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	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hheebo</id>
	<title>Bulbapedia - User contributions [en]</title>
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	<updated>2026-06-14T13:43:10Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_X_and_Y&amp;diff=1827651</id>
		<title>Talk:Pokémon X and Y</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_X_and_Y&amp;diff=1827651"/>
		<updated>2013-01-08T14:17:30Z</updated>

		<summary type="html">&lt;p&gt;Hheebo: Created page with &amp;quot;== Titles missing &amp;quot;Version&amp;quot;? == Do the titles include &amp;quot;version&amp;quot; this time? I&amp;#039;m not seeing it on the official site or the trailer. I think they&amp;#039;re just called Pokemon X and Pok...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Titles missing &amp;quot;Version&amp;quot;? ==&lt;br /&gt;
Do the titles include &amp;quot;version&amp;quot; this time? I&#039;m not seeing it on the official site or the trailer. I think they&#039;re just called Pokemon X and Pokemon Y now. [[User:Hheebo|Hheebo]] ([[User talk:Hheebo|talk]]) 14:17, 8 January 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Hheebo</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_World_Tournament&amp;diff=1806096</id>
		<title>Talk:Pokémon World Tournament</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_World_Tournament&amp;diff=1806096"/>
		<updated>2012-11-27T14:18:48Z</updated>

		<summary type="html">&lt;p&gt;Hheebo: /* Third round messages + Red &amp;amp; Blue */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Download==&lt;br /&gt;
Do you Have to download ALL the gym leaders and champions and if so how long will they be available?--[[User:Glalie Power|OmaceHERO]] ([[User talk:Glalie Power|talk]]) 11:33, 12 July 2012 (UTC)&lt;br /&gt;
:As far as I saw on YouTube, they&#039;re available outright, though I {{tt|may be mistaken|Well, one person fought a lot of them on DeSmuMe [videos are at the aforementioned YouTube], and I don&#039;t think you would be able to download them with emulator or something}}, as I didn&#039;t reached that part of game. [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 12:32, 12 July 2012 (UTC)&lt;br /&gt;
::Not all of the Gym Leaders are available immediatly though.  For example the Unova Gym Leaders are unlocked once you have defeated the Elite 4 if I remember correctly.  Once you have defeated the Unova leaders then another set of leaders from another region is unlocked. I haven&#039;t defeated any of the other leaders, but I know that they aren&#039;t all available immediatly though. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 14:59, 12 July 2012 (UTC)&lt;br /&gt;
Beating the Champion unlocks the Unova Leaders Tournament. Beating the Unova Leaders Tournament unlocks all the other four regions Leaders Tournaments. Beating all 5 gets you the World Leaders Tournament. All of these tournaments are accessed from the right hand registry person.{{unsigned|Schiffy}}&lt;br /&gt;
&lt;br /&gt;
== Teams ==&lt;br /&gt;
&lt;br /&gt;
Should the competitors&#039; teams go here or on their pages? Compare: [[Colress#Second battle]], [[Battle Subway#Subway Boss]]. -- [[User:GoldenCelebi|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;Golden&amp;lt;/span&amp;gt;]][[User talk:GoldenCelebi|&amp;lt;span style=&amp;quot;color:#78C850;&amp;quot;&amp;gt;Celebi&amp;lt;/span&amp;gt;]] 15:33, 12 July 2012 (UTC)&lt;br /&gt;
:On their pages, it would stretch the page too much and probably surpass the template limit. --[[User:Spriteit|Spriteit]] ([[User talk:Spriteit|talk]]) 05:32, 13 July 2012 (UTC)&lt;br /&gt;
::What about the facility trainers? There aren&#039;t many IIRC. -- [[User:GoldenCelebi|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;Golden&amp;lt;/span&amp;gt;]][[User talk:GoldenCelebi|&amp;lt;span style=&amp;quot;color:#78C850;&amp;quot;&amp;gt;Celebi&amp;lt;/span&amp;gt;]] 12:55, 14 July 2012 (UTC)&lt;br /&gt;
:::{{tt|Exactly 20|unless I lost count}}. Whereas [[Hugh]] has {{tt|31|so far}} party templates. -- [[User:GoldenCelebi|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;Golden&amp;lt;/span&amp;gt;]][[User talk:GoldenCelebi|&amp;lt;span style=&amp;quot;color:#78C850;&amp;quot;&amp;gt;Celebi&amp;lt;/span&amp;gt;]] 13:05, 14 July 2012 (UTC)&lt;br /&gt;
::::How about using [[Template:Trainerentry|this template]]? If there are no objections, I&#039;ll go ahead and do that. -- [[User:GoldenCelebi|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;Golden&amp;lt;/span&amp;gt;]][[User talk:GoldenCelebi|&amp;lt;span style=&amp;quot;color:#78C850;&amp;quot;&amp;gt;Celebi&amp;lt;/span&amp;gt;]] 16:55, 17 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
I think we should be sorting this by league, not by participant. So rather than saying which character appears in which league, we should be saying which league has which character. Of course, I wouldn&#039;t mind if we were to do both, just the latter is more important. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:14, 13 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
I agree also it makes it less confusing as to which players are in which league.--[[User:Glalie Power|Glalie Power]] ([[User talk:Glalie Power|talk]]) 19:10, 14 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
You have my full support on this since each league needs does not a minor description to what it represents. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 19:12, 14 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:One confusing thing that could be dealt with is that many people would think that all 8 gym leaders are together during the same tournament when only 7 are selected for that tournament during the one time through a random selection (With both Hoenn and Unova Gym Leaders having more than eight). -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 19:19, 14 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Vito and the others. ==&lt;br /&gt;
&lt;br /&gt;
OK, something that really irritates me is that there are no Dark-type gym leaders. This means that there is no gym leader in the type-expert for dark. There are some trainers for this but they are not listed on the page. Serebii has listed Vito (possibly) from the Winstrate family, but could someone confirm this? [[User:Nickvang|Nickvang]] ([[User talk:Nickvang|talk]]) 16:07, 17 July 2012 (UTC)&lt;br /&gt;
: Not quite. Vito is the Japanese name of this trainer in the Type Expert. However, Vito was the English name ONLY for the Winstrate, with his Japanese name being Ryohei (リョウヘイ) --[[User:Serebii|Serebii]] ([[User talk:Serebii|talk]]) 09:38, 22 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lead Pokemon ==&lt;br /&gt;
Every Gym Leader and Champion (except Red and Blue) always lead off with a particular Pokemon in singles, doubles, rotation, and triples. I&#039;ve looked up several PWT videos and noticed this pattern for them all; the lead Pokemon is the same and the rest of the Pokemon are randomly picked from the party of six (unless it&#039;s Triples where all are used anyway). It&#039;s usually the first Pokemon listed in the party templates on this site (Norman&#039;s Slaking, Jasmine&#039;s Steelix, Steven&#039;s Metagross, etc.). Would this deserve a mention on this page at all, the pages of the trainers in question, or perhaps a new page altogether about the general concept of a &#039;signature Pokemon&#039;? [[User:Chicobo329|Chicobo329]] ([[User talk:Chicobo329|talk]]) 19:08, 19 July 2012 (UTC)&lt;br /&gt;
:For the Driftveil singles at least, each participant has two specific Pokémon that they &#039;&#039;always&#039;&#039; use, usually listed first on Bulbapedia, as well as four others (two species with two possible movesets) only one of which they use (determined at random). I don&#039;t know where this should go (if anywhere) either, so I haven&#039;t put it up yet. -- [[User:GoldenCelebi|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;Golden&amp;lt;/span&amp;gt;]][[User talk:GoldenCelebi|&amp;lt;span style=&amp;quot;color:#78C850;&amp;quot;&amp;gt;Celebi&amp;lt;/span&amp;gt;]] 19:39, 19 July 2012 (UTC)&lt;br /&gt;
::Here I got this from Whitney&#039;s page, hope it might help you: &#039;Whitney will use three of the following Pokémon. Her leading Pokémon will always be Miltank.&#039;. [[User:Nickvang|Nickvang]] ([[User talk:Nickvang|talk]]) 19:46, 19 July 2012 (UTC)&lt;br /&gt;
:::I won&#039;t proceed with adding stuff like that until I get some staff approval on the matter or at least a wider consensus, due to the fact that there&#039;s so many Gym Leader/Champion pages that would have to be editted. [[User:Chicobo329|Chicobo329]] ([[User talk:Chicobo329|talk]]) 17:15, 20 July 2012 (UTC)&lt;br /&gt;
::::I think it should be there, but the grammar needs to be fixed, so it should read &amp;quot;Whitney will use three of the following Pokémon. Her &#039;&#039;&#039;lead&#039;&#039;&#039; Pokémon will always be Miltank.&amp;quot; (bold is used to emphasize the change only, not as something that should be used). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:01, 20 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ordinary Trainer participants ==&lt;br /&gt;
&lt;br /&gt;
Do we know if there&#039;s more than one representation of each trainer type? Like, two Doctors, two female Rangers, etc? [[User:ArcToraphim|Luna Tiger]] * the [[User talk:ArcToraphim|Arc]] [[Special:Contributions/ArcToraphim|Toraph]] 15:09, 20 July 2012 (UTC)&lt;br /&gt;
:There aren&#039;t that I&#039;ve seen, no. -- [[User:GoldenCelebi|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;Golden&amp;lt;/span&amp;gt;]][[User talk:GoldenCelebi|&amp;lt;span style=&amp;quot;color:#78C850;&amp;quot;&amp;gt;Celebi&amp;lt;/span&amp;gt;]] 17:12, 20 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Battle Points ==&lt;br /&gt;
So far there hasn&#039;t been a list or a table of amount of Battle Points (BP) awarded by the different types of tournaments. Is someone already working on it perhaps? --[[User:Laxi|Laxi]] ([[User talk:Laxi|talk]]) 12:49, 23 July 2012 (UTC)&lt;br /&gt;
:It&#039;s not that simple. The BP awards in the PWT are a lot less straightforward - you don&#039;t receive BP in any consistent pattern like in previous facilities. I think there is a formula, so I would assume it&#039;s being worked out. --[[User:The Great Butler|The Great Butler]] ([[User talk:The Great Butler|talk]]) 06:57, 3 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== B2W2 - Pokémon World Tournament (English) ==&lt;br /&gt;
&lt;br /&gt;
I have here the English translations of the Pokémon World Tournament images from the English Version. I&#039;m sorry for the visual aides because I don&#039;t know how to put them here but I put up links. Source: Pokemon.com/BlackWhite2  [[User:PKMNFan21597|PKMNFan21597]] ([[User talk:PKMNFan21597|talk]]) 07:56, 12 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
[http://www.pokemonblackwhite.com/pokemon-black-and-white-2/assets/en-us/gameplay/V2_EN_P09_01.jpg Battle Opening with Cynthia]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.pokemonblackwhite.com/pokemon-black-and-white-2/assets/en-us/gameplay/V2_EN_P09_02.jpg Battle with Blue]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.pokemonblackwhite.com/pokemon-black-and-white-2/assets/en-us/gameplay/V2_EN_P09_03.jpg Battle Table]&lt;br /&gt;
&lt;br /&gt;
== Infobox ==&lt;br /&gt;
&lt;br /&gt;
I created an infobox for each of the tournaments at [[User:Abcboy/sandbox/TournamentInfobox]]. Tell me your opinion! --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 16:09, 21 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mix Master. ==&lt;br /&gt;
&lt;br /&gt;
It has only has {{tt|dupe|as in you can&#039;t have eg. 2 Arcanine or 2 Bulbasaur, but having Bulbasaur and Ivysaur or Growlithe and Arcanine is fine}} rule? I was sure it also excluded legendaries. [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 11:32, 28 October 2012 (UTC)&lt;br /&gt;
:Seems to have the same full ban list most other tournaments have.  Just amended it.  Odd that it doesn&#039;t state it in the receptionist description though.  Maybe they didn&#039;t have enough room to say it?  No matter. -- [[User:Trainer Hunter|Trainer]] [[User talk:Trainer Hunter|Hunter]] -- 12:06, 28 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Downloadable Tournaments ==&lt;br /&gt;
&lt;br /&gt;
I believe all of them should be move to their proper and correct names. [[Video Game Championship Tournament]] doesn&#039;t seem like it has anything to do with 2012 Japan Representative Challenge, especially since there are many tournaments based off that. [[World Championships Tournament/Junior Division]] is not the same as 2012 Junior Division Challenge. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:22, 13 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Download tournament bug ==&lt;br /&gt;
I don&#039;t know if this is already mentioned, but I encounter a bug where, after losing one Pokemon in the double battle and then having two knocked out at the same time, it would not let me continue, saying I had to pick a second Pokemon to send when I only had the one left. [[User:Plokool|Plokool]] ([[User talk:Plokool|talk]]) 00:50, 16 November 2012 (UTC)&lt;br /&gt;
:You choose the Pokémon to switch in, then the one to switch out, then the one to fill in the other fainted Pokémon. Not a glitch, just counter-intuitive. And it happens out of the PWT too. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 02:51, 16 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== BP based on fainted Pokémon ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m assuming the PWT has similar mechanics to the Battle Subway, where unlike previous battling facilities, the player does not automatically lose if both Trainers&#039; last Pokémon faint simultaneously; instead, the Trainer whose Pokémon fell first loses. I have experienced this myself (I was so happy when it did). So wouldn&#039;t that potentially allow a 0BP reward if the player won by fainting their Pokémon at the end of every battle? I know this would be very hard to test though. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:41, 25 November 2012 (UTC)&lt;br /&gt;
:Well in one of my wins I won after the foe Pokémon used explosion, and I didn&#039;t get any damage because the foe Pokémon fainted and the battle was over. So I think it is impossible to get 0BP for a battle. [[User:Nickvang|Nickvang]] ([[User talk:Nickvang|talk]]) 15:16, 26 November 2012 (UTC)&lt;br /&gt;
::But your Pokemon never actually fainted? Because I think in the Battle Subway in BW I used a recoil move, and the opponent fainted then I did, and I was able to continue. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:29, 27 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Third round messages + Red &amp;amp; Blue ==&lt;br /&gt;
&lt;br /&gt;
The announcer&#039;s comment about the player before the third round changes as you get more total wins. Is there a list available for all of the messages? It goes up to 100 at least, with &amp;quot;This trainer has achieved over 100 victories! But the pursuit for true strength beyond mere numbers continues! I present you (player)!&amp;quot; as the message ([http://i.imgur.com/gugkt.jpg]) &lt;br /&gt;
&lt;br /&gt;
Also, I think Red and Blue are the only opponents who don&#039;t have a &amp;quot;signature pokemon&amp;quot; that&#039;s always their first party member. Maybe this should be mentioned somewhere?&lt;br /&gt;
[[User:Hheebo|Hheebo]] ([[User talk:Hheebo|talk]]) 14:18, 27 November 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Hheebo</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_glitches_in_Generation_V&amp;diff=1805400</id>
		<title>Talk:List of glitches in Generation V</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_glitches_in_Generation_V&amp;diff=1805400"/>
		<updated>2012-11-26T10:33:33Z</updated>

		<summary type="html">&lt;p&gt;Hheebo: /* Money glitch? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Daily events==&lt;br /&gt;
I think I found a glitch with things you can do daily (battle in black city, ride the ferris wheel, ect.).  If you attempt to do it again the next day, the game will act as if you already did everything. {{unsigned|Auragirl}}&lt;br /&gt;
:You probably changed DS or the clock on the DS. Doing either of these will suspend all daily events for 24 hours. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:47, 17 July 2011 (UTC)&lt;br /&gt;
ok, I just forgot I used my sister&#039;s ds that day.  But why isn&#039;t there anything here about the fainted pokemon glitch?[[User:Auragirl|Auragirl]] 01:14, 11 August 2011 (UTC)&lt;br /&gt;
:Do you mean the false glitch mentioned two sections below this, or something else? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:02, 11 August 2011 (UTC)&lt;br /&gt;
I mean the one where a pokemon faints, but the hp bar will stay and show 1hp even though the pokemon has fainted.  I have had it happen to me several times already.  Go look on youtube if you dont understand.[[User:Auragirl|Auragirl]] 12:56, 11 August 2011 (UTC)&lt;br /&gt;
:Well, I have a battle video saved (not mine), 72-38980-27648, which I believe is similar to what you are talking about, but the HP bar does not stay. I have heard of the other one however. I believe we do not note it because we do not know why it happens, or even a way to make it consistently occur. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:20, 11 August 2011 (UTC)&lt;br /&gt;
ok.  If it helps, it usually happens to me when i&#039;m having a double battle in the giant chasm or when i&#039;m battling the trainer with the dynamicpunching machamp in black city.[[User:Auragirl|Auragirl]] 04:24, 16 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Icirrus Gym glitch==&lt;br /&gt;
Well, I found the actual glitch for the Icirrus gym glitch. However, since I had no access to a camcorder at the time, Zowayixx created a video. I later recorded my own glitch and put it on this page, but someone keeps reverting it back. I did discover that glitch.(see Zow&#039;s video description) [[User:Pupcakepup|Pupcakepup]] 15:36, 17 July 2011 (UTC)&lt;br /&gt;
:The discoverer is unimportant. Zowayixx&#039;s video doesn&#039;t have background noise, and yours reall isn&#039;t better than his in any way. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:47, 17 July 2011 (UTC)&lt;br /&gt;
::Just in case you wanted a reference, I can confirm she did discover it. [[User:OwnageMuch|OwnageMuch]] 22:58, 17 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Double battle glitch ==&lt;br /&gt;
&lt;br /&gt;
I encountered this one glitch today in White, or so I think it&#039;s a glitch, and was wondering if it could be investigated into and maybe added. I was in a double battle, and both of my Pokemon had fainted on the exact same turn. I went to &#039;Shift&#039; my Beartic out. But when I went to pick my second choice, which was a healthy Emboar, it wouldn&#039;t let me. I tried the other healthy Pokemon, and nothing. It kept telling me &amp;quot;____ cannot be sent out&amp;quot; despite them being perfectly healthy. In the end, it wouldn&#039;t let me send out anything, and I was basically just stuck there and forced to turn off the DS. So yeah, that&#039;s it. [[User:Rai Marshall|Rai Marshall]] 05:27, 24 July 2011 (UTC)&lt;br /&gt;
:I&#039;ve also encountered this glitch (a lot) in my White (UK), put me right off the double battles. &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:#007FFF; background-color:white&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 06:07, 24 July 2011 (UTC)&lt;br /&gt;
::From memory, I believe you have to select which Pokémon you wish to exchange it with. it isn&#039;t a glitch just a bit counter-intuitive. Basically, because both Pokémon have just fainted, if you just select Emboar, then it does not know which spot to put it in. Select a fainted Pokémon first, then you should be able to switch out (I know I was confused the first time as well)[[User:Dion24|Dion]][[User talk:Dion24|24]] 06:50, 24 July 2011 (UTC)&lt;br /&gt;
:::Yeah, this has tricked a lot of people. It&#039;s not a glitch. If both Pokémon faint at the same time, you need to pick the Pokémon you are going to send in, then the Pokémon you are going to swap it for, then the Pokémon you are going to send in again. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:55, 24 July 2011 (UTC)&lt;br /&gt;
::::Well, that certainly is counter-intuitive. I think I&#039;m actually a bit more confused now, but whatever. [[User:Rai Marshall|Rai Marshall]] 03:19, 25 July 2011 (UTC)&lt;br /&gt;
:::::Ill see if I can explain. This occurs if the two simultaneous fainting pokemon are in the first and second slot. In order to fix it, select one of your pokemon that isnt knocked out. At the Summery/Check moves/Shift screen, hit &amp;quot;Shift&amp;quot; as normal. You will be returned to the main pokemon selection screen. At this point, tap the fainted first-slot pokemon. This will shift the non-fainted pokemon into the first slot, as if you had changed its order out of battle. At this point you can proceed normally. Hope that cleared it up. [[User:PowerPlantRaichu|PowerPlantRaichu]] 10:06, 19 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mistralton gym glitch ==&lt;br /&gt;
&lt;br /&gt;
There is a glitch in the mistralton gym: By shooting yourself using the second last cannon, you&#039;ll be thrown at the wall instead of the ground. You should try it yourself. [[User:Flygonfanno1|Flygonfanno1]]&lt;br /&gt;
:Nope, that is intentional. If it were a glitch, you would probably go through the wall. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:04, 2 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Battle Subway Glitch ==&lt;br /&gt;
&lt;br /&gt;
Hey, I&#039;ve just encountered a glitch while on the BS. I was using my Dusknoir and Banette (Dream World abilities) in the Double Train and used Curse and Toxic on the foe Ducklett. Eventually the foe Ducklett&#039;s HP NEVER reduces, even when afflicted by poison, curse and attacked. Thus, I was forced to quit. [[User:Lugia61617|Lugia61617]] 17:39, 28 September 2011 (UTC)&lt;br /&gt;
:Did you save the film? [[User:Hezekiah|Hezekiah]] 17:46, 28 September 2011 (UTC)&lt;br /&gt;
:: No, unfortunately... But I have found, on later attempts, that it seemed any time a combination of Curse and poisoning via Toxic is used on a pokemon - notably the left one - would stop going down (originally I believed this to be only when it hit 1 HP, though in the second test the Pokemon was stuck with green health). Strangely my third attempt at replicating this failed as the glitch didn&#039;t occur... [[User:Lugia61617|Lugia61617]] 18:11, 28 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pinwheel Forest and Moor of Icirrus music glitch ==&lt;br /&gt;
&lt;br /&gt;
I finally got around making a video of a glitch I discovered some time ago.(http://www.youtube.com/watch?v=fp5JI-n2Gps) I haven&#039;t seen this documented anywhere yet, so should it be added here? [[User:Hheebo|Hheebo]] 22:03, 5 December 2011 (UTC)&lt;br /&gt;
:I&#039;d say go ahead, there&#039;s nothing stopping you as long as it&#039;s valid and can be replicated. --[[User:Chickasaurus|Chickasaurus]] 22:33, 5 December 2011 (UTC)&lt;br /&gt;
::Created an entry for it. My cart is European, bought 3/4/11 but I&#039;m fairly certain it works on all versions. If someone wants to make a better video, be my guest, the quality of my camera is kinda bad and I didn&#039;t have a platform to stabilize it. [[User:Hheebo|Hheebo]] 12:09, 6 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 1 hp glitch ==&lt;br /&gt;
&lt;br /&gt;
I was battling the elite four trying to evolve yanma, and he had already leveled up so i switched him out so he would stop getting exp. and an attack that should have killed him didn&#039;t and he was left with 1 hp but i couldn&#039;t attack or switch out or use items or anything so i had to turn my 3ds off. this happened again today when i was training a duskull to evolve and i was trying to purposely lose so i could check on a pokemon in gts but the game acted like he fainted but he had 1 hp left and i switched to my volcarona and the game froze. sorry for no capitalization or punctuation im just typing this really fast. [[User:Mastergiygas11|Master&amp;lt;span style=&amp;quot;color:#AB0100;&amp;quot;&amp;gt;Giygas&amp;lt;/span&amp;gt;]] 03:38, 21 December 2011 (UTC)&lt;br /&gt;
*It&#039;s another version of the fainted pokemon glitch.  We don&#039;t know what triggers this glitch but try to put it on this talk page whenever it happens.[[User:Auragirl|Auragirl]] 15:42, 24 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::That happened to me a few times, too. Apparently (at least in this instance) you can&#039;t switch out, use items, or even Struggle. I think it happens mostly if you send out a low-leveled Pokémon against a much higher-level Pokémon. Here&#039;s a link [https://www.youtube.com/watch?v=blWrNDIIyR8]. [[User:Dimenticare|Dimenticare]] ([[User talk:Dimenticare|talk]]) 19:18, 13 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Walk through NPCs glitch ==&lt;br /&gt;
&lt;br /&gt;
I was playing Pokemon White on the school bus and I accidently walked through a NPC.&lt;br /&gt;
It happened when I walked onto the same spot as someone else at the exact same time as they did.&lt;br /&gt;
It happened twice, actually, once with the guy in the house on route 14, and once with the old lady that tells stories&lt;br /&gt;
in Lacunosa town, but inside of the house.&lt;br /&gt;
The NPCs did not move, but I could walk out of them. Also, there isn&#039;t any way to do this glitch other than just timing it right.&lt;br /&gt;
[[User:PokemonPearl|PokemonPearl]] 23:53, 4 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wrong Pokemon Glitch? ==&lt;br /&gt;
&lt;br /&gt;
Hi guys. I found a glitch where if you hatch a traded level 1 Zorua in the front of your party, have an Archen at the back of your party, and enter a wild Pokemon battle, the Zorua will be called &amp;quot;Archen&amp;quot; and have Archen&#039;s sprite, but still function as Zorua.&lt;br /&gt;
&lt;br /&gt;
That&#039;s Zorua&#039;s ability, [[Illusion]]. [[User:Yamiidenryuu|Yamiidenryuu]] 23:23, 11 March 2012 (UTC)&lt;br /&gt;
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== PP Glitch ==&lt;br /&gt;
&lt;br /&gt;
I found a glitch in Pokémon White where if you replace a move with less PP than the move the Pokémon is trying to learn, then the new move will only have that much PP until you heal it at the Pokémon Center. For example, if you get rid of Sheer Cold, which has 5 PP, and replace it with Surf, which has 15 PP, Surf&#039;s PP will be 5/15 instead of 15/15 until you heal at a Pokémon Center. Is this worth mentioning? It can happen with any move. ([[User:Charizard101|Charizard101]] 23:19, 7 April 2012 (UTC))&lt;br /&gt;
:That&#039;s not a glitch. It&#039;s intended to keep players from using TMs multiple times to restore PP. See [[TM#Generation V|here]] &amp;lt;span style=&amp;quot;font-family:Georgia&amp;quot;&amp;gt;--[[User:Darth Zekrom|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Darth&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Darth Zekrom|&amp;lt;span style=&amp;quot;color:#00BFFF&amp;quot;&amp;gt;&#039;&#039;&#039;Zekrom&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 00:53, 8 April 2012 (UTC)&lt;br /&gt;
:Thanks a lot. :) ([[User:Charizard101|Charizard101]] 20:26, 8 April 2012 (UTC))&lt;br /&gt;
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== Relic Castle Glitch ==&lt;br /&gt;
&lt;br /&gt;
Thanks to whoever updated this section! :) I couldn&#039;t figure out exactly where it was, since I didn&#039;t have my Black game with me at the moment. ([[User:KyuremsIceBlade|KyuremsIceBlade]] 22:58, 13 April 2012 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Is this considered a Glitch? ==&lt;br /&gt;
&lt;br /&gt;
When leveling up against the Elite Four, in the middle of the battle the Pokémon I am leveling up has a messed up HP level. For example, instead of saying HP 150/150, It would say HP 151/150. If my Pokémon does not have the ability Sturdy, and then is KO&#039;d by a Pokémon; it will freeze my game and say that the Pokémon has fainted with 1 HP remaining. [[User:G50|태권도]] [[User_talk:G50|합기도]] 11:09, 28 April 2012 (UTC)&lt;br /&gt;
:It sounds like an extension of the 1 HP fainting glitch mentioned in a few sections above this one. Never heard of it having an effect before the faint, though. Hmm. [[User:Yamiidenryuu|Yamiidenryuu]] 14:09, 28 April 2012 (UTC)&lt;br /&gt;
::It&#039;s entirely possible this is what causes the 1HP glitch. As for what causes this though... --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:33, 28 April 2012 (UTC)&lt;br /&gt;
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== Are these glitches? ==&lt;br /&gt;
The track doesn&#039;t change to the instrumental one if you use Fly within Opelucid City. I flew from the Gym to the PokéCenter and the music did not change. I noticed this in White.&lt;br /&gt;
The second&#039;s in Opelucid City as well, inside the Gym: There is a ledge square before the first dragon, where you can walk on air on both sides. The area you can walk on is only one square. [[User:Ariano|Ariano]] 07:11, 29 April 2012 (UTC)&lt;br /&gt;
:The first one is a glitch, the second one I can&#039;t find the tile you&#039;re talking about. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:12, 30 April 2012 (UTC)&lt;br /&gt;
:: I&#039;ve tried the second one and it does indeed seem to be a glitch. You can walk on either side of one of the little staircases. I&#039;ll try and see if I can find the place again and get photographs. [[User:Yamiidenryuu|Yamiidenryuu]] 22:09, 30 April 2012 (UTC)&lt;br /&gt;
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Can&#039;t wait. The Gen V gitches is actually my fave page. In fact, the only rrason I joined here was to post a barrellload of glitches that I found.&lt;br /&gt;
&lt;br /&gt;
I even started doing the craziest glitch tests recently. (Yes, I tried to surf while facing out the door in Cafe Warehouse.)&lt;br /&gt;
&lt;br /&gt;
Back on topic, I don&#039;t get the first glitch. Can it be explained any simpler please? PS I found a third glitch. You see the 2 small pyramids at the bottom when you enter the gym? You can walk on them. {{unsigned|AWild------Appeared}}&lt;br /&gt;
:Well, I am not sure for 100%. Assist in Generation III wouldn&#039;t call Eggs&#039; moves, according to article it doesn&#039;t that in Gen IV either, but it can call Eggs&#039; moves in Gen V. And, description seems like if it &#039;&#039;shouldn&#039;t&#039;&#039;, as description mentions only Pokémon, not Eggs. Also, please check if the things you found are actually glitches. If you&#039;re unsure, ask someone, like [[User talk:SnorlaxMonster|SnorlaxMonster]]. [[User:Marked +-+-+|Marked +-+-+]] 12:50, 8 May 2012 (UTC)&lt;br /&gt;
::I believe AWild------Appeared was referring to the first glitch mentioned in this section, not the first glitch listed on the page (if you did mean the Assist Egg glitch, then I apologize). Since the term &amp;quot;variable scoring&amp;quot; isn&#039;t that well known, I added the musicians next to each town name. As for the Opelucid Gym glitch, you are not walking on top of the pyramids, but behind them. Try taking a step back; that is the tile that the pyramid occupies. Anyway, I actually prefer having the questions asked on these talk pages, since I still see them and other people can answer them too if they want. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:19, 8 May 2012 (UTC)&lt;br /&gt;
I still don&#039;t get it. Do you mean if you fly from opelucid to nacrene and you aproach the acordion man he would sound like violin? ps i think you can go through those pyramids, VERY SLIGHTLY :) And the solid blocks before the gym pedestal. Glitch? [[User:AWild------Appeared|AWild------Appeared]] 16:45, 8 May 2012 (UTC)&lt;br /&gt;
:Oh, that&#039;s where you&#039;re confused. You need to fly to the town you&#039;re already in; I&#039;ll clarify that in the article. As for the pyramids, I don&#039;t see any clipping. I&#039;m unsure about those Gym pedestals; no other Gym pedestal does it, so I think they are. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:21, 10 May 2012 (UTC)&lt;br /&gt;
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NOW I see. :dumbwitface: When you&#039;re near the musician the music stickes when you fly to where you are.&lt;br /&gt;
&lt;br /&gt;
Mabye you&#039;re right about the pyramids. If you&#039;re wanting to know about the floating guy glitch:&lt;br /&gt;
You see the sloping bit b4 the first dragon tail? Press ^ or v and float.&lt;br /&gt;
&lt;br /&gt;
PS When you reach the gym leader you cant walk on the shadowed bits at the very back. Glitch?&lt;br /&gt;
[[User:AWild------Appeared|EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE]]14:39, 10 May 2012 (UTC)&lt;br /&gt;
:I found the walking on air glitch thanks to your description. I don&#039;t think the shadowed tiles behind the Gym Leader is a glitch though. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:50, 10 May 2012 (UTC)&lt;br /&gt;
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== I can&#039;t put up this video. ==&lt;br /&gt;
&lt;br /&gt;
My article editing skills (like I have any) have failed me. I have this video that you need for the Fainted Pokemon Glitch section but I can&#039;t put it up. Here is the link so somebody else can.  http://www.youtube.com/watch?v=sWXjGusQZd0  --[[User:DrBrock|DrBrock]]&lt;br /&gt;
:Done. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:19, 8 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Help!==&lt;br /&gt;
I need someone to add a video of the Music memory glitches in BW.&lt;br /&gt;
Thank you. - [[User:AWild------Appeared|A wild ------ appeared ]] ([[User talk:AWild------Appeared|talk]]) 17:57, 23 August 2012 (UTC)&lt;br /&gt;
Well?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 11:14, 8 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Bronzong &amp;quot;glitch&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
The fact that Bronzong&#039;s eyes flash when on the field but not in the summary or Pokedex screens is not a glitch. If you&#039;ll notice, Pokemon will always blink randomly on the field but only perform their set animations elsewhere. This likely isn&#039;t a glitch because the blinking is random and an addition to the Pokemon&#039;s set animation; it is likely a mechanic that is intentionally activated only during battle. &lt;br /&gt;
&lt;br /&gt;
The flashing of Bronzong&#039;s eyes IS its blinking. It just can&#039;t close its eyes as most Pokemon can, so they flash white. That runs on the same generator that causes Pokemon&#039;s eyes to randomly blink in battle but not in the summary or Pokedex. It is not a glitch. [[User:Kianglo|Kianglo]] 02:15, 28 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I can see the reasoning behind [[User:Kianglo|Kianglo]]&#039;s view on the &#039;glitch&#039;. If one were to look at spritesheets for the Pokemon in Gen V, there are several &#039;parts&#039; that make up the whole sprite and some are stored differently (see here for example: http://spriters-resource.com/ds/pokemonblackwhite/sheet/34139 ). One of the main parts stored differently are the Pokemon&#039;s eyes, which is used for making them close when put to sleep. Because it&#039;s independent from the main sprite we&#039;d see, different things can be applied to them during battle or out of battle, such as blinking.&lt;br /&gt;
&lt;br /&gt;
:In short I&#039;d like to second that this isn&#039;t a glitch, but rather just differing sprite behavior. [[User:Chicobo329|Chicobo329]] 05:35, 28 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Not Sure==&lt;br /&gt;
I found a few trainers that can be battled multiple times if you leave the route and go back onto it. When you walk in front of them you engage in battle again.&lt;br /&gt;
[[User: Tybo10000|Tybo]][[User talk: Tybo10000|10000]] 01:40, 27 July 2012 (UTC)&lt;br /&gt;
:In B2W2, Breeders do this. It is very unlikely to be a glitch. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:01, 17 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==PokéRus==&lt;br /&gt;
hi i recently went to celestial tower and rang the bell 5 times in a row then i battled a couple of litwick using my roserade when i left the tower all of the Pokémon in my party had pokerus is this a glitch[[User:Pachirisupancakes|Pachirisupancakes]] ([[User talk:Pachirisupancakes|talk]]) 19:32, 6 August 2012 (UTC)&lt;br /&gt;
:It means that you likely encountered a wild Litwick with PokéRus, made [[contact]] with it, and spread it through your whole party. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:01, 17 August 2012 (UTC)&lt;br /&gt;
::It&#039;s not a glitch. Read the [[Pokérus]] article for more information. You actually got extremely lucky :) ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 09:19, 17 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
omg!i must be the luckiest pokemon trainer ever my first main series pokemon game was heartgold and i already have 14 legitamate shiny pokemon and 19 pokemon with pokerus！！！！♥♥♥♥[[User:Pachirisupancakes|Pachirisupancakes]] ([[User talk:Pachirisupancakes|talk]]) 20:06, 20 August 2012 (UTC)&lt;br /&gt;
I seriously don&#039;t know. I got like 3 Pokérussed Pokémon through trades - in a row. - [[User:AWild------Appeared|A wild ------ appeared ]] ([[User talk:AWild------Appeared|talk]]) 17:55, 23 August 2012 (UTC)&lt;br /&gt;
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==Liberty Garden Fly glitch==&lt;br /&gt;
Hi, I don&#039;t know if you noticed that glitch I&#039;ve recently added... it&#039;s a glitch in which the Liberty Garden point on the map becomes red when selected, as it could be flown to, something that doesn&#039;t happen when the player selects any of the other green points. Now I am asking the ones who have got B2W2: could you please test your games in order to know if they have also got that glitch, as it&#039;s just confirmed to be present in BW? Thanks. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 20:11, 19 August 2012 (UTC)&lt;br /&gt;
:Ok someone else introduced the edit I needed ty. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:34, 21 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Celestial Tower and Wellspring Cave B-button glitches ==&lt;br /&gt;
&lt;br /&gt;
Are we entirely sure these are glitches? I was under the impression that they were in place to trip up players who try to run past the NPCs without battling. You can see a similar thing happening with NPCs that just turn in place- if you try to run past them and you&#039;re close enough, they&#039;ll turn your way and thus notice you if you haven&#039;t fought them yet. Could someone look into this? [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 02:39, 22 August 2012 (UTC)&lt;br /&gt;
:I personally think they&#039;re glitches.  At least Celestial Tower, which is the one I remember the best, it happens if you just press B, running or not.  --[[User:Funktastic~!|It&amp;amp;#39;s Funktastic~!]] ([[User talk:Funktastic~!|talk]]) 02:52, 22 August 2012 (UTC)&lt;br /&gt;
:Same thing happens at Wellspring Cave.  You just press the B-button and they take a certain amount of steps depending on the trainer class.  (The Black Belt moves two steps and the Battle Girl moves only one if the button isn&#039;t spammed.)  With four presses of the B-button (and giving the time to walk) you can avoid all of them.  [[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 01:25, 26 August 2012 (UTC)&lt;br /&gt;
::The NPCs I mentioned before act like that, too- they look at you if you press B, even if you don&#039;t move. I still think it&#039;s just a variant on that. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 16:29, 30 September 2012 (UTC)&lt;br /&gt;
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==Game Layout Peek==&lt;br /&gt;
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Hey, are you sure that those weird freezes really just happen when you remove the cartridge from the system? I mean, could those visual glitches also appear if the DS suddenly froze up for other reasons? [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:05, 25 August 2012 (UTC)&lt;br /&gt;
Well yeah, maybe it would happen for other freezes. But what easier is it to freeze your game than to remove your game card? Trying to spawn a 3TrainerPoké in Pokémon White? - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 11:12, 8 September 2012 (UTC)&lt;br /&gt;
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== About the Skyla glitch in B2W2 ==&lt;br /&gt;
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Do you think we should put an image of Skyla&#039;s sprite from B2W2 in the section describing her sprite glitch, for illustration purposes? &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:Haxorus|&amp;lt;span style=&amp;quot;color:#968428;&amp;quot;&amp;gt;Hax&amp;lt;/span&amp;gt;]][[User talk:Haxorus|&amp;lt;span style=&amp;quot;color:#4C4646;&amp;quot;&amp;gt;or&amp;lt;/span&amp;gt;]][[Special:Contributions/Haxorus|&amp;lt;span style=&amp;quot;color:#800517;&amp;quot;&amp;gt;us&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 16:08, 27 August 2012 (UTC)&lt;br /&gt;
:Yeah, I think that with the proper description it would be useful. Ask it to SnorlaxMonster, please. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:10, 27 August 2012 (UTC)&lt;br /&gt;
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== Assist egg glitch ==&lt;br /&gt;
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I thought that that was not a glitch. It happened to me in black&lt;br /&gt;
:Well, in previous generations it did not take use any moves from an Egg.  Since an Egg cannot use any move (or battle anyways) it seems to be a mistake for Assist to use the moves of Eggs.  [[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 01:45, 3 September 2012 (UTC)&lt;br /&gt;
::No, this has been bugging me, how sure are we that it&#039;s a glitch and not a new feature of Assist?  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 14:12, 8 September 2012 (UTC)&lt;br /&gt;
:::Hm, if we know if this has been changed between BW to B2W2, then it would point towards a glitch in how Assist works will Eggs.  If it does not change, then we might have to wait until the next game comes out to see what happens.  That is a very good point.  [[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 00:25, 9 September 2012 (UTC)&lt;br /&gt;
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== Missing shadow glitch ==&lt;br /&gt;
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I&#039;ve found a &amp;quot;glitch&amp;quot; in B2W2. In White Forest, outside that big tree, there is a tree that doesn&#039;t have a shadow/the lower part of the model. I dunno if this is more of an error than a glitch, but I wanted to tell you. MAN B2W2 has a lot of glitches! Link here: [http://i48.tinypic.com/2afkc20.jpg]&lt;br /&gt;
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[[User:Mattii|Mattii]] ([[User talk:Mattii|talk]]) 13:28, 8 September 2012 (UTC) (Mucrush)&lt;br /&gt;
:I would say it is a graphical glitch, like a grass tile outside of Floccesy Ranch.  In any case, consider it added.  (I would like to note that I believe there is fewer glitches from B2W2 at the moment than most games.)  [[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 23:07, 10 September 2012 (UTC)&lt;br /&gt;
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== Season change error? ==&lt;br /&gt;
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I was playing my copy of Pokemon White this morning and put my Piloswine and witdraw Petilil while giving it a Lucky Egg. As soon as I exited the Pokemon Center in Lacunosa Town and the screen rapidly changed the season from Autumn all the way to Spring! I went to check my Deerling in the PC and it still had the Autumn sprite. I began playing the game again a few minutes ago and the game had indeed changed to the Spring season. Maybe the glitch was caused by not playing for 2 months. Anyone else able to replicate this glitch? &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 20:11, 10 September 2012 (UTC)&lt;br /&gt;
:This usually happens every time you haven&#039;t played for at least 2 months. It happens all the time in the game from what I&#039;ve seen. [[User:G50|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;ㄱ&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:G50|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;쉰&#039;&#039;&amp;lt;/span&amp;gt;]] G50 20:26, 10 September 2012 (UTC)&lt;br /&gt;
::Would this be worth adding to the page then if it hasn&#039;t been mentioned elsewhere? &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 04:02, 11 September 2012 (UTC)&lt;br /&gt;
:::Sorry for telling you this, but those comments could only come from someone who doesn&#039;t know much about this matter. 2 things:&lt;br /&gt;
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*The game ALWAYS skips the non-played seasons, which are just updated when you&#039;re outside. That&#039;s no glitch! The programmers HAD that in mind.&lt;br /&gt;
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*The Deerlings and Sawsbucks, from the moment you catch them, never change form again.&lt;br /&gt;
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Next time try to get started in a matter that you consider that weird, just to be sure it&#039;s a glitch. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:59, 11 September 2012 (UTC)&lt;br /&gt;
:Deerling and Sawsbuck do what? I might be no genius, neither I have any of these on hand now but [[Form differences|article]] says other thing: &#039;&#039;In both instances, the Pokémon will change forms when the season changes (when the players exits a cave or building) while it is in the party.&#039;&#039; (also, seasons only update when the place &amp;quot;transites&amp;quot;, like exiting caves, buildings, or the exiting/entering [[Floccesy Ranch]]) [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 17:22, 11 September 2012 (UTC)&lt;br /&gt;
::Yeah, I understand what you&#039;re saying, Marked, but he said that he had checked it on the PC. Wjen they&#039;re on the PC, the form doesn&#039;t change. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:04, 11 September 2012 (UTC)&lt;br /&gt;
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== Unused area in P2 Lab (BW) ==&lt;br /&gt;
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If you use cheats that let you walk through walls, then go into the P2 Labatory building, and keep walking down,you will find some unused tables and chairs. Could we include this in the article?&lt;br /&gt;
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...&lt;br /&gt;
&lt;br /&gt;
.....&lt;br /&gt;
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You know, that puts me in mind of Minecraft&#039;s Far Lands. You basically use cheats to walk through walls, keep walking out of the level for about 34 days (using mods to teleport there is way easier), you will come across some glitchy terrain. I wonder if there is something similar in Pokémon... - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 17:17, 15 September 2012 (UTC)&lt;br /&gt;
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That sounds like material for the Gen V beta page, rather than this one. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 18:00, 15 September 2012 (UTC)&lt;br /&gt;
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Yeah, think we should put it in. But then again, it&#039;s quite glitchy!! - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 18:18, 15 September 2012 (UTC)&lt;br /&gt;
:Nope, it&#039;s more beta than a glitch. It must have been put there purposely at some point, but then was supposed to be removed but was forgotten about. Or is there for some other unknown reason. Not for this page. ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 18:21, 15 September 2012 (UTC)&lt;br /&gt;
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BTW, if you go to the white bits at the edge of the screen, tthen you will actually go under it. - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 18:56, 15 September 2012 (UTC)&lt;br /&gt;
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== A semi-glitches section?==&lt;br /&gt;
Make a semi-glitches section for the page, where we can list old, forgotten &amp;quot;glitches&amp;quot; like the Bike speed glitch, Bike music glitch 2 and these B-Button glitches. - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 19:23, 15 September 2012 (UTC)&lt;br /&gt;
:Nope, it&#039;s all glitches: some may be more minor than others, but it&#039;s all glitches! Once a list of minor glitches used to exist on Bulbapedia, but then it was deleted and now it redirects to [[Glitch]]. I think such thing happened because of controversy about how to tell one from another, and also, this page is supposed to show all the glitches, but with the main ones (not meaning that all the other ones shoulkd be considered minor) being on a separate article, redirected to as the main page on the section from here. Just ignore. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 19:34, 15 September 2012 (UTC)&lt;br /&gt;
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==Random game freezing==&lt;br /&gt;
I used to get it often. - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 19:23, 15 September 2012 (UTC)&lt;br /&gt;
:&amp;lt;s&amp;gt;Just don&#039;t be ridiculous!&amp;lt;/s&amp;gt; Yeah, it also happens to me a lot, but not because it&#039;s a glitch. It&#039;s right to say that many glitches cause freezing, but the &amp;quot;random&amp;quot; ones happen due to things like a damaged console (that&#039;s my case). [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 19:34, 15 September 2012 (UTC)&lt;br /&gt;
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When you said that&#039;s my case, I thought for a sec you were putting your case into the DS. I was like wth? lol.&lt;br /&gt;
For me, it either happens when I drop my DS, or when I take out the card during gameplay.&lt;br /&gt;
Talking of dropping DS&#039;s, I accidentally dropped mine out of the top bunk. Big cracks appeared on the top screen and then some big black blotches appeared. I actually got really sad and started crying like a 2 yr old with its hand cut off.&lt;br /&gt;
I&#039;m getting another DS, but I&#039;m keeping my old one too. - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 19:40, 15 September 2012 (UTC)&lt;br /&gt;
:The game freezing is not a glitch! Dropping the console will obviously make the game freeze! As will taking the game out. Not glitches! ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 22:05, 15 September 2012 (UTC)&lt;br /&gt;
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::Yeah, but they can cause them. - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:Minecraft246|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 11:51, 16 September 2012 (UTC)&lt;br /&gt;
:::No, the game freezing causes you to reset your console. It doesn&#039;t cause glitches... ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 12:08, 16 September 2012 (UTC)&lt;br /&gt;
::::Actually, sometimes, it can cause the graphics to become odd, cause a [[glitch song]], or makes early game screens look like multiple colourful vertical lines ([[Game freeze]]). [/argument]. - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:Minecraft246|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 12:54, 16 September 2012 (UTC)&lt;br /&gt;
:::::Oh, when are you going to understand?... yeah, the graphics becoming odd glitch is already documented [[List of glitches in Generation V#Game layout peek|here]]. About the rest, it&#039;s just too much minor: can you imagine the music flowing to the columns? Now what happens if everything stops flowing? Yeah, unless it is still memorized on the console, it will obviously get stuck in the same sound, causing that scary effect. About the colorful vertical liunes, I think you&#039;re talking about the early games: in there, that&#039;s the basic picture, nothing special. Please, try not to always think about pointless things in the future. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:50, 16 September 2012 (UTC)&lt;br /&gt;
::::::*facepalm with spikes on palm* &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 07:16, 17 September 2012 (UTC)&lt;br /&gt;
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== Music memory glitch needs a video. ==&lt;br /&gt;
&lt;br /&gt;
Can someone make one video that shows both variants of the [[List of glitches in Generation V#Music memory glitch|Music memory glitch]] please? Remember to link it here! - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:Minecraft246|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 12:57, 16 September 2012 (UTC)&lt;br /&gt;
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== Biker speed glitch ==&lt;br /&gt;
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I doubt it&#039;s an optical illusion- it happens even if you&#039;re standing still, as long as you&#039;re holding down the B button. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 23:47, 12 October 2012 (UTC)&lt;br /&gt;
:...so I think we need a video, because many people could think that. Don&#039;t you? [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:01, 13 October 2012 (UTC)&lt;br /&gt;
::Fine, I&#039;ll try to provide one and upload it ASAP. [[User:Chicobo329|Chicobo329]] ([[User talk:Chicobo329|talk]]) 00:03, 13 October 2012 (UTC)&lt;br /&gt;
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I don&#039;t think it&#039;s a glitch and more so something that was planned.  I believe it works with some people not even on bikes in BW2. [[User:Hyper Shadow|Hyper Shadow]] ([[User talk:Hyper Shadow|talk]]) 20:08, 16 October 2012 (UTC)&lt;br /&gt;
:It&#039;s a glitch because of its unusual behavior. It&#039;s not even restricted to bikers, as the Smashers and Hoopsters in Village Bridge also exhibit this behavior and that &#039;heartbreaker&#039; Charles does not speed up when B is held [[User:Chicobo329|Chicobo329]] ([[User talk:Chicobo329|talk]]) 20:49, 16 October 2012 (UTC)&lt;br /&gt;
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== Breeders in BW2 ==&lt;br /&gt;
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There a possible glitch that&#039;s being talked about that I&#039;ve seen where Breeders battle you every time leave re-enter a route eg Route 4. Is this a glitch or simply a characteristic of the trainer? The confusion is my opinion is that it&#039;s unusual that they would implement something like that in the sequels and not the originals. Thanks [[User:Tadzo|Tadzo]] ([[User talk:Tadzo|talk]]) 21:33, 16 October 2012 (UTC)&lt;br /&gt;
:It&#039;s a new thing. Also on purpose. Not a glitch. One of them even says &amp;quot;I&#039;ll battle you every time you visit!&amp;quot; or something like that.--[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 21:36, 16 October 2012 (UTC)&lt;br /&gt;
::In fact an NPC even mentions that a nearby Pokemon Breeder rebattles you. Just a new feature to attempt to compensate for the lack of a Vs. Seeker. [[User:Chicobo329|Chicobo329]] ([[User talk:Chicobo329|talk]]) 01:36, 17 October 2012 (UTC)&lt;br /&gt;
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== Kyurem formes glitch? ==&lt;br /&gt;
&lt;br /&gt;
I saw this video online and I was wondering if someone could try to replicate it since I cannot do so at this time.  [[http://www.youtube.com/watch?v=NRal3WZmsjE&amp;amp;list=UUjFM3lstZnugK_QV_60aTlw&amp;amp;index=1&amp;amp;feature=plcp]]  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 01:34, 20 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Is this a glitch? ==&lt;br /&gt;
&lt;br /&gt;
When my {{p|Zoroark}}&#039;s HP is at red, it plays the alarm. After its {{a|Illusion}} wears off, the alarm restarts. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 17:54, 20 October 2012 (UTC)&lt;br /&gt;
* Restarts? You mean the music track skips back to the beginning? Sounds like another minor glitch to me. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 18:08, 20 October 2012 (UTC)&lt;br /&gt;
::Yes, it skips back to the beginning. (By the way, this is Black 2 with N&#039;s Zorua evolved.) --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 18:10, 20 October 2012 (UTC)&lt;br /&gt;
:::I&#039;ve experienced this too, doesn&#039;t seem so much like a glitch as much as the sound effects from Illusion conflicting with the low HP music being cued in a way that makes an awkward mess of sound. --[[User:Kianglo|Kianglo]] ([[User talk:Kianglo|talk]]) 01:43, 3 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Glitches or features? ==&lt;br /&gt;
I&#039;m not sure that all of the things listed here would actually count as glitches. For instance, the &amp;quot;N glitch&amp;quot; doesn&#039;t seem like a glitch at all; rather, it&#039;s very likely that Game Freak didn&#039;t intend for you to get into battles or leave the area until you&#039;d finished with N. The &amp;quot;Biker speed bug&amp;quot; is debatable; it could very well be a feature to prevent the player from just running to evade Trainers (similarly to how trainers who rotate in place do so faster when running). --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 13:38, 7 November 2012 (UTC)&lt;br /&gt;
:The &amp;quot;N glitch&amp;quot; is my fault since I thought at the time that you were stuck with N following the player if N appeared in two spots.  (I will fix that in a bit though it would be nice if an english video can be found.)  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 20:23, 7 November 2012 (UTC)&lt;br /&gt;
::I&#039;ve said before that the &amp;quot;B-button glitches&amp;quot; in general likely aren&#039;t glitches- there&#039;s trainers in most of the games that look right at you if you try to run past them. It&#039;s not even the B-button that does it, since auto-run in HGSS will get their attention as well. BW just expanded on it. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 01:14, 8 November 2012 (UTC)&lt;br /&gt;
:::The only thing that stops me short on the B button glitch is that it happens even if you press B without moving anywhere. If you just hold B while standing still there will still be a speed increase. And this behavior only happens with certain NPC types rather than all of them. This doesn&#039;t seem like consistent behavior to me and it reminds me a lot of a similar run-button bug in the Earthbound Zero US prototype/Mother 1+2 compilation. Not having encounters while N is with is likely because N has no backsprite and entering a battle with him following you can potentially mess up the game or cause strange behavior; this makes it more of a failsafe rather than a glitch.[[User:Chicobo329|Chicobo329]] ([[User talk:Chicobo329|talk]]) 06:59, 8 November 2012 (UTC)&lt;br /&gt;
::::(N glitch - Two Ns can appear.  If this occurs, then it appears that the player is stuck as N will not be able to leave and the player cannot leave.  See the video for more information.)  &amp;lt;--  That is the best I can explain what the N Glitch should mean.  Maybe it should be renamed something else to help since N glitch wasn&#039;t a good choice now that I think about it.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 01:39, 9 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== OT Change Glitch? ==&lt;br /&gt;
Along time ago when Black and White first came out, I was visiting my cousin and we were both playing Black. (English version BTW). I was around Pinwheel forest while she was already at Route 4. We were playing around, and we would catch Pokemon, give them weird nicknames and trade them to each other. Later when I came home my brother was looking at the Pokemon my cousin traded to me. I was telling him she caught them, but he said &amp;quot;No, they&#039;re yours, it says that the OT is you&amp;quot; and I was like what? Sure enough, two of the Pokemon my cousin traded to me had me as the OT. It didn&#039;t make sense since I wasn&#039;t at that part of the game yet, and she gave them the nicknames. I was able to rename them in my game too, and they didn&#039;t get boosted EXP. the two Pokemon were Sandile and Darumaka. I think this glitch only appeared on my game and I don&#039;t think it happened on my cousin&#039;s. We have both restarted our games by now and the Pokemon are gone, but I still find this really odd. Nothing has happened like this since.&lt;br /&gt;
Tl;dr, the Pokemon my cousin traded to me somehow got the OT and ID switched to mine. --[[User:Ondelez46regigigas|Ondelez46regigigas]] ([[User talk:Ondelez46regigigas|talk]]) 06:14, 14 November 2012 (UTC)&lt;br /&gt;
this happened to me with a gts pachirisu but i couldnt change the nickname even though they had my ot and my id number i was playing european black btw i still have the pokemon if anyone wants proof[[User:Pachirisupancakes|Pachirisupancakes]] ([[User talk:Pachirisupancakes|talk]]) 14:40, 18 November 2012 (UTC)&lt;br /&gt;
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== Fixed Glitches ==&lt;br /&gt;
&lt;br /&gt;
Yeah, the article said to discuss this. I can confirm that the Nacrene City Café glitch has been fixed in Black 2 and White 2. I will investigate more. [[User:KyuremsIceBlade|KyuremsIceBlade]] ([[User Talk:KyuremsIceBlade|Talk]]) ([[Special:Contributions/KyuremsIceBlade|Contribs]]) 03:11, 21 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
The trainers in Celestial Tower have changed, and none of them react to the B button, so I guess you could call that &amp;quot;fixed.&amp;quot; [[User:KyuremsIceBlade|KyuremsIceBlade]] ([[User Talk:KyuremsIceBlade|Talk]]) ([[Special:Contributions/KyuremsIceBlade|Contribs]]) 03:19, 21 November 2012 (UTC)&lt;br /&gt;
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== Money glitch? ==&lt;br /&gt;
&lt;br /&gt;
Check this out. I beat Cilan and Chili with an Amulet Coin and Prize Money Power ↑↑↑, and got this.&lt;br /&gt;
[http://i.imgur.com/7LLda.jpg]&lt;br /&gt;
?3680 pokedollars as prize money. The total multiplier with AC/LI and PMP↑↑↑ seems to be 6x and the base money from beating the brothers in Challenge Mode is 17280, so I got 103680. But there&#039;s only space for five digits so there&#039;s a ? instead of a 10. [[User:Hheebo|Hheebo]] ([[User talk:Hheebo|talk]]) 17:54, 23 November 2012 (UTC)&lt;br /&gt;
:Yeah, I think it could be considered a glitch that works on all the gen V games. Adding it. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:01, 25 November 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Hheebo</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_glitches_in_Generation_V&amp;diff=1802967</id>
		<title>Talk:List of glitches in Generation V</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_glitches_in_Generation_V&amp;diff=1802967"/>
		<updated>2012-11-23T17:55:36Z</updated>

		<summary type="html">&lt;p&gt;Hheebo: /* Money glitch? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Daily events==&lt;br /&gt;
I think I found a glitch with things you can do daily (battle in black city, ride the ferris wheel, ect.).  If you attempt to do it again the next day, the game will act as if you already did everything. {{unsigned|Auragirl}}&lt;br /&gt;
:You probably changed DS or the clock on the DS. Doing either of these will suspend all daily events for 24 hours. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:47, 17 July 2011 (UTC)&lt;br /&gt;
ok, I just forgot I used my sister&#039;s ds that day.  But why isn&#039;t there anything here about the fainted pokemon glitch?[[User:Auragirl|Auragirl]] 01:14, 11 August 2011 (UTC)&lt;br /&gt;
:Do you mean the false glitch mentioned two sections below this, or something else? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:02, 11 August 2011 (UTC)&lt;br /&gt;
I mean the one where a pokemon faints, but the hp bar will stay and show 1hp even though the pokemon has fainted.  I have had it happen to me several times already.  Go look on youtube if you dont understand.[[User:Auragirl|Auragirl]] 12:56, 11 August 2011 (UTC)&lt;br /&gt;
:Well, I have a battle video saved (not mine), 72-38980-27648, which I believe is similar to what you are talking about, but the HP bar does not stay. I have heard of the other one however. I believe we do not note it because we do not know why it happens, or even a way to make it consistently occur. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:20, 11 August 2011 (UTC)&lt;br /&gt;
ok.  If it helps, it usually happens to me when i&#039;m having a double battle in the giant chasm or when i&#039;m battling the trainer with the dynamicpunching machamp in black city.[[User:Auragirl|Auragirl]] 04:24, 16 August 2011 (UTC)&lt;br /&gt;
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==Icirrus Gym glitch==&lt;br /&gt;
Well, I found the actual glitch for the Icirrus gym glitch. However, since I had no access to a camcorder at the time, Zowayixx created a video. I later recorded my own glitch and put it on this page, but someone keeps reverting it back. I did discover that glitch.(see Zow&#039;s video description) [[User:Pupcakepup|Pupcakepup]] 15:36, 17 July 2011 (UTC)&lt;br /&gt;
:The discoverer is unimportant. Zowayixx&#039;s video doesn&#039;t have background noise, and yours reall isn&#039;t better than his in any way. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:47, 17 July 2011 (UTC)&lt;br /&gt;
::Just in case you wanted a reference, I can confirm she did discover it. [[User:OwnageMuch|OwnageMuch]] 22:58, 17 July 2011 (UTC)&lt;br /&gt;
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== Double battle glitch ==&lt;br /&gt;
&lt;br /&gt;
I encountered this one glitch today in White, or so I think it&#039;s a glitch, and was wondering if it could be investigated into and maybe added. I was in a double battle, and both of my Pokemon had fainted on the exact same turn. I went to &#039;Shift&#039; my Beartic out. But when I went to pick my second choice, which was a healthy Emboar, it wouldn&#039;t let me. I tried the other healthy Pokemon, and nothing. It kept telling me &amp;quot;____ cannot be sent out&amp;quot; despite them being perfectly healthy. In the end, it wouldn&#039;t let me send out anything, and I was basically just stuck there and forced to turn off the DS. So yeah, that&#039;s it. [[User:Rai Marshall|Rai Marshall]] 05:27, 24 July 2011 (UTC)&lt;br /&gt;
:I&#039;ve also encountered this glitch (a lot) in my White (UK), put me right off the double battles. &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:#007FFF; background-color:white&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 06:07, 24 July 2011 (UTC)&lt;br /&gt;
::From memory, I believe you have to select which Pokémon you wish to exchange it with. it isn&#039;t a glitch just a bit counter-intuitive. Basically, because both Pokémon have just fainted, if you just select Emboar, then it does not know which spot to put it in. Select a fainted Pokémon first, then you should be able to switch out (I know I was confused the first time as well)[[User:Dion24|Dion]][[User talk:Dion24|24]] 06:50, 24 July 2011 (UTC)&lt;br /&gt;
:::Yeah, this has tricked a lot of people. It&#039;s not a glitch. If both Pokémon faint at the same time, you need to pick the Pokémon you are going to send in, then the Pokémon you are going to swap it for, then the Pokémon you are going to send in again. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:55, 24 July 2011 (UTC)&lt;br /&gt;
::::Well, that certainly is counter-intuitive. I think I&#039;m actually a bit more confused now, but whatever. [[User:Rai Marshall|Rai Marshall]] 03:19, 25 July 2011 (UTC)&lt;br /&gt;
:::::Ill see if I can explain. This occurs if the two simultaneous fainting pokemon are in the first and second slot. In order to fix it, select one of your pokemon that isnt knocked out. At the Summery/Check moves/Shift screen, hit &amp;quot;Shift&amp;quot; as normal. You will be returned to the main pokemon selection screen. At this point, tap the fainted first-slot pokemon. This will shift the non-fainted pokemon into the first slot, as if you had changed its order out of battle. At this point you can proceed normally. Hope that cleared it up. [[User:PowerPlantRaichu|PowerPlantRaichu]] 10:06, 19 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mistralton gym glitch ==&lt;br /&gt;
&lt;br /&gt;
There is a glitch in the mistralton gym: By shooting yourself using the second last cannon, you&#039;ll be thrown at the wall instead of the ground. You should try it yourself. [[User:Flygonfanno1|Flygonfanno1]]&lt;br /&gt;
:Nope, that is intentional. If it were a glitch, you would probably go through the wall. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:04, 2 September 2011 (UTC)&lt;br /&gt;
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== Battle Subway Glitch ==&lt;br /&gt;
&lt;br /&gt;
Hey, I&#039;ve just encountered a glitch while on the BS. I was using my Dusknoir and Banette (Dream World abilities) in the Double Train and used Curse and Toxic on the foe Ducklett. Eventually the foe Ducklett&#039;s HP NEVER reduces, even when afflicted by poison, curse and attacked. Thus, I was forced to quit. [[User:Lugia61617|Lugia61617]] 17:39, 28 September 2011 (UTC)&lt;br /&gt;
:Did you save the film? [[User:Hezekiah|Hezekiah]] 17:46, 28 September 2011 (UTC)&lt;br /&gt;
:: No, unfortunately... But I have found, on later attempts, that it seemed any time a combination of Curse and poisoning via Toxic is used on a pokemon - notably the left one - would stop going down (originally I believed this to be only when it hit 1 HP, though in the second test the Pokemon was stuck with green health). Strangely my third attempt at replicating this failed as the glitch didn&#039;t occur... [[User:Lugia61617|Lugia61617]] 18:11, 28 September 2011 (UTC)&lt;br /&gt;
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== Pinwheel Forest and Moor of Icirrus music glitch ==&lt;br /&gt;
&lt;br /&gt;
I finally got around making a video of a glitch I discovered some time ago.(http://www.youtube.com/watch?v=fp5JI-n2Gps) I haven&#039;t seen this documented anywhere yet, so should it be added here? [[User:Hheebo|Hheebo]] 22:03, 5 December 2011 (UTC)&lt;br /&gt;
:I&#039;d say go ahead, there&#039;s nothing stopping you as long as it&#039;s valid and can be replicated. --[[User:Chickasaurus|Chickasaurus]] 22:33, 5 December 2011 (UTC)&lt;br /&gt;
::Created an entry for it. My cart is European, bought 3/4/11 but I&#039;m fairly certain it works on all versions. If someone wants to make a better video, be my guest, the quality of my camera is kinda bad and I didn&#039;t have a platform to stabilize it. [[User:Hheebo|Hheebo]] 12:09, 6 December 2011 (UTC)&lt;br /&gt;
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== 1 hp glitch ==&lt;br /&gt;
&lt;br /&gt;
I was battling the elite four trying to evolve yanma, and he had already leveled up so i switched him out so he would stop getting exp. and an attack that should have killed him didn&#039;t and he was left with 1 hp but i couldn&#039;t attack or switch out or use items or anything so i had to turn my 3ds off. this happened again today when i was training a duskull to evolve and i was trying to purposely lose so i could check on a pokemon in gts but the game acted like he fainted but he had 1 hp left and i switched to my volcarona and the game froze. sorry for no capitalization or punctuation im just typing this really fast. [[User:Mastergiygas11|Master&amp;lt;span style=&amp;quot;color:#AB0100;&amp;quot;&amp;gt;Giygas&amp;lt;/span&amp;gt;]] 03:38, 21 December 2011 (UTC)&lt;br /&gt;
*It&#039;s another version of the fainted pokemon glitch.  We don&#039;t know what triggers this glitch but try to put it on this talk page whenever it happens.[[User:Auragirl|Auragirl]] 15:42, 24 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::That happened to me a few times, too. Apparently (at least in this instance) you can&#039;t switch out, use items, or even Struggle. I think it happens mostly if you send out a low-leveled Pokémon against a much higher-level Pokémon. Here&#039;s a link [https://www.youtube.com/watch?v=blWrNDIIyR8]. [[User:Dimenticare|Dimenticare]] ([[User talk:Dimenticare|talk]]) 19:18, 13 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Walk through NPCs glitch ==&lt;br /&gt;
&lt;br /&gt;
I was playing Pokemon White on the school bus and I accidently walked through a NPC.&lt;br /&gt;
It happened when I walked onto the same spot as someone else at the exact same time as they did.&lt;br /&gt;
It happened twice, actually, once with the guy in the house on route 14, and once with the old lady that tells stories&lt;br /&gt;
in Lacunosa town, but inside of the house.&lt;br /&gt;
The NPCs did not move, but I could walk out of them. Also, there isn&#039;t any way to do this glitch other than just timing it right.&lt;br /&gt;
[[User:PokemonPearl|PokemonPearl]] 23:53, 4 February 2012 (UTC)&lt;br /&gt;
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== Wrong Pokemon Glitch? ==&lt;br /&gt;
&lt;br /&gt;
Hi guys. I found a glitch where if you hatch a traded level 1 Zorua in the front of your party, have an Archen at the back of your party, and enter a wild Pokemon battle, the Zorua will be called &amp;quot;Archen&amp;quot; and have Archen&#039;s sprite, but still function as Zorua.&lt;br /&gt;
&lt;br /&gt;
That&#039;s Zorua&#039;s ability, [[Illusion]]. [[User:Yamiidenryuu|Yamiidenryuu]] 23:23, 11 March 2012 (UTC)&lt;br /&gt;
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== PP Glitch ==&lt;br /&gt;
&lt;br /&gt;
I found a glitch in Pokémon White where if you replace a move with less PP than the move the Pokémon is trying to learn, then the new move will only have that much PP until you heal it at the Pokémon Center. For example, if you get rid of Sheer Cold, which has 5 PP, and replace it with Surf, which has 15 PP, Surf&#039;s PP will be 5/15 instead of 15/15 until you heal at a Pokémon Center. Is this worth mentioning? It can happen with any move. ([[User:Charizard101|Charizard101]] 23:19, 7 April 2012 (UTC))&lt;br /&gt;
:That&#039;s not a glitch. It&#039;s intended to keep players from using TMs multiple times to restore PP. See [[TM#Generation V|here]] &amp;lt;span style=&amp;quot;font-family:Georgia&amp;quot;&amp;gt;--[[User:Darth Zekrom|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Darth&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Darth Zekrom|&amp;lt;span style=&amp;quot;color:#00BFFF&amp;quot;&amp;gt;&#039;&#039;&#039;Zekrom&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 00:53, 8 April 2012 (UTC)&lt;br /&gt;
:Thanks a lot. :) ([[User:Charizard101|Charizard101]] 20:26, 8 April 2012 (UTC))&lt;br /&gt;
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== Relic Castle Glitch ==&lt;br /&gt;
&lt;br /&gt;
Thanks to whoever updated this section! :) I couldn&#039;t figure out exactly where it was, since I didn&#039;t have my Black game with me at the moment. ([[User:KyuremsIceBlade|KyuremsIceBlade]] 22:58, 13 April 2012 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Is this considered a Glitch? ==&lt;br /&gt;
&lt;br /&gt;
When leveling up against the Elite Four, in the middle of the battle the Pokémon I am leveling up has a messed up HP level. For example, instead of saying HP 150/150, It would say HP 151/150. If my Pokémon does not have the ability Sturdy, and then is KO&#039;d by a Pokémon; it will freeze my game and say that the Pokémon has fainted with 1 HP remaining. [[User:G50|태권도]] [[User_talk:G50|합기도]] 11:09, 28 April 2012 (UTC)&lt;br /&gt;
:It sounds like an extension of the 1 HP fainting glitch mentioned in a few sections above this one. Never heard of it having an effect before the faint, though. Hmm. [[User:Yamiidenryuu|Yamiidenryuu]] 14:09, 28 April 2012 (UTC)&lt;br /&gt;
::It&#039;s entirely possible this is what causes the 1HP glitch. As for what causes this though... --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:33, 28 April 2012 (UTC)&lt;br /&gt;
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== Are these glitches? ==&lt;br /&gt;
The track doesn&#039;t change to the instrumental one if you use Fly within Opelucid City. I flew from the Gym to the PokéCenter and the music did not change. I noticed this in White.&lt;br /&gt;
The second&#039;s in Opelucid City as well, inside the Gym: There is a ledge square before the first dragon, where you can walk on air on both sides. The area you can walk on is only one square. [[User:Ariano|Ariano]] 07:11, 29 April 2012 (UTC)&lt;br /&gt;
:The first one is a glitch, the second one I can&#039;t find the tile you&#039;re talking about. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:12, 30 April 2012 (UTC)&lt;br /&gt;
:: I&#039;ve tried the second one and it does indeed seem to be a glitch. You can walk on either side of one of the little staircases. I&#039;ll try and see if I can find the place again and get photographs. [[User:Yamiidenryuu|Yamiidenryuu]] 22:09, 30 April 2012 (UTC)&lt;br /&gt;
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Can&#039;t wait. The Gen V gitches is actually my fave page. In fact, the only rrason I joined here was to post a barrellload of glitches that I found.&lt;br /&gt;
&lt;br /&gt;
I even started doing the craziest glitch tests recently. (Yes, I tried to surf while facing out the door in Cafe Warehouse.)&lt;br /&gt;
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Back on topic, I don&#039;t get the first glitch. Can it be explained any simpler please? PS I found a third glitch. You see the 2 small pyramids at the bottom when you enter the gym? You can walk on them. {{unsigned|AWild------Appeared}}&lt;br /&gt;
:Well, I am not sure for 100%. Assist in Generation III wouldn&#039;t call Eggs&#039; moves, according to article it doesn&#039;t that in Gen IV either, but it can call Eggs&#039; moves in Gen V. And, description seems like if it &#039;&#039;shouldn&#039;t&#039;&#039;, as description mentions only Pokémon, not Eggs. Also, please check if the things you found are actually glitches. If you&#039;re unsure, ask someone, like [[User talk:SnorlaxMonster|SnorlaxMonster]]. [[User:Marked +-+-+|Marked +-+-+]] 12:50, 8 May 2012 (UTC)&lt;br /&gt;
::I believe AWild------Appeared was referring to the first glitch mentioned in this section, not the first glitch listed on the page (if you did mean the Assist Egg glitch, then I apologize). Since the term &amp;quot;variable scoring&amp;quot; isn&#039;t that well known, I added the musicians next to each town name. As for the Opelucid Gym glitch, you are not walking on top of the pyramids, but behind them. Try taking a step back; that is the tile that the pyramid occupies. Anyway, I actually prefer having the questions asked on these talk pages, since I still see them and other people can answer them too if they want. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:19, 8 May 2012 (UTC)&lt;br /&gt;
I still don&#039;t get it. Do you mean if you fly from opelucid to nacrene and you aproach the acordion man he would sound like violin? ps i think you can go through those pyramids, VERY SLIGHTLY :) And the solid blocks before the gym pedestal. Glitch? [[User:AWild------Appeared|AWild------Appeared]] 16:45, 8 May 2012 (UTC)&lt;br /&gt;
:Oh, that&#039;s where you&#039;re confused. You need to fly to the town you&#039;re already in; I&#039;ll clarify that in the article. As for the pyramids, I don&#039;t see any clipping. I&#039;m unsure about those Gym pedestals; no other Gym pedestal does it, so I think they are. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:21, 10 May 2012 (UTC)&lt;br /&gt;
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NOW I see. :dumbwitface: When you&#039;re near the musician the music stickes when you fly to where you are.&lt;br /&gt;
&lt;br /&gt;
Mabye you&#039;re right about the pyramids. If you&#039;re wanting to know about the floating guy glitch:&lt;br /&gt;
You see the sloping bit b4 the first dragon tail? Press ^ or v and float.&lt;br /&gt;
&lt;br /&gt;
PS When you reach the gym leader you cant walk on the shadowed bits at the very back. Glitch?&lt;br /&gt;
[[User:AWild------Appeared|EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE]]14:39, 10 May 2012 (UTC)&lt;br /&gt;
:I found the walking on air glitch thanks to your description. I don&#039;t think the shadowed tiles behind the Gym Leader is a glitch though. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:50, 10 May 2012 (UTC)&lt;br /&gt;
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== I can&#039;t put up this video. ==&lt;br /&gt;
&lt;br /&gt;
My article editing skills (like I have any) have failed me. I have this video that you need for the Fainted Pokemon Glitch section but I can&#039;t put it up. Here is the link so somebody else can.  http://www.youtube.com/watch?v=sWXjGusQZd0  --[[User:DrBrock|DrBrock]]&lt;br /&gt;
:Done. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:19, 8 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Help!==&lt;br /&gt;
I need someone to add a video of the Music memory glitches in BW.&lt;br /&gt;
Thank you. - [[User:AWild------Appeared|A wild ------ appeared ]] ([[User talk:AWild------Appeared|talk]]) 17:57, 23 August 2012 (UTC)&lt;br /&gt;
Well?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 11:14, 8 September 2012 (UTC)&lt;br /&gt;
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==Bronzong &amp;quot;glitch&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
The fact that Bronzong&#039;s eyes flash when on the field but not in the summary or Pokedex screens is not a glitch. If you&#039;ll notice, Pokemon will always blink randomly on the field but only perform their set animations elsewhere. This likely isn&#039;t a glitch because the blinking is random and an addition to the Pokemon&#039;s set animation; it is likely a mechanic that is intentionally activated only during battle. &lt;br /&gt;
&lt;br /&gt;
The flashing of Bronzong&#039;s eyes IS its blinking. It just can&#039;t close its eyes as most Pokemon can, so they flash white. That runs on the same generator that causes Pokemon&#039;s eyes to randomly blink in battle but not in the summary or Pokedex. It is not a glitch. [[User:Kianglo|Kianglo]] 02:15, 28 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I can see the reasoning behind [[User:Kianglo|Kianglo]]&#039;s view on the &#039;glitch&#039;. If one were to look at spritesheets for the Pokemon in Gen V, there are several &#039;parts&#039; that make up the whole sprite and some are stored differently (see here for example: http://spriters-resource.com/ds/pokemonblackwhite/sheet/34139 ). One of the main parts stored differently are the Pokemon&#039;s eyes, which is used for making them close when put to sleep. Because it&#039;s independent from the main sprite we&#039;d see, different things can be applied to them during battle or out of battle, such as blinking.&lt;br /&gt;
&lt;br /&gt;
:In short I&#039;d like to second that this isn&#039;t a glitch, but rather just differing sprite behavior. [[User:Chicobo329|Chicobo329]] 05:35, 28 May 2012 (UTC)&lt;br /&gt;
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==Not Sure==&lt;br /&gt;
I found a few trainers that can be battled multiple times if you leave the route and go back onto it. When you walk in front of them you engage in battle again.&lt;br /&gt;
[[User: Tybo10000|Tybo]][[User talk: Tybo10000|10000]] 01:40, 27 July 2012 (UTC)&lt;br /&gt;
:In B2W2, Breeders do this. It is very unlikely to be a glitch. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:01, 17 August 2012 (UTC)&lt;br /&gt;
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==PokéRus==&lt;br /&gt;
hi i recently went to celestial tower and rang the bell 5 times in a row then i battled a couple of litwick using my roserade when i left the tower all of the Pokémon in my party had pokerus is this a glitch[[User:Pachirisupancakes|Pachirisupancakes]] ([[User talk:Pachirisupancakes|talk]]) 19:32, 6 August 2012 (UTC)&lt;br /&gt;
:It means that you likely encountered a wild Litwick with PokéRus, made [[contact]] with it, and spread it through your whole party. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:01, 17 August 2012 (UTC)&lt;br /&gt;
::It&#039;s not a glitch. Read the [[Pokérus]] article for more information. You actually got extremely lucky :) ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 09:19, 17 August 2012 (UTC)&lt;br /&gt;
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omg!i must be the luckiest pokemon trainer ever my first main series pokemon game was heartgold and i already have 14 legitamate shiny pokemon and 19 pokemon with pokerus！！！！♥♥♥♥[[User:Pachirisupancakes|Pachirisupancakes]] ([[User talk:Pachirisupancakes|talk]]) 20:06, 20 August 2012 (UTC)&lt;br /&gt;
I seriously don&#039;t know. I got like 3 Pokérussed Pokémon through trades - in a row. - [[User:AWild------Appeared|A wild ------ appeared ]] ([[User talk:AWild------Appeared|talk]]) 17:55, 23 August 2012 (UTC)&lt;br /&gt;
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==Liberty Garden Fly glitch==&lt;br /&gt;
Hi, I don&#039;t know if you noticed that glitch I&#039;ve recently added... it&#039;s a glitch in which the Liberty Garden point on the map becomes red when selected, as it could be flown to, something that doesn&#039;t happen when the player selects any of the other green points. Now I am asking the ones who have got B2W2: could you please test your games in order to know if they have also got that glitch, as it&#039;s just confirmed to be present in BW? Thanks. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 20:11, 19 August 2012 (UTC)&lt;br /&gt;
:Ok someone else introduced the edit I needed ty. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:34, 21 August 2012 (UTC)&lt;br /&gt;
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== Celestial Tower and Wellspring Cave B-button glitches ==&lt;br /&gt;
&lt;br /&gt;
Are we entirely sure these are glitches? I was under the impression that they were in place to trip up players who try to run past the NPCs without battling. You can see a similar thing happening with NPCs that just turn in place- if you try to run past them and you&#039;re close enough, they&#039;ll turn your way and thus notice you if you haven&#039;t fought them yet. Could someone look into this? [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 02:39, 22 August 2012 (UTC)&lt;br /&gt;
:I personally think they&#039;re glitches.  At least Celestial Tower, which is the one I remember the best, it happens if you just press B, running or not.  --[[User:Funktastic~!|It&amp;amp;#39;s Funktastic~!]] ([[User talk:Funktastic~!|talk]]) 02:52, 22 August 2012 (UTC)&lt;br /&gt;
:Same thing happens at Wellspring Cave.  You just press the B-button and they take a certain amount of steps depending on the trainer class.  (The Black Belt moves two steps and the Battle Girl moves only one if the button isn&#039;t spammed.)  With four presses of the B-button (and giving the time to walk) you can avoid all of them.  [[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 01:25, 26 August 2012 (UTC)&lt;br /&gt;
::The NPCs I mentioned before act like that, too- they look at you if you press B, even if you don&#039;t move. I still think it&#039;s just a variant on that. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 16:29, 30 September 2012 (UTC)&lt;br /&gt;
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==Game Layout Peek==&lt;br /&gt;
&lt;br /&gt;
Hey, are you sure that those weird freezes really just happen when you remove the cartridge from the system? I mean, could those visual glitches also appear if the DS suddenly froze up for other reasons? [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:05, 25 August 2012 (UTC)&lt;br /&gt;
Well yeah, maybe it would happen for other freezes. But what easier is it to freeze your game than to remove your game card? Trying to spawn a 3TrainerPoké in Pokémon White? - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 11:12, 8 September 2012 (UTC)&lt;br /&gt;
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== About the Skyla glitch in B2W2 ==&lt;br /&gt;
&lt;br /&gt;
Do you think we should put an image of Skyla&#039;s sprite from B2W2 in the section describing her sprite glitch, for illustration purposes? &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:Haxorus|&amp;lt;span style=&amp;quot;color:#968428;&amp;quot;&amp;gt;Hax&amp;lt;/span&amp;gt;]][[User talk:Haxorus|&amp;lt;span style=&amp;quot;color:#4C4646;&amp;quot;&amp;gt;or&amp;lt;/span&amp;gt;]][[Special:Contributions/Haxorus|&amp;lt;span style=&amp;quot;color:#800517;&amp;quot;&amp;gt;us&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 16:08, 27 August 2012 (UTC)&lt;br /&gt;
:Yeah, I think that with the proper description it would be useful. Ask it to SnorlaxMonster, please. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:10, 27 August 2012 (UTC)&lt;br /&gt;
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== Assist egg glitch ==&lt;br /&gt;
&lt;br /&gt;
I thought that that was not a glitch. It happened to me in black&lt;br /&gt;
:Well, in previous generations it did not take use any moves from an Egg.  Since an Egg cannot use any move (or battle anyways) it seems to be a mistake for Assist to use the moves of Eggs.  [[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 01:45, 3 September 2012 (UTC)&lt;br /&gt;
::No, this has been bugging me, how sure are we that it&#039;s a glitch and not a new feature of Assist?  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 14:12, 8 September 2012 (UTC)&lt;br /&gt;
:::Hm, if we know if this has been changed between BW to B2W2, then it would point towards a glitch in how Assist works will Eggs.  If it does not change, then we might have to wait until the next game comes out to see what happens.  That is a very good point.  [[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 00:25, 9 September 2012 (UTC)&lt;br /&gt;
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== Missing shadow glitch ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve found a &amp;quot;glitch&amp;quot; in B2W2. In White Forest, outside that big tree, there is a tree that doesn&#039;t have a shadow/the lower part of the model. I dunno if this is more of an error than a glitch, but I wanted to tell you. MAN B2W2 has a lot of glitches! Link here: [http://i48.tinypic.com/2afkc20.jpg]&lt;br /&gt;
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[[User:Mattii|Mattii]] ([[User talk:Mattii|talk]]) 13:28, 8 September 2012 (UTC) (Mucrush)&lt;br /&gt;
:I would say it is a graphical glitch, like a grass tile outside of Floccesy Ranch.  In any case, consider it added.  (I would like to note that I believe there is fewer glitches from B2W2 at the moment than most games.)  [[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 23:07, 10 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Season change error? ==&lt;br /&gt;
&lt;br /&gt;
I was playing my copy of Pokemon White this morning and put my Piloswine and witdraw Petilil while giving it a Lucky Egg. As soon as I exited the Pokemon Center in Lacunosa Town and the screen rapidly changed the season from Autumn all the way to Spring! I went to check my Deerling in the PC and it still had the Autumn sprite. I began playing the game again a few minutes ago and the game had indeed changed to the Spring season. Maybe the glitch was caused by not playing for 2 months. Anyone else able to replicate this glitch? &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 20:11, 10 September 2012 (UTC)&lt;br /&gt;
:This usually happens every time you haven&#039;t played for at least 2 months. It happens all the time in the game from what I&#039;ve seen. [[User:G50|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;ㄱ&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:G50|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;쉰&#039;&#039;&amp;lt;/span&amp;gt;]] G50 20:26, 10 September 2012 (UTC)&lt;br /&gt;
::Would this be worth adding to the page then if it hasn&#039;t been mentioned elsewhere? &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 04:02, 11 September 2012 (UTC)&lt;br /&gt;
:::Sorry for telling you this, but those comments could only come from someone who doesn&#039;t know much about this matter. 2 things:&lt;br /&gt;
&lt;br /&gt;
*The game ALWAYS skips the non-played seasons, which are just updated when you&#039;re outside. That&#039;s no glitch! The programmers HAD that in mind.&lt;br /&gt;
&lt;br /&gt;
*The Deerlings and Sawsbucks, from the moment you catch them, never change form again.&lt;br /&gt;
&lt;br /&gt;
Next time try to get started in a matter that you consider that weird, just to be sure it&#039;s a glitch. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:59, 11 September 2012 (UTC)&lt;br /&gt;
:Deerling and Sawsbuck do what? I might be no genius, neither I have any of these on hand now but [[Form differences|article]] says other thing: &#039;&#039;In both instances, the Pokémon will change forms when the season changes (when the players exits a cave or building) while it is in the party.&#039;&#039; (also, seasons only update when the place &amp;quot;transites&amp;quot;, like exiting caves, buildings, or the exiting/entering [[Floccesy Ranch]]) [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 17:22, 11 September 2012 (UTC)&lt;br /&gt;
::Yeah, I understand what you&#039;re saying, Marked, but he said that he had checked it on the PC. Wjen they&#039;re on the PC, the form doesn&#039;t change. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:04, 11 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unused area in P2 Lab (BW) ==&lt;br /&gt;
&lt;br /&gt;
If you use cheats that let you walk through walls, then go into the P2 Labatory building, and keep walking down,you will find some unused tables and chairs. Could we include this in the article?&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
.....&lt;br /&gt;
&lt;br /&gt;
You know, that puts me in mind of Minecraft&#039;s Far Lands. You basically use cheats to walk through walls, keep walking out of the level for about 34 days (using mods to teleport there is way easier), you will come across some glitchy terrain. I wonder if there is something similar in Pokémon... - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 17:17, 15 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
That sounds like material for the Gen V beta page, rather than this one. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 18:00, 15 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, think we should put it in. But then again, it&#039;s quite glitchy!! - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 18:18, 15 September 2012 (UTC)&lt;br /&gt;
:Nope, it&#039;s more beta than a glitch. It must have been put there purposely at some point, but then was supposed to be removed but was forgotten about. Or is there for some other unknown reason. Not for this page. ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 18:21, 15 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
BTW, if you go to the white bits at the edge of the screen, tthen you will actually go under it. - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 18:56, 15 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A semi-glitches section?==&lt;br /&gt;
Make a semi-glitches section for the page, where we can list old, forgotten &amp;quot;glitches&amp;quot; like the Bike speed glitch, Bike music glitch 2 and these B-Button glitches. - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 19:23, 15 September 2012 (UTC)&lt;br /&gt;
:Nope, it&#039;s all glitches: some may be more minor than others, but it&#039;s all glitches! Once a list of minor glitches used to exist on Bulbapedia, but then it was deleted and now it redirects to [[Glitch]]. I think such thing happened because of controversy about how to tell one from another, and also, this page is supposed to show all the glitches, but with the main ones (not meaning that all the other ones shoulkd be considered minor) being on a separate article, redirected to as the main page on the section from here. Just ignore. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 19:34, 15 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Random game freezing==&lt;br /&gt;
I used to get it often. - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 19:23, 15 September 2012 (UTC)&lt;br /&gt;
:&amp;lt;s&amp;gt;Just don&#039;t be ridiculous!&amp;lt;/s&amp;gt; Yeah, it also happens to me a lot, but not because it&#039;s a glitch. It&#039;s right to say that many glitches cause freezing, but the &amp;quot;random&amp;quot; ones happen due to things like a damaged console (that&#039;s my case). [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 19:34, 15 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
When you said that&#039;s my case, I thought for a sec you were putting your case into the DS. I was like wth? lol.&lt;br /&gt;
For me, it either happens when I drop my DS, or when I take out the card during gameplay.&lt;br /&gt;
Talking of dropping DS&#039;s, I accidentally dropped mine out of the top bunk. Big cracks appeared on the top screen and then some big black blotches appeared. I actually got really sad and started crying like a 2 yr old with its hand cut off.&lt;br /&gt;
I&#039;m getting another DS, but I&#039;m keeping my old one too. - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 19:40, 15 September 2012 (UTC)&lt;br /&gt;
:The game freezing is not a glitch! Dropping the console will obviously make the game freeze! As will taking the game out. Not glitches! ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 22:05, 15 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Yeah, but they can cause them. - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:Minecraft246|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 11:51, 16 September 2012 (UTC)&lt;br /&gt;
:::No, the game freezing causes you to reset your console. It doesn&#039;t cause glitches... ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 12:08, 16 September 2012 (UTC)&lt;br /&gt;
::::Actually, sometimes, it can cause the graphics to become odd, cause a [[glitch song]], or makes early game screens look like multiple colourful vertical lines ([[Game freeze]]). [/argument]. - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:Minecraft246|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 12:54, 16 September 2012 (UTC)&lt;br /&gt;
:::::Oh, when are you going to understand?... yeah, the graphics becoming odd glitch is already documented [[List of glitches in Generation V#Game layout peek|here]]. About the rest, it&#039;s just too much minor: can you imagine the music flowing to the columns? Now what happens if everything stops flowing? Yeah, unless it is still memorized on the console, it will obviously get stuck in the same sound, causing that scary effect. About the colorful vertical liunes, I think you&#039;re talking about the early games: in there, that&#039;s the basic picture, nothing special. Please, try not to always think about pointless things in the future. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:50, 16 September 2012 (UTC)&lt;br /&gt;
::::::*facepalm with spikes on palm* &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 07:16, 17 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Music memory glitch needs a video. ==&lt;br /&gt;
&lt;br /&gt;
Can someone make one video that shows both variants of the [[List of glitches in Generation V#Music memory glitch|Music memory glitch]] please? Remember to link it here! - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:Minecraft246|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 12:57, 16 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Biker speed glitch ==&lt;br /&gt;
&lt;br /&gt;
I doubt it&#039;s an optical illusion- it happens even if you&#039;re standing still, as long as you&#039;re holding down the B button. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 23:47, 12 October 2012 (UTC)&lt;br /&gt;
:...so I think we need a video, because many people could think that. Don&#039;t you? [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:01, 13 October 2012 (UTC)&lt;br /&gt;
::Fine, I&#039;ll try to provide one and upload it ASAP. [[User:Chicobo329|Chicobo329]] ([[User talk:Chicobo329|talk]]) 00:03, 13 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think it&#039;s a glitch and more so something that was planned.  I believe it works with some people not even on bikes in BW2. [[User:Hyper Shadow|Hyper Shadow]] ([[User talk:Hyper Shadow|talk]]) 20:08, 16 October 2012 (UTC)&lt;br /&gt;
:It&#039;s a glitch because of its unusual behavior. It&#039;s not even restricted to bikers, as the Smashers and Hoopsters in Village Bridge also exhibit this behavior and that &#039;heartbreaker&#039; Charles does not speed up when B is held [[User:Chicobo329|Chicobo329]] ([[User talk:Chicobo329|talk]]) 20:49, 16 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Breeders in BW2 ==&lt;br /&gt;
&lt;br /&gt;
There a possible glitch that&#039;s being talked about that I&#039;ve seen where Breeders battle you every time leave re-enter a route eg Route 4. Is this a glitch or simply a characteristic of the trainer? The confusion is my opinion is that it&#039;s unusual that they would implement something like that in the sequels and not the originals. Thanks [[User:Tadzo|Tadzo]] ([[User talk:Tadzo|talk]]) 21:33, 16 October 2012 (UTC)&lt;br /&gt;
:It&#039;s a new thing. Also on purpose. Not a glitch. One of them even says &amp;quot;I&#039;ll battle you every time you visit!&amp;quot; or something like that.--[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 21:36, 16 October 2012 (UTC)&lt;br /&gt;
::In fact an NPC even mentions that a nearby Pokemon Breeder rebattles you. Just a new feature to attempt to compensate for the lack of a Vs. Seeker. [[User:Chicobo329|Chicobo329]] ([[User talk:Chicobo329|talk]]) 01:36, 17 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Kyurem formes glitch? ==&lt;br /&gt;
&lt;br /&gt;
I saw this video online and I was wondering if someone could try to replicate it since I cannot do so at this time.  [[http://www.youtube.com/watch?v=NRal3WZmsjE&amp;amp;list=UUjFM3lstZnugK_QV_60aTlw&amp;amp;index=1&amp;amp;feature=plcp]]  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 01:34, 20 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Is this a glitch? ==&lt;br /&gt;
&lt;br /&gt;
When my {{p|Zoroark}}&#039;s HP is at red, it plays the alarm. After its {{a|Illusion}} wears off, the alarm restarts. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 17:54, 20 October 2012 (UTC)&lt;br /&gt;
* Restarts? You mean the music track skips back to the beginning? Sounds like another minor glitch to me. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 18:08, 20 October 2012 (UTC)&lt;br /&gt;
::Yes, it skips back to the beginning. (By the way, this is Black 2 with N&#039;s Zorua evolved.) --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 18:10, 20 October 2012 (UTC)&lt;br /&gt;
:::I&#039;ve experienced this too, doesn&#039;t seem so much like a glitch as much as the sound effects from Illusion conflicting with the low HP music being cued in a way that makes an awkward mess of sound. --[[User:Kianglo|Kianglo]] ([[User talk:Kianglo|talk]]) 01:43, 3 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Glitches or features? ==&lt;br /&gt;
I&#039;m not sure that all of the things listed here would actually count as glitches. For instance, the &amp;quot;N glitch&amp;quot; doesn&#039;t seem like a glitch at all; rather, it&#039;s very likely that Game Freak didn&#039;t intend for you to get into battles or leave the area until you&#039;d finished with N. The &amp;quot;Biker speed bug&amp;quot; is debatable; it could very well be a feature to prevent the player from just running to evade Trainers (similarly to how trainers who rotate in place do so faster when running). --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 13:38, 7 November 2012 (UTC)&lt;br /&gt;
:The &amp;quot;N glitch&amp;quot; is my fault since I thought at the time that you were stuck with N following the player if N appeared in two spots.  (I will fix that in a bit though it would be nice if an english video can be found.)  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 20:23, 7 November 2012 (UTC)&lt;br /&gt;
::I&#039;ve said before that the &amp;quot;B-button glitches&amp;quot; in general likely aren&#039;t glitches- there&#039;s trainers in most of the games that look right at you if you try to run past them. It&#039;s not even the B-button that does it, since auto-run in HGSS will get their attention as well. BW just expanded on it. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 01:14, 8 November 2012 (UTC)&lt;br /&gt;
:::The only thing that stops me short on the B button glitch is that it happens even if you press B without moving anywhere. If you just hold B while standing still there will still be a speed increase. And this behavior only happens with certain NPC types rather than all of them. This doesn&#039;t seem like consistent behavior to me and it reminds me a lot of a similar run-button bug in the Earthbound Zero US prototype/Mother 1+2 compilation. Not having encounters while N is with is likely because N has no backsprite and entering a battle with him following you can potentially mess up the game or cause strange behavior; this makes it more of a failsafe rather than a glitch.[[User:Chicobo329|Chicobo329]] ([[User talk:Chicobo329|talk]]) 06:59, 8 November 2012 (UTC)&lt;br /&gt;
::::(N glitch - Two Ns can appear.  If this occurs, then it appears that the player is stuck as N will not be able to leave and the player cannot leave.  See the video for more information.)  &amp;lt;--  That is the best I can explain what the N Glitch should mean.  Maybe it should be renamed something else to help since N glitch wasn&#039;t a good choice now that I think about it.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 01:39, 9 November 2012 (UTC)&lt;br /&gt;
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&lt;br /&gt;
== OT Change Glitch? ==&lt;br /&gt;
Along time ago when Black and White first came out, I was visiting my cousin and we were both playing Black. (English version BTW). I was around Pinwheel forest while she was already at Route 4. We were playing around, and we would catch Pokemon, give them weird nicknames and trade them to each other. Later when I came home my brother was looking at the Pokemon my cousin traded to me. I was telling him she caught them, but he said &amp;quot;No, they&#039;re yours, it says that the OT is you&amp;quot; and I was like what? Sure enough, two of the Pokemon my cousin traded to me had me as the OT. It didn&#039;t make sense since I wasn&#039;t at that part of the game yet, and she gave them the nicknames. I was able to rename them in my game too, and they didn&#039;t get boosted EXP. the two Pokemon were Sandile and Darumaka. I think this glitch only appeared on my game and I don&#039;t think it happened on my cousin&#039;s. We have both restarted our games by now and the Pokemon are gone, but I still find this really odd. Nothing has happened like this since.&lt;br /&gt;
Tl;dr, the Pokemon my cousin traded to me somehow got the OT and ID switched to mine. --[[User:Ondelez46regigigas|Ondelez46regigigas]] ([[User talk:Ondelez46regigigas|talk]]) 06:14, 14 November 2012 (UTC)&lt;br /&gt;
this happened to me with a gts pachirisu but i couldnt change the nickname even though they had my ot and my id number i was playing european black btw i still have the pokemon if anyone wants proof[[User:Pachirisupancakes|Pachirisupancakes]] ([[User talk:Pachirisupancakes|talk]]) 14:40, 18 November 2012 (UTC)&lt;br /&gt;
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== Fixed Glitches ==&lt;br /&gt;
&lt;br /&gt;
Yeah, the article said to discuss this. I can confirm that the Nacrene City Café glitch has been fixed in Black 2 and White 2. I will investigate more. [[User:KyuremsIceBlade|KyuremsIceBlade]] ([[User Talk:KyuremsIceBlade|Talk]]) ([[Special:Contributions/KyuremsIceBlade|Contribs]]) 03:11, 21 November 2012 (UTC)&lt;br /&gt;
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The trainers in Celestial Tower have changed, and none of them react to the B button, so I guess you could call that &amp;quot;fixed.&amp;quot; [[User:KyuremsIceBlade|KyuremsIceBlade]] ([[User Talk:KyuremsIceBlade|Talk]]) ([[Special:Contributions/KyuremsIceBlade|Contribs]]) 03:19, 21 November 2012 (UTC)&lt;br /&gt;
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== Money glitch? ==&lt;br /&gt;
&lt;br /&gt;
Check this out. I beat Cilan and Chili with an Amulet Coin and Prize Money Power ↑↑↑, and got this.&lt;br /&gt;
[http://i.imgur.com/7LLda.jpg]&lt;br /&gt;
?3680 pokedollars as prize money. The total multiplier with AC/LI and PMP↑↑↑ seems to be 6x and the base money from beating the brothers in Challenge Mode is 17280, so I got 103680. But there&#039;s only space for five digits so there&#039;s an ? instead of a 10. [[User:Hheebo|Hheebo]] ([[User talk:Hheebo|talk]]) 17:54, 23 November 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Hheebo</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_glitches_in_Generation_V&amp;diff=1802966</id>
		<title>Talk:List of glitches in Generation V</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_glitches_in_Generation_V&amp;diff=1802966"/>
		<updated>2012-11-23T17:54:31Z</updated>

		<summary type="html">&lt;p&gt;Hheebo: /* Money glitch? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Daily events==&lt;br /&gt;
I think I found a glitch with things you can do daily (battle in black city, ride the ferris wheel, ect.).  If you attempt to do it again the next day, the game will act as if you already did everything. {{unsigned|Auragirl}}&lt;br /&gt;
:You probably changed DS or the clock on the DS. Doing either of these will suspend all daily events for 24 hours. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:47, 17 July 2011 (UTC)&lt;br /&gt;
ok, I just forgot I used my sister&#039;s ds that day.  But why isn&#039;t there anything here about the fainted pokemon glitch?[[User:Auragirl|Auragirl]] 01:14, 11 August 2011 (UTC)&lt;br /&gt;
:Do you mean the false glitch mentioned two sections below this, or something else? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:02, 11 August 2011 (UTC)&lt;br /&gt;
I mean the one where a pokemon faints, but the hp bar will stay and show 1hp even though the pokemon has fainted.  I have had it happen to me several times already.  Go look on youtube if you dont understand.[[User:Auragirl|Auragirl]] 12:56, 11 August 2011 (UTC)&lt;br /&gt;
:Well, I have a battle video saved (not mine), 72-38980-27648, which I believe is similar to what you are talking about, but the HP bar does not stay. I have heard of the other one however. I believe we do not note it because we do not know why it happens, or even a way to make it consistently occur. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:20, 11 August 2011 (UTC)&lt;br /&gt;
ok.  If it helps, it usually happens to me when i&#039;m having a double battle in the giant chasm or when i&#039;m battling the trainer with the dynamicpunching machamp in black city.[[User:Auragirl|Auragirl]] 04:24, 16 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Icirrus Gym glitch==&lt;br /&gt;
Well, I found the actual glitch for the Icirrus gym glitch. However, since I had no access to a camcorder at the time, Zowayixx created a video. I later recorded my own glitch and put it on this page, but someone keeps reverting it back. I did discover that glitch.(see Zow&#039;s video description) [[User:Pupcakepup|Pupcakepup]] 15:36, 17 July 2011 (UTC)&lt;br /&gt;
:The discoverer is unimportant. Zowayixx&#039;s video doesn&#039;t have background noise, and yours reall isn&#039;t better than his in any way. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:47, 17 July 2011 (UTC)&lt;br /&gt;
::Just in case you wanted a reference, I can confirm she did discover it. [[User:OwnageMuch|OwnageMuch]] 22:58, 17 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Double battle glitch ==&lt;br /&gt;
&lt;br /&gt;
I encountered this one glitch today in White, or so I think it&#039;s a glitch, and was wondering if it could be investigated into and maybe added. I was in a double battle, and both of my Pokemon had fainted on the exact same turn. I went to &#039;Shift&#039; my Beartic out. But when I went to pick my second choice, which was a healthy Emboar, it wouldn&#039;t let me. I tried the other healthy Pokemon, and nothing. It kept telling me &amp;quot;____ cannot be sent out&amp;quot; despite them being perfectly healthy. In the end, it wouldn&#039;t let me send out anything, and I was basically just stuck there and forced to turn off the DS. So yeah, that&#039;s it. [[User:Rai Marshall|Rai Marshall]] 05:27, 24 July 2011 (UTC)&lt;br /&gt;
:I&#039;ve also encountered this glitch (a lot) in my White (UK), put me right off the double battles. &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:#007FFF; background-color:white&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 06:07, 24 July 2011 (UTC)&lt;br /&gt;
::From memory, I believe you have to select which Pokémon you wish to exchange it with. it isn&#039;t a glitch just a bit counter-intuitive. Basically, because both Pokémon have just fainted, if you just select Emboar, then it does not know which spot to put it in. Select a fainted Pokémon first, then you should be able to switch out (I know I was confused the first time as well)[[User:Dion24|Dion]][[User talk:Dion24|24]] 06:50, 24 July 2011 (UTC)&lt;br /&gt;
:::Yeah, this has tricked a lot of people. It&#039;s not a glitch. If both Pokémon faint at the same time, you need to pick the Pokémon you are going to send in, then the Pokémon you are going to swap it for, then the Pokémon you are going to send in again. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:55, 24 July 2011 (UTC)&lt;br /&gt;
::::Well, that certainly is counter-intuitive. I think I&#039;m actually a bit more confused now, but whatever. [[User:Rai Marshall|Rai Marshall]] 03:19, 25 July 2011 (UTC)&lt;br /&gt;
:::::Ill see if I can explain. This occurs if the two simultaneous fainting pokemon are in the first and second slot. In order to fix it, select one of your pokemon that isnt knocked out. At the Summery/Check moves/Shift screen, hit &amp;quot;Shift&amp;quot; as normal. You will be returned to the main pokemon selection screen. At this point, tap the fainted first-slot pokemon. This will shift the non-fainted pokemon into the first slot, as if you had changed its order out of battle. At this point you can proceed normally. Hope that cleared it up. [[User:PowerPlantRaichu|PowerPlantRaichu]] 10:06, 19 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mistralton gym glitch ==&lt;br /&gt;
&lt;br /&gt;
There is a glitch in the mistralton gym: By shooting yourself using the second last cannon, you&#039;ll be thrown at the wall instead of the ground. You should try it yourself. [[User:Flygonfanno1|Flygonfanno1]]&lt;br /&gt;
:Nope, that is intentional. If it were a glitch, you would probably go through the wall. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:04, 2 September 2011 (UTC)&lt;br /&gt;
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== Battle Subway Glitch ==&lt;br /&gt;
&lt;br /&gt;
Hey, I&#039;ve just encountered a glitch while on the BS. I was using my Dusknoir and Banette (Dream World abilities) in the Double Train and used Curse and Toxic on the foe Ducklett. Eventually the foe Ducklett&#039;s HP NEVER reduces, even when afflicted by poison, curse and attacked. Thus, I was forced to quit. [[User:Lugia61617|Lugia61617]] 17:39, 28 September 2011 (UTC)&lt;br /&gt;
:Did you save the film? [[User:Hezekiah|Hezekiah]] 17:46, 28 September 2011 (UTC)&lt;br /&gt;
:: No, unfortunately... But I have found, on later attempts, that it seemed any time a combination of Curse and poisoning via Toxic is used on a pokemon - notably the left one - would stop going down (originally I believed this to be only when it hit 1 HP, though in the second test the Pokemon was stuck with green health). Strangely my third attempt at replicating this failed as the glitch didn&#039;t occur... [[User:Lugia61617|Lugia61617]] 18:11, 28 September 2011 (UTC)&lt;br /&gt;
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== Pinwheel Forest and Moor of Icirrus music glitch ==&lt;br /&gt;
&lt;br /&gt;
I finally got around making a video of a glitch I discovered some time ago.(http://www.youtube.com/watch?v=fp5JI-n2Gps) I haven&#039;t seen this documented anywhere yet, so should it be added here? [[User:Hheebo|Hheebo]] 22:03, 5 December 2011 (UTC)&lt;br /&gt;
:I&#039;d say go ahead, there&#039;s nothing stopping you as long as it&#039;s valid and can be replicated. --[[User:Chickasaurus|Chickasaurus]] 22:33, 5 December 2011 (UTC)&lt;br /&gt;
::Created an entry for it. My cart is European, bought 3/4/11 but I&#039;m fairly certain it works on all versions. If someone wants to make a better video, be my guest, the quality of my camera is kinda bad and I didn&#039;t have a platform to stabilize it. [[User:Hheebo|Hheebo]] 12:09, 6 December 2011 (UTC)&lt;br /&gt;
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== 1 hp glitch ==&lt;br /&gt;
&lt;br /&gt;
I was battling the elite four trying to evolve yanma, and he had already leveled up so i switched him out so he would stop getting exp. and an attack that should have killed him didn&#039;t and he was left with 1 hp but i couldn&#039;t attack or switch out or use items or anything so i had to turn my 3ds off. this happened again today when i was training a duskull to evolve and i was trying to purposely lose so i could check on a pokemon in gts but the game acted like he fainted but he had 1 hp left and i switched to my volcarona and the game froze. sorry for no capitalization or punctuation im just typing this really fast. [[User:Mastergiygas11|Master&amp;lt;span style=&amp;quot;color:#AB0100;&amp;quot;&amp;gt;Giygas&amp;lt;/span&amp;gt;]] 03:38, 21 December 2011 (UTC)&lt;br /&gt;
*It&#039;s another version of the fainted pokemon glitch.  We don&#039;t know what triggers this glitch but try to put it on this talk page whenever it happens.[[User:Auragirl|Auragirl]] 15:42, 24 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::That happened to me a few times, too. Apparently (at least in this instance) you can&#039;t switch out, use items, or even Struggle. I think it happens mostly if you send out a low-leveled Pokémon against a much higher-level Pokémon. Here&#039;s a link [https://www.youtube.com/watch?v=blWrNDIIyR8]. [[User:Dimenticare|Dimenticare]] ([[User talk:Dimenticare|talk]]) 19:18, 13 June 2012 (UTC)&lt;br /&gt;
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== Walk through NPCs glitch ==&lt;br /&gt;
&lt;br /&gt;
I was playing Pokemon White on the school bus and I accidently walked through a NPC.&lt;br /&gt;
It happened when I walked onto the same spot as someone else at the exact same time as they did.&lt;br /&gt;
It happened twice, actually, once with the guy in the house on route 14, and once with the old lady that tells stories&lt;br /&gt;
in Lacunosa town, but inside of the house.&lt;br /&gt;
The NPCs did not move, but I could walk out of them. Also, there isn&#039;t any way to do this glitch other than just timing it right.&lt;br /&gt;
[[User:PokemonPearl|PokemonPearl]] 23:53, 4 February 2012 (UTC)&lt;br /&gt;
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== Wrong Pokemon Glitch? ==&lt;br /&gt;
&lt;br /&gt;
Hi guys. I found a glitch where if you hatch a traded level 1 Zorua in the front of your party, have an Archen at the back of your party, and enter a wild Pokemon battle, the Zorua will be called &amp;quot;Archen&amp;quot; and have Archen&#039;s sprite, but still function as Zorua.&lt;br /&gt;
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That&#039;s Zorua&#039;s ability, [[Illusion]]. [[User:Yamiidenryuu|Yamiidenryuu]] 23:23, 11 March 2012 (UTC)&lt;br /&gt;
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== PP Glitch ==&lt;br /&gt;
&lt;br /&gt;
I found a glitch in Pokémon White where if you replace a move with less PP than the move the Pokémon is trying to learn, then the new move will only have that much PP until you heal it at the Pokémon Center. For example, if you get rid of Sheer Cold, which has 5 PP, and replace it with Surf, which has 15 PP, Surf&#039;s PP will be 5/15 instead of 15/15 until you heal at a Pokémon Center. Is this worth mentioning? It can happen with any move. ([[User:Charizard101|Charizard101]] 23:19, 7 April 2012 (UTC))&lt;br /&gt;
:That&#039;s not a glitch. It&#039;s intended to keep players from using TMs multiple times to restore PP. See [[TM#Generation V|here]] &amp;lt;span style=&amp;quot;font-family:Georgia&amp;quot;&amp;gt;--[[User:Darth Zekrom|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Darth&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Darth Zekrom|&amp;lt;span style=&amp;quot;color:#00BFFF&amp;quot;&amp;gt;&#039;&#039;&#039;Zekrom&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 00:53, 8 April 2012 (UTC)&lt;br /&gt;
:Thanks a lot. :) ([[User:Charizard101|Charizard101]] 20:26, 8 April 2012 (UTC))&lt;br /&gt;
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== Relic Castle Glitch ==&lt;br /&gt;
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Thanks to whoever updated this section! :) I couldn&#039;t figure out exactly where it was, since I didn&#039;t have my Black game with me at the moment. ([[User:KyuremsIceBlade|KyuremsIceBlade]] 22:58, 13 April 2012 (UTC))&lt;br /&gt;
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== Is this considered a Glitch? ==&lt;br /&gt;
&lt;br /&gt;
When leveling up against the Elite Four, in the middle of the battle the Pokémon I am leveling up has a messed up HP level. For example, instead of saying HP 150/150, It would say HP 151/150. If my Pokémon does not have the ability Sturdy, and then is KO&#039;d by a Pokémon; it will freeze my game and say that the Pokémon has fainted with 1 HP remaining. [[User:G50|태권도]] [[User_talk:G50|합기도]] 11:09, 28 April 2012 (UTC)&lt;br /&gt;
:It sounds like an extension of the 1 HP fainting glitch mentioned in a few sections above this one. Never heard of it having an effect before the faint, though. Hmm. [[User:Yamiidenryuu|Yamiidenryuu]] 14:09, 28 April 2012 (UTC)&lt;br /&gt;
::It&#039;s entirely possible this is what causes the 1HP glitch. As for what causes this though... --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:33, 28 April 2012 (UTC)&lt;br /&gt;
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== Are these glitches? ==&lt;br /&gt;
The track doesn&#039;t change to the instrumental one if you use Fly within Opelucid City. I flew from the Gym to the PokéCenter and the music did not change. I noticed this in White.&lt;br /&gt;
The second&#039;s in Opelucid City as well, inside the Gym: There is a ledge square before the first dragon, where you can walk on air on both sides. The area you can walk on is only one square. [[User:Ariano|Ariano]] 07:11, 29 April 2012 (UTC)&lt;br /&gt;
:The first one is a glitch, the second one I can&#039;t find the tile you&#039;re talking about. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:12, 30 April 2012 (UTC)&lt;br /&gt;
:: I&#039;ve tried the second one and it does indeed seem to be a glitch. You can walk on either side of one of the little staircases. I&#039;ll try and see if I can find the place again and get photographs. [[User:Yamiidenryuu|Yamiidenryuu]] 22:09, 30 April 2012 (UTC)&lt;br /&gt;
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Can&#039;t wait. The Gen V gitches is actually my fave page. In fact, the only rrason I joined here was to post a barrellload of glitches that I found.&lt;br /&gt;
&lt;br /&gt;
I even started doing the craziest glitch tests recently. (Yes, I tried to surf while facing out the door in Cafe Warehouse.)&lt;br /&gt;
&lt;br /&gt;
Back on topic, I don&#039;t get the first glitch. Can it be explained any simpler please? PS I found a third glitch. You see the 2 small pyramids at the bottom when you enter the gym? You can walk on them. {{unsigned|AWild------Appeared}}&lt;br /&gt;
:Well, I am not sure for 100%. Assist in Generation III wouldn&#039;t call Eggs&#039; moves, according to article it doesn&#039;t that in Gen IV either, but it can call Eggs&#039; moves in Gen V. And, description seems like if it &#039;&#039;shouldn&#039;t&#039;&#039;, as description mentions only Pokémon, not Eggs. Also, please check if the things you found are actually glitches. If you&#039;re unsure, ask someone, like [[User talk:SnorlaxMonster|SnorlaxMonster]]. [[User:Marked +-+-+|Marked +-+-+]] 12:50, 8 May 2012 (UTC)&lt;br /&gt;
::I believe AWild------Appeared was referring to the first glitch mentioned in this section, not the first glitch listed on the page (if you did mean the Assist Egg glitch, then I apologize). Since the term &amp;quot;variable scoring&amp;quot; isn&#039;t that well known, I added the musicians next to each town name. As for the Opelucid Gym glitch, you are not walking on top of the pyramids, but behind them. Try taking a step back; that is the tile that the pyramid occupies. Anyway, I actually prefer having the questions asked on these talk pages, since I still see them and other people can answer them too if they want. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:19, 8 May 2012 (UTC)&lt;br /&gt;
I still don&#039;t get it. Do you mean if you fly from opelucid to nacrene and you aproach the acordion man he would sound like violin? ps i think you can go through those pyramids, VERY SLIGHTLY :) And the solid blocks before the gym pedestal. Glitch? [[User:AWild------Appeared|AWild------Appeared]] 16:45, 8 May 2012 (UTC)&lt;br /&gt;
:Oh, that&#039;s where you&#039;re confused. You need to fly to the town you&#039;re already in; I&#039;ll clarify that in the article. As for the pyramids, I don&#039;t see any clipping. I&#039;m unsure about those Gym pedestals; no other Gym pedestal does it, so I think they are. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:21, 10 May 2012 (UTC)&lt;br /&gt;
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NOW I see. :dumbwitface: When you&#039;re near the musician the music stickes when you fly to where you are.&lt;br /&gt;
&lt;br /&gt;
Mabye you&#039;re right about the pyramids. If you&#039;re wanting to know about the floating guy glitch:&lt;br /&gt;
You see the sloping bit b4 the first dragon tail? Press ^ or v and float.&lt;br /&gt;
&lt;br /&gt;
PS When you reach the gym leader you cant walk on the shadowed bits at the very back. Glitch?&lt;br /&gt;
[[User:AWild------Appeared|EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE]]14:39, 10 May 2012 (UTC)&lt;br /&gt;
:I found the walking on air glitch thanks to your description. I don&#039;t think the shadowed tiles behind the Gym Leader is a glitch though. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:50, 10 May 2012 (UTC)&lt;br /&gt;
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== I can&#039;t put up this video. ==&lt;br /&gt;
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My article editing skills (like I have any) have failed me. I have this video that you need for the Fainted Pokemon Glitch section but I can&#039;t put it up. Here is the link so somebody else can.  http://www.youtube.com/watch?v=sWXjGusQZd0  --[[User:DrBrock|DrBrock]]&lt;br /&gt;
:Done. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:19, 8 May 2012 (UTC)&lt;br /&gt;
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==Help!==&lt;br /&gt;
I need someone to add a video of the Music memory glitches in BW.&lt;br /&gt;
Thank you. - [[User:AWild------Appeared|A wild ------ appeared ]] ([[User talk:AWild------Appeared|talk]]) 17:57, 23 August 2012 (UTC)&lt;br /&gt;
Well?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 11:14, 8 September 2012 (UTC)&lt;br /&gt;
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==Bronzong &amp;quot;glitch&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
The fact that Bronzong&#039;s eyes flash when on the field but not in the summary or Pokedex screens is not a glitch. If you&#039;ll notice, Pokemon will always blink randomly on the field but only perform their set animations elsewhere. This likely isn&#039;t a glitch because the blinking is random and an addition to the Pokemon&#039;s set animation; it is likely a mechanic that is intentionally activated only during battle. &lt;br /&gt;
&lt;br /&gt;
The flashing of Bronzong&#039;s eyes IS its blinking. It just can&#039;t close its eyes as most Pokemon can, so they flash white. That runs on the same generator that causes Pokemon&#039;s eyes to randomly blink in battle but not in the summary or Pokedex. It is not a glitch. [[User:Kianglo|Kianglo]] 02:15, 28 May 2012 (UTC)&lt;br /&gt;
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:I can see the reasoning behind [[User:Kianglo|Kianglo]]&#039;s view on the &#039;glitch&#039;. If one were to look at spritesheets for the Pokemon in Gen V, there are several &#039;parts&#039; that make up the whole sprite and some are stored differently (see here for example: http://spriters-resource.com/ds/pokemonblackwhite/sheet/34139 ). One of the main parts stored differently are the Pokemon&#039;s eyes, which is used for making them close when put to sleep. Because it&#039;s independent from the main sprite we&#039;d see, different things can be applied to them during battle or out of battle, such as blinking.&lt;br /&gt;
&lt;br /&gt;
:In short I&#039;d like to second that this isn&#039;t a glitch, but rather just differing sprite behavior. [[User:Chicobo329|Chicobo329]] 05:35, 28 May 2012 (UTC)&lt;br /&gt;
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==Not Sure==&lt;br /&gt;
I found a few trainers that can be battled multiple times if you leave the route and go back onto it. When you walk in front of them you engage in battle again.&lt;br /&gt;
[[User: Tybo10000|Tybo]][[User talk: Tybo10000|10000]] 01:40, 27 July 2012 (UTC)&lt;br /&gt;
:In B2W2, Breeders do this. It is very unlikely to be a glitch. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:01, 17 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==PokéRus==&lt;br /&gt;
hi i recently went to celestial tower and rang the bell 5 times in a row then i battled a couple of litwick using my roserade when i left the tower all of the Pokémon in my party had pokerus is this a glitch[[User:Pachirisupancakes|Pachirisupancakes]] ([[User talk:Pachirisupancakes|talk]]) 19:32, 6 August 2012 (UTC)&lt;br /&gt;
:It means that you likely encountered a wild Litwick with PokéRus, made [[contact]] with it, and spread it through your whole party. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:01, 17 August 2012 (UTC)&lt;br /&gt;
::It&#039;s not a glitch. Read the [[Pokérus]] article for more information. You actually got extremely lucky :) ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 09:19, 17 August 2012 (UTC)&lt;br /&gt;
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omg!i must be the luckiest pokemon trainer ever my first main series pokemon game was heartgold and i already have 14 legitamate shiny pokemon and 19 pokemon with pokerus！！！！♥♥♥♥[[User:Pachirisupancakes|Pachirisupancakes]] ([[User talk:Pachirisupancakes|talk]]) 20:06, 20 August 2012 (UTC)&lt;br /&gt;
I seriously don&#039;t know. I got like 3 Pokérussed Pokémon through trades - in a row. - [[User:AWild------Appeared|A wild ------ appeared ]] ([[User talk:AWild------Appeared|talk]]) 17:55, 23 August 2012 (UTC)&lt;br /&gt;
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==Liberty Garden Fly glitch==&lt;br /&gt;
Hi, I don&#039;t know if you noticed that glitch I&#039;ve recently added... it&#039;s a glitch in which the Liberty Garden point on the map becomes red when selected, as it could be flown to, something that doesn&#039;t happen when the player selects any of the other green points. Now I am asking the ones who have got B2W2: could you please test your games in order to know if they have also got that glitch, as it&#039;s just confirmed to be present in BW? Thanks. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 20:11, 19 August 2012 (UTC)&lt;br /&gt;
:Ok someone else introduced the edit I needed ty. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:34, 21 August 2012 (UTC)&lt;br /&gt;
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== Celestial Tower and Wellspring Cave B-button glitches ==&lt;br /&gt;
&lt;br /&gt;
Are we entirely sure these are glitches? I was under the impression that they were in place to trip up players who try to run past the NPCs without battling. You can see a similar thing happening with NPCs that just turn in place- if you try to run past them and you&#039;re close enough, they&#039;ll turn your way and thus notice you if you haven&#039;t fought them yet. Could someone look into this? [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 02:39, 22 August 2012 (UTC)&lt;br /&gt;
:I personally think they&#039;re glitches.  At least Celestial Tower, which is the one I remember the best, it happens if you just press B, running or not.  --[[User:Funktastic~!|It&amp;amp;#39;s Funktastic~!]] ([[User talk:Funktastic~!|talk]]) 02:52, 22 August 2012 (UTC)&lt;br /&gt;
:Same thing happens at Wellspring Cave.  You just press the B-button and they take a certain amount of steps depending on the trainer class.  (The Black Belt moves two steps and the Battle Girl moves only one if the button isn&#039;t spammed.)  With four presses of the B-button (and giving the time to walk) you can avoid all of them.  [[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 01:25, 26 August 2012 (UTC)&lt;br /&gt;
::The NPCs I mentioned before act like that, too- they look at you if you press B, even if you don&#039;t move. I still think it&#039;s just a variant on that. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 16:29, 30 September 2012 (UTC)&lt;br /&gt;
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==Game Layout Peek==&lt;br /&gt;
&lt;br /&gt;
Hey, are you sure that those weird freezes really just happen when you remove the cartridge from the system? I mean, could those visual glitches also appear if the DS suddenly froze up for other reasons? [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:05, 25 August 2012 (UTC)&lt;br /&gt;
Well yeah, maybe it would happen for other freezes. But what easier is it to freeze your game than to remove your game card? Trying to spawn a 3TrainerPoké in Pokémon White? - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 11:12, 8 September 2012 (UTC)&lt;br /&gt;
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== About the Skyla glitch in B2W2 ==&lt;br /&gt;
&lt;br /&gt;
Do you think we should put an image of Skyla&#039;s sprite from B2W2 in the section describing her sprite glitch, for illustration purposes? &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:Haxorus|&amp;lt;span style=&amp;quot;color:#968428;&amp;quot;&amp;gt;Hax&amp;lt;/span&amp;gt;]][[User talk:Haxorus|&amp;lt;span style=&amp;quot;color:#4C4646;&amp;quot;&amp;gt;or&amp;lt;/span&amp;gt;]][[Special:Contributions/Haxorus|&amp;lt;span style=&amp;quot;color:#800517;&amp;quot;&amp;gt;us&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 16:08, 27 August 2012 (UTC)&lt;br /&gt;
:Yeah, I think that with the proper description it would be useful. Ask it to SnorlaxMonster, please. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:10, 27 August 2012 (UTC)&lt;br /&gt;
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== Assist egg glitch ==&lt;br /&gt;
&lt;br /&gt;
I thought that that was not a glitch. It happened to me in black&lt;br /&gt;
:Well, in previous generations it did not take use any moves from an Egg.  Since an Egg cannot use any move (or battle anyways) it seems to be a mistake for Assist to use the moves of Eggs.  [[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 01:45, 3 September 2012 (UTC)&lt;br /&gt;
::No, this has been bugging me, how sure are we that it&#039;s a glitch and not a new feature of Assist?  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 14:12, 8 September 2012 (UTC)&lt;br /&gt;
:::Hm, if we know if this has been changed between BW to B2W2, then it would point towards a glitch in how Assist works will Eggs.  If it does not change, then we might have to wait until the next game comes out to see what happens.  That is a very good point.  [[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 00:25, 9 September 2012 (UTC)&lt;br /&gt;
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== Missing shadow glitch ==&lt;br /&gt;
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I&#039;ve found a &amp;quot;glitch&amp;quot; in B2W2. In White Forest, outside that big tree, there is a tree that doesn&#039;t have a shadow/the lower part of the model. I dunno if this is more of an error than a glitch, but I wanted to tell you. MAN B2W2 has a lot of glitches! Link here: [http://i48.tinypic.com/2afkc20.jpg]&lt;br /&gt;
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[[User:Mattii|Mattii]] ([[User talk:Mattii|talk]]) 13:28, 8 September 2012 (UTC) (Mucrush)&lt;br /&gt;
:I would say it is a graphical glitch, like a grass tile outside of Floccesy Ranch.  In any case, consider it added.  (I would like to note that I believe there is fewer glitches from B2W2 at the moment than most games.)  [[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 23:07, 10 September 2012 (UTC)&lt;br /&gt;
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== Season change error? ==&lt;br /&gt;
&lt;br /&gt;
I was playing my copy of Pokemon White this morning and put my Piloswine and witdraw Petilil while giving it a Lucky Egg. As soon as I exited the Pokemon Center in Lacunosa Town and the screen rapidly changed the season from Autumn all the way to Spring! I went to check my Deerling in the PC and it still had the Autumn sprite. I began playing the game again a few minutes ago and the game had indeed changed to the Spring season. Maybe the glitch was caused by not playing for 2 months. Anyone else able to replicate this glitch? &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 20:11, 10 September 2012 (UTC)&lt;br /&gt;
:This usually happens every time you haven&#039;t played for at least 2 months. It happens all the time in the game from what I&#039;ve seen. [[User:G50|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;ㄱ&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:G50|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;쉰&#039;&#039;&amp;lt;/span&amp;gt;]] G50 20:26, 10 September 2012 (UTC)&lt;br /&gt;
::Would this be worth adding to the page then if it hasn&#039;t been mentioned elsewhere? &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 04:02, 11 September 2012 (UTC)&lt;br /&gt;
:::Sorry for telling you this, but those comments could only come from someone who doesn&#039;t know much about this matter. 2 things:&lt;br /&gt;
&lt;br /&gt;
*The game ALWAYS skips the non-played seasons, which are just updated when you&#039;re outside. That&#039;s no glitch! The programmers HAD that in mind.&lt;br /&gt;
&lt;br /&gt;
*The Deerlings and Sawsbucks, from the moment you catch them, never change form again.&lt;br /&gt;
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Next time try to get started in a matter that you consider that weird, just to be sure it&#039;s a glitch. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:59, 11 September 2012 (UTC)&lt;br /&gt;
:Deerling and Sawsbuck do what? I might be no genius, neither I have any of these on hand now but [[Form differences|article]] says other thing: &#039;&#039;In both instances, the Pokémon will change forms when the season changes (when the players exits a cave or building) while it is in the party.&#039;&#039; (also, seasons only update when the place &amp;quot;transites&amp;quot;, like exiting caves, buildings, or the exiting/entering [[Floccesy Ranch]]) [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 17:22, 11 September 2012 (UTC)&lt;br /&gt;
::Yeah, I understand what you&#039;re saying, Marked, but he said that he had checked it on the PC. Wjen they&#039;re on the PC, the form doesn&#039;t change. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:04, 11 September 2012 (UTC)&lt;br /&gt;
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== Unused area in P2 Lab (BW) ==&lt;br /&gt;
&lt;br /&gt;
If you use cheats that let you walk through walls, then go into the P2 Labatory building, and keep walking down,you will find some unused tables and chairs. Could we include this in the article?&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
.....&lt;br /&gt;
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You know, that puts me in mind of Minecraft&#039;s Far Lands. You basically use cheats to walk through walls, keep walking out of the level for about 34 days (using mods to teleport there is way easier), you will come across some glitchy terrain. I wonder if there is something similar in Pokémon... - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 17:17, 15 September 2012 (UTC)&lt;br /&gt;
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That sounds like material for the Gen V beta page, rather than this one. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 18:00, 15 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, think we should put it in. But then again, it&#039;s quite glitchy!! - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 18:18, 15 September 2012 (UTC)&lt;br /&gt;
:Nope, it&#039;s more beta than a glitch. It must have been put there purposely at some point, but then was supposed to be removed but was forgotten about. Or is there for some other unknown reason. Not for this page. ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 18:21, 15 September 2012 (UTC)&lt;br /&gt;
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BTW, if you go to the white bits at the edge of the screen, tthen you will actually go under it. - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 18:56, 15 September 2012 (UTC)&lt;br /&gt;
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== A semi-glitches section?==&lt;br /&gt;
Make a semi-glitches section for the page, where we can list old, forgotten &amp;quot;glitches&amp;quot; like the Bike speed glitch, Bike music glitch 2 and these B-Button glitches. - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 19:23, 15 September 2012 (UTC)&lt;br /&gt;
:Nope, it&#039;s all glitches: some may be more minor than others, but it&#039;s all glitches! Once a list of minor glitches used to exist on Bulbapedia, but then it was deleted and now it redirects to [[Glitch]]. I think such thing happened because of controversy about how to tell one from another, and also, this page is supposed to show all the glitches, but with the main ones (not meaning that all the other ones shoulkd be considered minor) being on a separate article, redirected to as the main page on the section from here. Just ignore. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 19:34, 15 September 2012 (UTC)&lt;br /&gt;
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==Random game freezing==&lt;br /&gt;
I used to get it often. - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 19:23, 15 September 2012 (UTC)&lt;br /&gt;
:&amp;lt;s&amp;gt;Just don&#039;t be ridiculous!&amp;lt;/s&amp;gt; Yeah, it also happens to me a lot, but not because it&#039;s a glitch. It&#039;s right to say that many glitches cause freezing, but the &amp;quot;random&amp;quot; ones happen due to things like a damaged console (that&#039;s my case). [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 19:34, 15 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
When you said that&#039;s my case, I thought for a sec you were putting your case into the DS. I was like wth? lol.&lt;br /&gt;
For me, it either happens when I drop my DS, or when I take out the card during gameplay.&lt;br /&gt;
Talking of dropping DS&#039;s, I accidentally dropped mine out of the top bunk. Big cracks appeared on the top screen and then some big black blotches appeared. I actually got really sad and started crying like a 2 yr old with its hand cut off.&lt;br /&gt;
I&#039;m getting another DS, but I&#039;m keeping my old one too. - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 19:40, 15 September 2012 (UTC)&lt;br /&gt;
:The game freezing is not a glitch! Dropping the console will obviously make the game freeze! As will taking the game out. Not glitches! ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 22:05, 15 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Yeah, but they can cause them. - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:Minecraft246|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 11:51, 16 September 2012 (UTC)&lt;br /&gt;
:::No, the game freezing causes you to reset your console. It doesn&#039;t cause glitches... ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 12:08, 16 September 2012 (UTC)&lt;br /&gt;
::::Actually, sometimes, it can cause the graphics to become odd, cause a [[glitch song]], or makes early game screens look like multiple colourful vertical lines ([[Game freeze]]). [/argument]. - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:Minecraft246|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 12:54, 16 September 2012 (UTC)&lt;br /&gt;
:::::Oh, when are you going to understand?... yeah, the graphics becoming odd glitch is already documented [[List of glitches in Generation V#Game layout peek|here]]. About the rest, it&#039;s just too much minor: can you imagine the music flowing to the columns? Now what happens if everything stops flowing? Yeah, unless it is still memorized on the console, it will obviously get stuck in the same sound, causing that scary effect. About the colorful vertical liunes, I think you&#039;re talking about the early games: in there, that&#039;s the basic picture, nothing special. Please, try not to always think about pointless things in the future. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:50, 16 September 2012 (UTC)&lt;br /&gt;
::::::*facepalm with spikes on palm* &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:AWild------Appeared|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 07:16, 17 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Music memory glitch needs a video. ==&lt;br /&gt;
&lt;br /&gt;
Can someone make one video that shows both variants of the [[List of glitches in Generation V#Music memory glitch|Music memory glitch]] please? Remember to link it here! - &amp;lt;span style=&amp;quot;font-family:Franklin Gothic Medium;background-color:teal;border:4px ridge green;&amp;quot;&amp;gt;[[User Talk:Minecraft246|&amp;lt;span style=&amp;quot;color:cyan;&amp;quot;&amp;gt;&#039;&#039;&#039;A Wild (?) Appeared&#039;&#039;&#039; &amp;lt;/span&amp;gt;]] &amp;lt;/span&amp;gt; 12:57, 16 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Biker speed glitch ==&lt;br /&gt;
&lt;br /&gt;
I doubt it&#039;s an optical illusion- it happens even if you&#039;re standing still, as long as you&#039;re holding down the B button. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 23:47, 12 October 2012 (UTC)&lt;br /&gt;
:...so I think we need a video, because many people could think that. Don&#039;t you? [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:01, 13 October 2012 (UTC)&lt;br /&gt;
::Fine, I&#039;ll try to provide one and upload it ASAP. [[User:Chicobo329|Chicobo329]] ([[User talk:Chicobo329|talk]]) 00:03, 13 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think it&#039;s a glitch and more so something that was planned.  I believe it works with some people not even on bikes in BW2. [[User:Hyper Shadow|Hyper Shadow]] ([[User talk:Hyper Shadow|talk]]) 20:08, 16 October 2012 (UTC)&lt;br /&gt;
:It&#039;s a glitch because of its unusual behavior. It&#039;s not even restricted to bikers, as the Smashers and Hoopsters in Village Bridge also exhibit this behavior and that &#039;heartbreaker&#039; Charles does not speed up when B is held [[User:Chicobo329|Chicobo329]] ([[User talk:Chicobo329|talk]]) 20:49, 16 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Breeders in BW2 ==&lt;br /&gt;
&lt;br /&gt;
There a possible glitch that&#039;s being talked about that I&#039;ve seen where Breeders battle you every time leave re-enter a route eg Route 4. Is this a glitch or simply a characteristic of the trainer? The confusion is my opinion is that it&#039;s unusual that they would implement something like that in the sequels and not the originals. Thanks [[User:Tadzo|Tadzo]] ([[User talk:Tadzo|talk]]) 21:33, 16 October 2012 (UTC)&lt;br /&gt;
:It&#039;s a new thing. Also on purpose. Not a glitch. One of them even says &amp;quot;I&#039;ll battle you every time you visit!&amp;quot; or something like that.--[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 21:36, 16 October 2012 (UTC)&lt;br /&gt;
::In fact an NPC even mentions that a nearby Pokemon Breeder rebattles you. Just a new feature to attempt to compensate for the lack of a Vs. Seeker. [[User:Chicobo329|Chicobo329]] ([[User talk:Chicobo329|talk]]) 01:36, 17 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Kyurem formes glitch? ==&lt;br /&gt;
&lt;br /&gt;
I saw this video online and I was wondering if someone could try to replicate it since I cannot do so at this time.  [[http://www.youtube.com/watch?v=NRal3WZmsjE&amp;amp;list=UUjFM3lstZnugK_QV_60aTlw&amp;amp;index=1&amp;amp;feature=plcp]]  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 01:34, 20 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Is this a glitch? ==&lt;br /&gt;
&lt;br /&gt;
When my {{p|Zoroark}}&#039;s HP is at red, it plays the alarm. After its {{a|Illusion}} wears off, the alarm restarts. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 17:54, 20 October 2012 (UTC)&lt;br /&gt;
* Restarts? You mean the music track skips back to the beginning? Sounds like another minor glitch to me. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 18:08, 20 October 2012 (UTC)&lt;br /&gt;
::Yes, it skips back to the beginning. (By the way, this is Black 2 with N&#039;s Zorua evolved.) --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 18:10, 20 October 2012 (UTC)&lt;br /&gt;
:::I&#039;ve experienced this too, doesn&#039;t seem so much like a glitch as much as the sound effects from Illusion conflicting with the low HP music being cued in a way that makes an awkward mess of sound. --[[User:Kianglo|Kianglo]] ([[User talk:Kianglo|talk]]) 01:43, 3 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Glitches or features? ==&lt;br /&gt;
I&#039;m not sure that all of the things listed here would actually count as glitches. For instance, the &amp;quot;N glitch&amp;quot; doesn&#039;t seem like a glitch at all; rather, it&#039;s very likely that Game Freak didn&#039;t intend for you to get into battles or leave the area until you&#039;d finished with N. The &amp;quot;Biker speed bug&amp;quot; is debatable; it could very well be a feature to prevent the player from just running to evade Trainers (similarly to how trainers who rotate in place do so faster when running). --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 13:38, 7 November 2012 (UTC)&lt;br /&gt;
:The &amp;quot;N glitch&amp;quot; is my fault since I thought at the time that you were stuck with N following the player if N appeared in two spots.  (I will fix that in a bit though it would be nice if an english video can be found.)  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 20:23, 7 November 2012 (UTC)&lt;br /&gt;
::I&#039;ve said before that the &amp;quot;B-button glitches&amp;quot; in general likely aren&#039;t glitches- there&#039;s trainers in most of the games that look right at you if you try to run past them. It&#039;s not even the B-button that does it, since auto-run in HGSS will get their attention as well. BW just expanded on it. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 01:14, 8 November 2012 (UTC)&lt;br /&gt;
:::The only thing that stops me short on the B button glitch is that it happens even if you press B without moving anywhere. If you just hold B while standing still there will still be a speed increase. And this behavior only happens with certain NPC types rather than all of them. This doesn&#039;t seem like consistent behavior to me and it reminds me a lot of a similar run-button bug in the Earthbound Zero US prototype/Mother 1+2 compilation. Not having encounters while N is with is likely because N has no backsprite and entering a battle with him following you can potentially mess up the game or cause strange behavior; this makes it more of a failsafe rather than a glitch.[[User:Chicobo329|Chicobo329]] ([[User talk:Chicobo329|talk]]) 06:59, 8 November 2012 (UTC)&lt;br /&gt;
::::(N glitch - Two Ns can appear.  If this occurs, then it appears that the player is stuck as N will not be able to leave and the player cannot leave.  See the video for more information.)  &amp;lt;--  That is the best I can explain what the N Glitch should mean.  Maybe it should be renamed something else to help since N glitch wasn&#039;t a good choice now that I think about it.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 01:39, 9 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== OT Change Glitch? ==&lt;br /&gt;
Along time ago when Black and White first came out, I was visiting my cousin and we were both playing Black. (English version BTW). I was around Pinwheel forest while she was already at Route 4. We were playing around, and we would catch Pokemon, give them weird nicknames and trade them to each other. Later when I came home my brother was looking at the Pokemon my cousin traded to me. I was telling him she caught them, but he said &amp;quot;No, they&#039;re yours, it says that the OT is you&amp;quot; and I was like what? Sure enough, two of the Pokemon my cousin traded to me had me as the OT. It didn&#039;t make sense since I wasn&#039;t at that part of the game yet, and she gave them the nicknames. I was able to rename them in my game too, and they didn&#039;t get boosted EXP. the two Pokemon were Sandile and Darumaka. I think this glitch only appeared on my game and I don&#039;t think it happened on my cousin&#039;s. We have both restarted our games by now and the Pokemon are gone, but I still find this really odd. Nothing has happened like this since.&lt;br /&gt;
Tl;dr, the Pokemon my cousin traded to me somehow got the OT and ID switched to mine. --[[User:Ondelez46regigigas|Ondelez46regigigas]] ([[User talk:Ondelez46regigigas|talk]]) 06:14, 14 November 2012 (UTC)&lt;br /&gt;
this happened to me with a gts pachirisu but i couldnt change the nickname even though they had my ot and my id number i was playing european black btw i still have the pokemon if anyone wants proof[[User:Pachirisupancakes|Pachirisupancakes]] ([[User talk:Pachirisupancakes|talk]]) 14:40, 18 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fixed Glitches ==&lt;br /&gt;
&lt;br /&gt;
Yeah, the article said to discuss this. I can confirm that the Nacrene City Café glitch has been fixed in Black 2 and White 2. I will investigate more. [[User:KyuremsIceBlade|KyuremsIceBlade]] ([[User Talk:KyuremsIceBlade|Talk]]) ([[Special:Contributions/KyuremsIceBlade|Contribs]]) 03:11, 21 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
The trainers in Celestial Tower have changed, and none of them react to the B button, so I guess you could call that &amp;quot;fixed.&amp;quot; [[User:KyuremsIceBlade|KyuremsIceBlade]] ([[User Talk:KyuremsIceBlade|Talk]]) ([[Special:Contributions/KyuremsIceBlade|Contribs]]) 03:19, 21 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Money glitch? ==&lt;br /&gt;
&lt;br /&gt;
Check this out. I beat Cilan and Chili with an Amulet Coin and Prize Money Power ↑↑↑, and got this.&lt;br /&gt;
[http://i.imgur.com/7LLda.jpg]&lt;br /&gt;
?3680 pokedollars as prize money. The total multiplier with AC/LI and PMP↑↑↑ seems to be 6x and the base money from beating the brothers in Challenge Mode is 17280, so I got 103680. But there&#039;s only space for five digits so there&#039;s a ? instead of 10. [[User:Hheebo|Hheebo]] ([[User talk:Hheebo|talk]]) 17:54, 23 November 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Hheebo</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Winstrate_family&amp;diff=1794972</id>
		<title>Talk:Winstrate family</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Winstrate_family&amp;diff=1794972"/>
		<updated>2012-11-09T16:18:26Z</updated>

		<summary type="html">&lt;p&gt;Hheebo: /* Vito */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does anyone know the Japanese names for the Winstrate/Kachinuki family?  While the page here lists the family&#039;s original Japanese name, the members of the family fail to appear listed with their Japanese names (while other language names appear).  Is it that they have &amp;quot;English&amp;quot; names in the Japanese version as well?  If so, some note should be made of it.  If not, the Japanese names should be listed as well.  I don&#039;t know what the names are, but if anyone does, they should list the names here.  ~Kumori Satosuke&lt;br /&gt;
&lt;br /&gt;
Please, use me! [[List of characters in other languages]] :-)  &lt;br /&gt;
[[User:Siegfried|Siegfried]] 16:30, 1 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Disambig ==&lt;br /&gt;
&lt;br /&gt;
could anyone redirect Victor? There is the COTD annd the member of winstrate family. [[Image:Ani254MS.gif]][[User:Jmath|&amp;lt;span style=&amp;quot;color: #006666&amp;quot;&amp;gt;Jmath&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;]][[User talk:Jmath|&amp;lt;span style=&amp;quot;color: #006699&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[Image:Ani448MS.gif]] 19:00, 26 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Done. [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt;20:19, 26 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Different Tables==&lt;br /&gt;
Vito should get two tables for his Pokémon because he has completely different teams for Ruby/Sapphire and in Emerald. {{unsigned|Pyles}}&lt;br /&gt;
&lt;br /&gt;
==Vito&#039;s Trainer Class==&lt;br /&gt;
&lt;br /&gt;
On my emerald he is Winstrate Vito, and on my sapphire he&#039;s CoolTrainer Vito, someone should add he&#039;s the only trainer with two trainer classes. [[User:SpecialK|SpecialK Leiks Lucario and The Celebi Glitch]] 16:55, 2 January 2010 (UTC)&lt;br /&gt;
:What? You must be mistaken. On my Emerald he&#039;s Cooltrainer Vito. Checked the in-game data. And even if he did change the Trainer Classes, he wouldn&#039;t be the first one to do it. --[[User:Maxim|Maxim]] 17:10, 2 January 2010 (UTC)&lt;br /&gt;
::Whoops. Wrong way round. Emerald made him cooltrainer, sapphire made him winsrate... [[User:SpecialK|SpecialK Leiks Lucario and The Celebi Glitch]] 17:19, 2 January 2010 (UTC)&lt;br /&gt;
:::Nope. Also checked. You must be mistaken. Human&#039;s eyes sometimes see what they want to see, not what it really is. --[[User:Maxim|Maxim]] 17:27, 2 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia error? ==&lt;br /&gt;
&lt;br /&gt;
It says in the trivia section &amp;quot;Vivi is depicted as a Lass in the games, putting her age somewhere in the teens, but in the anime, she is depicted as a child.&amp;quot; but this could be wrong. Originally Lass trainer class was depicted as a child. Also if you look at how most girls are showing with Pokemon the Lass sprite from R/S/E could just be done like May was in the anime: 10 years old but much more developed in the chest. Any thoughts on this idea? P.S: This is not a perverted post. I&#039;m only pointing out that sometimes in the Pokemon universe the artists give the girls more grown up features despite their ages.--[[User:Lycos Ex Mortis|Lycos Ex Mortis]] 09:40, 7 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Vito ==&lt;br /&gt;
&lt;br /&gt;
Vito of the Winstrate family and Veteran Vito from the Dark Expert tournament.. any relation? (http://bulbapedia.bulbagarden.net/wiki/Type_Expert_Tournament/Dark#Vito) [[User:Hheebo|Hheebo]] ([[User talk:Hheebo|talk]]) 12:01, 9 November 2012 (UTC)&lt;br /&gt;
:No, their Japanese names are different. Vito Winstrate is リョウヘイ (Ryōhei), while Veteran Vito is ヴィトー (Vito). --[[User:神奇超龍|&amp;lt;font color=&amp;quot;#2B547E&amp;quot;&amp;gt;&#039;&#039;&#039;超龍&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;「&#039;&#039;&#039;[[User talk:神奇超龍|Chao]]&#039;&#039;&#039;」&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; 12:13, 9 November 2012 (UTC)&lt;br /&gt;
:: What a shame. [[User:Hheebo|Hheebo]] ([[User talk:Hheebo|talk]]) 16:18, 9 November 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Hheebo</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Winstrate_family&amp;diff=1794886</id>
		<title>Talk:Winstrate family</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Winstrate_family&amp;diff=1794886"/>
		<updated>2012-11-09T12:01:14Z</updated>

		<summary type="html">&lt;p&gt;Hheebo: /* Vito */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does anyone know the Japanese names for the Winstrate/Kachinuki family?  While the page here lists the family&#039;s original Japanese name, the members of the family fail to appear listed with their Japanese names (while other language names appear).  Is it that they have &amp;quot;English&amp;quot; names in the Japanese version as well?  If so, some note should be made of it.  If not, the Japanese names should be listed as well.  I don&#039;t know what the names are, but if anyone does, they should list the names here.  ~Kumori Satosuke&lt;br /&gt;
&lt;br /&gt;
Please, use me! [[List of characters in other languages]] :-)  &lt;br /&gt;
[[User:Siegfried|Siegfried]] 16:30, 1 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Disambig ==&lt;br /&gt;
&lt;br /&gt;
could anyone redirect Victor? There is the COTD annd the member of winstrate family. [[Image:Ani254MS.gif]][[User:Jmath|&amp;lt;span style=&amp;quot;color: #006666&amp;quot;&amp;gt;Jmath&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;]][[User talk:Jmath|&amp;lt;span style=&amp;quot;color: #006699&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[Image:Ani448MS.gif]] 19:00, 26 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Done. [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt;20:19, 26 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Different Tables==&lt;br /&gt;
Vito should get two tables for his Pokémon because he has completely different teams for Ruby/Sapphire and in Emerald. {{unsigned|Pyles}}&lt;br /&gt;
&lt;br /&gt;
==Vito&#039;s Trainer Class==&lt;br /&gt;
&lt;br /&gt;
On my emerald he is Winstrate Vito, and on my sapphire he&#039;s CoolTrainer Vito, someone should add he&#039;s the only trainer with two trainer classes. [[User:SpecialK|SpecialK Leiks Lucario and The Celebi Glitch]] 16:55, 2 January 2010 (UTC)&lt;br /&gt;
:What? You must be mistaken. On my Emerald he&#039;s Cooltrainer Vito. Checked the in-game data. And even if he did change the Trainer Classes, he wouldn&#039;t be the first one to do it. --[[User:Maxim|Maxim]] 17:10, 2 January 2010 (UTC)&lt;br /&gt;
::Whoops. Wrong way round. Emerald made him cooltrainer, sapphire made him winsrate... [[User:SpecialK|SpecialK Leiks Lucario and The Celebi Glitch]] 17:19, 2 January 2010 (UTC)&lt;br /&gt;
:::Nope. Also checked. You must be mistaken. Human&#039;s eyes sometimes see what they want to see, not what it really is. --[[User:Maxim|Maxim]] 17:27, 2 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia error? ==&lt;br /&gt;
&lt;br /&gt;
It says in the trivia section &amp;quot;Vivi is depicted as a Lass in the games, putting her age somewhere in the teens, but in the anime, she is depicted as a child.&amp;quot; but this could be wrong. Originally Lass trainer class was depicted as a child. Also if you look at how most girls are showing with Pokemon the Lass sprite from R/S/E could just be done like May was in the anime: 10 years old but much more developed in the chest. Any thoughts on this idea? P.S: This is not a perverted post. I&#039;m only pointing out that sometimes in the Pokemon universe the artists give the girls more grown up features despite their ages.--[[User:Lycos Ex Mortis|Lycos Ex Mortis]] 09:40, 7 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Vito ==&lt;br /&gt;
&lt;br /&gt;
Vito of the Winstrate family and Veteran Vito from the Dark Expert tournament.. any relation? (http://bulbapedia.bulbagarden.net/wiki/Type_Expert_Tournament/Dark#Vito) [[User:Hheebo|Hheebo]] ([[User talk:Hheebo|talk]]) 12:01, 9 November 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Hheebo</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Unova_Route_13&amp;diff=1786646</id>
		<title>Talk:Unova Route 13</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Unova_Route_13&amp;diff=1786646"/>
		<updated>2012-10-26T21:11:07Z</updated>

		<summary type="html">&lt;p&gt;Hheebo: /* Treasure hunter in B2W2? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Wild Pokemon? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve definitely run into two Emolgas while grinding on shaking grass, looking for Tangrowth. I&#039;m not sure how the wild Pokemon part of the game is discovered, but should this be put somewhere? [[User:Toujours|Toujours]] 23:06, 20 April 2011 (UTC)&lt;br /&gt;
:Don&#039;t know what you mean, but Tangrowth is definitely in Route 13, I know this since I&#039;ve caught one. It&#039;s encounter  rate is 5% afterall.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Reshiram (Pokémon)|&amp;lt;span style=&amp;quot;color:#858585&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Zekrom (Pokémon)|&amp;lt;span style=&amp;quot;color:#D8D8D8&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 02:31, 21 April 2011 (UTC)&lt;br /&gt;
::I&#039;m pretty sure they&#039;re claiming: there are Emolga on Route 13, which is data we don&#039;t have. [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 03:01, 21 April 2011 (UTC)&lt;br /&gt;
:::Yeah, Arc has it right. I can believe that Tangrowth is there and I just haven&#039;t seen one yet, what I&#039;m saying is that Emolga is in the shaking grass as well. Serebii has it listed, and I&#039;ve run into a few there. [[User:Toujours|Toujours]] 18:02, 21 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hidden Heart Scale by Giant Chasm entrance (B2W2) ==&lt;br /&gt;
&lt;br /&gt;
It regenerates, but I don&#039;t know at what frequency it does so. [[User:Mysterious Ivysaur|Mysterious Ivysaur]] ([[User talk:Mysterious Ivysaur|talk]]) 05:05, 23 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Treasure hunter in B2W2? ==&lt;br /&gt;
&lt;br /&gt;
In B2W2 the treasure hunter is an Ace Trainer instead of a man in black. His dialogue is similar to the guy in BW, but he also says &amp;quot;I don&#039;t find as many things as I used to, though...&amp;quot;. I&#039;ve only gotten flutes from him in B2W2. [[User:Hheebo|Hheebo]] ([[User talk:Hheebo|talk]]) 21:11, 26 October 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Hheebo</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Black_and_White_beta&amp;diff=1614282</id>
		<title>Talk:Pokémon Black and White beta</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Black_and_White_beta&amp;diff=1614282"/>
		<updated>2012-02-29T16:59:50Z</updated>

		<summary type="html">&lt;p&gt;Hheebo: /* Hidden track? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==animatated sprites?==&lt;br /&gt;
[[File:Spr BW Black 2.png|thumb]]&amp;lt;br/&amp;gt;[[File:Spr BW White 2.png|thumb]]&lt;br /&gt;
these are two sprites found in the game. on closer inspection, they look like part of the animation frame for the trainer sprite. are these two sprites being used in the game? if not, is it worth mentioning that the main characters sprite might be animated initially? -[[User:Pokeant|Pokeant]] 01:40, 25 October 2010 (UTC)&lt;br /&gt;
: No, these are for something else (Like the Pokeathelon sprites for Ethan and Lyra) [[User:Ataro|Ataro]] 01:51, 25 October 2010 (UTC)&lt;br /&gt;
::Miracle Shooter. &amp;lt;span style=&amp;quot;font-family:Cracked; font-size:125%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[[User:Tc26/Anime Predictions|&amp;lt;span style=&amp;quot;color:#303030;&amp;quot;&amp;gt;tc&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Tc26|&amp;lt;span style=&amp;quot;color:#e03828;&amp;quot;&amp;gt;²₆&amp;lt;/span&amp;gt;]][[User talk:Tc26|&amp;lt;span style=&amp;quot;color:#303030;&amp;quot;&amp;gt;tc&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User:Tc26/Sandbox|&amp;lt;span style=&amp;quot;color:#e03828;&amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt; 02:26, 25 October 2010 (UTC)&lt;br /&gt;
:::Ok, thanks. my mistake. -[[User:Pokeant|Pokeant]] 02:47, 25 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Cheren&#039;s VS Sprite==&lt;br /&gt;
So earlier I noticed that there were a couple differences between Cheren&#039;s VS sprite in the trailer (The one that also showed Black&#039;s beta VS sprite) and the final version in the games. In the trailer, Cheren&#039;s eyes are looking straight forward where as the in the games, he&#039;s looking at the player&#039;s VS sprite. There are also two small streaks in his hair in the final version&#039;s sprite. This isn&#039;t present in the beta sprite. Also, in the final version, his mouth is slightly open. [[User:Fudgenuggets|Fudgenuggets]] 02:41, 15 November 2010 (UTC)&lt;br /&gt;
:Can&#039;t tell about the mouth in the video, but everything else you mentioned, plus a color change on one side of his jacket, I saw too. I&#039;ll add it once I have time.--&#039;&#039;&#039;[[User:Immewnity|&amp;lt;span style=&amp;quot;color:#88AADD&amp;quot;&amp;gt;&#039;&#039;immewnity&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Immewnity|&amp;lt;span style=&amp;quot;color:#627DB7&amp;quot;&amp;gt;the&amp;lt;/span&amp;gt;]][[Special:Contributions/Immewnity|&amp;lt;span style=&amp;quot;color:#335577&amp;quot;&amp;gt;mew&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:30, 18 November 2010 (UTC)&lt;br /&gt;
::I&#039;m surprised no one has mentioned Bel&#039;s missing C-gear (or whatever) in her beta sprite [[User:Ataro|Ataro]] 01:37, 18 November 2010 (UTC)&lt;br /&gt;
:::Where&#039;s this!?!--&#039;&#039;&#039;[[User:Immewnity|&amp;lt;span style=&amp;quot;color:#88AADD&amp;quot;&amp;gt;&#039;&#039;immewnity&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Immewnity|&amp;lt;span style=&amp;quot;color:#627DB7&amp;quot;&amp;gt;the&amp;lt;/span&amp;gt;]][[Special:Contributions/Immewnity|&amp;lt;span style=&amp;quot;color:#335577&amp;quot;&amp;gt;mew&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 20:57, 20 November 2010 (UTC)&lt;br /&gt;
::::[http://www.youtube.com/watch?v=vHZy4aqJns8&amp;amp;feature=related This video] has the beta sprite. --[[Special:Contributions/CoolPikachu!|&amp;lt;span style=&amp;quot;color:#00AF33;&amp;quot;&amp;gt;&#039;&#039;&#039;☆&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#0098d9;&amp;quot;&amp;gt;&#039;&#039;&#039;Cool&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#F8D030;&amp;quot;&amp;gt;&#039;&#039;&#039;Pikachu!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:32, 21 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Zoroark&#039;s Shadow ==&lt;br /&gt;
&lt;br /&gt;
In the first screenshots of Zoroark battling Zorua, Zoroark&#039;s shadow is illogically placed. The shadow of his left foot should start right at the base of his foot, but instead it starts in front of his left foot. This has since been fixed and therefore should be added to the Beta page. Note that the picture that I speak of is used in the Night Burst article, so that should also be changed to a corrected screenshot.&lt;br /&gt;
&lt;br /&gt;
http://bulbapedia.bulbagarden.net/wiki/Night_Burst_(move){{unsigned|Qwart}}&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;God Stone&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
I vaguely remember something about this, which would have been used to revive Kyurem, but was scrapped. This was in the page long ago, why was it removed? [[User:Blitzamirin|Blitzamirin]] 01:23, 11 July 2011 (UTC)&lt;br /&gt;
:&amp;quot;&#039;&#039;&#039;Various items have been discovered by hackers in the coding of Black and White. These items can be obtained using Action Replay and other cheating products, but cannot be used.&#039;&#039;&#039;&amp;quot; It doesn&#039;t have to be mentioned. Also, that&#039;s something they&#039;ll probably put in the third version..whenever it comes out. [[User:Ataro|Ataro]] 01:28, 11 July 2011 (UTC)&lt;br /&gt;
::No wonder it got deleted after I put it in. [[User:Pokedex493|Pokedex493]] 00:10, 12 July 2011 (UTC)&lt;br /&gt;
:::Of course they don&#039;t &#039;&#039;&#039;have&#039;&#039;&#039; to be mentioned, but it&#039;s a hell of a lot more interesting if they &#039;&#039;&#039;are&#039;&#039;&#039; mentioned. Damn you people suck at this, you know that? It&#039;s supposed to be a repository of information - not just what the higher-ups think is cool.&lt;br /&gt;
::::I don&#039;t mean to be rude, but I agree. This is supposed to be a website of knowledge, so the rule should be as long as it&#039;s true, it should be in the article it&#039;s supposed to be in, just make sure it has enough information. [[User:Pokedex493|Pokedex493]] 20:02, 3 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Liberty Island ==&lt;br /&gt;
&lt;br /&gt;
In my Black, whenever I decide to fly to a location, Liberty Island has a &amp;quot;red pinpoint marker&amp;quot;.As you know, cities and places with the aforementioned markers are flyable too, meaning that Liberty Island was, at some point, flyable too? It is the only non flyable location to show this... I&#039;m redundant.^_^ Blitzamirin ^_^ 18:24, 23 July 2011 (UTC)&lt;br /&gt;
:As mentioned [[Liberty_Garden#Trivia|here]], yes that is the most likely reason. As far as I know it is the only such location in Unova.  - [[User:GL|GL]]&amp;lt;sub&amp;gt;&amp;amp;#60;[[User_talk:GL|T]]&amp;amp;#62;&amp;lt;/sub&amp;gt; 18:30, 23 July 2011 (UTC)&lt;br /&gt;
:: My word, I never saw that trivia. Anyways, should it be noted here, as it could have been programmed this way in the beta.[[User:Blitzamirin|&amp;lt;span style=&amp;quot;color:#399999&amp;quot;&amp;gt; ~ Blitzamirin ~ &amp;lt;/span&amp;gt;]]  19:29, 23 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==In-Battle Evolution==&lt;br /&gt;
&lt;br /&gt;
If I remember correctly, Black/White was also supposed to have it so that your Pokémon could evolve in-battle. Did I just dream that, or was it an idea that was scrapped? [[User:Sweekun|Sweekun]] 19:01, 29 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Skyarrow &amp;quot;dropped sprite&amp;quot;? ==&lt;br /&gt;
&lt;br /&gt;
What does this mean: &amp;quot;with one also showing what seems to be a dropped sprite whose use is unknown, and not including a sprite of a NPC&amp;quot;? Between the two pictures, I see no dropped sprites with unknown purposes. Is it talking about that slightly-distorted-due-to-scaling back sprite of the backpack-carrying girl? --[[User:HeroicJay|HeroicJay]] 18:23, 14 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
—I agree, although it sure can look like weird red machine, it is the aforementioned girl. Change? --[[User:ChReNiC|ChReNiC]] 21:47, 19 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Placeholder data for alternate Kyurem form ==&lt;br /&gt;
&lt;br /&gt;
http://pokebeach.com/2012/02/placeholder-for-kyurem-forme-found-in-black-and-white-coding &amp;lt;-- As it says.&lt;br /&gt;
&lt;br /&gt;
It also mentions similar data in Diamond/Pearl for the Pokemon that gained new forms in Platinum, so we could add that to the beta page for DP. [[User:Yamiidenryuu|Yamiidenryuu]] 19:11, 3 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Beta Chargestone Cave? ==&lt;br /&gt;
&lt;br /&gt;
I &#039;&#039;know&#039;&#039; Serebii isn&#039;t considered a reliable source around here, but it was the only place where I could find [http://www.serebii.net/blackwhite/cave.png this image]. Here you can see the rocks lying around the cave are of a darker tone and don&#039;t appear to glow as much as in the final version... additionally, some of them also appear to be differently shaped. What do you think? [[User:Haxorus|&amp;lt;span style=&amp;quot;color:#968428&amp;quot;&amp;gt;&#039;&#039;&#039;Hax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Haxorus|&amp;lt;span style=&amp;quot;color:#4C4646&amp;quot;&amp;gt;&#039;&#039;&#039;or&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:MyContributions|&amp;lt;span style=&amp;quot;color:#800517&amp;quot;&amp;gt;&#039;&#039;&#039;us&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:03, 29 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hidden track? ==&lt;br /&gt;
&lt;br /&gt;
Any idea what&#039;s up with this track? http://www.youtube.com/watch?v=e4f2RnozJ1w&lt;br /&gt;
It&#039;s in the game files as SEQ_BGM_E_INISHIE but it&#039;s not included in the official soundtrack release and as far as I know it doesn&#039;t play ingame. [[User:Hheebo|Hheebo]] 12:59, 29 February 2012 (UTC)&lt;br /&gt;
:If I&#039;m not mistaken, it actually plays during the Meloetta event that teaches it Relic Song. - [[User:Blazios|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;Blazios&amp;lt;/span&amp;gt;]] [[User Talk:Blazios|&amp;lt;span style=&amp;quot;color:limegreen&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 13:07, 29 February 2012 (UTC)&lt;br /&gt;
::Really? That&#039;s cool, I forgot all about that. [[User:Hheebo|Hheebo]] 16:59, 29 February 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Hheebo</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Black_and_White_beta&amp;diff=1614099</id>
		<title>Talk:Pokémon Black and White beta</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Black_and_White_beta&amp;diff=1614099"/>
		<updated>2012-02-29T12:59:27Z</updated>

		<summary type="html">&lt;p&gt;Hheebo: /* Hidden track? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==animatated sprites?==&lt;br /&gt;
[[File:Spr BW Black 2.png|thumb]]&amp;lt;br/&amp;gt;[[File:Spr BW White 2.png|thumb]]&lt;br /&gt;
these are two sprites found in the game. on closer inspection, they look like part of the animation frame for the trainer sprite. are these two sprites being used in the game? if not, is it worth mentioning that the main characters sprite might be animated initially? -[[User:Pokeant|Pokeant]] 01:40, 25 October 2010 (UTC)&lt;br /&gt;
: No, these are for something else (Like the Pokeathelon sprites for Ethan and Lyra) [[User:Ataro|Ataro]] 01:51, 25 October 2010 (UTC)&lt;br /&gt;
::Miracle Shooter. &amp;lt;span style=&amp;quot;font-family:Cracked; font-size:125%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[[User:Tc26/Anime Predictions|&amp;lt;span style=&amp;quot;color:#303030;&amp;quot;&amp;gt;tc&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Tc26|&amp;lt;span style=&amp;quot;color:#e03828;&amp;quot;&amp;gt;²₆&amp;lt;/span&amp;gt;]][[User talk:Tc26|&amp;lt;span style=&amp;quot;color:#303030;&amp;quot;&amp;gt;tc&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User:Tc26/Sandbox|&amp;lt;span style=&amp;quot;color:#e03828;&amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt; 02:26, 25 October 2010 (UTC)&lt;br /&gt;
:::Ok, thanks. my mistake. -[[User:Pokeant|Pokeant]] 02:47, 25 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Cheren&#039;s VS Sprite==&lt;br /&gt;
So earlier I noticed that there were a couple differences between Cheren&#039;s VS sprite in the trailer (The one that also showed Black&#039;s beta VS sprite) and the final version in the games. In the trailer, Cheren&#039;s eyes are looking straight forward where as the in the games, he&#039;s looking at the player&#039;s VS sprite. There are also two small streaks in his hair in the final version&#039;s sprite. This isn&#039;t present in the beta sprite. Also, in the final version, his mouth is slightly open. [[User:Fudgenuggets|Fudgenuggets]] 02:41, 15 November 2010 (UTC)&lt;br /&gt;
:Can&#039;t tell about the mouth in the video, but everything else you mentioned, plus a color change on one side of his jacket, I saw too. I&#039;ll add it once I have time.--&#039;&#039;&#039;[[User:Immewnity|&amp;lt;span style=&amp;quot;color:#88AADD&amp;quot;&amp;gt;&#039;&#039;immewnity&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Immewnity|&amp;lt;span style=&amp;quot;color:#627DB7&amp;quot;&amp;gt;the&amp;lt;/span&amp;gt;]][[Special:Contributions/Immewnity|&amp;lt;span style=&amp;quot;color:#335577&amp;quot;&amp;gt;mew&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:30, 18 November 2010 (UTC)&lt;br /&gt;
::I&#039;m surprised no one has mentioned Bel&#039;s missing C-gear (or whatever) in her beta sprite [[User:Ataro|Ataro]] 01:37, 18 November 2010 (UTC)&lt;br /&gt;
:::Where&#039;s this!?!--&#039;&#039;&#039;[[User:Immewnity|&amp;lt;span style=&amp;quot;color:#88AADD&amp;quot;&amp;gt;&#039;&#039;immewnity&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Immewnity|&amp;lt;span style=&amp;quot;color:#627DB7&amp;quot;&amp;gt;the&amp;lt;/span&amp;gt;]][[Special:Contributions/Immewnity|&amp;lt;span style=&amp;quot;color:#335577&amp;quot;&amp;gt;mew&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 20:57, 20 November 2010 (UTC)&lt;br /&gt;
::::[http://www.youtube.com/watch?v=vHZy4aqJns8&amp;amp;feature=related This video] has the beta sprite. --[[Special:Contributions/CoolPikachu!|&amp;lt;span style=&amp;quot;color:#00AF33;&amp;quot;&amp;gt;&#039;&#039;&#039;☆&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#0098d9;&amp;quot;&amp;gt;&#039;&#039;&#039;Cool&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#F8D030;&amp;quot;&amp;gt;&#039;&#039;&#039;Pikachu!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:32, 21 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Zoroark&#039;s Shadow ==&lt;br /&gt;
&lt;br /&gt;
In the first screenshots of Zoroark battling Zorua, Zoroark&#039;s shadow is illogically placed. The shadow of his left foot should start right at the base of his foot, but instead it starts in front of his left foot. This has since been fixed and therefore should be added to the Beta page. Note that the picture that I speak of is used in the Night Burst article, so that should also be changed to a corrected screenshot.&lt;br /&gt;
&lt;br /&gt;
http://bulbapedia.bulbagarden.net/wiki/Night_Burst_(move){{unsigned|Qwart}}&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;God Stone&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
I vaguely remember something about this, which would have been used to revive Kyurem, but was scrapped. This was in the page long ago, why was it removed? [[User:Blitzamirin|Blitzamirin]] 01:23, 11 July 2011 (UTC)&lt;br /&gt;
:&amp;quot;&#039;&#039;&#039;Various items have been discovered by hackers in the coding of Black and White. These items can be obtained using Action Replay and other cheating products, but cannot be used.&#039;&#039;&#039;&amp;quot; It doesn&#039;t have to be mentioned. Also, that&#039;s something they&#039;ll probably put in the third version..whenever it comes out. [[User:Ataro|Ataro]] 01:28, 11 July 2011 (UTC)&lt;br /&gt;
::No wonder it got deleted after I put it in. [[User:Pokedex493|Pokedex493]] 00:10, 12 July 2011 (UTC)&lt;br /&gt;
:::Of course they don&#039;t &#039;&#039;&#039;have&#039;&#039;&#039; to be mentioned, but it&#039;s a hell of a lot more interesting if they &#039;&#039;&#039;are&#039;&#039;&#039; mentioned. Damn you people suck at this, you know that? It&#039;s supposed to be a repository of information - not just what the higher-ups think is cool.&lt;br /&gt;
::::I don&#039;t mean to be rude, but I agree. This is supposed to be a website of knowledge, so the rule should be as long as it&#039;s true, it should be in the article it&#039;s supposed to be in, just make sure it has enough information. [[User:Pokedex493|Pokedex493]] 20:02, 3 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Liberty Island ==&lt;br /&gt;
&lt;br /&gt;
In my Black, whenever I decide to fly to a location, Liberty Island has a &amp;quot;red pinpoint marker&amp;quot;.As you know, cities and places with the aforementioned markers are flyable too, meaning that Liberty Island was, at some point, flyable too? It is the only non flyable location to show this... I&#039;m redundant.^_^ Blitzamirin ^_^ 18:24, 23 July 2011 (UTC)&lt;br /&gt;
:As mentioned [[Liberty_Garden#Trivia|here]], yes that is the most likely reason. As far as I know it is the only such location in Unova.  - [[User:GL|GL]]&amp;lt;sub&amp;gt;&amp;amp;#60;[[User_talk:GL|T]]&amp;amp;#62;&amp;lt;/sub&amp;gt; 18:30, 23 July 2011 (UTC)&lt;br /&gt;
:: My word, I never saw that trivia. Anyways, should it be noted here, as it could have been programmed this way in the beta.[[User:Blitzamirin|&amp;lt;span style=&amp;quot;color:#399999&amp;quot;&amp;gt; ~ Blitzamirin ~ &amp;lt;/span&amp;gt;]]  19:29, 23 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==In-Battle Evolution==&lt;br /&gt;
&lt;br /&gt;
If I remember correctly, Black/White was also supposed to have it so that your Pokémon could evolve in-battle. Did I just dream that, or was it an idea that was scrapped? [[User:Sweekun|Sweekun]] 19:01, 29 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Skyarrow &amp;quot;dropped sprite&amp;quot;? ==&lt;br /&gt;
&lt;br /&gt;
What does this mean: &amp;quot;with one also showing what seems to be a dropped sprite whose use is unknown, and not including a sprite of a NPC&amp;quot;? Between the two pictures, I see no dropped sprites with unknown purposes. Is it talking about that slightly-distorted-due-to-scaling back sprite of the backpack-carrying girl? --[[User:HeroicJay|HeroicJay]] 18:23, 14 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
—I agree, although it sure can look like weird red machine, it is the aforementioned girl. Change? --[[User:ChReNiC|ChReNiC]] 21:47, 19 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Placeholder data for alternate Kyurem form ==&lt;br /&gt;
&lt;br /&gt;
http://pokebeach.com/2012/02/placeholder-for-kyurem-forme-found-in-black-and-white-coding &amp;lt;-- As it says.&lt;br /&gt;
&lt;br /&gt;
It also mentions similar data in Diamond/Pearl for the Pokemon that gained new forms in Platinum, so we could add that to the beta page for DP. [[User:Yamiidenryuu|Yamiidenryuu]] 19:11, 3 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Beta Chargestone Cave? ==&lt;br /&gt;
&lt;br /&gt;
I &#039;&#039;know&#039;&#039; Serebii isn&#039;t considered a reliable source around here, but it was the only place where I could find [http://www.serebii.net/blackwhite/cave.png this image]. Here you can see the rocks lying around the cave are of a darker tone and don&#039;t appear to glow as much as in the final version... additionally, some of them also appear to be differently shaped. What do you think? [[User:Haxorus|&amp;lt;span style=&amp;quot;color:#968428&amp;quot;&amp;gt;&#039;&#039;&#039;Hax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Haxorus|&amp;lt;span style=&amp;quot;color:#4C4646&amp;quot;&amp;gt;&#039;&#039;&#039;or&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:MyContributions|&amp;lt;span style=&amp;quot;color:#800517&amp;quot;&amp;gt;&#039;&#039;&#039;us&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:03, 29 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hidden track? ==&lt;br /&gt;
&lt;br /&gt;
Any idea what&#039;s up with this track? http://www.youtube.com/watch?v=e4f2RnozJ1w&lt;br /&gt;
It&#039;s in the game files as SEQ_BGM_E_INISHIE but it&#039;s not included in the official soundtrack release and as far as I know it doesn&#039;t play ingame. [[User:Hheebo|Hheebo]] 12:59, 29 February 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Hheebo</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Marvelous_Bridge&amp;diff=1613491</id>
		<title>Talk:Marvelous Bridge</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Marvelous_Bridge&amp;diff=1613491"/>
		<updated>2012-02-28T14:07:11Z</updated>

		<summary type="html">&lt;p&gt;Hheebo: /* Glinda */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Glinda ==&lt;br /&gt;
&lt;br /&gt;
How often does she battle? Once a week? What? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 04:00, 9 October 2011 (UTC)&lt;br /&gt;
:From what I can tell, she can be rebattled every day. How do we integrate that into the article? It&#039;s notable seeing as very few trainers can be rebattled in BW. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 13:38, 10 November 2011 (UTC)&lt;br /&gt;
::You can battle her every day, however you must first defeat the trainers in the Battle House of Opelucid City each day. [[User:Hheebo|Hheebo]] 15:28, 13 February 2012 (UTC)&lt;br /&gt;
:::I&#039;d add this prerequisite to the main page to prevent confusion. However, there&#039; something that needs to be cleared up first: does this work in White as well, or only Black? Because I didn&#039;t get a rematch when I tried this on White, despite having beat the Opelucid Battle House trainers same day, just prior. [[User:Haxorus|&amp;lt;span style=&amp;quot;color:#968428&amp;quot;&amp;gt;&#039;&#039;&#039;Hax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Haxorus|&amp;lt;span style=&amp;quot;color:#4C4646&amp;quot;&amp;gt;&#039;&#039;&#039;or&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:MyContributions|&amp;lt;span style=&amp;quot;color:#800517&amp;quot;&amp;gt;&#039;&#039;&#039;us&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:47, 22 February 2012 (UTC)&lt;br /&gt;
::::Okay, I&#039;ve done some investigation and Glinda is a pretty complex case. Just to be clear my game is Black. Defeating the female Ace Trainer on the ground floor of Opelucid&#039;s Battle House makes Glinda eligible for battle. This readiness can carry on to the next day (and probably further on too) but doesn&#039;t &amp;quot;stack&amp;quot;. This makes it so that you can battle her twice a day at most with the following sequence: 1. Defeat the aforementioned Ace Trainer in the Battle House 2. Don&#039;t battle Glinda, wait until the next day 3. The next day, battle Glinda. Afterwards go defeat the Ace Trainer in the Battle House. Then you can go battle Glinda again. As far as I know defeating the male AT on the second floor doesn&#039;t affect rematching. Possibly Glinda&#039;s readiness triggers from defeating just one of the two ATs in Battle House and the second one you defeat doesn&#039;t trigger anything, but I haven&#039;t been able to test this yet. I&#039;ll try to investigate this further [[User:Hheebo|Hheebo]] 14:07, 28 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Abra Woman/Disappearing Girl? ==&lt;br /&gt;
&lt;br /&gt;
This is starting to confuse me. The article mentions that:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;During certain occasions, the spirit of a deceased young girl will be standing on the bridge, and will disappear if the player walks towards her.&amp;quot;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Is it a random time? Or is there factors to her appearance? {{unsigned|GregtehCollector}}&lt;br /&gt;
:I don&#039;t know. I just tried going in and out of the gate at the right side of the bridge and encountered her randomly. It was nighttime though; I don&#039;t know whether that affects it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:12, 13 January 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Hheebo</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Marvelous_Bridge&amp;diff=1602760</id>
		<title>Talk:Marvelous Bridge</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Marvelous_Bridge&amp;diff=1602760"/>
		<updated>2012-02-13T15:28:49Z</updated>

		<summary type="html">&lt;p&gt;Hheebo: /* Glinda */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Glinda ==&lt;br /&gt;
&lt;br /&gt;
How often does she battle? Once a week? What? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 04:00, 9 October 2011 (UTC)&lt;br /&gt;
:From what I can tell, she can be rebattled every day. How do we integrate that into the article? It&#039;s notable seeing as very few trainers can be rebattled in BW. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 13:38, 10 November 2011 (UTC)&lt;br /&gt;
::You can battle her every day, however you must first defeat the trainers in the Battle House of Opelucid City each day. [[User:Hheebo|Hheebo]] 15:28, 13 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Abra Woman/Disappearing Girl? ==&lt;br /&gt;
&lt;br /&gt;
This is starting to confuse me. The article mentions that:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;During certain occasions, the spirit of a deceased young girl will be standing on the bridge, and will disappear if the player walks towards her.&amp;quot;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Is it a random time? Or is there factors to her appearance? {{unsigned|GregtehCollector}}&lt;br /&gt;
:I don&#039;t know. I just tried going in and out of the gate at the right side of the bridge and encountered her randomly. It was nighttime though; I don&#039;t know whether that affects it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:12, 13 January 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Hheebo</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_V&amp;diff=1564017</id>
		<title>List of glitches in Generation V</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_V&amp;diff=1564017"/>
		<updated>2011-12-06T12:20:14Z</updated>

		<summary type="html">&lt;p&gt;Hheebo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of glitches&#039;&#039;&#039; that occur in the [[Generation V]] [[main series]] [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==In Pokémon Black and White==&lt;br /&gt;
===Assist egg glitch===&lt;br /&gt;
When {{m|Assist}} is used, it can use the moves of unhatched {{pkmn|egg}}s in the party.&lt;br /&gt;
&lt;br /&gt;
===Café Warehouse glitch===&lt;br /&gt;
The tiles on the center and right of the door on the inside of the Café Warehouse say &amp;quot;It looks like a cabinet full of Pokémon goods.&amp;quot; when the A Button is pressed while facing them.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|5Q9qWs78JY4|Zowayixx|Normal}}&lt;br /&gt;
&lt;br /&gt;
=== Fainted Pokémon Glitch ===&lt;br /&gt;
In some cases in a [[double battle]] a low level [[Pokémon]] will survive a would-be [[One-Hit KO]] with one [[HP]] left, but will [[faint]]. When the fainted Pokémon is switched out there will be no sprite, but it will still be in battle as an aaaaaaaaa [[glitch Pokémon]] with all of the [[moves]] being what was in the first slot of that Pokémon. When the battle ends the game will be back to normal with the Pokémon fainted.  &lt;br /&gt;
&lt;br /&gt;
===Gear Station glitch===&lt;br /&gt;
When returning to Gear Station after riding a train from a location other than Gear Station, the location name &amp;quot;Gear Station&amp;quot; is not displayed until entering the center of the station, despite the platform itself being considered to be Gear Station by the game. This includes when the player reaches the rest area after seven wins in a row, since it is considered to be the [[Battle Subway]] by the game, but all other parts of the Battle Subway do not trigger this.&lt;br /&gt;
&lt;br /&gt;
===Icirrus Gym glitch===&lt;br /&gt;
In [[Icirrus Gym]], there are three rocks which are not solid—they can be walked on. Using one of these rocks, it is possible to reach [[Brycen]] without battling {{tc|Black Belt}} Thomas.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|fIvh7lsarUA|Zowayixx|Ice}}&lt;br /&gt;
&lt;br /&gt;
===Landing on person or item===&lt;br /&gt;
When {{m|Surf}}ing, by moving towards a tile directly adjacent to an NPC or item that is adjacent to [[water tile|water]], then pressing the D-pad to dismount onto the NPC or item, the player will be standing on top of it.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|1Z6LeM3Pq5w|mmxmm246|Water}}&lt;br /&gt;
&lt;br /&gt;
===Music speed glitch===&lt;br /&gt;
When the player uses {{m|Dig}} or an [[Escape Rope]] while {{m|Surf}}ing below the first floor in [[Wellspring Cave]] or [[Challenger&#039;s Cave]] and travels to [[Pinwheel Forest]], [[Moor of Icirrus]] or [[Desert Resort]], the music will play with a lower pitch and tempo, as if the player was in an underground floor. Reentering the affected area will revert the music back to normal, as will surfing or using the [[bicycle]].&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|fp5JI-n2Gps|hervoheebo|Water}}&lt;br /&gt;
&lt;br /&gt;
===Nacrene Gym bookcase glitch===&lt;br /&gt;
After the bookcase in [[Nacrene Gym]] has been moved to reveal the secret stairs, it is still possible to read the book on the bookshelf from the stepladder. If the player stands on the stepladder, [[Saving|saves]], then resets, upon resuming it is possible to read the book as if the bookcase had not moved. It is possible to do this until the player leaves the room.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|XlrPJPUCUv0|Zowayixx|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Nimbasa Gym Trainer glitch===&lt;br /&gt;
In Japanese versions of {{game|Black and White|s}}, if the player loses to {{tc|Lady}} Colette in [[Nimbasa Gym]] while directly facing her when encountered, this glitch will occur. When the player comes back in she will be standing on the same spot and will battle the player. After she is defeated, she still remains on the tracks of the roller coaster, and can be passed through while riding the roller coaster to [[Elesa]].&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|VD1HxV0Q9mQ|NaiJPC|Electric}}&lt;br /&gt;
&lt;br /&gt;
===Sitrus Berry glitch===&lt;br /&gt;
If a Pokémon holding a [[Sitrus Berry]] hurts itself from confusion and reaches under half of its max HP through the damage, then its Sitrus Berry will not activate until another form of damage is dealt.&lt;br /&gt;
&lt;br /&gt;
===Sky Drop glitch===&lt;br /&gt;
{{main|Sky Drop glitch}}&lt;br /&gt;
Due to this glitch, the move Sky Drop was banned in Wi-Fi Random Matches starting November 10, 2010.&lt;br /&gt;
&lt;br /&gt;
This glitch can only occur in [[Double battle|double]] and [[triple battle]]s. It is activated when Gravity is used while two Pokémon are in the semi-invulnerable state after Sky Drop is used. Gravity will bring the user of Sky Drop down while the target will be stuck in the semi-invulnerable state, unable to move until it is knocked out.&lt;br /&gt;
&lt;br /&gt;
===Text speed glitch===&lt;br /&gt;
An old woman in [[Driftveil City]] talks one text speed slower than the selected text speed. This is due to her missing a large section of code, and is not intentional.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|I40tO6KokoM|Zowayixx|White}}&lt;br /&gt;
&lt;br /&gt;
===TM67 Retaliate glitch===&lt;br /&gt;
[[File:TM67 Retaliate glitch.png|frame|Menu screen of TM67 in the Japanese versions]]&lt;br /&gt;
In Japanese versions of {{game|Black and White|s}}, {{TM|67|Retaliate}} appears as a {{type|Dark}} TM, despite the move being {{type|Normal}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===TM94 Rock Smash glitch===&lt;br /&gt;
[[File:TM94 Rock Smash glitch.png|frame|Menu screen of TM94]]&lt;br /&gt;
In {{game|Black and White|s}}, {{TM|94|Rock Smash}} appears as a {{type|Rock}} TM, despite the move being {{type|Fighting}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Trick Room glitch===&lt;br /&gt;
If a Pokémon has an effective speed greater than 1809, it will ignore the effects or {{m|Trick Room}} and act before slower Pokémon.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|TmZHKZJMnBc|NaiJPC|speed}}&lt;br /&gt;
&lt;br /&gt;
===Walking Trainer glitch===&lt;br /&gt;
When blocking the path of certain Trainers who walk in a loop, if their path is blocked at a corner so that they cannot change direction, they will continue walking in the direction they were without turning, so appear to be walking into nothing but behaving as if they are walking into a wall.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|NMvSGFzN-QU|blahperson15|black}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bugs in der fünften Generation]]&lt;/div&gt;</summary>
		<author><name>Hheebo</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_glitches_in_Generation_V&amp;diff=1564016</id>
		<title>Talk:List of glitches in Generation V</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_glitches_in_Generation_V&amp;diff=1564016"/>
		<updated>2011-12-06T12:09:43Z</updated>

		<summary type="html">&lt;p&gt;Hheebo: /* Pinwheel Forest and Moor of Icirrus music glitch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Daily events==&lt;br /&gt;
I think I found a glitch with things you can do daily (battle in black city, ride the ferris wheel, ect.).  If you attempt to do it again the next day, the game will act as if you already did everything. {{unsigned|Auragirl}}&lt;br /&gt;
:You probably changed DS or the clock on the DS. Doing either of these will suspend all daily events for 24 hours. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:47, 17 July 2011 (UTC)&lt;br /&gt;
ok, I just forgot I used my sister&#039;s ds that day.  But why isn&#039;t there anything here about the fainted pokemon glitch?[[User:Auragirl|Auragirl]] 01:14, 11 August 2011 (UTC)&lt;br /&gt;
:Do you mean the false glitch mentioned two sections below this, or something else? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:02, 11 August 2011 (UTC)&lt;br /&gt;
I mean the one where a pokemon faints, but the hp bar will stay and show 1hp even though the pokemon has fainted.  I have had it happen to me several times already.  Go look on youtube if you dont understand.[[User:Auragirl|Auragirl]] 12:56, 11 August 2011 (UTC)&lt;br /&gt;
:Well, I have a battle video saved (not mine), 72-38980-27648, which I believe is similar to what you are talking about, but the HP bar does not stay. I have heard of the other one however. I believe we do not note it because we do not know why it happens, or even a way to make it consistently occur. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:20, 11 August 2011 (UTC)&lt;br /&gt;
ok.  If it helps, it usually happens to me when i&#039;m having a double battle in the giant chasm or when i&#039;m battling the trainer with the dynamicpunching machamp in black city.[[User:Auragirl|Auragirl]] 04:24, 16 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Icirrus Gym glitch==&lt;br /&gt;
Well, I found the actual glitch for the Icirrus gym glitch. However, since I had no access to a camcorder at the time, Zowayixx created a video. I later recorded my own glitch and put it on this page, but someone keeps reverting it back. I did discover that glitch.(see Zow&#039;s video description) [[User:Pupcakepup|Pupcakepup]] 15:36, 17 July 2011 (UTC)&lt;br /&gt;
:The discoverer is unimportant. Zowayixx&#039;s video doesn&#039;t have background noise, and yours reall isn&#039;t better than his in any way. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:47, 17 July 2011 (UTC)&lt;br /&gt;
::Just in case you wanted a reference, I can confirm she did discover it. [[User:OwnageMuch|OwnageMuch]] 22:58, 17 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Double battle glitch ==&lt;br /&gt;
&lt;br /&gt;
I encountered this one glitch today in White, or so I think it&#039;s a glitch, and was wondering if it could be investigated into and maybe added. I was in a double battle, and both of my Pokemon had fainted on the exact same turn. I went to &#039;Shift&#039; my Beartic out. But when I went to pick my second choice, which was a healthy Emboar, it wouldn&#039;t let me. I tried the other healthy Pokemon, and nothing. It kept telling me &amp;quot;____ cannot be sent out&amp;quot; despite them being perfectly healthy. In the end, it wouldn&#039;t let me send out anything, and I was basically just stuck there and forced to turn off the DS. So yeah, that&#039;s it. [[User:Rai Marshall|Rai Marshall]] 05:27, 24 July 2011 (UTC)&lt;br /&gt;
:I&#039;ve also encountered this glitch (a lot) in my White (UK), put me right off the double battles. &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:#007FFF; background-color:white&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 06:07, 24 July 2011 (UTC)&lt;br /&gt;
::From memory, I believe you have to select which Pokémon you wish to exchange it with. it isn&#039;t a glitch just a bit counter-intuitive. Basically, because both Pokémon have just fainted, if you just select Emboar, then it does not know which spot to put it in. Select a fainted Pokémon first, then you should be able to switch out (I know I was confused the first time as well)[[User:Dion24|Dion]][[User talk:Dion24|24]] 06:50, 24 July 2011 (UTC)&lt;br /&gt;
:::Yeah, this has tricked a lot of people. It&#039;s not a glitch. If both Pokémon faint at the same time, you need to pick the Pokémon you are going to send in, then the Pokémon you are going to swap it for, then the Pokémon you are going to send in again. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:55, 24 July 2011 (UTC)&lt;br /&gt;
::::Well, that certainly is counter-intuitive. I think I&#039;m actually a bit more confused now, but whatever. [[User:Rai Marshall|Rai Marshall]] 03:19, 25 July 2011 (UTC)&lt;br /&gt;
:::::Ill see if I can explain. This occurs if the two simultaneous fainting pokemon are in the first and second slot. In order to fix it, select one of your pokemon that isnt knocked out. At the Summery/Check moves/Shift screen, hit &amp;quot;Shift&amp;quot; as normal. You will be returned to the main pokemon selection screen. At this point, tap the fainted first-slot pokemon. This will shift the non-fainted pokemon into the first slot, as if you had changed its order out of battle. At this point you can proceed normally. Hope that cleared it up. [[User:PowerPlantRaichu|PowerPlantRaichu]] 10:06, 19 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mistralton gym glitch ==&lt;br /&gt;
&lt;br /&gt;
There is a glitch in the mistralton gym: By shooting yourself using the second last cannon, you&#039;ll be thrown at the wall instead of the ground. You should try it yourself. [[User:Flygonfanno1|Flygonfanno1]]&lt;br /&gt;
:Nope, that is intentional. If it were a glitch, you would probably go through the wall. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:04, 2 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Battle Subway Glitch ==&lt;br /&gt;
&lt;br /&gt;
Hey, I&#039;ve just encountered a glitch while on the BS. I was using my Dusknoir and Banette (Dream World abilities) in the Double Train and used Curse and Toxic on the foe Ducklett. Eventually the foe Ducklett&#039;s HP NEVER reduces, even when afflicted by poison, curse and attacked. Thus, I was forced to quit. [[User:Lugia61617|Lugia61617]] 17:39, 28 September 2011 (UTC)&lt;br /&gt;
:Did you save the film? [[User:Hezekiah|Hezekiah]] 17:46, 28 September 2011 (UTC)&lt;br /&gt;
:: No, unfortunately... But I have found, on later attempts, that it seemed any time a combination of Curse and poisoning via Toxic is used on a pokemon - notably the left one - would stop going down (originally I believed this to be only when it hit 1 HP, though in the second test the Pokemon was stuck with green health). Strangely my third attempt at replicating this failed as the glitch didn&#039;t occur... [[User:Lugia61617|Lugia61617]] 18:11, 28 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pinwheel Forest and Moor of Icirrus music glitch ==&lt;br /&gt;
&lt;br /&gt;
I finally got around making a video of a glitch I discovered some time ago.(http://www.youtube.com/watch?v=fp5JI-n2Gps) I haven&#039;t seen this documented anywhere yet, so should it be added here? [[User:Hheebo|Hheebo]] 22:03, 5 December 2011 (UTC)&lt;br /&gt;
:I&#039;d say go ahead, there&#039;s nothing stopping you as long as it&#039;s valid and can be replicated. --[[User:Chickasaurus|Chickasaurus]] 22:33, 5 December 2011 (UTC)&lt;br /&gt;
::Created an entry for it. My cart is European, bought 3/4/11 but I&#039;m fairly certain it works on all versions. If someone wants to make a better video, be my guest, the quality of my camera is kinda bad and I didn&#039;t have a platform to stabilize it. [[User:Hheebo|Hheebo]] 12:09, 6 December 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Hheebo</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_V&amp;diff=1564013</id>
		<title>List of glitches in Generation V</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_V&amp;diff=1564013"/>
		<updated>2011-12-06T12:04:50Z</updated>

		<summary type="html">&lt;p&gt;Hheebo: /* In Pokémon Black and White */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of glitches&#039;&#039;&#039; that occur in the [[Generation V]] [[main series]] [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==In Pokémon Black and White==&lt;br /&gt;
===Assist egg glitch===&lt;br /&gt;
When {{m|Assist}} is used, it can use the moves of unhatched {{pkmn|egg}}s in the party.&lt;br /&gt;
&lt;br /&gt;
===Café Warehouse glitch===&lt;br /&gt;
The tiles on the center and right of the door on the inside of the Café Warehouse say &amp;quot;It looks like a cabinet full of Pokémon goods.&amp;quot; when the A Button is pressed while facing them.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|5Q9qWs78JY4|Zowayixx|Normal}}&lt;br /&gt;
&lt;br /&gt;
=== Fainted Pokémon Glitch ===&lt;br /&gt;
In some cases in a [[double battle]] a low level [[Pokémon]] will survive a would-be [[One-Hit KO]] with one [[HP]] left, but will [[faint]]. When the fainted Pokémon is switched out there will be no sprite, but it will still be in battle as an aaaaaaaaa [[glitch Pokémon]] with all of the [[moves]] being what was in the first slot of that Pokémon. When the battle ends the game will be back to normal with the Pokémon fainted.  &lt;br /&gt;
&lt;br /&gt;
===Gear Station glitch===&lt;br /&gt;
When returning to Gear Station after riding a train from a location other than Gear Station, the location name &amp;quot;Gear Station&amp;quot; is not displayed until entering the center of the station, despite the platform itself being considered to be Gear Station by the game. This includes when the player reaches the rest area after seven wins in a row, since it is considered to be the [[Battle Subway]] by the game, but all other parts of the Battle Subway do not trigger this.&lt;br /&gt;
&lt;br /&gt;
===Icirrus Gym glitch===&lt;br /&gt;
In [[Icirrus Gym]], there are three rocks which are not solid—they can be walked on. Using one of these rocks, it is possible to reach [[Brycen]] without battling {{tc|Black Belt}} Thomas.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|fIvh7lsarUA|Zowayixx|Ice}}&lt;br /&gt;
&lt;br /&gt;
===Landing on person or item===&lt;br /&gt;
When {{m|Surf}}ing, by moving towards a tile directly adjacent to an NPC or item that is adjacent to [[water tile|water]], then pressing the D-pad to dismount onto the NPC or item, the player will be standing on top of it.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|1Z6LeM3Pq5w|mmxmm246|Water}}&lt;br /&gt;
&lt;br /&gt;
===Moor of Icirrus and Pinwheel Forest music glitch===&lt;br /&gt;
When the player uses [[Dig]] or an [[Escape Rope]] while {{m|Surf}}ing below the first floor in [[Wellspring Cave]] or [[Challenger&#039;s Cave]] and travels to [[Pinwheel Forest]] or [[Moor of Icirrus]], respectively, the music will play with a lower pitch and tempo, as if the player was in an underground floor. Reentering the affected area will revert the music back to normal, as will surfing or using the [[bicycle]].&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|fp5JI-n2Gps|hervoheebo|Water}}&lt;br /&gt;
&lt;br /&gt;
===Nacrene Gym bookcase glitch===&lt;br /&gt;
After the bookcase in [[Nacrene Gym]] has been moved to reveal the secret stairs, it is still possible to read the book on the bookshelf from the stepladder. If the player stands on the stepladder, [[Saving|saves]], then resets, upon resuming it is possible to read the book as if the bookcase had not moved. It is possible to do this until the player leaves the room.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|XlrPJPUCUv0|Zowayixx|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Nimbasa Gym Trainer glitch===&lt;br /&gt;
In Japanese versions of {{game|Black and White|s}}, if the player loses to {{tc|Lady}} Colette in [[Nimbasa Gym]] while directly facing her when encountered, this glitch will occur. When the player comes back in she will be standing on the same spot and will battle the player. After she is defeated, she still remains on the tracks of the roller coaster, and can be passed through while riding the roller coaster to [[Elesa]].&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|VD1HxV0Q9mQ|NaiJPC|Electric}}&lt;br /&gt;
&lt;br /&gt;
===Sitrus Berry glitch===&lt;br /&gt;
If a Pokémon holding a [[Sitrus Berry]] hurts itself from confusion and reaches under half of its max HP through the damage, then its Sitrus Berry will not activate until another form of damage is dealt.&lt;br /&gt;
&lt;br /&gt;
===Sky Drop glitch===&lt;br /&gt;
{{main|Sky Drop glitch}}&lt;br /&gt;
Due to this glitch, the move Sky Drop was banned in Wi-Fi Random Matches starting November 10, 2010.&lt;br /&gt;
&lt;br /&gt;
This glitch can only occur in [[Double battle|double]] and [[triple battle]]s. It is activated when Gravity is used while two Pokémon are in the semi-invulnerable state after Sky Drop is used. Gravity will bring the user of Sky Drop down while the target will be stuck in the semi-invulnerable state, unable to move until it is knocked out.&lt;br /&gt;
&lt;br /&gt;
===Text speed glitch===&lt;br /&gt;
An old woman in [[Driftveil City]] talks one text speed slower than the selected text speed. This is due to her missing a large section of code, and is not intentional.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|I40tO6KokoM|Zowayixx|White}}&lt;br /&gt;
&lt;br /&gt;
===TM67 Retaliate glitch===&lt;br /&gt;
[[File:TM67 Retaliate glitch.png|frame|Menu screen of TM67 in the Japanese versions]]&lt;br /&gt;
In Japanese versions of {{game|Black and White|s}}, {{TM|67|Retaliate}} appears as a {{type|Dark}} TM, despite the move being {{type|Normal}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===TM94 Rock Smash glitch===&lt;br /&gt;
[[File:TM94 Rock Smash glitch.png|frame|Menu screen of TM94]]&lt;br /&gt;
In {{game|Black and White|s}}, {{TM|94|Rock Smash}} appears as a {{type|Rock}} TM, despite the move being {{type|Fighting}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Trick Room glitch===&lt;br /&gt;
If a Pokémon has an effective speed greater than 1809, it will ignore the effects or {{m|Trick Room}} and act before slower Pokémon.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|TmZHKZJMnBc|NaiJPC|speed}}&lt;br /&gt;
&lt;br /&gt;
===Walking Trainer glitch===&lt;br /&gt;
When blocking the path of certain Trainers who walk in a loop, if their path is blocked at a corner so that they cannot change direction, they will continue walking in the direction they were without turning, so appear to be walking into nothing but behaving as if they are walking into a wall.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|NMvSGFzN-QU|blahperson15|black}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bugs in der fünften Generation]]&lt;/div&gt;</summary>
		<author><name>Hheebo</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_glitches_in_Generation_V&amp;diff=1563691</id>
		<title>Talk:List of glitches in Generation V</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_glitches_in_Generation_V&amp;diff=1563691"/>
		<updated>2011-12-05T22:03:23Z</updated>

		<summary type="html">&lt;p&gt;Hheebo: /* Pinwheel Forest and Moor of Icirrus music glitch */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Daily events==&lt;br /&gt;
I think I found a glitch with things you can do daily (battle in black city, ride the ferris wheel, ect.).  If you attempt to do it again the next day, the game will act as if you already did everything. {{unsigned|Auragirl}}&lt;br /&gt;
:You probably changed DS or the clock on the DS. Doing either of these will suspend all daily events for 24 hours. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:47, 17 July 2011 (UTC)&lt;br /&gt;
ok, I just forgot I used my sister&#039;s ds that day.  But why isn&#039;t there anything here about the fainted pokemon glitch?[[User:Auragirl|Auragirl]] 01:14, 11 August 2011 (UTC)&lt;br /&gt;
:Do you mean the false glitch mentioned two sections below this, or something else? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:02, 11 August 2011 (UTC)&lt;br /&gt;
I mean the one where a pokemon faints, but the hp bar will stay and show 1hp even though the pokemon has fainted.  I have had it happen to me several times already.  Go look on youtube if you dont understand.[[User:Auragirl|Auragirl]] 12:56, 11 August 2011 (UTC)&lt;br /&gt;
:Well, I have a battle video saved (not mine), 72-38980-27648, which I believe is similar to what you are talking about, but the HP bar does not stay. I have heard of the other one however. I believe we do not note it because we do not know why it happens, or even a way to make it consistently occur. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:20, 11 August 2011 (UTC)&lt;br /&gt;
ok.  If it helps, it usually happens to me when i&#039;m having a double battle in the giant chasm or when i&#039;m battling the trainer with the dynamicpunching machamp in black city.[[User:Auragirl|Auragirl]] 04:24, 16 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Icirrus Gym glitch==&lt;br /&gt;
Well, I found the actual glitch for the Icirrus gym glitch. However, since I had no access to a camcorder at the time, Zowayixx created a video. I later recorded my own glitch and put it on this page, but someone keeps reverting it back. I did discover that glitch.(see Zow&#039;s video description) [[User:Pupcakepup|Pupcakepup]] 15:36, 17 July 2011 (UTC)&lt;br /&gt;
:The discoverer is unimportant. Zowayixx&#039;s video doesn&#039;t have background noise, and yours reall isn&#039;t better than his in any way. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:47, 17 July 2011 (UTC)&lt;br /&gt;
::Just in case you wanted a reference, I can confirm she did discover it. [[User:OwnageMuch|OwnageMuch]] 22:58, 17 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Double battle glitch ==&lt;br /&gt;
&lt;br /&gt;
I encountered this one glitch today in White, or so I think it&#039;s a glitch, and was wondering if it could be investigated into and maybe added. I was in a double battle, and both of my Pokemon had fainted on the exact same turn. I went to &#039;Shift&#039; my Beartic out. But when I went to pick my second choice, which was a healthy Emboar, it wouldn&#039;t let me. I tried the other healthy Pokemon, and nothing. It kept telling me &amp;quot;____ cannot be sent out&amp;quot; despite them being perfectly healthy. In the end, it wouldn&#039;t let me send out anything, and I was basically just stuck there and forced to turn off the DS. So yeah, that&#039;s it. [[User:Rai Marshall|Rai Marshall]] 05:27, 24 July 2011 (UTC)&lt;br /&gt;
:I&#039;ve also encountered this glitch (a lot) in my White (UK), put me right off the double battles. &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:#007FFF; background-color:white&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 06:07, 24 July 2011 (UTC)&lt;br /&gt;
::From memory, I believe you have to select which Pokémon you wish to exchange it with. it isn&#039;t a glitch just a bit counter-intuitive. Basically, because both Pokémon have just fainted, if you just select Emboar, then it does not know which spot to put it in. Select a fainted Pokémon first, then you should be able to switch out (I know I was confused the first time as well)[[User:Dion24|Dion]][[User talk:Dion24|24]] 06:50, 24 July 2011 (UTC)&lt;br /&gt;
:::Yeah, this has tricked a lot of people. It&#039;s not a glitch. If both Pokémon faint at the same time, you need to pick the Pokémon you are going to send in, then the Pokémon you are going to swap it for, then the Pokémon you are going to send in again. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:55, 24 July 2011 (UTC)&lt;br /&gt;
::::Well, that certainly is counter-intuitive. I think I&#039;m actually a bit more confused now, but whatever. [[User:Rai Marshall|Rai Marshall]] 03:19, 25 July 2011 (UTC)&lt;br /&gt;
:::::Ill see if I can explain. This occurs if the two simultaneous fainting pokemon are in the first and second slot. In order to fix it, select one of your pokemon that isnt knocked out. At the Summery/Check moves/Shift screen, hit &amp;quot;Shift&amp;quot; as normal. You will be returned to the main pokemon selection screen. At this point, tap the fainted first-slot pokemon. This will shift the non-fainted pokemon into the first slot, as if you had changed its order out of battle. At this point you can proceed normally. Hope that cleared it up. [[User:PowerPlantRaichu|PowerPlantRaichu]] 10:06, 19 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mistralton gym glitch ==&lt;br /&gt;
&lt;br /&gt;
There is a glitch in the mistralton gym: By shooting yourself using the second last cannon, you&#039;ll be thrown at the wall instead of the ground. You should try it yourself. [[User:Flygonfanno1|Flygonfanno1]]&lt;br /&gt;
:Nope, that is intentional. If it were a glitch, you would probably go through the wall. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:04, 2 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Battle Subway Glitch ==&lt;br /&gt;
&lt;br /&gt;
Hey, I&#039;ve just encountered a glitch while on the BS. I was using my Dusknoir and Banette (Dream World abilities) in the Double Train and used Curse and Toxic on the foe Ducklett. Eventually the foe Ducklett&#039;s HP NEVER reduces, even when afflicted by poison, curse and attacked. Thus, I was forced to quit. [[User:Lugia61617|Lugia61617]] 17:39, 28 September 2011 (UTC)&lt;br /&gt;
:Did you save the film? [[User:Hezekiah|Hezekiah]] 17:46, 28 September 2011 (UTC)&lt;br /&gt;
:: No, unfortunately... But I have found, on later attempts, that it seemed any time a combination of Curse and poisoning via Toxic is used on a pokemon - notably the left one - would stop going down (originally I believed this to be only when it hit 1 HP, though in the second test the Pokemon was stuck with green health). Strangely my third attempt at replicating this failed as the glitch didn&#039;t occur... [[User:Lugia61617|Lugia61617]] 18:11, 28 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pinwheel Forest and Moor of Icirrus music glitch ==&lt;br /&gt;
&lt;br /&gt;
I finally got around making a video of a glitch I discovered some time ago.(http://www.youtube.com/watch?v=fp5JI-n2Gps) I haven&#039;t seen this documented anywhere yet, so should it be added here? [[User:Hheebo|Hheebo]] 22:03, 5 December 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Hheebo</name></author>
	</entry>
</feed>