<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HQna</id>
	<title>Bulbapedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HQna"/>
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	<updated>2026-07-16T22:14:13Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:HQna&amp;diff=2515169</id>
		<title>User talk:HQna</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:HQna&amp;diff=2515169"/>
		<updated>2016-10-06T15:40:29Z</updated>

		<summary type="html">&lt;p&gt;HQna: /* Signing comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| cellspacing=&amp;quot;7&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 1px solid #3e7614; background: #FFFFFF;&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; font-size: 160%; padding-left: 20px;&amp;quot; height=&amp;quot;50px&amp;quot; | &#039;&#039;&#039;Welcome to Bulbapedia, HQna!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; color: #000000;&amp;quot; |&lt;br /&gt;
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| [[File:Bulbapedia bulb.png|100px|center]]&lt;br /&gt;
|}&lt;br /&gt;
By creating your account you are now able to edit pages, join discussions, and expand the community-driven Pokémon encyclopedia. Before you jump in, here are some ground rules:&lt;br /&gt;
* Be nice to everyone. It&#039;s in the {{bp|code of conduct}}.&lt;br /&gt;
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* Use proper grammar and spelling, and read the {{bp|manual of style}}.&lt;br /&gt;
* You can&#039;t create a userpage until you&#039;ve added to the encyclopedia. It&#039;s a privilege. See the {{bp|userspace policy}}.&lt;br /&gt;
* Use {{bp|Talk page policy|talk pages}} to resolve editing disputes. Don&#039;t &amp;quot;edit war,&amp;quot; or constantly re-edit/undo the same thing on a page.&lt;br /&gt;
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* Sign all talk page posts with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;). This will turn into your name and the time you wrote the comment.&lt;br /&gt;
* For more handy links, see the {{bp|welcome|welcome portal}}.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; padding-left: 20px;&amp;quot; | &#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: left; font-size: 110%;&amp;quot;&amp;gt;Thank you, and have a good time editing here!&amp;lt;/div&amp;gt;&#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: right; height: 20px; background: white; border-left: 10px solid #f3f5f1; {{roundybr|10px}}&amp;quot;&amp;gt;&amp;amp;nbsp; ---[[User:NateVirus|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;NateVirus&amp;lt;/span&amp;gt;]]&amp;lt;small&amp;gt;&#039;&#039;([[User talk:NateVirus|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&#039;&#039;|&#039;&#039;[[Special:Contributions/NateVirus|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Contributions&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt;) 17:31, 27 April 2016 (UTC) &amp;amp;nbsp;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; width: 10px; background: #DFF2B1; border-left: 10px solid #D3EC95;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Signing comments ==&lt;br /&gt;
&lt;br /&gt;
Please be sure to sign your talk page comments by putting &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; at the end. Thanks. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 16:49, 4 October 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
yup, sorry... normally do not forget this. ([[User:HQna|HQna]] ([[User talk:HQna|talk]]) 15:40, 6 October 2016 (UTC))&lt;/div&gt;</summary>
		<author><name>HQna</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dartrix_(Pok%C3%A9mon)&amp;diff=2513401</id>
		<title>Talk:Dartrix (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dartrix_(Pok%C3%A9mon)&amp;diff=2513401"/>
		<updated>2016-10-04T15:58:46Z</updated>

		<summary type="html">&lt;p&gt;HQna: /* Name origin - German */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dartrix is extremely sensitive to other presences in the area and can detect opponents behind it and throw feathers to strike them without even seeing them. This Pokémon conceals sharp-bladed feathers inside its wings, showing astounding precision as it sends them flying in attack. And it goes beyond propelling its blade quills in simple straight lines—it can even bend these feathers to change their trajectories!&lt;br /&gt;
&lt;br /&gt;
Revealing a certain snobbiness in its personality, Dartrix cares a great deal about its appearance, grooming its feathers in every spare moment. In truth, it’s also a bit of a birdbrain, with a tendency to bungle things up. Once it makes a mistake, it sometimes gets into a desperate struggle to gloss over the situation and ends up making a bigger mess than ever.&lt;br /&gt;
&lt;br /&gt;
At times, this Pokémon feels so bothered by its dirty or ruffled feathers that it can’t focus on battle. When it loses its focus, it sometimes even retires from the battle on the spot! It’s up to each Trainer to help Dartrix overcome this troublesome stage. If this Pokémon is with a Trainer who helps it through, its strength will grow hugely!&lt;br /&gt;
&lt;br /&gt;
[[User:Lawrence Calablaster|Lawrence Calablaster]] ([[User talk:Lawrence Calablaster|talk]]) 14:26, 4 October 2016 (UTC)&lt;br /&gt;
:Thanks, but we can seen exactly what it says on the site for ourselves. Information like this should be put in the editor&#039;s own words and then cited before being added (see other Gen VII Pokemon for reference). In proper writing, we&#039;d have to put all of that in quotations and state in the text where it was from if we were to copy it word for word like that. That goes against the general style of the wiki. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 15:02, 4 October 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Russian name ==&lt;br /&gt;
&lt;br /&gt;
The Russian name is Дартрикс so if someone could add that that would be great c: --[[User:Celadonkey|Celadonkey]] ([[User talk:Celadonkey|talk]]) 15:26, 4 October 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Name origin - German ==&lt;br /&gt;
&lt;br /&gt;
I&#039;d say the name is composed of &#039;&#039;arbor&#039;&#039; (Latin for tree) and the English word &#039;&#039;toss&#039;&#039;. At least I can&#039;t think of anything else.&lt;/div&gt;</summary>
		<author><name>HQna</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Brionne_(Pok%C3%A9mon)&amp;diff=2513396</id>
		<title>Talk:Brionne (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Brionne_(Pok%C3%A9mon)&amp;diff=2513396"/>
		<updated>2016-10-04T15:54:23Z</updated>

		<summary type="html">&lt;p&gt;HQna: /* Name origin - German */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Russian name ==&lt;br /&gt;
&lt;br /&gt;
The Russian name of Brionne is Бриан, according to the Russian site. --[[User:Celadonkey|Celadonkey]] ([[User talk:Celadonkey|talk]]) 15:29, 4 October 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Name origin - German ==&lt;br /&gt;
&lt;br /&gt;
I&#039;d say its from &#039;&#039;mare&#039;&#039; (Latin for sea) and &#039;&#039;keck&#039;&#039; (German for perky or sassy)&lt;/div&gt;</summary>
		<author><name>HQna</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Lurantis_(Pok%C3%A9mon)&amp;diff=2480676</id>
		<title>Talk:Lurantis (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Lurantis_(Pok%C3%A9mon)&amp;diff=2480676"/>
		<updated>2016-08-02T18:17:26Z</updated>

		<summary type="html">&lt;p&gt;HQna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Basis ==&lt;br /&gt;
&lt;br /&gt;
Despite the lack of Bug typing, it&#039;s almost definitely based on this: https://en.wikipedia.org/wiki/Hymenopus_coronatus&lt;br /&gt;
Name may possibly be a combination of lure, allure, or &#039;&#039;fleur&#039;&#039; (French for flower) and mantis. [[User:Chartreux|Chartreux]] ([[User talk:Chartreux|talk]]) 18:44, 1 August 2016 (UTC)&lt;br /&gt;
::I definitely saw &amp;quot;orchid mantis&amp;quot; when Lurantis was revealed. However, being the “Grass Sickle Pokémon”, its scythe-like claws and self-disciplinary behavior may also be a reference to martial arts involving use of the kama (Japanese term for sickle), which can be used in pairs much like how a mantis has a claw on each hand.&lt;br /&gt;
::The latter half of Lurantis’ Japanese name “Rarantesu” might derive from “tetsu (鉄)” – one of the Japanese words for “beautiful”. I honestly couldn’t find out what the first part of its name derives from. If any of you have any idea, please share! - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 02:06, 2 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lurantis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Biology&#039;&#039;&#039; &lt;br /&gt;
Lurantis draws opponents near to itself with its flowerlike appearance and aroma—and then it takes them down. It’s said to be the most gorgeous of all Grass-type Pokémon, due to its brilliant coloration and elegant moves. Lurantis’s appearance is maintained through detailed grooming. It will trust a Trainer who does a good job of caring for it, but it will apparently have a difficult time growing closer to a lazy Trainer.&lt;br /&gt;
&lt;br /&gt;
Lurantis can learn Solar Blade, a move that releases a blade-shaped beam to mince up its foes. The blade is so sharp it is said it can slice a rock in half! Solar Blade is a move that no Pokémon has been able to learn before. With Solar Blade, Lurantis absorbs energy from the sun on the first move and then unleashes a powerful attack on the second turn. Lurantis is the Totem Pokémon of Lush Jungle, the site of an Akala Island trial. It will overwhelm trial-goers with the powerful combos it unleashes with the Pokémon allies it calls. &lt;br /&gt;
&lt;br /&gt;
(from Official Pokemon Sun and Moon website)&lt;br /&gt;
&lt;br /&gt;
Footnote:&lt;br /&gt;
I personally think that it is not that it is a mantis looking like a plant, but the other way around. It is not said that they eat other Pokemon, the description just mentioned that it takes them down. This explains the Grass-Type instead of Bug/Grass or Bug/Fairy. The reason is shown below from my understanding on the design concept.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Origin&#039;&#039;&#039; &lt;br /&gt;
Lurantis is likely mainly based on an orchid flower, designed with the shape and coloration of an orchid mantis. The mantis-like appearance is likely to ward other Pokemon away, looking as ferocious as a mantis but it is truly a plant.&lt;br /&gt;
However, due to the bloom sickle plant description, it may be designed with reference to monkey pods, sicklepod shrub or a sicklepod rockcrest plant.&lt;br /&gt;
&lt;br /&gt;
The face and body resembles an orchid flower of Laelia Grandis which has pink flowers with blade-like petals. &lt;br /&gt;
The pink-red arms are pods that look like mantis arms or forelegs, much like the monkey pod (Pithecellobium dulce) which is a species invasive to Hawaii. There are pink wings that look like flower petals.  &lt;br /&gt;
The sicklepod shrub is a leguminous flowering tropical species with sickle-moon shaped leaves and produces pods. Some relating species (such as Adenanthera pavoninacan) grow into tall trees and can produce bright red beans or seeds. &lt;br /&gt;
The sicklepod rockcress have pink flowers.&lt;br /&gt;
 &lt;br /&gt;
References:&lt;br /&gt;
https://en.wikipedia.org/wiki/Orchidaceae&lt;br /&gt;
http://www.orchidspecies.com/laelialobata.htm&lt;br /&gt;
https://en.wikipedia.org/wiki/Pithecellobium_dulce&lt;br /&gt;
https://en.wikipedia.org/wiki/Adenanthera_pavonina&lt;br /&gt;
https://en.wikipedia.org/wiki/Boechera_sparsiflora&lt;br /&gt;
&lt;br /&gt;
--[[User:Icyclone|Icyclone]] ([[User talk:Icyclone|talk]]) 08:57, 2 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== name origin (german) ==&lt;br /&gt;
While I see the idea behind the meaning of &amp;quot;dea&amp;quot; (praying mantis are called &amp;quot;Gottesanbeterinnen&amp;quot; in German which would literally translate to &amp;quot;females who pray to god&amp;quot;), I&#039;d say that&#039;s a stretch considering the names in other languages. I would say the &amp;quot;-dea&amp;quot; suffix just comes from &amp;quot;Orchidee&amp;quot; (orchid) just like in any other language as well ;-) ([[User:HQna|HQna]] ([[User talk:HQna|talk]]) 18:16, 2 August 2016 (UTC))&lt;/div&gt;</summary>
		<author><name>HQna</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Yungoos_(Pok%C3%A9mon)&amp;diff=2457805</id>
		<title>Talk:Yungoos (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Yungoos_(Pok%C3%A9mon)&amp;diff=2457805"/>
		<updated>2016-06-14T18:42:26Z</updated>

		<summary type="html">&lt;p&gt;HQna: /* In other lanuages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==In other lanuages==&lt;br /&gt;
Could someone please add this section to the article&lt;br /&gt;
{{Other languages|color={{normal color}}|bordercolor={{flying color dark}}&lt;br /&gt;
|jp=|jpmeaning=&lt;br /&gt;
|fr=Manglouton|frmeaning=&lt;br /&gt;
|de=Manunior|demeaning=&lt;br /&gt;
|it=Yungoos|itmeaning=Same as English name&lt;br /&gt;
|ko=|komeaning=&lt;br /&gt;
|es=Yungoos|esmeaning=Same as English anme&lt;br /&gt;
|ru=Яангус &#039;&#039;Yangus&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
--[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;]][[User talk:Raltseye|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;]] 17:36, 14 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
for German the meaning would be &amp;quot;From &#039;&#039;Manguste&#039;&#039; (Mongoose) and &#039;&#039;Junior&#039;&#039; (junior)&amp;quot; ([[User:HQna|HQna]] ([[User talk:HQna|talk]]) 18:42, 14 June 2016 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
The info about Yungoos being not native to Alola is a reference to the fact that in real life mongoose are a invasive species in Hawaii dlnr.hawaii.gov/hisc/info/invasive-species-profiles/mongoose/. Should we mention this in the Origin section? --[[User:Basinox|Basinox]] ([[User talk:Basinox|talk]]) 17:40, 14 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
For now, we can put that it&#039;s location is [[Alola Route 1]] {{unsigned|Theexploringgamer}}&lt;br /&gt;
:I&#039;m reluctant to put that, as that was early footage. It&#039;s subject to change. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 18:22, 14 June 2016 (UTC)&lt;br /&gt;
::I understand. {{unsigned|Theexploringgamer}}&lt;/div&gt;</summary>
		<author><name>HQna</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Shadow_Shield_(Ability)&amp;diff=2452794</id>
		<title>Talk:Shadow Shield (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Shadow_Shield_(Ability)&amp;diff=2452794"/>
		<updated>2016-06-02T18:16:45Z</updated>

		<summary type="html">&lt;p&gt;HQna: /* signature ability? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Russian name==&lt;br /&gt;
Hello could anyone add this line to the in pther languages section?&lt;br /&gt;
&lt;br /&gt;
|ru=Теневой Щит &#039;&#039;Teneboi Shchit&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
--[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;]][[User talk:Raltseye|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;]] 14:21, 2 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== signature ability? ==&lt;br /&gt;
&lt;br /&gt;
isn&#039;t it a little early to say this is a signature ability, or did i miss something and it said it in the trailer?[[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 16:57, 2 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well, on the homepage it does say &amp;quot;Lunala’s Ability is Shadow Shield, a new Ability that no previous Pokémon has had.&amp;quot; So technically you would be correct, because we still don&#039;t know for certain no other pokemon of the seventh generation has this ability. ([[User:HQna|HQna]] ([[User talk:HQna|talk]]) 18:16, 2 June 2016 (UTC))&lt;/div&gt;</summary>
		<author><name>HQna</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Picross&amp;diff=2432630</id>
		<title>Pokémon Picross</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Picross&amp;diff=2432630"/>
		<updated>2016-04-23T11:08:56Z</updated>

		<summary type="html">&lt;p&gt;HQna: /* Passwords */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|Nintendo 3DS title|the cancelled Game Boy Color title|Pokémon Picross (Game Boy Color)}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{Infobox game&lt;br /&gt;
|colorscheme=yellow&lt;br /&gt;
|bordercolorscheme=skill&lt;br /&gt;
|name=Pokémon Picross&lt;br /&gt;
|jname=ポケモンピクロス&lt;br /&gt;
|boxart=Pokémon Picross logo.png&lt;br /&gt;
|caption=Logo of Pokémon Picross&lt;br /&gt;
|jbox=Pokémon Picross JP logo.png&lt;br /&gt;
|jcaption=Japanese logo of Pokémon Picross&lt;br /&gt;
|platform=[[Nintendo 3DS]]&lt;br /&gt;
|category=Puzzle&lt;br /&gt;
|players=1 player&amp;lt;!--&lt;br /&gt;
|link_method=--&amp;gt;&lt;br /&gt;
|developer=[[Jupiter Corporation]]&lt;br /&gt;
|publisher=[[Nintendo]]&lt;br /&gt;
|gen_series=[[Generation VI]] [[Spin-off Pokémon games|spin-off]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=3&lt;br /&gt;
|acb=G&lt;br /&gt;
|release_date_ja=December 2, 2015&lt;br /&gt;
|release_date_na=December 3, 2015&lt;br /&gt;
|release_date_au=December 4, 2015&lt;br /&gt;
|release_date_eu=December 3, 2015&lt;br /&gt;
|website_ja=[http://www.pokemon.co.jp/ex/p-picross/ Official site]&lt;br /&gt;
|website_en=[http://www.pokemonpicross.com/en-us/ Official site]&amp;lt;br&amp;gt;[http://www.pokemon.com/us/pokemon-video-games/pokemon-picross/ Pokémon.com]&amp;lt;br&amp;gt;[http://www.nintendo.com/games/detail/sMS-u_TB6Ntwi445nUzgIBvJRvaNfSrm Nintendo.com]&lt;br /&gt;
}}&lt;br /&gt;
{{Bulbanews|game}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokémon Picross&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンピクロス&#039;&#039;&#039; &#039;&#039;Pokémon Picross&#039;&#039;) is a {{wp|freemium}} [[Nintendo 3DS]] game that was released in Japan on December 2, 2015, in North America and Europe on December 3, 2015, and in Australia on December 4, 2015. A &#039;&#039;picross&#039;&#039;, from &#039;&#039;picture&#039;&#039; and &#039;&#039;crossword&#039;&#039;, is a genre of puzzle games, also known as a {{wp|nonogram}}. It was developed by [[Jupiter Corporation]].&lt;br /&gt;
&lt;br /&gt;
The game features at least 300 puzzles featuring many species of Pokémon available at the time of release, including all [[Legendary Pokémon]], [[Legendary Pokémon|Mythical Pokémon]], and [[Mega Evolution|Mega-Evolved]] Pokémon as of {{g|Omega Ruby and Alpha Sapphire}}.&lt;br /&gt;
&lt;br /&gt;
The game was announced in the November 12, 2015 [[Nintendo Direct]].&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&#039;&#039;Pokémon Picross is a puzzle game where you reveal a hidden Pokémon illustration. Once you solve an illustration of a Pokémon, you can collect that Pokémon. Collected Pokémon help you solve more difficult puzzles. With 300+ standard Pokémon puzzles, a significantly harder advanced mode, and Daily Training, this game will supply hours of enjoyment.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Each puzzle consists of a grid of squares. To complete a puzzle, particular squares are shaded in to make some sort of picture. In each puzzle, there are numbers adjacent to each row or column which indicate how many squares in each corresponding row or column need to be shaded. For the tutorial area and for some puzzles later on, [[Professor Tetra]] is there to guide the player; players can opt to skip the tutorials and just solve the puzzles without help.&lt;br /&gt;
&lt;br /&gt;
Pokémon are acquired as a puzzle is successfully completed, and captured Pokémon can be used to reveal clues in later puzzles using one of 12 different skills; after doing this, they become tired and must recharge over time. Mega Evolution is also confirmed to be an element of gameplay.&lt;br /&gt;
&lt;br /&gt;
Squirtle and Eevee are not presented immediately as puzzles, but instead are given to the player upon leaving the tutorial area for the first time. The player is required to use their skills as a tutorial for Stage 01-01. Their puzzles are shown later.&lt;br /&gt;
&lt;br /&gt;
==Picrites==&lt;br /&gt;
Picrites are rare stones with magical power that can be obtained in-game or purchased in the Nintendo eShop. Picrites allow players to access new areas and can speed up the recovery of any tired non-Legendary and non-Mythical Pokémon&#039;s skill. Up to 5,000 Picrites can be purchased (equivalent to ¥3,750). Eventually, infinite Picrites are unlocked; after this, the player only needs to wait for their Pokemon skills to recharge and other than that they won&#039;t have to wait for anything in the game. This method of using in-game currency is similar to the format used by [[Pokémon Rumble World]] in that Diamonds are used in that game to access new areas, and that game is also programmed with a Diamonds purchasing cap.&lt;br /&gt;
&lt;br /&gt;
Picrites are rewarded in-game by completing a stage; many stages offers a first time clear reward of 30 Picrites. Players may also earn additional Picrites by completing goals with each successful solve. For instance, a puzzle may need to be solved in five minutes or less; doing so earns the player bonus Picrites. There may also be multiple missions on a single puzzle; completing them all at the same time can earn more Picrites. Each goal has a specific number of Picrites as a bonus, which is indicated next to that goal.&lt;br /&gt;
&lt;br /&gt;
It is possible to obtain Picrites through the Nintendo eShop for varying costs. Similar to [[Pokémon Rumble World]], there are two options that are one-time use packages. The different options for purchase are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{yellow color}}; border:3px solid #{{skill color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundytl|5px}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Number of&amp;lt;br&amp;gt;Picrites&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}&amp;quot; colspan=5 | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundytr|5px}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Notes&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
! United States&lt;br /&gt;
! Eurozone&lt;br /&gt;
! United Kingdom&lt;br /&gt;
! Canada&lt;br /&gt;
! Japan&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 200 || $0.99 || €0.99 || £0.89 || $1.24 || ||One-time use&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 800 || $3.99 || €3.99 || £3.59 || $4.99 || ||One-time use&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 200 || $1.49 || €1.49 || £1.39 || $1.86 || ¥150 || N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1,000 || $6.99 || €6.99 || £6.29 || $8.79 || ¥700 || N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2,000 || $12.99 || €12.99 || £11.69 || $16.29 || ¥1300 || N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4,000 || $24.99 || €24.99 || £22.49 || $31.24 || ¥2500 || N/A&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;6&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;br /&gt;
Energy controls how many squares players are able to paint in puzzles. When encountering a Pokémon in the field, painting a square black uses one piece of energy.  If a player runs out of energy, no more squares can be painted, and therefore no puzzles solved. Each piece of energy takes a period of 1 minute to regenerate, meaning that it would take three hours and twenty minutes to regenerate 200 pieces of energy, an expansion which Tetra forces the player to buy after clearing S01-02 for the first time to show it off. Energy can be refilled by pressing Y on the map screen and selecting to refill the energy gauge, but this costs the player 10 Picrites per refill. Players may instead opt to upgrade their energy meters:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{yellow color}}; border:3px solid #{{skill color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}&amp;quot; | Energy&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundytr|5px}}&amp;quot; | Notes&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
| N/A&lt;br /&gt;
| Starting level&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 200&lt;br /&gt;
| 50 Picrites&lt;br /&gt;
| The player is forced by [[Professor Tetra]] to buy after S01-02.&amp;lt;br&amp;gt;Tetra gives the player the amount to buy at that time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| 300&lt;br /&gt;
| 100 Picrites&lt;br /&gt;
| N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| 400&lt;br /&gt;
| 150 Picrites&lt;br /&gt;
| N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| Unlimited&lt;br /&gt;
| 400 Picrites&lt;br /&gt;
| Energy is unlimited after this upgrade&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Each species of Pokémon has one of 12 skills, and all skills are specific to one, two, or three [[type]]s.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{yellow color}}; border:3px solid #{{skill color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundytr|5px}}&amp;quot; | Type&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Blue Force&lt;br /&gt;
| {{bigic|Water}} {{bigic|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rising Reveal&lt;br /&gt;
| {{bigic|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Slash Reveal&lt;br /&gt;
| {{bigic|Ground}} {{bigic|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Cross Reveal&lt;br /&gt;
| {{bigic|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Square Reveal&lt;br /&gt;
| {{bigic|Dragon}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Diamond Reveal&lt;br /&gt;
| {{bigic|Fairy}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Scatter Reveal&lt;br /&gt;
| {{bigic|Dark}} {{bigic|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Auto Fix X&lt;br /&gt;
| {{bigic|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Auto Fix&lt;br /&gt;
| {{bigic|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hyper Scan&lt;br /&gt;
| {{bigic|Flying}} {{bigic|Fighting}} {{bigic|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Slow Time&lt;br /&gt;
| {{bigic|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Freeze Time&lt;br /&gt;
| {{bigic|Psychic}} {{bigic|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Puzzles==&lt;br /&gt;
{{main|Pokémon Picross Stages}}&lt;br /&gt;
The main game features 312 puzzles divided into 31 areas (including the tutorial). In regular play, a Pokémon whose puzzle is completed is automatically caught.&lt;br /&gt;
&lt;br /&gt;
===Main Game===&lt;br /&gt;
The first area in the game, Area 00, serves as a tutorial area and has puzzles featuring various items in the Pokémon games. The first four puzzles are mainly tutorial-driven, whereas the fifth puzzle is the first puzzle the player can really solve on his or her own. Stage 01-01 makes the player use Pokémon skills to show them off. Throughout the tutorial and for the first two Pokémon stages, the player can earn Picrites as a reward; after this, there are no Picrites given for puzzle solving and the player must earn bonus Picrites through challenges or purchase them directly.&lt;br /&gt;
&lt;br /&gt;
====Passwords====&lt;br /&gt;
There is a password function built into the game.  Passwords can be entered using one of two methods: players can either tap a stage requiring a password to enter it, or players can tap the first icon on the bottom of the screen and click the password button.&lt;br /&gt;
&lt;br /&gt;
There are four passwords in the game, all of which are region-locked:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{yellow color}}; border:3px solid #{{skill color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundytl|5px}}&amp;quot; rowspan=2 | Region&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundytr|5px}}&amp;quot; colspan=4 | Character&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundytr|5px}}&amp;quot; | S03-06&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundytr|5px}}&amp;quot; | S04-07&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundytr|5px}}&amp;quot; | S05-07&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundytr|5px}}&amp;quot; | S05-08&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Japan&lt;br /&gt;
| {{tt|80930344|Untested}}&lt;br /&gt;
| {{tt|72398476|Untested}}&lt;br /&gt;
| {{tt|75946452|Untested}}&lt;br /&gt;
| {{tt|15768352|Untested}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| North America&lt;br /&gt;
| [https://twitter.com/NintendoAmerica/status/687348408592498688 34111425]&lt;br /&gt;
| [http://www.pokemonpicross.com/en-us/ 75603372]&lt;br /&gt;
| 72005601&lt;br /&gt;
| 96734255&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| PAL/ EU&lt;br /&gt;
| 89907383&lt;br /&gt;
| [http://www.pokemonpicross.com/en-uk/ 18587211]&lt;br /&gt;
| 74326715&lt;br /&gt;
| 77742314&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| ???&lt;br /&gt;
| {{tt|24235988|Untested}}&lt;br /&gt;
| {{tt|21602893|Untested}}&lt;br /&gt;
| {{tt|77858192|Untested}}&lt;br /&gt;
| {{tt|20886261|Untested}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| ???&lt;br /&gt;
| {{tt|19871870|Untested}}&lt;br /&gt;
| {{tt|97053818|Untested}}&lt;br /&gt;
| {{tt|90176937|Untested}}&lt;br /&gt;
| {{tt|31986915|Untested}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| ???&lt;br /&gt;
| {{tt|52856270|Untested}}&lt;br /&gt;
| {{tt|71402434|Untested}}&lt;br /&gt;
| {{tt|24177718|Untested}}&lt;br /&gt;
| {{tt|38651076|Untested}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| ???&lt;br /&gt;
| {{tt|56005335|Untested}}&lt;br /&gt;
| {{tt|50559005|Untested}}&lt;br /&gt;
| {{tt|91393494|Untested}}&lt;br /&gt;
| {{tt|16456607|Untested}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once a player has entered all four passwords for his or her region, the password button is removed as the player is informed that all passwords have been entered. This means there are currently no passwords to unlock bonus Picrites or for any other purposes.&lt;br /&gt;
&lt;br /&gt;
====Mega Pencil====&lt;br /&gt;
There are 48 puzzles for all Pokémon capable of [[Mega Evolution]]. These puzzles require the Mega Pencil. Upon tapping any of these puzzles, [[Professor Tetra]] points out her ability to manufacture one at the cost of 500 Picrites. The player can opt to decline or accept this proposition and whether to play the puzzles at that time or not. Once the player has a Mega Pencil, it is not necessary to obtain another one to do additional puzzles involving Mega Evolution. Once the Mega Pencil is obtained, clicking a Mega Evolution puzzle results in Tetra appearing to prompt the player, saying, &amp;quot;Pokémon can Mega Evolve! Let&#039;s have it undergo Mega Evolution.&amp;quot; Players can also tap and drag on a puzzle location and drag (with or without the Mega Pencil) to bypass Tetra&#039;s comments.&lt;br /&gt;
&lt;br /&gt;
All Mega Evolution puzzles have missions like every other puzzle, which provide 288 Picrites total as rewards.  Additionally, 21 puzzles require Mega Evolved Pokémon, 16 of which are different puzzles, meaning even more Picrites can be earned on those puzzles. Additionally, six medals pertain to Mega Evolution while seven others involve certain teams or full completion in some fashion, at a value of 3 Picrites apiece. In total, it&#039;s possible to earn 381 Picrites with the Mega Pencil that cannot otherwise be earned in any way, making the purchase value of the Mega Pencil about 119 Picrites after completing the game.&lt;br /&gt;
&lt;br /&gt;
Once a Pokémon&#039;s Mega Evolution is obtained, the icons for both the regular form and the Mega Evolution appear in the Pokémon list. Players can choose either to be in the party; however, the party is limited to a single Mega Evolution. Dragging a second Mega Evolution to the party results in all slots except the existing Mega Evolution slot turning red, allowing a player to swap that Pokémon only. Naturally, when a Mega Evolution is in the party, the regular form is forbidden to be in the party, and the same is true for trying to add a Mega to a party with the regular form already present; the only slot available for dragging either form in that situation is the same slot as the other form. It&#039;s interesting to note that there is no mechanic for Mega Evolution during the puzzle, and that a Pokémon that Mega Evolves (or before its Mega Evolution) can be used while its other form is resting.&lt;br /&gt;
&lt;br /&gt;
====Mythical Pokémon====&lt;br /&gt;
[[Mythical Pokémon]] have a special mechanic at play in Pokémon Picross. With the exception of {{p|Phione}} (who does not appear at all), {{me|Diancie}} (who is available after catching Diancie itself), and {{p|Mew}} (who is locked by a password as noted above), all Mythical Pokémon will appear after a countdown timer has expired. Players do not get to see this countdown timer, and this timer continues to count while the game is not running.&lt;br /&gt;
&lt;br /&gt;
When the timer expires, the player will be greeted by Professor Tetra informing of &amp;quot;big news&amp;quot;. At this point, a Mythical Pokémon becomes available in one of the various areas of the game. These Pokémon stages have a red exclamation mark icon over them and a timer counting underneath; this timer represents the amount of time before the Pokémon is gone. These Pokémon must have their stages accessed within a set time period or they will disappear. If the Pokémon does vanish, the player will see another notification from Tetra and the countdown will begin again for the next random appearance; if the player is on that map, the map will then reload with the stage removed. If a Pokémon is allowed to vanish, it does not necessarily reappear immediately and another may appear first. In the event a player is not in the game, the notification may not be given immediately, but after a brief time the appearance will be triggered.  If the 3DS is closed when the appearance countdown timer expires, the Pokémon will not appear nor will its availability countdown begin until the player has the game active again, with the notification appearing immediately upon opening the 3DS with the game running. The player will therefore always have the full time available to access the stage, though returning the game to an inactive state will not stop the timer at this point.&lt;br /&gt;
&lt;br /&gt;
Once a Mythical Pokémon&#039;s stage is accessed, players can finish the puzzle regardless of the appearance timer and catch as normal; this means a player can pause and close the 3DS right after entering the stage (such as if low on energy) and come back with a full energy meter three hours later to finish the stage, if need be. If the player quits and the appearance timer still has time on it, the player can try again (this may be done to equip Pokémon with certain skills). If the player quits the puzzle after the appearance timer expires, the player will lose the chance to catch that Pokémon and have to try again a day or two later, based on the appearance rate. Once a Mythical Pokémon&#039;s stage is completed, it stays permanently and can be visited at any time to complete challenges.&lt;br /&gt;
&lt;br /&gt;
Most Mythical Pokémon are available in their areas for an hour, though {{p|Genesect}}, {{p|Diancie}}, {{p|Hoopa}} Unbound, and {{p|Arceus}}, all from the last five areas of the game, stay for shorter varying lengths of time if their stages are not accessed.  All Mythical Pokémon stages are the largest size available in the game, 20x15.&lt;br /&gt;
&lt;br /&gt;
As soon as {{p|Arceus}} is caught, the timers for all remaining Mythical Pokémon are cut in half.&lt;br /&gt;
&lt;br /&gt;
The Mythical Pokémon, their areas, the length of their appearance timers, and the amount of time each Pokémon is available for are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{yellow color}}; border:3px solid #{{skill color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundytr|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundytr|5px}}&amp;quot; | Area&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundytr|5px}}&amp;quot; | Wait time&amp;lt;br&amp;gt;(hours)&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundytr|5px}}&amp;quot; | Available time&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{p|Celebi}}&lt;br /&gt;
|04&lt;br /&gt;
|20&lt;br /&gt;
|1 hour&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{p|Jirachi}}&lt;br /&gt;
|07&lt;br /&gt;
|20&lt;br /&gt;
|1 hour&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{p|Deoxys}}&lt;br /&gt;
|16&lt;br /&gt;
|36&lt;br /&gt;
|1 hour&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{p|Manaphy}}&lt;br /&gt;
|02&lt;br /&gt;
|20&lt;br /&gt;
|1 hour&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{p|Darkrai}}&lt;br /&gt;
|18&lt;br /&gt;
|36&lt;br /&gt;
|1 hour&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{p|Shaymin}} &amp;lt;small&amp;gt;(Sky Forme)&amp;lt;/small&amp;gt;&lt;br /&gt;
|09&lt;br /&gt;
|36&lt;br /&gt;
|1 hour&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{p|Arceus}}&lt;br /&gt;
|30&lt;br /&gt;
|48&lt;br /&gt;
|30 minutes&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{p|Victini}}&lt;br /&gt;
|24&lt;br /&gt;
|36&lt;br /&gt;
|1 hour&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{p|Keldeo}} &amp;lt;small&amp;gt;(Resolute Forme)&amp;lt;/small&amp;gt;&lt;br /&gt;
|11&lt;br /&gt;
|36&lt;br /&gt;
|1 hour&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{p|Meloetta}} &amp;lt;small&amp;gt;(Aria Forme)&amp;lt;/small&amp;gt;&lt;br /&gt;
|21&lt;br /&gt;
|36&lt;br /&gt;
|1 hour&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{p|Genesect}}&lt;br /&gt;
|26&lt;br /&gt;
|44&lt;br /&gt;
|15 minutes&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{p|Diancie}}&lt;br /&gt;
|27&lt;br /&gt;
|40&lt;br /&gt;
|45 minutes&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{p|Hoopa}} Confined&lt;br /&gt;
|08&lt;br /&gt;
|36&lt;br /&gt;
|1 hour&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{p|Hoopa}} Unbound&lt;br /&gt;
|29&lt;br /&gt;
|40&lt;br /&gt;
|45 minutes&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Alt-World====&lt;br /&gt;
After completing Stage 05-03, [[Professor Tetra]] will appear to tell the player about Mega Picross puzzles. These puzzles involve clue numbers that cover two rows or columns and apply to squares in both rows and columns. The player is then invited back to the lab and given three new puzzles to complete in turn; these puzzles, like regular puzzles, do not give any Picrites as a reward and have no missions tied to them, but do use a player&#039;s energy unlike other tutorials. Upon completing the three puzzles, players can unlock access to Alt-World for 300 Picrites. After unlocking Alt-World, a player can freely travel between the two worlds and solve puzzles in areas that are already unlocked in the main world, and even complete another set of missions for each stage in Alt-World, but there are no Picrites to be gained in the Alt-World.&lt;br /&gt;
&lt;br /&gt;
Stage availability works differently in Alt-World than in the main world. Each area unlocked in the main world starts with at least one stage unlocked; in the Alt-World, most areas have two or more stages available to start. This works by having the first stage from any linked area currently available in the main world available; for instance, in a fully unlocked game, in Area 12, A12-01, A12-03, and A12-04 are all available immediately. The Pokémon themselves appear in a different order than in the main world, though the stage access paths are the same, with any unlocked Mythical Pokémon and password stages available as regular stages in Alt-World. This means, if Alt-World is immediately accessed after clearing S05-03, that the player immediately begins with 11 puzzles available.&lt;br /&gt;
&lt;br /&gt;
===Daily Training===&lt;br /&gt;
Once a day, Tetra will allow the player to complete a challenge featuring random puzzles. These puzzles don&#039;t form any kind of picture, and only serve as speed challenges for players. A usual &amp;quot;workout&amp;quot; involves completing a group of 7x7 puzzles in a set amount of time. If a player can complete the challenge, the reward is a small number of Picrites (between 4-13 depending on progress).  Pokémon cannot be used here; Tetra states puzzles must be solved on the player&#039;s own merits.&lt;br /&gt;
&lt;br /&gt;
As players advance through the areas of the game, the base training prize increases. After starting at 4 Picrites, reaching Area 05 allows Tetra to finish &amp;quot;research&amp;quot;, and the base reward increases to 5 Picrites. As the level reward increases, players get an additional number of bonus Picrites. An example is completing Daily Training while in Area 05 and with a Lv.2 bonus, which rewards 6 Picrites. There are 10 levels to this bonus; being at Lv.10 gives the biggest bonus on top of the challenge clear reward; combined with stage clear rewards, this makes it possible to earn enough Picrites to unlock the next area in a matter of days. The boost in the daily training reward occurs with every four areas unlocked, meaning a player with 25 areas unlocked has reached the highest possible daily training reward (10 Picrites), while a Lv.10 bonus (3 Picrites) and a prize for meeting the target time (2 Picrites) yields a possible daily 15 Picrites for Daily Training.&lt;br /&gt;
&lt;br /&gt;
Daily Training is accessed by tapping the arrow at the bottom of the screen and selecting the sixth icon, which looks like Tetra.&lt;br /&gt;
&lt;br /&gt;
===Mural Mode===&lt;br /&gt;
There are 128 Mural Tiles scattered throughout the game. These puzzles can be completed whenever a player chooses without using up any energy. As with Daily Training, Pokémon cannot be brought to these puzzles to aid in solving. Visiting every area in the game is required to complete the murals; however, no Mega Pokémon puzzles offer these tiles as rewards. Upon completing all the mural tiles in one mural the entire mural can be resetted and played again.&lt;br /&gt;
&lt;br /&gt;
Mural Mode can be accessed by tapping the arrow at the bottom of the screen and choosing the third icon.&lt;br /&gt;
&lt;br /&gt;
==Medals==&lt;br /&gt;
There are 100 medals available in the game. Medals are rewarded to players for accomplishing specific tasks and all have a reward of 3 Picrites, allowing a player to earn 300 Picrites by collecting all medals.&lt;br /&gt;
&lt;br /&gt;
Three medals are coded into the game but remain unused. These medals are:&lt;br /&gt;
*Legendary Dream Team (Clear a puzzle with five Legendary Pokémon)&lt;br /&gt;
*The Reliables (Catch all fully evolved first partner Pokémon from each region)&lt;br /&gt;
*Mythical Dream Team (Obtain a mural tile)&lt;br /&gt;
&lt;br /&gt;
The available medals are as follows:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{yellow color}}; border:3px solid #{{skill color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundytl|5px}}&amp;quot; | Medal #&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|001||First Step||Clear the tutorial&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|002||First Journey||Unlock an area&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|003||New Traveler||Unlock 5 areas&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|004||Super Traveler||Unlock 10 areas&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|005||Hyper Traveler||Unlock 20 areas&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|006||Master Traveler||Unlock all areas&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|007||Hall of Fame||Reach the ending&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|008||First Friend||Catch a Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|009||Novice Pokémon Trainer||Catch 10 Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|010||Intermediate Pokémon Trainer||Catch 50 Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|011||Super Pokémon Trainer||Catch 100 Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|012||Hyper Pokémon Trainer||Catch 200 Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|013||Master Pokémon Trainer||Catch all Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|014||First Trial||Clear a Standard Mode mission&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|015||Path of Trials: Just Started||Clear 10 Standard Mode missions&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|016||Path of Trials: Finally Halfway||Clear 600 Standard Mode missions&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|017||Path of Trials: Almost There||Clear 999 Standard Mode missions&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|018||Ruler of the Path of Trials||Clear all Standard Mode missions&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|019||Alt-World Unlocked||Unlock Alt-World Mode&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|020||First Challenge in Alt-World||Clear an Alt-World Mode mission&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|021||Alt-World: Endless Road||Clear 10 Alt-World Mode missions&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|022||Alt-World: Second Half||Clear 600 Alt-World Mode missions&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|023||Alt-World: Final Push||Clear 999 Alt-World Mode missions&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|024||Ruler of Alt-World||Clear all Alt-World Mode missions&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|025||Further Challenge: Four Friends||Clear the Cresselia puzzle in Alt-World Mode with just 4 Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|026||Further Challenge: Three Friends||Clear the Kyurem puzzle in Alt-World Mode with just 3 Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|027||Further Challenge: Two Friends||Clear the Giratina puzzle in Alt-World Mode with just 2 Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|028||Further Challenge: One Friend||Clear the Mewtwo puzzle in Alt-World Mode with just 1 Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|029||Further Challenge: Solo||Clear the Arceus puzzle in Alt-World Mode without Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|030||New Power||Obtain the Mega Pencil&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|031||First Mega Evolution||Mega Evolve the first Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|032||Novice Mega Evolution Trainer||Mega Evolve 10 Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|033||Super Mega Evolution Trainer||Mega Evolve 20 Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|034||Hyper Mega Evolution Trainer||Mega Evolve 30 Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|035||Master Mega Evolution Trainer||Mega Evolve all Pokémon that are capable of Mega Evolution&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|036||Code Breaker||Unlock a password&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|037||Encounter of the Unknown||Catch a Mythical Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|038||Novice Mythical Pokémon Trainer||Catch 3 Mythical Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|039||Super Mythical Pokémon Trainer||Catch 6 Mythical Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|040||Hyper Mythical Pokémon Trainer||Catch 9 Mythical Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|041||Master Mythical Pokémon Trainer||Catch all Mythical Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|042||Training Master||Clear Daily Training Lv. 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|043||Above and Beyond||Clear Daily Training Lv. 10 within 00:01:40&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|044||Blue-Force Master||Use Blue Force 50 times&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|045||Auto-Fix X Master||Use Auto Fix X 50 times&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|046||Auto-Fix Master||Use Auto Fix 50 times&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|047||Hyper-Scan Master||Use Hyper Scan 50 times&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|048||Slow-Time Master||Use Slow Time 50 times&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|049||Freeze-Time Master||Use Freeze Time 50 times&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|050||Rising-Reveal Master||Use Rising Reveal 50 times&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|051||Slash-Reveal Master||Use Slash Reveal 50 times&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|052||Cross-Reveal Master||Use Cross Reveal 50 times&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|053||Square-Reveal Master||Use Square Reveal 50 times&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|054||Diamond-Reveal Master||Use Diamond Reveal 50 times&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|055||Scatter-Reveal Master||Use Scatter Reveal 50 times&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|056||Filled-Square Fan||Fill 100 squares&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|057||Filled-Square Ace||Fill 1000 squares&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|058||Filled-Square Leader||Fill 5000 squares&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|059||Filled-Square Champion||Fill 10000 squares&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|060||Filled-Square Legend||Fill 50000 squares&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|061||Button-Control Specialist||Clear a puzzle using the button-control method from beginning to end&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|062||Stylus-Control Specialist||Clear a puzzle using the stylus-control method from beginning to end&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|063||First Step to Primal||Obtain a mural tile&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|064||Beginning and End||Obtain all mural tiles&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|065||Embodiment of the Land||Clear Primal Groudon&#039;s mural&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|066||Embodiment of the Sea||Clear Primal Kyogre&#039;s mural&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|067||Apprentice Painter||Expand the Energy Gauge&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|068||Diligent Painter||Expand the Energy Gauge to level 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|069||Prolific Painter||Expand the Energy Gauge to level 3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|070||Master Painter||Make the Energy Gauge unlimited&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|071||Photographer||Take a screenshot&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|072||New Manager||Expand the number of open slots for your party&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|073||Charismatic Executive||Reach the max number of open party slots&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|074||Pokémon Picross Master||Clear all puzzles in Standard Mode, Alt-World Mode, and Mural Mode&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|075||Unlucky||Try to use a reveal skill that fails&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|076||First Partners||Catch all first partner Pokémon from each region&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|077||Eevee Enthusiast||Catch all Pokémon evolved from Eevee&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|078||Ceaseless Bonds||Clear a puzzle with the following Pokémon: Latios, Latias&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|079||Modification Encounters||Clear a puzzle with the following Pokémon: Genesect, Mewtwo&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|080||Electrifying Cuteness||Clear a puzzle with the following Pokémon: Dedenne, Emolga, Pachirisu, Minun, Plusle&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|081||False Love||Clear a puzzle with the following Pokémon: Luvdisc, Sudowoodo&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|082||Clash in the Atmosphere||Clear a puzzle with the following Pokémon: Deoxys, Mega Rayquaza&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|083||Fairy Bonds||Clear a puzzle with the following Pokémon: Mega Diancie, Xerneas&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|084||Powerhouse||Clear a puzzle with the following Pokémon: Talonflame, Landorus, Garchomp, Mega Kangaskhan&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|085||Time Traveler||Clear a puzzle with the following Pokémon: Dialga, Celebi&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|086||Versatility||Clear a puzzle with the following Pokémon: Zoroark, Zorua, Ditto&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|087||Purrfect Helpers||Clear a puzzle with the following Pokémon: Meowstic, Espurr, Purrloin, Weavile, Meowth&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|088||Glee Club||Clear a puzzle with the following Pokémon: Meloetta, Altaria, Jigglypuff&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|089||Pikachu Fan Club||Clear a puzzle with the following Pokémon: Pichu, Raichu, Pikachu&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|090||First Tall Grass||Clear a puzzle with the following Pokémon: Fletchling, Bidoof, Zigzagoon, Poochyena, Hoothoot&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|091||Strange Road Trip||Clear a puzzle with the following Pokémon: Slakoth, Marshtomp, Quagsire, Slowbro, Psyduck&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|092||Flower Explosion||Clear a puzzle with the following Pokémon: Floette, Lilligant, Shaymin, Meganium, Venusaur&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|093||Monochrome Pokémon||Clear a puzzle with the following Pokémon: Pancham, Zekrom, Reshiram, Blitzle, Unown&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|094||Pearl and Oink||Clear a puzzle with the following Pokémon: Tepig, Clamperl&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|095||Brainiacs||Clear a puzzle with the following Pokémon: Uxie, Mewtwo, Metagross, Alakazam&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|096||Going Bananas||Clear a puzzle with the following Pokémon: Pansage, Infernape, Aipom&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|097||Foxy Faction||Clear a puzzle with the following Pokémon: Delphox, Fennekin, Zoroark, Zorua, Vulpix&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|098||Wild Fight||Clear a puzzle with the following Pokémon: Chimchar, Poochyena&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|099||Abnormal Weather||Clear a puzzle with the following Pokémon: Abomasnow, Mega Rayquaza, Groudon, Kyogre, Tyranitar&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|100||Perfect Medalist||Obtain all [other] medals&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon Picross artwork.png|Artwork&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* A game titled {{OBP|Pokémon Picross|Game Boy Color}} was announced in various game magazines in spring 1999 for the [[Game Boy]] and [[Game Boy Color]], but was never released. It was developed by [[Jupiter Corporation]], the same developers of the [[Nintendo 3DS]] title.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{yellow color light}}|bordercolor={{skill color dark}}&lt;br /&gt;
|fr=Pokémon Picross&lt;br /&gt;
|de=Pokémon Picross&lt;br /&gt;
|it=Pokémon Picross&lt;br /&gt;
|es=Pokémon Picross}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[List of Pokémon in Pokémon Picross]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.youtube.com/watch?v=_aQ_71Z5T0o Reveal trailer]&lt;br /&gt;
* [https://miiverse.nintendo.net/titles/6437256808824102623/6437256808824102626 North America Miiverse community]&lt;br /&gt;
* [https://miiverse.nintendo.net/titles/6437256808823778075/6437256808823778084 PAL region Miiverse community]&lt;br /&gt;
* [https://miiverse.nintendo.net/titles/6437256808824257159/6437256808824257165 Japan Miiverse community]&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Other games}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Nintendo 3DS games]]&lt;br /&gt;
[[Category:Pokémon game crossovers]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Picross]]&lt;br /&gt;
[[fr:Pokémon Picross]]&lt;br /&gt;
[[it:Pokémon Picross]]&lt;br /&gt;
[[ja:ポケモンピクロス]]&lt;br /&gt;
[[zh:精灵宝可梦绘图方块]]&lt;/div&gt;</summary>
		<author><name>HQna</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Shuffle&amp;diff=2387699</id>
		<title>Pokémon Shuffle</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Shuffle&amp;diff=2387699"/>
		<updated>2016-01-22T19:56:46Z</updated>

		<summary type="html">&lt;p&gt;HQna: /* Jewels */ added € prizes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Shuffle|the random mixing of cards|Appendix:Glossary (TCG)#Shuffle|Appendix:Glossary (TCG) → Shuffle}}&lt;br /&gt;
{{Infobox game&lt;br /&gt;
|colorscheme=beauty&lt;br /&gt;
|bordercolorscheme=cute&lt;br /&gt;
|name=Pokémon Shuffle&lt;br /&gt;
|jname=ポケとる&lt;br /&gt;
|boxart=Pokémon Shuffle logo.png&lt;br /&gt;
|caption=Logo of Pokémon Shuffle&lt;br /&gt;
|size=200px&lt;br /&gt;
|name2=Pokémon Shuffle Mobile&lt;br /&gt;
|jname2=ポケとる スマホ版&lt;br /&gt;
|boxart2=Pokémon Shuffle Mobile logo.png&lt;br /&gt;
|size2=200px&lt;br /&gt;
|caption2=Logo of Pokémon Shuffle Mobile&lt;br /&gt;
|jbox=PokéToru logo.png&lt;br /&gt;
|jcaption=Japanese logo of Pokémon Shuffle&lt;br /&gt;
|jbox2=PokéToru Smartphone Version logo.png&lt;br /&gt;
|jcaption2=Japanese logo of Pokémon Shuffle Mobile&lt;br /&gt;
|platform=[[Nintendo 3DS]], {{wp|Android (operating system)|Android}}, {{wp|iOS}}&lt;br /&gt;
|category=Puzzle&lt;br /&gt;
|players=1&lt;br /&gt;
|link_method=[[Nintendo Network]], [[StreetPass]] &amp;lt;small&amp;gt;(3DS)&amp;lt;/small&amp;gt;&lt;br /&gt;
|gen_series=[[Generation VI]] [[Spin-off Pokémon games|side series]]&lt;br /&gt;
|release_date_ja=February 18, 2015 &amp;lt;small&amp;gt;(3DS)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;August 24, 2015 &amp;lt;small&amp;gt;(Mobile)&amp;lt;/small&amp;gt;&amp;lt;ref&amp;gt;[https://itunes.apple.com/jp/app/pokemon-shuffle-mobile/id1014919815 Pokémon Shuffle Mobile on the App Store on iTunes (Japan)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://play.google.com/store/apps/details?id=jp.pokemon.poketoru&amp;amp;hl=ja Pokémon Shuffle Mobile on the Google Play Store (Japanese)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_na=February 18, 2015 &amp;lt;small&amp;gt;(3DS)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;August 31, 2015 &amp;lt;small&amp;gt;(Mobile)&amp;lt;/small&amp;gt;&amp;lt;ref&amp;gt;[https://itunes.apple.com/us/app/pokemon-shuffle-mobile/id1014919815 Pokémon Shuffle Mobile on the App Store on iTunes (North America)]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;PlayStoreEnglish&amp;quot;&amp;gt;[https://play.google.com/store/apps/details?id=jp.pokemon.poketoru&amp;amp;hl=en Pokémon Shuffle Mobile on the Google Play Store (English)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_au=February 18, 2015 &amp;lt;small&amp;gt;(3DS)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;August 31, 2015 &amp;lt;small&amp;gt;(Mobile)&amp;lt;/small&amp;gt;&amp;lt;ref&amp;gt;[https://itunes.apple.com/au/app/pokemon-shuffle-mobile/id1014919815 Pokémon Shuffle Mobile on the App Store on iTunes (Australia)]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;PlayStoreEnglish&amp;quot; /&amp;gt;&lt;br /&gt;
|release_date_eu=February 18, 2015 &amp;lt;small&amp;gt;(3DS)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;August 31, 2015 &amp;lt;small&amp;gt;(Mobile)&amp;lt;/small&amp;gt;&amp;lt;ref&amp;gt;[https://itunes.apple.com/gb/app/pokemon-shuffle-mobile/id1014919815 Pokémon Shuffle Mobile on the App Store on iTunes (United Kingdom)]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;PlayStoreEnglish&amp;quot; /&amp;gt;&lt;br /&gt;
|release_date_kr=January 20, 2016 &amp;lt;small&amp;gt;(Mobile)&amp;lt;/small&amp;gt;&amp;lt;ref&amp;gt;[http://pokemonkorea.co.kr/?inc=special_site-shuffle-main Official Korean site]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://story.kakao.com/ch/pokemonkorea/f1qZEvGWC50 Pokémon Korea KakaoStory account]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|publisher=[[Nintendo]]&lt;br /&gt;
|developer=[[Genius Sonority]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|acb=G&lt;br /&gt;
|pegi=3&lt;br /&gt;
|website_ja=[http://www.pokemon.co.jp/ex/poketoru/ Official site (3DS)]&amp;lt;br&amp;gt;[http://www.poketoru.jp/ Official site (Mobile)]&amp;lt;br&amp;gt;[http://www.nintendo.co.jp/3ds/eshop/krxa/ Nintendo.co.jp]&lt;br /&gt;
|website_en=[http://www.pokemonshuffle.com/ Official site (3DS)]&amp;lt;br&amp;gt;[http://mobile.pokemonshuffle.com/ Official site (Mobile)]&amp;lt;br&amp;gt;[http://www.pokemon.com/us/pokemon-video-games/pokemon-shuffle/ Pokémon.com (3DS)]&amp;lt;br&amp;gt;[http://www.pokemon.com/us/pokemon-video-games/pokemon-shuffle-mobile/ Pokémon.com (Mobile)]&amp;lt;br&amp;gt;[http://www.nintendo.com/games/detail/-5B0hNGkVWXTsEw0Jrlq7UbBn7qvAV2l Nintendo.com (3DS)]&lt;br /&gt;
}}&lt;br /&gt;
{{bulbanews|game}}&lt;br /&gt;
{{StrategyWiki|Pokémon Shuffle}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Shuffle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケとる&#039;&#039;&#039; &#039;&#039;PokéToru&#039;&#039;) is a {{wp|freemium}} puzzle game released for the [[Nintendo 3DS]]. It was released on the Japanese, Australian, European, and North American Nintendo 3DS eShop on February 18, 2015. It updates itself during communication with a server (called &amp;quot;check in&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Pokémon Shuffle operates on a {{wp|free-to-play}} model—the game is free to download and play, although with a limited number of stages playable in quick succession. Players start with five Hearts and spend one Heart per stage played. Hearts will recharge for free as time passes at a rate of one Heart every 30 minutes, with no more regenerated if the player already has five Hearts. More Hearts can be purchased with Jewels, which can be bought with real money or occasionally received as prizes, to allow players to immediately resume their game. One Heart is also given for free when the player plays Stage 11 for the first time, even if the player has Hearts remaining.&lt;br /&gt;
&lt;br /&gt;
A version for iOS and Android called &#039;&#039;&#039;[[#Pokémon Shuffle Mobile|Pokémon Shuffle Mobile]]&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケとる スマホ版&#039;&#039;&#039; &#039;&#039;PokéToru Smartphone Version&#039;&#039;) was released in Japan on August 24, 2015, in North America and Europe on August 31, 2015, and in South Korea on January 20, 2016. It was originally scheduled to be released in South Korea on January 14, 2016.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&#039;&#039;Get ready for the latest Pokémon puzzle game! Match three or more Pokémon to clear them from the screen and damage the opponent Pokémon. But watch out—your moves are limited, so use them wisely! With no time limit, you can create the best matches to deal out maximum damage. With many popular Pokémon, including some Mega-Evolved Pokémon, this is the perfect puzzle game for fans and for new players who want to get in on the Pokémon fun.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Pokémon Shuffle Mobile==&lt;br /&gt;
Pokémon Shuffle Mobile is a version of Pokémon Shuffle for iOS and Android. It is currently on version 1.0.5 (iOS)/1.1.0 (Android). The app can only be played with an internet connection, and cannot be played otherwise. Regular server maintenance is scheduled on Tuesdays from 5:00-6:00 AM (UTC), meaning the game is unplayable during these times. According the the official support website, Shuffle Mobile has been tested and verified to work on the Xperia Z3 (SO-01G), the Nexus 7 (2013), and the iPhone and may not display correctly on other phones and tablets. It requires Android 4.1 or later or iOS 7.0 or later and does not support rooted devices. Shuffle Mobile requires on-device storage of approximately XX MB, and periodically updates which will require additional on-device storage.&lt;br /&gt;
&lt;br /&gt;
Players may not purchase more than ¥10,000 (or equivalent) per month. In countries outside Asia, players who are younger than 13 years old cannot make in-app purchases. Additionally, Facebook integration is disabled for players under 13. Game data may be transferred between devices, but not to/from the 3DS version or shared between devices. Once a transfer code is issued under &amp;quot;Model Upgrade&amp;quot; in &amp;quot;Options&amp;quot;, in can be entered along with the client number when the game is first launched on the new device. Jewels cannot be transferred to a different OS. Transfer codes expire after expire 30 days after it is issued, and cannot be issued for 30 days from the last transfer.&lt;br /&gt;
&lt;br /&gt;
Unlike the 3DS version, Pokémon Shuffle Mobile does not make use of [[StreetPass]], instead using {{wp|Facebook}} integration. Facebook integration is used to allow players to send and receive mini Hearts to and from their friends. When mini Hearts are collected, it fills up the Friend Gauge. When the Friend Gauge fills completely, a Heart is obtained. [[Special Stages]] are held on a different schedule to the 3DS version. The Check In function is replaced by the game logging in automatically when played, under &amp;quot;Data Updates&amp;quot;. Gifts can be received under the &amp;quot;Gifts&amp;quot; tab. Notifications can be turned on and off for when the player has 5 Hearts, when the player can log in again, or when a notice is posted. Competitive Stage rankings for Shuffle Mobile are counted separately from those of the 3DS version. Passcodes are incompatible between Shuffle and Shuffle Mobile. Prices for items and Jewels differ between the 3DS and mobile versions, as noted below. Some stages require two Hearts to be played, unlike the 3DS version.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Pokémon Shuffle is a puzzle game in which the player matches Pokémon icons to defeat wild Pokémon, in a similar style to [[Pokémon Battle Trozei]]. The player can capture Pokémon and use them as Support Pokémon. Each Pokémon has a [[Skill]] that can be activated when it is matched in a battle, with the criteria being that the move was not part of a combo and a special criteria based on the Skill in question (sometimes at random). Pokémon have a set capture rate that is added to depending on how many moves a player has left at the end of a battle. As of Version 1.2.0, this figure can occasionally be doubled before the capture attempt. During normal game-play, Pokémon can be moved anywhere in the Puzzle Area, but cannot be moved if they do not cause a match (the pair will revert their positions once dropped). No-match moves are allowed in timed stages, however.&lt;br /&gt;
&lt;br /&gt;
[[Mega Stone]]s are given out throughout the game, awarded when the player defeats the corresponding Mega Pokémon used by a Trainer. The player can use them by putting the Pokémon that uses them at the front of their Support, and the [[Mega Evolution]] is activated by matching the Pokémon that Mega Evolves until the Mega Gauge to the left of the play area is full, at which point it Mega Evolves. While Mega Evolved, its Skill is replaced by a [[Mega Evolution#Mega Effects|Mega Effect]] that activates whenever it is matched. The clock of a timed stage will stop while the Mega Evolution occurs.&lt;br /&gt;
&lt;br /&gt;
If at any time during a stage there are no moves the player can make that would result in a triplet, the game will say &amp;quot;Let&#039;s shake things up!&amp;quot; and replace all Pokémon on the Puzzle Area (removing all disruptions and adding any disruptions present at the start of the match), from when the player can continue to play. The clock of a timed stage stops while play is prevented. If the player is out of moves or time when this happens, even if the reset board contains matches none of them will deal damage unless the player chooses to continue by paying a Jewel.&lt;br /&gt;
&lt;br /&gt;
===Tutorial===&lt;br /&gt;
{{incomplete|section|In v1.2.0 onward, is the free Heart from Amelia before Stage 11 a bonus Heart or regenerating Heart?}}&lt;br /&gt;
The tutorial portion of the game lasts until the player completes Stage 11. Throughout the tutorial, the player is guided by [[Amelia]].&lt;br /&gt;
&lt;br /&gt;
The player starts the game with 5 regenerating Hearts, 0 bonus hearts, 0 Coins, 0 Jewels, and no Support Pokémon. Upon starting the game, Amelia introduces the game and forces the player to play Stage 1: Espurr (without offering the player the opportunity to buy items), on which the game forces the player&#039;s moves, guaranteeing that Espurr has 100% catchability. The game then forces the player to add Espurr to their party, then play Stage 2: Bulbasaur. Because the player now has Coins (from completing Stage 1), Amelia introduces the concept of buying items; the player does not currently have enough Coins to buy any, but she gives them a free Moves +5 to demonstrate the item.&lt;br /&gt;
&lt;br /&gt;
After successfully completing Stage 2, the game opens the menu for Stage 3. The Optimize button (which did not appear before) is now added and Amelia explains it to the player. Amelia explains type effectiveness to the player.&lt;br /&gt;
&lt;br /&gt;
After starting Stage 4, Amelia explains the concept of Skills to the player.&lt;br /&gt;
&lt;br /&gt;
After completing Stage 5, when the player tries the catch Eevee, the game forces the Poké Ball to fail, but Amelia then gives the player a {{ball|Great}} for free. After that, the player is given a free Jewel, followed by Amelia explaining the concept of Jewels. The game then offers the player the Jewel purchase menu, encouraging them to purchase 5 Hearts (6 Hearts in Shuffle Mobile).&lt;br /&gt;
&lt;br /&gt;
At the start of Stage 6, Amelia explains the concept of disruptions due to Pidgey turning a Support Pokémon into a breakable-rock.&lt;br /&gt;
&lt;br /&gt;
When the player opens the menu for Stage 8, Amelia explains the concept of a 3-Pokémon stage due to it being one.&lt;br /&gt;
&lt;br /&gt;
After completing Stage 9, when Stage 10: Mega Audino appears, Amelia hints that the stage is different to other stages. After completing the stage, Amelia explains how [[Mega Evolution]] works, and the first slot in the player&#039;s party changes to a large circle with a Mega Stone slot in order to facilitate Mega Evolution. After completing Stage 10, the game automatically opens the menu for Stage 11. Amelia then gives the player a free Heart (5 regenerating Hearts in Shuffle Mobile at the end of the stage).&lt;br /&gt;
&lt;br /&gt;
After completing Stage 11, the check in button appears, which Amelia explains. She then departs, assuring the player they will meet again.&lt;br /&gt;
&lt;br /&gt;
===Disruptions===&lt;br /&gt;
Disruptions are things added to the stage by the opposing Pokémon to make clearing the stage harder. They are added when a counter that decreases when a move is made next to the opposing Pokémon reaches zero. The counter does not change if the foe is paralyzed, asleep or frozen. Some Pokémon create disruptions after a certain amount of time or number of matches, but will not count any combos or matches performed while it is paralyzed, asleep or frozen. All disruptions can be erased by a Mega Effect. All disruptions can be cleared by Stabilize, Stabilize+ and Disrupt Buster. Swap can replace disruptions with a Support Pokémon.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{cute color}}; border:3px solid #{{cute color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Disruption&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Barrier-type&lt;br /&gt;
|Prevents the Pokémon icon or disruption under it from moving in any way, including falling. Can be cleared by making a match using the Pokémon icon under it, Barrier Bash and the icon it affects being erased by Mega Effects, Quirky or Quirky+. If cleared by matching the icon underneath or a skill other than Quirky or Quirky+, the Pokémon icon under it is not destroyed. Can affect most other disruptions, and can be under a black-cloud disruption.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Non-Support Pokémon icon&lt;br /&gt;
|A Pokémon icon of a Pokémon that was not selected as a support Pokémon for the stage. Can be moved freely, perform matches with itself and activate its skill. Can be cleared in any way a normal Pokémon icon can (including by another one of them activating Quirky or Quirky+), plus by Eject, although they may not be affected by Stabilise, Stabilise+ or Disrupt Buster. They come in three sub-types: as an additional support Pokémon (but without immunity to Eject), in the level at the start but not added by falling in, and added by the opposing Pokémon. Of these, only the first will change species if it is the same as the player&#039;s support Pokémon. &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Coin&lt;br /&gt;
|An icon that gives the player bonus Coins if matched. Can be moved freely and performs matches with itself. Can be cleared in any way a normal Pokémon icon can, and they are affected by Stabilise, Stabilise+, Swap, or Disrupt Buster. +100 Coins for a match of three, +300 Coins for a match of four, +500 for a match of five, and +700 for a match of six, regardless of any combos.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Unbreakable-block&lt;br /&gt;
|A metal block that falls, but cannot be moved by the stylus. Can be cleared by making 5 moves after it appears on the field or by Block Smash.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Breakable-rock&lt;br /&gt;
|A square rock that falls, but cannot be moved by the stylus. Can be cleared by making a match in any square next to it (not diagonally) and Rock Break. Unaffected by the removal of an ajoining a barrier-type disruption, but destroyed if an ajoining unbreakable-block disruption breaks from the player performing five moves since its introduction.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | Black-cloud&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Prevents the player from seeing what is in the square it occupies. The Pokémon icon in this square can still be part of a match and can be moved. Can only be cleared by Cloud Clear and having whatever is under it erased (Mega Effects, Quirky or Quirky+ clearing it). Immune to Mega Effects if there is no Pokémon icon under it when the effect activates and targets the square it is in. All other disruptions can be present under it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ranks===&lt;br /&gt;
Whenever the player completes a stage, they will be awarded a rank, which is displayed next to their total score on a popup after completing the stage. The highest rank the player has ever earned for a particular stage is visible in the overworld, next to the stage. The rank the player earns is determined by the number of moves or amount of time the player has remaining, and the total number of moves or amount of time the player started the stage with. On some special stages, including but not limited to &amp;quot;Meowth&#039;s Coin Mania&amp;quot;, competitive stages, and the Pokémon Safari, previous rankings do not appear for specific reasons.&lt;br /&gt;
&lt;br /&gt;
For most move-limited stages, if the number of moves remaining upon competition of the stage is greater than or equal to half the total number of moves they started with (rounded down), the player will be awarded an S-rank. While the purchase of a +5 Moves does not affect catch percentages, it &#039;&#039;does&#039;&#039; affect rank.&lt;br /&gt;
&lt;br /&gt;
For most timed stages, if the amount of time remaining upon competition of the stage is greater than or equal to half the total amount of time they started with (rounded down), the player will be awarded an S-rank.&lt;br /&gt;
&lt;br /&gt;
All Competitive Stages and Stage 149: {{p|Haxorus}} will always grant an S-rank upon competition, regardless of performance. Meowth&#039;s Coin Mania also shares this trait.&lt;br /&gt;
&lt;br /&gt;
Expert stages are unlocked depending on total number of S-ranks the player has on main stages. Ranks on expert and special stages have no impact on gameplay.&lt;br /&gt;
&lt;br /&gt;
The ranks below S are A, B, and C, respectively. Remaining move numbers for each rank are typically arbitrary, as on many stages with low starting moves it can be impossible to get a B or C rank. Ranks below S serve no functional value, regardless, and do not contribute to the unlocking of extra stages.&lt;br /&gt;
&lt;br /&gt;
==Check in==&lt;br /&gt;
The player can use the &amp;quot;check in&amp;quot; function once per day (server days end at 6:00 AM UTC the morning after the day ends in UTC time), which connects the player&#039;s game to the internet and gives them a reward for doing so. This normally grants 500 Coins, but will grant 1000 Coins every 10 times the player checks in.&lt;br /&gt;
&lt;br /&gt;
Checking in checks for any patches the player may not have installed. If there are any minor patches, the game asks the player if they wish to download extra data, and if they do, it automatically downloads and installs it; this is the only way to install minor patches for the game. If there are any major patches, it provides a link to a page on the Nintendo eShop to download it and requests that the player download it. If there is a patch and the player does not install it, the player cannot check in. If a patch is released partway through the day and the check-in function has already been used, the patch can be downloaded on that day by attempting to check-in, but will not succeed with the check-in.&lt;br /&gt;
&lt;br /&gt;
Checking in also syncronizes the system&#039;s copy of UTC time with the server, regulating when special stages appear. If the system time is changed, the player must check in again to regain access to any active special stages they have, thereby syncing with the server once again. Special stages that do not begin on the day a new version is realeased can be accessed even if the player has not checked in on that day, as long as the system has the version of the game with the stage programmed (for example, the Hoenn Legends stages appeared at the start time for anyone who had updated the game to the version released on the monday, reguardless of if they had checked in on or after the release time).&lt;br /&gt;
&lt;br /&gt;
==Version history (3DS)==&lt;br /&gt;
===Version 1.0.x===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 3px solid #{{cute color}}; background: #{{cute color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.0.0&lt;br /&gt;
| February 18, 2015&lt;br /&gt;
| Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.0.1&lt;br /&gt;
| February 18, 2015&lt;br /&gt;
| Adds the special stages &amp;quot;Launch Special: Meet Mew&amp;quot; (first edition) and &amp;quot;The Daily Pokémon (#1)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | 1.0.2&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | February 20, 2015&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | Fixes [[List of glitches in spin-off games#Use any Pokémon glitch|a glitch]] that allowed a player to use any Pokémon in the game at any time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Version 1.1.x===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 3px solid #{{cute color}}; background: #{{cute color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}; text-align:center; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}; text-align:center&amp;quot; width=&amp;quot;90px&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}; text-align:center; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.0&lt;br /&gt;
| March 6, 2015&lt;br /&gt;
| Prevents exploitation of QR codes to manipulate the game. Removes access to special stages.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.1&lt;br /&gt;
| March 6, 2015&lt;br /&gt;
| Restores access to special stages.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.2&lt;br /&gt;
| March 9, 2015&lt;br /&gt;
| Adds the &amp;quot;Great Challenge&amp;quot; special stage &amp;quot;Kyogre Makes a Splash&amp;quot; and the &amp;quot;Launch Special: Meet Mew&amp;quot; special stage &amp;quot;Mew Strikes Again&amp;quot;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.3&lt;br /&gt;
| March 15, 2015&lt;br /&gt;
| Adds the timed Competitive Stage for Mega Lucario.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.4&lt;br /&gt;
| March 17, 2015&lt;br /&gt;
| Fixes a glitch in the Mega Lucario Competitive Stage, which caused a high score of 9,999,999 and rendered contest score submission impossible.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.5&lt;br /&gt;
| March 23, 2015&lt;br /&gt;
| Adds main stages 151-165, the &amp;quot;Great Challenge&amp;quot; special stage &amp;quot;Keldeo Rears Its Head&amp;quot;, and the special stage &amp;quot;The Daily Pokémon (#2)&amp;quot;. Also awards the Lucarionites and consolation prize Jewels from the competition.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.6&lt;br /&gt;
| March 27, 2015&lt;br /&gt;
| Awards 1 Jewel to each Lucarionite winners. (The Jewel was advertised as being given to all participants in the competition, but technical limitations meant only non-placing players were awarded a Jewel.)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.7&lt;br /&gt;
| March 30, 2015&lt;br /&gt;
| Adds the Great Challenge special stage &amp;quot;Rayquaza&#039;s Ascension&amp;quot;. Resets all ranks on special stages, which allows the player to get 200 coins instead of 30 upon the first re-clear of each special stage.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.8&lt;br /&gt;
| April 6, 2015&lt;br /&gt;
| Adds the Competitive Stage for Mega Blastoise.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.9&lt;br /&gt;
| April 13, 2015&lt;br /&gt;
| Adds main stages 166-180 as well as the &amp;quot;Great Challenge&amp;quot; special stage &amp;quot;Groudon Lands at Last&amp;quot;. Also awards the Blastoisinites and consolation prize Jewels from the competition.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.10&lt;br /&gt;
| April 20, 2015&lt;br /&gt;
| Adds the &amp;quot;Pokémon Safari&amp;quot; special stage (which includes Sharpedo).&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.11&lt;br /&gt;
| April 27, 2015&lt;br /&gt;
| Adds the &amp;quot;3.5 Million Celebration&amp;quot; Celebi special stage (available immediately), Mega Banette Competitive Stage (available starting May 1), the &amp;quot;The Daily Pokémon (#1)&amp;quot; special stage (available starting May 4), &amp;quot;One chance a day!&amp;quot; Pinsir special stage (available starting May 7), and compatibility for a code for 5 &amp;quot;Exp. Points x1.5&amp;quot; items (redeemable starting April 30).&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.12&lt;br /&gt;
| May 11, 2015&lt;br /&gt;
| Adds main stages 181-190 as well as the &amp;quot;Great Challenge&amp;quot; special stage &amp;quot;Regirock Rocks the Scene&amp;quot;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.13&lt;br /&gt;
| May 18, 2015&lt;br /&gt;
| Adds the special stage &amp;quot;The Daily Pokémon (#3)&amp;quot; as well as the move-limited Mega Lucario Competitive Stage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | 1.1.14&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | May 25, 2015&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Adds the &amp;quot;4 Million Celebration&amp;quot; Shaymin special stage. Changes the description of the item &amp;quot;Complexity -1&amp;quot; , and gives all players a free Complexity -1. Also awards the Lucarionites and Jewels from the competition.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Version 1.2.x===&lt;br /&gt;
[[File:Shuffle 1-2-1 Heart Display.png|thumb|right|The top screen as shown in Version 1.2.1]]&lt;br /&gt;
Version 1.2.0 was available from the Nintendo eShop on May 26, 2015. This update provides a significant number of new features and bug fixes.&lt;br /&gt;
&lt;br /&gt;
*Hearts are separated into regenerating Hearts and bonus Hearts (obtained either from StreetPass or exchanging Jewels). Regenerating Hearts are capped at 5, and will always be used instead of the bonus Hearts if there are any. Bonus hearts are capped at 99. Any Hearts the player had before the update are now treated as bonus Hearts, and the player&#039;s regenerating Hearts start off at 5 after installing the update.&lt;br /&gt;
*A candy icon now appears in the top right corner of Mega Effect descriptions, with &amp;quot;0/x&amp;quot; next to it. The value of x depends on the species of the Pokémon; it differs even between Pokémon with the same Mega Effect and seems to be tied with how long each Pokémon takes to Mega Evolve. Version 1.2.2 reveals this indicates the maximum number of Mega Speedup enhancements that may be used on that Pokémon.&lt;br /&gt;
*Levels and experience points are now displayed on the Optimize screen.&lt;br /&gt;
*After successfully completing a stage, if the player fails to catch a Pokémon with their first Poké Ball (before using a Great Ball), they have a chance of being offered a &amp;quot;Super Catch Power&amp;quot;. This Super Catch Power provides a somewhat random boost on top of the Great Ball&#039;s boost (the player still uses a Great Ball, and can use the same number of Great Balls as they could without the &amp;quot;Super Catch Power&amp;quot;).&lt;br /&gt;
*After successfully catching a Pokémon, its attack power and Skill are now displayed on the top screen, in the same way as when selecting Pokémon for a stage.&lt;br /&gt;
*The Skill &amp;quot;Block Bash&amp;quot; has been renamed &amp;quot;Block Smash&amp;quot;, and the &amp;quot;Bonbon Boulevard&amp;quot; area has been renamed &amp;quot;Sweet Strasse&amp;quot;.&lt;br /&gt;
*If the player leaves a stage select screen and later returns to it, it will reappear exactly as the player left it. Previously, the screen would be focused on the last available stage in that category.&lt;br /&gt;
*New mechanics added to detect cheating and remove such entries from competitive contest stages. Such removed entries are given the lowest possible rank. Any cheating player must legitimately beat the score used from cheating to rank in the competition again; this means if a player submits a score of 50,000 and is removed, the player cannot submit a new score unless they can score 50,001.&lt;br /&gt;
*Prevents going to the Home menu by pressing the Home button during timed stages while the timer is running. Previously, this exploit could be used to view the board without a timer in both expert stages and Competitive Stages.&lt;br /&gt;
&lt;br /&gt;
*Fixes a bug which caused some non-Mega Evolved icons of the lead Pokémon to appear after Mega Evolution on Stage 176: Timburr.&lt;br /&gt;
*Fixes a bug which prevented Mewtwo from Mega Evolving into Mega Mewtwo Y, and from being selected as the lead Pokémon when using the Optimize button.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 3px solid #{{cute color}}; background: #{{cute color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}; text-align:center; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}; text-align:center&amp;quot; width=&amp;quot;90px&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}; text-align:center; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.0&lt;br /&gt;
| May 26, 2015&lt;br /&gt;
| As detailed above.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.1&lt;br /&gt;
| May 26, 2015&lt;br /&gt;
| Restores access to special stages. &amp;quot;The Daily Pokémon (#3)&amp;quot; notice has its background color changed from green to orange, while the &amp;quot;Competition Now Live&amp;quot; notice now features the Mega Evolved Pokémon in the stage. Adds Victini to the Pokémon List and the &amp;quot;Tons of Exp. Points&amp;quot; special stage to the game, along with the data for the Venusaur competitive stage. The Shaymin special stage &amp;quot;4 Million Celebration&amp;quot; now only gives 1000 Coins upon the first clear, not the first daily clear.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.2&lt;br /&gt;
| June 8, 2015&lt;br /&gt;
| Adds main stages 191-200, expert stages EX22-EX24 and the special stage &amp;quot;Escalation Battles&amp;quot;. Adds access to Mega Speeedup enhancement and gives one to all players for free. Also awards prizes from the competition.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.3&lt;br /&gt;
| June 15, 2015&lt;br /&gt;
| Adds the Dialga Great Challenge stage and the re-release of the Blastoisinite competition.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.4&lt;br /&gt;
| June 22, 2015&lt;br /&gt;
| Adds the Manaphy stage &amp;quot;4.5 Million Celebration&amp;quot; and the second wave of Pokémon Safari (which includes Manectric).&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.5&lt;br /&gt;
| June 29, 2015&lt;br /&gt;
| Adds the one-week Manectite competition.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.6&lt;br /&gt;
| July 6, 2015&lt;br /&gt;
| Adds main stages 201-210, Tepig stage &amp;quot;Trots onto Stage!&amp;quot;, Jirachi stage &amp;quot;One chance a day!&amp;quot; (July 6-10), and the Daily Pokémon (#4). Also adds data for Arceus &amp;quot;Ultra Challenge&amp;quot; stage, playable starting July 11.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.7&lt;br /&gt;
| July 13, 2015&lt;br /&gt;
| Adds the move-limited Mega Lucario Competitive Stage again.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.8&lt;br /&gt;
| July 20, 2015&lt;br /&gt;
| Adds Mega Blaziken Competitive Stage, the Cresselia &amp;quot;Escalation Battle&amp;quot; stage, and the first of four Wobbuffet &amp;quot;Try &#039;em Items Stage&amp;quot; events. &amp;quot;The Daily Pokémon (#3)&amp;quot; returns, while Lucarionites and Jewels from the competition are awarded. Data for &amp;quot;Hoenn Legends Stage ①&amp;quot; is included, available for play starting July 24.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.9&lt;br /&gt;
| July 27, 2015&lt;br /&gt;
| Adds the second version of the Wobbuffet &amp;quot;Try &#039;em Items Stage&amp;quot; event. Adds data for &amp;quot;Hoenn Legends Stage ②&amp;quot;, made available starting July 31. Also awards prizes from the Mega Blaziken competition.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.10&lt;br /&gt;
| August 3, 2015&lt;br /&gt;
| Adds the third version of Wobbuffet &amp;quot;Try &#039;em Items Stage&amp;quot; event. Adds the Pignite stage &amp;quot;Blazes onto Stage!&amp;quot; and the third wave of Pokémon Safari (which includes Garchomp) for immediate play, and data for the Mega Garchomp Competitive Stage and &amp;quot;Hoenn Legends Stage ③&amp;quot; to be added on August 7.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.11&lt;br /&gt;
| August 10, 2015&lt;br /&gt;
| Adds the fourth and final version of the Wobbuffet &amp;quot;Try &#039;em Items Stage&amp;quot; event.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.12&lt;br /&gt;
| August 17, 2015&lt;br /&gt;
| Adds the new [[Albens Town]] area through stage 220 (Vivillon) as well as three new Expert stages for the [[Swords of Justice]]. Adds Darkrai &amp;quot;Escalation Battle&amp;quot; event. Makes &amp;quot;The Daily Pokémon 1&amp;quot; available for play once again. Adds data for the Mega Venusaur competition, which began on August 24.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.13&lt;br /&gt;
| August 24, 2015&lt;br /&gt;
| Added new passcodes for players to use. Contest became playable from previous update without further checking in. No new stage data.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.14&lt;br /&gt;
| August 31, 2015&lt;br /&gt;
| Adds &#039;&#039;&amp;quot;Lugia Swoops In!&amp;quot;&#039;&#039; and &#039;&#039;&amp;quot;Emboar Roars onto Stage!&amp;quot;&#039;&#039; events, as well as the Carnivine edition of &amp;quot;Try &#039;em Items Stage&amp;quot;. Makes &amp;quot;Pokémon Safari&amp;quot; (first edition, which includes Sharpedo) playable again in advance of the next competition using one of its&#039; Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.15&lt;br /&gt;
| September 4, 2015&lt;br /&gt;
| Adds the data for the Mega Sharpedo event, which became available on September 7.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.16&lt;br /&gt;
| September 14, 2015&lt;br /&gt;
| Adds the &#039;&#039;&amp;quot;Diancie Is Set to Dazzle!&amp;quot;&#039;&#039; event, and makes the Regirock event playable again with less HP than its initial run.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.17&lt;br /&gt;
| September 18, 2015&lt;br /&gt;
| Adds main stages 221-230, the &#039;&#039;&amp;quot;Registeel Steals the Show!&amp;quot;&#039;&#039; event, the Mega Charizard Y competition, and makes the Mew event playable again. Also adds the data for the &#039;&#039;&amp;quot;Regice Freezes All Foes&amp;quot;&#039;&#039; event, which became available on September 23.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.18&lt;br /&gt;
| September 28, 2015&lt;br /&gt;
| Adds the Latias &amp;quot;Escalation Battle&amp;quot; event and makes the Keldeo event playable again. Also adds the data for the Pinsir event, which became available on September 29 with more HP than its initial run.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.19&lt;br /&gt;
| October 5, 2015&lt;br /&gt;
| Adds the Mega Absol competition, the &#039;&#039;&amp;quot;Palkia Appears&amp;quot;&#039;&#039; event, and makes the Dialga event playable again.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.20&lt;br /&gt;
| October 12, 2015&lt;br /&gt;
| Adds the &#039;&#039;&amp;quot;Dusknoir Descends!&amp;quot;&#039;&#039; event and a new Halloween-themed Pokémon Safari (which includes Pokémon such as Crobat, Dusclops, and Gourgeist), and distributes rewards for the Mega Absol competition.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.21&lt;br /&gt;
| October 19, 2015&lt;br /&gt;
| Adds main stages 231-240, Expert stages 28-30, the move-limited re-release of the Mega Banette competition, and makes the Giratina &amp;quot;Escalation Battle&amp;quot; event playable again.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.22&lt;br /&gt;
| October 26, 2015&lt;br /&gt;
| Adds the &#039;&#039;&amp;quot;Ho-oh Swoops in!&amp;quot;&#039;&#039; event and makes the Celebi and Lugia events playable again, with Lugia having a longer time limit than its initial run. Also adds the data for the Mega Gardevoir competition and &#039;&#039;&amp;quot;The Daily Pokémon (#5)&amp;quot;&#039;&#039;, both of which became available on November 2.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.23&lt;br /&gt;
| November 9, 2015&lt;br /&gt;
| Adds Tornadus via the &amp;quot;One chance a day!&amp;quot; stage format with a daily-increasing catch rate, as well as re-releasing the second Pokémon Safari (which includes Manectric). Rayquaza also became available again starting on November 13 (Friday).&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.24&lt;br /&gt;
| November 16, 2015&lt;br /&gt;
| Adds ten new stages via the new [[Roseus Center]] area. Also adds the Incredible Item Stage starring Delibird (previously catchable in the main game), an eight day event, as well as running another Mega Manectric competition.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.25&lt;br /&gt;
| November 24, 2015&lt;br /&gt;
| Adds Machamp as a special challenge stage as well as the Latios Escalation Battle. Data for events beginning December 1, 2015 was added for Thundurus&#039; &amp;quot;One chance a day!&amp;quot; format and for a Mega Steelix competition during this update&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.26&lt;br /&gt;
| December 8, 2015&lt;br /&gt;
| Adds the Landorus &#039;One Chance a Day&#039; stage, the Pokémon Safari that includes Garchomp, and repeats of the Dialga and Palkia events. Also adds the data for repeats of the Regirock (Dec 15) and Registeel events(Dec 18) (with a mention of the Regice event), the new Regigigas event (Dec 15), a repeat of the Mega Garchomp competition (Dec 15), and a special move-based Mewtwo stage where items cost 0 coins, the capture rate is 100%, and Mewtwo has much less HP than its expert stage equivalent (Dec 15). &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.27&lt;br /&gt;
| December 22, 2015&lt;br /&gt;
| Adds main stages 251-260, expert stages 31-32, repeats of the Regice and Shaymin events, and the new Keldeo Resolute Forme Escalation Battle. Also adds the data for a new Pokémon Safari that includes Camerupt (Dec 28), the Talonflame event (Dec 28), the Mega Swampert Competition (Jan 5), and a repeat of the Tornadus event (Jan 5). Additionally, introduces a glitch whereby Heracross would take an abnormally large amount of icons to Mega Evolve.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.28&lt;br /&gt;
| December 22, 2015&lt;br /&gt;
| Fixes the Heracross glitch from the previous update.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.29&lt;br /&gt;
| January 12, 2016&lt;br /&gt;
| Adds the Infernape stage, and repeats of the Dusknoir and Arceus stages. Also adds the data for the Mamoswine expert stage with an unlock requirement of 270 S-ranks (which, at the time of the update, was unattainable).&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | 1.2.30&lt;br /&gt;
| January 19, 2016&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | Adds main stages 261-300, expert stages 33-35, the Zekrom event, and a repeat of the Pokémon Safari that includes Sharpedo. Also adds the data for the new Kyurem Escalation Battle event (Jan 26) and a repeat of the Mega Sharpedo competition (Jan 26).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Version History (Mobile)==&lt;br /&gt;
===Version 1.0.x===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 3px solid #{{cute color}}; background: #{{cute color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.0.0&lt;br /&gt;
| August 31, 2015&lt;br /&gt;
| Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.0.1&lt;br /&gt;
| August 31, 2015&lt;br /&gt;
| Adds the special stages &#039;&#039;&amp;quot;Launch Special: Meet Mew&amp;quot;&#039;&#039; and &#039;&#039;&amp;quot;The Daily Pokémon (#1)&amp;quot;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | 1.0.2&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | August 31, 2015&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | Adds the Wobbuffet &#039;&#039;&amp;quot;Try &#039;em items&amp;quot;&#039;&#039; event. Also adds the data for the Kyogre event, which became available on September 4, and the Groudon event, which became available on September 11.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Version 1.1.x===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 3px solid #{{cute color}}; background: #{{cute color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.0&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.1&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.2&lt;br /&gt;
| September 14, 2015&lt;br /&gt;
| Adds &#039;&#039;&amp;quot;Diancie Is Set to Dazzle!&amp;quot;&#039;&#039; and &#039;&#039;&amp;quot;The Daily Pokémon (#2)&amp;quot;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.3&lt;br /&gt;
| September 18, 2015&lt;br /&gt;
| Adds main stages 151-165, the Rayquaza event, and the Mega Charizard Y competition. Due to the developers copying stage data from the 3DS version, several stages had their catch rates and/or behavior changed (most notably Stage 37: Meowth), and some stages with Mega Evolved Pokémon did not award Mega Stones when cleared.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.4&lt;br /&gt;
| September 18, 2015&lt;br /&gt;
| Fixes the copying issues from 1.1.3, but disables all active passcodes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.5&lt;br /&gt;
| September 18, 2015&lt;br /&gt;
| Re-adds the passcodes removed by 1.1.4.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.6&lt;br /&gt;
| September 28, 2015&lt;br /&gt;
| Adds the Giratina &amp;quot;Escalation Battle&amp;quot; event, the &#039;&#039;&amp;quot;Keldeo Rears Its Head&amp;quot;&#039;&#039; event, extends the Mew event by two weeks, and adds the data for the &#039;&#039;&amp;quot;Seize Hold of Pinsir&amp;quot;&#039;&#039; event, which became available on September 29. Also adds the ability to use Mega Speedups, and gives one free Mega Speedup to all players.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.7&lt;br /&gt;
| October 5, 2015&lt;br /&gt;
| Adds the &#039;&#039;&amp;quot;Dialga Descends&amp;quot;&#039;&#039; and &#039;&#039;&amp;quot;Palkia Appears&amp;quot;&#039;&#039; events, and rewards Charizardite Y after a week&#039;s delay to players who qualified for it.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.8&lt;br /&gt;
| October 12, 2015&lt;br /&gt;
| Adds main stages 166-180, the Dusknoir event, and a new Halloween-themed Pokémon Safari (which includes Pokémon such as Crobat, Dusclops, and Gourgeist)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.1.9&lt;br /&gt;
| October 19, 2015&lt;br /&gt;
| Adds the &#039;&#039;&amp;quot;Regirock Rocks the Scene&amp;quot;&#039;&#039; event and the Cresselia &amp;quot;Escalation Battle&amp;quot; event.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | 1.1.10&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | October 26, 2015&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | Adds the Celebi, Ho-oh, and Lugia events. Also adds the data for &#039;&#039;&amp;quot;The Daily Pokémon (#3)&amp;quot;&#039;&#039; and the return of the Kyogre event, both of which became available on November 2, as well as the return of the Groudon event, which became available on November 6.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Version 1.2.x===&lt;br /&gt;
Version 1.2.0 became available on November 3, 2015. This update makes several graphical and functional changes to the user interface.&lt;br /&gt;
&lt;br /&gt;
*A counter has been added to the upper-left corner of the screen while viewing Main or Expert stages. This counter shows how many Pokémon the player has caught out of the amount currently available. For example, at the time of the 1.2.0 update the counter shows x/168 while viewing Main Stages, and x/20 while viewing Expert stages.&lt;br /&gt;
*The Pokéball and ranking icons that can appear next to a stage have been changed. Rather than appearing as a small icon above the ranking, the Pokéball has been enlarged and now acts as a backdrop for the ranking.&lt;br /&gt;
*A red exclamation point appears next to stages that have not been played yet.&lt;br /&gt;
*The option to search for Super Effective Pokémon has been added to the search menu&#039;s &amp;quot;Type&amp;quot; drop-down menu.&lt;br /&gt;
*In the search menu, each skill in the &amp;quot;Skill&amp;quot; drop-down menu now displays a short description of what it does.&lt;br /&gt;
*The design for the arrows that indicate Super Effective and Not Very Effective has been changed from three small arrows to a single large arrow.&lt;br /&gt;
*After selecting a stage but before selecting &amp;quot;continue&amp;quot;, pressing and holding the icon of a Pokémon from the current team will show its full Pokémon List description. This also works in the pause menu during a stage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 3px solid #{{cute color}}; background: #{{cute color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.0&lt;br /&gt;
| November 3, 2015&lt;br /&gt;
| As described above.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.1&lt;br /&gt;
| November 3, 2015&lt;br /&gt;
| Restores access to special stages.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.2&lt;br /&gt;
| November 9, 2015&lt;br /&gt;
| Adds main stages 181-190, expert stage 21, the &#039;One Chance a Day&#039; Tornadus stage, and the Pokemon Safari that includes Manectric. Also adds the data for the Mega Manectric competition (Nov 16), the Delibird &#039;Incredible Items&#039; escalation battle (Nov 16), and a repeat of the Rayquaza event (Nov 13).&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.3&lt;br /&gt;
| November 16, 2015&lt;br /&gt;
| No new stage data added. Activates the Mega Manectric competition and the Incredible Items stage. No other changes known.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.2.4&lt;br /&gt;
| November 24, 2015&lt;br /&gt;
| Awards all players a free 3500 coins, adds the Machamp challenge stage, the Latias escalation battle, and makes the Keldeo stage playable again for 600 coins per attempt instead of a heart. Also adds the data for the Victini saturday stage, the Mega Lucario Competition (Dec 1), and the Thundurus &#039;One Chance a Day&#039; stage (Dec 1)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | 1.2.5&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | December 8, 2015&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | Adds main stages 191-200, expert stages 22-24, the Landorus &#039;One Chance a Day&#039; stage, the Pokémon Safari that includes Garchomp, and repeats of the Dialga and Palkia events. Also adds the data for a repeat of the Regirock event (Dec 15), as well as the new Registeel (Dec 18) and Regigigas events (Dec 15) (with a mention of the Regice event), and the Mega Garchomp competition (Dec 15).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Version 1.3.x===&lt;br /&gt;
Version 1.3.0 became available on December 9, 2015. This update makes a few graphical changes to the user interface, and features the return of Amelia.&lt;br /&gt;
&lt;br /&gt;
*Amelia returns to introduce a new recommended-Pokémon system. Each Pokémon is ranked from zero to three token-like icons (which resemble Amelia&#039;s face), based on some unknown criteria related to usefulness. The more icons a Pokémon has, the more the game recommends that the player catch and use it. These icons are visible while browsing stages, as well as when the player looks at Pokémon in the Pokémon List.&lt;br /&gt;
*All main stage Mega Pokémon stages, all expert stages, and several difficult main stages now display a &amp;quot;recommended level&amp;quot; when selected. It is suggested that the player&#039;s Pokémon be around this level before attempting the corresponding stage. This does not appear on event stages.&lt;br /&gt;
*When the game is closed the player&#039;s last position is saved, and the player is returned to that position upon reopening the game. For example, if the player were to close the game while at the Meowth stage, then they would start there upon reopening the game. Prior to this update, the player would always start at the furthest main stage that they had unlocked.&lt;br /&gt;
*The rank symbol appearing after clearing a level flashes continuously.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 3px solid #{{cute color}}; background: #{{cute color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.3.0&lt;br /&gt;
| December 9, 2015&lt;br /&gt;
| As described above.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.3.1&lt;br /&gt;
| December 9, 2015&lt;br /&gt;
| Restores access to special stages.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | 1.3.2&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | December 16, 2015&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | Fixes an issue preventing Android devices from logging into facebook, and awards a free Mewtwo to all players.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Version 1.4.x===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 3px solid #{{cute color}}; background: #{{cute color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.4.0&lt;br /&gt;
| December 18, 2015&lt;br /&gt;
| Fixes a bug whereby players could sometimes predict what Pokémon would appear next in the Pokémon Safari.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.4.1&lt;br /&gt;
| December 18, 2015&lt;br /&gt;
| Restores access to special stages.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.4.2&lt;br /&gt;
| December 22, 2015&lt;br /&gt;
| Adds main stages 201-260, expert stages 25-32 (thus matching the 3DS version in both categories), the Shaymin event, the Regice event, and the Keldeo Resolute Forme Escalation Battle. Also adds the data for the Arceus event (Dec 28), a new Pokémon Safari that includes Camerupt (Dec 28), the new Talonflame event (Dec 28), the Mega Banette competition (Jan 5), and a repeat of the Tornadus event (Jan 5). Mega Swampert&#039;s stage data can also be found in the update, however its event description has not been added yet.&lt;br /&gt;
Additionally, a new feature called the Special Shop has been added. Here, players can spend jewels to buy temporary power ups, including one that gives infinite hearts for one hour, one that increases the chance of super catch power for one hour, and one that increases the recovery rate of hearts from 30 to every 15 minutes and increases maximum hearts from 5 to 10 for 24 hours.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.4.3&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.4.4&lt;br /&gt;
| January 12, 2016&lt;br /&gt;
| Adds the Infernape event, the Daily Pokémon #4 event, and a repeat of the Dusknoir event. The Special Shop and the bulk rate on 118 Jewels are withdrawn.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.4.5&lt;br /&gt;
| January 14, 2016&lt;br /&gt;
| Terms and conditions updated.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | 1.4.6&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | January 19, 2016&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | Adds main stages 261-300, expert stages 33-35, the Zekrom event, and the Pokémon Safari that includes Sharpedo. Also adds the data for the Mega Sharpedo competition (Jan 26) and the Kyurem Escalation Battle event (Jan 26).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Version 1.5.x===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 3px solid #{{cute color}}; background: #{{cute color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1.5.0&lt;br /&gt;
| January 20, 2016&lt;br /&gt;
| Adjusts the user interface and makes adjustments to improve play experience, according to the app update description. &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | 1.5.1&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | January 20, 2016&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | Restores access to special stages.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Passcodes==&lt;br /&gt;
The game includes a passcode function, where the player can enter an 8-digit code that will grant a reward in-game. It is similar to the &amp;quot;Receive via code&amp;quot; option of the [[Mystery Gift]] feature found in the [[Generation VI]] [[core series]] Pokémon games.&lt;br /&gt;
&lt;br /&gt;
===Common codes===&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{cute color}}; border:3px solid #{{cute color light}}&amp;quot;&lt;br /&gt;
|+ Pokémon Shuffle&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Passcode&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}&amp;quot; | Reward&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Period&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 20150007&lt;br /&gt;
| 2 Mega Starts&lt;br /&gt;
| March 8 to April 30, 2015&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 04482045&lt;br /&gt;
| 5 Exp. Points x1.5&lt;br /&gt;
| April 30 to June 1, 2015&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 06150503&lt;br /&gt;
| 3 Moves +5&lt;br /&gt;
| June 15 to September 14, 2015&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Pokémon Super Mystery Dungeon|20150917]]&lt;br /&gt;
| 1 Jewel&lt;br /&gt;
| July 13 to September 30, 2015&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 07080704&lt;br /&gt;
| 1 Disruption Delay&lt;br /&gt;
| August 7 to September 4, 2015&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 08645601&lt;br /&gt;
| 1 Mega Speedup&lt;br /&gt;
| August 24 to September 30, 2015&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 86010010&lt;br /&gt;
| 100 Coins&lt;br /&gt;
| August 24 to September 30, 2015&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 08620009&lt;br /&gt;
| 200 Coins&lt;br /&gt;
| August 24 to September 30, 2015&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 08630007&lt;br /&gt;
| 300 Coins&lt;br /&gt;
| August 24 to September 30, 2015&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 86040006&lt;br /&gt;
| 400 Coins&lt;br /&gt;
| August 24 to September 30, 2015&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 08650005&lt;br /&gt;
| 500 Coins&lt;br /&gt;
| August 24 to September 30, 2015&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 86100002&lt;br /&gt;
| 1000 Coins&lt;br /&gt;
| August 24 to September 30, 2015&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 08601003&lt;br /&gt;
| 1 Time +10&lt;br /&gt;
| August 24 to September 30, 2015&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | 86000504&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1 Moves +5&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | August 24 to September 30, 2015&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{cute color}}; border:3px solid #{{cute color light}}&amp;quot;&lt;br /&gt;
|+ Pokémon Shuffle Mobile&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Passcode&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}&amp;quot; | Reward&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Period&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | 65607110&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Lucarionite&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | August 25 to September 30, 2015&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unique codes===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{cute color}}; border:3px solid #{{cute color light}}&amp;quot;&lt;br /&gt;
|+ Pokémon Shuffle&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Source&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}&amp;quot; | Reward&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Period&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | [http://www.famitsu.com/news/201503/17074142.html April 2nd and 9th issue of Famitsu magazine]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1 Jewel&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | March 19 to May 1, 2015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
===Jewels===&lt;br /&gt;
The game&#039;s microtransactions are focused around Jewels. Jewels can be obtained in-game by completing Trainer stages (first time only), as prizes in contest stages (often to runner-ups), for obtaining StreetPasses, and occasionally as gifts. One Jewel was given to all players on February 21, 2015 to apologize for a software glitch that occurred around February 19, 2015; this bonus was for everyone, not just those affected by the glitch.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Shuffle, Jewels are obtained via purchase on the Nintendo eShop. Players under the age of 18 cannot spend more than a fixed amount in-game per month (US$80, €100, £80, AU$150, NZ$150, or ¥10,000).&lt;br /&gt;
&lt;br /&gt;
In Pokémon Shuffle Mobile, all players may not purchase more than ¥10,000 (or equivalent) per month. This is displayed as purchase points, which start at 1,000 at reset on the first day of each month. In countries outside Asia, players who are younger than 13 years old cannot make in-app purchases.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{cute color}}; border:3px solid #{{cute color light}}&amp;quot;&lt;br /&gt;
|+ Pokémon Shuffle&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Jewels&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}};&amp;quot; | United States&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}};&amp;quot; | Eurozone&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}};&amp;quot; | United Kingdom&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Japan&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
|$0.99&lt;br /&gt;
|€0.99&lt;br /&gt;
|£0.89&lt;br /&gt;
|¥100&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|6 (5 + 1)&lt;br /&gt;
|$4.99&lt;br /&gt;
|€4.99&lt;br /&gt;
|£4.49&lt;br /&gt;
|¥500&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|12 (9 + 3)&lt;br /&gt;
|$8.99&lt;br /&gt;
|€8.99&lt;br /&gt;
|£8.09&lt;br /&gt;
|¥950&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|35 (25 + 10)&lt;br /&gt;
|$24.99&lt;br /&gt;
|€24.99&lt;br /&gt;
|£22.49&lt;br /&gt;
|¥2,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | 75 (48 + 27)&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | $47.99&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | €47.99&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | £42.99&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | ¥4,800&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{cute color}}; border:3px solid #{{cute color light}}&amp;quot;&lt;br /&gt;
|+ Pokémon Shuffle Mobile&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Jewels&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}};&amp;quot; | Purchase points&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}};&amp;quot; | United States&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}};&amp;quot; | Eurozone&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}};&amp;quot; | United Kingdom&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Japan&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|$0.99&lt;br /&gt;
|€0.99&lt;br /&gt;
|£0.79&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|6 (5 + 1)&lt;br /&gt;
|60&lt;br /&gt;
|$4.99&lt;br /&gt;
|€4.99&lt;br /&gt;
|£3.99&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|10 (8 + 2)&lt;br /&gt;
|96&lt;br /&gt;
|$7.99&lt;br /&gt;
|€7.99&lt;br /&gt;
|£5.99&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|26 (20 + 6)&lt;br /&gt;
|240&lt;br /&gt;
|$19.99&lt;br /&gt;
|€19.99&lt;br /&gt;
|£14.99&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | 56 (40 + 16)&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 480&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | $39.99&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | €39.99&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | £29.99&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Jewels can be exchanged for either Hearts or Coins at the following rates:&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{cute color}}; border:3px solid #{{cute color light}}&amp;quot;&lt;br /&gt;
|+ Pokémon Shuffle&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Jewels&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}};&amp;quot; | Hearts&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Coins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|3,000&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
|18 (+20%)&lt;br /&gt;
|10,000 (+11%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
|38 (+27%)&lt;br /&gt;
|22,000 (+22%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 80 (+33%)&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 48,000 (+33%)&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{cute color}}; border:3px solid #{{cute color light}}&amp;quot;&lt;br /&gt;
|+ Pokémon Shuffle Mobile&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Jewels&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}};&amp;quot; | Hearts&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Coins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
|6&lt;br /&gt;
|4,000&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
|20 (+11%)&lt;br /&gt;
|13,000 (+8.33%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
|42 (+16%)&lt;br /&gt;
|28,000 (+16%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 87 (+20%)&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 58,000 (+20%)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Upon running out of turns or time during a stage, a player can spend 1 Jewel to gain 5 turns or 15 seconds. This bonus is not counted towards the time/turn bonus when catching the Pokémon.&lt;br /&gt;
&lt;br /&gt;
From July 31 to August 17, 2015, a limited-time offer was available where players who bought at least one set of more than one Jewel would get six additional Jewels when they first check in during the 30 days from the next Wednesday after the corresponding purchase period. These periods are shown in the table below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{cute color}}; border:3px solid #{{cute color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Dates of purchase&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Dates of bonus availability&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| July 31 to August 3, 2015&lt;br /&gt;
| August 5 to September 5, 2015&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| August 3 to 10, 2015&lt;br /&gt;
| August 12 to September 12, 2015&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | August 10 to 17, 2015&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | August 19 to September 19, 2015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
From December 22, 2015 to January 12, 2016, a bulk rate on 118 Jewels was offered for ¥9,800 or US $79.99, requiring 980 purchase points.&lt;br /&gt;
&lt;br /&gt;
===Hearts===&lt;br /&gt;
The player begins the game with five Hearts. Each time a stage is played, a Heart is consumed; Hearts are replenished over time at the rate of one Heart every thirty minutes, or can be obtained in exchange for Jewels or via certain conditions via StreetPass (see below).&lt;br /&gt;
&lt;br /&gt;
===Coins===&lt;br /&gt;
Each time a stage is successfully completed, a player is rewarded with a fixed number of Coins. For main stages in Shuffle, this is generally 100 Coins, with repeat clears obtaining an additional 30 Coins. For main stages in Shuffle Mobile, this is generally 100 Coins, with repeat clears obtaining an additional 20 Coins. Special stages will sometimes reward additional Coins, including as a stage clear bonus, with repeat clears sometimes only rewarding 10 Coins. Coins can be spent on items in-game.&lt;br /&gt;
&lt;br /&gt;
==StreetPass==&lt;br /&gt;
If [[StreetPass]] is enabled for Pokémon Shuffle, whenever the player StreetPasses another player with StreetPass enabled for Pokémon Shuffle they will share data with each other. The player will be added to the StreetPass tag log, which will display their most recently used Pokémon, their total playtime, their number of stages cleared, their number of Pokémon caught, and their number of previous StreetPass tags, as well as the time they were last StreetPassed.&lt;br /&gt;
&lt;br /&gt;
Additionally, the player will receive rewards based on the number of StreetPass tags they have had.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{cute color}}; border:3px solid #{{cute color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Number of Tags&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Reward&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| First StreetPass tag&lt;br /&gt;
| 1 Jewel&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 5 StreetPass tags&lt;br /&gt;
| 1 Heart&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Every 10 StreetPass tags{{tt|*|Unless the player would receive a Jewel due to it being 100 StreetPass tags}}&lt;br /&gt;
| 1 Heart&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; |Every 100 StreetPass tags before 10,000 tags total&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; |1 Jewel&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Further rewards are earned if the same system is met via StreetPass multiple times in a row. These rewards are in addition to any earned for the total number of hits.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{cute color}}; border:3px solid #{{cute color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Tags&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Reward&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 3-4&lt;br /&gt;
| 1 Heart&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 2 Hearts&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Finally, if there are no StreetPass tags received in a long enough period, more rewards may be earned upon receiving a new tag. This is in addition to any rewards earned for the number of tags. It is currently unknown if this resets the counter of multiple tags from the same system in a row.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{cute color}}; border:3px solid #{{cute color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Days between tags&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Reward&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | ?? &amp;lt;!--This number is at least 12 days, but it could be less.--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 2 Hearts&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{cute color}}; border:3px solid #{{cute color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}&amp;quot; | Cost (3DS)&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}&amp;quot; | Cost (Mobile)&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Availability&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Moves Plus 5.png|32px]]&lt;br /&gt;
|Moves +5&lt;br /&gt;
|手かず+5&amp;lt;br&amp;gt;&#039;&#039;Number of Moves + 5&#039;&#039;&lt;br /&gt;
|800 Coins&lt;br /&gt;
|1000 Coins&lt;br /&gt;
|{{tt|Increases the moves left by 5 moves, but does not affect ability to catch Pokémon.|Does not affect the clear bonus, but does affect the player&#039;s ranking positively.}}&lt;br /&gt;
|Only available in stages with a move limit.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Time Plus 10.png|32px]]&lt;br /&gt;
|Time +10&lt;br /&gt;
|制限時間+10秒&amp;lt;br&amp;gt;&#039;&#039;Time Limit + 10 Seconds&#039;&#039;&lt;br /&gt;
|800 Coins&lt;br /&gt;
|1000 Coins&lt;br /&gt;
|{{tt|Increases the time left by 10 seconds, but does not affect ability to catch Pokémon.|Does not affect the clear bonus, but does affect the player&#039;s ranking positively.}}&lt;br /&gt;
|Only available in stages with a time limit.&amp;lt;br&amp;gt;Not available in &amp;quot;Competitive Stage&amp;quot;.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Exp. Points x1.5.png|32px]]&lt;br /&gt;
|Exp. Points ×1.5&lt;br /&gt;
|経験値1.5倍&amp;lt;br&amp;gt;&#039;&#039;Experience Points 1.5×&#039;&#039;&lt;br /&gt;
|300 Coins&lt;br /&gt;
|800 Coins&lt;br /&gt;
|Increases the Exp. Points earned at the end of a stage by 50%.&lt;br /&gt;
|Unavailable in special stages that do not award experience.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Mega Start.png|32px]]&lt;br /&gt;
|Mega Start&lt;br /&gt;
|メガスタート&amp;lt;br&amp;gt;&#039;&#039;Mega Start&#039;&#039;&lt;br /&gt;
|2000 Coins&lt;br /&gt;
|2500 Coins&lt;br /&gt;
|Your Pokémon in the first slot Mega Evolves as a stage begins.&lt;br /&gt;
|Only available if the player brings a Pokémon with its Mega Stone in the first slot.&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Complexity -1.png|32px]]&lt;br /&gt;
|Complexity -1&lt;br /&gt;
|パズルポケモン-1&amp;lt;br&amp;gt;&#039;&#039;Puzzle Pokémon -1&#039;&#039;&lt;br /&gt;
|9000 Coins&lt;br /&gt;
|9500 Coins&lt;br /&gt;
|{{tt|One less kind of Pokémon, rock, or block will appear.|Before May 25, 2015, the explanation read &amp;lt;nowiki&amp;gt;&amp;quot;One less kind of Pokémon will appear in the Puzzle Area.&amp;quot;&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
|Not available in some circumstances.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Disruption Delay.png|32px]]&lt;br /&gt;
|Disruption Delay&lt;br /&gt;
|オジャマガード&amp;lt;br&amp;gt;&#039;&#039;Disruption Guard&#039;&#039;&lt;br /&gt;
|1500 Coins&lt;br /&gt;
|2000 Coins&lt;br /&gt;
|Delays your opponent&#039;s disruptions.&lt;br /&gt;
|Only available if the opponent can cause disruptions.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | [[File:Attack Power Up.png|32px]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Attack Power ↑&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | パワーアップ&amp;lt;br&amp;gt;&#039;&#039;Power Up&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 3000 Coins&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 5000 Coins&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Attack power gets doubled.&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Exclusively available in some special stages.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Great Balls===&lt;br /&gt;
If the player fails to catch a Pokémon with the provided Poké Ball, they can use a {{ball|Great}} to increase the catchability of the Pokémon at a cost of 2500 Coins on the 3DS version or 3500 Coins in Shuffle Mobile.&lt;br /&gt;
&lt;br /&gt;
===Enhancements===&lt;br /&gt;
Enhancements may be used on a Pokémon when selecting Pokémon for a stage. They are consumed when used. Currently the only enhancements available are Mega Speedups, and cannot be gained via Coins or Jewels. They permanently improve a Pokémon&#039;s rate of Mega Evolution.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{cute color}}; border:3px solid #{{cute color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Enhancement&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Effects&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | [[File:Mega Speedup.png|32px]]&lt;br /&gt;
| style=&amp;quot;background:#fff;&amp;quot; | Mega Speedup&lt;br /&gt;
| style=&amp;quot;background:#fff;&amp;quot; | メガスキルアップ&amp;lt;br&amp;gt;&#039;&#039;Mega Skills Up&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Use it on a Mega-Evolving Pokémon, and it&#039;ll Mega Evolve a little sooner!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages==&lt;br /&gt;
The main game, as of November 16, 2015, consists of 280 stages, each of which gives the player a Pokémon to catch.&lt;br /&gt;
&lt;br /&gt;
The main game path consists of 250 stages that must be played in succession, without deviation, at the cost of one Heart apiece. If a playing is interrupted by the power being turned off, the game being quit to the home menu, or the stage being abandoned, the Heart cannot be recovered except by normal means of regeneration and another must be spent to play the stage again. Each area finishes with a battle against a trainer using a Mega Evolved Pokémon (referred to here as the area boss). Victory against that Pokémon earns the player that Mega Stone, a Jewel and access to the next area.&lt;br /&gt;
&lt;br /&gt;
Expert stages are located in a separate area and may be played at any time upon being unlocked. They may be played in any order upon being unlocked.&lt;br /&gt;
&lt;br /&gt;
New stages are currently being added in routine updates to the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{cute color}}; border:3px solid #{{cute color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Area&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}&amp;quot; | Stages&lt;br /&gt;
! style=&amp;quot;background:#{{beauty color light}}; {{roundytr|5px}}&amp;quot; | Boss&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Puerto Blanco]]&lt;br /&gt;
|10&lt;br /&gt;
|{{me|Audino}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Sandy Bazaar]]&lt;br /&gt;
|10&lt;br /&gt;
|{{me|Kangaskhan}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Night Festival]]&lt;br /&gt;
|10&lt;br /&gt;
|{{me|Sableye}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Isla Asul]]&lt;br /&gt;
|15&lt;br /&gt;
|{{me|Slowbro}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Rainbow Park]]&lt;br /&gt;
|15&lt;br /&gt;
|{{me|Lopunny}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Galerie Rouge]]&lt;br /&gt;
|15&lt;br /&gt;
|{{me|Altaria}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Sweet Strasse]]*&lt;br /&gt;
|15&lt;br /&gt;
|{{me|Mawile}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Silbern Museum]]&lt;br /&gt;
|15&lt;br /&gt;
|{{me|Ampharos}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Mt. Vinter]]&lt;br /&gt;
|15&lt;br /&gt;
|{{me|Glalie}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Castle Noapte]]&lt;br /&gt;
|15&lt;br /&gt;
|{{me|Gengar}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Jungle Verde]]&lt;br /&gt;
|15&lt;br /&gt;
|{{Me|Mewtwo}} Y&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Wacky Workshop]]&lt;br /&gt;
|30&lt;br /&gt;
|{{me|Aerodactyl}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Pedra Valley]]&lt;br /&gt;
|30&lt;br /&gt;
|{{me|Heracross}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Albens Town]]&lt;br /&gt;
|30&lt;br /&gt;
|{{me|Medicham}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Roseus Center]]&lt;br /&gt;
|60&lt;br /&gt;
|{{me|Rayquaza}} &amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Graucus Hall]]&lt;br /&gt;
|0&lt;br /&gt;
|Unannounced --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Expert Stages]]&lt;br /&gt;
|35&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | [[Special Stages]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | N/A&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | N/A&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;small&amp;gt;* Prior to version 1.2.0, Sweet Strasse was known as Bonbon Boulevard.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Pokémon Shuffle&#039;&#039;&lt;br /&gt;
{{langtable|color={{beauty color}}|bordercolor={{cute color light}}&lt;br /&gt;
|ja=ポケとる &#039;&#039;PokéToru&#039;&#039;&lt;br /&gt;
|fr=Pokémon Shuffle&lt;br /&gt;
|de=Pokémon Shuffle&lt;br /&gt;
|it=Pokémon Shuffle&lt;br /&gt;
|es=Pokémon Shuffle}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Pokémon Shuffle Mobile&#039;&#039;&lt;br /&gt;
{{langtable|color={{beauty color}}|bordercolor={{cute color light}}&lt;br /&gt;
|ja=ポケとる スマホ版 &#039;&#039;PokéToru Smartphone Version&#039;&#039;&lt;br /&gt;
|fr=Pokémon Shuffle Mobile&lt;br /&gt;
|de=Pokémon Shuffle Mobile&lt;br /&gt;
|it=Pokémon Shuffle Mobile&lt;br /&gt;
|ko=포켓몬 셔플 모바일 &#039;&#039;Pokémon Shuffle Mobile&#039;&#039;&lt;br /&gt;
|es=Pokémon Shuffle Mobile}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[List of Pokémon by Pokémon Shuffle list number]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://miiverse.nintendo.net/titles/14866558073577442972/14866558073577442985 Pokémon Shuffle Miiverse community]&lt;br /&gt;
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{{Other games}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
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[[Category:Pokémon Shuffle|*]]&lt;br /&gt;
[[Category:Nintendo 3DS games]]&lt;br /&gt;
[[Category:Mobile games]]&lt;br /&gt;
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[[de:Pokémon Shuffle]]&lt;br /&gt;
[[fr:Pokémon Shuffle]]&lt;br /&gt;
[[it:Pokémon Shuffle]]&lt;br /&gt;
[[ja:ポケとる]]&lt;br /&gt;
[[zh:神奇消消樂]]&lt;/div&gt;</summary>
		<author><name>HQna</name></author>
	</entry>
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