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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Nameless_Cavern&amp;diff=2466239</id>
		<title>Talk:Nameless Cavern</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Nameless_Cavern&amp;diff=2466239"/>
		<updated>2016-07-02T22:44:42Z</updated>

		<summary type="html">&lt;p&gt;HawkAtreides: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Capturing Uxie, Azelf, and Mesprit==&lt;br /&gt;
Does anybody know if the Lake Guardians appear on specific weekdays, like the Swords of Justice? [[User:Aggron989|&amp;lt;span style=&amp;quot;color:#858585;&amp;quot;&amp;gt;&#039;&#039;AGG&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Aggron989|&amp;lt;span style=&amp;quot;color:#858585;&amp;quot;&amp;gt;&#039;&#039;RON&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Aggron989|&amp;lt;span style=&amp;quot;color:#444444;&amp;quot;&amp;gt;&#039;&#039;989&#039;&#039;&amp;lt;/span&amp;gt;]] 14:18, 6 December 2014 (UTC)&lt;br /&gt;
:Due to the fact that the legendary beasts appear depending on an hourly cycle, and the other extreme is the Swords of Justice cycling through the week, I&#039;m led to believe that the Lake Guardians do a cycle of changing during each day. See below. [[User:CraftyWeavile|CraftyWeavile]] ([[User talk:CraftyWeavile|talk]]) 01:35, 9 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Exact Time Intervals==&lt;br /&gt;
From my experience, I encountered Mesprit in mid-afternoon (the time interval for it must be after 12:00pm or something), then Azelf pre-midday, and Uxie during the evening (while the sky is yellow when soaring). Just a place to start testing. [[User:CraftyWeavile|CraftyWeavile]] ([[User talk:CraftyWeavile|talk]]) 01:35, 9 December 2014 (UTC)&lt;br /&gt;
:I encountered Mesprit mid-afternoon as well, Uxie during the evening, and Azelf before midnight (but after Uxie&#039;s time interval) (My apologies if I fucked up the style for talk posts, I&#039;m not great with whatever kind of text encoding this uses) [[User:Zeusfireair|Zeusfireair]] ([[User talk:Zeusfireair|talk]]) 14:27, 11 December 2014 (UTC)&lt;br /&gt;
::I don&#039;t honestly remember the exact times I&#039;ve faced Uxie and Mesprit. It was sometime after midnight I think for Uxie, and the next day I think afternoon-ish for Mesprit. I can&#039;t seem to find Azelf. [[User:MegaNerd18|MegaNerd18]] ([[User talk:MegaNerd18|talk]]) 06:26, 1 January 2015 (UTC)&lt;br /&gt;
:I encountered Mesprit just before 7 AM (probably around 6:55-ish, but definitely BEFORE 7) and Azelf at 10:26 PM [[User:Nairbnroh|Nairbnroh]] ([[User talk:Nairbnroh|talk]]) 12:06, 8 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
::After sometime googleing about this, I found these topics on gamefaqs [http://www.gamefaqs.com/boards/792672-pokemon-alpha-sapphire/70852823] and [http://www.gamefaqs.com/boards/792673-pokemon-omega-ruby/70658534?page=1] that seems to confirm the times of the day for each:&lt;br /&gt;
:::&amp;quot;&#039;&#039;To get the cavern to appear, you need 3 pokemon with max happiness on your team. Aside from that, each one appears in specific timeframes. Uxie can be fought between 8-9pm, and Mespirit can be fought anytime between 4am-8pm. For the record, Azelf&#039;s timeframe is 9pm-4am.&#039;&#039;&amp;quot;&lt;br /&gt;
::I might say it does check with the times I got them, Uxie at dusk (just after 8pm), Mesprit just before midnight and Azelf in early afternoon. It also should be remembered that changing the time on the console will disable time based events for 24 hours, which is why we can&#039;t catch &#039;em all just by chenging the time of day. I&#039;m not sure I could just edit the mainpage with this information, that&#039;s why I&#039;m saying it here. [[User:Aladdin Lee|Aladdin Lee]] ([[User talk:Aladdin Lee|talk]]) 12:54, 12 January 2015 (UTC)&lt;br /&gt;
:I can debunk the theory that the pokemon appear based off of UTC times. After several attempts for Uxie at 8-9pm UTC (noon-1pm local time), I came to encounter it at 8:09 Local Time. This occurred on the latest patch, Ver 1.2. The page should definitely get updated to account for this now-glaring error. [[User:Salasabim|Salasabim]] ([[User talk:Salasabim|talk]]) 04:23, 8 March 2015 (UTC)&lt;br /&gt;
::The page doesn&#039;t say it appears based off of UTC time, it just gives you the UTC time and the Pokémon that would appear at that time. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 04:29, 8 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Switches ==&lt;br /&gt;
&lt;br /&gt;
They don&#039;t work.  I came to the page at 5:30 PM UTC to find Azelf lit up in the 9 PM to 3:59 AM period.  I tested edits removing just the switch for Mesprit and nothing was lit up; I started over removing Azelf&#039;s switch and suddenly Mesprit was lit up correctly.  Add to this the fact that the switches take into account UTC, not the user&#039;s local time, and therefore they don&#039;t work.&lt;br /&gt;
&lt;br /&gt;
Keep the table, but forget the switches; they don&#039;t serve the correct function even when they work, and they are obviously not working.  [[Shoal Cave]] needs to have the switches removed too for the same reason; with a five hour difference just in my time zone alone, the switches actually have it wrong 87% of the time; it&#039;s actually pointing at 2:00 for me right now, and it&#039;s only 12:35 PM here.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:35, 26 January 2015 (UTC)&lt;br /&gt;
:I am not in favor of removing the tables on account of UTC alone, especially when taken into consideration with the [[Time]] article and the fact that it is the time that Bulbapedia runs off of.  In any case, you mentioned that there was an issue involving the switches and how they are messing up.  I took a look at the switches and most seemed to be alright; the exception being the 0 switch as I have seen 24 used instead.  After confirming and adding a UTC clock to the table, I messed with the &#039;G&#039; values that are used for the hours.  When testing, I was able to get each Pokémon to light up correctly and was able to consistently control what lit up, including lighting up multiple cells.  I tried a test on removing a switch, but it only broke the cell instead of changing what cells lit up.  From what I can tell, there is no issues with the switches.  Additionally, you comment on the Shoal Cave article claims that it is broken as well, though you note that it is lit at 2:00; the same time frame as the time in your comment above.  From what I can tell, the issue appears to be an issue converting to EST from UTC and not the switches.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 05:01, 29 January 2015 (UTC)&lt;br /&gt;
::Actually I&#039;m having a problem with them as well, the time displayed is stuck on 9:41 PM when the time at the top of the page shows 6:27 (at the time of this typing).--[[User:PixieDragon|PixieDragon]] ([[User talk:PixieDragon|talk]]) 18:28, 24 June 2015 (UTC)&lt;br /&gt;
:::You have to click on clock at the top of the page for it to refresh. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 18:40, 24 June 2015 (UTC)&lt;br /&gt;
::::Well don&#039;t I feel like the idiot :P --[[User:PixieDragon|PixieDragon]] ([[User talk:PixieDragon|talk]]) 08:19, 26 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
==UTC time==&lt;br /&gt;
Which raises the question of why the time is given in UTC in the first place, as it introduces two problems. First, it means that the viewer of the page is being shown an indicator for the &amp;quot;current&amp;quot; available Pokemon that doesn&#039;t match the actual availability, and second there is a problem in the formatting of the UTC time that subtracts the user&#039;s offset from the given UTC time, meaning that the UTC time given itself is incorrect. For example, the current time at the time of this edit is approximately 22:20 UTC, and my offset is listed as -04:00. When I view this page, the &amp;quot;current&amp;quot; time given in the box for availability is 02:20. There has to be a more user-friendly method of displaying the time that doesn&#039;t create a doubly-incorrect display.[[User:HawkAtreides|HawkAtreides]] ([[User talk:HawkAtreides|talk]]) 22:21, 2 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
It&#039;s even worse on the Trackless Forest page, where the time display seems to be 12 hours off.[[User:HawkAtreides|HawkAtreides]] ([[User talk:HawkAtreides|talk]]) 22:26, 2 July 2016 (UTC)&lt;br /&gt;
:(First off, [[Bulbapedia:Talk page policy|as a rule]], please don&#039;t reply to discussions more than 6 months old.)&lt;br /&gt;
:The UTC time is incorrect, but not for the reason you believe above. It just gets cached. You can purge the page&#039;s cache by clicking the timestamp at the top by your username (as I&#039;ve currently done a short while ago just now) and it should use the current UTC time.&lt;br /&gt;
:But I&#039;ve not entirely been a fan of this sort of time-sensitive stuff anyway, myself. We&#039;d probably be better off without any time-formatting or clock of any kind; just display the intervals and let people figure out their own stuff. Like you illustrated, it just ends up all sorts of off, and questionably useful to most people even if it could be timely. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:35, 2 July 2016 (UTC)&lt;br /&gt;
::I just realized the caching issue, which is itself creates further dysfunction. I don&#039;t feel as if the six-month rule should apply here - this is a standing issue, which has not been resolved, and if the availability switch is going to be incorrect for a vast majority of users of the site then it is detrimental to the function of the site. If there is no way to include a user&#039;s offset in the displayed time, and there is no way to force the page out of cache when using time displays like this, then the switch functionality needs to be removed due to being completely useless.[[User:HawkAtreides|HawkAtreides]] ([[User talk:HawkAtreides|talk]]) 22:42, 2 July 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>HawkAtreides</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Nameless_Cavern&amp;diff=2466238</id>
		<title>Talk:Nameless Cavern</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Nameless_Cavern&amp;diff=2466238"/>
		<updated>2016-07-02T22:42:36Z</updated>

		<summary type="html">&lt;p&gt;HawkAtreides: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Capturing Uxie, Azelf, and Mesprit==&lt;br /&gt;
Does anybody know if the Lake Guardians appear on specific weekdays, like the Swords of Justice? [[User:Aggron989|&amp;lt;span style=&amp;quot;color:#858585;&amp;quot;&amp;gt;&#039;&#039;AGG&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Aggron989|&amp;lt;span style=&amp;quot;color:#858585;&amp;quot;&amp;gt;&#039;&#039;RON&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Aggron989|&amp;lt;span style=&amp;quot;color:#444444;&amp;quot;&amp;gt;&#039;&#039;989&#039;&#039;&amp;lt;/span&amp;gt;]] 14:18, 6 December 2014 (UTC)&lt;br /&gt;
:Due to the fact that the legendary beasts appear depending on an hourly cycle, and the other extreme is the Swords of Justice cycling through the week, I&#039;m led to believe that the Lake Guardians do a cycle of changing during each day. See below. [[User:CraftyWeavile|CraftyWeavile]] ([[User talk:CraftyWeavile|talk]]) 01:35, 9 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Exact Time Intervals==&lt;br /&gt;
From my experience, I encountered Mesprit in mid-afternoon (the time interval for it must be after 12:00pm or something), then Azelf pre-midday, and Uxie during the evening (while the sky is yellow when soaring). Just a place to start testing. [[User:CraftyWeavile|CraftyWeavile]] ([[User talk:CraftyWeavile|talk]]) 01:35, 9 December 2014 (UTC)&lt;br /&gt;
:I encountered Mesprit mid-afternoon as well, Uxie during the evening, and Azelf before midnight (but after Uxie&#039;s time interval) (My apologies if I fucked up the style for talk posts, I&#039;m not great with whatever kind of text encoding this uses) [[User:Zeusfireair|Zeusfireair]] ([[User talk:Zeusfireair|talk]]) 14:27, 11 December 2014 (UTC)&lt;br /&gt;
::I don&#039;t honestly remember the exact times I&#039;ve faced Uxie and Mesprit. It was sometime after midnight I think for Uxie, and the next day I think afternoon-ish for Mesprit. I can&#039;t seem to find Azelf. [[User:MegaNerd18|MegaNerd18]] ([[User talk:MegaNerd18|talk]]) 06:26, 1 January 2015 (UTC)&lt;br /&gt;
:I encountered Mesprit just before 7 AM (probably around 6:55-ish, but definitely BEFORE 7) and Azelf at 10:26 PM [[User:Nairbnroh|Nairbnroh]] ([[User talk:Nairbnroh|talk]]) 12:06, 8 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
::After sometime googleing about this, I found these topics on gamefaqs [http://www.gamefaqs.com/boards/792672-pokemon-alpha-sapphire/70852823] and [http://www.gamefaqs.com/boards/792673-pokemon-omega-ruby/70658534?page=1] that seems to confirm the times of the day for each:&lt;br /&gt;
:::&amp;quot;&#039;&#039;To get the cavern to appear, you need 3 pokemon with max happiness on your team. Aside from that, each one appears in specific timeframes. Uxie can be fought between 8-9pm, and Mespirit can be fought anytime between 4am-8pm. For the record, Azelf&#039;s timeframe is 9pm-4am.&#039;&#039;&amp;quot;&lt;br /&gt;
::I might say it does check with the times I got them, Uxie at dusk (just after 8pm), Mesprit just before midnight and Azelf in early afternoon. It also should be remembered that changing the time on the console will disable time based events for 24 hours, which is why we can&#039;t catch &#039;em all just by chenging the time of day. I&#039;m not sure I could just edit the mainpage with this information, that&#039;s why I&#039;m saying it here. [[User:Aladdin Lee|Aladdin Lee]] ([[User talk:Aladdin Lee|talk]]) 12:54, 12 January 2015 (UTC)&lt;br /&gt;
:I can debunk the theory that the pokemon appear based off of UTC times. After several attempts for Uxie at 8-9pm UTC (noon-1pm local time), I came to encounter it at 8:09 Local Time. This occurred on the latest patch, Ver 1.2. The page should definitely get updated to account for this now-glaring error. [[User:Salasabim|Salasabim]] ([[User talk:Salasabim|talk]]) 04:23, 8 March 2015 (UTC)&lt;br /&gt;
::The page doesn&#039;t say it appears based off of UTC time, it just gives you the UTC time and the Pokémon that would appear at that time. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 04:29, 8 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Switches ==&lt;br /&gt;
&lt;br /&gt;
They don&#039;t work.  I came to the page at 5:30 PM UTC to find Azelf lit up in the 9 PM to 3:59 AM period.  I tested edits removing just the switch for Mesprit and nothing was lit up; I started over removing Azelf&#039;s switch and suddenly Mesprit was lit up correctly.  Add to this the fact that the switches take into account UTC, not the user&#039;s local time, and therefore they don&#039;t work.&lt;br /&gt;
&lt;br /&gt;
Keep the table, but forget the switches; they don&#039;t serve the correct function even when they work, and they are obviously not working.  [[Shoal Cave]] needs to have the switches removed too for the same reason; with a five hour difference just in my time zone alone, the switches actually have it wrong 87% of the time; it&#039;s actually pointing at 2:00 for me right now, and it&#039;s only 12:35 PM here.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:35, 26 January 2015 (UTC)&lt;br /&gt;
:I am not in favor of removing the tables on account of UTC alone, especially when taken into consideration with the [[Time]] article and the fact that it is the time that Bulbapedia runs off of.  In any case, you mentioned that there was an issue involving the switches and how they are messing up.  I took a look at the switches and most seemed to be alright; the exception being the 0 switch as I have seen 24 used instead.  After confirming and adding a UTC clock to the table, I messed with the &#039;G&#039; values that are used for the hours.  When testing, I was able to get each Pokémon to light up correctly and was able to consistently control what lit up, including lighting up multiple cells.  I tried a test on removing a switch, but it only broke the cell instead of changing what cells lit up.  From what I can tell, there is no issues with the switches.  Additionally, you comment on the Shoal Cave article claims that it is broken as well, though you note that it is lit at 2:00; the same time frame as the time in your comment above.  From what I can tell, the issue appears to be an issue converting to EST from UTC and not the switches.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 05:01, 29 January 2015 (UTC)&lt;br /&gt;
::Actually I&#039;m having a problem with them as well, the time displayed is stuck on 9:41 PM when the time at the top of the page shows 6:27 (at the time of this typing).--[[User:PixieDragon|PixieDragon]] ([[User talk:PixieDragon|talk]]) 18:28, 24 June 2015 (UTC)&lt;br /&gt;
:::You have to click on clock at the top of the page for it to refresh. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 18:40, 24 June 2015 (UTC)&lt;br /&gt;
::::Well don&#039;t I feel like the idiot :P --[[User:PixieDragon|PixieDragon]] ([[User talk:PixieDragon|talk]]) 08:19, 26 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
==UTC time==&lt;br /&gt;
Which raises the question of why the time is given in UTC in the first place, as it introduces two problems. First, it means that the viewer of the page is being shown an indicator for the &amp;quot;current&amp;quot; available Pokemon that doesn&#039;t match the actual availability, and second there is a problem in the formatting of the UTC time that subtracts the user&#039;s offset from the given UTC time, meaning that the UTC time given itself is incorrect. For example, the current time at the time of this edit is approximately 22:20 UTC, and my offset is listed as -04:00. When I view this page, the &amp;quot;current&amp;quot; time given in the box for availability is 02:20. There has to be a more user-friendly method of displaying the time that doesn&#039;t create a doubly-incorrect display.[[User:HawkAtreides|HawkAtreides]] ([[User talk:HawkAtreides|talk]]) 22:21, 2 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
It&#039;s even worse on the Trackless Forest page, where the time display seems to be 12 hours off.[[User:HawkAtreides|HawkAtreides]] ([[User talk:HawkAtreides|talk]]) 22:26, 2 July 2016 (UTC)&lt;br /&gt;
:(First off, [[Bulbapedia:Talk page policy|as a rule]], please don&#039;t reply to discussions more than 6 months old.)&lt;br /&gt;
:The UTC time is incorrect, but not for the reason you believe above. It just gets cached. You can purge the page&#039;s cache by clicking the timestamp at the top by your username (as I&#039;ve currently done a short while ago just now) and it should use the current UTC time.&lt;br /&gt;
:But I&#039;ve not entirely been a fan of this sort of time-sensitive stuff anyway, myself. We&#039;d probably be better off without any time-formatting or clock of any kind; just display the intervals and let people figure out their own stuff. Like you illustrated, it just ends up all sorts of off, and questionably useful to most people even if it could be timely. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:35, 2 July 2016 (UTC)&lt;br /&gt;
::I just realized the caching issue, which is itself creates further dysfunction. I don&#039;t think the six-month rule really applies here - this is a standing issue, which has not been resolved, and if the availability switch is going to be incorrect for a vast majority of users of the site then it is detrimental to the function of the site. If there is no way to include a user&#039;s offset in the displayed time, and there is no way to force the page out of cache when using time displays like this, then the switch functionality needs to be removed due to being completely useless.[[User:HawkAtreides|HawkAtreides]] ([[User talk:HawkAtreides|talk]]) 22:42, 2 July 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>HawkAtreides</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Nameless_Cavern&amp;diff=2466234</id>
		<title>Talk:Nameless Cavern</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Nameless_Cavern&amp;diff=2466234"/>
		<updated>2016-07-02T22:26:21Z</updated>

		<summary type="html">&lt;p&gt;HawkAtreides: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Capturing Uxie, Azelf, and Mesprit==&lt;br /&gt;
Does anybody know if the Lake Guardians appear on specific weekdays, like the Swords of Justice? [[User:Aggron989|&amp;lt;span style=&amp;quot;color:#858585;&amp;quot;&amp;gt;&#039;&#039;AGG&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Aggron989|&amp;lt;span style=&amp;quot;color:#858585;&amp;quot;&amp;gt;&#039;&#039;RON&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Aggron989|&amp;lt;span style=&amp;quot;color:#444444;&amp;quot;&amp;gt;&#039;&#039;989&#039;&#039;&amp;lt;/span&amp;gt;]] 14:18, 6 December 2014 (UTC)&lt;br /&gt;
:Due to the fact that the legendary beasts appear depending on an hourly cycle, and the other extreme is the Swords of Justice cycling through the week, I&#039;m led to believe that the Lake Guardians do a cycle of changing during each day. See below. [[User:CraftyWeavile|CraftyWeavile]] ([[User talk:CraftyWeavile|talk]]) 01:35, 9 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Exact Time Intervals==&lt;br /&gt;
From my experience, I encountered Mesprit in mid-afternoon (the time interval for it must be after 12:00pm or something), then Azelf pre-midday, and Uxie during the evening (while the sky is yellow when soaring). Just a place to start testing. [[User:CraftyWeavile|CraftyWeavile]] ([[User talk:CraftyWeavile|talk]]) 01:35, 9 December 2014 (UTC)&lt;br /&gt;
:I encountered Mesprit mid-afternoon as well, Uxie during the evening, and Azelf before midnight (but after Uxie&#039;s time interval) (My apologies if I fucked up the style for talk posts, I&#039;m not great with whatever kind of text encoding this uses) [[User:Zeusfireair|Zeusfireair]] ([[User talk:Zeusfireair|talk]]) 14:27, 11 December 2014 (UTC)&lt;br /&gt;
::I don&#039;t honestly remember the exact times I&#039;ve faced Uxie and Mesprit. It was sometime after midnight I think for Uxie, and the next day I think afternoon-ish for Mesprit. I can&#039;t seem to find Azelf. [[User:MegaNerd18|MegaNerd18]] ([[User talk:MegaNerd18|talk]]) 06:26, 1 January 2015 (UTC)&lt;br /&gt;
:I encountered Mesprit just before 7 AM (probably around 6:55-ish, but definitely BEFORE 7) and Azelf at 10:26 PM [[User:Nairbnroh|Nairbnroh]] ([[User talk:Nairbnroh|talk]]) 12:06, 8 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
::After sometime googleing about this, I found these topics on gamefaqs [http://www.gamefaqs.com/boards/792672-pokemon-alpha-sapphire/70852823] and [http://www.gamefaqs.com/boards/792673-pokemon-omega-ruby/70658534?page=1] that seems to confirm the times of the day for each:&lt;br /&gt;
:::&amp;quot;&#039;&#039;To get the cavern to appear, you need 3 pokemon with max happiness on your team. Aside from that, each one appears in specific timeframes. Uxie can be fought between 8-9pm, and Mespirit can be fought anytime between 4am-8pm. For the record, Azelf&#039;s timeframe is 9pm-4am.&#039;&#039;&amp;quot;&lt;br /&gt;
::I might say it does check with the times I got them, Uxie at dusk (just after 8pm), Mesprit just before midnight and Azelf in early afternoon. It also should be remembered that changing the time on the console will disable time based events for 24 hours, which is why we can&#039;t catch &#039;em all just by chenging the time of day. I&#039;m not sure I could just edit the mainpage with this information, that&#039;s why I&#039;m saying it here. [[User:Aladdin Lee|Aladdin Lee]] ([[User talk:Aladdin Lee|talk]]) 12:54, 12 January 2015 (UTC)&lt;br /&gt;
:I can debunk the theory that the pokemon appear based off of UTC times. After several attempts for Uxie at 8-9pm UTC (noon-1pm local time), I came to encounter it at 8:09 Local Time. This occurred on the latest patch, Ver 1.2. The page should definitely get updated to account for this now-glaring error. [[User:Salasabim|Salasabim]] ([[User talk:Salasabim|talk]]) 04:23, 8 March 2015 (UTC)&lt;br /&gt;
::The page doesn&#039;t say it appears based off of UTC time, it just gives you the UTC time and the Pokémon that would appear at that time. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 04:29, 8 March 2015 (UTC)&lt;br /&gt;
:::Which raises the question of why the time is given in UTC in the first place, as it introduces two problems. First, it means that the viewer of the page is being shown an indicator for the &amp;quot;current&amp;quot; available Pokemon that doesn&#039;t match the actual availability, and second there is a problem in the formatting of the UTC time that subtracts the user&#039;s offset from the given UTC time, meaning that the UTC time given itself is incorrect. For example, the current time at the time of this edit is approximately 22:20 UTC, and my offset is listed as -04:00. When I view this page, the &amp;quot;current&amp;quot; time given in the box for availability is 02:20. There has to be a more user-friendly method of displaying the time that doesn&#039;t create a doubly-incorrect display.[[User:HawkAtreides|HawkAtreides]] ([[User talk:HawkAtreides|talk]]) 22:21, 2 July 2016 (UTC)&lt;br /&gt;
::::It&#039;s even worse on the Trackless Forest page, where the time display seems to be 12 hours off.[[User:HawkAtreides|HawkAtreides]] ([[User talk:HawkAtreides|talk]]) 22:26, 2 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Switches ==&lt;br /&gt;
&lt;br /&gt;
They don&#039;t work.  I came to the page at 5:30 PM UTC to find Azelf lit up in the 9 PM to 3:59 AM period.  I tested edits removing just the switch for Mesprit and nothing was lit up; I started over removing Azelf&#039;s switch and suddenly Mesprit was lit up correctly.  Add to this the fact that the switches take into account UTC, not the user&#039;s local time, and therefore they don&#039;t work.&lt;br /&gt;
&lt;br /&gt;
Keep the table, but forget the switches; they don&#039;t serve the correct function even when they work, and they are obviously not working.  [[Shoal Cave]] needs to have the switches removed too for the same reason; with a five hour difference just in my time zone alone, the switches actually have it wrong 87% of the time; it&#039;s actually pointing at 2:00 for me right now, and it&#039;s only 12:35 PM here.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:35, 26 January 2015 (UTC)&lt;br /&gt;
:I am not in favor of removing the tables on account of UTC alone, especially when taken into consideration with the [[Time]] article and the fact that it is the time that Bulbapedia runs off of.  In any case, you mentioned that there was an issue involving the switches and how they are messing up.  I took a look at the switches and most seemed to be alright; the exception being the 0 switch as I have seen 24 used instead.  After confirming and adding a UTC clock to the table, I messed with the &#039;G&#039; values that are used for the hours.  When testing, I was able to get each Pokémon to light up correctly and was able to consistently control what lit up, including lighting up multiple cells.  I tried a test on removing a switch, but it only broke the cell instead of changing what cells lit up.  From what I can tell, there is no issues with the switches.  Additionally, you comment on the Shoal Cave article claims that it is broken as well, though you note that it is lit at 2:00; the same time frame as the time in your comment above.  From what I can tell, the issue appears to be an issue converting to EST from UTC and not the switches.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 05:01, 29 January 2015 (UTC)&lt;br /&gt;
::Actually I&#039;m having a problem with them as well, the time displayed is stuck on 9:41 PM when the time at the top of the page shows 6:27 (at the time of this typing).--[[User:PixieDragon|PixieDragon]] ([[User talk:PixieDragon|talk]]) 18:28, 24 June 2015 (UTC)&lt;br /&gt;
:::You have to click on clock at the top of the page for it to refresh. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 18:40, 24 June 2015 (UTC)&lt;br /&gt;
::::Well don&#039;t I feel like the idiot :P --[[User:PixieDragon|PixieDragon]] ([[User talk:PixieDragon|talk]]) 08:19, 26 June 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>HawkAtreides</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Nameless_Cavern&amp;diff=2466232</id>
		<title>Talk:Nameless Cavern</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Nameless_Cavern&amp;diff=2466232"/>
		<updated>2016-07-02T22:21:47Z</updated>

		<summary type="html">&lt;p&gt;HawkAtreides: /* Exact Time Intervals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Capturing Uxie, Azelf, and Mesprit==&lt;br /&gt;
Does anybody know if the Lake Guardians appear on specific weekdays, like the Swords of Justice? [[User:Aggron989|&amp;lt;span style=&amp;quot;color:#858585;&amp;quot;&amp;gt;&#039;&#039;AGG&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Aggron989|&amp;lt;span style=&amp;quot;color:#858585;&amp;quot;&amp;gt;&#039;&#039;RON&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Aggron989|&amp;lt;span style=&amp;quot;color:#444444;&amp;quot;&amp;gt;&#039;&#039;989&#039;&#039;&amp;lt;/span&amp;gt;]] 14:18, 6 December 2014 (UTC)&lt;br /&gt;
:Due to the fact that the legendary beasts appear depending on an hourly cycle, and the other extreme is the Swords of Justice cycling through the week, I&#039;m led to believe that the Lake Guardians do a cycle of changing during each day. See below. [[User:CraftyWeavile|CraftyWeavile]] ([[User talk:CraftyWeavile|talk]]) 01:35, 9 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Exact Time Intervals==&lt;br /&gt;
From my experience, I encountered Mesprit in mid-afternoon (the time interval for it must be after 12:00pm or something), then Azelf pre-midday, and Uxie during the evening (while the sky is yellow when soaring). Just a place to start testing. [[User:CraftyWeavile|CraftyWeavile]] ([[User talk:CraftyWeavile|talk]]) 01:35, 9 December 2014 (UTC)&lt;br /&gt;
:I encountered Mesprit mid-afternoon as well, Uxie during the evening, and Azelf before midnight (but after Uxie&#039;s time interval) (My apologies if I fucked up the style for talk posts, I&#039;m not great with whatever kind of text encoding this uses) [[User:Zeusfireair|Zeusfireair]] ([[User talk:Zeusfireair|talk]]) 14:27, 11 December 2014 (UTC)&lt;br /&gt;
::I don&#039;t honestly remember the exact times I&#039;ve faced Uxie and Mesprit. It was sometime after midnight I think for Uxie, and the next day I think afternoon-ish for Mesprit. I can&#039;t seem to find Azelf. [[User:MegaNerd18|MegaNerd18]] ([[User talk:MegaNerd18|talk]]) 06:26, 1 January 2015 (UTC)&lt;br /&gt;
:I encountered Mesprit just before 7 AM (probably around 6:55-ish, but definitely BEFORE 7) and Azelf at 10:26 PM [[User:Nairbnroh|Nairbnroh]] ([[User talk:Nairbnroh|talk]]) 12:06, 8 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
::After sometime googleing about this, I found these topics on gamefaqs [http://www.gamefaqs.com/boards/792672-pokemon-alpha-sapphire/70852823] and [http://www.gamefaqs.com/boards/792673-pokemon-omega-ruby/70658534?page=1] that seems to confirm the times of the day for each:&lt;br /&gt;
:::&amp;quot;&#039;&#039;To get the cavern to appear, you need 3 pokemon with max happiness on your team. Aside from that, each one appears in specific timeframes. Uxie can be fought between 8-9pm, and Mespirit can be fought anytime between 4am-8pm. For the record, Azelf&#039;s timeframe is 9pm-4am.&#039;&#039;&amp;quot;&lt;br /&gt;
::I might say it does check with the times I got them, Uxie at dusk (just after 8pm), Mesprit just before midnight and Azelf in early afternoon. It also should be remembered that changing the time on the console will disable time based events for 24 hours, which is why we can&#039;t catch &#039;em all just by chenging the time of day. I&#039;m not sure I could just edit the mainpage with this information, that&#039;s why I&#039;m saying it here. [[User:Aladdin Lee|Aladdin Lee]] ([[User talk:Aladdin Lee|talk]]) 12:54, 12 January 2015 (UTC)&lt;br /&gt;
:I can debunk the theory that the pokemon appear based off of UTC times. After several attempts for Uxie at 8-9pm UTC (noon-1pm local time), I came to encounter it at 8:09 Local Time. This occurred on the latest patch, Ver 1.2. The page should definitely get updated to account for this now-glaring error. [[User:Salasabim|Salasabim]] ([[User talk:Salasabim|talk]]) 04:23, 8 March 2015 (UTC)&lt;br /&gt;
::The page doesn&#039;t say it appears based off of UTC time, it just gives you the UTC time and the Pokémon that would appear at that time. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 04:29, 8 March 2015 (UTC)&lt;br /&gt;
:::Which raises the question of why the time is given in UTC in the first place, as it introduces two problems. First, it means that the viewer of the page is being shown an indicator for the &amp;quot;current&amp;quot; available Pokemon that doesn&#039;t match the actual availability, and second there is a problem in the formatting of the UTC time that subtracts the user&#039;s offset from the given UTC time, meaning that the UTC time given itself is incorrect. For example, the current time at the time of this edit is approximately 22:20 UTC, and my offset is listed as -04:00. When I view this page, the &amp;quot;current&amp;quot; time given in the box for availability is 02:20. There has to be a more user-friendly method of displaying the time that doesn&#039;t create a doubly-incorrect display.[[User:HawkAtreides|HawkAtreides]] ([[User talk:HawkAtreides|talk]]) 22:21, 2 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Switches ==&lt;br /&gt;
&lt;br /&gt;
They don&#039;t work.  I came to the page at 5:30 PM UTC to find Azelf lit up in the 9 PM to 3:59 AM period.  I tested edits removing just the switch for Mesprit and nothing was lit up; I started over removing Azelf&#039;s switch and suddenly Mesprit was lit up correctly.  Add to this the fact that the switches take into account UTC, not the user&#039;s local time, and therefore they don&#039;t work.&lt;br /&gt;
&lt;br /&gt;
Keep the table, but forget the switches; they don&#039;t serve the correct function even when they work, and they are obviously not working.  [[Shoal Cave]] needs to have the switches removed too for the same reason; with a five hour difference just in my time zone alone, the switches actually have it wrong 87% of the time; it&#039;s actually pointing at 2:00 for me right now, and it&#039;s only 12:35 PM here.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:35, 26 January 2015 (UTC)&lt;br /&gt;
:I am not in favor of removing the tables on account of UTC alone, especially when taken into consideration with the [[Time]] article and the fact that it is the time that Bulbapedia runs off of.  In any case, you mentioned that there was an issue involving the switches and how they are messing up.  I took a look at the switches and most seemed to be alright; the exception being the 0 switch as I have seen 24 used instead.  After confirming and adding a UTC clock to the table, I messed with the &#039;G&#039; values that are used for the hours.  When testing, I was able to get each Pokémon to light up correctly and was able to consistently control what lit up, including lighting up multiple cells.  I tried a test on removing a switch, but it only broke the cell instead of changing what cells lit up.  From what I can tell, there is no issues with the switches.  Additionally, you comment on the Shoal Cave article claims that it is broken as well, though you note that it is lit at 2:00; the same time frame as the time in your comment above.  From what I can tell, the issue appears to be an issue converting to EST from UTC and not the switches.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 05:01, 29 January 2015 (UTC)&lt;br /&gt;
::Actually I&#039;m having a problem with them as well, the time displayed is stuck on 9:41 PM when the time at the top of the page shows 6:27 (at the time of this typing).--[[User:PixieDragon|PixieDragon]] ([[User talk:PixieDragon|talk]]) 18:28, 24 June 2015 (UTC)&lt;br /&gt;
:::You have to click on clock at the top of the page for it to refresh. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 18:40, 24 June 2015 (UTC)&lt;br /&gt;
::::Well don&#039;t I feel like the idiot :P --[[User:PixieDragon|PixieDragon]] ([[User talk:PixieDragon|talk]]) 08:19, 26 June 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>HawkAtreides</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Training&amp;diff=2462691</id>
		<title>Super Training</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Training&amp;diff=2462691"/>
		<updated>2016-06-25T14:11:24Z</updated>

		<summary type="html">&lt;p&gt;HawkAtreides: Fixed point requirements on Drag Down Hydreigon!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Super Training party XY.png|thumb|230px|Super Training with the player&#039;s party]]&lt;br /&gt;
&#039;&#039;&#039;Super Training&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;スーパートレーニング&#039;&#039;&#039; &#039;&#039;Super Training&#039;&#039;), commonly abbreviated as &#039;&#039;&#039;ST&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;スパトレ&#039;&#039;&#039; &#039;&#039;SuperTra&#039;&#039;), is a method of Pokémon training introduced in the [[Pokémon X and Y]] games. It is a feature created by [[Clemont]] which allows players to train their Pokémon on the touch screen from anywhere at any time. Super Training allows the player to not increase their Pokémon&#039;s level, but instead raise its stats (i.e. [[effort values]]). Super Training is accessible among the paged features on the bottom screen of the 3DS in X and Y, immediately left of the [[Player Search System]] and right of [[Pokémon-Amie]]; in {{pkmn|Omega Ruby and Alpha Sapphire}}, it is at the bottom of the PlayNav menu of the [[PokéNav Plus]].&lt;br /&gt;
&lt;br /&gt;
The first time the player accesses Super Training, they are shown a video and taken through two tutorials demonstrating how to use Super-Training Regimens (against a virtual {{p|Scatterbug}} and {{p|Spewpa}}) to increase a Pokémon&#039;s stats, and how to use training bags in the Core Training screen to do the same.&lt;br /&gt;
&lt;br /&gt;
==Core Training==&lt;br /&gt;
[[File:Super Training bags XY.jpg|thumb|Selecting a training bag for Core Training]]&lt;br /&gt;
The main Super Training screen is referred to as Core Training (Japanese: &#039;&#039;&#039;ベーストレーニング&#039;&#039;&#039; &#039;&#039;Base Training&#039;&#039;), where players can use training bags to help boost their Pokémon&#039;s growth. The player may earn additional training bags by participating in Super-Training Regimens, or by &amp;quot;punching&amp;quot; (tapping) repeatedly on the empty training bag on this screen. Pokémon will also hit the training bag automatically, once per minute, occasionally finding training bags on their own.&lt;br /&gt;
&lt;br /&gt;
Occasionally, the player&#039;s Pokémon will take a rest from Core Training, indicated by the Pokémon lying on its side with a &amp;quot;...&amp;quot; displayed above it and a refusal to participate in a Super-Training Regimen (or accept a new training bag); tapping the Pokémon will wake it up and give it a second wind (shown as a smiley above the Pokémon), which doubles the speed at which the Pokémon can finish off a training bag.&lt;br /&gt;
{{right clear}}&lt;br /&gt;
===Training Bags===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tough color}}; border: 3px solid #{{fighting color dark}}&amp;quot;&lt;br /&gt;
! colspan=2 | Bag&lt;br /&gt;
! Hits&lt;br /&gt;
! Effect&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[File:ST basic bag.png]]&lt;br /&gt;
| None&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:ST HP Bag S.png]] [[File:ST Attack Bag S.png]] [[File:ST Defense Bag S.png]] [[File:ST Sp. Atk Bag S.png]] [[File:ST Sp. Def Bag S.png]] [[File:ST Speed Bag S.png]]&lt;br /&gt;
| Small&lt;br /&gt;
| 10&lt;br /&gt;
| +1 [[Effort values|EV]] to the specified stat&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:ST HP Bag M.png]] [[File:ST Attack Bag M.png]] [[File:ST Defense Bag M.png]] [[File:ST Sp. Atk Bag M.png]] [[File:ST Sp. Def Bag M.png]] [[File:ST Speed Bag M.png]]&lt;br /&gt;
| Medium&lt;br /&gt;
| 25&lt;br /&gt;
| +4 EV to the specified stat&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:ST HP Bag L.png]] [[File:ST Attack Bag L.png]] [[File:ST Defense Bag L.png]] [[File:ST Sp. Atk Bag L.png]] [[File:ST Sp. Def Bag L.png]] [[File:ST Speed Bag L.png]]&lt;br /&gt;
| Large&lt;br /&gt;
| 50&lt;br /&gt;
| +12 EV to the specified stat&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[File:ST Big Shot Bag.png]]&lt;br /&gt;
| Big Shot&lt;br /&gt;
| 10&lt;br /&gt;
| Increases the size of the balls in the next Super-Training Regimen.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[File:ST Double-Up Bag.png]]&lt;br /&gt;
| Double-Up&lt;br /&gt;
| 10&lt;br /&gt;
| Doubles maximum base-stat increases the next time the Pokémon takes on a Super-Training Regimen.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[File:ST Reset Bag.png]]&lt;br /&gt;
| Reset&lt;br /&gt;
| 100&lt;br /&gt;
| Resets all EVs of a Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[File:ST Soothing Bag.png]]&lt;br /&gt;
| Soothing&lt;br /&gt;
| 250&lt;br /&gt;
| Makes the Pokémon more [[friendship|friendly]].&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[File:ST Strength Bag.png]]&lt;br /&gt;
| Strength&lt;br /&gt;
| 10&lt;br /&gt;
| Doubles the number of points earned per shot in the next Super-Training Regimen.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[File:ST Swiftness Bag.png]]&lt;br /&gt;
| Swiftness&lt;br /&gt;
| 10&lt;br /&gt;
| Increases speed in the next Super-Training Regimen.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[File:ST Team Flare Bag.png]]&lt;br /&gt;
| Team Flare&lt;br /&gt;
| 10&lt;br /&gt;
| Reduces the amount of strikes required to break another bag by half.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | [[File:ST Toughen-Up Bag.png]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Toughen-Up&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Reduces the number of points lost per hit in the next Super-Training Regimen.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The small, medium and large stat bags are all patterned to resemble a three-stage line of Pokémon which specializes in that stat. The HP bags resemble {{p|Azurill}}, {{p|Marill}}, and {{p|Azumarill}}; Attack bags resemble {{p|Machop}}, {{p|Machoke}}, and {{p|Machamp}}; Defense bags resemble {{p|Aron}}, {{p|Lairon}}, and {{p|Aggron}}; Special Attack bags resemble {{p|Litwick}}, {{p|Lampent}}, and {{p|Chandelure}}; Special Defense bags resemble {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}}; while Speed bags resemble {{p|Zubat}}, {{p|Golbat}}, and {{p|Crobat}}.&lt;br /&gt;
&lt;br /&gt;
Bags that boost a Pokémon&#039;s performance in a Super-Training Regimen cannot be combined with each other, but remain in effect until the Pokémon actually participates in a regimen.&lt;br /&gt;
&lt;br /&gt;
===The Effort-o-Meter===&lt;br /&gt;
[[File:Super Training Effort-O-Meter comparison.png|thumb|300px|Comparison of a {{p|Mewtwo}} and {{p|Pikachu}}&#039;s Effort-o-Meters]]&lt;br /&gt;
The Effort-o-Meter displays a Pokémon&#039;s stats as a graph (radar chart) on the Core Training screen. Many Pokémon have stats that grow more easily than others, and stats that take more time to grow than others. The inner green part of the Effort-o-Meter&#039;s graph shows stat levels related to the Pokémon&#039;s [[base stat]]s (as dictated by its species), while the outer yellow portion shows [[effort values]] gained through Super Training.&lt;br /&gt;
&lt;br /&gt;
A vertical meter to the right of this graph shows the Pokémon&#039;s cumulative training progress across all its stats; when this reaches its maximum value, the player is notified and the Pokémon is declared a Fully Trained Pokémon (indicated by a &amp;lt;span style=&amp;quot;background: #11CCAA; padding: 8px 0px&amp;quot;&amp;gt;[[File:ST Fully Trained icon.png]]&amp;lt;/span&amp;gt; icon to the left of its name) and becomes eligible for Secret Super-Training Regimens.&lt;br /&gt;
&lt;br /&gt;
In addition to EV-reducing [[Berry|Berries]], the player can reset the Pokémon&#039;s stat increases with a Reset Bag, which resets all obtained effort values. The Reset Bag is never given as a prize for completing a Training Regimen; it can only be obtained by tapping the empty bag on the main Super Training screen.&lt;br /&gt;
&lt;br /&gt;
==Super Training Regimens==&lt;br /&gt;
{{incomplete|section|Needs specific number values on damage dealt in the Super Training regimen}}&lt;br /&gt;
[[File:Super Training regimens XY.jpg|thumb|Super Training Lv. 1 Regimens]]&lt;br /&gt;
[[File:XY Prerelease Super Training.png|thumb|{{p|Froakie}} battling against a {{p|Geodude}} Balloon Bot]]&lt;br /&gt;
&lt;br /&gt;
Super-Training Regimens, a part of Super Training, strengthens a Pokémon by making it face off against giant Pokémon-shaped &amp;quot;Balloon Bots&amp;quot; in a soccer-like game where the player scores points by striking targets on the Balloon Bot. Completing a regimen awards an increase to the Pokémon&#039;s stats (in the same way that stat training bags in Core Training do); completing it within a specified target time also earns the Pokémon a medal.&lt;br /&gt;
&lt;br /&gt;
Initially, only Lv.1 Super-Training Regimens are available; Lv.2 and Lv.3 training regimens are unlocked by completing all six regimens of each level the first time (with any Pokémon).&lt;br /&gt;
&lt;br /&gt;
Unlike [[vitamin]]s and training bags, a Pokémon may participate in a Super-Training Regimen at any time, even if its stat(s) (as shown on the Core Training screen) have hit their maximum values, and obtain Training Bags as prizes.&lt;br /&gt;
&lt;br /&gt;
The table below describes the Balloon Bots that are fought in each regimen and the total score needed to defeat them.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tough color}}; border: 3px solid #{{fighting color dark}}&amp;quot; &lt;br /&gt;
! Lv.&lt;br /&gt;
! HP&lt;br /&gt;
! Attack&lt;br /&gt;
! Defense&lt;br /&gt;
! Special Attack&lt;br /&gt;
! Special Defense&lt;br /&gt;
! Speed&lt;br /&gt;
! EVs&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| {{p|Wailmer}} (500)&lt;br /&gt;
| {{p|Axew}} (300)&lt;br /&gt;
| {{p|Geodude}} (250)&lt;br /&gt;
| {{p|Magnemite}} (300)&lt;br /&gt;
| {{p|Tentacool}} (200)&lt;br /&gt;
| {{p|Noibat}} (200)&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| {{p|Relicanth}} (2500)&lt;br /&gt;
| {{p|Fraxure}} (1500)&lt;br /&gt;
| {{p|Graveler}} (1500)&lt;br /&gt;
| {{p|Magneton}} (1500)&lt;br /&gt;
| {{p|Tentacruel}} (1000)&lt;br /&gt;
| {{p|Aerodactyl}} (1000)&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{p|Wailord}} (4000)&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{p|Haxorus}} (2500)&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{p|Golem}} (2500)&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{p|Magnezone}} (2500)&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{p|Dragalge}} (2000)&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{p|Noivern}} (2000)&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shot types===&lt;br /&gt;
{{main|List of Pokémon by Super Training Energy Shot}}&lt;br /&gt;
Each species of Pokémon has a different-colored Energy Shot in Super-Training Regimens, with each type having a different effect. The table below describes the attributes of each type of shot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tough color}}; border: 3px solid #{{fighting color dark}}&amp;quot;&lt;br /&gt;
! Color&lt;br /&gt;
! Effect&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Black&lt;br /&gt;
| Average shot, Average power&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Yellow&lt;br /&gt;
| Fires multiple shots in succession after charging, smaller shot size, lowest power, Guts Shots don&#039;t use as much of the Guts Meter&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Orange&lt;br /&gt;
| Larger shot size, second lowest power&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| Green&lt;br /&gt;
| Slowest shot speed, larger shot size, highest max power, Guts Shots decrease Guts Meter more&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | Blue&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Higher shot speed, smaller shot size, second highest max power, Guts Shots decrease Guts Meter more&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Influence of stats===&lt;br /&gt;
The Pokémon&#039;s performance during a Super Training Regimen is influenced by its own stats:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tough color}}; border: 3px solid #{{fighting color dark}}&amp;quot;&lt;br /&gt;
! Stat&lt;br /&gt;
! Effect&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP&lt;br /&gt;
| Increases shot size, reduces point loss when hit by an attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack, Sp.Atk&lt;br /&gt;
| Increases the power of the Pokémon&#039;s shots&lt;br /&gt;
|- style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot;&lt;br /&gt;
| Defense, Sp.Def&lt;br /&gt;
| Guts meter fills faster, can block for longer&lt;br /&gt;
|- style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot;&lt;br /&gt;
| Speed&lt;br /&gt;
| Increases shot and movement speed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Secret Super Training===&lt;br /&gt;
{{incomplete|section|Needs confirmation on battle for the best for Alpha Sapphire}}&lt;br /&gt;
[[File:Super Training mega aggron balloon XY.jpg|thumb|{{p|Greninja}} facing off against a Mega {{p|Aggron}} Balloon Bot]]&lt;br /&gt;
A set of twelve Secret Super-Training Regimens are accessible exclusively to Fully Trained Pokémon. Many of these Secret Super-Training Regimens involve Circuit Training: battling more than one Balloon Bot in sequence. During Circuit Training, the timer is extended by 30 seconds between each Balloon Bot.&lt;br /&gt;
&lt;br /&gt;
Unlike in regular Super-Training Regimens where each rank of regimens is unlocked at once, each Secret Super-Training Regimen is unlocked in sequence.&lt;br /&gt;
&lt;br /&gt;
In Secret Super Training, if the player achieves the target time, they will also receive an item as a reward, in addition to a training bag. The more the target time is beaten by, the more likely the player is to receive a rare item.&lt;br /&gt;
&lt;br /&gt;
Achieving the target time in all Super Training and Secret Super-Training Regimens declares the Pokémon a Supremely Trained Pokémon (indicated by a &amp;lt;span style=&amp;quot;background: #11CCAA; padding: 8px 0px&amp;quot;&amp;gt;[[File:ST Supremely Trained icon.png]]&amp;lt;/span&amp;gt; icon to the left of its name).&lt;br /&gt;
&lt;br /&gt;
Once a Pokémon is eligible for Secret Super Training it retains that distinction permanently; reducing its EVs (e.g. using a Reset Bag) does not disqualify it from participating in Secret Super-Training Regimens.&lt;br /&gt;
{{right clear}}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tough color}}; border: 3px solid #{{fighting color dark}}&amp;quot;&lt;br /&gt;
! Lv.&lt;br /&gt;
! Regimen name&lt;br /&gt;
! Balloon Bots&lt;br /&gt;
! Prizes&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| The Troubles Keep on Coming?!&lt;br /&gt;
| {{p|Aurorus}} (1800)&amp;lt;br&amp;gt;{{p|Tyrantrum}} (1800)&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drinks|Fresh Water}}, {{DL|Wing|Health Wing}}, {{DL|Wing|Muscle Wing}}, {{DL|Wing|Genius Wing}}, {{DL|Wing|Swift Wing}}, {{DL|Wing|Resist Wing}}, {{DL|Wing|Clever Wing}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| The Leaf Stone Cup Begins!&lt;br /&gt;
| {{p|Venusaur}} (3600)&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drinks|Soda Pop}}, {{DL|Valuable item|Stardust}}, {{DL|Type-enhancing item|Hard Stone}}, {{evostone|Leaf Stone}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| The Fire Stone Cup Begins!&lt;br /&gt;
| {{p|Charizard}} (3600)&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drinks|Soda Pop}}, {{DL|Valuable item|Stardust}}, {{DL|Type-enhancing item|Hard Stone}}, {{evostone|Fire Stone}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| The Water Stone Cup Begins!&lt;br /&gt;
| {{p|Blastoise}} (3600)&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drinks|Soda Pop}}, {{DL|Valuable item|Stardust}}, {{DL|Type-enhancing item|Hard Stone}}, {{evostone|Water Stone}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| Follow Those Fleeing Goals!&lt;br /&gt;
| {{p|Stunfisk}} (4800)&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drinks|Soda Pop}}, {{DL|Valuable item|Stardust}}, {{DL|Type-enhancing item|Hard Stone}}, {{evostone|Thunder Stone}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| Watch Out! That&#039;s One Tricky Second Half!&lt;br /&gt;
| {{p|Aegislash}} (Shield Forme) (4800)&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drinks|Soda Pop}}, {{DL|Valuable item|Stardust}}, {{DL|Type-enhancing item|Hard Stone}}, {{evostone|Dusk Stone}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| An Opening of Lighting-Quick Attacks!&lt;br /&gt;
| {{p|Roserade}} (4800)&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drink|Soda Pop}}, {{DL|Valuable item|Stardust}}, {{DL|Type-enhancing item|Hard Stone}}, {{evostone|Shiny Stone}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| Those Long Shots Are No Long Shot!&lt;br /&gt;
| {{p|Gallade}} (5600)&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drink|Soda Pop}}, {{DL|Valuable item|Stardust}}, {{DL|Type-enhancing item|Hard Stone}}, {{evostone|Dawn Stone}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| Scatterbug Lugs Back!&lt;br /&gt;
| {{p|Scatterbug}} (1200)&amp;lt;br&amp;gt;{{p|Spewpa}} (2400)&amp;lt;br&amp;gt;{{p|Vivillon}} (3600)&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drink|Lemonade}}, {{DL|Wing|Genius Wing}}, {{DL|Wing|Muscle Wing}}, {{DL|Wing|Swift Wing}}, {{DL|Vitamin|PP Up}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| A Barrage of Bitbots!&lt;br /&gt;
| {{p|Probopass}} (7200)&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drink|Lemonade}}, {{DL|Wing|Health Wing}}, {{DL|Wing|Resist Wing}}, {{DL|Wing|Clever Wing}}, {{DL|Vitamin|PP Up}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| Drag Down Hydreigon!&lt;br /&gt;
| {{p|Deino}} (1600)&amp;lt;br&amp;gt;{{p|Zweilous}} (2400)&amp;lt;br&amp;gt;{{p|Hydreigon}} (4800)&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drink|Lemonade}}, {{DL|Valuable item|Stardust}}, {{evostone|Sun Stone}}, {{evostone|Moon Stone}}, {{DL|Vitamin|PP Up}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| The Battle for the Best: Version X!{{sup/6|X}}&amp;lt;br&amp;gt;The Battle for the Best!{{sup/6|AS}}&lt;br /&gt;
| {{p|Larvitar}} (1200)&amp;lt;br&amp;gt;{{p|Pupitar}} (2400)&amp;lt;br&amp;gt;{{p|Tyranitar}} (3600)&amp;lt;br&amp;gt;[[Mega Evolution|Mega]] Tyranitar (5600)&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drink|Moomoo Milk}}, {{evostone|Leaf Stone}}, {{evostone|Water Stone}}, {{evostone|Thunder Stone}}, {{evostone|Fire Stone}}, {{DL|Vitamin|PP Up}}, {{DL|Vitamin|PP Max}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| The Battle for the Best: Version Y!{{sup/6|Y}}&amp;lt;br&amp;gt;The Battle for the Best!{{sup/6|OR}}&lt;br /&gt;
| {{p|Aron}} (1200)&amp;lt;br&amp;gt;{{p|Lairon}} (2400)&amp;lt;br&amp;gt;{{p|Aggron}} (3600)&amp;lt;br&amp;gt;[[Mega Evolution|Mega]] Aggron (5600)&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drink|Moomoo Milk}}, {{evostone|Leaf Stone}}, {{evostone|Water Stone}}, {{evostone|Thunder Stone}}, {{evostone|Fire Stone}}, {{DL|Vitamin|PP Up}}, {{DL|Vitamin|PP Max}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Super Training Adventures.png|thumb|230px|Super Training in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Super Training was first mentioned in &#039;&#039;[[PAXY01|An X-cuse to Come Out and Play]]&#039;&#039;, where {{adv|Y}} suggested that {{adv|X}} should try it out. However, X refused the offer without a second thought.&lt;br /&gt;
&lt;br /&gt;
X and his friends later encountered a Super Training Dome while running away from [[Team Flare]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Super Training&#039;&#039;&lt;br /&gt;
{{langtable|color={{tough color}}|bordercolor={{fighting color dark}}&lt;br /&gt;
|zh_cmn=超級特別訓練‎ &#039;&#039;{{tt|Chāojí Tèbié Xùnliàn|Super Special Training}}&#039;&#039;&lt;br /&gt;
|de=Supertraining&lt;br /&gt;
|fr=Système de Perfectionnement Virtuel&lt;br /&gt;
|it=Super Allenamento Virtuale&lt;br /&gt;
|ko=슈퍼트레이닝 &#039;&#039;Super Training&#039;&#039;&lt;br /&gt;
|ru=Супертренировка &#039;&#039;Supertrenirovka&#039;&#039;&lt;br /&gt;
|es=Superentrenamiento&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;ST&#039;&#039;&lt;br /&gt;
{{langtable|color={{tough color}}|bordercolor={{fighting color dark}}&lt;br /&gt;
|zh_cmn=超級特訓 &#039;&#039;{{tt|Chāojí Tèxùn|Super Special Training}}&#039;&#039;&lt;br /&gt;
|de=ST&lt;br /&gt;
|es=SE&lt;br /&gt;
|fr=SPV&lt;br /&gt;
|it=SAV&lt;br /&gt;
|ko=슈퍼트레 &#039;&#039;SuperTra&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Menu}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Pokémon X and Y]]&lt;br /&gt;
[[Category:Pokémon Omega Ruby and Alpha Sapphire]]&lt;br /&gt;
&lt;br /&gt;
[[de:Supertraining]]&lt;br /&gt;
[[fr:Système de Perfectionnement Virtuel]]&lt;br /&gt;
[[it:Super Allenamento Virtuale]]&lt;br /&gt;
[[ja:スパトレ]]&lt;br /&gt;
[[zh:超級特別訓練]]&lt;/div&gt;</summary>
		<author><name>HawkAtreides</name></author>
	</entry>
</feed>