it would be ok. If you create a page in the userspace, I&#039;d be happy to review it. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 16:58, 20 January 2018 (UTC)&lt;br /&gt;
::I have created the {{u|Pattyman/Deliveryman‎‎|page}} in the userspace. It is ready to be reviewed. [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 02:16, 3 April 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== DigimonGamer&#039;s Block ==&lt;br /&gt;
&lt;br /&gt;
Hello, I was just wondering, why is your username removed from the block log when viewing his contributions, yet your name is still visible on the block list. Thank you[[User:Great Bear|Great Bear]] ([[User talk:Great Bear|talk]]) 01:53, 24 March 2018 (UTC)&lt;br /&gt;
:I could be wrong, but I think he tried to do the exact opposite (hide the vandal&#039;s username, not his own). [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 02:39, 24 March 2018 (UTC)&lt;br /&gt;
::Without going into detail, I do not believe there is a mistake.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 15:31, 24 March 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Mainspace articles==&lt;br /&gt;
Hi, I&#039;ve created a few pages on my own page for possible mainspacing, [[https://bulbapedia.bulbagarden.net/wiki/User:BigDocFan]], was wondering if you could take a look and see if they can be mainspaced or tell me is needed for them to be mainspaced.--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 13:42, 10 May 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Name Change ==&lt;br /&gt;
&lt;br /&gt;
Hello. I was wondering if I could have my name changed to Incentive, so it matches my name on the boards. Thank you. [[User:Veralann|&amp;lt;span style=&amp;quot;color:#ffa900;&amp;quot;&amp;gt;&#039;&#039;&#039;Veralann&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#00c7ff&amp;quot;&amp;gt;&#039;&#039;&#039; (a.k.a. Incentive)&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 21:54, 17 May 2018 (UTC)&lt;br /&gt;
:He changed his mind, in case you miss his undid edit. [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 18:31, 18 May 2018 (UTC)&lt;br /&gt;
::sorry, I didn&#039;t know about not undoing talk page edits. And I&#039;m a she, just saying. [[User:Veralann|&amp;lt;span style=&amp;quot;color:#ffa900;&amp;quot;&amp;gt;&#039;&#039;&#039;Incentive&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#00c7ff&amp;quot;&amp;gt;&#039;&#039;&#039; (a.k.a. Veralann)&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:36, 18 May 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Change username request ==&lt;br /&gt;
&lt;br /&gt;
Hello, I just wanted to start to contribute in Bulbapedia, so before to start an new account registration, I just tried the option of recover password, then surprisingly I already have a registered account, but I don&#039;t use this nickname anymore... so I was wondering if you please can change my username to &amp;quot;Toramaru&amp;quot;, or you just suggest me to de-attach my mail of this account and start over?... I ask this, because this account have a very &amp;quot;ancient&amp;quot; registration date... for me at least xd. Thank you so much! [[User:Ewainn|Ewainn]] ([[User talk:Ewainn|talk]]) 06:40, 12 June 2018 (UTC)9&lt;br /&gt;
: Well, I waited enough, I tired, so I have created this new account, i know, i lost the progress of the old one... but well is fine, so forget this request, thank you... feel free to delete my old account if you want, i dont care, i&#039;ll not use it anymore, i will edit articles with this new, starting from today, bye [[User:Toramaru|Toramaru]] ([[User talk:Toramaru|talk]]) 23:37, 4 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Searching for arbitration on a dispute with an admin ==&lt;br /&gt;
&lt;br /&gt;
Hello,&lt;br /&gt;
&lt;br /&gt;
I looking for staff arbitration of a dispute about alleged sockpuppeting. A friend of mine (Doondook De Storm) was banned, accused of being my alt, and a notice was left on my page not to make more accounts. However, I did not create his account and I&#039;m wanting to see if another staff member could look into the issue if anybody&#039;s got the time. A quick check of the IP addresses would show that we live in totally different countries.&lt;br /&gt;
&lt;br /&gt;
Thank you and best wishes. [[User:Bogavante|Bogavante]] ([[User talk:Bogavante|talk]]) 21:50, 6 October 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Username change request ==&lt;br /&gt;
&lt;br /&gt;
My username on Bulbapedia is Randomwaffle23. I despise this name, and I regret having ever been young and stupid enough to choose it for anything. On more than one occasion, I&#039;ve had people assume I&#039;m a new user who doesn&#039;t know what he&#039;s doing, even when my edits are constructive and in good faith. People figure they probably know better than someone named Randomwaffle23.&lt;br /&gt;
&lt;br /&gt;
I don&#039;t want to be looked down on because of these kinds of assumptions. I don&#039;t want to be an eternal &amp;quot;new user&amp;quot;. So, I&#039;d like to have my account&#039;s username changed to &#039;&#039;&#039;Ardub23&#039;&#039;&#039;, a name which has fewer connotations (and which matches my username on various other sites). Or, failing that, I&#039;d like to be permitted to create a new account under that name.&lt;br /&gt;
&lt;br /&gt;
Thank you for considering my request. —&amp;amp;nbsp;[[User:Randomwaffle23|Randomwaffle23]] ([[User talk:Randomwaffle23|talk]]) 19:33, 18 October 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Template wikicode question ==&lt;br /&gt;
&lt;br /&gt;
I am writing a sandboxed version of the {{template|alldex}} row template for use on a draft article ([[User:Force Fire/List of Pokémon that appear in multiple regional Pokédex]]) that is currently nominated for mainspacing. I want this sandboxed version to take into account whether a non-numeric input (like &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;???&amp;lt;/code&amp;gt;) is fed to any of its parameters.&lt;br /&gt;
&lt;br /&gt;
On the current version in templatespace, whenever a non-numeric input is fed to the &amp;lt;code&amp;gt;s=&amp;lt;/code&amp;gt; parameter, as in the following example:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{alldexh|1}}&lt;br /&gt;
{{alldex|1|084|j=204|oj=199|h=095|oh=092|s=---|u2dex=---|kdex=094|kr=Central|adex=---|Doduo|2|Normal|Flying}}&lt;br /&gt;
|}&amp;lt;/pre&amp;gt;&lt;br /&gt;
I get the following error message:&lt;br /&gt;
{{alldexh|1}}&lt;br /&gt;
{{alldex|1|084|j=204|oj=199|h=095|oh=092|s=---|u2dex=---|kdex=094|kr=Central|adex=---|Doduo|2|Normal|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
This is because of the following numeric comparison statement being executed by the template to determine whether or not to append &amp;lt;span style=&amp;quot;background:white&amp;quot;&amp;gt;{{sup/4|Pt}}&amp;lt;/span&amp;gt; to the Sdex number:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{#ifexpr: {{{s|001}}} &amp;gt; 151|{{Sup/4|Pt}}}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
The comparison &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{{s|001}}} &amp;gt; 151&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; crashes whenever &amp;lt;code&amp;gt;s=&amp;lt;/code&amp;gt; is non-numeric. So, I want to modify my sandboxed copy of {{template|alldex}} to not execute the numeric comparison above unless the input is purely numeric.&lt;br /&gt;
&lt;br /&gt;
I want to ask if there is a wikicode command (like &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{#ifnum: {{{in|def}}}|out}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; or similar) that I can use in my template to check whether the input is a number (positive, negative, etc.) and execute the output only upon meeting that numeric constraint. That way, I could have my template do this without crashing or returning error messages:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{#ifnum: {{{s|001}}}|{{#ifexpr: {{{s|001}}} &amp;gt; 151|{{Sup/4|Pt}}}}}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
I could also use such a construct to tell the template to supress any &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{tt|*|}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; tooltips for non-numeric inputs (like &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt;, used to express that a Pokémon is not in that regional Pokédex), so that for the example above I get something like this:&lt;br /&gt;
{{alldexh|1}}&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:Monospace;&amp;quot; | #084&lt;br /&gt;
| style=&amp;quot;font-family:Monospace;&amp;quot; | #084&lt;br /&gt;
| style=&amp;quot;font-family:Monospace;&amp;quot; | #204{{tt|*|199 in Generation II}}&lt;br /&gt;
| style=&amp;quot;font-family:Monospace;&amp;quot; | #095{{tt|*|092 in Generation III}}&lt;br /&gt;
| style=&amp;quot;font-family:Monospace;&amp;quot; | #---&lt;br /&gt;
| style=&amp;quot;font-family:Monospace;&amp;quot; | #---&lt;br /&gt;
| style=&amp;quot;font-family:Monospace;&amp;quot; | #094{{tt|*|Central}}&lt;br /&gt;
| style=&amp;quot;font-family:Monospace;&amp;quot; | #---&lt;br /&gt;
| {{MS|084|Doduo (Pokémon)}}&lt;br /&gt;
| {{p|Doduo}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{normal color}}&amp;quot; | [[Normal (type)|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{flying color}}&amp;quot; | [[Flying (type)|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Flying&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|}&lt;br /&gt;
Any help on this? Thankee! &amp;amp;#x200b;‑‑[[User:SilSinn9801|&#039;&#039;&amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;SilSinn&amp;lt;/b&amp;gt;&#039;&#039;]] ([[TID]]s: &#039;&#039;&#039;768426[[Pokémon Sun|&amp;lt;sup style=&amp;quot;color:#F1912B&amp;quot;&amp;gt;S&amp;lt;/sup&amp;gt;]]&#039;&#039;&#039;, &#039;&#039;&#039;123446[[Pokémon Ultra Moon|&amp;lt;sup style=&amp;quot;color:#226DB5&amp;quot;&amp;gt;UM&amp;lt;/sup&amp;gt;]]&#039;&#039;&#039;) [[User talk:SilSinn9801|&amp;amp;#x1F4AC;]] 22:46, 2 March 2019 (UTC)&lt;br /&gt;
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== help ==&lt;br /&gt;
&lt;br /&gt;
Hello! I wanted to help with item descriptions by adding a verbal description since the pictures are very small on mobile and sometimes don&#039;t load due to errors or bad signal.&lt;br /&gt;
someone was removing them and messaged me to stop and that the pictures were enough.&lt;br /&gt;
&lt;br /&gt;
this was my reply: &amp;quot;    I&#039;m adding the descriptions because on mobile or low wifi or bad data the pictures don&#039;t load at all sometimes. If you can&#039;t get the picture a description is a good way to help someone identify an item they have. please leave them alone.&amp;quot;&lt;br /&gt;
I went to correct my signature and spelling and I couldn&#039;t save. It says I was abusing somehow? abuse 3 or something. Please help! I&#039;m not entirely sure how the talking thing works even after reading the page and I hope this gets top you okay.&lt;br /&gt;
&lt;br /&gt;
[[User:AlabasterWitch|AlabasterWitch]] ([[User talk:AlabasterWitch|talk]]) 17:06, 20 July 2019 (UTC)&lt;br /&gt;
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== Can I add personal links? ==&lt;br /&gt;
&lt;br /&gt;
I briefly summed it up in a comment on Dunsparce&#039;s talk page, but I was wondering if I could add a link to a journal entry detailing in-depth why I think Dunsparce may draw partial inspiration from hornworms. [[User:Icycatelf|Icycatelf]] ([[User talk:Icycatelf|talk]]) 17:51, 29 July 2019 (UTC)&lt;br /&gt;
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== Sword and Shield ==&lt;br /&gt;
&lt;br /&gt;
As we are drawing closer to Sword and Shield being released, do you know when the site will be locked from editing and how long for, seeing that we have little to no information on Pokémon Sword and Shield regarding the Pokémon and the characters? [[User:Kangaflora|Kangaflora]] ([[User talk:Kangaflora|talk]]) 19:59, 1 November 2019 (UTC)&lt;br /&gt;
:Hey there. There is no approximate date for when the site is expected to be edit locked and the exact duration of the lock, but it can be expected in the near future. I ensure you that Staff will work very hard to have this lock be as brief as possible. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 03:53, 3 November 2019 (UTC)&lt;br /&gt;
::Could I request this to be communicated at least some time before the the lock-down? --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 12:20, 3 November 2019 (UTC)&lt;br /&gt;
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== Thanks for stopping the vandal ==&lt;br /&gt;
&lt;br /&gt;
Thanks for stopping that vandal. Could you also hide his edits? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 18:49, 27 January 2020 (UTC)&lt;br /&gt;
:Of course. I removed the edits from S11, but the others weren&#039;t particularly disruptive so I left them unhidden. We typically reserve hiding the edits for the particularly vulgar vandal edits. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 19:00, 27 January 2020 (UTC)&lt;br /&gt;
::I agree. I was mainly referring to those edits, anyway. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 19:30, 27 January 2020 (UTC)&lt;br /&gt;
:::Why do some edits get hidden, while others don&#039;t? I never understood that? [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 19:55, 27 January 2020 (UTC)&lt;br /&gt;
::::Pm97 explained it above. Only particularly vulgar and inappropriate vandal edits are hidden. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 19:57, 27 January 2020 (UTC)&lt;br /&gt;
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== Re: Regarding talk page warnings ==&lt;br /&gt;
&lt;br /&gt;
I apologize for the late response. Thank you for informing me about the full extent of the talk page policy. I didn&#039;t know we were allowed to manually create a new section at the bottom of the talk page. I assumed, based on the existence of the &amp;quot;+&amp;quot; sign, that it was something we were all required to use. My apologies. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 23:16, 31 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Becoming an admin ==&lt;br /&gt;
&lt;br /&gt;
Is there a formal process on how to become an admin for this site? I&#039;d like to become one, if that&#039;s alright. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 08:12, 4 February 2020 (UTC)&lt;br /&gt;
:There&#039;s no formal process, staff are selected periodically based on their contributions to the site. &#039;&#039;&amp;quot;What Bulbapedia looks for in its staff is a willingness to contribute meaningfully above all. Expert knowledge of Bulbapedia&#039;s templates and style is one of the most major points of consideration for users to move up to the Junior Administrator level...&amp;quot;&#039;&#039; &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 03:44, 5 February 2020 (UTC)&lt;br /&gt;
::Okay, thanks for letting me know. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 08:00, 5 February 2020 (UTC)&lt;br /&gt;
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== Pokémon Home Sprites ==&lt;br /&gt;
Pokémon Home has made new sprites of every Pokémon just for the app. I&#039;m unsure if these should be added to the individual Pokémon&#039;s page or if there should be a page dedicated to the Pokémon Home sprites. Since there&#039;s no Head of Games, you seemed like the person to ask, how can I help since I can&#039;t upload pictures yet and what&#039;s the best way to add these sprites? [[User:Browserboom|Browserboom]] ([[User talk:Browserboom|talk]]) 02:55, 23 February 2020 (UTC)&lt;br /&gt;
:It seems that these sprites [https://archives.bulbagarden.net/wiki/Category:HOME_artwork have already been uploaded to the Archives]. Ideally, the home sprites would be included on each individual species page as we do with sprites from other games/generations, but that would be implemented through an update of the Spritebox template, which a couple of users are working on currently. Once these steps are done is when we can go about adding them to the pages and there may be more for you to help with. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 18:31, 23 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ataro ignoring my talk page messages ==&lt;br /&gt;
&lt;br /&gt;
Hey! I would like to report an admin. [https://bulbapedia.bulbagarden.net/wiki/User_talk:Ataro#Iris_edit I&#039;ve been trying] [https://bulbapedia.bulbagarden.net/wiki/User_talk:Ataro#Iris_edit.2C_continued for months] to talk with {{U|Ataro}} about an editing style that I strongly disagree with, which led to what I believe to be an unnecessary three-day block on my end. Ataro [https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk%3AAtaro&amp;amp;type=revision&amp;amp;diff=3032795&amp;amp;oldid=3031944 responded], and this was [https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk%3AAtaro&amp;amp;type=revision&amp;amp;diff=3032886&amp;amp;oldid=3032814 my response]. For months, I haven&#039;t received another response from them. I am led to believe Ataro is ignoring me on purpose because [https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk%3AAtaro&amp;amp;type=revision&amp;amp;diff=3068489&amp;amp;oldid=3068474 they] [https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk%3AAtaro&amp;amp;type=revision&amp;amp;diff=3068499&amp;amp;oldid=3068496 have] [https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk%3AAtaro&amp;amp;type=revision&amp;amp;diff=3107287&amp;amp;oldid=3107274 responded] to other talk page messages, but not mine. They have also been active many times since that initial response, so it would&#039;ve been absolutely difficult for them not to see all the talk page notifications that were sent by my many attempts to contact them.&lt;br /&gt;
&lt;br /&gt;
I find it hard to believe they were unaware of all of that. If there was supposed to be another, more appropriate way to reach them, then my apologies; I didn&#039;t know. But nevertheless, I find it absolutely disgusting that this admin would engage in such unacceptable, selective behavior. One would expect an admin to respond to any and all talk page messages as soon as possible. Unfortunately, trying to contact Ataro even before they initially responded has been an extremely tedious debacle, and by this point, I am absolutely done with their conduct. I&#039;d like to see this being addressed. Thank you. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 08:48, 28 February 2020 (UTC)&lt;br /&gt;
:Hello GrammarFreak and thank you for reaching out. While I definitely understand and see your frustrations, I also want to say be careful because you don&#039;t want to toe the line of harassment by repeatedly leaving messages after Ataro explained his reasoning behind his original action. Even though Ataro is the Head of Manga and has the right to not explain himself further, he should have communicated this to you clearly or referred you to a higher member of staff if you were dissatisfied still. I&#039;ll try to touch base with him, but, for now, I&#039;m going to ask you to discontinue messaging him about this particular issue. You can reach out to myself or Kogoro if you have any additional disagreements with a decision a member of staff has made. Thank you. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 20:51, 29 February 2020 (UTC)&lt;br /&gt;
::Thank you! Yeah, sorry about that. That&#039;s why I reached out to you; I figured I sent too much messages as it already was. Again, thank you! [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 22:02, 29 February 2020 (UTC)&lt;br /&gt;
:::So, how&#039;s it going on your end? Any progress? [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 08:12, 15 March 2020 (UTC)&lt;br /&gt;
::::While Ataro&#039;s response was a bit short, he responded to you on this particular issue in October. Because he is the Head of Manga, I support the decision he made, so I&#039;d prefer if discussion around this &#039;&#039;particular&#039;&#039; issue would end as the decision was made already. Now for &#039;&#039;future&#039;&#039; issues, Ataro will be responsive and there shouldn&#039;t be any trouble reaching him, but I&#039;d like to consider this particular issue resolved. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 15:21, 15 March 2020 (UTC)&lt;br /&gt;
:::::Okay, thanks. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 22:52, 17 March 2020 (UTC)&lt;br /&gt;
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== Autoconfirm Request ==&lt;br /&gt;
&lt;br /&gt;
I have edited some articles, but it doesn&#039;t allow me to create a new page. Any help? {{U|SatoKasu101}}. {{unsigned|SatoKasu101}}&lt;br /&gt;
:If you are unable to create a new page, it simply means you still have not made the number of edits necessary for this autoconfirmation to occur. Continue editing a bit more and the right should unlock. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 02:27, 9 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Five questions ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{user|Kogoro}} has so many unanswered user rename requests on her talk page. I have requested as well, so will you or Kogoro &#039;&#039;globally&#039;&#039; rename users? [[Special:CentralAuth/TheICTLiker4|View my current CentralAuth status]]. Yes, I want to have my username changed to Keyacom because I&#039;m called like that in many places around the internet, e.g. on [[Smogon|Pokémon Showdown]].&lt;br /&gt;
&amp;lt;li&amp;gt;Even if a user was {{bp|blocking policy|blocked}}, will they be ever accepted to become a staff member?&lt;br /&gt;
&amp;lt;li&amp;gt;Will Bulbapedia ever have the [[mw:Extension:Math|Math extension]] installed? Not only I want this extension, but also {{user|Raltseye}}, {{user|Team Rocket Grunt}} and {{user|SnorlaxMonster}}. I think Bulbapedia should have this extension because:&lt;br /&gt;
&amp;lt;table class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: #{{bulba color dark}} 3px solid; background: #{{bulba color}}&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{bulba color light}}&amp;quot; colspan=6&amp;gt;“Does this wiki have the Math extension?”&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(only in reference to active EP wikis, as of 8 March 2020)&amp;lt;/small&amp;gt;&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;background: #{{green color light}}&amp;quot; class=&amp;quot;roundytop&amp;quot; colspan=3&amp;gt;YES&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;background: #{{red color light}}&amp;quot; class=&amp;quot;roundytop&amp;quot; colspan=3&amp;gt;NO&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background: #fff&amp;quot; class=&amp;quot;roundybottom&amp;quot; colspan=3&amp;gt;[[PokéWiki]]&amp;lt;br&amp;gt;[[Poképédia]]&amp;lt;br&amp;gt;[[Pokémon Central Wiki]]&amp;lt;br&amp;gt;[[WikiDex]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background: #fff&amp;quot; class=&amp;quot;roundybottom&amp;quot; colspan=3&amp;gt;[[Bulbapedia]]&amp;lt;br&amp;gt;[[Pokémon Wiki|ポケモンWiki]]&amp;lt;br&amp;gt;[[神奇宝贝百科|52Poké Wiki]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;roundyleft&amp;quot; style=&amp;quot;background: #fff&amp;quot; colspan=2&amp;gt;&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background: #fff&amp;quot; colspan=2&amp;gt;&amp;gt;&lt;br /&gt;
&amp;lt;td class=&amp;quot;roundyright&amp;quot; style=&amp;quot;background: #fff&amp;quot; colspan=2&amp;gt;3&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Do edits made to the custom CSS/JS and user sandbox pages count to the userspace limit of three edits per day?&lt;br /&gt;
&amp;lt;li&amp;gt;I want you to rate the following pages to see if they can be in one of Bulbapedia&#039;s main content spaces.&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[User:TheICTLiker4/List of fishing encounters]] (If I finish this, this will be under &amp;quot;List of fishing encounters in Generation I&amp;quot;).&amp;lt;li&amp;gt;[[User:TheICTLiker4/TOC right]] ({{user|Raltseye}} was just doing this so many times. I asked on his talk page if he wants to convert all &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;div style=&amp;quot;float: right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; to a template.&amp;lt;li&amp;gt;[[User:TheICTLiker4/fileexist]] (This is for checking the existence of files, instead of using the &amp;lt;code&amp;gt;#ifexist&amp;lt;/code&amp;gt; parser function).&amp;lt;li&amp;gt;[[User:TheICTLiker4/Template:NewMove]] (Template to be placed on pages about new moves).&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
Yeah, please answer these questions. &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;[[User:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#333&amp;quot;&amp;gt;&#039;&#039;&#039;TheI&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheICTLiker4|&amp;lt;span style=&amp;quot;color:#f30&amp;quot;&amp;gt;&#039;&#039;&#039;CTLi&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#bbb&amp;quot;&amp;gt;&#039;&#039;&#039;ker4&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 17:48, 8 March 2020 (UTC)&lt;br /&gt;
:1. Hello there. Unfortunately Kogoro and the webmaster himself are the only staff members who have global rights to rename users on the wiki but we are working on getting this right to additional users so we can carry out the requests that have been pending. Your patience is appreciated with this.&lt;br /&gt;
:2. Being blocked isn&#039;t a dealbreaker for becoming a Staff member. There have been a few staff members who were blocked at one point and later became Staff. A variety of factors are considered when evaluating if a user is ready for staff, including disciplinary history, qualities of edits, and a user&#039;s &#039;&#039;overall attitude&#039;&#039;.&lt;br /&gt;
:3. This is something that we have been considering with our next Mediawiki update, but we are still in discussions. The webmaster is usually the one who handles the selection and implementation of add-ons, etc.&lt;br /&gt;
:4. We are generally a bit more lenient towards userspace edits that are intended to be mainspaced as a template or other item that constructively adds to the wiki. However, if you are working on templates/css stuff more than you are contributing to the mainspace is when it becomes problematic. I recommend staying as close to the limit as you can. &lt;br /&gt;
:5. I will have to look at these more closely later. {{u|Abcboy}} is the Acting Head of Games and can review the more game related items you have on the list as that&#039;s his area and should be your first point of contact. Hope I was able to answer some of your questions! &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 02:27, 9 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Help ==&lt;br /&gt;
&lt;br /&gt;
In the Pokemon Home artwork page, the sprite thumbnails aren&#039;t showing, only 2 images are displayed. Is there a way to fix this problem? -  {{Unsigned|Gdnam32}}&lt;br /&gt;
:Would you mind linking me to the exact page you are speaking of so I can take a look, I&#039;m unsure which artwork page you are referring to at the moment. Also you can sign your talk page comments with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; so it will also include the timestamp. Just a tip for next time! &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 03:34, 29 March 2020 (UTC)&lt;br /&gt;
This one https://archives.bulbagarden.net/wiki/Category:HOME_artwork &#039;&#039;&#039;&#039;&#039;[[User:Gdnam32|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Gdnam32&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 23:42, 28 March 2020 (UTC)&lt;br /&gt;
:Sorry, about the signed comment above but could you take a look at the link I posted? There are a lot of missing images. [[User:Gdnam32|Gdnam32]] ([[User talk:Gdnam32|talk]]) 17:19, 29 March 2020 (UTC)&lt;br /&gt;
::I&#039;m not experiencing any problems on my end with the images being displayed. Perhaps try viewing it from a different browser as it may be a browser or connection issue? &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 20:14, 29 March 2020 (UTC)&lt;br /&gt;
I switched to mobile view and it shows every picture. I&#039;m looking it through my computer [[User:Gdnam32|Gdnam32]] ([[User talk:Gdnam32|talk]]) 01:32, 30 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== help with wording on [[Twerp]] ==&lt;br /&gt;
&lt;br /&gt;
Hello&lt;br /&gt;
on the article [[Twerp]] I added that the ter mis not always used as an insult, such as how Meowth referred to Ash and the crew as tworps even when he was temporarily with the group in mid Unova.&lt;br /&gt;
Is there a better way to include this because without this point, it only looks like it&#039;s always an insult.  I think it&#039;s important to acknowledge that the term is not always an insult but is rathe roften times an insult instead of always.  thakns.&lt;br /&gt;
[[User:African Vulture|African Vulture]] ([[User talk:African Vulture|talk]]) 18:16, 30 March 2020 (UTC)&lt;br /&gt;
:Hey there. I feel like the wording you used works ok enough. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 20:18, 30 March 2020 (UTC)&lt;br /&gt;
Ok thanks so much.  [[User:African Vulture|African Vulture]] ([[User talk:African Vulture|talk]]) 21:02, 30 March 2020 (UTC)&lt;br /&gt;
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== Editing other user&#039;s userpages  ==&lt;br /&gt;
&lt;br /&gt;
Had you bothered to check {{u|Raltseye}}&#039;s [[User talk:Raltseye#Userpage|Talkpage]], you would have seen that I had the user&#039;s permission. Now, if you wouldn&#039;t mind undoing your reversion and being more vigilant in future.  [[User:48Pills|48Pills]] ([[User talk:48Pills|talk]]) 20:04, 30 March 2020 (UTC)&lt;br /&gt;
:Perhaps next time you&#039;d find it useful to use an edit summary so other editors could be aware of that (that message was not explicit permission either in my interpretation). I am only human, that can be missed in the 1,000s of edits that occur on the wiki everyday, mistakes happen, no need to be rude about it. Thanks. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 20:18, 30 March 2020 (UTC)&lt;br /&gt;
Apology accepted.  [[User:48Pills|48Pills]] ([[User talk:48Pills|talk]]) 20:58, 30 March 2020 (UTC)&lt;br /&gt;
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== User pages ==&lt;br /&gt;
&lt;br /&gt;
I think we can both agree that user pages are exempted from the user space policy when they include lines such as &#039;&#039;&#039;Feel free to correct any typos&#039;&#039;&#039;. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 10:07, 31 March 2020 (UTC)&lt;br /&gt;
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== Type: Null Anime ==&lt;br /&gt;
&lt;br /&gt;
In the anime, it&#039;s highly implied that Type: Null and Silvally are the same Pokémon. I put that in the trivia, but GrammarFreak01 changed it. I know it might be a bit speculative, but there&#039;s a ton of evidence to back this up. Should I put it back? I know he&#039;ll just undo it again. [[User:Browserboom|Browserboom]] ([[User talk:Browserboom|talk]]) 17:16, 7 April 2020 (UTC)&lt;br /&gt;
:Unfortunately, if it&#039;s never been explicitly confirmed we can&#039;t allow trivia that is speculative in nature, even if there does seem to be evidence that suggests that it&#039;s true. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 20:00, 7 April 2020 (UTC)&lt;br /&gt;
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== Ash&#039;s PWC ranking ==&lt;br /&gt;
&lt;br /&gt;
I left a suggestion regarding the listing of Ash&#039;s PWC rankings on the talk page of Ash&#039;s achievements. What&#039;s your opinion? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 19:22, 9 April 2020 (UTC)&lt;br /&gt;
:I responded over on the talk page but I do think it&#039;s a good suggestion. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 05:34, 10 April 2020 (UTC)&lt;br /&gt;
::Thank you very much. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 06:53, 10 April 2020 (UTC)&lt;br /&gt;
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== Mainspacing request ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m hoping you mean what you wrote in your MftE, so here&#039;s a page I&#039;d like to &amp;quot;fast-track&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a page I was reassured it&#039;d be notable before I made it, which was back in 2016. Over time, I repeatedly asked staff member(s) to mainspace it, but that never happened. Recently, Daniel Carrero created the article from scratch, rather than mainspacing mine (no blame on him please). That was about almost weeks ago, and nothing happened since then. I&#039;m talking about [[Confusion (status condition)|confusion]].&lt;br /&gt;
&lt;br /&gt;
So could you pleease either merge the two yourself and at least do [[Special:Diff/3156837|the appropriate edit]] [[Special:Diff/2563332|to the template]], ask a staff member of your choice to do it, or promote me so I can do it? Thanks. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 10:04, 9 May 2020 (UTC)&lt;br /&gt;
:Apologies for the late reply, I was on reduced activity for a bit. I agree that since your page was in your mainspace for over 3 years and the staff dropped the ball on getting it approved for mainspacing, I went ahead and merged the two histories so that your work could be reflected as well. Feel free to see the page and make any fixes if you see them. I also went ahead and updated the template to reflect the individual page that was created as well. Thanks for bringing this to my attention and sorry for the oversight! &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 22:17, 14 May 2020 (UTC)&lt;br /&gt;
:Alright, no problem, and thank you.&lt;br /&gt;
:As far as I can tell, Spriteit did a good job merging the content (which I was primarily focussing on, not the credit/referencing). So thanks again. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 19:13, 15 May 2020 (UTC)&lt;br /&gt;
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== Request to either create a new account or to change my username ==&lt;br /&gt;
&lt;br /&gt;
If my Account Name is anything to go off of, I created this account back in 2016 and at the time, I didn&#039;t have a general username that I would use for websites.  However, I have began using &amp;quot;pkmn.sm&amp;quot; across different websites and would like to have my username changed accordingly.  If at all possible, I would like to have it changed to the name mentioned, but if it isn&#039;t possible, then I&#039;d like permission to create a new account.  Thank you for reading.  [[User:Pocketmonsterfan2016|Pocketmonsterfan2016]] ([[User talk:Pocketmonsterfan2016|talk]]) 20:54, 2 June 2020 (UTC)&lt;br /&gt;
:Hey there. Unfortunately our renameuser function is broken so I cannot rename your account, but feel free to create a new account since it doesn&#039;t seem like you made many edits with the one you are using now. Let me know if you have any other questions! &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 19:05, 3 June 2020 (UTC)&lt;br /&gt;
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== KnightGalarie and Gyarados edit ==&lt;br /&gt;
&lt;br /&gt;
Hey! Since you&#039;ve decided to get involved in {{U|KnightGalarie}}&#039;s style of editing, do you think you could look into [https://bulbapedia.bulbagarden.net/w/index.php?title=Gyarados_%28Pok%C3%A9mon%29&amp;amp;type=revision&amp;amp;diff=3184454&amp;amp;oldid=3184453 this edit] for the {{p|Gyarados}} article? I&#039;ve had [https://bulbapedia.bulbagarden.net/wiki/User_talk:KnightGalarie#Ho-Oh_and_Gyarados a back-and-forth discussion] with them over it, and I think a third party should look into it.&lt;br /&gt;
&lt;br /&gt;
Also, on a slightly related tangent, I think there needs to be a discussion amongst the staff about the issue of style when it comes to Pokémon whose recurring status in the anime is ambiguous, like Gyarados and {{p|Dodrio}}. Since you made the wording for the Dodrio entry ambiguous, perhaps this opens the question of whether this should automatically apply to all other Pokémon articles with similar cases, as well as how we should evaluate the ambiguity of continuity. Do you get my drift? [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 20:20, 12 June 2020 (UTC)&lt;br /&gt;
:Hey there, I believe G50 addressed this by stating that there &#039;must&#039; be confirmed explicitly in order for us to state a relation as so on pages. An approach similar to mine would be okay because it remains ambiguous and never confirmed that it was indeed the same Pokémon. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 19:18, 17 June 2020 (UTC)&lt;br /&gt;
::So what is the correct approach? I can&#039;t abide with getting conflicting answers from different admins. Shouldn&#039;t there be a consensus among staff about how to approach this, style-wise? Also, this problem is rearing its ugly head again with {{an|Korrina}}&#039;s {{p|Mienfoo}} and {{p|Mienshao}} with the latest anime episode being aired. There NEEDS to be a discussion amongst the staff about this. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 21:32, 21 June 2020 (UTC)&lt;br /&gt;
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== Username ==&lt;br /&gt;
&lt;br /&gt;
Please add my username to the &#039;queue&#039; for username changes for when the function starts working again. I am known as Launchballer across the web.--[[User:Tmwps|Tmwps]] ([[User talk:Tmwps|talk]]) 18:54, 17 June 2020 (UTC)&lt;br /&gt;
:Hey there, will do. However, I am unsure at this point in time how long the change username will be down, as a pending wiki update that was set to repair this tool has been delayed due to COVID-19 reasons. If you instead rather create a new account and edit from that one instead, just let me know and we can get that sorted too. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 19:18, 17 June 2020 (UTC)&lt;br /&gt;
::I&#039;d rather not &#039;lose&#039; my previous contributions to the site; however questionable some of them may have been, I am really not one for revising history. Take your time - I first asked back in May 2010 (was my block really eleven years ago? I feel old), I can survive another couple of months.--[[User:Tmwps|Tmwps]] ([[User talk:Tmwps|talk]]) 19:31, 17 June 2020 (UTC)&lt;br /&gt;
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== Someone is impersonating you ==&lt;br /&gt;
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https://bulbapedia.bulbagarden.net/wiki/Special:Contributions/Pok%C3%A9master97&lt;br /&gt;
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They fooled me for a minute on my talk page. [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 03:09, 22 June 2020 (UTC)&lt;br /&gt;
:NVM, Abcboy took care of them. [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 03:16, 22 June 2020 (UTC)&lt;br /&gt;
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== Username change request ==&lt;br /&gt;
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I made a request to change my username some time ago but it never happened despite being approved. Check my talk page if necessary. I&#039;m kind of just having to have my sig say it right now and it feels incredibly awkward; as if I&#039;m impersonating myself. Are you able to get it put through? --[[User:Plague von Karma|&amp;lt;span style=&amp;quot;color: #e68;&amp;quot;&amp;gt;&#039;&#039;&#039;Plague&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Plague von Karma|&amp;lt;span style=&amp;quot;color: #e68;&amp;quot;&amp;gt;&#039;&#039;&#039; von Karma&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:14, 24 June 2020 (UTC)&lt;br /&gt;
:Hey there. So unfortunately since that message I left you, the global username feature has gone down and we aren&#039;t able to fulfill any new username requests until technical wiki staff have an opportunity to install the next Mediawiki update, but this has been delayed due to COVID-19 related issues. We have been giving users the option to create a new account under the desired username if you did not want to wait that long, because I am unsure of when this update will be happening so I do not want you to have to remain in limbo for that long. However, per the {{bp|Signature policy}}, your signature should be a reflection of your &#039;&#039;current&#039;&#039; username and should link to your username or talk page. I would advise you to please change it back to your previous signature until the renaming issues/process is resolved. Please let me know if you have any other questions I can answer and sorry for the inconvenience. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 16:35, 24 June 2020 (UTC)&lt;br /&gt;
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== Johto/Kanto map ==&lt;br /&gt;
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I&#039;ve just spotted [https://www.pinterest.co.uk/pin/360991726365387487/?nic_v1=1aY7M14ICcmaDJZPc3Z4CHYV6J0QhuVyWfBYa65qtG0Zj2qtbXzhqYKm41tGczWkZ4 this Johto and Kanto map] on Pinterest. Do we know anything about it? I know a number of places were supposed to look a bit different, most notably the [[Lake of Rage]] was supposed to have a gym, and I was wondering if this was an early prototype map. Or a poor forgery, I don&#039;t know.--[[User:Tmwps|Tmwps]] ([[User talk:Tmwps|talk]]) 07:53, 28 June 2020 (UTC)&lt;br /&gt;
:Hey there. I&#039;ve personally never seen this map myself, but after circulating it amongst the staff, we can say almost certainly that it&#039;s fake/fanmade. Thank you for bringing this to my attention though! &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 18:04, 30 June 2020 (UTC)&lt;br /&gt;
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== [[Bulbapedia talk:Blocking Policy]] ==&lt;br /&gt;
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What do you want to do about [[Bulbapedia talk:Blocking Policy]]? On Wikipedia, it would be deleted on sight under {{wp|WP:CSD#G8|criterion G8}}.--[[User:Tmwps|Tmwps]] ([[User talk:Tmwps|talk]]) 18:24, 7 July 2020 (UTC)&lt;br /&gt;
:We don&#039;t usually use Wikipedia standards to set precedence for what administrative actions are taken on Bulbapedia. However, I&#039;ve merged the two talk pages into one to preserve the histories of both. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 18:30, 7 July 2020 (UTC)&lt;br /&gt;
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== Missing png&#039;s ==&lt;br /&gt;
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Enzap responded to my PM with a quote of your answer, stating you&#039;d like to verify. I can&#039;t make edits on archives, so instead here I go. → [[User:Rockapheller|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&#039;&#039;&#039;R&#039;&#039;&#039;ockap&amp;lt;/span&amp;gt;]][[User_talk:Rockapheller|&amp;lt;span style=&amp;quot;color:#26649C&amp;quot;&amp;gt;heller&amp;lt;/span&amp;gt;]] 07:00, 28 July 2020 (UTC)&lt;br /&gt;
:Hey there. I&#039;ve temporarily granted you &amp;quot;confirmed&amp;quot; user status on the Archives so should be able to log in with the same log in details as Bulbapedia and you should have access to uploading articles. Please let me or another staff member know if you have any questions or need assistance with anything. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 21:07, 28 July 2020 (UTC)&lt;br /&gt;
::I was planning to do it on the last day before I went on my holiday. I won&#039;t be back in two months. You may as well take back my confirmed status. Sorry about the inconvenience. → [[User:Rockapheller|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&#039;&#039;&#039;R&#039;&#039;&#039;ockap&amp;lt;/span&amp;gt;]][[User_talk:Rockapheller|&amp;lt;span style=&amp;quot;color:#26649C&amp;quot;&amp;gt;heller&amp;lt;/span&amp;gt;]] 09:51, 2 August 2020 (UTC)&lt;br /&gt;
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== Account deletion/lock ==&lt;br /&gt;
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Hey, I don&#039;t go on Bulbapedia anymore and was wondering if my account could be deleted or deactivated or otherwise made inaccessible. I&#039;m fine with my edits remaining; I&#039;m just doing some house cleaning on my accounts and don&#039;t want someone else using this one. [[User:High5|High5]] ([[User talk:High5|talk]]) 14:15, 13 August 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>High5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Stat&amp;diff=2730164</id>
		<title>Talk:Stat</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Stat&amp;diff=2730164"/>
		<updated>2018-01-15T02:41:52Z</updated>

		<summary type="html">&lt;p&gt;High5: &lt;/p&gt;
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&lt;div&gt;In the modifiers table, how about items such as Light Ball, Thick Club? [[User:Lahar|Lahar]] 23:16, 22 May 2008 (UTC)&lt;br /&gt;
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Whats the maximum for the stats? [[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:32, 23 June 2008 (UTC)&lt;br /&gt;
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== Stat modification in battle. ==&lt;br /&gt;
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okay, this is probably the best place to raise the question.&lt;br /&gt;
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the stat altering moves change stats in &amp;quot;levels&amp;quot; of up to six. how much does each &amp;quot;level&amp;quot; change the stats by? If this is already listed somewhere, i don&#039;t know where to find it.&lt;br /&gt;
:As far as I can tell, it works like this&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Unmodified, stats are multiplied by 2/2 (with the exception of evasion and accuracy, which use 3/3 instead). Raising a stat by one level adds 1 to the numerator, whereas lowering by one level adds 1 to the denominator. This means that if you use a move like [[Growl]], the opponent&#039;s attack stat is multiplied by 2/3. Using it again changes 2/3 to 2/4, a.k.a. 1/2, and if you use it again it goes to 2/5, then 2/6, (or 1/3,) etc. --[[User:Legollama|Legollama]] 02:09, 25 April 2010 (UTC)&lt;br /&gt;
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: Do negative stat changes in battle stay even after you switch out?[[User:Summerscythe|Summerscythe]] 20:34, 21 April 2009 (UTC)&lt;br /&gt;
:: No. Switching out resets all stat alterations, +ve or -ve. - [[User:Solarys|Solarys]] 06:03, 23 May 2009 (UTC)&lt;br /&gt;
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==Speed question==&lt;br /&gt;
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If two Pokémon have the same speed stat in battle, what determines which will attack first? [[User:Lucario12|Lucario12]] 16:48, 2 November 2008 (UTC)&lt;br /&gt;
:Good question. I&#039;m sure that it will be chosen randomly. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:54, 2 November 2008 (UTC)&lt;br /&gt;
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== All Stats Referred to Collectively ==&lt;br /&gt;
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It&#039;s just an idea but I&#039;ve noticed something. I&#039;ve had the idea of instead of just reffering to a Pokemon&#039;s indivisual Stats; HP, Attack, Defense, Special Atk, Special Def and Speed, one could refer to all values that effect a battle.&lt;br /&gt;
Observe;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S&#039;&#039;&#039;pecial Attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;H&#039;&#039;&#039;P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A&#039;&#039;&#039;ttack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D&#039;&#039;&#039;efense&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S&#039;&#039;&#039;pecial Defense&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;E&#039;&#039;&#039;vasiveness&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A&#039;&#039;&#039;ccuracy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S&#039;&#039;&#039;peed&lt;br /&gt;
&lt;br /&gt;
Reading the first letter of each Stat forms the word &amp;quot;SHADSEAS&amp;quot; (or an alteration on the order). What do you think? Could it be a new lingo? [[User:Bttsstewart|Bttsstewart]] 17:33, 13 December 2008 (UTC)&lt;br /&gt;
:Maybe, but the order seems pretty messy to me, as I&#039;m more comfortable with the order HP-Atk-Def-SPAtk-SPDef-Spd. And&amp;amp;nbsp;remember to sign your comments on talk pages with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;), this was already mentioned in your welcome message (I hope you already read it through). &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 17:15, 13 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, signed it now [[User:Bttsstewart|Bttsstewart]] 17:33, 13 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Evasion stages/modifiers? ==&lt;br /&gt;
&lt;br /&gt;
What&#039;s the maximum % of evasion a PKMN can have? (I.e. 6 uses of Double Team, Bright Powder and Hail/Sandstorm ability bonus.)&lt;br /&gt;
&lt;br /&gt;
Firstly, do the items/abilities stack with each other and stages linearly or diminishingly?&lt;br /&gt;
&lt;br /&gt;
If linearly, it will be 96.67%: 6 stages (9/3 multiplier) = 66.67% evasion + 20% from ability boost + 10% from Bright Powder&lt;br /&gt;
&lt;br /&gt;
If diminishingly with stages only, it&#039;s 76.67%: 66.67% + 6.67%{{tt|*|(100-66.67)×0.2)}} from ability boost + 3.33%{{tt|*|(100-66.67)×0.1)}} from Bright Powder&lt;br /&gt;
&lt;br /&gt;
Or if diminishingly with each other AND stages, it&#039;s around 75~76%, depending on whether the item or ability is accounted for first.&lt;br /&gt;
&lt;br /&gt;
- [[User:Solarys|Solarys]] 06:01, 23 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ve been wondering this same thing, every time one of my Pokémon will get hit by {{m|SmokeScreen|Smokescreen}} or {{m|Sand-Attack}}, they miss more then half the time.  But additional uses don&#039;t seem to make a huge difference. [[User:Derian|&amp;amp;#91;&amp;amp;#91;Derian&amp;amp;#93;&amp;amp;#93;]] 19:00, 16 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::They stack diminishingly. So the effects of bright powder/your ability get smaller the more you double team or minimize. However, they remain the same if you sand attack because accuray is a diffrent stat.&lt;br /&gt;
&lt;br /&gt;
-[[User:Kin-Kyukon|Kin-Kyukon]]&lt;br /&gt;
&lt;br /&gt;
== Incorrect formulas ==&lt;br /&gt;
&lt;br /&gt;
Hey, sorry to revert the awesome-looking formula images in the [[Stats#Formula|#Formula]] section to text, but they&#039;re incorrect.&lt;br /&gt;
&lt;br /&gt;
Generations {{gen|III}} and {{gen|IV}} have &#039;&#039;Nature ×&#039;&#039; &#039;&#039;&#039;at first&#039;&#039;&#039;, when [[Stats#Nature|#Nature]] says this:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;After all other calculations are finished, the stat that the nature enhances will be 110% of what it would be without the nature, and the stat hindered will be 90% of its normal value.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Generations {{gen|I}} and {{gen|II}} have &#039;&#039;EV / 2048&#039;&#039;, when [[Effort values#Generation I]] says the formula is [[File:Statexp.png]].&lt;br /&gt;
&lt;br /&gt;
And since I don&#039;t know how to make those awesome-looking formula images or even update them, I&#039;ll leave it to the uploader to modify them. The relevant files are StatFormulaHPGenI.png, StatFormulaGenI.png, StatFormulaHPGen3.png and StatFormulaGen3.png. [[User:Looce|Looce]] 17:09, 1 November 2009 (UTC)&lt;br /&gt;
:If you can explicitly point out the corrections to be made, I can get on that for you. When I created the images I was going on the information I was provided with. If it is incorrect, I&#039;m happy to provide a fix given that you tell me what to change it to. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 23:51, 1 November 2009 (UTC)&lt;br /&gt;
:: To the current revision of [[Stats#Formula|#Formula]]&#039;s text. Namely,&lt;br /&gt;
::* In Gen I and II, both formulas, update EV/2048 to be squareroot(EV + 3) / 4. Even better would be to say STAT EXP in Gen I and II&#039;s formulas instead of EV, because that&#039;s what they were known as back then.&lt;br /&gt;
:::* So, like this, then?&lt;br /&gt;
::: [[File:HP_calc.png]]&lt;br /&gt;
::: Except that formula is wrong, because it has to be divided by 8, not 4 (the denominator on the bottom is 50, not 100.) My mistake.[[User:Ztobor|Ztobor]] 03:39, 26 May 2010 (UTC)&lt;br /&gt;
::* In Gen III and IV, other status formula, move &#039;&#039;Nature ×&#039;&#039; to the end as &#039;&#039;&#039;× Nature&#039;&#039;&#039;&lt;br /&gt;
:: Though it may be that the &#039;&#039;(... + 50 + ...) / 50&#039;&#039; thing for Gen I and II&#039;s HP was correct, even if it&#039;s in Gen III and IV as &#039;&#039;+ Level + 10&#039;&#039;, so you don&#039;t really need to update that. Thanks in advance :) [[User:Looce|Looce]] 03:15, 2 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I disagree with changing the terms to the obsolete ones. It is confusing. I have been having problems with the term “effort points” in the last two generations, which I suspect are being used interchangeably for “effort values”. Note that the terms have been changed, but stick to one or the other from then on. Of course it would have been better to have not changed the terms at all, but what’s done is done. [[User:White Phoenix|White Phoenix]] 11:22, 22 November 2009 (UTC)&lt;br /&gt;
:Just a little thing for Looce, um... Nature&#039;s first because of the transitive property. Notice the parentheticals? Plus, the correct answer is not gotten... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:06, 27 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
In the first paragraph under Effort Values, before the formulas, shouldn’t that be “For every 4 &#039;&#039;effort points&#039;&#039; gained, a level 100 Pokémon will have 1 extra point in its stats”? And where did the 50 and 2048 come from? It isn’t mentioned anywhere on this page or in the Effort Values article. So which formula for determining the stat points is correct? 50+(EV/2048) or squareroot(EV+3)/4? [[User:White Phoenix|White Phoenix]] 13:54, 29 November 2009 (UTC)&lt;br /&gt;
:: Whoever wrote the current Gen III-IV &amp;quot;Other Stats&amp;quot; formula left Level out of the calculations. Smogon&#039;s formula is        Stat = (((2 * BaseStat + IV + (EV / 4)) * Level / 100 + 5) * Nature) [[User:Professor|The Professor]] 15:44, 27 June 2010 (UTC)&lt;br /&gt;
::: It&#039;s been fixed, BTW. My bad. [[User:Ztobor|Ztobor]] 04:19, 14 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Now wait a minute!===&lt;br /&gt;
Your stat calcs are wrong! Arceus with a 31 IV and 252 EV in HP will have 444 HP. Your calculation gives it a maximum of 394. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:31, 27 November 2009 (UTC)&lt;br /&gt;
:Do the math again. It gives exactly 444. --[[User:Miliko|Miliko]] 18:52, 9 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Off by one?===&lt;br /&gt;
I implemented this formula in Lua: http://pastie.org/7732032&lt;br /&gt;
&lt;br /&gt;
but, sometimes I&#039;m getting results that are one more than the game&#039;s result (in Soul Silver). Maybe the rounding is wrong? This happens with neutral natures too (e.g. Hardy), so that shouldn&#039;t be it. [[User:HyperHacker|HyperHacker]] ([[User talk:HyperHacker|talk]]) 07:17, 28 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
e.g. Eevee, base special attack is 45, level 18, EV 6, IV 3, the result should be 21, but I get 22.01 (truncated to 22). The other stats are fine. For EVs of 0-2 I get 21 as expected. [[User:HyperHacker|HyperHacker]] ([[User talk:HyperHacker|talk]]) 07:30, 28 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Found it: EV / 4 needs to be floor(EV / 4). So the article needs to be corrected; unfortunately I don&#039;t know how to go about generating those nice images. [[User:HyperHacker|HyperHacker]] ([[User talk:HyperHacker|talk]]) 08:00, 28 April 2013 (UTC)&lt;br /&gt;
::I found this to be also inaccurate to Gens I and II. The game rounds UP, not DOWN. I was making a mockup calculator in MS Excel to know the amount of EVs to give to my Pokémon using Pikasav (for testing reasons) and found out that sometimes the value was off by one, since I was using the ROUNDDOWN function. Using ROUNDDUP actually gave me the exact values the game used. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:51, 13 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Nature Factor==&lt;br /&gt;
After some tests using the formula on Lv5 Pokémon on my Emerald Rom, I think the Nature factor on it is placed on the wrong place. It should not affect the final &amp;quot;5&amp;quot; on it. I specifically tested it on an Adamant Magikarp with perfect Atk IV, the formula gives me a stat of 8, and in the game it is 7 (I tested the IV with the IV Man). And in other Pokémon (Breloom IIRC), I had the same problem. Could someone test it? --[[User:Miliko|Miliko]] 18:52, 9 February 2010 (UTC)&lt;br /&gt;
*You need to truncate (drop the decimals) before applying the nature boost. --[[User:Sp unit 262|sp unit 262]] 03:11, 1 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== What happens with Speed? ==&lt;br /&gt;
&lt;br /&gt;
When two Pokémon&#039;s speeds are equal, they attack first with 50% probability each. If the speeds are a bit off, the probability does not jump to 100%. What actually happens? [[User:Ztobor|Ztobor]] 21:24, 14 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
*I noticed this too, especially in the older generations; I think the higher level one with a slightly lower speed may have a chance to go first. I don&#039;t remember seeing this happening in the battle tower/frontier, or link battles, though, even when there&#039;s a level difference. ~ [[User:Solarys|Solarys]] 12:16, 14 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:*Btw, you can easily test this on an emulator. Make sure you have a spare slot in your party, and an active Pokémon with non-damaging moves (optional, but preferred). First take note of your active Pokémon&#039;s speed, then go fight something with a similar level and base speed. Save a state when you enter the fight, then catch the enemy to see its speed. If it&#039;s off from yours by more than, say, 3 points, load your saved state and run; otherwise load your saved state, keep choosing different moves to see whether the faster one always goes first. ~ [[User:Solarys|Solarys]] 12:45, 14 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::*I can confirm this with a non-emulator device - the slower one can also sometimes go first. But the greater the speed difference, the less likely it happens. [[User:Ztobor|Ztobor]] 04:41, 31 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== In the anime ==&lt;br /&gt;
A while back ago I made an edit about how Speed worked in the anime. Is it possible that we could make a seperate section or page that&#039;s about how stats work in the anime, because I can definitely see a bit of a difference. For example, Double Team normally raises evasion but it also seems to raise attack power in the anime because all of the clones can attack. --[[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Land&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&#039;&#039;&#039;fish7&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:04, 24 October 2010 (UTC)&lt;br /&gt;
:Well? --[[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Land&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&#039;&#039;&#039;fish7&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:48, 4 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can we please ==&lt;br /&gt;
&lt;br /&gt;
Make a clear definition of stages? I only get the gist of it. --[[User talk:Venomoth|☯ ]][[User:Venomoth|*Ɣℯ№ӎօṫհ*]][[User talk:Venomoth| ☯]] 00:52, 5 November 2010 (UTC)&lt;br /&gt;
:Stages are incredibly simple. Let&#039;s say my Pokémon has 420 Attack and it gets hit with FeatherDance (which lowers the Attack stat by two stages). The second stage of decrease is 1/2. 420 * .5 = 210, meaning that whenever damage calculations have to take my Attack stat into consideration, it will use 210 instead of 420.{{unsigned|Hexagon Theory }}&lt;br /&gt;
::Thanks, I found some extra info on it. &amp;lt;span style=&amp;quot;color:#91A3B0&amp;quot;&amp;gt;—&amp;lt;/span&amp;gt;[[User:Venomoth|&amp;lt;span style=&amp;quot;color:black; font-size: 13pt&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;V&#039;&#039;&#039;e&amp;lt;small&amp;gt;№&amp;lt;/small&amp;gt;moth&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Venomoth| ♦]] 09:33, 11 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Regarding calculation of successful hit in battle ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If P is greater than 1, the move will surely hit.&amp;quot; But what if P isn&#039;t greater than 1? Surely it won&#039;t always miss... does anybody know anything about the formula that determines successful move hits? [[User:Hexagon Theory|Hexagon Theory]] 21:27, 10 November 2010 (UTC)&lt;br /&gt;
:P is just the probability that the move will hit.  Probabilities greater than 1 don&#039;t make any sense, so it&#039;s explicitly stated that they&#039;re the same as 1 (i.e., always hit).  Once the probability is calculated, the game (in effect) generates a random number between 0 and 1; if P is greater than or equal to this number, the attack hits.  --[[User:Minimiscience|Minimiscience]] 16:10, 11 November 2010 (UTC)&lt;br /&gt;
::D&#039;you know for certain that the random number is uniformly distributed?{{unsigned|Hexagon Theory}}&lt;br /&gt;
:::Technically, no, I don&#039;t know that, though I would expect it to be (or, at least, as close to uniform as pseudo-randomness can get you).  --[[User:Minimiscience|Minimiscience]] 19:49, 11 November 2010 (UTC)&lt;br /&gt;
:::The games use a single source of randomness, which really is uniformly distributed (or close), but only when taking individual random numbers — it isn&#039;t a particularly high quality pseudorandom number generator (even more so for the older generations), meaning that consecutive random numbers do correlate to each other (comes to mind the Gen III PRNG, where each number is a linear function of the previous one modulo 2&amp;lt;sup&amp;gt;32&amp;lt;/sup&amp;gt;). [[User:Aaaaaa123456789|Aaaaaa123456789]] ([[User talk:Aaaaaa123456789|talk]]) 08:35, 20 October 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trading and level up ==&lt;br /&gt;
&lt;br /&gt;
If you have a level 100 Scyther, with a speed of 300, and trade with metal coat, than wouldn&#039;t it have a higher speed than a scizor level 100 can have?(its highest according to the sat calculation is 251, and I only used this as an example.) Also, what if you had a level 100 Eevee(with a speed of 229, it&#039;s highest possible speed), and for example, you evolve it into a Jolteon, it will still have less than the minimum speed a level 100 Jolteon can have, so how does this work? Do the stats get reset? {{unsigned|Phoenixon}}&lt;br /&gt;
:Stats are always recalculated upon evolution. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 22:49, 12 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Contrary ==&lt;br /&gt;
&lt;br /&gt;
Why is Contrary listed as an ability that lowers Attack and Defense? That&#039;s not what it does... [[User:EnosShayrem|&amp;lt;span style=&amp;quot;color:#697437;&amp;quot;&amp;gt;Enos&amp;lt;/span&amp;gt;]][[Shaymin (Pokémon)|&amp;lt;span style=&amp;quot;color:#00FF00;&amp;quot;&amp;gt;Shay&amp;lt;/span&amp;gt;]][[Kyurem (Pokémon)|&amp;lt;span style=&amp;quot;color:#0088FF;&amp;quot;&amp;gt;rem&amp;lt;/span&amp;gt;]][[User_talk:EnosShayrem|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;Ta&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#BBBBBB;&amp;quot;&amp;gt;lk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 04:31, 15 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wrong example ==&lt;br /&gt;
&lt;br /&gt;
For the example showing how to work out a Pokémon&#039;s Sp.Att it shows:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:StatExampleSpAtkGen4_1.png]]&lt;br /&gt;
[[Image:StatExampleSpAtkGen4_2.png]]&lt;br /&gt;
&amp;lt;br&amp;gt;When the game calculates a stat it rounds down &#039;&#039;&#039;before&#039;&#039;&#039; applying the nature. The example applies the nature first and then rounds down, that Pokémon would actually have a Sp. Att of 135. It&#039;s not that important but it should still be fixed. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 19:34, 4 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Garchomp total? ==&lt;br /&gt;
&lt;br /&gt;
The base stat total + the EV total + the IV total of the lv. 78 Garchomp = 1220 but its stat total is 1240.&lt;br /&gt;
Can someone explain this? Nickvang 19:13 10 june 2011&lt;br /&gt;
* The stat total and the totals you see there are not equal. It takes 4 EV&#039;s to raise the stat total by 1, and each base stat raises the total by 2. [[User:Ztobor|Ztobor]] 02:04, 19 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wrong information on the color of the HP bar ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If a Pokémon has less than 1/4 of their HP remaining, the color will turn red&amp;quot; http://img40.imageshack.us/img40/8161/immagine1jxc.png 165/4=41.25, so what? It has less than 1/4, and its HP bar isn&#039;t red. [[User:Shepeedy|Shepeedy]] 20:10, 25 June 2011 (UTC)&lt;br /&gt;
:Perhaps it&#039;s 1/5? Try lowering the HP to less than 33. [[User:Ztobor|Ztobor]] 14:13, 27 June 2011 (UTC)&lt;br /&gt;
::I&#039;ll try the next time I&#039;ll be able to. [[User:Shepeedy|Shepeedy]] 20:08, 28 June 2011 (UTC)&lt;br /&gt;
::I can confirm 1/5. I don&#039;t have any screenshot proof, but I&#039;ll run through the numbers. My Vaporeon has 314 HP. 314*1/5=62.8. Lo and behold, at 63 HP the bar is yellow, and at 62 HP the bar is red. 1/5 it is. [[User:Phizzle|Phizzle]] 07:23, 9 July 2011 (UTC)&lt;br /&gt;
:::Ok, feel free to edit it. [[User:Shepeedy|Shepeedy]] 08:27, 14 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stuff ==&lt;br /&gt;
&lt;br /&gt;
If Paralyzed Pokémon has -6 in Speed, how much it will be slowed?&lt;br /&gt;
&lt;br /&gt;
Also...&lt;br /&gt;
&lt;br /&gt;
*+1 - &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Stat&amp;gt; rose!&lt;br /&gt;
*+2 - &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Stat&amp;gt; rose sharply!&lt;br /&gt;
*+3 - &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Stat&amp;gt; rose drastically!&lt;br /&gt;
*+6 - While no move (save for {{m|Belly Drum}}) can raise stat so much, the Wonder Launch item says &#039;&#039;immensely&#039;&#039;.&lt;br /&gt;
*-1 - &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Stat&amp;gt; fell!&lt;br /&gt;
*-2 - &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Stat&amp;gt; harshly fell!&lt;br /&gt;
[[User:Marked +-+-+|Marked +-+-+]] 13:12, 23 October 2011 (UTC)&lt;br /&gt;
:I know I&#039;m responding to an old post but I added the in-game message information because it informs the player how many stages the stats have been changed (sort of.) I&#039;m pretty sure it says &amp;quot;sharply rose&amp;quot; instead of the other way around, and there&#039;s &amp;quot;severely fell&amp;quot; for -3. For the record, a paralyzed Pokémon will be slowed by a fourth.HADAA 16:45, 30 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stat colors ==&lt;br /&gt;
&lt;br /&gt;
It should be pointed out somewhere in the article something about the distinctive colors of stat modifiers. You know, the colors that were used in Gen III, but later dropped in Gen IV. The colors in Gen III are:&lt;br /&gt;
*Red/Yellow: Attack&lt;br /&gt;
*Light/Dark Green: Defense&lt;br /&gt;
*Orange/White: Sp.Atk&lt;br /&gt;
*Dark Green/White: Sp.Def&lt;br /&gt;
*Light Blue: Speed&lt;br /&gt;
*Purple: Accuracy&lt;br /&gt;
*Teal: Evasion&lt;br /&gt;
*Gray: Two or more stats&lt;br /&gt;
&lt;br /&gt;
Whereas in Gen IV the colours are:&lt;br /&gt;
*Orange/Yellow: Positive modifier&lt;br /&gt;
*Blue: Negative modifier&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:57, 21 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Moxie? ==&lt;br /&gt;
&lt;br /&gt;
I was scanning the items that are supposed to raise stats, and I did not see Moxie under the &#039;Attack&#039; heading when it should be there.&lt;br /&gt;
&lt;br /&gt;
--[[User:Sovest555|Drakkon]] 15:58, 30 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stat modifiers vs. EVs ==&lt;br /&gt;
&lt;br /&gt;
The section on &amp;quot;Stat modifiers&amp;quot; largely discusses &#039;&#039;in-battle&#039;&#039; stat modifers (i.e. the six stages of increase/decrease for Attack/Defense/Specials/Accuracy/Evasion).  Vitamins, wings, and EV berries are &#039;&#039;not&#039;&#039; part of this (they act on EVs directly).  Should they be moved to the Effort Values section instead? --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 18:01, 25 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stats about the stats ==&lt;br /&gt;
&lt;br /&gt;
I think it may be a great idea to include an overall summary of all Pokémon stats in this article, like what already exists on the articles of individual types. An average may be a good feature, as well as upper and lower quartiles. This data could be sampled separately to incorporate all Pokémon in one table and all fully evolved Pokémon in another. I&#039;d be happy to know what you all think. [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 12:38, 23 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Health Bar Color==&lt;br /&gt;
Recently I was playing HeartGold and noticed that my Girafarig (level 15 and caught in HG, near Lake of Rage) had a max health of 50 with a current amount of 26 but a yellow health bar. Why was this so? [[User:MethodicMockingbird|MethodicMockingbird]] ([[User talk:MethodicMockingbird|talk]]) 22:58, 26 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Why is Contrary only listed as affecting a few stats on this page?--[[User:Chris Broach|Chris Broach]] ([[User talk:Chris Broach|talk]]) 04:47, 10 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Should the Generation 5 formula for determining non-HP stats at level 50 be listed here? ==&lt;br /&gt;
&lt;br /&gt;
I wasn&#039;t sure whether to add it, so I&#039;ll ask it here. Since some may be training their Pokémon for battling on the Battle Subway, Wi-Fi, or situations where a Pokémon&#039;s level is rounded down to level 50, should the formula [http://www.smogon.com/bw/articles/bw_ev#level50 listed here] be somehow implemented into the article? Or instead of implementing the formula, should it just be mentioned that the formula for stat calculation is halved when determining stats? [[User:NOBODY|NOBODY]] ([[User talk:NOBODY|talk]]) 03:38, 1 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stat equation layout ==&lt;br /&gt;
&lt;br /&gt;
Is there any particular reason they&#039;re laid out as they are? For instance,&lt;br /&gt;
[[File:OtherStatCalcGen34.png]]&lt;br /&gt;
is equivilant to &lt;br /&gt;
[[File:AltGen3PlusStatFormula.png]]&lt;br /&gt;
and the latter is MUCH easier to read. --[[User:Keiya|Keiya]] ([[User talk:Keiya|talk]]) 10:17, 24 February 2013 (UTC)&lt;br /&gt;
:They are both mathematically correct so it&#039;s just a matter of choice. I probably won&#039;t fix it because if it ain&#039;t broke...&lt;br /&gt;
HADAA 16:49, 30 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Because rounding.  Level/100 will round down to 0 (except at level 100 which would be 1) before the multiplier whereas if you divide by 100 after all the multiplications it won&#039;t round until after the division (which is the way it works in-game).  As an example, the part that is EV/4 is rounded before it is multiplied by level (which is why we want our EVs to be in multiples of 4 otherwise they are wasted.)&lt;br /&gt;
[[User:Shivafang|Shivafang]] ([[User talk:Shivafang|talk]]) 22:06, 8 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stat modifiers chart ==&lt;br /&gt;
&lt;br /&gt;
I think the stat modifiers chart needs modifying to decrease clutter. If we can separate them by stat and use {{template|movedesc}} or a table similar to that, I think we can make things easier to sort through. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#F85888&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;of&amp;lt;/span&amp;gt; [[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#F8D030&amp;quot;&amp;gt;Mana&amp;lt;/span&amp;gt;]] 19:29, 7 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mega Evolutions as Pokémon with the highest stat ==&lt;br /&gt;
As of now, the article mentions:&lt;br /&gt;
:- Mega Mewtwo X as the Pokémon with the highest Attack stat;&lt;br /&gt;
:- Mega Aggron as one of the Pokémon with the highest Defense stat;&lt;br /&gt;
:- Mega Mewtwo Y as the Pokémon with the highest Special Attack stat.&lt;br /&gt;
I&#039;m wondering, is this an objective evaluation? Mega Evolutions (unlike most other alternate Formes) require an item, they aren&#039;t a Pokémon&#039;s &amp;quot;natural&amp;quot; stats. If we take items into accounts, then a Choice Banded Deoxys-A has a higher Attack than Mega Mewtwo X (which can&#039;t hold a Choice Band since it&#039;s already holding another item).&lt;br /&gt;
If neither Mewtwo nor Deoxys are allowed to hold items, Deoxys is the one with the highest Attack. If both Mewtwo and Deoxys are allowed to hold a item, it&#039;s still Deoxys that has the highest Attack. So what is the criterion that the article is using?&lt;br /&gt;
[[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 17:33, 12 November 2013 (UTC)&lt;br /&gt;
:The stat increases with Choice items doesn&#039;t affect the stats on the Pokémon&#039;s summary, do they? Mega Evolution stat increases do, suggesting that they&#039;re intrinsic to the Pokémon. Also, Giratina&#039;s Origin Forme also requires an item in almost every situation, yet it&#039;s included. In any case, leaving the Mega Evolutions&#039; stats off the page would only make the page less complete, and less useful as reference. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 23:20, 12 November 2013 (UTC)&lt;br /&gt;
::Oops. Forgot which page I was editing the talk page to. Those last two sentences don&#039;t really apply for this page. Nonetheless, I do think the base stats of Mega Evolutions are more valid than the item-adjusted stats of other Pokémon. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 23:23, 12 November 2013 (UTC)&lt;br /&gt;
:::&amp;quot;Intrinsic to the Pokémon&amp;quot; when a Pokémon cannot attain them without using a specific item in battle sounds like a contradiction to me.&lt;br /&gt;
:::Anyway, what I think you&#039;re saying is that Mega Evolution affects base stats, while an item like Choice Band only affect the stat itself (however, if that&#039;s the point the article is trying to make, it should use a more precise terminology). While that is true, I still have two issues with this statement. First, that is not the Pokémon&#039;s natural base stat. That base stat is being boosted. Second, this information, even if it were true, is pretty much irrelevant to the actual game. Mega Mewtwo X&#039;s &amp;quot;boosted&amp;quot; base Attack stat doesn&#039;t work the same as a natural base Attack stat, since it is incompatible with other items that increase Attack. Saying &amp;quot;Mega Mewtwo X forme currently has the highest Attack stat among all the Pokémon,&amp;quot; is misleading, because it gives you the impression that Mega Mewtwo X... really has the highest Attack. Which isn&#039;t true, because any Pokémon with an high natural Attack using a different boosting item (ex. Choice Band, Life Orb) is going to do more physical damage than Mega Mewtwo X.&lt;br /&gt;
:::It&#039;s like the article is giving two different weights to items. Mega Stones are just that: items.[[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 15:03, 14 November 2013 (UTC)&lt;br /&gt;
::::Mega Stones are items, true, but Mega Pokémon are at least different forms, if not different Pokémon altogether. Mega Pokémon are thus just as valid as Deoxys Attack Forme. Just because a Mega Evolution can&#039;t exist without an item being held does not mean that their base stats are less &amp;quot;natural&amp;quot;. Mega Mewtwo X REALLY DOES have the highest natural Attack stat, and the fact that you can boost Deoxys&#039; effective Attack with an item is no more relevant than that you can make Shuckle have a higher effective Attack than both of them with Power Trick. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 19:52, 14 November 2013 (UTC)&lt;br /&gt;
:::::It is more relevant because the method is exactly the same: you give them an item. In Mewtwo&#039;s case it&#039;s a Mega Stone, in Deoxys&#039;s case a Choice Band. Power Trick would be relevant if we included moves into the discussion, but we don&#039;t.&lt;br /&gt;
:::::If this were an article about Pokémon in general (i.e. all kinds of games, manga, anime, etc.) than I might agree with you that Mega Evolutions are a special case. But this is not the case, this is an article about the main games and should give the reader useful and not misleading information about the main games. From this point of view, Mega Evolutions are just an effect of items, they&#039;re not a Pokémon&#039;s &amp;quot;natural&amp;quot; anything. Mega Mewtwo X&#039;s Special Attack is not its natural stat, it&#039;s a &amp;quot;boosted&amp;quot; stat, so to speak. [[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 15:24, 15 November 2013 (UTC)&lt;br /&gt;
::::::By Loudo: &#039;&#039;that is not the Pokémon&#039;s natural base stat. That base stat is being boosted&#039;&#039;.  Wrong.  You &#039;&#039;cannot&#039;&#039; &amp;quot;boost&amp;quot; base stats.  You can only boost the &#039;&#039;invisible&#039;&#039; in-battle value of stats.  A Pokemon&#039;s &#039;&#039;base&#039;&#039; stats are always reflected in the stats on its stat screen, so as long as those don&#039;t change, its base stats (or possibly EVs) haven&#039;t changed.  And boosts such as Choice Band and Power Trick and Swords Dance never change the numbers on the stat screen.  If{{tt|*|note: I don&#039;t actually have X/Y}} a Mega Evolution changes what&#039;s shown on the stat screen, then the base stats have changed.  It may indeed be a temporary change, but it is absolutely unlike Choice Band or anything else.&lt;br /&gt;
::::::So really, rather than saying &#039;&#039;Mewtwo in its Mega Mewtwo X forme currently has the highest Attack stat&#039;&#039;, the article should say it...&#039;&#039;has the highest&#039;&#039; &#039;&#039;&#039;&#039;&#039;base&#039;&#039;&#039;&#039;&#039; &#039;&#039;Attack stat&#039;&#039;.  I don&#039;t know why anyone ever wanted to say just &amp;quot;stat&amp;quot; instead of &amp;quot;base stat&amp;quot;, really...&lt;br /&gt;
::::::Personally, though, I would kind of like to know who has the highest base stat(s) both when you include Mega Evolutions and when you don&#039;t. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:57, 15 November 2013 (UTC)&lt;br /&gt;
:::::::Yes, you can boost base stats. The difference is that a Mega Stone boosts &#039;&#039;base&#039;&#039; stats, while a Choice Band boosts a &#039;&#039;stat.&#039;&#039; But it&#039;s a boost in both case, you&#039;re just boosting a different value. (Note: I use &amp;quot;boost&amp;quot; loosely. Technically neither the improvements of a Choice Band nor those of a Mega Stone are treated as boosts by moves like Punishment or Tupsy-Turvy. They are boosts in the sense that they improve a Pokémon&#039;s natural values.)&lt;br /&gt;
:::::::That said, how is the boost provided by a Mega Stone more relevant than the one provided by any other item (like a Choice Band)? It isn&#039;t. Base stats are just values that contribute to calculate &amp;quot;stats.&amp;quot; Stats are the values the game uses in any other relevant formula. Those are the values that matter.&lt;br /&gt;
:::::::On the same note, I would like to point out that these rankings on who has the better stats are not placed in the section about &#039;&#039;base stats.&#039;&#039; They are placed in the section about &#039;&#039;stats.&#039;&#039; Ranking the Pokémon&#039;s stats taking into account only some things (Mega Stones) but not others &#039;&#039;of the same kind&#039;&#039; (other items) is not objective. Either we leave out everything and we consider only &amp;quot;naked&amp;quot; Pokémon, or we take into account everything (including all items and abilities like Huge Power). In neither case Mega Mewtwo X comes out as the Pokémon with the highest Attack.[[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 21:00, 16 November 2013 (UTC)&lt;br /&gt;
::::::::Because you seem to have missed it earlier, let me reiterate AndyPKMN&#039;s point that Mega Pokemon have their increased stats visible on the Summary screen, whereas Choice items and other items do not boost the Summary screen stats. Thus, there is a fundamental canonical difference between Mega Evolution base stat increases and held item stat boosts. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 21:13, 16 November 2013 (UTC)&lt;br /&gt;
:::::::::The plain fact is, Loudo, what&#039;s being ranked is the stats that can appear on a Pokemon&#039;s Summary screen.  Since Mega Evolutions change those stats, it&#039;s entirely &amp;quot;objective&amp;quot; to mention it if they have the highest of a given stat.  Perhaps it could be worded more clearly, but it&#039;s simply not something you&#039;re going to argue completely away. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:38, 16 November 2013 (UTC)&lt;br /&gt;
::::::::::Why? Why are we ranking that? It&#039;s not even something you can give a name to. We&#039;re ranking &amp;quot;what&#039;s on the summary screen.&amp;quot; What is that? It&#039;s not the base stat, because it&#039;s not. It&#039;s not the stat, because items like Choice Band and abilities like Huge Ability are already active at the start of the battle. It&#039;s not enough you give me a criterion, you have to give me a reason why that criterion is used. What useful information does it give to the reader? None, because &amp;quot;what appears on the screen&amp;quot; is not something (s)he can actually put to use in the game. The &amp;quot;screen value&amp;quot; is not something that has any real meaning in the actual game mechanics.&lt;br /&gt;
::::::::::May I also remind you that Mega Evolutions &#039;&#039;don&#039;t exist outside battles&#039;&#039;? That&#039;s right, if you check the summary screen outside battle, you see the Pokémon&#039;s natural stats, because Mega Evolution is an ingame battle effect. Kinda like Choice Band... [[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 23:37, 16 November 2013 (UTC)&lt;br /&gt;
:::::::::::&amp;quot;It&#039;s not the base stat, because it&#039;s not.&amp;quot; If you can&#039;t give a better reason than that, you&#039;ve already admitted defeat. It&#039;s as close to the base stats as the game will show visibly, and until we can hack into the 3DS and potentially prove otherwise, the only reasonable assumption is that the increases shown in the Summary screen do actually represent base stat changes. In other words, Mega Evolved Pokemon have different base stats from regular Pokemon, whereas giving a Pokemon a Choice item does not alter their base stats. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 23:42, 16 November 2013 (UTC)&lt;br /&gt;
::::::::::::That value is not the base stat because it isn&#039;t. If you check the summary screen for Mega Mewtwo X you won&#039;t see 190 (which is the base stat).&lt;br /&gt;
::::::::::::Also, I don&#039;t get why you are trying to convince me that the value is close to the base stat. I already said that Mega Stones affect base stats, while a Choice Band affects the stat itself. My point is: ranking Pokémon by &amp;quot;base stat&amp;quot; is not an objective criterion to give the reader a useful non-misleading impression of the Pokémon&#039;s actual power level, unless by ranking &amp;quot;base stats&amp;quot; you only rank the Pokémon &amp;quot;natural&amp;quot; base stats. Why that? Because the base stat boosts provided by a Mega Stone is incompatible with other boosts the Pokémon could receive from other items. In other words Deoxys-A&#039;s 180 base Attack and Mega Mewtwo X&#039;s 190 base Attack are not the same thing. The first is compatible with further boosts, the second is not. In other words, you are comparing two things that are not alike.&lt;br /&gt;
::::::::::::In the actual game, many Mega Evolutions are worse than the standard Pokémon because their attacks are weaker than they could be by providing the same Pokémon with a different item. This is why I say that sentences like &amp;quot;This Mega Evolution has the highest stat,&amp;quot; are misleading to the reader. [[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 23:54, 16 November 2013 (UTC)&lt;br /&gt;
:::::::::::::Ah, I see what (I think) your real concern is, and I completely disagree. We are not a strategy guide and avoid dealing with the metagame as much as possible, so separating your categories of &amp;quot;natural&amp;quot; and non-&amp;quot;natural&amp;quot; base stats is introducing a non-canon attempt at metagame analysis to our encyclopedia. Misleading or not, &amp;quot;such-and-such has the highest whatever base stat&amp;quot; is factually accurate, and that is more important than telling people whether a Pokemon is &amp;quot;better&amp;quot; or &amp;quot;worse&amp;quot;. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:05, 17 November 2013 (UTC)&lt;br /&gt;
:::::::::::::P.S. I also only just noticed what probably caused your confusion. All of the notes in the article&#039;s text should (and used to, I think) specify &amp;quot;highest base stat&amp;quot; rather than &amp;quot;highest stat&amp;quot;. I&#039;ve fixed this. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:09, 17 November 2013 (UTC)&lt;br /&gt;
::::::::::::::I&#039;m relieved by the fact that at least we are on the same page now, even if we disagree. =)&lt;br /&gt;
::::::::::::::However, my concern is not &amp;quot;strategic,&amp;quot; it&#039;s purely technical. I&#039;ll try to make myself clear with an example, using the damage calculator:&lt;br /&gt;
:::::::::::::::-&#039;&#039;&#039;154+ SpA Choice Specs (custom) Psychic vs. 0 HP / 0 SpD (custom): 92-109 (26.97 - 31.96%) -- guaranteed 4HKO&#039;&#039;&#039; This is normal Mewtwo&#039;s strongest possible Psychic (with no set up).&lt;br /&gt;
:::::::::::::::-&#039;&#039;&#039;194+ SpA (custom) Psychic vs. 0 HP / 0 SpD (custom): 65-77 (19.06 - 22.58%) -- possible 5HKO&#039;&#039;&#039; This is Mega Mewtwo Y&#039;s strongest possible Psychic (with no set up).&lt;br /&gt;
::::::::::::::This is Mega Mewtwo Y&#039;s strongest  Psychic (with no set up). As you can see, a normal Mewtwo with the highest possible Special Attack deals more damage with its special attacks than a Mega Mewtwo Y with the highest possible Special Attack. This is what I mean by &amp;quot;stronger/weaker.&amp;quot; I don&#039;t mean that a Pokémon is better than another from a competitive point of view, I mean it deals more damage using the exact same move.&lt;br /&gt;
::::::::::::::Don&#039;t you think there is something wrong with the criterion the article is currently using if it ranks Mega Mewtwo Y higher than normal Mewtwo, and yet Mewtwo can deal more special damage using the exact same move? This issue has nothing to do with competitive battling or turning Bulbapedia into a strategy guide. [[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 00:26, 17 November 2013 (UTC)&lt;br /&gt;
:::::::::::::::I think if you&#039;re going so far as to calculate damage outputs, you&#039;ve pretty heavily crossed into looking at it &amp;quot;from a competitive point of view&amp;quot;. We&#039;re just reporting the highest base stat, not &amp;quot;ranking&amp;quot; anything higher than another or claiming that having higher base stats makes a Pokemon &amp;quot;stronger&amp;quot;. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:34, 17 November 2013 (UTC)&lt;br /&gt;
:::::::::::::::Now that you bring it up, though, I&#039;m starting to question whether it&#039;s even necessary for us to report the highest base stat at all, given that a person could just look at [[List of Pokémon by base stats]]... [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:37, 17 November 2013 (UTC)&lt;br /&gt;
::::::::::::::::To answer your first message: I&#039;m simply following the definitions the article gives me. By the article&#039;s own words: &amp;quot;&#039;&#039;The &#039;&#039;&#039;Special Attack&#039;&#039;&#039; stat determines how much damage a Pokémon can deal using a special move.&#039;&#039;&amp;quot; This is what Special Attack is according to the article. I&#039;m a dumb reader who knows nothing about Pokémon and I trust the page to inform me. I just learned that SpA = more damage with special moves. Then the article proceeds to rank Pokémon by SpA. I expect at this point that the Pokémon proclaimed as the one with the highest SpA is the one who does more damage with special moves. Otherwise, why would that information be relevant with the definition the article just taught me?&lt;br /&gt;
::::::::::::::::To answer your second message: Personally I believe that if you guys really want so much compare base stats and say who has the highest (which I find rather unnecessary, especially with these criteria being used), you should do that in the actual section which deals with the base stats. Not in the section where the article talks about the stats themselves. You can&#039;t blame me dumb reader for getting confused if I keep confusing &amp;quot;stats&amp;quot; and &amp;quot;base stats&amp;quot; otherwise. =P [[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 00:44, 17 November 2013 (UTC)&lt;br /&gt;
:::::::::::::::::Okay, so you&#039;re just being a devil&#039;s advocate. Point taken. Those sentences have been removed. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:52, 17 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Max and Min ==&lt;br /&gt;
&lt;br /&gt;
I think that it should say which Pokémon has the highest Base Stat for each Stat and which Pokémon has the lowest of each Stat.[[User:Mangaman13|Mangaman13]] ([[User talk:Mangaman13|talk]]) 23:08, 25 December 2013 (UTC)&lt;br /&gt;
:It used to, but as you can see above, people fought over which criteria should be used to determine it, so it was removed entirely to stop the arguing. Personally, I don&#039;t think it&#039;s all that relevant here; if you want to see, you can just go to the [[List of Pokémon by base stats]] and use the sortable columns there. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 23:15, 25 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Formula ==&lt;br /&gt;
i was trying to calculate the IVs of a squirtle i just breeded in pokemon xusing the formulas presented here (inversing them so IV is the result) and found something weird.... at a certain level the max was 26 but at another lvl the min was 29.... so i tried testing diferent values of IVs for him at diferent levels and cant manage to make the numbers fit...  think there might be a new formula for Gen VI (other reason for this is because at certain levels the stat will raise by 2 while in others it wont rise... wich mathematically makes no sense to me)... so... does anyone know anything about this? ([[User:Cabasho|Cabasho]] ([[User talk:Cabasho|talk]]) 10:21, 15 February 2014 (UTC))&lt;br /&gt;
:Maybe you just did the math wrong. Do it again and make sure there wasn&#039;t a mistake. [[User:Mangaman13|Mangaman13]] ([[User talk:Mangaman13|talk]]) 22:45, 15 February 2014 (UTC)&lt;br /&gt;
::I don&#039;t think the formula has changed at all. If you&#039;re having any trouble with the math yourself, you could always use the [http://www.psypokes.com/dex/iv.php Psypokes] calculator, which seems to be very accurate for even Gen VI. [[User:Schiffy|&amp;lt;span style=&amp;quot;color:DarkGreen&amp;quot;&amp;gt;Schiffy (瀬藤健二)&amp;lt;/span&amp;gt;]] ([[User talk:Schiffy|Talk]] [[Special:Contributions/Schiffy|Contribs]]) &amp;lt;span style=&amp;quot;cursor:help;&amp;quot; title=&amp;quot;This is when my words were heard&amp;quot;&amp;gt;22:47,2/15/2014 (UTC)&amp;lt;/span&amp;gt;&lt;br /&gt;
:::found my mistake, sorry about this, i was forgetting i had to round down both before and after applying the nature modifier [[User:Cabasho|Cabasho]] ([[User talk:Cabasho|talk]]) 00:47, 16 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How are the modifiers applied? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been up and down this article, and I am more confused than a hippie at Woodstock.&lt;br /&gt;
&lt;br /&gt;
There is no example or step by step of the results of a modifier. Like what happens when a Lax Nature Aegislash in shield forme with 252 EVs (438) on its Def stat uses Iron Defense; does that make its in battle Def be 876?&lt;br /&gt;
&lt;br /&gt;
I do not have a head for math, and all this talk of fractions and stages with no real example has me all kinds of confused. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 04:18, 9 March 2014 (UTC)&lt;br /&gt;
:Changing the wording did not do much to relieve me of my confusion. Again, I am not good with math.&lt;br /&gt;
&lt;br /&gt;
:All I see is a table with numbers, but nothing illustrated beyond that. I am still in the dark as to how, and to what the modifiers are applied to. What is being multiplied by 1.5, what is being multiplied by 2.0 ect...the article is still leaving out this part. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 05:30, 9 March 2014 (UTC)&lt;br /&gt;
::The stat itself is multiplied — the thing you see on the Summary screen when you view your Pokemon in-game. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 05:42, 9 March 2014 (UTC)&lt;br /&gt;
:::Ok thank you. So if for example a Adament Absol with 252 EVs on its Atk Stat (394) used Sword Dance 3 times, its Attack stat would be 1576 if I am understanding this all correctly?[[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 05:49, 9 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stat formula and rounding ==&lt;br /&gt;
&lt;br /&gt;
The current gen 1 stat formula sometimes gives incorrect results (off by one) due to rounding. I believe the correct formula is to calculate (2*base + 2*IV + sqrt(EV)/4) before rounding, and then multiply by level/100. I updated the text to reflect this, but I&#039;m not sure how to fix the images. Anyone know? [[User:Gorypon|Gorypon]] ([[User talk:Gorypon|talk]]) 20:23, 26 March 2014 (UTC)&lt;br /&gt;
:You&#039;ll have to upload a new image over the old ones on the Archives. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 21:01, 26 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== RBY stat modifying. ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s some stuff [http://www.dragonflycave.com/rbystatmods.aspx here] we could use. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 13:12, 21 June 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon with highest stats ==&lt;br /&gt;
&lt;br /&gt;
Should the section on each stat show the non-legendary Pokémon with the highest base stat for that stat? --[[User talk:Player3.25|Brought to you by]] [[User:Player3.25|player 3.25]] 21:46, 19 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Garchomp stat Example ==&lt;br /&gt;
&lt;br /&gt;
In the Garchomp example, the Attack, Defense, Sp. Atk and Speed stats are off by one. The cause of this error is due to the rounding down the quatity EV/4. I don&#039;t know how to properly edit the images used in the example and would not like to edit the table with the correct stats without editing the formulas first. [[User:Zombiedude347|Zombiedude347]] ([[User talk:Zombiedude347|talk]]) 14:49, 28 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Need confirmation before I upload something ==&lt;br /&gt;
&lt;br /&gt;
Are the Pokémon status screens between Pokémon X and Y the same? Like, my status screen features an orange bar at the top of the first page, and a green one at the top of the second page. I only have Pokémon X, so I don&#039;t want to make any assumptions. I have a screenshot created with my capture board prepared. --[[User:Chickasaurus|Chickasaurus]] ([[User talk:Chickasaurus|talk]]) 20:50, 31 August 2014 (UTC)&lt;br /&gt;
:Edit: These are my screenshots for X, so that people who only have Y may help. &amp;lt;nowiki&amp;gt;http://i.minus.com/jbneKllRFOnm7d.png, http://i.minus.com/jTbdCDUbAJDdc.png&amp;lt;/nowiki&amp;gt; --[[User:Chickasaurus|Chickasaurus]] ([[User talk:Chickasaurus|talk]]) 21:04, 31 August 2014 (UTC)&lt;br /&gt;
:: Yes, the screens are indeed the same between X and Y. --[[User:SFAfreak|SFAfreak]] ([[User talk:SFAfreak|talk]]) 01:18, 15 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Incomplete sections header missing. ==&lt;br /&gt;
&lt;br /&gt;
This page does not have a &amp;quot;Some sections are incomplete&amp;quot; header at the top of the article. Someone who knows how to do this please do so. --[[User:SFAfreak|SFAfreak]] ([[User talk:SFAfreak|talk]]) 01:31, 15 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Base HP mechanic ==&lt;br /&gt;
&lt;br /&gt;
When a Pokemon evolves into a new form, it will either increase in HP, or like Shedinja, will be set to 1 HP max. When a Pokemon changes Forme or Mega Evolves, Base HP is never modified. This leads to my question that my friends keep insisting could happen; if any situation presents itself where either Forme Change or Mega Evolution alters the Base HP stat with either an increase or decrease in Base HP, what&#039;ll happen to the current HP amount (Not Maximum HP) when this happens in-battle or out? [[User:Shiramu Kuromu|Shiramu Kuromu]] ([[User talk:Shiramu Kuromu|talk]]) 21:52, 5 October 2014 (UTC)&lt;br /&gt;
: I believe the ambiguity behind this very question is the exact reason why Game Freak will never make a Mega Evolution or form change that changes base HP. If current HP is kept intact, then a full HP Pokemon transforming into a form with more HP would look like it took damage from nowhere. If the difference between current and maximum HP is kept intact, like with leveling up, then you get the [[Pomeg glitch]] problem where lowering yourself to 1 HP and transforming from the higher-HP form into the lower-HP form would make your HP negative. There&#039;s ways around that of course, but why go through the coding trouble? [[User:Blueapple128|Blueapple128]] ([[User talk:Blueapple128|talk]]) 22:28, 5 October 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Speed Stat is not as the Descriptions Said ==&lt;br /&gt;
And they&#039;re not only spread all round the place, some of them are disappointing.&lt;br /&gt;
&lt;br /&gt;
Raikou with a Speed base stat of 115, can reach Mach ~300. But Talonflame with a base stat of 126, can only reach 310 mph (138.5824 m/s). Not even faster than sound.&lt;br /&gt;
&lt;br /&gt;
It gets better. Tornadus, in its Incarnate Form can only reach 200 mph (89.408 m/s) with a base stat of 111, but Latios &amp;amp; Latias with a BS of 110, and Garchomp with 102, are faster than jet fighter planes (Mach 6.72). &lt;br /&gt;
&lt;br /&gt;
Also, Archeops with a BS of 110, same as Latios &amp;amp; Latias, can only reach 25 mph (11.176 m/s) Huh.&lt;br /&gt;
&lt;br /&gt;
Here&#039;s another kicker. Rapidash (BS: 105) can only reach 150 mph. Yet it&#039;s faster than Garchomp and Pidgeot (BS: 101) who can fly at Mach 2. Even Skarmory&#039;s faster (BS: 70) as it can reach 180 mph (80.4672 m/s). But it is Electrike (BS: 65) who is the shining star as it can run at 250 m/s, outrunning both Rapidash &amp;amp; Skarmory.&lt;br /&gt;
&lt;br /&gt;
Another is Dragonite, who can fly at Mach 2 (Earth&#039;s Circumference = 40,075 km. Therefore 40,075 km / 16 Hours = 695.747 m/s) only has a BS of 80.&lt;br /&gt;
&lt;br /&gt;
Now for the Disappointments: &lt;br /&gt;
Arcanine can only run at 115.4853 m/s (6,200 miles in 24 hours)&lt;br /&gt;
Frogadier can only run at 10.16 m/s (2,000 feet in a minute)&lt;br /&gt;
&lt;br /&gt;
But the kicker is Linoone and Dodrio with a BS of 100, can only run at 60 mph (26.8224 m/s) &amp;amp; 40 mph (17.8616 m/s) respectively.&lt;br /&gt;
&lt;br /&gt;
They should really be looking out for these sorts of things. Also I think I just realised what the BS stands for; It&#039;s certainly not Base Stat.&lt;br /&gt;
&lt;br /&gt;
Also:&lt;br /&gt;
&lt;br /&gt;
Speeds faster than the eye can see: 250 m/s&lt;br /&gt;
&lt;br /&gt;
Speed of sound: 343.2 m/s&lt;br /&gt;
&lt;br /&gt;
Speed of lightning: 100,137 m/s&lt;br /&gt;
&lt;br /&gt;
Speed of light: 299,792,458 m/s&lt;br /&gt;
&lt;br /&gt;
Note: m/s is metres per second {{unsigned|Geode7}}&lt;br /&gt;
&lt;br /&gt;
:Pokedex entries (or whatever) are not tied to stats in any (reliable) way. You shouldn&#039;t expect them to be. Practically (mechanically), it&#039;s just flavor text. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 08:46, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yet the flavour texts should at least have the courtesy to correspond to the Speed in the mechanics. {{unsigned|Geode7}}&lt;br /&gt;
:It might be nice, but all you&#039;re doing is dreaming. If you want to change it, this is hardly the place to plead your case... [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 09:06, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Technically from the descriptions, Lugia should be the second fastest. Seriously, one flap of its wings causes a 40-Day storm? Pidgeot can only hold up a gust for what? 5 minutes or something? If Pidgeot can fly at Mach 2, then Lugia is an easy Mach 80, even 100. Also Raikou should be the fastest. Mach ~300? &lt;br /&gt;
&lt;br /&gt;
It&#039;s just, well, I want the day when the games become like the anime, a sort of mishmash between Nintendogs &amp;amp; Pokemon that makes those flavour texts real. Seriously, train a Pidgey to get a jet fighter plane. Coolest idea ever.--[[User:Geode7|Geode7]] ([[User talk:Geode7|talk]]) 09:11, 22 February 2015 (UTC)&lt;br /&gt;
:A tip (and no offense, but...): if all you&#039;ve got is &amp;quot;I wish&amp;quot; and &amp;quot;coolest idea ever&amp;quot;, that really belongs on the forums.  Talk pages should be about improving the wiki (or clearing up confusion). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 09:15, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also, oh dear patronising person, if this is what you thought it was all about, then I must disappoint you. You see, one day I had the idea of reverse engineering the speeds of the base stats and corresponding them to the flavour texts. You know, so we could see that a Lugia could fly at speeds of whatever. I thought it was a cool idea and I thought it would be a nice thing for Bulbapedia to have. But alas, flavour texts are flavour texts and I just found myself slightly pissed off from irregularities between the two (as seen above). &lt;br /&gt;
&lt;br /&gt;
Another of my pet hates:&lt;br /&gt;
&lt;br /&gt;
Why all Fire-types are so exaggerated. (Seriously, 1,600 degrees Celsius is the hottest magma can reach Game Freak). I just now cut a zero in all flavour texts regarding Fire-Types.&lt;br /&gt;
&lt;br /&gt;
Absolute Zero. now this is a more widespread nitpick that is basically, if you remove all energy, aren&#039;t you also destroying energy? Isn&#039;t that impossible? (Yes, yes I know, imagination, fantasy and all that pizzazz)&lt;br /&gt;
&lt;br /&gt;
Now, my pet likes:&lt;br /&gt;
&lt;br /&gt;
Electrike. Uses. Adiabatic Friction. To Its Advantage.&lt;br /&gt;
So if this train of thought continues and Manectric has essentially mastered that, how fast is Manectric? Because as it goes faster and faster, it creates more friction, creating more energy, making Manectric even faster, and so on and so on. Essentially a perpetual energy generator. Can it get as fast as Raikou since its another interpretation of the Raijuu? Well, technically its faster than Raikou, so yes? Oh wait, I can&#039;t tell because the bloody stats and flavour texts are all over the place!--[[User:Geode7|Geode7]] ([[User talk:Geode7|talk]]) 09:35, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
I actually wanted to go a bit further, and you know, analyse all the pokemon&#039;s strengths in comparison to one another and see if such claims were actually true. Like if Machamp could actually throw you over the horizon? How fast is a Crobat? Why is Alakazam so fast for such a frail body? How much force is in Hitmontop&#039;s spin? How much speed Ponyta has to jump over Ayer&#039;s Rock (which, when I think about it, is faster than Rapidash). Stuff like that.--[[User:Geode7|Geode7]] ([[User talk:Geode7|talk]]) 09:47, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also, Game Freak were the ones that created the game mechanics as well as the flavour texts but never thought to combine them? Really it&#039;s rather simple. Hell, I can even do it. Just let me get the rest of my data and I should be done.--[[User:Geode7|Geode7]] ([[User talk:Geode7|talk]]) 10:02, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ORAS HP Bar? ==&lt;br /&gt;
&lt;br /&gt;
While I was editing the HP in-battle appearance section, I saw a file that isn&#039;t existing yet. The missing file:&lt;br /&gt;
[[a:File:ORAS HP bar.png]]&lt;br /&gt;
Please feel free to upload that file. &lt;br /&gt;
P.S. I put an incomplete section template on the section.&lt;br /&gt;
[[User:PKMNTrainerRed2|PKMNTrainerRed2]] ([[User talk:PKMNTrainerRed2|talk]]) 07:54, 20 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I think I disagree to move this article to Statistics. ==&lt;br /&gt;
&lt;br /&gt;
It is because it sounded like business, or something. So, I disagree. Does anyone have other opinions? [[User:Pokéfan95|Pokéfan95]] ([[User talk:Pokéfan95|talk]]) 10:09, 4 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Deal Zero Damage ==&lt;br /&gt;
&lt;br /&gt;
This is an easy method to do zero damage. Was anyone looking for this?&lt;br /&gt;
In a Double Battle, a level 1 Burned Shuckle with minumum Attack uses Constrict, a Normal-type physical attack, against another, maximum Defense, level 100 Shuckle with Reflect up. It does not get a critical hit.&lt;br /&gt;
The Shuckle’s Attack is 4 since its base Attack is 10, it has 0 IVs and EVs, and it has a hindering Nature.&lt;br /&gt;
Shuckle’s Defense:&lt;br /&gt;
Its base is 230 and it has an IV of 31 and EVs of 252. It is level 100 and has a helpful Nature.&lt;br /&gt;
614 is its stat.&lt;br /&gt;
The burn cuts Attack in half. Constrict is not very effective against Shuckle and Reflect cuts power to 1/3 in a Double Battle. Constrict has a power of 10 and plugging into the damage formula:&lt;br /&gt;
Damage Dealt: Rand(0.07023464169, 0.08262899022) or rounded to 0, by far. Does this work?&lt;br /&gt;
[[User:MMMMMMMMMMMMM|MMMMMMMMMMMMM]] ([[User talk:MMMMMMMMMMMMM|talk]]) 22:47, 2 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Turn order decisions ==&lt;br /&gt;
&lt;br /&gt;
Consider the following situation:&lt;br /&gt;
*In a double battle, the four participants have speed stats of 100, 99, 97, and 96.&lt;br /&gt;
*The pokemon with the speed stat of 100 knocks out the one with the speed stat of 99.&lt;br /&gt;
*The experience from this causes the speed-96 pokemon to level up, and it now has a speed stat of 98.&lt;br /&gt;
&lt;br /&gt;
Which pokemon attacks next? The one with the speed stat of 98, which had a speed stat of 96 when the turn began, or the one with the speed stat of 97, which had the higher speed when the turn began?&lt;br /&gt;
Is this the same as if the pokemon gets a speed boost during the battle from e.g. its partner using Tailwind?&lt;br /&gt;
&lt;br /&gt;
--[[User:Xolroc|Xolroc]] ([[User talk:Xolroc|talk]]) 12:21, 6 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Contradiction ==&lt;br /&gt;
&lt;br /&gt;
The example given for stat calculations, [http://bulbapedia.bulbagarden.net/wiki/Statistic#In_Generation_III_onward here], contradicts itself. It is stated at the beginning that &amp;quot;The stat is also rounded down before the Nature multiplier, if any, is applied.&amp;quot;, but this rounding is not performed in the calculations shown, and the special attack example is actually off by one if that rounding is applied. I am asking here rather than just editing the page because it is not clear which piece of information is incorrect; does the rounding occur before or after the nature modifier? [[User:Xolroc|Xolroc]] ([[User talk:Xolroc|talk]]) 17:39, 6 January 2017 (UTC)&lt;br /&gt;
:According to [https://www.dragonflycave.com/mechanics/stats this] (and to all I know), the example is off, not the formula/rounding; there&#039;s a rounding before the Nature modifier is multiplied. That&#039;s not only what the prose says, but also what our general formula says. The offending example formula pictures would need to be recreated (e.g. with [http://www.codecogs.com/eqnedit.php this]) and then reuploaded. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 18:20, 6 January 2017 (UTC)&lt;br /&gt;
::I can generate the new image, then. Would just want to make sure it ends up matching the other ones on the page... This wiki ought to have a TeX extension installed for things like this, I think. [[User:Xolroc|Xolroc]] ([[User talk:Xolroc|talk]]) 20:53, 6 January 2017 (UTC)&lt;br /&gt;
:::Well, the LaTeX for the attack one (others are trivially modified from it) is `Attack=\left \lfloor \left ( \left \lfloor \frac{\left [12 + 2 \times 130 + \tfrac{190}{4}  \right ] \times 78}{100} \right \rfloor + 5 \right ) \times 1.1 \right \rfloor = \left \lfloor \left ( \left \lfloor \frac{320.75 \times 78}{100} \right \rfloor + 5 \right ) \times 1.1 \right \rfloor = \left \lfloor 255 \times 1.1 \right \rfloor = \left \lfloor 280.5 \right \rfloor = 280` but I can&#039;t seem to find any renderer to use that gives anything that matches the other equations. The codecogs one you linked above puts it on two lines, and every other renderer I&#039;ve tried doesn&#039;t size things properly. If anyone can figure out how to get that rendered to match the others, please replace the images for accuracy.&lt;br /&gt;
:::We really ought to get some kind of built-in math renderer like wikipedia has on here. [[User:Xolroc|Xolroc]] ([[User talk:Xolroc|talk]]) 21:28, 6 January 2017 (UTC)&lt;br /&gt;
::::I noticed that the images I need to replace for the formula are split in two, so I&#039;ve been able to generate files that look perfectly fine since the shorter LaTeX means each half will render in codecogs on one line. But now I&#039;m facing a different problem: it won&#039;t let me upload the files! I&#039;ve asked about this on the editor&#039;s hub talk page, which seems to be the closest thing I can find to a help page, so when I figure out how I will get the files uploaded. [[User:Xolroc|Xolroc]] ([[User talk:Xolroc|talk]]) 21:49, 6 January 2017 (UTC)&lt;br /&gt;
:::::Thanks, Xolroc. I noticed that you apparently calculated with an Attack EV of 190 instead of 195, so I just changed our Garchomp&#039;s EVs (which I think is easier to do) and also recalculated everything with proper rounding. If you want to, you could also try to reupload that HP calculation; it&#039;s not exactly wrong, but it doesn&#039;t match the HP formula given above, so it might not be as easy to understand to some. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 12:05, 22 January 2017 (UTC)&lt;br /&gt;
::::::Actually, it looks like it is wrong. There&#039;s a +level term I seem to have missed! --[[User:Xolroc|Felthry]] (F.K.A. Xolroc) ([[User talk:Xolroc|talk]]) 13:18, 22 January 2017 (UTC)&lt;br /&gt;
:::::::And then there&#039;s an additional +100 in the numerator (that&#039;s subsequently multiplied by level and divided by 100), which means it&#039;s basically rearranged. Anyway, apparently, not as easy to understand. :P [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:16, 22 January 2017 (UTC)&lt;br /&gt;
{{indent}}All images have been updated. Turns out some of them had incorrect LaTeX in the description too--one was missing the =, for example. --[[User:Xolroc|Felthry]] (F.K.A. Xolroc) ([[User talk:Xolroc|talk]]) 16:42, 22 January 2017 (UTC)&lt;br /&gt;
:Thanks. Shiny! :) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 19:33, 22 January 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Z-Move Boosts ==&lt;br /&gt;
&lt;br /&gt;
In the Section where moves, abilities, and items that affect stats are listed, status Z-moves have yet to added to it. They need to be. {{unsigned|‎Yater31}}&lt;br /&gt;
&lt;br /&gt;
== Platinum Stat Caps ==&lt;br /&gt;
&lt;br /&gt;
After giving Arceus 255 in every Base Stat via PPRE-editing a Platinum ROM, and a traditional Jolly 252 Atk/252 Spe EV spread, I went in-game only to find that, at level 100, Arceus now had 14 Speed (instead of 669).&lt;br /&gt;
Curious, I subtracted EVs until it hadn&#039;t apparently rolled over, and ended on 196 Spe EVs - which gave Arceus 654 Speed.&lt;br /&gt;
Anything more results in 0 Speed, then 1, 2, all the way to 14. So I unintentionally learned that stats cap at 654 - except for HP; haven&#039;t yet found the cap for that.&lt;br /&gt;
Also, the stat only hits this cap if it&#039;s boosted by Arceus&#039;s Nature - I tried the same thing on a 248 HP/252 Def/10 Sp. Def Bold Arceus, and Defense was the one to roll over.&lt;br /&gt;
&lt;br /&gt;
Rather interesting, in my opinion; I hadn&#039;t known this cap existed before I started to level up my Arceus.&lt;br /&gt;
Also doubt it had to do with the ROM itself; it was still a normal Platinum ROM, just with an overpowered Arceus (because the &#039;God&#039; Pokémon should be overpowered, in my opinion).&lt;br /&gt;
[[User:PokeMaster99999|PokeMaster99999]] ([[User talk:PokeMaster99999|talk]]) 20:25, 30 October 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon whose stats changed between generations ==&lt;br /&gt;
&lt;br /&gt;
Generation 6 and onward have modified quite a few base stats of previous Pokémon. Shouldn&#039;t we have a category or list of them all that breaks it down by stat and increase? All I&#039;ve seen is a vague blurb on the [[Generation VI]] page (and nothing on [[Generation VII]]). [[User:High5|High5]] ([[User talk:High5|talk]]) 02:41, 15 January 2018 (UTC)&lt;/div&gt;</summary>
		<author><name>High5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Type/Archive_1&amp;diff=2706483</id>
		<title>Talk:Type/Archive 1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Type/Archive_1&amp;diff=2706483"/>
		<updated>2017-10-24T23:56:08Z</updated>

		<summary type="html">&lt;p&gt;High5: /* Naturally learning attacks of every type */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Bird &amp;amp; ??? types==&lt;br /&gt;
&lt;br /&gt;
I added Bird and ??? type to the template. Although they are not really conventional types. I do think they should be included, maybe you should seperate them a little? I really can&#039;t get my head round metawiki&#039;s silly table formatting code. - [[User:Ferret|Ferret]] 21:26, 27 Feb 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Disagree with including Bird, but the ??? I can concur with. [[User:Evkl|Evkl]] 21:28, 27 Feb 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Bird should probably be linked to in the [[Glitch]] article then. Can you take it out of the template? I&#039;ld only screw it up. o_o - [[User:Ferret|Ferret]] 21:31, 27 Feb 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I&#039;m trying, and...well, screwing it up. XD&lt;br /&gt;
&lt;br /&gt;
I think that the Bird type needs to come out of the table and for the ??? to go under the other special types so that the table is symmetrical. It&#039;s not really neccessary to make explicit reference to the Bird type in the table if its a type that isn&#039;t meant to appear in normal gameplay. Also, the ??? page doesn&#039;t exist and should it include the Missingno.s in RSE where they are repesented by the ? enclosed by a circle?&lt;br /&gt;
&lt;br /&gt;
That&#039;s weird I had made the ??? page, look in my contributions. Looks like metaiwki doesn&#039;t like the question marks... - [[User:Ferret|Ferret]] 08:40, 28 Feb 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
k then what does &amp;quot;The &#039;&#039;&#039;(type) type&#039;&#039;&#039; is one of the seventeen [[elemental types]].&amp;quot; need to be changed to? Nineteen, eighteen, or leave it? --[[User:Jshadias|Jshadias]] 10:11, 28 Feb 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Methinks they need to be separated from the main 17 and listed separately... -- [[User:Zhen Lin|刘 (劉) 振霖]] 10:33, 28 Feb 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well, the BIRD type has been removed - it only needs to be mentioned in maybe one of the game mechanics pages or in a missingno. article. &lt;br /&gt;
&lt;br /&gt;
I think that the ??? isn&#039;t a type to itself - its more a lack of a type. So really ??? shouldn&#039;t be classed as a type because it has no defining features like pokemon to represent it, no type weaknesses and resistances and the Curse changes effect with types and does no damage at all.&lt;br /&gt;
&lt;br /&gt;
Curse does indirect damage when used by Ghost-types. [[User:Evkl|Evkl]] 01:46, 1 Mar 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Exactly, &#039;&#039;&#039;indirect&#039;&#039;&#039; damage. ??? has no effect other than display. Curse could be grass type and still do the exact same thing.&lt;br /&gt;
--[[User:Jshadias|Jshadias]] 01:14, 2 Mar 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
This is minor, but shouldn&#039;t the &amp;quot;normal&amp;quot; elements be listed as &amp;quot;physical&amp;quot; elements? Is not that the generally accepted term for the opposite of the special elements?--[[User:ANinyMouse|ANinyMouse]] 06:09, 22 Jun 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
The ??? type DOES have a Pokémon to represent it.*cough*Arceus*cough*--[[User:Frostagin|Frostagin]] 18:51, 15 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Several people here have expressed (to greater or lesser degrees) that they think there should only be said to be a total of 17 types as they believe the ???-type isn&#039;t really a type. However, this wiki should really  be based more on the fact (as opposed to people&#039;s beliefs) and the fact is ??? appears in the type category for pokémon eggs in gen III. It also has a move and Arceus can technically turn into it. Does that not make it a type? What else does it really need?&lt;br /&gt;
&lt;br /&gt;
Therefore, based on all the evidence before us I reckon the page should state there are 18 types to include ???. Does anyone have any problems with that??? [[User:Wikid|Wikid]] 00:10, 4 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Meh, that was from  practically a year ago, and it is one of my stupidest edits. And also, to future readers, please don&#039;t edit this conversation again, because bumps are bad.if a conversation is more than a month old, then adding would be a bump.Or so I&#039;ve found through the site.[[User:Frostagin|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Frost&amp;lt;/span&amp;gt;]][[User talk:Frostagin|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;agin&amp;lt;/span&amp;gt;]] 01:46, 25 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
From the Pokemon Black and White page, &amp;quot;The ??? type has been removed, with Curse becoming a Ghost-type move,&amp;quot; so shouldn&#039;t this be removed from the elemental types or put somewhere else like &amp;quot;Discontinued Type&amp;quot;? --[[User:ShawnFrost|ShawnFrost]] 04:07, 13 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:In Pokémon XD, there is one damage dealing ???-type move (Weather Ball during a shadow sky), so it should still be a type. [[User:EnosShayrem|EnosShayrem]] 04:34, 25 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Disambig? ==&lt;br /&gt;
&lt;br /&gt;
Should this be moved to &amp;quot;{{red link|Elemental types (game)}}&amp;quot;, so that the main page can be converted into a disambig for the TCG one? --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:26, 23 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Even if you do that, it&#039;d still be confusing because they&#039;re both games, persey . . . aren&#039;t types more often refered to as &amp;quot;Energy Types&amp;quot; in the TCG anyways? --[[User:Zeta|Zeta]] 21:30, 23 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, they are. --Paperfairy  [http://bulbapedia.bulbagarden.net/wiki/User_talk:Paperfairy ☆] [http://bulbapedia.bulbagarden.net/wiki/Special:Contributions/Paperfairy ・] 23:00, 23 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Then should [[Elemental types (TCG)]] move to [[Energy types (TCG)]]? --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:17, 24 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I&#039;d say... just &amp;quot;Type (TCG)&amp;quot; seems good enough. That&#039;s all it&#039;s actually called, anyway. Well, that and &amp;quot;Color.&amp;quot; I&#039;d just go with &amp;quot;Type (TCG).&amp;quot; -[[User:Happy Mask Man|Happy Mask Man]] 01:18, 24 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well, most just call the GB types types... --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:51, 24 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Added a little known fact ==&lt;br /&gt;
&lt;br /&gt;
Ah yes, it appears this fact I added is not very widely known, so I figured I&#039;d post a little comment to let everyone know I&#039;m not making this up. ^__^&lt;br /&gt;
&lt;br /&gt;
I was randomly paging through my Pokemon Gold/Silver Player&#039;s Guide: the official one released by Nintendo, it has this really cool drawing of Lugia and Ho-oh on the cover and- I digress. Anyway, on the last page it features the type chart, with next to it some explanation about attack damage multipliers. Among the obvious ones about effectiveness of the types, it also mentioned &amp;quot;Damage x 1.5 when the attack type is the same type as the Pokemon that&#039;s using it&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Since this is the official guide, I do assume this is indeed a confirmed fact for the Gold and Silver series; it&#039;ll likely also work in Crystal. I proceeded to test said finding in Ruby and Fire Red and found that it applied there too. For reference, in Ruby I used the example stated in the paragraph I added with the Aron. In Fire Red I used an Ekans with the Poison Sting and Wrap attacks.&lt;br /&gt;
&lt;br /&gt;
Still requiring confirmation:&lt;br /&gt;
Japanese versions of the games&lt;br /&gt;
Original Red/Blue series&lt;br /&gt;
New Diamond and Pearl editions&lt;br /&gt;
Spinoffs such as Mystery Dungeon&lt;br /&gt;
&lt;br /&gt;
I&#039;ll leave that spot of research to the real Pokémaniacs. (read: I&#039;ll leave checking this to the ones who DO own and/or can afford said games. ^__^;; )&lt;br /&gt;
&lt;br /&gt;
--[[User:Democalypse|Democalypse]] 18:37, 27 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Items such as Metal Coat and Charcoal now boost moves of their designated type by 20%, an increase from the previous 10%. --[[User:ANinyMouse|ANinyMouse]] 13:51, 27 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
That Damage x 1.5 thing is known among the fandom as [[STAB]], Same-Type Attack Bonus. If it wasn&#039;t in there already... I dunno why not.&lt;br /&gt;
&lt;br /&gt;
And the Hold Item boost thing&#039;s now 20%? Is that as of DP? --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 17:13, 27 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah I remembered that term for it just now, thanks for editing it into the text. ^__^ Haven&#039;t come across it a lot though; because of that I was mistaken into thinking it was a less known feature. =S My apologies for the sillyness. ^^;&lt;br /&gt;
&lt;br /&gt;
--[[User:Democalypse|Democalypse]] 23:55, 27 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nah, it&#039;s cool. --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:20, 27 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, as of D/P the type-specific items boost 20% instead of 10%. Makes them somewhat worthwhile on heavey hitters. --[[User:ANinyMouse|ANinyMouse]] 14:19, 28 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Singular over plural? ==&lt;br /&gt;
&lt;br /&gt;
We do it with [[Plate]] and others, why&#039;s this still plural? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 09:00, 26 August 2007 (UTC)&lt;br /&gt;
:Year-and-a-half-old bump. Any reason not to move it? --[[User:Martonimos|((&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;Marton&amp;lt;/font&amp;gt;]] [[User talk:Martonimos|&amp;lt;font color=&amp;quot;#50C878&amp;quot;&amp;gt;imos&amp;lt;/font&amp;gt;))]] 23:07, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A possible idea for dual types ==&lt;br /&gt;
&lt;br /&gt;
Instead of making seperate lists for &amp;quot;Primary (type)-type Pokémon&amp;quot; and &amp;quot;Secondary (type)-type Pokémon&amp;quot;, how about we have just one list? For example, with Normal, it&#039;d be like this:&lt;br /&gt;
&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
! Sprite&lt;br /&gt;
! Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Types&lt;br /&gt;
|-&lt;br /&gt;
|016&lt;br /&gt;
|[[Image:016MS.png]]&lt;br /&gt;
|{{p|Pidgey}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|017&lt;br /&gt;
|[[Image:017MS.png]]&lt;br /&gt;
|{{p|Pidgeotto}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|018&lt;br /&gt;
|[[Image:018MS.png]]&lt;br /&gt;
|{{p|Pidgeot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|021&lt;br /&gt;
|[[Image:021MS.png]]&lt;br /&gt;
|{{p|Spearow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|022&lt;br /&gt;
|[[Image:022MS.png]]&lt;br /&gt;
|{{p|Fearow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|083&lt;br /&gt;
|[[Image:083MS.png]]&lt;br /&gt;
|{{p|Farfetch&#039;d}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|084&lt;br /&gt;
|[[Image:084MS.png]]&lt;br /&gt;
|{{p|Doduo}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|085&lt;br /&gt;
|[[Image:085MS.png]]&lt;br /&gt;
|{{p|Dodrio}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|163&lt;br /&gt;
|[[Image:163MS.png]]&lt;br /&gt;
|{{p|Hoothoot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|164&lt;br /&gt;
|[[Image:164MS.png]]&lt;br /&gt;
|{{p|Noctowl}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|176&lt;br /&gt;
|[[Image:176MS.png]]&lt;br /&gt;
|{{p|Togetic}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|203&lt;br /&gt;
|[[Image:203MS.png]]&lt;br /&gt;
|{{p|Girafarig}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|276&lt;br /&gt;
|[[Image:276MS.png]]&lt;br /&gt;
|{{p|Taillow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|277&lt;br /&gt;
|[[Image:277MS.png]]&lt;br /&gt;
|{{p|Swellow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|333&lt;br /&gt;
|[[Image:333MS.png]]&lt;br /&gt;
|{{p|Swablu}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|396&lt;br /&gt;
|[[Image:396MS.png]]&lt;br /&gt;
|{{p|Starly}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|397&lt;br /&gt;
|[[Image:397MS.png]]&lt;br /&gt;
|{{p|Staravia}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|398&lt;br /&gt;
|[[Image:398MS.png]]&lt;br /&gt;
|{{p|Staraptor}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|400&lt;br /&gt;
|[[Image:400MS.png]]&lt;br /&gt;
|{{p|Bibarel}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|441&lt;br /&gt;
|[[Image:441MS.png]]&lt;br /&gt;
|{{p|Chatot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|468&lt;br /&gt;
|[[Image:468MS.png]]&lt;br /&gt;
|{{p|Togekiss}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Currently, it&#039;s like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Normal-type Pokémon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
! Sprite&lt;br /&gt;
! Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Types&lt;br /&gt;
|-&lt;br /&gt;
|016&lt;br /&gt;
|[[Image:016MS.png]]&lt;br /&gt;
|{{p|Pidgey}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|017&lt;br /&gt;
|[[Image:017MS.png]]&lt;br /&gt;
|{{p|Pidgeotto}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|018&lt;br /&gt;
|[[Image:018MS.png]]&lt;br /&gt;
|{{p|Pidgeot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|021&lt;br /&gt;
|[[Image:021MS.png]]&lt;br /&gt;
|{{p|Spearow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|022&lt;br /&gt;
|[[Image:022MS.png]]&lt;br /&gt;
|{{p|Fearow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|083&lt;br /&gt;
|[[Image:083MS.png]]&lt;br /&gt;
|{{p|Farfetch&#039;d}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|084&lt;br /&gt;
|[[Image:084MS.png]]&lt;br /&gt;
|{{p|Doduo}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|085&lt;br /&gt;
|[[Image:085MS.png]]&lt;br /&gt;
|{{p|Dodrio}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|163&lt;br /&gt;
|[[Image:163MS.png]]&lt;br /&gt;
|{{p|Hoothoot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|164&lt;br /&gt;
|[[Image:164MS.png]]&lt;br /&gt;
|{{p|Noctowl}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|176&lt;br /&gt;
|[[Image:176MS.png]]&lt;br /&gt;
|{{p|Togetic}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|203&lt;br /&gt;
|[[Image:203MS.png]]&lt;br /&gt;
|{{p|Girafarig}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|276&lt;br /&gt;
|[[Image:276MS.png]]&lt;br /&gt;
|{{p|Taillow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|277&lt;br /&gt;
|[[Image:277MS.png]]&lt;br /&gt;
|{{p|Swellow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|333&lt;br /&gt;
|[[Image:333MS.png]]&lt;br /&gt;
|{{p|Swablu}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|396&lt;br /&gt;
|[[Image:396MS.png]]&lt;br /&gt;
|{{p|Starly}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|397&lt;br /&gt;
|[[Image:397MS.png]]&lt;br /&gt;
|{{p|Staravia}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|398&lt;br /&gt;
|[[Image:398MS.png]]&lt;br /&gt;
|{{p|Staraptor}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|400&lt;br /&gt;
|[[Image:400MS.png]]&lt;br /&gt;
|{{p|Bibarel}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|441&lt;br /&gt;
|[[Image:441MS.png]]&lt;br /&gt;
|{{p|Chatot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|468&lt;br /&gt;
|[[Image:468MS.png]]&lt;br /&gt;
|{{p|Togekiss}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Normal-type Pokémon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
We could also adjust it for the types that &#039;&#039;do&#039;&#039; have secondary Pokémon of that type. For example, it&#039;d be like this for Fighting:&lt;br /&gt;
&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
! Sprite&lt;br /&gt;
! Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Types&lt;br /&gt;
|-&lt;br /&gt;
|062&lt;br /&gt;
|[[Image:062MS.png]]&lt;br /&gt;
|{{p|Poliwrath}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|214&lt;br /&gt;
|[[Image:214MS.png]]&lt;br /&gt;
|{{p|Heracross}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|256&lt;br /&gt;
|[[Image:256MS.png]]&lt;br /&gt;
|{{p|Combusken}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|257&lt;br /&gt;
|[[Image:257MS.png]]&lt;br /&gt;
|{{p|Blaziken}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|286&lt;br /&gt;
|[[Image:286MS.png]]&lt;br /&gt;
|{{p|Breloom}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|307&lt;br /&gt;
|[[Image:307MS.png]]&lt;br /&gt;
|{{p|Meditite}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|308&lt;br /&gt;
|[[Image:308MS.png]]&lt;br /&gt;
|{{p|Medicham}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|391&lt;br /&gt;
|[[Image:391MS.png]]&lt;br /&gt;
|{{p|Monferno}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|392&lt;br /&gt;
|[[Image:392MS.png]]&lt;br /&gt;
|{{p|Infernape}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|448&lt;br /&gt;
|[[Image:448MS.png]]&lt;br /&gt;
|{{p|Lucario}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|453&lt;br /&gt;
|[[Image:453MS.png]]&lt;br /&gt;
|{{p|Croagunk}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|454&lt;br /&gt;
|[[Image:454MS.png]]&lt;br /&gt;
|{{p|Toxicroak}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|475&lt;br /&gt;
|[[Image:475MS.png]]&lt;br /&gt;
|{{p|Gallade}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Currently, it&#039;s like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Fighting-type Pokémon&#039;&#039;&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|307&lt;br /&gt;
|[[Image:307MS.png]]&lt;br /&gt;
|{{p|Meditite}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|308&lt;br /&gt;
|[[Image:308MS.png]]&lt;br /&gt;
|{{p|Medicham}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|448&lt;br /&gt;
|[[Image:448MS.png]]&lt;br /&gt;
|{{p|Lucario}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Fighting-type Pokémon&#039;&#039;&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|062&lt;br /&gt;
|[[Image:062MS.png]]&lt;br /&gt;
|{{p|Poliwrath}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|214&lt;br /&gt;
|[[Image:214MS.png]]&lt;br /&gt;
|{{p|Heracross}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|256&lt;br /&gt;
|[[Image:256MS.png]]&lt;br /&gt;
|{{p|Combusken}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|257&lt;br /&gt;
|[[Image:257MS.png]]&lt;br /&gt;
|{{p|Blaziken}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|286&lt;br /&gt;
|[[Image:286MS.png]]&lt;br /&gt;
|{{p|Breloom}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|391&lt;br /&gt;
|[[Image:391MS.png]]&lt;br /&gt;
|{{p|Monferno}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|392&lt;br /&gt;
|[[Image:392MS.png]]&lt;br /&gt;
|{{p|Infernape}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|453&lt;br /&gt;
|[[Image:453MS.png]]&lt;br /&gt;
|{{p|Croagunk}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|454&lt;br /&gt;
|[[Image:454MS.png]]&lt;br /&gt;
|{{p|Toxicroak}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|475&lt;br /&gt;
|[[Image:475MS.png]]&lt;br /&gt;
|{{p|Gallade}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
I think my version is much better, because it saves us the time of making 2 lists for dual types, while still allowing people to see the primaries and secondaries. Discuss. &amp;lt;sup&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 22:47, 5 November 2008 (UTC)&lt;br /&gt;
:If there are no oppositions by tomorrow, I&#039;ll apply this new format to the type pages. &amp;lt;sup&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 01:25, 6 November 2008 (UTC)&lt;br /&gt;
::See, you say this&#039;ll &amp;quot;save us the time of making two tables,&amp;quot; but the tables are made. Doing this will only take more time.&lt;br /&gt;
::At any rate, I can&#039;t see any real advantage to doing it... why do you think it&#039;s a good idea? --[[User:Martonimos|((&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;Marton&amp;lt;/font&amp;gt;]] [[User talk:Martonimos|&amp;lt;font color=&amp;quot;#50C878&amp;quot;&amp;gt;imos&amp;lt;/font&amp;gt;))]] 01:28, 6 November 2008 (UTC)&lt;br /&gt;
:::Because it saves &#039;&#039;the reader&#039;&#039; the time of &#039;&#039;looking at&#039;&#039; two tables for dual types. We can easily fit all the information into one. &amp;lt;sup&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 01:31, 6 November 2008 (UTC)&lt;br /&gt;
::::Indeed. And also saves time for adding new Pokémon for the next Gen. And unless there&#039;s any actual difference between being Primary- and Secondary-typed, I vote for merging. Heck, &#039;&#039;I&#039;&#039; would gladly do that! =D -- [[User:Pro-mole|Professional Mole]] ([[User talk:Pro-mole|&amp;lt;small&amp;gt;Talk here&amp;lt;/small&amp;gt;]]) 22:47, 19 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stat averages ==&lt;br /&gt;
&lt;br /&gt;
I was thinking we should list the stat averages of not only all Pokémon of the type, but also all fully evolved Pokémon of the type. Does anyone else think we should do this?&amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Giga Hand|Giga Hand]] ([[User talk:Giga Hand|talk]] • [[Special:Contributions/Giga Hand|contribs]]){{ #if:  | &amp;amp;#32;{{{2}}} |}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:Actually, that&#039;s a good idea. Care to calculate this? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 08:42, 29 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Secondary/Primary ==&lt;br /&gt;
&lt;br /&gt;
I think it deserves its own section: is there any actual difference, game-wise, if the Pokémon is primary-typed or secondary-typed? I fail to see any... -- [[User:Pro-mole|Professional Mole]] ([[User talk:Pro-mole|&amp;lt;small&amp;gt;Talk here&amp;lt;/small&amp;gt;]]) 22:48, 19 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:We at Poképédia are actually discussing on that matter on the IRC-chan : what&#039;s the big difference between Lapras being Water-Ice and Spheal being Ice-Water ? Did Game Freak put the types &amp;quot;randomly&amp;quot; (wich I doubt, as we could almost rename these guys &amp;quot;Stats-Freaks&amp;quot; considering their evergrowing work on the series...) ? If anyone could bring some answer to that deep mystery, it would greatly be appreciated --[[User:InvocK|InvocK]] 23:18, 24 February 2009 (UTC)&lt;br /&gt;
::The order matters for the data, as in, it&#039;s &#039;&#039;wrong&#039;&#039; to call Lapras an Ice/Water Pokémon, but there&#039;s no difference in STAB or weaknesses as far as I&#039;ve seen. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 02:28, 25 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 2 things ==&lt;br /&gt;
&lt;br /&gt;
1.) This page is starting to look like a project&#039;s talk page. Would it be a bad idea to make a Bulbapedia project on the elemental types?&lt;br /&gt;
&lt;br /&gt;
2.) Do we have pages for each type that list all the moves of that type. If we don&#039;t, it would be a good idea to start that.&lt;br /&gt;
&lt;br /&gt;
--[[User:Landfish7| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Land&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Broadway&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;fish&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 16:17, 25 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nvm about #2. He he --[[User:Landfish7| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Land&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Broadway&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;fish&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 21:13, 29 October 2009 (UTC)&lt;br /&gt;
:Yes, it would be. There are 17 articles to cover, not including the glitch articles which are covered by GlitchDex anyway. There is no need for a project with such small a scope. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 21:33, 29 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Non-damaging moves ==&lt;br /&gt;
&lt;br /&gt;
Is it REALLY necessary to have a cat that states it&#039;s Status? I mean, they&#039;re all the same... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 03:53, 11 January 2010 (UTC)&lt;br /&gt;
:Do you mean {{cat|Status moves|this}}? We have {{cat|Physical moves|this}} and {{cat|Special moves|this}}, so it makes sense to have one for status moves. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 08:32, 12 January 2010 (UTC)&lt;br /&gt;
::Oh, sorry. I didn&#039;t mean category. I mean column. Under the Status section of a move type such as [[Flying (type)#Moves|this]] under the non-damaging moves section, there is a list of moves that have the status category. Isn&#039;t that implied that these moves are of the Status category? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:48, 13 January 2010 (UTC)&lt;br /&gt;
:::Hrm. Yeah, it would be. I like having them separated; it makes searching easier. I wouldn&#039;t be opposed to mashing them together, though, or perhaps doing three subsections for each category. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 08:48, 13 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Index numbers ==&lt;br /&gt;
&lt;br /&gt;
What are the index numbers for the types?--[[User:Stuart P. Bentley|Stuart P. Bentley]] 19:03, 24 May 2010 (UTC)&lt;br /&gt;
:In the order they are on the template, as far as I know. Go down the first column, the down the second. Don&#039;t count ???, I think that&#039;s last. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 04:29, 18 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== All the Combinations ==&lt;br /&gt;
&lt;br /&gt;
This is mostly for reference in this talk page, and doesn&#039;t directly assist the actual page, but it is important information nevertheless.&lt;br /&gt;
&lt;br /&gt;
Eventually we are going to get close to having every type combination covered. So, here&#039;s some information.&lt;br /&gt;
&lt;br /&gt;
With the current amount types, there is a total of 272 + 17 different type combinations (counting Ground/Dragon Flygon and Dragon/Ground Garchomp as separate). If we are to ignore these duplications, there is only 136 + 17.&lt;br /&gt;
&lt;br /&gt;
I won&#039;t list them all here (for sake of space!) but I think this is important. Do we have a page with all the possible type combinations yet?&lt;br /&gt;
&lt;br /&gt;
BTW - The math used for this kind of thing is called a permutation. -- [[user:Pokémaniac John|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Pokémaniac&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;John&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;]] [[user talk:Pokémaniac John|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&amp;lt;small&amp;gt;(talk)&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 21:59, 23 August 2010 (UTC)&lt;br /&gt;
:I like this, so I added it to the page. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 22:13, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Origin of type match-ups ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Why are Bug-type moves super-effective towards Psychic-types?&amp;quot;&lt;br /&gt;
&amp;quot;Why is it that Steel-type moves don&#039;t do as much against Water-types?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure many, many people wonder this. As a Wikia, it&#039;s our job to educate the public, so I think that each type-page should have its section of why its match-ups are what it is. I&#039;d imagine it&#039;d work nicely being set up like this in the Grass-type page:&lt;br /&gt;
&lt;br /&gt;
===Type Match-up Origins===&lt;br /&gt;
====Offensive====&lt;br /&gt;
=====Super-effective=====&lt;br /&gt;
*&#039;&#039;Plants&#039;&#039; often spread their root system throughout the &#039;&#039;ground&#039;&#039;.&lt;br /&gt;
*In some cases, &#039;&#039;weeds&#039;&#039; will be able to grow through the thin layers of concrete or &#039;&#039;stones&#039;&#039;, despite their density. Moss is also commonly found on rocks, completely covering them up.&lt;br /&gt;
*&#039;&#039;Grass&#039;&#039; is known to absorb large amounts of &#039;&#039;rainwater&#039;&#039; and manage to stay healthy. To add, water is actually needed in the process of photosynthesis, and some plants can even live underwater.&lt;br /&gt;
&lt;br /&gt;
=====Not very effective=====&lt;br /&gt;
*Very few &#039;&#039;plants&#039;&#039; manage to prey on &#039;&#039;insects&#039;&#039; or hinder the mobility of bugs, due to their habits of eating plants.&lt;br /&gt;
*Certain &#039;&#039;reptilian&#039;&#039; animals aren&#039;t at disadvantages when in their respective &#039;&#039;plant-filled&#039;&#039; environments.&lt;br /&gt;
**[[Dragon-type]]s are often considered to be reptilian in nature.&lt;br /&gt;
*Since &#039;&#039;plants&#039;&#039; create oxygen, &#039;&#039;flames&#039;&#039; are only stronger when around grassy and forest areas.&lt;br /&gt;
*Aside from several poisonous &#039;&#039;plants&#039;&#039;, no known type of plant can actually hurt &#039;&#039;birds&#039;&#039;. To add, birds often make nests inside of trees or on their branches.&lt;br /&gt;
**Birds are usually associated with [[Flying-type]]s.&lt;br /&gt;
*&#039;&#039;Trees&#039;&#039; cannot be planted too close to eachother, or else their roots will absorb too much of the liquid in the ground, and therefore wilt.&lt;br /&gt;
**Explanation of why Grass-type moves are not very effective towards Grass-types.&lt;br /&gt;
*&#039;&#039;Plant-life&#039;&#039; not not often found in &#039;&#039;noxious&#039;&#039; environments.&lt;br /&gt;
*Regardless of the strength of the &#039;&#039;plant&#039;&#039;, roots cannot penetrate plates of &#039;&#039;steel&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Defensive====&lt;br /&gt;
=====Resistances=====&lt;br /&gt;
*&#039;&#039;Wood&#039;&#039; is known to be nonconducting to &#039;&#039;electricity&#039;&#039;.&lt;br /&gt;
*&#039;&#039;Plants&#039;&#039; cannot move on their own, and therefore cannot attack other &#039;&#039;plants&#039;&#039;.&lt;br /&gt;
**Explanation as to why Grass-types resist Grass-type attacks.&lt;br /&gt;
*Regardless if the &#039;&#039;ground&#039;&#039; is wet or dry, or hard or soft, &#039;&#039;plant-life&#039;&#039; can always grow if in the right climate conditions.&lt;br /&gt;
*&#039;&#039;Rain&#039;&#039;, if not acidic and in average amounts, cannot kill fields of grass.&lt;br /&gt;
&lt;br /&gt;
=====Weaknesses=====&lt;br /&gt;
*&#039;&#039;Insects&#039;&#039; often eat &#039;&#039;leaves&#039;&#039; and other plants in their diets.&lt;br /&gt;
*&#039;&#039;Fire&#039;&#039; is stronger when provided with oxygen, which is exactly what &#039;&#039;flowers&#039;&#039; provide.&lt;br /&gt;
*&#039;&#039;Birds&#039;&#039;, such as crows, will often attack farm &#039;&#039;crops&#039;&#039; for food, often destroying said crops.&lt;br /&gt;
*&#039;&#039;Cold&#039;&#039; environments are often unsuitable for &#039;&#039;plants&#039;&#039; to grow. Flowers will wilt and trees will lose their leaves in Winter.&lt;br /&gt;
*&#039;&#039;Pesticides&#039;&#039;, weed-killers, and other toxins, will poison and kill &#039;&#039;plants&#039;&#039; if not used in a proper manner.{{unsigned|Frushil!}}&lt;br /&gt;
:We aren&#039;t a Wikia. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 03:02, 12 September 2010 (UTC)&lt;br /&gt;
::Well, even then, the Bublapedia name suggests the same thing, though. [[User:Frushil!|Frushil!]] 03:05, 12 September 2010 (UTC)&lt;br /&gt;
:::I don&#039;t really get what you&#039;re trying to say.  Anyway, it&#039;s all speculation, so no, that is not getting added to any articles. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 03:07, 12 September 2010 (UTC)&lt;br /&gt;
::::One can just as easily say that the origin and name origin sections of Pokemon articles are speculation as well. There is reason behind many of the type match ups, so it should be added, even if it&#039;s just to cover a few of the match-up reasonings.&lt;br /&gt;
&lt;br /&gt;
Of course, you having more authority than me, I accept your decision knowing that my opinion doesn&#039;t make much of a difference anyway. [[User:Frushil!|Frushil!]] 03:33, 12 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Difference between Primary and Secondary types ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m not 100% sure about what I&#039;m about to say because I haven&#039;t confirmed it with the whole Pokémon list, but I&#039;m bringing it here so others may comment.&lt;br /&gt;
&lt;br /&gt;
I believe the only difference between Primary and Secondary types is mostly due to the basics of the Pokémon in question: Primary type is what it will always be, while Secondary type may change.&lt;br /&gt;
&lt;br /&gt;
Example: Surskit is a Bug/Water type. It will always be a Bug, even after evolution, but as it evolves it&#039;s Secondary type no longer applies.&lt;br /&gt;
&lt;br /&gt;
This would also explain why Flying types are always secondary, as they are only &amp;quot;flying&amp;quot; when in flight. Otherwise, when on land, they are simply what their Primary-type defines (Pidgeys are Normal, Zapdos is Electric, and so on).&lt;br /&gt;
&lt;br /&gt;
I believe the games assume Flying-type Pokémon are always airborne when in battle, but it would be interesting to see if, in future generations, they add the option to tell a flying Pokémon to land, hence &amp;quot;losing&amp;quot; its Flying-type temporarily (for strategic reasons).&lt;br /&gt;
&lt;br /&gt;
Anyway, this is just a theory. If I missed any evidence of it being otherwise, let me know :)&lt;br /&gt;
&lt;br /&gt;
EDIT: Actually, I just noticed that there ARE some exceptions, where it&#039;s the Primary-type that changes in evolution, but so far that only seems to happen when you use an unusual form of evolution (like Onix losing its Rock-type into Steel-type when trading it with a particular item). This seems to hint that both types can change, but the Primary-type refers to the nature of the Pokémon (harder to change), while the Secondary-type is mostly a complementary part of its existence.&lt;br /&gt;
&lt;br /&gt;
[[User:Raven-14|Raven-14]] 12:38, 22 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Unfortunately, all of that is speculation, which means it doesn&#039;t belong on the wiki. You could bring it up on the forums, however. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 16:21, 22 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Type Ordering ==&lt;br /&gt;
&lt;br /&gt;
Can someone please explain why the types are listed in this order:&lt;br /&gt;
&lt;br /&gt;
Normal&lt;br /&gt;
Fighting&lt;br /&gt;
Flying&lt;br /&gt;
Poison&lt;br /&gt;
Ground&lt;br /&gt;
Rock&lt;br /&gt;
Bug&lt;br /&gt;
Ghost&lt;br /&gt;
Steel&lt;br /&gt;
Fire&lt;br /&gt;
Water&lt;br /&gt;
Electric&lt;br /&gt;
Psychic&lt;br /&gt;
Ice&lt;br /&gt;
Dragon&lt;br /&gt;
Dark&lt;br /&gt;
&lt;br /&gt;
The ordering is messed up &amp;amp; completely wrong, the ordering used in the manual of Red/Blue, &amp;amp; the Diamond/Pearl Poketch type matchup application, &amp;amp; probably other official sources is this:&lt;br /&gt;
&lt;br /&gt;
Normal&lt;br /&gt;
Fire&lt;br /&gt;
Water&lt;br /&gt;
Electric&lt;br /&gt;
Grass&lt;br /&gt;
Ice&lt;br /&gt;
Fighting&lt;br /&gt;
Poison&lt;br /&gt;
Ground&lt;br /&gt;
Flying&lt;br /&gt;
Psychic&lt;br /&gt;
Bug&lt;br /&gt;
Rock&lt;br /&gt;
Ghost&lt;br /&gt;
Dragon&lt;br /&gt;
Dark&lt;br /&gt;
Steel&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since this is the official ordering, should this not be the order Bulbapedia uses?  If it is due to the former Physical/Special split then it really needs to be changed as it is 4 years out of date. [[User:Vuvuzela2010|Vuvuzela2010]] 21:16, 30 November 2010 (UTC)&lt;br /&gt;
:Go into the Pokédex in any Gen IV game and search by type. The list of selections comes up in the following order:&lt;br /&gt;
:#Normal&lt;br /&gt;
:#Fighting&lt;br /&gt;
:#Flying&lt;br /&gt;
:#Poison&lt;br /&gt;
:#Ground&lt;br /&gt;
:#Rock&lt;br /&gt;
:#Bug&lt;br /&gt;
:#Ghost&lt;br /&gt;
:#Steel&lt;br /&gt;
:#Fire&lt;br /&gt;
:#Water&lt;br /&gt;
:#Grass&lt;br /&gt;
:#Electric&lt;br /&gt;
:#Psychic&lt;br /&gt;
:#Ice&lt;br /&gt;
:#Dragon&lt;br /&gt;
:#Dark&lt;br /&gt;
:As you can see, GameFreak themselves have maintained the prior ordering in the generation four games, so Bulbapedia did the same. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 00:59, 1 December 2010 (UTC)&lt;br /&gt;
::My fail, I have just checked the Pokedex in Gen II, III &amp;amp; IV, &amp;amp; while the Gen II order is the Normal Fire etc, the Gen III/IV order is Normal Fighting etc. Odd that they would use the new order for the Dex &amp;amp; the old one for the Poketch. I have not checked the Gen V Dex however. [[User:Vuvuzela2010|Vuvuzela2010]] 11:08, 1 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Any others? ==&lt;br /&gt;
&lt;br /&gt;
I was just curious, are there any other types, that if mixed together into a duel-typed Pokémon together, would be like Dark/Ghost types in terms of resistance. If so, is it worth noting? --[[User:BeeBwakka|&amp;lt;span style=&amp;quot;color:#52D017&amp;quot;&amp;gt;Bee&amp;lt;/span&amp;gt;]] [[Special:Random|&amp;lt;span style=&amp;quot;color:#616D7E&amp;quot;&amp;gt;§&amp;lt;/span&amp;gt;]] [[User talk:BeeBwakka|&amp;lt;span style=&amp;quot;color:#157DEC&amp;quot;&amp;gt;Bwakka&amp;lt;/span&amp;gt;]] 22:46, 18 December 2010 (UTC)&lt;br /&gt;
:Not with types alone. However {{p|Shibirudon|a pure electric type with Levitate}} would also have no weaknesses. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:04, 19 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Castform&#039;s Forms ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t they be listed too? {{tt|We list every other differently-typed form|It doesent matter that they are not permanent forms}}. &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:blue; background-color:white&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 18:29, 24 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Move ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t see why this page is at [[elemental type]]. I have never heard it called this by any official source. I have always heard it called simply &amp;quot;type&amp;quot;, or in the [[Official Pokémon Handbook]] (which is Generation I, and all subsequent Official Pokémon Handbooks use &amp;quot;type&amp;quot;), &amp;quot;element&amp;quot;. I do hope that this is not the reason for the page title, since Generation I can&#039;t really be trusted for official terms anymore (Clefaries anyone?). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:40, 12 May 2011 (UTC)&lt;br /&gt;
:I agree. Hardly any sources use &#039;&#039;element&#039;&#039; or &#039;&#039;elemental type&#039;&#039;. &amp;lt;span style=&amp;quot;color:Purple&amp;quot;&amp;gt;[[User:Blastoiseboy19|Blastoiseboy19]]&amp;lt;/span&amp;gt;[[User talk:Blastoiseboy19|&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;(Talk)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]] was here at 19:27, 17 May 2011 (UTC)&lt;br /&gt;
::I&#039;ve wondered about this as well..... [[User:Ikarishipper900|Ikarishipper900]] 03:39, 29 May 2011 (UTC)&lt;br /&gt;
:::Nice catch, Snorlax - I have never heard it referred even as element.  I have to say that &amp;quot;elemental type&amp;quot; seems like a general term for this kind of thing (for games in general), and was probably titled with that in mind, maybe. I vote that it &#039;&#039;should&#039;&#039; be moved/redirected to &amp;quot;Type&amp;quot;. [[User:Jdthebud|Jdthebud]] 06:11, 2 June 2011 (UTC)&lt;br /&gt;
:::: I vote that it not be moved. Type used to refer to species, and still is in some cases. Type can also refer to contest stats and other things.[[User:Jdrawer|Jdrawer]] 05:29, 19 June 2011 (UTC)&lt;br /&gt;
:::::In &#039;&#039;[[EP097|Tracey Gets Bugged]]&#039;&#039;, Tracey says &amp;quot;Murcott Island is famous for having tons of Bug &#039;&#039;&#039;element&#039;&#039;&#039; Pokémon&amp;quot;. So it has been mentioned officially somewhat in the anime at least. And I believe it has been mentioned somewhere before in the games but I have no evidence of it. Just that. But then again, the word was being use as a replacement for the word type. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:37, 19 June 2011 (UTC)&lt;br /&gt;
:::::Oh wait... Just read that you don&#039;t want to count Generation I as valid anymore. Never mind then. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:40, 19 June 2011 (UTC)&lt;br /&gt;
::::::I don&#039;t normally contribute to this kind of discussion, but I would like to show my support for this move. While &#039;element&#039; is used in some forms of media (e.g. the animé example given above), &#039;Type&#039; is the official wording used across all Pokémon canon. --[[User:Tehb0ll0x|Tehb0ll0x]] 16:07, 19 June 2011 (UTC)&lt;br /&gt;
::::::::I support this move-it makes more sense to call it just simply &amp;quot;type&amp;quot;[[User:Luxraychu|Luxraychu]] 22:52, 4 July 2011 (UTC)&lt;br /&gt;
:::::::::Contest &amp;quot;types&amp;quot; are never referred to as types (except on {{gp|-|the glitch Pokémon}} that has them as types) - they are referred to as contest categories or contest conditions. Species was only ever called &amp;quot;type&amp;quot; in the fist Pokémon Handbook, and subsequent handbooks have fixed this. I have never heard the term &amp;quot;elemental type&amp;quot; used in any Pokémon canon at all. &amp;quot;Type&amp;quot;, however, is almost always used, with the extremely short list of exceptions mentioned right here. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:58, 25 July 2011 (UTC)&lt;br /&gt;
::::::::::I support the move. I have never heard it called &amp;quot;elemental type&amp;quot; it has always just been &amp;quot;Type&amp;quot;. Plus most links to this page in other articles say &amp;quot;type&amp;quot;. [[User:PkmnChmp5|PkmnChmp5]] 05:29, 1 August 2011 (UTC)&lt;br /&gt;
:::::::::::Type, in my eyes, has always been short for &amp;quot;elemental type&amp;quot;. So. Disagreeing. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 09:25, 10 August 2011 (UTC)&lt;br /&gt;
::::::::::::If it had been called elemental type, I would agree, but it never has. We should go by what is official, and that is &amp;quot;type&amp;quot;. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:16, 10 August 2011 (UTC)&lt;br /&gt;
::::::::::::I&#039;ve never seen it called &amp;quot;elemental type&amp;quot; anywhere. I support the move. Shaymin_492 20:59, 16 September 2011 (UTC)&lt;br /&gt;
:They are called elements in [http://ecx.images-amazon.com/images/I/616Z6TV28JL._SS500_.jpg this sticker set] ([http://img.orbitbid.com/2010/09/12/100_5621.JPG close-up image]). There are Gen [http://www.toysnjoys.com/pokemon/stickerextravaganza.jpg II] and [http://www.toysnjoys.com/pokemon/dpstickerextravaganza.jpg IV] versions of the same set, but I wouldnt know if they also refer to the types as elements. &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:#007FFF; background-color:white&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 21:11, 16 September 2011 (UTC)&lt;br /&gt;
::&amp;quot;Element&amp;quot; is just Generation I terminology. I have seen it used in quite a few Gen I situations (although not as often as type). &amp;quot;Element&amp;quot; was used in [[A Sneak Peek at Pokémon]] too. However, the more common term is and always has been &amp;quot;type&amp;quot;, and is the only term to be used since Gen I. I think we should mention how the term &amp;quot;element&amp;quot; was interchangeable with type in Generation I, but &amp;quot;elemental type is just incorrect as it has never been used officially anywhere. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:54, 16 September 2011 (UTC)&lt;br /&gt;
:::So, it&#039;s basically &#039;&#039;&#039;&#039;&#039;some old, separate mentions from Gen I VS every episode, chapter, game, card and Pokémon.com &amp;amp; other official sites&#039;&#039;&#039;&#039;&#039; -situation. And in my eyes, Mt. Moon has always been short for &amp;quot;Mount Moon&amp;quot;. But I don&#039;t want to move it, because it&#039;s &amp;quot;Mt. Moon&amp;quot; in games, game guides, manga and TCG.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 08:04, 17 September 2011 (UTC)&lt;br /&gt;
::::We shouldn&#039;t.  Nuff said.  --[[User:YoshisWorld|&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;&#039;&#039;&#039;☆ヨッシ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[Special:Contributions/YoshisWorld|&amp;lt;span style=&amp;quot;color:#CCFF33&amp;quot;&amp;gt;&#039;&#039;&#039;ー&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:YoshisWorld|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;&#039;の世界☆&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 21:13, 29 September 2011 (UTC)&lt;br /&gt;
:::::Nuff said? The games haven&#039;t once referred to them as elemental types. If they wanted it to be called that, you&#039;d think they&#039;d use that terminology in the tutorial for types in each game, where they have the chance to elaborate on things like this. Personally, I think it should be moved. - [[User:Blazios|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;Blazios&amp;lt;/span&amp;gt;]] [[User Talk:Blazios|&amp;lt;span style=&amp;quot;color:limegreen&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 21:41, 29 September 2011 (UTC)&lt;br /&gt;
::::::Totally agree. Dragon, Bug, Ghost and Fighting are NOT elemental. {{unsigned|Acellutor}}&lt;br /&gt;
:::::::It should be moved because none of the types are actual {{wp|Chemical element|elements}}. [[Mothim (Pokémon)|Mothim]] [[User:Wildgoose|will]] [[User talk:Wildgoose|rule]] [[Special:Contributions/Wildgoose|all!]] 02:08, 25 December 2011 (UTC) 12/24/11 9:08 p. m. ET&lt;br /&gt;
::::::::While I think it should be moved, they are called &amp;quot;elemental&amp;quot; because they are elements in the fictional sense, not the scientific sense. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:27, 26 December 2011 (UTC)&lt;br /&gt;
:::::::::Is there a reason why this hasn&#039;t been moved yet?  Seems like it has support from numerous people (myself included).  Either way, I think a clear decision should be made to move it or not. --[[User:Jdthebud|Jdthebud]] 05:40, 3 January 2012 (UTC)&lt;br /&gt;
::::::::::Once again, is there a reason this can&#039;t be moved? I&#039;ve never heard element or elemental type outside of here, only type, and we have the names of the pages for each type, too (e.g. {{type|Normal}}). --[[User:Darth Zekrom|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Darth&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Darth Zekrom|&amp;lt;span style=&amp;quot;color:#00BFFF&amp;quot;&amp;gt;&#039;&#039;&#039;Zekrom&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:38, 3 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question. ==&lt;br /&gt;
&lt;br /&gt;
I have a question. Which &#039;&#039;&#039;non&#039;&#039;&#039;-Steel type Pokémon has most resistanceS? I forgot which one it was ._. [[User:Marked +-+-+|Marked +-+-+]] 20:43, 10 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Items and Abilities ==&lt;br /&gt;
&lt;br /&gt;
Wouldn&#039;t it be a good idea to include a section on each individual type&#039;s page that lists all the items and abilities that boost or reduce the power of that type, and how much by. Also, it would be good to include abilities that prevent certain types of moves from working e.g. levitate. So fire&#039;s might look like:&lt;br /&gt;
&lt;br /&gt;
===Offensive===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Fire color dark}};  border: 5px solid #{{Fire color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Power Modification&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|[[Flame Plate]]&lt;br /&gt;
|x1.2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Fire color dark}};  border: 5px solid #{{Fire color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Power Modification&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|Blaze&lt;br /&gt;
|x1.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Defensive===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Fire color dark}};  border: 5px solid #{{Fire color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Damage Modification&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|Dry Skin&lt;br /&gt;
|x1.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
or something like that. I just think it would be a good idea. [[User:Dannyboy601|Dannyboy601]] 22:31, 13 December 2011 (UTC)&lt;br /&gt;
:Most of the time, there really aren&#039;t many. I think listing them just in text would be fine (although I think they should be listed). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:28, 23 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== expansion ==&lt;br /&gt;
&lt;br /&gt;
I would like to add some explanations about the types, like the fire type also means: heat (as in Heat Wave) and lava (as in Lava Plume). And flying type also means: air (as in Air cutter) and bird (as in Brave Bird). And steel type also means: iron (as in Iron Tail) and machine (as in Shift Gear and Autotomize). If this is one for the forums please tell me. [[User:Nickvang|Nickvang]] 16:16, 19 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shadow ==&lt;br /&gt;
&lt;br /&gt;
Should we include Shadow as a type in the template, i mean, it has all the qualifications to be a type (like having moves with its type in Colo. and XD). I know no pokemon has Shadow as a type, but no pokemon as ??? as a type either. So, I think we need Shadow as a type in the template. [[User:Iml908|Iml908]] 01:18, 16 May 2012 (UTC)&lt;br /&gt;
:It seems to me that Shadow is more of a condition, rather than a type. Apparently any Pokémon can become a Shadow Pokémon, though they can be changed back. A hacked Arceus is the only Pokémon that can have the ??? type, though other things like moves can be ??? type. I guess it would be implied that Shadow is a condition, rather than a type. --[[User:Pringles|&amp;lt;span style=&amp;quot;color:#424B50&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#848A8D&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;]][[User talk:Pringles|&amp;lt;span style=&amp;quot;color:#E3CED0&amp;quot;&amp;gt;&#039;&#039;&#039;i&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#EDDFE0&amp;quot;&amp;gt;ngles&amp;lt;/span&amp;gt;]] 02:13, 16 May 2012 (UTC)&lt;br /&gt;
::[http://bulbapedia.bulbagarden.net/wiki/Talk:Dark_%28type%29#Trivia_4 Please see this discussion] &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 02:18, 16 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Source code? ==&lt;br /&gt;
&lt;br /&gt;
Just of curiosity, how you know the damage is multiplied by two? By checking the source code of game? Since on YouTube I met a guy who says he is a competitive player and that it is actually added, not multiplied. I have no idea now what to think. [[User:Marked +-+-+|Marked +-+-+]] 13:24, 31 May 2012 (UTC)&lt;br /&gt;
:Yeah, we know [[Damage modification#Damage formula|the whole formula]]. And what do you mean by adding? That doubly super effective would result in 3× rather than 4×? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:07, 2 June 2012 (UTC)&lt;br /&gt;
::Nah, by that {{tt|triple resistance|Ice/Water plus Thick Fat}} would be 1/6x, while {{tt|triple weakness|Referenced on YouTube video showing Mecha Tyranitar. Tyranitar is already 4x... guess mecha would be another &#039;layer&#039; weaker - not sure how they got that idea, though... can&#039;t find the video with the comment about the 6x weakness, anyway}} would be 6x... At least by that player logic, whoever he is. [[User:Marked +-+-+|Marked +-+-+]] 20:28, 9 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The 18th type ==&lt;br /&gt;
&lt;br /&gt;
Regarding the ???-type within the page, should the fact that Game Freak are using this to hide the 18th type for the likes of Sylveon need to be said within the article? [[User:Kangaflora|Kangaflora]] ([[User talk:Kangaflora|talk]]) 13:28, 1 June 2013 (UTC)&lt;br /&gt;
:I think it belong on the [[??? (type)]] article, but not here. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:57, 2 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Idea to avoid confusion on individual type pages ==&lt;br /&gt;
&lt;br /&gt;
I think it is confusing to have Pokemon&#039;s old type status (such as Magnemite and Magneton being listed as pure Electric) in the lists on the individual pages. Now with the somewhat major retconning of Fairy type, where quite a few Pokemon are going to get retyped (or at least have Fairy type added), I think it is a good time to think about taking off these old type statuses, that do not represent the current type status of the Pokemon in question. We could make a page called &amp;quot;Former Pokemon Types&amp;quot; and list those Pokemon, the old type, the new type, and what generation it was changed. Right now we only have to fix Magnemite, Magneton, Rotom, and any Pokemon that get confirmed to get or become Fairy type. Anyone else have any opinions they&#039;d like to share?&lt;br /&gt;
[[User:CoolDudeAl|CoolDudeAl]] ([[User talk:CoolDudeAl|talk]]) 07:22, 13 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== See also section ==&lt;br /&gt;
&lt;br /&gt;
* {{redlink|List of Pokémon by type}} - Can anyone delete this? Thanks. — [[User:Reshi643|&amp;lt;span style=&amp;quot;color:#7038F8&amp;quot;&amp;gt;Reshi&amp;lt;/span&amp;gt;]][[User talk:Reshi643|&amp;lt;span style=&amp;quot;color:#F08030&amp;quot;&amp;gt;643&amp;lt;/span&amp;gt;]] 21:36, 24 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thanks for help! [[User:Cinday123|Cinday123]] ([[User talk:Cinday123|talk]]) 11:56, 7 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unused Type Combinations ==&lt;br /&gt;
&lt;br /&gt;
Would it be of interest to anyone to add which types are currently in use by &#039;&#039;no&#039;&#039; Pokémon? For example, Normal/Poison, Normal/Ground, etc. (there are 194 unused of the total 324 possible permutations). [[User:Griffindaly|griffindaly]] ([[User talk:Griffindaly|talk]]) 05:19, 27 July 2013 (UTC)&lt;br /&gt;
:I would say that there are way too many to be listed, to be honest.  --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 05:24, 27 July 2013 (UTC)&lt;br /&gt;
:(edit conflict) Listing out all of them is trivial and would take up an enormous amount of space, so I&#039;m cautiously against. As a side note, your calculations are entirely fallacious. You&#039;ve included the Fairy type in your calculation of how many permutations exist/are unused, which inflates your numbers because we don&#039;t know most of the Fairy-types that will exist yet. Plus, you&#039;re counting primary/secondary type separately, which we don&#039;t do on Bulbapedia; Ghost/Dark and Dark/Ghost are exactly the same thing as far as we&#039;re concerned, because they&#039;re exactly the same thing as far as the game&#039;s elemental rock-paper-scissors system is concerned. The &#039;&#039;correct&#039;&#039; number of combinations is 45 unused (+ 14 if we&#039;re including Fairy and going by its type combinations that have been revealed so far) and 153 total (+ 18 with Fairy). And yes, that is still a large enough number that I think it would take up undue space to list them all out. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 05:28, 27 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Protection ==&lt;br /&gt;
&lt;br /&gt;
Why are all the type pages protected? I understand why Fairy and, to a lesser extent, Dragon are protected, but I think it&#039;s just unnecessary to protect the others. I don&#039;t think people will waste time adding &amp;quot;WATER CONFIRMED SUPPEREFFECTIVE AGAINST FAIRY&amp;quot; to the {{t|Water}} page since adding speculation to pages leads to an instablock. --[[User:Relicant|&amp;lt;span style=&amp;quot;color:#785C3E;&amp;quot;&amp;gt;&#039;&#039;&#039;Reli&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF3300;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C2A385;&amp;quot;&amp;gt;&#039;&#039;&#039;ジーランス&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;?&#039;&#039;&#039; 09:46, 27 July 2013 (UTC)&lt;br /&gt;
:I would think you&#039;d realize how many anons and newbie members don&#039;t know the intricacies of our policies. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 17:32, 27 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Changing Type ==&lt;br /&gt;
&lt;br /&gt;
Forgive me if we&#039;ve already got this information documented somewhere, but a Google search restricted to bulbagarden.net didn&#039;t turn up any promising results, so I&#039;m gonna suggest it. Basically, there are moves and abilities that change a Pokémon&#039;s type(s), but there doesn&#039;t seem to be a list anywhere. Thus, I propose that there should be a {{red link|List of moves that change type}} and a {{red link|List of abilities that change type}}. I&#039;ve identified the moves and abilities that can change a Pokémon&#039;s type(s):&lt;br /&gt;
&lt;br /&gt;
:Moves:&lt;br /&gt;
:*{{m|Camouflage}}&lt;br /&gt;
:*{{m|Conversion}}&lt;br /&gt;
:*{{m|Conversion 2}}&lt;br /&gt;
:*{{m|Reflect Type}}&lt;br /&gt;
:*{{m|Soak}}&lt;br /&gt;
:Abilities:&lt;br /&gt;
:*{{a|Color Change}}&lt;br /&gt;
:*{{a|Multitype}}&lt;br /&gt;
&lt;br /&gt;
--[[User:GuyPerfect|GuyPerfect]] ([[User talk:GuyPerfect|talk]]) 17:05, 28 August 2013 (UTC)&lt;br /&gt;
:A category would be far more appropriate for that purpose, and it would need a far less ambiguous title that &amp;quot;Category:Moves that change type&amp;quot; (which sounds more like Hidden Power/Judgement-like moves). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:28, 28 August 2013 (UTC)&lt;br /&gt;
::(edit conflict) If there&#039;s only seven things, that doesn&#039;t sound like enough material for two entire articles. But I wouldn&#039;t be opposed to a section for it on some relevant page. Perhaps a subsection under the &amp;quot;Type-affected gameplay mechanics&amp;quot; section in this article? [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 17:30, 28 August 2013 (UTC)&lt;br /&gt;
:::Sounds great! Unfortunately, I don&#039;t have the rights to edit the article. )-: --[[User:GuyPerfect|GuyPerfect]] ([[User talk:GuyPerfect|talk]]) 04:07, 29 August 2013 (UTC)&lt;br /&gt;
::::Soooo, who whould I talk to to set this in motion? --[[User:GuyPerfect|GuyPerfect]] ([[User talk:GuyPerfect|talk]]) 00:41, 2 September 2013 (UTC)&lt;br /&gt;
:::::Only admins can edit the page currently. Plus it&#039;s probably best to get more opinions than just two people before implementing something. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 04:23, 2 September 2013 (UTC)&lt;br /&gt;
:::::: Whatever happened with this? I think it would be a good addition. :) [[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 05:10, 16 March 2014 (UTC)&lt;br /&gt;
:::::::I&#039;ve unlocked the page now, so you can add such a section if you wish. I also created {{cat|Moves that change a Pokémon&#039;s type}} for those moves, but since Multitype technically just affects Arceus&#039;s form rather than type, the only Abilities would be Color Change and Protean (which I don&#039;t think deserve a category to themselves). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:39, 16 March 2014 (UTC)&lt;br /&gt;
::::::::Not really sure how to add this to the &amp;quot;Type-affected game mechanics&amp;quot; section. So far all I&#039;ve got is &amp;quot;Certain moves can change the Type of a Pokémon, a full list can be seen at {{cat|Moves that change a Pokémon&#039;s type}}&amp;quot;. Anyone care to elaborate? {{unsigned|Karasuhebi}}&lt;br /&gt;
:::::::::Anyone want to give me a hand here? [[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 06:46, 27 June 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==New Type Chart==&lt;br /&gt;
&lt;br /&gt;
Okay, so we have a new type chart. Looking at the Fairy-type page, it appears that we are taking it into consideration when making the &amp;quot;Battle Properties&amp;quot; section of each type. But this is the only one to do so. Why not do the same to each of the other seventeen types? &lt;br /&gt;
&lt;br /&gt;
Types that have changed from Gen V to Gen VI:&lt;br /&gt;
&lt;br /&gt;
* Fighting = Is now weak to Fairy and Fairy is resistant to it&lt;br /&gt;
* Poison = Now resists Fairy and Fairy is weak to it&lt;br /&gt;
* Bug = Fairy is resistant to it&lt;br /&gt;
* Ghost = Steel is no longer resistant to it&lt;br /&gt;
* Steel = Now resists Fairy, no longer resists Ghost or Dark, and Fairy is weak to it&lt;br /&gt;
* Fire = Now resists Fairy&lt;br /&gt;
* Dragon = Is now weak to Fairy and Fairy is immune to it&lt;br /&gt;
* Dark = Is now weak to Fairy, Fairy is resistant to it, and Steel is no longer resistant to it&lt;br /&gt;
&lt;br /&gt;
So yeah, if anyone could update these pages, it would be helpful.--[[User:GoldenSandslash15|GoldenSandslash15]] ([[User talk:GoldenSandslash15|talk]]) 21:28, 11 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How many of what type? ==&lt;br /&gt;
&lt;br /&gt;
Would it be beneficial to list how many pokemon of what type.  For example, Normal:  66; Fighting:  19; etc.&amp;lt;br /&amp;gt;&lt;br /&gt;
I&#039;ve already accumulated the data for Gen I to V.  I&#039;m leaving out Gen VI until it officially comes out with a full listing.--[[User:Astromath|Astromath]] ([[User talk:Astromath|talk]]) 20:40, 18 September 2013 (UTC)&lt;br /&gt;
:It&#039;s already listed on the individual type pages. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 03:32, 19 September 2013 (UTC)&lt;br /&gt;
::I see.  However, I wasn&#039;t looking for a listing of pokemon under each type, just a total number under each type, including dual types that have a count number of 0.--[[User:Astromath|Astromath]] ([[User talk:Astromath|talk]]) 10:00, 19 September 2013 (UTC)&lt;br /&gt;
:::Perhaps [[List of type combinations by abundance|this]] is sort of what you&#039;re looking for? [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 14:42, 19 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Any legendary (and Phione) not from Kalos get Fairy-type ==&lt;br /&gt;
&lt;br /&gt;
Did the lake guardians, Phione, Manaphy and Shaymin get the Fairy type with Meloetta losing its Normal type to add Fairy type and Jirachi and Victini losing its Psychic type to add Fairy type? Or the type has not changed? {{unsigned|Cinday123}}&lt;br /&gt;
:I don&#039;t think so. There hasn&#039;t been any announcements about that. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 04:14, 26 December 2013 (UTC)&lt;br /&gt;
::Cressilia I know was checked in the Maison a while ago. Any that appear in the Maison probably already have been. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:45, 26 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Permutations versus Combinations==&lt;br /&gt;
Why are there 324 permutations but only 171 combinations? I understand that Primary/Secondary &amp;amp; Secondary/Primary are counted as one permutation, but when I divide 324 in half I get 162. Where do the extra 9 combinations come from? What am I missing? [[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 05:17, 16 March 2014 (UTC)&lt;br /&gt;
:Consider the single-typed Pokemon separately (after all, only the dual-types really permute). Dual-typed Pokemon then have 17*18=306 possible permutations and half as many possible combinations (153). Add the single-typed Pokemon to those numbers and you get 324 permutations and 171 combinations. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 05:27, 16 March 2014 (UTC)&lt;br /&gt;
::Oh I see. That makes sense. Thanks for explaining! [[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 05:38, 16 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;As of Generation V, there are 108 different type combinations. A move may have only one type.&amp;quot;==&lt;br /&gt;
That statement needs to be updated to &amp;quot;As of Generation VI, there are 129 different type combinations.&amp;quot; That number came from [[List of type combinations by abundance]], by the way.&lt;br /&gt;
&lt;br /&gt;
And what about the [[Flying Press]] issue? I know it&#039;s technically a Fighting-type move but I think it&#039;s at least worth mentioning. [[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 05:24, 16 March 2014 (UTC)&lt;br /&gt;
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== Abundance of types ==&lt;br /&gt;
&lt;br /&gt;
I thought it would be convenient to have a sortable list of types by their abundance in each generation; I realize there&#039;s already a list of all type combinations in Generation VI, but this is a more concise summary; I copied it over here once I was done, because I saw that someone deleted the table while I was working on it in mainspace. I&#039;m actually surprised that &#039;&#039;this&#039;&#039; hasn&#039;t been done already, considering the detailed page on type combinations. [[User:Eattre|Eattre]] ([[User talk:Eattre|talk]]) 00:49, 23 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
This chart counts [[Form differences|forms]] and [[Mega Evolution]]s that change typing as different Pokémon, just as the articles on each individual type do; it counts the total number of each type as of each generation, not the number &#039;&#039;introduced&#039;&#039; in each generation.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
! Gen I&lt;br /&gt;
! Gen II&lt;br /&gt;
! Gen III&lt;br /&gt;
! Gen IV&lt;br /&gt;
! Gen V&lt;br /&gt;
! Gen VI&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Normal}}&lt;br /&gt;
| 24&lt;br /&gt;
| 44&lt;br /&gt;
| 62&lt;br /&gt;
| 80&lt;br /&gt;
| 97&lt;br /&gt;
| 97&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Fighting}}&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 18&lt;br /&gt;
| 25&lt;br /&gt;
| 41&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Flying}}&lt;br /&gt;
| 19&lt;br /&gt;
| 38&lt;br /&gt;
| 50&lt;br /&gt;
| 65&lt;br /&gt;
| 84&lt;br /&gt;
| 93&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Poison}}&lt;br /&gt;
| 33&lt;br /&gt;
| 37&lt;br /&gt;
| 42&lt;br /&gt;
| 50&lt;br /&gt;
| 57&lt;br /&gt;
| 59&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Ground}}&lt;br /&gt;
| 14&lt;br /&gt;
| 24&lt;br /&gt;
| 37&lt;br /&gt;
| 48&lt;br /&gt;
| 59&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Rock}}&lt;br /&gt;
| 11&lt;br /&gt;
| 18&lt;br /&gt;
| 30&lt;br /&gt;
| 37&lt;br /&gt;
| 47&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Bug}}&lt;br /&gt;
| 12&lt;br /&gt;
| 22&lt;br /&gt;
| 36&lt;br /&gt;
| 47&lt;br /&gt;
| 65&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Ghost}}&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 10&lt;br /&gt;
| 18&lt;br /&gt;
| 27&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Steel}}&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 16&lt;br /&gt;
| 26&lt;br /&gt;
| 38&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Fire}}&lt;br /&gt;
| 12&lt;br /&gt;
| 22&lt;br /&gt;
| 28&lt;br /&gt;
| 33&lt;br /&gt;
| 51&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Water}}&lt;br /&gt;
| 32&lt;br /&gt;
| 50&lt;br /&gt;
| 78&lt;br /&gt;
| 92&lt;br /&gt;
| 111&lt;br /&gt;
| 124&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Grass}}&lt;br /&gt;
| 14&lt;br /&gt;
| 24&lt;br /&gt;
| 41&lt;br /&gt;
| 55&lt;br /&gt;
| 77&lt;br /&gt;
| 87&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Electric}}&lt;br /&gt;
| 9&lt;br /&gt;
| 17&lt;br /&gt;
| 21&lt;br /&gt;
| 28&lt;br /&gt;
| 39&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Psychic}}&lt;br /&gt;
| 14&lt;br /&gt;
| 20&lt;br /&gt;
| 44&lt;br /&gt;
| 53&lt;br /&gt;
| 69&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Ice}}&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
| 16&lt;br /&gt;
| 22&lt;br /&gt;
| 31&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Dragon}}&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 13&lt;br /&gt;
| 19&lt;br /&gt;
| 29&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Dark}}&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 17&lt;br /&gt;
| 23&lt;br /&gt;
| 39&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Fairy}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
[[Generation VI]] introduced 8 new Normal-type Pokémon but also changed {{tt|6 pure Normal-type Pokémon|Cleffa, Clefairy, Clefable, Snubbull, Granbull, and Togepi}} to Fairy type and {{tt|2 Normal/Flying Pokémon|Togetic and Togekiss}} to Fairy/Flying, leaving the total number of Normal-type Pokémon unchanged; see also [[List of type combinations by abundance]].&lt;br /&gt;
&lt;br /&gt;
== Type icons ==&lt;br /&gt;
&lt;br /&gt;
Gen VI games brought new type icons. Bulbapedia uses icons from R/S/E or some fan-made icons, I think. However, I think it is time to upgrade icons to latest version.&lt;br /&gt;
I can&#039;t add new icons nor update old ones so I add them on imgur: http://imgur.com/a/2zjM6 and somebody with rights may add latest icons. [[User:Asmod96|Asmod96]] ([[User talk:Asmod96|talk]]) 19:44, 6 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Outdated type charts ==&lt;br /&gt;
&lt;br /&gt;
As someone who likes to go back and play Generations {{Gen|I}} (before {{t|Dark}} and {{t|Steel}} were added) and {{Gen|II}}-{{Gen|V}} (before {{t|Fairy}} was added), I believe those &amp;quot;previous type charts&amp;quot; should be added to this page, instead of on their own page referenced below the current chart. The &amp;quot;Type/Type_chart&amp;quot; page is considered Incomplete, anyway. When and why was this separated? - [[User:Poikins|&amp;lt;span style=&amp;quot;color:#fc880d&amp;quot;&amp;gt;&#039;&#039;&#039;poi&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Poikins|&amp;lt;span style=&amp;quot;color:#ff3333&amp;quot;&amp;gt;&#039;&#039;&#039;kins&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 21:29, 10 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia Section ==&lt;br /&gt;
&lt;br /&gt;
[[User:Chrisbulb|Christian]] ([[User talk:Chrisbulb|talk]]) 19:11, 4 May 2016 (UTC)&lt;br /&gt;
Can you add a trivia section? If so, I thought of a good fact.&lt;br /&gt;
&#039;&#039;&#039;Water and Flying are the only two types so far to be paired with all the other types.&#039;&#039;&#039; {{unsigned|Chrisbulb}}&lt;br /&gt;
:Since there are more than one, it&#039;s not considered notable by Bulbapedia&#039;s trivia standards. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 19:14, 4 May 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== redirect confusion ==&lt;br /&gt;
&lt;br /&gt;
with the virtual console releases of gen I, the gen I type chart is going to be a little more important.&lt;br /&gt;
As it stands right now going to the search option &amp;quot;Type chart (Generation I)&amp;quot; sends the user here to &amp;quot;Type#Type_chart&amp;quot; which is the gen VI chart the address for the gen I chart is &amp;quot;Type/Type_chart#Generation_I&amp;quot; I would fix it but the redirects are not editable by users.&lt;br /&gt;
[[User:Facade11663|Facade11663]] ([[User talk:Facade11663|talk]]) 03:50, 8 May 2016 (UTC)&lt;br /&gt;
:The redirect &#039;&#039;is&#039;&#039; editable by regular users. After being redirected, go to the top of the page, where right under the title it says &amp;lt;small&amp;gt;(Redirected from Type chart (Generation I))&amp;lt;/small&amp;gt;. Click on the redirect link, and there you can edit the redirect. Anyways, I have fixed it. --[[User:Carmenstar97|&amp;lt;span style=&amp;quot;color:#95EB5C&amp;quot;&amp;gt;Carmen&amp;lt;small&amp;gt;★&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;[[User talk:Carmenstar97|&amp;lt;span style=&amp;quot;color:#FEBEE8&amp;quot;&amp;gt;(Talk |&amp;lt;/span&amp;gt;]] [[Special:Contributions/Carmenstar97|&amp;lt;span style=&amp;quot;color:#A6DAFC&amp;quot;&amp;gt;contribs)&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 03:54, 8 May 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Type effectiveness==&lt;br /&gt;
Before I reformulated huge parts of the page, it basically said the a type can be super effective, not very effective or ineffective against a Pokémon (albeit weirdly worded). I&#039;ve reworded it to say that &#039;&#039;the type of a damaging move&#039;&#039; (typically) defines that; so, something like &amp;quot;Ground is super effective against Pikachu&amp;quot; is not really supported (but &amp;quot;Ground-type moves are super effective against Pikachu&amp;quot; is). If indeed you feel this really needs to be supported as well, we may discuss to reformulate that part, and potentially move it back further to the top of the article (where it&#039;s not yet speaking of moves). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 15:32, 3 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Calculating number of Pokémon in total as of Generation VII ==&lt;br /&gt;
&lt;br /&gt;
For each individual type page, when I calculate/count how many Pokémon are there, in case of Pokémon who got Alolan forms in which type is the same as their normal forms (e.g. Raichu which is a pure Electric-type Pokémon, while Alolan Raichu is a dual Electric/Psychic-type Pokémon), do they count twice or only once? --[[User:Cinday123|&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Cinday123&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Cinday123|&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 09:43, 7 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Typeless&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Just to clarify, &amp;quot;typeless&amp;quot; is basically what we (and others) seem to say whenever we&#039;re referring to something that is 1× effective against any type of Pokémon. I doubt that there&#039;s like a type that&#039;s &amp;quot;typeless&amp;quot;. Instead, at least in older generations, whenever something is intended to be typeless/unaffected by types, they seem to have manually assigned some kind of artificial/default type (the ??? type, or the Normal type with removed type effectiveness). So, I&#039;d be very happy if, in general, we weren&#039;t trying to treat typeless as an actual type, but more like an intended lack of type (or something like that). Saying something is typeless seems to be a rather short way to say that we just don&#039;t know (or care) what the actual type is but that it is 1× effective against all types of Pokémon.&lt;br /&gt;
&lt;br /&gt;
I&#039;m not really sure, but I&#039;m really uncomfortable with including a general explanation of what typeless is, if only because it&#039;s not really consistent. For now, I&#039;ve just reworded it, but I&#039;d like to have consent/consensus before eventually removing it entirely. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:12, 19 December 2016 (UTC)&lt;br /&gt;
:I&#039;m also not sure whether Weather Ball in shadowy aura should be included or not. Functionally it&#039;s identical, but apparently it&#039;s technically ???-type (I don&#039;t know if that means anyone actually looked at the code and discovered it is ???-type, or if it&#039;s just labelled that because that&#039;s what it is functionally). There is also the case of all damage that {{a|Magic Guard}} can block being technically typeless. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:55, 19 December 2016 (UTC)&lt;br /&gt;
::Just to clarify, I&#039;m against including this at all. I believe &amp;quot;type&amp;quot; is not a property of damage (all it can do is be &amp;quot;super effective&amp;quot; etc. because of type interactions). And I believe &amp;quot;typeless&amp;quot; is not some special type (so it cannot be identical to some other type), but rather the attempt (of fans and researchers) to concisely describe that there are no type-related effects. And for Magic Guard, that&#039;s just indirect damage, I think the wording there is just fine. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 12:24, 19 December 2016 (UTC)&lt;br /&gt;
::: Might as well add my two cents. I thought it would be worth adding since &amp;quot;typeless&amp;quot; is mentioned a few times around the wiki. Despite you saying that type isn&#039;t a property of damage the opening line of this article states &amp;quot;Types (Japanese: タイプ Type) are properties for Pokémon and their moves.&amp;quot;. As we have found there are situations where a Pokémon or move is without type (ie typeless), so I think if that&#039;s the opening line of this page then it needs to at least be mentioned that it&#039;s not always the case. Pre genV it&#039;s debatable whether these situations were truely typeless, or had been assigned ???, but &amp;quot;typeless&amp;quot; continues post gen V. &lt;br /&gt;
&lt;br /&gt;
:::How do we know that a pure flying in gen 4 becomes typeless as the rosost article states rather than ??? ? Why would they manually program it become normal in gen 5 if the games could handle &amp;quot;typeless&amp;quot;? (i checked, it still happens in gen 7 so it must be a manual programming decision rather than normal being the default type, as we now know burn up can leave you with a truely typeless pokemon). My guess is that before gen 7, all pokemon/moves needed a type in the code and so ??? was created as the default typeless type. In gen 5 they got rid of ??? because it was too situational, so they programmed roost to become normal rather than ??? on pure flying types. In gen 7, they invented burn up and made it so a pokemon/move can be without a type and not crash the game. I think the only functional difference between ??? and typeless is that ??? RD probably would have received stab, if ??? was still around and that&#039;s what type burned up fire types got. [[User:Jmvb|JMVB - I don&amp;amp;#39;t what to put here.]] ([[User talk:Jmvb|talk]]) 13:28, 19 December 2016 (UTC)&lt;br /&gt;
::::Thanks for all your considerations. I just want to say explicitly that I totally understand why you added this section. I just don&#039;t think &amp;quot;typeless&amp;quot; is a (common) type; instead, I believe it should be fairly evident what it means whenever it is used elsewhere and/or should be explained there. For the properties argument, I think there isn&#039;t an actual lack of type, but just something that&#039;s supposed to look and feel like it. I&#039;m not aware of any move or Pokémon that can be type&#039;&#039;less&#039;&#039;; I think they are Normal/???/whatever-type, just (are supposed to) behave as if they had no type. (I still assume this is the case for Revelation Dance, even if it turns out that you cannot ever observe that difference via {{a|Color Change}} or any other means. In case there technically really is an actual - placeholder - typeless-type now, I guess that&#039;s something that has changed; placeholder data usually has an index of 0, and that&#039;s what Normal-type has.)&lt;br /&gt;
::::As for Roost, our article says it becomes ???-type in Gen IV (and Normal-type starting Gen V, in which ??? has been removed entirely), not typeless. And as far as I know, there has never been STAB for ???. My personal suggestion for why they didn&#039;t make Roost users truely &amp;quot;typeless&amp;quot; (but Normal-type) is that that&#039;s actually more work, and they didn&#039;t care. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 14:29, 19 December 2016 (UTC)&lt;br /&gt;
::::: Apologies, it&#039;s actually the {{t|???}} article that states &amp;quot;In Generation IV, if a pure Flying-type Pokémon uses Roost, it becomes typeless[citation needed] until the end of the turn, effectively behaving as if it were ???-type. &amp;quot;. So there&#039;s a bit of inconsistency on the site then that can only be resolved by looking at the code. I&#039;d be interested to see what happens to colour change Kecleon when hit with typeless RD, I&#039;d be happy to try that with someone over wifi when Bank is released [[User:Jmvb|JMVB - I don&amp;amp;#39;t what to put here.]] ([[User talk:Jmvb|talk]]) 15:33, 19 December 2016 (UTC)&lt;br /&gt;
:::::: In regards to whether damage can have a type, I think it is probably useful to think of it as if it can, since moves like Judgment or Hidden Power are normal-type, but the damage they deal is affected by type matchups as if it was a different type. I think it&#039;s just a matter of how you choose to think about it, more than anything else. I think the wording of the page was clearer when it used the idea of damage being typeless, but that&#039;s just my thoughts on the matter. [[User:Xolroc|Xolroc]] ([[User talk:Xolroc|talk]]) 22:12, 19 December 2016 (UTC)&lt;br /&gt;
{{indent}}Alright, I guess we&#039;re now at a point where it is really helpful to explain in more (lengthy) detail why I&#039;m pushing real hard (by my standards) to avoid saying damage has a type:&lt;br /&gt;
#It does not seem to be supported by official wording. I didn&#039;t exhaustively search for it yesterday, but from what I found, no in-game description seems to say that. In fact, they might even &#039;&#039;avoid&#039;&#039; that wording delibarately: e.g., {{m|Hidden Power}} &amp;quot;varies in type&amp;quot; (the move, not the damage it deals), and {{cat|damage-reducing Berries|type-resist Berries}} weaken &amp;quot;damage taken from supereffective X-type attacks&amp;quot; (not just &amp;quot;supereffective X-type damage&amp;quot;).&lt;br /&gt;
#If we assign a type to damage, we&#039;re running into many issues. What &#039;&#039;type&#039;&#039; of damage does {{weather|hail}} deal, or [[recoil]]? Even if we restrict it to attacks only, what &#039;&#039;type&#039;&#039; of damage does {{m|Flying Press}} deal? Or {{m|Seismic Toss}}?&lt;br /&gt;
#There&#039;s no need to do that. I admit, it is a very convenient shortcut to have in mind in many cases. But in my opinion, everything is just as clear when we say things like &amp;quot;The type of Judgment depends on...&amp;quot;; it&#039;s even &#039;&#039;more&#039;&#039; correct and precise, because the type really actually changes, and things like {{a|Color Change}} and item boosts depend on the actual type of a move.&lt;br /&gt;
Unrelated to all that, I seem to sense that there&#039;s no agreement on removing the Typeless section here. If that&#039;s the case, that&#039;s totally fine, and I&#039;ll happily drop that. My opinion isn&#039;t more important than anyone else&#039;s, and Jmbv at least seems to thinks it&#039;s helpful (and they&#039;re not missing some important argument from what I can tell); the only reasonable consensus then seems to be to not remove it.&lt;br /&gt;
&lt;br /&gt;
For Roost in Generation IV, I think there might actually be no way to tell the difference in-game (or in other words, it doesn&#039;t matter &#039;&#039;how&#039;&#039; it is typeless). I &#039;&#039;might&#039;&#039; be personally trying to pursue it further at some point, and I have some opinions on what it might be; so if you want to know what I think and why, please feel free to open a discussion at Roost&#039;s talk page (which I&#039;m watching). I think it&#039;s a largely independent discussion. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 08:38, 20 December 2016 (UTC)&lt;br /&gt;
:The problem with the way you&#039;re looking at it is you see &amp;quot;typeless&amp;quot; as another type. Yes, this isn&#039;t stated anywhere in the games. It&#039;s not to be treated as a type. What typeless is is lack of a type. And this is how it should be seen. And there are things in the game that can lack a type. Struggle and recoil damage are both lacking in type as no Pokemon gains STAB from them. Certain Pokemon can become typeless under certain circumstances (i.e. Arcanine and Typhlosion after using Burn Up). This means they don&#039;t gain STAB from anything and have no weaknesses. The fact these are in the game proves that &amp;quot;Typeless&amp;quot; is a thing. It&#039;s not a type like Water or Dragon, but it&#039;s the lack of a type. And it should be seen that way. ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 09:53, 20 December 2016 (UTC)&lt;br /&gt;
::The game does indeed state if a pokemon has no types. If you have a pure fire type use burn up and check the battle summary, no types are listed. [[User:Jmvb|JMVB - I don&amp;amp;#39;t what to put here.]] ([[User talk:Jmvb|talk]]) 12:20, 20 December 2016 (UTC)&lt;br /&gt;
:::Yes, but what Nescientist seems to think is that if a Pokemon has no types, it gains a new type called &amp;quot;Typeless&amp;quot;. And if that&#039;s not what they think, it comes across like that. A Pokemon can be typeless so there needs to be a section of this article talking about that. ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 13:54, 20 December 2016 (UTC)&lt;br /&gt;
::::Interesting that you got that from what they said; what I get from reading Nescientist&#039;s stuff is the exact opposite. The way I see it, Typelessness is not a type in the same way water or fire is a type. In some of the older games, this may have been implemented using the ??? type, but since gen 5 that&#039;s not how it&#039;s done. Not sure how it actually is done--I haven&#039;t seen the games&#039; code, of course--but it acts like the pokemon has no type. Or the move, in some cases. Honestly, at this point, I&#039;ve kind of forgotten just what this whole debate was about at this point, so I&#039;ll let you all figure it out. I don&#039;t think I have anything else useful to add.{{unsigned|Xolroc}}&lt;br /&gt;
:::::What Xolroc said.&lt;br /&gt;
:::::Jmvb, would you like to add a line (or parentheses) for no type being displayed in that case, then? I guess that is something that should be somewhere on Bulbapedia. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 13:54, 21 December 2016 (UTC)&lt;br /&gt;
::::::Do we want the documentation of typeless here to give the idea, or to be exhaustive? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 00:32, 10 January 2017 (UTC)&lt;br /&gt;
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== type percentage ==&lt;br /&gt;
&lt;br /&gt;
i created [[User:Pokeant/List of type by abundance|this page]] for my own tracking, but feel free to edit to fit into mainspace if it is useful. -[[User:Pokeant|Pokeant]] ([[User talk:Pokeant|talk]]) 06:09, 22 December 2016 (UTC)&lt;br /&gt;
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== &amp;quot;Typeless&amp;quot; Type ==&lt;br /&gt;
&lt;br /&gt;
I was just wondering if anyone has plans to add the &amp;quot;Typeless&amp;quot; type that exists, for example, when a pure Fire type like Typhlosion uses the move Burn Up. The key features of this &amp;quot;type&amp;quot;, if I&#039;m not mistaken, is that you hit all Pokemon with normal (1x) effectiveness, and all Pokemon also hit you with normal effectiveness, and that you don&#039;t get STAB on any moves, right?--[[User:Rithvikkiran|Rithvikkiran]] ([[User talk:Rithvikkiran|talk]]) 02:56, 23 December 2016 (UTC)&lt;br /&gt;
:There is no typeless type exactly, just that Pokémon can now have no type. See two talk page sections up for the discussion of the &amp;quot;Typeless&amp;quot; section that is already on the page. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:40, 23 December 2016 (UTC)&lt;br /&gt;
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:There&#039;s a lengthy discussion on this two sections up. Perhaps read that and put in your two cents! [[User:Xolroc|Xolroc]] ([[User talk:Xolroc|talk]]) 03:42, 23 December 2016 (UTC)&lt;br /&gt;
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== Revelation Dance and favoring primary type ==&lt;br /&gt;
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Hello,&lt;br /&gt;
just wondering if Revelation Dance is the first mechanic in the games to actually favor one type over the other and &amp;quot;unequalize&amp;quot; the primary and secondary types?&lt;br /&gt;
I thought that all game mechanics before this considered first and second types equal; thus Water/Rock was the same as Rock/Water. However, with Revelation Dance that isn&#039;t the case. [[User:SeireeniKeni|SeireeniKeni]] ([[User talk:SeireeniKeni|talk]]) 02:23, 8 January 2017 (UTC)&lt;br /&gt;
:Yes, I believe this is the only mechanical difference. There are instances in which there are visual differences (such as the Pokémon League victory backgrounds in some games), but never mechanical differences. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:35, 8 January 2017 (UTC)&lt;br /&gt;
::Should this be mentioned in the article, since while limited to one move, it is in principle quite a big change? (As a sidenote: I think the background colors in at least Gen V and Gen VI pick one type at random. At least in X and O-Ruby the background is chosen at random for two-typed Pokémon. Always thought it was a nice touch.) [[User:SeireeniKeni|SeireeniKeni]] ([[User talk:SeireeniKeni|talk]]) 02:49, 8 January 2017 (UTC)&lt;br /&gt;
:::I can think of {{DL|List of glitches in Generation I|Dual-type damage misinformation}} in Generation I, and {{m|Present}} in Gold and Silver. Not exactly the same, but still. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 04:39, 8 January 2017 (UTC)&lt;br /&gt;
::::...and that misinformation is apparently irrelevant in this context. (But I can also think of ice cream, pink unicorns, ...) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:08, 8 January 2017 (UTC)&lt;br /&gt;
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== Confusion damage in Generation II ==&lt;br /&gt;
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(It should be easy to test, if someone has a save file.) In Generation II, confusion damage apparently never assigns a type before calculating confusion damage (and it skips type effectiveness routines etc.), but it also runs through the type item modifier routines, and tries to check against the move&#039;s type (which has not been set for confusion damage). What I want to know is whether there may still be a type left in that variable (from the previously used move, I guess), so that confusion damage can actually be increased by type items. So, is someone able to do two battles with Normal-type moves only, one with an equipped Pink/Polkadot Bow, one without (or similar with another type)? If it can be increased, confusion damage should be different by ~10%. It&#039;d be pretty cool if someone could. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 00:32, 10 January 2017 (UTC)&lt;br /&gt;
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: I&#039;ve just tested this, and Pink Bow does do this. Specifically it boosts confusion damage when the pokemon fails to use a normal move. I had my pokemon hold mystic water and confusion damage was boosted when it failed at a water move. I think this is more a glitch than a property of type though.&lt;br /&gt;
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: I tested this in a link battle and noticed another oddity. The random factor of the damage calculation seems to be fixed when you go into a link battle. The first time I did it was fixed at the top damage roll, which was very useful because confusion damage is so low and type enhancing items are so bad that you need a high/low damage rolls to confirm if they&#039;ve been boosted. I went back in to the link battle with mystic water, and this time the damage roll was not at the top but it was fixed on another value. This damage roll thing could well be an emulator error (I was using bgb), or it could be intentionally fixed at the start of each battle by GF to prevent desyncs. Can anyone confirm whether or not this is a thing? [[User:Jmvb|JMVB - literally it doesn&amp;amp;#39;t stand for anything]] ([[User talk:Jmvb|talk]]) 17:00, 11 January 2017 (UTC)&lt;br /&gt;
::So it&#039;s what&#039;s selected this turn (not last turn, nor by the opponent)? Good to know, thanks. :)&lt;br /&gt;
::Confusion damage isn&#039;t varied at all, [[User:Nescientist/Confusion (status condition)|as far as I know]] (it&#039;s always the &amp;quot;top&amp;quot; roll, so to say). For all other damage, I&#039;d believe it is varied normally/randomly, but of course they&#039;ll make sure to synchronize the PRNGs ({{DL|List of glitches in Generation I|Psywave desynchronization|or at least, they try}}). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 18:12, 11 January 2017 (UTC)&lt;br /&gt;
:::Hm. I just realized that I cannot really rule out that confusion damage is influenced by held items &#039;&#039;in every generation&#039;&#039;{{tt|*|although I&#039;m quite sure for Gen I...}}. Or rather, by some of them. (I read some more Gen II code, and found out that Cubone&#039;s confusion damage is apparently independent of whether it holds a [[Thick Club]].) I guess I&#039;m just gonna leave it there. (But if anyone wants to test every item in every game, I will gladly hear their results.) Although I believe this is really one of the most interesting and astonishing facts/findings on Pokémon mechanics, I see no way to reasonably include that findings anywhere, not even on a confusion page. :( ... [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 00:01, 13 January 2017 (UTC)&lt;br /&gt;
::::Allow me to recommend our [[BP:SPADING|spading]] page. It&#039;s a page for pretty much precisely this sort of thing. [[User:Xolroc|Xolroc]] ([[User talk:Xolroc|talk]]) 02:14, 13 January 2017 (UTC)&lt;br /&gt;
:::::I just realized that it&#039;s actually not that hard to test it&amp;amp;mdash;just equip a type-boosting item, compare damage taken when trying to use a move with the corresponding type and one without. I tested in RS, and received the exact amount; so type-enhancing items apparently don&#039;t boost confusion damage. (I can&#039;t rule out they do in some later game, or some other items do, but I wouldn&#039;t really expect it.) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 18:19, 5 July 2017 (UTC)&lt;br /&gt;
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== Naturally learning attacks of every type ==&lt;br /&gt;
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I can&#039;t seem to find it now, but I remember reading Mewtwo&#039;s trivia section a while back and seeing something like &amp;quot;Mewtwo can learn damaging moves of every type except Dragon.&amp;quot; Since then, I&#039;ve counted the type diversity of every learnset I&#039;ve seen on Bulbapedia and Smogon, and it seems like the only Pokémon who can learn attacks of every type is Mew. The ones who have type-changing gimmicks can&#039;t – Arceus can&#039;t learn Fairy moves, Silvally is missing Fighting, Ground, Psychic, Grass, and Fairy, and Kecleon doesn&#039;t have Fairy, Poison, and Dragon. I&#039;ve also checked Smogon favorites like Gengar, Tyranitar, and Absol that sell themselves on diverse coverage, but they&#039;re always missing some. If Mew&#039;s the only exception to this, should it be mentioned as a pattern in learnsets? [[User:High5|High5]] ([[User talk:High5|talk]]) 22:40, 24 October 2017 (UTC)&lt;br /&gt;
:I believe you&#039;ve forgotten (and I did, initially, as well) that Arceus&#039; Judgment and Silvally&#039;s Multi-Attack effectively give them universal type diversity. I think that counts enough to make Mew not the only exception. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 22:49, 24 October 2017 (UTC)&lt;br /&gt;
::Pumpkinking, I&#039;m not speaking about moves that can call other types; Natural Gift and Hidden Power belong to [[:Category:Moves_that_change_type|the same category]] as Multi-Attack and Judgment and have almost universal distribution, so if that category&#039;s counted then it means every Pokémon has perfect coverage. Instead of those moves, plus Sketch and Mimic and whatnot, I&#039;m talking about how Mew has dedicated attacks from every type in its learnset while Arceus doesn&#039;t. The weird thing is that before the Fairy type was introduced, Arceus counted in this sense too, but it&#039;s not compatible with the Dazzling Gleam TM even though it seems like it should be. [[User:High5|High5]] ([[User talk:High5|talk]]) 23:56, 24 October 2017 (UTC)&lt;/div&gt;</summary>
		<author><name>High5</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Type/Archive_1&amp;diff=2706461</id>
		<title>Talk:Type/Archive 1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Type/Archive_1&amp;diff=2706461"/>
		<updated>2017-10-24T22:40:17Z</updated>

		<summary type="html">&lt;p&gt;High5: &lt;/p&gt;
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&lt;div&gt;==The Bird &amp;amp; ??? types==&lt;br /&gt;
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I added Bird and ??? type to the template. Although they are not really conventional types. I do think they should be included, maybe you should seperate them a little? I really can&#039;t get my head round metawiki&#039;s silly table formatting code. - [[User:Ferret|Ferret]] 21:26, 27 Feb 2005 (UTC)&lt;br /&gt;
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Disagree with including Bird, but the ??? I can concur with. [[User:Evkl|Evkl]] 21:28, 27 Feb 2005 (UTC)&lt;br /&gt;
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Bird should probably be linked to in the [[Glitch]] article then. Can you take it out of the template? I&#039;ld only screw it up. o_o - [[User:Ferret|Ferret]] 21:31, 27 Feb 2005 (UTC)&lt;br /&gt;
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I&#039;m trying, and...well, screwing it up. XD&lt;br /&gt;
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I think that the Bird type needs to come out of the table and for the ??? to go under the other special types so that the table is symmetrical. It&#039;s not really neccessary to make explicit reference to the Bird type in the table if its a type that isn&#039;t meant to appear in normal gameplay. Also, the ??? page doesn&#039;t exist and should it include the Missingno.s in RSE where they are repesented by the ? enclosed by a circle?&lt;br /&gt;
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That&#039;s weird I had made the ??? page, look in my contributions. Looks like metaiwki doesn&#039;t like the question marks... - [[User:Ferret|Ferret]] 08:40, 28 Feb 2005 (UTC)&lt;br /&gt;
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k then what does &amp;quot;The &#039;&#039;&#039;(type) type&#039;&#039;&#039; is one of the seventeen [[elemental types]].&amp;quot; need to be changed to? Nineteen, eighteen, or leave it? --[[User:Jshadias|Jshadias]] 10:11, 28 Feb 2005 (UTC)&lt;br /&gt;
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Methinks they need to be separated from the main 17 and listed separately... -- [[User:Zhen Lin|刘 (劉) 振霖]] 10:33, 28 Feb 2005 (UTC)&lt;br /&gt;
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Well, the BIRD type has been removed - it only needs to be mentioned in maybe one of the game mechanics pages or in a missingno. article. &lt;br /&gt;
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I think that the ??? isn&#039;t a type to itself - its more a lack of a type. So really ??? shouldn&#039;t be classed as a type because it has no defining features like pokemon to represent it, no type weaknesses and resistances and the Curse changes effect with types and does no damage at all.&lt;br /&gt;
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Curse does indirect damage when used by Ghost-types. [[User:Evkl|Evkl]] 01:46, 1 Mar 2005 (UTC)&lt;br /&gt;
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Exactly, &#039;&#039;&#039;indirect&#039;&#039;&#039; damage. ??? has no effect other than display. Curse could be grass type and still do the exact same thing.&lt;br /&gt;
--[[User:Jshadias|Jshadias]] 01:14, 2 Mar 2005 (UTC)&lt;br /&gt;
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This is minor, but shouldn&#039;t the &amp;quot;normal&amp;quot; elements be listed as &amp;quot;physical&amp;quot; elements? Is not that the generally accepted term for the opposite of the special elements?--[[User:ANinyMouse|ANinyMouse]] 06:09, 22 Jun 2005 (UTC)&lt;br /&gt;
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The ??? type DOES have a Pokémon to represent it.*cough*Arceus*cough*--[[User:Frostagin|Frostagin]] 18:51, 15 August 2009 (UTC)&lt;br /&gt;
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Several people here have expressed (to greater or lesser degrees) that they think there should only be said to be a total of 17 types as they believe the ???-type isn&#039;t really a type. However, this wiki should really  be based more on the fact (as opposed to people&#039;s beliefs) and the fact is ??? appears in the type category for pokémon eggs in gen III. It also has a move and Arceus can technically turn into it. Does that not make it a type? What else does it really need?&lt;br /&gt;
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Therefore, based on all the evidence before us I reckon the page should state there are 18 types to include ???. Does anyone have any problems with that??? [[User:Wikid|Wikid]] 00:10, 4 June 2010 (UTC)&lt;br /&gt;
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:Meh, that was from  practically a year ago, and it is one of my stupidest edits. And also, to future readers, please don&#039;t edit this conversation again, because bumps are bad.if a conversation is more than a month old, then adding would be a bump.Or so I&#039;ve found through the site.[[User:Frostagin|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Frost&amp;lt;/span&amp;gt;]][[User talk:Frostagin|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;agin&amp;lt;/span&amp;gt;]] 01:46, 25 August 2010 (UTC)&lt;br /&gt;
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From the Pokemon Black and White page, &amp;quot;The ??? type has been removed, with Curse becoming a Ghost-type move,&amp;quot; so shouldn&#039;t this be removed from the elemental types or put somewhere else like &amp;quot;Discontinued Type&amp;quot;? --[[User:ShawnFrost|ShawnFrost]] 04:07, 13 January 2011 (UTC)&lt;br /&gt;
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:In Pokémon XD, there is one damage dealing ???-type move (Weather Ball during a shadow sky), so it should still be a type. [[User:EnosShayrem|EnosShayrem]] 04:34, 25 February 2011 (UTC)&lt;br /&gt;
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== Disambig? ==&lt;br /&gt;
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Should this be moved to &amp;quot;{{red link|Elemental types (game)}}&amp;quot;, so that the main page can be converted into a disambig for the TCG one? --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:26, 23 March 2007 (UTC)&lt;br /&gt;
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Even if you do that, it&#039;d still be confusing because they&#039;re both games, persey . . . aren&#039;t types more often refered to as &amp;quot;Energy Types&amp;quot; in the TCG anyways? --[[User:Zeta|Zeta]] 21:30, 23 March 2007 (UTC)&lt;br /&gt;
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Yeah, they are. --Paperfairy  [http://bulbapedia.bulbagarden.net/wiki/User_talk:Paperfairy ☆] [http://bulbapedia.bulbagarden.net/wiki/Special:Contributions/Paperfairy ・] 23:00, 23 March 2007 (UTC)&lt;br /&gt;
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Then should [[Elemental types (TCG)]] move to [[Energy types (TCG)]]? --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:17, 24 March 2007 (UTC)&lt;br /&gt;
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I&#039;d say... just &amp;quot;Type (TCG)&amp;quot; seems good enough. That&#039;s all it&#039;s actually called, anyway. Well, that and &amp;quot;Color.&amp;quot; I&#039;d just go with &amp;quot;Type (TCG).&amp;quot; -[[User:Happy Mask Man|Happy Mask Man]] 01:18, 24 March 2007 (UTC)&lt;br /&gt;
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Well, most just call the GB types types... --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:51, 24 March 2007 (UTC)&lt;br /&gt;
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== Added a little known fact ==&lt;br /&gt;
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Ah yes, it appears this fact I added is not very widely known, so I figured I&#039;d post a little comment to let everyone know I&#039;m not making this up. ^__^&lt;br /&gt;
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I was randomly paging through my Pokemon Gold/Silver Player&#039;s Guide: the official one released by Nintendo, it has this really cool drawing of Lugia and Ho-oh on the cover and- I digress. Anyway, on the last page it features the type chart, with next to it some explanation about attack damage multipliers. Among the obvious ones about effectiveness of the types, it also mentioned &amp;quot;Damage x 1.5 when the attack type is the same type as the Pokemon that&#039;s using it&amp;quot;.&lt;br /&gt;
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Since this is the official guide, I do assume this is indeed a confirmed fact for the Gold and Silver series; it&#039;ll likely also work in Crystal. I proceeded to test said finding in Ruby and Fire Red and found that it applied there too. For reference, in Ruby I used the example stated in the paragraph I added with the Aron. In Fire Red I used an Ekans with the Poison Sting and Wrap attacks.&lt;br /&gt;
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Still requiring confirmation:&lt;br /&gt;
Japanese versions of the games&lt;br /&gt;
Original Red/Blue series&lt;br /&gt;
New Diamond and Pearl editions&lt;br /&gt;
Spinoffs such as Mystery Dungeon&lt;br /&gt;
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I&#039;ll leave that spot of research to the real Pokémaniacs. (read: I&#039;ll leave checking this to the ones who DO own and/or can afford said games. ^__^;; )&lt;br /&gt;
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--[[User:Democalypse|Democalypse]] 18:37, 27 March 2007 (UTC)&lt;br /&gt;
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Items such as Metal Coat and Charcoal now boost moves of their designated type by 20%, an increase from the previous 10%. --[[User:ANinyMouse|ANinyMouse]] 13:51, 27 March 2007 (UTC)&lt;br /&gt;
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That Damage x 1.5 thing is known among the fandom as [[STAB]], Same-Type Attack Bonus. If it wasn&#039;t in there already... I dunno why not.&lt;br /&gt;
&lt;br /&gt;
And the Hold Item boost thing&#039;s now 20%? Is that as of DP? --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 17:13, 27 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah I remembered that term for it just now, thanks for editing it into the text. ^__^ Haven&#039;t come across it a lot though; because of that I was mistaken into thinking it was a less known feature. =S My apologies for the sillyness. ^^;&lt;br /&gt;
&lt;br /&gt;
--[[User:Democalypse|Democalypse]] 23:55, 27 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nah, it&#039;s cool. --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:20, 27 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, as of D/P the type-specific items boost 20% instead of 10%. Makes them somewhat worthwhile on heavey hitters. --[[User:ANinyMouse|ANinyMouse]] 14:19, 28 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Singular over plural? ==&lt;br /&gt;
&lt;br /&gt;
We do it with [[Plate]] and others, why&#039;s this still plural? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 09:00, 26 August 2007 (UTC)&lt;br /&gt;
:Year-and-a-half-old bump. Any reason not to move it? --[[User:Martonimos|((&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;Marton&amp;lt;/font&amp;gt;]] [[User talk:Martonimos|&amp;lt;font color=&amp;quot;#50C878&amp;quot;&amp;gt;imos&amp;lt;/font&amp;gt;))]] 23:07, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A possible idea for dual types ==&lt;br /&gt;
&lt;br /&gt;
Instead of making seperate lists for &amp;quot;Primary (type)-type Pokémon&amp;quot; and &amp;quot;Secondary (type)-type Pokémon&amp;quot;, how about we have just one list? For example, with Normal, it&#039;d be like this:&lt;br /&gt;
&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
! Sprite&lt;br /&gt;
! Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Types&lt;br /&gt;
|-&lt;br /&gt;
|016&lt;br /&gt;
|[[Image:016MS.png]]&lt;br /&gt;
|{{p|Pidgey}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|017&lt;br /&gt;
|[[Image:017MS.png]]&lt;br /&gt;
|{{p|Pidgeotto}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|018&lt;br /&gt;
|[[Image:018MS.png]]&lt;br /&gt;
|{{p|Pidgeot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|021&lt;br /&gt;
|[[Image:021MS.png]]&lt;br /&gt;
|{{p|Spearow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|022&lt;br /&gt;
|[[Image:022MS.png]]&lt;br /&gt;
|{{p|Fearow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|083&lt;br /&gt;
|[[Image:083MS.png]]&lt;br /&gt;
|{{p|Farfetch&#039;d}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|084&lt;br /&gt;
|[[Image:084MS.png]]&lt;br /&gt;
|{{p|Doduo}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|085&lt;br /&gt;
|[[Image:085MS.png]]&lt;br /&gt;
|{{p|Dodrio}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|163&lt;br /&gt;
|[[Image:163MS.png]]&lt;br /&gt;
|{{p|Hoothoot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|164&lt;br /&gt;
|[[Image:164MS.png]]&lt;br /&gt;
|{{p|Noctowl}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|176&lt;br /&gt;
|[[Image:176MS.png]]&lt;br /&gt;
|{{p|Togetic}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|203&lt;br /&gt;
|[[Image:203MS.png]]&lt;br /&gt;
|{{p|Girafarig}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|276&lt;br /&gt;
|[[Image:276MS.png]]&lt;br /&gt;
|{{p|Taillow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|277&lt;br /&gt;
|[[Image:277MS.png]]&lt;br /&gt;
|{{p|Swellow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|333&lt;br /&gt;
|[[Image:333MS.png]]&lt;br /&gt;
|{{p|Swablu}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|396&lt;br /&gt;
|[[Image:396MS.png]]&lt;br /&gt;
|{{p|Starly}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|397&lt;br /&gt;
|[[Image:397MS.png]]&lt;br /&gt;
|{{p|Staravia}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|398&lt;br /&gt;
|[[Image:398MS.png]]&lt;br /&gt;
|{{p|Staraptor}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|400&lt;br /&gt;
|[[Image:400MS.png]]&lt;br /&gt;
|{{p|Bibarel}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|441&lt;br /&gt;
|[[Image:441MS.png]]&lt;br /&gt;
|{{p|Chatot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|468&lt;br /&gt;
|[[Image:468MS.png]]&lt;br /&gt;
|{{p|Togekiss}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Currently, it&#039;s like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Normal-type Pokémon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
! Sprite&lt;br /&gt;
! Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Types&lt;br /&gt;
|-&lt;br /&gt;
|016&lt;br /&gt;
|[[Image:016MS.png]]&lt;br /&gt;
|{{p|Pidgey}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|017&lt;br /&gt;
|[[Image:017MS.png]]&lt;br /&gt;
|{{p|Pidgeotto}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|018&lt;br /&gt;
|[[Image:018MS.png]]&lt;br /&gt;
|{{p|Pidgeot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|021&lt;br /&gt;
|[[Image:021MS.png]]&lt;br /&gt;
|{{p|Spearow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|022&lt;br /&gt;
|[[Image:022MS.png]]&lt;br /&gt;
|{{p|Fearow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|083&lt;br /&gt;
|[[Image:083MS.png]]&lt;br /&gt;
|{{p|Farfetch&#039;d}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|084&lt;br /&gt;
|[[Image:084MS.png]]&lt;br /&gt;
|{{p|Doduo}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|085&lt;br /&gt;
|[[Image:085MS.png]]&lt;br /&gt;
|{{p|Dodrio}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|163&lt;br /&gt;
|[[Image:163MS.png]]&lt;br /&gt;
|{{p|Hoothoot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|164&lt;br /&gt;
|[[Image:164MS.png]]&lt;br /&gt;
|{{p|Noctowl}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|176&lt;br /&gt;
|[[Image:176MS.png]]&lt;br /&gt;
|{{p|Togetic}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|203&lt;br /&gt;
|[[Image:203MS.png]]&lt;br /&gt;
|{{p|Girafarig}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|276&lt;br /&gt;
|[[Image:276MS.png]]&lt;br /&gt;
|{{p|Taillow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|277&lt;br /&gt;
|[[Image:277MS.png]]&lt;br /&gt;
|{{p|Swellow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|333&lt;br /&gt;
|[[Image:333MS.png]]&lt;br /&gt;
|{{p|Swablu}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|396&lt;br /&gt;
|[[Image:396MS.png]]&lt;br /&gt;
|{{p|Starly}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|397&lt;br /&gt;
|[[Image:397MS.png]]&lt;br /&gt;
|{{p|Staravia}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|398&lt;br /&gt;
|[[Image:398MS.png]]&lt;br /&gt;
|{{p|Staraptor}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|400&lt;br /&gt;
|[[Image:400MS.png]]&lt;br /&gt;
|{{p|Bibarel}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|441&lt;br /&gt;
|[[Image:441MS.png]]&lt;br /&gt;
|{{p|Chatot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|468&lt;br /&gt;
|[[Image:468MS.png]]&lt;br /&gt;
|{{p|Togekiss}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Normal-type Pokémon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
We could also adjust it for the types that &#039;&#039;do&#039;&#039; have secondary Pokémon of that type. For example, it&#039;d be like this for Fighting:&lt;br /&gt;
&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
! Sprite&lt;br /&gt;
! Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Types&lt;br /&gt;
|-&lt;br /&gt;
|062&lt;br /&gt;
|[[Image:062MS.png]]&lt;br /&gt;
|{{p|Poliwrath}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|214&lt;br /&gt;
|[[Image:214MS.png]]&lt;br /&gt;
|{{p|Heracross}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|256&lt;br /&gt;
|[[Image:256MS.png]]&lt;br /&gt;
|{{p|Combusken}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|257&lt;br /&gt;
|[[Image:257MS.png]]&lt;br /&gt;
|{{p|Blaziken}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|286&lt;br /&gt;
|[[Image:286MS.png]]&lt;br /&gt;
|{{p|Breloom}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|307&lt;br /&gt;
|[[Image:307MS.png]]&lt;br /&gt;
|{{p|Meditite}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|308&lt;br /&gt;
|[[Image:308MS.png]]&lt;br /&gt;
|{{p|Medicham}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|391&lt;br /&gt;
|[[Image:391MS.png]]&lt;br /&gt;
|{{p|Monferno}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|392&lt;br /&gt;
|[[Image:392MS.png]]&lt;br /&gt;
|{{p|Infernape}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|448&lt;br /&gt;
|[[Image:448MS.png]]&lt;br /&gt;
|{{p|Lucario}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|453&lt;br /&gt;
|[[Image:453MS.png]]&lt;br /&gt;
|{{p|Croagunk}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|454&lt;br /&gt;
|[[Image:454MS.png]]&lt;br /&gt;
|{{p|Toxicroak}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|475&lt;br /&gt;
|[[Image:475MS.png]]&lt;br /&gt;
|{{p|Gallade}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Currently, it&#039;s like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Fighting-type Pokémon&#039;&#039;&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|307&lt;br /&gt;
|[[Image:307MS.png]]&lt;br /&gt;
|{{p|Meditite}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|308&lt;br /&gt;
|[[Image:308MS.png]]&lt;br /&gt;
|{{p|Medicham}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|448&lt;br /&gt;
|[[Image:448MS.png]]&lt;br /&gt;
|{{p|Lucario}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Fighting-type Pokémon&#039;&#039;&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|062&lt;br /&gt;
|[[Image:062MS.png]]&lt;br /&gt;
|{{p|Poliwrath}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|214&lt;br /&gt;
|[[Image:214MS.png]]&lt;br /&gt;
|{{p|Heracross}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|256&lt;br /&gt;
|[[Image:256MS.png]]&lt;br /&gt;
|{{p|Combusken}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|257&lt;br /&gt;
|[[Image:257MS.png]]&lt;br /&gt;
|{{p|Blaziken}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|286&lt;br /&gt;
|[[Image:286MS.png]]&lt;br /&gt;
|{{p|Breloom}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|391&lt;br /&gt;
|[[Image:391MS.png]]&lt;br /&gt;
|{{p|Monferno}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|392&lt;br /&gt;
|[[Image:392MS.png]]&lt;br /&gt;
|{{p|Infernape}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|453&lt;br /&gt;
|[[Image:453MS.png]]&lt;br /&gt;
|{{p|Croagunk}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|454&lt;br /&gt;
|[[Image:454MS.png]]&lt;br /&gt;
|{{p|Toxicroak}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|475&lt;br /&gt;
|[[Image:475MS.png]]&lt;br /&gt;
|{{p|Gallade}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
I think my version is much better, because it saves us the time of making 2 lists for dual types, while still allowing people to see the primaries and secondaries. Discuss. &amp;lt;sup&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 22:47, 5 November 2008 (UTC)&lt;br /&gt;
:If there are no oppositions by tomorrow, I&#039;ll apply this new format to the type pages. &amp;lt;sup&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 01:25, 6 November 2008 (UTC)&lt;br /&gt;
::See, you say this&#039;ll &amp;quot;save us the time of making two tables,&amp;quot; but the tables are made. Doing this will only take more time.&lt;br /&gt;
::At any rate, I can&#039;t see any real advantage to doing it... why do you think it&#039;s a good idea? --[[User:Martonimos|((&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;Marton&amp;lt;/font&amp;gt;]] [[User talk:Martonimos|&amp;lt;font color=&amp;quot;#50C878&amp;quot;&amp;gt;imos&amp;lt;/font&amp;gt;))]] 01:28, 6 November 2008 (UTC)&lt;br /&gt;
:::Because it saves &#039;&#039;the reader&#039;&#039; the time of &#039;&#039;looking at&#039;&#039; two tables for dual types. We can easily fit all the information into one. &amp;lt;sup&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 01:31, 6 November 2008 (UTC)&lt;br /&gt;
::::Indeed. And also saves time for adding new Pokémon for the next Gen. And unless there&#039;s any actual difference between being Primary- and Secondary-typed, I vote for merging. Heck, &#039;&#039;I&#039;&#039; would gladly do that! =D -- [[User:Pro-mole|Professional Mole]] ([[User talk:Pro-mole|&amp;lt;small&amp;gt;Talk here&amp;lt;/small&amp;gt;]]) 22:47, 19 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stat averages ==&lt;br /&gt;
&lt;br /&gt;
I was thinking we should list the stat averages of not only all Pokémon of the type, but also all fully evolved Pokémon of the type. Does anyone else think we should do this?&amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Giga Hand|Giga Hand]] ([[User talk:Giga Hand|talk]] • [[Special:Contributions/Giga Hand|contribs]]){{ #if:  | &amp;amp;#32;{{{2}}} |}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:Actually, that&#039;s a good idea. Care to calculate this? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 08:42, 29 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Secondary/Primary ==&lt;br /&gt;
&lt;br /&gt;
I think it deserves its own section: is there any actual difference, game-wise, if the Pokémon is primary-typed or secondary-typed? I fail to see any... -- [[User:Pro-mole|Professional Mole]] ([[User talk:Pro-mole|&amp;lt;small&amp;gt;Talk here&amp;lt;/small&amp;gt;]]) 22:48, 19 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:We at Poképédia are actually discussing on that matter on the IRC-chan : what&#039;s the big difference between Lapras being Water-Ice and Spheal being Ice-Water ? Did Game Freak put the types &amp;quot;randomly&amp;quot; (wich I doubt, as we could almost rename these guys &amp;quot;Stats-Freaks&amp;quot; considering their evergrowing work on the series...) ? If anyone could bring some answer to that deep mystery, it would greatly be appreciated --[[User:InvocK|InvocK]] 23:18, 24 February 2009 (UTC)&lt;br /&gt;
::The order matters for the data, as in, it&#039;s &#039;&#039;wrong&#039;&#039; to call Lapras an Ice/Water Pokémon, but there&#039;s no difference in STAB or weaknesses as far as I&#039;ve seen. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 02:28, 25 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 2 things ==&lt;br /&gt;
&lt;br /&gt;
1.) This page is starting to look like a project&#039;s talk page. Would it be a bad idea to make a Bulbapedia project on the elemental types?&lt;br /&gt;
&lt;br /&gt;
2.) Do we have pages for each type that list all the moves of that type. If we don&#039;t, it would be a good idea to start that.&lt;br /&gt;
&lt;br /&gt;
--[[User:Landfish7| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Land&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Broadway&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;fish&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 16:17, 25 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nvm about #2. He he --[[User:Landfish7| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Land&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Broadway&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;fish&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 21:13, 29 October 2009 (UTC)&lt;br /&gt;
:Yes, it would be. There are 17 articles to cover, not including the glitch articles which are covered by GlitchDex anyway. There is no need for a project with such small a scope. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 21:33, 29 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Non-damaging moves ==&lt;br /&gt;
&lt;br /&gt;
Is it REALLY necessary to have a cat that states it&#039;s Status? I mean, they&#039;re all the same... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 03:53, 11 January 2010 (UTC)&lt;br /&gt;
:Do you mean {{cat|Status moves|this}}? We have {{cat|Physical moves|this}} and {{cat|Special moves|this}}, so it makes sense to have one for status moves. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 08:32, 12 January 2010 (UTC)&lt;br /&gt;
::Oh, sorry. I didn&#039;t mean category. I mean column. Under the Status section of a move type such as [[Flying (type)#Moves|this]] under the non-damaging moves section, there is a list of moves that have the status category. Isn&#039;t that implied that these moves are of the Status category? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:48, 13 January 2010 (UTC)&lt;br /&gt;
:::Hrm. Yeah, it would be. I like having them separated; it makes searching easier. I wouldn&#039;t be opposed to mashing them together, though, or perhaps doing three subsections for each category. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 08:48, 13 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Index numbers ==&lt;br /&gt;
&lt;br /&gt;
What are the index numbers for the types?--[[User:Stuart P. Bentley|Stuart P. Bentley]] 19:03, 24 May 2010 (UTC)&lt;br /&gt;
:In the order they are on the template, as far as I know. Go down the first column, the down the second. Don&#039;t count ???, I think that&#039;s last. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 04:29, 18 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== All the Combinations ==&lt;br /&gt;
&lt;br /&gt;
This is mostly for reference in this talk page, and doesn&#039;t directly assist the actual page, but it is important information nevertheless.&lt;br /&gt;
&lt;br /&gt;
Eventually we are going to get close to having every type combination covered. So, here&#039;s some information.&lt;br /&gt;
&lt;br /&gt;
With the current amount types, there is a total of 272 + 17 different type combinations (counting Ground/Dragon Flygon and Dragon/Ground Garchomp as separate). If we are to ignore these duplications, there is only 136 + 17.&lt;br /&gt;
&lt;br /&gt;
I won&#039;t list them all here (for sake of space!) but I think this is important. Do we have a page with all the possible type combinations yet?&lt;br /&gt;
&lt;br /&gt;
BTW - The math used for this kind of thing is called a permutation. -- [[user:Pokémaniac John|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Pokémaniac&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;John&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;]] [[user talk:Pokémaniac John|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&amp;lt;small&amp;gt;(talk)&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 21:59, 23 August 2010 (UTC)&lt;br /&gt;
:I like this, so I added it to the page. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 22:13, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Origin of type match-ups ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Why are Bug-type moves super-effective towards Psychic-types?&amp;quot;&lt;br /&gt;
&amp;quot;Why is it that Steel-type moves don&#039;t do as much against Water-types?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure many, many people wonder this. As a Wikia, it&#039;s our job to educate the public, so I think that each type-page should have its section of why its match-ups are what it is. I&#039;d imagine it&#039;d work nicely being set up like this in the Grass-type page:&lt;br /&gt;
&lt;br /&gt;
===Type Match-up Origins===&lt;br /&gt;
====Offensive====&lt;br /&gt;
=====Super-effective=====&lt;br /&gt;
*&#039;&#039;Plants&#039;&#039; often spread their root system throughout the &#039;&#039;ground&#039;&#039;.&lt;br /&gt;
*In some cases, &#039;&#039;weeds&#039;&#039; will be able to grow through the thin layers of concrete or &#039;&#039;stones&#039;&#039;, despite their density. Moss is also commonly found on rocks, completely covering them up.&lt;br /&gt;
*&#039;&#039;Grass&#039;&#039; is known to absorb large amounts of &#039;&#039;rainwater&#039;&#039; and manage to stay healthy. To add, water is actually needed in the process of photosynthesis, and some plants can even live underwater.&lt;br /&gt;
&lt;br /&gt;
=====Not very effective=====&lt;br /&gt;
*Very few &#039;&#039;plants&#039;&#039; manage to prey on &#039;&#039;insects&#039;&#039; or hinder the mobility of bugs, due to their habits of eating plants.&lt;br /&gt;
*Certain &#039;&#039;reptilian&#039;&#039; animals aren&#039;t at disadvantages when in their respective &#039;&#039;plant-filled&#039;&#039; environments.&lt;br /&gt;
**[[Dragon-type]]s are often considered to be reptilian in nature.&lt;br /&gt;
*Since &#039;&#039;plants&#039;&#039; create oxygen, &#039;&#039;flames&#039;&#039; are only stronger when around grassy and forest areas.&lt;br /&gt;
*Aside from several poisonous &#039;&#039;plants&#039;&#039;, no known type of plant can actually hurt &#039;&#039;birds&#039;&#039;. To add, birds often make nests inside of trees or on their branches.&lt;br /&gt;
**Birds are usually associated with [[Flying-type]]s.&lt;br /&gt;
*&#039;&#039;Trees&#039;&#039; cannot be planted too close to eachother, or else their roots will absorb too much of the liquid in the ground, and therefore wilt.&lt;br /&gt;
**Explanation of why Grass-type moves are not very effective towards Grass-types.&lt;br /&gt;
*&#039;&#039;Plant-life&#039;&#039; not not often found in &#039;&#039;noxious&#039;&#039; environments.&lt;br /&gt;
*Regardless of the strength of the &#039;&#039;plant&#039;&#039;, roots cannot penetrate plates of &#039;&#039;steel&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Defensive====&lt;br /&gt;
=====Resistances=====&lt;br /&gt;
*&#039;&#039;Wood&#039;&#039; is known to be nonconducting to &#039;&#039;electricity&#039;&#039;.&lt;br /&gt;
*&#039;&#039;Plants&#039;&#039; cannot move on their own, and therefore cannot attack other &#039;&#039;plants&#039;&#039;.&lt;br /&gt;
**Explanation as to why Grass-types resist Grass-type attacks.&lt;br /&gt;
*Regardless if the &#039;&#039;ground&#039;&#039; is wet or dry, or hard or soft, &#039;&#039;plant-life&#039;&#039; can always grow if in the right climate conditions.&lt;br /&gt;
*&#039;&#039;Rain&#039;&#039;, if not acidic and in average amounts, cannot kill fields of grass.&lt;br /&gt;
&lt;br /&gt;
=====Weaknesses=====&lt;br /&gt;
*&#039;&#039;Insects&#039;&#039; often eat &#039;&#039;leaves&#039;&#039; and other plants in their diets.&lt;br /&gt;
*&#039;&#039;Fire&#039;&#039; is stronger when provided with oxygen, which is exactly what &#039;&#039;flowers&#039;&#039; provide.&lt;br /&gt;
*&#039;&#039;Birds&#039;&#039;, such as crows, will often attack farm &#039;&#039;crops&#039;&#039; for food, often destroying said crops.&lt;br /&gt;
*&#039;&#039;Cold&#039;&#039; environments are often unsuitable for &#039;&#039;plants&#039;&#039; to grow. Flowers will wilt and trees will lose their leaves in Winter.&lt;br /&gt;
*&#039;&#039;Pesticides&#039;&#039;, weed-killers, and other toxins, will poison and kill &#039;&#039;plants&#039;&#039; if not used in a proper manner.{{unsigned|Frushil!}}&lt;br /&gt;
:We aren&#039;t a Wikia. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 03:02, 12 September 2010 (UTC)&lt;br /&gt;
::Well, even then, the Bublapedia name suggests the same thing, though. [[User:Frushil!|Frushil!]] 03:05, 12 September 2010 (UTC)&lt;br /&gt;
:::I don&#039;t really get what you&#039;re trying to say.  Anyway, it&#039;s all speculation, so no, that is not getting added to any articles. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 03:07, 12 September 2010 (UTC)&lt;br /&gt;
::::One can just as easily say that the origin and name origin sections of Pokemon articles are speculation as well. There is reason behind many of the type match ups, so it should be added, even if it&#039;s just to cover a few of the match-up reasonings.&lt;br /&gt;
&lt;br /&gt;
Of course, you having more authority than me, I accept your decision knowing that my opinion doesn&#039;t make much of a difference anyway. [[User:Frushil!|Frushil!]] 03:33, 12 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Difference between Primary and Secondary types ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m not 100% sure about what I&#039;m about to say because I haven&#039;t confirmed it with the whole Pokémon list, but I&#039;m bringing it here so others may comment.&lt;br /&gt;
&lt;br /&gt;
I believe the only difference between Primary and Secondary types is mostly due to the basics of the Pokémon in question: Primary type is what it will always be, while Secondary type may change.&lt;br /&gt;
&lt;br /&gt;
Example: Surskit is a Bug/Water type. It will always be a Bug, even after evolution, but as it evolves it&#039;s Secondary type no longer applies.&lt;br /&gt;
&lt;br /&gt;
This would also explain why Flying types are always secondary, as they are only &amp;quot;flying&amp;quot; when in flight. Otherwise, when on land, they are simply what their Primary-type defines (Pidgeys are Normal, Zapdos is Electric, and so on).&lt;br /&gt;
&lt;br /&gt;
I believe the games assume Flying-type Pokémon are always airborne when in battle, but it would be interesting to see if, in future generations, they add the option to tell a flying Pokémon to land, hence &amp;quot;losing&amp;quot; its Flying-type temporarily (for strategic reasons).&lt;br /&gt;
&lt;br /&gt;
Anyway, this is just a theory. If I missed any evidence of it being otherwise, let me know :)&lt;br /&gt;
&lt;br /&gt;
EDIT: Actually, I just noticed that there ARE some exceptions, where it&#039;s the Primary-type that changes in evolution, but so far that only seems to happen when you use an unusual form of evolution (like Onix losing its Rock-type into Steel-type when trading it with a particular item). This seems to hint that both types can change, but the Primary-type refers to the nature of the Pokémon (harder to change), while the Secondary-type is mostly a complementary part of its existence.&lt;br /&gt;
&lt;br /&gt;
[[User:Raven-14|Raven-14]] 12:38, 22 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Unfortunately, all of that is speculation, which means it doesn&#039;t belong on the wiki. You could bring it up on the forums, however. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 16:21, 22 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Type Ordering ==&lt;br /&gt;
&lt;br /&gt;
Can someone please explain why the types are listed in this order:&lt;br /&gt;
&lt;br /&gt;
Normal&lt;br /&gt;
Fighting&lt;br /&gt;
Flying&lt;br /&gt;
Poison&lt;br /&gt;
Ground&lt;br /&gt;
Rock&lt;br /&gt;
Bug&lt;br /&gt;
Ghost&lt;br /&gt;
Steel&lt;br /&gt;
Fire&lt;br /&gt;
Water&lt;br /&gt;
Electric&lt;br /&gt;
Psychic&lt;br /&gt;
Ice&lt;br /&gt;
Dragon&lt;br /&gt;
Dark&lt;br /&gt;
&lt;br /&gt;
The ordering is messed up &amp;amp; completely wrong, the ordering used in the manual of Red/Blue, &amp;amp; the Diamond/Pearl Poketch type matchup application, &amp;amp; probably other official sources is this:&lt;br /&gt;
&lt;br /&gt;
Normal&lt;br /&gt;
Fire&lt;br /&gt;
Water&lt;br /&gt;
Electric&lt;br /&gt;
Grass&lt;br /&gt;
Ice&lt;br /&gt;
Fighting&lt;br /&gt;
Poison&lt;br /&gt;
Ground&lt;br /&gt;
Flying&lt;br /&gt;
Psychic&lt;br /&gt;
Bug&lt;br /&gt;
Rock&lt;br /&gt;
Ghost&lt;br /&gt;
Dragon&lt;br /&gt;
Dark&lt;br /&gt;
Steel&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since this is the official ordering, should this not be the order Bulbapedia uses?  If it is due to the former Physical/Special split then it really needs to be changed as it is 4 years out of date. [[User:Vuvuzela2010|Vuvuzela2010]] 21:16, 30 November 2010 (UTC)&lt;br /&gt;
:Go into the Pokédex in any Gen IV game and search by type. The list of selections comes up in the following order:&lt;br /&gt;
:#Normal&lt;br /&gt;
:#Fighting&lt;br /&gt;
:#Flying&lt;br /&gt;
:#Poison&lt;br /&gt;
:#Ground&lt;br /&gt;
:#Rock&lt;br /&gt;
:#Bug&lt;br /&gt;
:#Ghost&lt;br /&gt;
:#Steel&lt;br /&gt;
:#Fire&lt;br /&gt;
:#Water&lt;br /&gt;
:#Grass&lt;br /&gt;
:#Electric&lt;br /&gt;
:#Psychic&lt;br /&gt;
:#Ice&lt;br /&gt;
:#Dragon&lt;br /&gt;
:#Dark&lt;br /&gt;
:As you can see, GameFreak themselves have maintained the prior ordering in the generation four games, so Bulbapedia did the same. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 00:59, 1 December 2010 (UTC)&lt;br /&gt;
::My fail, I have just checked the Pokedex in Gen II, III &amp;amp; IV, &amp;amp; while the Gen II order is the Normal Fire etc, the Gen III/IV order is Normal Fighting etc. Odd that they would use the new order for the Dex &amp;amp; the old one for the Poketch. I have not checked the Gen V Dex however. [[User:Vuvuzela2010|Vuvuzela2010]] 11:08, 1 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Any others? ==&lt;br /&gt;
&lt;br /&gt;
I was just curious, are there any other types, that if mixed together into a duel-typed Pokémon together, would be like Dark/Ghost types in terms of resistance. If so, is it worth noting? --[[User:BeeBwakka|&amp;lt;span style=&amp;quot;color:#52D017&amp;quot;&amp;gt;Bee&amp;lt;/span&amp;gt;]] [[Special:Random|&amp;lt;span style=&amp;quot;color:#616D7E&amp;quot;&amp;gt;§&amp;lt;/span&amp;gt;]] [[User talk:BeeBwakka|&amp;lt;span style=&amp;quot;color:#157DEC&amp;quot;&amp;gt;Bwakka&amp;lt;/span&amp;gt;]] 22:46, 18 December 2010 (UTC)&lt;br /&gt;
:Not with types alone. However {{p|Shibirudon|a pure electric type with Levitate}} would also have no weaknesses. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:04, 19 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Castform&#039;s Forms ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t they be listed too? {{tt|We list every other differently-typed form|It doesent matter that they are not permanent forms}}. &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:blue; background-color:white&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 18:29, 24 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Move ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t see why this page is at [[elemental type]]. I have never heard it called this by any official source. I have always heard it called simply &amp;quot;type&amp;quot;, or in the [[Official Pokémon Handbook]] (which is Generation I, and all subsequent Official Pokémon Handbooks use &amp;quot;type&amp;quot;), &amp;quot;element&amp;quot;. I do hope that this is not the reason for the page title, since Generation I can&#039;t really be trusted for official terms anymore (Clefaries anyone?). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:40, 12 May 2011 (UTC)&lt;br /&gt;
:I agree. Hardly any sources use &#039;&#039;element&#039;&#039; or &#039;&#039;elemental type&#039;&#039;. &amp;lt;span style=&amp;quot;color:Purple&amp;quot;&amp;gt;[[User:Blastoiseboy19|Blastoiseboy19]]&amp;lt;/span&amp;gt;[[User talk:Blastoiseboy19|&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;(Talk)&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]] was here at 19:27, 17 May 2011 (UTC)&lt;br /&gt;
::I&#039;ve wondered about this as well..... [[User:Ikarishipper900|Ikarishipper900]] 03:39, 29 May 2011 (UTC)&lt;br /&gt;
:::Nice catch, Snorlax - I have never heard it referred even as element.  I have to say that &amp;quot;elemental type&amp;quot; seems like a general term for this kind of thing (for games in general), and was probably titled with that in mind, maybe. I vote that it &#039;&#039;should&#039;&#039; be moved/redirected to &amp;quot;Type&amp;quot;. [[User:Jdthebud|Jdthebud]] 06:11, 2 June 2011 (UTC)&lt;br /&gt;
:::: I vote that it not be moved. Type used to refer to species, and still is in some cases. Type can also refer to contest stats and other things.[[User:Jdrawer|Jdrawer]] 05:29, 19 June 2011 (UTC)&lt;br /&gt;
:::::In &#039;&#039;[[EP097|Tracey Gets Bugged]]&#039;&#039;, Tracey says &amp;quot;Murcott Island is famous for having tons of Bug &#039;&#039;&#039;element&#039;&#039;&#039; Pokémon&amp;quot;. So it has been mentioned officially somewhat in the anime at least. And I believe it has been mentioned somewhere before in the games but I have no evidence of it. Just that. But then again, the word was being use as a replacement for the word type. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:37, 19 June 2011 (UTC)&lt;br /&gt;
:::::Oh wait... Just read that you don&#039;t want to count Generation I as valid anymore. Never mind then. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:40, 19 June 2011 (UTC)&lt;br /&gt;
::::::I don&#039;t normally contribute to this kind of discussion, but I would like to show my support for this move. While &#039;element&#039; is used in some forms of media (e.g. the animé example given above), &#039;Type&#039; is the official wording used across all Pokémon canon. --[[User:Tehb0ll0x|Tehb0ll0x]] 16:07, 19 June 2011 (UTC)&lt;br /&gt;
::::::::I support this move-it makes more sense to call it just simply &amp;quot;type&amp;quot;[[User:Luxraychu|Luxraychu]] 22:52, 4 July 2011 (UTC)&lt;br /&gt;
:::::::::Contest &amp;quot;types&amp;quot; are never referred to as types (except on {{gp|-|the glitch Pokémon}} that has them as types) - they are referred to as contest categories or contest conditions. Species was only ever called &amp;quot;type&amp;quot; in the fist Pokémon Handbook, and subsequent handbooks have fixed this. I have never heard the term &amp;quot;elemental type&amp;quot; used in any Pokémon canon at all. &amp;quot;Type&amp;quot;, however, is almost always used, with the extremely short list of exceptions mentioned right here. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:58, 25 July 2011 (UTC)&lt;br /&gt;
::::::::::I support the move. I have never heard it called &amp;quot;elemental type&amp;quot; it has always just been &amp;quot;Type&amp;quot;. Plus most links to this page in other articles say &amp;quot;type&amp;quot;. [[User:PkmnChmp5|PkmnChmp5]] 05:29, 1 August 2011 (UTC)&lt;br /&gt;
:::::::::::Type, in my eyes, has always been short for &amp;quot;elemental type&amp;quot;. So. Disagreeing. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 09:25, 10 August 2011 (UTC)&lt;br /&gt;
::::::::::::If it had been called elemental type, I would agree, but it never has. We should go by what is official, and that is &amp;quot;type&amp;quot;. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:16, 10 August 2011 (UTC)&lt;br /&gt;
::::::::::::I&#039;ve never seen it called &amp;quot;elemental type&amp;quot; anywhere. I support the move. Shaymin_492 20:59, 16 September 2011 (UTC)&lt;br /&gt;
:They are called elements in [http://ecx.images-amazon.com/images/I/616Z6TV28JL._SS500_.jpg this sticker set] ([http://img.orbitbid.com/2010/09/12/100_5621.JPG close-up image]). There are Gen [http://www.toysnjoys.com/pokemon/stickerextravaganza.jpg II] and [http://www.toysnjoys.com/pokemon/dpstickerextravaganza.jpg IV] versions of the same set, but I wouldnt know if they also refer to the types as elements. &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:#007FFF; background-color:white&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 21:11, 16 September 2011 (UTC)&lt;br /&gt;
::&amp;quot;Element&amp;quot; is just Generation I terminology. I have seen it used in quite a few Gen I situations (although not as often as type). &amp;quot;Element&amp;quot; was used in [[A Sneak Peek at Pokémon]] too. However, the more common term is and always has been &amp;quot;type&amp;quot;, and is the only term to be used since Gen I. I think we should mention how the term &amp;quot;element&amp;quot; was interchangeable with type in Generation I, but &amp;quot;elemental type is just incorrect as it has never been used officially anywhere. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:54, 16 September 2011 (UTC)&lt;br /&gt;
:::So, it&#039;s basically &#039;&#039;&#039;&#039;&#039;some old, separate mentions from Gen I VS every episode, chapter, game, card and Pokémon.com &amp;amp; other official sites&#039;&#039;&#039;&#039;&#039; -situation. And in my eyes, Mt. Moon has always been short for &amp;quot;Mount Moon&amp;quot;. But I don&#039;t want to move it, because it&#039;s &amp;quot;Mt. Moon&amp;quot; in games, game guides, manga and TCG.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 08:04, 17 September 2011 (UTC)&lt;br /&gt;
::::We shouldn&#039;t.  Nuff said.  --[[User:YoshisWorld|&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;&#039;&#039;&#039;☆ヨッシ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[Special:Contributions/YoshisWorld|&amp;lt;span style=&amp;quot;color:#CCFF33&amp;quot;&amp;gt;&#039;&#039;&#039;ー&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:YoshisWorld|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;&#039;の世界☆&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 21:13, 29 September 2011 (UTC)&lt;br /&gt;
:::::Nuff said? The games haven&#039;t once referred to them as elemental types. If they wanted it to be called that, you&#039;d think they&#039;d use that terminology in the tutorial for types in each game, where they have the chance to elaborate on things like this. Personally, I think it should be moved. - [[User:Blazios|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;Blazios&amp;lt;/span&amp;gt;]] [[User Talk:Blazios|&amp;lt;span style=&amp;quot;color:limegreen&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 21:41, 29 September 2011 (UTC)&lt;br /&gt;
::::::Totally agree. Dragon, Bug, Ghost and Fighting are NOT elemental. {{unsigned|Acellutor}}&lt;br /&gt;
:::::::It should be moved because none of the types are actual {{wp|Chemical element|elements}}. [[Mothim (Pokémon)|Mothim]] [[User:Wildgoose|will]] [[User talk:Wildgoose|rule]] [[Special:Contributions/Wildgoose|all!]] 02:08, 25 December 2011 (UTC) 12/24/11 9:08 p. m. ET&lt;br /&gt;
::::::::While I think it should be moved, they are called &amp;quot;elemental&amp;quot; because they are elements in the fictional sense, not the scientific sense. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:27, 26 December 2011 (UTC)&lt;br /&gt;
:::::::::Is there a reason why this hasn&#039;t been moved yet?  Seems like it has support from numerous people (myself included).  Either way, I think a clear decision should be made to move it or not. --[[User:Jdthebud|Jdthebud]] 05:40, 3 January 2012 (UTC)&lt;br /&gt;
::::::::::Once again, is there a reason this can&#039;t be moved? I&#039;ve never heard element or elemental type outside of here, only type, and we have the names of the pages for each type, too (e.g. {{type|Normal}}). --[[User:Darth Zekrom|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Darth&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Darth Zekrom|&amp;lt;span style=&amp;quot;color:#00BFFF&amp;quot;&amp;gt;&#039;&#039;&#039;Zekrom&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:38, 3 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question. ==&lt;br /&gt;
&lt;br /&gt;
I have a question. Which &#039;&#039;&#039;non&#039;&#039;&#039;-Steel type Pokémon has most resistanceS? I forgot which one it was ._. [[User:Marked +-+-+|Marked +-+-+]] 20:43, 10 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Items and Abilities ==&lt;br /&gt;
&lt;br /&gt;
Wouldn&#039;t it be a good idea to include a section on each individual type&#039;s page that lists all the items and abilities that boost or reduce the power of that type, and how much by. Also, it would be good to include abilities that prevent certain types of moves from working e.g. levitate. So fire&#039;s might look like:&lt;br /&gt;
&lt;br /&gt;
===Offensive===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Fire color dark}};  border: 5px solid #{{Fire color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Power Modification&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|[[Flame Plate]]&lt;br /&gt;
|x1.2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Fire color dark}};  border: 5px solid #{{Fire color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Power Modification&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|Blaze&lt;br /&gt;
|x1.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Defensive===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Fire color dark}};  border: 5px solid #{{Fire color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Damage Modification&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|Dry Skin&lt;br /&gt;
|x1.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
or something like that. I just think it would be a good idea. [[User:Dannyboy601|Dannyboy601]] 22:31, 13 December 2011 (UTC)&lt;br /&gt;
:Most of the time, there really aren&#039;t many. I think listing them just in text would be fine (although I think they should be listed). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:28, 23 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== expansion ==&lt;br /&gt;
&lt;br /&gt;
I would like to add some explanations about the types, like the fire type also means: heat (as in Heat Wave) and lava (as in Lava Plume). And flying type also means: air (as in Air cutter) and bird (as in Brave Bird). And steel type also means: iron (as in Iron Tail) and machine (as in Shift Gear and Autotomize). If this is one for the forums please tell me. [[User:Nickvang|Nickvang]] 16:16, 19 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shadow ==&lt;br /&gt;
&lt;br /&gt;
Should we include Shadow as a type in the template, i mean, it has all the qualifications to be a type (like having moves with its type in Colo. and XD). I know no pokemon has Shadow as a type, but no pokemon as ??? as a type either. So, I think we need Shadow as a type in the template. [[User:Iml908|Iml908]] 01:18, 16 May 2012 (UTC)&lt;br /&gt;
:It seems to me that Shadow is more of a condition, rather than a type. Apparently any Pokémon can become a Shadow Pokémon, though they can be changed back. A hacked Arceus is the only Pokémon that can have the ??? type, though other things like moves can be ??? type. I guess it would be implied that Shadow is a condition, rather than a type. --[[User:Pringles|&amp;lt;span style=&amp;quot;color:#424B50&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#848A8D&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;]][[User talk:Pringles|&amp;lt;span style=&amp;quot;color:#E3CED0&amp;quot;&amp;gt;&#039;&#039;&#039;i&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#EDDFE0&amp;quot;&amp;gt;ngles&amp;lt;/span&amp;gt;]] 02:13, 16 May 2012 (UTC)&lt;br /&gt;
::[http://bulbapedia.bulbagarden.net/wiki/Talk:Dark_%28type%29#Trivia_4 Please see this discussion] &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 02:18, 16 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Source code? ==&lt;br /&gt;
&lt;br /&gt;
Just of curiosity, how you know the damage is multiplied by two? By checking the source code of game? Since on YouTube I met a guy who says he is a competitive player and that it is actually added, not multiplied. I have no idea now what to think. [[User:Marked +-+-+|Marked +-+-+]] 13:24, 31 May 2012 (UTC)&lt;br /&gt;
:Yeah, we know [[Damage modification#Damage formula|the whole formula]]. And what do you mean by adding? That doubly super effective would result in 3× rather than 4×? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:07, 2 June 2012 (UTC)&lt;br /&gt;
::Nah, by that {{tt|triple resistance|Ice/Water plus Thick Fat}} would be 1/6x, while {{tt|triple weakness|Referenced on YouTube video showing Mecha Tyranitar. Tyranitar is already 4x... guess mecha would be another &#039;layer&#039; weaker - not sure how they got that idea, though... can&#039;t find the video with the comment about the 6x weakness, anyway}} would be 6x... At least by that player logic, whoever he is. [[User:Marked +-+-+|Marked +-+-+]] 20:28, 9 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The 18th type ==&lt;br /&gt;
&lt;br /&gt;
Regarding the ???-type within the page, should the fact that Game Freak are using this to hide the 18th type for the likes of Sylveon need to be said within the article? [[User:Kangaflora|Kangaflora]] ([[User talk:Kangaflora|talk]]) 13:28, 1 June 2013 (UTC)&lt;br /&gt;
:I think it belong on the [[??? (type)]] article, but not here. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:57, 2 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Idea to avoid confusion on individual type pages ==&lt;br /&gt;
&lt;br /&gt;
I think it is confusing to have Pokemon&#039;s old type status (such as Magnemite and Magneton being listed as pure Electric) in the lists on the individual pages. Now with the somewhat major retconning of Fairy type, where quite a few Pokemon are going to get retyped (or at least have Fairy type added), I think it is a good time to think about taking off these old type statuses, that do not represent the current type status of the Pokemon in question. We could make a page called &amp;quot;Former Pokemon Types&amp;quot; and list those Pokemon, the old type, the new type, and what generation it was changed. Right now we only have to fix Magnemite, Magneton, Rotom, and any Pokemon that get confirmed to get or become Fairy type. Anyone else have any opinions they&#039;d like to share?&lt;br /&gt;
[[User:CoolDudeAl|CoolDudeAl]] ([[User talk:CoolDudeAl|talk]]) 07:22, 13 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== See also section ==&lt;br /&gt;
&lt;br /&gt;
* {{redlink|List of Pokémon by type}} - Can anyone delete this? Thanks. — [[User:Reshi643|&amp;lt;span style=&amp;quot;color:#7038F8&amp;quot;&amp;gt;Reshi&amp;lt;/span&amp;gt;]][[User talk:Reshi643|&amp;lt;span style=&amp;quot;color:#F08030&amp;quot;&amp;gt;643&amp;lt;/span&amp;gt;]] 21:36, 24 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thanks for help! [[User:Cinday123|Cinday123]] ([[User talk:Cinday123|talk]]) 11:56, 7 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unused Type Combinations ==&lt;br /&gt;
&lt;br /&gt;
Would it be of interest to anyone to add which types are currently in use by &#039;&#039;no&#039;&#039; Pokémon? For example, Normal/Poison, Normal/Ground, etc. (there are 194 unused of the total 324 possible permutations). [[User:Griffindaly|griffindaly]] ([[User talk:Griffindaly|talk]]) 05:19, 27 July 2013 (UTC)&lt;br /&gt;
:I would say that there are way too many to be listed, to be honest.  --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 05:24, 27 July 2013 (UTC)&lt;br /&gt;
:(edit conflict) Listing out all of them is trivial and would take up an enormous amount of space, so I&#039;m cautiously against. As a side note, your calculations are entirely fallacious. You&#039;ve included the Fairy type in your calculation of how many permutations exist/are unused, which inflates your numbers because we don&#039;t know most of the Fairy-types that will exist yet. Plus, you&#039;re counting primary/secondary type separately, which we don&#039;t do on Bulbapedia; Ghost/Dark and Dark/Ghost are exactly the same thing as far as we&#039;re concerned, because they&#039;re exactly the same thing as far as the game&#039;s elemental rock-paper-scissors system is concerned. The &#039;&#039;correct&#039;&#039; number of combinations is 45 unused (+ 14 if we&#039;re including Fairy and going by its type combinations that have been revealed so far) and 153 total (+ 18 with Fairy). And yes, that is still a large enough number that I think it would take up undue space to list them all out. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 05:28, 27 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Protection ==&lt;br /&gt;
&lt;br /&gt;
Why are all the type pages protected? I understand why Fairy and, to a lesser extent, Dragon are protected, but I think it&#039;s just unnecessary to protect the others. I don&#039;t think people will waste time adding &amp;quot;WATER CONFIRMED SUPPEREFFECTIVE AGAINST FAIRY&amp;quot; to the {{t|Water}} page since adding speculation to pages leads to an instablock. --[[User:Relicant|&amp;lt;span style=&amp;quot;color:#785C3E;&amp;quot;&amp;gt;&#039;&#039;&#039;Reli&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF3300;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C2A385;&amp;quot;&amp;gt;&#039;&#039;&#039;ジーランス&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;?&#039;&#039;&#039; 09:46, 27 July 2013 (UTC)&lt;br /&gt;
:I would think you&#039;d realize how many anons and newbie members don&#039;t know the intricacies of our policies. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 17:32, 27 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Changing Type ==&lt;br /&gt;
&lt;br /&gt;
Forgive me if we&#039;ve already got this information documented somewhere, but a Google search restricted to bulbagarden.net didn&#039;t turn up any promising results, so I&#039;m gonna suggest it. Basically, there are moves and abilities that change a Pokémon&#039;s type(s), but there doesn&#039;t seem to be a list anywhere. Thus, I propose that there should be a {{red link|List of moves that change type}} and a {{red link|List of abilities that change type}}. I&#039;ve identified the moves and abilities that can change a Pokémon&#039;s type(s):&lt;br /&gt;
&lt;br /&gt;
:Moves:&lt;br /&gt;
:*{{m|Camouflage}}&lt;br /&gt;
:*{{m|Conversion}}&lt;br /&gt;
:*{{m|Conversion 2}}&lt;br /&gt;
:*{{m|Reflect Type}}&lt;br /&gt;
:*{{m|Soak}}&lt;br /&gt;
:Abilities:&lt;br /&gt;
:*{{a|Color Change}}&lt;br /&gt;
:*{{a|Multitype}}&lt;br /&gt;
&lt;br /&gt;
--[[User:GuyPerfect|GuyPerfect]] ([[User talk:GuyPerfect|talk]]) 17:05, 28 August 2013 (UTC)&lt;br /&gt;
:A category would be far more appropriate for that purpose, and it would need a far less ambiguous title that &amp;quot;Category:Moves that change type&amp;quot; (which sounds more like Hidden Power/Judgement-like moves). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:28, 28 August 2013 (UTC)&lt;br /&gt;
::(edit conflict) If there&#039;s only seven things, that doesn&#039;t sound like enough material for two entire articles. But I wouldn&#039;t be opposed to a section for it on some relevant page. Perhaps a subsection under the &amp;quot;Type-affected gameplay mechanics&amp;quot; section in this article? [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 17:30, 28 August 2013 (UTC)&lt;br /&gt;
:::Sounds great! Unfortunately, I don&#039;t have the rights to edit the article. )-: --[[User:GuyPerfect|GuyPerfect]] ([[User talk:GuyPerfect|talk]]) 04:07, 29 August 2013 (UTC)&lt;br /&gt;
::::Soooo, who whould I talk to to set this in motion? --[[User:GuyPerfect|GuyPerfect]] ([[User talk:GuyPerfect|talk]]) 00:41, 2 September 2013 (UTC)&lt;br /&gt;
:::::Only admins can edit the page currently. Plus it&#039;s probably best to get more opinions than just two people before implementing something. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 04:23, 2 September 2013 (UTC)&lt;br /&gt;
:::::: Whatever happened with this? I think it would be a good addition. :) [[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 05:10, 16 March 2014 (UTC)&lt;br /&gt;
:::::::I&#039;ve unlocked the page now, so you can add such a section if you wish. I also created {{cat|Moves that change a Pokémon&#039;s type}} for those moves, but since Multitype technically just affects Arceus&#039;s form rather than type, the only Abilities would be Color Change and Protean (which I don&#039;t think deserve a category to themselves). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:39, 16 March 2014 (UTC)&lt;br /&gt;
::::::::Not really sure how to add this to the &amp;quot;Type-affected game mechanics&amp;quot; section. So far all I&#039;ve got is &amp;quot;Certain moves can change the Type of a Pokémon, a full list can be seen at {{cat|Moves that change a Pokémon&#039;s type}}&amp;quot;. Anyone care to elaborate? {{unsigned|Karasuhebi}}&lt;br /&gt;
:::::::::Anyone want to give me a hand here? [[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 06:46, 27 June 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==New Type Chart==&lt;br /&gt;
&lt;br /&gt;
Okay, so we have a new type chart. Looking at the Fairy-type page, it appears that we are taking it into consideration when making the &amp;quot;Battle Properties&amp;quot; section of each type. But this is the only one to do so. Why not do the same to each of the other seventeen types? &lt;br /&gt;
&lt;br /&gt;
Types that have changed from Gen V to Gen VI:&lt;br /&gt;
&lt;br /&gt;
* Fighting = Is now weak to Fairy and Fairy is resistant to it&lt;br /&gt;
* Poison = Now resists Fairy and Fairy is weak to it&lt;br /&gt;
* Bug = Fairy is resistant to it&lt;br /&gt;
* Ghost = Steel is no longer resistant to it&lt;br /&gt;
* Steel = Now resists Fairy, no longer resists Ghost or Dark, and Fairy is weak to it&lt;br /&gt;
* Fire = Now resists Fairy&lt;br /&gt;
* Dragon = Is now weak to Fairy and Fairy is immune to it&lt;br /&gt;
* Dark = Is now weak to Fairy, Fairy is resistant to it, and Steel is no longer resistant to it&lt;br /&gt;
&lt;br /&gt;
So yeah, if anyone could update these pages, it would be helpful.--[[User:GoldenSandslash15|GoldenSandslash15]] ([[User talk:GoldenSandslash15|talk]]) 21:28, 11 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How many of what type? ==&lt;br /&gt;
&lt;br /&gt;
Would it be beneficial to list how many pokemon of what type.  For example, Normal:  66; Fighting:  19; etc.&amp;lt;br /&amp;gt;&lt;br /&gt;
I&#039;ve already accumulated the data for Gen I to V.  I&#039;m leaving out Gen VI until it officially comes out with a full listing.--[[User:Astromath|Astromath]] ([[User talk:Astromath|talk]]) 20:40, 18 September 2013 (UTC)&lt;br /&gt;
:It&#039;s already listed on the individual type pages. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 03:32, 19 September 2013 (UTC)&lt;br /&gt;
::I see.  However, I wasn&#039;t looking for a listing of pokemon under each type, just a total number under each type, including dual types that have a count number of 0.--[[User:Astromath|Astromath]] ([[User talk:Astromath|talk]]) 10:00, 19 September 2013 (UTC)&lt;br /&gt;
:::Perhaps [[List of type combinations by abundance|this]] is sort of what you&#039;re looking for? [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 14:42, 19 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Any legendary (and Phione) not from Kalos get Fairy-type ==&lt;br /&gt;
&lt;br /&gt;
Did the lake guardians, Phione, Manaphy and Shaymin get the Fairy type with Meloetta losing its Normal type to add Fairy type and Jirachi and Victini losing its Psychic type to add Fairy type? Or the type has not changed? {{unsigned|Cinday123}}&lt;br /&gt;
:I don&#039;t think so. There hasn&#039;t been any announcements about that. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 04:14, 26 December 2013 (UTC)&lt;br /&gt;
::Cressilia I know was checked in the Maison a while ago. Any that appear in the Maison probably already have been. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:45, 26 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Permutations versus Combinations==&lt;br /&gt;
Why are there 324 permutations but only 171 combinations? I understand that Primary/Secondary &amp;amp; Secondary/Primary are counted as one permutation, but when I divide 324 in half I get 162. Where do the extra 9 combinations come from? What am I missing? [[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 05:17, 16 March 2014 (UTC)&lt;br /&gt;
:Consider the single-typed Pokemon separately (after all, only the dual-types really permute). Dual-typed Pokemon then have 17*18=306 possible permutations and half as many possible combinations (153). Add the single-typed Pokemon to those numbers and you get 324 permutations and 171 combinations. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 05:27, 16 March 2014 (UTC)&lt;br /&gt;
::Oh I see. That makes sense. Thanks for explaining! [[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 05:38, 16 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;As of Generation V, there are 108 different type combinations. A move may have only one type.&amp;quot;==&lt;br /&gt;
That statement needs to be updated to &amp;quot;As of Generation VI, there are 129 different type combinations.&amp;quot; That number came from [[List of type combinations by abundance]], by the way.&lt;br /&gt;
&lt;br /&gt;
And what about the [[Flying Press]] issue? I know it&#039;s technically a Fighting-type move but I think it&#039;s at least worth mentioning. [[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 05:24, 16 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Abundance of types ==&lt;br /&gt;
&lt;br /&gt;
I thought it would be convenient to have a sortable list of types by their abundance in each generation; I realize there&#039;s already a list of all type combinations in Generation VI, but this is a more concise summary; I copied it over here once I was done, because I saw that someone deleted the table while I was working on it in mainspace. I&#039;m actually surprised that &#039;&#039;this&#039;&#039; hasn&#039;t been done already, considering the detailed page on type combinations. [[User:Eattre|Eattre]] ([[User talk:Eattre|talk]]) 00:49, 23 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
This chart counts [[Form differences|forms]] and [[Mega Evolution]]s that change typing as different Pokémon, just as the articles on each individual type do; it counts the total number of each type as of each generation, not the number &#039;&#039;introduced&#039;&#039; in each generation.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
! Gen I&lt;br /&gt;
! Gen II&lt;br /&gt;
! Gen III&lt;br /&gt;
! Gen IV&lt;br /&gt;
! Gen V&lt;br /&gt;
! Gen VI&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Normal}}&lt;br /&gt;
| 24&lt;br /&gt;
| 44&lt;br /&gt;
| 62&lt;br /&gt;
| 80&lt;br /&gt;
| 97&lt;br /&gt;
| 97&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Fighting}}&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
| 18&lt;br /&gt;
| 25&lt;br /&gt;
| 41&lt;br /&gt;
| 47&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Flying}}&lt;br /&gt;
| 19&lt;br /&gt;
| 38&lt;br /&gt;
| 50&lt;br /&gt;
| 65&lt;br /&gt;
| 84&lt;br /&gt;
| 93&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Poison}}&lt;br /&gt;
| 33&lt;br /&gt;
| 37&lt;br /&gt;
| 42&lt;br /&gt;
| 50&lt;br /&gt;
| 57&lt;br /&gt;
| 59&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Ground}}&lt;br /&gt;
| 14&lt;br /&gt;
| 24&lt;br /&gt;
| 37&lt;br /&gt;
| 48&lt;br /&gt;
| 59&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Rock}}&lt;br /&gt;
| 11&lt;br /&gt;
| 18&lt;br /&gt;
| 30&lt;br /&gt;
| 37&lt;br /&gt;
| 47&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Bug}}&lt;br /&gt;
| 12&lt;br /&gt;
| 22&lt;br /&gt;
| 36&lt;br /&gt;
| 47&lt;br /&gt;
| 65&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Ghost}}&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 10&lt;br /&gt;
| 18&lt;br /&gt;
| 27&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Steel}}&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 16&lt;br /&gt;
| 26&lt;br /&gt;
| 38&lt;br /&gt;
| 43&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Fire}}&lt;br /&gt;
| 12&lt;br /&gt;
| 22&lt;br /&gt;
| 28&lt;br /&gt;
| 33&lt;br /&gt;
| 51&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Water}}&lt;br /&gt;
| 32&lt;br /&gt;
| 50&lt;br /&gt;
| 78&lt;br /&gt;
| 92&lt;br /&gt;
| 111&lt;br /&gt;
| 124&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Grass}}&lt;br /&gt;
| 14&lt;br /&gt;
| 24&lt;br /&gt;
| 41&lt;br /&gt;
| 55&lt;br /&gt;
| 77&lt;br /&gt;
| 87&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Electric}}&lt;br /&gt;
| 9&lt;br /&gt;
| 17&lt;br /&gt;
| 21&lt;br /&gt;
| 28&lt;br /&gt;
| 39&lt;br /&gt;
| 48&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Psychic}}&lt;br /&gt;
| 14&lt;br /&gt;
| 20&lt;br /&gt;
| 44&lt;br /&gt;
| 53&lt;br /&gt;
| 69&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Ice}}&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
| 16&lt;br /&gt;
| 22&lt;br /&gt;
| 31&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Dragon}}&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 13&lt;br /&gt;
| 19&lt;br /&gt;
| 29&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Dark}}&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 17&lt;br /&gt;
| 23&lt;br /&gt;
| 39&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| {{bigic|Fairy}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
[[Generation VI]] introduced 8 new Normal-type Pokémon but also changed {{tt|6 pure Normal-type Pokémon|Cleffa, Clefairy, Clefable, Snubbull, Granbull, and Togepi}} to Fairy type and {{tt|2 Normal/Flying Pokémon|Togetic and Togekiss}} to Fairy/Flying, leaving the total number of Normal-type Pokémon unchanged; see also [[List of type combinations by abundance]].&lt;br /&gt;
&lt;br /&gt;
== Type icons ==&lt;br /&gt;
&lt;br /&gt;
Gen VI games brought new type icons. Bulbapedia uses icons from R/S/E or some fan-made icons, I think. However, I think it is time to upgrade icons to latest version.&lt;br /&gt;
I can&#039;t add new icons nor update old ones so I add them on imgur: http://imgur.com/a/2zjM6 and somebody with rights may add latest icons. [[User:Asmod96|Asmod96]] ([[User talk:Asmod96|talk]]) 19:44, 6 September 2015 (UTC)&lt;br /&gt;
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== Outdated type charts ==&lt;br /&gt;
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As someone who likes to go back and play Generations {{Gen|I}} (before {{t|Dark}} and {{t|Steel}} were added) and {{Gen|II}}-{{Gen|V}} (before {{t|Fairy}} was added), I believe those &amp;quot;previous type charts&amp;quot; should be added to this page, instead of on their own page referenced below the current chart. The &amp;quot;Type/Type_chart&amp;quot; page is considered Incomplete, anyway. When and why was this separated? - [[User:Poikins|&amp;lt;span style=&amp;quot;color:#fc880d&amp;quot;&amp;gt;&#039;&#039;&#039;poi&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Poikins|&amp;lt;span style=&amp;quot;color:#ff3333&amp;quot;&amp;gt;&#039;&#039;&#039;kins&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 21:29, 10 April 2016 (UTC)&lt;br /&gt;
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== Trivia Section ==&lt;br /&gt;
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[[User:Chrisbulb|Christian]] ([[User talk:Chrisbulb|talk]]) 19:11, 4 May 2016 (UTC)&lt;br /&gt;
Can you add a trivia section? If so, I thought of a good fact.&lt;br /&gt;
&#039;&#039;&#039;Water and Flying are the only two types so far to be paired with all the other types.&#039;&#039;&#039; {{unsigned|Chrisbulb}}&lt;br /&gt;
:Since there are more than one, it&#039;s not considered notable by Bulbapedia&#039;s trivia standards. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 19:14, 4 May 2016 (UTC)&lt;br /&gt;
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== redirect confusion ==&lt;br /&gt;
&lt;br /&gt;
with the virtual console releases of gen I, the gen I type chart is going to be a little more important.&lt;br /&gt;
As it stands right now going to the search option &amp;quot;Type chart (Generation I)&amp;quot; sends the user here to &amp;quot;Type#Type_chart&amp;quot; which is the gen VI chart the address for the gen I chart is &amp;quot;Type/Type_chart#Generation_I&amp;quot; I would fix it but the redirects are not editable by users.&lt;br /&gt;
[[User:Facade11663|Facade11663]] ([[User talk:Facade11663|talk]]) 03:50, 8 May 2016 (UTC)&lt;br /&gt;
:The redirect &#039;&#039;is&#039;&#039; editable by regular users. After being redirected, go to the top of the page, where right under the title it says &amp;lt;small&amp;gt;(Redirected from Type chart (Generation I))&amp;lt;/small&amp;gt;. Click on the redirect link, and there you can edit the redirect. Anyways, I have fixed it. --[[User:Carmenstar97|&amp;lt;span style=&amp;quot;color:#95EB5C&amp;quot;&amp;gt;Carmen&amp;lt;small&amp;gt;★&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;[[User talk:Carmenstar97|&amp;lt;span style=&amp;quot;color:#FEBEE8&amp;quot;&amp;gt;(Talk |&amp;lt;/span&amp;gt;]] [[Special:Contributions/Carmenstar97|&amp;lt;span style=&amp;quot;color:#A6DAFC&amp;quot;&amp;gt;contribs)&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 03:54, 8 May 2016 (UTC)&lt;br /&gt;
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==Type effectiveness==&lt;br /&gt;
Before I reformulated huge parts of the page, it basically said the a type can be super effective, not very effective or ineffective against a Pokémon (albeit weirdly worded). I&#039;ve reworded it to say that &#039;&#039;the type of a damaging move&#039;&#039; (typically) defines that; so, something like &amp;quot;Ground is super effective against Pikachu&amp;quot; is not really supported (but &amp;quot;Ground-type moves are super effective against Pikachu&amp;quot; is). If indeed you feel this really needs to be supported as well, we may discuss to reformulate that part, and potentially move it back further to the top of the article (where it&#039;s not yet speaking of moves). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 15:32, 3 July 2016 (UTC)&lt;br /&gt;
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== Calculating number of Pokémon in total as of Generation VII ==&lt;br /&gt;
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For each individual type page, when I calculate/count how many Pokémon are there, in case of Pokémon who got Alolan forms in which type is the same as their normal forms (e.g. Raichu which is a pure Electric-type Pokémon, while Alolan Raichu is a dual Electric/Psychic-type Pokémon), do they count twice or only once? --[[User:Cinday123|&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Cinday123&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Cinday123|&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 09:43, 7 December 2016 (UTC)&lt;br /&gt;
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== &amp;quot;Typeless&amp;quot; ==&lt;br /&gt;
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Just to clarify, &amp;quot;typeless&amp;quot; is basically what we (and others) seem to say whenever we&#039;re referring to something that is 1× effective against any type of Pokémon. I doubt that there&#039;s like a type that&#039;s &amp;quot;typeless&amp;quot;. Instead, at least in older generations, whenever something is intended to be typeless/unaffected by types, they seem to have manually assigned some kind of artificial/default type (the ??? type, or the Normal type with removed type effectiveness). So, I&#039;d be very happy if, in general, we weren&#039;t trying to treat typeless as an actual type, but more like an intended lack of type (or something like that). Saying something is typeless seems to be a rather short way to say that we just don&#039;t know (or care) what the actual type is but that it is 1× effective against all types of Pokémon.&lt;br /&gt;
&lt;br /&gt;
I&#039;m not really sure, but I&#039;m really uncomfortable with including a general explanation of what typeless is, if only because it&#039;s not really consistent. For now, I&#039;ve just reworded it, but I&#039;d like to have consent/consensus before eventually removing it entirely. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:12, 19 December 2016 (UTC)&lt;br /&gt;
:I&#039;m also not sure whether Weather Ball in shadowy aura should be included or not. Functionally it&#039;s identical, but apparently it&#039;s technically ???-type (I don&#039;t know if that means anyone actually looked at the code and discovered it is ???-type, or if it&#039;s just labelled that because that&#039;s what it is functionally). There is also the case of all damage that {{a|Magic Guard}} can block being technically typeless. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:55, 19 December 2016 (UTC)&lt;br /&gt;
::Just to clarify, I&#039;m against including this at all. I believe &amp;quot;type&amp;quot; is not a property of damage (all it can do is be &amp;quot;super effective&amp;quot; etc. because of type interactions). And I believe &amp;quot;typeless&amp;quot; is not some special type (so it cannot be identical to some other type), but rather the attempt (of fans and researchers) to concisely describe that there are no type-related effects. And for Magic Guard, that&#039;s just indirect damage, I think the wording there is just fine. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 12:24, 19 December 2016 (UTC)&lt;br /&gt;
::: Might as well add my two cents. I thought it would be worth adding since &amp;quot;typeless&amp;quot; is mentioned a few times around the wiki. Despite you saying that type isn&#039;t a property of damage the opening line of this article states &amp;quot;Types (Japanese: タイプ Type) are properties for Pokémon and their moves.&amp;quot;. As we have found there are situations where a Pokémon or move is without type (ie typeless), so I think if that&#039;s the opening line of this page then it needs to at least be mentioned that it&#039;s not always the case. Pre genV it&#039;s debatable whether these situations were truely typeless, or had been assigned ???, but &amp;quot;typeless&amp;quot; continues post gen V. &lt;br /&gt;
&lt;br /&gt;
:::How do we know that a pure flying in gen 4 becomes typeless as the rosost article states rather than ??? ? Why would they manually program it become normal in gen 5 if the games could handle &amp;quot;typeless&amp;quot;? (i checked, it still happens in gen 7 so it must be a manual programming decision rather than normal being the default type, as we now know burn up can leave you with a truely typeless pokemon). My guess is that before gen 7, all pokemon/moves needed a type in the code and so ??? was created as the default typeless type. In gen 5 they got rid of ??? because it was too situational, so they programmed roost to become normal rather than ??? on pure flying types. In gen 7, they invented burn up and made it so a pokemon/move can be without a type and not crash the game. I think the only functional difference between ??? and typeless is that ??? RD probably would have received stab, if ??? was still around and that&#039;s what type burned up fire types got. [[User:Jmvb|JMVB - I don&amp;amp;#39;t what to put here.]] ([[User talk:Jmvb|talk]]) 13:28, 19 December 2016 (UTC)&lt;br /&gt;
::::Thanks for all your considerations. I just want to say explicitly that I totally understand why you added this section. I just don&#039;t think &amp;quot;typeless&amp;quot; is a (common) type; instead, I believe it should be fairly evident what it means whenever it is used elsewhere and/or should be explained there. For the properties argument, I think there isn&#039;t an actual lack of type, but just something that&#039;s supposed to look and feel like it. I&#039;m not aware of any move or Pokémon that can be type&#039;&#039;less&#039;&#039;; I think they are Normal/???/whatever-type, just (are supposed to) behave as if they had no type. (I still assume this is the case for Revelation Dance, even if it turns out that you cannot ever observe that difference via {{a|Color Change}} or any other means. In case there technically really is an actual - placeholder - typeless-type now, I guess that&#039;s something that has changed; placeholder data usually has an index of 0, and that&#039;s what Normal-type has.)&lt;br /&gt;
::::As for Roost, our article says it becomes ???-type in Gen IV (and Normal-type starting Gen V, in which ??? has been removed entirely), not typeless. And as far as I know, there has never been STAB for ???. My personal suggestion for why they didn&#039;t make Roost users truely &amp;quot;typeless&amp;quot; (but Normal-type) is that that&#039;s actually more work, and they didn&#039;t care. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 14:29, 19 December 2016 (UTC)&lt;br /&gt;
::::: Apologies, it&#039;s actually the {{t|???}} article that states &amp;quot;In Generation IV, if a pure Flying-type Pokémon uses Roost, it becomes typeless[citation needed] until the end of the turn, effectively behaving as if it were ???-type. &amp;quot;. So there&#039;s a bit of inconsistency on the site then that can only be resolved by looking at the code. I&#039;d be interested to see what happens to colour change Kecleon when hit with typeless RD, I&#039;d be happy to try that with someone over wifi when Bank is released [[User:Jmvb|JMVB - I don&amp;amp;#39;t what to put here.]] ([[User talk:Jmvb|talk]]) 15:33, 19 December 2016 (UTC)&lt;br /&gt;
:::::: In regards to whether damage can have a type, I think it is probably useful to think of it as if it can, since moves like Judgment or Hidden Power are normal-type, but the damage they deal is affected by type matchups as if it was a different type. I think it&#039;s just a matter of how you choose to think about it, more than anything else. I think the wording of the page was clearer when it used the idea of damage being typeless, but that&#039;s just my thoughts on the matter. [[User:Xolroc|Xolroc]] ([[User talk:Xolroc|talk]]) 22:12, 19 December 2016 (UTC)&lt;br /&gt;
{{indent}}Alright, I guess we&#039;re now at a point where it is really helpful to explain in more (lengthy) detail why I&#039;m pushing real hard (by my standards) to avoid saying damage has a type:&lt;br /&gt;
#It does not seem to be supported by official wording. I didn&#039;t exhaustively search for it yesterday, but from what I found, no in-game description seems to say that. In fact, they might even &#039;&#039;avoid&#039;&#039; that wording delibarately: e.g., {{m|Hidden Power}} &amp;quot;varies in type&amp;quot; (the move, not the damage it deals), and {{cat|damage-reducing Berries|type-resist Berries}} weaken &amp;quot;damage taken from supereffective X-type attacks&amp;quot; (not just &amp;quot;supereffective X-type damage&amp;quot;).&lt;br /&gt;
#If we assign a type to damage, we&#039;re running into many issues. What &#039;&#039;type&#039;&#039; of damage does {{weather|hail}} deal, or [[recoil]]? Even if we restrict it to attacks only, what &#039;&#039;type&#039;&#039; of damage does {{m|Flying Press}} deal? Or {{m|Seismic Toss}}?&lt;br /&gt;
#There&#039;s no need to do that. I admit, it is a very convenient shortcut to have in mind in many cases. But in my opinion, everything is just as clear when we say things like &amp;quot;The type of Judgment depends on...&amp;quot;; it&#039;s even &#039;&#039;more&#039;&#039; correct and precise, because the type really actually changes, and things like {{a|Color Change}} and item boosts depend on the actual type of a move.&lt;br /&gt;
Unrelated to all that, I seem to sense that there&#039;s no agreement on removing the Typeless section here. If that&#039;s the case, that&#039;s totally fine, and I&#039;ll happily drop that. My opinion isn&#039;t more important than anyone else&#039;s, and Jmbv at least seems to thinks it&#039;s helpful (and they&#039;re not missing some important argument from what I can tell); the only reasonable consensus then seems to be to not remove it.&lt;br /&gt;
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For Roost in Generation IV, I think there might actually be no way to tell the difference in-game (or in other words, it doesn&#039;t matter &#039;&#039;how&#039;&#039; it is typeless). I &#039;&#039;might&#039;&#039; be personally trying to pursue it further at some point, and I have some opinions on what it might be; so if you want to know what I think and why, please feel free to open a discussion at Roost&#039;s talk page (which I&#039;m watching). I think it&#039;s a largely independent discussion. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 08:38, 20 December 2016 (UTC)&lt;br /&gt;
:The problem with the way you&#039;re looking at it is you see &amp;quot;typeless&amp;quot; as another type. Yes, this isn&#039;t stated anywhere in the games. It&#039;s not to be treated as a type. What typeless is is lack of a type. And this is how it should be seen. And there are things in the game that can lack a type. Struggle and recoil damage are both lacking in type as no Pokemon gains STAB from them. Certain Pokemon can become typeless under certain circumstances (i.e. Arcanine and Typhlosion after using Burn Up). This means they don&#039;t gain STAB from anything and have no weaknesses. The fact these are in the game proves that &amp;quot;Typeless&amp;quot; is a thing. It&#039;s not a type like Water or Dragon, but it&#039;s the lack of a type. And it should be seen that way. ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 09:53, 20 December 2016 (UTC)&lt;br /&gt;
::The game does indeed state if a pokemon has no types. If you have a pure fire type use burn up and check the battle summary, no types are listed. [[User:Jmvb|JMVB - I don&amp;amp;#39;t what to put here.]] ([[User talk:Jmvb|talk]]) 12:20, 20 December 2016 (UTC)&lt;br /&gt;
:::Yes, but what Nescientist seems to think is that if a Pokemon has no types, it gains a new type called &amp;quot;Typeless&amp;quot;. And if that&#039;s not what they think, it comes across like that. A Pokemon can be typeless so there needs to be a section of this article talking about that. ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 13:54, 20 December 2016 (UTC)&lt;br /&gt;
::::Interesting that you got that from what they said; what I get from reading Nescientist&#039;s stuff is the exact opposite. The way I see it, Typelessness is not a type in the same way water or fire is a type. In some of the older games, this may have been implemented using the ??? type, but since gen 5 that&#039;s not how it&#039;s done. Not sure how it actually is done--I haven&#039;t seen the games&#039; code, of course--but it acts like the pokemon has no type. Or the move, in some cases. Honestly, at this point, I&#039;ve kind of forgotten just what this whole debate was about at this point, so I&#039;ll let you all figure it out. I don&#039;t think I have anything else useful to add.{{unsigned|Xolroc}}&lt;br /&gt;
:::::What Xolroc said.&lt;br /&gt;
:::::Jmvb, would you like to add a line (or parentheses) for no type being displayed in that case, then? I guess that is something that should be somewhere on Bulbapedia. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 13:54, 21 December 2016 (UTC)&lt;br /&gt;
::::::Do we want the documentation of typeless here to give the idea, or to be exhaustive? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 00:32, 10 January 2017 (UTC)&lt;br /&gt;
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== type percentage ==&lt;br /&gt;
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i created [[User:Pokeant/List of type by abundance|this page]] for my own tracking, but feel free to edit to fit into mainspace if it is useful. -[[User:Pokeant|Pokeant]] ([[User talk:Pokeant|talk]]) 06:09, 22 December 2016 (UTC)&lt;br /&gt;
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== &amp;quot;Typeless&amp;quot; Type ==&lt;br /&gt;
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I was just wondering if anyone has plans to add the &amp;quot;Typeless&amp;quot; type that exists, for example, when a pure Fire type like Typhlosion uses the move Burn Up. The key features of this &amp;quot;type&amp;quot;, if I&#039;m not mistaken, is that you hit all Pokemon with normal (1x) effectiveness, and all Pokemon also hit you with normal effectiveness, and that you don&#039;t get STAB on any moves, right?--[[User:Rithvikkiran|Rithvikkiran]] ([[User talk:Rithvikkiran|talk]]) 02:56, 23 December 2016 (UTC)&lt;br /&gt;
:There is no typeless type exactly, just that Pokémon can now have no type. See two talk page sections up for the discussion of the &amp;quot;Typeless&amp;quot; section that is already on the page. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:40, 23 December 2016 (UTC)&lt;br /&gt;
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:There&#039;s a lengthy discussion on this two sections up. Perhaps read that and put in your two cents! [[User:Xolroc|Xolroc]] ([[User talk:Xolroc|talk]]) 03:42, 23 December 2016 (UTC)&lt;br /&gt;
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== Revelation Dance and favoring primary type ==&lt;br /&gt;
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Hello,&lt;br /&gt;
just wondering if Revelation Dance is the first mechanic in the games to actually favor one type over the other and &amp;quot;unequalize&amp;quot; the primary and secondary types?&lt;br /&gt;
I thought that all game mechanics before this considered first and second types equal; thus Water/Rock was the same as Rock/Water. However, with Revelation Dance that isn&#039;t the case. [[User:SeireeniKeni|SeireeniKeni]] ([[User talk:SeireeniKeni|talk]]) 02:23, 8 January 2017 (UTC)&lt;br /&gt;
:Yes, I believe this is the only mechanical difference. There are instances in which there are visual differences (such as the Pokémon League victory backgrounds in some games), but never mechanical differences. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:35, 8 January 2017 (UTC)&lt;br /&gt;
::Should this be mentioned in the article, since while limited to one move, it is in principle quite a big change? (As a sidenote: I think the background colors in at least Gen V and Gen VI pick one type at random. At least in X and O-Ruby the background is chosen at random for two-typed Pokémon. Always thought it was a nice touch.) [[User:SeireeniKeni|SeireeniKeni]] ([[User talk:SeireeniKeni|talk]]) 02:49, 8 January 2017 (UTC)&lt;br /&gt;
:::I can think of {{DL|List of glitches in Generation I|Dual-type damage misinformation}} in Generation I, and {{m|Present}} in Gold and Silver. Not exactly the same, but still. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 04:39, 8 January 2017 (UTC)&lt;br /&gt;
::::...and that misinformation is apparently irrelevant in this context. (But I can also think of ice cream, pink unicorns, ...) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:08, 8 January 2017 (UTC)&lt;br /&gt;
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== Confusion damage in Generation II ==&lt;br /&gt;
&lt;br /&gt;
(It should be easy to test, if someone has a save file.) In Generation II, confusion damage apparently never assigns a type before calculating confusion damage (and it skips type effectiveness routines etc.), but it also runs through the type item modifier routines, and tries to check against the move&#039;s type (which has not been set for confusion damage). What I want to know is whether there may still be a type left in that variable (from the previously used move, I guess), so that confusion damage can actually be increased by type items. So, is someone able to do two battles with Normal-type moves only, one with an equipped Pink/Polkadot Bow, one without (or similar with another type)? If it can be increased, confusion damage should be different by ~10%. It&#039;d be pretty cool if someone could. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 00:32, 10 January 2017 (UTC)&lt;br /&gt;
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: I&#039;ve just tested this, and Pink Bow does do this. Specifically it boosts confusion damage when the pokemon fails to use a normal move. I had my pokemon hold mystic water and confusion damage was boosted when it failed at a water move. I think this is more a glitch than a property of type though.&lt;br /&gt;
&lt;br /&gt;
: I tested this in a link battle and noticed another oddity. The random factor of the damage calculation seems to be fixed when you go into a link battle. The first time I did it was fixed at the top damage roll, which was very useful because confusion damage is so low and type enhancing items are so bad that you need a high/low damage rolls to confirm if they&#039;ve been boosted. I went back in to the link battle with mystic water, and this time the damage roll was not at the top but it was fixed on another value. This damage roll thing could well be an emulator error (I was using bgb), or it could be intentionally fixed at the start of each battle by GF to prevent desyncs. Can anyone confirm whether or not this is a thing? [[User:Jmvb|JMVB - literally it doesn&amp;amp;#39;t stand for anything]] ([[User talk:Jmvb|talk]]) 17:00, 11 January 2017 (UTC)&lt;br /&gt;
::So it&#039;s what&#039;s selected this turn (not last turn, nor by the opponent)? Good to know, thanks. :)&lt;br /&gt;
::Confusion damage isn&#039;t varied at all, [[User:Nescientist/Confusion (status condition)|as far as I know]] (it&#039;s always the &amp;quot;top&amp;quot; roll, so to say). For all other damage, I&#039;d believe it is varied normally/randomly, but of course they&#039;ll make sure to synchronize the PRNGs ({{DL|List of glitches in Generation I|Psywave desynchronization|or at least, they try}}). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 18:12, 11 January 2017 (UTC)&lt;br /&gt;
:::Hm. I just realized that I cannot really rule out that confusion damage is influenced by held items &#039;&#039;in every generation&#039;&#039;{{tt|*|although I&#039;m quite sure for Gen I...}}. Or rather, by some of them. (I read some more Gen II code, and found out that Cubone&#039;s confusion damage is apparently independent of whether it holds a [[Thick Club]].) I guess I&#039;m just gonna leave it there. (But if anyone wants to test every item in every game, I will gladly hear their results.) Although I believe this is really one of the most interesting and astonishing facts/findings on Pokémon mechanics, I see no way to reasonably include that findings anywhere, not even on a confusion page. :( ... [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 00:01, 13 January 2017 (UTC)&lt;br /&gt;
::::Allow me to recommend our [[BP:SPADING|spading]] page. It&#039;s a page for pretty much precisely this sort of thing. [[User:Xolroc|Xolroc]] ([[User talk:Xolroc|talk]]) 02:14, 13 January 2017 (UTC)&lt;br /&gt;
:::::I just realized that it&#039;s actually not that hard to test it&amp;amp;mdash;just equip a type-boosting item, compare damage taken when trying to use a move with the corresponding type and one without. I tested in RS, and received the exact amount; so type-enhancing items apparently don&#039;t boost confusion damage. (I can&#039;t rule out they do in some later game, or some other items do, but I wouldn&#039;t really expect it.) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 18:19, 5 July 2017 (UTC)&lt;br /&gt;
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== Naturally learning attacks of every type ==&lt;br /&gt;
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I can&#039;t seem to find it now, but I remember reading Mewtwo&#039;s trivia section a while back and seeing something like &amp;quot;Mewtwo can learn damaging moves of every type except Dragon.&amp;quot; Since then, I&#039;ve counted the type diversity of every learnset I&#039;ve seen on Bulbapedia and Smogon, and it seems like the only Pokémon who can learn attacks of every type is Mew. The ones who have type-changing gimmicks can&#039;t – Arceus can&#039;t learn Fairy moves, Silvally is missing Fighting, Ground, Psychic, Grass, and Fairy, and Kecleon doesn&#039;t have Fairy, Poison, and Dragon. I&#039;ve also checked Smogon favorites like Gengar, Tyranitar, and Absol that sell themselves on diverse coverage, but they&#039;re always missing some. If Mew&#039;s the only exception to this, should it be mentioned as a pattern in learnsets? [[User:High5|High5]] ([[User talk:High5|talk]]) 22:40, 24 October 2017 (UTC)&lt;/div&gt;</summary>
		<author><name>High5</name></author>
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