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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Tiddlywinks/Archive_2&amp;diff=2222864</id>
		<title>User talk:Tiddlywinks/Archive 2</title>
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		<updated>2014-12-25T11:40:30Z</updated>

		<summary type="html">&lt;p&gt;Gpm: /* Old discussions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;Archived talk&lt;br /&gt;
* [[User talk:Tiddlywinks/Archive 1]]&lt;br /&gt;
&lt;br /&gt;
==Numbered Lists==&lt;br /&gt;
Thanks for the heads up on numbered lists. They are not included on the [[:Bulbapedia:Manual of style|Manual of style]], so I was not aware of them. Now I know! :-) --[[User:Marlofkark|Marlofkark]] ([[User talk:Marlofkark|talk]]) 18:42, 20 September 2014 (UTC)&lt;br /&gt;
:No problem. =) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 19:15, 21 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Blue Tags==&lt;br /&gt;
It&#039;s been awhile since I played as a male character, but I could have sworn that the blue tags on their clothing was exactly the same as the blue ones for the female clothing. Stripes and all. I could be wrong and I&#039;ll leave the decision up to you. Also, thanks for filling in some of the Snowbelle City stuff. :)([[User:Voltdetector|Voltdetector]] ([[User talk:Voltdetector|talk]]) 04:14, 22 September 2014 (UTC))&lt;br /&gt;
:I&#039;ve got both genders on my games at the moment, so I&#039;m certain the blues aren&#039;t the same. It&#039;s a bit techno-y or something around the corners for the male. I&#039;d be happy to give it some other descriptor, I just don&#039;t know what&#039;d be clear enough. In the meantime, it doesn&#039;t really &#039;&#039;need&#039;&#039; a differentiator (like brown for females did&amp;amp;mdash;for which &amp;quot;angular&amp;quot; is much better than &amp;quot;stripes&amp;quot; btw, thanks), so it&#039;ll be fine. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:28, 22 September 2014 (UTC)&lt;br /&gt;
::Alright, I trust you on that. And yeah, I guess it doesn&#039;t need a descriptor of it&#039;s own. [[User:Voltdetector|Voltdetector]] ([[User talk:Voltdetector|talk]]) 04:35, 22 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hello ==&lt;br /&gt;
&lt;br /&gt;
I have responded to you [[User talk:Voltdetector#Adding_city_boutiques|here]].  There was nothing excessive with doing one edit on each half of the listings.  In fact, it&#039;s better to save the first half so that, if a mistake is saved in the second half, it can be rolled back to and tried again.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:43, 23 September 2014 (UTC)&lt;br /&gt;
:I kind of feel the issue was resolved and everyone&#039;s basically happy and I don&#039;t particularly &#039;&#039;need&#039;&#039; to say anything to Voltdetector, so I don&#039;t really want to respond on Voltdetector&#039;s page. So:&lt;br /&gt;
:Primarily: whatever Voltdector wants to say the issue was, I prefer to listen to that over someone else&#039;s speculation.&lt;br /&gt;
:Similarly, there are various reasons for (or against) many things, but when you&#039;re just grasping at possible justifications for someone else&#039;s actions, I don&#039;t feel like I can really give an appropriate response. So I&#039;m just going to refrain from addressing your other points. I&#039;d be happy to discuss them if it ever becomes the point of a specific situation in the future. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:44, 23 September 2014 (UTC)&lt;br /&gt;
::Sorry, I&#039;m not trying to start anything with that (Voltdetector did also tell me in chat that all is well), I was just pointing out that there was in fact nothing wrong with what he did.  It&#039;s not like he edited the same single section five times.  Editing male once and female once is acceptable, and in fact I would even encourage that as a method of saving some of the work; you never know when something will happen like the power going out, and at least that way SOME of the work is saved to reduce the amount to redo later.&lt;br /&gt;
::So yeah, no hard feelings. =)  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 06:40, 23 September 2014 (UTC)&lt;br /&gt;
:::If you have to be away or you&#039;re worried about accidents, you &#039;&#039;could&#039;&#039; just save your edit in a text file.&lt;br /&gt;
:::You can point out that there&#039;s nothing wrong, but I didn&#039;t say that there was, either. I just wanted (personally) Voltdetector to reduce the number of edits, especially since there was little reason to be doing them separately. And there&#039;s nothing wrong with &#039;&#039;me&#039;&#039; doing &#039;&#039;that&#039;&#039; either...&lt;br /&gt;
:::FWIW, you haven&#039;t swayed me about what I did in the least. I may well do it again. I just prefer to see fewer overall edits. But please understand that I have no intention of coming down on everyone who makes a couple of edits in a row to one or two random pages.&lt;br /&gt;
:::(And I&#039;m sorry if I do or did come off a bit strong. I may well be a bit argumentative, but do be assured that I take nothing personally here. No hard feelings. ^_^ ) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 07:37, 23 September 2014 (UTC)&lt;br /&gt;
::::In that case, we simply have a difference in our editing styles.  There is nothing wrong with using two edits on a page like that.  Saying you &amp;quot;wanted (personally) Voltdetector to reduce the number of edits&amp;quot; because you think &amp;quot;there was little reason to be doing them separately&amp;quot; is your personal opinion.  I was not speculating; I was saying there was nothing wrong with his editing.  If you were to tell me that I should not be editing in that fashion, I would sure tell you where to put that opinion, and it wouldn&#039;t be on my talk page.&lt;br /&gt;
::::So yes, you do come off rather strong there.  All I&#039;m saying is don&#039;t harass other users for their editing styles because you have a different editing style than they do.  That&#039;s all I&#039;m asking you to do.  Spend the time improving the Wiki.  I&#039;ve been a Wikipedia editor (before coming to Bulbapedia) since March of 2008; for that reason, I have the experience to back up my opinion.  Yes, I sometimes have made numerous edits because I missed a mistake when reviewing; it happens.  I even own up to it in edit summaries.  But this wasn&#039;t a mistake, it was two separate sets of work in the same area.  There&#039;s a difference.  Don&#039;t harass users for trying to improve the Wiki; we&#039;d rather have them improving it than being scared off.  I&#039;m at least glad that you&#039;ve worked it out with Voltdetector, but keep that in mind for the future.  That&#039;s all. =)  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:38, 23 September 2014 (UTC)&lt;br /&gt;
:::::Please do not characterize what I did as &amp;quot;harassment&amp;quot;; and do not either forejudge what I have not yet done (and potentially may never). I place much more value on judgement of actual things over hypotheticals and apprehensions. I fully believe I am capable of broaching this subject without scaring someone off. And you may be sure that I do keep that in mind. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:20, 23 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gratitude ==&lt;br /&gt;
&lt;br /&gt;
[http://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Village&amp;amp;diff=2182322&amp;amp;oldid=2182317 Thank-you]. --&#039;&#039;&#039;&amp;lt;span style=&amp;quot;text-shadow:grey 0.1em 0.1em 0.1em; font-size:110%&amp;quot;&amp;gt;[[User:Det|&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;D&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;t&amp;lt;/span&amp;gt;]][[User talk:Det|&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 12:33, 23 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
&lt;br /&gt;
How do you make a template collapsible? Also, thanks for the information you gave me. See ya, --[[User:SirFinkleBottom|&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Sir&amp;lt;/span&amp;gt;]][[Special:Contributions/SirFinkleBottom|&amp;lt;span style=&amp;quot;color:Purple&amp;quot;&amp;gt;Finkle&amp;lt;/span&amp;gt;]][[User talk:SirFinkleBottom|&amp;lt;span style=&amp;quot;color:Green&amp;quot;&amp;gt;Bottom&amp;lt;/span&amp;gt;]] 19:22, 25 September 2014 (UTC)&lt;br /&gt;
:You mean a table? It goes something like [[Mom#Quotes 6|here]] (click Edit for the section and then search for &amp;quot;expandable&amp;quot;). A slightly different and more complicated example is on {{p|Burmy}} (it&#039;s easiest to just click &amp;quot;edit this page&amp;quot; and search for &#039;&#039;class=&amp;quot;collapsible&amp;quot;&#039;&#039;). But if you were thinking about using it on Days of the week, I wouldn&#039;t say it&#039;s necessary. Most of the individual generation sections are a quite reasonable length IMO.&lt;br /&gt;
:&amp;lt;s&amp;gt;BTW (just in case), when I suggested you update and save &amp;quot;all the days&amp;quot; at once, I didn&#039;t necessarily mean the whole page. It&#039;s perfectly fine to update part of it if you&#039;re going to be gone for a few hours or something. (Although it&#039;s also still nice if you at least update by whole generations, rather than leaving a couple days incomplete somewhere; it&#039;ll just look nicer to anyone else visiting the page.)&amp;lt;/s&amp;gt;I see you have updated the whole of GSC now. Great. ^_^ ...I&#039;m not sure if I just missed it or if I started my response here before you saved that or what. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:04, 25 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Doduo and Dodrio ==&lt;br /&gt;
&lt;br /&gt;
I believe the trivia regarding the coloring of Doduo and Dodrio&#039;s necks is important because due to how the gender differences for this evolution line was made, the official artwork depicted a male Doduo evolving into a female Dodrio. --[[User:PKMNAdventurer|PKMNAdventurer]] ([[User talk:PKMNAdventurer|talk]]) 01:57, 27 September 2014 (UTC)&lt;br /&gt;
:I removed it because {{u|Funktastic~!}} [http://bulbapedia.bulbagarden.net/w/index.php?title=Dodrio_%28Pok%C3%A9mon%29&amp;amp;diff=2184801&amp;amp;oldid=2184800 did]. She&#039;s who you should talk to. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:02, 27 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Re:The Preview Button ==&lt;br /&gt;
Sorry about that, I do it while I read the chapter and sometimes I clicked it to fast before finishing the chapter. [[User:Animaltamer7]]12:09, 29 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Subjective Editing/Blocking you keep doing ==&lt;br /&gt;
&lt;br /&gt;
I have to ask, why are you always erasing edits to things that you personally do not like, on here? The last thing I edited was White Forest, in order to warn readers that if you take too long to get there, you will be unable to catch any Pokemon there. This info was NOT in the article beforehand. And you erased every single edit I made in there, for no reason, at all. Why wouldn&#039;t you want people to know not to take too long to enter White Forest? This has been a problem with many people. Also, it is completely accurate that altering the DS clock will reduce the timer to White Forest&#039;s occupants. Currently so far, there is NOTHING warning people about how White Forest&#039;s countdown timer works. Nor is there even any info about how long the timer takes, which you also erased. Is this a power/authority thing? Why wouldn&#039;t you want to warn players about that? Also, there is NO WAY to fix this glitch now, and Entralink no longer works. White Forest in Pokemon White is now permanently unable to bring new residents in. And if there is some way that this can be fixed that none of us know about, why wouldn&#039;t you put that in there, too?&lt;br /&gt;
&lt;br /&gt;
Sometimes, Bulbapedia can be a good website for info. But a LOT of crap you guys do is highly subjective and biased. It&#039;s bad enough you guys show a clear disdain for the older games and often like to retcon information. Like the whole name of &amp;quot;Ethan&amp;quot; and all the inaccurate retconning done with that and turning everything from Gold/Silver/Crystal into HeartGold/SoulSilver, even though they ARE DIFFERENT GAMES! HG/SS isn&#039;t identical to G/S/C, nor do they work the same way. Yet, Bulbapedia does not give one damn. Gold in Generation II is NOT &amp;quot;ethan&amp;quot; in Generation IV, nor can you get an Ambipom in Crystal version. &lt;br /&gt;
&lt;br /&gt;
This thing with White Forest is another thing I don&#039;t see the point of restricting/blocking valuable information from. I think the info some of us &amp;quot;non-veteran&amp;quot; contributors put out there is valuable and &amp;quot;not being part of the insiders club&amp;quot; shouldn&#039;t block that info from being put on here. It&#039;s my opinion that you guys are out-of-line and having a &amp;quot;community based&amp;quot; website where only a few elite members get to control the information is no different than media sources with an agenda.&lt;br /&gt;
&lt;br /&gt;
Can you guys at least EXPLAIN why you do these things you do, instead of just going &amp;quot;I don&#039;t like others contributing, so I&#039;m going to keep erasing everything and banning people who fight me.&amp;quot; The whole website loses quality when you guys keep being biased like this. {{unsigned|Mcheetah}}&lt;br /&gt;
:I&#039;m happy to explain what I do. But please do not expect me to answer for the actions of others.&lt;br /&gt;
:You claim I erased your edits for no reason. I did [http://bulbapedia.bulbagarden.net/w/index.php?title=White_Forest&amp;amp;diff=2171818&amp;amp;oldid=2171811 give reasons].&lt;br /&gt;
:&#039;&#039;&amp;quot;Also, it is completely accurate that altering the DS clock will reduce the timer to White Forest&#039;s occupants.&amp;quot;&#039;&#039; I did not say (or mean to) that it &#039;&#039;was&#039;&#039; inaccurate. I&#039;m not 100% sure what my exact thoughts were at that point, but right now, I can tell you that I&#039;d be happy to see that in the main article (i.e., &#039;&#039;not&#039;&#039; as &amp;quot;Trivia&amp;quot;), but ideally it should also quantify exactly &#039;&#039;how&#039;&#039; changing the clock affects the occupants. (This is probably why I didn&#039;t put it in myself.) Particularly: is there a set penalty to the occupants&#039; parameters (and how much?) for changing the clock, or if it&#039;s set forward by X days does it just act like you haven&#039;t interacted with the occupants for X days? (Maybe the effect is different depending on if you go forwards or backwards?)&lt;br /&gt;
:&#039;&#039;&amp;quot;there is NOTHING warning people about how White Forest&#039;s countdown timer works&amp;quot;&#039;&#039;? [[White Forest#Demographics]].&lt;br /&gt;
:In general, to your concern about warning people: Bulbapedia is not a FAQ or walkthrough. Bulbapedia is a wiki. For the most part, we should not be making &amp;quot;recommendations&amp;quot;. In any case, the information users need to understand that &#039;&#039;is&#039;&#039; contained in the article already. &#039;&#039;&amp;quot;When the player enters the forest for the very first time, the total number of residents is determined by the number of days it took the player to reach White Forest.&amp;quot;&#039;&#039; (That, with the table in Demographics.)&lt;br /&gt;
:What glitch are you speaking of? Are you confusing the [[Entralink]] with the [[Pokémon Global Link]]? The Entralink is a local wireless function, not over the internet. I &#039;&#039;just now&#039;&#039; recruited someone from White Forest into Black City, so I&#039;m quite sure you&#039;re wrong about that much, at least. (I do not wish to try the other direction at the moment, but there is no reason it should be any different.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:38, 30 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Series 2 ==&lt;br /&gt;
&lt;br /&gt;
Sorry for the slow update, I was ill this weekend and didn&#039;t work on the card pages like I had planned to. Anyway, [[Pokémon Trading Cards series 2]] is halfway updated lol. (I&#039;m not feeling up to finishing the rest today XD) I uploaded all the images I have, though, you can find them [[:a:Special:Contributions/Zesty Cactus|here]] if you want to go ahead with your scanning now. Thanks for waiting! [[Special:Contributions/Zesty Cactus|--]][[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:41, 30 September 2014 (UTC)&lt;br /&gt;
:Thanks for letting me know. I&#039;ll try to see what I can supplement there this week and maybe get it up by the weekend. ^_^ [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 12:54, 30 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Heavy Anime Pokemon ==&lt;br /&gt;
Oh okay then, I was just going through to see if anyone had a problem with reason to remove them. Yeah, I only did the up to the 5th I thought going past the 3rd was a bit much.&lt;br /&gt;
I felt like just having Snorlax seemed obvious so I thought Steelix and Torterra at least should have been included to make it seem like a more solid fact.&lt;br /&gt;
I get what you mean about seconds being irrelevant.&lt;br /&gt;
&lt;br /&gt;
[[User:Evil Paragon|Evil Paragon]] ([[User talk:Evil Paragon|talk]]) 15:32, 5 October 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Quick Questions==&lt;br /&gt;
Do you think the clothing page needs to have pictures of the different types of tags?&lt;br /&gt;
Because I found a rip of them on a Spriter&#039;s Resource awhile ago and I was going to ask you about it before doing anything, since you seem to be more of an expert on this than me. [[User:Voltdetector|Voltdetector]] ([[User talk:Voltdetector|talk]]) 05:30, 2 December 2014 (UTC)&lt;br /&gt;
:It would certainly be much more convenient to use an image of the tags in the tables than an improvised text description. Of course, you may want to double-check with [[a:Archives:Staff|staff]] on the Archives to make sure the images you found are okay to upload. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 05:43, 2 December 2014 (UTC)&lt;br /&gt;
::I don&#039;t really know which of them to talk to. I&#039;m kinda new to stuff around here still. &amp;gt;_&amp;lt; [[User:Voltdetector|Voltdetector]] ([[User talk:Voltdetector|talk]]) 05:59, 2 December 2014 (UTC)&lt;br /&gt;
:::From a quick check, hHt14 seems to be fairly reliably active recently. You can post on his talk page and with a little luck you should have a response within 24 hours. If it happens to drag on too long, though, you can always just check the Recent changes log for active staff and try to ask someone you see there. (You may want to check their contributions to see if they&#039;re frequently active or just there on a rare occasion, just in case they slip away before you leave your message.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 06:11, 2 December 2014 (UTC)&lt;br /&gt;
::::Alrighty, thanks. [[User:Voltdetector|Voltdetector]] ([[User talk:Voltdetector|talk]]) 06:23, 2 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Capitalization ==&lt;br /&gt;
&lt;br /&gt;
In the game, the old man who talks about Mirage Spots does not capitalize the &#039;s&#039; if that helps. But most places Capitalize it. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 00:54, 8 December 2014 (UTC)&lt;br /&gt;
:Just to be sure, does he actually use &amp;quot;Mirage spots&amp;quot; with a capital &#039;M&#039; in the middle of a sentence somewhere? And when you say most places, do you just mean places like fan sites? If so, we should of course follow the games first and foremost. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:17, 8 December 2014 (UTC)&lt;br /&gt;
::Mirage is capitalized, and I mean both fan and I think official sites/social media mentions. However, that might be simple personal preference for whoever is in control of those sites/accounts.&lt;br /&gt;
&lt;br /&gt;
::Anyways, here is the old man&#039;s Dialog &lt;br /&gt;
&lt;br /&gt;
 They say, here in Hoenn, there are places &lt;br /&gt;
 called Mirage spots.&lt;br /&gt;
 One does not simply walk into a Mirage spot.&lt;br /&gt;
 Not to mention that these places also&lt;br /&gt;
 appear and disappear mysteriously.&lt;br /&gt;
&lt;br /&gt;
::in both instances that he mentions Mirage Spots. he Capitalizes the M every time. from what I see in screen shots from the original games, he use to say Mirage Island in all caps.&lt;br /&gt;
&lt;br /&gt;
::Likewise, another man inside the same house in Pacifidlog Town says&lt;br /&gt;
&lt;br /&gt;
 Mirage spots...&lt;br /&gt;
 It must be the weather conditions that seem to&lt;br /&gt;
 make the visible at some times and not others.&lt;br /&gt;
 Or are they truly appearing and disappearing?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::So I guess we should stick with Mirage spots as the capitalization of the term. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 08:02, 8 December 2014 (UTC)&lt;br /&gt;
:::Alright, thanks! I&#039;ve gone and fixed it around the wiki, then. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 14:04, 8 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Critical Captures ==&lt;br /&gt;
&lt;br /&gt;
You have undone my changes at the [[Catch rate]] article. Please have a look at the discussion page of [[User:Dragonfree|Dragonfree]] ([[User talk:Dragonfree|talk]])  --- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 13:49, 10 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hey guy, how about talking to me instead of abusing me in the editing comment section and doing edit war like you have done previously with Marnix?&amp;lt;br&amp;gt;&lt;br /&gt;
Can you make a comprehensible explanation why it should be 65536 (=2^16) instead of 65535 (=2^16-1) like it always is? 65536 also is inconsistent with the other generations.&amp;lt;br&amp;gt;&lt;br /&gt;
The other point is the fraction of that formula. You insist on 1/4 which means that the total capture chance is in Generation V like in IV or VI. But nevertheless you claimed different probabilities in the Critical Capture section which is even inconsistent with the whole rest of the article. If you can&#039;t explain that, I&#039;ll soon change it back. --- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 15:26, 10 December 2014 (UTC)&lt;br /&gt;
:I am going to copy your response from Dragonfree&#039;s talk page to [[Talk:Catch rate#Critical catch shakes in Gen VI]]. That&#039;s where it belongs. Please continue the discussion there.&lt;br /&gt;
:Also, I would ask you to please be very careful in the future about linking a different user and their talk page like you did above. It looks exactly like a signature, and when your actual signature doesn&#039;t look like a usual signature, it is &#039;&#039;very&#039;&#039; easy to miss your real signature and assume the comment is from Dragonfree. Thank you.&lt;br /&gt;
:Now, regarding your second comment...&lt;br /&gt;
:1) Please refrain from making this personal (and/or try not to take it so personally).&lt;br /&gt;
:2) Regarding the rest...allow me to take a little more time to respond to that. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:34, 10 December 2014 (UTC)&lt;br /&gt;
:Okay...&lt;br /&gt;
:Regarding 65535 or 65536: addressed at [[Talk:Catch rate#Critical catch shakes in Gen VI]].&lt;br /&gt;
:Regarding 1/4: let&#039;s lay this out, since your comments above don&#039;t seem quite right to me.&lt;br /&gt;
::&#039;&#039;(The below will all assume throwing a regular Poke Ball at Kyurem (or Giratina) at full health with no statuses)&#039;&#039;&lt;br /&gt;
::In Gen III-IV, the shake probability &#039;&#039;b&#039;&#039; is about 25%. With four shake checks, this makes the final capture probability 0.39%.&lt;br /&gt;
::If &#039;&#039;b&#039;&#039; in Gen V uses a fourth-root, then &#039;&#039;b&#039;&#039; is about 25%. With three shake checks in Gen V, this makes the final capture probability about 1.5%.&lt;br /&gt;
::If &#039;&#039;b&#039;&#039; in Gen V uses a third-root, then &#039;&#039;b&#039;&#039; is about 15.8% and (with three shake checks) the final capture probability is 0.39%.&lt;br /&gt;
:Now, if you would suggest that Gen V is probably not a fourth-root because it makes the final capture probability different from what it was: I cannot accept that as reason enough to say it uses a third-root. I am very sympathetic to that reasoning, but it proves nothing. The developers could have made a mistake, or decided they wanted it that way, or who knows what. If you think the Gen V formula must use a third-root, try to prove it.&lt;br /&gt;
:The way to prove it might be to find a Pokemon that could reliably be captured (maybe given sleep, and/or a certain type of Poke Ball) if the Gen V formula uses a fourth-root but which may break free if the formula uses a third-root. I&#039;m sorry to say I&#039;m not eager to do that work myself (though I perhaps it&#039;s not really that difficult), but I would be overjoyed if you could find such a case that we could test to find out for sure whether the formula should say 1/4 or 1/3. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:32, 10 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
You pointed out the key aspect for Generation V: Is it a fourth-root formula (call it 4RF) which makes a different result compared to all the other generations or is it a third-root formula (call it 3RF) so that instead only the probability of a single shake check changed? I believe in the 3RF. Well, the simple reason would be: four shake checks --&amp;gt; fourth-root, three shake checks --&amp;gt; third root.&amp;lt;br&amp;gt;&lt;br /&gt;
you cannot proof it by catching a Pokémon reliably. Both formulas would give a 100% chance. So you must catch Pokémon (in Generation V of course) that can break free, but don&#039;t have a too low chance. Example:&lt;br /&gt;
::Catching with Sleep using Dusk Ball: Basculin (catch rate 25), 3RF = 28.6% --- 4RF = 39.1% --- Difference = 10.5%&lt;br /&gt;
But you can also catch a Pokémon with 255 catch rate just using a Poké Ball. The difference will always be maximal about 10.55% for some mathematical reason.&lt;br /&gt;
::Catching without ailment using Poké Ball: Patrat (catch rate 255), 3RF = 33.3% --- 4RF = 43.8% --- Difference = 10.5%&lt;br /&gt;
These 10.5% make the difference. --- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 18:18, 10 December 2014 (UTC)&lt;br /&gt;
:Well, just for the record, this is solved in [[Talk:Catch rate#Critical catch shakes in Gen VI]].&lt;br /&gt;
:Also, you should really follow the custom of indenting your replies one further than the previous response. It makes the conversation easier to follow. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:50, 10 December 2014 (UTC)&lt;br /&gt;
::Aha. I answered here because you answered here. --- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 19:02, 10 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ORAS Berries and Lumiose City Juice Shoppe ==&lt;br /&gt;
&lt;br /&gt;
I was wondering if you would like to add ORAS berries to the Juice Shoppe info. I can put some berries on throw away pokemon, trade them to your game and we can find out what class the berries are and their effect when mixed together. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 23:58, 10 December 2014 (UTC)&lt;br /&gt;
:Totally, that&#039;d be super cool. ^_^ I&#039;ll send you a PM. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:07, 11 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Designs section for ORAS page==&lt;br /&gt;
At least three areas have had noteworthy changes that makes them qualify for this section as minor notes. Hoenn Safari Zone (since the area is nowhere near the same as the original games), Scorched Slab (Major expansion), and Mt. Pyre (minor change of where the exit to the exterior is). I can easily handle Mt. Pyre since it is just a minor update, but I feel you are better qualified for the Safari Zone and Scorched Slab since you are better at compressing notes than I am. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 03:15, 15 December 2014 (UTC)&lt;br /&gt;
:I don&#039;t actually have ORAS... Right now, to me, Mt. Pyre sounds like such a small change I don&#039;t personally care about noting it (after I play ORAS, I could think differently). The Safari Zone&#039;s geography is not explained on this site well enough for me to know what to say, and I don&#039;t want to spoil myself as much as watching a YouTube video would do. (But if that&#039;ll be mentioned under Design, it might also be best to move the Safari Game point out from Mechanics and mix it into the Design point.) I can do Scorched Slab fine, though. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 07:46, 15 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Need some help==&lt;br /&gt;
If you check out my recent addition to the Sea Mauville page, it talks about the procedure to unlocking Spiritomb. Could you help me think of a way of adding it to the ORAS page as I need to think of the best way to keep it short and simple for that page. Also if you need to look at the footage directly I can provide a Youtube link which helped me earlier being I performed it on my game myself. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 02:32, 17 December 2014 (UTC)&lt;br /&gt;
:I think if you get into details that are too fine, there can be a lot that doesn&#039;t necessarily need to be added to the ORAS changes. I&#039;m not sure what you think should be added for Spiritomb. If what you basically want is that Spiritomb is catchable, IMO it&#039;s basically the same for a number of other non-Hoenn Pokemon that can be caught (after you get the National Dex I think?) in various places, and Spiritomb isn&#039;t that special out of all those. (If it&#039;s that it&#039;s catchable at Sea Mauville, that doesn&#039;t seem like an important detail.) It seems there&#039;s nothing currently noting the new non-Hoenn encounters so if you wanted, you could put that in. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 03:54, 17 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Encounter rates ==&lt;br /&gt;
&lt;br /&gt;
Hi, you know the exact porcentage of rates in X and Y, because it&#039;s annoying see letters than numbers --[[User:HoopsterJohn|HoopsterJohn]] ([[User talk:HoopsterJohn|talk]]) 01:52, 18 December 2014 (UTC)&lt;br /&gt;
:I do not know, but I agree that it&#039;s very annoying to not know. I had planned to ask it of someone(s) soon. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:54, 18 December 2014 (UTC)&lt;br /&gt;
::I&#039;m currently working on that. It will take some time though. [[User:Adamws|Adamws]] ([[User talk:Adamws|talk]]) 02:38, 18 December 2014 (UTC)&lt;br /&gt;
:::You have numbers? Or maybe you mean you&#039;re asking? If you need any help with anything like transforming the raw data to Bulbapedia-usable data, I&#039;d be happy to help if I can. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:45, 18 December 2014 (UTC)&lt;br /&gt;
::::I&#039;m just going to the area and encountering Pokémon in game. If you want to help, you can start in the east part of Kalos and work westward. [[User:Adamws|Adamws]] ([[User talk:Adamws|talk]]) 03:05, 18 December 2014 (UTC)&lt;br /&gt;
:::::I&#039;ve honestly done some of that already. =P But it&#039;ll be much more reliable to get exact numbers (and I&#039;m still not sure if such empirical data is really acceptable). Since they&#039;re out for ORAS, I can&#039;t really imagine why the same data for X/Y isn&#039;t public. I&#039;ll go ahead and make an inquiry now, in fact. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 03:12, 18 December 2014 (UTC)&lt;br /&gt;
::::::Ok, you do that. I&#039;ll keep doing it my way to get at least close to the percentages. If you find the exact percentages, feel free to correct the errors on the ones that I have done. [[User:Adamws|Adamws]] ([[User talk:Adamws|talk]]) 03:20, 18 December 2014 (UTC)&lt;br /&gt;
:::::::It sounds like XY encounter data was known, but I have no idea where it might have been posted. At any rate, I&#039;ve got that data now. I&#039;ll do some work to turn it into a convenient format to browse and fill in Bulbapedia&#039;s tables, and then I&#039;ll get to updating them.&lt;br /&gt;
:::::::Adamws, in the meantime, since you have ORAS, maybe you could check [http://bulbapedia.bulbagarden.net/wiki/Special:Contributions/Tiddlywinks my recent contributions] for the places where I need someone to confirm if encounters are possible or to determine which encounters appear where exactly (or et cetera), and uncomment and/or label that stuff as appropriate? (FYI I finished with ORAS at 14:00 on Dec 18, and I started it at 19:56 on Dec 17.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 14:02, 18 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Soaring Stunts Table ==&lt;br /&gt;
&lt;br /&gt;
lol no I&#039;m not trying to avoid trying to spell them out, but I think having Forward and backward/backwards is not as eye appealing. &lt;br /&gt;
&lt;br /&gt;
You actually had the same thought I had about ↑↓ instead of ← →. Before your edit, I was actually changing them to the up and down arrows while adding another stunt (err I guess? does breaking count?), and changing Stunt to Maneuver and Effect to Description. I want to try and make the table as Aesthetically eye appealing as possible.&lt;br /&gt;
&lt;br /&gt;
So how does this look, and I couldn&#039;t figure out how to do it, but what if we put notes at the bottom showing a legend for the arrows?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 3px solid #{{flying color dark}}; background:#{{flying color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}}; {{roundytl|5px}}&amp;quot; | Maneuver&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}}&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}}; {{roundytr|5px}}&amp;quot; | Combination&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Bucking&lt;br /&gt;
| The Pokémon begins to thrash while the rider lets go. The rider then attempts to maintain their balance on its back.&lt;br /&gt;
| A or ↓ + A&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Braking&lt;br /&gt;
| The Pokémon makes a sudden stop and pulling back.&lt;br /&gt;
| ↓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Accelerate&lt;br /&gt;
| Increases the Pokémon&#039;s speed.&lt;br /&gt;
| B + ↑&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Ascend&lt;br /&gt;
| The Pokémon pitches upward, increasing its altitude.&lt;br /&gt;
| X or ↑ + X&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Descend&lt;br /&gt;
| The Pokémon pitches downward, decreasing its altitude.&lt;br /&gt;
| Y or ↑ + Y&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Inverted Decline&lt;br /&gt;
| The Pokémon pitches upward, while simultaneously decreasing its altitude and drifting down in a backward motion.&lt;br /&gt;
| ↓ + X&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Inverted Incline&lt;br /&gt;
| The Pokémon pitches downward, while simultaneously increasing its altitude and rising in a backward motion.&lt;br /&gt;
| ↓ + Y&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Somersault&lt;br /&gt;
| The Pokémon takes an abrupt nosedive, spinning downward in a corkscrew fashion and then righting itself after completing a 180° flip.&lt;br /&gt;
| ↑ + L&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Loop the Loop&lt;br /&gt;
| The Pokémon pitches upwards, inverting itself and the rider in an arch before nosediving and completing a 360° flip. &lt;br /&gt;
| ↑ + R&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Scoot Back&lt;br /&gt;
| The Pokémon wriggles several paces backward.&lt;br /&gt;
| ↑ + A&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{wp|Barrel-roll|Barrel-roll Dash}}&lt;br /&gt;
| The Pokémon accelerates forward, spinning to make one complete rotation.&lt;br /&gt;
| ↑ + B&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{wp|Zoom climb}}&lt;br /&gt;
| The Pokémon accelerates rapidly upwards while rolling into a spin.&lt;br /&gt;
| ↑ + Y &amp;amp; A&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dive-bomb Dash&lt;br /&gt;
| The Pokémon accelerates rapidly downward while performing a spinning dive.&lt;br /&gt;
| ↑ + Y &amp;amp; B&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Backtrack&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | The Pokémon will pitch upwards 90°, break into an erect spin making 3 rotations, followed by leveling off at another 90°. This forces itself and the rider to reface the Hoenn region.&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | Reaching the Map&#039;s edge&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  http://www.4shared.com/download/2xVGKoLAce/Circle-Pad-Right.png  http://www.4shared.com/download/uYiQ7Kxaba/B_online.png&lt;br /&gt;
&lt;br /&gt;
Personally I would much rather have actual button pictures, but I&#039;m not sure how to do it, or if the staff would accept it. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 03:52, 21 December 2014 (UTC)&lt;br /&gt;
:I&#039;m not sure if a legend is needed if up/down really do correspond well to forward/back. Those images above would definitely need to be shrunk somewhat if they were going to be placed in the table (or basically anywhere), but personally, I don&#039;t really feel any need to improve the aesthetics of describing controls. I like ↑, X, B, etc just fine. (And if those images are representative of what you have, you would seem to be missing L/R, and it simply wouldn&#039;t be acceptable to use images for some of the controls but not all.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:05, 21 December 2014 (UTC)&lt;br /&gt;
::Well I would shrink them naturally, and I do have the R and L buttons made,, just not uploaded to my 4shared account. So should I go ahead and add this table to the article? [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 04:11, 21 December 2014 (UTC)&lt;br /&gt;
:::...Now, yeah. =P Sure. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:21, 21 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Choice of words ==&lt;br /&gt;
&lt;br /&gt;
As to why I chose &amp;quot;disables and hides&amp;quot;, it was to clarify that the option is not just greyed out (disabled) but also hidden. But your rewording is better, though. [[User:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Sato&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]][[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Mew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 00:51, 23 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Old discussions ==&lt;br /&gt;
&lt;br /&gt;
Hello, I need a clarification on the &amp;quot;Please refrain from resurrecting discussions older than 6 months&amp;quot; rule. The discussions on a wiki aren&#039;t forum threads, and if they aren&#039;t a very specific question to one particular user, it doesn&#039;t grow old and can still be consulted. Old content is still consulted and the discussion may still be a question the user wanted to read. Adding precision more than 6 months later isn&#039;t for the original poster but for the next users asking themselves the same question, and thus there isn&#039;t any &amp;quot;resurrecting&amp;quot;. Otherwise, why aren&#039;t discussions removed after 6 months? Because it can still answer the next user. So exactly why forbidding more precision to be added? (Besides the obvious readability of a heavily discussed page of course) Yes, I know there&#039;s a line about that in the FAQ, but it&#039;s very general and the exception is subjective. So I&#039;d like to know the reasons. -- [[User:Gpm|Gpm]] ([[User talk:Gpm|talk]]) 09:27, 24 December 2014 (UTC)&lt;br /&gt;
:If a question is years old, it is very unlikely any user is still checking for answers to it...&lt;br /&gt;
:The user&#039;s question where you responded actually was answered. Q: &amp;quot;Why does it say sunny instead of night?&amp;quot; A: &amp;quot;Because that&#039;s just how it works.&amp;quot; Your comment didn&#039;t add anything significant, just trivia at best (which, IMO and FYI, would be fine on the mainspace page). If the thrust of the question was answered, then no tangential additional &amp;quot;precision&amp;quot; is really needed if many months have passed; if they had wanted clarification, they would have asked, and if anyone else wants it, they can make a new question. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 09:57, 24 December 2014 (UTC)&lt;br /&gt;
::I often check discussions to see if a question I have has already be asked, and I read other questions because they can be interresting as well, even if it&#039;s not my question of the moment. I assume other users do the same and I thought it would be nice to add some precision. In the case we&#039;re speaking about, you are right it&#039;s really just trivia, no problem I understand. Thank you for your answer! -- [[User:Gpm|Gpm]] ([[User talk:Gpm|talk]]) 11:40, 25 December 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Gpm</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Tiddlywinks/Archive_2&amp;diff=2222451</id>
		<title>User talk:Tiddlywinks/Archive 2</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Tiddlywinks/Archive_2&amp;diff=2222451"/>
		<updated>2014-12-24T09:27:04Z</updated>

		<summary type="html">&lt;p&gt;Gpm: /* Old discussions */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;Archived talk&lt;br /&gt;
* [[User talk:Tiddlywinks/Archive 1]]&lt;br /&gt;
&lt;br /&gt;
==Numbered Lists==&lt;br /&gt;
Thanks for the heads up on numbered lists. They are not included on the [[:Bulbapedia:Manual of style|Manual of style]], so I was not aware of them. Now I know! :-) --[[User:Marlofkark|Marlofkark]] ([[User talk:Marlofkark|talk]]) 18:42, 20 September 2014 (UTC)&lt;br /&gt;
:No problem. =) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 19:15, 21 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Blue Tags==&lt;br /&gt;
It&#039;s been awhile since I played as a male character, but I could have sworn that the blue tags on their clothing was exactly the same as the blue ones for the female clothing. Stripes and all. I could be wrong and I&#039;ll leave the decision up to you. Also, thanks for filling in some of the Snowbelle City stuff. :)([[User:Voltdetector|Voltdetector]] ([[User talk:Voltdetector|talk]]) 04:14, 22 September 2014 (UTC))&lt;br /&gt;
:I&#039;ve got both genders on my games at the moment, so I&#039;m certain the blues aren&#039;t the same. It&#039;s a bit techno-y or something around the corners for the male. I&#039;d be happy to give it some other descriptor, I just don&#039;t know what&#039;d be clear enough. In the meantime, it doesn&#039;t really &#039;&#039;need&#039;&#039; a differentiator (like brown for females did&amp;amp;mdash;for which &amp;quot;angular&amp;quot; is much better than &amp;quot;stripes&amp;quot; btw, thanks), so it&#039;ll be fine. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:28, 22 September 2014 (UTC)&lt;br /&gt;
::Alright, I trust you on that. And yeah, I guess it doesn&#039;t need a descriptor of it&#039;s own. [[User:Voltdetector|Voltdetector]] ([[User talk:Voltdetector|talk]]) 04:35, 22 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hello ==&lt;br /&gt;
&lt;br /&gt;
I have responded to you [[User talk:Voltdetector#Adding_city_boutiques|here]].  There was nothing excessive with doing one edit on each half of the listings.  In fact, it&#039;s better to save the first half so that, if a mistake is saved in the second half, it can be rolled back to and tried again.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:43, 23 September 2014 (UTC)&lt;br /&gt;
:I kind of feel the issue was resolved and everyone&#039;s basically happy and I don&#039;t particularly &#039;&#039;need&#039;&#039; to say anything to Voltdetector, so I don&#039;t really want to respond on Voltdetector&#039;s page. So:&lt;br /&gt;
:Primarily: whatever Voltdector wants to say the issue was, I prefer to listen to that over someone else&#039;s speculation.&lt;br /&gt;
:Similarly, there are various reasons for (or against) many things, but when you&#039;re just grasping at possible justifications for someone else&#039;s actions, I don&#039;t feel like I can really give an appropriate response. So I&#039;m just going to refrain from addressing your other points. I&#039;d be happy to discuss them if it ever becomes the point of a specific situation in the future. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:44, 23 September 2014 (UTC)&lt;br /&gt;
::Sorry, I&#039;m not trying to start anything with that (Voltdetector did also tell me in chat that all is well), I was just pointing out that there was in fact nothing wrong with what he did.  It&#039;s not like he edited the same single section five times.  Editing male once and female once is acceptable, and in fact I would even encourage that as a method of saving some of the work; you never know when something will happen like the power going out, and at least that way SOME of the work is saved to reduce the amount to redo later.&lt;br /&gt;
::So yeah, no hard feelings. =)  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 06:40, 23 September 2014 (UTC)&lt;br /&gt;
:::If you have to be away or you&#039;re worried about accidents, you &#039;&#039;could&#039;&#039; just save your edit in a text file.&lt;br /&gt;
:::You can point out that there&#039;s nothing wrong, but I didn&#039;t say that there was, either. I just wanted (personally) Voltdetector to reduce the number of edits, especially since there was little reason to be doing them separately. And there&#039;s nothing wrong with &#039;&#039;me&#039;&#039; doing &#039;&#039;that&#039;&#039; either...&lt;br /&gt;
:::FWIW, you haven&#039;t swayed me about what I did in the least. I may well do it again. I just prefer to see fewer overall edits. But please understand that I have no intention of coming down on everyone who makes a couple of edits in a row to one or two random pages.&lt;br /&gt;
:::(And I&#039;m sorry if I do or did come off a bit strong. I may well be a bit argumentative, but do be assured that I take nothing personally here. No hard feelings. ^_^ ) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 07:37, 23 September 2014 (UTC)&lt;br /&gt;
::::In that case, we simply have a difference in our editing styles.  There is nothing wrong with using two edits on a page like that.  Saying you &amp;quot;wanted (personally) Voltdetector to reduce the number of edits&amp;quot; because you think &amp;quot;there was little reason to be doing them separately&amp;quot; is your personal opinion.  I was not speculating; I was saying there was nothing wrong with his editing.  If you were to tell me that I should not be editing in that fashion, I would sure tell you where to put that opinion, and it wouldn&#039;t be on my talk page.&lt;br /&gt;
::::So yes, you do come off rather strong there.  All I&#039;m saying is don&#039;t harass other users for their editing styles because you have a different editing style than they do.  That&#039;s all I&#039;m asking you to do.  Spend the time improving the Wiki.  I&#039;ve been a Wikipedia editor (before coming to Bulbapedia) since March of 2008; for that reason, I have the experience to back up my opinion.  Yes, I sometimes have made numerous edits because I missed a mistake when reviewing; it happens.  I even own up to it in edit summaries.  But this wasn&#039;t a mistake, it was two separate sets of work in the same area.  There&#039;s a difference.  Don&#039;t harass users for trying to improve the Wiki; we&#039;d rather have them improving it than being scared off.  I&#039;m at least glad that you&#039;ve worked it out with Voltdetector, but keep that in mind for the future.  That&#039;s all. =)  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:38, 23 September 2014 (UTC)&lt;br /&gt;
:::::Please do not characterize what I did as &amp;quot;harassment&amp;quot;; and do not either forejudge what I have not yet done (and potentially may never). I place much more value on judgement of actual things over hypotheticals and apprehensions. I fully believe I am capable of broaching this subject without scaring someone off. And you may be sure that I do keep that in mind. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:20, 23 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gratitude ==&lt;br /&gt;
&lt;br /&gt;
[http://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Village&amp;amp;diff=2182322&amp;amp;oldid=2182317 Thank-you]. --&#039;&#039;&#039;&amp;lt;span style=&amp;quot;text-shadow:grey 0.1em 0.1em 0.1em; font-size:110%&amp;quot;&amp;gt;[[User:Det|&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;D&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;t&amp;lt;/span&amp;gt;]][[User talk:Det|&amp;lt;sup&amp;gt;&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&amp;lt;/sup&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 12:33, 23 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
&lt;br /&gt;
How do you make a template collapsible? Also, thanks for the information you gave me. See ya, --[[User:SirFinkleBottom|&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Sir&amp;lt;/span&amp;gt;]][[Special:Contributions/SirFinkleBottom|&amp;lt;span style=&amp;quot;color:Purple&amp;quot;&amp;gt;Finkle&amp;lt;/span&amp;gt;]][[User talk:SirFinkleBottom|&amp;lt;span style=&amp;quot;color:Green&amp;quot;&amp;gt;Bottom&amp;lt;/span&amp;gt;]] 19:22, 25 September 2014 (UTC)&lt;br /&gt;
:You mean a table? It goes something like [[Mom#Quotes 6|here]] (click Edit for the section and then search for &amp;quot;expandable&amp;quot;). A slightly different and more complicated example is on {{p|Burmy}} (it&#039;s easiest to just click &amp;quot;edit this page&amp;quot; and search for &#039;&#039;class=&amp;quot;collapsible&amp;quot;&#039;&#039;). But if you were thinking about using it on Days of the week, I wouldn&#039;t say it&#039;s necessary. Most of the individual generation sections are a quite reasonable length IMO.&lt;br /&gt;
:&amp;lt;s&amp;gt;BTW (just in case), when I suggested you update and save &amp;quot;all the days&amp;quot; at once, I didn&#039;t necessarily mean the whole page. It&#039;s perfectly fine to update part of it if you&#039;re going to be gone for a few hours or something. (Although it&#039;s also still nice if you at least update by whole generations, rather than leaving a couple days incomplete somewhere; it&#039;ll just look nicer to anyone else visiting the page.)&amp;lt;/s&amp;gt;I see you have updated the whole of GSC now. Great. ^_^ ...I&#039;m not sure if I just missed it or if I started my response here before you saved that or what. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:04, 25 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Doduo and Dodrio ==&lt;br /&gt;
&lt;br /&gt;
I believe the trivia regarding the coloring of Doduo and Dodrio&#039;s necks is important because due to how the gender differences for this evolution line was made, the official artwork depicted a male Doduo evolving into a female Dodrio. --[[User:PKMNAdventurer|PKMNAdventurer]] ([[User talk:PKMNAdventurer|talk]]) 01:57, 27 September 2014 (UTC)&lt;br /&gt;
:I removed it because {{u|Funktastic~!}} [http://bulbapedia.bulbagarden.net/w/index.php?title=Dodrio_%28Pok%C3%A9mon%29&amp;amp;diff=2184801&amp;amp;oldid=2184800 did]. She&#039;s who you should talk to. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:02, 27 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Re:The Preview Button ==&lt;br /&gt;
Sorry about that, I do it while I read the chapter and sometimes I clicked it to fast before finishing the chapter. [[User:Animaltamer7]]12:09, 29 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Subjective Editing/Blocking you keep doing ==&lt;br /&gt;
&lt;br /&gt;
I have to ask, why are you always erasing edits to things that you personally do not like, on here? The last thing I edited was White Forest, in order to warn readers that if you take too long to get there, you will be unable to catch any Pokemon there. This info was NOT in the article beforehand. And you erased every single edit I made in there, for no reason, at all. Why wouldn&#039;t you want people to know not to take too long to enter White Forest? This has been a problem with many people. Also, it is completely accurate that altering the DS clock will reduce the timer to White Forest&#039;s occupants. Currently so far, there is NOTHING warning people about how White Forest&#039;s countdown timer works. Nor is there even any info about how long the timer takes, which you also erased. Is this a power/authority thing? Why wouldn&#039;t you want to warn players about that? Also, there is NO WAY to fix this glitch now, and Entralink no longer works. White Forest in Pokemon White is now permanently unable to bring new residents in. And if there is some way that this can be fixed that none of us know about, why wouldn&#039;t you put that in there, too?&lt;br /&gt;
&lt;br /&gt;
Sometimes, Bulbapedia can be a good website for info. But a LOT of crap you guys do is highly subjective and biased. It&#039;s bad enough you guys show a clear disdain for the older games and often like to retcon information. Like the whole name of &amp;quot;Ethan&amp;quot; and all the inaccurate retconning done with that and turning everything from Gold/Silver/Crystal into HeartGold/SoulSilver, even though they ARE DIFFERENT GAMES! HG/SS isn&#039;t identical to G/S/C, nor do they work the same way. Yet, Bulbapedia does not give one damn. Gold in Generation II is NOT &amp;quot;ethan&amp;quot; in Generation IV, nor can you get an Ambipom in Crystal version. &lt;br /&gt;
&lt;br /&gt;
This thing with White Forest is another thing I don&#039;t see the point of restricting/blocking valuable information from. I think the info some of us &amp;quot;non-veteran&amp;quot; contributors put out there is valuable and &amp;quot;not being part of the insiders club&amp;quot; shouldn&#039;t block that info from being put on here. It&#039;s my opinion that you guys are out-of-line and having a &amp;quot;community based&amp;quot; website where only a few elite members get to control the information is no different than media sources with an agenda.&lt;br /&gt;
&lt;br /&gt;
Can you guys at least EXPLAIN why you do these things you do, instead of just going &amp;quot;I don&#039;t like others contributing, so I&#039;m going to keep erasing everything and banning people who fight me.&amp;quot; The whole website loses quality when you guys keep being biased like this. {{unsigned|Mcheetah}}&lt;br /&gt;
:I&#039;m happy to explain what I do. But please do not expect me to answer for the actions of others.&lt;br /&gt;
:You claim I erased your edits for no reason. I did [http://bulbapedia.bulbagarden.net/w/index.php?title=White_Forest&amp;amp;diff=2171818&amp;amp;oldid=2171811 give reasons].&lt;br /&gt;
:&#039;&#039;&amp;quot;Also, it is completely accurate that altering the DS clock will reduce the timer to White Forest&#039;s occupants.&amp;quot;&#039;&#039; I did not say (or mean to) that it &#039;&#039;was&#039;&#039; inaccurate. I&#039;m not 100% sure what my exact thoughts were at that point, but right now, I can tell you that I&#039;d be happy to see that in the main article (i.e., &#039;&#039;not&#039;&#039; as &amp;quot;Trivia&amp;quot;), but ideally it should also quantify exactly &#039;&#039;how&#039;&#039; changing the clock affects the occupants. (This is probably why I didn&#039;t put it in myself.) Particularly: is there a set penalty to the occupants&#039; parameters (and how much?) for changing the clock, or if it&#039;s set forward by X days does it just act like you haven&#039;t interacted with the occupants for X days? (Maybe the effect is different depending on if you go forwards or backwards?)&lt;br /&gt;
:&#039;&#039;&amp;quot;there is NOTHING warning people about how White Forest&#039;s countdown timer works&amp;quot;&#039;&#039;? [[White Forest#Demographics]].&lt;br /&gt;
:In general, to your concern about warning people: Bulbapedia is not a FAQ or walkthrough. Bulbapedia is a wiki. For the most part, we should not be making &amp;quot;recommendations&amp;quot;. In any case, the information users need to understand that &#039;&#039;is&#039;&#039; contained in the article already. &#039;&#039;&amp;quot;When the player enters the forest for the very first time, the total number of residents is determined by the number of days it took the player to reach White Forest.&amp;quot;&#039;&#039; (That, with the table in Demographics.)&lt;br /&gt;
:What glitch are you speaking of? Are you confusing the [[Entralink]] with the [[Pokémon Global Link]]? The Entralink is a local wireless function, not over the internet. I &#039;&#039;just now&#039;&#039; recruited someone from White Forest into Black City, so I&#039;m quite sure you&#039;re wrong about that much, at least. (I do not wish to try the other direction at the moment, but there is no reason it should be any different.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:38, 30 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Series 2 ==&lt;br /&gt;
&lt;br /&gt;
Sorry for the slow update, I was ill this weekend and didn&#039;t work on the card pages like I had planned to. Anyway, [[Pokémon Trading Cards series 2]] is halfway updated lol. (I&#039;m not feeling up to finishing the rest today XD) I uploaded all the images I have, though, you can find them [[:a:Special:Contributions/Zesty Cactus|here]] if you want to go ahead with your scanning now. Thanks for waiting! [[Special:Contributions/Zesty Cactus|--]][[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:41, 30 September 2014 (UTC)&lt;br /&gt;
:Thanks for letting me know. I&#039;ll try to see what I can supplement there this week and maybe get it up by the weekend. ^_^ [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 12:54, 30 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Heavy Anime Pokemon ==&lt;br /&gt;
Oh okay then, I was just going through to see if anyone had a problem with reason to remove them. Yeah, I only did the up to the 5th I thought going past the 3rd was a bit much.&lt;br /&gt;
I felt like just having Snorlax seemed obvious so I thought Steelix and Torterra at least should have been included to make it seem like a more solid fact.&lt;br /&gt;
I get what you mean about seconds being irrelevant.&lt;br /&gt;
&lt;br /&gt;
[[User:Evil Paragon|Evil Paragon]] ([[User talk:Evil Paragon|talk]]) 15:32, 5 October 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Quick Questions==&lt;br /&gt;
Do you think the clothing page needs to have pictures of the different types of tags?&lt;br /&gt;
Because I found a rip of them on a Spriter&#039;s Resource awhile ago and I was going to ask you about it before doing anything, since you seem to be more of an expert on this than me. [[User:Voltdetector|Voltdetector]] ([[User talk:Voltdetector|talk]]) 05:30, 2 December 2014 (UTC)&lt;br /&gt;
:It would certainly be much more convenient to use an image of the tags in the tables than an improvised text description. Of course, you may want to double-check with [[a:Archives:Staff|staff]] on the Archives to make sure the images you found are okay to upload. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 05:43, 2 December 2014 (UTC)&lt;br /&gt;
::I don&#039;t really know which of them to talk to. I&#039;m kinda new to stuff around here still. &amp;gt;_&amp;lt; [[User:Voltdetector|Voltdetector]] ([[User talk:Voltdetector|talk]]) 05:59, 2 December 2014 (UTC)&lt;br /&gt;
:::From a quick check, hHt14 seems to be fairly reliably active recently. You can post on his talk page and with a little luck you should have a response within 24 hours. If it happens to drag on too long, though, you can always just check the Recent changes log for active staff and try to ask someone you see there. (You may want to check their contributions to see if they&#039;re frequently active or just there on a rare occasion, just in case they slip away before you leave your message.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 06:11, 2 December 2014 (UTC)&lt;br /&gt;
::::Alrighty, thanks. [[User:Voltdetector|Voltdetector]] ([[User talk:Voltdetector|talk]]) 06:23, 2 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Capitalization ==&lt;br /&gt;
&lt;br /&gt;
In the game, the old man who talks about Mirage Spots does not capitalize the &#039;s&#039; if that helps. But most places Capitalize it. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 00:54, 8 December 2014 (UTC)&lt;br /&gt;
:Just to be sure, does he actually use &amp;quot;Mirage spots&amp;quot; with a capital &#039;M&#039; in the middle of a sentence somewhere? And when you say most places, do you just mean places like fan sites? If so, we should of course follow the games first and foremost. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:17, 8 December 2014 (UTC)&lt;br /&gt;
::Mirage is capitalized, and I mean both fan and I think official sites/social media mentions. However, that might be simple personal preference for whoever is in control of those sites/accounts.&lt;br /&gt;
&lt;br /&gt;
::Anyways, here is the old man&#039;s Dialog &lt;br /&gt;
&lt;br /&gt;
 They say, here in Hoenn, there are places &lt;br /&gt;
 called Mirage spots.&lt;br /&gt;
 One does not simply walk into a Mirage spot.&lt;br /&gt;
 Not to mention that these places also&lt;br /&gt;
 appear and disappear mysteriously.&lt;br /&gt;
&lt;br /&gt;
::in both instances that he mentions Mirage Spots. he Capitalizes the M every time. from what I see in screen shots from the original games, he use to say Mirage Island in all caps.&lt;br /&gt;
&lt;br /&gt;
::Likewise, another man inside the same house in Pacifidlog Town says&lt;br /&gt;
&lt;br /&gt;
 Mirage spots...&lt;br /&gt;
 It must be the weather conditions that seem to&lt;br /&gt;
 make the visible at some times and not others.&lt;br /&gt;
 Or are they truly appearing and disappearing?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::So I guess we should stick with Mirage spots as the capitalization of the term. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 08:02, 8 December 2014 (UTC)&lt;br /&gt;
:::Alright, thanks! I&#039;ve gone and fixed it around the wiki, then. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 14:04, 8 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Critical Captures ==&lt;br /&gt;
&lt;br /&gt;
You have undone my changes at the [[Catch rate]] article. Please have a look at the discussion page of [[User:Dragonfree|Dragonfree]] ([[User talk:Dragonfree|talk]])  --- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 13:49, 10 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hey guy, how about talking to me instead of abusing me in the editing comment section and doing edit war like you have done previously with Marnix?&amp;lt;br&amp;gt;&lt;br /&gt;
Can you make a comprehensible explanation why it should be 65536 (=2^16) instead of 65535 (=2^16-1) like it always is? 65536 also is inconsistent with the other generations.&amp;lt;br&amp;gt;&lt;br /&gt;
The other point is the fraction of that formula. You insist on 1/4 which means that the total capture chance is in Generation V like in IV or VI. But nevertheless you claimed different probabilities in the Critical Capture section which is even inconsistent with the whole rest of the article. If you can&#039;t explain that, I&#039;ll soon change it back. --- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 15:26, 10 December 2014 (UTC)&lt;br /&gt;
:I am going to copy your response from Dragonfree&#039;s talk page to [[Talk:Catch rate#Critical catch shakes in Gen VI]]. That&#039;s where it belongs. Please continue the discussion there.&lt;br /&gt;
:Also, I would ask you to please be very careful in the future about linking a different user and their talk page like you did above. It looks exactly like a signature, and when your actual signature doesn&#039;t look like a usual signature, it is &#039;&#039;very&#039;&#039; easy to miss your real signature and assume the comment is from Dragonfree. Thank you.&lt;br /&gt;
:Now, regarding your second comment...&lt;br /&gt;
:1) Please refrain from making this personal (and/or try not to take it so personally).&lt;br /&gt;
:2) Regarding the rest...allow me to take a little more time to respond to that. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:34, 10 December 2014 (UTC)&lt;br /&gt;
:Okay...&lt;br /&gt;
:Regarding 65535 or 65536: addressed at [[Talk:Catch rate#Critical catch shakes in Gen VI]].&lt;br /&gt;
:Regarding 1/4: let&#039;s lay this out, since your comments above don&#039;t seem quite right to me.&lt;br /&gt;
::&#039;&#039;(The below will all assume throwing a regular Poke Ball at Kyurem (or Giratina) at full health with no statuses)&#039;&#039;&lt;br /&gt;
::In Gen III-IV, the shake probability &#039;&#039;b&#039;&#039; is about 25%. With four shake checks, this makes the final capture probability 0.39%.&lt;br /&gt;
::If &#039;&#039;b&#039;&#039; in Gen V uses a fourth-root, then &#039;&#039;b&#039;&#039; is about 25%. With three shake checks in Gen V, this makes the final capture probability about 1.5%.&lt;br /&gt;
::If &#039;&#039;b&#039;&#039; in Gen V uses a third-root, then &#039;&#039;b&#039;&#039; is about 15.8% and (with three shake checks) the final capture probability is 0.39%.&lt;br /&gt;
:Now, if you would suggest that Gen V is probably not a fourth-root because it makes the final capture probability different from what it was: I cannot accept that as reason enough to say it uses a third-root. I am very sympathetic to that reasoning, but it proves nothing. The developers could have made a mistake, or decided they wanted it that way, or who knows what. If you think the Gen V formula must use a third-root, try to prove it.&lt;br /&gt;
:The way to prove it might be to find a Pokemon that could reliably be captured (maybe given sleep, and/or a certain type of Poke Ball) if the Gen V formula uses a fourth-root but which may break free if the formula uses a third-root. I&#039;m sorry to say I&#039;m not eager to do that work myself (though I perhaps it&#039;s not really that difficult), but I would be overjoyed if you could find such a case that we could test to find out for sure whether the formula should say 1/4 or 1/3. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:32, 10 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
You pointed out the key aspect for Generation V: Is it a fourth-root formula (call it 4RF) which makes a different result compared to all the other generations or is it a third-root formula (call it 3RF) so that instead only the probability of a single shake check changed? I believe in the 3RF. Well, the simple reason would be: four shake checks --&amp;gt; fourth-root, three shake checks --&amp;gt; third root.&amp;lt;br&amp;gt;&lt;br /&gt;
you cannot proof it by catching a Pokémon reliably. Both formulas would give a 100% chance. So you must catch Pokémon (in Generation V of course) that can break free, but don&#039;t have a too low chance. Example:&lt;br /&gt;
::Catching with Sleep using Dusk Ball: Basculin (catch rate 25), 3RF = 28.6% --- 4RF = 39.1% --- Difference = 10.5%&lt;br /&gt;
But you can also catch a Pokémon with 255 catch rate just using a Poké Ball. The difference will always be maximal about 10.55% for some mathematical reason.&lt;br /&gt;
::Catching without ailment using Poké Ball: Patrat (catch rate 255), 3RF = 33.3% --- 4RF = 43.8% --- Difference = 10.5%&lt;br /&gt;
These 10.5% make the difference. --- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 18:18, 10 December 2014 (UTC)&lt;br /&gt;
:Well, just for the record, this is solved in [[Talk:Catch rate#Critical catch shakes in Gen VI]].&lt;br /&gt;
:Also, you should really follow the custom of indenting your replies one further than the previous response. It makes the conversation easier to follow. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:50, 10 December 2014 (UTC)&lt;br /&gt;
::Aha. I answered here because you answered here. --- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 19:02, 10 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ORAS Berries and Lumiose City Juice Shoppe ==&lt;br /&gt;
&lt;br /&gt;
I was wondering if you would like to add ORAS berries to the Juice Shoppe info. I can put some berries on throw away pokemon, trade them to your game and we can find out what class the berries are and their effect when mixed together. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 23:58, 10 December 2014 (UTC)&lt;br /&gt;
:Totally, that&#039;d be super cool. ^_^ I&#039;ll send you a PM. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:07, 11 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Designs section for ORAS page==&lt;br /&gt;
At least three areas have had noteworthy changes that makes them qualify for this section as minor notes. Hoenn Safari Zone (since the area is nowhere near the same as the original games), Scorched Slab (Major expansion), and Mt. Pyre (minor change of where the exit to the exterior is). I can easily handle Mt. Pyre since it is just a minor update, but I feel you are better qualified for the Safari Zone and Scorched Slab since you are better at compressing notes than I am. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 03:15, 15 December 2014 (UTC)&lt;br /&gt;
:I don&#039;t actually have ORAS... Right now, to me, Mt. Pyre sounds like such a small change I don&#039;t personally care about noting it (after I play ORAS, I could think differently). The Safari Zone&#039;s geography is not explained on this site well enough for me to know what to say, and I don&#039;t want to spoil myself as much as watching a YouTube video would do. (But if that&#039;ll be mentioned under Design, it might also be best to move the Safari Game point out from Mechanics and mix it into the Design point.) I can do Scorched Slab fine, though. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 07:46, 15 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Need some help==&lt;br /&gt;
If you check out my recent addition to the Sea Mauville page, it talks about the procedure to unlocking Spiritomb. Could you help me think of a way of adding it to the ORAS page as I need to think of the best way to keep it short and simple for that page. Also if you need to look at the footage directly I can provide a Youtube link which helped me earlier being I performed it on my game myself. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 02:32, 17 December 2014 (UTC)&lt;br /&gt;
:I think if you get into details that are too fine, there can be a lot that doesn&#039;t necessarily need to be added to the ORAS changes. I&#039;m not sure what you think should be added for Spiritomb. If what you basically want is that Spiritomb is catchable, IMO it&#039;s basically the same for a number of other non-Hoenn Pokemon that can be caught (after you get the National Dex I think?) in various places, and Spiritomb isn&#039;t that special out of all those. (If it&#039;s that it&#039;s catchable at Sea Mauville, that doesn&#039;t seem like an important detail.) It seems there&#039;s nothing currently noting the new non-Hoenn encounters so if you wanted, you could put that in. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 03:54, 17 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Encounter rates ==&lt;br /&gt;
&lt;br /&gt;
Hi, you know the exact porcentage of rates in X and Y, because it&#039;s annoying see letters than numbers --[[User:HoopsterJohn|HoopsterJohn]] ([[User talk:HoopsterJohn|talk]]) 01:52, 18 December 2014 (UTC)&lt;br /&gt;
:I do not know, but I agree that it&#039;s very annoying to not know. I had planned to ask it of someone(s) soon. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:54, 18 December 2014 (UTC)&lt;br /&gt;
::I&#039;m currently working on that. It will take some time though. [[User:Adamws|Adamws]] ([[User talk:Adamws|talk]]) 02:38, 18 December 2014 (UTC)&lt;br /&gt;
:::You have numbers? Or maybe you mean you&#039;re asking? If you need any help with anything like transforming the raw data to Bulbapedia-usable data, I&#039;d be happy to help if I can. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:45, 18 December 2014 (UTC)&lt;br /&gt;
::::I&#039;m just going to the area and encountering Pokémon in game. If you want to help, you can start in the east part of Kalos and work westward. [[User:Adamws|Adamws]] ([[User talk:Adamws|talk]]) 03:05, 18 December 2014 (UTC)&lt;br /&gt;
:::::I&#039;ve honestly done some of that already. =P But it&#039;ll be much more reliable to get exact numbers (and I&#039;m still not sure if such empirical data is really acceptable). Since they&#039;re out for ORAS, I can&#039;t really imagine why the same data for X/Y isn&#039;t public. I&#039;ll go ahead and make an inquiry now, in fact. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 03:12, 18 December 2014 (UTC)&lt;br /&gt;
::::::Ok, you do that. I&#039;ll keep doing it my way to get at least close to the percentages. If you find the exact percentages, feel free to correct the errors on the ones that I have done. [[User:Adamws|Adamws]] ([[User talk:Adamws|talk]]) 03:20, 18 December 2014 (UTC)&lt;br /&gt;
:::::::It sounds like XY encounter data was known, but I have no idea where it might have been posted. At any rate, I&#039;ve got that data now. I&#039;ll do some work to turn it into a convenient format to browse and fill in Bulbapedia&#039;s tables, and then I&#039;ll get to updating them.&lt;br /&gt;
:::::::Adamws, in the meantime, since you have ORAS, maybe you could check [http://bulbapedia.bulbagarden.net/wiki/Special:Contributions/Tiddlywinks my recent contributions] for the places where I need someone to confirm if encounters are possible or to determine which encounters appear where exactly (or et cetera), and uncomment and/or label that stuff as appropriate? (FYI I finished with ORAS at 14:00 on Dec 18, and I started it at 19:56 on Dec 17.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 14:02, 18 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Soaring Stunts Table ==&lt;br /&gt;
&lt;br /&gt;
lol no I&#039;m not trying to avoid trying to spell them out, but I think having Forward and backward/backwards is not as eye appealing. &lt;br /&gt;
&lt;br /&gt;
You actually had the same thought I had about ↑↓ instead of ← →. Before your edit, I was actually changing them to the up and down arrows while adding another stunt (err I guess? does breaking count?), and changing Stunt to Maneuver and Effect to Description. I want to try and make the table as Aesthetically eye appealing as possible.&lt;br /&gt;
&lt;br /&gt;
So how does this look, and I couldn&#039;t figure out how to do it, but what if we put notes at the bottom showing a legend for the arrows?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 3px solid #{{flying color dark}}; background:#{{flying color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}}; {{roundytl|5px}}&amp;quot; | Maneuver&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}}&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}}; {{roundytr|5px}}&amp;quot; | Combination&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Bucking&lt;br /&gt;
| The Pokémon begins to thrash while the rider lets go. The rider then attempts to maintain their balance on its back.&lt;br /&gt;
| A or ↓ + A&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Braking&lt;br /&gt;
| The Pokémon makes a sudden stop and pulling back.&lt;br /&gt;
| ↓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Accelerate&lt;br /&gt;
| Increases the Pokémon&#039;s speed.&lt;br /&gt;
| B + ↑&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Ascend&lt;br /&gt;
| The Pokémon pitches upward, increasing its altitude.&lt;br /&gt;
| X or ↑ + X&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Descend&lt;br /&gt;
| The Pokémon pitches downward, decreasing its altitude.&lt;br /&gt;
| Y or ↑ + Y&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Inverted Decline&lt;br /&gt;
| The Pokémon pitches upward, while simultaneously decreasing its altitude and drifting down in a backward motion.&lt;br /&gt;
| ↓ + X&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Inverted Incline&lt;br /&gt;
| The Pokémon pitches downward, while simultaneously increasing its altitude and rising in a backward motion.&lt;br /&gt;
| ↓ + Y&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Somersault&lt;br /&gt;
| The Pokémon takes an abrupt nosedive, spinning downward in a corkscrew fashion and then righting itself after completing a 180° flip.&lt;br /&gt;
| ↑ + L&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Loop the Loop&lt;br /&gt;
| The Pokémon pitches upwards, inverting itself and the rider in an arch before nosediving and completing a 360° flip. &lt;br /&gt;
| ↑ + R&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Scoot Back&lt;br /&gt;
| The Pokémon wriggles several paces backward.&lt;br /&gt;
| ↑ + A&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{wp|Barrel-roll|Barrel-roll Dash}}&lt;br /&gt;
| The Pokémon accelerates forward, spinning to make one complete rotation.&lt;br /&gt;
| ↑ + B&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{wp|Zoom climb}}&lt;br /&gt;
| The Pokémon accelerates rapidly upwards while rolling into a spin.&lt;br /&gt;
| ↑ + Y &amp;amp; A&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dive-bomb Dash&lt;br /&gt;
| The Pokémon accelerates rapidly downward while performing a spinning dive.&lt;br /&gt;
| ↑ + Y &amp;amp; B&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Backtrack&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | The Pokémon will pitch upwards 90°, break into an erect spin making 3 rotations, followed by leveling off at another 90°. This forces itself and the rider to reface the Hoenn region.&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | Reaching the Map&#039;s edge&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  http://www.4shared.com/download/2xVGKoLAce/Circle-Pad-Right.png  http://www.4shared.com/download/uYiQ7Kxaba/B_online.png&lt;br /&gt;
&lt;br /&gt;
Personally I would much rather have actual button pictures, but I&#039;m not sure how to do it, or if the staff would accept it. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 03:52, 21 December 2014 (UTC)&lt;br /&gt;
:I&#039;m not sure if a legend is needed if up/down really do correspond well to forward/back. Those images above would definitely need to be shrunk somewhat if they were going to be placed in the table (or basically anywhere), but personally, I don&#039;t really feel any need to improve the aesthetics of describing controls. I like ↑, X, B, etc just fine. (And if those images are representative of what you have, you would seem to be missing L/R, and it simply wouldn&#039;t be acceptable to use images for some of the controls but not all.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:05, 21 December 2014 (UTC)&lt;br /&gt;
::Well I would shrink them naturally, and I do have the R and L buttons made,, just not uploaded to my 4shared account. So should I go ahead and add this table to the article? [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 04:11, 21 December 2014 (UTC)&lt;br /&gt;
:::...Now, yeah. =P Sure. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:21, 21 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Choice of words ==&lt;br /&gt;
&lt;br /&gt;
As to why I chose &amp;quot;disables and hides&amp;quot;, it was to clarify that the option is not just greyed out (disabled) but also hidden. But your rewording is better, though. [[User:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Sato&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]][[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Mew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 00:51, 23 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Old discussions ==&lt;br /&gt;
&lt;br /&gt;
Hello, I need a clarification on the &amp;quot;Please refrain from resurrecting discussions older than 6 months&amp;quot; rule. The discussions on a wiki aren&#039;t forum threads, and if they aren&#039;t a very specific question to one particular user, it doesn&#039;t grow old and can still be consulted. Old content is still consulted and the discussion may still be a question the user wanted to read. Adding precision more than 6 months later isn&#039;t for the original poster but for the next users asking themselves the same question, and thus there isn&#039;t any &amp;quot;resurrecting&amp;quot;. Otherwise, why aren&#039;t discussions removed after 6 months? Because it can still answer the next user. So exactly why forbidding more precision to be added? (Besides the obvious readability of a heavily discussed page of course) Yes, I know there&#039;s a line about that in the FAQ, but it&#039;s very general and the exception is subjective. So I&#039;d like to know the reasons. -- [[User:Gpm|Gpm]] ([[User talk:Gpm|talk]]) 09:27, 24 December 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Gpm</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Moonlight_(move)&amp;diff=2222446</id>
		<title>Talk:Moonlight (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Moonlight_(move)&amp;diff=2222446"/>
		<updated>2014-12-24T08:54:22Z</updated>

		<summary type="html">&lt;p&gt;Gpm: /* Sun? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sun?==&lt;br /&gt;
&lt;br /&gt;
Who put it as Sunny conditions when it&#039;s &#039;&#039;moonlight&#039;&#039;? Wouldn&#039;t it be dark conditions or Night? [[User:Phocks|Phocks]] 18:57, 24 October &#039;08&lt;br /&gt;
:There is no darkness weather effect. But it is true, Sunshine increases the HP gain. It&#039;s probably refering to the clear skies that make the Moon more visible. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:01, 24 October 2008 (UTC)&lt;br /&gt;
::Let&#039;s not forget that the light coming from the moon is actually a reflection of the light of the sun. - [[User:Gpm|Gpm]] ([[User talk:Gpm|talk]]) 08:54, 24 December 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Gpm</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Differences_between_the_Pok%C3%A9mon_games_and_animated_series&amp;diff=2170503</id>
		<title>Differences between the Pokémon games and animated series</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Differences_between_the_Pok%C3%A9mon_games_and_animated_series&amp;diff=2170503"/>
		<updated>2014-09-06T17:43:28Z</updated>

		<summary type="html">&lt;p&gt;Gpm: /* Most notable differences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[Pokémon anime]] can often differ to the [[Pokémon games]]. While the games tend to dictate the venues and main events that occur within the anime, and tend to correspond on basic information, there are many noticeable differences or contradictions that can be seen between the two media.&lt;br /&gt;
&lt;br /&gt;
==Most notable differences==&lt;br /&gt;
* Pokémon with colors different from their normal or {{Shiny}} ones appear in the anime, though Pokémon with the official Shiny colors do appear.&lt;br /&gt;
* {{pkmn|Egg}}s have a different appearance depending on the Pokémon species that is inside of the Egg. An example of this would be {{TP|Misty|Togepi|Togetic}}&#039;s Egg&#039;s blue and red triangles, mimicking {{p|Togepi}}&#039;s physical appearance.&lt;br /&gt;
[[File:Buneary Heart Seal.png|thumb|200px|Contests are different in the anime and in the games.]]&lt;br /&gt;
* In the anime, [[Pokémon Trainer]]s are not forced to wait for the other Pokémon to make a move. However, most Trainers usually wait for the opponent to finish talking.&lt;br /&gt;
* Pokémon can have more than four moves in the anime, and are not required to forget an old move in order to learn a new one (although some of the moves a Pokémon is shown using when first introduced will generally fall into disuse as the Pokémon learns more powerful moves as the series continues). Later series are more likely to have Pokémon stick to the four-move limit, however.&lt;br /&gt;
* [[Egg move]]s, which a Pokémon knows upon hatching in the games, are able to be picked up naturally as the Pokémon grows (one example being [[Ash&#039;s Pikachu]] learning {{m|Volt Tackle}} 424 episodes after its first appearance).&lt;br /&gt;
* The [[Pokémon League]]s feature a [[Pokémon League Conference|tournament]] rather than just battling five Trainers straight to become Champion. Trainers may just also challenge the current Champion, as seen in several of [[Cynthia]]&#039;s battles in the anime.&lt;br /&gt;
* In the anime, there can be more than the 8 usual [[Gym]]s in each [[region]]. However, Ash only ever faces the ones from the games, with the others challenged by Rivals.&lt;br /&gt;
* Multiples of each [[legendary Pokémon]] have been sighted. In the games, only one can be found per game. This also states that the legendary Pokémon in the anime have the ability to {{pkmn|breeding|breed}}, contrary to the games.&lt;br /&gt;
**However, game canon seems to imply that more exist, but the player only ever encounters one.&lt;br /&gt;
* [[Starter Pokémon]] can be found in the wild in the anime. In the games, players can only receive one from the regional professor. They must [[trade]] to obtain others. An exception occurs in {{g|X and Y}}, where both Kanto and Kalos starters can be found and caught in a [[Friend Safari]] (in their second evolutionary stage).&lt;br /&gt;
* In battles in the anime, moves can be used together to make a totally [[Moves not in the Pokémon games|new move]].&lt;br /&gt;
* In the anime, characters change their clothes when they go swimming. However, when a player {{m|dive}}s underwater in the games, the player is still wearing their normal outfit.&lt;br /&gt;
* In the anime, [[Pokémon Contests]] have an appeal round where Contestants show off a combination of moves, while in the games, there isn&#039;t one. The second round is different as well. Contestants battle each other in the anime while in the games, Contestants show off only one move to the judge and are able to affect the other Contestants&#039; Pokémon (Hoenn Contest only).&lt;br /&gt;
* In the anime, the Trainer can order their Pokémon to dodge attacks, regardless of the accuracy of that move in the games. Additionally moves that normally cannot miss in the games, such as {{m|Swift}}, {{m|Shock Wave}} and {{m|Aerial Ace}}, can miss. &lt;br /&gt;
* [[HM]]s are shown as regular moves in the anime, yet they are not used as tools for certain situations like in the games.&lt;br /&gt;
* [[TM]]s do not seem to exist. Instead, TM-exclusive moves must be taught to the Pokémon over a period of time.&lt;br /&gt;
* Locations are not the same between the anime and the game. Multiple locations are added to [[region]]s to carry out plots in the anime.&lt;br /&gt;
** Some towns and other locations also differ between the anime and the games. In the anime, the [[Whirl Islands]] are populated, but in the games they are just a series of caves. Also, [[Littleroot Town]] is shown to be a coastal town in the anime; in the games, it is surrounded by woodland on all sides. In addition, the [[Seafoam Islands]] in the anime are depicted as a beach resort town with a warm climate, while in the games, the Seafoam Islands are depicted as a location of icy caverns.&lt;br /&gt;
* Regular [[Poké Ball]]s are generally used to catch Pokémon. In the games, Pokémon Trainers use different kinds of Poké Balls to catch Pokémon. The only other Poké Ball types seen in the anime were the {{ball|Safari}}, {{ball|Lure}}, {{ball|Fast}}, {{ball|Heavy}}, and [[Master Ball]].&lt;br /&gt;
[[File:Jessie Dustox Stun Spore.png|thumb|200px|{{p|Dustox}} cannot learn {{m|Stun Spore}} in the games.]]&lt;br /&gt;
* Occasionally the anime shows [[Anime move errors|Pokémon using moves they cannot learn in the games]]. &lt;br /&gt;
**However, some of these cases may be attributed to a translation error or a misinterpretation. Examples include Ash telling Pikachu to use &amp;quot;electric attack&amp;quot; when he could just mean to use &#039;&#039;an&#039;&#039; electric attack, or Pokémon using basic attacks like Tackle or Headbutt simply because they are just simple attacks.&lt;br /&gt;
* Pokémon can sometimes use a technique that normally would not affect the enemy in the games, notably with {{AP|Pikachu}} who has been able to affect {{t|Ground}} types with Electric attacks, which it can&#039;t do in the games.&lt;br /&gt;
* Like people, Pokémon can be worn out from constant battling and eventually collapse from exhaustion. However, in the games, a Pokémon that runs out of {{PP}} in every move can faint from the [[recoil]] damage of {{m|Struggle}}.&lt;br /&gt;
* Official Gym and League battles set limits on how many Pokémon a Trainer can use to fight with, whereas in the games only facilities like the [[Battle Tower]] set limits.&lt;br /&gt;
* All official Pokémon Trainer battles in the anime have a [[Battle judge|judge]], who sets the rules and referees the battle, and is able to declare when a Pokémon is unable to battle which would eliminate that Pokémon from the match. In the games, however, aside from a battle facility match, any Pokémon that has fainted can be revived and used again in battle as long as the Trainer has at least one Pokémon left.&lt;br /&gt;
* Pokémon have the right to decide if they want to evolve in the anime, and can choose if they don&#039;t want to evolve. However, in the games, the Pokémon only evolves when the player wants it to and the requirement has been met. Notable examples are [[Ash&#039;s Pikachu]] and {{AP|Bulbasaur}}, {{MTR}} of [[Team Rocket]], and [[Dawn&#039;s Piplup]].&lt;br /&gt;
* Pokémon in the anime occasionally undergo changes in their personality when they evolve. In the games, their [[Nature|personality]] remains the same after evolution. &lt;br /&gt;
* In the anime, some Pokémon that have been recently captured or evolved disobey their Trainer until that Trainer is able to find a way to get through to them, with the prime example being [[Ash&#039;s Charizard]]. In the games, only traded Pokémon disobey their Trainer until Badges that can neutralize this problem are acquired. &lt;br /&gt;
* It is possible in the anime to render moves harmless in an unorthodox way that is not possible in the games. Sometimes this is used to counter type disadvantages. One example is with [[Ash&#039;s Pikachu]] during its battle against [[Winona]]&#039;s {{p|Pelipper}}, where Pelipper used {{m|Steel Wing}} to attract Pikachu&#039;s electricity and divert it into the ground to render it useless.&lt;br /&gt;
* Occasionally there have been cases where move or status mechanics have been ignored or altered in the anime that contradicts the games. One example of this is {{m|Volt Tackle}} causing [[recoil]] damage when blocked with {{m|Protect}} instead of being caused from a small amount based on the damage inflicted. Another example is {{m|Toxic Spikes}} poisoning Ash&#039;s Pokémon when they touched the ground instead of when they were switched out. This affected his {{AP|Staraptor}} and {{AP|Gliscor}}, which would be immune to the move in the games due to being {{t|Flying}} types.  &lt;br /&gt;
** Sometimes the anime contradicts its own rules. For example when Ash asks his [[Dawn&#039;s Ambipom|Ambipom]] to dodge and counter with {{m|Focus Punch}} when it&#039;s been explained before that the Pokémon needs to concentrate a moment without being disturbed to be able to use the attack.&lt;br /&gt;
* The [[Cry|cries]] in the regular games differ significantly from the cries in the anime. An exception is {{p|Pikachu}} in {{game|Yellow}} and in {{pkmn|X and Y}}, which actually says its name when interacted with or when called into battle.&lt;br /&gt;
* In the games, evolutionary methods revolving around leveling up usually occur after a battle, while in the anime these kinds of evolution can occur during a battle or a serious situation. One example is when Ash&#039;s Chikorita evolved into {{AP|Bayleef}} to protect him from Team Rocket.&lt;br /&gt;
* Move effects differ as well. For example, {{m|Will-O-Wisp}} acts more like {{m|Ember}} and does direct damage, whereas in the game it only inflicts a burn. Confusion and Psychic deal direct damage in the game but in the anime it has a psychokinesis-like effect, able to move the target to the user&#039;s will. Hypnosis puts a Pokémon to sleep in game, but in the anime, while it can be used to inflict sleep, it also has effects similar to the alleged effects of real-life {{wp|hypnosis}}—-putting the target into a trance or suggestible state.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
*[[Anime physics]]&lt;br /&gt;
*[[Size discrepancies in the Pokémon anime]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon meta]]&lt;/div&gt;</summary>
		<author><name>Gpm</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_breeding&amp;diff=2166993</id>
		<title>Talk:Pokémon breeding</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_breeding&amp;diff=2166993"/>
		<updated>2014-08-30T12:42:45Z</updated>

		<summary type="html">&lt;p&gt;Gpm: /* Genders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;OOps. [[User:Evkl|Evkl]] 01:45, 1 Mar 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Should this be listed under Pokémon Breeding or simply Breeding? -[[user:greengiant|greengiant]]&lt;br /&gt;
&lt;br /&gt;
Probably Poke breeding with a redirect from &amp;quot;breeding&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A picture says more than tousand words&lt;br /&gt;
&lt;br /&gt;
== Strange Breeding: How did these things happen? ==&lt;br /&gt;
&lt;br /&gt;
A couple of strange things happened to me when I was breeding a male Blaziken with a female Phanpy (which is strange enough in itself, I guess)&lt;br /&gt;
#When the egg hatched, the Phanpy knew Rock Smash. This shouldn&#039;t have been able to happen because I had previously deleted Rock Smash from Blaziken via the Move Deleter guy. &lt;br /&gt;
#The Phanpy hatched holding a PP Up! Needless to say, I was thrilled, but is there any reason for this occurance? Is it random or predictable?&lt;br /&gt;
Thanks a lot &amp;amp;rarr;[[User:Evin290|Evin290]] 12:18, 30 June 2006 (UTC)&lt;br /&gt;
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:I don;t know about the first, but I believe the second is because of Phanphy&#039;s ability &amp;quot;Pickup&amp;quot;.--[[User:Skully Collins|Skully Collins]] 08:42, 5 September 2007 (UTC)&lt;br /&gt;
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Yeah the PP Up is definetly a result of the pick-up. As for the rock smash, no clue. --[[User:Blaziken=Tahu|Blaziken=Tahu]] 02:58, 29 January 2009 (UTC)&lt;br /&gt;
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Could be something intentional. I would assume that Phanpy could learn Strength if you taught that to Blaziken then removed it. [[User:Learner4|Learner4]] 20:26, 24 November 2009 (UTC)&lt;br /&gt;
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Im actually thinking that Phanphy can learn Rock Smash, so if Blaziken knew it then there are still &amp;quot;reminints&amp;quot; of Rock Smash there, as shown by the move relearner guy. Maybe when the breeding happened the data some how got mixed and BAM, you have a Phanphy that knows Rock Smash. Did you use any cheats (earlier on) at all?--[[User:Sorou|sorou]] 17:11, 30 December 2009 (UTC)&lt;br /&gt;
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== Abilities ==&lt;br /&gt;
I have seen, and the D/P Nintendo power guide states that, you can pass on abilities via breeding. This would be important to note, wouldn&#039;t it? It seems like something that big should be listed. Especially when you consider the possibilities! (I personally love my wonder-guarded sableye) Also, I think this should possibly be noted in the &amp;quot;chain breeding&amp;quot; section as well.&lt;br /&gt;
--[[User:TheCakeIsALie|TheCakeIsALie]] 02:51, 7 January 2008 (UTC)&lt;br /&gt;
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True. Good eye. You may place it in the article in the appropriate place. And don&#039;t forget your sig or people won&#039;t know who you are.&amp;lt;span style=&amp;quot;background:#11FF6C;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;border: 3px solid #A8FF8C;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#00FFFF;&amp;quot;&amp;gt;[[User:Pokemaniac102|&amp;lt;span style=&amp;quot;color:#A0C0F8;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;&#039;&#039;Poke&#039;&#039;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Pokemaniac102|&amp;lt;span style=&amp;quot;color:#A0C0F8;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Maniac&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Pokemaniac102|&amp;lt;span style=&amp;quot;color:#A0C0F8;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;&#039;&#039;102&#039;&#039;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#11FF6C;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;border: 3px solid #A8FF8C;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; 06:28, 2 January 2008 (UTC)&lt;br /&gt;
:No! Abilities are NOT PASSED ON. By Abilities they meant Natures. Go on, try it. ABILITIES CANNOT BE PASSED ON. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 06:45, 2 January 2008 (UTC)&lt;br /&gt;
:Plus, the only Pokémon with Wonder Guard can&#039;t breed with anything but Ditto, so it&#039;d never pass it on to Sableye. If you got that thing in a trade, it&#039;s hacked, man. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 06:51, 2 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Crap, thanks for pointing that out. Dang... But on another note, you CAN pass abilities legitimately, but I misread: they are passed along by the mother, so it would stay in the proper species. (the example given in NP&#039;s guide is 2 bibarel breed. Mother has Simple, father has Unaware, so offspring is a Bidoof with Simple.) So I was halfway right, but again, thanks for poiinting that out. I guess I ought to not use it much then, huh?--[[User:TheCakeIsALie|TheCakeIsALie]] 02:51, 7 January 2008 (UTC)&lt;br /&gt;
:I just did a test run breeding two Kadabras, both with the ability [[Inner Focus (ability)|Inner Focus]]. They successfully bred an Abra with the ability [[Synchronize (ability)|Synchronize]]. This proves that, at least for HeartGold, ability is &#039;&#039;not&#039;&#039; passed down by either parent. --[[User:Kerrick|Kerrick]] 17:23, 22 April 2010 (UTC)&lt;br /&gt;
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I can&#039;t actually PROVE this, but in my experience, the Everstone seems to have a similar effect on Abilities to the one it has on Natures. So, assuming that the mother is not a Ditto, and there is a chance between the two Abilities, and the mother is holding an Everstone, there appears to be a better than 50% chance that the child will have the same ability. I have no idea how to formally prove this, but if someone could either explain to me how to prove it, or simply look into it themselves, it would be appreciated.--[[User:Xatu|Xatu]] 03:49, 24 January 2010 (UTC)&lt;br /&gt;
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== Tauros &amp;amp; Miltank ==&lt;br /&gt;
&lt;br /&gt;
Can anybody confirm for certain that their eggs are supposed to be 50% Tauros and 50% Miltank? I&#039;ve personally hatched 11 eggs from a Tauros and a Ditto, and all of them were Tauros, which means I must be exceptionally unlucky if half of them are supposed to be Miltank. FYI, I&#039;m playing Diamond where Miltank are rarer than Tauros (the opposite is true in Pearl). I thought it would be easier to breed a Miltank than catch one. [[User:Drapion|Drapion]] 17:28, 11 July 2007 (UTC)&lt;br /&gt;
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I think the 50-50 chance thing is only if you breed a Miltank with Ditto; all of Tauros&#039;s kids with Ditto will be Tauros. [[User:Fsilone|Fsilone]] 22:29, 6 October 2007 (UTC)&lt;br /&gt;
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:There is no way in any of the games for Tauros to hatch from a Miltank egg, or for Miltank to hatch from a Tauros egg. MorningStar edited this page with a note indicating otherwise as early as in March 2006, which is to say without knowledge of Diamond and Pearl. I believe no one bothered to fix it then due to the possibility of that holding true in the upcoming games, and since their release everyone has assumed the statement to be true because it was on the page so early on. Regardless of the reason, this note should have long been removed; it is easy to verify that even when breeding Miltank and Tauros &#039;&#039;together&#039;&#039; in the latest games, the product is still always a Miltank. I have done so for the sake of being on the safe side. [[User:Unown Lord|Unown Lord]] 13:30, 8 November 2007 (UTC)&lt;br /&gt;
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::I&#039;ve changed this section of the page.  I can confirm empirically (hatched 41 eggs: 28 from a Miltank + Ditto, 13 from a Miltank + various Ground-group Pokes) that you cannot hatch a Tauros from a Miltank egg in Pokemon Pearl, and I assume the same goes for Diamond; based on Unown Lord&#039;s comments I am assuming this applies to all the games.  If it turns out you can, then feel free to revert the page - I haven&#039;t hacked the code, this is entirely based on testing, so it&#039;s possibly that I was &#039;&#039;extremely&#039;&#039; unlucky and happened to get 41 eggs that all hatched Miltank purely by chance, but I think that&#039;s unlikely.&lt;br /&gt;
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::The only sources I can find online that support the Miltank/Tauros breeding line are either questionable (user FAQs on the Marriland forum that contain other errors) or based on this site. [[User:Castorquinn|Castorquinn]] 22:30, 20 May 2008 (UTC)&lt;br /&gt;
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== Ditto + Ditto? ==&lt;br /&gt;
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Someone settle something for me: Can you breed Ditto with Ditto? - [[User:Cassius335|Cassius335]]&lt;br /&gt;
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No. I tried. - [[User:MacGyver|MacGyver]]&lt;br /&gt;
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Thanks. *notices the Discussion page for Ditto and wonders why he didn&#039;t look there in the first place*. - [[User:Cassius335|Cassius335]]&lt;br /&gt;
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Then how are there wild ditto if they can&#039;t breed together?&lt;br /&gt;
Do they spontaneously appear or something? [[User:Chuck67322|Chuck67322]] 05:14, 4 August 2009 (UTC)&lt;br /&gt;
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Ditto looks like a big pile of goo, maybe over time they split in half like bacteria. [[User:Darkcloud1111|Darkcloud1111]] 00:57, 17 August 2009 (UTC)&lt;br /&gt;
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== Technical Question ==&lt;br /&gt;
&lt;br /&gt;
Do the natures of the parents make any difference on whether or not they will produce an egg? I&#039;m trying to get my Dragonite to give Outrage to a new Gible, and the old man in Solaceon says they don&#039;t like eachother at all... Obviously that&#039;s not good, but why, and what can I do to change it?&lt;br /&gt;
:At all? ..are you sure you&#039;re breeding a Dragonite with a &amp;lt;s&amp;gt;complete haxxmacheen&amp;lt;/s&amp;gt; Garchomp? Cause I do believeth that Garchomp and Dragonite can breed. o_o; [[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF69B4;&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F6ADC6;&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFC0CB;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User:TinaTheKirlia/Sandbox|&amp;lt;span style=&amp;quot;color:#FFC0CB;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[User:TinaTheKirlia/Favorites|&amp;lt;span style=&amp;quot;color:#F6ADC6;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]][[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#FF69B4;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 04:07, 8 November 2007 (UTC)&lt;br /&gt;
::Not at all? You sure? Pretty much always when they&#039;re in the same egg group, they&#039;ll breed. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;TTE&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 05:42, 8 November 2007 (UTC)&lt;br /&gt;
:I have had similar problems.  Sometimes I always make sure to check the Egg Groups before I attempt breeding, but every once in a while, the Daycare Man in Diamond tells me that they dislike each other. (oops, forgot to sign) --[[User:Dual|Dual]] 05:09, 16 November 2007 (UTC)&lt;br /&gt;
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There&#039;s no problem at all, peeps! If &#039;They don&#039;t like each other very much&#039; it doesn&#039;t matter! AS long as they don&#039;t totally despise each other that&#039;s okay. I tried Ditto with my Lucario (TTE said it would work) and it worked altough they didn&#039;t like each other!  &#039;&#039;&#039;[[User:Optimus35|&amp;lt;span style=&amp;quot;color:#000033&amp;quot;&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#003366&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#215670&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#006699&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#2D6E89&amp;quot;&amp;gt;t&amp;lt;/span&amp;gt;]] [[User talk:Optimus35|&amp;lt;span style=&amp;quot;color:#0066CC&amp;quot;&amp;gt;#&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#3D81EE&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#66B5FF&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#99C9FF&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://bulbapedia.bulbagarden.net/w/index.php?limit=50&amp;amp;title=Special%3AContributions&amp;amp;contribs=user&amp;amp;target=Optimus35&amp;amp;namespace=0&amp;amp;year=&amp;amp;month=-1 &amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;] | [http://www.youtube.com/watch?v=qZPMmUEHFIU &amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; 09:52, 16 November 2007 (UTC)&lt;br /&gt;
::Why do I feel compelled to respond to this comment by saying &amp;quot;Rape!&amp;quot;[[User:Mystrich|Mystrich]] 06:06, 24 February 2008 (UTC)&lt;br /&gt;
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The message “They don´t seem to like each other much.” indicates that the Pokémon are of different species but have the same trainer IDs, which means that out of all breedable Pokémon pairs, they have the lowest chance of producing an egg. This lower chance translates to a statistically longer period of waiting until the Daycare man hands you the egg, but nothing beyond that. [[User:Unown Lord|Unown Lord]] 10:25, 16 November 2007 (UTC)&lt;br /&gt;
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I think it means that it&#039;s sort of like when two people pretend to hate each other but they really love each other but don&#039;t know it themselves. Eventually they find what they have in common and fall in love. [[User:TorchicBlaziken|TorchicBlaziken]] &amp;lt;sup&amp;gt;([[User_talk:TorchicBlaziken|talk]])&amp;lt;/sup&amp;gt; 15:24, 1 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;However, there are two pairs of Pokémon species where the male and female are treated as different Pokémon. In these cases, the egg may hatch into either the male or female species:&lt;br /&gt;
&lt;br /&gt;
*[[Nidoran♀ (Pokémon)|Nidoran♀]] and [[Nidoran♂ (Pokémon)|Nidoran♂]]&lt;br /&gt;
*[[Illumise (Pokémon)|Illumise]] and [[Volbeat (Pokémon)|Volbeat]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Would this also be true in the case of Tauros and Miltank? Could a Miltank have an egg containing Tauros? Just asking cause it&#039;s not listed in the article. --[[Special:Contributions/Kenji-girl|&amp;lt;span style=&amp;quot;color:#0005CD;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#15E200;&amp;quot;&amp;gt;ケンジ&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#DC0062;&amp;quot;&amp;gt;ガール&amp;lt;/span&amp;gt;]] 10:17, 18 November 2007 (UTC)&lt;br /&gt;
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Would it be true to say that only the female can lay and egg that could be either? I tried breeding a Nidoran♂ with a Ditto to get a [[Nidoran♀ (Pokémon)|♀]] but I just ended up with a dozen [[Nidoran♂ (Pokémon)|♂]]s. I did succesfully get a [[Volbeat (Pokémon)|Volbeat]] from an [[Illumise (Pokémon)|Illumise]]. &lt;br /&gt;
Oh, and [[Tauros (Pokémon)|Tauros]] and [[Miltank (Pokémon)|Miltank]] are also linked.. &amp;lt;span style=&amp;quot;color:#009966;&amp;quot;&amp;gt;[[User:Woodland Mudkip|Woodland Mudkip]] ☆&amp;lt;/span&amp;gt; 11:02, 18 November 2007 (UTC)&lt;br /&gt;
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:Your first assertion is correct, and has thus been added to the page. As noted in a paragraph above by myself, Tauros and Miltank are simply not linked. It seems to me that the disillusion of not having a calf-like Pokémon as a pre-evolution to both, has caused a multitude of fans to believe in some fabricated indication that one is forthcoming. [[User:Unown Lord|Unown Lord]] 06:24, 22 November 2007 (UTC)&lt;br /&gt;
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== TMs ==&lt;br /&gt;
&lt;br /&gt;
Can you pass down TM moves that weren&#039;t learned by TM? I&#039;m going to breed my male Banette with Will-O-Wisp (Learned naturally) with a female Drifloon, and I&#039;m wondering if it&#039;ll pass down Will-O-Wisp... [[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF69B4;&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F6ADC6;&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFC0CB;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User:TinaTheKirlia/Sandbox|&amp;lt;span style=&amp;quot;color:#FFC0CB;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[User:TinaTheKirlia/Favorites|&amp;lt;span style=&amp;quot;color:#F6ADC6;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]][[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#FF69B4;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]]&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://freewebs.com/thepixelcafe &amp;lt;span style=&amp;quot;color:#FF7BBD;&amp;quot;&amp;gt;δ&amp;lt;/span&amp;gt;]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; 20:10, 25 November 2007 (UTC)&lt;br /&gt;
:Yep. It&#039;s what I do so as to save TMs from being used. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;TTE&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:47, 25 November 2007 (UTC)&lt;br /&gt;
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== Languages ==&lt;br /&gt;
&lt;br /&gt;
Is this encyclopedia in American English or Commonwealth English? Becuase the most recent edit was from &amp;quot;travelling&amp;quot; to &amp;quot;traveling&amp;quot;, or Commonwealth to American.&lt;br /&gt;
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Yea, we&#039;re American (well, I think. Ask and admin. I&#039;m pretty sure we&#039;re American English). --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Mission Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Sandbox|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 12:03, 5 December 2007 (UTC)&lt;br /&gt;
:Yeah, I as actually gonna do something else on the page after editing that (since Firefox does the red line under words that aren&#039;t in its dictionary), but I got distracted by something else and just decided &amp;quot;eh.&amp;quot;&lt;br /&gt;
:But really, Bulbapedia&#039;s got contributors from all over. Though, well, American spelling&#039;s used in the games throughout their English release, as far as I know. They don&#039;t go through all the text changing the spelling of a few words, and I certainly didn&#039;t intend for my edit to be just that. It was more just &amp;quot;hey, look, red line. Fix that and... um... what else was I gonna do?&amp;quot; &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 16:47, 5 December 2007 (UTC)&lt;br /&gt;
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== Inbreeding ==&lt;br /&gt;
&lt;br /&gt;
What is it? &#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;&amp;lt;nowiki&amp;gt;Optimus35, to be exact...&amp;gt;.&amp;gt;;;;&amp;lt;/nowiki&amp;gt;&amp;quot;&amp;gt;Optimatum&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/sup&amp;gt;{{{1|11:19 13 Mar 2008}}}&#039;&#039;&#039;&lt;br /&gt;
:...Don&#039;t ask. You don&#039;t wanna know. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 05:40, 28 March 2008 (UTC)&lt;br /&gt;
Inbreeding is when closely related individuals mate and have children. It&#039;s very taboo in human culture but animal breeders do this with certain breeds of an animal, like dogs. It&#039;s not a good idea for people inbreed because recessive genes could be more pronounced and genetic defects can occur. - PDL&lt;br /&gt;
:Told ya you didn&#039;t wanna know. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 00:25, 2 May 2008 (UTC)&lt;br /&gt;
::The PRima Games guide states that inbreeding is impossible in Emerald. Proves that you can&#039;t trust Prima. &#039;&#039;&#039;[[User:Optimatum|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Optimatum|Talk]]|[[User:Optimatum/sig/Pikachu|Links]]&amp;lt;/sub&amp;gt;&#039;&#039;13:12 5 Sep 2008&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
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::Well you can in the games, I&#039;m Inbreeding all my Pokémon that I bead in the first place. [[User:Random Chaos|&amp;lt;font color=&amp;quot;Gold&amp;quot;&amp;gt;Random&amp;lt;/font&amp;gt;]] [[User talk:Random Chaos|&amp;lt;font color=&amp;quot;Silver&amp;quot;&amp;gt;Chaos&amp;lt;/font&amp;gt;]] [[User:Random Chaos/Sandbox|&amp;lt;font color=&amp;quot;Cyan&amp;quot;&amp;gt;Was here&amp;lt;/font&amp;gt;]][http://chaos-shepherd.deviantart.com/ ☃] 01:07, 17 August 2009 (UTC)&lt;br /&gt;
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== Uhh yeah ==&lt;br /&gt;
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Uhm. This is weird, but i&#039;ve had two weird things happen with breeding that make little sense. Like, first, this happened today, i put my Shieldon and Cranidos in the day-care (one female, the other male) and the old man said &amp;quot;These two prefer too play with other Pokémon&amp;quot; and i like, i came back too get them and they&#039;d had an egg, and last time i checked, &amp;quot;They prefer too play with other Pokémon&amp;quot; meant they weren&#039;t going too have an egg (i took the egg anyway). Uhm, the second thing, which is really weird, happened a few months ago on my Pokémon Emerald, i put my male Charizard and male Blaziken in the Daycare (cos i&#039;m too lazy too train them myself)  ...and they had an egg |: Last time i checked, Guy + Guy does not = baby/egg |: I&#039;m 100% sure they we&#039;re both male. I was pretty sure it was just a glitch in the game, but i was wondering if it&#039;s happened too anyone else? (also, the egg was a normal Torchic, normal stats, normal moves, nothing weird/glitch-y about it)&lt;br /&gt;
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~ [[user:takoto|Takoto]]&lt;br /&gt;
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Wow... That&#039;s really weird  [[User:Darkmaster0|&amp;lt;span style=&amp;quot;color:#BBBBBB;&amp;quot;&amp;gt;Darkmaster&amp;lt;/span&amp;gt;]][[User talk:Darkmaster0|&amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;]]&lt;br /&gt;
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: Obviously {{MS|006|Charizard}} and {{MS|257|Blaziken}} adopted.  I guess they don&#039;t mind adoption by same-sex couples in Sinnoh. [[User:Zurqoxn|Zurqoxn]] 00:35, 8 April 2008 (UTC)&lt;br /&gt;
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::The thing that happened with Charizard and Blaziken happened on Emerald (: If they adopted, where did they adopt from? O: [[user:Takoto|Takoto]]&lt;br /&gt;
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|: It happened, again, only this time; Leafgreen. Someone please tell me that Umbreon and Caterpie are somehow in the same egg group. Scratch what i said earlier, I&#039;m almost sure that the Blaziken/Charizard thing happened on LeafGreen, not Emerald |: *totally remembered after i posted that xD Uh soooo yeah, i think the Breeding&#039;s glitch&#039;d up in my LeafGreen...Well, it wasn&#039;t even originally mine, it was my Cousins |: But I&#039;m sure he didn&#039;t cheat or anything too make every Pokémon breed with every other Pokémon. Plus i did some test; i tried too breed some Pokémon and they didn&#039;t breed, the Legendaries didn&#039;t (I actually wanted a level 5 Mewtwo xD at one point) But yeah \: Is my games breeding system glitched up or is it just....oddities? [[User:Takoto|Takoto]] 15:35, 29 April 2008 (UTC)&lt;br /&gt;
::I would say you somehow glitched your game. Been using AR/GS/whatever? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 16:52, 29 April 2008 (UTC)&lt;br /&gt;
:::*Shake head* I&#039;ve never used Action reply or Game shark on my Leafgreen...&lt;br /&gt;
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==Length of time to breed==&lt;br /&gt;
After getting frustrated by the time it took to breed on my old silver version, I looked around for information on how long it takes two pokemon to have an egg, and I found [http://www.angelfire.com/wizard/rossos_pokemon/breeding.html this site].  This is information I think bulbapedia needs.  The problem is, I don&#039;t have any other sources on it, it doesn&#039;t say if the formula holds true for later Gens as well, and the author admits that his numbers are estimates.  Does anyone know anything about this topic? [[User:Cheesus Is Lord|Cheesus Is Lord]] 22:09, 24 April 2008 (UTC)&lt;br /&gt;
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== Female Eevees ==&lt;br /&gt;
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Hi I&#039;ve tried to breed my Eevee several times but everytime time I do I get male Eevees and I kinda wanna have a female one, I was wondering if there&#039;s any way to force an egg to hatch into a female pokemon r something, I&#039;ve tried hatching it in Foarama town like I read somewhere but that didnt work..&lt;br /&gt;
Having said that I did get a female Eevee once but it was very random&lt;br /&gt;
:12.5% chance of getting female Eevee. You were just unlucky. &#039;&#039;&#039;[[User:Optimatum|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Optimatum|Talk]]|[[User:Optimatum/sig/Pikachu|Links]]&amp;lt;/sub&amp;gt;&#039;&#039;13:14 5 Sep 2008&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
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== Multiple eggs ==&lt;br /&gt;
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I&#039;ve been hatching several eggs at a time (getting three eggs, storing the parents, and then running up and down), and the number of steps in between hatches is always a multiple of 255, with 510 as the minimum (recent numbers are 510 and 1275). The steps between picking up the eggs are as low as 256, and I was carrying around Camerupt with Magma Armor. The numbers don&#039;t make sense unless there&#039;s some delay added to the other eggs when picking up eggs or hatching them, or some other weird hidden factor. Game is Pearl, by the way, and I&#039;ve been using a Mach Bike. --[[User:Raijinili|Raijinili]] 04:55, 16 October 2008 (UTC)&lt;br /&gt;
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== Tutored moves ==&lt;br /&gt;
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Can they be passed on to children like [[TM]] moves?  I know I tried it once, but I can&#039;t remember the result.  Anybody know for certain?  Either way, whether it works or not, it should probably be mentioned in this article or [[move tutor]] (or both).  [[User:Zurqoxn|Zurqoxn]] 13:42, 22 October 2008 (UTC)&lt;br /&gt;
:I don&#039;t think they can unless they&#039;re egg moves (Outrage from Salamence to baby Charmander) or shared by both father and child, the child&#039;s in its level-up set, while the mother also knows it. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 14:39, 22 October 2008 (UTC)&lt;br /&gt;
::Off the top of my head, I believe that it&#039;s possible in {{v2|Crystal}}, but &#039;&#039;&#039;only&#039;&#039;&#039; in Crystal. At least, that&#039;s what I remember, maybe I should double-check this for myself though... --[[User:Blaziken257|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;Blaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Blaziken257|&amp;lt;span style=&amp;quot;color:#C03028;&amp;quot;&amp;gt;&#039;&#039;&#039;iken&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Blaziken257|&amp;lt;span style=&amp;quot;color:#302000;&amp;quot;&amp;gt;&#039;&#039;&#039;257&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:49, 2 March 2010 (UTC)&lt;br /&gt;
:::The article is a bit ambiguous on this point, it says &amp;quot;And starting in crystal, move tutor moves&amp;quot; in brackets under section 1.3.3 (passing moves down) - which could mean &amp;quot;only in crystal&amp;quot;, or it could mean &amp;quot;from crystal onwards&amp;quot;. Currently, in Soul Silver, I&#039;m breeding a Cyndaquil with extrasensory, and I tried to teach it heat wave at the same time (to save me tutoring it later) by breeding a Vulpix that knows it from Growlithe (egg move). Vulpix had Extrasensory and Heat Wave (and flamethrower and fire spin) when I bred it with Quilava, but the resulting Cyndaquil only knew extrasensory and flamethrower, despite the fact that Cyndaquil can be tutored Heat Wave (I wasn&#039;t expecting Fire Spin though). I think this means that move tutor moves are NOT passed down, but TMs are passed down no problem. I&#039;d quite like to hear from anyone who&#039;s done a bit more research into this though - it might just be a flaw in the way I did the breeding (though I doubt it, since Extrasensory worked out fine). Oh - and I think that section should also include information about ditto-move-breeding. I know moves held by females aren&#039;t carried down when breeding with ditto - do male+ditto couples pass on moves held by the male, like normal? [[User:NLawson|NLawson]] 04:20, 5 April 2010 (UTC)&lt;br /&gt;
:::: Just ran into this, and had it also confirmed by Wild Eep and Zhorken (of Smogon and veekun, respectively). Tutor moves only get passed down in Crystal. I&#039;m changing this. [[User:En-Cu-Kou|En-Cu-Kou]] 21:33, 3 May 2011 (UTC)&lt;br /&gt;
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==POSSIBLE SPADING SOLUTION!!!==&lt;br /&gt;
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I don&#039;t know, but according to Smogon, there&#039;s some sort of step counter that resets at 255. Follow this link for more info. http://www.smogon.com/dp/articles/breeding_guide_part2#steps_required&lt;br /&gt;
[[User:TorchicBlaziken|TorchicBlaziken]] &amp;lt;sup&amp;gt;([[User_talk:TorchicBlaziken|talk]])&amp;lt;/sup&amp;gt; 15:24, 1 November 2008 (UTC)&lt;br /&gt;
:Wow. I&#039;m surprised that Smogon has a guide on stuff that has nothing to do with battling, and it has stuff that this wiki doesn&#039;t have. Anyway, I&#039;ll read it and try to incorporate it into this page.&lt;br /&gt;
:What&#039;s the policy on crediting, anyway? --[[User:Raijinili|Raijinili]] 01:49, 2 November 2008 (UTC)&lt;br /&gt;
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== Confused ==&lt;br /&gt;
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On this page, it says that Nidorina and Nidoqueen can&#039;t be breed whatsoever, but [[No eggs (egg group)#Trivia|here]] it says that they can. Which one is true? [[User:Jacce|Jacce]] 19:11, 19 December 2008 (UTC)&lt;br /&gt;
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You misread the trivia, it says that &amp;quot;for some reason their male counterparts can&amp;quot;, which, of course, does not make sense. &#039;&#039;&#039;&#039;&#039;[[User:GuyNamedSean|Sean...]] [[Dialga (Pokémon)|Lord]] [[User talk:GuyNamedSean|of the]] [[Darkrai (Pokémon)|Shadows!!!]]&#039;&#039;&#039;&#039;&#039; 23:13, 14 February 2009 (UTC)&lt;br /&gt;
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== Shiny breeding ==&lt;br /&gt;
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Hey, I got a shiny male Tentacruel, and a female Corsola, the shine-effect will be given to the baby Corsola?&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Homie|Homie]] 15:26, 10 January 2009 (UTC)&lt;br /&gt;
:Not unless you&#039;re playing Gold/Silver, in which case there would be a higher chance of shininess. &#039;&#039;&#039;[[User:Optimatum|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;font-family:Comic Sands MS; color:black;&amp;quot;&amp;gt;Θρtιmαtum&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Optimatum|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;/b&amp;gt; 15:27, 10 January 2009 (UTC)&lt;br /&gt;
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== Everstone ==&lt;br /&gt;
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Can we punt/delete the Gen IV sentence that says that the Everstone trick doesn&#039;t work anymore? It still does and I&#039;ve done it several times. [[User:Rappak|Rappak]] 20:54, 26 January 2009 (UTC)&lt;br /&gt;
:Are you sure?  Notice that it says it doesn&#039;t work when the two Pokémon are from different language cartridges.  E.g., it doesn&#039;t work if you try to breed an American Pokémon and a Japanese Pokémon together.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 20:56, 26 January 2009 (UTC)&lt;br /&gt;
::Let me double check the foriegn, but I know it works with two pokemon of the same cartridges. I&#039;m almost positive it still works. [[User:Rappak|Rappak]] 21:20, 26 January 2009 (UTC)&lt;br /&gt;
:::Yes, it does work with two Pokémon from the same cartridge, but not with two foreign Pokémon, and that is what the article is referring to.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt;&lt;br /&gt;
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== Inbreedible Pokemon? ==&lt;br /&gt;
Okay so I have this male Charizard that I want to breed so I can send the Charmander over to my Leaf Green Version. I put it in the daycare with SEVERAL DIFFERENT Dittos, each with a different nature. All of them did not have interest in my Charizard or vice-versa. I looked up the nature and noticed that it had a LAX nature (Charizard). Do I need a certain natured ditto or something to be able to breed? --[[User:Blaziken=Tahu|Blaziken=Tahu]] 03:02, 29 January 2009 (UTC)&lt;br /&gt;
:Lack of interest does not mean they won&#039;t make an egg. [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|¿Nos hablamos?]] 22:25, 31 January 2009 (UTC)&lt;br /&gt;
::Just wait a bit longer and take any further &amp;quot;how do I/what do I/where do I&amp;quot; game related questions to {{BMGf||the forums}}. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 22:32, 31 January 2009 (UTC)&lt;br /&gt;
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what was the exact message the guy said? if he said &amp;quot;they dont seem to like each other&amp;quot; that means they will still breed but it just takes a little while longer, if he said &amp;quot;they prefer to play with other pokemon&amp;quot; then they cant breed and never will [[User:Happizelpom|&amp;lt;span style=&amp;quot;color:#FF7070&amp;quot;&amp;gt;Happi&amp;lt;/span&amp;gt;]][[User talk:Happizelpom|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt;zel&amp;lt;/span&amp;gt;]][[Special:Contributions/Happizelpom|&amp;lt;span style=&amp;quot;color:#660099&amp;quot;&amp;gt;pom&amp;lt;/span&amp;gt;]] 22:54, 31 January 2009 (UTC)&lt;br /&gt;
:These quotations need to go in the article. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 22:59, 31 January 2009 (UTC)&lt;br /&gt;
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yep, they&#039;ll still breed. Thanks alot everyone. --[[User:Blaziken=Tahu|Blaziken=Tahu]] 23:48, 31 January 2009 (UTC)&lt;br /&gt;
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== Genders ==&lt;br /&gt;
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When are they defined for the egg, when it is received or when it hatches? [[User:Anastius|Anastius]] 10:15, 1 February 2009 (UTC)&lt;br /&gt;
:What do you mean by &amp;quot;defined&amp;quot;.--[[User:Clarky13|&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Clarky&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Clarky13|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;13&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:18, 1 February 2009 (UTC)&lt;br /&gt;
::In the game data - the user wishes to know if once the player receives the egg, the gender of the hatched Pokemon has already been set. In my experience, yes, along with the nature. But I could have just been really unlucky. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 20:54, 1 February 2009 (UTC)&lt;br /&gt;
::: It is definitely set when it hatches. I have hatched an army of Scyther (trying to get one with a &amp;quot;Rash&amp;quot; nature) and the gender and nature were always the same for the pokemon, even if i saved the game before it hatched, had it do so, and restarted it. So yes, gender and nature are determined when the Egg is conceived. Also, if makes since if you think about the hereditary moves, TM it can learn, etc when you pick which Pokémon you want to breed to get the egg. --[[User:Blaziken=Tahu|Blaziken=Tahu]] 20:50, 6 February 2009 (UTC)&lt;br /&gt;
::::The gender is determined at the same time as the other data of the pokémon (nature, stats, ability...). It depends on the generation. In some games it is determined when you give your pokémon at the daycare if they can breed, in others when the man gives you the egg. -- [[User:Gpm|Gpm]] ([[User talk:Gpm|talk]]) 12:42, 30 August 2014 (UTC)&lt;br /&gt;
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== Egg Moves ==&lt;br /&gt;
How are egg moves determined? I mean, theres a list of moves that can be learned by pokemon by breeding for each pokemon. Was that found out by testing, and so its possible there are others it could learn, or is there a certain list of moves that a pokemon can use determined by the game and so anything thats not listed can&#039;t ever be learned? ([[User:MaoDaAmargura|MaoDaAmargura]] 01:30, 4 February 2009 (UTC))&lt;br /&gt;
:its shown in the official Guide books, and some are made off of users testing it. EG tangela has an unlisted move[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Mock Me&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt; 02:48, 4 February 2009 (UTC)&lt;br /&gt;
::It&#039;s also in the game&#039;s internal coding. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 06:31, 4 February 2009 (UTC)&lt;br /&gt;
:::Yes, but i think hes referring to how we found it. Not all of us can access the coding, I assure you.[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Mock Me&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt; 01:33, 5 February 2009 (UTC)&lt;br /&gt;
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== I dont get it........ ==&lt;br /&gt;
I had a male machamp which knew Revenge, cross chop, karete chop and dynamicunch&lt;br /&gt;
but when i bred it with a ditto the baby only knew its starting moves(low kick and leer) i&#039;mpretty sure machop can learn all of my machamps moves what happend--[[User:Bulbsur-ivysaur-venusaur|Bulbsur-ivysaur-venusaur]] 20:31, 20 May 2009 (UTC)&lt;br /&gt;
:try breeding with a female machoke [[User:Ultamatecharizard|&amp;lt;span style=&amp;quot;background:#000000; color:#FF0000;&amp;quot;&amp;gt;Ultamate&amp;lt;/span&amp;gt;]][[User Talk:Ultamatecharizard|&amp;lt;sub&amp;gt;&amp;lt;font color=&amp;quot;#FF5A00&amp;quot;&amp;gt;Charizard&amp;lt;/font&amp;gt;&amp;lt;/sub&amp;gt;]] 20:56, 20 May 2009 (UTC)&lt;br /&gt;
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== Need Explaination ==&lt;br /&gt;
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In the Trivia section it reads, &amp;quot;No negative effects occur from inbreeding Pokémon in Generation III and Generation IV, despite this being impossible in Generation II.&amp;quot; Can someone please explain this statement? - [[User:Zedd|Zedd]] 17:49, 23 May 2009 (UTC)&lt;br /&gt;
:It may be referencing that, in real life, inbreeding can lead to developmental problems in the newborns, and so no such issues (always poor IVs, for example, or crappy natures) would occur in the Pokemon games. The second part is straightforward; you cannot breed a parent Pokemon with its offspring in G/S/C. I&#039;m not sure if sibling breeding is allowed, however. [[User:Starscream|Starscream]] 14:05, 29 May 2009 (UTC)&lt;br /&gt;
::Is it mentioned anywhere in the article, other than in the trivia, about inbreeding being impossible in Generation II? I skimmed over the article and saw nothing, but I might be wrong. I suggest, if it isn&#039;t already there, someone do a little segment on this, as I didn&#039;t really notice this in-game and it&#039;s kinda interesting. I&#039;d do it myself, but I don&#039;t know much about the breeding of Generation II, and I&#039;ve lost Crystal right now, and my emulators are too laggy to play on my laptop. [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;~~&amp;lt;b&amp;gt;Takoto&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]] - [[User_talk:Takoto|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt;サソデイ]]&amp;lt;/span&amp;gt; 15:01, 29 May 2009 (UTC)&lt;br /&gt;
:::@Star - Sibling breeding is allowed, the mechanics that prevent Parent-child breeding are related to IVs (or DV, as they were caled back then) and there is no relation on opposite sex siblings&#039; IVs in GSC.&lt;br /&gt;
:::@It does, in the &amp;quot;Inheriting stats&amp;quot; section. [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 15:38, 29 May 2009 (UTC)&lt;br /&gt;
::Actually, there is debate among scientific circles as to the validity of superstitions that inbreeding causes developmental defects.  While more recent articles focus more on how this does lead to homozygosity and an increase in recessive alleles, an article from the Dept of Biostatistics study concludes that, &amp;quot;No significant differences existed in the incidence of congenital anomalies among offspring between the consanguineous and non-consanguineous marriages in the rural or in the urban area.&amp;quot;  (Rao and Inbaraj, 1980).  This doesn&#039;t necessarily write out its nature as a taboo subject in non-scholarly circles, but please enjoy just one of many scholarly articles on the subject, this one by the Dept of Biostatistics found in the Journal of Medical Genetics:  [http://jmg.bmj.com/cgi/content/abstract/17/1/27 Inbreeding effects on fetal growth and development]  I admit it&#039;s an older article, but newer articles tend to focus on studied genetic changes other than &amp;quot;defects&amp;quot;.&amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|PharosAM}} ([[User talk:PharosAM|talk]] • [[Special:Contributions/PharosAM|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It states that there are no negative effects in Generations III and IV.  Is this also accurate for Generation V?  Does this mean there are negative effects in Generation V?  [[User:Theviolinkid|Theviolinkid]] 01:23, 6 May 2011 (UTC)&lt;br /&gt;
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== Tauros and Miltank again ==&lt;br /&gt;
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From the article: &#039;&#039;Note that while Miltank and Tauros are considered to be the female and male of the same species in the canon, for the purposes of breeding they are separate species&#039;&#039;&lt;br /&gt;
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In what canon, exactly, are they considered &amp;quot;male and female of the same species&amp;quot;? Wouldn&#039;t, by nature of the fact that they cannot breed with each other to produce baby Tauros or Miltank, they NOT be [[User:Starscream|Starscream]] 20:55, 26 June 2009 (UTC)&lt;br /&gt;
:??? They can breed with each other to produce baby Miltank... But I agree, not the same species, would like to hear what canon says so. Also, that bit about Volbeat and Nido♂ breeding with Ditto is interesting, {{tt|Pokémon must have ZW sex chromosomes|and no I am not going to campaign to have that included in the article}}. --[[User:LaprasBoi|LaprasBoi]] 22:48, 27 June 2009 (UTC)&lt;br /&gt;
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== Hatched Genders ==&lt;br /&gt;
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Has anyone figured out when a newly-hatched Pokémon&#039;s gender is set?  Does it happen at the time of the egg&#039;s conception, or does it happen when it&#039;s hatched?  --[[User:Dual|Dual]] 03:33, 13 July 2009 (UTC)&lt;br /&gt;
:When it&#039;s received from the daycare. &amp;lt;span style=&amp;quot;font-family:Cracked; font-size:125%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[[User:Tc26/Anime Predictions|&amp;lt;span style=&amp;quot;color:#303030;&amp;quot;&amp;gt;tc&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Tc26|&amp;lt;span style=&amp;quot;color:#e03828;&amp;quot;&amp;gt;²₆&amp;lt;/span&amp;gt;]][[User talk:Tc26|&amp;lt;span style=&amp;quot;color:#303030;&amp;quot;&amp;gt;tc&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User:Tc26/Sandbox|&amp;lt;span style=&amp;quot;color:#e03828;&amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt; 03:36, 13 July 2009 (UTC)&lt;br /&gt;
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== A question about IVs... ==&lt;br /&gt;
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In HGSS, by using the EV Enhancers you can choose to pass a specific IV from a parent to their offspring. My question is this: Is it possible to have the passed down IV overwriten if the other parent passes down a higher IV of the same stat? For example, If I was trying to breed a Bronzong with a speed IV of zero and I used a Power Anklet to pass the zero stat from one parent, could the other parent then pass down it&#039;s higher speed IV, overwriting the IV I actually wanted? ~ [[User:Ender Phoenix|Ender Phoenix]] 00:46, 11 March 2010 (UTC)&lt;br /&gt;
:Yes. Me and some friends confirmed this by accident a while back when trying to breed for IVs. Furthermore, a lower IV can replace a higher one, which is what actually happened in our experiences. In my case, I was trying to breed a perfect Attack/Speed Scyther with Jolly nature from a perfect attack Scyther (holding a Power Bracer) and a perfect speed Volbeat (holding a Power Anklet). The first Jolly Scyther I got had perfect speed, but imperfect attack. Upon checking the Volbeat&#039;s IVs, it had indeed inherited the Volbeat&#039;s attack IV, overwriting the IV passed on by the Power Bracer. I think what this means is that the EV training items just force the first one or two IVs that are chosen (depending on how many you;re using) and then the last one/two is/are chosen randomly with the possibility of overwriting the previously passed IV(s). Anyway, I&#039;m gonna go ahead and edit this into the article (minus the details of the experiment).&amp;lt;br&amp;gt; - [[User:Sensei Hanzo|Sensei Hanzo]] 15:16, 26 May 2010 (UTC)&lt;br /&gt;
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== Talking to the daycare ==&lt;br /&gt;
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Does talking to the daycare man outside to see how your pokémon are getting along have an effect on getting an egg? Cause I was cycling for quite a while and then I figured I should at least see how compatible my pokémon are with each other (which was &amp;quot;They don&#039;t seem to like each other very much&amp;quot; or something), then I went back to cycling around. My first lap and he has an egg, so is it just my luck or a requirement? Thanks in advance :) [[User:Adam0935|Adam0935]] 05:55, 11 March 2010 (UTC)&lt;br /&gt;
:No. The rate of getting an egg from a couple is explained [[Pokémon_breeding#Breeding_Rate.5B1.5D|here]]. It&#039;s all to do with species and ID number - you got lucky this time! &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 05:59, 11 March 2010 (UTC)&lt;br /&gt;
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== Held Items ==&lt;br /&gt;
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Can a pokemon carry a held item when it has been hatched? I&#039;m playing on HeartGold and I just caught Chansey in safari zone which took me freaking forever, about 3 hours. so if you kept breeding Chansey could one of the new pokemon be carrying a [[Lucky Egg]]. I really don&#039;t want to have to go around and catch another 19 Chansies if it&#039;s gonna take as long as the first one. [[User:Greenlikeblue]] 9:52, 5 May 2010 (UTC)&lt;br /&gt;
:Er, no. I&#039;m pretty sure that won&#039;t work. Sorry [[User:Takharii|&amp;lt;span style=&amp;quot;color:#B69E00;&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Takharii&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;~&#039;&#039;&#039; [[User talk:Takharii|&amp;lt;span style=&amp;quot;color:#929292;&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Talk!&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]] 23:02, 4 June 2010 (UTC)&lt;br /&gt;
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== Everstone and Nature inheritance from non-Ditto males in Diamond/Pearl ==&lt;br /&gt;
Under the &amp;quot;Inheriting Natures&amp;quot; section, it says: &amp;quot;In Generation IV inheriting Nature was changed a little. Whichever Pokémon is holding an Everstone will pass down its nature, &#039;&#039;&#039;regardless of gender&#039;&#039;&#039;, or whether it is breeding with a ditto.&amp;quot;&lt;br /&gt;
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The &amp;quot;regardless of gender&amp;quot; bit is problematic. It contradicts Smogon University&#039;s Breeding Guide (Part II), which states:&lt;br /&gt;
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&amp;quot;In EDP, if a &#039;&#039;&#039;female&#039;&#039;&#039; Pokémon is holding the item Everstone and breeds with a male Pokémon, the baby will have a 50% chance of having the same nature as the female Pokémon. This also works if the Pokémon holding Everstone is Ditto.&amp;quot;&lt;br /&gt;
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I am playing Diamond. To test, I&#039;ve attempted to breed a Cubone with the Lonely nature by using a male Nidoran (Lonely nature) and a female Cubone (Hardy nature). The male Nidoran is holding an Everstone while in the Daycare. So far, it has produced &#039;&#039;&#039;29&#039;&#039;&#039; Cubones, spanning &#039;&#039;&#039;17&#039;&#039;&#039; different natures, &#039;&#039;&#039;none of which have the Lonely nature&#039;&#039;&#039;.&lt;br /&gt;
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While some players may have been successful with this method on HG/SS, I think the page should say that it may work in HG/SS but not in D/P. [[User:Fyda|Fyda]] 22:10, 4 June 2010 (UTC)&lt;br /&gt;
:I think you might just be misreading the paragraph... it&#039;s pretty widely known and obvious that males will never have a 50% chance of passing natures, in any game. Paragraph probably just needs rewording for clarification... unfortunately I&#039;m terrible at that. orz ▫▫&#039;&#039;&#039;[[User:Tina|&amp;lt;span style=&amp;quot;color:#e072a9;&amp;quot;&amp;gt;ティナ&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;sup&amp;gt;[[User talk:Tina|&amp;lt;span style=&amp;quot;color:#728084;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]][[Special:Contributions/Tina|&amp;lt;span style=&amp;quot;color:#728084;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 22:20, 4 June 2010 (UTC)&lt;br /&gt;
::Yes, that&#039;s the thing—I didn&#039;t expect it to be true, and testing it proved that it was definitely not true in Diamond. I think the offending sentence on the page is just plain &#039;&#039;wrong&#039;&#039;, but there&#039;s a &#039;&#039;citation&#039;&#039; for it, which points to a forum thread where people claim to have gotten the Everstone trick to work on males for passing down their natures. Assuming they&#039;re not posting misinformation, I was wondering if this was a recent change to the Everstone trick that only occurred in HG/SS, while still not working in D/P/Pt. Right now the paragraph needs to be changed, and what I&#039;d like to determine is whether it&#039;s A) completely false for any game in the series, or B) true only for specific games. [[User:Fyda|Fyda]] 07:18, 5 June 2010 (UTC)&lt;br /&gt;
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Yeah, something&#039;s definitely wrong with the Generation IV natures part. On HeartGold I&#039;ve had an adamant Ditto holding an Everstone and an Adamant Croagunk breeding. I hatched countless eggs and none of the Croagunks had an adamant nature. I get the feeling that breeding two pokemon with the same nature will &#039;&#039;&#039;NEVER&#039;&#039;&#039; result in a pokemon with that nature. I tried using a Croagunk with a naughty nature. none of the four Croagunks had an adamant nature. So that part where it talks about an everstone always passing on a nature is wrong. Does anyone have an idea how the everstone works in Gen IV? --[[User:Greenlikeblue|Greenlikeblue]] 05:55, 28 June 2010 (UTC)&lt;br /&gt;
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== Flame Body &amp;amp; Magma Armor ==&lt;br /&gt;
&amp;quot;[...] Additionally, in Pokémon Emerald, if any Pokémon with Flame Body or Magma Armor is in the front of a player&#039;s party [...]&amp;quot; As far as I&#039;m concerned, they don&#039;t have to be in the first spot for the ability to work. Can anyone confirm this? --[[User:Arty2|Arty2]] 08:52, 10 August 2010 (UTC)&lt;br /&gt;
:I thought they had to be next to the egg... &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 23:32, 12 August 2010 (UTC)&lt;br /&gt;
::Just tested it myself in Platinum: any team spot is fine for the effect to work. I think it&#039;s safe to assume it&#039;s been the same in Emerald too.[[User:Arty2|Arty2]] 05:29, 26 August 2010 (UTC)&lt;br /&gt;
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== Lists of egg moves ==&lt;br /&gt;
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(Not actually about this page, rather about lists of moves learned by breeding, e.g. [[Pichu (Pokémon)#By breeding]].) Two questions:&lt;br /&gt;
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Firstly, where does the list of fathers come from? Is it programmed into the game that a given Pokémon can have a move passed down from X, Y or Z, or is it simply a list of all Pokémon that could both father this Pokémon and legitimately have the move?&lt;br /&gt;
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Secondly, why do we have lists of egg moves for Pokémon which cannot be the product of breeding, e.g. [[Raichu (Pokémon)#By breeding]]? Does this data exist in the game, and if so, how would one exploit it? Or have we merely copied the egg moves of its pre-evolved form? In the former case the list seems unnecessary, in the latter it seems both unnecessary and erroneous. [[User:Smithers888|&amp;lt;span style=&amp;quot;color:#FF1111;&amp;quot;&amp;gt;Smit&amp;lt;/span&amp;gt;]][[User:Smithers888|&amp;lt;span style=&amp;quot;color:#1111FF;&amp;quot;&amp;gt;hers&amp;lt;/span&amp;gt;]][[User talk:Smithers888|&amp;lt;span style=&amp;quot;color:#FFD733;&amp;quot;&amp;gt;888&amp;lt;/span&amp;gt;]] 22:24, 10 October 2010 (UTC)&lt;br /&gt;
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The second one I can more or less answer. I would assume that it&#039;s there for convenience.--[[User:Black Yin Zekrom|Black Yin Zekrom]] 22:38, 10 October 2010 (UTC)&lt;br /&gt;
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:The answer to your first question is that yes, it&#039;s just a list of all Pokémon which could both father the Pokémon and legitimately obtain the move. The answer to your second question is that the list is indeed copied from the pre-evolution&#039;s egg moves.&lt;br /&gt;
:Both of these are for convenience, as Black Yin Zekrom explained. The lists of potential fathers would otherwise need to be obtained by comparing the list of Pokémon which could have the move and the list of which egg moves the desired Pokémon would have, which would be a lot of work which ought to be done by us beforehand, if we intend for people to use this site as a resource. The lists of egg moves for evolved Pokémon helps people who are building a competitive team to find which moves a fully-evolved Pokémon would have, without having to reference its first stage. It is extraneous, but it&#039;s also helpful for people who use Bulbapedia to make decisions regarding their games. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 23:04, 10 October 2010 (UTC)&lt;br /&gt;
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::The first part is as I suspected. For the second part, I understand the reasoning, however it doesn&#039;t work completely. A player still has to browse the pre-evolved form&#039;s page to discover, for example, that Raichu could have Discharge, but only by level up as a Pikachu. --[[User:Smithers888|&amp;lt;span style=&amp;quot;color:#FF1111;&amp;quot;&amp;gt;Smit&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#1111FF;&amp;quot;&amp;gt;hers&amp;lt;/span&amp;gt;]][[User talk:Smithers888|&amp;lt;span style=&amp;quot;color:#FFD733;&amp;quot;&amp;gt;888&amp;lt;/span&amp;gt;]] 20:17, 11 October 2010 (UTC)&lt;br /&gt;
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Well then, of course they would look it up or do research.--[[User:Black Yin Zekrom|Black Yin Zekrom]] 02:45, 12 October 2010 (UTC)&lt;br /&gt;
:::I think you have a point. Perhaps you ought to raise the question with a staff member (I&#039;d ask [[User:TTEchidna|TTE]], as he&#039;s the editor-in-chief and does a lot of work on the page layout for Pokémon articles). --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 11:37, 12 October 2010 (UTC)&lt;br /&gt;
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== Generation II breeding ==&lt;br /&gt;
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Is Parent/offspring breeding COMPLETELY off the table in these games? Seems to me the only check is the IV one, but there are scenarios where it could be bypassed. For example, a male breeds with Ditto and produces a female. The male and Ditto obviously have different Defense and Special IVs (or Special +/- 8), and so the male parent and female offspring should also have different Defense and Special IVs. In this case, since they&#039;d share the same egg groups, the game should allow them to breed, correct? [[User:Starscream|Starscream]] 22:00, 8 December 2010 (UTC)&lt;br /&gt;
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== Abilities Redux: Hidden abilities ==&lt;br /&gt;
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As mentioned [[Talk:Pokémon breeding#Abilities|at the beginning of the talk page]] there was previous rumors abilities could be passed down, but according to [[Pokémon Dream World#Breeding mechanics|this]], with the new hidden abilities this actually seems to be the case. So shouldn&#039;t this be included on the page? [[User:Tasty Salamanders|Tasty Salamanders]] 09:27, 14 December 2010 (UTC)&lt;br /&gt;
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:Out of 16 eggs with a Ditto and a Nidoran Female with Hustle, none of them hatched to have Hustle.  Not impossible, but improbable.  I have also not had it occur for any of my other Pokemon with Dream World abilities, out of 60-ish eggs total.  I&#039;d say this warrants further checking, but I&#039;m inclined to think that they do not pass on through Ditto. [[User:TheBeardedRobot|TheBeardedRobot]] 06:49, 17 April 2011 (UTC)&lt;br /&gt;
::They don&#039;t, it was also researched by Smogon as far as I remember. Breeding with Ditto will never result in ofspring inheriting DW ability (Though it&#039;s unknown, how Ditto with it&#039;s own Hidden ability will work). &amp;amp;mdash; &amp;amp;forall;&amp;lt;tt&amp;gt;[[User:ЫъГЬ|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;&amp;lt;u&amp;gt;ЫъГѣ&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;]] &amp;amp;exist;[[User_talk:ЫъГЬ|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;&amp;lt;u&amp;gt;Talk page&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/tt&amp;gt;  10:39, 17 April 2011 (UTC)&lt;br /&gt;
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I&#039;m curious about the probability of the child inheriting the mother&#039;s Dream World ability, too.  To test it, I&#039;ve bred and hatched 30 {{p|Shinx}} eggs from my female {{p|Luxray}} (originally from the Dream World) and a traded male {{p|Stoutland}}.  My personal results are as follows:&lt;br /&gt;
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* Genders: 14 male, 16 female&lt;br /&gt;
* Abilities: 4 {{a|Intimidate}}, 9 {{a|Rivalry}}, 18 {{a|Guts}}&lt;br /&gt;
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The gender split is typical for their species, and so is the Intimidate/Rivalry split.  But I also happen to have 60% of them born with the mother&#039;s Dream World ability, Guts.  (All 30 were born with the father&#039;s specific moveset of Fire/Ice/Thunder Fang and Crunch.)  This implies that the chance of a mother passing down her Dream World ability via breeding is somewhere in the range of 1 in 2, 2 in 3, or 3 in 5.  Does anyone have (or know of) more samples to establish the probability with?  --&#039;&#039;[[User:Stratelier|Stratelier]] 20:38, 17 May 2011 (UTC)&#039;&#039;&lt;br /&gt;
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:PS: Smogon states a probability of 40%, and a few other varied discussion threads echo that number, but as my one experiment is a fairly large deviation from that I am not sure.  And Serebii.net merely says &amp;quot;a high chance&amp;quot;, whatever that means. --&#039;&#039;--&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 21:13, 17 May 2011 (UTC)&#039;&#039;&lt;br /&gt;
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== Baruchai and Barujiina ==&lt;br /&gt;
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About the part of Illumise and Nidoran doing eggs of they counterparts... anyone tried to get Washibon and Wargle eggs from Baruchai and Barujiina, because their pages say that they are counterparts. I tried to breed a Baruchai and my male Kenhorou but no luck, although i only tried once. --[[User:EzekielMaple|EzekielMaple]] 00:51, 14 January 2011 (UTC)&lt;br /&gt;
: Wargle, along with Nageki, Dageki, Tauros, and the Hitmons, is one of the few gendered non-legendary Pokémon naturally occurring in the wild that cannot reproduce without a Ditto.  [[User:Frozen Fennec|Frozen Fennec]] 00:55, 14 January 2011 (UTC)&lt;br /&gt;
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== Power Items in HGSS ==&lt;br /&gt;
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According to this article, in HGSS [[Power items]] will always pass corresponding stat, but I&#039;m certain, it&#039;s happening not always. Baby still has a chance to have random IV in stat even if its parrent is holding Power Item that passes IV of that stat. Was breeding mechanic really researched fully? &amp;amp;mdash; &amp;amp;forall;&amp;lt;tt&amp;gt;[[User:ЫъГЬ|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;&amp;lt;u&amp;gt;ЫъГѣ&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;]] &amp;amp;exist;[[User_talk:ЫъГЬ|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;&amp;lt;u&amp;gt;Talk page&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/tt&amp;gt;  08:05, 23 February 2011 (UTC)&lt;br /&gt;
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Did you have power items on both parents? If so, it will randomly choose 1 parent to pass on the stat iv that correlates to the power item. If the other passes too, it was luck. [[User:Destroyed locomotive|Destroyed locomotive]] ([[User talk:Destroyed locomotive|talk]]) 14:29, 17 April 2013 (UTC)&lt;br /&gt;
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== Twins? ==&lt;br /&gt;
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Is it possible to get twins in Pokémon Black and White? I caught an Altaria in White and bred it with a Ditto to get a Swablu, but when I picked up the egg, the Daycare Man gave me another one immediately afterwards. —[[User:ShounenSuki|ShounenSuki]] 12:47, 22 April 2011 (UTC)&lt;br /&gt;
:Immediately? As in you didn&#039;t even take a single step in between receiving each egg? That would be interesting if you or someone else can confirm it. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 14:27, 22 April 2011 (UTC)&lt;br /&gt;
::I&#039;ve had an egg given to me and then went straight down and he called me again before I reached the stairs, so the minimum of 256 steps between eggs doesn&#039;t seem to apply this generation. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 14:33, 22 April 2011 (UTC)&lt;br /&gt;
:::Immediately immediately. He gave me the first egg, then I wanted to go into the daycare to grab my Altaria, but I accidentally talked to him again (or it happened automatically) and he gave me the second egg. I didn&#039;t take a single step. —[[User:ShounenSuki|ShounenSuki]] 07:29, 23 April 2011 (UTC)&lt;br /&gt;
::::This has also happened to me. I picked up a Litwick egg, then took two steps down and he called out to me saying he had another egg.&lt;br /&gt;
::::Something else has happened too, a good three times now I&#039;ve had one egg hatch, I&#039;d then a single step only to have yet another egg hatch. Something is fishy here. [[User:Tylian|Tylian]] 21:49, 4 May 2011 (UTC)&lt;br /&gt;
:::::The number of steps taken for an egg to hatch is determined in cycles of 256, each 256 steps you take makes the number of cycles still needed decrease by one, so if for example you receive an egg when the game is in the 1st step of a cycle and then get another egg within the same cycle (within 255 steps) the two eggs&#039; will reach a cycle of 0 at the same time, and since two eggs can&#039;t hatch at the same time, the game hatches it on the next step. So if you get two eggs shortly after each other they&#039;ll hatch one step after one another. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 22:10, 4 May 2011 (UTC)&lt;br /&gt;
::::::It seems the number of steps for determining whether you get an egg or not has been drastically lowered in B/W.  Both me AND my girlfriend were breeding to trade eggs, and the old man yelled to us before we could start running around to get the chance for an egg to appear.  It seems in practice the egg creation check is after &#039;&#039;every&#039;&#039; step now, but I can&#039;t verify that until I start breeding more eggs. --[[User:KingStarscream|KingStarscream]] 18:03, 2 April 2012 (UTC)&lt;br /&gt;
I had the same in Sapphire (or Emerald, I forget which). After picking up my egg, I kept mashing A and ended up with two eggs. So I took no steps between getting my eggs. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 03:53, 5 May 2011 (UTC)&lt;br /&gt;
: Almost reminds me of the time I was breeding Lapras in my White.  By the time I walk into the Daycare to fetch my Lapras after receiving one Egg, the lady informs me her husband was looking for me -- violô, second egg.  Not twins though; I must&#039;ve crossed an egg cycle threshold during those 10 or so steps because the eggs hatched one cycle apart from each other.  --&#039;&#039;[[User:Stratelier|Stratelier]] 07:35, 17 May 2011 (UTC)&#039;&#039;&lt;br /&gt;
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== Nidoran♂/Ditto pairing in Gen V produces Nidoran♀ ==&lt;br /&gt;
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The breeding page states &amp;quot;However, there are two pairs of Pokémon species where the male and female are treated as different Pokémon. In these cases, an egg produced by the female species may hatch into either the male or female variant; however, breeding the male species with Ditto will not produce the female counterpart.&amp;quot;  In White, I have definitely bred a Nidoran♂ (received from the Dream World and definitely not hacked) with Ditto and received the female counterpart.  I&#039;ve reproduced this several times, and it seems the chances between male and female are about 50/50.  I do not know if Volbeat/Illumise are now the same way.  Has anyone else tested this?  [[User:Childowind|Childowind]] 00:36, 28 April 2011 (UTC)&lt;br /&gt;
:I definitely got a female Nidoran from breeding Ditto with my shiny Nidoking.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 21:54, 3 May 2011 (UTC)&lt;br /&gt;
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== Gen V Old man doesn&#039;t call out when party is full ==&lt;br /&gt;
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Has anyone else noticed this? When my party is full in Black version, the old man doesn&#039;t call out to me even if he has an egg for me. I&#039;ve had times where I&#039;ve gone five or ten minutes waiting for all my eggs to hatch, and once I drop them all into the PC, I&#039;ll walk outside and talk to him and he has an egg for me. But he never called out to tell me he had one.&lt;br /&gt;
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I just wanted confirmation before I added it to the page. [[User:Phantomjunkie|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Phantom&amp;lt;/span&amp;gt;]]♫[[User talk:Phantomjunkie|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Junkie&amp;lt;/span&amp;gt;]] 16:27, 26 May 2011 (UTC)&lt;br /&gt;
:I can confirm that. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 16:30, 26 May 2011 (UTC)&lt;br /&gt;
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== Probably a nooby question ==&lt;br /&gt;
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If you breed two different pokemon of the same egg group, is it completely random which of the two the egg will produce?  Ex. Snivy + petilil = random? [[User:Em Jae|Em Jae]] 03:03, 28 May 2011 (UTC)&lt;br /&gt;
:The baby born will be the base species of the female. So in this case, if the female was Petilil, the baby will be a Petilil. :--[[User:SuperAipom7|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;SuperAipom7&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:SuperAipom7|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Questions?&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 03:04, 28 May 2011 (UTC)&lt;br /&gt;
::Thanks for the response.  That was probably in the article and I missed it or something.. lol [[User:Em Jae|Em Jae]] 05:08, 28 May 2011 (UTC)&lt;br /&gt;
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==Gender?==&lt;br /&gt;
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What determines the egg&#039;s gender? Is it random, or is it calculated somehow? More specifically, I&#039;m trying to get a female Chikorita in Generation II by breading a Bayleaf (didn&#039;t check gender) with a Ditto and I keep getting males. Am I just unlucky?--[[User:Winmaster|Winmaster]] 20:37, 29 May 2011 (UTC)&lt;br /&gt;
:The chances of a Pokémon being male or female is determined by their [[gender ratio]], you should get 1 female Chikorita for every 7 males. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 08:40, 3 June 2011 (UTC)&lt;br /&gt;
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==Nidoking &amp;amp; Ditto==&lt;br /&gt;
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In this article, it says that a male Nidoran and a Ditto can produce both male or female Nidoran. But what happens if you put a Nidoking and a Ditto at day-care? They can still produce both female and male Nidoran? [[User:Caciulacdlac|Caciulacdlac]] 14:26, 3 July 2011 (UTC)&lt;br /&gt;
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Its actually just a female Nidoran that can produce either gender, but Rina and Queen will produce none. (Eddiefiv 04:35, 11 April 2012 (UTC))&lt;br /&gt;
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== TWINS!!!!==&lt;br /&gt;
In my attempts to breed a half-decent Lucario, I had an odd happening. Driving back and forth on route three, I talked to the Old man after he called me over, and clicked through what was said- and the conversation terminated. Figuring I might have done something wrong, I reopened the conversation, and checked through again, and the conversation fired off. Checking my Party, I found I had received two eggs.&lt;br /&gt;
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No cheats have been used in this game. At all. Just plain Black and white, new from the store- not used. level 70 Throh, Superb IV as told by Judge, and level 50ish Lucario, Above average.&lt;br /&gt;
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Twins hatched, both were different pokemon with slightly different IVs as told by Judge in the battle subway. They have different natures as well. They hatched one immediately after the other. [[User:Flamingcanine|Flamingcanine]] 01:15, 6 July 2011 (UTC)&lt;br /&gt;
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== Platinum Rules ==&lt;br /&gt;
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I know in the article that it says the breeding system from Emerald carried into Diamond and Pearl, but does that also mean the same breeding system applies to Platinum, or is Platinum&#039;s breeding system more like HG/SS? [[User:Sasshen|Sasshen]] 16:08, 11 August 2011 (UTC)&lt;br /&gt;
:As far as I know, D/P/Pt have the same breeding system, and it was changed starting from HG/SS. [[User:Ultraflame|Ultraflame]] 23:19, 11 August 2011 (UTC)&lt;br /&gt;
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== No Good Natures ==&lt;br /&gt;
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I have been breeding for a Duskull with a Calm nature for weeks now and not a single one has been produced with the proper nature.  I have a Jolly male Duosion and a Bashful female Duskull in the daycare and I&#039;m sure I&#039;ve gotten every other nature except this one.  I was wondering is there was any effect on the nature of the child without an Everstone.  Like, if the natures of the parents effected the nature of the baby. (Eddiefiv 04:32, 11 April 2012 (UTC))&lt;br /&gt;
:My guess is that you are just unlucky.  In order to speed up the process, you can try to find an Calm Abra with Synchronize, and then put that at the front of the party and find a Ditto.  The Ditto has a high chance of being calm.  Then give that ditto an everstone and breed it with your duskull. [[User:Tk3141|Tk3141]] 03:10, 8 May 2012 (UTC)&lt;br /&gt;
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==Gender==&lt;br /&gt;
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If you&#039;re breeding with Ditto, will the gender of the hatched Pokémon be the same as the other parent? I was trying to hatch a male Skarmory (Ditto was one parent, the other a female Skarmory) and it hatched female. Was it just bad luck, or is the gender fixed? [[User:KyuremsIceBlade|KyuremsIceBlade]] 02:21 4 June 2012 (UTC)&lt;br /&gt;
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:Never mind. I always answer my own questions; it was just my luck. [[User:KyuremsIceBlade|KyuremsIceBlade]] 16:29 5 June 2012 (UTC)&lt;br /&gt;
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==Twin Pokemon - Coincidences?==&lt;br /&gt;
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I hatched two Axew, one right after the other (this also happened with two Dwebbles I hatched). I got both eggs from the Day Care Man right after each other on the same day at about the same time, too. When they hatch, everything about them was the same - their gender, stats, nature, second nature, moveset, IVs, and ability were all the same. Do twins really occur like this in Pokemon games, or is this just some strange coincidence? [[User:Judgement|Judgement]] 00:44, 8 June 2012 (UTC)&lt;br /&gt;
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:Did he give you them literally one after the other? Or did you walk around a bit to produce another? For me, in Emerald, I hatched about ten of a couple different Pokémon (Charmander, Squirtle, Bulbasaur, &amp;amp; Beldum) and each species was almost all the same gender (usually only 1 different). I guess with the same parents, the ratio usually amounts to the same stats and stuff. -- [[User:Pringles|Pringles]] 22:47, 19 June 2012 (UTC)&lt;br /&gt;
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I walked around, but the very next egg he have me was identical to the first - everything the same. With the Starter Pokemon, they are usually male anyways, and Beldum doesn&#039;t have a gender, so their genders should be the same except for the occasional female starter. But I think twins (with the same stats and everything else) is rare.  [[User:Judgement|Judgement]] ([[User talk:Judgement|talk]]) 21:46, 20 June 2012 (UTC)&lt;br /&gt;
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== Breeding moves glitch? ==&lt;br /&gt;
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Recently, on my Black version, I was breeding Dratini&#039;s with the moves Extremespeed and Dragon Dance, and I noticed something peculiar about how moves are passed down. I started with a male, level 90 Dragonite and a Ditto for parents (the father knew both Extremespeed and Dragon Dance), and the pair produced Dratini&#039;s that knew both of these moves. The strange part occurred after I found a more suitable father (for IV&#039;s). It was a level 1 Dratini that knew both Extremespeed and Dragon Dance. While it was in the daycare breeding eggs, it also leveled up. I eventually found a better father when the Dratini in the daycare was well over level 30, so it had been forced to forget both Extremespeed and Dragon Dance. However, it never once failed to breed its entire original moveset onto any of the new Dratini&#039;s. That is, every Dratini that my parents produced, even when the parents didn&#039;t know any of these moves, knew Wrap, Leer, Extremespeed, and Dragon Dance.&lt;br /&gt;
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I also tested this while breeding Dragon Dance onto Scraggy&#039;s. I used one father, from level 1 and with Dragon Dance, to breed until it reached level 18, when it has forgotten Dragon Dance. I checked by saving my game, pulling the Pokemon out, checking its moves, and resetting the DS. Then, I rode around until I received another egg and hatched it. It knew Dragon Dance.&lt;br /&gt;
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I know my friends struggle to avoid Pokemon forgetting important moves, by taking the Pokemon out at the right time and leveling it up outside of the daycare, but this glitch (or possibly not?) seems to make that unnecessary. I also can&#039;t say I&#039;ve ever seen this discussed specifically on any breeding information guide. True, most guides say the father will pass down moves, but none that I&#039;ve read say that it will pass down moves it knew and then forgot.&lt;br /&gt;
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Thoughts? Similar experiences? [[User:Brilliance360|Brilliance360]] ([[User talk:Brilliance360|talk]]) 17:34, 20 July 2012 (UTC)brilliance360&lt;br /&gt;
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:This is a well-known (or so I thought) mechanic. It will always pass down moves according to what it knew when you put it in there. I don&#039;t think the game recalculates the moveset until you get it out of the daycare. [[User:Destroyed locomotive|Destroyed locomotive]] ([[User talk:Destroyed locomotive|talk]]) 14:03, 17 April 2013 (UTC)&lt;br /&gt;
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:Not a glitch. From personal experience, this also occurs in Emerald, and I&#039;m going to extrapolate that it probably occurs in breeding for all games Generation III and onwards. Apparently a Pokemon&#039;s moveset is recalculated only upon removal from the daycare, and not while it levels up, and it&#039;s calculated by taking the Pokemon&#039;s current moveset as a list, adding at the end of the list all moves it would&#039;ve learned while levelling up in order, and then taking the last 4 moves, although I guess that&#039;s common knowledge. [[User:Blow_fly98|blow_fly98]] ([[User_talk:Blow_fly98|talk]]) 16:16, 9 July 2013 (UTC)&lt;br /&gt;
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::I just ran into this myself in XY -- I&#039;m currently breeding {{p|Eevee}}.  The mother is a Safari-caught Lv.30 {{a|Anticipation}} Eevee an the father is a Lv.1 Eevee (with {{m|Wish}} and {{m|Yawn}}).  Every single Egg produced inherited both Wish and Yawn (as well as {{m|Covet}}, which both parents know) despite that by the time I actually took the pair back out, the father had grown about 20 levels and long forgotten both moves.  I think this is worth mentioning on a page somewhere....  --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 16:49, 20 January 2014 (UTC)&lt;br /&gt;
:::that&#039;s mentioned in the day care article i believe. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 10:15, 24 January 2014 (UTC)&lt;br /&gt;
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== bw2 new breeding mechanics ==&lt;br /&gt;
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Serebii has published new breeding mechanics for bw2, I know we&#039;re not supposed to copy from serebii but here&#039;s his source: http://www.smogon.com/forums/showthread.php?p=4371207 for anyone who wants to add the info. The changes are that the mother now has an 80% chance to pass on it&#039;s ability, and everstone will always work.  [[User:Jmvb|Jmvb]] ([[User talk:Jmvb|talk]]) 03:20, 25 August 2012 (UTC)&lt;br /&gt;
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== My Discovery ==&lt;br /&gt;
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When I read the article, the section IV inherition doesn&#039;t mention about Platinum, so I decided to test it myself, this is my most recent one:&lt;br /&gt;
Male Togetic holding a Power Belt (defense) the following IVs:&lt;br /&gt;
10-18-&#039;&#039;&#039;25&#039;&#039;&#039;-12-24-21&lt;br /&gt;
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Female Clefairy holding a Power Anklet{{tt|*|It was before I realised that only one EV-enchancing item worked, not both}} the following IV:&lt;br /&gt;
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16-3-7-&#039;&#039;&#039;5&#039;&#039;&#039;-&#039;&#039;&#039;13&#039;&#039;&#039;-26&lt;br /&gt;
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The result was a Cleffa with the following IV:&lt;br /&gt;
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25-30-&#039;&#039;&#039;25&#039;&#039;&#039;-&#039;&#039;&#039;5&#039;&#039;&#039;-&#039;&#039;&#039;13&#039;&#039;&#039;-3&lt;br /&gt;
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Coincidence? I belive not, this is a great discovery: the new breeding system was introduced in Pt not HGSS{{tt|*|Which is something I somewhat was expecting due Platinum being a few distant of DP}}, contrary to the article. And in the EV-Enchancing item page it also must be changed to fit my discovery. Any objections?--[[User:Igor Castro Chucre|Igor ]] ([[User talk:Igor Castro Chucre|talk]]) 23:02, 23 September 2012 (UTC)&lt;br /&gt;
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== Forme Breeding ==&lt;br /&gt;
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So when you breed say a Shellos (East Forme), with a Shellos (West Forme), what determines what Forme will Result? Will it always be the same forme as the Female? Or is it determined another way? &amp;lt;br&amp;gt;[[User:Creoix|Creoix]] 00:23, 31 October 2012 (UTC)&lt;br /&gt;
:The female. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 00:51, 31 October 2012 (UTC)&lt;br /&gt;
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== Black/White 2 - strange IV inheritance behaviour ==&lt;br /&gt;
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When I attempted to start IV breeding, I came across some weird things. For example, I was breeding two Horsea with the following IV&#039;s:&lt;br /&gt;
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Horsea 1 (holding Power Weight): &#039;&#039;&#039;19&#039;&#039;&#039; / 27 / 20 / 22 / 8 / 23&lt;br /&gt;
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Horsea 2 (holding Power Lens): 5 / 30 / 20 / &#039;&#039;&#039;17&#039;&#039;&#039; / 30 / 19&lt;br /&gt;
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So imagine my confusion when I leveled up the child a fair bit{{tt|*|IV calculation results are extremely ambiguous for a Lv1}} and calculated it&#039;s IV&#039;s:&lt;br /&gt;
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Horsea 3: 3-6 / 29-31 / 19-22 / 16-18 / 21-23 / 31&lt;br /&gt;
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It&#039;s clear that HP (erroneously), Attack and Special Attack were inherited from Horsea 2, but only Defense was inherited from Horsea 1. So, what&#039;s with the IV values for Special Attack and especially Speed?! Certainly in the case of the latter, there was no clear place where these IV&#039;s were inherited from.&lt;br /&gt;
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Were the mechanics changed in B2W2? Or perhaps the ambiguous wording of the article misled me? [[User:InterrobangPie|InterrobangPie]] ([[User talk:InterrobangPie|talk]]) 22:00, 6 December 2012 (UTC)&lt;br /&gt;
:I am sure that only HP and Sp. Atk were inherited, as you used these items. As far as I know, other aren&#039;t inherited and are generated normally (though I may be in an error, correct me if I am). [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 22:35, 6 December 2012 (UTC)&lt;br /&gt;
::So what is &amp;quot;generated normally?&amp;quot; The article implies that they one is determined by the EV item, and then two more IV&#039;s are chosen from that parent, meaning the child could have 2 IV&#039;s determined by held items, and 4 other IV&#039;s (2 from each parent). Do you mean to say that if an EV item is held, only 1 EV is derived from the parent, and the other 2 EV&#039;s are regenerated - i.e. are given a new value between 0-31? If that&#039;s the case, then the page has been very very badly worded. [[User:InterrobangPie|InterrobangPie]] ([[User talk:InterrobangPie|talk]]) 23:21, 6 December 2012 (UTC)&lt;br /&gt;
:::Wait a moment. After reading the page... If it holds item, only two random IVs are inherited, meaning 3 IVs are inherited in all... and now I see that it is really poorly worded in few places. As far as I know, it may mean three IVs (not EVs as items double EV gain, but inherit IVs, as you can&#039;t inherit EVs, that&#039;ll be too easy) in &#039;&#039;total&#039;&#039;, not from each parent. Sp. Def and Speed are different than parents&#039; IVs, so they weren&#039;t inherited. I have no idea about HP, though (overrided?). The other three IVs are random, and therefore one of the IVs may coincide. [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 10:23, 7 December 2012 (UTC)&lt;br /&gt;
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== Inheriting Abilities section ==&lt;br /&gt;
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Am I the only one who finds the text a little confusing? [[User:Eevee-Girl|Eevee-Girl]] ([[User talk:Eevee-Girl|talk]]) 15:30, 7 January 2013 (UTC)&lt;br /&gt;
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== Oval Charm ==&lt;br /&gt;
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How much does an Oval Charm increase the chance?--- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 03:17, 10 January 2013 (UTC)&lt;br /&gt;
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It barely increases it at all.  The numbers go from 20/50/70 to 40/80/88.  They aren&#039;t percentages anymore though.  Far from it.  Check out what I posted here:&lt;br /&gt;
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http://www.smogon.com/forums/showpost.php?p=4551543&amp;amp;postcount=1026&lt;br /&gt;
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Someone may want to update the article.[[User:Bond697|Bond697]] ([[User talk:Bond697|talk]]) 20:23, 31 January 2013 (UTC)&lt;br /&gt;
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== Non-hidden Abilities ==&lt;br /&gt;
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If a female with a non-hidden ability breeds with a Ditto, what are the chances that the child inherits the ability?&lt;br /&gt;
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The page says that the chance should be normal (ie 50%), but I just breed 21 eggs, of which 4 had the different ability. I may have been unlucky, but I&#039;m changing the page. If we&#039;ve found something in the game&#039;s code that says the contrary, someone change it back. [[User:Tk3141|Tk3141]] ([[User talk:Tk3141|talk]]) 01:59, 29 January 2013 (UTC)&lt;br /&gt;
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No, change it back.  Your extremely limited test is meaningless.   [[User:Bond697|Bond697]] ([[User talk:Bond697|talk]]) 20:28, 31 January 2013 (UTC)&lt;br /&gt;
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== Phanpy&#039;s Egg moves ==&lt;br /&gt;
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I had left a Male swinub (lvl 31)  with Ice Shard and a female phanpy (lvl 23) and the daycare in generation four. When i got the egg back, it didn&#039;t have Ice Shard and it had endure. I dont know what happened but the swinub had endure and as far as i saw on phanpys gen 4 learnset, it doesnt get endure as an egg move and phanpy doesnt learn it until level 28. does anyone know what hapened here? [[User:Mich5643|Mich5643]] ([[User talk:Mich5643|talk]]) 15:48, 18 February 2013 (UTC)&lt;br /&gt;
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If both parents know endure, since it is a move they both know by level-up, it gets passed down. Delete the move on swinub and ice shard won&#039;t get pushed out. I don&#039;t remember if the order of the moves matters, but deleting the move altogether should fix it. [[User:Destroyed locomotive|Destroyed locomotive]] ([[User talk:Destroyed locomotive|talk]]) 13:39, 17 April 2013 (UTC)&lt;br /&gt;
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== Exploiting slopes ==&lt;br /&gt;
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&amp;quot;Also, if the player finds a sandy slope the players can hold the &amp;quot;up&amp;quot; button therefore trying to go up. The player will fail unless he or she is not on the bicycle&#039;s faster speed, counting as one step. If the player somehow holds this button down for an extended period of time, the Egg would eventually hatch.&amp;quot;&lt;br /&gt;
:But where can we find such slopes? The only place I know in HG/SS that can be used is Cycling Road, which is convenient (hold up for a few seconds, let go for a few seconds, go between an NPC and a wall to ensure you stay on the road) but is there a better spot? [[User:HyperHacker|HyperHacker]] ([[User talk:HyperHacker|talk]]) 02:34, 23 April 2013 (UTC)&lt;br /&gt;
::After some testing, the spin tiles in Viridian Gym seem to work, although very slowly. The day-care man doesn&#039;t seem to call you until you leave the gym though. [[User:HyperHacker|HyperHacker]] ([[User talk:HyperHacker|talk]]) 08:32, 28 April 2013 (UTC)&lt;br /&gt;
::These slopes can be found around Route 111 in Hoenn in R/S/E. I&#039;m not sure if they can be found in Gen IV. [[User:Nors|Nors]] ([[User talk:Nors|talk]]) 16:41, 22 June 2013 (UTC)&lt;br /&gt;
== Items that affect breeding ==&lt;br /&gt;
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I think it&#039;d be a good idea for someone to create a list of all items that a parent can hold that will affect the offspring or the breeding process in some way. [[User:HyperHacker|HyperHacker]] ([[User talk:HyperHacker|talk]]) 08:33, 28 April 2013 (UTC)&lt;br /&gt;
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== Ditto breeding and level-up moves. ==&lt;br /&gt;
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Are they passed or not? Normally both parents need to know the move, but considering genderless Pokémon... [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 15:23, 24 May 2013 (UTC)&lt;br /&gt;
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== Multiple Eggs Hatching Simultaneously ==&lt;br /&gt;
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In White 2, I had two eggs hatch at the same time. First a Gastly hatched, then after it was finished, the game went back to the overworld, only to immediately go back to the egg hatching screen where a Magikarp hatched from another egg. I also had a Volcarona with Flame Body in my party. Has anyone else experienced this? Is it a glitch, or has this changed in 5th gen so that multiple eggs can hatch at the same time? [[User:Nors|Nors]] ([[User talk:Nors|talk]]) 16:31, 22 June 2013 (UTC)&lt;br /&gt;
:From what you say, it sounds as though it isn&#039;t a glitch - nothing in the game seems to say eggs hatching at the same time is a glitch.[[User:NOBODY|NOBODY]] ([[User talk:NOBODY|talk]]) 21:46, 22 June 2013 (UTC)&lt;br /&gt;
::According to the article, it has been impossible for two eggs to hatch at the same time since Gen III because of the way the game handles the counting of egg cycles (as it says in the section Hatching Eggs). If this isn&#039;t a glitch, then this would no longer be true. [[User:Nors|Nors]] ([[User talk:Nors|talk]]) 22:25, 18 July 2013 (UTC)&lt;br /&gt;
:::I&#039;ve been playing X and breeding heaps, and I&#039;ve had several double-hatches. They always happen one-step apart and appear to happen on the 255 egg cycle. Also, I&#039;ve had pokemon hatch 10-20 steps after receiving an egg from the daycare man. The rules have definitely changed, but I don&#039;t have concrete data, just what I&#039;ve observed. [[User:Parthon|Parthon]] ([[User talk:Parthon|talk]]) 05:49, 6 December 2013 (UTC)&lt;br /&gt;
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==Brimming with energy?==&lt;br /&gt;
Ok, so I know when it says the Pokemon are &amp;quot;Brimming with energy,&amp;quot; it means that they have the &amp;quot;Same Defense IV and Same Special IV or 8 apart from each other.&amp;quot; But what does it mean about the chances for breeding? Will they produce an egg, or not? [[User:EllieNeo|EllieNeo]] ([[User talk:EllieNeo|talk]]) 17:00, 5 July 2013 (UTC)&lt;br /&gt;
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==Ditto + Everstone = Other Parent&#039;s Stats==&lt;br /&gt;
I&#039;ve had this happen twice when trying to breed a better [[Snivy]]. This is with White 2. In both cases I had a male Snivy holding nothing and a [[Ditto]] holding an [[Everstone]]. I&#039;d bike back and forth, picking up 5 eggs (while watching TV :P ) and hatching them, and every single one had the exact same EV and gender -- both in the SUMMARY screen and based on what the EV rater said. I had to take the Everstone off to get random stats (and a female). About an hour later, I got a near-perfect male Snivy with a bad nature, so I tried this again, and it worked. I got my desired nature from the Ditto -and- I duplicated the good stats from the Snivy.&lt;br /&gt;
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Could someone who can access their save files verify this? It&#039;s worth mentioning in the article if I wasn&#039;t just insanely lucky six times. Also, does this work with females? [[User:Sarysa|Sarysa]] ([[User talk:Sarysa|talk]]) 18:55, 26 September 2013 (UTC)&lt;br /&gt;
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== Pokeball? ==&lt;br /&gt;
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So I was hatching Pokemon in Y when I noticed that my egg was in a Dusk Ball. I had just switched from a ditto (caught in a normal Poke Ball) to a female of the species (Caught in a Dusk Ball). The male is caught in a normal Poke Ball. Have yet to switch games to see if this happens in any other game, but I was just wondering if maybe females accidentally/purposely passed their Pokeball type down when breeding in Gen VI. {{unsigned|EggtasticTaco}}&lt;br /&gt;
:Don&#039;t forget to sign your talks, but according to Serebii, the female always passes down the Pokéball, and the male never does. --[[User:WyndFox|&amp;lt;span&amp;gt;Wynd&amp;lt;/span&amp;gt;]] [[User talk:WyndFox|&amp;lt;span&amp;gt;Fox&amp;lt;/span&amp;gt;]] 02:27, 28 October 2013 (UTC)&lt;br /&gt;
::Don&#039;t cite other fansites here, that&#039;s actually really rude, not to mention unreliable. But yes, mothers pass down their Poké Ball now. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 02:37, 28 October 2013 (UTC)&lt;br /&gt;
:::Luxury Ball cannot be passed down, however. It will hatch with a normal Poké Ball. --[[User:GuyPerfect|GuyPerfect]] ([[User talk:GuyPerfect|talk]]) 04:36, 4 November 2013 (UTC)&lt;br /&gt;
::::Holy crap, it does now! They might have changed that with the v1.1 update. I specifically tried to breed Eevee during the first week, with both parents having a Luxury Ball, and the offspring were in normal Poké Balls. --[[User:GuyPerfect|GuyPerfect]] ([[User talk:GuyPerfect|talk]]) 18:02, 6 November 2013 (UTC)&lt;br /&gt;
:::::Foiled again! I bred a Ditto and Ariados, both in Luxury Balls, and the offspring came out in a normal Poké Ball. This was right after breeding a number of other things, where the offspring were all in their non-Ditto parents&#039; balls. Capturing another Ariados in a Luxury Ball and breeding that with the first Ariados, on the other hand, did produce offspring in a Luxury Ball. This calls for investigation! --[[User:GuyPerfect|GuyPerfect]] ([[User talk:GuyPerfect|talk]]) 18:47, 7 November 2013 (UTC)&lt;br /&gt;
::::::It&#039;s simple. If either parent is Ditto, the offspring is always in a normal Poké Ball regardless of Ditto&#039;s or another parent&#039;s Ball (pretty annoying since it prevents getting certain Pokémon in any Ball).--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 19:06, 7 November 2013 (UTC)&lt;br /&gt;
:::::::I did some testing, and found the following to be true: if the &#039;&#039;mother&#039;&#039; was Ditto, the offspring would be a normal Poké Ball. If the mother was &#039;&#039;not&#039;&#039; Ditto, the offspring would be in the same type of ball the mother was in, even Luxury Ball. This was true even when I deleted the v1.1 DLC, meaning I must be misremembering what happened with my Eevee a month ago. --[[User:GuyPerfect|GuyPerfect]] ([[User talk:GuyPerfect|talk]]) 19:44, 7 November 2013 (UTC)&lt;br /&gt;
::::::::So then what happens in &#039;&#039;Pokémon X and Y&#039;&#039; when one breeds a genderless Pokémon with Ditto? Does the offspring inherit any of its parent&#039;s Poké Balls, or does the offspring always come inside a standard red-and-white Poké Ball? [[User:Fenyx4|Fenyx4]] ([[User talk:Fenyx4|talk]]) 19:36, 23 January 2014 (UTC)&lt;br /&gt;
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== TMs No Longer Inherited? ==&lt;br /&gt;
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I just bred some {{p|Spinarak}} over here in Pokémon X, in a feeble attempt to yield a shiny, and both the mother and father know the following moves: {{m|Psychic}}, {{m|Sludge Bomb}}, {{m|Sucker Punch}} and {{m|X-Scissor}}, in that order. The hatchlings are coming out with {{m|Poison Sting}}, {{m|String Shot}}, {{m|Sucker Punch}} and {{m|Psychic}}, in that order. Spinarak does learn Sucker Punch at level 26 and Psychic at level 40, which makes sense for those two moves. It can also learn Sludge Bomb and X-Scissor by TM, but those aren&#039;t winding up on my offspring. --[[User:GuyPerfect|GuyPerfect]] ([[User talk:GuyPerfect|talk]]) 04:45, 4 November 2013 (UTC)&lt;br /&gt;
:Confirmed, unfortunately :( I just traded over some pokes with TMs onto a new save so that I could breed them and the TM moves aren&#039;t there. So far, it&#039;s been male Togetic w/ Ditto and male Escavalier w/ Ditto. I triple checked that the babies were able to learn the parents&#039; TMs, but they start with junky lvl 1 moves... Sad day. [[User:Lessthan1337|(_esstha(\)1337]] ([[User talk:Lessthan1337|talk]]) 23:02, 18 November 2013 (UTC)&lt;br /&gt;
::Well, it&#039;d be a sad day maybe if TMs weren&#039;t recyclable now. (-: It made sense to pass down TM moves back when TMs were single-use, but nowadays there&#039;s not much of a need. If you want the hatchling to know the move, just use the TM after it hatches. --[[User:GuyPerfect|GuyPerfect]] ([[User talk:GuyPerfect|talk]]) 17:54, 25 November 2013 (UTC)&lt;br /&gt;
:::Well, this is a surprising development...  I guess you could just teach the offspring the TM that you want it to learn &#039;&#039;directly&#039;&#039;, although this news discourages Trainers who haven&#039;t found all of the available TMs in-game yet want to breed with Pokémon (possibly traded) that happen to know TMs as part of their movesets... [[User:Fenyx4|Fenyx4]] ([[User talk:Fenyx4|talk]]) 19:36, 23 January 2014 (UTC)&lt;br /&gt;
::I have anecdotal evidence too.  I just paired my male {{m|Shadow Claw}} {{p|Lucario}} (Kalos native) with my female {{m|Swords Dance}} Lucario (from HeartGold) and the baby Riolu(s) did not inherit &#039;&#039;any&#039;&#039; moves whatsoever, despite that Riolu can learn both moves from [[TM65]] &amp;amp; [[TM75]] which I do have.  --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 06:46, 26 February 2014 (UTC)&lt;br /&gt;
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== Ditto will act as the male when breeding with genderless Pokes ==&lt;br /&gt;
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There is a method (which I&#039;m not going to explain) floating around online (and I have used it, it works like a charm) on how to get perfect IVs a lot easier, having to do with using the in-game boosting to level 50 function and breeding magikarps...but that&#039;s not what is important.  The important part relevant to this discussion is which pokemon acts as which gender.&lt;br /&gt;
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I think its important to note that Ditto will act as the Male when breeding with a genderless pokemon.  The method I mentioned before is very gender-specific.&lt;br /&gt;
[[User:Jibbyjackjoe|Jibbyjackjoe]] ([[User talk:Jibbyjackjoe|talk]]) 07:20, 19 November 2013 (UTC)&lt;br /&gt;
:I think it might help if you linked to the method, just in case others want to test for similar results...? Additionally, the gender that Ditto &amp;quot;acts&amp;quot; as during breeding needs some clarification and/or testing (possibly in all generations, excluding Generation 1). By happenstance, in &#039;&#039;Pokémon Emerald Version&#039;&#039;, I recently bred a Starmie (with the moveset of [[Ice Beam]], [[Thunderbolt]], [[Surf]], and [[Recover]], 3 of which are TMs in Generation 3) with a Ditto, and the Staryu offspring surprisingly had this moveset: Surf, Ice Beam, Thunderbolt, and [[Harden]]. I switched the Day-Care &amp;quot;slots&amp;quot; of the Ditto and the Starmie (meaning that Starmie acted as &amp;quot;Parent A&amp;quot; for one breeding session, and &amp;quot;Parent B&amp;quot; for another breeding session); the resulting Staryu offspring also had Surf, Ice Beam, Thunderbolt, and Harden. This surprising occurrence leads me to believe that, &#039;&#039;&#039;for [[Move]] Inheritance purposes&#039;&#039;&#039; (at least in &#039;&#039;Emerald Version&#039;&#039;), when breeding a genderless Pokémon with Ditto, the genderless Pokémon acts as the &amp;quot;male&amp;quot;, being able to pass down [[TM]]s and [[HM]]s that it knows. I&#039;d like to see what the results are in other generations, though. [[User:Fenyx4|Fenyx4]] ([[User talk:Fenyx4|talk]]) 19:36, 23 January 2014 (UTC)&lt;br /&gt;
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== Hatching O-Power stacks with flame body and Magma Armor abilities ==&lt;br /&gt;
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It would appear that the hatching O-Power does in fact stacks with Flame Body and Magma Armor. I was hatching some Bagon (5 eggs with a Magcargo with Magma Armor) and while it took at or a little more then the 3 minutes the lv 3 O-power lasts, but they did hatch within 3 minutes or so. However, using Lv 1 O-Power, the 3 min time elapsed on the second 5 egg batch and I spent a long long time trying to hatch them after that 3 minutes.  [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 09:21, 7 January 2014 (UTC)&lt;br /&gt;
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== Nidos and Volbeat/Illumise ==&lt;br /&gt;
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In Gen VI, if I have a female Nidoran with its Hidden Ability, and I breed it with a Ditto or other compatible partner, is it possible to receive a male Nidoran with its Hidden Ability, or will only female offspring have the hidden ability? Same question for Volbeat and Illumise. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 23:14, 11 January 2014 (UTC)&lt;br /&gt;
:For breeding purposes, Nidoran(m/f) and Illumise/Volbeat are considered the same Pokémon and work the same way that other Pokémon work, including passing down hidden abilities. --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 23:25, 11 January 2014 (UTC)&lt;br /&gt;
::Thanks. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 23:26, 11 January 2014 (UTC)&lt;br /&gt;
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== Destiny Knot + Power item breeding? ==&lt;br /&gt;
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I find the current page description confusing; exactly how does it work again and what&#039;s this part about one item overriding the other?&lt;br /&gt;
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I&#039;m trying to visualize it from a procedural standpoint ... e.g:&lt;br /&gt;
# Baby is initialized with a default set of random IVs.&lt;br /&gt;
# Overwrite three (or with Destiny Knot, five) IVs with values from either parent.&lt;br /&gt;
# Power Item overrides one selected value with the corresponding value from the parent.&lt;br /&gt;
# This is the final set of IVs the baby will be born with.&lt;br /&gt;
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If I look at it this way, a Destiny Knot absolutely guarantees 5 IV&#039;s and a Power Item could potentially pass down the sixth (a 1/6 probability), but I&#039;m sure this is not an accurate explanation of the mechanics....  --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 02:00, 3 February 2014 (UTC)&lt;br /&gt;
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== Destiny Knot influences gender of the baby? ==&lt;br /&gt;
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I&#039;m doing some IV breeding with the Power items and Destiny Knot in my [[Pokemon Y]] when I noticed something strange -- at first I thought it was just a fluke, but then it starts happening repeatedly ... under the same conditions....&lt;br /&gt;
* While trying to breed some {{p|Litleo}}, I hatched almost 20 female eggs &#039;&#039;in a row&#039;&#039; before getting even one male baby (after which I took the parents back).  I think the mother was holding a Destiny Knot.&lt;br /&gt;
* I bred about a dozen {{p|Smeargle}} eggs and &#039;&#039;all but one&#039;&#039; were female (again, at which point I took the parents back).  From a species known to have a 50/50 gender ratio.  And the mother was the one holding a Destiny Knot.&lt;br /&gt;
* Out of curiosity, I swap the parents&#039; items and try again, and a quick batch of five eggs turn out to be four males and one female.  I&#039;m going back to run some more, but the father was most definitely holding a Destiny Knot this time.&lt;br /&gt;
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&#039;&#039;&#039;Hypothesis:&#039;&#039;&#039; Thinking there&#039;s a 50% chance that if one parent is holding a Destiny Knot, the baby will inherit their gender.&lt;br /&gt;
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Anyone else want to experiment with this and post what you get? --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 06:07, 6 February 2014 (UTC)&lt;br /&gt;
:I&#039;ve looked around online, and several other people have made the same hypothesis as you. I think it&#039;s likely, but I certainly don&#039;t feel comfortable giving a specific probability. It&#039;s possible that it&#039;s just that the [[personality value]] is affected in a specific way and there is no universal probability, or the probability could be dependent on gender ratio. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:43, 6 February 2014 (UTC)&lt;br /&gt;
::Well Ratio aside, I did notice something like this with breeding Charmander. We know the species favors males, however when I first started, the Gender ratio was 50-50 for my hatchlings. This might have been because I kept giving Destiny Knot to both parents not knowing who was suppose to hold it ^^; &lt;br /&gt;
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::But once I had a 4IV female on stats where I wanted them, I bred her with my Timid WT Japanese 5IV Charizard Stud (which feels so weird saying/typing that, but that&#039;s the technical term when breeding) Later egg batches produced 3 females two 2 males, 4 females to 1 male and switch between. Sometimes I only get 2 females and 3 males, but if my understanding of the ratio is correct, I am more likely to get 4-5 males and 0-1 females. That&#039;s not to say I always get at least to females, or even a female at all. Still this deserves to be investigated by people who know math/probability better.[[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 13:14, 6 February 2014 (UTC)&lt;br /&gt;
:::Ratios cannot switch unless you switch the conditions. The ratio applies to your whole sample. If, when you were breeding the 5IV male with the 4IV female, you hatched 3 batches of 5 eggs, your whole sample is 15 eggs; you do not have 3 different ratios for each batch. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 13:42, 6 February 2014 (UTC)&lt;br /&gt;
And that there is again why someone with good math skills needs to fully test this. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 14:41, 6 February 2014 (UTC)&lt;br /&gt;
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:Well, I&#039;ve given it a few more breeding runs and it looks like my previous runs are indeed just random flukes (though it does imply Litleo are clearly biased towards females) -- a run of 25 Smeargle (father holding Destiny Knot) produced 14 males and 11 females (56:44%, but this is close to standard) and a run of 25 {{p|Fennekin}} (mother holding Destiny Knot) produced only 3 females (~7:1).  So I&#039;m equal parts disappointed (it would&#039;ve made breeding for gender much easier) and relieved (I can hopefully stop testing it now and get back to normal breeding).&lt;br /&gt;
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:(Mathematical sidenote: Given X trials of a 1-in-X probability, the chances of said probability never happening in that run are roughly 1/e (or 38%). So if you hatched 8 Eevees, expect a 1-in-3 chance you won&#039;t have a single female among the whole lot.) --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 20:23, 8 February 2014 (UTC)&lt;br /&gt;
I think this deserves a little more investigating. I think to some degree the Destiny Knot does effect gender, just not really big. I keep having huge spells of no females when breeding Charizard, and when I switch the DK to the female I start getting females. Idk if its a fluke, but I personally think the DK does have some power. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 05:26, 24 February 2014 (UTC)&lt;br /&gt;
::I&#039;ve been looking over the Pokemon I have hatched in the last month, and it seems that the females (Regardless of which parent held the Destiny Knot) all inherited more stats from their mother than their father. This might be the catalyst or just a very bizarre coincidence.&lt;br /&gt;
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::But the difference between the males and females is that they usually always have the stat(s) that favor the parent with their gender. I mean this isn&#039;t 100%, but I have no females that seem to favor the father&#039;s inherited stats. Again, this could all be coincidence and circumstantial evidence.&lt;br /&gt;
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::Anyways, of the Pokémon, I noticed that the Charmanders I so diligently hatched over the month which came from nearly identical 5IV parents had a large volume of females in them. The only stat the parents did not have perfect was Attack. They both had the same moves (Flamethrower, Flare Blize, Slash and Dragon Rush) and nature (Timid) so only their Attack stat (which was different for both) and the male being Japanese were the wild cards.&lt;br /&gt;
&lt;br /&gt;
::Unfortunately I discovered that the kind of Charizard I wanted (Timid 5IV Shinny with max Speed and Sp. Atk) could not use Dragon Rush to its fullest due to it being a Physical move. Thats when I Bred out Dragon Rush and Bred in Dragon Pulse. This lead to a new problem, I would need a 5IV female with Dragon Pulse to breed with the 5IV japenese Charizard male to produce the 5IV Shiny I wanted so badly. I was able to get a 5IV male Charmander with Dragon Pulse instead of Dragon Rush from 5th generation 3IV parents, However I couldn&#039;t get a female. So I started breeding the 5IV male with a 4IV female in hopes of siring a 5IV female with Dragon Pulse so I could resume my attempts for a Timid 5IV Shiny.&lt;br /&gt;
&lt;br /&gt;
::This new pair noticeably produced less daughters, and if my theory about inherited stats and the Destiny Knot is correct, this is because the father&#039;s stats would always be statically favored. Plus, none of the females in this batch would go beyond 4IV and always were born with stats identical to or close (3IV) to their mother. I bread for 3 days trying to get a female with 5IVs, and had 0 Luck. I had lots of 5IV males and one 6IV males, but no 5IV females.&lt;br /&gt;
&lt;br /&gt;
::So after going through all this and reviewing the results.... I am pretty much convinced that which parent holds the Destiny Knot has nothing to do with gender, but instead its what stats are inherited when Destiny Knot is in play. Again this might just be circumstantial.&lt;br /&gt;
&lt;br /&gt;
::Hopefully we can get into the game&#039;s coding and (no pun intended) decode the mysteries of breeding in gen VI. We should try and research this to see if Stats inherited with the Destiny Knot influences gender even in the slightest. This needs some investigation with sterile testing conditions and someone who is good at statistics. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 05:58, 26 February 2014 (UTC)&lt;br /&gt;
:::I&#039;m pretty sure this hypothesis is invalid. I hatched 16 Lapras eggs (50:50 gender ratio), and the father held the knot. I got only seven males. [[User:Berrenta|Berrenta]] ([[User talk:Berrenta|talk]]) 14:44, 21 March 2014 (UTC)&lt;br /&gt;
I meant to redact my former statement earlier in the week, after I got 3 female snorlax in a batch of 5. The father was holding the DK, so it all comes down to just plain luck. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 20:06, 21 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Receive an Egg, go inside, find there is another waiting outside ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m not sure if this is a glitch or what, but sometimes I will receive an egg from the daycare man, go inside and deposit it, come back out and there he is with another egg. Sometimes I don&#039;t even go to the PC, sometimes I try to withdraw the parents so no more eggs are found, only to get told by the daycare lady that her husband was looking for me and outside he has another egg. Is this normal, a glitch or something new? [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 18:19, 20 March 2014 (UTC)&lt;br /&gt;
:This has pretty much always happened, so I doubt it&#039;s a glitch. --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 18:25, 20 March 2014 (UTC)&lt;br /&gt;
::So for a lack of a better word, its just &#039;luck&#039;? &lt;br /&gt;
::I was somewhat also wondering if it was some kind of left over egg cycle count or something. I guess not. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 18:30, 20 March 2014 (UTC)&lt;br /&gt;
:::Every 255 steps an Egg has a chance of being made, regardless of if the man&#039;s already holding onto one or not. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 18:35, 20 March 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Gpm</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Sinnoh_Route_223&amp;diff=2166976</id>
		<title>Talk:Sinnoh Route 223</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Sinnoh_Route_223&amp;diff=2166976"/>
		<updated>2014-08-30T12:04:38Z</updated>

		<summary type="html">&lt;p&gt;Gpm: /* Staryu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Junction, maybe??==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t Victory Road be considered a junction of Route 223, in between the Pokémon League and the rest of Route 223?? Or, should it be considered one of the terminals of Route 223?? Victory Road isn&#039;t even mentioned on this page, nor on the Pokémon League&#039;s page. I think it&#039;s rather important, considering how large of an obstacle it is to overcome. It&#039;s the final challenge in the way of getting to the Elite Four. It&#039;s long and tedious, and there&#039;s even a Pokémon Center at the entrance (that in my gameplay I have returned to often). What does everyone else think?? [[User:bnjelinski|Soon to be Mrs. Shirley]]&lt;br /&gt;
&lt;br /&gt;
Agreed, I edited the page to say it connects to Victory Road and the Pokemon League, rather than editing the junction itself though as Victory Road is considered part of the Pokemon League.  If anyone else wants to add that in they can but I thought it looked too cluttered to have both in the junction.  --[[User:Heyyopat|Heyyopat]] 00:17, 21 May 2009 (UTC)&lt;br /&gt;
:It doesn&#039;t connect to Victory Road. You have to go through the south part of the League area. By that logic you&#039;d say Route 9 connects to Rock Tunnel... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:23, 21 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
In the beginning it seems to a player that route 223 connects to the victory road because when they reach the top of that waterfall, they don&#039;t realize that it is the southern part of the Pokemon League mountain area which happens to have the cave entrance to Victory Road. The same happened to me. Even the Victory Road page info box shows only that part. Only after seeing the Pokemon League info box image did I understand that.&lt;br /&gt;
&lt;br /&gt;
--[[User:Ishu bagaria|Ishu bagaria]] ([[User talk:Ishu bagaria|talk]]) 10:12, 26 March 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Dive Ball==&lt;br /&gt;
Is the Dive Ball only available in Platinum? Because I took a long look around in Diamond and didn&#039;t find anything, and even looked at some walkthroughs and no Diamond walkthrough mentions a Dive Ball. They do, however, mention a Pearl (the item). --[[User:Crystal_Shards|&#039;&#039;&#039;Crystal Shards&#039;&#039;&#039;]] 17:55, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Staryu==&lt;br /&gt;
I Am A Player of Platinum and I have just landed a staryu (lvl 33) using the Super Rod at the edge of the beach at Sunyshore, not sure if this counts as a catch at route 223 or Sunyshore though, I thought I would bring it to attention (I haven&#039;t checked sunyshore&#039;s page yet but i will), thanks and I&#039;ll upload a screenshot of the summary page saying where it is caught ASAP--[[User:Titan|Titan]] 21:08, 1 August 2009 (UTC)&lt;br /&gt;
: No Matter it&#039;s a Sunyshore capture --[[User:Titan|Titan]] 21:10, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Not only there is no Staryu on route 223, but the current % for Fishing with Super Rod in Platinum go far over 100%. According to the encounter slots, it&#039;s the same as [[Sinnoh Route 230|route 230]] : 60% Gyarados 30% Wailmer 5% Octillery 5% Wailord. (0:Gyarados 1:Wailmer 2:Octillery 3:Wailord 4:Wailord). The confusion must come from the proximity of [[Sunyshore|Sunyshore City]], which has Staryu. -- [[User:Gpm|Gpm]] ([[User talk:Gpm|talk]]) 12:14, 27 August 2014 (UTC)&lt;br /&gt;
:Corrected both Route 223 to remove the Staryu and Sunyshore to put it back there. -- [[User:Gpm|Gpm]] ([[User talk:Gpm|talk]]) 12:04, 30 August 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Gpm</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sinnoh_Route_223&amp;diff=2166975</id>
		<title>Sinnoh Route 223</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sinnoh_Route_223&amp;diff=2166975"/>
		<updated>2014-08-30T12:02:48Z</updated>

		<summary type="html">&lt;p&gt;Gpm: /* Pokémon */ Correction of Pt fishing rates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Route infobox&lt;br /&gt;
|number=223&lt;br /&gt;
|size=150&lt;br /&gt;
|image=Sinnoh Route 223 Pt.png&lt;br /&gt;
|imageIV=Sinnoh Route 223 Pt.png&lt;br /&gt;
|type=ocean&lt;br /&gt;
|surf=yes&lt;br /&gt;
|north=Pokémon League (Sinnoh)&lt;br /&gt;
|northalt=Pokémon League&lt;br /&gt;
|south=Sunyshore City&lt;br /&gt;
|mapdesc=A marine route that requires travelers to navigate around jutting rocks and sandbars.&lt;br /&gt;
|region=Sinnoh&lt;br /&gt;
|generation=4&lt;br /&gt;
}}&lt;br /&gt;
[[File:Sinnoh Route 223 DP.png|thumb|150px|Route 223 in {{2v2|Diamond|Pearl}}]]&lt;br /&gt;
&#039;&#039;&#039;Route 223&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;２２３ばんすいどう&#039;&#039;&#039; &#039;&#039;Water Route 223&#039;&#039;) is a [[water route]] in eastern [[Sinnoh]], connecting [[Sunyshore City]] and the {{si|Pokémon League}}.&lt;br /&gt;
&lt;br /&gt;
==Route description==&lt;br /&gt;
Route 223 is a complete water route consisting of a few islets. As with most other water routes, it has {{tc|Swimmer}} and {{tc|Sailor}} trainers in it. The route starts at the northern end of [[Sunyshore City]] and ends at the southern end of the {{si|Pokémon League}}. At the end of the route is a waterfall, at the top of which is a Pokémon Center and the entrance to {{si|Victory Road}}.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{itlisth|ocean}}&lt;br /&gt;
{{Itemlist|Heart Scale|On the first island &#039;&#039;(hidden)&#039;&#039;|Pt=yes|display={{DL|Exchangeable item|Heart Scale}}}}&lt;br /&gt;
{{Itemlist|Big Pearl|On a rock north-east of Swimmer Aubree &#039;&#039;(hidden)&#039;&#039;&amp;lt;!--That might not be the right name.--&amp;gt;|D=yes|P=yes|display={{DL|Valuable item|Big Pearl}}}}&lt;br /&gt;
{{Itemlist|TM Water|Among a jumble of rocks on the west side|D=yes|P=yes|Pt=yes|display={{TM|18|Rain Dance}}}}&lt;br /&gt;
{{Itemlist|Heart Scale|To the left of Sailor Zachariah &#039;&#039;(hidden)&#039;&#039;|Pt=yes|display={{DL|Exchangeable item|Heart Scale}}}}&lt;br /&gt;
{{Itemlist|Pearl|Above Sailor Zachariah, to the right|D=yes|P=yes|display={{DL|Valuable item|Pearl}}}}&lt;br /&gt;
{{Itemlist|Ultra Ball|Above Sailor Zachariah, to the right|Pt=yes|display={{ball|Ultra}}}}&lt;br /&gt;
{{Itemlist|Dive Ball|North of Swimmer Gabrielle|Pt=yes|display={{ball|Dive}}}}&lt;br /&gt;
{{Itemlist|Rare Candy|On an island northeast of Swimmer Cassandra|Pt=yes|display={{DL|Vitamin|Rare Candy}}}}&lt;br /&gt;
{{itlistfoot|ocean}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{catch/header|ocean|4}}&lt;br /&gt;
{{catch/div|ocean|Surfing}}&lt;br /&gt;
{{catch/entry4|073|Tentacruel|yes|yes|yes|Surf|30-50|all=60%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry4|279|Pelipper|yes|yes|yes|Surf|30-50|all=30%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry4|458|Mantyke|yes|yes|yes|Surf|30-50|all=10%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/div|ocean|Fishing}}&lt;br /&gt;
{{catch/entry4|129|Magikarp|yes|yes|yes|Fish Old|3-10|all=100%|type1=Water}}&lt;br /&gt;
{{catch/entry4|129|Magikarp|yes|yes|yes|Fish Good|10-25|all=65%|type1=Water}}&lt;br /&gt;
{{catch/entry4|223|Remoraid|yes|yes|yes|Fish Good|10-25|all=35%|type1=Water}}&lt;br /&gt;
{{catch/entry4|130|Gyarados|yes|yes|yes|Fish Super|30-55|all=60%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry4|320|Wailmer|yes|yes|yes|Fish Super|30-40|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry4|224|Octillery|yes|yes|yes|Fish Super|40-55|all=5%|type1=Water}}&lt;br /&gt;
{{catch/entry4|321|Wailord|yes|yes|yes|Fish Super|35-55|all=5%|type1=Water}}&lt;br /&gt;
{{catch/footer|ocean}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Pokémon Diamond and Pearl===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer F.png|Swimmer|Miranda|688|1|457|Lumineon|♀|43|None|36=リリカ|37=Ririka}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer F.png|Swimmer|Aubree|656|2|298|Azurill|♀|41|None|184|Azumarill|♀|41|None|36=ケイコ|37=Keiko}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer M.png|Swimmer|Oscar|672|3|458|Mantyke|♂|38|None|223|Remoraid|♂|40|None|226|Mantine|♂|42|None|36=ヒデノリ|37=Hidenori}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer M.png|Swimmer|Colton|656|3|278|Wingull|♂|37|None|195|Quagsire|♂|42|None|279|Pelipper|♂|41|None|36=レンサク|37=Rensaku}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer F.png|Swimmer|Paige|656|3|183|Marill|♀|39|None|278|Wingull|♀|40|None|055|Golduck|♀|41|None|36=キミカ|37=Kimika}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer M.png|Swimmer|Ricardo|688|1|073|Tentacruel|♂|43|None|36=アキヒト|37=Akihito}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer F.png|Swimmer|Crystal|656|2|278|Wingull|♀|41|None|119|Seaking|♀|41|None|36=マリエ|37=Marie}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer M.png|Swimmer|Wesley|656|2|418|Buizel|♂|41|None|073|Tentacruel|♂|41|None|36=ミナト|37=Minato}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Sailor.png|Sailor|Zachariah|1408|3|279|Pelipper|♂|38|None|067|Machoke|♂|38|None|423|Gastrodon|♂|44|None|36=タツヒコ|37=Tatsuhiko}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer F.png|Swimmer|Gabrielle|688|1|055|Golduck|♀|43|None|36=タマキ|37=Tamaki}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer F.png|Swimmer|Cassandra|656|2|456|Finneon|♀|41|None|279|Pelipper|♀|41|None|36=コヨミ|37=Koyomi}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer M.png|Swimmer|Francisco|672|2|072|Tentacool|♂|40|None|055|Golduck|♂|42|None|36=テルユキ|37=Teruyuki}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer M.png|Swimmer|Troy|688|1|130|Gyarados|♂|43|None|36=スイヘイ|37=Suihei}}&lt;br /&gt;
{{Trainerfooter|ocean}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Platinum===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer F.png|Swimmer|Miranda|720|1|457|Lumineon|♀|45|None|36=リリカ|37=Ririka|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer F.png|Swimmer|Aubree|688|2|400|Bibarel|♀|43|None|184|Azumarill|♀|43|None|36=ケイコ|37=Keiko}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer M.png|Swimmer|Oscar|688|3|458|Mantyke|♂|41|None|223|Remoraid|♂|42|None|226|Mantine|♂|43|None|36=ヒデノリ|37=Hidenori}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer M.png|Swimmer|Colton|704|3|278|Wingull|♂|40|None|224|Octillery|♂|44|None|279|Pelipper|♂|44|None|36=レンサク|37=Rensaku}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer F.png|Swimmer|Paige|688|3|183|Marill|♀|41|None|278|Wingull|♀|42|None|055|Golduck|♀|43|None|36=キミカ|37=Kimika}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer M.png|Swimmer|Ricardo|720|1|073|Tentacruel|♂|45|None|36=アキヒト|37=Akihito}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer F.png|Swimmer|Crystal|704|2|278|Wingull|♀|42|None|119|Seaking|♀|44|None|36=マリエ|37=Marie|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer M.png|Swimmer|Wesley|688|2|419|Floatzel|♂|43|None|073|Tentacruel|♂|43|None|36=ミナト|37=Minato|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Sailor.png|Sailor|Zachariah|1408|3|279|Pelipper|♂|40|None|067|Machoke|♂|42|None|423|Gastrodon|♂|44|None|36=タツヒコ|37=Tatsuhiko|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer F.png|Swimmer|Gabrielle|720|1|055|Golduck|♀|45|None|36=タマキ|37=Tamaki}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer F.png|Swimmer|Cassandra|672|2|457|Lumineon|♀|44|None|279|Pelipper|♀|42|None|36=コヨミ|37=Koyomi}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer M.png|Swimmer|Francisco|720|2|072|Tentacool|♂|41|None|055|Golduck|♂|45|None|36=テルユキ|37=Teruyuki|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerdiv|ocean}}&lt;br /&gt;
{{Trainerentry|Spr DP Swimmer M.png|Swimmer|Troy|720|1|130|Gyarados|♂|45|None|36=スイヘイ|37=Suihei}}&lt;br /&gt;
{{Trainerfooter|ocean}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{tc|Swimmer}}♂ Oscar says that he works in a [[Pastoria Gym|Pokémon Gym]] before battle. After being defeated, he apologizes to &amp;quot;[[Crasher Wake|Master Wake]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Sinnoh}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Routes notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sinnoh locations|Route 223]]&lt;br /&gt;
[[Category:Routes|Route 223]]&lt;br /&gt;
[[Category:Diamond and Pearl locations|Route 223]]&lt;br /&gt;
[[Category:Platinum locations|Route 223]]&lt;br /&gt;
&lt;br /&gt;
[[pt:Route 223]]&lt;br /&gt;
&lt;br /&gt;
[[it:Percorso 223 (Sinnoh)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Route 223 (Sinnoh)]]&lt;br /&gt;
[[es:Ruta 223 (Sinnoh)]]&lt;br /&gt;
[[fr:Chenal 223]]&lt;br /&gt;
[[ja:223ばんすいどう]]&lt;br /&gt;
[[zh:223号水道（神奥）]]&lt;/div&gt;</summary>
		<author><name>Gpm</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Sunyshore_City&amp;diff=2166973</id>
		<title>Talk:Sunyshore City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Sunyshore_City&amp;diff=2166973"/>
		<updated>2014-08-30T11:58:43Z</updated>

		<summary type="html">&lt;p&gt;Gpm: /* Fishing encounter tables */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Would it be worth mentioning that the layout of the city is very similar to Olivine with exits to north and left and two houses in the northeastern, gym in the northwestern and a lighthouse in the southeastern corner? -- [[User:Hohoo|Hohoo]] 17:21, 8 May 2009 (UTC)&lt;br /&gt;
:You could probably put that in the trivia section if you want.  The layout is extremely similar.--[[User:Heyyopat|Heyyopat]] 17:23, 26 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==City image==&lt;br /&gt;
What is the origin of the &amp;quot;sprite&amp;quot; image of the city? With the perspective-based graphics of Gen IV I didn&#039;t think it was possible to get screenshots like this? [[User:DisgruntledGoat|DisgruntledGoat]] 16:41, 15 September 2009 (UTC)&lt;br /&gt;
:Well, I would guess from a game guide or soemthing. [[User:Solar Dragon|Solar Dragon]] 16:43, 15 September 2009 (UTC)&lt;br /&gt;
:: [http://bmgf.bulbagarden.net/showthread.php?t=39087] &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 16:46, 15 September 2009 (UTC)&lt;br /&gt;
:::I see then. You change the camera to 2D then take the images and put them together. Clever. [[User:Solar Dragon|Solar Dragon]] 16:51, 15 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Other generation images: ==&lt;br /&gt;
&lt;br /&gt;
Why is that there in the location infobox?--&#039;&#039;&#039;[[User:Immewnity|&amp;lt;span style=&amp;quot;color:#88AADD&amp;quot;&amp;gt;&#039;&#039;immewnity&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Immewnity|the]][[Special:Contributions/Immewnity|mew]]&#039;&#039;&#039; 13:31, 6 February 2010 (UTC)&lt;br /&gt;
:Because it is integrated into the infobox template apparently. Someone needs to make that an optional parameter. The only places when Generation differences are Kanto and Johto. &amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:Blake|Blake]]&#039;&#039;&#039;&amp;lt;/sub&amp;gt; &amp;lt;sup&amp;gt;[[User talk:Blake#top|Talk]]·[[Special:Contributions/Blake|Edits]]&amp;lt;/sup&amp;gt; 19:44, 12 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fishing encounter tables ==&lt;br /&gt;
&lt;br /&gt;
Staryu does appear in the encounter table for Platinum with Super Rod. It should be 60% Gyarados, 35% Octillery, 5% Staryu (0:Gyarados 1:Octillery 2:Staryu 3:Octillery 4:Octillery). -- [[User:Gpm|Gpm]] ([[User talk:Gpm|talk]]) 12:27, 27 August 2014 (UTC)&lt;br /&gt;
:Corrected. [[User:Gpm|Gpm]] ([[User talk:Gpm|talk]]) 11:58, 30 August 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Gpm</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sunyshore_City&amp;diff=2166972</id>
		<title>Sunyshore City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sunyshore_City&amp;diff=2166972"/>
		<updated>2014-08-30T11:57:29Z</updated>

		<summary type="html">&lt;p&gt;Gpm: /* Pokémon */ Staryu available through fishing in Pt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town infobox&lt;br /&gt;
|name=Sunyshore City&lt;br /&gt;
|jpname=ナギサシティ&lt;br /&gt;
|jptrans=Nagisa City&lt;br /&gt;
|image=Sunyshore City Pt.png&lt;br /&gt;
|slogan=Solar Powered!&lt;br /&gt;
|region=Sinnoh&lt;br /&gt;
|west=Route 222&lt;br /&gt;
|regionwest=Sinnoh&lt;br /&gt;
|north=Route 223&lt;br /&gt;
|regionnorth=Sinnoh&lt;br /&gt;
|mapdesc=A port city that was built around the bay portion of the cape. It is criss-crossed by elevated walkways.&amp;lt;br&amp;gt;The Gym is located atop a rocky outcropping. Down on the beach is a festive bazaar.&amp;lt;br&amp;gt;The Vista Lighthouse&#039;s bright beacon illuminates the Sinnoh region.&lt;br /&gt;
|gym=Sunyshore Gym&lt;br /&gt;
|gymno=8&lt;br /&gt;
|leader=Volkner&lt;br /&gt;
|leadervs=VSVolkner.png&lt;br /&gt;
|badge=Beacon&lt;br /&gt;
|gymtype=Electric &lt;br /&gt;
|colordark=FFA500&lt;br /&gt;
|colormed=ffd100&lt;br /&gt;
|colorlight=FFFF00&lt;br /&gt;
|generation=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunyshore City&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ナギサシティ&#039;&#039;&#039; &#039;&#039;Nagisa City&#039;&#039;) is a city in the [[region]] of [[Sinnoh]], and the location of the region&#039;s final Pokémon [[Gym]]. Sunyshore City is known as a major port town and the gateway to Sinnoh&#039;s Pokémon League. It is situated on a narrow spit of land bordered by the sea and the mountains. To make up for the lack of space, the city built solar panels to use for power and roads. There are suspended roads throughout the city that collect solar energy to power the city.&lt;br /&gt;
&lt;br /&gt;
[[Jasmine]], [[Olivine City]]&#039;s [[Gym Leader]], is seen in this city. She states that Sunyshore reminds her of home, because they both are by the sea, and both have a rather large lighthouse. After beating [[Volkner]], Jasmine will give the player {{HM|07|Waterfall}}.&lt;br /&gt;
&lt;br /&gt;
Until after [[Team Galactic]] is defeated and {{p|Dialga}}{{sup/4|D}}, {{p|Palkia}}{{sup/4|P}}, or {{p|Giratina}}{{sup/4|Pt}} is caught or defeated, the city experiences a massive blackout, and a man in [[Valor Lakefront]] prevents anyone from entering {{rt|222|Sinnoh}}, the only way to Sunyshore from the rest of Sinnoh.&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===Sunyshore Market===&lt;br /&gt;
{{main|Sunyshore Market}}&lt;br /&gt;
[[File:Sunyshore Market DP.png|thumb|left|Sunyshore Market]]&lt;br /&gt;
The Sunyshore Market is a small building located in Sunyshore City. It is located in the center of Sunyshore City, just north of the [[Poké Mart]], by the beach. The Sunyshore Market is one of the world&#039;s largest [[Seal]] centers. It is well known for its big selection of Seals from around the world. The building is always stacked with boxes of products. There are four desks and only three are occupied, though the player can only purchase items from the Seal shop by the man at the back of the room. The man at the stand will sell the {{player}} [[Poké Ball]] Seals. To buy these Seals, the player first must have obtained the {{key|IV|Seal Case}} from the house just west of the [[Solaceon Ruins]]. The Seals he sells change every day. There is also a lady on the left to the entrance at the market giving away an {{DL|List of Ribbons in the games|Effort Ribbon}} to certain Pokémon, that have 510 [[Effort values]].&lt;br /&gt;
&lt;br /&gt;
===Walkway===&lt;br /&gt;
This city is also famous for its walkway, which is necessary for traveling around the city.&lt;br /&gt;
&lt;br /&gt;
===Vista Lighthouse===&lt;br /&gt;
[[File:Vista Lighthouse DPPt.png|thumb|right|Vista Lighthouse]]&lt;br /&gt;
{{main|Vista Lighthouse}}&lt;br /&gt;
The Vista Lighthouse can be found in the far south-eastern corner of Sunyshore City. While not as spectacular as the [[Glitter Lighthouse|lighthouse in Johto]], consisting only of an elevator and an observation deck, it has a similarity in that it is the location in which the city&#039;s [[Gym Leader]], [[Volkner]], is found before appearing in the [[Gym|Pokémon Gym]]. The player can see the Sinnoh Pokémon League building if they look into the binoculars. Volkner, unlike [[Jasmine]], however, is not caring for an ailing Pokémon, merely contemplating remaining a Gym Leader or going to the {{si|Pokémon League}} to challenge the [[Elite Four]], since he has had no worthy challengers for a while.&lt;br /&gt;
&lt;br /&gt;
===Julia===&lt;br /&gt;
There is also a lonely woman named [[Julia]] who will hand out {{DL|List of Ribbons in the games|Memorial Ribbons|seven}} [[Ribbon]]s, one for each day of the week. The Ribbons she hands out differ according to her mood, which changes every day. The {{DL|List of Ribbons in the games|Memorial Ribbons|Ribbons}} she hands out are as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 3px solid #{{platinum color}}; background: #{{pearl color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{diamond color}}; {{roundytl|5px}}&amp;quot;| Day&lt;br /&gt;
! style=&amp;quot;background: #{{diamond color}};&amp;quot; colspan=&amp;quot;2&amp;quot; | Ribbon&lt;br /&gt;
! style=&amp;quot;background: #{{diamond color}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{#ifexpr: {{#time: w}} = 1|C0C0C0|FFFFFF}};&amp;quot;&lt;br /&gt;
| Monday&lt;br /&gt;
| [[File:Alert Ribbon.png]]&lt;br /&gt;
| Alert Ribbon&lt;br /&gt;
| A Ribbon for recalling an invigorating event that created life energy.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{#ifexpr: {{#time: w}} = 2|C0C0C0|FFFFFF}};&amp;quot;&lt;br /&gt;
| Tuesday&lt;br /&gt;
| [[File:Shock Ribbon.png]]&lt;br /&gt;
| Shock Ribbon&lt;br /&gt;
| A Ribbon for recalling a thrilling event that made life more exciting. &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{#ifexpr: {{#time: w}} = 3|C0C0C0|FFFFFF}};&amp;quot;&lt;br /&gt;
| Wednesday&lt;br /&gt;
| [[File:Downcast Ribbon.png]]&lt;br /&gt;
| Downcast Ribbon&lt;br /&gt;
| A Ribbon for recalling feelings of sadness that added spice to life. &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{#ifexpr: {{#time: w}} = 4|C0C0C0|FFFFFF}};&amp;quot;&lt;br /&gt;
| Thursday&lt;br /&gt;
| [[File:Careless Ribbon.png]]&lt;br /&gt;
| Careless Ribbon&lt;br /&gt;
| A Ribbon for recalling a careless error that helped steer life decisions. &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{#ifexpr: {{#time: w}} = 5|C0C0C0|FFFFFF}};&amp;quot;&lt;br /&gt;
| Friday&lt;br /&gt;
| [[File:Relax Ribbon.png]]&lt;br /&gt;
| Relax Ribbon&lt;br /&gt;
| A Ribbon for recalling a refreshing event that added sparkle to life. &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{#ifexpr: {{#time: w}} = 6|C0C0C0|FFFFFF}};&amp;quot;&lt;br /&gt;
| Saturday&lt;br /&gt;
| [[File:Snooze Ribbon.png]]&lt;br /&gt;
| Snooze Ribbon&lt;br /&gt;
| A Ribbon for recalling a deep slumber that made life soothing.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{#ifexpr: {{#time: w}} = 0|C0C0C0|FFFFFF}}; {{roundybl|5px}}&amp;quot; | Sunday&lt;br /&gt;
| style=&amp;quot;background:#{{#ifexpr: {{#time: w}} = 0|C0C0C0|FFFFFF}};&amp;quot; | [[File:Smile Ribbon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{#ifexpr: {{#time: w}} = 0|C0C0C0|FFFFFF}};&amp;quot; | Smile Ribbon&lt;br /&gt;
| style=&amp;quot;background:#{{#ifexpr: {{#time: w}} = 0|C0C0C0|FFFFFF}}; {{roundybr|5px}}&amp;quot; | A Ribbon for recalling that smiles enrich the quality of life. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokétch developer===&lt;br /&gt;
In the house only reachable by {{m|Rock Climb}}, a lone scientist has been given the okay by The Pokétch Company to develop original [[Pokétch]] applications. If he is shown a Pokémon with one of three Natures, he will give away one of three different applications.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Serious&#039;&#039;&#039; - [[Pokétch#Calendar|Calendar App]]&lt;br /&gt;
*&#039;&#039;&#039;Naive&#039;&#039;&#039; - [[Pokétch#Dot Artist|Dot Artist App]]&lt;br /&gt;
*&#039;&#039;&#039;Quirky&#039;&#039;&#039; - [[Pokétch#Dot Artist|Roulette App]]&lt;br /&gt;
&lt;br /&gt;
===Pokémon Rock===&lt;br /&gt;
Pokémon Rock is a giant rock formation found on the east side of the city. Pokémon Rock is one of the city&#039;s famous landmarks, famous for its strange shape that resembles a {{p|Munchlax}} standing in the bay, with the water covering its feet.&lt;br /&gt;
&lt;br /&gt;
===Sunyshore Gym===&lt;br /&gt;
{{main|Sunyshore Gym}}&lt;br /&gt;
The Sunyshore Gym is the official [[Gym]] of Sunyshore City. It is based on {{type|Electric}} {{OBP|Pokémon|species}}. The [[Gym Leader]] is [[Volkner]]. {{pkmn|Trainer}}s who defeat him receive the {{badge|Beacon}}. The Sunyshore Gym is a three room Gym where the main floor is made up of gigantic gears and clockwork suspending platforms operated by buttons. To get through, Trainers need to rotate the platforms in a correct order to create a path. The Gym has exposed dynamos that use up a large amount of electrical power, prompting the town to renovate the pathways into solar energy collectors. For defeating [[Volkner]], Trainers receive the {{badge|Beacon}}, {{TM|57|Charge Beam}}, and the ability to use {{m|Waterfall}} outside of battle.&lt;br /&gt;
&lt;br /&gt;
{{sign|DPtip|header}}&lt;br /&gt;
{{sign|DPtip|title|Sunyshore City Pokémon Gym}}&lt;br /&gt;
{{sign|DPtip|title|Leader: Volkner}}&lt;br /&gt;
{{sign|DPtip|&amp;quot;The Shining, Shocking Star&amp;quot;}}&lt;br /&gt;
{{sign|DPtip|footer}}&lt;br /&gt;
&lt;br /&gt;
==Demographics==&lt;br /&gt;
[[File:Sunyshore City DP.png|thumb|250px|Sunyshore City in {{2v2|Diamond|Pearl}}]]&lt;br /&gt;
===Pokémon Diamond and Pearl===&lt;br /&gt;
In {{game|Diamond and Pearl|s}}, the population of Sunyshore City is 47, the same as that of [[Pastoria City]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Platinum===&lt;br /&gt;
In {{game|Platinum}}, the population of Sunyshore City is 48.&lt;br /&gt;
&lt;br /&gt;
==Poké Mart==&lt;br /&gt;
{{shop|Lower cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Poké Ball|200|PD|}}|{{shopitem|Great Ball|600|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ultra Ball|1200|PD}}|{{shopitem|Potion|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Super Potion|700|PD}}|{{shopitem|Hyper Potion|1200|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Potion|2500|PD}}|{{shopitem|Full Restore|3000|PD|After earning 8 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Revive|1500|PD}}|{{shopitem|Antidote|100}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Parlyz Heal|200}}|{{shopitem|Awakening|250|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|250|PD}}|{{shopitem|Ice Heal|250|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600|PD}}|{{shopitem|Escape Rope|550|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repel|350|PD}}|{{shopitem|Super Repel|500|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|700|PD}}}}&lt;br /&gt;
{{shopfooter|multiple=yes}}&lt;br /&gt;
{{shop|Upper cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Steel Mail|50|PD|}}|{{shopitem|Luxury Ball|1000|PD|}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{itlisth|city}}&lt;br /&gt;
{{Itemlist|HM Water|From [[Jasmine]] after defeating [[Volkner]]|D=yes|P=yes|Pt=yes|display={{HM|07|Waterfall}}}}&lt;br /&gt;
{{Itemlist|none|sprite=Effort Ribbon|From a lady in the [[Sunyshore Market]], if the player&#039;s Pokémon has 510 [[Effort values]]|D=yes|P=yes|Pt=yes|display={{DL|List of Ribbons in the games|Effort Ribbon}}}}&lt;br /&gt;
{{Itemlist|Pearl|Between the Sunyshore Market and the blank sign painted white &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes|display={{DL|Valuable item|Pearl}}}}&lt;br /&gt;
{{Itemlist|Carbos|Between the Sunyshore Market and the blank sign painted white &#039;&#039;(hidden)&#039;&#039;|Pt=yes|display={{DL|Vitamin|Carbos}}}}&lt;br /&gt;
{{Itemlist|Thunder Stone|Behind the [[Vista Lighthouse]]|D=yes|P=yes|Pt=yes|display={{evostone|Thunderstone}}}}&lt;br /&gt;
{{Itemlist|Zap Plate|In front of the [[Vista Lighthouse]] &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes|Pt=yes|display={{DL|Plate|Zap Plate}}}}&lt;br /&gt;
{{Itemlist|none|sprite=Alert Ribbon|From Julia{{dotw|Mo}}|D=yes|P=yes|Pt=yes|display={{DL|List of Ribbons in the games|Alert Ribbon}}}}&lt;br /&gt;
{{Itemlist|none|sprite=Shock Ribbon|From Julia{{dotw|Tu}}|D=yes|P=yes|Pt=yes|display={{DL|List of Ribbons in the games|Shock Ribbon}}}}&lt;br /&gt;
{{Itemlist|none|sprite=Downcast Ribbon|From Julia{{dotw|We}}|D=yes|P=yes|Pt=yes|display={{DL|List of Ribbons in the games|Downcast Ribbon}}}}&lt;br /&gt;
{{Itemlist|none|sprite=Careless Ribbon|From Julia{{dotw|Th}}|D=yes|P=yes|Pt=yes|display={{DL|List of Ribbons in the games|Careless Ribbon}}}}&lt;br /&gt;
{{Itemlist|none|sprite=Relax Ribbon|From Julia{{dotw|Fr}}|D=yes|P=yes|Pt=yes|display={{DL|List of Ribbons in the games|Relax Ribbon}}}}&lt;br /&gt;
{{Itemlist|none|sprite=Snooze Ribbon|From Julia{{dotw|Sa}}|D=yes|P=yes|Pt=yes|display={{DL|List of Ribbons in the games|Snooze Ribbon}}}}&lt;br /&gt;
{{Itemlist|none|sprite=Smile Ribbon|From Julia{{dotw|Su}}|D=yes|P=yes|Pt=yes|display={{DL|List of Ribbons in the games|Smile Ribbon}}}}&lt;br /&gt;
{{itlistfoot|city}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{catch/header|city|4}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entry4|073|Tentacruel|yes|yes|no|Surf|35-45|all=60%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry4|073|Tentacruel|no|no|yes|Surf|30-50|all=9%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry4|072|Tentacool|no|no|yes|Surf|30-40|all=60%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry4|278|Wingull|no|no|yes|Surf|30-40|all=30%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry4|279|Pelipper|yes|yes|no|Surf|35-43|all=30%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry4|279|Pelipper|no|no|yes|Surf|30-50|all=1%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry4|458|Mantyke|yes|yes|no|Surf|30-45|all=10%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entry4|129|Magikarp|yes|yes|no|Fish Old|3-10|all=100%|type1=Water}}&lt;br /&gt;
{{catch/entry4|129|Magikarp|no|no|yes|Fish Old|3-15|all=100%|type1=Water}}&lt;br /&gt;
{{catch/entry4|129|Magikarp|yes|yes|yes|Fish Good|10-25|all=65%|type1=Water}}&lt;br /&gt;
{{catch/entry4|223|Remoraid|yes|yes|yes|Fish Good|10-25|all=35%|type1=Water}}&lt;br /&gt;
{{catch/entry4|120|Staryu|yes|yes|yes|Fish Super|20-40|all=5%|type1=Water}}&lt;br /&gt;
{{catch/entry4|130|Gyarados|yes|yes|no|Fish Super|30-40|all=60%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry4|130|Gyarados|no|no|yes|Fish Super|30-55|all=60%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry4|224|Octillery|yes|yes|no|Fish Super|20-50|all=35%|type1=Water}}&lt;br /&gt;
{{catch/entry4|224|Octillery|no|no|yes|Fish Super|30-55|all=35%|type1=Water}}&lt;br /&gt;
{{catch/footer|city}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Pokémon Platinum===&lt;br /&gt;
On certain days, the player can challenge a Trainer who appears in the Pokémon Center. Depending on the game progress, the Trainer will have teams with higher leveled Pokémon upon rematch. &lt;br /&gt;
&lt;br /&gt;
=====Thursday and Friday=====&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{Trainerentry|Spr DP Guitarist.png|Guitarist|Arturo|150|1|401|Kricketot|♂|6|None|36=ポール|37=Paul}}&lt;br /&gt;
{{Trainerfooter|building}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Sunyshore City anime.png|thumb|300px|Sunyshore City as seen in the anime]]&lt;br /&gt;
Ash and {{ashfr}} first arrive in Sunyshore City in &#039;&#039;[[DP165|Flint Sparks the Fire!]]&#039;&#039; where Ash battles {{EF|Flint}} of the [[Elite Four]]. An anime exclusive building known as the [[Sunyshore Tower]] is located here.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sunyshore&#039;s Japanese town motto is {{tt|たいようが てらす まち|Taiyō ga terasu machi}} &#039;&#039;&amp;quot;The town where the sun shines&amp;quot;&#039;&#039;.&lt;br /&gt;
* Sunyshore is [[Cyrus]]&#039;s hometown.&lt;br /&gt;
* Sunyshore is a major port town yet it has no ferries unlike Snowpoint and Canalave.&lt;br /&gt;
* The layout of the city is very similar to [[Olivine City]] with exits to the north and west of the city, two houses in the northeastern corner, Gym in the northwestern corner and a lighthouse in the southeastern corner.&lt;br /&gt;
** This city is also similar to [[Vermilion City]] in Kanto. Both&#039;s Gym Leaders use Electric-type Pokémon, and both are port cities.&lt;br /&gt;
* As Jasmine leaves the player with HM07, she walks back to the shore saying &amp;quot;...Um... I... I don&#039;t know how I should say this, but good luck.&amp;quot; This is the same phrase she gives players that defeat her in [[Olivine Gym]].&lt;br /&gt;
&lt;br /&gt;
==Name origin==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float:left; background: #FFD100; border: 3px solid #FFA500&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Language&lt;br /&gt;
! Name&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| ナギサシティ &#039;&#039;Nagisa City&#039;&#039;&lt;br /&gt;
| 渚 (&#039;&#039;nagisa&#039;&#039;) means shore.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Sunyshore City&lt;br /&gt;
| Derives from &#039;&#039;sunny&#039;&#039;, referring to its weather, and &#039;&#039;shore&#039;&#039;, as it is on Sinnoh&#039;s coastline.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Rivamar&lt;br /&gt;
| From Italian &#039;&#039;riva&#039;&#039;, shore, and &#039;&#039;mar&#039;&#039;, sea.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Sonnewik&lt;br /&gt;
| From &#039;&#039;Sonne&#039;&#039;, sun, and the suffix &#039;&#039;-wik&#039;&#039; (bay, gulf).&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Arenipoli&lt;br /&gt;
| From &#039;&#039;arena&#039;&#039;, sand, and the suffix &#039;&#039;-poli&#039;&#039;, meaning city.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Ciudad Marina&lt;br /&gt;
| Means &#039;&#039;city of the sea&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 물가시티 &#039;&#039;Mulga City&#039;&#039;&lt;br /&gt;
| 물가 (&#039;&#039;mulga&#039;&#039;) means &#039;&#039;shore&#039;&#039; or &#039;&#039;waterside&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan}})&lt;br /&gt;
| 濱海市 &#039;&#039;Bīnhǎi Shì&#039;&#039; ({{tt|manga|Adventures and DPA}})&amp;lt;br&amp;gt;湖濱市 &#039;&#039;Hú​bīn​ Shì​&#039;&#039; (anime)&lt;br /&gt;
| 濱海 means &#039;&#039;seashore&#039;&#039;.&amp;lt;br&amp;gt;湖濱 literally means &#039;&#039;lakeshore&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Sinnoh}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sinnoh locations]]&lt;br /&gt;
[[Category:Diamond and Pearl locations]]&lt;br /&gt;
[[Category:Platinum locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Sonnewik]]&lt;br /&gt;
[[es:Ciudad Marina]]&lt;br /&gt;
[[fr:Rivamar]]&lt;br /&gt;
[[it:Arenipoli]]&lt;br /&gt;
[[ja:ナギサシティ]]&lt;br /&gt;
[[pl:Sunyshore City]]&lt;br /&gt;
[[pt:Sunyshore City]]&lt;br /&gt;
[[zh:滨海市]]&lt;/div&gt;</summary>
		<author><name>Gpm</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Sunyshore_City&amp;diff=2165992</id>
		<title>Talk:Sunyshore City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Sunyshore_City&amp;diff=2165992"/>
		<updated>2014-08-27T12:27:49Z</updated>

		<summary type="html">&lt;p&gt;Gpm: Fishing encounter tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Would it be worth mentioning that the layout of the city is very similar to Olivine with exits to north and left and two houses in the northeastern, gym in the northwestern and a lighthouse in the southeastern corner? -- [[User:Hohoo|Hohoo]] 17:21, 8 May 2009 (UTC)&lt;br /&gt;
:You could probably put that in the trivia section if you want.  The layout is extremely similar.--[[User:Heyyopat|Heyyopat]] 17:23, 26 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==City image==&lt;br /&gt;
What is the origin of the &amp;quot;sprite&amp;quot; image of the city? With the perspective-based graphics of Gen IV I didn&#039;t think it was possible to get screenshots like this? [[User:DisgruntledGoat|DisgruntledGoat]] 16:41, 15 September 2009 (UTC)&lt;br /&gt;
:Well, I would guess from a game guide or soemthing. [[User:Solar Dragon|Solar Dragon]] 16:43, 15 September 2009 (UTC)&lt;br /&gt;
:: [http://bmgf.bulbagarden.net/showthread.php?t=39087] &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 16:46, 15 September 2009 (UTC)&lt;br /&gt;
:::I see then. You change the camera to 2D then take the images and put them together. Clever. [[User:Solar Dragon|Solar Dragon]] 16:51, 15 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Other generation images: ==&lt;br /&gt;
&lt;br /&gt;
Why is that there in the location infobox?--&#039;&#039;&#039;[[User:Immewnity|&amp;lt;span style=&amp;quot;color:#88AADD&amp;quot;&amp;gt;&#039;&#039;immewnity&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Immewnity|the]][[Special:Contributions/Immewnity|mew]]&#039;&#039;&#039; 13:31, 6 February 2010 (UTC)&lt;br /&gt;
:Because it is integrated into the infobox template apparently. Someone needs to make that an optional parameter. The only places when Generation differences are Kanto and Johto. &amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:Blake|Blake]]&#039;&#039;&#039;&amp;lt;/sub&amp;gt; &amp;lt;sup&amp;gt;[[User talk:Blake#top|Talk]]·[[Special:Contributions/Blake|Edits]]&amp;lt;/sup&amp;gt; 19:44, 12 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fishing encounter tables ==&lt;br /&gt;
&lt;br /&gt;
Staryu does appear in the encounter table for Platinum with Super Rod. It should be 60% Gyarados, 35% Octillery, 5% Staryu (0:Gyarados 1:Octillery 2:Staryu 3:Octillery 4:Octillery). -- [[User:Gpm|Gpm]] ([[User talk:Gpm|talk]]) 12:27, 27 August 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Gpm</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Sinnoh_Route_223&amp;diff=2165984</id>
		<title>Talk:Sinnoh Route 223</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Sinnoh_Route_223&amp;diff=2165984"/>
		<updated>2014-08-27T12:14:58Z</updated>

		<summary type="html">&lt;p&gt;Gpm: /* Staryu */ wrong % in Pt fishing tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Junction, maybe??==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t Victory Road be considered a junction of Route 223, in between the Pokémon League and the rest of Route 223?? Or, should it be considered one of the terminals of Route 223?? Victory Road isn&#039;t even mentioned on this page, nor on the Pokémon League&#039;s page. I think it&#039;s rather important, considering how large of an obstacle it is to overcome. It&#039;s the final challenge in the way of getting to the Elite Four. It&#039;s long and tedious, and there&#039;s even a Pokémon Center at the entrance (that in my gameplay I have returned to often). What does everyone else think?? [[User:bnjelinski|Soon to be Mrs. Shirley]]&lt;br /&gt;
&lt;br /&gt;
Agreed, I edited the page to say it connects to Victory Road and the Pokemon League, rather than editing the junction itself though as Victory Road is considered part of the Pokemon League.  If anyone else wants to add that in they can but I thought it looked too cluttered to have both in the junction.  --[[User:Heyyopat|Heyyopat]] 00:17, 21 May 2009 (UTC)&lt;br /&gt;
:It doesn&#039;t connect to Victory Road. You have to go through the south part of the League area. By that logic you&#039;d say Route 9 connects to Rock Tunnel... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:23, 21 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
In the beginning it seems to a player that route 223 connects to the victory road because when they reach the top of that waterfall, they don&#039;t realize that it is the southern part of the Pokemon League mountain area which happens to have the cave entrance to Victory Road. The same happened to me. Even the Victory Road page info box shows only that part. Only after seeing the Pokemon League info box image did I understand that.&lt;br /&gt;
&lt;br /&gt;
--[[User:Ishu bagaria|Ishu bagaria]] ([[User talk:Ishu bagaria|talk]]) 10:12, 26 March 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Dive Ball==&lt;br /&gt;
Is the Dive Ball only available in Platinum? Because I took a long look around in Diamond and didn&#039;t find anything, and even looked at some walkthroughs and no Diamond walkthrough mentions a Dive Ball. They do, however, mention a Pearl (the item). --[[User:Crystal_Shards|&#039;&#039;&#039;Crystal Shards&#039;&#039;&#039;]] 17:55, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Staryu==&lt;br /&gt;
I Am A Player of Platinum and I have just landed a staryu (lvl 33) using the Super Rod at the edge of the beach at Sunyshore, not sure if this counts as a catch at route 223 or Sunyshore though, I thought I would bring it to attention (I haven&#039;t checked sunyshore&#039;s page yet but i will), thanks and I&#039;ll upload a screenshot of the summary page saying where it is caught ASAP--[[User:Titan|Titan]] 21:08, 1 August 2009 (UTC)&lt;br /&gt;
: No Matter it&#039;s a Sunyshore capture --[[User:Titan|Titan]] 21:10, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Not only there is no Staryu on route 223, but the current % for Fishing with Super Rod in Platinum go far over 100%. According to the encounter slots, it&#039;s the same as [[Sinnoh Route 230|route 230]] : 60% Gyarados 30% Wailmer 5% Octillery 5% Wailord. (0:Gyarados 1:Wailmer 2:Octillery 3:Wailord 4:Wailord). The confusion must come from the proximity of [[Sunyshore|Sunyshore City]], which has Staryu. -- [[User:Gpm|Gpm]] ([[User talk:Gpm|talk]]) 12:14, 27 August 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Gpm</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_League_(Unova)&amp;diff=2162383</id>
		<title>Talk:Pokémon League (Unova)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_League_(Unova)&amp;diff=2162383"/>
		<updated>2014-08-16T19:39:17Z</updated>

		<summary type="html">&lt;p&gt;Gpm: /* Marshal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Regarding Adeku==&lt;br /&gt;
The levels shown seem to portray the post-National Dex battle... is that correct? This is because the other pre-National Dex Trainers are all around lv. 50, and Adeku&#039;s Pokémon are all around lv. 75... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#003366&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#527935&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:12, 8 October 2010 (UTC)&lt;br /&gt;
:Adeku is not battled the first time the player battles the league, as the article doesn&#039;t mention the events that happen the first time the league is defeated, such as Team Plasma and N&#039;s Castle as well as Zekrom and Reshiram. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:26, 9 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t this kind of mention N and that you battle him on your first time at the Elite Four?? --[[User:S2daam|samm -- ]] 06:57, 11 October 2010 (UTC)&lt;br /&gt;
:No. He&#039;s not battled in the League. He&#039;s battled in [[N&#039;s Castle]]. --[[User:PsychicRider|&amp;lt;span style=&amp;quot;color:#78C850;&amp;quot;&amp;gt;&#039;&#039;&#039;Psy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#F85888;&amp;quot;&amp;gt;&#039;&#039;&#039;ライダー&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;span style=&amp;quot;color:#C4E673;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039; 06:59, 11 October 2010 (UTC)&lt;br /&gt;
::Which really should be mentioned here. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:23, 12 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Different Section for BW. ==&lt;br /&gt;
&lt;br /&gt;
So, I tried to add in the B2W2 Elite 4 Teams (with Challenge Mode &amp;amp; the Rematch), but it wouldn&#039;t fit. Would it be possible to make a page called Pokémon League (Unova)/Black and White (or something like that, I guess) for the BW teams and then put the B2W2 teams on this page, or have the initial battle teams from BW &amp;amp; B2W2 here and make a page called something like Pokémon League (Unova)/Rematches for the rematch teams? [[User:Torpoleon|Torpoleon]] ([[User talk:Torpoleon|talk]]) 17:31, 27 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Challenge Mode ==&lt;br /&gt;
&lt;br /&gt;
So I see someone added the B2W2 teams, though we don&#039;t have the Challenge Mode teams. Obviously they wouldn&#039;t fit, so can we make a section called Pokémon League (Unova)/Challenge Mode for the Challenge Mode teams? [[User:Torpoleon|Torpoleon]] ([[User talk:Torpoleon|talk]]) 18:33, 15 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:There should be.  I know that they have different Pokémon in some cases (like Caitlin has an Alakazam), but you probably need approval from someone higher up than I am. --&#039;&#039;&#039;[[User:Zewis29|&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;Zewis&amp;lt;/span&amp;gt;]] [[User talk:Zewis29|&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;(29)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:09, 29 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Infared trading ==&lt;br /&gt;
&lt;br /&gt;
Couldn&#039;t someone trade their Pokémon over to another player to fully heal them, trade them back, and battle with them? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 15:34, 11 November 2012 (UTC)&lt;br /&gt;
:Yes, I have heard of people doing this before, and apparently, it works. --&#039;&#039;&#039;[[User:Zewis29|&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;Zewis&amp;lt;/span&amp;gt;]] [[User talk:Zewis29|&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;(29)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 16:01, 11 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Marshal ==&lt;br /&gt;
&lt;br /&gt;
Can someone explain why Marshal is listed between Shauntal and Grimsley instead of being after Caitlin? In every strategy guide for Black &amp;amp; White and Black 2 &amp;amp; White 2, he was listed as the fourth member, not the second. Plus, his room in the Unova League is the farthest to the right after Caitlin&#039;s room, not in between Shauntal&#039;s and Grimsley&#039;s rooms. --[[User:PKMNAdventurer|PKMNAdventurer]] ([[User talk:PKMNAdventurer|talk]]) 06:35, 28 June 2013 (UTC)&lt;br /&gt;
:I&#039;m assuming it&#039;s like that because Marshall&#039;s room is in front like Shauntal&#039;s. So it&#039;s going Shanutal (Bottom left), Marshall (Bottom right), Grimsley (top left), and Caitlin (top right).--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#025DA6&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#EA1A3E&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F16A81&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 07:18, 28 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Marshal&#039;s Conkeldurr should have Guts, not Sheer Force, hence the Flame Orb. What&#039;s the source for Sheer Force? I think it&#039;s a mistake and should be corrected. Serebii for example says it&#039;s Guts. -- 19:39, 16 August 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Gpm</name></author>
	</entry>
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