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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Typhlosion_(Pok%C3%A9mon)&amp;diff=3311754</id>
		<title>Typhlosion (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Typhlosion_(Pok%C3%A9mon)&amp;diff=3311754"/>
		<updated>2021-01-15T02:28:14Z</updated>

		<summary type="html">&lt;p&gt;Gmaxwell: Help I accidentally misused the deletion template! Undo revision 3311753 by Gmaxwell (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Fire}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Typhlosion}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fire|species=Typhlosion|prevnum=156|prev=Quilava|nextnum=158|next=Totodile|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Typhlosion}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Typhlosion&lt;br /&gt;
|jname=バクフーン&lt;br /&gt;
|jtranslit=Bakufūn&lt;br /&gt;
|tmname=Bakphoon&lt;br /&gt;
|category=Volcano&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Blaze&lt;br /&gt;
|abilityd=Flash Fire&lt;br /&gt;
|ndex=157&lt;br /&gt;
|height-ftin=5&#039;07&amp;quot;&lt;br /&gt;
|height-m=1.7&lt;br /&gt;
|weight-lbs=175.3&lt;br /&gt;
|weight-kg=79.5&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|gendercode=31&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evsa=3&lt;br /&gt;
|expyield=240&lt;br /&gt;
|oldexp=209&lt;br /&gt;
|lv100exp=1,059,860&lt;br /&gt;
|color=Yellow&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=08&lt;br /&gt;
|pokefordex=typhlosion&lt;br /&gt;
|generation=2&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Typhlosion&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;バクフーン&#039;&#039;&#039; &#039;&#039;Bakphoon&#039;&#039;) is a {{type|Fire}} {{OBP|Pokémon|species}} introduced in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Quilava}} starting at [[level]] 36. It is the final form of {{p|Cyndaquil}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Typhlosion is a {{OBP|Pokémon|species}} with a bulky, yet long and agile body. It is classified as a quadruped, but it is capable of bipedal movement. Most of its body is cream-colored, but its back and the top of its head are a dark green-blue. It has a short, rounded snout and small, triangular eyes and ears. When its mouth is open, its sharp canine teeth and thick tongue are visible. Each of its paws has three digits and there is a coarse, spiky fringe of fur along its rear. Across the back of its neck, there are several red spots that can produce fire. Typhlosion is capable of making anything go up in flames when angered and creating explosions by rubbing its fur together. The heat it generates when ready for battle creates a shimmering haze that can also be used to hide itself. Though it is rare in the wild, it can be found living on {{DL|List of Pokémon by habitat|Grassland Pokémon|grasslands}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
[[File:Typhlosion M21.png|250px|thumb|left|Typhlosion in the {{pkmn|anime}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Jimmy&#039;s Typhlosion]]=====&lt;br /&gt;
Typhlosion debuted in &#039;&#039;[[The Legend of Thunder!]]&#039;&#039;, where it was {{jo|Jimmy}}&#039;s [[starter Pokémon]], which he got as a {{p|Cyndaquil}} from [[Professor Elm]].&lt;br /&gt;
&lt;br /&gt;
=====Other=====&lt;br /&gt;
In &#039;&#039;[[AG055|Poetry Commotion!]]&#039;&#039;, [[Mr. Moore]] sent out a Typhlosion to stop {{TRT}} from making off with [[Flannery&#039;s Torkoal]].&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
Typhlosion made its main series debut in &#039;&#039;[[AG015|Gonna Rule The School]]&#039;&#039;, where the [[Pokémon Trainers&#039; School]] lent one to a student for use during a {{pkmn|battle}} with a {{p|Feraligatr}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M21|The Power of Us]]&#039;&#039;, a Typhlosion was among the Pokémon that could be caught during the [[Pokémon Catch Race]]. Another was seen during a flashback.&lt;br /&gt;
&lt;br /&gt;
===In the GOTCHA! music video===&lt;br /&gt;
A Typhlosion briefly appeared in [[GOTCHA!]], under the ownership of {{ga|Silver}}.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Exbo.png|thumb|220px|Typhlosion in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{main|Exbo}}&lt;br /&gt;
{{adv|Gold}}&#039;s Quilava, [[nickname]]d Exbo, evolved into a Typhlosion in &#039;&#039;[[PS148|Lively Lugia III]]&#039;&#039; to protect {{adv|Silver}}, {{adv|Crystal}}, and himself from {{p|Lugia}}. Afterwards, his larger size allowed him to be a method of faster travel (akin to Crystal&#039;s [[Archy|Arcanine]]), and with his increased power allowed Gold to hold his own and even overpower the [[Masked Man]].&lt;br /&gt;
&lt;br /&gt;
A Typhlosion appeared in &#039;&#039;[[PS272|Old Ultima Puts Them to the Test]]&#039;&#039;, under the ownership of [[Ultima]]. It was first seen displaying its {{a|Blaze}} [[Ability]] alongside her {{p|Meganium}} with its {{a|Overgrow}}. However, this act damaged much of the surrounding landscape, as well as a large girth of the ship nearby, earning the old woman much ire.&lt;br /&gt;
&lt;br /&gt;
A Typhlosion appeared in &#039;&#039;[[PS442|Out-Odding Oddish]]&#039;&#039;, under the ownership of a [[Pokéathlon]] participant.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
A Typhlosion appeared in [[GDZ67]], under the ownership of a {{OBP|monk|GDZ}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Typhlosion (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=fire}}&lt;br /&gt;
{{Dex/NA|gen=II}}&lt;br /&gt;
{{Dex/Gen/1|gen=II|reg1=Johto|num1=006}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=If its rage peaks, it becomes so hot that anything that touches it will instantly go up in flames.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=It has a secret, devastating move. It rubs its blazing fur together to cause huge explosions.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=When heat from its body causes the air around it to shimmer, this is a sign that it is ready to battle.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=If its rage peaks, it becomes so hot that anything that touches it will instantly go up in flames.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|reg2=Kanto}}&lt;br /&gt;
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=Typhlosion obscures itself behind a shimmering heat haze that it creates using its intensely hot flames. This Pokémon creates blazing explosive blasts that burn everything to cinders.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=It can hide behind a shimmering heat haze that it creates using its intense flames. Typhlosion create blazing explosive blasts that burn everything to cinders.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=It has a secret, devastating move. It rubs its blazing fur together to cause huge explosions.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=If its rage peaks, it becomes so hot that anything that touches it will instantly go up in flames.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto|num2=006}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=It attacks using blasts of fire. It creates heat shimmers with intense fire to hide itself.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=If its rage peaks, it becomes so hot that anything that touches it will instantly go up in flames.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=It has a secret, devastating move. It rubs its blazing fur together to cause huge explosions.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It attacks using blasts of fire. It creates heat shimmers with intense fire to hide itself.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=It attacks using blasts of fire. It creates heat shimmers with intense fire to hide itself.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=If its rage peaks, it becomes so hot that anything that touches it will instantly go up in flames.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=It has a secret, devastating move. It rubs its blazing fur together to cause huge explosions.}}&lt;br /&gt;
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|entry=Typhlosion obscures itself behind a shimmering heat haze that it creates using its intensely hot flames. This Pokémon creates blazing explosive blasts that burn everything to cinders.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Generation VII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar}}&lt;br /&gt;
{{Dex/NE|[[Generation VIII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=fire}}&lt;br /&gt;
{{Availability/NA|gen=II}}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry2|v=Gold|v2=Silver|area=[[Evolution|Evolve]] {{p|Quilava}}}}&lt;br /&gt;
{{Availability/Entry1|v=Crystal|area=[[Evolution|Evolve]] {{p|Quilava}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire|area=[[Trade]], [[#In events|Event]]}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=FFF|area=[[Evolution|Evolve]] {{p|Quilava}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=FireRed|v2=LeafGreen|area=[[Trade]], [[#In events|Event]]}}&lt;br /&gt;
{{Availability/Entry1|v=Colosseum|area=[[Evolution|Evolve]] {{p|Quilava}}}}&lt;br /&gt;
{{Availability/Entry1|v=XD|t=FFF|link=Pokémon XD: Gale of Darkness|area=[[Evolution|Evolve]] {{p|Quilava}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2/None|v=Diamond|v2=Pearl}}&lt;br /&gt;
{{Availability/Entry1/None|v=Platinum}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Evolution|Evolve]] {{p|Quilava}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|land}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Field}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White|area=[[Poké Transfer]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|area=[[Poké Transfer]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2/None|v=X|v2=Y|area=[[Trade]], [[#In events|Event]]}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|area=[[Evolution|Evolve]] {{p|Quilava}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[Evolution|Evolve]] {{p|Quilava}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ultra Sun|v2=Ultra Moon}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Fire}}&lt;br /&gt;
{{Availability/NA|gen=II}}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=Endless Level 52, Forever Level 2, Pair Trozei, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=Evolve from {{p|Quilava}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (game)|area=[[Lyra Forest]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=Deep [[Dark Crater]] (B6F-B9F, B11F-B14F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=Deep [[Dark Crater]] (B6F-B9F, B11F-B14F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Blazing|link=Pokémon Mystery Dungeon (WiiWare)|color={{fire color}}|area=[[Evolution|Evolve]] {{p|Quilava}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|color={{GS color}}|link=Pokémon Ranger: Guardian Signs|area=[[Rand&#039;s House]], [[Fire Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Lava: [[Firebreathing Mountain]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Dream Gate#Flame Dance|Dream Gate: Flame Dance]] &amp;lt;small&amp;gt;(Reward)&amp;lt;/small&amp;gt;, [[Aquatic Hill#The Floors Are Hot!|Aquatic Hill: The Floors Are Hot!]] &amp;lt;small&amp;gt;(Boss)&amp;lt;/small&amp;gt;,&amp;lt;br&amp;gt;[[Variety Battle#A Battle in the Tower|Variety Battle: A Battle in the Tower]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Pitch-Black Cavern#Stage 5|Pitch-Black Cavern: Stage 5]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=Event: &#039;&#039;[[Special Stages#Great Challenge|Typhlosion Appears]]&#039;&#039;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Gold Plateau#Revival Mountain|Gold Plateau: Revival Mountain]] &amp;lt;small&amp;gt;(Back Boss)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 19|Area 19: Stage 10]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Entei Sea]], [[Lugia Sea]], [[Charizard Sea]]&amp;lt;sup&amp;gt;2020&amp;lt;/sup&amp;gt;, [[Entei Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{orange color}}|area=Evolve {{mas|Ethan}}&#039;s {{p|Quilava}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=fire}}&lt;br /&gt;
{{eventAvail|{{gameabbrev2|GSC}}|Gotta Catch &#039;Em All Station! Typhlosion|English|United States|40{{shinystar|II}}|December 6 to 12, 2002|link=List of Gotta Catch &#039;Em All event Pokémon#Shiny Typhlosion}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|RSEFRLG}}|Journey Across America Typhlosion|English|United States|70|February 25 to July 23, 2006|link=List of Journey Across America event Pokémon distributions#Typhlosion}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|RSEFRLG}}|Party of the Decade Typhlosion|English|United States|70|August 8, 2006|link=List of Party of the Decade event Pokémon distributions#Typhlosion}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====In-game events=====&lt;br /&gt;
{{eventAvail/h|Region|type=fire|lochide=yes}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|XYORAS}}|Hidden Ability Pokémon Bank Typhlosion|Japanese, American, PAL, and Korean|hide|50|February 27 to November 30, 2015|link=List of game-based Pokémon distributions in Generation VI#Typhlosion}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=fire&lt;br /&gt;
|HP=     78&lt;br /&gt;
|Attack= 84&lt;br /&gt;
|Defense= 78&lt;br /&gt;
|SpAtk= 109&lt;br /&gt;
|SpDef= 85&lt;br /&gt;
|Speed= 100}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fire&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=fire&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Poison=  100&lt;br /&gt;
|Ground=  200&lt;br /&gt;
|Rock=    200&lt;br /&gt;
|Bug=      50&lt;br /&gt;
|Ghost=   100&lt;br /&gt;
|Steel=    50&lt;br /&gt;
|Fire=     50&lt;br /&gt;
|Water=   200&lt;br /&gt;
|Grass=    50&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=      50&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   50&lt;br /&gt;
|notes=yes&lt;br /&gt;
|flashfire=maybe&lt;br /&gt;
|newfire=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{Learnlist/MoveNA|Typhlosion|Fire|Fire|2}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tcg fire color light}}; border: 3px solid #{{tcg fire color}}&amp;quot;&lt;br /&gt;
! Move&lt;br /&gt;
! Card&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Fire Spin}}&lt;br /&gt;
| [[Typhlosion (HeartGold &amp;amp; SoulSilver 32)]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Rage}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Typhlosion (EX Unseen Forces 17)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Fire}}&lt;br /&gt;
{{Spindata/Trozei|col=6|type=Fire|ndex=157|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Fire|ndex=157&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Scorched Plains&lt;br /&gt;
|P1=Anything touches me, it gets burned to a cinder!&lt;br /&gt;
|P2=Blast it... My health is down to half already?&lt;br /&gt;
|P3=I&#039;m cooked... The fire&#039;s burning down...&lt;br /&gt;
|PL=I leveled up! I can feel my explosive power building!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Fire|ndex=157&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-12&lt;br /&gt;
|IQ=C&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Fire&lt;br /&gt;
|group=Fire&lt;br /&gt;
|assist=Fire&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|field=Burn&lt;br /&gt;
|loop=8&lt;br /&gt;
|MinEXP=122&lt;br /&gt;
|MaxEXP=177&lt;br /&gt;
|num=021&lt;br /&gt;
|browser=Typhlosion blasts intense flames from its back that can melt even scrap metal.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Fire&lt;br /&gt;
|group=Fire&lt;br /&gt;
|assist=Fire&lt;br /&gt;
|field=Tackle&lt;br /&gt;
|fieldpower=1&lt;br /&gt;
|num=159&lt;br /&gt;
|pastnum=079&lt;br /&gt;
|browser=It attacks by launching fire and causing powerful explosions.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Fire&lt;br /&gt;
|att=4&lt;br /&gt;
|def=3&lt;br /&gt;
|speed=4&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Fire|ndex=157&lt;br /&gt;
|walk=1.19&lt;br /&gt;
|hp=55&lt;br /&gt;
|attack=81&lt;br /&gt;
|defense=56&lt;br /&gt;
|speed=70&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Fire|ndex=157&lt;br /&gt;
|power=3&lt;br /&gt;
|skill=True Strength&lt;br /&gt;
|skilldesc=Increases damage dealt when energy levels are half or less.&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Fire|ndex=157|num=584&lt;br /&gt;
|min=70&lt;br /&gt;
|max=140&lt;br /&gt;
|raisemaxlevel=20&lt;br /&gt;
|skill=Hyper Punch&lt;br /&gt;
|skilldesc=Sometimes deals even more damage.&lt;br /&gt;
|swapper=Rock Shot&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Fire|ndex=157&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Cyndaquil&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=186&lt;br /&gt;
|attack=223&lt;br /&gt;
|defense=173&lt;br /&gt;
|fast={{m|Ember}}, {{m|Shadow Claw}}, {{m|Incinerate}}{{tt|*|From November 9, 2020 onward}}&lt;br /&gt;
|special={{m|Fire Blast}}, {{m|Overheat}}, {{m|Solar Beam}}, {{m|Blast Burn}}{{tt|†|Event-exclusive from Cyndaquil Community Day}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=155&lt;br /&gt;
|name1=Cyndaquil&lt;br /&gt;
|type1-1=Fire&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 14}}&lt;br /&gt;
|no2=156&lt;br /&gt;
|name2=Quilava&lt;br /&gt;
|type1-2=Fire&lt;br /&gt;
|evo2={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 36}}&lt;br /&gt;
|no3=157&lt;br /&gt;
|name3=Typhlosion&lt;br /&gt;
|type1-3=Fire}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=fire}}&lt;br /&gt;
{{Spritebox/NA|gen=II}}&lt;br /&gt;
{{Spritebox/2|ndex=157}}&lt;br /&gt;
{{Spritebox/3|ndex=157}}&lt;br /&gt;
{{Spritebox/4|ndex=157}}&lt;br /&gt;
{{Spritebox/5|ndex=157}}&lt;br /&gt;
{{Spritebox/6|ndex=157}}&lt;br /&gt;
{{Spritebox/7|ndex=157}}&lt;br /&gt;
{{Spritebox/Footer|157|Typhlosion}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Typhlosion and {{p|Charizard}}, along with {{p|Cyndaquil|their}} {{p|Charmander|respective}} {{p|Quilava|evolutionary}} {{p|Charmeleon|lines}}, have exactly the same base stats in the same distribution.&lt;br /&gt;
**{{p|Infernape}} and {{p|Delphox}} also share the same base stat total, though their individual stats differ.&lt;br /&gt;
* Typhlosion and {{p|Togetic}} are the only Pokémon officially introduced in [[Generation II]] not to {{DL|Core series|Pokémon|appear in the anime until the next generation}}.&lt;br /&gt;
* Typhlosion shares its {{pkmn|category}} with {{p|Quilava}} and {{p|Entei}}. They are all known as the Volcano Pokémon.&lt;br /&gt;
** Additionally, they are all capable of learning {{m|Eruption}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Typhlosion is mainly based on the {{wp|honey badger}}. It may also be reminiscent of {{wp|weasel}}s and {{wp|wolverine}}s. It has a long and agile body, like weasels, though it is significantly larger and thicker than its pre-evolved forms.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Typhlosion is a combination of &#039;&#039;{{wp|typhoon}}&#039;&#039; and &#039;&#039;explosion&#039;&#039;. Its name is also similar to the word &#039;&#039;typhus&#039;&#039;, a Greek word meaning &#039;hazy&#039; (which would describe the effect that the intense heat Typhlosion generates has on the air surrounding it), and it may also be related to &#039;&#039;tephra&#039;&#039; (volcanic material). It could also derive from &#039;&#039;{{wp|Typhon}}&#039;&#039;, a monster in Greek mythology who fathered many other monsters with his wife, {{wp|Echidna (mythology)|Echidna}}; {{p|Cyndaquil}} resembles an {{wp|echidna}}. Alternatively, it could be a reference to &#039;&#039;{{wp|Eulipotyphla}}&#039;&#039;, the mammal group containing shrews and hedgehogs.&lt;br /&gt;
&lt;br /&gt;
Bakphoon is a combination of 爆風 &#039;&#039;bakufū&#039;&#039; (blast) and &#039;&#039;typhoon&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=fire|type2=fire&lt;br /&gt;
|ja=バクフーン &#039;&#039;Bakphoon&#039;&#039;|jameaning=From {{tt|爆風 &#039;&#039;bakufū&#039;&#039;|blast}} and &#039;&#039;typhoon&#039;&#039;&lt;br /&gt;
|fr=Typhlosion|frmeaning=Same as English name&lt;br /&gt;
|es=Typhlosion|esmeaning=Same as English name&lt;br /&gt;
|de=Tornupto|demeaning=From &#039;&#039;Tornado&#039;&#039; and &#039;&#039;Eruption&#039;&#039;&lt;br /&gt;
|it=Typhlosion|itmeaning=Same as English name&lt;br /&gt;
|ko=블레이범 &#039;&#039;Bleibeom&#039;&#039;|komeaning=A portmanteau of &#039;&#039;blaze&#039;&#039; and {{tt|범 &#039;&#039;beom&#039;&#039;|tiger}}&lt;br /&gt;
|zh_yue=火暴獸 &#039;&#039;Fóbouhsau&#039;&#039;|zh_yuemeaning=Literally &amp;quot;Fiery violent beast&amp;quot;&lt;br /&gt;
|zh_cmn=火暴獸 / 火暴兽 &#039;&#039;Huŏbàoshòu&#039;&#039;|zh_cmnmeaning=Literally &amp;quot;Fiery violent beast&amp;quot;&lt;br /&gt;
|ru=Тайфложн &#039;&#039;Tayflozhn&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=แบ็กฟูน &#039;&#039;Bakphoon&#039;&#039;|thmeaning=Transcription of trademarked Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Exbo]]&lt;br /&gt;
* [[Jimmy&#039;s Typhlosion]]&lt;br /&gt;
* [[Starter Pokémon]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* {{wp|Cyndaquil, Quilava, and Typhlosion|Article on Wikipedia}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext/Head|type=Fire}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fire|species=Typhlosion|prevnum=156|prev=Quilava|nextnum=158|next=Totodile|round=yes}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Tornupto]]&lt;br /&gt;
[[es:Typhlosion]]&lt;br /&gt;
[[fr:Typhlosion]]&lt;br /&gt;
[[it:Typhlosion]]&lt;br /&gt;
[[ja:バクフーン]]&lt;br /&gt;
[[zh:火暴兽]]&lt;/div&gt;</summary>
		<author><name>Gmaxwell</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Typhlosion_(Pok%C3%A9mon)&amp;diff=3311753</id>
		<title>Typhlosion (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Typhlosion_(Pok%C3%A9mon)&amp;diff=3311753"/>
		<updated>2021-01-15T02:27:27Z</updated>

		<summary type="html">&lt;p&gt;Gmaxwell: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Delete|it is no longer canon, as officially stated by Game Freak}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Fire}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Typhlosion}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fire|species=Typhlosion|prevnum=156|prev=Quilava|nextnum=158|next=Totodile|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Typhlosion}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Typhlosion&lt;br /&gt;
|jname=バクフーン&lt;br /&gt;
|jtranslit=Bakufūn&lt;br /&gt;
|tmname=Bakphoon&lt;br /&gt;
|category=Volcano&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Blaze&lt;br /&gt;
|abilityd=Flash Fire&lt;br /&gt;
|ndex=157&lt;br /&gt;
|height-ftin=5&#039;07&amp;quot;&lt;br /&gt;
|height-m=1.7&lt;br /&gt;
|weight-lbs=175.3&lt;br /&gt;
|weight-kg=79.5&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|gendercode=31&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evsa=3&lt;br /&gt;
|expyield=240&lt;br /&gt;
|oldexp=209&lt;br /&gt;
|lv100exp=1,059,860&lt;br /&gt;
|color=Yellow&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=08&lt;br /&gt;
|pokefordex=typhlosion&lt;br /&gt;
|generation=2&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Typhlosion&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;バクフーン&#039;&#039;&#039; &#039;&#039;Bakphoon&#039;&#039;) is a {{type|Fire}} {{OBP|Pokémon|species}} introduced in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Quilava}} starting at [[level]] 36. It is the final form of {{p|Cyndaquil}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Typhlosion is a {{OBP|Pokémon|species}} with a bulky, yet long and agile body. It is classified as a quadruped, but it is capable of bipedal movement. Most of its body is cream-colored, but its back and the top of its head are a dark green-blue. It has a short, rounded snout and small, triangular eyes and ears. When its mouth is open, its sharp canine teeth and thick tongue are visible. Each of its paws has three digits and there is a coarse, spiky fringe of fur along its rear. Across the back of its neck, there are several red spots that can produce fire. Typhlosion is capable of making anything go up in flames when angered and creating explosions by rubbing its fur together. The heat it generates when ready for battle creates a shimmering haze that can also be used to hide itself. Though it is rare in the wild, it can be found living on {{DL|List of Pokémon by habitat|Grassland Pokémon|grasslands}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
[[File:Typhlosion M21.png|250px|thumb|left|Typhlosion in the {{pkmn|anime}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Jimmy&#039;s Typhlosion]]=====&lt;br /&gt;
Typhlosion debuted in &#039;&#039;[[The Legend of Thunder!]]&#039;&#039;, where it was {{jo|Jimmy}}&#039;s [[starter Pokémon]], which he got as a {{p|Cyndaquil}} from [[Professor Elm]].&lt;br /&gt;
&lt;br /&gt;
=====Other=====&lt;br /&gt;
In &#039;&#039;[[AG055|Poetry Commotion!]]&#039;&#039;, [[Mr. Moore]] sent out a Typhlosion to stop {{TRT}} from making off with [[Flannery&#039;s Torkoal]].&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
Typhlosion made its main series debut in &#039;&#039;[[AG015|Gonna Rule The School]]&#039;&#039;, where the [[Pokémon Trainers&#039; School]] lent one to a student for use during a {{pkmn|battle}} with a {{p|Feraligatr}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M21|The Power of Us]]&#039;&#039;, a Typhlosion was among the Pokémon that could be caught during the [[Pokémon Catch Race]]. Another was seen during a flashback.&lt;br /&gt;
&lt;br /&gt;
===In the GOTCHA! music video===&lt;br /&gt;
A Typhlosion briefly appeared in [[GOTCHA!]], under the ownership of {{ga|Silver}}.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Exbo.png|thumb|220px|Typhlosion in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{main|Exbo}}&lt;br /&gt;
{{adv|Gold}}&#039;s Quilava, [[nickname]]d Exbo, evolved into a Typhlosion in &#039;&#039;[[PS148|Lively Lugia III]]&#039;&#039; to protect {{adv|Silver}}, {{adv|Crystal}}, and himself from {{p|Lugia}}. Afterwards, his larger size allowed him to be a method of faster travel (akin to Crystal&#039;s [[Archy|Arcanine]]), and with his increased power allowed Gold to hold his own and even overpower the [[Masked Man]].&lt;br /&gt;
&lt;br /&gt;
A Typhlosion appeared in &#039;&#039;[[PS272|Old Ultima Puts Them to the Test]]&#039;&#039;, under the ownership of [[Ultima]]. It was first seen displaying its {{a|Blaze}} [[Ability]] alongside her {{p|Meganium}} with its {{a|Overgrow}}. However, this act damaged much of the surrounding landscape, as well as a large girth of the ship nearby, earning the old woman much ire.&lt;br /&gt;
&lt;br /&gt;
A Typhlosion appeared in &#039;&#039;[[PS442|Out-Odding Oddish]]&#039;&#039;, under the ownership of a [[Pokéathlon]] participant.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
A Typhlosion appeared in [[GDZ67]], under the ownership of a {{OBP|monk|GDZ}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Typhlosion (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=fire}}&lt;br /&gt;
{{Dex/NA|gen=II}}&lt;br /&gt;
{{Dex/Gen/1|gen=II|reg1=Johto|num1=006}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=If its rage peaks, it becomes so hot that anything that touches it will instantly go up in flames.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=It has a secret, devastating move. It rubs its blazing fur together to cause huge explosions.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=When heat from its body causes the air around it to shimmer, this is a sign that it is ready to battle.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=If its rage peaks, it becomes so hot that anything that touches it will instantly go up in flames.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|reg2=Kanto}}&lt;br /&gt;
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=Typhlosion obscures itself behind a shimmering heat haze that it creates using its intensely hot flames. This Pokémon creates blazing explosive blasts that burn everything to cinders.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=It can hide behind a shimmering heat haze that it creates using its intense flames. Typhlosion create blazing explosive blasts that burn everything to cinders.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=It has a secret, devastating move. It rubs its blazing fur together to cause huge explosions.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=If its rage peaks, it becomes so hot that anything that touches it will instantly go up in flames.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto|num2=006}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=It attacks using blasts of fire. It creates heat shimmers with intense fire to hide itself.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=If its rage peaks, it becomes so hot that anything that touches it will instantly go up in flames.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=It has a secret, devastating move. It rubs its blazing fur together to cause huge explosions.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It attacks using blasts of fire. It creates heat shimmers with intense fire to hide itself.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=It attacks using blasts of fire. It creates heat shimmers with intense fire to hide itself.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=If its rage peaks, it becomes so hot that anything that touches it will instantly go up in flames.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=It has a secret, devastating move. It rubs its blazing fur together to cause huge explosions.}}&lt;br /&gt;
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|entry=Typhlosion obscures itself behind a shimmering heat haze that it creates using its intensely hot flames. This Pokémon creates blazing explosive blasts that burn everything to cinders.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Generation VII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar}}&lt;br /&gt;
{{Dex/NE|[[Generation VIII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=fire}}&lt;br /&gt;
{{Availability/NA|gen=II}}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry2|v=Gold|v2=Silver|area=[[Evolution|Evolve]] {{p|Quilava}}}}&lt;br /&gt;
{{Availability/Entry1|v=Crystal|area=[[Evolution|Evolve]] {{p|Quilava}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire|area=[[Trade]], [[#In events|Event]]}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=FFF|area=[[Evolution|Evolve]] {{p|Quilava}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=FireRed|v2=LeafGreen|area=[[Trade]], [[#In events|Event]]}}&lt;br /&gt;
{{Availability/Entry1|v=Colosseum|area=[[Evolution|Evolve]] {{p|Quilava}}}}&lt;br /&gt;
{{Availability/Entry1|v=XD|t=FFF|link=Pokémon XD: Gale of Darkness|area=[[Evolution|Evolve]] {{p|Quilava}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2/None|v=Diamond|v2=Pearl}}&lt;br /&gt;
{{Availability/Entry1/None|v=Platinum}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Evolution|Evolve]] {{p|Quilava}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|land}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Field}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White|area=[[Poké Transfer]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|area=[[Poké Transfer]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2/None|v=X|v2=Y|area=[[Trade]], [[#In events|Event]]}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|area=[[Evolution|Evolve]] {{p|Quilava}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[Evolution|Evolve]] {{p|Quilava}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ultra Sun|v2=Ultra Moon}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Fire}}&lt;br /&gt;
{{Availability/NA|gen=II}}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=Endless Level 52, Forever Level 2, Pair Trozei, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=Evolve from {{p|Quilava}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (game)|area=[[Lyra Forest]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=Deep [[Dark Crater]] (B6F-B9F, B11F-B14F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=Deep [[Dark Crater]] (B6F-B9F, B11F-B14F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Blazing|link=Pokémon Mystery Dungeon (WiiWare)|color={{fire color}}|area=[[Evolution|Evolve]] {{p|Quilava}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|color={{GS color}}|link=Pokémon Ranger: Guardian Signs|area=[[Rand&#039;s House]], [[Fire Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Lava: [[Firebreathing Mountain]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Dream Gate#Flame Dance|Dream Gate: Flame Dance]] &amp;lt;small&amp;gt;(Reward)&amp;lt;/small&amp;gt;, [[Aquatic Hill#The Floors Are Hot!|Aquatic Hill: The Floors Are Hot!]] &amp;lt;small&amp;gt;(Boss)&amp;lt;/small&amp;gt;,&amp;lt;br&amp;gt;[[Variety Battle#A Battle in the Tower|Variety Battle: A Battle in the Tower]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Pitch-Black Cavern#Stage 5|Pitch-Black Cavern: Stage 5]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=Event: &#039;&#039;[[Special Stages#Great Challenge|Typhlosion Appears]]&#039;&#039;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Gold Plateau#Revival Mountain|Gold Plateau: Revival Mountain]] &amp;lt;small&amp;gt;(Back Boss)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 19|Area 19: Stage 10]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Entei Sea]], [[Lugia Sea]], [[Charizard Sea]]&amp;lt;sup&amp;gt;2020&amp;lt;/sup&amp;gt;, [[Entei Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{orange color}}|area=Evolve {{mas|Ethan}}&#039;s {{p|Quilava}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=fire}}&lt;br /&gt;
{{eventAvail|{{gameabbrev2|GSC}}|Gotta Catch &#039;Em All Station! Typhlosion|English|United States|40{{shinystar|II}}|December 6 to 12, 2002|link=List of Gotta Catch &#039;Em All event Pokémon#Shiny Typhlosion}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|RSEFRLG}}|Journey Across America Typhlosion|English|United States|70|February 25 to July 23, 2006|link=List of Journey Across America event Pokémon distributions#Typhlosion}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|RSEFRLG}}|Party of the Decade Typhlosion|English|United States|70|August 8, 2006|link=List of Party of the Decade event Pokémon distributions#Typhlosion}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====In-game events=====&lt;br /&gt;
{{eventAvail/h|Region|type=fire|lochide=yes}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|XYORAS}}|Hidden Ability Pokémon Bank Typhlosion|Japanese, American, PAL, and Korean|hide|50|February 27 to November 30, 2015|link=List of game-based Pokémon distributions in Generation VI#Typhlosion}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=fire&lt;br /&gt;
|HP=     78&lt;br /&gt;
|Attack= 84&lt;br /&gt;
|Defense= 78&lt;br /&gt;
|SpAtk= 109&lt;br /&gt;
|SpDef= 85&lt;br /&gt;
|Speed= 100}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fire&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=fire&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Poison=  100&lt;br /&gt;
|Ground=  200&lt;br /&gt;
|Rock=    200&lt;br /&gt;
|Bug=      50&lt;br /&gt;
|Ghost=   100&lt;br /&gt;
|Steel=    50&lt;br /&gt;
|Fire=     50&lt;br /&gt;
|Water=   200&lt;br /&gt;
|Grass=    50&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=      50&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   50&lt;br /&gt;
|notes=yes&lt;br /&gt;
|flashfire=maybe&lt;br /&gt;
|newfire=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{Learnlist/MoveNA|Typhlosion|Fire|Fire|2}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tcg fire color light}}; border: 3px solid #{{tcg fire color}}&amp;quot;&lt;br /&gt;
! Move&lt;br /&gt;
! Card&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Fire Spin}}&lt;br /&gt;
| [[Typhlosion (HeartGold &amp;amp; SoulSilver 32)]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Rage}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Typhlosion (EX Unseen Forces 17)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Fire}}&lt;br /&gt;
{{Spindata/Trozei|col=6|type=Fire|ndex=157|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Fire|ndex=157&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Scorched Plains&lt;br /&gt;
|P1=Anything touches me, it gets burned to a cinder!&lt;br /&gt;
|P2=Blast it... My health is down to half already?&lt;br /&gt;
|P3=I&#039;m cooked... The fire&#039;s burning down...&lt;br /&gt;
|PL=I leveled up! I can feel my explosive power building!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Fire|ndex=157&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-12&lt;br /&gt;
|IQ=C&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Fire&lt;br /&gt;
|group=Fire&lt;br /&gt;
|assist=Fire&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|field=Burn&lt;br /&gt;
|loop=8&lt;br /&gt;
|MinEXP=122&lt;br /&gt;
|MaxEXP=177&lt;br /&gt;
|num=021&lt;br /&gt;
|browser=Typhlosion blasts intense flames from its back that can melt even scrap metal.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Fire&lt;br /&gt;
|group=Fire&lt;br /&gt;
|assist=Fire&lt;br /&gt;
|field=Tackle&lt;br /&gt;
|fieldpower=1&lt;br /&gt;
|num=159&lt;br /&gt;
|pastnum=079&lt;br /&gt;
|browser=It attacks by launching fire and causing powerful explosions.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Fire&lt;br /&gt;
|att=4&lt;br /&gt;
|def=3&lt;br /&gt;
|speed=4&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Fire|ndex=157&lt;br /&gt;
|walk=1.19&lt;br /&gt;
|hp=55&lt;br /&gt;
|attack=81&lt;br /&gt;
|defense=56&lt;br /&gt;
|speed=70&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Fire|ndex=157&lt;br /&gt;
|power=3&lt;br /&gt;
|skill=True Strength&lt;br /&gt;
|skilldesc=Increases damage dealt when energy levels are half or less.&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Fire|ndex=157|num=584&lt;br /&gt;
|min=70&lt;br /&gt;
|max=140&lt;br /&gt;
|raisemaxlevel=20&lt;br /&gt;
|skill=Hyper Punch&lt;br /&gt;
|skilldesc=Sometimes deals even more damage.&lt;br /&gt;
|swapper=Rock Shot&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Fire|ndex=157&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Cyndaquil&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=186&lt;br /&gt;
|attack=223&lt;br /&gt;
|defense=173&lt;br /&gt;
|fast={{m|Ember}}, {{m|Shadow Claw}}, {{m|Incinerate}}{{tt|*|From November 9, 2020 onward}}&lt;br /&gt;
|special={{m|Fire Blast}}, {{m|Overheat}}, {{m|Solar Beam}}, {{m|Blast Burn}}{{tt|†|Event-exclusive from Cyndaquil Community Day}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=155&lt;br /&gt;
|name1=Cyndaquil&lt;br /&gt;
|type1-1=Fire&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 14}}&lt;br /&gt;
|no2=156&lt;br /&gt;
|name2=Quilava&lt;br /&gt;
|type1-2=Fire&lt;br /&gt;
|evo2={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 36}}&lt;br /&gt;
|no3=157&lt;br /&gt;
|name3=Typhlosion&lt;br /&gt;
|type1-3=Fire}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=fire}}&lt;br /&gt;
{{Spritebox/NA|gen=II}}&lt;br /&gt;
{{Spritebox/2|ndex=157}}&lt;br /&gt;
{{Spritebox/3|ndex=157}}&lt;br /&gt;
{{Spritebox/4|ndex=157}}&lt;br /&gt;
{{Spritebox/5|ndex=157}}&lt;br /&gt;
{{Spritebox/6|ndex=157}}&lt;br /&gt;
{{Spritebox/7|ndex=157}}&lt;br /&gt;
{{Spritebox/Footer|157|Typhlosion}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Typhlosion and {{p|Charizard}}, along with {{p|Cyndaquil|their}} {{p|Charmander|respective}} {{p|Quilava|evolutionary}} {{p|Charmeleon|lines}}, have exactly the same base stats in the same distribution.&lt;br /&gt;
**{{p|Infernape}} and {{p|Delphox}} also share the same base stat total, though their individual stats differ.&lt;br /&gt;
* Typhlosion and {{p|Togetic}} are the only Pokémon officially introduced in [[Generation II]] not to {{DL|Core series|Pokémon|appear in the anime until the next generation}}.&lt;br /&gt;
* Typhlosion shares its {{pkmn|category}} with {{p|Quilava}} and {{p|Entei}}. They are all known as the Volcano Pokémon.&lt;br /&gt;
** Additionally, they are all capable of learning {{m|Eruption}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Typhlosion is mainly based on the {{wp|honey badger}}. It may also be reminiscent of {{wp|weasel}}s and {{wp|wolverine}}s. It has a long and agile body, like weasels, though it is significantly larger and thicker than its pre-evolved forms.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Typhlosion is a combination of &#039;&#039;{{wp|typhoon}}&#039;&#039; and &#039;&#039;explosion&#039;&#039;. Its name is also similar to the word &#039;&#039;typhus&#039;&#039;, a Greek word meaning &#039;hazy&#039; (which would describe the effect that the intense heat Typhlosion generates has on the air surrounding it), and it may also be related to &#039;&#039;tephra&#039;&#039; (volcanic material). It could also derive from &#039;&#039;{{wp|Typhon}}&#039;&#039;, a monster in Greek mythology who fathered many other monsters with his wife, {{wp|Echidna (mythology)|Echidna}}; {{p|Cyndaquil}} resembles an {{wp|echidna}}. Alternatively, it could be a reference to &#039;&#039;{{wp|Eulipotyphla}}&#039;&#039;, the mammal group containing shrews and hedgehogs.&lt;br /&gt;
&lt;br /&gt;
Bakphoon is a combination of 爆風 &#039;&#039;bakufū&#039;&#039; (blast) and &#039;&#039;typhoon&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=fire|type2=fire&lt;br /&gt;
|ja=バクフーン &#039;&#039;Bakphoon&#039;&#039;|jameaning=From {{tt|爆風 &#039;&#039;bakufū&#039;&#039;|blast}} and &#039;&#039;typhoon&#039;&#039;&lt;br /&gt;
|fr=Typhlosion|frmeaning=Same as English name&lt;br /&gt;
|es=Typhlosion|esmeaning=Same as English name&lt;br /&gt;
|de=Tornupto|demeaning=From &#039;&#039;Tornado&#039;&#039; and &#039;&#039;Eruption&#039;&#039;&lt;br /&gt;
|it=Typhlosion|itmeaning=Same as English name&lt;br /&gt;
|ko=블레이범 &#039;&#039;Bleibeom&#039;&#039;|komeaning=A portmanteau of &#039;&#039;blaze&#039;&#039; and {{tt|범 &#039;&#039;beom&#039;&#039;|tiger}}&lt;br /&gt;
|zh_yue=火暴獸 &#039;&#039;Fóbouhsau&#039;&#039;|zh_yuemeaning=Literally &amp;quot;Fiery violent beast&amp;quot;&lt;br /&gt;
|zh_cmn=火暴獸 / 火暴兽 &#039;&#039;Huŏbàoshòu&#039;&#039;|zh_cmnmeaning=Literally &amp;quot;Fiery violent beast&amp;quot;&lt;br /&gt;
|ru=Тайфложн &#039;&#039;Tayflozhn&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=แบ็กฟูน &#039;&#039;Bakphoon&#039;&#039;|thmeaning=Transcription of trademarked Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Exbo]]&lt;br /&gt;
* [[Jimmy&#039;s Typhlosion]]&lt;br /&gt;
* [[Starter Pokémon]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* {{wp|Cyndaquil, Quilava, and Typhlosion|Article on Wikipedia}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext/Head|type=Fire}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fire|species=Typhlosion|prevnum=156|prev=Quilava|nextnum=158|next=Totodile|round=yes}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Tornupto]]&lt;br /&gt;
[[es:Typhlosion]]&lt;br /&gt;
[[fr:Typhlosion]]&lt;br /&gt;
[[it:Typhlosion]]&lt;br /&gt;
[[ja:バクフーン]]&lt;br /&gt;
[[zh:火暴兽]]&lt;/div&gt;</summary>
		<author><name>Gmaxwell</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Palkia_(movie)&amp;diff=3173379</id>
		<title>Palkia (movie)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Palkia_(movie)&amp;diff=3173379"/>
		<updated>2020-05-29T17:21:05Z</updated>

		<summary type="html">&lt;p&gt;Gmaxwell: Misspelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AnimePokémonInfobox|&lt;br /&gt;
type1=Water|&lt;br /&gt;
type2=Dragon|&lt;br /&gt;
ball=None|&lt;br /&gt;
nickname=Palkia|&lt;br /&gt;
jnickname=パルキア|&lt;br /&gt;
tmnickname=Palkia|&lt;br /&gt;
image=[[File:Palkia anime.png|300px]] |&lt;br /&gt;
caption=Palkia&#039;s debut appearance in &#039;&#039;[[M10|The Rise of Darkrai]]&#039;&#039;|&lt;br /&gt;
caught=no|&lt;br /&gt;
epnum=M10|&lt;br /&gt;
epname=The Rise of Darkrai|&lt;br /&gt;
prevonum=484|&lt;br /&gt;
noevo=incap |&lt;br /&gt;
pokemonname=Palkia|&lt;br /&gt;
current=Palkia&#039;s Dimension|&lt;br /&gt;
java1=N/A}}&lt;br /&gt;
&#039;&#039;&#039;Palkia&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;パルキア&#039;&#039;&#039; &#039;&#039;Palkia&#039;&#039;) is a major character from &#039;&#039;[[M10|The Rise of Darkrai]]&#039;&#039;. Palkia reappeared alongside the other members of [[creation trio|its trio]] in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the movies==&lt;br /&gt;
In &#039;&#039;The Rise of Darkrai&#039;&#039;, Palkia engaged in a massive battle with its enemy {{mov|Dialga}} in the [[Unown Dimension]]. Palkia ended up getting injured by Dialga&#039;s {{m|Roar of Time}} and fled to the normal dimension its destination being [[Alamos Town]]. Due to this, all of the Pokémon having nightmares woke up. Simultaneously, Palkia&#039;s presence caused the dimension Dialga and Palkia were fighting in to disintegrate the normal dimension little by little.&lt;br /&gt;
[[File:Palkia anime movie 12.png|275px|thumb|left|Palkia in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;]]&lt;br /&gt;
Dialga later arrived, enraged that Palkia fled, and the two engage battle, causing enormous damage to Alamos Town. Despite its injury, Palkia was still able to put up a serious fight, even throwing Dialga to the ground several times. Eventually, Palkia became fed up with the battle, charging up its Spacial Rend and daring Dialga to give it its best shot. Before the two combatants could finish each other off, however, Ash and Dawn manage to magnify the volume of the song &amp;quot;[[Oración]]&amp;quot;, soothing Dialga and Palkia in mid-fight. Palkia realised what it had done, and hung its head in sorrow. {{Ash}} and {{an|Dawn}} insisted Palkia repair the town and send it to [[Pokémon world|the correct dimension]], which Palkia then did.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;, Palkia did not physically appear, but it was mentioned and seen in a flashback of its battle in [[Alamos Town]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;, it was revealed that the reason why Dialga and Palkia clashed in Alamos Town was because their dimensions, which were never meant to meet, intersected due to {{mov|Arceus|Arceus|12}}&#039;s preparations to awaken. As a result, Palkia believed that Dialga had invaded its territory, a mistake shared by Dialga. [[Sheena]] used her powers to touch a Pokémon&#039;s heart to reach Palkia and explain, ending the feud with Dialga once and for all. Later, Palkia helped to protect Ash and friends from Arceus&#039;s attacks, however it was seriously injured by the Alpha Pokémon alongside Dialga and {{mov|Giratina}}. Eventually, when Ash and the others had successfully changed the timeline for the better, Arceus healed Palkia, Dialga, and Giratina, and Palkia returned to its own dimension to live peacefully once more.&lt;br /&gt;
&lt;br /&gt;
===Personality and characteristics===&lt;br /&gt;
Palkia appears to be a very territorial Pokémon, as it battled with Dialga when it had believed that Dialga was invading its territory. It is very intelligent and strategic in battle, favoring the super-effective Aura Sphere in its battle against Dialga. It is also very tough and resistant to injury; even when its pearl was damaged, it did not seem to be affected and was able to battle just fine and use Spacial Rend normally. It did, however, run away from Dialga due to this injury. It can also be helpful, protecting Ash and his friends from Arceus when it prepared to unleash judgment on humanity and saving Dialga from a spacetime distortion.&lt;br /&gt;
&lt;br /&gt;
===Moves used===&lt;br /&gt;
[[File:Palkia bending space.png|250px|thumb|right|Palkia bending space]]&lt;br /&gt;
{{anmov/h|Water|Dragon|Palkia {{#switch: {{#expr: {{#time: U}} mod 4}}|0=Spacial Rend|1=Aura Sphere|2=Hyper Beam|3=Protect}}.png|Using {{#switch: {{#expr: {{#time: U}} mod 4}}|0=Spacial Rend|1=Aura Sphere|2=Hyper Beam|3=Protect}}}}  &lt;br /&gt;
{{anmov|dragon|Spacial Rend|M10|The Rise of Darkrai}}&lt;br /&gt;
{{anmov|fighting|Aura Sphere|M10|The Rise of Darkrai}}&lt;br /&gt;
{{anmov|normal|Hyper Beam|M10|The Rise of Darkrai}}&lt;br /&gt;
{{anmov|normal|Protect|M10|The Rise of Darkrai}}&lt;br /&gt;
{{anmov/f|dragon}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Palkia M10 manga.png|thumb|200px|Palkia in the manga]]&lt;br /&gt;
===In the movie adaptations manga===&lt;br /&gt;
Palkia appeared in the manga adaptations for {{ma|The Rise of Darkrai}} and {{ma|Arceus and the Jewel of Life}}.&lt;br /&gt;
{{sectionstub}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
This listing is of cards mentioning or featuring Palkia in the [[Pokémon Trading Card Game]].&lt;br /&gt;
{{cardlist/header|Palkia|Water|char=yes}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Palkia M (Movie Random Pack 8)|Palkia]]{{SP|M}}|type=Water|jpset=Movie Commemoration Random Pack|jpnum=008/022}}&lt;br /&gt;
{{cardlist/footer|Water}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Palkia&#039;s cry is similar to that of Boga, the varactyl ridden by {{wp|Obi-Wan Kenobi}} in &#039;&#039;{{wp|Star Wars Episode III: Revenge of the Sith}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Animespecies|Palkia}}&lt;br /&gt;
* [[Dialga (movie)]]&lt;br /&gt;
* [[Giratina (movie)]]&lt;br /&gt;
* [[Arceus (M12)]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Moviecharacters}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Anime notice|mov}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Pokémon (anime)]]&lt;br /&gt;
[[Category:Movie antagonists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Palkia (Anime)]]&lt;br /&gt;
[[es:Palkia (anime)]]&lt;br /&gt;
[[it:Palkia (film)]]&lt;br /&gt;
[[zh:帕路奇亚（电影系列第10作至第12作）]]&lt;/div&gt;</summary>
		<author><name>Gmaxwell</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Experience&amp;diff=3147836</id>
		<title>Talk:Experience</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Experience&amp;diff=3147836"/>
		<updated>2020-04-13T14:13:26Z</updated>

		<summary type="html">&lt;p&gt;Gmaxwell: /* Isn’t Pokémon rated Everyone? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
== The erratic formula ==&lt;br /&gt;
&lt;br /&gt;
Erratic (600000)&lt;br /&gt;
E = -1/50*l^4 + 2*l^3 for level&amp;lt;=50&lt;br /&gt;
&lt;br /&gt;
http://www.math.miami.edu/~jam/azure/forum/tuff/ultimatebb.php?ubb=get_topic;f=1;t=001260&lt;br /&gt;
&lt;br /&gt;
It&#039;s mentioned in the thread that level 45 does not work for that. Level 45 is 100273, not 100237. [[User:Sheep|Sheep]] 16:42, 21 Feb 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nevermind the previous message, I figured it out myself. [[User:Sheep|Sheep]] 18:09, 21 Feb 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Simplify the formulas ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Was that copied from matlab or something? It can be simplified...&lt;br /&gt;
&lt;br /&gt;
((0.814 - 0.02*(((n - 69) / 3) - (((n - 69) / 3) modulo 1)) - ep(((n - 69) modulo 3))(n^3)&lt;br /&gt;
&lt;br /&gt;
((0.814 - 0.02*(((n - 69) / 3) - float_part((n - 69) / 3) ) - ep(((n - 69) modulo 3))(n^3)&lt;br /&gt;
((0.814 - 0.02*( int((n - 69) / 3) ) - ep(((n - 69) modulo 3))(n^3)&lt;br /&gt;
((0.814 - 0.02*( int(n/3 - 23) ) - ep(((n - 69) modulo 3))(n^3)&lt;br /&gt;
((0.814 + 0.46 - 0.02*( int(n/3) ) - ep(((n - 69) modulo 3))(n^3)&lt;br /&gt;
&lt;br /&gt;
int(  (  1.274 - 0.02*(int(n/3)) - ep(n%3)  ) * (n^3)  )&lt;br /&gt;
That would be easier to read.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;2*(1 - 0.01n)*(n3)&lt;br /&gt;
= int( 2n3 - 0.02n4 )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;(  1 - ((n - 50)*0.01)  ) * (n^3)&lt;br /&gt;
= int( 1.5n3 - 0.01n4 )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;(1.6 - 0.01n) * (n3)&lt;br /&gt;
= int( 1.6n3 - 0.01n4 )&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
Editting this out of view because it doesn&#039;t really need to be seen (sorry)&lt;br /&gt;
Fair enough, I just put it so you could test my simplifications were right. (Qgpr)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#include &amp;lt;iostream&amp;gt;&lt;br /&gt;
#include &amp;lt;stdlib.h&amp;gt;&lt;br /&gt;
&lt;br /&gt;
using namespace std;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void initlista();&lt;br /&gt;
double lista[101];&lt;br /&gt;
int errors;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
double modulo(double value, double mod) {&lt;br /&gt;
    double sign;&lt;br /&gt;
    &lt;br /&gt;
    if(value &amp;lt; 0.0) {&lt;br /&gt;
        sign=-1.0;&lt;br /&gt;
        value=value*sign;&lt;br /&gt;
    } else {&lt;br /&gt;
        sign=1.0;&lt;br /&gt;
    }&lt;br /&gt;
    &lt;br /&gt;
    while(value &amp;gt;= mod) {&lt;br /&gt;
        if(value==0.0)break;&lt;br /&gt;
        value=value-mod;&lt;br /&gt;
    }&lt;br /&gt;
    &lt;br /&gt;
    //it is % not modulo...&lt;br /&gt;
    //value=value*sign;&lt;br /&gt;
    &lt;br /&gt;
    return value;    &lt;br /&gt;
}&lt;br /&gt;
double ep(double value) {&lt;br /&gt;
    if(value==0.0) {&lt;br /&gt;
        return 0.0;&lt;br /&gt;
    };&lt;br /&gt;
    if(value==1.0){&lt;br /&gt;
        return 0.008;&lt;br /&gt;
    };&lt;br /&gt;
    if(value==2.0){&lt;br /&gt;
        return 0.014;&lt;br /&gt;
    };&lt;br /&gt;
}&lt;br /&gt;
double absol(double value) {&lt;br /&gt;
    if(value &amp;lt; 0.0) {&lt;br /&gt;
        return value = value * -1.0;&lt;br /&gt;
    } else {&lt;br /&gt;
        return value;&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
double integ(double value) {&lt;br /&gt;
    double x = 0;&lt;br /&gt;
    double sign;&lt;br /&gt;
    &lt;br /&gt;
    if(value &amp;lt; 0.0) {&lt;br /&gt;
        sign = -1.0;&lt;br /&gt;
        value = value * sign;&lt;br /&gt;
    } else {&lt;br /&gt;
        sign = 1.0;&lt;br /&gt;
    }&lt;br /&gt;
    &lt;br /&gt;
    while(value &amp;gt;= 1.0) {&lt;br /&gt;
        x = x + 1.0;&lt;br /&gt;
        value = value - 1.0;&lt;br /&gt;
    }&lt;br /&gt;
    &lt;br /&gt;
    x = x * sign;&lt;br /&gt;
    &lt;br /&gt;
    return x;&lt;br /&gt;
}&lt;br /&gt;
void printexp_level(double exp, int level) {&lt;br /&gt;
    if(lista[level] != exp) {&lt;br /&gt;
        cout&amp;lt;&amp;lt;&amp;quot;Level &amp;quot;&amp;lt;&amp;lt;level&amp;lt;&amp;lt;&amp;quot;: &amp;quot;&amp;lt;&amp;lt;lista[level]&amp;lt;&amp;lt;&amp;quot; vs &amp;quot;&amp;lt;&amp;lt;exp&amp;lt;&amp;lt;&amp;quot; &amp;lt;&amp;gt; ERROR!!!!: &amp;quot;&amp;lt;&amp;lt;(lista[level] - exp)&amp;lt;&amp;lt;endl;&lt;br /&gt;
        errors++;&lt;br /&gt;
        system(&amp;quot;PAUSE&amp;quot;);&lt;br /&gt;
    } else {&lt;br /&gt;
        cout&amp;lt;&amp;lt;&amp;quot;Level &amp;quot;&amp;lt;&amp;lt;level&amp;lt;&amp;lt;&amp;quot;: &amp;quot;&amp;lt;&amp;lt;lista[level]&amp;lt;&amp;lt;&amp;quot; vs &amp;quot;&amp;lt;&amp;lt;exp&amp;lt;&amp;lt;endl;&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
int main(int argc, char *argv[])&lt;br /&gt;
{&lt;br /&gt;
    &lt;br /&gt;
  int i;&lt;br /&gt;
  double n = 0.0f;&lt;br /&gt;
  double b;&lt;br /&gt;
&lt;br /&gt;
  errors = 0;&lt;br /&gt;
  initlista();&lt;br /&gt;
  &lt;br /&gt;
  for(i = 0; i &amp;lt;= 50; i++) {&lt;br /&gt;
//    b = (n*n*n)*(2 - (0.02*n));&lt;br /&gt;
    b = (2 * (n*n*n)) - (0.02 * (n*n*n*n));&lt;br /&gt;
    b = integ(b);&lt;br /&gt;
    printexp_level(b,i);&lt;br /&gt;
    n++;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  for(i = 51; i &amp;lt;= 68; i++) {&lt;br /&gt;
//    b = (n*n*n)*(  1 - ((n - 50)*0.01)  );&lt;br /&gt;
    b = (1.5 * (n*n*n)) - (0.01 * (n*n*n*n));&lt;br /&gt;
    b = integ(b);&lt;br /&gt;
    printexp_level(b,i);&lt;br /&gt;
    n++;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  for(i = 69; i &amp;lt;= 98; i++) {&lt;br /&gt;
//    b = (n*n*n) * (   0.814 - 0.02*( (n/3 - 23) - modulo((n/3 - 23),1) ) - ep(modulo(n - 69, 3))   ); &amp;lt;- wont work, needs integ() somewhere in the double n/3 - floatpart n/3&lt;br /&gt;
    b = (n*n*n) * (  1.274 - (0.02*integ(n/3)) - ep(modulo(n,3))  );&lt;br /&gt;
    b = integ(b);&lt;br /&gt;
    printexp_level(b,i);&lt;br /&gt;
    n++;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  for(i = 99; i &amp;lt;= 100; i++) {&lt;br /&gt;
//    b = (n*n*n) * ( 1.6 - (n * 0.01) );&lt;br /&gt;
    b = (1.6 * (n*n*n)) - (0.01 * (n*n*n*n));&lt;br /&gt;
    b = integ(b);&lt;br /&gt;
    printexp_level(b,i);&lt;br /&gt;
    n++;&lt;br /&gt;
  } &lt;br /&gt;
&lt;br /&gt;
  cout&amp;lt;&amp;lt;endl&amp;lt;&amp;lt;&amp;quot;Errors Count : &amp;quot;&amp;lt;&amp;lt;errors&amp;lt;&amp;lt;endl;&lt;br /&gt;
  system(&amp;quot;PAUSE&amp;quot;);  &lt;br /&gt;
  exit(0);  &lt;br /&gt;
  return 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void initlista() {&lt;br /&gt;
lista[0] = 0;lista[1] = 1;lista[2] = 15;lista[3] = 52;lista[4] = 122;lista[5] = 237;lista[6] = 406;lista[7] = 637;lista[8] = 942;lista[9] = 1326;lista[10] = 1800;lista[11] = 2369;lista[12] = 3041;lista[13] = 3822;lista[14] = 4719;lista[15] = 5737;lista[16] = 6881;lista[17] = 8155;lista[18] = 9564;lista[19] = 11111;lista[20] = 12800;lista[21] = 14632;lista[22] = 16610;lista[23] = 18737;lista[24] = 21012;lista[25] = 23437;lista[26] = 26012;lista[27] = 28737;lista[28] = 31610;lista[29] = 34632;lista[30] = 37800;lista[31] = 41111;lista[32] = 44564;lista[33] = 48155;lista[34] = 51881;lista[35] = 55737;lista[36] = 59719;lista[37] = 63822;lista[38] = 68041;lista[39] = 72369;lista[40] = 76800;lista[41] = 81326;lista[42] = 85942;lista[43] = 90637;lista[44] = 95406;lista[45] = 100237;lista[46] = 105122;lista[47] = 110052;lista[48] = 115015;lista[49] = 120001;lista[50] = 125000;lista[51] = 131324;lista[52] = 137795;lista[53] = 144410;lista[54] = 151165;lista[55] = 158056;lista[56] = 165079;lista[57] = 172229;lista[58] = 179503;lista[59] = 186894;lista[60] = 194400;lista[61] = 202013;lista[62] = 209728;lista[63] = 217540;lista[64] = 225443;lista[65] = 233431;lista[66] = 241496;lista[67] = 249633;lista[68] = 257834;lista[69] = 267406;lista[70] = 276458;lista[71] = 286328;lista[72] = 296358;lista[73] = 305767;lista[74] = 316074;lista[75] = 326531;lista[76] = 336255;lista[77] = 346965;lista[78] = 357812;lista[79] = 367807;lista[80] = 378880;lista[81] = 390077;lista[82] = 400293;lista[83] = 411686;lista[84] = 423190;lista[85] = 433572;lista[86] = 445239;lista[87] = 457001;lista[88] = 467489;lista[89] = 479378;lista[90] = 491346;lista[91] = 501878;lista[92] = 513934;lista[93] = 526049;lista[94] = 536557;lista[95] = 548720;lista[96] = 560922;lista[97] = 571333;lista[98] = 583539;lista[99] = 591882;lista[100] = 600000;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Qgpr|Qgpr]]03:05, 01 Mar 2005&lt;br /&gt;
&lt;br /&gt;
I really want to avoid using expressions that are not standard math notation. I don&#039;t even know if there&#039;s a way to represent some integer rounding using standard math notation, just some pseudo-code, that&#039;s why I stuck mod 1 subtraction in there. My plan was to simplify/clean it up once TeX was implemented on bulbapedia.&lt;br /&gt;
&lt;br /&gt;
In the meanwhile you can simplify them. Just keep &amp;quot;mod&amp;quot; or &amp;quot;modulo&amp;quot; instead of &amp;quot;%&amp;quot; and avoid &amp;quot;int().&amp;quot; [[User:Sheep|Sheep]] 20:20, 1 Mar 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The big problem is that when I first read that I got confused. No person that would bother to understand that formula wouldn&#039;t know how to program anyways, to represent that rounding you use ||x|| I think, maximum integer, unless I got the symbol wrong, long time I don&#039;t touch math.&lt;br /&gt;
I&#039;ll leave that formula but also add the simplification for anyone that wants someting simplier to read.&lt;br /&gt;
I will also simplify your standard math formulas, but won&#039;t add the ||x|| because I am not sure if its the right symbol, those - 69 can be taken out of modulo since they will be equal to zero.&lt;br /&gt;
[[User:Qgpr|Qgpr]] 20:03, 5 Mar 2005 (GMT-5)&lt;br /&gt;
&lt;br /&gt;
: |x| is modul&#039;&#039;&#039;us&#039;&#039;&#039; - gives the absolute value of function, i.e. |-0.5| = 0.5. Modul&#039;&#039;&#039;o&#039;&#039;&#039; is simply represented as &#039;&#039;mod&#039;&#039; in mathematics. Anyway, while we do not have TeX at the moment, you can try this instead - leave the original math formula as a &amp;lt;nowiki&amp;gt;&amp;lt;!-- COMMENT --&amp;gt;&amp;lt;/nowiki&amp;gt;, and copy the image from Wikipedia (it will generate the image on preview, so you can download that and reupload it here. Don&#039;t overdo it of course.)&lt;br /&gt;
&lt;br /&gt;
: ||x|| ( double | ) is what I was taught here at college, but I guess is not an standard, however I found what it seems is the standard, and used the UTF code to show it. However &amp;lt;*pre&amp;gt; is not happy with &amp;lt;*sub&amp;gt;, you should find a way around because mine doesn&#039;t look that good. By the way it was &amp;quot;greatest integer&amp;quot; not maximum, problems for using a direct translation. [[User:Qgpr|Qgpr]] 22:16, 5 Mar 2005 (GMT-5)&lt;br /&gt;
&lt;br /&gt;
First shot at a TeX markup image. Using&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
\begin{math}&lt;br /&gt;
b \star x \rightarrow \frac{b}{x} - (\frac{b}{x}\;mod\;1)&lt;br /&gt;
\end{math}&lt;br /&gt;
&lt;br /&gt;
\addvspace{.2cm}&lt;br /&gt;
&lt;br /&gt;
\begin{math}&lt;br /&gt;
e(n) = \left\{&lt;br /&gt;
\begin{array}{clrr}&lt;br /&gt;
n^3(\frac{100 - n}{50}); &amp;amp; 0 &amp;lt; n \leq 50 \\*&lt;br /&gt;
n^3(\frac{150 - n}{100}); &amp;amp; 51 \leq n \leq 68 \\*&lt;br /&gt;
n^3(1.274 - \frac{1}{50}(n\star3) - p(n\;mod\;3)); &amp;amp; 69 \leq n \leq 98 \\*&lt;br /&gt;
n^3(\frac{160 - n}{100}); &amp;amp; 99 \leq n \leq 100 \\*&lt;br /&gt;
\end{array}&lt;br /&gt;
\right\}&lt;br /&gt;
\end{math}&lt;br /&gt;
&lt;br /&gt;
\addvspace{.2cm}&lt;br /&gt;
&lt;br /&gt;
\begin{math}&lt;br /&gt;
p(x) = \left\{&lt;br /&gt;
\begin{array}{clrr}&lt;br /&gt;
0.000; &amp;amp; x = 0 \\*&lt;br /&gt;
0.008; &amp;amp; x = 1 \\*&lt;br /&gt;
0.014; &amp;amp; x = 2 \\*&lt;br /&gt;
\end{array}&lt;br /&gt;
\right\}&lt;br /&gt;
\end{math}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I came up with&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kind of cramped. Does it meet the approval of you two? Looking for revisions before I even post it. Especially since I forgot how to properly represent a custom operator (\star). Is that how? [[User:Sheep|Sheep]] 03:32, 6 Mar 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
This seems better:&lt;br /&gt;
&amp;lt;pre&amp;gt;\begin{equation}&lt;br /&gt;
E(n) = \left\{ \begin{array}{ll}&lt;br /&gt;
\frac{n^{3} \left(100 - n\right)}{50}, &amp;amp; \textrm{if $0 &amp;lt; n \leq 50$} \\&lt;br /&gt;
\frac{n^{3} \left(150 - n\right)}{100}, &amp;amp; \textrm{if $51 &amp;lt; n \leq 68$} \\&lt;br /&gt;
n^{3} \left(1.274 - \frac{1}{50}\left\lfloor\frac{n}{3}\right\rfloor -p\left(n \bmod 3\right)\right), &amp;amp; \textrm{if $69 &amp;lt; n \leq 98$} \\ &lt;br /&gt;
\frac{n^{3} \left(160 - n\right)}{100}, &amp;amp; \textrm{if $99 &amp;lt; n \leq 100$}&lt;br /&gt;
\end{array}\right.&lt;br /&gt;
\end{equation}&lt;br /&gt;
&lt;br /&gt;
\begin{equation}&lt;br /&gt;
p(m) = \left\{ \begin{array}{ll}&lt;br /&gt;
0.000, &amp;amp; \textrm{if $m = 0$} \\&lt;br /&gt;
0.008, &amp;amp; \textrm{if $m = 1$} \\&lt;br /&gt;
0.014, &amp;amp; \textrm{if $m = 2$}&lt;br /&gt;
\end{array}\right.&lt;br /&gt;
\end{equation}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
But when I tested it on Wikipedia, there were a few problems, so if we do get around to installing Texvc, we&#039;ll have to go hammer those problems out. Also, I&#039;d appreciate it if we could find the exact fractions for those decimalised numbers - after all, the computer works in binary, not decimal - hence we won&#039;t have 0.008, we might instead have 523/65536 (or maybe 8/1000, but the result would still be stored as a binary fraction) - [[User:Zhen Lin|刘 (劉) 振霖]] 07:22, 6 Mar 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I updated texerratic.png up there with something that looks more like yours. I didn&#039;t use Wikipedia for mine, I was using TeXnicCenter. I think the decimals are all right how they are, because they actually are more correct. I don&#039;t know exactly how the games handle decimal arithmetic, but it appears that the formulas use values accurate to 3 decimal places. (525/65536) or (523/65536) are not exactly 0.008, and if you put in those values, you&#039;ll get numbers that are off (I got about 6 points off for level 70). [[User:Sheep|Sheep]] 13:47, 6 Mar 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Mmm. Since the experience points have to be accurate to about 7sf - I think the fractions should therefore be accurate to 7sf as well. But it might well be that they did use integer multiplication + division (× 8  ÷ 1000) rather than a simpler constant floating point multiplication (× (1 + 402653/2&amp;lt;sup&amp;gt;24&amp;lt;/sup&amp;gt;) × 2&amp;lt;sup&amp;gt;-7&amp;lt;/sup&amp;gt;) - which is approximately how accurate a single-precision IEEE 754 binary fraction is. Funnily enough, IEEE 754 single-precision fractions are accurate to approx 7sf (without exponentiation) by defintion (this one is 0.008 correct to 11sf)). - [[User:Zhen Lin|刘 (劉) 振霖]] 14:40, 6 Mar 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hmm. I just learned from Meowth that the game simply stores the values for these as constants in the game, so the fractions are just best-fit and the formula is not used in-game - [[User:Zhen Lin|刘 (劉) 振霖]] 14:44, 6 Mar 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
So we need to reach a conclusion. There will be a note added that says these values are stored in the game as constants, not calculated. The formulas, I guess, do not have to be specific to any system of number storage now, so are we saying that the decimal constants are acceptable? [[User:Sheep|Sheep]] 15:04, 6 Mar 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
===quick question===&lt;br /&gt;
Why does Level redirect here? An even better question is, why does this page link to Level, thus linking back to itself? --[[user:greengiant|greengiant]]&lt;br /&gt;
&lt;br /&gt;
Sorry my reply is formatted wrong, I don&#039;t know how to do it normally yet.  Anyway, the last time I checked, [[Level]] is its own, seperate article.  Maybe they fixed the problem you saw before.  {{SUBST:Superbreeder]] [[User talk:Superbreeder|What&#039;s up?]] 23:30, 16 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Modify this! ==&lt;br /&gt;
&lt;br /&gt;
Can someone modify the erratic and the fluctuating part of experience? I want to understand it like all the other ones!&lt;br /&gt;
&lt;br /&gt;
:I think those formulas should be explained.  It would help quite a lot of people who want to understand those formulas but haven&#039;t seen them before.[[User:Dullstar|Dullstar]] 02:16, 26 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Color-Coded ==&lt;br /&gt;
&lt;br /&gt;
I color-coded the exp type descriptions to more-or-less match the colors used on the graph. I did this to make it easier to distinguish them from eachother. I wonder where I can find the look-up table in the game, I bet I can simplify those two honking large piecewise formulas. [[User:Twigpi|Twigpi]] 15:51, 20 November 2007 (UTC)&lt;br /&gt;
:See [http://www.upokecenter.com/games/rs/guides/exptable.html http://www.upokecenter.com/games/rs/guides/exptable.html]. The &amp;quot;1,050,000&amp;quot; in one of the top columns is a typo (should be &amp;quot;1,059,860&amp;quot;). At Level 1, the Experience is always &amp;quot;0&amp;quot; (here, they have it at &amp;quot;1&amp;quot;). [[User:Ultraflame|Ultraflame]] 22:53, 10 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Organize Pokémon ==&lt;br /&gt;
&lt;br /&gt;
I really think there should be either a list of Pokémon by experience types or a category for each type.  You can find out on each particular Pokémon&#039;s page, but there is no way to find Pokémon based on their experience type. [[User:Cheesus Is Lord|Cheesus Is Lord]] 13:23 23 January 2008&lt;br /&gt;
&lt;br /&gt;
:Here is the whole list. Someone could modify it and put it into the main article.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
600000&lt;br /&gt;
Nincada/Ninjask/Shedinja&lt;br /&gt;
Volbeat&lt;br /&gt;
Swablu/Altaria&lt;br /&gt;
Zangoose&lt;br /&gt;
Lileep/Cradily&lt;br /&gt;
Anorith/Armaldo&lt;br /&gt;
Feebas/Milotic&lt;br /&gt;
Clamperl/Huntail/Gorebyss&lt;br /&gt;
Cranidos/Rampardos&lt;br /&gt;
Shieldon/Bastiodon&lt;br /&gt;
Finneon/Lumineon&lt;br /&gt;
&lt;br /&gt;
800000&lt;br /&gt;
Cleffa/Clefairy/Clefable&lt;br /&gt;
Igglybuff/Jigglypuff/Wigglytuff&lt;br /&gt;
Happiny/Chansey/Blissey&lt;br /&gt;
Ledyba/Ledian&lt;br /&gt;
Spinarak/Ariados&lt;br /&gt;
Togepi/Togetic/Togekiss&lt;br /&gt;
Marill/Azumarill&lt;br /&gt;
Aipom/Ambipom&lt;br /&gt;
Misdreavus/Mismagius&lt;br /&gt;
Snubbull/Granbull&lt;br /&gt;
Corsola&lt;br /&gt;
Delibird&lt;br /&gt;
Smeargle&lt;br /&gt;
Skitty/Delcatty&lt;br /&gt;
Mawile&lt;br /&gt;
Spoink/Grumpig&lt;br /&gt;
Spinda&lt;br /&gt;
Lunatone&lt;br /&gt;
Solrock&lt;br /&gt;
Shuppet/Banette&lt;br /&gt;
Duskull/Dusclops/Dusknoir&lt;br /&gt;
Chingling/Chimecho&lt;br /&gt;
Luvdisc&lt;br /&gt;
Glameow/Purugly&lt;br /&gt;
&lt;br /&gt;
1000000&lt;br /&gt;
Caterpie/Metapod/Butterfree&lt;br /&gt;
Weedle/Kakuna/Beedrill&lt;br /&gt;
Rattata/Raticate&lt;br /&gt;
Spearow/Fearow&lt;br /&gt;
Ekans/Arbok&lt;br /&gt;
Pichu/Pikachu/Raichu&lt;br /&gt;
Sandshrew/Sandslash&lt;br /&gt;
Vulpix/Ninetales&lt;br /&gt;
Zubat/Golbat/Crobat&lt;br /&gt;
Paras/Parasect&lt;br /&gt;
Venonat/Venomoth&lt;br /&gt;
Diglett/Dugtrio&lt;br /&gt;
Meowth/Persian&lt;br /&gt;
Psyduck/Golduck&lt;br /&gt;
Mankey/Primeape&lt;br /&gt;
Ponyta/Rapidash&lt;br /&gt;
Slowpoke/Slowbro/Slowking&lt;br /&gt;
Magnemite/Magneton/Magnezone&lt;br /&gt;
Farfetch&#039;d&lt;br /&gt;
Doduo/Dodrio&lt;br /&gt;
Seel/Dewgong&lt;br /&gt;
Grimer/Muk&lt;br /&gt;
Onix/Steelix&lt;br /&gt;
Drowzee/Hypno&lt;br /&gt;
Krabby/Kingler&lt;br /&gt;
Voltorb/Electrode&lt;br /&gt;
Cubone/Marowak&lt;br /&gt;
Tyrogue/Hitmonlee/Hitmonchan/Hitmontop&lt;br /&gt;
Lickitung/Lickilicky&lt;br /&gt;
Koffing/Weezing&lt;br /&gt;
Tangela/Tangrowth&lt;br /&gt;
Kangaskhan&lt;br /&gt;
Horsea/Seadra/Kingdra&lt;br /&gt;
Goldeen/Seaking&lt;br /&gt;
Mime Jr./Mr. Mime&lt;br /&gt;
Scyther/Scizor&lt;br /&gt;
Smoochum/Jynx&lt;br /&gt;
Elekid/Electabuzz/Electivire&lt;br /&gt;
Magby/Magmar/Magmortar&lt;br /&gt;
Ditto&lt;br /&gt;
Eevee/Vaporeon/Jolteon/Flareon/Espeon/Umbreon/Leafeon/Glaceon&lt;br /&gt;
Porygon/Porygon2/Porygon-Z&lt;br /&gt;
Omanyte/Omastar&lt;br /&gt;
Kabuto/Kabutops&lt;br /&gt;
Sentret/Furret&lt;br /&gt;
Hoothoot/Noctowl&lt;br /&gt;
Natu/Xatu&lt;br /&gt;
Bonsly/Sudowoodo&lt;br /&gt;
Yanma/Yanmega&lt;br /&gt;
Wooper/Quagsire&lt;br /&gt;
Unown&lt;br /&gt;
Wobbuffet&lt;br /&gt;
Girafarig&lt;br /&gt;
Dunsparce&lt;br /&gt;
Qwilfish&lt;br /&gt;
Teddiursa/Ursaring&lt;br /&gt;
Slugma/Magcargo&lt;br /&gt;
Remoraid/Octillery&lt;br /&gt;
Phanpy/Donphan&lt;br /&gt;
Poochyena/Mightyena&lt;br /&gt;
Zigzagoon/Linoone&lt;br /&gt;
Wurmple/Silcoon/Beautifly/Cascoon/Dustox&lt;br /&gt;
Wingull/Pelipper&lt;br /&gt;
Surskit/Masquerain&lt;br /&gt;
Nosepass/Probopass&lt;br /&gt;
Meditite/Medicham&lt;br /&gt;
Plusle&lt;br /&gt;
Minun&lt;br /&gt;
Numel/Camerupt&lt;br /&gt;
Torkoal&lt;br /&gt;
Barboach/Whiscash&lt;br /&gt;
Baltoy/Claydol&lt;br /&gt;
Castform&lt;br /&gt;
Snorunt/Glalie/Froslass&lt;br /&gt;
Bidoof/Bibarel&lt;br /&gt;
Burmy/Wormadam/Mothim&lt;br /&gt;
Pachirisu&lt;br /&gt;
Buizel/Floatzel&lt;br /&gt;
Cherubi/Cherrim&lt;br /&gt;
Shellos/Gastrodon&lt;br /&gt;
Buneary/Lopunny&lt;br /&gt;
Stunky/Skuntank&lt;br /&gt;
Bronzor/Bronzong&lt;br /&gt;
Spiritomb&lt;br /&gt;
Croagunk/Toxicroak&lt;br /&gt;
Rotom&lt;br /&gt;
&lt;br /&gt;
1059860&lt;br /&gt;
Bulbasaur/Ivysaur/Venusaur&lt;br /&gt;
Charmander/Charmeleon/Charizard&lt;br /&gt;
Squirtle/Wartortle/Blastoise&lt;br /&gt;
Pidgey/Pidgeotto/Pidgeot&lt;br /&gt;
Nidoran-F/Nidorina/Nidoqueen&lt;br /&gt;
Nidoran-M/Nidorino/Nidoking&lt;br /&gt;
Oddish/Gloom/Vileplume/Bellossom&lt;br /&gt;
Poliwag/Poliwhirl/Poliwrath/Politoed&lt;br /&gt;
Abra/Kadabra/Alakazam&lt;br /&gt;
Machop/Machoke/Machamp&lt;br /&gt;
Bellsprout/Weepinbell/Victreebel&lt;br /&gt;
Geodude/Graveler/Golem&lt;br /&gt;
Gastly/Haunter/Gengar&lt;br /&gt;
Mew&lt;br /&gt;
Chikorita/Bayleef/Meganium&lt;br /&gt;
Cyndaquil/Quilava/Typhlosion&lt;br /&gt;
Totodile/Croconaw/Feraligatr&lt;br /&gt;
Mareep/Flaaffy/Ampharos&lt;br /&gt;
Hoppip/Skiploom/Jumpluff&lt;br /&gt;
Sunkern/Sunflora&lt;br /&gt;
Murkrow/Honchkrow&lt;br /&gt;
Gligar/Gliscor&lt;br /&gt;
Shuckle&lt;br /&gt;
Sneasel/Weavile&lt;br /&gt;
Celebi&lt;br /&gt;
Treecko/Grovyle/Sceptile&lt;br /&gt;
Torchic/Combusken/Blaziken&lt;br /&gt;
Mudkip/Marshtomp/Swampert&lt;br /&gt;
Lotad/Lombre/Ludicolo&lt;br /&gt;
Seedot/Nuzleaf/Shiftry&lt;br /&gt;
Taillow/Swellow&lt;br /&gt;
Whismur/Loudred/Exploud&lt;br /&gt;
Sableye&lt;br /&gt;
Budew/Roselia/Roserade&lt;br /&gt;
Trapinch/Vibrava/Flygon&lt;br /&gt;
Cacnea/Cacturne&lt;br /&gt;
Kecleon&lt;br /&gt;
Absol&lt;br /&gt;
Spheal/Sealeo/Walrein&lt;br /&gt;
Turtwig/Grotle/Torterra&lt;br /&gt;
Chimchar/Monferno/Infernape&lt;br /&gt;
Piplup/Prinplup/Empoleon&lt;br /&gt;
Starly/Staravia/Staraptor&lt;br /&gt;
Kricketot/Kricketune&lt;br /&gt;
Shinx/Luxio/Luxray&lt;br /&gt;
Combee/Vespiquen&lt;br /&gt;
Chatot&lt;br /&gt;
Riolu/Lucario&lt;br /&gt;
Shaymin&lt;br /&gt;
&lt;br /&gt;
1250000&lt;br /&gt;
Growlithe/Arcanine&lt;br /&gt;
Tentacool/Tentacruel&lt;br /&gt;
Shellder/Cloyster&lt;br /&gt;
Exeggcute/Exeggutor&lt;br /&gt;
Rhyhorn/Rhydon/Rhyperior&lt;br /&gt;
Staryu/Starmie&lt;br /&gt;
Pinsir&lt;br /&gt;
Tauros&lt;br /&gt;
Magikarp/Gyarados&lt;br /&gt;
Lapras&lt;br /&gt;
Aerodactyl&lt;br /&gt;
Munchlax/Snorlax&lt;br /&gt;
Articuno&lt;br /&gt;
Zapdos&lt;br /&gt;
Moltres&lt;br /&gt;
Dratini/Dragonair/Dragonite&lt;br /&gt;
Mewtwo&lt;br /&gt;
Chinchou/Lanturn&lt;br /&gt;
Heracross&lt;br /&gt;
Swinub/Piloswine/Mamoswine&lt;br /&gt;
Mantyke/Mantine&lt;br /&gt;
Skarmory&lt;br /&gt;
Houndour/Houndoom&lt;br /&gt;
Stantler&lt;br /&gt;
Miltank&lt;br /&gt;
Raikou&lt;br /&gt;
Entei&lt;br /&gt;
Suicune&lt;br /&gt;
Larvitar/Pupitar/Tyranitar&lt;br /&gt;
Lugia&lt;br /&gt;
Ho-Oh&lt;br /&gt;
Ralts/Kirlia/Gardevoir/Gallade&lt;br /&gt;
Slakoth/Vigoroth/Slaking&lt;br /&gt;
Aron/Lairon/Aggron&lt;br /&gt;
Electrike/Manetric&lt;br /&gt;
Carvahna/Sharpedo&lt;br /&gt;
Tropius&lt;br /&gt;
Relicanth&lt;br /&gt;
Bagon/Shelgon/Salamence&lt;br /&gt;
Beldum/Metang/Metagross&lt;br /&gt;
Regirock&lt;br /&gt;
Regice&lt;br /&gt;
Registeel&lt;br /&gt;
Latias&lt;br /&gt;
Latios&lt;br /&gt;
Kyogre&lt;br /&gt;
Groudon&lt;br /&gt;
Rayquaza&lt;br /&gt;
Jirachi&lt;br /&gt;
Deoxys&lt;br /&gt;
Gible/Gabite/Garchomp&lt;br /&gt;
Hippopotas/Hippowdon&lt;br /&gt;
Skorupi/Drapion&lt;br /&gt;
Carnivine&lt;br /&gt;
Snover/Abomasnow&lt;br /&gt;
Uxie&lt;br /&gt;
Mesprit&lt;br /&gt;
Azelf&lt;br /&gt;
Dialga&lt;br /&gt;
Palkia&lt;br /&gt;
Heatran&lt;br /&gt;
Regigigas&lt;br /&gt;
Giratina&lt;br /&gt;
Cresselia&lt;br /&gt;
Phione&lt;br /&gt;
Manaphy&lt;br /&gt;
Darkrai&lt;br /&gt;
Arceus&lt;br /&gt;
&lt;br /&gt;
1640000&lt;br /&gt;
Shroomish/Breloom&lt;br /&gt;
Makuhita/Hariyama&lt;br /&gt;
Illumise&lt;br /&gt;
Gulpin/Swalot&lt;br /&gt;
Wailmer/Wailord&lt;br /&gt;
Seviper&lt;br /&gt;
Corphish/Crawdaunt&lt;br /&gt;
Drifloon/Drifblim&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
:[[User:Ultraflame|Ultraflame]] 20:45, 23 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
I like this idea and think it would be useful. Anyone else agree? [[User:Eric the espeon|Eric the espeon]] 19:43, 25 November 2008 (UTC)&lt;br /&gt;
:Yes, but I don&#039;t know if it belongs on this page.  We could create categories, but I think I like the idea of another page better, like List of Pokémon by experience requirement, or something.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 19:52, 25 November 2008 (UTC)&lt;br /&gt;
Makes sense, and link to that list from here? [[User:Eric the espeon|Eric the espeon]] 18:19, 4 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ??? ==&lt;br /&gt;
&lt;br /&gt;
If the formula returns a decimal, is the result rounded up or down? --[[User talk:Shiny Noctowl|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;S&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;h&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;i&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;y&amp;lt;/small&amp;gt; &amp;lt;sup&amp;gt;N&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;o&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;o&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;w&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;l&amp;lt;/sub&amp;gt;&amp;lt;/font&amp;gt;]] 15:39, 26 May 2008 (UTC)&lt;br /&gt;
:Always rounded down, I believe. [[User:Ultraflame|Ultraflame]] 22:59, 26 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hmm... ==&lt;br /&gt;
&lt;br /&gt;
Does anyone else think that a chart that lists the experience needed to reach each level in an experience group would be a good addition to this page? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 05:20, 1 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:yes [[User:MathijsP|MathijsP]] 07:22, 1 July 2008 (UTC)&lt;br /&gt;
::I added the charts, but, as I had a computer program generate them, I haven&#039;t been able to check the piecewise ones yet. It would be good if someone else could check the piecewise functions (&amp;quot;erratic&amp;quot; and &amp;quot;fluctuating&amp;quot;) to make sure they&#039;re correct. --[[User:Shiny Noctowl|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;S&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;h&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;i&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;y&amp;lt;/small&amp;gt; &amp;lt;sup&amp;gt;N&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;o&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;o&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;w&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;l&amp;lt;/sub&amp;gt;&amp;lt;/font&amp;gt;]] 00:15, 29 September 2008 (UTC)&lt;br /&gt;
:::the &amp;quot;Erratic&amp;quot; one is messed up. lvl 98 is 1.2 million, and lvl 99 is under 600,000. also, thats a lot of text, so, i added the show/hide ability. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:24, 29 September 2008 (UTC)&lt;br /&gt;
::::It&#039;s still messed up. Can you fix it please? --[[User:Shiny Noctowl|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;S&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;h&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;i&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;y&amp;lt;/small&amp;gt; &amp;lt;sup&amp;gt;N&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;o&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;o&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;w&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;l&amp;lt;/sub&amp;gt;&amp;lt;/font&amp;gt;]] 00:27, 29 September 2008 (UTC)&lt;br /&gt;
:::::i dont know how to fix it, i just added the show/hide things. im just noting its not right. you said you had a computer do it. try again? -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:29, 29 September 2008 (UTC)&lt;br /&gt;
::::::The formula for Level 98 comes out to 583539, which is correct. [[User:Ultraflame|Ultraflame]] 23:05, 29 September 2008 (UTC)&lt;br /&gt;
:::::::well thats fine, but currently it says lvl 98 is 1185901, which it wrong. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:21, 29 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon Gold/Silver Version ROM - Hack-O-Matic - &amp;quot;Secret&amp;quot; Experience functions ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure someone else has noticed that if you use the ROM hack tool Hack-O-Matic to open a Pokémon Gold/Silver ROM and edit Pokémon, there will be eight &amp;quot;experience gradient&amp;quot; choices for each Pokémon as opposed to the four that were actually used in Generation II. I&#039;ve figured out three of the four &amp;quot;secret&amp;quot; functions, and due to a glitch in Hack-O-Matic I can&#039;t examine the fourth one.&amp;lt;br&amp;gt;&lt;br /&gt;
Hack-O-Matic displays the eight experience functions as eight &amp;quot;types&amp;quot; (the numbers go from Level 2 to 100):&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===1===&lt;br /&gt;
Formula is 0.25n^3 + 15n^2 + 205n – 107&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
365&lt;br /&gt;
649&lt;br /&gt;
969&lt;br /&gt;
1324&lt;br /&gt;
1717&lt;br /&gt;
2148&lt;br /&gt;
2621&lt;br /&gt;
3135&lt;br /&gt;
3693&lt;br /&gt;
4295&lt;br /&gt;
4945&lt;br /&gt;
5642&lt;br /&gt;
6389&lt;br /&gt;
7186&lt;br /&gt;
8037&lt;br /&gt;
8941&lt;br /&gt;
9901&lt;br /&gt;
10917&lt;br /&gt;
11993&lt;br /&gt;
13128&lt;br /&gt;
14325&lt;br /&gt;
15584&lt;br /&gt;
16909&lt;br /&gt;
18299&lt;br /&gt;
19757&lt;br /&gt;
21283&lt;br /&gt;
22881&lt;br /&gt;
24550&lt;br /&gt;
26293&lt;br /&gt;
28110&lt;br /&gt;
30005&lt;br /&gt;
31977&lt;br /&gt;
34029&lt;br /&gt;
36161&lt;br /&gt;
38377&lt;br /&gt;
40676&lt;br /&gt;
43061&lt;br /&gt;
45532&lt;br /&gt;
48093&lt;br /&gt;
50743&lt;br /&gt;
53485&lt;br /&gt;
56319&lt;br /&gt;
59249&lt;br /&gt;
62274&lt;br /&gt;
65397&lt;br /&gt;
68618&lt;br /&gt;
71941&lt;br /&gt;
75365&lt;br /&gt;
78893&lt;br /&gt;
82525&lt;br /&gt;
86265&lt;br /&gt;
90112&lt;br /&gt;
94069&lt;br /&gt;
98136&lt;br /&gt;
102317&lt;br /&gt;
106611&lt;br /&gt;
111021&lt;br /&gt;
115547&lt;br /&gt;
120193&lt;br /&gt;
124958&lt;br /&gt;
129845&lt;br /&gt;
134854&lt;br /&gt;
139989&lt;br /&gt;
145249&lt;br /&gt;
150637&lt;br /&gt;
156153&lt;br /&gt;
161801&lt;br /&gt;
167580&lt;br /&gt;
173493&lt;br /&gt;
179540&lt;br /&gt;
185725&lt;br /&gt;
192047&lt;br /&gt;
198509&lt;br /&gt;
205111&lt;br /&gt;
211857&lt;br /&gt;
218746&lt;br /&gt;
225781&lt;br /&gt;
232962&lt;br /&gt;
240293&lt;br /&gt;
247773&lt;br /&gt;
255405&lt;br /&gt;
263189&lt;br /&gt;
271129&lt;br /&gt;
279224&lt;br /&gt;
287477&lt;br /&gt;
295888&lt;br /&gt;
304461&lt;br /&gt;
313195&lt;br /&gt;
322093&lt;br /&gt;
331155&lt;br /&gt;
340385&lt;br /&gt;
349782&lt;br /&gt;
359349&lt;br /&gt;
369086&lt;br /&gt;
378997&lt;br /&gt;
389081&lt;br /&gt;
399341&lt;br /&gt;
409777&lt;br /&gt;
420393&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===2===&lt;br /&gt;
Same as &amp;lt;font color=green&amp;gt;Fifth Type&amp;lt;/font&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===3===&lt;br /&gt;
0.75n^3 + 10n^2 – 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
16&lt;br /&gt;
80&lt;br /&gt;
178&lt;br /&gt;
313&lt;br /&gt;
492&lt;br /&gt;
717&lt;br /&gt;
994&lt;br /&gt;
1326&lt;br /&gt;
1720&lt;br /&gt;
2178&lt;br /&gt;
2706&lt;br /&gt;
3307&lt;br /&gt;
3988&lt;br /&gt;
4751&lt;br /&gt;
5602&lt;br /&gt;
6544&lt;br /&gt;
7584&lt;br /&gt;
8724&lt;br /&gt;
9970&lt;br /&gt;
11325&lt;br /&gt;
12796&lt;br /&gt;
14385&lt;br /&gt;
16098&lt;br /&gt;
17938&lt;br /&gt;
19912&lt;br /&gt;
22022&lt;br /&gt;
24274&lt;br /&gt;
26671&lt;br /&gt;
29220&lt;br /&gt;
31923&lt;br /&gt;
34786&lt;br /&gt;
37812&lt;br /&gt;
41008&lt;br /&gt;
44376&lt;br /&gt;
47922&lt;br /&gt;
51649&lt;br /&gt;
55564&lt;br /&gt;
59669&lt;br /&gt;
63970&lt;br /&gt;
68470&lt;br /&gt;
73176&lt;br /&gt;
78090&lt;br /&gt;
83218&lt;br /&gt;
88563&lt;br /&gt;
94132&lt;br /&gt;
99927&lt;br /&gt;
105954&lt;br /&gt;
112216&lt;br /&gt;
118720&lt;br /&gt;
125468&lt;br /&gt;
132466&lt;br /&gt;
139717&lt;br /&gt;
147228&lt;br /&gt;
155001&lt;br /&gt;
163042&lt;br /&gt;
171354&lt;br /&gt;
179944&lt;br /&gt;
188814&lt;br /&gt;
197970&lt;br /&gt;
207415&lt;br /&gt;
217156&lt;br /&gt;
227195&lt;br /&gt;
237538&lt;br /&gt;
248188&lt;br /&gt;
259152&lt;br /&gt;
270432&lt;br /&gt;
282034&lt;br /&gt;
293961&lt;br /&gt;
306220&lt;br /&gt;
318813&lt;br /&gt;
331746&lt;br /&gt;
345022&lt;br /&gt;
358648&lt;br /&gt;
372626&lt;br /&gt;
386962&lt;br /&gt;
401659&lt;br /&gt;
416724&lt;br /&gt;
432159&lt;br /&gt;
447970&lt;br /&gt;
464160&lt;br /&gt;
480736&lt;br /&gt;
497700&lt;br /&gt;
515058&lt;br /&gt;
532813&lt;br /&gt;
550972&lt;br /&gt;
569537&lt;br /&gt;
588514&lt;br /&gt;
607906&lt;br /&gt;
627720&lt;br /&gt;
647958&lt;br /&gt;
668626&lt;br /&gt;
689727&lt;br /&gt;
711268&lt;br /&gt;
733251&lt;br /&gt;
755682&lt;br /&gt;
778564&lt;br /&gt;
801904&lt;br /&gt;
825704&lt;br /&gt;
849970&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===4===&lt;br /&gt;
0.75n^3 + 20n^2 – 70&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
16&lt;br /&gt;
130&lt;br /&gt;
298&lt;br /&gt;
523&lt;br /&gt;
812&lt;br /&gt;
1167&lt;br /&gt;
1594&lt;br /&gt;
2096&lt;br /&gt;
2680&lt;br /&gt;
3348&lt;br /&gt;
4106&lt;br /&gt;
4957&lt;br /&gt;
5908&lt;br /&gt;
6961&lt;br /&gt;
8122&lt;br /&gt;
9394&lt;br /&gt;
10784&lt;br /&gt;
12294&lt;br /&gt;
13930&lt;br /&gt;
15695&lt;br /&gt;
17596&lt;br /&gt;
19635&lt;br /&gt;
21818&lt;br /&gt;
24148&lt;br /&gt;
26632&lt;br /&gt;
29272&lt;br /&gt;
32074&lt;br /&gt;
35041&lt;br /&gt;
38180&lt;br /&gt;
41493&lt;br /&gt;
44986&lt;br /&gt;
48662&lt;br /&gt;
52528&lt;br /&gt;
56586&lt;br /&gt;
60842&lt;br /&gt;
65299&lt;br /&gt;
69964&lt;br /&gt;
74839&lt;br /&gt;
79930&lt;br /&gt;
85240&lt;br /&gt;
90776&lt;br /&gt;
96540&lt;br /&gt;
102538&lt;br /&gt;
108773&lt;br /&gt;
115252&lt;br /&gt;
121977&lt;br /&gt;
128954&lt;br /&gt;
136186&lt;br /&gt;
143680&lt;br /&gt;
151438&lt;br /&gt;
159466&lt;br /&gt;
167767&lt;br /&gt;
176348&lt;br /&gt;
185211&lt;br /&gt;
194362&lt;br /&gt;
203804&lt;br /&gt;
213544&lt;br /&gt;
223584&lt;br /&gt;
233930&lt;br /&gt;
244585&lt;br /&gt;
255556&lt;br /&gt;
266845&lt;br /&gt;
278458&lt;br /&gt;
290398&lt;br /&gt;
302672&lt;br /&gt;
315282&lt;br /&gt;
328234&lt;br /&gt;
341531&lt;br /&gt;
355180&lt;br /&gt;
369183&lt;br /&gt;
383546&lt;br /&gt;
398272&lt;br /&gt;
413368&lt;br /&gt;
428836&lt;br /&gt;
444682&lt;br /&gt;
460909&lt;br /&gt;
477524&lt;br /&gt;
494529&lt;br /&gt;
511930&lt;br /&gt;
529730&lt;br /&gt;
547936&lt;br /&gt;
566550&lt;br /&gt;
585578&lt;br /&gt;
605023&lt;br /&gt;
624892&lt;br /&gt;
645187&lt;br /&gt;
665914&lt;br /&gt;
687076&lt;br /&gt;
708680&lt;br /&gt;
730728&lt;br /&gt;
753226&lt;br /&gt;
776177&lt;br /&gt;
799588&lt;br /&gt;
823461&lt;br /&gt;
847802&lt;br /&gt;
872614&lt;br /&gt;
897904&lt;br /&gt;
923674&lt;br /&gt;
949930&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===5===&lt;br /&gt;
&amp;lt;font color=gold&amp;gt;First Type&amp;lt;/font&amp;gt;&lt;br /&gt;
===6===&lt;br /&gt;
&amp;lt;font color=purple&amp;gt;Fourth Type&amp;lt;/font&amp;gt;&lt;br /&gt;
===7===&lt;br /&gt;
&amp;lt;font color=brown&amp;gt;Sixth Type&amp;lt;/font&amp;gt;&lt;br /&gt;
===8===&lt;br /&gt;
Unknown due to glitch in Hack-O-Matic. Hack-O-Matic provides graphs for each experience function, but they may not be accurate. Do you want me to upload that graph&#039;s picture anyway?&amp;lt;br&amp;gt;&lt;br /&gt;
Are these &amp;quot;hidden&amp;quot; experience functions notable enough to be added to the article somewhere? Thanks. [[User:Ultraflame|Ultraflame]] 20:44, 12 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
I dont understand any of this? Could you make it clearer for the average user to be able to read, if an average person sees that they wont be able to understand it, only smart people will --[[User:Guardian|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;Guardian&amp;lt;/font&amp;gt;]][[Special:Contributions/Guardian|&amp;lt;font color=&amp;quot;#FFFF00&amp;quot;&amp;gt; of&amp;lt;/font&amp;gt;]][[User talk:Guardian|&amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt; Earth&amp;lt;/font&amp;gt;]] |[[GSDS|&amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;SGMS 2010&amp;lt;/font&amp;gt;]]&lt;br /&gt;
:When a Pokémon gains experience it levels up.  Different Pokémon level up at different rates, and take different amounts of experience to gain each level.  Some Pokémon level up faster than others.  The amount of experience a Pokémon needs to gain a level is determined by one of eight possible formulas.  That&#039;s really the premise of the whole article.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 18:27, 4 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
oh ok thank you, it was that last line &amp;quot;The amount of experience a Pokémon needs to gain a level is determined by one of eight possible formulas.&amp;quot; I didnt really get till you explained it. I just thought they made the pokemon that way, i wasnt aware there was a formula, if this is in the article, can we have the easier to understand version, your version, underneath the complicated bit. --[[User:Guardian|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;Guardian&amp;lt;/font&amp;gt;]][[Special:Contributions/Guardian|&amp;lt;font color=&amp;quot;#FFFF00&amp;quot;&amp;gt; of&amp;lt;/font&amp;gt;]][[User talk:Guardian|&amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt; Earth&amp;lt;/font&amp;gt;]] |[[GSDS|&amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;SGMS 2010&amp;lt;/font&amp;gt;]]&lt;br /&gt;
:I&#039;ll add some clarification to the article later.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 18:36, 4 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Reeeeeaaaaaaally&#039;&#039; late reply here, but I wrote Hack-O-Matic ages ago. I can tell you that those graphs are definitely not accurate. (I don&#039;t remember how exactly I made them, but they&#039;re very rough estimations.) I never really examined how the game computes the different EXP growth rates, but I know that four of them are &amp;quot;real&amp;quot; and four of them are &amp;quot;glitched&amp;quot; (and there might even be more than those four glitches). If I had to guess, I&#039;d assume all the EXP growth functions are the same function with different constants plugged in, and the glitch rates just put in strange constants, resulting in silly things like 100K EXP to level 100. [[User:HyperHacker|⬡]] ([[User talk:HyperHacker|talk]]) 12:26, 16 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== List of base experence yeald ==&lt;br /&gt;
&lt;br /&gt;
Can someone add this in as a hide able table?&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
Arceus - 255&lt;br /&gt;
Blissey - 255&lt;br /&gt;
Chansey - 255&lt;br /&gt;
Happiny - 255&lt;br /&gt;
Dialga - 220&lt;br /&gt;
Giratina - 220&lt;br /&gt;
Ho-oh - 220&lt;br /&gt;
Lugia - 220&lt;br /&gt;
Mewtwo - 220&lt;br /&gt;
Palkia - 220&lt;br /&gt;
Rayquaza - 220&lt;br /&gt;
Regigigas - 220&lt;br /&gt;
Togekiss - 220&lt;br /&gt;
Lapras - 219&lt;br /&gt;
Dragonite - 218&lt;br /&gt;
Garchomp - 218&lt;br /&gt;
Groudon - 218&lt;br /&gt;
Kyogre - 218&lt;br /&gt;
Salamence - 218&lt;br /&gt;
Tyranitar - 218&lt;br /&gt;
Entei - 217&lt;br /&gt;
Moltres - 217&lt;br /&gt;
Regirock - 217&lt;br /&gt;
Rhyperior - 217&lt;br /&gt;
Raikou - 216&lt;br /&gt;
Regice - 216&lt;br /&gt;
Zapdos - 216&lt;br /&gt;
Articuno - 215&lt;br /&gt;
Deoxys - 215&lt;br /&gt;
Heatran - 215&lt;br /&gt;
Jirachi - 215&lt;br /&gt;
Manaphy - 215&lt;br /&gt;
Registeel - 215&lt;br /&gt;
Suicune - 215&lt;br /&gt;
Abomasnow - 214&lt;br /&gt;
Gyarados - 214&lt;br /&gt;
Arcanine - 213&lt;br /&gt;
Milotic - 213&lt;br /&gt;
Exeggutor - 212&lt;br /&gt;
Latias - 211&lt;br /&gt;
Latios - 211&lt;br /&gt;
Magnezone - 211&lt;br /&gt;
Tangrowth - 211&lt;br /&gt;
Tauros - 211&lt;br /&gt;
Azelf - 210&lt;br /&gt;
Blastoise - 210&lt;br /&gt;
Cresselia - 210&lt;br /&gt;
Darkrai - 210&lt;br /&gt;
Dusknoir - 210&lt;br /&gt;
Empoleon - 210&lt;br /&gt;
Feraligatr - 210&lt;br /&gt;
Mesprit - 210&lt;br /&gt;
Metagross - 210&lt;br /&gt;
Slaking - 210&lt;br /&gt;
Swampert - 210&lt;br /&gt;
Uxie - 210&lt;br /&gt;
Blaziken - 209&lt;br /&gt;
Charizard - 209&lt;br /&gt;
Infernape - 209&lt;br /&gt;
Skuntank - 209&lt;br /&gt;
Typhlosion - 209&lt;br /&gt;
Gallade - 208&lt;br /&gt;
Gardevoir - 208&lt;br /&gt;
Meganium - 208&lt;br /&gt;
Sceptile - 208&lt;br /&gt;
Torterra - 208&lt;br /&gt;
Venusaur - 208&lt;br /&gt;
Kingdra - 207&lt;br /&gt;
Mamoswine - 207&lt;br /&gt;
Starmie - 207&lt;br /&gt;
Kingler - 206&lt;br /&gt;
Wailord - 206&lt;br /&gt;
Aggron - 205&lt;br /&gt;
Tentacruel - 205&lt;br /&gt;
Crobat - 204&lt;br /&gt;
Drapion - 204&lt;br /&gt;
Drifblim - 204&lt;br /&gt;
Houndoom - 204&lt;br /&gt;
Lucario - 204&lt;br /&gt;
Rhydon - 204&lt;br /&gt;
Roserade - 204&lt;br /&gt;
Cloyster - 203&lt;br /&gt;
Aerodactyl - 202&lt;br /&gt;
Cradily - 201&lt;br /&gt;
Kabutops - 201&lt;br /&gt;
Armaldo - 200&lt;br /&gt;
Heracross - 200&lt;br /&gt;
Miltank - 200&lt;br /&gt;
Pinsir - 200&lt;br /&gt;
Scizor - 200&lt;br /&gt;
Bastiodon - 199&lt;br /&gt;
Electivire - 199&lt;br /&gt;
Magmortar - 199&lt;br /&gt;
Omastar - 199&lt;br /&gt;
Rampardos - 199&lt;br /&gt;
Weavile - 199&lt;br /&gt;
Flareon - 198&lt;br /&gt;
Hippowdon - 198&lt;br /&gt;
Probopass - 198&lt;br /&gt;
Relicanth - 198&lt;br /&gt;
Yanmega - 198&lt;br /&gt;
Espeon - 197&lt;br /&gt;
Flygon - 197&lt;br /&gt;
Jolteon - 197&lt;br /&gt;
Umbreon - 197&lt;br /&gt;
Glaceon - 196&lt;br /&gt;
Leafeon - 196&lt;br /&gt;
Steelix - 196&lt;br /&gt;
Vaporeon - 196&lt;br /&gt;
Nidoking - 195&lt;br /&gt;
Ampharos - 194&lt;br /&gt;
Luxray - 194&lt;br /&gt;
Nidoqueen - 194&lt;br /&gt;
Lickilicky - 193&lt;br /&gt;
Machamp - 193&lt;br /&gt;
Gliscor - 192&lt;br /&gt;
Rapidash - 192&lt;br /&gt;
Walrein - 192&lt;br /&gt;
Victreebel - 191&lt;br /&gt;
Gengar - 190&lt;br /&gt;
Claydol - 189&lt;br /&gt;
Donphan - 189&lt;br /&gt;
Ursaring - 189&lt;br /&gt;
Altaria - 188&lt;br /&gt;
Bronzong - 188&lt;br /&gt;
Vespiquen - 188&lt;br /&gt;
Froslass - 187&lt;br /&gt;
Glalie - 187&lt;br /&gt;
Honchkrow - 187&lt;br /&gt;
Mismagius - 187&lt;br /&gt;
Scyther - 187&lt;br /&gt;
Alakazam - 186&lt;br /&gt;
Ambipom - 186&lt;br /&gt;
Politoed - 185&lt;br /&gt;
Poliwrath - 185&lt;br /&gt;
Porygon-Z - 185&lt;br /&gt;
Bellossom - 184&lt;br /&gt;
Exploud - 184&lt;br /&gt;
Hariyama - 184&lt;br /&gt;
Vileploom - 184&lt;br /&gt;
Delibird - 183&lt;br /&gt;
Purugly - 183&lt;br /&gt;
Ludicolo - 181&lt;br /&gt;
Shiftry - 181&lt;br /&gt;
Toxicroak - 181&lt;br /&gt;
Porygon2 - 180&lt;br /&gt;
Banette - 179&lt;br /&gt;
Dusclops - 179&lt;br /&gt;
Floatzel - 178&lt;br /&gt;
Gorebyss - 178&lt;br /&gt;
Granbull - 178&lt;br /&gt;
Huntail - 178&lt;br /&gt;
Ninetails - 178&lt;br /&gt;
Cacturne - 177&lt;br /&gt;
Golem - 177&lt;br /&gt;
Wobbuffet - 177&lt;br /&gt;
Dewgong - 176&lt;br /&gt;
Gastrodon - 176&lt;br /&gt;
Jumpluff - 176&lt;br /&gt;
Camerupt - 175&lt;br /&gt;
Kangaskhan - 175&lt;br /&gt;
Sharpedo - 175&lt;br /&gt;
Absol - 174&lt;br /&gt;
Golduck - 174&lt;br /&gt;
Lopunny - 174&lt;br /&gt;
Weezing - 173&lt;br /&gt;
Pidgeot - 172&lt;br /&gt;
Staraptor - 172&lt;br /&gt;
Golbat - 171&lt;br /&gt;
Xatu - 171&lt;br /&gt;
Seaking - 170&lt;br /&gt;
Magneton - 169&lt;br /&gt;
Tropius - 169&lt;br /&gt;
Manectric - 168&lt;br /&gt;
Mantine - 168&lt;br /&gt;
Skarmory - 168&lt;br /&gt;
Spiritomb - 168&lt;br /&gt;
Swalot - 168&lt;br /&gt;
Magmar - 167&lt;br /&gt;
Tangela - 166&lt;br /&gt;
Breloom - 165&lt;br /&gt;
Hypno - 165&lt;br /&gt;
Phione - 165&lt;br /&gt;
Seviper - 165&lt;br /&gt;
Stantler - 165&lt;br /&gt;
Zangoose - 165&lt;br /&gt;
Carnivine - 164&lt;br /&gt;
Grumpig - 164&lt;br /&gt;
Octillery - 164&lt;br /&gt;
Pelipper - 164&lt;br /&gt;
Slowbro - 164&lt;br /&gt;
Slowking - 164&lt;br /&gt;
Sandslash - 163&lt;br /&gt;
Fearow - 162&lt;br /&gt;
Noctowl - 162&lt;br /&gt;
Swellow - 162&lt;br /&gt;
Beautifly - 161&lt;br /&gt;
Crawdaunt - 161&lt;br /&gt;
Torkoal - 161&lt;br /&gt;
Butterfree - 160&lt;br /&gt;
Piloswine - 160&lt;br /&gt;
Beedrill - 159&lt;br /&gt;
Kricketune - 159&lt;br /&gt;
Mothim - 159&lt;br /&gt;
Wormadam - 159&lt;br /&gt;
Dodrio - 158&lt;br /&gt;
Whiscash - 158&lt;br /&gt;
Muk - 157&lt;br /&gt;
Electabuzz - 156&lt;br /&gt;
Lanturn - 156&lt;br /&gt;
Lumineon - 156&lt;br /&gt;
Ninjask - 155&lt;br /&gt;
Seadra - 155&lt;br /&gt;
Celebi - 154&lt;br /&gt;
Magcargo - 154&lt;br /&gt;
Mew - 154&lt;br /&gt;
Snorlax - 154&lt;br /&gt;
Azumarill - 153&lt;br /&gt;
Dugtrio - 153&lt;br /&gt;
Medicham - 153&lt;br /&gt;
Metang - 153&lt;br /&gt;
Lairon - 152&lt;br /&gt;
Ponyta - 152&lt;br /&gt;
Roselia - 152&lt;br /&gt;
Weepinbell - 151&lt;br /&gt;
Electrode - 150&lt;br /&gt;
Lunatone - 150&lt;br /&gt;
Solrock - 150&lt;br /&gt;
Girafarig - 149&lt;br /&gt;
Primeape - 149&lt;br /&gt;
Persian - 148&lt;br /&gt;
Arbok - 147&lt;br /&gt;
Chimecho - 147&lt;br /&gt;
Misdreavus - 147&lt;br /&gt;
Yanma - 147&lt;br /&gt;
Illumise - 146&lt;br /&gt;
Machoke - 146&lt;br /&gt;
Sunflora - 146&lt;br /&gt;
Volbeat - 146&lt;br /&gt;
Castform - 145&lt;br /&gt;
Kadabra - 145&lt;br /&gt;
Dragonair - 144&lt;br /&gt;
Gabite - 144&lt;br /&gt;
Pupitar - 144&lt;br /&gt;
Shelgon - 144&lt;br /&gt;
Croconaw - 143&lt;br /&gt;
Marshtomp - 143&lt;br /&gt;
Prinplup - 143&lt;br /&gt;
Wartortle - 143&lt;br /&gt;
Charmeleon - 142&lt;br /&gt;
Clamperl - 142&lt;br /&gt;
Combusken - 142&lt;br /&gt;
Monferno - 142&lt;br /&gt;
Quilava - 142&lt;br /&gt;
Bayleef - 141&lt;br /&gt;
Grotle - 141&lt;br /&gt;
Grovyle - 141&lt;br /&gt;
Ivysaur - 141&lt;br /&gt;
Lombre - 141&lt;br /&gt;
Nuzleaf - 141&lt;br /&gt;
Hitmonchan - 140&lt;br /&gt;
Kirlia - 140&lt;br /&gt;
Hitmonlee - 139&lt;br /&gt;
Delcatty - 138&lt;br /&gt;
Hitmontop - 138&lt;br /&gt;
Venomoth - 138&lt;br /&gt;
Jynx - 137&lt;br /&gt;
Quagsire - 137&lt;br /&gt;
Wailmer - 137&lt;br /&gt;
Mr. Mime 136&lt;br /&gt;
Skiploom - 136&lt;br /&gt;
Rhyhorn - 135&lt;br /&gt;
Sudowoodo - 135&lt;br /&gt;
Ariados - 134&lt;br /&gt;
Graveler - 134&lt;br /&gt;
Ledian - 134&lt;br /&gt;
Cherrim - 133&lt;br /&gt;
Gloom - 132&lt;br /&gt;
Kecleon - 132&lt;br /&gt;
Rotom - 132&lt;br /&gt;
Sneasel - 132&lt;br /&gt;
Poliwhirl - 131&lt;br /&gt;
Snover - 131&lt;br /&gt;
Porygon - 130&lt;br /&gt;
Clefable - 129&lt;br /&gt;
Linoone - 128&lt;br /&gt;
Masquerain - 128&lt;br /&gt;
Mightyena - 128&lt;br /&gt;
Parasect - 128&lt;br /&gt;
Sealeo - 128&lt;br /&gt;
Drifloon - 127&lt;br /&gt;
Lickitung - 127&lt;br /&gt;
Haunter - 126&lt;br /&gt;
Loudred - 126&lt;br /&gt;
Vibrava - 126&lt;br /&gt;
Vigoroth - 126&lt;br /&gt;
Marowak - 124&lt;br /&gt;
Phanpy - 124&lt;br /&gt;
Teddiursa - 124&lt;br /&gt;
Raichu - 122&lt;br /&gt;
Lileep - 121&lt;br /&gt;
Minun - 120&lt;br /&gt;
Omanyte - 120&lt;br /&gt;
Pachirisu - 120&lt;br /&gt;
Plusle - 120&lt;br /&gt;
Anorith - 119&lt;br /&gt;
Kabuto - 119&lt;br /&gt;
Forretress - 118&lt;br /&gt;
Nidorino - 118&lt;br /&gt;
Flaaffy - 117&lt;br /&gt;
Luxio - 117&lt;br /&gt;
Magby - 117&lt;br /&gt;
Nidorina - 117&lt;br /&gt;
Bibarel - 116&lt;br /&gt;
Furret - 116&lt;br /&gt;
Raticate - 116&lt;br /&gt;
Krabby - 115&lt;br /&gt;
Houndour - 114&lt;br /&gt;
Koffing - 114&lt;br /&gt;
Skorupi - 114&lt;br /&gt;
Togetic - 114&lt;br /&gt;
Corsola - 113&lt;br /&gt;
Pidgeotto - 113&lt;br /&gt;
Staravia - 113&lt;br /&gt;
Corphish - 111&lt;br /&gt;
Goldeen - 111&lt;br /&gt;
Luvdisc - 110&lt;br /&gt;
Wigglytuff - 109&lt;br /&gt;
Gligar - 108&lt;br /&gt;
Mantyke - 108&lt;br /&gt;
Nosepass - 108&lt;br /&gt;
Onix - 108&lt;br /&gt;
Chatot - 107&lt;br /&gt;
Murkrow - 107&lt;br /&gt;
Elekid - 106&lt;br /&gt;
Smeargle - 106&lt;br /&gt;
Staryu - 106&lt;br /&gt;
Tentacool - 105&lt;br /&gt;
Electrike - 104&lt;br /&gt;
Beldum - 103&lt;br /&gt;
Voltorb - 103&lt;br /&gt;
Drowzee - 102&lt;br /&gt;
Qwilfish - 100&lt;br /&gt;
Seel - 100&lt;br /&gt;
Cranidos - 99&lt;br /&gt;
Shieldon - 99&lt;br /&gt;
Slowpoke - 99&lt;br /&gt;
Exeggcute - 98&lt;br /&gt;
Mawile - 98&lt;br /&gt;
Sableye - 98&lt;br /&gt;
Cacnea - 97&lt;br /&gt;
Duskull - 97&lt;br /&gt;
Shellder - 97&lt;br /&gt;
Shuppet - 97&lt;br /&gt;
Aron - 96&lt;br /&gt;
Doduo - 96&lt;br /&gt;
Gastly - 95&lt;br /&gt;
Hippopotas - 95&lt;br /&gt;
Shedinja - 95&lt;br /&gt;
Aipom - 94&lt;br /&gt;
Farfetch&#039;d - 94&lt;br /&gt;
Munchlax - 94&lt;br /&gt;
Sandshrew - 93&lt;br /&gt;
Barboach - 92&lt;br /&gt;
Eevee - 92&lt;br /&gt;
Growlithe - 91&lt;br /&gt;
Meditite - 91&lt;br /&gt;
Tyrogue - 91&lt;br /&gt;
Chinchou - 90&lt;br /&gt;
Finneon - 90&lt;br /&gt;
Grimer - 90&lt;br /&gt;
Bagon - 89&lt;br /&gt;
Magnemite - 89&lt;br /&gt;
Spoink - 89&lt;br /&gt;
Carvanha - 88&lt;br /&gt;
Machop - 88&lt;br /&gt;
Numel - 88&lt;br /&gt;
Cubone - 87&lt;br /&gt;
Makuhita - 87&lt;br /&gt;
Smoochum - 87&lt;br /&gt;
Spinda - 85&lt;br /&gt;
Bellsprout - 84&lt;br /&gt;
Buneary - 84&lt;br /&gt;
Croagunk - 83&lt;br /&gt;
Horsea - 83&lt;br /&gt;
Slakoth - 83&lt;br /&gt;
Pikachu - 82&lt;br /&gt;
Diglett - 81&lt;br /&gt;
Psyduck - 80&lt;br /&gt;
Shuckle - 80&lt;br /&gt;
Stunky - 79&lt;br /&gt;
Mime Jr. 78&lt;br /&gt;
Oddish - 78&lt;br /&gt;
Remoraid - 78&lt;br /&gt;
Slugma - 78&lt;br /&gt;
Swinub - 78&lt;br /&gt;
Poliwag - 77&lt;br /&gt;
Jigglypuff - 76&lt;br /&gt;
Buizel - 75&lt;br /&gt;
Dunsparce - 75&lt;br /&gt;
Gulpin - 75&lt;br /&gt;
Spheal - 75&lt;br /&gt;
Venonat - 75&lt;br /&gt;
Chingling - 74&lt;br /&gt;
Hoppip - 74&lt;br /&gt;
Lotad - 74&lt;br /&gt;
Mankey - 74&lt;br /&gt;
Seedot - 74&lt;br /&gt;
Snorunt - 74&lt;br /&gt;
Swablu - 74&lt;br /&gt;
Togepi - 74&lt;br /&gt;
Abra - 73&lt;br /&gt;
Geodude - 73&lt;br /&gt;
Natu - 73&lt;br /&gt;
Pichu - 73&lt;br /&gt;
Shellos - 73&lt;br /&gt;
Trapinch - 73&lt;br /&gt;
Bronzor - 72&lt;br /&gt;
Cascoon - 72&lt;br /&gt;
Metapod - 72&lt;br /&gt;
Riolu - 72&lt;br /&gt;
Glameow - 71&lt;br /&gt;
Kakuna - 71&lt;br /&gt;
Silcoon - 71&lt;br /&gt;
Paras - 70&lt;br /&gt;
Ralts - 70&lt;br /&gt;
Meowth - 69&lt;br /&gt;
Bonsly - 68&lt;br /&gt;
Budew - 68&lt;br /&gt;
Cherubi - 68&lt;br /&gt;
Clefairy - 68&lt;br /&gt;
Whismur - 68&lt;br /&gt;
Dratini - 67&lt;br /&gt;
Gible - 67&lt;br /&gt;
Larvitar - 67&lt;br /&gt;
Piplup - 66&lt;br /&gt;
Squirtle - 66&lt;br /&gt;
Totodile - 66&lt;br /&gt;
Charmander - 65&lt;br /&gt;
Chimchar - 65&lt;br /&gt;
Cyndaquil - 65&lt;br /&gt;
Mudkip - 65&lt;br /&gt;
Nincada - 65&lt;br /&gt;
Shroomish - 65&lt;br /&gt;
Skitty - 65&lt;br /&gt;
Torchic - 65&lt;br /&gt;
Treecko - 65&lt;br /&gt;
Bulbasaur - 64&lt;br /&gt;
Chikorita - 64&lt;br /&gt;
Shaymin - 64&lt;br /&gt;
Turtwig - 64&lt;br /&gt;
Wingull - 64&lt;br /&gt;
Combee - 63&lt;br /&gt;
Snubbull - 63&lt;br /&gt;
Surskit - 63&lt;br /&gt;
Vulpix - 63&lt;br /&gt;
Ekans - 62&lt;br /&gt;
Burmy - 61&lt;br /&gt;
Ditto - 61&lt;br /&gt;
Feebas - 61&lt;br /&gt;
Unown - 61&lt;br /&gt;
Dustox - 60&lt;br /&gt;
Nidoran♂ - 60&lt;br /&gt;
Pineco - 60&lt;br /&gt;
Shinx - 60&lt;br /&gt;
Zigzagoon - 60&lt;br /&gt;
Mareep - 59&lt;br /&gt;
Nidoran♀ - 59&lt;br /&gt;
Taillow - 59&lt;br /&gt;
Baltoy - 58&lt;br /&gt;
Bidoof - 58&lt;br /&gt;
Hoothoot - 58&lt;br /&gt;
Marill - 58&lt;br /&gt;
Spearow - 58&lt;br /&gt;
Rattata - 57&lt;br /&gt;
Sentret - 57&lt;br /&gt;
Starly - 56&lt;br /&gt;
Pidgey - 55&lt;br /&gt;
Poochyena - 55&lt;br /&gt;
Kricketot - 54&lt;br /&gt;
Ledyba - 54&lt;br /&gt;
Spinarak - 54&lt;br /&gt;
Wurmple - 54&lt;br /&gt;
Zubat - 54&lt;br /&gt;
Caterpie - 53&lt;br /&gt;
Sunkern - 52&lt;br /&gt;
Weedle - 52&lt;br /&gt;
Wooper - 52&lt;br /&gt;
Wynaut - 44&lt;br /&gt;
Igglybuff - 39&lt;br /&gt;
Cleffa - 37&lt;br /&gt;
Azurill - 33&lt;br /&gt;
Magikarp - 20&lt;br /&gt;
--&amp;gt;{{unsigned|Eric the espeon}}&amp;lt;small&amp;gt;&#039;&#039;; massive amount of data hidden by {{u|the dark lord trombonator|trom}}.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Already in [[List of Pokémon by effort value yield]]. [[User:Ultraflame|Ultraflame]] 00:42, 21 November 2009 (UTC)&lt;br /&gt;
No, that is EV yield.. The list I provided was base EXP yield. Quite a major difference there. [[User:Eric the espeon|Eric the espeon]] 17:57, 21 November 2009 (UTC)&lt;br /&gt;
:If you take a look at the article, there&#039;s a column marked &amp;quot;Exp.&amp;quot;, which contains exactly the same data that you have provided. Confusing, I know. [[User:Ultraflame|Ultraflame]] 19:06, 21 November 2009 (UTC)&lt;br /&gt;
Ok, fair enough. This article should probably link to that list then, no? [[User:Eric the espeon|Eric the espeon]] 21:59, 21 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Negative EXP==&lt;br /&gt;
According to the &amp;quot;medium slow&amp;quot; formula, the EXP for level 1 should be -54. This is exploited in the [http://tasvideos.org/950M.html Pokémon Blue TAS]. However there&#039;s no sign of this in the article. Was it fixed in later games? {{unsigned|Gyorokpeter }}&lt;br /&gt;
:It was fixed as of Generation III at the latest, I believe. According to the article, &amp;quot;Due most likely to the issue of speed when using these formulas, the GBA games will simply use a {{wp|lookup table}} for each value of any type instead of computing them. Because of this, these formulas are not actually part of the game mechanics.&amp;quot; [[User:Ultraflame|Ultraflame]] 05:41, 22 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Experience gain in battle ==&lt;br /&gt;
The section on the experience gained in battle only mentions the total experience gained, and not how experience is spread throughout multiple participants in the battle. That information seems like a useful mechanic and should be appended by someone who can add it. --[[User:Naokohiro|Naokohiro]] 19:21, 9 January 2010 (UTC)&lt;br /&gt;
:It is divided evenly among participants, unless some participants have EXP share or whatever. In this case, they receive their share plus the bonus from the held item. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 03:56, 10 January 2010 (UTC)&lt;br /&gt;
::How is it divided among arbitrary amounts of Pokémon involved in the battle, and Pokémon with Exp. Share, including cases where Pokémon have both an Exp. Share and participated in the battle? There are many different cases. For example, when some Pokémon have Exp. Share and some don&#039;t, but some of the Pokémon with Exp. Share participated and some didn&#039;t, but also some Pokémon without Exp. Share that did participate, etc. --[[User:Naokohiro|Naokohiro]] 04:41, 14 January 2010 (UTC)&lt;br /&gt;
:::I don&#039;t know exactly how experience is divided among multiple Exp. Share holders (does each Pokémon with Exp. Share receive (1/(number of Exp. Shares + 1))*(total experience), or does each receive (1/2)*(total experience)*(1/number of Exp. Shares), or something else?), but the experience &#039;&#039;&#039;that is not allocated solely as a result of Exp. Share being held&#039;&#039;&#039; is always divided evenly among the participants of the battle, regardless of whether or not those participants hold Exp. Share. [[User:Ultraflame|Ultraflame]] 06:22, 14 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Switching??? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ll give an example.&lt;br /&gt;
&lt;br /&gt;
Say I have a Charizard out, and the opponent has Venusaur. The opponent switches to Blastoise, and later I switch to Raichu. If the opponent switches back to Venusaur, and I KO it, will my Charizard still gain exp? &#039;&#039;&#039;-&#039;&#039;&#039;  [[User Talk:Axxonn|&amp;lt;span style=&amp;quot;color:#AAAAFF&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;Axxonn&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Axxonn|&amp;lt;span style=&amp;quot;color:#FFAAAA&amp;quot;&amp;gt;&amp;lt;small&amp;gt;the&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Axxonn|&amp;lt;span style=&amp;quot;color:#999999&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;Awesometrainer&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 20:59, 4 May 2010 (UTC)&lt;br /&gt;
:No, at least not in my experience. The Pokémon must face the Pokémon since it has last been sent out from its Poké Ball. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 21:40, 4 May 2010 (UTC)&lt;br /&gt;
::Nope. Tried it before. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 21:59, 4 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Errors with formulas? ==&lt;br /&gt;
I was just double-checking the erratic output based on the formula given, when I realized that the given formula is impossible, in programming terms. Specifically, the game would never output two values for levels 50, 68, and 98, as the current formula shows it does. So I checked to see what the correct distribution of the formulas was, and came up with the following: level 50 could go either way, as both formulas it is attributed to result in the same output, level 68 is calculated based on the second formula given, and level 98 is calculated on the final formula. In other words, the actual division of the formulas should be something along the lines of the first applying to levels below or equal to 50, the second applying to levels greater than 50 but less than or equal to 68, the third applying to levels greater than 68 but less than to 98 (or, to keep similar formatting, apply to levels greater than 68 but less than or equal to 97), and the final one applying to levels greater than or equal to 98 (or, to keep formatting, apply to levels greater than 97). [[User:Glitchfinder|Glitchfinder]] 03:31, 6 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It would also appear that quite a bit has been left out of the fluctuating piecewise function. Specifically, it would appear that the formula used for levels one through 14 will change based on the level modulo 3, resulting in three different yet very similar formulas for these levels. The middle levels, from 15 to 34, remain with the same formula that is given. However, it would appear that there are two separate formulas used for levels 35 to 100, determined by the level modulo 2. Here is the code I was using to test the function, which is written in Ruby:&lt;br /&gt;
&lt;br /&gt;
 test.fluctuating[1] = 0&lt;br /&gt;
 for i in 2...101&lt;br /&gt;
   if i &amp;gt;= 1 &amp;amp;&amp;amp; i &amp;lt; 15 &amp;amp;&amp;amp; i % 3 == 0&lt;br /&gt;
     val = ((i.to_f ** 3.0) * ((24.0 + ((i.to_f) / 3.0)) / 50.0))&lt;br /&gt;
   elsif i &amp;gt;= 1 &amp;amp;&amp;amp; i &amp;lt; 15 &amp;amp;&amp;amp; i % 3 == 1&lt;br /&gt;
     val = ((i.to_f ** 3.0) * ((24.0 + ((i.to_f - 1.0) / 3.0)) / 50.0))&lt;br /&gt;
   elsif i &amp;gt;= 1 &amp;amp;&amp;amp; i &amp;lt; 15 &amp;amp;&amp;amp; i % 3 == 2&lt;br /&gt;
     val = ((i.to_f ** 3.0) * ((24.0 + ((i.to_f + 1.0) / 3.0)) / 50.0))&lt;br /&gt;
   elsif i &amp;gt;= 15 &amp;amp;&amp;amp; i &amp;lt; 35&lt;br /&gt;
     val = ((i.to_f ** 3.0) * ((14.0 + i.to_f) / 50.0))&lt;br /&gt;
   elsif i &amp;gt;= 35 &amp;amp;&amp;amp; i &amp;lt;= 100 &amp;amp;&amp;amp; i % 2 == 0&lt;br /&gt;
     val = ((i.to_f ** 3.0) * ((32.0 + (i.to_f / 2.0)) / 50.0))&lt;br /&gt;
   elsif i &amp;gt;= 35 &amp;amp;&amp;amp; i &amp;lt;= 100 &amp;amp;&amp;amp; i % 2 == 1&lt;br /&gt;
     val = ((i.to_f ** 3.0) * ((32.0 + ((i.to_f - 1.0) / 2.0)) / 50.0))&lt;br /&gt;
   end&lt;br /&gt;
   test.fluctuating[i] = val.truncate&lt;br /&gt;
 end&lt;br /&gt;
Please note that the code is given as a demonstration of how the formulas are chosen, and does not include the necessary setup for the test variable. I don&#039;t know the Wikipedia math functions well enough to replace the image, so it would be a good idea for someone else to do it instead. [[User:Glitchfinder|Glitchfinder]] 05:17, 6 May 2010 (UTC)&lt;br /&gt;
:I believe that the modulo operator business is already covered in the formulas, using the floor function symbol (looks a little like square brackets). But I do agree that the erratic functions&#039; domains should be clarified as you said. [[User:Ultraflame|Ultraflame]] 05:25, 6 May 2010 (UTC)&lt;br /&gt;
::That would certainly explain the problem. There should probably be a note stating that those values are actually encased in a floor function, and not simply placed within brackets. (I had to look quite closely to see that they were in fact the floor function symbols, and not simply brackets, like I had assumed they were) [[User:Glitchfinder|Glitchfinder]] 05:47, 6 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Understanding the formulas ==&lt;br /&gt;
&lt;br /&gt;
Could anyone tell me what is ment with &amp;quot;N&amp;quot; in the formulas?&lt;br /&gt;
I can&#039;t find it anywhere on the page. {{unsigned|Ragnearoa}}&lt;br /&gt;
:&amp;quot;n&amp;quot; generally means &amp;quot;number&amp;quot; when used in equations as a variable, in this case... I believe the &amp;quot;n&amp;quot; stands for the base experience given out by a Pokemon. ▫▫&#039;&#039;&#039;[[User:Tina|&amp;lt;span style=&amp;quot;color:#e072a9;&amp;quot;&amp;gt;ティナ&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;sup&amp;gt;[[User talk:Tina|&amp;lt;span style=&amp;quot;color:#728084;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]][[Special:Contributions/Tina|&amp;lt;span style=&amp;quot;color:#728084;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 15:21, 20 May 2010 (UTC)&lt;br /&gt;
::&amp;quot;n&amp;quot; actually represents the level of the Pokémon. &amp;quot;e(n)&amp;quot; is therefore the number of Exp. Points a Pokémon needs to get from level 1 to level &amp;quot;n&amp;quot;. [[User:Ultraflame|Ultraflame]] 01:21, 21 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Erratic formula ==&lt;br /&gt;
&lt;br /&gt;
The erratic formula&#039;s piecewise functions are defined inclusively in all inequalities, and thus overlap.&lt;br /&gt;
[[Image:Math-formula5.png|left]] [[Image:Expcalc_erratic.png|right]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
The left formula is how I believe it should be, the right is the current one. -- [[User:Pokey|Pokey]] 07:38, 27 May 2010 (UTC)&lt;br /&gt;
: At the overlaps, the values are equal. [[User:Ztobor|Ztobor]] 22:34, 15 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Does Not Compute ==&lt;br /&gt;
The Trivia sections on the species pages for Arceus, Blissey and Chansey all state that they give 13,933 experience at level 100 when owned by a Trainer. But based on the way that the experience given in battle formula is written right now (with &#039;&#039;a&#039;&#039; being 1 plus an additional possible 1.2 depending on Trainer status, trade, and foreign language), it only equals 8,014, not 13,933.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;a&#039;&#039;=2.2   &#039;&#039;b&#039;&#039;=255   &#039;&#039;L&#039;&#039;=100   &#039;&#039;a&#039;&#039;+&#039;&#039;b&#039;&#039;+&#039;&#039;L&#039;&#039;=56,100   56,100/7=8,014&lt;br /&gt;
&lt;br /&gt;
Add a Lucky Egg (multiply by 1.5) onto that and you only get 12,021. The only way to get the 13,933 is to multiply 1.5 for the trade and 1.7 for the foreign language &#039;&#039;after&#039;&#039; the initial Trainer experience (with &#039;&#039;a&#039;&#039; being 1.5) has been calculated, not to add .5 and .2 to &#039;&#039;a&#039;&#039;. --[[User:Phantomjunkie|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Phantom&amp;lt;/span&amp;gt;]][[User talk:Phantomjunkie|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Junkie&amp;lt;/span&amp;gt;]] 17:17, 17 July 2010 (UTC)&lt;br /&gt;
:We&#039;d better look into that. Perhaps you don&#039;t add 0.5 to a, but multiply a by 1.5 instead. I&#039;ll see about it. [[User:Ztobor|Ztobor]] 02:50, 22 July 2010 (UTC)&lt;br /&gt;
::Hold on, you mean: if you calculate 1.5x for the Lucky Egg, 1.7x for the foreign language trade, and 1.5x for the Trainer battle as well. &lt;br /&gt;
:::If we&#039;re going by that logic, it might actually be that you multiply everything, instead of adding to the multiplier. In which case it would actually be 14,753 experience points. I&#039;ll still have to look into it. [[User:Ztobor|Ztobor]] 02:58, 22 July 2010 (UTC)&lt;br /&gt;
::::Okay, I found out. I tried battling against a trainer&#039;s Level 28 Mime Jr. with a German-traded Gabite holding a Lucky Egg. The base Exp. is exactly 312, and it gained 1193, which is 1.5 x 1.7 x 1.5. So yes, you actually do need to multiply 1.5 twice, and the article as it stands now is wrong. [[User:Ztobor|Ztobor]] 03:18, 22 July 2010 (UTC)&lt;br /&gt;
:::::Fixed. [[User:Ztobor|Ztobor]] 03:57, 22 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Minor wording issue ==&lt;br /&gt;
I didn&#039;t want to just go in and edit this without asking. The section on the Experience Underflow glitch contains the following sentence:&lt;br /&gt;
&#039;&#039;It is due to this bug that no level 1 Pokémon can be found in the wild without glitching or hacking the game, and why, even though level 2-4 Pokémon can be found wild, Pokémon hatched at level 5 in the first two generations.&#039;&#039;&lt;br /&gt;
However, since breeding and, by extension, hatching eggs wasn&#039;t added until Generation II, shouldn&#039;t the sentence be changed to state that &amp;quot;Pokémon hatched at level 5 in the second generation&amp;quot;? The following paragraph refers to level 5 hatching in Generation III, so I don&#039;t feel it&#039;s necessary to add it here. --[[User:Phantomjunkie|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Phantom&amp;lt;/span&amp;gt;]][[User talk:Phantomjunkie|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Junkie&amp;lt;/span&amp;gt;]] 08:08, 19 July 2010 (UTC)&lt;br /&gt;
:Changed to &amp;quot;&#039;&#039;Pokémon hatched at level 5 when eggs were introduced in Generation II.&#039;&#039;&amp;quot; [[User:Ultraflame|Ultraflame]] 01:30, 20 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Use of asymptotic notation ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s not really appropriate to use asymptotic notation in the manner this article does currently: the notion is not really useful unless the functions tend to 0 or infinity, as we can write many statements that say equally true and unhelpful things. For example, all six functions in the article are O(1) at n=100, or O(n), or O(n^10) (using the lim sup definition in the Wikipedia article, for example), none of which show the detail we want.&lt;br /&gt;
&lt;br /&gt;
In other words, the notation is effectively meaningless the way it is being used. Perhaps considering f(x)-f(100) would be better.&lt;br /&gt;
&lt;br /&gt;
Small extra note: to be rather fussy, similar remarks could be made about the way the article used &amp;quot;continuous&amp;quot; before I removed it: these functions are defined on the integers, and since there is no way of talking about limits on a finite set of integers, you can&#039;t talk about continuity either. (The integers are called discrete or totally disconnected because of the way the topologies on them must be defined, if anyone wants more detail.) Of course, this also means you can&#039;t use asymptotic notation in this case at all... [[User:Chappers|Chappers]] 00:32, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Alright, I&#039;ll remove that part. A friend of mine also said it was inappropriate too.&lt;br /&gt;
:: Also, about the &amp;quot;continuous&amp;quot; function part, I can see why it&#039;s notation abuse now. I just meant to say that it wasn&#039;t piecewise, and could be represented as one function. I guess &amp;quot;polynomial&amp;quot; is a good compromise if we can&#039;t really find a suitable word for it. [[User:Ztobor|Ztobor]] 19:42, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Where to put this? ==&lt;br /&gt;
&lt;br /&gt;
[[File:ExpToNextLevel.png|300px|thumb|right|A graph showing the number of experience points required to go from one level to the next.]]&lt;br /&gt;
&lt;br /&gt;
I created a table with the number of experience points required to go from one level to the &#039;&#039;next&#039;&#039; level, not just from level 1 to a level, but the formula won&#039;t fit anywhere.&lt;br /&gt;
&lt;br /&gt;
Image is to the right. [[User:Ztobor|Ztobor]] 20:26, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Misleading names ==&lt;br /&gt;
&lt;br /&gt;
The Medium Slow (a.k.a. Parabolic) function is not actually strictly slower than the Medium Fast (a.k.a Cubic) function.&lt;br /&gt;
&lt;br /&gt;
The only functions that are actually strictly ordered in terms of speed of levelling up are the Slow, Medium Fast, and Fast functions. The other three are all quirky.&lt;br /&gt;
&lt;br /&gt;
What I&#039;d suggest is renaming the Medium Fast function to simply Medium, and rename the Medium Slow function to... something. I still need to come up with a name, hence why I haven&#039;t actually edited the page yet. [[User:Ztobor|Ztobor]] 00:44, 1 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:You could just change it to &amp;quot;Parabolic&amp;quot;, but do leave a reminder that there exist different names for the experience functions. In my opinion &amp;quot;Erratic&amp;quot; and &amp;quot;Fluctuating&amp;quot; are okay names for their respective functions. [[User:Ultraflame|Ultraflame]] 04:51, 1 August 2010 (UTC)&lt;br /&gt;
::Or, to go with the quirky nature of the function compared to the others, rename it to &amp;quot;Quirky&amp;quot;. Because &amp;quot;parabolic&amp;quot; is a huge misnomer. What do you think? (I didn&#039;t say anything about Erratic or Fluctiating... o_O) [[User:Ztobor|Ztobor]] 17:25, 1 August 2010 (UTC)&lt;br /&gt;
:::Hard to say, since you&#039;re the first person I&#039;ve ever seen to refer to that experience function as &amp;quot;Quirky&amp;quot;. I just mentioned Erratic and Fluctuating because you didn&#039;t, and I wasn&#039;t sure what your own opinion was on those names. [[User:Ultraflame|Ultraflame]] 22:07, 1 August 2010 (UTC)&lt;br /&gt;
::::Well, I didn&#039;t mention those, but I think they&#039;re perfectly fine. It was just the four that were &amp;quot;ranked&amp;quot; by speed that I had a problem with - and even then it&#039;s only the Medium Slow one simply because it doesn&#039;t even fit into that rank nicely. [[User:Ztobor|Ztobor]] 13:34, 2 August 2010 (UTC)&lt;br /&gt;
::::Actually, even those three names should probably be changed to &amp;quot;Cubic&amp;quot;, &amp;quot;Fast Cubic&amp;quot;, and &amp;quot;Slow Cubic&amp;quot;. It just doesn&#039;t make sense to rank them all by speed if they vary so much. [[User:Ztobor|Ztobor]] 13:36, 2 August 2010 (UTC)&lt;br /&gt;
:::::You could try something like &amp;quot;Fast (Cubic)&amp;quot;, &amp;quot;Medium (Cubic)&amp;quot;, and &amp;quot;Slow (Cubic)&amp;quot;. As for 1059860, we might be able to get away with calling it &amp;quot;Parabolic&amp;quot; and adding a note that the name only refers to the existence of a &amp;quot;not-purely-cubic&amp;quot; part in the function. [[User:Ultraflame|Ultraflame]] 01:06, 4 August 2010 (UTC)&lt;br /&gt;
::::::Not to mention all the article-renaming we&#039;d have to do. &amp;gt;_&amp;lt; [[User:Ztobor|Ztobor]] 14:48, 4 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Experience table for PMD ==&lt;br /&gt;
&lt;br /&gt;
It seems random, at least from what I&#039;ve played so far. I have a character named Vino the Torchic, and here&#039;s her experience table for levels 7 through 15:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; border=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;background: #CF4000; color:#FFFFFF;&amp;quot; | Level&lt;br /&gt;
! class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background: #CF4000; color:#FFFFFF;&amp;quot; | Exp.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FF7800; color:#FFFFFF;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;background: #FF7800; color:#FFFFFF;&amp;quot; | 410&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FF7800; color:#FFFFFF;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;background: #FF7800; color:#FFFFFF;&amp;quot; | 700&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FF7800; color:#FFFFFF;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;background: #FF7800; color:#FFFFFF;&amp;quot; | 1250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FF7800; color:#FFFFFF;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;background: #FF7800; color:#FFFFFF;&amp;quot; | 2250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FF7800; color:#FFFFFF;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;background: #FF7800; color:#FFFFFF;&amp;quot; | 4150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FF7800; color:#FFFFFF;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;background: #FF7800; color:#FFFFFF;&amp;quot; | 7290&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FF7800; color:#FFFFFF;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;background: #FF7800; color:#FFFFFF;&amp;quot; | 10430&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FF7800; color:#FFFFFF;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;background: #FF7800; color:#FFFFFF;&amp;quot; | 15430&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background: #FF7800; color:#FFFFFF;&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background: #FF7800; color:#FFFFFF;&amp;quot; | (etc.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
I don&#039;t see a formula here at all. Does anybody have the full table? [[User:Ztobor|Ztobor]] 23:43, 4 August 2010 (UTC)&lt;br /&gt;
:Okay, no, I did find a table, from UPokeCenter. But man, those numbers are arbitrary. From levels 16 through 24, the EXP. required to get to the next level is always 6000. o_O [[User:Ztobor|Ztobor]] 23:47, 4 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Exp. gain formula ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m doing research on it right now, by watching playthroughs. Apparently, there&#039;s actually a &#039;&#039;+1&#039;&#039; in the formula &amp;gt;_&amp;gt; [[User:Ztobor|Ztobor]] 02:47, 25 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Okay, here it is:&lt;br /&gt;
&lt;br /&gt;
[[File:Delta_exp_gen5.png]]&lt;br /&gt;
&lt;br /&gt;
The only differences in the formula is that the 7 has now been changed to a 5, and the d&amp;lt;sub&amp;gt;L&amp;lt;/sub&amp;gt; represents the level relationship factor, which I&#039;m still trying to figure out. Also, a constant of 1 is now added to all experience point yields, probably to prevent defeated monsters from yielding 0 experience points due to a low d&amp;lt;sub&amp;gt;L&amp;lt;/sub&amp;gt; modifier. [[User:Ztobor|Ztobor]] 03:00, 25 October 2010 (UTC)&lt;br /&gt;
:Do you know if any rounding down is involved in the calculation? [[User:Hexagon Theory|Hexagon Theory]] 03:50, 7 November 2010 (UTC)&lt;br /&gt;
::There is, but I don&#039;t know where it applies. [[User:Ztobor|Ztobor]] 14:00, 7 November 2010 (UTC)&lt;br /&gt;
:This formula can&#039;t be correct; no matter where I apply or don&#039;t apply rounding, I get slightly higher or slightly lower values than the experience I actually get in the game. Also, unless this one formula gets special treatment out of all the formulas in the game, the Pokémon games round down after every division or any other operation resulting in a non-integer, so if this were literally it, the level factor could never be anything between 0 and 1. [[User:Dragonfree|Dragonfree]] 14:37, 7 November 2010 (UTC)&lt;br /&gt;
::I think it multiplies by the defeated Pokémon&#039;s level + 2 first. It&#039;s been correct every time &#039;&#039;I&#039;ve&#039;&#039; checked it, at any rate. [[User:Ztobor|Ztobor]] 03:48, 9 November 2010 (UTC)&lt;br /&gt;
:::Could you include some of your calculations and data? It could speed up finding out what&#039;s going on here. [[User:Dragonfree|Dragonfree]] 23:00, 13 November 2010 (UTC)&lt;br /&gt;
::::Okay, take your first battle with the other starters - Level 5 vs. Level 5 (a level multiplier of 1) gives you 43 experience points. The starters&#039; base yield is 28, which is multiplied by 1.5 because it&#039;s a trainer battle, giving you 42. No other multipliers apply, so you add 1 to 42 which gives you 43. [[User:Ztobor|Ztobor]] 22:57, 15 November 2010 (UTC)&lt;br /&gt;
::::For that matter, could you report some of your own data? You might be applying the wrong formula. I&#039;ll set up a report section on the talk page for it.&lt;br /&gt;
&lt;br /&gt;
Okay, I&#039;m new here so I hope I&#039;m not breaking any rules, but so far, the formula looks pretty accurate. I&#039;ve only begun research on this a few days ago, battling my Yooterii against wild Pokemon around Route 1 of levels 2 through 4. I kept my Yooterii as the &#039;constant,&#039; creating a data table as it levels from battles against wild Pokemon. &lt;br /&gt;
&lt;br /&gt;
From the experiences gained, I&#039;ve been able to construct this formula: &lt;br /&gt;
&lt;br /&gt;
[(base experience)(level)/5] + 1 = total experience. &lt;br /&gt;
&lt;br /&gt;
However, this is only when both the user&#039;s and wild Pokemon&#039;s levels are equal. The only question I have is what all of the variables represent, such as a and e. Again, I&#039;m very new to this, so any explanation would be greatly appreciated. Thanks!&lt;br /&gt;
&lt;br /&gt;
P.S. I am constructing a large data table for various battles. Would anyone like to help me, or be interested in the data?&lt;br /&gt;
&lt;br /&gt;
--[[User:Xazel|Xazel]] 06:50, 4 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Sorry, but we got to all this information already. The only thing left to do now is to find out how the relative level multiplier works. [[User:Ztobor|Ztobor]] 00:26, 12 March 2011 (UTC)&lt;br /&gt;
:: Also, what the variables represent are on the page itself. a represents &amp;quot;trainer battle&amp;quot;, t represents &amp;quot;trainer ownership&amp;quot;, b represents &amp;quot;base&amp;quot;, e represents &amp;quot;lucky egg&amp;quot;, l represents &amp;quot;level&amp;quot;, and s represents &amp;quot;share&amp;quot;, or &amp;quot;exp.share&amp;quot;. [[User:Ztobor|Ztobor]] 00:26, 12 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Can anyone tell me what the above ^2.5 power means? We&#039;re discussing this on Yahoo Answers and I&#039;m trying to calculate what would actually happen if a level 70 Pokemon took down a level 70 Latias or Latios. It doesn&#039;t matter because they yield the same EXP Points at any given level. ([[User:MichaelXD|MichaelXD]] 09:01, 7 January 2012 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Base EXP ==&lt;br /&gt;
&lt;br /&gt;
The page currently says that the Pokemon that gives the most base EXP is Blissey with 608 - only every other page on this wiki and on other sites says that it&#039;s only 255. (Tabunne, for the record, has a yield of 390.) It also says that the fifth-gen starters give the least at 28; this time, the NUMBER is right, but Magikarp still apparently only gives 20. What gives? --[[User:HeroicJay|HeroicJay]] 22:51, 25 October 2010 (UTC)&lt;br /&gt;
: Those yields are still from before Generation V. The information on other pages is correct for Generations IV and prior. I haven&#039;t had the time nor the patience to change them all yet. [[User:Ztobor|Ztobor]] 00:43, 26 October 2010 (UTC)&lt;br /&gt;
:: Magikarp&#039;s yield is now 40, BTW. Just so you know [[User:Ztobor|Ztobor]] 00:44, 26 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Report anomalies in the new Exp. gain formula ==&lt;br /&gt;
&lt;br /&gt;
As far as we know right now, this is the new formula for experience used in Gen.5:&lt;br /&gt;
&lt;br /&gt;
[[File:Delta_exp_gen5.png]]&lt;br /&gt;
&lt;br /&gt;
If you think this formula might not apply to a certain type of battle, append your case to the bottom of this post with the following data:&lt;br /&gt;
*The Pokémon that was defeated, and its level.&lt;br /&gt;
*The Pokémon that were involved in the battle, and their levels.&lt;br /&gt;
*Whether the battle was a Trainer battle or not.&lt;br /&gt;
*Whether the Pokémon involved were holding any items.&lt;br /&gt;
&lt;br /&gt;
Your support is much appreciated. [[User:Ztobor|Ztobor]] 23:01, 15 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Report 1 (example) ===&lt;br /&gt;
&lt;br /&gt;
On the GameFAQ&#039;s forums, a user named JakeisaLie reported the following: A Level 48 Tabunne, was defeated by a level 52 Rotom holding a Lucky Egg, and yielded 5119 experience points instead of 5201 as the formula predicts.&lt;br /&gt;
&lt;br /&gt;
The level difference multiplier, in this case, seems to be 72/79 (48 / 52+(2/3)), instead of 50/54 (48+2 / 50+2). [[User:Ztobor|Ztobor]] 16:25, 23 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Watched some playthroughs of the first bit of the game... ===&lt;br /&gt;
... and what I found is below. I didn&#039;t record what Pokémon were used to battle, because I didn&#039;t think it was relevant. None of the Pokémon were holding any experience-affecting items. Format is &amp;lt;pre&amp;gt;&amp;lt;level of player&#039;s Pokémon&amp;gt; vs. &amp;lt;level of defeated Pokémon&amp;gt; &amp;lt;defeated Pokémon&amp;gt;: &amp;lt;Exp. gained&amp;gt; (formula predicts &amp;lt;exp. expected from formula&amp;gt;)&amp;lt;/pre&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;&amp;quot;Big&amp;quot; list (click &amp;quot;show&amp;quot;)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Trainer battles:&lt;br /&gt;
 Choroneko (56 base exp.):&lt;br /&gt;
  Level 7 vs. level 7 Choroneko: 118 (formula predicts 118)&lt;br /&gt;
  Level 9 vs. level 7 Choroneko: 96 (formula predicts 97)&lt;br /&gt;
  Level 10 vs. level 7 Choroneko: 88 (formula predicts 89)&lt;br /&gt;
&lt;br /&gt;
  Level 11 vs. level 8 Choroneko: 102 (formula predicts 104)&lt;br /&gt;
  Level 12 vs. level 8 Choroneko: 94 (formula predicts 97)&lt;br /&gt;
  Level 13 vs. level 8 Choroneko: 86 (formula predicts 90)&lt;br /&gt;
  &lt;br /&gt;
  Level 13 vs. level 10 Choroneko: 133 (formula predicts 135)&lt;br /&gt;
  Level 14 vs. level 10 Choroneko: 123 (formula predicts 127)&lt;br /&gt;
&lt;br /&gt;
  Level 16 vs. level 12 Choroneko: 153 (formula predicts 157)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Dokkora (61 base exp.):&lt;br /&gt;
  Level 16 vs. level 13 Dokkora: 195 (formula predicts 199)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Haderia (130 base exp.):&lt;br /&gt;
  Level 20 vs. level 18 Haderia: 632 (formula predicts 639)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Mamepato (53 base exp.):&lt;br /&gt;
  Level 16 and level 15 vs. level 13 Mamepato: 84 (level 16) and 90 (level 15) (formula predicts 87 and 92)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Meguroco (58 base exp.):&lt;br /&gt;
  Level 22 vs. level 14 Meguroco: 151 (formula predicts 163)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Minezumi (51 base exp.):&lt;br /&gt;
  Level 8 vs. level 7 Minezumi: 96 (formula predicts 97)&lt;br /&gt;
  Level 10 vs. level 7 Minezumi: 79 (formula predicts 81)&lt;br /&gt;
  Level 12 vs. level 7 Minezumi: 67 (formula predicts 69)&lt;br /&gt;
  Level 13 vs. level 7 Minezumi: 61 (formula predicts 65)&lt;br /&gt;
  &lt;br /&gt;
  Level 13 vs. level 10 Minezumi: 121 (formula predicts 123)&lt;br /&gt;
  Level 14 vs. level 10 Minezumi: 112 (formula predicts 115)&lt;br /&gt;
&lt;br /&gt;
  Level 12 vs. level 12 Minezumi: 184 (formula predicts 184)&lt;br /&gt;
  Level 12 and tag team partner vs. level 12 Minezumi: 92 (formula predicts 92)&lt;br /&gt;
  &lt;br /&gt;
  Level 22 vs. level 14 Minezumi: 133 (formula predicts 143)&lt;br /&gt;
  Level 22 19 vs. level 14 Minezumi: 66 78 (formula predicts 72 and 82)&lt;br /&gt;
&lt;br /&gt;
  Level 18 vs. level 16 Minezumi: 218 (formula predicts 221)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Miruhog (147 base exp.):&lt;br /&gt;
  Level 21 vs. level 20 Miruhog: 840 (formula predicts 844)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Otamaro (59 base exp.):&lt;br /&gt;
  Level 16 vs. level 13 Otamaro: 188 (formula predicts 192)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Panpour (63 base exp.):&lt;br /&gt;
  Level 15 vs. level 10 Panpour: 129 (formula predicts 134)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Pansage (63 base exp.):&lt;br /&gt;
  Level 15 vs. level 10 Pansage: 129 (formula predicts 134)&lt;br /&gt;
&lt;br /&gt;
  Level 10 vs. level 14 Pansage: 349 (formula predicts 353)&lt;br /&gt;
  Level 14 vs. level 14 Pansage: 265 (formula predicts 265)&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
 Pansear (63 base exp.):&lt;br /&gt;
  Level 15 vs. level 10 Pansear: 129 (formula predicts 134)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Snivy (28 base exp.):&lt;br /&gt;
  Level 12 vs. level 8 Snivy: 47 (formula predicts 49)&lt;br /&gt;
  Level 10 and level 12 vs. level 8 Snivy: 28 (level 10) and 24 (level 12) (formula predicts 29 and 25)&lt;br /&gt;
&lt;br /&gt;
  Level 16 vs. level 14 Snivy: 103 (formula predicts 105)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Tepig (28 base exp.):&lt;br /&gt;
  Level 10 vs. level 7 Tepig: 44 (formula predicts 45)&lt;br /&gt;
  Level 13 vs. level 7 Tepig: 34 (formula predicts 36)&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
 Yorterry (55 base exp.):&lt;br /&gt;
  Level 10 vs. level 6 Yorterry: 66 (formula predicts 67)&lt;br /&gt;
  Level 13 vs. level 6 Yorterry: 50 (formula predicts 53)&lt;br /&gt;
  &lt;br /&gt;
  Level 10 vs. level 7 Yorterry: 86 (formula predicts 87)&lt;br /&gt;
  Level 12 vs. level 7 Yorterry: 72 (formula predicts 75)&lt;br /&gt;
  Level 13 vs. level 7 Yorterry: 66 (formula predicts 70)&lt;br /&gt;
&lt;br /&gt;
  Level 10 vs. level 11 Yorterry: 196 (formula predicts 197)&lt;br /&gt;
  Level 13 vs. level 11 Yorterry: 156 (formula predicts 158)&lt;br /&gt;
  &lt;br /&gt;
  Level 13 vs. level 12 Yorterry: 185 (formula predicts 185)&lt;br /&gt;
&lt;br /&gt;
  Level 18 vs. level 15 Yorterry: 207 (formula predicts 211)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wild battles:&lt;br /&gt;
 Choroneko (56 base exp.):&lt;br /&gt;
  Level 14 and level 11 vs. level 8 Choroneko: 27 (level 14) and 34 (level 11) (formula predicts 29 and 38)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Minezumi (51 base exp.):&lt;br /&gt;
  Level 6 vs. level 3 Minezumi: 20 (formula predicts 20)&lt;br /&gt;
  Level 11 vs. level 8 Minezumi: 62 (formula predicts 63)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Yorterry (55 base exp.):&lt;br /&gt;
  Level 6 vs. level 2 Yorterry: 12 (formula predicts 12)&lt;br /&gt;
  Level 10 vs. level 6 Yorterry: 44 (formula predicts 45)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Hope it helps. [[User:Ultraflame|Ultraflame]] 01:24, 25 December 2010 (UTC)&lt;br /&gt;
: Thanks for the info, but just to clarify - are these Trainer battles? Because the formula seems to identify them as such. [[User:Ztobor|Ztobor]] 22:45, 26 December 2010 (UTC)&lt;br /&gt;
::I had them divided into two sections: &amp;quot;Trainer battles&amp;quot; (at the beginning) and &amp;quot;Wild battles&amp;quot; (at the end). Only the last five entries are wild battles. [[User:Ultraflame|Ultraflame]] 23:53, 26 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Well. It certainly created more questions than it answered... my formula is definitely wrong, but it brings us nowhere closer in getting the actual formula right. &amp;gt;_&amp;gt; [[User:Ztobor|Ztobor]] 02:54, 27 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Could you get some higher-level ones? Those ones are better resolution, and leave less room for error. [[User:Ztobor|Ztobor]] 02:56, 27 December 2010 (UTC)&lt;br /&gt;
===A few more...===&lt;br /&gt;
These are all trainer battles.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Level 45 and level 37 vs. level 43 Zuruzukin (171 base exp.): 1048 (level 45) and 1295 (level 37) (formula predicts 1057 and 1273)&lt;br /&gt;
&lt;br /&gt;
Level 44 and level 38 vs. level 43 Roobushin (227 base exp.): 1427 (level 44) and 1674 (level 38) (formula predicts 1433 and 1648)&lt;br /&gt;
&lt;br /&gt;
Level 44 and level 38 vs. level 43 Kojofu (70 base exp.): 441 (level 44) and 516 (level 38) (formula predicts 442 and 508)&lt;br /&gt;
&lt;br /&gt;
Level 52 vs. level 45 Erufuun (168 base exp.): 1916 (formula predicts 1975)&lt;br /&gt;
&lt;br /&gt;
Level 52 vs. level 45 Zeburaika (174 base exp.): 1984 (formula predicts 2045)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
I have to say, despite the formula not being completely accurate, it does give a pretty good rough idea of how much experience you&#039;re going to get. [[User:Ultraflame|Ultraflame]] 22:33, 1 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I guess so. It&#039;s just that I just know that people are going to be disappointed when they don&#039;t actually get 1,581,409 points for defeating a level 100 Blissey in the way I mentioned. [[User:Ztobor|Ztobor]] 21:05, 2 January 2011 (UTC)&lt;br /&gt;
:: Although, given the looks of the variations in this formula, it looks like that fight would yield &#039;&#039;more&#039;&#039; than 1,581,409. [[User:Ztobor|Ztobor]] 21:09, 2 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Even more trainer battles (click &amp;quot;show&amp;quot;)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Level 41 and level 38 vs. level 45 Gigalith: 1697 and 1837 (formula predicts 1675 and 1801) Base exp. 227&lt;br /&gt;
&lt;br /&gt;
Level 41 and level 38 vs. level 46 Shibirudon: 1816 and 1963 (formula predicts 1787 and 1921) Base exp. 232&lt;br /&gt;
&lt;br /&gt;
Level 45 vs. level 45 Gigalith: 3065 (formula predicts 3065) Base exp. 227&lt;br /&gt;
&lt;br /&gt;
Level 44 vs. level 46 Shibirudon: 3364 (formula predicts 3341) Base exp. 232&lt;br /&gt;
&lt;br /&gt;
Level 43 vs. level 45 Erufuun: 2386 (formula predicts 2369) Base exp. 168&lt;br /&gt;
&lt;br /&gt;
Level 43 vs. level 45 Zeburaika: 2471 (formula predicts 2454) Base exp. 174&lt;br /&gt;
&lt;br /&gt;
Level 44 vs. level 45 Murando: 3059 (formula predicts 3049) Base exp. 221&lt;br /&gt;
&lt;br /&gt;
Level 43 vs. level 45 Pendra: 3039 (formula predicts 3018) Base exp. 214&lt;br /&gt;
&lt;br /&gt;
Level 43 vs. level 44 Oobemu: 2303 (formula predicts 2294) Base exp. 170&lt;br /&gt;
&lt;br /&gt;
Level 43 vs. level 44 Kutairan: 2288 (formula predicts 2281) Base exp. 169&lt;br /&gt;
&lt;br /&gt;
Level 43 vs. level 45 Doredia: 2386 (formula predicts 2369) Base exp. 168&lt;br /&gt;
&lt;br /&gt;
Level 43 vs. level 44 Yanakkie: 2356 (formula predicts 2348) Base exp. 174&lt;br /&gt;
&lt;br /&gt;
Level 43 and level 44 vs. level 44 Hiyakkie: 1178 and 1149 (formula predicts 1174 and 1149) Base exp. 174&lt;br /&gt;
&lt;br /&gt;
Level 44 vs. level 44 Baokkie: 2297 (formula predicts 2297) Base exp. 174&lt;br /&gt;
&lt;br /&gt;
Level 44 vs. level 43 Zuruzukin: 2149 (formula predicts 2158) Base exp. 171&lt;br /&gt;
&lt;br /&gt;
Level 44 vs. level 43 Roobushin : 2854 (formula predicts 2865) Base exp. 227&lt;br /&gt;
&lt;br /&gt;
Level 44 vs. level 43 Kojofu: 880 (formula predicts 884) Base exp. 70&lt;br /&gt;
&lt;br /&gt;
Level 44 vs. level 43 Gochimiru: 1722 (formula predicts 1729) Base exp. 137&lt;br /&gt;
&lt;br /&gt;
Level 44 vs. level 43 Hahakomori: 2778 (formula predicts 2789) Base exp. 221&lt;br /&gt;
&lt;br /&gt;
Level 44 vs. level 44 Gigiaru: 2033 (formula predicts 2033) Base exp. 154&lt;br /&gt;
&lt;br /&gt;
Level 44 vs. level 44 Darmanitan: 2218 (formula predicts 2218) Base exp. 168&lt;br /&gt;
&lt;br /&gt;
Level 44 vs. level 44 Gamageroge: 2971 (formula predicts 2971) Base exp. 225&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Existing formula tends to overestimate if the attacking Pokémon is higher level, and underestimate if the defending Pokémon is higher level (what you hinted at with the Blissey example). (Existing formula is correct if the two Pokémon are the same level.) [[User:Ultraflame|Ultraflame]] 05:45, 3 January 2011 (UTC)&lt;br /&gt;
: I&#039;m pretty sure now that it involves square roots (or other such concave functions) in some way. That means that my formula only underestimates for a little of the time - and then it goes back to overestimating. [[User:Ztobor|Ztobor]] 03:01, 8 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ERRATIC behaviour in Mathematica ==&lt;br /&gt;
&lt;br /&gt;
So, I went to type in the EXP per level into Wolfram Mathematica 6, in an attempt to come up with both better graphs and interesting phenomonons. The non-piecewise functions turned out fine. However, the erratic and fluct. formulas kept coming up with strange behaviour in their plots, which I was able to filter out. However, look at this plot for the erratic formula:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is the derivitive of the function of the Erratic experience group. Look at the range 68-98. Any ideas as to what is causing this? I had typed the formula in direstly as was shown on the article. [[User:TruePikachu|--TruePikachu]] 20:37, 20 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;nowiki&amp;gt;*Facepalm*&amp;lt;/nowiki&amp;gt; Just zoomed in, seems to be caused by the Floor() function and the erratic nature of that portion of the growth curve, which is why it didn&#039;t show up for Fluct. The formulas weren&#039;t designed for this kind of manipulation...time to weite an interger-based derivitave function to better model this...&lt;br /&gt;
&lt;br /&gt;
:Anyway, any ideas as to wether or not I should undergo this project? I can easily cut out the inputted formula (It is harder to include it rather than exclude it). The GenI formulas are rather well established, being elementry curves, but the GenIII curves I can do lots of research into, and add to the article under a different heading. For example, I can easily generate a graph of the &#039;changing multiplier&#039; for these two functions, or superimpose all parts of the piecewise function (so someone could see what happens if one part of it is used for the entire function). [[User:TruePikachu|--TruePikachu]] 20:47, 20 November 2010 (UTC)&lt;br /&gt;
::I already created a changing multiplier graph. Third one down from the top. I also created an &amp;quot;EXP per level&amp;quot; graph (shown here on the talk page), but for lack of a place to put it, haven&#039;t put it onto the main page yet. [[User:Ztobor|Ztobor]] 03:19, 22 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reshiram and Zekrom don&#039;t gain experience? ==&lt;br /&gt;
&lt;br /&gt;
For some reason, people are editing this onto the article, even though it isn&#039;t true, at least from what I&#039;ve seen of the playthroughs. Why do people think that it doesn&#039;t yield experience? [[User:Ztobor|Ztobor]] 00:59, 30 November 2010 (UTC)&lt;br /&gt;
:What that means is when you defeat one you don&#039;t gain experience. I wonder if this is true or not. --[[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Land&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&#039;&#039;&#039;fish7&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:03, 30 November 2010 (UTC)&lt;br /&gt;
::When facing the wild version mascot before facing N, defeating it yields no Exp, as when the battlt ends, it&#039;ll just be there in the overworld as if nothing happened. Facing the one N has will yield Exp though. [[User:Shiramu Kuromu|Shiramu Kuromu]] 03:18, 12 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
&lt;br /&gt;
If there was a Pokémon that would change it&#039;s Exp group upon evolution, what would happen? [[User:Shiramu Kuromu|Shiramu Kuromu]] 03:18, 12 December 2010 (UTC)&lt;br /&gt;
:In Generation III at least, the Pokémon would change level so that it would be consistent with the what the new group&#039;s experience formula would dictate.&lt;br /&gt;
:For example, if you hacked a Pikachu (1000000 at level 100) so that it would evolve into Gyarados (1250000 at level 100) at level 20, the Pikachu would only need 8000 exp. points to reach level 20. So suppose that the Pikachu receives 8000 exp. points, reaches level 20, and is allowed to evolve. But since Gyarados is in a different experience group, the Pokémon would actually drop down to level 18 (for Gyarados&#039;s group, 8000 points is only sufficient for level 18) immediately after evolution is complete. Meaning that when you check your Pokémon menu right after evolution, the Pokémon will appear as level 18, with 8000 exp. points.&lt;br /&gt;
:This has apparently been observed with a Generation III ROM, but I don&#039;t know exactly what would in other Generations. [[User:Ultraflame|Ultraflame]] 04:55, 12 December 2010 (UTC)&lt;br /&gt;
:Just realized that a potential question might arise with my example: Would the newly-evolved Gyarados attempt to learn {{m|Bite}} (a level 20 move), even though it&#039;s technically level 18 after evolution? Unfortunately I don&#039;t have the answer to that particular question. [[User:Ultraflame|Ultraflame]] 05:06, 12 December 2010 (UTC)&lt;br /&gt;
::Based on what you&#039;ve said about the situation, I&#039;d guess no - after evolution, the new level is 18, period. Otherwise, the bug would be that it stays at Level 20, but as soon as it gains experience points, it reverts to 18. [[User:Ztobor|Ztobor]] 15:46, 23 December 2010 (UTC)&lt;br /&gt;
:::Well, a regular Magikarp evolving into Gyarados at level 20 would immediately try to learn Bite upon evolution (without leaving the evolution screen). In other words, we haven&#039;t even seen the new level of the Gyarados until after it attempts to learn Bite. Basically it&#039;s a question of when does the game &amp;quot;notice&amp;quot; that the Pokémon&#039;s experience group has changed - immediately upon evolution (i.e. while the evolution screen is active) or immediately after leaving the evolution screen? [[User:Ultraflame|Ultraflame]] 17:09, 23 December 2010 (UTC)&lt;br /&gt;
::::That&#039;s a good point, actually. We&#039;d need somebody to test that out. [[User:Ztobor|Ztobor]] 01:52, 24 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level multipliers in the new Exp. gain formula ==&lt;br /&gt;
&lt;br /&gt;
We&#039;re going to have to change that article - it certainly is not adding the levels by 2 and dividing them.&lt;br /&gt;
&lt;br /&gt;
I&#039;m getting a table set up with the approximate multipliers. Perhaps we can figure something out. [[User:Ztobor|Ztobor]] 05:19, 27 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== underflow glitch==&lt;br /&gt;
&lt;br /&gt;
can we get a detailed example of this please? {{unsigned|DJLO}}&lt;br /&gt;
:The medium-slow growth algorithm itself is 1.2L^3 - 15L^2 + 100L - 140. This is applied to {{p|Mew}} and all 3-stage evolutionary Pokémon except {{p|Dragonite}}, {{p|Butterfree}} and {{p|Beedrill}}. Substitute L for anything greater than 1 like 2 and the equation will suffice i.e. this would give 9.6 which floors down to 9 total experience for a level 2 medium-slow growth Pokémon. If you use 1 or 0 however you get a negative result, e.g. replacing L with level 1 gives -53.8 experience which floors down to -53. The main problem is that Pokémon experience is an unsigned integer; this means that negative numbers are essentially taken as a positive (w^X)-y value [where w^X is the highest value possible; {at least 2^8} and -y is the negative integer]. Pokémon experience is stored in three 8-bit bytes ((2^8)^3) so for a [[Mew Trick]]ed level 1 Pokémon with no experience we can use the analogy that it has ((2^8)^3)- 53 experience which is 16,777,109. Since 256^3 (16,777,216) is essentially the &#039;largest value&#039; in this case, if this Pokémon got 54 experience it would revert back to a total experience of 0, though gaining less than 54 experience would cause the game to recalculate what level (very high) the Pokémon should be after a battle ends or the [[box trick]] is used. Since it is way over the total experience required for level 100 by far the level 100 cap comes in and makes the Pokémon level 100. --[[User:Chickasaurus|Chickasaurus]] 21:00, 11 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::It is explained in depth in the article itself, no? [[User:Ztobor|Ztobor]] 19:04, 20 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wait, how is a base yield of 28 lower than a base yield of 20? ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Pokémon with the highest base experience yield is Blissey, with a base yield of 608. The Pokémon with the lowest base experience yield are Snivy, Tepig, and Oshawott, &#039;&#039;&#039;with a base yield of 28.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
    * Before Generation V, the Pokémon with the lowest base experience yield was &#039;&#039;&#039;Magikarp with a yield of 20,&#039;&#039;&#039; and the Pokémon with the highest base experience yields were Arceus, Happiny, Chansey, and Blissey, with a yield of 255.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Magikarp still has the lowest base yield. And this can&#039;t be generation only, as Blissey is in there. I&#039;m not willing to correct anything until I know how this mistake was made (is 28 supposed to be 18? Did somebody think 28 is lower than 20? How did this happen?) {{unsigned|Shadowater}}&lt;br /&gt;
:Most of the base exp. yields changed from Generation IV to V. Blissey, for example, had its own base exp. changed from 255 in Generation IV to 608 in Generation V. Pokémon If you take a look at the base exp. column at [[List of Pokémon by effort value yield]], Magikarp now has the tenth lowest base exp, with 40 (up from 20 in Generation IV). [[User:Ultraflame|Ultraflame]] 01:49, 30 January 2011 (UTC)&lt;br /&gt;
::Ah, ok then. I had checked Magikarp&#039;s page to make sure, and it says 20 there, so I got confused by that --[[User:Shadowater|Shadowater]] 04:33, 30 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== My Pokémon got one EP less? ==&lt;br /&gt;
If I start in the yellow edition, I fight with my Pikachu against Gary&#039;s Eevee. I gain 97 EP, but why? It is a trainer battle (1,5), Eevee&#039;s base experiance is 92 in the first generation and it has level 5. If I multiply 1,5*92*5 and divide it with 7 (as it is described in the article), I got 98 EP and not 97. What&#039;s the reason for gaining 97 EP? I controlled it with wild Rattatas and Pidgeots in the same edition, and there the EP-gaining is right (with Rattata: 1*57*2 (1 = wild battle, 57 = Rattata&#039;s base experiance in Generation one, 2 = its level) divided with 7 = 16 EP for Pikachu. But I used a long time to find a solution of my problem, but I can&#039;t. Can anybody help me here?&lt;br /&gt;
--[[User:LaBumm|LaBumm]] 23:40, 28 February 2011 (UTC)&lt;br /&gt;
: Maybe it does the abL/7 thing before multiplying anything else, rounding down in the middle. That&#039;s the only explanation I can think of, and that gives 97.5, which rounds down to 97. [[User:Ztobor|Ztobor]] 12:54, 1 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== On the Gen V formula ==&lt;br /&gt;
&lt;br /&gt;
According to poccil&#039;s post [http://www.smogon.com/forums/showthread.php?p=3372038#post3372038 here], Lucky Egg and trade multipliers are applied after the +1. Since I can&#039;t seem to replace the existing file, I have instead left the repaired formula on [http://en.wikipedia.org/w/index.php?title=Wikipedia:Sandbox&amp;amp;oldid=422238119 Wikipedia&#039;s sandbox]. Could someone perform the replacement of the formula? [[User:Arcorann|Arcorann]] 09:01, 30 June 2011 (UTC)&lt;br /&gt;
:Updated the image with yours. I skimmed the page to see if anything was wrong due to using the old formula, but it seemed to be using your formula anyway. However, it&#039;s possible that I missed something. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:36, 2 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Experience Gain Formula Mistake? ==&lt;br /&gt;
&lt;br /&gt;
I saw the experience gain formula and decided to test out. This is the situation: In a Generation IV game a Scyther who defeats a wild level 11 Rattata gains 89 EXP. points. The Scyther is with his original trainer, has no Lucky Egg, there is no EXP. Share in his team, and no EXP. All in the Bag to affect the outcome. Though, using the formula, Change in EXP would simplify to 561/7, which equals 80.14, or 80 EXP. I&#039;d understand if it were off by 1 or 2 EXP but the gap is noticeable here. Could someone help me in finding out my mistake? I&#039;m pretty sure I&#039;m the one mistaken here. Thanks in advance to any help.&lt;br /&gt;
[[User:Chrispizza|Chrispizza]] 20:41, 9 July 2011 (UTC)&lt;br /&gt;
:I tried the exact same thing (Scyther KOing a lv 11 Rattata in Gen IV), and got 89 EXP as well. I don&#039;t think it was you that messed up, but the formula. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:07, 30 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen IV International Pokémon ==&lt;br /&gt;
&lt;br /&gt;
Does the 1.7 multiplier exist in pre Gen IV games? If not then this info should be added to this page. I only ask because a lot of the benefits of international trading weren&#039;t added until Gen IV. [[User:Jmvb|Jmvb]] 14:53, 1 August 2011 (UTC)&lt;br /&gt;
:I would doubt it. The byte which indicates its country of origin wasn&#039;t added until [[Pokémon data structure in Generation IV|Gen IV]], so I don&#039;t see how the Gen III game would have been able to tell. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:25, 1 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level 100 Exp. Share ==&lt;br /&gt;
&lt;br /&gt;
If I battle a Pokémon with a level 100 Pokémon and another one in my party has an Exp. Share, does the one holding it get 100% of Exp. Points since the one battling doesn&#039;t? [[User:Mastergiygas11|Master&amp;lt;span style=&amp;quot;color:#AB0100;&amp;quot;&amp;gt;Giygas&amp;lt;/span&amp;gt;]] 23:16, 21 December 2011 (UTC)&lt;br /&gt;
:No. In generation IV at least, the 50% that would go to the level 100 Pokemon battling is lost. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 23:19, 21 December 2011 (UTC)&lt;br /&gt;
::Just tested, it gets 50% in 5th gen as well. -- [[User:Trainer Hunter|Trainer]] [[User talk:Trainer Hunter|Hunter]] -- 23:38, 21 December 2011 (UTC)&lt;br /&gt;
:::I used to do this in Gen III. It is true there as well. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:17, 22 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A most accuracy GenV formula for Exp. Points gained in battle ==&lt;br /&gt;
&lt;br /&gt;
(I&#039;m spanish so, I&#039;m sorry if my english isn&#039;t perfect)&lt;br /&gt;
&lt;br /&gt;
I&#039;m working and testing the actual formula for gain Exp. Points in battles and, in some cases, I noticed that the actual formula has some little mistakes in certain specific cases. I modified the actual formula, and with this new version I didn&#039;t fail any case until now. I will try to explain it as well as I can:&lt;br /&gt;
&lt;br /&gt;
- Step 1: Calculate total Exp. Points.&lt;br /&gt;
    totalExp = tct((b x L) x a)&lt;br /&gt;
    NOTE: tct() meas truncate decimals.&lt;br /&gt;
&lt;br /&gt;
- Step 2: Calculate particular Exp. Points.&lt;br /&gt;
    This step is slightly different from the actual formula.&lt;br /&gt;
    &amp;quot;aux1&amp;quot; is equal to 1 if the Pokémon has participated in the battle or 0 if not.&lt;br /&gt;
    &amp;quot;aux2&amp;quot; is equal to 1 if the Pokémon has Exp. Share equipped or 0 if not.&lt;br /&gt;
    &amp;quot;s1&amp;quot;  is the number of Pokémon that participated in the battle and have not fainted. If any Pokémon in the party is holding an Exp. Share, &amp;quot;s1&amp;quot; is&lt;br /&gt;
    equal to twice the number of Pokémon that participated instead.&lt;br /&gt;
    &amp;quot;s2&amp;quot; is equal to twice the number of Pokémon holding the Exp. Share in the party.&lt;br /&gt;
    partExp = (aux1 x tct(totalExp / (5 x s1))) + (aux2 x tct(totalExp / (5 x s2)))&lt;br /&gt;
&lt;br /&gt;
- Step 3: Calculate Exp. Points per level multiplier.&lt;br /&gt;
    This step is slightly different from the actual formula.&lt;br /&gt;
    multiplier = tct((tct((2L + 10)^2.5) x 1000) / tct((L + Lp + 10)^2.5))&lt;br /&gt;
&lt;br /&gt;
- Step 4: Semi final Exp. Points.&lt;br /&gt;
    This step is slightly different from the actual formula.&lt;br /&gt;
    sFinal = tct((partExp x multiplier) / 1000) + 1&lt;br /&gt;
&lt;br /&gt;
- Step 5: Final Exp. Points.&lt;br /&gt;
    finalExp = tct(tct(tct(sFinal x t) x e) x p)&lt;br /&gt;
    NOTE: I can&#039;t test if that&#039;s the real order, because I don&#039;t have any international traded Pokémon and any Exp. Point Power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: Amazing! I just make it into a better look equation, but I haven&#039;t test it yet&lt;br /&gt;
: Note that big brackets &#039;[]&#039; means truncate decimals&lt;br /&gt;
&lt;br /&gt;
: [[File:Exp_process_1_totalexp.png]]&lt;br /&gt;
&lt;br /&gt;
: [[File:Exp_process_2_partexp.png]]&lt;br /&gt;
&lt;br /&gt;
: [[File:Exp_process_3_multiplier.png]]&lt;br /&gt;
&lt;br /&gt;
: [[File:Exp_process_4_sfinal.png]]&lt;br /&gt;
&lt;br /&gt;
: [[File:Exp_process_5_finalexp.png]]&lt;br /&gt;
&lt;br /&gt;
:[[File:Exp_process_6_mixed.png]]&lt;br /&gt;
: Where&lt;br /&gt;
: b is the base experience yield of the fainted Pokémon′s species, listed here.&lt;br /&gt;
: L is the level of the fainted Pokémon.&lt;br /&gt;
: a is equal to 1 if the fainted Pokémon is wild, and 1.5 if the fainted Pokémon is owned by a Trainer.&lt;br /&gt;
: aux1 is equal to 1 if the Pokémon has participated in the battle or 0 if not.&lt;br /&gt;
: aux2 is equal to 1 if the Pokémon has Exp. Share equipped or 0 if not.&lt;br /&gt;
: s1 is the number of Pokémon that participated in the battle and have not fainted. If any Pokémon in the party is holding an Exp. Share, &amp;quot;s1&amp;quot; is equal to twice the number of Pokémon that participated instead.&lt;br /&gt;
: s2 is equal to twice the number of Pokémon holding the Exp. Share in the party.——[[User:Kolu|Kolu]] ([[User talk:Kolu|talk]]) 06:30, 19 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== EXP and Tag Battles ==&lt;br /&gt;
&lt;br /&gt;
How does being in a story-based tag battle affect EXP (for example, when you&#039;re teamed with Bianca in Reversal Mountain in B&amp;amp;W2)?  I don&#039;t think it&#039;s consistent between different games. [[User:Legionaireb|Legionaireb]] ([[User talk:Legionaireb|talk]]) 19:26, 2 March 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Possibly minor page error ==&lt;br /&gt;
&lt;br /&gt;
So, on the chart listing &amp;quot;Experience at each level&amp;quot; comparing the exp groups, at the top of the chart for Medium Slow on the &amp;quot;To next level&amp;quot; side, it reads 0 with use of the {{Template|tt}} template reading &amp;quot;63 in Generations I and II&amp;quot;. This should &#039;&#039;probably&#039;&#039; either read 6 or 3, but probably not 63, since that would be more than the next number down. [[User:Schiffy|&amp;lt;font color=&amp;quot;000999&amp;quot;&amp;gt;Schiffy&amp;lt;/font&amp;gt;]] ([[User_talk:Schiffy|&amp;lt;font color=&amp;quot;FF6600&amp;quot;&amp;gt;Speak to me&amp;lt;/font&amp;gt;]]&amp;amp;#124;[[Special:Contributions/Schiffy|&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;What I&#039;ve done&amp;lt;/font&amp;gt;]]) 17:22, 7 September 2013 (UTC)&lt;br /&gt;
:Remember that in those generations the formula was actually broken at level 1. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 21:15, 7 September 2013 (UTC)&lt;br /&gt;
::Oh.... right..... Forgot, it&#039;s Gen I/II, where more than enough random pieces of code was broken, and level 1&#039;s weren&#039;t even legitimately obtainable. [[User:Schiffy|&amp;lt;font color=&amp;quot;000999&amp;quot;&amp;gt;Schiffy&amp;lt;/font&amp;gt;]] ([[User_talk:Schiffy|&amp;lt;font color=&amp;quot;FF6600&amp;quot;&amp;gt;Speak to me&amp;lt;/font&amp;gt;]]&amp;amp;#124;[[Special:Contributions/Schiffy|&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;What I&#039;ve done&amp;lt;/font&amp;gt;]]) 22:49, 7 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Unexplainable&amp;quot; deviation in Gen I? ==&lt;br /&gt;
&lt;br /&gt;
The text states that in Gen I &amp;quot;... the calculated experience deviates by as much as three experience points from the experience received in-game, a deviance which cannot be accounted for by simple rounding errors.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I would like to know more about this. A 3-point deviation is certainly possible assuming that the game truncates any intermediate result to integers; for example, 13/7*1.5*1.5≈4.18, but int(int(int(13/7)*1.5)*1.5)=int(int(1*1.5)*1.5)=int(1*1.5)=1.&lt;br /&gt;
&lt;br /&gt;
[[User:Bbbbbbbbba|Bbbbbbbbba]] ([[User talk:Bbbbbbbbba|talk]]) 15:56, 19 February 2014 (UTC)&lt;br /&gt;
:I put part of the data I gathered on [[User:Tiddlywinks/Gen I Exp/Party of 6|a user page]] (I have data for parties of 1-5 as well). You should just be able to import (copy/paste{{tt|*|You might want to copy from the source, because whenever I&#039;ve tried to copy-paste directly between a webpage and OpenOffice Calc, it doesn&#039;t import correctly; I have to put it in a simple text editor in between}}) that data into a spreadsheet if you want, marking comma as the delimiter. About half of those result in some deviation (with a half-dozen or so deviating by 3). You&#039;re welcome to try to reconcile those with some rounding. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:32, 19 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Try this sequence of operation:&lt;br /&gt;
::1. Divide the base exp of the enemy by the number of participating Pokémons. In case of Exp. All, divide the above result by the number of all Pokémons in party. Truncate the result (to an integer).&lt;br /&gt;
::2. Multiply by the level of the enemy, then divide by 7. Truncate the result.&lt;br /&gt;
::3. Multiply any factor of 1.5 (trade/trainer) that is applicable. Truncate after each multiplication.&lt;br /&gt;
::This should work like a charm.&lt;br /&gt;
::[Actually I &amp;quot;cheated&amp;quot; by reading the assembly code:)] [[User:Bbbbbbbbba|Bbbbbbbbba]] ([[User talk:Bbbbbbbbba|talk]]) 18:56, 19 February 2014 (UTC)&lt;br /&gt;
:::Yup, that does it for all the data I&#039;ve got (except that you forgot an extra /2 for Exp. All in Step 1). Thanks! I think the main difference with everything I tried is that I was always multiplying enemy level and base exp together right away.&lt;br /&gt;
:::I really wish I could mark rounding in the formulas, but I&#039;m still waiting for them to be updated for Gen VI, even. =( And I don&#039;t really want to try to explain it purely textually... [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 19:44, 19 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== What&#039;s wrong with EXP All? ==&lt;br /&gt;
&lt;br /&gt;
:In Generation I, when Exp. All is in the Bag, every Pokémon in the player&#039;s party also receives some experience from Exp. All; that amount is equal to the amount that a battling Pokémon would have received (before any bonuses) divided by the number of Pokémon in the player&#039;s party (this method of calculation appears to be an error).&lt;br /&gt;
&lt;br /&gt;
I don&#039;t see what the error is here. If you have 6 mons in your party and you defeat an opponent and win N EXP, each mon gains N/6 EXP. Is that not what happens? [[User:HyperHacker|⬡]] ([[User talk:HyperHacker|talk]]) 19:55, 15 July 2014 (UTC)&lt;br /&gt;
:In point of fact, if your party has 6 Pokemon and only one of them battles and Exp All is in the bag, they each actually get (N/2)/6 Exp (and the battler gets N/2 Exp). That&#039;s no problem.&lt;br /&gt;
:If you send 2 Pokemon out of a 6-Pokemon party in to battle, though, the battlers each get N/4 Exp and each of the 6 party Pokemon get (N/4)/6 Exp. But they should be getting (N/2)/6 Exp. The game should be using half the opponent&#039;s experience to divide among the party; instead it uses the amount that a battler receives, which will be less than N/2 if there is more than one battler. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:59, 15 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I think I understand, but I&#039;m still not clear... it divides the EXP into two pools (one for those who battled, one for those who didn&#039;t) of 50% each, except the non-battler pool isn&#039;t actually 50%, but (50 / #battlers)%?&lt;br /&gt;
&lt;br /&gt;
::Maybe I&#039;m just a derp, but I don&#039;t find either explanation completely clear. [[User:HyperHacker|⬡]] ([[User talk:HyperHacker|talk]]) 12:20, 16 July 2014 (UTC)&lt;br /&gt;
:::That&#039;s basically right. What it &#039;&#039;looks&#039;&#039; like is that someone thought, &amp;quot;Hey, I&#039;ve got one guy battling so he&#039;s gonna receive 50% of the experience, then I need to divide 50% among the party...I can just divide the number that the guy in battle got, easy peasy!&amp;quot;. And if they only tested it with one battler, that would look correct and they could have missed the mistake. On the other hand, it could be more of a bug and they meant to actually use the right value but forgot or didn&#039;t quite do it right somehow. It&#039;s hard to say. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 13:23, 16 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== B2W2 cap. ==&lt;br /&gt;
&lt;br /&gt;
...I think they capped the yield at 100k in B2W2. I&#039;ve seen Lv. 79 Blissey with all the bonuses (Pass Power, trade, Lucky Egg) giving exactly 100 000EXP. This is not the case [https://www.youtube.com/watch?v=ZYhC2ZTqVzY here]. {{unsigned|Eridanus}}&lt;br /&gt;
&lt;br /&gt;
:This seems to be true. It can be seen [https://www.youtube.com/watch?v=REKgGBh55kE here] for example. The video Eridanus linked to is from BW, not B2W2, so the change seems to have been implemented during Gen V. Maybe add this to / change the text in the Trivia section where the maximum value for Exp. Points amounting to &amp;gt;100k is said to be possible in &#039;Gen V&#039;? [[User:Peterpansexuell|Peterpansexuell]] ([[User talk:Peterpansexuell|talk]]) 19:05, 9 August 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen VI experience formula ==&lt;br /&gt;
&lt;br /&gt;
So I&#039;m not sure if this has been discussed or not, but I just noticed a few weeks ago, that experience in Generation VI is no longer divided between the number of Pokémon that took part in the battle. I thought this was exclusive to when the Exp. Share was turned on, but I discovered that it works the same even if the Exp. Share is turned off.&lt;br /&gt;
So, this means that, in previous generations, if two Pokémon took part in a battle where the yielded experience was, say, 1000, then each Pokémon would receive 500 experience points. But in Gen VI, both Pokémon will gain the whole 1000 exp. points, effectively doubling the total experience received. This also means that if three Pokémon take part in the battle, the total experience gained would be three times the normal amount, and if four Pokémon took part, it would be four times the total experience, and so on. &lt;br /&gt;
I believe it&#039;s already been included in the article, but it is hard to understand as it is now. So I was thinking that maybe it could be further explained in the Trivia section, as it is the first time experience points aren&#039;t divided between team members.  [[User:LinkNinjaMaster|LinkNinjaMaster]] ([[User talk:LinkNinjaMaster|talk]]) 07:04, 23 December 2014 (UTC)&lt;br /&gt;
:Agree, and I also find there is not enough mentioning how unique the gen V formula is. You get next to no EXP. points from low-level Pokémon, whereas Gen VI luckily seems to have abolished that horrible formula. It&#039;s not mentioned clearly enough, though. Here it looks like the Gen V formula is still in effect. [[User:Colorshade|Colorshade]] ([[User talk:Colorshade|talk]]) 07:35, 16 February 2015 (UTC)&lt;br /&gt;
::I don&#039;t know how exactly you could have thought the scaled formula was still in effect, Colorshade, but I looked at the &amp;quot;in battle&amp;quot; section thinking to try to address the Gen VI issue and ended up reorganizing more or less the whole section. So look at it now and see if you still think it&#039;s not good enough. (Although, if you think it isn&#039;t, I&#039;m really not sure what can reasonably be done. Like I said, I just don&#039;t know how you would get such an idea, unless you were only thinking about Gen V and not really reading closely enough.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 09:18, 16 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fainted party Pokemon and opponent switch ==&lt;br /&gt;
&lt;br /&gt;
I removed these lines from the article: &#039;&#039;&amp;quot;Pokémon that are fainted do not gain any experience. However, if a Pokémon is revived before the Pokémon it battled is defeated or switches out, it will still gain experience.&amp;quot;&#039;&#039; To my knowledge, I&#039;ve accounted for it in my edit, but that quoted text actually implies an edge case that I&#039;m not sure about. To wit:&lt;br /&gt;
&lt;br /&gt;
Say I send out Bulbasaur against a Pidgey, Bulbasaur gets fainted, so I send in Squirtle, and then Pidgey is switched out (while Bulbasaur is still fainted). After that, suppose Bulbasaur is revived, and then Squirtle defeats the current opponent and then defeats Pidgey straight away after it is sent in (and Bulbasaur is never sent back in). Now, based on the text quoted above, it sounds like Bulbasaur shouldn&#039;t receive any experience, because it was fainted when Pidgey was switched out. Is this true? (Ideally, this should be tested.) I was under the impression that it&#039;s pretty simple: any Pokemon that has been in battle against Pokemon X gains experience when Pokemon X is defeated, so long as it is not itself fainted. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 09:27, 16 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Negative experience in Gen 5? ==&lt;br /&gt;
&lt;br /&gt;
I recently got a black 2 cartridge from my friend. It had some event pokemon including Celebi and Deoxys. For some reason they had &#039;&#039;&#039;-?927014&#039;&#039;&#039; exp, which seems to be negative. When I tried to transfer the two to Gen 6, it blocked me. Can some one tell me why this happens? {{unsigned|Jimmys1000}}&lt;br /&gt;
:They&#039;re hacked. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 13:28, 18 December 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Experience in Generation VII ==&lt;br /&gt;
&lt;br /&gt;
According to the Pokémon Sun and Moon E3 Footage, it looks like experience gain formula from [[Generation V]] is returned in [[Generation VII]]! From the E3 demo, which showing:&lt;br /&gt;
&lt;br /&gt;
Level 6 {{p|Popplio}} catching Level 3 {{p|Ledyba}}: 21 EXP&lt;br /&gt;
&lt;br /&gt;
Level 7 {{p|Popplio}} catching Level 2 {{p|Yungoos}}: 10 EXP&lt;br /&gt;
&lt;br /&gt;
Level 7 {{p|Popplio}} defeating Level 3 {{p|Caterpie}}: 14 EXP (Trainer)&lt;br /&gt;
&lt;br /&gt;
Level 7 {{p|Popplio}} defeating Level 4 {{p|Yungoos}}: 28 EXP (Trainer)&lt;br /&gt;
&lt;br /&gt;
Level 3 {{p|Ledyba}} catching Level 5 {{p|Pikipek}}: 69 EXP&lt;br /&gt;
&lt;br /&gt;
Level 7 {{p|Popplio}} defeating Level 6 {{p|Pichu}}: 44 EXP (Trainer)&lt;br /&gt;
&lt;br /&gt;
Level 8 {{p|Popplio}} defeating Level 7 {{p|Litten}}: 81 EXP (Trainer)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First, there are two different experience formulas:&lt;br /&gt;
[[File:Delta exp gen6.png|frame|left|Standard experience formula used in Generation I-IV and VI]]&lt;br /&gt;
[[File:Delta exp gen5.png|frame|left|Scaled experience formula used only in Generation V]]&lt;br /&gt;
&lt;br /&gt;
So, we calculate these following using these two above formulas (Base experience since Generation V are Ledyba: 53, Caterpie: 39, Pichu: 41):&lt;br /&gt;
&lt;br /&gt;
Ledyba: 23 (Standard formula), 21 (Scaled formula) &lt;br /&gt;
&lt;br /&gt;
Caterpie: 25 (Standard formula), 21 (Scaled formula)&lt;br /&gt;
&lt;br /&gt;
Pichu: 53 (Standard formula), 67 (Scaled formula)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The only one that matches is the Ledyba to Generation V scaled formula. The experience yields from both of the trained Pokémon are lower than expected, and the degree of difference is about 1.5. By the way, if &#039;&#039;a&#039;&#039; is always 1, here are the results:&lt;br /&gt;
&lt;br /&gt;
Ledyba: 21, Caterpie: 14, Pichu: 45&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Since Ledyba and Caterpie are now right on and Pichu is only one point away, We are guessing there&#039;s some other minor factor here. We are unsure what this could be due to, especially as reducing Pichu&#039;s base experience. another incorrect result and switching to rounding up or down requires a change for both Caterpie and Pichu&#039;s base experience. The most likely other change is the 2.5. Let&#039;s use inequalities to determine if there is a different value that accounts for all this, assuming base experience is unchanged.&lt;br /&gt;
&lt;br /&gt;
In Generation VII, the experience formula once again takes in account difference between Pokémon&#039;s levels; Trainer&#039;s Pokémon likely no longer give more experience than wild ones. --[[User:Megah961107|Megah961107]] ([[User talk:Megah961107|talk]]) 12:14, 28 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Item Reward Icons ==&lt;br /&gt;
&lt;br /&gt;
Could we replace the text of the table with the icon of the items. It not only reduces the total width of the table, but it is easier to scan with the eyes and improves the mobile experience.&lt;br /&gt;
&lt;br /&gt;
Here is the table in icon format:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Experience for next level&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Total experience&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Rewards&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Unlocks&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
|1,000&lt;br /&gt;
|1,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball]]×10&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
|2,000&lt;br /&gt;
|3,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball]]×15&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
|3,000&lt;br /&gt;
|6,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball]]×15&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
|4,000&lt;br /&gt;
|10,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball]]×20 [[File:GO Potion.png|24px|link=Potion]]×10 [[File:GO Revive.png|24px|link=Revive]]×10 [[File:GO Incense.png|24px|link=Incense]]×1&lt;br /&gt;
|[[Gym (GO)|Gyms]], [[Potion|Potions]], [[Revive|Revives]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
|5,000&lt;br /&gt;
|15,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball]]×15 [[File:GO Potion.png|24px|link=Potion]]×10 [[File:GO Revive.png|24px|link=Revive]]×10 [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×1&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
|6,000&lt;br /&gt;
|21,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball]]×15 [[File:GO Potion.png|24px|link=Potion]]×10 [[File:GO Revive.png|24px|link=Revive]]×10 [[File:GO Incense.png|24px|link=Incense]]×1&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|8&lt;br /&gt;
|7,000&lt;br /&gt;
|28,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball]]×15 [[File:GO Potion.png|24px|link=Potion]]×10 [[File:GO Revive.png|24px|link=Revive]]×5 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10 [[File:GO Lure Module.png|24px|link=Lure Module]]×1&lt;br /&gt;
|[[Razz Berry|Razz Berries]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|9&lt;br /&gt;
|8,000&lt;br /&gt;
|36,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball]]×15 [[File:GO Potion.png|24px|link=Potion]]×10 [[File:GO Revive.png|24px|link=Revive]]×5 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×3 [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×1&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|10&lt;br /&gt;
|9,000&lt;br /&gt;
|45,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball]]×20 [[File:GO Super Potion.png|24px|link=Super Potion]]×20 [[File:GO Revive.png|24px|link=Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10 [[File:GO Incense.png|24px|link=Incense]]×1 [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×1 [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×1 [[File:GO Lure Module.png|24px|link=Lure Module]]×1&lt;br /&gt;
|[[Super Potion|Super Potions]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|11&lt;br /&gt;
|10,000&lt;br /&gt;
|55,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball]]×15 [[File:GO Super Potion.png|24px|link=Super Potion]]×10 [[File:GO Revive.png|24px|link=Revive]]×3 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|12&lt;br /&gt;
|10,000&lt;br /&gt;
|65,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×20 [[File:GO Super Potion.png|24px|link=Super Potion]]×10 [[File:GO Revive.png|24px|link=Revive]]×3 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×3&lt;br /&gt;
|[[Great Ball|Great Balls]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|13&lt;br /&gt;
|10,000&lt;br /&gt;
|75,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×15 [[File:GO Super Potion.png|24px|link=Super Potion]]×10 [[File:GO Revive.png|24px|link=Revive]]×3 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|14&lt;br /&gt;
|10,000&lt;br /&gt;
|85,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×15 [[File:GO Super Potion.png|24px|link=Super Potion]]×10 [[File:GO Revive.png|24px|link=Revive]]×3 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|15&lt;br /&gt;
|15,000&lt;br /&gt;
|100,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×15 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×20 [[File:GO Revive.png|24px|link=Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10 [[File:GO Incense.png|24px|link=Incense]]×1 [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×1 [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×1 [[File:GO Lure Module.png|24px|link=Lure Module]]×1&lt;br /&gt;
|[[Hyper Potion|Hyper Potions]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|16&lt;br /&gt;
|20,000&lt;br /&gt;
|120,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×10 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10 [[File:GO Revive.png|24px|link=Revive]]×5 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×5&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|17&lt;br /&gt;
|20,000&lt;br /&gt;
|140,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×10 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10 [[File:GO Revive.png|24px|link=Revive]]×5 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×5&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|18&lt;br /&gt;
|20,000&lt;br /&gt;
|160,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×10 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10 [[File:GO Revive.png|24px|link=Revive]]×5 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×5&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|19&lt;br /&gt;
|25,000&lt;br /&gt;
|185,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×15 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10 [[File:GO Revive.png|24px|link=Revive]]×5 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×5&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|20&lt;br /&gt;
|25,000&lt;br /&gt;
|210,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×20 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×20 [[File:GO Revive.png|24px|link=Revive]]×20 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×20 [[File:GO Incense.png|24px|link=Incense]]×2 [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×2 [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×2 [[File:GO Lure Module.png|24px|link=Lure Module]]×2&lt;br /&gt;
|[[Ultra Ball|Ultra Balls]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|21&lt;br /&gt;
|50,000&lt;br /&gt;
|260,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10 [[File:GO Revive.png|24px|link=Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|22&lt;br /&gt;
|75,000&lt;br /&gt;
|335,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10 [[File:GO Revive.png|24px|link=Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|23&lt;br /&gt;
|100,000&lt;br /&gt;
|435,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10 [[File:GO Revive.png|24px|link=Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|24&lt;br /&gt;
|125,000&lt;br /&gt;
|560,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×15 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10 [[File:GO Revive.png|24px|link=Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|25&lt;br /&gt;
|150,000&lt;br /&gt;
|710,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×25 [[File:GO Max Potion.png|24px|link=Max Potion]]×20 [[File:GO Revive.png|24px|link=Revive]]×15 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×15 [[File:GO Incense.png|24px|link=Incense]]×1 [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×1 [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×1 [[File:GO Lure Module.png|24px|link=Lure Module]]×1&lt;br /&gt;
|[[Max Potion|Max Potions]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|26&lt;br /&gt;
|190,000&lt;br /&gt;
|900,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10 [[File:GO Max Potion.png|24px|link=Max Potion]]×15 [[File:GO Revive.png|24px|link=Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×15&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|27&lt;br /&gt;
|200,000&lt;br /&gt;
|1,100,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10 [[File:GO Max Potion.png|24px|link=Max Potion]]×15 [[File:GO Revive.png|24px|link=Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×15&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|28&lt;br /&gt;
|250,000&lt;br /&gt;
|1,350,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10 [[File:GO Max Potion.png|24px|link=Max Potion]]×15 [[File:GO Revive.png|24px|link=Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×15&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|29&lt;br /&gt;
|300,000&lt;br /&gt;
|1,650,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10 [[File:GO Max Potion.png|24px|link=Max Potion]]×15 [[File:GO Revive.png|24px|link=Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×15&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|30&lt;br /&gt;
|350,000&lt;br /&gt;
|2,000,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×30 [[File:GO Max Potion.png|24px|link=Max Potion]]×20 [[File:GO Max Revive.png|24px|link=Max Revive]]×20 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×20 [[File:GO Incense.png|24px|link=Incense]]×3 [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×3 [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×3 [[File:GO Lure Module.png|24px|link=Lure Module]]×3&lt;br /&gt;
|[[Max Revive]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|31&lt;br /&gt;
|500,000&lt;br /&gt;
|2,500,000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|32&lt;br /&gt;
|500,000&lt;br /&gt;
|3,000,000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|33&lt;br /&gt;
|750,000&lt;br /&gt;
|3,750,000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|34&lt;br /&gt;
|1,000,000&lt;br /&gt;
|4,750,000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|35&lt;br /&gt;
|1,250,000&lt;br /&gt;
|6,000,000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|36&lt;br /&gt;
|1,500,000&lt;br /&gt;
|7,500,000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|37&lt;br /&gt;
|2,000,000&lt;br /&gt;
|9,500,000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|38&lt;br /&gt;
|2,500,000&lt;br /&gt;
|12,000,000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|39&lt;br /&gt;
|3,000,000&lt;br /&gt;
|15,000,000&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|40&lt;br /&gt;
|5,000,000&lt;br /&gt;
|20,000,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×40 [[File:GO Max Potion.png|24px|link=Max Potion]]×40 [[File:GO Max Revive.png|24px|link=Max Revive]]×40 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×40 [[File:GO Incense.png|24px|link=Incense]]×4 [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×4 [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×4 [[File:GO Lure Module.png|24px|link=Lure Module]]×4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
-- Thanks, [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 01:09, 28 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Update:&#039;&#039;&#039; Converted &#039;&#039;Unlocks&#039;&#039; column text to wiki links. -- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 03:03, 28 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Update:&#039;&#039;&#039; Is this still a possibility? If so, I can go ahead and modify the table. -- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 14:17, 28 July 2016 (UTC)&lt;br /&gt;
:I&#039;m a big fan of this. Makes the table much easier to process. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:31, 28 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Alternative (Grid) ===&lt;br /&gt;
&lt;br /&gt;
If people are turned off by the spacing, maybe the items can be added to individual cells.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Experience for next level&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Total experience&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; colspan=&amp;quot;8&amp;quot; | Rewards&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Unlocks&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| || || || || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
|1,000&lt;br /&gt;
|1,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball]]×10&amp;amp;nbsp; || || || || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
|2,000&lt;br /&gt;
|3,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball]]×15&amp;amp;nbsp; || || || || || || || |&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
|3,000&lt;br /&gt;
|6,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball]]×15&amp;amp;nbsp; || || || || || || || |&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
|4,000&lt;br /&gt;
|10,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball]]×20&amp;amp;nbsp; || [[File:GO Potion.png|24px|link=Potion]]×10&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×10&amp;amp;nbsp; || [[File:GO Incense.png|24px|link=Incense]]×1&amp;amp;nbsp; || || || || &lt;br /&gt;
|[[Gym (GO)|Gyms]], [[Potion|Potions]], [[Revive|Revives]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
|5,000&lt;br /&gt;
|15,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball]]×15&amp;amp;nbsp; || [[File:GO Potion.png|24px|link=Potion]]×10&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×10&amp;amp;nbsp; || [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×1&amp;amp;nbsp; || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
|6,000&lt;br /&gt;
|21,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball]]×15&amp;amp;nbsp; || [[File:GO Potion.png|24px|link=Potion]]×10&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×10&amp;amp;nbsp; || [[File:GO Incense.png|24px|link=Incense]]×1&amp;amp;nbsp; || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|8&lt;br /&gt;
|7,000&lt;br /&gt;
|28,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball]]×15&amp;amp;nbsp; || [[File:GO Potion.png|24px|link=Potion]]×10&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×5&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10&amp;amp;nbsp; || [[File:GO Lure Module.png|24px|link=Lure Module]]×1&amp;amp;nbsp; || || || &lt;br /&gt;
|[[Razz Berry|Razz Berries]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|9&lt;br /&gt;
|8,000&lt;br /&gt;
|36,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball]]×15&amp;amp;nbsp; || [[File:GO Potion.png|24px|link=Potion]]×10&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×5&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×3&amp;amp;nbsp; || [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×1&amp;amp;nbsp; || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|10&lt;br /&gt;
|9,000&lt;br /&gt;
|45,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball]]×20&amp;amp;nbsp; || [[File:GO Super Potion.png|24px|link=Super Potion]]×20&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×10&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10&amp;amp;nbsp; || [[File:GO Incense.png|24px|link=Incense]]×1&amp;amp;nbsp; || [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×1&amp;amp;nbsp; || [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×1&amp;amp;nbsp; || [[File:GO Lure Module.png|24px|link=Lure Module]]×1&amp;amp;nbsp;&lt;br /&gt;
|[[Super Potion|Super Potions]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|11&lt;br /&gt;
|10,000&lt;br /&gt;
|55,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball]]×15&amp;amp;nbsp; || [[File:GO Super Potion.png|24px|link=Super Potion]]×10&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×3&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×3&amp;amp;nbsp; || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|12&lt;br /&gt;
|10,000&lt;br /&gt;
|65,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×20&amp;amp;nbsp; || [[File:GO Super Potion.png|24px|link=Super Potion]]×10&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×3&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×3&amp;amp;nbsp; || || || || &lt;br /&gt;
|[[Great Ball|Great Balls]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|13&lt;br /&gt;
|10,000&lt;br /&gt;
|75,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×15&amp;amp;nbsp; || [[File:GO Super Potion.png|24px|link=Super Potion]]×10&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×3&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×3&amp;amp;nbsp; || || || || &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|14&lt;br /&gt;
|10,000&lt;br /&gt;
|85,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×15&amp;amp;nbsp; || [[File:GO Super Potion.png|24px|link=Super Potion]]×10&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×3&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×3&amp;amp;nbsp; || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|15&lt;br /&gt;
|15,000&lt;br /&gt;
|100,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×15&amp;amp;nbsp; || [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×20&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×10&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10&amp;amp;nbsp; || [[File:GO Incense.png|24px|link=Incense]]×1&amp;amp;nbsp; || [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×1&amp;amp;nbsp; || [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×1&amp;amp;nbsp; || [[File:GO Lure Module.png|24px|link=Lure Module]]×1&amp;amp;nbsp;&lt;br /&gt;
|[[Hyper Potion|Hyper Potions]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|16&lt;br /&gt;
|20,000&lt;br /&gt;
|120,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×10&amp;amp;nbsp; || [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×5&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×5&amp;amp;nbsp; || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|17&lt;br /&gt;
|20,000&lt;br /&gt;
|140,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×10&amp;amp;nbsp; || [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×5&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×5&amp;amp;nbsp; || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|18&lt;br /&gt;
|20,000&lt;br /&gt;
|160,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×10&amp;amp;nbsp; || [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×5&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×5&amp;amp;nbsp;  || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|19&lt;br /&gt;
|25,000&lt;br /&gt;
|185,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×15&amp;amp;nbsp; || [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×5&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×5&amp;amp;nbsp; || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|20&lt;br /&gt;
|25,000&lt;br /&gt;
|210,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×20&amp;amp;nbsp; || [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×20&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×20&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×20&amp;amp;nbsp; || [[File:GO Incense.png|24px|link=Incense]]×2&amp;amp;nbsp; || [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×2&amp;amp;nbsp; || [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×2&amp;amp;nbsp; || [[File:GO Lure Module.png|24px|link=Lure Module]]×2&amp;amp;nbsp;&lt;br /&gt;
|[[Ultra Ball|Ultra Balls]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|21&lt;br /&gt;
|50,000&lt;br /&gt;
|260,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10&amp;amp;nbsp; || [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×10&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10&amp;amp;nbsp; || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|22&lt;br /&gt;
|75,000&lt;br /&gt;
|335,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10&amp;amp;nbsp; || [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×10&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10&amp;amp;nbsp; || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|23&lt;br /&gt;
|100,000&lt;br /&gt;
|435,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10&amp;amp;nbsp; || [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×10&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10&amp;amp;nbsp; || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|24&lt;br /&gt;
|125,000&lt;br /&gt;
|560,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×15&amp;amp;nbsp; || [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×10&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10&amp;amp;nbsp; || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|25&lt;br /&gt;
|150,000&lt;br /&gt;
|710,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×25&amp;amp;nbsp; || [[File:GO Max Potion.png|24px|link=Max Potion]]×20&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×15&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×15&amp;amp;nbsp; || [[File:GO Incense.png|24px|link=Incense]]×1&amp;amp;nbsp; || [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×1&amp;amp;nbsp; || [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×1&amp;amp;nbsp; || [[File:GO Lure Module.png|24px|link=Lure Module]]×1&amp;amp;nbsp;&lt;br /&gt;
|[[Max Potion|Max Potions]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|26&lt;br /&gt;
|190,000&lt;br /&gt;
|900,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10&amp;amp;nbsp; || [[File:GO Max Potion.png|24px|link=Max Potion]]×15&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×10&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×15&amp;amp;nbsp; || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|27&lt;br /&gt;
|200,000&lt;br /&gt;
|1,100,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10&amp;amp;nbsp; || [[File:GO Max Potion.png|24px|link=Max Potion]]×15&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×10&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×15&amp;amp;nbsp; || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|28&lt;br /&gt;
|250,000&lt;br /&gt;
|1,350,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10&amp;amp;nbsp; || [[File:GO Max Potion.png|24px|link=Max Potion]]×15&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×10&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×15&amp;amp;nbsp; || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|29&lt;br /&gt;
|300,000&lt;br /&gt;
|1,650,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10&amp;amp;nbsp; || [[File:GO Max Potion.png|24px|link=Max Potion]]×15&amp;amp;nbsp; || [[File:GO Revive.png|24px|link=Revive]]×10&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×15&amp;amp;nbsp; || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|30&lt;br /&gt;
|350,000&lt;br /&gt;
|2,000,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×30&amp;amp;nbsp; || [[File:GO Max Potion.png|24px|link=Max Potion]]×20&amp;amp;nbsp; || [[File:GO Max Revive.png|24px|link=Max Revive]]×20&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×20&amp;amp;nbsp; || [[File:GO Incense.png|24px|link=Incense]]×3&amp;amp;nbsp; || [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×3&amp;amp;nbsp; || [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×3&amp;amp;nbsp; || [[File:GO Lure Module.png|24px|link=Lure Module]]×3&amp;amp;nbsp;&lt;br /&gt;
|[[Max Revive]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|31&lt;br /&gt;
|500,000&lt;br /&gt;
|2,500,000&lt;br /&gt;
| || || || || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|32&lt;br /&gt;
|500,000&lt;br /&gt;
|3,000,000&lt;br /&gt;
| || || || || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|33&lt;br /&gt;
|750,000&lt;br /&gt;
|3,750,000&lt;br /&gt;
| || || || || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|34&lt;br /&gt;
|1,000,000&lt;br /&gt;
|4,750,000&lt;br /&gt;
| || || || || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|35&lt;br /&gt;
|1,250,000&lt;br /&gt;
|6,000,000&lt;br /&gt;
| || || || || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|36&lt;br /&gt;
|1,500,000&lt;br /&gt;
|7,500,000&lt;br /&gt;
| || || || || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|37&lt;br /&gt;
|2,000,000&lt;br /&gt;
|9,500,000&lt;br /&gt;
| || || || || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|38&lt;br /&gt;
|2,500,000&lt;br /&gt;
|12,000,000&lt;br /&gt;
| || || || || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|39&lt;br /&gt;
|3,000,000&lt;br /&gt;
|15,000,000&lt;br /&gt;
| || || || || || || || &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|40&lt;br /&gt;
|5,000,000&lt;br /&gt;
|20,000,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×40&amp;amp;nbsp; || [[File:GO Max Potion.png|24px|link=Max Potion]]×40&amp;amp;nbsp; || [[File:GO Max Revive.png|24px|link=Max Revive]]×40&amp;amp;nbsp; || [[File:GO Razz Berry.png|24px|link=Razz Berry]]×40&amp;amp;nbsp; || [[File:GO Incense.png|24px|link=Incense]]×4&amp;amp;nbsp; || [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×4&amp;amp;nbsp; || [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×4&amp;amp;nbsp; || [[File:GO Lure Module.png|24px|link=Lure Module]]×4&amp;amp;nbsp;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
-- Thanks, [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 14:42, 28 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sun and Moon Exp Formula ==&lt;br /&gt;
&lt;br /&gt;
I have done some testing. I made a personal calculator coded with the formula for generation 5 exp. It matches up perfectly for generation 5 formula. I just have one problem needing solved. Can someone confirm how much exp that share gives to party? My test on exp share with a single pokemon shows a gain of 45.6% for any non battlers. [[User:Prowlcorp|Prowlcorp]] ([[User talk:Prowlcorp|talk]]) 01:47, 26 January 2017 (UTC)Prowl&lt;br /&gt;
:I just did some calculating myself and EXP Share does gives exactly half of the experience to each party member that they would have gotten had they fainted the monster themselves. If I had to guess, your error came from calculating the experience of the pokemon in the battle and then halving it, which would produce incorrect numbers for party members of a different level. I&#039;m going to edit this find into the actual page. [[User:Sethyboy0|Sethyboy0]] ([[User talk:Sethyboy0|talk]]) 01:11, 3 September 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blue&#039;s Lv5 Eevee in Yellow yields 97 Exp. instead of 98 Exp. Why? ==&lt;br /&gt;
&lt;br /&gt;
I know somebody discussed this earlier, over five years ago even, but I&#039;m trying to calculate Exp. in LibreOffice Calc and this is doing my head in. When I fight and defeat Blue&#039;s Eevee in Oak&#039;s Lab in Yellow, it yields 97 Exp. All my calculations lead to 98 Exp. Eevee is trained, my Pikachu has the same ID as Red, and Eevee&#039;s base experience is 92 and is Lv5, so according to the formula, 1.5 * 1 * 92 * 5 / 7 equals 98 when rounded down. Unless RBY uses a different formula, this makes no sense.&lt;br /&gt;
[[User:BeyondTheHorizon|BeyondTheHorizon]] ([[User talk:BeyondTheHorizon|talk]]) 16:16, 17 March 2017 (UTC)&lt;br /&gt;
:From a look at [https://github.com/pret/pokeyellow/blob/master/engine/battle/experience.asm the disassembly] I see no obvious reason it should do this. Even when rounding at different points in the calculation, the final answer comes out to 98. However, I don&#039;t fully understand the [https://github.com/pret/pokeyellow/blob/master/engine/multiply_divide.asm division routine] and it&#039;s possible I&#039;m missing something obvious. I &#039;&#039;think&#039;&#039; it&#039;s saying, in effect, that the result of a division will be truncated to eight (binary places, I guess? can&#039;t call them decimal places), but I could be wrong. Someone with more knowledge of z80 assembly should probably take a look. --[[User:Felthry|Felthry]] ([[User talk:Felthry|talk]]) 19:00, 17 March 2017 (UTC)&lt;br /&gt;
::My calculation yields 97 as well. I&#039;m guessing you rounded incorrectly at some point. Based on what I said [https://twitter.com/ItsProfOak/status/842876471517560837 here] my display script got it right. [[User:Collector Togami|Collector Togami]] ([[User talk:Collector Togami|talk]]) 23:16, 17 March 2017 (UTC)&lt;br /&gt;
:::Ah, a rounding error. If I show you what I typed into LibreOffice Calc, that might help. The formula I use is =ROUNDDOWN(1.5*1*92*5/7,0)&lt;br /&gt;
:::[[User:BeyondTheHorizon|BeyondTheHorizon]] ([[User talk:BeyondTheHorizon|talk]]) 08:58, 18 March 2017 (UTC)&lt;br /&gt;
::::I think this has nothing to do with a the division routine, but rather with the order of operations.&lt;br /&gt;
::::Including truncating, I would imagine it&#039;s just 92*5/7=65, and then 65*1.5=97. And apparently, [[Talk:Experience#.22Unexplainable.22_deviation_in_Gen_I.3F|I&#039;m not the only one who thinks so]]. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 10:11, 18 March 2017 (UTC)&lt;br /&gt;
:::::Yes, that seems to be the answer. Thank you so much.&lt;br /&gt;
:::::[[User:BeyondTheHorizon|BeyondTheHorizon]] ([[User talk:BeyondTheHorizon|talk]]) 11:31, 18 March 2017 (UTC)&lt;br /&gt;
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== Source for Shuffle level 16+ exp ==&lt;br /&gt;
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I&#039;ve found [https://www.reddit.com/r/PokemonShuffle/wiki/level_up_guide this table] that seems to have the missing values we need, or at least the formulas needed to calculate them. Is this source considered credible? [[User:Boblers|Boblers]] ([[User talk:Boblers|talk]]) 07:13, 15 May 2017 (UTC)&lt;br /&gt;
:Update: I&#039;ve found another source that might be better, since the source for levels 1-15 was also a pastebin: https://pastebin.com/rFz7Pq4t. Note that this source lists the total exp required for each level if going from level 1, while our article lists just the exp needed for the next level, so there&#039;s still a bit of math to be done.  [[User:Boblers|Boblers]] ([[User talk:Boblers|talk]]) 07:42, 15 May 2017 (UTC)&lt;br /&gt;
::The former credits a Shuffle wikia after the table, which isn&#039;t 100% reliable (unless you could check &#039;&#039;its&#039;&#039; source). But the latter is a dump like the 1-15 data, so that&#039;s great. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 10:07, 15 May 2017 (UTC)&lt;br /&gt;
== gen 7 version of scale formula ==&lt;br /&gt;
i don&#039;t know where these values are,but i&#039;m sure the values f and v are used in generation 7.&lt;br /&gt;
[[User:Pikachu210|Pikachu210]] ([[User talk:Pikachu210|talk]]) 21:16, 6 June 2018 (UTC)&lt;br /&gt;
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== Correct Total Experience Formulas ==&lt;br /&gt;
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I&lt;br /&gt;
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== Erratic and Fluctuating Formulas need an update ==&lt;br /&gt;
&lt;br /&gt;
I did a little messing around with the formulas for Erratic and Fluctuating Experience gains and found that a couple of the formulas in the pictures next to Erratic and Fluctuating are incorrect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Erratic:&lt;br /&gt;
&lt;br /&gt;
The third formula in the piecewise function ((n^3((1911-10n)/3))/500) only works for every third level starting at Level 69 ending at Level 96. Every third level starting at Level 70 and ending at Level 97 should be the following formula: (n^3((1909-10n)/3))/500, changing &amp;quot;1911-10n&amp;quot; to &amp;quot;1909-10n&amp;quot;. Every third level starting at Level 71 and ending at Level 98 should be the following formula: (n^3((1910-10n)/3))/500, changing &amp;quot;1911-10n&amp;quot; to &amp;quot;1910-10n&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fluctuating:&lt;br /&gt;
&lt;br /&gt;
The first formula in the piecewise funtion (n^3(((n+1)/3)+24)/50) only works for every third level starting at Level 2 ending at Level 14. Every third level starting at Level 3 and ending at Level 15 should be the following formula: n^3((n/3)+24)/50, removing the &amp;quot;+1&amp;quot; from &amp;quot;n+1&amp;quot;. Every third level starting at Level 4 and ending at Level 13 should be the following formula: n^3(((n-1)/3)+24)/50, replacing the &amp;quot;+1&amp;quot; from &amp;quot;n+1&amp;quot; to make it &amp;quot;n-1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The third formula in the piecewise function (n^3((n/2)+32)/50) only works for every other level starting at Level 38 ending at Level 100. Every other level starting at Level 37 and ending at Level 99 should the following formula: n^3(((n-1)/2)+32)/50, changing &amp;quot;n/2&amp;quot; to &amp;quot;(n-1)/2&amp;quot;.&lt;br /&gt;
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&lt;br /&gt;
I created an Excel spreadsheet to test out these corrected formulas for the stated levels, and everything checks out. The reason I found this mistake was because I was trying to replicate the graphs shown at the top of the Experience page, and I wasn&#039;t getting the same result for those specific formulas stated above. The pictures showing the formulas next to Erratic and Fluctuating should be changed to reflect these corrected formulas. [[User:KL13470|KL13470]] 05:52, 13 Sep 2019 (UTC)&lt;br /&gt;
:It looks like you may have missed the floor function when entering the formulae. In Excel you can use the INT function, for example the Erratic function would be expressed as (A1^3 * INT((1911-10*A1)/3)/500 (if the desired level is in cell A1). [[User:Arcorann|Arcorann]] ([[User talk:Arcorann|talk]]) 11:39, 26 December 2019 (UTC)&lt;br /&gt;
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== Black 2 and White 2 experience cap ==&lt;br /&gt;
EDIT: Never mind I seem to have missed the relevant section.&lt;br /&gt;
&lt;br /&gt;
In his video [https://www.youtube.com/watch?v=vqO96ZJKFt0 video], Pokétips analyzed the maximum Experience obtainable in a single encounter and the experience gain is capped at 100&#039;000. This applies specifically to B2W2 only and should be added to the experience formula/algorithm or &#039;Experience Gain&#039; section.&lt;br /&gt;
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== experience past level 101 ==&lt;br /&gt;
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in generations 1 and 2 would Pokémon above level 100 still gain experience or does it automatically go back to level 100 and does that set it back to the lowest amount of experience at level 100 [[User:Wild Starfish|Wild Starfish]] ([[User talk:Wild Starfish|talk]]) 23:51, 21 March 2020 (UTC) [[User:Wild Starfish|Wild Starfish]] ([[User talk:Wild Starfish|talk]]) 23:51, 21 March 2020 (UTC)&lt;br /&gt;
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== Isn’t Pokémon rated Everyone? ==&lt;br /&gt;
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Look at this paragraph.&lt;br /&gt;
“Due to the erraticness of this function, it actually takes fewer experience points to go from level 99 to 100 than it does to go from level 69 to 70.”&lt;br /&gt;
Look closely at “than it does.” Then keep looking right.&lt;br /&gt;
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If you see 69, you know what I mean. &lt;br /&gt;
&lt;br /&gt;
I believe this section should be removed.&lt;/div&gt;</summary>
		<author><name>Gmaxwell</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Trio_master&amp;diff=3143284</id>
		<title>Talk:Trio master</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Trio_master&amp;diff=3143284"/>
		<updated>2020-04-04T21:39:48Z</updated>

		<summary type="html">&lt;p&gt;Gmaxwell: /* Please delete this article! */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Don&#039;t you think this is overdoing it a bit? -[[User:Happy Mask Man|Happy Mask Man]] 17:24, 17 February 2007 (UTC)&lt;br /&gt;
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I agree.  This reads a bit more like fanfiction/fan terminology than anything. --[[User:Zeta|Zeta]] 17:50, 17 February 2007 (UTC)&lt;br /&gt;
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Eh, I figured it needed to have a name. After all, there is a definite relationship between the birds and Lugia, the beasts and Ho-oh, and the Regis and Regigigas.&lt;br /&gt;
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Think it should just be a subpage of [[Legendary trio]]? [[User:TTEchidna|Tom Temprotran]] 20:35, 17 February 2007 (UTC)&lt;br /&gt;
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Forget a subpage, just merge it into the main trio article as a section. That article is short anyway. --WikidSmaht 09:09, 19 February 2007 (UTC)&lt;br /&gt;
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So, uh, when&#039;s something going to be done about this silly article? -[[User:Happy Mask Man|Happy Mask Man]] 01:17, 6 April 2007 (UTC)&lt;br /&gt;
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== Arceus ==&lt;br /&gt;
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Isn&#039;t Arceus the master of Trio masters?--[[User:Kuki|&amp;lt;span style=&amp;quot;color:#b00000;&amp;quot;&amp;gt;Kuki&amp;lt;/span&amp;gt;]][[User talk:Kuki|&amp;lt;span style=&amp;quot;color:#2c40a4;&amp;quot;&amp;gt;Ta&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#049440;&amp;quot;&amp;gt;lk&amp;lt;/span&amp;gt;]] 16:31, 4 May 2008 (UTC)&lt;br /&gt;
:All we know is it&#039;s the master of the lake trio. Ho-Oh, Lugia, and Regigigas... well, they actually seem to be overlords of sky, sea, and land. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 16:45, 4 May 2008 (UTC)&lt;br /&gt;
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i thought Groudon, Kyogre, and Rayquaza were the overlords of the land, sea, and sky. I kind of pictured Ho-Oh and Lugia as guardians. and i&#039;m not even sure what to think of Regigigas as of yet. [[User:InuMimi|InuMimi]] 12:39, 19 July 2008 (UTC)&lt;br /&gt;
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Remember that while Kyogre expanded the seas, Groudon expanded the continents, and Rayquaza brought neutral ground (and not ground as in Groudon, but you get what I mean) with the sky, they are very much beings of these domains, and have never been shown to watch over the effects of the domains they represent.  Rayquaza may keep the balance between Kyogre and Groudon, but it seems to simply be a leader of the Sky World, rather than its Guardian.  The Hebrew mythological/legendary/Biblical creatures known as Behemoth, Leviathan, and Ziz are seen as the Great Beasts of the Earth, Sea, and Sky (respectively), but not as the Guardians of these domains.  They simply are the Greatest of the inhabitants of these domains.  I&#039;m not saying that Pokémon has to adhere to the stories that its Legendaries are based on, but they do provide a hint.  Now, granted, Kyogre and Groudon&#039;s information in the version they do not appear in is important in that is states that Kyogre brought the relief of rain to those caught in drought, and Groudon brought and end to the monsoon-like rains that tormented various regions.  But these are born from aspects of their nature - the ability to expand the seas or earth with Drizzle and Drought respectively.  This would seem to state that Kyogre is actually the guardian of the Earth - as it brought balance back to regions suffering drought, the negative aspects of Groudon - and that Groudon is the guardian of the Seas, for precisely the equal and opposite reasons.  Of course, they are not the guardians of each others&#039; domains, though they do keep each other in check somewhat, when they&#039;re not sleeping, that is.  And when they are both awake - well it seemed that they actually didn&#039;t want to fight each other in the games at least, and that it was the Orbs that drove them out of control.  The citizens of Sootopolis in Emerald state that the two look like they actually don&#039;t want to be fighting each other, as if they are being forced to by the Red and Blue Orbs (which may or may not be man-made).  And Rayquaza has been seen to keep them in check when this does happen (though somehow Lance and Ash and co. were able to stop them without Rayquaza in the anime).  But even Rayquaza has been seen as very defensive of its area - in Movie 7 it attacked Deoxys on sight simply because Deoxys entered it&#039;s domain.  That&#039;s more like an attack dog than a guardian trying to keep the balance of the skies.  &lt;br /&gt;
&lt;br /&gt;
Lugia has shown multiple times that if it existed in the sky, it would cause catastrophic events that could effect the entire world, but by maintaining its powers beneath the sea it is able to keep the balance of the world&#039;s water, and therefore the source of life (as seen in a traditional Buddhist sense, as well as in, say, Movies 1, 2, 4, 5, and 9).  Ho-oh has been seen as the maker of Rainbows and the being that ends the storms that could cause pain and suffering to the world, so it is the guardian of the Sky World.  Ironically, the Legendary Birds and their actions affect the sea and are governed by Lugia, while the Legendary beasts are governed by Ho-oh.  &lt;br /&gt;
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The Regi trio seem to have been made by Man, the class of beings often associated with the Earth, as bone and muscle and flesh are very Earthy substances.  But Regigigas has been known as the being that pulled the Continents together by towing them with ropes, and it is also seen in Movie 11 as providing its phenomenal strength and its mastery over the great beasts that walk the Earth (here being Mammoswine) to prevent catastrophes such as that of the Glacidia glacier moving and causing much devastation across the Earth.  Regigigas is perhaps the most Deus ex Machina a Pokémon movie character could get (though Kyogre in Movie 9 comes close), as he basically solves the final crisis of the movie, when Ash and co. couldn&#039;t.  Regigigas&#039; role of herding Megafauna is very Earth-based as well - see the Ground egg group, and it&#039;s role with Mammals (or HSOWA).  Mammals almost define Earth and its denizens, though they certainly are not the only ones; but their association with humans and agriculture and also with the ancient Megafauna that dominated this world in the early Cenozoic are definitely indications that Regigigas is like a human of the ancient world, and how humans see themselves as the Stewards of Earth (or at least should...).  &lt;br /&gt;
&lt;br /&gt;
So my point here is that while Groudon, Kyogre, and Rayquaza represent the elemental energies that empower the three domains of Earth, Sea, and Sky, respectively, it is Regigigas, Lugia, and Ho-oh (again respectively) that are the stewards of these domains.  Groudon, Kyogre, and Rayquaza represent a trio (though a statistically imbalanced trio as Rayquaza is stronger than the other two), but one without a Trio Master because they keep each other in-balance ability-wise (and if Kyogre has some possible connection with &amp;quot;the Beast of the Sea&amp;quot;, than it may be that the Trio Masters each keep the Weather Trio member in their domain balanced as well, though that&#039;s getting more into speculation).  Regigigas, Lugia, and Ho-oh are Trio Masters because of their Pokédex and series lore about their roles, which connect them with both the Trios they control and their domains of Land, Sea, and Sky.  The association with Lugia and the Moon and Ho-oh and the Sun - that&#039;s another story that has absolutely no basis save the opening screens of Silver and Gold versions. &lt;br /&gt;
&lt;br /&gt;
Arceus has yet to have been shown as the Master of Trio Masters, as has he yet to have been shown as the Master of the Dragon Trio (though this will probably be revealed next summer with Movie 12).  So until then, Arceus remains as the Trio Master of the Lake Trio, only.  But having created the entire world and its planes, I would assume he could be considered the master of the Weather Trio, the Dragon Trio, as well as relegating the Beast Trio, Bird Trio, and Regi Trio to Ho-oh, Lugia, and Regigigas.  That, however, is speculation for now. Thank you for your time.  [[User:Kumori Satosuke|Satosuke]] 03:53, 16 October 2008 (UTC)&lt;br /&gt;
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== Arceus ==&lt;br /&gt;
&lt;br /&gt;
Isn&#039;t he the trio master of the dragons as well.We know for sure he created Dialga and Palkia (and he probably created Giratina to start the reverse world but that is just speculation) which is like how Ho-oh created the Beasts and Ho-oh is the beast master so Arceus should be noted as the Dragon Trio Master or as Master of Dialga and Palkia.&lt;br /&gt;
[[User:Sailor Earth|Sailor Earth]] 16:22, 16 May 2008 (UTC)&lt;br /&gt;
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True, but if he&#039;s only the master of Dialga and Palkia, then he&#039;s not a Trio Master, just a Duo Master, so to speak.&lt;br /&gt;
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:Please add your sig with the four tildes after you comment.  Arceus is almost certainly the Trio Master of the Dragon Trio as well; however, his relationship with Giratina is still not yet confirmed, while it&#039;s been established that he either created Dialga and Palkia or else they are warring aspects of himself (sorry for using the masculine noun-forms).  Until Movie 12 comes out, we probably won&#039;t have an answer to that, so for now, Arceus remains only as the Trio Master of the Lake Trio.  [[User:Kumori Satosuke|Satosuke]] 03:56, 16 October 2008 (UTC)&lt;br /&gt;
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== lake trio master  ==&lt;br /&gt;
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in the [[Pokémon Pearl]] [[PokéDex]] data itt says the followinng : &#039;&#039;It is thought that [[Uxie]],[[Mesprit]] and [[Azelf]] all came from the same egg.&#039;&#039; Is it the egg that [[Arceus]] came from or another [[legendary Pokémon]] ?--[[User:Nobody777|Nobody777]] 12:58, 20 June 2008 (UTC)&lt;br /&gt;
: Who knows, It might&#039;ve been an egg fromm mew? --[[User:Force Fire|&amp;lt;font color=&amp;quot;#F05030&amp;quot;&amp;gt;Force&amp;lt;/font&amp;gt;]] [[User talk:Force Fire|&amp;lt;font color=&amp;quot;00FFFF&amp;quot;&amp;gt;Fire&amp;lt;/font&amp;gt;]] 13:08, 20 June 2008 (UTC)&lt;br /&gt;
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== Ah Ah Ah Ah... ==&lt;br /&gt;
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What about deleting this article? Come on, this is just random observation with fanwanked explanation. We don&#039;t need article about this! --[[User:Maxim|Maxim]] 17:08, 19 July 2008 (UTC)&lt;br /&gt;
:A little late, but this should merged into the legendary trio article. Anyone oppose? [[User:DanPMK|MK]] 03:12, 11 September 2008 (UTC)&lt;br /&gt;
::Naw, it&#039;s a good article.  It could be fleshed out a bit more, and after Movie 12, it will probably be bigger with the Dragon Trio added.  I say keep it for now.  [[User:Kumori Satosuke|Satosuke]] 03:58, 16 October 2008 (UTC)&lt;br /&gt;
:::I agree with Maxim here. The article is inconsistent and attempts to reveal patterns that don’t exist. Lugia definitely isn’t the master of the birds in the games, for example, and Ho‐oh is not the master of the beasts in the anime (AFAIK; bear in mind that I haven’t watched the show in years). The fact that we &#039;&#039;repeat&#039;&#039; Rayquaza really shows that this is just shoehorning. [[Legendary trio]]s this is not. [[User:IIMarckus|IIMarckus]] 22:13, 24 December 2008 (UTC)&lt;br /&gt;
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==Lake Trio Giratina==&lt;br /&gt;
I&#039;m starting to think that the lake trio is led by Giratina. After all, they did &#039;&#039;kinda&#039;&#039; summon him and lead the player to him &#039;&#039;and&#039;&#039; he appears in the fourth lake of Sinnoh. This is purely speculation but so are the others, except the Golems.[[User:Shadow1337|Shadow1337]] 23:57, 13 October 2008 (UTC)&lt;br /&gt;
:Yeah good points, I think you could be right yknow. --[[User:Guardian|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;Guardian&amp;lt;/font&amp;gt;]][[Special:Contributions/Guardian|&amp;lt;font color=&amp;quot;#FFFF00&amp;quot;&amp;gt; of&amp;lt;/font&amp;gt;]][[User talk:Guardian|&amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt; Earth&amp;lt;/font&amp;gt;]] |[[GSDS|&amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;SGMS 2010&amp;lt;/font&amp;gt;]] 20:58, 16 October 2008 (UTC)&lt;br /&gt;
::Possibly, however, it clearly states that Arceus created the Lake Trio himself. [[User:Kumori Satosuke|Satosuke]] 21:18, 16 October 2008 (UTC)&lt;br /&gt;
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==Isn&#039;t Arceus the master of two trios?==&lt;br /&gt;
I&#039;m pretty sure he&#039;s the master of the Dragon trio too. [[User:Master Lucario|Master Lucario]]&lt;br /&gt;
:As {{U|Unown Lord}} said, &amp;quot;&#039;&#039;It is one thing to claim that Dialga, Palkia and Giratina constitute a trio, but going as far as suggesting that Arceus created Giratina is simply unfounded and will be avoided until proven in-game.&#039;&#039;&amp;quot;--[[Blastoise (Pokémon)|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;K&amp;lt;/font&amp;gt;]][[Gary&#039;s Blastoise|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;kl&amp;lt;/font&amp;gt;]][[Blastoise (TCG)|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;]][[User:Kkllnn|&amp;lt;font color=&amp;quot;pink&amp;quot;&amp;gt;nn&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;[[User Talk:Kkllnn| blastoise]]&amp;lt;/small&amp;gt; 22:34, 16 October 2008 (UTC)&lt;br /&gt;
::As I&#039;ve said numerous times throughout this talk page, we&#039;ll get our answer most likely in Movie 12.  Wait until then.  [[User:Kumori Satosuke|Satosuke]] 04:47, 17 October 2008 (UTC)&lt;br /&gt;
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:::In Platinum, it said that Giratina was the member that &amp;quot;no one talked about.&amp;quot; You can&#039;t create two members of a trio without creating the third, especially when the third is basically a parallel universe! [[User:TorchicBlaziken|TorchicBlaziken]] &amp;lt;sup&amp;gt;([[User_talk:TorchicBlaziken|talk]]•[[Special:Contributions/TorchicBlaziken|edits]])&amp;lt;/sup&amp;gt; 13:18, 13 December 2008 (UTC)&lt;br /&gt;
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== No proof for Giratina...? ==&lt;br /&gt;
&lt;br /&gt;
...I recall in Pokemon Platinum, at the Spear Pillar, Cynthia states that Giratina was created alongside Dialga and Palkia, though never talked about...&amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|M190049}} ([[User talk:M190049|talk]] • [[Special:Contributions/M190049|contribs]]){{ #if:  | &amp;amp;#32;{{{2}}} |}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:It isn&#039;t a trio master.--[[User:RexRacer|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#E7CE6B&amp;quot;&amp;gt;Rex&amp;lt;/font&amp;gt;]][[Quilava (Pokémon)|&amp;lt;font color=&amp;quot;#42528C&amp;quot;&amp;gt;Racer&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] [[User talk:RexRacer|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#FF5A00&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;-talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] 21:25, 25 February 2009 (UTC)&lt;br /&gt;
::...I didn&#039;t say it is. In the text, it says &amp;quot;According to legend, Arceus created Dialga and Palkia. Whether Arceus created Giratina or not is unknown.&amp;quot;&lt;br /&gt;
::...It kind of confirms this in Platinum.&lt;br /&gt;
:: [[User:M190049|&#039;&#039;&#039;&#039;&#039;~m190049&#039;&#039;&#039;&#039;&#039;]]&amp;lt;sup&amp;gt;[[User talk:M190049|&#039;&#039;&#039;&#039;&#039;~talk&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/sup&amp;gt; 21:47, 25 February 2009 (UTC)&lt;br /&gt;
:::With the facts, it seems Arceus DID in fact create Giratina. It does kinda confirm it in Pt...--[[User:Dragonbeastx|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;DRAGON&amp;lt;/font&amp;gt;]][[User talk:Dragonbeastx|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;BEAST&amp;lt;/font&amp;gt;]][[User:Dragonbeastx/The Aura Spot|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;X&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 21:50, 25 February 2009 (UTC)&lt;br /&gt;
::::Okay than. I&#039;ll remove the sentence. [[User:M190049|&#039;&#039;&#039;&#039;&#039;~m190049&#039;&#039;&#039;&#039;&#039;]]&amp;lt;sup&amp;gt;[[User talk:M190049|&#039;&#039;&#039;&#039;&#039;~talk&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/sup&amp;gt; 21:55, 25 February 2009 (UTC)&lt;br /&gt;
::::M&#039;kay, I removed it and replaced it with a new one. [[User:M190049|&#039;&#039;&#039;&#039;&#039;~m190049&#039;&#039;&#039;&#039;&#039;]]&amp;lt;sup&amp;gt;[[User talk:M190049|&#039;&#039;&#039;&#039;&#039;~talk&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/sup&amp;gt; 22:08, 25 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I think that this chart would be better ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m just not sure wether or not you&#039;ll agree.&lt;br /&gt;
{| border=1 width=500px align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #C0C0FF;&amp;quot;&lt;br /&gt;
! Trio&lt;br /&gt;
! Master&lt;br /&gt;
! Relation&lt;br /&gt;
|-&lt;br /&gt;
| [[a:File:Legendary_birds.jpg]]&amp;lt;br&amp;gt;[[Legendary Birds]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:249.png]]&amp;lt;br&amp;gt;{{p|Lugia}}&lt;br /&gt;
| Lugia rises to quell the fighting of the [[legendary birds]] in &#039;&#039;[[The Power of One]]&#039;&#039;, and is the only one who is able to do so.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Neo3_beasts.jpg|100px]]&amp;lt;br&amp;gt;[[Legendary beasts]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:250.png]]&amp;lt;br&amp;gt;{{p|Ho-Oh}}&lt;br /&gt;
| After the three [[legendary beasts]] perished in the fire at the [[Brass Tower]], Ho-Oh revived them.&lt;br /&gt;
|-&lt;br /&gt;
| [[a:File:GenIII_Battle.jpg]]&amp;lt;br&amp;gt;[[Weather Trio]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:384.png]]&amp;lt;br&amp;gt;{{p|Rayquaza}}&lt;br /&gt;
| Rayquaza may internally be the master of the [[weather trio]], primarily because it had quelled the fighting between the other members of its trio in {{game|Emerald}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Legendary titans.png|100px]]&amp;lt;br&amp;gt;[[Legendary Golems]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:486.png]]&amp;lt;br&amp;gt;{{p|Regigigas}}&lt;br /&gt;
| Regigigas will awaken on bringing the three [[legendary golems]] to [[Snowpoint Temple]]. Regigigas&#039; {{game|Platinum}} Pokédex entry also claims that it built statues made of {{p|Regirock|rocks}}, {{p|Regice|ice}}, and {{p|Registeel|magma}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dialga-Palkia-Giratina.png|100px]]&amp;lt;br&amp;gt;[[Dragon Trio]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[Image:493.png]]&amp;lt;br&amp;gt;{{p|Arceus}}&lt;br /&gt;
| According to legend, Arceus created Dialga and Palkia, and it&#039;s stated in {{game|Platinum}} that Giratina was created alongside them, thus completing the [[dragon trio]]. All four legendary Pokémon will battle in the 12th Movie, &#039;&#039;[[Arceus: To a Conquering Spacetime]]&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| [[a:File:MespritAzelfUxie.jpg]]&amp;lt;br&amp;gt;[[Lake Trio]]&lt;br /&gt;
| Arceus is also said to have created the [[lake trio]] whilst creating the universe, making Arceus the only trio master that is related to two legendary trios rather than just one.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
This chart is smaller and less image heavy, and it&#039;s a little more convenient if your looking for the master of a certain trio. [[wp:Dolphin|Dolphins]][[User:Dolphin2|_are]][[Special:Contributions|_awesome]] &amp;lt;small&amp;gt;(and [[Vulpix (Pokémon)|Vulpix]] are too)&amp;lt;/small&amp;gt;! 20:27, 25 April 2009 (UTC)&lt;br /&gt;
:The fact that the images clash with each other turns me off on the idea. -[[User:Sketch|Sketch]] 20:57, 25 April 2009 (UTC)&lt;br /&gt;
::What do you mean by &#039;&#039;clash together&#039;&#039;? [[wp:Dolphin|Dolphins]][[User:Dolphin2|_are]][[Special:Contributions|_awesome]] &amp;lt;small&amp;gt;(and [[Vulpix (Pokémon)|Vulpix]] are too)&amp;lt;/small&amp;gt;! 13:35, 26 April 2009 (UTC)&lt;br /&gt;
:::They don&#039;t look good together. Also, it is hard to see which trio is which; they all just look like blurs of color at that resolution. With that said, the point of an article is to read it and not just look at the pictures, so how about we do just that. If one reads the column title it shouldn&#039;t be a problem. Not to mention the master is the first in the row, and therefore the one the eye should first travel to. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 21:19, 26 April 2009 (UTC)&lt;br /&gt;
::::They look fine to me. {{tt|I can see the images just fine.|and if you can&#039;t, then that&#039;s what the names are for}}And do you &#039;&#039;realy&#039;&#039; think that &#039;&#039;every&#039;&#039; pokémon in &#039;&#039;every&#039;&#039; trio should be shown? {{tt|Isn&#039;t this article about the &#039;&#039;masters?&#039;&#039;|Hence the name?}} [[wp:Dolphin|Dolphins]][[User:Dolphin2|_are]][[Special:Contributions|_awesome]] &amp;lt;small&amp;gt;(and [[Vulpix (Pokémon)|Vulpix]] are too)&amp;lt;/small&amp;gt;! 23:52, 26 April 2009 (UTC)&lt;br /&gt;
:::::Uh...yeah? That&#039;s what that column is for. The images are all of varying quality too. The Bird Trio and Lake Trio are screenshots and the others are official art. The The Regi art is the worst of them all: anime image on a white background. If we use this, just the their menu sprites in there.&lt;br /&gt;
{| border=1 width=500px align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #C0C0FF;&amp;quot;&lt;br /&gt;
! Trio&lt;br /&gt;
! Master&lt;br /&gt;
! Relation&lt;br /&gt;
|-&lt;br /&gt;
| [[File:144MS.png]][[File:145MS.png]][[File:146MS.png]]&amp;lt;br&amp;gt;[[Legendary Birds]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:249.png]]&amp;lt;br&amp;gt;{{p|Lugia}}&lt;br /&gt;
| Lugia rises to quell the fighting of the [[legendary birds]] in &#039;&#039;[[The Power of One]]&#039;&#039;, and is the only one who is able to do so.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
:::::And if you do this, make sure all three sprites are on the same row...not like how I have it there with Moltres on it&#039;s own line. -[[User:Sketch|Sketch]] 11:10, 27 April 2009 (UTC)&lt;br /&gt;
::::::You know, Sketch, you might have an idea there. The Master is larger than the pokémon in the trio, which makes it the first thing you see, and the trio pokémon are {{tt|small and almost unnoticeable|which is a good thing, after all this article is about the masters}}. One thing&#039;s for sure, it&#039;s better than mine. [[wp:Dolphin|Dolphins]][[User:Dolphin2|_are]][[Special:Contributions|_awesome]] &amp;lt;small&amp;gt;(and [[Vulpix (Pokémon)|Vulpix]] are too)&amp;lt;/small&amp;gt;! 21:02, 30 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== What. ==&lt;br /&gt;
&lt;br /&gt;
A quote from the Trivia:&lt;br /&gt;
&#039;&#039;&lt;br /&gt;
&amp;quot;Lugia is the only trio master who did not debut in the same generation as its trio.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What about Regigigas? It&#039;s from Gen. IV and its trio is Gen. III. [[User:Reign|Reign]] 01:23, 26 July 2009 (UTC)&lt;br /&gt;
:Has been removed. You know, you are allowed to take out this stuff yourself. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 21:38, 26 July 2009 (UTC)&lt;br /&gt;
::Ehh...Every edit I make someone reverts and tells me not to do it again, I decided to take the safer route here. [[User:Reign|Reign]] 09:10, 28 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Arceus the double master ==&lt;br /&gt;
&lt;br /&gt;
Isn&#039;t Arceus really the master of all the trios? [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Tan&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 17:00, 8 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well, Arceus is the master of two trios but he can boss all the other masters about. [[User:Lunick v sonela|Lunick v sonela]] 17:07, 8 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lugia ==&lt;br /&gt;
&lt;br /&gt;
Was Lugia&#039;s relation to the other three birds ever mentioned in any of the games? Or is it just anime exclusive? I don&#039;t remember there being any mention of it in the original GSC games, but is there anything about it in the remakes? [[User:Morgil27|Morgil27]] 17:59, 10 November 2009 (UTC)&lt;br /&gt;
:It&#039;s in Mystery Dungeon R/B. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 20:55, 10 November 2009 (UTC)&lt;br /&gt;
::Ah, i see. I haven&#039;t played any of those Mystery Dungeon games. But aren&#039;t they in an entirely different world then the main games and anime, though? [[User:Morgil27|Morgil27]] 21:08, 11 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Real History ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m from Portugal and when they distributed Arceus for Diamond, Pearl and Platinum versions they gave me a booklet telling the history. I quote:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Arceus is regarded as the Pokémon God, the creator of the Pokémon universe&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a legendary Pokémon, Alpha species and normal type. &#039;&#039;Though, if it have some elemental plates it can be transformed in one of 17 types of Pokémon.&#039;&#039; This is its powerful multi-type ability.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The story goes that Arceus was born from an egg in chaos even before the outbreak of the cosmos.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Arceus began creating Pokémon to put everything in place. The first thing he did was to create Mew to take account of the universe, this one and Arceus are the Pokémon that accompanied the formation process of the cosmos.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Then he had to create Shaymin so that nature arise and to maintain balance. Arceus created Dialga, which in turn gave rise to time, and Palkia, which led to the space. Giratina created to control the death and, if necessary, act as mediator between Dialga and Palkia.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;After that, it created Jirachi that put the stars on firmament. Once created light, thanks to Jirachi, immediatly Darkrai could be seen in Arceus&#039; shadow. Arceus thought to give a mystic touch to the universe and created Cresselia, the first Pokémon with feelings. This created the moon and, thanks to the feelings, wanted some help and company, so it created the legendary trio formed by Uxie, Mesprit and Azelf and later the Clefairy. This legendary trio was later charged with providing living beings with feelings, like emotion, knowledge and will, basic features that represent each.&lt;br /&gt;
&#039;&#039;&#039;Welcome to the Pokémon Universe.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That means Arceus created Mew, Shaymin, Dialga, Palkia, Giratina, Jirachi and Cresselia. Cresselia created Clefairy, Uxie, Mesprit and Azelf. Darkrai was created by Arceus&#039; shadow.&lt;br /&gt;
&lt;br /&gt;
For people who knows portuguese:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Arceus é considerado como o Pokémon Deus, criador do universo Pokémon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Trata-se de um Pokémon lendário, da especie Alpha e de tipo Normal. No entanto, se possuir algumas das elemental plates pode transformar-se num dos 17 tipos de Pokémon. esta é a sua poderosa capacidade multi-tipo.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Reza a história de que Arceus nasceu de um ovo imerso no caos ainda antes de eclodir o cosmos.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Arceus começou a criar Pokémon para colocar tudo no seu lugar. A primeira coisa que fez foi criar Mew para que tomassse conta do universo, pelo que este último e Arceus são os Pokémon que acompanharam o processo de formação do cosmos.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Depois teve de criar Shaymin para que a natureza surgisse e para manter o equilibrio. Arceus criou Dialga, que por sua vez deu origem ao tempo, e Palkia, que deu origem ao espaço. Criou Giratina para que controlasse a morte e, se necessário, agisse como mediador entre Dialga e Palkia.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Posteriormente criou Jirachi que colocou as estrelas no firmamento. Uma vez criada a luz, graças a Jirachi, imediatamente foi possível ver Darkrai na sombra de Arceus. Arceus pensou dar ao universo um toque místico pelo que criou Cresselia, o primeiro Pokémon com sentimentos. Este criou a lua e, graças aos seu sentimentos, desejou ter ajuda e companhia, pelo que criou o trio lendário formado por Uxie, Mesprit e Azelf e posteriormente os Clefairy, este trio lendário ficou encarregue de mais tarde dotar os seres vivos de sentimentos, como a emoção, a sabedoria e a vontade, cracterísticas básicas que representam cada um dele.&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bem-vindo ao universo Pokémon.&#039;&#039;&#039;&#039;&#039; {{unsigned|SakasFixe}}&lt;br /&gt;
:Sounds like fanfiction.&lt;br /&gt;
:Please sign your posts with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;). &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 20:08, 12 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well, it&#039;s not fanfiction because it&#039;s real. When I read it for the first time I was confused too, but... it also says how to receive Arceus and it&#039;s caracteristics:&lt;br /&gt;
&lt;br /&gt;
Pokédex nr. 493&lt;br /&gt;
Specie: Alpha&lt;br /&gt;
Type: Normal&lt;br /&gt;
Ability: Multi-Type&lt;br /&gt;
High: 3,2 m&lt;br /&gt;
Weight: 320,0 kg&lt;br /&gt;
Level: 100&lt;br /&gt;
Experience points: 1.250.000&lt;br /&gt;
Object: Baya Magua (Magua Berry) {{unsigned|SakasFixe}}&lt;br /&gt;
::Could you possibly show us a scan or pics of this pamphlet?&lt;br /&gt;
::Please sign your posts with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;). &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 20:44, 12 April 2010 (UTC)&lt;br /&gt;
:::I&#039;m calling unofficial until GameFreak of Japan says something like this. &amp;quot;Giratina was created to control death&amp;quot;? If I&#039;m nto mistaken it was confirmed to be antimatter some time ago. [[User:Reign|Reign]] 20:48, 12 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
How can I Ulpoad pictures to Bulbapedia?&lt;br /&gt;
&lt;br /&gt;
I knew about the control of antimatter but, I&#039;m good in Particule Phisics, if Giratina controls Antimatter it must be made of antimatter and he couldn&#039;t come to our world or we to its.&lt;br /&gt;
&lt;br /&gt;
--Sakas 18:26, 13 April 2010 (UTC)SakasFixe&lt;br /&gt;
&lt;br /&gt;
Ok forget it.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[:a:File:First Part.jpg]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[:a:File:Second Part.jpg]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[:a:File:Third Part.jpg]]&lt;br /&gt;
:I don&#039;t think you understand the nature of our request to see scans/pics.  We want to see the part that proves that it is officially endorsed by Nintendo.&lt;br /&gt;
:Please sign your posts with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;). &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 02:04, 14 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ok! These pics were taken with my DSi and, I don&#039;t know why, only three pics are jpeg, others are the symbol of Nintendo, Cover of the booklet and back cover. Thoses pics was, like the others, transfered for facebook and the format is png&lt;br /&gt;
&lt;br /&gt;
I will try to convert them&lt;br /&gt;
&lt;br /&gt;
Sakas 19:49, 14 April 2010 (UTC)SakasFixe&lt;br /&gt;
&lt;br /&gt;
Ok I get it&lt;br /&gt;
----&lt;br /&gt;
[[:a:File:Back cover.JPG]]&lt;br /&gt;
----&lt;br /&gt;
[[:a:File:Cover.JPG]]&lt;br /&gt;
----&lt;br /&gt;
[[:a:File:Cover 2.JPG]]&lt;br /&gt;
:I&#039;m still doubtful of it. It&#039;s stated &#039;&#039;in the games&#039;&#039; that the lake guardians were made by Arceus, along with Dialga and Palkia (and Giratina, too, as Cynthia reveals). Nintendo knows their legends. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 01:52, 22 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
So why did they created that story? It is real! Trust me! I know it seems weird but that&#039;s what is written there. I understand your position. You can ask Nintendo. And... where is stated &#039;&#039;in the games&#039;&#039; that they are a creation of Arceus?&lt;br /&gt;
Sakas 17:43, 25 May 2010 (UTC)SakasFixe&lt;br /&gt;
&lt;br /&gt;
well that means that Crescelia is a the trio master of the pixie trio, denouncing Arceus as their trio masters, that also means that the trio hatched from the same crescelia egg.--[[User:Nobody777|Nobody777]] 14:16, 26 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Probably&lt;br /&gt;
&lt;br /&gt;
the only possible explanation is that nintendo wanted to release this as a surprise goodie to stir things up along with the figures, so they cancelled it in all over world but forgot potugal, so its a company mistake, although that thing revealed alot such as creation of darkrai, one can see the two having some slight resemblance only by the shape of the head (somewhat), and thus arceus and darkrai are somewhat of a duo, somewhat, and some what of a trio if a crescelia is considered, and if so this is the first time that a trio master is part of a trio, but i&#039;m still sceptical, didnt anybody else get such a booklet in portugal??? {{unsigned|Nobody777}}&lt;br /&gt;
&lt;br /&gt;
Yeah You&#039;re right! Why did Darkrai born in Arceus&#039; shadow? Maybe Arceus is too powerful that even his shadow is able do create a Pokémon {{unsigned|SakasFixe}}&lt;br /&gt;
&lt;br /&gt;
== Umm... C*CK PUNCH! ==&lt;br /&gt;
&lt;br /&gt;
But seriously. Read this. There could be a subpage about Legendary Quads. Just for the Muskeeter group.--[[User talk:444Zekrom|&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;444&amp;lt;/span&amp;gt;]][[User:444Zekrom|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Z&amp;lt;/span&amp;gt;]][[Zekrom|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;ekrom&amp;lt;/span&amp;gt;]] 10:30, 1 October 2010 (UTC)&lt;br /&gt;
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== Landros, master of the Raijin trio? ==&lt;br /&gt;
&lt;br /&gt;
Has a higher base stat total, is encountered in a different way (and level), requires both the other members to be captured to be encountered... It is fairly different from the other 2, and it screams trio master for me. We need to get more information, but keep it in mind. [[User:Eriorguez|Eriorguez]] 17:24, 2 October 2010 (UTC)&lt;br /&gt;
:Done.--[[User talk:444Zekrom|&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;444&amp;lt;/span&amp;gt;]][[User:444Zekrom|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Z&amp;lt;/span&amp;gt;]][[Zekrom|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;ekrom&amp;lt;/span&amp;gt;]] 09:56, 4 October 2010 (UTC)&lt;br /&gt;
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== My thoughts on Keldeo ==&lt;br /&gt;
&lt;br /&gt;
I think that Keldeo should be the leader of the Musketeer group since it is an event Pokémon and requires the other three to make it learn the Sacred Sword (I think) move. —[[User:Zekasaur|&amp;lt;span style=&amp;quot;color:Black&amp;quot;&amp;gt;♫Ze&amp;lt;/span&amp;gt;]][[User talk:Zekasaur|&amp;lt;span style=&amp;quot;color:Green&amp;quot;&amp;gt;kas&amp;lt;/span&amp;gt;]][[Special:Contributions/Zekasaur|&amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;aur♫&amp;lt;/span&amp;gt;]] 11:39, 7 November 2010 (UTC)&lt;br /&gt;
:The problem is, it&#039;s not the leader. In fact, it&#039;s the opposite: Keldeo is the youngest of the group and was adopted by the other three. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 12:25, 7 November 2010 (UTC)&lt;br /&gt;
::You mean {{m|Secret Sword|Sword of Mystery}}, but the Musketeers are definitely different than the other groups. --[[User:Venomoth|&amp;lt;span style=&amp;quot;color:black; font-size: 13pt&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;V&#039;&#039;&#039;e&amp;lt;small&amp;gt;№&amp;lt;/small&amp;gt;moth&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Venomoth| ♦]] 23:15, 7 November 2010 (UTC)&lt;br /&gt;
:::Thanks, I was really confused. —[[User:Zekasaur|&amp;lt;span style=&amp;quot;color:Black&amp;quot;&amp;gt;♫Ze&amp;lt;/span&amp;gt;]][[User talk:Zekasaur|&amp;lt;span style=&amp;quot;color:Green&amp;quot;&amp;gt;kas&amp;lt;/span&amp;gt;]][[Special:Contributions/Zekasaur|&amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;aur♫&amp;lt;/span&amp;gt;]] 04:51, 1 December 2010 (UTC)&lt;br /&gt;
::::I agree with Zekasaur. Here is my quote from the Musketeer&#039;s page: &amp;quot;If, as we have noted, Keldeo is not truly part of the trio, and it is (semi) far apart from the others in the Pokedex, wouldn&#039;t Keldeo be qualified for Trio Master? This would also save us from the trio/musketeers/quartet dilemma.&amp;quot; So, how about it? [[User:Mewtwo777|I am Darth Mewtwo... Fear me, and my team made entirely of Mewtwo!!!]] 18:37, 30 January 2011 (UTC)&lt;br /&gt;
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== Kyurem ==&lt;br /&gt;
&lt;br /&gt;
Seems to me it&#039;s probably meant to be the trio master, consider: It&#039;s the &amp;quot;Boundary pokemon,&amp;quot; probably meaning the one who maintains balance between Reshiram and Zekrom and apparently the game creators made it the one that could use {{m|Ice Burn|Cold Flare}} and {{m|Freeze Shock|Freeze Bolt}} (though apparently not officially), moves containing both types of the other two, they can&#039;t. Also it has higher HP. --&amp;lt;span style=&amp;quot;color:#91A3B0&amp;quot;&amp;gt;—&amp;lt;/span&amp;gt;[[User:Venomoth|&amp;lt;span style=&amp;quot;color:black; font-size: 13pt&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;V&#039;&#039;&#039;e&amp;lt;small&amp;gt;№&amp;lt;/small&amp;gt;moth&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Venomoth| ♦]] 20:37, 21 December 2010 (UTC)&lt;br /&gt;
:It&#039;s too early to say. We&#039;ll have to wait for the third game or more info to come out first [[User:Ataro|Ataro]] 20:49, 21 December 2010 (UTC)&lt;br /&gt;
May I point out that Kyurem&#039;s base stat total is lesser than that of zekrom and reshiram, so there might be a new one to fill that void as it would be hard for it to control those other two. Just a thought, mind you. We&#039;ll all find out eventually. [[User:Luxraychu|Luxraychu]] 00:02, 20 July 2011 (UTC)&lt;br /&gt;
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Whenever I join in a conversation, it dies. Awww... [[User:Luxraychu|Luxraychu]] 03:29, 2 September 2011 (UTC)&lt;br /&gt;
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== Lake Trio ==&lt;br /&gt;
Is it possible Cresselia is the master of the Lake Trio? As stated above, in the Real History section, Cresselia did (possibly) create the trio, and as quoted from Cresselia&#039;s page, &amp;quot;Cresselia&#039;s three main colors (pink, yellow and blue) are the same as the main colors of the Lake guardians.&amp;quot; It seems they also used the same shades of the above colors. In addition, they are all Psychic type. [[User:Mewtwo777|I am Darth Mewtwo... Fear me, and my team made entirely of Mewtwo!!!]] 22:12, 31 January 2011 (UTC)&lt;br /&gt;
:Hello? I would like an answer. [[User:Mewtwo777|I am Darth Mewtwo... Fear me, and my team made entirely of Mewtwo!!!]] 04:18, 17 February 2011 (UTC)&lt;br /&gt;
::Even if it is, there is not enough evidence that Cresselia is the Lake Trio&#039;s master. :/ --[[User:Han Ji-Wan|Han Ji-Wan]] 04:26, 17 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Legendary Golems== &lt;br /&gt;
Should it say some where that Regirock, Regice, Registeel, and Regigigas are all weak to fighting? Or does it already say that somewhere? ([[User:Plokool|Plokool]] 02:18, 27 October 2011 (UTC))&lt;br /&gt;
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== Kyurem vs Cobalion ==&lt;br /&gt;
&lt;br /&gt;
Since this new movie is featuring Kyurem and the musketeer Pokemon, is it possible that Kyurem is their master? Or is it to early to tell? Once we see the movie, if it turns out my theory is right, I think it&#039;s worth adding, but I suppose time will tell. [[User:Frenchhorn|Frenchhorn]] 03:57, 16 December 2011 (UTC)&lt;br /&gt;
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:Besides the movie, what does Kyurem have in common with the musketeers? The types don&#039;t coincide ({{t|Flying}} for the [[Legendary birds]]), there is no historical connection ({{p|Ho-Oh}} bringing back the [[Legendary beasts]] after their death, Landorus stopping Thundurus and Tornadus, Arceus creating the creation trio and the lake guardian trio), there is no name similarity to make them slot straight in (Regi- Rock, Steel, Ice, Gigas), and there is no ability connection (Rayquaza&#039;s Air Lock to neutralise Kyogre and Groudon). There is no point speculating until Kyurem and Keldeo are given a proper spotlight in an upcoming game. &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:27, 16 December 2011 (UTC)&lt;br /&gt;
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== duo+master=/=trio ==&lt;br /&gt;
&lt;br /&gt;
Doesn&#039;t &amp;quot;trio&amp;quot; imply three equal parts?&lt;br /&gt;
For example I find it silly that it&#039;s the &amp;quot;weather trio&amp;quot; when 2 of them cause weather, and the stronger one neutralizes it (not to mention the dozen other ways Rayquaza is superior to them, including a more intelligent guardian-like role, instead of wreaking havoc). A weather-duo with an anti-weather-guardian would be the right direction. Same for the cloud demons. And the musketeers; if anything Cobalion is at least part of the trio, Keldeo the adoptee is the one whos place in it is in the air for now. But even then, Cobalion being their master, based on its vague role in the family, with nothing else that would make it stick out in any way (unlike Keldeo) is too much. They don&#039;t have a master, just a student. Also the word master feels so misleading (it&#039;s not like they own or control each other), but.. there is no fitting word for meaningless obvious connections between legendaries that I know of.&lt;br /&gt;
&lt;br /&gt;
I also want to note that the pokemon fanbase is exaggerating the creation myths/legends part of legendary pokemon when it comes to this kind of speculation (which may be what GF were aiming for though XD). The only things that really presents these creatures as supernatural beings with godlike powers, are their myths. The facts are simply that pokemon exist, who are stronger than usual and have some neat abilities (affecting the weather, manipulating dimensions a bit). They don&#039;t even show any sign of near human-like intelligence, actually they can happen to get caught into pokeballs by strong trainers and battle for them like usual (unless one considered anime canon, but its kind of hard to take serious when they disregard lots of things from the games and make up just as much own crap as they go along). Think of it that way; in the old times, some people witnessed a legendary like Groudon or Arceus, saw water evaporating wherever it went/saw it call a bunch of Unowns to make an egg or two fall out of the sky, and as they passed the info on, it turned into myth starring Groudon as the landmass god or Arceus as the creator of the universe. Same for the rest. They didn&#039;t create anything, they&#039;re just very rare/gone/hidden and best at manipulating specific things. Thanks for anyone who actually reads this, just had to vent it somewhere already Dx --[[User:Saiph charon|Saiph charon]] 15:14, 22 January 2012 (UTC)&lt;br /&gt;
:In regards to your opening sentence, the word &amp;quot;trio&amp;quot; just means &amp;quot;group of three&amp;quot;, and in no way implies equality within the group. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 04:02, 23 January 2012 (UTC)&lt;br /&gt;
:: Well alright, but what makes the difference between the Regis being a trio with master instead of being a quartet, if not that the three share more similarities between each other than with Regigigas? If the Regis aren&#039;t a quartet then Groudon and Kyogre are a duo with a master/guardian (as they have so many similarities while Rayquaza sticks out as superior on multiple levels, even design-wise), same for the Kami. Also at the moment we have no idea what will become of Kyurem and how it really relates to the other 2, but in the current state they&#039;re not a trio by that logic (even if Kyurem gets buffed up, itd be a Rayquaza situation in the end).--[[User:Saiph charon|Saiph charon]] 11:03, 23 January 2012 (UTC)&lt;br /&gt;
:::Rayquaza doesn&#039;t really stick out from Groudon and Kyogre to me. They all have something to do with weather (neutralizing weather still involves weather), have similar markings, their movesets are even slightly similar. I can see how the Regis and Regigigas could be a quartet, except that Regigigas came out in a different generation. I feel like that sets it farther apart from the other Regis than Rayquaza is from Groudon and Kyogre. Plus, I find that the reference to Regigigas creating the Regi trio also sets it apart. If it created them, shouldn&#039;t it be their master and not part of their group? Like Ho-oh and the Legendary Beasts. These are just my opinions, though. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 11:15, 23 January 2012 (UTC)&lt;br /&gt;
::::It could have caused Sandstorm or Hail but instead it neutralizes weather, that is clearly superior. It doesnt wreak havoc, it steps in to calm the idiots down. It has 3 different colors of markings (red, black AND yellow) instead of just 1 (red or black). It has 2 types instead of 1. It has superior stats.... either everything ends up being part of a single octagesimaltet or its grouped by sharing the same amount of similarities. lol.--[[User:Saiph charon|Saiph charon]] 15:26, 23 January 2012 (UTC)&lt;br /&gt;
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== Kyurem ==&lt;br /&gt;
&lt;br /&gt;
Well B2W2 have been out for a while and I think it&#039;s safe to say {{p|Kyurem}} is the Tao Trio master.[[User:Micamike45|Micamike45]] ([[User talk:Micamike45|talk]]) 04:31, 18 November 2012 (UTC)&lt;br /&gt;
:Do you have any reason why it would be the master? [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 06:46, 18 November 2012 (UTC)&lt;br /&gt;
::Well, {{p|Kyurem}} seems to be the corpse of the original dragon. Kyurem can be combined with {{p|Zekrom}} to form Black Kyurem or with {{p|Reshiram}} to form White Kyurem with the DNA Splicers, which makes Kyrem seem dominant over the other two. It represents a boundary of some sort. It also wants to reunite with Zekrom and Reshiram. [[User:Micamike45|Micamike45]] ([[User talk:Micamike45|talk]]) 19:08, 18 November 2012 (UTC)&lt;br /&gt;
:::I disagree, it didn&#039;t display that it could have &amp;quot;dominated&amp;quot; them on its own. It was only with Team Plasma&#039;s intervention that it was able to, as otherwise it would not have had the DNA Splicers necessary for that to occur, nor the power to track down Reshiram/Zekrom. Black Kyurem and White Kyurem are more &amp;quot;proof&amp;quot; of Ghetsis (and later the player character) ruling over Reshiram/Zekrom than Kyurem doing so. Personally, I&#039;ve never really liked the concept of &amp;quot;trio masters&amp;quot;. People seem too eager to force things into these roles when they may or may not be fitting. But this is getting off-topic from my original comment. &amp;gt;.&amp;gt; Sorry for the rambling. [[User:RiverShock|RiverShock]] ([[User talk:RiverShock|talk]]) 02:23, 25 November 2012 (UTC)&lt;br /&gt;
::::The DNA Splicers are originally owned by Drayden not made by Team Plasma, so Black/White Kyurem could have been formed without Team Plasma&#039;s existence. I don&#039;t remember exactly how Drayden said he aquired them but I think he said they are passed down by his family which leaves their origin in question.[[User:Micamike45|Micamike45]] ([[User talk:Micamike45|talk]]) 23:33, 25 November 2012 (UTC)&lt;br /&gt;
:::::You missed the point. If Team Plasma hadn&#039;t stolen them, Kyurem would have never fused with Reshiram or Zekrom, or even been able to. Drayden had no reason or desire to use them, and I&#039;m not even sure he knew what their use was. [[User:RiverShock|RiverShock]] ([[User talk:RiverShock|talk]]) 15:50, 26 November 2012 (UTC)&lt;br /&gt;
::::::I realize that, I&#039;m just saying it&#039;s possible Kyurem could have fused with Reshiram/Zekrom in the past without Plasma&#039;s intervention since the DNA Splicers existed before Team Plasma. I will adimit though, that the DNA Splicers are probably human-made and not created by Kyurem or anything.[[User:Micamike45|Micamike45]] ([[User talk:Micamike45|talk]]) 02:22, 27 November 2012 (UTC)&lt;br /&gt;
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== Meloetta the Kami Trio&#039;s Master ==&lt;br /&gt;
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We&#039;ve placed Landorus as the Kami Trio&#039;s in house Trio master...but wouldn&#039;t Meloetta also fit the bill since it controlled their transformation in the anime, and got them back under control after they went berserk.&lt;br /&gt;
&lt;br /&gt;
I know its just in the anime, but we consider Lugia the bird trio&#039;s master and that was in a movie.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Evidence:&#039;&#039;&#039; Meloetta, like the Kami trio, also has a form change.&lt;br /&gt;
&lt;br /&gt;
Meloetta is needed, at least in the anime, to help the Trio achieve their Therian Forme.&lt;br /&gt;
&lt;br /&gt;
When all three went berserk, it was Meloetta who calmed them, and then changed them back to their Incarnate forme.&lt;br /&gt;
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The evidence of Meloetta being the true Trio master is piling up. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 22:25, 31 January 2013 (UTC)&lt;br /&gt;
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But the game doesn&#039;t have enough evidence to support that. Plus, they dont share similarities in origin. However, If you look at the base stats, Meloetta does have a base stat equivalent to landorus. However, I dont think there are very concrete evidence that support this. --[[User:Nobody777|Nobody777]] ([[User talk:Nobody777|talk]]) 03:45, 3 February 2013 (UTC)&lt;br /&gt;
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:: We&#039;re not going by the games here; if we were going by the games then Lugia would be completely ousted as the Trio master for the legendary birds since the games have no evidence for it. Lugia&#039;s title was granted because of the movie a power of one, just as Meloetta&#039;s title should be granted [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 21:01, 3 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
I really think this should be discussed. Meloetta, albeit in the anime only, is definitely fitting for the role. Also as I&#039;ve mentioned, Lugia got its title from a movie which isn&#039;t much different than the anime. Meloetta is needed to call upon the trio to the ruins, transform them into their Therian forms, control them, calm them and turn them back to their Incarnate forms. It also (as pointed out by Nobody777) has the same stat total with other similarities such as gaining atk in their alternate forms. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 10:12, 13 February 2013 (UTC)&lt;br /&gt;
:This will not be discused, because Trio Masters are dictated by the games&#039; canon. Since it&#039;s established in the games that Landorus is the Trio Master, there is no discussion in that regard. In the case of Lugia, there&#039;s no mention wether if it is or not, hence, another continuity&#039;s canon had to be adopted, since its role in the movie was fitting that of a Master. If the games said otherwise, it would be removed of this list. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 09:55, 20 May 2013 (UTC)&lt;br /&gt;
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== Suggested merge ==&lt;br /&gt;
&lt;br /&gt;
This is a fan term for a phenomenon that&#039;s only loosely present in the games, and no explicit connection/comparison between trio masters has (to my knowledge) ever been made in canon, suggesting to me that there is not a pressing need for them to be grouped together in the mainspace. Furthermore, virtually every instance of the subject matter itself is pretty debatable:&lt;br /&gt;
* Lugia is a trio master only in the anime&lt;br /&gt;
* Ho-Oh is a trio master only in the games&lt;br /&gt;
* Rayquaza and Landorus (and Kyurem, if you subscribe to that theory, which is mentioned in Trivia but not in the main body of the page) are already members of their trios, making them not quite fit the pattern&lt;br /&gt;
* Regigigas and Arceus are said to have created the trios they&#039;re supposedly &amp;quot;trio master&amp;quot; of, but there&#039;s otherwise no indication they actually have any sway over them the way other trio masters are supposed to&lt;br /&gt;
* The Swords of Justice are properly a quartet, not a trio, and if we&#039;re going to single any of them out, it should really be Keldeo since it&#039;s the one that &#039;&#039;canon actually does single out as different from the others&#039;&#039; (but more importantly, the Swords canonically don&#039;t fit the trio-and-master dynamic to begin with, so they shouldn&#039;t be here at all even if the page continues to exist)&lt;br /&gt;
So yeah, basically, I don&#039;t believe there&#039;s any actual canonical justification for this to be a mainspace page. I think we should do what we did with Electric rodents: pare it down to the essentials and use that to expand its section on [[Appendix:Fan terminology]]. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 20:02, 27 January 2014 (UTC)&lt;br /&gt;
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:Months ago I brought up the issue for Landorus being given the title despite in the anime Meloetta having actual sway over how they take their other forms and the only response was a juvenile argument backed by no real evidence, and the Lugia evidence manipulated to fit their POV.&lt;br /&gt;
&lt;br /&gt;
:I&#039;m actually more in favor of abolishing this entire article, since it serves no real purpose and is nothing but speculation brought forth through fan head cannon and happenstance evidence weaker than an ounce of instant coffee in a water cooler. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 20:58, 27 January 2014 (UTC)&lt;br /&gt;
::I agree that this article/concept is too much of fanon. However, like &amp;quot;electric rodents&amp;quot;, the concept of a &amp;quot;trio master&amp;quot; is popular enough in fanon that we&#039;ll have to document it somehow, but I don&#039;t think this quite warrants its own page either. I personally support a merge to the [[Appendix:Fan terminology]], this is the kind of thing that article is for. &#039;&#039;Popular&#039;&#039; fanon should be documented, but not treated like it&#039;s an official thing. [[Special:Contributions/Zesty Cactus|--]][[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 22:05, 27 January 2014 (UTC)&lt;br /&gt;
:::Well, since its a page specifically for fandom stuff, I think it should be placed there. But the style of the article seems sterile, so what info would really be added that isn&#039;t already on the article to begin with?[[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 23:29, 27 January 2014 (UTC)&lt;br /&gt;
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== Other &#039;references&#039; ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m a little unsure about some of the things that appear in the {{DL|Trio master|other references to trio masters}} section. To me, some of them really don&#039;t seem like references at all, namely having to purify all of the Shadow Pokémon in Colosseum and having to befriend all 300 Pokémon in the Oblivia Browser in Guardian signs in order to encounter Ho-oh and Lugia, respectively. Yes, in each of these cases the befriending of a legendary trio is required to meet their master, but befriending the trio &#039;&#039;specifically&#039;&#039; is not. The three legendary birds are indeed needed to encounter Lugia in Guardian Signs, but so are 297 other Pokémon. That doesn&#039;t seem like much of a reference to me. It&#039;s not even like they&#039;re the only legendary trio that appear in the Oblivia Browser anyway. This also applies to the legendary golems in Shadows of Almia. I think that these three points should be removed from the page. [[User:Dannyboy601|Dannyboy601]] ([[User talk:Dannyboy601|talk]]) 16:34, 27 May 2014 (UTC)&lt;br /&gt;
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== Why does this exist? ==&lt;br /&gt;
&lt;br /&gt;
Why has this fanfiction page returned to dominance?  It makes no sense to have this on every legendary page and only even begins to make sense by combining sources from difference canon.  Lugia is not a &amp;quot;trio master&amp;quot; in the games and it&#039;s not a term that&#039;s ever even uttered in the anime or manga, any details that this page tells us can be told on the appropriate section of each Pokemons page (such as Lugias relation to the legendary birds in the anime).  This is an eyesore on an otherwise factual and accurate wiki and needs to be mass deleted.[[User:Five|Five]] ([[User talk:Five|talk]]) 09:14, 16 July 2016 (UTC)&lt;br /&gt;
:I fully agree, but as far as I&#039;m aware this has been brought up before and never gained much traction. We would need to get the approval of the {{bp|Editorial Board}} to delete it, so the most effective path forward might be to make your pitch on one of their talk pages in hopes of convincing them to discuss it. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 16:14, 16 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I disagree, this page is useful in describing a recurring relationship between legendary Pokémon in the games. While I agree that Lugia&#039;s inclusion is perhaps questionable, the others are clearly trio masters. Ho-oh resurrected the dogs, regigagas is clearly the master of the regis, arceus created the creation and lake trio, Rayquaza and Landorus are clearly internal leaders. It&#039;s clear that whenever there&#039;s a trio, there&#039;s usually a clear external or internal leader/master/overseer (whatever you want to call them). I say that&#039;s noteworthy [[User:Jmvb|JMVB - I don&amp;amp;#39;t what to put here.]] ([[User talk:Jmvb|talk]]) 18:52, 16 July 2016 (UTC)&lt;br /&gt;
:::It&#039;s not canonical, though. It&#039;s all fan inferences. It belongs, at best, on [[Appendix:Fan terminology]], not in the mainspace. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 05:40, 17 July 2016 (UTC)&lt;br /&gt;
::::Perhaps it isn&#039;t canon.  However, the issue for deletion is apparently &amp;quot;it is fanon and therefore does not belong in the mainspace.&amp;quot;  And if that is the reason, then [http://bulbapedia.bulbagarden.net/w/index.php?title=Special:WhatLinksHere/File:Project_Fandom_logo.png&amp;amp;limit=100 we had better be prepared to do quite a bit of deleting] for a reason that seems to be worded oddly.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 06:00, 17 July 2016 (UTC)&lt;br /&gt;
:::::Fanon =/= fandom. The vast majority of those pages are documenting the Pokémon fandom in real life and/or on the Internet. This page (and a small handful of pages on that list, like [[HM slave]]) is instead trying to describe something in the games that is entirely inferred or invented by fans. The latter category of pages, in my opinion, do not belong on a self-respecting encyclopedia like we hope to be. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 06:08, 17 July 2016 (UTC)&lt;br /&gt;
:::::Wiki&#039;s should always be factual, preferably with supporting evidence. My problem is that many articles on here now, this trio master stuff specifically, relies far too heavily on assumptions, theories and fan ideas, most of which only make sense if you assume anime rules and lore apply to the games, which is something we can say for 100% certainty is not the case. I can understand the argument that fanon has its place here, but it shouldn&#039;t be so prominent in the description for every single legendary. It&#039;s misleading, if not completely incorrect.[[User:Five|Five]] ([[User talk:Five|talk]]) 09:32, 22 July 2016 (UTC)&lt;br /&gt;
I agree that the page should be deleted. &amp;quot;Trio master&amp;quot; is not a defined, solid concept, and the relationships referred to on the page could easily be moved into a &#039;&#039;&#039;Relationships between Legendary Pokémon&#039;&#039;&#039; section of the Legendary Pokémon article. --[[User:Lmoamemesxd|Lmoamemesxd]] ([[User talk:Lmoamemesxd|talk]]) 10:07, 22 July 2016 (UTC)&lt;br /&gt;
:I&#039;m really not sure you can call this &amp;quot;fanon&amp;quot;. In fact, &amp;quot;fandom&amp;quot; really is more accurate. The only thing that&#039;s really not canon is the name &amp;quot;trio master&amp;quot;, but that&#039;s what the unknown name template is for (and look just how many times it&#039;s used on this site). Each &amp;quot;master&#039;s&amp;quot; status over the respective trio are supported by canon. This relation between one more powerful Pokémon and a trio (or two others, thus creating a trio) isn&#039;t exactly disputable. It&#039;s mentioned time and time again, in game after game. [[User:Schiffy|&amp;lt;span style=&amp;quot;color:#006400;&amp;quot;&amp;gt;I don&#039;t even give a Schif&amp;lt;/span&amp;gt;]] ([[User talk:Schiffy|&amp;lt;span style=&amp;quot;color:#FF6600;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]] &amp;amp;bull; [[Special:Contributions/Schiffy|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;Contribs&amp;lt;/span&amp;gt;]]) 22:04, 26 July 2016 (UTC)&lt;br /&gt;
This page should be deleted , but all links to this page should be removed beforehand to remove all traces of this article. And to make there be no red links. [[User:Boorider7|Boorider7]] ([[User talk:Boorider7|talk]]) 16:06, 16 August 2016 (UTC)&lt;br /&gt;
:Except the thing here that is truly non-canon is the term itself. Trio Masters are canon that has been made clear on different occasions such as with the weather trio. And even if the term is non-canon right now there is a good chance it can fall into official usage like Eeveelutions and Shiny Pokémon did. {{unsigned|Flain}}&lt;br /&gt;
::As far as I&#039;m concerned, if we have endless pages on shipping, the whole fanon excuse to delete this page is bogus. Move it to an Appendix page, but not deletion. Trio Master relationships are canon in both the games and anime. --[[User:HoennMaster|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Hoenn&amp;lt;/font&amp;gt;]][[User talk:HoennMaster|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Master&amp;lt;/font&amp;gt;]] 05:38, 28 September 2016 (UTC)&lt;br /&gt;
:::This article should not be deleted, but the rules should be voted on as to what should be taken into consideration as to what qualifies a Pokémon to have such a title. Because it seems only a small group of people have decided what dictates the rules for a trio master, adopting and changing them as they see fit so as to keep the article to their liking. and because of this people with valid points are left without a voice and/or ignored altogether. &lt;br /&gt;
&lt;br /&gt;
:::Alternatively we could rename the article since master isn&#039;t exactly the best description. maybe Trio Mediator would be a better name since Pokémon like Lugia and Rayquaza don&#039;t necessarily control as much as counterbalances the others. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 13:22, 3 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
It should stay because it&#039;s describes a phenomenon that appear in pokemon games and media. Anime-only ones like Meloetta and Jigglypuff too must be included in a seperate part of this article.--[[User:Martianmister|Martianmister]] ([[User talk:Martianmister|talk]]) 13:03, 11 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rather than deleting this page, here&#039;s my take... ==&lt;br /&gt;
&lt;br /&gt;
I think this page is necessary, and it already makes it clear that &amp;quot;trio master&amp;quot; is a fan term and not particularly elucidated by the games in every instance. While it can be argued Lugia, Ho-Oh, and Arceus being &amp;quot;trio masters&amp;quot; is fanon due to the fact that they only have very loose, very roundabout in-game associations with their respective trios, it is an established fact that Rayquaza is the master of the weather trio, Regigigas is the master of the titans, and Landorus is the master of the Forces of Nature. Each one of those either keeps the other members of its trio in check or created the members of its trio. Lugia on the other hand was only referenced in the game canon as tied to the legendary birds via Sea Spirit&#039;s Den, and otherwise, very much unrelated. Ho-Oh has absolutely nothing to do with the legendary beasts other than reviving them. Correct me if I&#039;m wrong, but the three don&#039;t worship it, the three don&#039;t follow its commands, nor does anyone make a clear connection between the four. Arceus was the creator of the lake guardians and creation trio, but does that necessarily mean it itself is part of those trios? Like the prior examples, it is otherwise a standalone Pokemon with no common design/type/name themes. I think this page simply needs to be reworked rather than deleting it or considering it in its entirety as fanon.&lt;br /&gt;
[[User:Crunchdog29|Crunchdog29]] ([[User talk:Crunchdog29|talk]]) 04:52, 27 December 2016 (UTC)&lt;br /&gt;
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== The page should stay... ==&lt;br /&gt;
&lt;br /&gt;
I think that the page should stay, but it&#039;s only a personal opinion. The page might be mostly fanon, but it still contains a lot of canon information, such as how Arceus created the creation trio. --[[User:AngelicEspeon|AngelicEspeon]] ([[User talk:AngelicEspeon|talk]]) 20:18, 5 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Are legendary pokemon mythos not goofy speculations? ==&lt;br /&gt;
&lt;br /&gt;
From the beginning, Legendaries were for fun and challenge. The birds were hard to find, hard to catch. Should these beings not have higher authorities within their worlds? The idea of Mythical Pokémon being seperate from legendaries is mostly fan-founded as well! This page has a place, if only under meta or fandom.&lt;br /&gt;
[[User:AmbipomContestant|AmbipomContestant]] ([[User talk:AmbipomContestant|talk]]) 03:36, 15 April 2017 (UTC)&lt;br /&gt;
:Okay what was the point you were trying to make?[[User:Flain|Flain]] ([[User talk:Flain|talk]]) 16:42, 24 April 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Please delete this article! ==&lt;br /&gt;
&lt;br /&gt;
It is too fan-speculatey to exist!&lt;/div&gt;</summary>
		<author><name>Gmaxwell</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Gmaxwell&amp;diff=3142976</id>
		<title>User talk:Gmaxwell</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Gmaxwell&amp;diff=3142976"/>
		<updated>2020-04-04T00:08:40Z</updated>

		<summary type="html">&lt;p&gt;Gmaxwell: Created page with &amp;quot;This user is a complete failure. Please go away. I do not allow anyone talking to me.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This user is a complete failure. Please go away. I do not allow anyone talking to me.&lt;/div&gt;</summary>
		<author><name>Gmaxwell</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:CycloneGU&amp;diff=3142975</id>
		<title>User talk:CycloneGU</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:CycloneGU&amp;diff=3142975"/>
		<updated>2020-04-04T00:05:42Z</updated>

		<summary type="html">&lt;p&gt;Gmaxwell: /* I have good news and bad news. */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;ATTENTION!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
(Did that get your attention?)&lt;br /&gt;
&lt;br /&gt;
If you are coming here to reply to a message I left on your talk page, PLEASE GO BACK AND REPLY THERE.  It&#039;s easier for conversation purposes if you keep everything together.  I will get an e-mail alert when you reply on your own talk page and I can later unsubscribe from the page when the conversation is over.&lt;br /&gt;
&lt;br /&gt;
Otherwise, please leave a message below.  I will respond here to your message.  I will not be coming to your talk page if I reply to a message here unless I have a separate concern on a separate topic.&lt;br /&gt;
&lt;br /&gt;
Thank you!&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;7&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 1px solid #3e7614; background: #FFFFFF;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
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By creating your account you are now able to edit pages, join discussions, and expand the community-driven Pokémon encyclopedia. Before you jump in, here are some ground rules:&lt;br /&gt;
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| class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; padding-left: 20px;&amp;quot; | &#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: left; font-size: 110%;&amp;quot;&amp;gt;Thank you, and have a good time editing here!&amp;lt;/div&amp;gt;&#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: right; height: 20px; background: white; border-left: 10px solid #f3f5f1; {{roundybr|10px}}&amp;quot;&amp;gt;&amp;amp;nbsp; &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 02:41, 13 July 2012 (UTC) &amp;amp;nbsp;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; width: 10px; background: #DFF2B1; border-left: 10px solid #D3EC95;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Regarding Versions Exclusives and Location Tables ==&lt;br /&gt;
&lt;br /&gt;
Hello. I&#039;m just letting you know that your point has been discussed, and it&#039;s been decided that no change is necessary. The tables&#039; main purpose is to show version-exclusives, and if you have to trade for one, it makes the entire line a version exclusive. Even a newcomer to the series should be able to understand that they only have to trade for one member of the line in order to get the later evolutions. But thank you for your concern about the issue. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 04:36, 10 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Preview Button ==&lt;br /&gt;
&lt;br /&gt;
Please try to use the preview button and combine your edits more often. This is to prevent the same page being edited four or five times in a row. Please keep this in mind during future editing. Thanks, &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 21:22, 7 October 2012 (UTC)&lt;br /&gt;
:I actually thought of things to add after the fact on two of those consecutive edits, hence why I did that.  One or two of the edits could have been saved, but when reviewing what I added, I missed individual cases of what I was changing.  Even previewing, that happens.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 19:00, 8 October 2012 (UTC)&lt;br /&gt;
::I understand that happens, that&#039;s why I said &#039;&#039;&#039;try&#039;&#039;&#039;. That&#039;s why you preview to have a greater chance of catching those individual cases you may have missed. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 21:22, 8 October 2012 (UTC)&lt;br /&gt;
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== [Image Removed] ==&lt;br /&gt;
&lt;br /&gt;
Boom, Reshiram.&lt;br /&gt;
&lt;br /&gt;
Please do not discuss the unconfirmed event legends on an unrelated Talk page (in this case Zygarde&#039;s). I&#039;m leaving you a friendly reminder so you don&#039;t make the same mistake again. Thank. --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 17:11, 2 November 2013 (UTC)&lt;br /&gt;
:Unfortunately, there is no other page to talk about them.  Since Zygarde would be linking to one of them (whichever one is 719, which is suggested from findings on Serebii to be Diancie, then Volcanion, then Hoopa), I thought that was the best place TO bring up the subject.  Where else SHOULD I bring this up on the Wiki?  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:33, 2 November 2013 (UTC)&lt;br /&gt;
::The Talk page of [[legendary Pokémon]] would obvs be a good place to bring up the unconfirmed three. Unless the trio are somehow related to Zygarde, it&#039;s irrelevant bringing them up on it&#039;s talk page. --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 17:37, 2 November 2013 (UTC)&lt;br /&gt;
:::Alright, I&#039;ll take a look there, then.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:52, 2 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Learnset tables==&lt;br /&gt;
Just thought I would let you know that you only need to put &amp;quot;xy=n&amp;quot; in the header templates, so you don&#039;t need to put the &amp;quot;XY|ORAS&amp;quot; before it. Also you don&#039;t need to add anything extra (such as &amp;quot;XY|ORAS|xy=n&amp;quot;) to the footer templates. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:01, 14 December 2014 (UTC)&lt;br /&gt;
:Noted.  I was however looking at the footer and noticing that it does not center correctly, so it might be something to address by tying it to the footer having the added data, and therefore I&#039;m going to keep adding it to the footer hoping it eventually triggers a wider centering range (the code adds the three columns, so the footer needs to account for the three columns too).  I noticed a few pages ago one with your abbreviated form, so can change back to that, but the footer still needs re-centering.&lt;br /&gt;
:I also have plans to compile the full TM list with contest data in a working page in my userspace; I can then use my Notepad to crop the list for each of the 719 Pokémon based on data already on the page without editing that page.  If any data is missing or needs further modifications, they can be done after that; such edits will be done one by one as I get to them.  They obviously won&#039;t all be today; I only plan to set up the tables for those up to Deoxys today, and will take a break to set up my TM page after that.  I&#039;ll show you what I&#039;m talking about later, and most of THAT editing (after setup) will likely be tomorrow if the Twitch channel I moderate goes on broadcast this evening.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:09, 14 December 2014 (UTC)&lt;br /&gt;
::Please don&#039;t change the tables to the version with the contest stats until you are ready to add the information in. This way, we can complete everything in one go. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 23:14, 14 December 2014 (UTC)&lt;br /&gt;
:::The reason I&#039;m setting up the tables now is because I have the code for the table setup on my clipboard and can do that in one swoop; that way, I don&#039;t forget to add the headers in a later edit.  That&#039;s more important for the Hoenn group than the others, hence why I&#039;m only fixing Hoenn this evening; everyone else up to Celebi and from Turtwig onwards can wait to have their tables set up until I have the info ready.  The header is different for every table because of the different types in the header providing the colour, and since I&#039;ll be editing in Notepad, that&#039;s why I find it easier to get this particular set of tables done now.&lt;br /&gt;
:::Once I have my TM list set up with all the contest data, I&#039;ll be continually copying the table into Notepad and cropping the headers and any unlearned TMs by whoever I&#039;m editing so I can just replace all tm5 data with all tm6 data.&lt;br /&gt;
:::I will pause for now and start the TM chart, and maybe I&#039;ll change my mind and agree with you.  At least that way I can get some of the tables fully completed this evening, so that might be for the best.  I might be able to set the top of my Notepad to show &amp;quot;3|xy=n}}&amp;quot; to start, and that can be where I paste from (where the &amp;quot;3}}&amp;quot; is) so I don&#039;t forget it.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:21, 14 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blocked ==&lt;br /&gt;
&lt;br /&gt;
When someone asks or tells you that you don&#039;t need to/should not do something that you&#039;re doing, especially a veteran user or staff member, responding with a message that sums up as, &amp;quot;I&#039;m going to keep doing it anyway,&amp;quot; or, &amp;quot;I don&#039;t care,&amp;quot; is not acceptable. You&#039;re welcome to respectfully discuss the reasons as to why you were doing the action, but simply shrugging off their message and continuing on (or saying you&#039;ll continue on) is nothing short of rude and insubordinate behaviour. Your account has been blocked for 1 week, and I highly suggest you take that time to read up on the {{bp|code of conduct}}. - [[User:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;Kogoro&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] &#039;&#039;&#039;-&#039;&#039;&#039; [[User talk:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;Talk to me&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] - 23:30, 14 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Your TM template ==&lt;br /&gt;
&lt;br /&gt;
Beautiful should be used instead of Beauty to reflect the condition&#039;s renaming in ORAS.--[[User:Cold|&amp;lt;font color=&amp;quot;teal&amp;quot;&amp;gt;Cold&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Cold|&amp;lt;font color=&amp;quot;turquoise&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 00:20, 24 December 2014 (UTC)&lt;br /&gt;
:I&#039;ve actually seen it done both ways with &amp;quot;Beauty&amp;quot; used more often.  Do we have a consensus somewhere stating which is correct?  In-game does indeed say Beautiful, and I originally went to use that, but Beauty seemed more common.  It probably should be &amp;quot;Beautiful&amp;quot; everywhere.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:24, 24 December 2014 (UTC)&lt;br /&gt;
::To my knowledge the consensus is to use the term accurate in the Generation. Which in this case would be Clever and Beautiful for Generation VI, while Smart and Beauty would be appropriate for Generations III and IV. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:18, 24 December 2014 (UTC)&lt;br /&gt;
:::I did see &amp;quot;Smart&amp;quot; (which was changed to Clever, both are green) on one of the three pages I had to edit yesterday.  I knew I hadn&#039;t seen it, so that&#039;s where I thought &amp;quot;Beauty&amp;quot; came from.&lt;br /&gt;
&lt;br /&gt;
:::I had completed the next two Pokémon (Poochyena and Mightyena) in my list, but I think I&#039;m going to agree with Lady Ariel since I already thought the same thing.  Going to change &amp;quot;Beauty&amp;quot; to &amp;quot;Beautiful&amp;quot; before posting it (only takes half a second) and then redo the other starter lists - except for the Mudkip family, I already know they&#039;re right - around that exact element after modifying my template.  I can change them over on other pages as I come across them, as well.  Perhaps we can work on the [[List of moves|full move database]] with contest effects at a later time (some change their type, so we need to be careful with that).  Details are also still missing from some moves such as [[Mat Block (move)|Mat Block]], which I never realized existed until today (the list labels it &amp;quot;Cool&amp;quot; and, if Serebii were a reasonable guide, it agrees with one appeal and three jam, so maybe that list is done?).  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:01, 24 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== TM/HM lists ==&lt;br /&gt;
&lt;br /&gt;
Are you able to check that the pokémon can learn these moves or are you simply guessing that the list from XY is correct against the corresponding moves in ORAS (minus obviously Rock Smash, Dive, and Secret Power) and assuming that nothing has otherwise changed between the games? Because otherwise you would have caught that Ludicolo can learn Gigi Impact and it was erroneously not on the TM list (learns it in both XY and ORAS). [[User:ArcToraphim|Kai]] * the [[User talk:ArcToraphim|Arc]] [[Special:Contributions/ArcToraphim|Toraph]] 17:20, 24 December 2014 (UTC)&lt;br /&gt;
:I am simply upgrading the details already in place from X/Y to have contest data.  Every entry on the list from X/Y verification is staying on the list; I&#039;m not removing anything for the time being, only adding [[TM94]] {{m|Secret Power}} and the new HMs for {{m|Rock Smash}} (added to the existing TM94 where listed) and {{m|Dive}} (based on research at that very page).  I&#039;m not necessarily saying that the list is complete, just updating the accurate contest info onto the existing list.  I will be researching the Kalos Pokémon specifically myself for that move after I bring the entire group into OR.&lt;br /&gt;
&lt;br /&gt;
:To be fair, looking at {{m|Giga Impact}} now, I see that yes, Ludicolo can learn it.  It was in fact [[User:Lady Ariel|Lady Ariel]] who [http://bulbapedia.bulbagarden.net/w/index.php?title=Ludicolo_%28Pok%C3%A9mon%29&amp;amp;diff=next&amp;amp;oldid=2060982 removed it] on January 22, so I&#039;d ask her about its exclusion.  I don&#039;t have X available to check right now (normally I&#039;d bring it up immediately as I have a Ludicolo and all TMs/HMs there, but leaving for Christmas Eve festivities shortly and may not respond further until later this evening), so can you verify that Ludicolo can learn it in X/Y?  If not, then we have to tag it as OR/AS only.  I will be continuing to research all of the TM lists even after they are all completed (by me or anyone else) as sometimes data can be erroneously removed, as in the January 22 situation, as by that time I expect to have the last of the TMs myself and can fully confirm every Pokémon&#039;s list at that time thanks to a completed Dex I can move in from X.  That will allow any errors that get missed like this to be corrected.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:52, 24 December 2014 (UTC)&lt;br /&gt;
::Actually, adding to this, I expect to be finished the game within a week, maybe even in a couple of days (or at least done the final Gym; I&#039;ve been delaying to confirm I&#039;ve caught everything, and I just have the last water Routes to finish), so I&#039;ll be able to access a few more missing TMs at that time, and can do all but perhaps a scant few before entering the Hall of Fame.  TM21 I might not be able to acquire for a while (I have to piss off a Pokémon with herbal medicines, I guess), but as its data is the same as Return I can follow the same guideline for that move.  I will be using separate checklists for verificatioh; one is the charts I set up, which I save locally in a folder by Pokédex number to confirm I&#039;ve done them, and the other will be a checklist I use to individually verify Pokémon (including those I did not edit) within my game.  I will be making sure all data is correct even if it isn&#039;t at first, and those errors should be minimal.  There likely will be a few to add.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:59, 24 December 2014 (UTC)&lt;br /&gt;
:::I confirmed it learns it in XY before even writing my message, which is why I said it was erroneously left off and not that you missed it while adding your data. But that comes back to what I asked, which is if you can check that the data you&#039;re adding is correct from ORAS in terms of the moves themselves. Missing moves or wrong moves are harder to spot for than missing contest data, so it&#039;s only smart you&#039;re able to check an entire list than a partial one before adding the info, if only to be thorough.&lt;br /&gt;
:::And PS: you don&#039;t need |xy=n in the foot template; it&#039;s only for the header. |xy=n is useless text in the footer. [[User:ArcToraphim|Kai]] * the [[User talk:ArcToraphim|Arc]] [[Special:Contributions/ArcToraphim|Toraph]] 18:24, 24 December 2014 (UTC)&lt;br /&gt;
::::Yeah, Lady Ariel mentioned that as well.  I have figured out a bit better how the coding works, as I used to include the version that has the XY and ORAS in the header as well, but it seems that is necessary for some templates (tutoring for instance) and not for others.  If I have to replace the footer, I just copy the header and change the &amp;quot;tmh&amp;quot; to &amp;quot;tmf&amp;quot;, not even looking at the ending (which, as you said, is irrelevant right now).&lt;br /&gt;
&lt;br /&gt;
::::Regarding checking the data I&#039;m entering now; when I finish the game, I will be going back and reviewing every one of the Hoenn specimens I&#039;ve already passed over (even those who can&#039;t learn TMs LOL).  If something is currently missing from those and not added in the meantime, I will be finding it and adding/removing it.  As tutor moves are new to OR/AS, I can already assume those have been checked when added, but otherwise, I agree with you on the three main lists, of which TMs is one of them.&lt;br /&gt;
&lt;br /&gt;
::::Regarding my game progress, I have nailed down what remains.  Corsola and Luvdisc on [[Hoenn Route 128|Route 128]] (taking my Super Rod and also going to see if I can quickly find Corsola by sneaking up on it underwater), and Horsea/Seadra on Routes [[Hoenn Route 130|130]]-[[Hoenn Route 134|134]] (I can evolve for Seadra to save time while looking on Route 128).  That will give me white dots everywhere, and that was my goal before unlocking the National Dex and new DexNav species; I can save the new Secret Spots (can anything even be caught in most of those?) and Mirage Spots (change daily or based on party) for later.  Just have Bagon, who can&#039;t be caught ATM, left over from Meteor Falls.  After I can use Waterfall - which is the one that may be a day or two, I&#039;ll be playing a bit when I have free time today - I&#039;ll be going through and collecting every missing TM I have access to at that point before resuming editing; I&#039;ll be using the find data from here to do that, which will serve as a secondary confirmation of that for me as well.  The only delay to getting the Gym Badge is actually catching Groudon; if that&#039;s fast, I could have the badge this evening and I&#039;m already verifying my lists.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:41, 24 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The word &amp;quot;you&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Not sure if [http://bulbapedia.bulbagarden.net/w/index.php?title=Hoenn_Route_101&amp;amp;curid=5709&amp;amp;diff=2224893&amp;amp;oldid=2224879 you were in a rush here], but make sure to not use the word &amp;quot;you&amp;quot; in articles, as we are not a strategy guide.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C87365&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#26649C&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#729ABF&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:18, 29 December 2014 (UTC)&lt;br /&gt;
:I know, I always try to be careful with that, but one slips out now and then.  I know that &amp;quot;you&amp;quot; is not for use outside of talk pages.  Not sure how that one got in there!  I&#039;m currently doing research for that very page, in fact (see talk page), so I guess I just wasn&#039;t as careful with that as I normally would be.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 04:39, 29 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Minor request ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t mean to be a hassle... but when you&#039;re updating the data for Contest and TM/HM moves, can you also update the Pokédex info? Not all of them have been filled out yet. Thanks in advance! [[User:Ht14|&amp;lt;span style=&amp;quot;color:#FF1111&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 23:00, 3 January 2015 (UTC)&lt;br /&gt;
:I actually don&#039;t know all of the Pokédex info yet.  That&#039;s the only reason I&#039;m not updating them all.  Many cases are most likely just evolutions or children, so that is something that&#039;s easy to update.  After seeing something Tiddlywinks was working on, I made a few updates to the Dex locations by zipping through all of the Route articles and the side areas that also have hidden encounters (Granite Cave, Mt. Pyre, etc.).&lt;br /&gt;
&lt;br /&gt;
:I&#039;ll take a look after I finish the Safari Zone as that takes care of all of the main areas, and I am going to take a break from lists at that time; maybe I can clear out a few entries.  The Safari Zone group is the last group I have up, and I&#039;m pushing to finish these and all of Hoenn&#039;s species because my laptop will have to go in again for the same repair as two months ago, so I want to get all of the TM lists done by tomorrow just in case I have to leave the laptop for three-four weeks again; I won&#039;t be doing this work on any loaner, which means I might have to break for a while.  I might still do the Unova and Kalos groups at that point and just keep a folder handy, just because they are not related to earlier generations and there&#039;s no cross-generation work to do, and I know I already updated Dex info for them as far as Mirage Forest locations and where they appear after defeating.capturing the legendary, so I will try to make a good list of those before doing editing of their lists so those that have to be evolved or bred can be easily noted.&lt;br /&gt;
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:I&#039;ll go back for the current group when I&#039;m done as I haven&#039;t fully researched them all and am merely updating the charts at the moment.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:11, 3 January 2015 (UTC)&lt;br /&gt;
::Ah, I see. I meant just in general. There were some like {{p|Seel}} in which you have the information filled out for Contests, but not Pokédex info, so that&#039;s why I was wondering. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#FF1111&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 23:28, 3 January 2015 (UTC)&lt;br /&gt;
:::Indeed.  I did Pinsir and Heracross because they&#039;re individual and I KNOW where they are found, but that&#039;s not the case for everything.  Those that are bred or evolved only I will figure out later.  Seel I could have marked perhaps, but Dewgong I think is evolve only, so I didn&#039;t want to leave it half done.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:46, 3 January 2015 (UTC)&lt;br /&gt;
::::Perhaps you have confused what I was saying, haha. I think both location info and Pokédex info are important, but at the very least Pokédex info (the blurb) should be incorporated into the page as well. Eh, in any case, you&#039;re helping out a lot, so it&#039;s all good. Just wanted more concise edits in one go if anything. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#FF1111&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 04:34, 4 January 2015 (UTC)&lt;br /&gt;
:::::Trust me, when I start working on Unova and Kalos specimens (which is probably going to follow my rematches data acquisition because 1. I might be on a loaner next week anyway; 2. I can play the game regardless of laptop used; 3. I need to get the National Dex in AS!), I will be trying to do more in a single go because I think most of those two sets are missing their OR/AS entries anyway.  I&#039;m almost done the Hoenn TM/HM charts, so I&#039;m going to burn through at least to Metagross (seven left in that case!) and leave just the legendaries to do tomorrow, and maybe then I can look for missing data on any Hoenn entries since I have that Dex on AS anyway and can just move Pokémon over.  I&#039;m checking legendaries right now to see if their Dex entries and locations are all entered; I just checked the three Regis (all already updated by someone else) when I saw the alert at Tiddlywinks&#039; page.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 04:40, 4 January 2015 (UTC)&lt;br /&gt;
::::::Not a problem! No need to be so defensive haha. I was just curious. What you&#039;re doing right now is a lot of work as well. Keep up the great work! [[User:Ht14|&amp;lt;span style=&amp;quot;color:#FF1111&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 04:42, 4 January 2015 (UTC)&lt;br /&gt;
:::::::Oh, I&#039;m not trying to be defensive (I don&#039;t even see now how I&#039;m being defensive, I&#039;m just explaining what I&#039;m up to LOL). =)  I was bullied when I was in elementary and high school, so if I seem defensive, I think it&#039;s just second nature to me.  I also tend to talk a lot at times.  Bad habit.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 04:45, 4 January 2015 (UTC)&lt;br /&gt;
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==Monferno page==&lt;br /&gt;
I noticed that you edited it too many times, some good advice is not only limit edits to a page within 3 edits (before waiting an hour or two before editing it again), but also use the preview button whenever performing delicate operations (which I do when modifying images and templates to avoid accidental mistakes. Those pieces of advice, along with the occasional proof-reading should help as Bulbapedia is one of the few wiki sites where the number of edits on a single page within a timeframe is limited to avoid server stress. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 15:59, 9 January 2015 (UTC)&lt;br /&gt;
:If you look up my page, someone&#039;s already made me aware of that (and I knew it then too, just didn&#039;t know they had any kind of policy on it as I never ran into that elsewhere).  And you are suggesting I leave mistakes I know about for someone else to clean up, which doesn&#039;t seem ideal (if I don&#039;t edit for a while, they get picked up and fixed).  I&#039;m modifying four or five tables at once; I think occasional instances of mistakes that I don&#039;t catch in previews or that somehow sneak in without me noticing is fine.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 16:05, 9 January 2015 (UTC)&lt;br /&gt;
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== Tutoring ==&lt;br /&gt;
&lt;br /&gt;
Are you sure that moves should be included in the prior evolution table if the evolution learns it by tutoring? I&#039;ve seen it in the past on pages like [[Slaking (Pokémon)/Generation III learnset#By a prior evolution|this]] (Endure) and [[Vigoroth (Pokémon)/Generation V learnset#By a prior evolution|this]] (Covet) where the moves aren&#039;t considered exclusive to prior evolutions in games where the tutors exist. Granted I forgot that there were no tutors for Zen Headbutt in X/Y so I wasn&#039;t right to completely remove that entry regardless.--[[User:Cold|&amp;lt;font color=&amp;quot;teal&amp;quot;&amp;gt;Cold&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Cold|&amp;lt;font color=&amp;quot;turquoise&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 21:55, 12 January 2015 (UTC)&lt;br /&gt;
:I&#039;ve been hesitant on that, myself, but I looked at a Gen. V table and saw the same treatment, so I&#039;m going by history.  Besides, Munna&#039;s Gen. V treatment [[Munna (Pokémon)/Generation V learnset#By leveling up|was identical]].  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:28, 12 January 2015 (UTC)&lt;br /&gt;
::I guess I misunderstood your message then lol. What exactly did you mean by &amp;quot;Munna&#039;s Gen V treatment&amp;quot;?&lt;br /&gt;
::Also, for what it&#039;s worth, both [[Ludicolo (Pokémon)/Generation V learnset#By a prior evolution|Ludicolo]] and [[Musharna (Pokémon)/Generation V learnset#By a prior evolution|Musharna]] both use the same formatting on their Gen V learnsets for those exact same moves. No sup template, just use of the last parameter, which is coded into the prevo5/prevo6 templates. Same applies to the learnsets I linked in my last message. The implication with those tags isn&#039;t that the pre-evolutions no longer learn the moves in B2W2/Emerald/ORAS/whatever, it&#039;s that with the tutors introduced in those games those moves are no longer exclusive to pre-evolutions. Basically, if you were playing XY/BW for example, if you wanted Zen Headbutt on your Musharna you would have to learn it as a Munna before evolving it, but in ORAS/B2W2 that&#039;s not absolutely necessary because of the tutors. I don&#039;t know if any guidelines changed since those pages were made, but that was my understanding.--[[User:Cold|&amp;lt;font color=&amp;quot;teal&amp;quot;&amp;gt;Cold&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Cold|&amp;lt;font color=&amp;quot;turquoise&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 00:51, 13 January 2015 (UTC)&lt;br /&gt;
:::My understanding is that the tutor table does not count.  After all, you have to have the Battle Resort (and be finished the game, thus) to have access to Move Tutors.  So I think that is why those tables do not count.  Therefore, even if a move (like Zen Headbutt in this case) appears in the Move Tutor table, it is still considered exclusive to Munna and not learnable by Musharna.  Yes, it can be tutored later, but by that point the player is merely breeding and doing all sorts of post-game stuff.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:13, 13 January 2015 (UTC)&lt;br /&gt;
::::That seems like a pretty arbitrary distinction. Don&#039;t you have to beat the game to get Munna too? (Honest question, I haven&#039;t beaten the game yet myself)--[[User:Cold|&amp;lt;font color=&amp;quot;teal&amp;quot;&amp;gt;Cold&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Cold|&amp;lt;font color=&amp;quot;turquoise&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 01:41, 13 January 2015 (UTC)&lt;br /&gt;
:::::No, Munna is catchable in a Mirage Spot.  Can do that before the final Badge.  Also, you can trade it in at any time after you obtain the PlayNav.  The same goes for X/Y (though it&#039;s not called the PlayNav I think).  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:04, 13 January 2015 (UTC)&lt;br /&gt;
::::::Alright. I&#039;m still not a huge fan of that particular reason (the Endure tutor in Emerald is post-game and Slaking isn&#039;t, for example, yet its page still uses the tags), but I guess I&#039;ll drop the issue for now.--[[User:Cold|&amp;lt;font color=&amp;quot;teal&amp;quot;&amp;gt;Cold&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Cold|&amp;lt;font color=&amp;quot;turquoise&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 02:26, 13 January 2015 (UTC)&lt;br /&gt;
:::::::If you&#039;d like, ask a higher staff member about it.  I&#039;ve been wondering why they have tutor moves and exclusive moves including the same entries, but I just formulated what I think is a reason for it.  They might be able to give you a better answer, and it could help me as well.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:45, 13 January 2015 (UTC)&lt;br /&gt;
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== Separate entries ==&lt;br /&gt;
&lt;br /&gt;
We do that only if the Formes have different compatibility (like Move Tutors for Giratina), since from what I&#039;ve seen, this is not done for Rotom or {{tt|Shaymin|though its Move Tutor and level-up learnsets do differ}}. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 19:14, 13 January 2015 (UTC)&lt;br /&gt;
:The STABs differ between formes, which is the reason it was added.  While {{m|Psyshock}} is not different, {{m|Thief}}, {{m|Fling}}, and {{m|Shadow Ball}} are, and need both entries.  I just split it for all moves to keep consistency.&lt;br /&gt;
:If it&#039;s not necessary and within the manual of style to have only one entry where there is no difference, then by all means do whatever is right.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 19:17, 13 January 2015 (UTC)&lt;br /&gt;
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== User template ==&lt;br /&gt;
&lt;br /&gt;
You don&#039;t need to wait for a template to be mainspaced before using it in the userspace. So you can use &amp;lt;nowiki&amp;gt;{{User:CycloneGU/Template:Sdex}}&amp;lt;/nowiki&amp;gt; on your Shuffle page and actually start working on it. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 13:14, 25 February 2015 (UTC)&lt;br /&gt;
:Okay, good to know.  I guess it&#039;s not possible to use templates created in the userspace (started a [[List of routes]] project too, same problem with only North working on the original template), but I&#039;ll experiment with it now that I have the Rdex setting.  It might be better that I looked up that page first, anyway. =)  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:12, 25 February 2015 (UTC)&lt;br /&gt;
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== Braixen not learning a new attack upon evolution ==&lt;br /&gt;
&lt;br /&gt;
Let me rephrase: I&#039;m just saying that before {{TP|Serena|Braixen}}&#039;s evolution, whenever a Pokémon evolved in the {{series|XY}}, they immediately used a move that they did not know before evolving. When {{AP|Fletchling|Fletchinder}}, {{AP|Froakie|Frogadier}}, {{AP|Goomy|Sliggoo}}, and {{TP|Clemont|Luxio|Luxray}} evolved, all four Pokémon instantly used an attack that they did not know before evolving. Fletchinder used {{m|Flame Charge}}, Frogadier used {{m|Aerial Ace}}, Sliggoo used {{m|Dragon Breath}}, and Luxray used {{m|Electric Terrain}}. Now for Braixen&#039;s case, as soon as she evolved, she used {{m|Flamethrower}}, an attack she already knew back when she was a Fennekin. --[[User:PKMNAdventurer|PKMNAdventurer]] ([[User talk:PKMNAdventurer|talk]]) 20:18, 14 March 2015 (UTC)&lt;br /&gt;
:I&#039;m not arguing that Braixen did not use a move it knew already (even though I have yet to see the episode; even Goomy&#039;s arrival still hasn&#039;t aired in North America, after all, and won&#039;t for two weeks).  I&#039;m just saying we can&#039;t prove it didn&#039;t learn a move unless it uses all four of its known moves before showing off a new move.  If Braixen shows a new move before doing that, then we will have to simply word that Braixen did not immediately use a new move upon evolution, not that Braixen (I always spell that wrong, third time correcting it while typing this...) didn&#039;t learn a new move.&lt;br /&gt;
&lt;br /&gt;
:Even with that said, however, there are a lot of episodes left.  This falls in line with the other trivia.  Another Pokémon will evolve in a future episode, and it may or may not learn a new move.  We can&#039;t really include this trivia until it&#039;s the only case in the series.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 22:48, 14 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
When referring to Legendary Pokémon, &amp;quot;Legendary&amp;quot; is always capitalized. And when a type is used as an adjective (Water-type Pokémon), there is a dash; when a type is used as a noun (Squirtle and Wartortle are Water types), there is not. Check [[User:SnorlaxMonster/Pokémon Syntax|here]] if you need to double check. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 14:16, 22 April 2015 (UTC)&lt;br /&gt;
:I knew about the dash; I probably just omitted it in error somewhere.&lt;br /&gt;
:On &amp;quot;Legendary&amp;quot;, I was actually considering capitalizing it so I could use the Wikilink on each page (as, after all, someone might not know what that means if that page has material from their first Pokémon game at all).  I didn&#039;t know it was actually treated as a noun here, so I guess you learn something new every day. =)  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 15:53, 22 April 2015 (UTC)&lt;br /&gt;
::Upon review, I think this stems from [[Leafy Expanse]], [[Dewdrop Bay]], and [[Ember Mountains]], where I now see dashes are missing.  I&#039;ll go ahead and add them.  I had copied and pasted what was already there.  I&#039;ve gone ahead and started adding a [[Legendary Pokémon]] Wikilink to all of the pages, meanwhile.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 16:46, 22 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== White Ruins ==&lt;br /&gt;
&lt;br /&gt;
I imagine you aren&#039;t that involved with the anime, so this is a reminder to please use the template {{template|an}} when linking to pages with the (anime) disambiguation. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 01:14, 23 April 2015 (UTC)&lt;br /&gt;
:I have edited in anime areas before, but you are right in that I didn&#039;t know that template even existed.  I&#039;ll go back to the ones I already edited and fix them after reading up on that.&lt;br /&gt;
:Thank you for taking the disambiguation page suggestion, by the way.  It seemed the cleanest solution even with having to relink 50+ pages.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:16, 23 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shuffle Assumptions ==&lt;br /&gt;
&lt;br /&gt;
Assumptions are &#039;&#039;&#039;not permitted&#039;&#039;&#039; for anything, including cases of assumption based on incomplete information from data mining. The only data that belongs on articles is that which is verified as 100% truthful. - [[User:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;Kogoro&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] &#039;&#039;&#039;-&#039;&#039;&#039; [[User talk:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;Talk to me&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] - 16:34, 29 April 2015 (UTC)&lt;br /&gt;
:So the HP data is therefore not usable, either?  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 16:53, 29 April 2015 (UTC)&lt;br /&gt;
::HP data from data mining should be safe, since it&#039;s clean, non-assumed information. Claiming Mega Banette as a Competitive Stage, however, is an assumption and shouldn&#039;t be put onto the article until the stage is made public. - [[User:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;Kogoro&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] &#039;&#039;&#039;-&#039;&#039;&#039; [[User talk:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;Talk to me&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] - 17:00, 29 April 2015 (UTC)&lt;br /&gt;
:::Fair enough, I&#039;ll hide that for now and put in a commented version (including the re-tabled Mega Blastoise entry I already created) for when it&#039;s released.  I was trying to not post any information we did not know such as number of winners, time limit, etc., but as the stage format looks exactly the same, I considered it a safe assumption (unlike Pinsir, which I can&#039;t begin to guess at).&lt;br /&gt;
:::I&#039;m also going to prep a list of all the Pokémon not yet in Shuffle so I can create a comment section from which we can just copy and paste as new Pokémon are added.  I&#039;ll include the types and abilities from the list and an instructing comment for anyone editing who hasn&#039;t edited there before.  Obviously, right now, it&#039;s incomplete and unverifiable information, but as it will be commented, we can pull and verify data for caught species as we catch them (we&#039;ll have to add the base power in most cases, anyway).  That way, every Pokémon line is done and formatted and ready to go, we just can&#039;t list the full order yet as they probably don&#039;t even know themselves, let alone us (hence all the &amp;quot;999&amp;quot; entries for the in-game Dex).&lt;br /&gt;
:::Regarding the comment to change the word &amp;quot;list&amp;quot; to &amp;quot;Pokédex&amp;quot; on the one talk page (since the game data uses Pokédex), I presume that&#039;s a safe move to make?  A template I can&#039;t change would have to be updated to allow for it, so the redirect would stay until that change is made, or could even stay for the sake of other pages linking (though the linking template would still need updating).  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:09, 29 April 2015 (UTC)&lt;br /&gt;
::::I see you&#039;ve [http://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Shuffle&amp;amp;curid=202568&amp;amp;diff=2276678&amp;amp;oldid=2276664 already edited] [[Pokémon Shuffle]] again, so I&#039;ll instead leave that as is for now.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:11, 29 April 2015 (UTC)&lt;br /&gt;
:::::I don&#039;t see much point in adding all of the other Pokémon to the Shuffle list at this time, even if they&#039;re commented out. Since people will have to edit the list anyway to reveal them &amp;amp; put them in the correct order, it would be just as fast to manually add the entries as we go along and catch them. - [[User:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;Kogoro&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] &#039;&#039;&#039;-&#039;&#039;&#039; [[User talk:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;Talk to me&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] - 17:14, 29 April 2015 (UTC)&lt;br /&gt;
::::::I see your point.  I&#039;ll simply work on the HP data, then, as that&#039;s pretty much the best data in there.  I&#039;ve left all the 50s out in the ability list (I mean, Yamask and Cofagrigus can&#039;t both be 50, that seems wrong), so it will draw attention to the incomplete entries when we finally get them in the game and we&#039;ll correct them then.  I&#039;ll keep tabs on future dumps with actual HP data in them as well.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:20, 29 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Surveillance Dunes (Starlight Islands) ==&lt;br /&gt;
&lt;br /&gt;
Okay, so &lt;br /&gt;
*Zygarde is the Special Boss&lt;br /&gt;
*Noivern is the Two-Star (Back) boss only found there&lt;br /&gt;
*Maractus is the Entrance boss and is found as a normal enemy onwards&lt;br /&gt;
*Exeggutor is the One-Star boss (Center) ditto with Maractus&lt;br /&gt;
*Pokémon that are on all levels include Noibat, Patrat, Watchog, Nidoran♀, Nidorina, Exeggcute, Sandile, Krokorok&lt;br /&gt;
*Donphan accompany Zygarde on the Special level only&lt;br /&gt;
&lt;br /&gt;
I mentioned the last one because I&#039;m fighting Zygarde right now --[[User:BlueJirachi|BlueJirachi]] ([[User talk:BlueJirachi|talk]]) 01:05, 1 May 2015 (UTC)&lt;br /&gt;
:I actually have an image uploaded with Exeggutor.  Check the [[Talk:Pokémon Rumble World|main article talk page]].&lt;br /&gt;
:Donphan, Zygarde, and Noivern I know about.  Look under &amp;quot;Pokémon --&amp;gt; Captured Pokémon&amp;quot; while in the courtyard to see how; the Dex lists all habitat information provided you have the Balloon needed; if not, it says &amp;quot;Unknown&amp;quot; if it can&#039;t be caught elsewhere, such as Growlithe if you do a castle challenge with it before the Legend Balloon is even available).&lt;br /&gt;
:The only ones I need habitat info for are on your talk page.  I&#039;ve inputted guesses and used other sources to feed the information into my document, but left the ones not in my Dex with their species name in a separate column in my list; I thus atill have to verify it.  Once I have it all, every single table will be finished an the rest is cosmetic; I&#039;ll also be happy to send you the list so you can update Pokémon pages once the template for Pokémon articles is ready for it!  I&#039;ll double-check the tables on Starlight and fill in everything else I have in all areas, too.  My order of work will be Starlight, Distortion, and then Plasma (Plasma might only need a couple more in spots, and I think Legend is actually done - with the picture and caption, too!).  After that, I&#039;ll go back and double-check every list.&lt;br /&gt;
:I&#039;m just working on a sandbox page right now.  I&#039;ll get to some screenshots before Starlight.  I&#039;m trying to get Legendaries on some selection screens, too.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:46, 1 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== More on Starlight Islands ==&lt;br /&gt;
&lt;br /&gt;
In the listings for [[Starlight Islands#Wishing Star Tower|Wishing Star Tower]], {{MS|216}} and {{MS|217}} are identified as {{p|Slugma}} and {{p|Magcargo}}, respectively. Since I don&#039;t have the Starlight Balloon, I don&#039;t know which evolution family is right. If you could please fix this, that would be much appreciated. [[User:Bigpboy|Bigpboy]] ([[User talk:Bigpboy|talk]]) 01:25, 8 May 2015 (UTC)&lt;br /&gt;
:Good catch.  The text says Slugma and Magcargo, so I checked those first.  They are for Volcanic Ravine.  Teddiursa and Ursaring aren&#039;t in Starlight anywhere.  I double-checked other sources, and I think those were errant entries that somehow showed up there by mistake.  Sneasel is a boss, so I&#039;m correcting that.  Thanks!  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:30, 8 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Battle Trozei ==&lt;br /&gt;
&lt;br /&gt;
[[User:Soulweaver/Renegade Meadow|The first]] [[User:Soulweaver/Blade-and-Shield Path|two zones]] were made in the userspace with a specific template to display the wild Pokémon layouts. Format&#039;s barebones but they have the important data. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 00:34, 1 June 2015 (UTC)&lt;br /&gt;
:Wow.  Did we prefer to go with a graphical format?  I didn&#039;t know that was even possible.  Though, to be fair, I can use videos (thus saving me from replaying everything) to note Pokémon locations; heck, I actually left out the ones that appear in groups.  Maybe that&#039;s what &amp;quot;order&amp;quot; should mean; everything with a 1 or 2 or such appears together, and location could be a cell.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:39, 1 June 2015 (UTC)&lt;br /&gt;
::Also, I had no knowledge of those at the last edit was in February on at least one of them and I just got the game recently.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:39, 1 June 2015 (UTC)&lt;br /&gt;
:::Noting Pokémon placement is certainly something we want; they drop down into the box depending on where they are up top. I&#039;m not sure how well that&#039;d be achieved only using text. I might try to gussy up the tables, but feel free to move any of the relevant data to the mainspace page. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 00:54, 1 June 2015 (UTC)&lt;br /&gt;
::::Does [http://bulbapedia.bulbagarden.net/w/index.php?title=Renegade_Meadow&amp;amp;oldid=2289277 this] work?  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:56, 1 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sidegame Templates ==&lt;br /&gt;
&lt;br /&gt;
The colors for games are the corecolor used in the infobox on their pages. Battle Trozei actually uses defense color. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 18:36, 2 June 2015 (UTC)&lt;br /&gt;
:Which one is that colour?  I can go back and change that, as well as in my sandbox.  I matched Battle Trozei to Trozei as I thought they were the same, and I did the same with Shuffle because it&#039;s the same type of game.  I have no problem going back and correcting these if needed.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 19:51, 2 June 2015 (UTC)&lt;br /&gt;
::Defense color is the name of the color. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 19:55, 2 June 2015 (UTC)&lt;br /&gt;
:::So &amp;quot;defense color&amp;quot; instead of &amp;quot;fire color&amp;quot; for instance?  Didn&#039;t even know that was a colour.  How would I be able to check which game uses which colour; is there a list somewhere, or is it defined by the game article&#039;s infobox?  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:01, 2 June 2015 (UTC)&lt;br /&gt;
::::By the infobox. Check your edits again; you&#039;ve been putting Battle Trozei locations under Shuffle. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 00:38, 3 June 2015 (UTC)&lt;br /&gt;
:::::I have?  I&#039;ll review that.  I did later find the infobox and found &amp;quot;beauty&amp;quot; in there, so labeling should at least be fine now.  I was going to say defense is still yellow, but then realized the defense colour scheme could change someday and they would then match the new infobox as a result, so I kept that to myself. LOL&lt;br /&gt;
:::::Checking the Kalos pages in full now.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:54, 3 June 2015 (UTC)&lt;br /&gt;
::::::I see Lady Ariel already corrected the recent ones.  I&#039;ll check back to some older edits just to be sure I didn&#039;t do that anywhere else.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:56, 3 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Braixen Picture ==&lt;br /&gt;
&lt;br /&gt;
Oh really? Well I already agreed on having it placed as an &amp;quot;as a newly evolved {{red link|POKEMON}}&amp;quot; picture like Ash&#039;s Charizard (http://archives.bulbagarden.net/wiki/File_talk:Serena_Braixen_newly_evolved.png), but alright then. To be honest, I feel this picture is a better representation of a solo pic for Serena&#039;s Braixen anyway.--      --[[User:Handmaiden 101|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Handmaiden 101&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Handmaiden 101|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;tAlk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 22:52, 4 June 2015 (UTC)&lt;br /&gt;
:Indeed, I looked after the image was reverted because I was curious and the first five I brought up didn&#039;t include the trainer in the infobox.  The image there now doesn&#039;t belong there.  So I believe you were justified in trying to put that image there, but like me, just didn&#039;t know there was a filename convention.  As the image can be used somewhere, it should just be moved, not outright covered up.  That&#039;s why I&#039;m trying to get assistance moving stuff around. =)  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 22:59, 4 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shuffle/Battle Trozei sprites ==&lt;br /&gt;
&lt;br /&gt;
The sprites between the two games are not identical: the Shuffle sprites has an added &amp;quot;shine&amp;quot; where the Batte Trozei sprites use flat colors. Additionally, I&#039;ve heard you don&#039;t seem to have any proper graphics editing tools; I&#039;d recommend [http://getpaint.net paint.net] or [http://gimp.org GIMP]. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 21:36, 11 June 2015 (UTC)&lt;br /&gt;
:The images themselves were first provided in a single file, from which I ripped 130x130 chunks and saved individual files without editing the images further.  All are the same PNG format as the original file.  I actually used [http://www.online-image-editor.com/ Online Image Editor] to add transparency; the &amp;quot;Test000&amp;quot; upload includes that transparency.  Is there a difference between it and paint.net?  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 21:51, 11 June 2015 (UTC)&lt;br /&gt;
::That is, other than the fact that I don&#039;t need to use the Internet to convert images like with the online one.  I&#039;ll download it to see how it works. LOL  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 22:03, 11 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Walkthroughs ==&lt;br /&gt;
&lt;br /&gt;
Are you the kind of person who likes to work on:&lt;br /&gt;
*...massive and underrated projects?&lt;br /&gt;
*...for underrated spin-offs?&lt;br /&gt;
&lt;br /&gt;
If so, then look [[Bulbapedia:Project Walkthroughs/To-do list|here]]! --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 17:27, 24 June 2015 (UTC)&lt;br /&gt;
:Ignoring that that sounds like an infomercial ad...*grin*&lt;br /&gt;
:I was mainly doing them for the Pokémon mining data, and not necessarily for walkthrough purposes.  It might be something to do.  The problem I have is that I can&#039;t play one of the titles (Rumble U), and would have to purchase another (Rumble Blast).  It&#039;s interesting that Shuffle and Rumble World are both up there, too.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:39, 24 June 2015 (UTC)&lt;br /&gt;
::Should add, it&#039;s better I get all of the core information in, after which videos and personal play (new save files or otherwise) would let me be able to give better strategy than just replaying stages.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:40, 24 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Staff talk pages ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s not really appropriate to interject yourself into sections posted on a staff member&#039;s talk page. In the future, please leave questions and concerns posted on staff talk pages to be handled by the staff. Thank you, - [[User:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;Kogoro&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] &#039;&#039;&#039;-&#039;&#039;&#039; [[User talk:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;Talk to me&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] - 06:31, 8 July 2015 (UTC)&lt;br /&gt;
:Sorry, I just have seen the conflict in that area and wanted to try to offer help.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 06:41, 8 July 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Thanks==&lt;br /&gt;
Thanks Friend for telling me.[[User:Atrebute Pokefan|Atrebute Pokefan]] ([[User talk:Atrebute Pokefan|talk]]) 10:05, 19 July 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Detailed Skill effects ==&lt;br /&gt;
&lt;br /&gt;
{{fr|Pokémon Shuffle#Capacités|Our French EP partner}} has some interesting information regarding the exact multipliers regarding the damage for each Skill. If possible, can you verify this information and integrate it into [[User:Abcboy/Skill]]? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 04:59, 21 July 2015 (UTC)&lt;br /&gt;
:I&#039;m glancing at it right now.  I used Translate and got, for once, [https://translate.google.ca/translate?sl=auto&amp;amp;tl=en&amp;amp;js=y&amp;amp;prev=_t&amp;amp;hl=en&amp;amp;ie=UTF-8&amp;amp;u=http%3A%2F%2Fwww.pokepedia.fr%2Findex.php%2FPok%25C3%25A9mon_Shuffle%23Capacit.C3.A9s&amp;amp;edit-text=&amp;amp;act=url a very good English translation] (don&#039;t try the anchors, they won&#039;t work), so I have something workable here.  Interesting bits:&lt;br /&gt;
:*&amp;quot;A Pokémon sees its power increase earning levels&amp;quot; - I think you already covered this at the list page since Lv.1 base power is listed on that page.&lt;br /&gt;
:*&amp;quot;A combo multiplier applies to inflict damage&amp;quot; - this is unrelated, but still useful information to incorporate somewhere, and lends credence to the information that the best competitive scores will be chains kept going without a break for the entire minute, as the 50th onwards nets 1.4x (also good for Expert Stages).&lt;br /&gt;
:*&amp;quot;Align Pokémon by 4, 5 or 6 increases the damage&amp;quot; - This I figured out, but not the numbers.  I never studied it, I just knew 5 brought up over 300 in many cases.  80^2*2 (super-effective plus five chain combo) is indeed 320.  We already know types have an influence.&lt;br /&gt;
:That can be worked in somewhere, but what you are asking about is examples like Pyre having 1.2x damage.  There&#039;s a note, interestingly, that says the damage multiplier applied for all other Fire types in a row in that chain (they say &amp;quot;fire alignments&amp;quot; in the translation).  Attack Order (original text &amp;quot;Attaque en Série&amp;quot;, or Hitting Streak) mentions 1.2x and notes &amp;quot;can be raised to the power of the number of turns in a row where this species made exclusively links&amp;quot;.  I get that, if the same Pokémon keeps matching in a chain, the power increases; however, I don&#039;t know if that can be interrupted, and we have that it says (per the game) that it does more damage the more times in a row it is triggered.  Interesting!&lt;br /&gt;
:So yeah, I can take a look at this, but it&#039;ll be a little while to place all the translations and everything together with the right information (I have to use the original version to check against your table and construct the data together using what I grab with it).  Also won&#039;t be done this evening as it&#039;s getting late now.  What I might do is just create a userspace copy of the table rows and edit it accordingly until it&#039;s worked into the table; my sandbox should serve well for that purpose.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 06:00, 21 July 2015 (UTC)&lt;br /&gt;
::[[User:CycloneGU/Sandbox#Pokémon Shuffle|Started working on this.]]&lt;br /&gt;
::For now, I put the table in my sandbox and have changed the headers to English (I left out the main header, but I can fix that with something else).  Steps for the project are as follows:&lt;br /&gt;
::*Change names of all of the skills to English.&lt;br /&gt;
::*Reorder the page with the English names.&lt;br /&gt;
::*Copy and paste of what we already have for descriptions, though we can analyze [https://translate.google.ca/translate?sl=auto&amp;amp;tl=en&amp;amp;js=y&amp;amp;prev=_t&amp;amp;hl=en&amp;amp;ie=UTF-8&amp;amp;u=http%3A%2F%2Fwww.pokepedia.fr%2Findex.php%2FPok%25C3%25A9mon_Shuffle%23Capacit.C3.A9s&amp;amp;edit-text=&amp;amp;act=url this] for additional things (the notes are English in that too!).&lt;br /&gt;
::Once the Sandbox version is complete, we can start looking at either editing that version to replace the one already at your page or we can just add items to what&#039;s already on the page.  Either way, I&#039;ve put your Edit tag on the page, so feel free to play around (*ba dum tss*).  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 19:30, 21 July 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== MissingNo. ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s filler data, not an actual Pokémon, so comparing it to Feraligatr is a bad idea. &amp;quot;No.&amp;quot; is used in the English language to shorten the word &amp;quot;number&amp;quot;. The games impose a 10-character limit on Pokémon names so NOA called Missing Number &amp;quot;MissingNo.&amp;quot; to make it fit. [[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#4fd9ff&amp;quot;&amp;gt;SatoMew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 18:04, 1 September 2015 (UTC)&lt;br /&gt;
:Expanding the first word on the page to &amp;quot;Missing number&amp;quot; is more wrong.  We go by what appears in-game.  The glitch Pokémon&#039;s name is &amp;quot;MissingNo.&amp;quot;.  Therefore, that&#039;s the title of the page.  Feraligatr is a perfectly valid example.  We can also use Fletchinder, which in Generation 1 might have been &amp;quot;Fletchindr&amp;quot;.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:09, 1 September 2015 (UTC)&lt;br /&gt;
::A simple explanation for the meaning of the name in the lead is not wrong, it&#039;s the proper course of action. And no one is suggesting to move the article to &amp;quot;Missing Number&amp;quot; but to &amp;quot;MissingNo.&amp;quot; Plus, like I said, [http://www.oxforddictionaries.com/definition/english/No. &amp;quot;No.&amp;quot; and &amp;quot;no.&amp;quot; have a very specific definition in the English language.] The reason why CamelCase matters in Missing Number&#039;s short name is because it easily distinguishes the two words. [[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#4fd9ff&amp;quot;&amp;gt;SatoMew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 18:20, 1 September 2015 (UTC)&lt;br /&gt;
:::The explanation can follow in the second line of the same paragraph.  It&#039;s customary for the page title and the name referred to in the first paragraph, in bold, to always be identical.  There&#039;s nothing forbidding explanation of why it&#039;s abbreviated in-game, but that&#039;s the in-game name and it&#039;s the official page name as well.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:35, 1 September 2015 (UTC)&lt;br /&gt;
::::The article&#039;s title was already mentioned in the first sentence of the lead so no consistency was broken. Articles don&#039;t have to be exact replicas of each other, that&#039;s purposeless. [[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#4fd9ff&amp;quot;&amp;gt;SatoMew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 18:39, 1 September 2015 (UTC)&lt;br /&gt;
:::::You&#039;re not listening.  In the article &amp;quot;Apple&amp;quot;, an article begins, &amp;quot;An &#039;&#039;&#039;apple&#039;&#039;&#039; is&amp;quot; or &amp;quot;&#039;&#039;&#039;Apples&#039;&#039;&#039; are&amp;quot;.  That&#039;s what I&#039;m talking about.  The article title is &amp;quot;Missingno.&amp;quot; (and I agree on capitalization needing to change to &amp;quot;MissingNo.&amp;quot;.  Therefore, that&#039;s what the article starts with.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:43, 1 September 2015 (UTC)&lt;br /&gt;
::::::That&#039;s exactly what I&#039;m criticizing. Enforcing that for the sake of an intended consistency, especially if the alternative is not bad or incorrect, is inexplicable. [[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#4fd9ff&amp;quot;&amp;gt;SatoMew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 18:55, 1 September 2015 (UTC)&lt;br /&gt;
:::::::You&#039;re still not listening.  I have already noted that the &#039;&#039;&#039;official in-game name&#039;&#039;&#039; is &amp;quot;MissingNo.&amp;quot;.  Therefore, &#039;&#039;&#039;that is the page title&#039;&#039;&#039;.  Nothing more, nothing less.  An explanation of the name (which I placed in an appropriate fashion) &#039;&#039;&#039;is certainly allowed&#039;&#039;&#039;.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:57, 1 September 2015 (UTC)&lt;br /&gt;
::::::::We&#039;re no longer discussing &#039;&#039;&#039;the article&#039;s title&#039;&#039;&#039;, we&#039;re discussing &#039;&#039;&#039;the contents of the first sentence in the lead&#039;&#039;&#039;. Saying &amp;quot;&#039;&#039;Missing Number (Japanese: けつばん &#039;&#039;Ketsuban,&#039;&#039; lit. &amp;quot;missing number&amp;quot;), displayed as MissingNo. in-game due to the ten-character limit in Western Generation I games, is a [...]&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;MissingNo. (Japanese: けつばん &#039;&#039;Ketsuban,&#039;&#039; lit. &amp;quot;missing number&amp;quot;), short for Missing Number, is a [...]&#039;&#039;&amp;quot; doesn&#039;t take away the consistency of standard lead sentences as far as anyone is concerned. The fact that the article&#039;s title or the in-game display name is MissingNo. is irrelevant because there is nothing in the lead sentence denying or saying otherwise. [[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#4fd9ff&amp;quot;&amp;gt;SatoMew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 19:05, 1 September 2015 (UTC)&lt;br /&gt;
{{indent}}&lt;br /&gt;
The custom is to say &amp;quot;&#039;&#039;&#039;MissingNo.&#039;&#039;&#039; (Japanese: けつばん &#039;&#039;Ketsuban,&#039;&#039; lit. &amp;quot;missing number&amp;quot;), an abbreviation of &#039;Missing Number&#039; in-game due to the ten-character limit in Western Generation I games...&amp;quot;.  This custom meets Wiki convention (not just here, but pretty much everywhere) in matching the item being described to the item in the title.  A description of &amp;quot;Missing number&amp;quot; belongs on an article titled &amp;quot;Missing number&amp;quot;, not at an article titled &amp;quot;MissingNo.&amp;quot;.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:17, 1 September 2015 (UTC)&lt;br /&gt;
:Cyclone is correct. The first (or lead) word is the page title. Just look at all the other pages, they all have the article name as the first word. It&#039;s how things are done... on every wiki.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C87365&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#26649C&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#729ABF&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:24, 2 September 2015 (UTC)&lt;br /&gt;
::{{wp|Wikipedia:Manual of Style/Lead section#First sentence|&amp;quot;&#039;&#039;If possible, the page title should be the subject of the first sentence. However, if the article title is merely descriptive—such as Electrical characteristics of dynamic loudspeakers—the title does not need to appear verbatim in the main text.&amp;quot;&#039;&#039;}}&lt;br /&gt;
::{{wp|Wikipedia:Manual of Style/Lead section#First sentence|&amp;quot;&#039;&#039;When the page title is used as the subject of the first sentence, it may appear in a slightly different form, and it may include variations, including synonyms. Similarly, if the title has a parenthetical disambiguator, the disambiguator should be omitted in the text.&amp;quot;&#039;&#039;}}&lt;br /&gt;
::If you&#039;re going to make such a bold claim, especially about other wikis (including Wikipedia), then at least try to source it. Their guidelines even provide {{wp|United Kingdom}} as an example of this. [[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#4fd9ff&amp;quot;&amp;gt;SatoMew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 12:30, 2 September 2015 (UTC)&lt;br /&gt;
:::We are not Wikipedia. Missingno. is &#039;&#039;&#039;not&#039;&#039;&#039; a descriptive, &amp;quot;missing number&amp;quot; sure, but not Missingno. It&#039;s a name that the official sites have used.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C87365&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#26649C&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#729ABF&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 13:08, 2 September 2015 (UTC)&lt;br /&gt;
::::I wasn&#039;t the one mentioning other wikis. Here&#039;s the quote from our Manual of Style: {{bp|Manual of Style#Opening_line|&amp;quot;&#039;&#039;The full name of the subject of an article should appear within the first few words of the article itself. Alternate and popular names may be described later.&#039;&#039;&amp;quot;}} Nowhere does it claim that the &#039;&#039;&#039;first word&#039;&#039;&#039; has to be the article&#039;s title. [[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#4fd9ff&amp;quot;&amp;gt;SatoMew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 13:16, 2 September 2015 (UTC)&lt;br /&gt;
:::::And the full name of Missingno. is... well, Missingno. as it is a term used by the official site.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C87365&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#26649C&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#729ABF&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 13:54, 2 September 2015 (UTC)&lt;br /&gt;
::::::No, the full name of MissingNo. is Missing Number because &amp;quot;No.&amp;quot; is a standard English-language abbreviation for the word &amp;quot;number&amp;quot; and it&#039;s used to label this particular in-game error handler to comply with the technical limitations. Its Japanese name {{ruby|欠番|けつばん}} even proves that it is indeed Missing Number. Official sources don&#039;t deny it either, they simply don&#039;t mention it because it&#039;s obvious. [[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#4fd9ff&amp;quot;&amp;gt;SatoMew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 17:24, 2 September 2015 (UTC)&lt;br /&gt;
:::::::Why are you so adamant to get the article changed to &amp;quot;Missing Number&amp;quot;?  In-game, the Pokémon name is &amp;quot;MissingNo.&amp;quot;.  That&#039;s what the article title should be, and is (though I agree with you on capitalization).  That&#039;s ALL it will be.  Stop fighting this.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:06, 3 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Calvin ==&lt;br /&gt;
&lt;br /&gt;
Yay! You found the last card. I was the one who added all the other ones. I&#039;d been fighting Calvin for weeks but couldn&#039;t confirm the last one was another energy. Thanks! [[User:Purple Bavarois|Purple Bavarois]] ([[User talk:Purple Bavarois|talk]]) 16:31, 30 March 2016 (UTC)&lt;br /&gt;
:The Energy cards are the worst ones to try to find.  You just know some will end up in prize cards, so you have to let them KO your Pokémon and hope they get all the energy in the five you allow them to have.  I play Basic Blue in my games with the TC while looking for decks because Stormy Seas heals the small hits, and if they bring out a big threat, you just bring out Gyarados or Articuno to neutralize the threat after they get the prize cards you want them to have by KOing spare Magikarp.  I can get them to the final card in almost every game, but some like to hold on to their cards (Calvin is one), and some don&#039;t have Sycamore to just throw their cards away (Calvin is one of them), so those kinds of things make it difficult.  Calvin&#039;s card setup is just bonkers, as well; so many basics, there&#039;s no need for so many basics, find something more useful.&lt;br /&gt;
:The irony is I thought the final card might be another Crushing Hammer, so I brought in Basic Green.  When he was down to one prize card and still didn&#039;t dislodge the second Double Colorless, I decided to count the energy.  16 on the board, 9 in the discards.  It was like a deja vu moment. LOL  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:46, 30 March 2016 (UTC)&lt;br /&gt;
::Yeeeeah. It&#039;s tough. Zach was easier because he has two or three energies of each type. Calvin and Mick were tougher, and I haven&#039;t started on the other ones yet. One day we&#039;ll complete everyone! [[User:Purple Bavarois|Purple Bavarois]] ([[User talk:Purple Bavarois|talk]]) 18:51, 30 March 2016 (UTC)&lt;br /&gt;
:::I actually started some of the later ones.  Look at Tyson and Kendall, both with Easy decks completed.  Kendall threw me a bone by using Professor Sycamore on the last turn; the prize cards were hiding three unplayed cards that were not appearing in the totals, so I managed to complete based on that.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 19:01, 30 March 2016 (UTC)&lt;br /&gt;
::::By the way, you should always start from scratch. Don&#039;t assume what&#039;s already on the page is true (unless I&#039;m the one who added it). I&#039;ve found plenty of mistakes. [[User:Purple Bavarois|Purple Bavarois]] ([[User talk:Purple Bavarois|talk]]) 19:18, 30 March 2016 (UTC)&lt;br /&gt;
:::::Oh, I do start from scratch.  I play one game, get the last card drawn by the opponent, then start counting discards.  I didn&#039;t do a spreadsheet for Calvin, instead looking at the numbers and comparing to what you had listed, and waiting for Aurorus to appear (it never did) for the Amaura somewhere.  So I had about a half-dozen games that I used for analysis, and based on that analysis trusted that it was correct, especially once I found the last energy card.&lt;br /&gt;
:::::The link I gve on your talk page also shows I started a sheet for Mick.  I haven&#039;t gotten around to finishing that one yet because I noticed afterwards that it&#039;s already completed on-page, so I&#039;ll verify that one later.  I&#039;m moving from Juji back to opponents before her, then moving on to trainers I haven&#039;t even battled yet.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 19:41, 30 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Canadian code question==&lt;br /&gt;
I noticed when you edited [[List of American region serial code event Pokémon distributions in Generation VI]] page, you said that you had a Canadian card for the 20th Anniversary events. Is the serial code prefix from Canada different than the ones listed on [[User:SnorlaxMonster/Serial code prefixes|this page]] (and if so could you add them)? &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 20:23, 26 July 2016 (UTC)&lt;br /&gt;
:The Canadian code cards I have both say &amp;quot;A5Z2&amp;quot;. I would have to look up an American player&#039;s proof, but the fact that they are so close suggests that perhaps that might be an error? Here is [https://www.youtube.com/watch?v=2R1NohV5z6I&amp;amp;feature=youtu.be one proof] of the four I took (the others are not uploaded ATM). I can review the others (Darkrai as well) to see what they are. [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:38, 26 July 2016 (UTC)&lt;br /&gt;
::I also apologize as I babbled a bit in that as if I uploaded all my proofs. XD  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:40, 26 July 2016 (UTC)&lt;br /&gt;
:::I am currently thinking that was an error on the page. Despite the serial code cards being identical in appearance (like the October 2014 Gengar and Diancie events), they don&#039;t always have the same prefix (not sure their logic as it is never the same from one event to the next). But thanks for help on this. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:03, 26 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How did you revert the vandal?  ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m referring to [http://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Pokemaster97&amp;amp;oldid=2484645 this] I know you can earn that right on ssbwiki.com, but I don&#039;t know how to here. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 22:58, 7 August 2016 (UTC)&lt;br /&gt;
:Vandals can be reverted with a note explaining who was reverted by clicking a link that says &amp;quot;rollback&amp;quot; in the history next to the most recent edit.  If the user has edited multiple times, it would say &amp;quot;rollback 2 (or 3, 4, etc.) edits&amp;quot;.  &amp;lt;s&amp;gt;I believe this is something granted after being autoconfirmed, but I do not know the exact time this option appears; I only know I&#039;ve seen non-staff use it before.&amp;lt;/s&amp;gt;  It turns out this is only available to staff.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:26, 7 August 2016 (UTC)&lt;br /&gt;
::If I may jump in here, in the page history next to each edit after the edit summary, there is a button that says &amp;quot;undo&amp;quot;. If you only need to undo one single edit, that button works for non-staff. You could also manually open the page in the editor and repair any vandalism if necessary. [[User:Litwick96|&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;Litwick&amp;lt;/span&amp;gt;]]&amp;lt;small&amp;gt;[[User Talk:Litwick96|&amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;96&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 23:36, 7 August 2016 (UTC)&lt;br /&gt;
:::Yeah, I thought it was a mod-only tool, and I also thought you weren&#039;t one, based on your red username lol. I&#039;m guessing you typed the text manually then. Okay, thanks. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 23:44, 7 August 2016 (UTC)&lt;br /&gt;
::::No, I am a mod.  Maybe it doesn&#039;t appear in histories because I don&#039;t have a userpage.  I was going to try to remain the one staff member without one, but maybe it&#039;s needed for the staff icon to appear.  You can see it at the top of both a user&#039;s talk page and userpage.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:46, 7 August 2016 (UTC)&lt;br /&gt;
:::::Okay found the large icon here, but since you only have a deleted userpage, there&#039;s nothing there. BTW, if you&#039;re a moderator, mind if I ask why you didn&#039;t block the guy? Just curiously. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 00:19, 8 August 2016 (UTC)&lt;br /&gt;
::::::Go to the staff pages and you will see that Junior Administrators do not have the ability to block people.  The main thing we can do is try to keep the vandals at bay while alerting higher staff (anyone Administrator or above) to the issue.  They make the blocking decision.  Since Junior Administrator serves as a sort of &amp;quot;proving ground&amp;quot;, it also prevents a new staff member from potentially blocking someone in an unwarranted fashion or even blocking someone who shouldn&#039;t be blocked at all.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:20, 8 August 2016 (UTC)&lt;br /&gt;
:::::::I forgot to add that my userpage was deleted because someone other than myself created it, and it was spam.  That&#039;s why my userpage is deleted, not because I broke any rules.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:20, 8 August 2016 (UTC)&lt;br /&gt;
::::::::It said the userpage was deleted due to being made accidental, lol. Okay, thanks for telling me this. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 01:31, 8 August 2016 (UTC)&lt;br /&gt;
:::::::::I was going to leave it that way, too, but the icon being missing is related to that, so I have to put something there now.  I&#039;ll just do something simple. LOL  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:35, 8 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon Picross ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m pretty sure that all of the Battle Trozei data has been added to the Pokémon pages now. So I wanted to add Picross data and locations. I can add the locations now, but I can&#039;t add the data like type, skill, etc. because there&#039;s no template for it. I see you created the List of Pokémon in Pokémon Picross page, so could you please create a template so that I can add the data on that page to the individual Pokémon pages? [[User:TepiGreninja|TepiGreninja]] ([[User talk:TepiGreninja|talk]]) 17:59, 13 August 2016 (UTC)&lt;br /&gt;
:I&#039;m not sure that Picross has been added to sidegames yet.  Let me inquire about that and I or someone else will get back to you.  I know all location information has been added further up &amp;lt;s&amp;gt;(there may be newer ones not added yet, feel free to check those)&amp;lt;/s&amp;gt; (this was wrong, I was thinking Shuffle).  I just don&#039;t think sidegames data can be added yet.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:51, 13 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Evolutions edits. ==&lt;br /&gt;
&lt;br /&gt;
Sure. As I said in the summary of one of my edits, the guy who leaked images of french Evolutions&#039; cards also posted a video on Youtube, where it shows a bunch of cards from the set. Here: https://www.youtube.com/watch?v=xEwnJdnoLWU. It&#039;s not an official source but the cards are real. [[User:Metalizard|Metalizard]] ([[User talk:Metalizard|talk]]) 02:12, 28 August 2016 (UTC)&lt;br /&gt;
:PS: Sorry, I only read your warning at the top after posting this. [[User:Metalizard|Metalizard]] ([[User talk:Metalizard|talk]]) 02:13, 28 August 2016 (UTC)&lt;br /&gt;
::I want to remind you the location that you are getting the information from is not a valid source.  I know of the article you speak of, and I&#039;ve seen it.  I highly doubt that unreleased Pokémon TCG cards due out in two months would actually show up at a flea market in North Carolina.  It doesn&#039;t add up.  My suspicion is that the cards were fabricated and he is creating false hype.&lt;br /&gt;
::It&#039;s possible the cards may in fact be in Evolutions.  But this isn&#039;t a valid source.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:33, 28 August 2016 (UTC)&lt;br /&gt;
:::On further review, it appears we have a link up somewhere.  The article I was thinking was used was from a third-party site.  I may be in error here.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:37, 28 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Learnsets ==&lt;br /&gt;
&lt;br /&gt;
I will post this here since this is more likely to get your attention. I have gotten through to Kyurem, and I don&#039;t think I will get any further than that for at least 30 minutes. Let me know if you want to start on Sinnoh or Hoenn, and which you would like me to start on when I get back in a bit. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:17, 14 November 2016 (UTC)&lt;br /&gt;
:If I don&#039;t catch up to Landorus by the time you resume, I&#039;ll watch Recent Changes and, if I see you going, I&#039;ll let you finish Unova. If I&#039;m done with everything to that point (load Landorus and see), I&#039;d suggest moving up to Arceus and heading backwards again. Carmenstar is starting again in about an hour and I&#039;m leaving the start of Hoenn for continuation purposes there (left off at Celebi), so I&#039;ll figure out where to go myself when I see Carmen underway. I&#039;ll probably go to Sinnoh myself and meet in the middle again, after which we can meet Carmen in the middle at the end. LOL  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:24, 14 November 2016 (UTC)&lt;br /&gt;
::I am going to start on Arceus now. Also when you made the new learnlist templates earlier it appears a new one for the event moves was missed. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:00, 14 November 2016 (UTC)&lt;br /&gt;
:::Correct, I didn&#039;t make that yet because I didn&#039;t know offhand which page to find the existing ones on.  I&#039;ve found some on the early Unova pages since, however (I think Victini was one, and Emboar also), so I&#039;ll go back and get those when this project is done. =D  I&#039;m starting Turtwig now and heading forward, going to update Carmen on that.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:02, 14 November 2016 (UTC)&lt;br /&gt;
::::Sounds good. Your best bet for finding what pages it is on is look at which early Generation VI events have relearnable moves, but I can tell you that Vivillon, Charizard, and Pikachu should be three right away that have it. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:05, 14 November 2016 (UTC)&lt;br /&gt;
:::::Yeah, I know you&#039;d be very knowledgeable on that as you are always editing those pages. =)  I know Victni because V-create and Searing Shot...and it&#039;s also my favourite Mythical by far (Jirachi is pretty high on the list too, though), so I should know that one. LOL  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:07, 14 November 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Minor template fix ==&lt;br /&gt;
&lt;br /&gt;
Can you change the form names for Zygarde in [[Template:Catch/entry7]] from &amp;quot;Form&amp;quot; to &amp;quot;Forme&amp;quot; (the proper spelling)? &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:41, 27 November 2016 (UTC)&lt;br /&gt;
:Done.  Strangely the cell form isn&#039;t in there, but perhaps it doesn&#039;t battle either, which may be why.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:42, 27 November 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon Go Gen. II ==&lt;br /&gt;
&lt;br /&gt;
I wanted to edit some Pokémon pages to have information on Pokémon Go because some gen. II Pokémon were added to the game. I know how to use the template, but the problem is there are no images for them. How do I upload these images? [[User:TepiGreninja|TepiGreninja]] ([[User talk:TepiGreninja|talk]]) 18:47, 28 January 2017 (UTC)&lt;br /&gt;
:Sorry for taking so long to answer, as I have not been feeling particularly well lately.&lt;br /&gt;
:I guess I&#039;m a bit confused here. Are you saying that you have the images for Pokémon GO Gen. II additions, or are you asking whether it&#039;s possible to get them? I did ask and it seems we might not have the images ourselves yet, so while you could technically do the template work, it would obviously look weird without the image. If you are saying you have the images and need help uploading, I can help with that.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 19:57, 1 February 2017 (UTC)&lt;br /&gt;
::Yeah, I have the images and figured out how to upload them, but it seems I can&#039;t do it myself cause I don&#039;t have an account in the archives (and even if I had one I&#039;d have to do some other stuff first &#039;cause rules). So I need help uploading them. [[User:TepiGreninja|TepiGreninja]] ([[User talk:TepiGreninja|talk]]) 01:24, 2 February 2017 (UTC)&lt;br /&gt;
:::I would be happy to help. Do you have Discord? It might be best to connect there. You&#039;ll find my name (it&#039;s exactly the same, can&#039;t miss me) in the list of people in pretty much any of the rooms you&#039;ll have access to in the Bulbagarden set of channels, so send me a message there.&lt;br /&gt;
:::Alternatively, we&#039;ll have to try to communicate here, but in that case I can provide further instructions.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 06:21, 2 February 2017 (UTC)&lt;br /&gt;
::::Alright, I created a Discord account and joined the Bulbagarden server (my username is Peridorito). So now I have to wait for you to log in so I can send you a message? [[User:TepiGreninja|TepiGreninja]] ([[User talk:TepiGreninja|talk]]) 16:44, 2 February 2017 (UTC)&lt;br /&gt;
:::::Nah, you could have right-clicked my name and selected &amp;quot;Message&amp;quot; and just start typing. =)  I could do it myself (a name search brought you up), but you seem to be offline so I will wait.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:46, 2 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shuffle Mega page ==&lt;br /&gt;
&lt;br /&gt;
In case you don&#039;t notice it in your watchlist, I wanted to alert you that I finished the draft of a Shuffle Mega page and posted the link on [[Talk:List of Pokémon by Pokémon Shuffle list number‎]]. Let me know what you think! :) [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 17:13, 26 April 2017 (UTC)&lt;br /&gt;
:Yes, I do have the page watchlisted. I noticed it right away. I have yet to look at the page, however.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:14, 26 April 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shuffle/Version history ==&lt;br /&gt;
&lt;br /&gt;
I have a fairly radical proposal to suggest: [[User:Pumpkinking0192/Shuffle history proposal]]. Basically, for all updates that 3DS and Mobile share (which is almost all of them, nowadays), it makes more sense to me to just list them once instead of duplicating them. This will require a fairly heavy amount of work that I&#039;m willing to do, but I wanted to get a yes or no first before I go to that effort.&lt;br /&gt;
&lt;br /&gt;
While I&#039;m going through making those changes, I would also aim to standardize the formatting of entries better, correct spelling and grammar, and (shudder) attempt to link every event to the proper sections on, for example, [[Special Stages]] or [[Escalation Battle]]. (Now that I think about it, are you planning to split off Daily Pokemon, Safari, or Great Challenge into their own articles like Escalation Battle and Competitive Stage? If so, I&#039;ll wait on this until after that&#039;s done, so I don&#039;t have to go back and re-link things.) [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 05:34, 19 May 2017 (UTC)&lt;br /&gt;
:I&#039;ve recently been thinking about this as well. The only problem is that some updates do add unique things on the Mobile version (not sure about 3DS), and there might still be enough different between them to warrant keeping them separated. An idea that came to my mind was putting tables next to each other (see for instance places with TCG decklists next to each other, such as some of the battle decks or in-game NPC decks I&#039;ve listed next to each other on the NPC pages), but with the amount of prose inside individual cells, I wonder if converting to complete text makes more sense, too.&lt;br /&gt;
:I&#039;ll bring this up with staff and see what they think. Give me a little time to get back to you on this. I&#039;ll poke you on your talk page.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 05:38, 19 May 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Solving the mystery of Sam&#039;s Practice Deck... ==&lt;br /&gt;
&lt;br /&gt;
Hoo, boy... where do I begin with this, Cyclone? See, a year or two ago, I had this odd fascination to find out what exactly the NPCs&#039; decks were composed of, y&#039;see. Of course, there&#039;s no way I did that all on my own with mere guesswork. What I did was an English translated ROM of Pokémon Card GB2, played that with a VBA (VisualBoy Advance Emulator), looked at the memory of the ROM with a built-in memory viewer, had some help from the Data Crystal pages in finding the offsets of what is in an opponent&#039;s deck, that kind of stuff, translated the hexes to the cards (e.g. Hex 011 is for [[Dark Ivysaur (Best of Game 6)|Dark Ivysaur]], and that&#039;s how I know what Sam contained in his deck.&lt;br /&gt;
&lt;br /&gt;
You&#039;re the first person to ask me about how I got my info in the technical details...&lt;br /&gt;
&lt;br /&gt;
If you&#039;d like to try this out for yourself, this page will help you:&lt;br /&gt;
http://datacrystal.romhacking.net/wiki/Pok%C3%A9mon_Trading_Card_Game_2&lt;br /&gt;
&lt;br /&gt;
With kind regards,&lt;br /&gt;
[[User:IM-T-MAN2|IM-T-MAN2]] ([[User talk:IM-T-MAN2|talk]]) 18:19, 25 July 2017 (UTC)&lt;br /&gt;
:Thank you for replying!  I did today also find a thread at romhacking.net and am going to ask someone who hacked the original ROM for help as well, but also located the RAM map and ROM map from the link you provided, so this might be insanely useful.  I&#039;m going to use my partial decklists and attempt to confirm the Rock Club NPC decks in the English translation (all four, including Gene&#039;s, which we somewhat have), then I&#039;ll use the Japanese one as well and make sure we have the properly translated names for our use as well.  I mean, the names I have are &amp;quot;Stylish Fossil Deck&amp;quot;, &amp;quot;Important Truth Deck&amp;quot;, &amp;quot;Rolling Stone Deck&amp;quot;, and &amp;quot;Rocky Summit Deck&amp;quot;, but the last (Geme&#039;s) I already know to be wrong because that&#039;s the [[Even 3 Years on a Rock Deck (TCG)|Even 3 Years on a Rock Deck]].  Going to be a massive task going after over 100 decks. =)  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:24, 26 July 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Alola Shuffle ==&lt;br /&gt;
&lt;br /&gt;
For Pokémon introduced in Generation VII, should the location listing for each individual Pokémon species pages be Generation VI or Generation VII spin-off games? I just realized none of the recent released Pokémon included them in the side game section. Thanks. — &#039;&#039;&#039;[[User:Ruixiang95|&amp;lt;span style=&amp;quot;color:#1E90FF;&amp;quot;&amp;gt;Ruixiang&amp;lt;/span&amp;gt;]][[User talk:Ruixiang95|&amp;lt;span style=&amp;quot;color:#4B0082;&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 09:34, 1 August 2017 (UTC)&lt;br /&gt;
:I see you found your answer, but in case anyone else ever has the same question, I&#039;ll refer to [[Mimikyu (Pokémon)#In side games|Mimikyu]] as another example.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 13:34, 1 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon with Raise Max Level eligibility ==&lt;br /&gt;
&lt;br /&gt;
Hi. Do you know how are the Attack Power for Pokémon that have Raise Max Level eligibility counted when they exceed the standard Level 10 Attack Power? Or do they differ from Pokémon to Pokémon? I know from Level 1 to Level 10, the Attack Power increase by 2 per level up. What about after 11 onwards? I&#039;m trying to add the Attack Power who recently gained the eligibility to use the Raise Max Level for. Thanks. — &#039;&#039;&#039;[[User:Ruixiang95|&amp;lt;span style=&amp;quot;color:#1E90FF;&amp;quot;&amp;gt;Ruixiang&amp;lt;/span&amp;gt;]][[User talk:Ruixiang95|&amp;lt;span style=&amp;quot;color:#4B0082;&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:38, 9 August 2017 (UTC)&lt;br /&gt;
:If I understand your question correctly, I would presume you are talking about the table located [[List of Pokémon by Pokémon Shuffle list number#Attack power table|here]]. If I misunderstand, please clarify so I might be able to better understand. I&#039;ve always questioned if that&#039;s a good place for that table, however, or whether it should go right on the Shuffle page. I think we need it there because all Pokémon starting attack power is in that location.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 19:49, 9 August 2017 (UTC)&lt;br /&gt;
::Ah, yes it is what I&#039;m referring to. Sorry I didn&#039;t search hard and properly enough. Thanks. — &#039;&#039;&#039;[[User:Ruixiang95|&amp;lt;span style=&amp;quot;color:#1E90FF;&amp;quot;&amp;gt;Ruixiang&amp;lt;/span&amp;gt;]][[User talk:Ruixiang95|&amp;lt;span style=&amp;quot;color:#4B0082;&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 20:21, 9 August 2017 (UTC)&lt;br /&gt;
:::No need to be sorry! I sometimes can&#039;t find something blindingly obvious, myself.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:26, 9 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Oddish/Paras count... ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t mean to start a quarrel over this, but this is in regards to [[Aaron&#039;s Step 2 Deck]]. You say there are 4 Lv. 8 Oddish cards, however I&#039;m afraid I have proof to the contrary, in which there are only three of them. This is a snapshot from my VBA emulator, in the memory editor... starting at the foe&#039;s configuration, hexadecimal C480.&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/gtffx6b.png&lt;br /&gt;
&lt;br /&gt;
Turn your attention to the three highlighted 0034&#039;s, please. This is how I&#039;ve gathered that there are only &#039;&#039;three&#039;&#039; Oddish cards, not four. As for the Paras cards, the above proof applies: there are &#039;&#039;three&#039;&#039; 003A&#039;s, which are Lv. 8 Paras cards in hexadecimal. Do you have anything that can convince me there are indeed 4 Oddish and 2 Paras rather than 3 Oddish and 3 Paras? Because, what this data tells me contradicts what your tally says. I also have further evidence by another website that can confirm what I&#039;ve shown you...&lt;br /&gt;
&lt;br /&gt;
http://www.imasaragame.com/pokemoncard/2/data/24b.html&lt;br /&gt;
&lt;br /&gt;
So yeah... think you can explain to me what&#039;s going on here? Why am I getting a different counting from yours?&lt;br /&gt;
&lt;br /&gt;
I&#039;d also like to point out that it doesn&#039;t matter if there are 4 Oddish &amp;amp; 2 Paras or 3 Paras and 3 Oddish; the deck total equals 60 when added up.[[User:IM-T-MAN2|IM-T-MAN2]] ([[User talk:IM-T-MAN2|talk]]) 06:40, 20 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
:That&#039;s what I like to call an &amp;quot;oops&amp;quot;. =) When I was typing in the numbers, I think what happened is I accidentally typed 0034 instead of 003A in one spot in the data entry. A crucial error because both cards are in the deck, and it would explain why I only had two Paras in the deck. I actually went to do the count again and found myself making the same mistake, this time using a complete different card, which I realized doing a find/replace and comparing with what you pointed out. I now confirm it was correct as you originally had it for this one. I&#039;m so glad the others are more nicely organized (and numerically in most cases) as, if they were all crazy like this one, it might have led to more errors on the part of both of us, so I&#039;m happy they aren&#039;t all badly mixed up. =)&lt;br /&gt;
&lt;br /&gt;
:Also, don&#039;t think it&#039;s a quarrel at all! If I make a mistake, I appreciate the error being pointed out to me. When the Rumble World data was my focus, I left a few unintended errors in my data, and the beauty of a Wiki is that errors found can be quickly corrected without having to ask staff to do it. Sometimes we can quickly verify our own errors, as well. So feel free to follow up behind my work and verify it&#039;s correct; this includes the deck data currently on my userpages, too. Go ahead and edit something that&#039;s wrong and I&#039;ll double-check it before doing anything with it so that the correct one gets posted.&lt;br /&gt;
&lt;br /&gt;
:Also, I am familiar with the Japanese site. There are actually errors there, as well. See for instance http://www.imasaragame.com/pokemoncard/2/data/2a.html (&#039;&#039;&#039;You Can Do It Machop! Deck&#039;&#039;&#039;). They don&#039;t list a Professor Oak in the deck. They instead added an extra Bill. So again, errors happen, all we have to do is make sure we&#039;re using the right info, and check each other on it. It helps ensure everything is correct in the end.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 15:40, 20 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Thanks for being a good sport about it, eh? By the by, I was wondering... isn&#039;t there any easier way to link the appropriate card that a deck describes with the correct picture of course, like say Aaron&#039;s Step 2 Deck required that specific Lv. 8 Oddish? I mean, having to look through the TCG card list for a specific version of Pokémon card can be kinda tedious. Then again, that might be just me being lazy. &lt;br /&gt;
&lt;br /&gt;
::Also, I might look over the Practice Decks again if I feel like it. [[User:IM-T-MAN2|IM-T-MAN2]] ([[User talk:IM-T-MAN2|talk]]) 07:19, 21 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::It&#039;s nothing to do with being a good sport, it&#039;s jut the practice of being an editor. If something is presented to counter something that you believe is correct, you take the steps to find out which version of events is true. That&#039;s it. Nothing to do with sportsmanship. LOL&lt;br /&gt;
&lt;br /&gt;
:::The best way to check a card is using the TCG card list. As you are no doubt aware, each specific card has a hex value that indicates that card. Did I ever show you my spreadsheet? I have assigned the hex numbers to every card after extensive research and with the help of another site (which listed some cards wrong, something I&#039;ve fixed), though I&#039;ve now converted it into a card collection for my own game with the addition of a &amp;quot;Qty&amp;quot; column. Once I&#039;ve played GB1 I might tinker with creating a game card list for the site, but we&#039;ll see about that in the future as there is other work to do for the games first. Whether this ever happens or not, it makes it a piece of cake to sort out the hex lists.&lt;br /&gt;
&lt;br /&gt;
:::Feel free to look over the practice decks again if you wish to. Those are extremely jumbled as well, so they&#039;re painful to organize like Aaron&#039;s decks were. The odds of a mistake there are also there. If you have a chance, also go ahead and grab in-game character pictures; I&#039;m going to start doing that once I&#039;ve updated the Lightning Club and Psychic Club people, but if you can take screenshots of club members and masters mid-game (as well as their happy and sad reactions, which coincidentally are their win and loss sprites) and keep them organized, that is the next thing I&#039;m working on before moving to the forts. I&#039;ll have to move to the completed save I have to help with that as not all are available once you access GR Island (and I&#039;ll have to use a save state to access &amp;quot;GR X&amp;quot;).  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 14:43, 21 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Hey, I may have found this menu in-game that allows one to view the animations of attacks and I&#039;m assuming sprites and other stuff in-game, such as the opponents&#039; happy/sad faces. I&#039;ll send you some snapshots of sprites... like this of GR1:&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/qIPCbv4.png (GR1 Sad/Loss)&lt;br /&gt;
http://i.imgur.com/SeZzUuk.png (GR1 Win/Happy)&lt;br /&gt;
&lt;br /&gt;
::::If you want to get the sprites yourself, all you need is a Snipping Tool and this code for Pokemon Card GB2: 418-50B-91B + 508-4FB-800 + 048-4EB-F76 and go to the &amp;quot;Coins&amp;quot; option and pick the second option in the menu.[[User:IM-T-MAN2|IM-T-MAN2]] ([[User talk:IM-T-MAN2|talk]]) 02:39, 22 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mega Shuffle icons ==&lt;br /&gt;
&lt;br /&gt;
Might you have any idea why some of the icons for Mega Evolved Pokémon with two forms appear as red link, such as [[Tyranitar (Pokémon)#Side game data|Tyranitar]] and [[Gengar (Pokémon)#Side game data|Gengar]]. And while some, such as [[Glalie (Pokémon)#Side game data|Glalie]] and [[Rayquaza (Pokémon)#Side game data|Rayquaza]], do not? — &#039;&#039;&#039;[[User:Ruixiang95|&amp;lt;span style=&amp;quot;color:#1E90FF;&amp;quot;&amp;gt;Ruixiang&amp;lt;/span&amp;gt;]][[User talk:Ruixiang95|&amp;lt;span style=&amp;quot;color:#4B0082;&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 07:37, 22 August 2017 (UTC)&lt;br /&gt;
:It may simply be that some have not been uploaded yet. I might have to review and see what&#039;s missing. I think the second version of Diancie in the previous ZIP was not, in fact, Shiny (it was in the Shiny Slot), so that might be why it&#039;s missing, if it still is. Similarly, Mewtwo might have been skipped as well. I&#039;m busy this afternoon but will take a quick peek before going and spend more time on it this evening if needed. I&#039;ll update the week&#039;s Great Dailies since I have that information now, however.&lt;br /&gt;
:BTW, I know there are other Pikachu not uploaded yet (there&#039;s still a ton of them) because we have to wait on names for them. So this problem will happen again with certain Pikachu. The ones dressed as Pokémon were no problem, but the other ones will be interesting.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 14:30, 22 August 2017 (UTC)&lt;br /&gt;
::OK, on review, we seem to already have everything uploaded. Is the concern Mega Mewtwo? [https://archives.bulbagarden.net/wiki/File:Shuffle150MSX.png Here is X], and [https://archives.bulbagarden.net/wiki/File:Shuffle150MSY.png here is Y]. You can reference those as needed. Of course, the regular Shiny Mewtwo is found at [https://archives.bulbagarden.net/wiki/File:Shuffle150S.png this location]. Only Charizard and MEwtwo historically have had multiple Shiny forms, so hopefully this is a rare case.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 14:53, 22 August 2017 (UTC)&lt;br /&gt;
:::The icon images are indeed on Archives. However, on the individual Pokémon species pages like the one I mentioned previously, the image link directed to them appear as Shuffle130&#039;&#039;&#039;MS&#039;&#039;&#039;.png ({{p|Gyarados}}). And, some pages image link appear as Shuffle719&#039;&#039;&#039;SM&#039;&#039;&#039;.png ({{p|Diancie}}). Or is it a problem with [[Template:Spindata/Shuffle]]? — &#039;&#039;&#039;[[User:Ruixiang95|&amp;lt;span style=&amp;quot;color:#1E90FF;&amp;quot;&amp;gt;Ruixiang&amp;lt;/span&amp;gt;]][[User talk:Ruixiang95|&amp;lt;span style=&amp;quot;color:#4B0082;&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:10, 22 August 2017 (UTC)&lt;br /&gt;
::::The way the template is set up, the Shiny icons will link to Shuffle###&#039;&#039;&#039;SM&#039;&#039;&#039;.png, even though all the images are already at Shuffle###&#039;&#039;&#039;MS&#039;&#039;&#039;.png. A simple fix is just to create a redirect on the Archives, which was the case with [https://archives.bulbagarden.net/w/index.php?title=File:Shuffle130SM.png&amp;amp;redirect=no Gyarados] and the like. --[[User:Carmenstar97|&amp;lt;span style=&amp;quot;color:#95EB5C&amp;quot;&amp;gt;Carmen&amp;lt;small&amp;gt;★&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;[[User talk:Carmenstar97|&amp;lt;span style=&amp;quot;color:#FEBEE8&amp;quot;&amp;gt;(Talk |&amp;lt;/span&amp;gt;]] [[Special:Contributions/Carmenstar97|&amp;lt;span style=&amp;quot;color:#A6DAFC&amp;quot;&amp;gt;contribs)&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 15:17, 22 August 2017 (UTC)&lt;br /&gt;
:::::Ah, I see. Okay I understand now. Thanks! — &#039;&#039;&#039;[[User:Ruixiang95|&amp;lt;span style=&amp;quot;color:#1E90FF;&amp;quot;&amp;gt;Ruixiang&amp;lt;/span&amp;gt;]][[User talk:Ruixiang95|&amp;lt;span style=&amp;quot;color:#4B0082;&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:25, 22 August 2017 (UTC)&lt;br /&gt;
::::::Okay, either I have no idea how to create a redirect page or I don&#039;t have the ability to do that yet. So I&#039;ll leave to somebody else to do that. — &#039;&#039;&#039;[[User:Ruixiang95|&amp;lt;span style=&amp;quot;color:#1E90FF;&amp;quot;&amp;gt;Ruixiang&amp;lt;/span&amp;gt;]][[User talk:Ruixiang95|&amp;lt;span style=&amp;quot;color:#4B0082;&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:32, 22 August 2017 (UTC)&lt;br /&gt;
:::::::I&#039;ve never done it on Archives, but to give an idea, here at Bulba I created a redirect for the Togepi Japanese CoroCoro promotional card as:&lt;br /&gt;
::::::::&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;#REDIRECT[[Togepi (Wizards Promo 30)]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
:::::::If you can&#039;t create the page at Archives, I can give it a shot over there.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 15:52, 22 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sun/Moon sprites ==&lt;br /&gt;
&lt;br /&gt;
Hey there.&lt;br /&gt;
&lt;br /&gt;
I just wanted to ask you where did you take the Pokémon Sun/Moon sprites from. Could you enlighten me please :D ? -- [[User:N_tonio36|&amp;lt;span style=&amp;quot;font-family:Segoe UI&amp;quot;&amp;gt;N_tonio36&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:N_tonio36|&amp;lt;span style=&amp;quot;font-family:Arial Sans&amp;quot;&amp;gt;Talk here&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 18:03, 26 August 2017 (UTC)&lt;br /&gt;
:Are you talking about the large group of some 4,000 images I helped upload in Archives some months ago? They were ripped by someone who ripped them specifically for use on Bulbapedia. I don&#039;t know the tools used for this, but perhaps that user can enlighten you if he wishes. I&#039;ll see if he can answer you here.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:11, 26 August 2017 (UTC)&lt;br /&gt;
::Hello. I am one of the people who helped get all of the models from Pokémon Sun and Moon. Are you talking about the Pokémon models that were uploaded a few months ago? The Pokémon models were obtained from in-game screenshots of them in the Pokédex. The models for the Pokémon that aren&#039;t in Alola Dex were obtained by swapping around the files in the game. The background was then removed in Photoshop and any transparency (like the wings for some Pokémon) was re-added to any models that needed it. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:22, 26 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Wow, I didn&#039;t know it needed all that ^^. Just one last question, Lady Ariel, how did you get them animated ? Did you take several screenshots then piled them up as APNG pictures ? -- [[User:N_tonio36|&amp;lt;span style=&amp;quot;font-family:Segoe UI&amp;quot;&amp;gt;N_tonio36&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:N_tonio36|&amp;lt;span style=&amp;quot;font-family:Arial Sans&amp;quot;&amp;gt;Talk here&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 21:18, 26 August 2017 (UTC)&lt;br /&gt;
::Yes it was a ton of work and took about three months to get them done. I am not sure what you mean about how I got them animated, since none of the Pokémon models from Sun and Moon are animated. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:02, 26 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Oh, my bad, didn&#039;t notice. Thank you very much, nonetheless ! -- [[User:N_tonio36|&amp;lt;span style=&amp;quot;font-family:Segoe UI&amp;quot;&amp;gt;N_tonio36&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:N_tonio36|&amp;lt;span style=&amp;quot;font-family:Arial Sans&amp;quot;&amp;gt;Talk here&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 22:29, 26 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Vandal alert! ==&lt;br /&gt;
&lt;br /&gt;
[[User:Mewtwo99]]. Check their contributions. [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 02:10, 30 August 2017 (UTC)&lt;br /&gt;
:Yup, it came up between staff before I saw the post, but I appreciate the notice.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 03:15, 30 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hey ==&lt;br /&gt;
&lt;br /&gt;
Check Discord, please? Thanks. --[[User:Carmenstar97|&amp;lt;span style=&amp;quot;color:#95EB5C&amp;quot;&amp;gt;Carmen&amp;lt;small&amp;gt;★&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;[[User talk:Carmenstar97|&amp;lt;span style=&amp;quot;color:#FEBEE8&amp;quot;&amp;gt;(Talk |&amp;lt;/span&amp;gt;]] [[Special:Contributions/Carmenstar97|&amp;lt;span style=&amp;quot;color:#A6DAFC&amp;quot;&amp;gt;contribs)&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 03:47, 17 November 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Individual Pokémon in Shuffle weekly cycle ==&lt;br /&gt;
&lt;br /&gt;
May I know how do we plan to include where/when the Pokémon appears in the &amp;quot;Game location: In side games&amp;quot; section of each individual Pokémon for Pokémon Shuffle? I doubt we need to include the UX Stages since it&#039;s the same as the initial Main Stages. Here are a few suggestions for Special Stages:&lt;br /&gt;
::Daily, Special Daily, Safari etc. (With form differences):&lt;br /&gt;
*Event: &#039;&#039;{{DL|Special Stages|Special Daily Pokémon (First release)|Special Daily Pokémon}}&#039;&#039; &amp;lt;small&amp;gt;(Winking; First release) &amp;lt;sup&amp;gt;(Prior to February 13, 2018)&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Event: &#039;&#039;{{DL|Special Stages|Special Daily Pokémon}}&#039;&#039; &amp;lt;small&amp;gt;(Winking; Week 4 &amp;amp; 16) &amp;lt;sup&amp;gt;(From February 13, 2018 onward)&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
*Event: &#039;&#039;{{DL|Special Stages|Special Daily Pokémon (First release)|Special Daily Pokémon}}&#039;&#039; &amp;lt;small&amp;gt;(Winking; First release)&amp;lt;/small&amp;gt;{{tt|*|Prior to February 13, 2018}}&amp;lt;br&amp;gt;Event: &#039;&#039;{{DL|Special Stages|Special Daily Pokémon}}&#039;&#039; &amp;lt;small&amp;gt;(Winking; Week 4 &amp;amp; 16)&amp;lt;/small&amp;gt;{{tt|*|From February 13, 2018 onward}}&lt;br /&gt;
*Event: &#039;&#039;{{DL|Special Stages|Special Daily Pokémon (First release)|Special Daily Pokémon}}&#039;&#039; &amp;lt;small&amp;gt;(Winking; First release — Prior to February 13, 2018)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Event: &#039;&#039;{{DL|Special Stages|Special Daily Pokémon}}&#039;&#039; &amp;lt;small&amp;gt;(Winking; Week 4 &amp;amp; 16 — From February 13, 2018 onward)&amp;lt;/small&amp;gt;&lt;br /&gt;
::Daily, Special Daily, Safari etc. (Without form differences):&lt;br /&gt;
*Event: &#039;&#039;[[Special Stages#The Daily Pokémon (#6)|The Daily Pokémon (#6)]]&#039;&#039; &amp;lt;sup&amp;gt;(Prior to February 13, 2018)&amp;lt;/sup&amp;gt;&lt;br /&gt;
*Event: &#039;&#039;[[Special Stages#Daily Pokémon|The Daily Pokémon (Week 7 &amp;amp; 19)]]&#039;&#039; &amp;lt;sup&amp;gt;(From February 13, 2018 onward)&amp;lt;/sup&amp;gt;&lt;br /&gt;
::Great, Ultra, Special Challenges etc.&lt;br /&gt;
*Event: &#039;&#039;{{DL|Special Stages|Great Challenge|Mimikyu Appears}}&#039;&#039; &amp;lt;sup&amp;gt;(Prior to February 13, 2018)&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;Event: &#039;&#039;{{DL|Special Stages|Great Challenge|Mimikyu Appears}}&#039;&#039; &amp;lt;small&amp;gt;(Week 6)&amp;lt;/small&amp;gt; &amp;lt;sup&amp;gt;(From February 13, 2018 onward&amp;lt;/sup&amp;gt;&lt;br /&gt;
Or simply just&lt;br /&gt;
*Event: &#039;&#039;{{DL|Special Stages|Great Challenge|Mimikyu Appears}}&#039;&#039; &amp;lt;small&amp;gt;(Week 6)&amp;lt;/small&amp;gt;&lt;br /&gt;
Or do not add anything until how Pokémon Shuffle will display from now onward is decided? Thanks — &#039;&#039;&#039;[[User:Ruixiang95|&amp;lt;span style=&amp;quot;color:#1E90FF;&amp;quot;&amp;gt;Ruixiang&amp;lt;/span&amp;gt;]][[User talk:Ruixiang95|&amp;lt;span style=&amp;quot;color:#4B0082;&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 13:02, 6 June 2018 (UTC)&lt;br /&gt;
:I&#039;m a bit busy today and tomorrow, but I can discuss this this morning before I become unavailable until at least this evening. I&#039;ve been very slow in figuring out how I want to convert the pages over to the weekly cycles, where I believe all Pokémon are now available in some way over a 24 week cycle (or Halloween/Christmas) if not already in the main stages. However, if the ones you list are ones that are not properly listed in the prior format, then they should be fixed as we will in some way be retaining this information when the page is either moved or split into various stage types over the three years.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 13:06, 6 June 2018 (UTC)&lt;br /&gt;
::OK, I just reread your comments after I quickly replied before. I see now that you are referring to how it would appear on a Pokémon&#039;s page. This is going to take a little more thought on my part as I am not 100% sure how I want to handle these yet. We might remove special stage info that is related to past events and just revert to a weekly cycle, perhaps linking to the legacy special stages pages for additional info. This is something I had not considered and will be worth looking into to determine the appropriate solution.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 14:45, 6 June 2018 (UTC)&lt;br /&gt;
:::Alright, I guess I&#039;ll just leave it be for the time being. But I think removing info related to past events seem like a great idea to me since the previous format isn&#039;t applicable any more. However, by referring to &amp;quot;week&amp;quot;, people will still wonder when each week-cycle will occur, and it will troublesome to lay them out. I was just wondering if you have ever discuss this topic with [[User:MisterE13|MisterE13]] since I saw that he created a Shuffle schedule on his userpage. — &#039;&#039;&#039;[[User:Ruixiang95|&amp;lt;span style=&amp;quot;color:#1E90FF;&amp;quot;&amp;gt;Ruixiang&amp;lt;/span&amp;gt;]][[User talk:Ruixiang95|&amp;lt;span style=&amp;quot;color:#4B0082;&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:23, 6 June 2018 (UTC)&lt;br /&gt;
::::That is a good idea if he&#039;s already working on something. I may initiate discussions on how such a schedule can be done. I have tthought of two listing formats: a) a week-by-week listing showing events for each week, or b) a listing of each event type (2 Hearts, One Chance a Day, etc.) showing a full listing of events for each type. The first format might be better because then a week&#039;s listing is all together and we can even include a box on the page stating what the current week is, which can auto-update with the date and time.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 15:27, 6 June 2018 (UTC)&lt;br /&gt;
:::::I also prefer the first option. People will have a much clearer view on which Pokémon are available on the current week at a glance, instead of having to scroll through each pages/sections. The second option seems to be what we have been doing previously, which to be honest, I find it hard to navigate through. But then again, your comments above doesn&#039;t seem to be talking about the Game locations on each individual Pokémon pages. XD  — &#039;&#039;&#039;[[User:Ruixiang95|&amp;lt;span style=&amp;quot;color:#1E90FF;&amp;quot;&amp;gt;Ruixiang&amp;lt;/span&amp;gt;]][[User talk:Ruixiang95|&amp;lt;span style=&amp;quot;color:#4B0082;&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:39, 6 June 2018 (UTC)&lt;br /&gt;
::::::Until we update the main list, doing the individual pages seems like putting the cart before the horse, as it were. Once the bare bones are in place we can start adding the ribs.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 15:40, 6 June 2018 (UTC)&lt;br /&gt;
:::::::Alright. That makes sense. I will leave the individual pages alone until we are done with what we will be doing for the main list. — &#039;&#039;&#039;[[User:Ruixiang95|&amp;lt;span style=&amp;quot;color:#1E90FF;&amp;quot;&amp;gt;Ruixiang&amp;lt;/span&amp;gt;]][[User talk:Ruixiang95|&amp;lt;span style=&amp;quot;color:#4B0082;&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:44, 6 June 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Would like to edit an empty page. ==&lt;br /&gt;
&lt;br /&gt;
Hi there. I&#039;m pretty new to Bulbapedia but would like to make an edit to this page: [[Colosseum Battle (Colosseum)]], but I do not have permission to do so. My plan for the page is to just compile a bullet-list of links to the relevant battle tournaments. Let me know if this is possible or if I&#039;m talking to the wrong person. I have asked MisterE about this but it&#039;s been a few weeks and have not gotten a response yet. Thanks! [[User:Wheaties|Wheaties]] ([[User talk:Wheaties|talk]]) 14:10, 7 April 2019 (UTC)&lt;br /&gt;
:I am attempting to briefly research the use of the empty page as the article linking it was created in January. I would have thought it could fall under the main page. With that said, the reason you are having trouble is because the page is an empty page and I believe you have to be an [[Bulbapedia_talk:Autoconfirmed_users|auto-confirmed user]] to be able to create empty pages. This also would be tied to talk page usage since, naturally, we try not to focus too much on talk page space unless we&#039;re creating an article in said space and a user is permitted to edit that page for article preparation. This might be a case where we can allow that, but I want to verify that the page is for sure needed first. If we do use it, perhaps I can create it there and you can edit it out of the main space that way so we can confirm it looks good before moving it in. I&#039;ll post further here whatever we do as soon as I have confirmation of our move on this.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 16:08, 7 April 2019 (UTC)&lt;br /&gt;
::Will echo this on your talk page, but the page is now created.  Edit away. =)  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 22:56, 7 April 2019 (UTC)&lt;br /&gt;
:::Thanks! [[User:Wheaties|Wheaties]] ([[User talk:Wheaties|talk]]) 01:34, 8 April 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== TCG GB2 Project ==&lt;br /&gt;
&lt;br /&gt;
Hello CycloneGU, I don&#039;t know if you&#039;ve noticed my work on GB2 articles. With {{u|Nescientist}}, I created a lot of decks&#039; articles and revamped most of the GB-related pages. If you want to take a look, see here: {{u|Laspandrea/GB2}}. Now, I would like to update the [[Template:GB2 Decks]] with this new version {{u|Laspandrea/GB2#New GB2 Decks template based on Charlie&#039;s one with new translation based on CycloneGU&#039;s one}}. What should I do now?  Can I update the current [[Template:GB2 Decks]] with the new template as if it was a normal article or what? Also, I&#039;ve created a new navigation template in my userspace about Fort Leader {{u|Laspandrea/Template:Fort Leader}} (I&#039;ve created a new page about Fort Leader as well, but I&#039;ve not uploaded it yet). I read in the template policy that, before it could be moved in the mainspace, a staff member should approve that. [[User:Laspandrea|Laspandrea]] ([[User talk:Laspandrea|talk]]) 16:03, 12 January 2020 (UTC)&lt;br /&gt;
:Created [[Fort Leader]]. [[User:Laspandrea|Laspandrea]] ([[User talk:Laspandrea|talk]]) 11:01, 16 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I have good news and bad news. ==&lt;br /&gt;
&lt;br /&gt;
=== The good news: ===&lt;br /&gt;
Bulbapedia is finished! WOOOO! [[User:Gmaxwell|G. Maxwell]] ([[User talk:Gmaxwell|talk]] • [[Special:Contributions/Gmaxwell|contribs]] • [[Special:DeletedContributions/Gmaxwell|d. contribs]]) 00:05, 4 April 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== And now the bad news: ===&lt;br /&gt;
I am unable to contribute anything about Pokémon, I am not an insider, I am simply incapable of contributing anything useful.&lt;br /&gt;
&lt;br /&gt;
I am a failure! [[User:Gmaxwell|G. Maxwell]] ([[User talk:Gmaxwell|talk]] • [[Special:Contributions/Gmaxwell|contribs]] • [[Special:DeletedContributions/Gmaxwell|d. contribs]]) 00:05, 4 April 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>Gmaxwell</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Coffee/Archive_2&amp;diff=3140936</id>
		<title>User talk:Coffee/Archive 2</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Coffee/Archive_2&amp;diff=3140936"/>
		<updated>2020-04-01T21:58:30Z</updated>

		<summary type="html">&lt;p&gt;Gmaxwell: /* Am I a vandal? */ new section&lt;/p&gt;
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| style=&amp;quot;{{roundy|15px}} border: 2px solid #80964B; background: #E0F2B6; width:80px;&amp;quot; |[[File:Bulbapedia logo.png|link=]]&lt;br /&gt;
| style=&amp;quot;{{roundy|15px}} border: 2px solid #A2958D; background: #E5E7E4; width:80px;&amp;quot; |[[File:Bulbagarden Archives logo.png|link=a:User Talk:Chosen]]&lt;br /&gt;
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! style=&amp;quot;{{roundy|80px}} border: 2px solid #80964B; background: #E0F2B6; width:80px | Archives&lt;br /&gt;
! rowspan=2 style=&amp;quot;{{roundy|80px}} border: 2px solid #A2958D; background: #E5E7E4; width:80px | {{color2|000|a:User Talk:Chosen|Archives talk page}}&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundy|80px}} border: 2px solid #80964B; background: #E0F2B6; width:80px| {{color2|000|User talk:Chosen/Archive 1|1}}&lt;br /&gt;
|}&lt;br /&gt;
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== Adding transfer-only moves to Pokedex pages ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know if I can word this better myself, so I&#039;m going to [[Bulbapedia_talk:Project_Pokédex/Structure|quote Nescientist]]. &lt;br /&gt;
:Sumwun and I believe that, for the moves, an additional section &amp;quot;By transfer from an earlier generation&amp;quot; would be sensible. (Please refer to [[User talk:Force Fire#Transfer-only moves and ability changes]].) The addition of this subsection would enable users to tell what moves &amp;lt;species&amp;gt; can &#039;&#039;&#039;&#039;&#039;know&#039;&#039;&#039;&#039;&#039; (in &amp;lt;game/generation&amp;gt;) at one glance.&lt;br /&gt;
&lt;br /&gt;
:It&#039;s very well possible even Tiddlywinks is &#039;&#039;under&#039;&#039;estimating how difficult it is to answer the &amp;quot;know in &amp;lt;game/generation&amp;gt;&amp;quot; question (as much as I initially did). As Sumwun said at the referenced talk page, currently, you&#039;d have to click at least up to 6 links to learnset pages, assuming you already know by heart how transfer works (and that you can&#039;t transfer Pokémon from GO by any means, which is what I actually doublechecked). And additionally, you might have to actually &#039;&#039;neglect&#039;&#039; irrelevant sections on learnset pages (for example, in USUM/GenVII, {{p|Bulbasaur}} cannot &#039;&#039;know&#039;&#039; {{m|AncientPower}} AFAIK). (If there&#039;s a faster method, I&#039;d like to hear it.)&lt;br /&gt;
&lt;br /&gt;
:And I can&#039;t stress how important I think that question is, for I believe it is the central question to that species and learnset pages should be providing an answer to (the use case). It all boils down to that use case: in Tiddlywinks&#039; words, what&#039;s the &amp;quot;concern&amp;quot; species/learnset pages try to address? I can&#039;t sketch a question/use case that would include &amp;quot;By events&amp;quot; but not &amp;quot;By transfer from a prior generation&amp;quot;. (Well, for USUM, I can sketch the question &amp;quot;What moves can &amp;lt;species&amp;gt; with [[black clover]] know?&amp;quot;, but that&#039;s arguably a &amp;quot;special&amp;quot; case, and probably comp-centric{{tt|*|I am not a competitve battler, by the way}}.) I would like to know what you guys think that use case should be.&lt;br /&gt;
&lt;br /&gt;
:Regarding Tiddlywinks&#039; comment about this coming from a &amp;quot;specific focus like comp/challenges&amp;quot;, I took some time to think about that. Apart from the fact that I don&#039;t think the use case is comp-centric even, it is also not subjective, but purely factual, unlike the questions you said &amp;quot;we&#039;re never going to do&amp;quot; (and, by the way, I agree we shouldn&#039;t). For example, I recall that I once designed a team for my next playthrough, and I was searching possible moves for them. From context, I can recreate it must&#039;ve been for XY before ORAS came out, because I wanted my Swinub to have a good Special Ground-type STAB and ended up breeding it in an earlier generation so I could teach it Earth Power via move tutor, then transfered (and traded) it to the new save file. I don&#039;t think that I ever was, in any point in time, trying to answer a question where I required all current subsections but not &amp;quot;By transfer from a prior generation&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:I would like to know what you guys think that use case should be, and whether you think the suggestion subsection is sensible. &lt;br /&gt;
&lt;br /&gt;
[[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 03:55, 30 December 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unban from the Forums! ==&lt;br /&gt;
&lt;br /&gt;
In case this hasn&#039;t been solved by the time you read this, and if you can do anything about it: I was just banned from Bulbagarden for two days for forgetting that posting Downfall parodies is not acceptable on the site. I, however, have things I need to attend to at the forums. Please, help me be unbanned early if you in any way can. I&#039;ve understood my mistake and promise not to repeat it. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 18:53, 31 December 2018 (UTC)&lt;br /&gt;
:Nevermind. Another user already replied to my question. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 20:32, 31 December 2018 (UTC)&lt;br /&gt;
::I&#039;ve been banned from the Forums again, and I don&#039;t even know why this time! Help me! I want to get back! --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 20:47, 27 February 2019 (UTC)&lt;br /&gt;
:::I&#039;ve now found out why I was banned, but still, ten days is too long! I want back in ASAP!  --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 21:09, 27 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Image edit requests ==&lt;br /&gt;
&lt;br /&gt;
The [[:File:VSMay 2.png|VS model for May with a Mega Bracelet]] has finally been uploaded. However, while it was upgraded in quality today, its dimensions and/or size don&#039;t quite match what I think they&#039;re supposed to be. Is it possible for you to do something about it, or should I instead ask for the person who uploaded it to do it instead. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 10:47, 2 January 2019 (UTC)&lt;br /&gt;
:I&#039;ll contact the user. It&#039;s best they know for future reference. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#EE99AC&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;of&amp;lt;/span&amp;gt; [[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#F8D030&amp;quot;&amp;gt;Mana&amp;lt;/span&amp;gt;]] 13:52, 2 January 2019 (UTC)&lt;br /&gt;
::The quality of the images from [[SM103]] is not the best possible, and have the TVTokyo logo on them. If you can, could you fix them? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 08:26, 8 January 2019 (UTC)&lt;br /&gt;
:::Nice work, as always! Although you missed [[:File:Olivia Lycanroc Double Team.png|one]], which could also use a better shot. Also, I wonder if the baby {{p|Kangaskhan}} picture should be updated with a shot from the newest episode, like [https://www.filb.de/content/anime/sm/103/190.jpg this one]? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 21:22, 9 January 2019 (UTC)&lt;br /&gt;
::::I updated the Double Team picture with the shot I think fits it better, but it still has the TVTokyo logo. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 12:50, 10 January 2019 (UTC)&lt;br /&gt;
:::::Whoops! No it isn&#039;t! My bad! Was in a minor rush and didn&#039;t check for the logo, just assumed. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 14:02, 10 January 2019 (UTC)&lt;br /&gt;
::::::Could you upgrade [[:File:Dia Z-Ring.png|this image]] and upload a picture of {{an|Gladion}}&#039;s Z-Power Ring? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 11:10, 16 January 2019 (UTC)&lt;br /&gt;
:::::::I managed to upload the image of Gladion&#039;s Z-Power Ring, but still, could you upgrade Dia&#039;s Z-Ring picture? Also, several images from [[SM106]] still need logo removal. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 17:28, 28 January 2019 (UTC)&lt;br /&gt;
The VS models I mentioned several weeks ago have still not been edited. However, I wondered if the issue with them could be solved by cropping away a little empty space from their sides? Also, I was wondering if you could upload a version of [[:File:SM022.png]] that more resembles [https://cdn.bulbagarden.net/upload/archive/3/3b/20180429154726%21SM022.png the previous version of the picture]. I don&#039;t think the pose of Pallosand&#039;s &amp;quot;arms&amp;quot; is quite natural in the current version of the image. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 19:31, 1 February 2019 (UTC)&lt;br /&gt;
:Hello? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 15:39, 7 February 2019 (UTC)&lt;br /&gt;
::Unfortunately I don&#039;t have access to SM022. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 15:41, 7 February 2019 (UTC)&lt;br /&gt;
:::Okay. I&#039;ll just try to contact someone who does. What about the VS model issue? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 17:20, 7 February 2019 (UTC)&lt;br /&gt;
::::I had a look but couldn&#039;t find a video that lacked a logo or border, sorry--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 17:34, 7 February 2019 (UTC)&lt;br /&gt;
::::My bad, I found one in the end and uploaded it--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 17:41, 7 February 2019 (UTC)&lt;br /&gt;
:::::Thanks a lot, BDF! I actually &#039;&#039;&#039;was&#039;&#039;&#039; going to come to you next, but you beat me to it! --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 17:53, 7 February 2019 (UTC)&lt;br /&gt;
::::::I saw your post here and thought I would have a look to see if I can be of help--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 18:58, 7 February 2019 (UTC)&lt;br /&gt;
:::::::My next image request would be the picture of Kiawe&#039;s {{m|Supersonic Skystrike}} pose. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 12:43, 8 February 2019 (UTC)&lt;br /&gt;
:Could you move Mallow Mother Bounsweet.png to Mallow mother Bounsweet.png please?--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 16:10, 10 February 2019 (UTC)&lt;br /&gt;
::Do you know someone who could perhaps upload the sprite of [[Eusine]] used during the HeartGold and SoulSilver intro? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 14:17, 14 February 2019 (UTC)&lt;br /&gt;
:::[[a:File:Eusine opening.png|Done]] - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 14:49, 14 February 2019 (UTC)&lt;br /&gt;
::::Thanks. And I also saw you putting notes on the aforementioned VS models, so thanks for that. I take it that simply cropping some empty space off of them isn&#039;t going to solve the issue? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 15:25, 14 February 2019 (UTC)&lt;br /&gt;
:::::The core problem lies in the fact the image should be taller, but just adding more pixels to the top will cause the image to be off-center and badly scaled compared to the others. Trying to resize it manually from there will likely distort the image and lessen its quality as well. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 15:28, 14 February 2019 (UTC)&lt;br /&gt;
::::::I understand. But thanks for editing {{ga|Silver}}&#039;s opening sprite as well. That actually reminded me that [[Cyrus]] had a similar sprite in Platinum. Can you edit that as well? And while we&#039;re at it, are there any other sprites exclusive to the core series openings that could be uploaded? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 19:01, 14 February 2019 (UTC)&lt;br /&gt;
:::::::Please move Steelium Z anime.png to Ash Steelium Z.png. Thank you in advance. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 07:08, 18 February 2019 (UTC)&lt;br /&gt;
::::::::Sorry to add to your work but any chance of a logoless File:Stoutland_anime.png?--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 13:16, 18 February 2019 (UTC)&lt;br /&gt;
:::::::::Just to make sure you didn&#039;t miss this one: I was unable to get an image for the second section of [[SM109]]&#039;s [[Poké Problem]]. I was also thinking if the extra scene picture could be changed to feature the shot with Hapu denying her loneliness to Nurse Joy? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 14:02, 18 February 2019 (UTC)&lt;br /&gt;
Here again. This time I&#039;m in need of logoless versions of two [[SM111]] images: the Dare da? image and the MHA reference image. Thank you. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 11:03, 4 March 2019 (UTC)&lt;br /&gt;
:The MHA reference is definitely intentional. The similarity is uncanny, as you can see by comparing James&#039;s angry face to [https://66.media.tumblr.com/152bcdadfbf1f6ebce25ff6afe795871/tumblr_orosqbfZP91v1hotuo1_500.gif this image]. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 14:35, 4 March 2019 (UTC)&lt;br /&gt;
::I agree with Chosen, it&#039;s just a generic angry face you see in every other anime, it&#039;s not exclusive to My Hero Academia.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 16:20, 4 March 2019 (UTC)&lt;br /&gt;
:::Show me a picture of &#039;&#039;&#039;one&#039;&#039;&#039; other anime with &#039;&#039;&#039;exactly&#039;&#039;&#039; those kinds of eyes, and I can agree. Until then, I think you&#039;re both being overly skeptical. Even I, a person who&#039;s never watched MHA, am convinced the resemblance is uncanny. Aren&#039;t the pictures I provided enough of a proof? The Sun &amp;amp; Moon series has been filled with facial references like this to different animes many times before, so why not here as well? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 16:29, 4 March 2019 (UTC)&lt;br /&gt;
:Was wondering if you could make Catch Race Poké Ball.png 1280x720--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 20:08, 16 March 2019 (UTC)&lt;br /&gt;
::Done. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 12:41, 17 March 2019 (UTC)&lt;br /&gt;
:::Could you move Clone Balls anime.png under a new title? Those Balls are officially known as Mewtwo Balls now. And I&#039;m not sure if the &amp;quot;anime&amp;quot; part at the end is necessary. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 19:42, 17 March 2019 (UTC)&lt;br /&gt;
::::[[:File:SM114 Z-Crystals.png]] needs a logoless version, please. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 11:00, 25 March 2019 (UTC)&lt;br /&gt;
:::::Same treatment now needed for the Dare da image of [[SM116]]. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 12:25, 8 April 2019 (UTC)&lt;br /&gt;
::::::Now the same treatment for the same image from [[SM117]]. Also, I wasn&#039;t able to get satisfying watermark-less versions of Ash Meltan.png and Malie Garden anime.png, or a subtitle-less version of the second Poké Problem image from SM117, and I was thinking that [https://www.filb.de/content/anime/sm/117/569.jpg this shot] could be used as the &amp;quot;Ash and Meltan&amp;quot; image. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 09:14, 15 April 2019 (UTC)&lt;br /&gt;
:::::::I&#039;m sure you by now know the drill. Also, are you able to upload combination pictures? In other words, are you able to combine screenshots from the introduction shot of the Kantonian Gym into a picture that shows the tower as a whole? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 12:47, 22 April 2019 (UTC)&lt;br /&gt;
I&#039;m afraid I don&#039;t know how to do panned shots. I can try and contact someone that does. Also, in the future, could you direct archives-related requests and concerns to my [[a:User talk:Chosen|Archives talk]]? - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 13:13, 22 April 2019 (UTC)&lt;br /&gt;
:Understood. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 13:14, 22 April 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Image Move Request==&lt;br /&gt;
I&#039;ve noticed that several images featuring Mad Magma&#039;s Magmortar still say Mad Boober, could you change this to Mad Magma please?--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 19:48, 4 January 2019 (UTC)&lt;br /&gt;
Could you do the same please with Mr. Elec Electivire Low Kick.png--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 19:03, 20 January 2019 (UTC)&lt;br /&gt;
:Could you change File:Snorunt anime.png and File:Sneasel anime.png to Mount Lanakila Snorunt.png and Mount Lanakila Sneasel.png--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 19:40, 12 April 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokemon with forms ==&lt;br /&gt;
&lt;br /&gt;
I noticed that you edited a few lists of Pokemon to change the way the names of forms are formatted. Can you also change &amp;quot;&amp;lt;Pokemon&amp;gt; Alolan Form&amp;quot; to &amp;quot;Alolan &amp;lt;Pokemon&amp;gt;&amp;quot;? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 20:00, 20 January 2019 (UTC)&lt;br /&gt;
:I believe I tried something to that effect around when they were introduced, but it was overruled, so I&#039;m inclined to leave it alone - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 22:16, 20 January 2019 (UTC)&lt;br /&gt;
::Oh okay. [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 22:29, 20 January 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
==User Page shown in Pokemon Category page==&lt;br /&gt;
I kinda found a user page [[User:Tiddlywinks/Tapu Koko]] on [https://bulbapedia.bulbagarden.net/wiki/Category:Generation_VII_Pok%C3%A9mon | Category Generation VII] Pokémon and I&#039;m sure this should not be there. It might just be an accident, but this page should be removed from the section.&lt;br /&gt;
[[User:Deathmailrock|Deathmailrock]] ([[User talk:Deathmailrock|talk]]) 19:51, 22 January 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Secret Techniques icons==&lt;br /&gt;
Hi, I saw you uploaded the [[Secret Techniques]] icons from Let&#039;s Go!. Do you have access to other files from those games? I&#039;m interested in having the italian translations of those icons to use them in [[Pokémon Central Wiki]] (the italian Pokémon Wiki, I&#039;m an administrator there). If you could send me those files, I would appreciate it. Thanks!--[[User:Snorlite|Snorlite]] ([[User talk:Snorlite|talk]]) 12:39, 28 January 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== SM111 ==&lt;br /&gt;
Should Meltan be hidden on SM111&#039;s page until it&#039;s shown to be in it or mentioned through a summary? We know it will be it, but it hasn&#039;t been 100% proven yet. [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 15:09, 7 February 2019 (UTC)&lt;br /&gt;
:If you have to ask, I would say yes. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 15:12, 7 February 2019 (UTC)&lt;br /&gt;
::So I can do it? I&#039;m only asking because i don&#039;t want to edit war. [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 15:46, 7 February 2019 (UTC)&lt;br /&gt;
:::In that case, leave it to me. It should have more weight if a mod does it. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 15:47, 7 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Necrozma&#039;s Z-move ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t get what you mean. - {{Unsigned|SeeYaLater}}&lt;br /&gt;
:{{m|Searing Sunraze Smash}} and {{m|Menacing Moonraze Maelstrom}}, along with their respective Z-Crystals, [[Solganium Z]] and [[Lunalium Z]], are not exclusive to {{p|Solgaleo}} and {{p|Lunala}} as {{p|Necrozma}} can used them when fused with the respective Pokémon. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 17:14, 7 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Z-Move ==&lt;br /&gt;
&lt;br /&gt;
Can you please upload an anime image of Supersonic Skystrike&#039;s text before Kiawe&#039;s Charizard uses it, please? [[User:Seabiscuit2020|Seabiscuit2020]] ([[User talk:Seabsicuit2020|talk]]) 15:16, 18 February, 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Category problem ==&lt;br /&gt;
&lt;br /&gt;
I just created a new category for episodes in which one of Ash&#039;s friends gets a new Z-Crystal. So could you please delete Category:Episodes in which Lana gets a Z-Crystal? Also, I wonder if there should be category for episodes in which &#039;&#039;&#039;any&#039;&#039;&#039; main character other than Ash gets a new crystal, i.e. should the episodes where Team Rocket gets a new Z-Crystal be grouped together with the episodes where one of Ash&#039;s friends gets a Z-Crystal? What do you think? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 09:53, 19 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Delete Images==&lt;br /&gt;
Was wondering if you could delete the following images as I have replaced those that were used with a better named one.&lt;br /&gt;
:Primarina anime.png&lt;br /&gt;
:Machamp anime.png&lt;br /&gt;
:Decidueye anime.png--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 12:04, 20 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Re: Removing personal image==&lt;br /&gt;
Hey, I tried to talk to you at the archives, but figured maybe here would be better. Could you go back to my talk page in the archives so we can continue to talk about this issue? [[User:Suic12-|Suic12-]] ([[User talk:Suic12-|talk]]) 13:20, 20 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== TwistedMeow‎ ==&lt;br /&gt;
Can you do something about TwistedMeow‎&#039;s creation of page Sword (game)? [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 17:12, 27 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Help requests ==&lt;br /&gt;
&lt;br /&gt;
I have couple things I&#039;d like to ask your help/advice with:&lt;br /&gt;
:1) I&#039;m planning to continue creating articles for [[List of Key Items in the Orre region|Orre game Key Items]], which I accidentally stopped midway through months ago. However, could you help in splitting the {{redlink|Sun and Moon Shards}} article into two separate articles, similar to how the Fossil articles were split some time ago? Thank you.&lt;br /&gt;
:2) Do you think [[Mallow&#039;s Tsareena]] could&#039;ve been confirmed to have used {{m|Sweet Scent}} in the episode where it evolved for the second time? This issue has been going on for months already, which frustrates me, since it seems to obvious. Its first two stages have been confirmed to have used that move, but some users doubt that its third stage has, despite the move being animated identically at each stage. What do you think? Or should I ask some other admin about this?&amp;lt;br&amp;gt;&lt;br /&gt;
Thank you in advance. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 16:53, 2 March 2019 (UTC)&lt;br /&gt;
::Well? Can you help me with these? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 16:09, 23 March 2019 (UTC)&lt;br /&gt;
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== The MHA reference ==&lt;br /&gt;
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I&#039;ve already brought this up with Force Fire, but just in case, I&#039;m also bringing it up here: the angry eyes that James makes in SM111 are definitely not any regular angry anime eyes. Check these [https://i.stack.imgur.com/jDfXy.jpg two] [https://static.tvtropes.org/pmwiki/pub/images/naruto_sakura_funny_6884.jpg images] as examples of regular angry white anime eyes, and then compare them to &#039;&#039;these&#039;&#039; [http://66.media.tumblr.com/5f257a709fe89d7e4b6bc5604392919f/tumblr_inline_o6lffyRcK81r1tuww_540.png two] [https://66.media.tumblr.com/a787c3dee4ba998ca115537328959221/tumblr_inline_pb0jgcDpgT1ubxux5_540.gif images] from MHA. Don&#039;t you think the difference is pretty obvious? Also, as I&#039;ve already said, the Sun &amp;amp; Moon series loves making visual references to other anime. What&#039;s the reason to doubt this was intentional? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 11:14, 6 March 2019 (UTC)&lt;br /&gt;
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== SM113 ==&lt;br /&gt;
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Can something be done episode about this? https://bulbapedia.bulbagarden.net/w/index.php?title=SM113&amp;amp;diff=prev&amp;amp;oldid=2941584 An episode simply referencing a past episode isn&#039;t trivia worthy in the slightest. Characters talk about past events ALL the time. And Jessie sometimes rehashes a fake persona that she had used before? Nothing about that is notable for the trivia section. [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 17:42, 18 March 2019 (UTC)&lt;br /&gt;
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== Weird article ==&lt;br /&gt;
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{{user|LugiaLunala}} has just created an article that I don&#039;t think needs to exist. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 12:17, 29 March 2019 (UTC)&lt;br /&gt;
:Never mind. Abcboy already took care of it. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 12:36, 29 March 2019 (UTC)&lt;br /&gt;
::Now {{user|Samueljoo}} has created an article about Magearna that I think is too early to exist. Perhaps it should be moved under his user page? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 13:36, 8 April 2019 (UTC)&lt;br /&gt;
:::Moved by Rahl. Could you remove the redirect page? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 13:58, 8 April 2019 (UTC)&lt;br /&gt;
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== Template edit request ==&lt;br /&gt;
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I was wondering if you could edit the Mv and Mva templates at Bulbagarden Archives so that the TM sprites used on them would be the ones used from Generation VI onward, instead of the ones from Generations III to V? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 15:53, 13 April 2019 (UTC)&lt;br /&gt;
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== Aromatherapy ==&lt;br /&gt;
As it has been stated many times before, moves need to be named or have to have a unique animation, so why did a user add the recurring Shaymin in the anime as one who has used the move? I keep having to tell people like Finnishpokefan that moves need to be stated, but they keep adding them despite this and then add them back when they&#039;ve been removed for not being stated. I thought this rule was meant to be followed, but it keeps getting ignored. [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 13:46, 15 April 2019 (UTC)&lt;br /&gt;
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==Forest Pokémon Café==&lt;br /&gt;
Was wondering if you could assist me with getting [[User:BigDocFan/Forest Pokémon Café]] mainspaced?--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 09:33, 12 May 2019 (UTC)&lt;br /&gt;
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== How should I do this? ==&lt;br /&gt;
&lt;br /&gt;
Yesterday, I merged most of the SM and USUM location info on most item pages, and today I&#039;ve done a couple more that I missed for one reason or another. Now, as far as I&#039;m aware, only the location infosvof Pearl and Big Pearl need merging. The reason why I&#039;m asking for help here is that those items can be found on Ula&#039;ula Beach, a location that changed its name between the two sets of games, and I&#039;m not sure how this should handled while fusing the location lists together. How do you think it should be handled? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 19:58, 22 May 2019 (UTC)&lt;br /&gt;
:In this case I would either do &amp;lt;nowiki&amp;gt;[[Ula&#039;ula Beach|Secluded Shore]]{{sup/7|SM}}/[[[[Ula&#039;ula Beach]]{{sup/7|USUM}}&amp;lt;/nowiki&amp;gt; or keep them separate. Note that some pages, where the stories of SM and USUM diverge signigigantly, such as [[Beast Ball]], they are kept separate. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 22:30, 22 May 2019 (UTC)&lt;br /&gt;
::Yeah, I think I&#039;ll do it the way you described. My policy has basically been that of any obtainment method is shared between the two sets of games, the descriptions can be combined. This obviously doesn&#039;t fit with the Beast Ball, so I can understand that. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 09:57, 23 May 2019 (UTC)&lt;br /&gt;
:::Plus, these items share most of their obtainment methods between the two sets of games, so combining the location lists for them makes sense. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 10:11, 23 May 2019 (UTC)&lt;br /&gt;
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== Unnecessary redirects? ==&lt;br /&gt;
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I just created a page for the Poké Snack item present in Pokémon XD. I also edited a bunch of old redirect pages to go there instead of &amp;quot;Pokémon food#Poké Snacks&amp;quot;. However, some of these redirect pages seem a bit redundant to me, and I was wondering if you could judge which of them perhaps should be deleted. Thank you. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 18:06, 24 May 2019 (UTC)&lt;br /&gt;
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== Check your Archives talk page, please ==&lt;br /&gt;
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I left you some image upload requests on your Archives talk page yesterday. Have you not noticed them yet? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 20:09, 11 June 2019 (UTC)&lt;br /&gt;
:I&#039;m still waiting. Abd more requests have just surfaced, along with the latest episode. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 07:02, 18 June 2019 (UTC)&lt;br /&gt;
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== LGPE Event ==&lt;br /&gt;
&lt;br /&gt;
Before you rudely undid my contribution and typed in bold letters in the edit summary, I would just like to point out that [[List of local event Pokémon distributions in Generation VII#Pokémon Center Birthday Chansey|Pokémon Center Birthday Chansey]] is also listed in the Local Event page. That distribution is also given away &amp;quot;by CONNECTING TO THE INTERNET with THEIR SWITCH and ENTERING A SERIAL CODE.&amp;quot; Therefore if you would like to undo my edit, maybe you should also check for consistency as well. As there are no region locks with the switch games, it is actually unreasonable to put the Pokémon Pass event on the &amp;quot;American region&amp;quot; page as they are grouped by cartridge region rather than distribution region, meaning that all &amp;quot;cartridge region&amp;quot; LGPE game can receive the Pokémon, given that they have the code. This would mean that (based on your logic), the Pokémon Pass event info should be written on all the pages (PAL, KOR, HKTW, JPN).&lt;br /&gt;
&lt;br /&gt;
If this issue has already being discussed by the Editorial Board beforehand, I do apologize for changing them back on the wiki. However, even if you are a Junior Admin for Bulbapedia, it doesn&#039;t mean that you should be talking down on people in a condescending tone. Just letting you know that I am a staff member on 52Poke wiki and basically oversees the wiki over there, and this is certainly not the way I would be acting towards contributors over there. There are already tons of things that need to be done on 52Poke and I am only editing here based on good will (let&#039;s not talk about all the other Chinese translations on Bulbapedia being incorrect and me changing them), so please refrain from using a condescending tone towards other contributors. -- &amp;lt;span style=&amp;quot;border:3px solid #78c850; border-top-left-radius:4ex; padding:0px 12px 3px 12px; border-bottom-right-radius:4ex&amp;quot;&amp;gt;&amp;amp;nbsp;[[User:Tsanger|&amp;lt;font color=&amp;quot;#E34234&amp;quot;&amp;gt;Tsanger&amp;lt;/font&amp;gt;]] | [[User talk:Tsanger|&amp;lt;font color=&amp;quot;#00CCFF&amp;quot;&amp;gt;留言&amp;lt;/font&amp;gt;]]&amp;amp;nbsp;&amp;lt;/span&amp;gt; 07:45, 26 June 2019 (UTC)&lt;br /&gt;
:First off, I would like to personally apologize for my behavior yesterday. I could come up wiht multiple excuses, but honestly, in the end, there isn&#039;t aren&#039;t any good ones. The peculiarities of Pokémon Pass make the categorization of the Shiny Pikachu and Eevee event difficult to categorize, and while I thought I had made the final decision, I think there might be some merit to discussion here, especially if Sword and Shield will continue with this method of distribution.&lt;br /&gt;
:As for myself, I will bring up this complaint with the others, and make sure that proper measures are taken towards disciplinary action. Perhaps some down time is what I need. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 13:00, 26 June 2019 (UTC)&lt;br /&gt;
::It wasn&#039;t really a complaint and I wouldn&#039;t go so far as to disciplinary actions, I was only providing my opinions. But anyways, I have been in contact with members on the Editorial Board and I believe this LGPE event issue is being discussed already. For now, I&#039;ll just leave the page as it is. -- &amp;lt;span style=&amp;quot;border:3px solid #78c850; border-top-left-radius:4ex; padding:0px 12px 3px 12px; border-bottom-right-radius:4ex&amp;quot;&amp;gt;&amp;amp;nbsp;[[User:Tsanger|&amp;lt;font color=&amp;quot;#E34234&amp;quot;&amp;gt;Tsanger&amp;lt;/font&amp;gt;]] | [[User talk:Tsanger|&amp;lt;font color=&amp;quot;#00CCFF&amp;quot;&amp;gt;留言&amp;lt;/font&amp;gt;]]&amp;amp;nbsp;&amp;lt;/span&amp;gt; 13:49, 27 June 2019 (UTC)&lt;br /&gt;
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== Battle Bond ==&lt;br /&gt;
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Hi, I was talking with some people about confirmed abilities and they said we can confirm ones that are linked to the species in such a way that it’s obvious they are using it, like  Zoroark with Illusion or Silvally with RKS system. I was wondering if that’s the case why Greninja doesn’t have Battle Bond listed? We’ve seen it use it so many times that there’s no mistaking it as Battle Bond. --[[User:Pikablu|Pikablu]] ([[User talk:Pikablu|talk]]) 16:19, 8 July 2019 (UTC)&lt;br /&gt;
:Battle Bond was revealed as a Ability AFTER the concept of [[Bond Phenomenon]] and Ash-Greninja. Combined with a fundamental difference between how transforming into Ash-Greninja works (at will vs. after knocking out a Pokémon), there are enough degrees of separation to consider the concepts separate, or at the least, counterparts rather than the same thing, split by canon. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 16:24, 8 July 2019 (UTC)&lt;br /&gt;
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== Pokestudios stars ==&lt;br /&gt;
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What do you think about changing type pages to better present Pokesudios Stars Opponents, like [https://bulbapedia.bulbagarden.net/w/index.php?title=Steel_(type)&amp;amp;oldid=2995846#Pok.C3.A9star_Studios_opponents here]? I think there is no point leaving it with question mark minisprite and unknown Pokedex numbers of they won&#039;t have any.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]] ([[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CCCCCC&amp;quot;&amp;gt;Report To Me&amp;lt;/span&amp;gt;]])&#039;&#039;&#039; 15:43, 10 July 2019 (UTC)&lt;br /&gt;
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== Category ==&lt;br /&gt;
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I just created a category for Abilities exclusive to Mega Evolved Pokémon. However, after creating it, I came to think if Abilities exclusive to form changes would fit better, since it could also include the Primal Reversion Abilities. Or is it fine as it is? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 15:30, 11 July 2019 (UTC)&lt;br /&gt;
:I&#039;m not against it. Would that include abilities that change form like {{a|Multitype}} and {{a|Forecast}}? If so, I would have {{cat|Form-changing Abilities}} be a subcategory of the new category. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 15:35, 11 July 2019 (UTC)&lt;br /&gt;
::I figure that since those Abilities already belong to the Pokémon before they change their form, they&#039;re technically not exclusive to form change, unlike the Mega Evolution and Primal Reversion exclusive Abilities. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 15:56, 11 July 2019 (UTC)&lt;br /&gt;
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==Ancientsuperhumans==&lt;br /&gt;
I feel the need to report an editor made by {{u|Ancientsuperhumans}}. [https://bulbapedia.bulbagarden.net/w/index.php?title=Anime_move_errors&amp;amp;curid=31434&amp;amp;diff=2999558&amp;amp;oldid=2983632 here] and its not the first time--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 20:28, 14 July 2019 (UTC)&lt;br /&gt;
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== Thief ==&lt;br /&gt;
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In the most recent episode, Acerola&#039;s Gengar, which was previously seen as a wild Pokémon in the Ula&#039;ula Island arc, was revealed to know Thief. While having a basic animation, the move was kinda similar to how Gengar stole items in its first appearance. Should we take this as it having also used Thief back then or do we say move to as only shown off now? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 16:02, 21 July 2019 (UTC)&lt;br /&gt;
:Whoops. I think meant to contact Force Fire about this. Sorry. I didn&#039;t think properly and mixed you two up. Carry on. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 16:04, 21 July 2019 (UTC)&lt;br /&gt;
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== Greedy Rapooh ==&lt;br /&gt;
Could we possibly change it to just Rapooh from now on. Even the official movie website refers to is as just Rapooh, as Acerola does. It&#039;s possible it&#039;s name changed after it was caught and possibly became less antagonistic. [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 15:56, 23 July 2019 (UTC)&lt;br /&gt;
:Even though Nanu still added the &amp;quot;Greedy&amp;quot; part, Acerola didn&#039;t, so I think think PK95 has a good point. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 16:09, 23 July 2019 (UTC)&lt;br /&gt;
::I&#039;m am 100% in favor of this, and upon double-checking the [[M22]] website, have descided to change most instances of &amp;quot;Greedy Rapooh&amp;quot; to &amp;quot;Rapooh&amp;quot;, only using &amp;quot;Greedy Rapooh&amp;quot; or &amp;quot;the Greedy Rapooh&amp;quot; when first mentioned in the context of &#039;&#039;[[SM073|Why Not Give Me a Z-Ring Sometime?]]&#039;&#039; (See [[Acerola#In the anime|Acerola]] and [[Nugget#In the anime|Nugget]] for usage). - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 16:14, 23 July 2019 (UTC)&lt;br /&gt;
:::Could you also move the pictures about Greedy Rapooh under a new, appropriate title? I know image-related requests should be done on your Archives talk page, but I figured that since we were already talking about this subject here, I could put this request here too. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 16:22, 23 July 2019 (UTC)&lt;br /&gt;
::::And now Ataro says that &amp;quot;Greedy Rapooh&amp;quot; is still the Pokémon&#039;s official nickname, with &amp;quot;Rapooh&amp;quot; just being a shortening that Acerola uses. Could you move the pictures back under their original titles? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 16:57, 31 July 2019 (UTC)&lt;br /&gt;
:::::Never mind. Ataro already took care of it. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 19:46, 31 July 2019 (UTC)&lt;br /&gt;
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== Episode Templates ==&lt;br /&gt;
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Should the new episode templates be changed so that the category of Episodes in which a Mythical Pokemon appears is there, because Shaymin is always with Mallow and there&#039;s no evidence to suggest it&#039;s leaving anytime soon. [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 18:31, 27 July 2019 (UTC)&lt;br /&gt;
:Not to mention of Ash&#039;s Meltan. I&#039;ve actually been thinking the same myself for months now, but my first request for this edit apparently went unnoticed and then I just kinda forgot to try again. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 19:08, 27 July 2019 (UTC)&lt;br /&gt;
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== Move problem ==&lt;br /&gt;
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Hello, Chosen. How are you doing today? There’s something I need to tell you. FinnishPokéFan92 and I have a problem. It’s the episodes. Ever since SM117 came out in the dub, I was able to watch it. Then when Team Rocket showed up and stolen Sandy, Meltan and Shaymin and got out soon after, Shaymin used Aromatherapy to heal Sandy in that episode, but even though nobody said it, it was revealed in closed captions. Similar to Kiawe&#039;s Marowak&#039;s moves. We talked to Force Fire about this, but no luck, even though we was just making a point. And I always have proof about the attacks and never give out wrong info. So I dunno what we should do now since the episode is already locked along with SM124.--[[User:CoolPokeGuy|CoolPokéGuy]] ([[User talk:CoolPokeGuy|Talk]]) 07:46, 19 August 2019 (UTC)&lt;br /&gt;
:The block is over, and CPG meant SM134, not SM124, but yeah. The disagreement is that Force Fire considers SM134 the first episode where the move was used because that&#039;s the first instance when the move was called out, even though it was chronologically first used in SM117, as verified by the closed captions. Templates even use the term &amp;quot;First Used In&amp;quot;, which I clearly see meaning the first instance where the move was used, not when it was first called out. Could you help solve this for us? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 17:37, 20 August 2019 (UTC)&lt;br /&gt;
::Do you feel that you have the capability and/or knowledge to help us with this? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 18:59, 4 September 2019 (UTC)&lt;br /&gt;
:::Hello? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 13:07, 12 December 2019 (UTC)&lt;br /&gt;
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== Errors in your previous edit ==&lt;br /&gt;
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In your edit of [[List of Pokémon by Galar Pokédex number]], Cherubi is listed as &amp;quot;Combee&amp;quot; and the Oddish line is listed as the Hitmonns and are Fighting type. Can you please fix this?--[[User:Yaronos|Yaronos]] ([[User talk:Yaronos|talk]]) 16:38, 5 September 2019 (UTC)&lt;br /&gt;
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== Why did you delete my TR pic?  ==&lt;br /&gt;
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You deleted File:SSB Rocket.jpeg. I&#039;d like to know why. [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 14:46, 6 September 2019 (UTC)&lt;br /&gt;
:With a few exceptions, TCG cards for example, .pngs are the preferred format for Bulbapedia Archives images. The image name should have been more descriptive as well, for example, using [[Super Smash Bros. Ultimate|SSBU]] as opposed to [[Super Smash Bros.|SSB]]. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 15:15, 6 September 2019 (UTC)&lt;br /&gt;
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== Thanks ==&lt;br /&gt;
&lt;br /&gt;
Thank you for placing episode SM139 in the category of important episodes. It&#039;s nice to see that someone other than me understood the importance of what happened. So, thank you very much. -- [[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 15:21, 19 September 2019 (UTC)&lt;br /&gt;
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== Protection ==&lt;br /&gt;
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Hi, Chosen. Can you protect [[User talk:SatoMew2/Archive 1]] and [[User talk:SatoMew2]] because this user was blocked by {{u|Kogoro}} indefinitely? I would be proud. --[[User:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#2b2&amp;quot;&amp;gt;&#039;&#039;&#039;TheICT&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#22b&amp;quot;&amp;gt;&#039;&#039;&#039;Liker&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheICTLiker4|&amp;lt;span style=&amp;quot;color:#b62&amp;quot;&amp;gt;&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:44, 19 September 2019 (UTC)&lt;br /&gt;
:Jr. Admins don&#039;t have the ability to protect pages. I&#039;d first contact someone of [[Bulbapedia:Administrators|Admin status]] or higher. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 16:47, 19 September 2019 (UTC)&lt;br /&gt;
::Don&#039;t see a need to protect them, no one is going to find them (and anyone that edits them will simply be reverted). And why would you feel &amp;quot;proud&amp;quot;, you&#039;re not going to be praised or anything for finding a talk page of a blocked user.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 17:14, 19 September 2019 (UTC)&lt;br /&gt;
:::Sorry, Chosen! But I didn&#039;t know that protecting pages is restricted to Admins and above. --[[User:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#2b2&amp;quot;&amp;gt;&#039;&#039;&#039;TheICT&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#22b&amp;quot;&amp;gt;&#039;&#039;&#039;Liker&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheICTLiker4|&amp;lt;span style=&amp;quot;color:#b62&amp;quot;&amp;gt;&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:33, 19 September 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Deletion of the images i uploaded ==&lt;br /&gt;
&lt;br /&gt;
I want you to delete the images of Scottie and Bettie for the following reasons:&lt;br /&gt;
&lt;br /&gt;
1. The name I put is incorrect in some respects.&lt;br /&gt;
&lt;br /&gt;
2. I think there&#039;s some problem in it because every time I upload a better version of it, it just re-upload the first version.&lt;br /&gt;
&lt;br /&gt;
I&#039;m thinking of re-uploading the correct picture with suitable resolution and with the right name as an entirely new image (not re-uploading on the current one).&lt;br /&gt;
&lt;br /&gt;
I&#039;ll upload the right photos in 2 days and link it to the required pages, so I want you to delete the current ones afterwards...&lt;br /&gt;
&lt;br /&gt;
After all, sorry for my bad English(if so). Regards..... --&amp;gt;  &amp;lt;small&amp;gt; [[User:Yash Sonbhurra|&amp;lt;span style=&amp;quot;color:#A9A9A9&amp;quot;&amp;gt;『★¥♠§H♂』&amp;lt;/span&amp;gt;]] &#039;&#039;([[User talk:Yash Sonbhurra|&amp;lt;span style=&amp;quot;color:#D3D3D3&amp;quot;&amp;gt;『†@!K™』&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 17:55, 25 September 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I just realized that it was your Bulbapedia talk page, extremely sorry for that... --&amp;gt;  &amp;lt;small&amp;gt; [[User:Yash Sonbhurra|&amp;lt;span style=&amp;quot;color:#A9A9A9&amp;quot;&amp;gt;『★¥♠§H♂』&amp;lt;/span&amp;gt;]] &#039;&#039;([[User talk:Yash Sonbhurra|&amp;lt;span style=&amp;quot;color:#D3D3D3&amp;quot;&amp;gt;『†@!K™』&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 17:59, 25 September 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Regarding the &amp;quot;reuploading&amp;quot;, keep in mind it may take a while for the Archive to update the cache for the image, especially with such frequent edits. As for the names, I&#039;d be happy to move them myself. Don&#039;t worry about the location of the Talk: page either, it&#039;s just a preference for keeping things organized. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 02:25, 26 September 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Thank You, and yeah I realized that the image was there sometime later, it was my mistake. Anyways, thanks again. --&amp;gt;  &amp;lt;small&amp;gt; [[User:Yash Sonbhurra|&amp;lt;span style=&amp;quot;color:#A9A9A9&amp;quot;&amp;gt;『★¥♠§H♂』&amp;lt;/span&amp;gt;]] &#039;&#039;([[User talk:Yash Sonbhurra|&amp;lt;span style=&amp;quot;color:#D3D3D3&amp;quot;&amp;gt;『†@!K™』&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 10:28, 26 September 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Small Bouquet ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been wondering: since the Small Bouquet item from the Let&#039;s Go games can&#039;t be sold and can only obtained once per playthrough, could it be considered a Key Item instead of a regular item? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 15:54, 21 October 2019 (UTC)&lt;br /&gt;
:While the Small Bouquet fits several of the qualifications of a Key Item, it has [https://i.imgur.com/KCcMRIL.jpg a number counter] and was likely not intended or programmed as one. In this way, its circumstances are similar to a Master Ball in the Generation I games. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 20:41, 21 October 2019 (UTC)&lt;br /&gt;
::Ah. I hadn&#039;t noticed it had a number counter. In that case, it&#039;s obviously not a Key Item. Thank you. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 21:09, 21 October 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Deletion request ==&lt;br /&gt;
&lt;br /&gt;
Could you delete [[User:FinnishPokéFan92/Pokémon League (Alola)/Title Defense/Ultra Sun and Ultra Moon]]? It&#039;s not necessary anymore. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 18:55, 22 October 2019 (UTC)&lt;br /&gt;
:Unfortunately, Jr. Admins cannot delete articles. I&#039;ll direct this to someone higher up, however. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 18:57, 22 October 2019 (UTC)&lt;br /&gt;
::Whoops. Sorry. I probably should have contacted someone like Force Fire instead. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 19:01, 22 October 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sandbox templates to be mainspaced ==&lt;br /&gt;
&lt;br /&gt;
Chosen, your template &amp;lt;code&amp;gt;{{[[User:Chosen/Sandbox/Template:User GO Team]]&amp;lt;nowiki /&amp;gt;}}&amp;lt;/code&amp;gt; is broken, as the template {{template|mainspace}} transcludes itself with your template. --[[User:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#7b7&amp;quot;&amp;gt;&#039;&#039;&#039;TheICT&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheICTLiker4|&amp;lt;span style=&amp;quot;color:#585&amp;quot;&amp;gt;&#039;&#039;&#039;Liker4&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#363&amp;quot;&amp;gt;&#039;&#039;&#039;piszże do mnie&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 08:44, 9 November 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Go&#039;s Scorbunny==&lt;br /&gt;
Just noticed that you&#039;ve created a page for Go&#039;s Scorbunny, I&#039;m only saying because I&#039;ve already got [[User:BigDocFan/Go&#039;s Scorbunny|one]] being worked on.--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 17:08, 10 November 2019 (UTC)&lt;br /&gt;
:Is that so? If you don&#039;t mind, I&#039;ll just add my personality bit to yours, and get mine deleted. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 17:14, 10 November 2019 (UTC)&lt;br /&gt;
::That&#039;s fine. Thanks for planning to delete yours, I always find first come, first serve fair if you get what I mean--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 17:15, 10 November 2019 (UTC)&lt;br /&gt;
:::Was wondering if you could assist with [[User:BigDocFan/Lugia (New Series)]] as well as I feel it might get a prominent role in the series--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 17:52, 11 November 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Machop SS003==&lt;br /&gt;
Looking at [https://i.postimg.cc/pV7mSzxn/Workmen-Machop.png|this] image of Machop from SS003, would you say they belong to a worker so get a section in the {{tc|Worker}} page.--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 20:07, 7 December 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How would I do this? ==&lt;br /&gt;
&lt;br /&gt;
To my understanding, the Mystery Dungeon community doesn&#039;t have many walkthroughs. I would consider making a few, or editing them to make them better b/c I have played, found all secrets, and finished all postgames to all except explorers of darkness. It would help the Mystery dungeon community b/c I have this info. but this site wont allow me to create new Posts. I have already made 2 minor edits to mystery dungeon, but those were, as I said, Minor. Please, when you get time, help me out. (I mean, you dont &amp;quot;bite&amp;quot; so, XD) &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Superuxie}} ([[User talk:Superuxie|talk]] • [[Special:Contributions/Superuxie|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:If you want to specifically work on a walkthrough, we have an entire {{cat|Walkthroughs|category}} of walkthroughs that can always use improvments, from major chapters to be created to making sure existing pages are brought up to [[Bulbapedia:Manual of style|Bulbapedia&#039;s quality standards]]. Our [[Appendix:Mystery Dungeon: Gates to Infinity walkthrough|Gates to Infinity]] and [[Appendix:Super Mystery Dungeon|Super Mystery Dungeon]] walkthroughs are practically empty.&lt;br /&gt;
:For more information, I would check out [[Bulbapedia:Project Walkthroughs|the Project Walkthroughs portal]] - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 22:49, 9 December 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Template questions ==&lt;br /&gt;
&lt;br /&gt;
How should Dynamax or Gigantamax be notified at an NPC Trainer&#039;s party Pokémon template? Also, how long is it going to take before the Mega Evolution template for Let&#039;s Go will be ready to use? Or the template for Let&#039;s Go in general? It&#039;s been ages, so I&#039;d assume &#039;&#039;&#039;some&#039;&#039;&#039; progress with them must have been made by now. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 23:11, 10 December 2019 (UTC)&lt;br /&gt;
:Could you edit {{template|trainerentry}} and remove the redirects given for &amp;quot;Macro Cosmos&#039;s&amp;quot; to &amp;quot;Macro Cosmos&amp;quot; and &amp;quot;GAME FREAK&#039;s&amp;quot; to &amp;quot;GAME FREAK&amp;quot;? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 17:33, 17 December 2019 (UTC)&lt;br /&gt;
::Do you have the authority to do that? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 20:57, 17 December 2019 (UTC)&lt;br /&gt;
:::I removed the redirects on the basis that all GAME FREAK teams are done with a full party template, and {{tc|Macro Cosmos&#039;s}} is used for members of Macros Cosmos.&lt;br /&gt;
:::As for Dynamax and PE, the reason a proper solution has been so slow to find is mainly any template used would need to use as little switches - such as &amp;lt;nowiki&amp;gt;#switch:, #if:&amp;lt;/nowiki&amp;gt;, ect. - as possible. As of right now, I have [[User:Chosen/Sandbox/Template:Pokémon/7/LG|two]] [[User:Chosen/Sandbox/Template:Pokémon/8/Dynamax|templates]] in my userspace designed to address these problems. I would also look at [[User:TehPerson/Pok%C3%A9mon/8|TehPerson&#039;s template]]. -[[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 21:07, 17 December 2019 (UTC)&lt;br /&gt;
::::Is there a way to make &amp;quot;trainerentry&amp;quot; not redirect &amp;quot;Schoolboy&amp;quot; to &amp;quot;Schoolkid&amp;quot;? Maybe something along the lines of making the template display &amp;quot;Schoolboy2&amp;quot; or as &amp;quot;&amp;lt;nowiki&amp;gt;{{tc|Schoolkid|Schoolboy}}&amp;lt;/nowiki&amp;gt;&amp;quot;, while &amp;quot;Schoolboy&amp;quot; appropriately leading to &amp;quot;Schoolboy (Trainer class)&amp;quot;? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 18:32, 7 January 2020 (UTC)&lt;br /&gt;
:::::Hello? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 10:45, 10 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Go (SS006)==&lt;br /&gt;
With Go setting out to catch every Kanto Bug type in SS006, would they be entitled to a page of their own? My theory is though Go will (if he does) catch them, he may not use them, a bit like Red in origins if you get what I mean--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 19:59, 20 December 2019 (UTC)&lt;br /&gt;
:They should be handled the way [[Kiawe&#039;s Charizard]] was, who, despite belonging to {{an|Kiawe}}, did not get a page dedicated to it until enough was revealed about it. This kind of approach is also used with {{adv|Crystal}}&#039;s reserves in {{pkmn|Adventures}}, many of which are only mentioned in passing. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 20:15, 20 December 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Vandal ==&lt;br /&gt;
&lt;br /&gt;
We have a vandal going around and inserting inappropriate content to pages. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 19:36, 23 December 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Battle Tower ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve got a couple questions regarding the Battle Tower in Sword and Shield:&lt;br /&gt;
* Should the article be moved to &amp;quot;Battle Tower (Generation VIII)&amp;quot; instead of &amp;quot;Battle Tower (Galar)&amp;quot; to maintain consistency with the other Battle Tower articles?&lt;br /&gt;
* Right not, the Battle Tower is included in the &amp;quot;Legendary locations&amp;quot; template, due to the Type: Null that can be received in there. Should we count gift Legendary locations into that template or not? If yes, then such locations from Alola should be added there too. If not, then the Battle Tower link should be removed from that template. And either way, could you change the &amp;quot;Energy Plant&amp;quot; link on the template into &amp;quot;&amp;lt;nowiki&amp;gt;[[Energy Plant|Tower Summit]]&amp;lt;/nowiki&amp;gt;?&lt;br /&gt;
PS. The link at Wyndon Stadium&#039;s article that pointed to Wyndon being located west of it was placed that way by me to align with the Wyndon article, where the stadium is pointed to be located in the east. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 17:16, 26 December 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Battle Tower ==&lt;br /&gt;
Based on the Japanese supplementary material list Ash either owns Mimey right now or caught it and then gave it to his mom. So is it alright to add the category that it&#039;s his Pokemon and update his page and template for this info? [[User:Reinhartmax|Reinhartmax]] ([[User talk:Reinhartmax|talk]]) 14:46, 30 December 2019 (UTC)&lt;br /&gt;
:While I&#039;m okay with it, I would advise aginst saying he currenly owns it &#039;&#039;now&#039;&#039;. Because of the ambiguious nature of its ownership, or even how it was captured, if we put it anywhere on Ash&#039;s template, I would put it as &amp;quot;Status unknown&amp;quot; right under Squirtle and Primeape.  - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 14:52, 30 December 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I want confirmed status (Mistake) ==&lt;br /&gt;
Hi, I want to be a confirmed user, I don&#039;t want to edit 10 other files for autoconfirmed, and I just want to make a minor edit to Pokémon world in relation to the real world, thanks. - [[User:BTCGBP2004|&amp;lt;span style=&amp;quot;color:#BA0000&amp;quot;&amp;gt;BTCGBP2004&amp;lt;/span&amp;gt;]] ([[User talk:BTCGBP2004|&amp;lt;span style=&amp;quot;color:#04A&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 01:02, 4 January 2020 (UTC)&lt;br /&gt;
:My mistake, I was supposed to put this on Bulbagarden Archives, not here on Bulbapedia... - [[User:BTCGBP2004|&amp;lt;span style=&amp;quot;color:#BA0000&amp;quot;&amp;gt;BTCGBP2004&amp;lt;/span&amp;gt;]] ([[User talk:BTCGBP2004|&amp;lt;span style=&amp;quot;color:#04A&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 13:19, 4 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokemon Medallion Tier Symbols ==&lt;br /&gt;
&lt;br /&gt;
In Pokemon Medallion, the Pokemon are grouped into tiers represented by Poké/Great/Ultra Balls.&lt;br /&gt;
&lt;br /&gt;
Can you upload these images so I can make templates out of them? They will be like how the TCG Energy template works.&lt;br /&gt;
&lt;br /&gt;
https://i.imgur.com/HuZCK1a.png&lt;br /&gt;
https://i.imgur.com/1UTlaGR.png&lt;br /&gt;
https://i.imgur.com/SLXoNO9.png&lt;br /&gt;
&lt;br /&gt;
[[User:Suzuteo|Suzuteo]] ([[User talk:Suzuteo|talk]]) 10:19, 4 January 2020 (UTC)&lt;br /&gt;
:Follow-up to the last, but can I be authorized to make templates? I would was thinking Template:Med and Template:MedS or something, with the values 1 for the Poké Ball, 2 for the Great Ball, and 3 for the Ultra Ball. MedS would just be the small version of Med. Sorry, keep forgetting to sign. [[User:Suzuteo|Suzuteo]] ([[User talk:Suzuteo|talk]]) 14:01, 4 January 2020 (UTC)&lt;br /&gt;
::I just realized that this should be in the Archive talk. Sorry, new to Bulbapedia. Would appreciate any help you can render. 21:26, 4 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mini Sprites ==&lt;br /&gt;
&lt;br /&gt;
Since we know that rest of the Pokemon will be available in SwSh, shouldn&#039;t Bulbapedia already use new mini sprites of old Pokemon?--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]] ([[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CCCCCC&amp;quot;&amp;gt;Report To Me&amp;lt;/span&amp;gt;]])&#039;&#039;&#039; 17:34, 15 January 2020 (UTC)&lt;br /&gt;
:The immediate problem, as it has been since Let&#039;s Go Pikachu! and Eevee!, with this is that new sprites for all the Pokémon have not been released. If {{g|HOME}} has updated/resized sprites for the remaining Pokémon, great, but until then, we are waiting for its release.&lt;br /&gt;
:The second problem is the size. The SwSh MSs we do use are not only squared, but halved in size and centered to fit in our templates, and even then, it has taken a lot of doing and [https://bulbapedia.bulbagarden.net/w/index.php?title=Template:Catch/entry8&amp;amp;diff=prev&amp;amp;oldid=3084117 coding] to make them look right. Applying these 68x68 sprites to every template that uses them will require a lot of adjustment on our end. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 18:00, 15 January 2020 (UTC)&lt;br /&gt;
::I see. Thank you for the answer.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]] ([[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CCCCCC&amp;quot;&amp;gt;Report To Me&amp;lt;/span&amp;gt;]])&#039;&#039;&#039; 19:05, 15 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ignoring Archives request? ==&lt;br /&gt;
&lt;br /&gt;
A couple days ago, I asked if you could move a couple of images in Bulbagarden Archives, but you have neither replied to that request nor fulfilled it, even though you fulfilled another request I to you posted later. Can I ask why that is? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 15:35, 17 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Type icons ==&lt;br /&gt;
&lt;br /&gt;
Hey, I saw there are type icons from SwSh (File:BugIC.png) on Bulbapedia, could we finally replace ones from DPPt on templates like &amp;quot;Typebattle&amp;quot; and &amp;quot;Moveentry/8&amp;quot;?--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]] ([[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CCCCCC&amp;quot;&amp;gt;Report To Me&amp;lt;/span&amp;gt;]])&#039;&#039;&#039; 21:16, 17 January 2020 (UTC)&lt;br /&gt;
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== Edit request for a projected page ==&lt;br /&gt;
&lt;br /&gt;
On &amp;quot;[[Pokémon Red and Green beta]]&amp;quot;, [[EP038]] is listed with a translated English title, even though Bulbapedia&#039;s policy doesn&#039;t approve listing undubbed episodes with English titles. Could you fix this? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 20:02, 22 January 2020 (UTC)&lt;br /&gt;
: [[Pokémon Red and Green beta#Move Animations|I worked around it]]. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 02:32, 23 January 2020 (UTC)&lt;br /&gt;
::Thanks. Although, shouldn&#039;t there be a &amp;quot;the&amp;quot; in front of the link? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 07:55, 23 January 2020 (UTC)&lt;br /&gt;
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== Adding photos. ==&lt;br /&gt;
&lt;br /&gt;
I am new on this place. I want to know how do I add photos to articles. For example, I want to add a photo of the health bar from the [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]] games. I have a nice picture that would be perfect, but I cannot upload it for some reason. I also have a picture of the move [[Snap Trap]] that I cannot upload. Can you help me upload photos? Or if not, can I send you the photos for you to add yourself instead?&lt;br /&gt;
[[User:PeakA|PeakA]] ([[User talk:PeakA|talk]]) 05:51, 23 January 2020 (UTC)&lt;br /&gt;
:To upload an image to the Archives, you need to be [[a:Archives:FAQ#How do I upload?|autoconfirmed]] first. In the mean time, you can upload the links to a hosting site like imgur.com and post the links here. I would be happy to help. Before you upload them, make sure they are both in .png format. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 16:17, 23 January 2020 (UTC)&lt;br /&gt;
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== Red Gyarados: Owned or Not? ==&lt;br /&gt;
&lt;br /&gt;
Should Ethan, Kris, and Lyra be counted as Trainers with Shiny Pokémon due to the forced battle with the Red Gyarados. I&#039;ve previously not added them to this category due to there not being a requirement for necessarily catching the Red Gyarados, but what is your opinion? Or should Red Gyarados&#039;s location be listed as &amp;quot;With the player or Lake of Rage&amp;quot;? What do you think? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 16:30, 23 January 2020 (UTC)&lt;br /&gt;
:I don&#039;t think they should be. There&#039;s a reason why they don&#039;t have the Legendary/Mythical category either. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 16:32, 23 January 2020 (UTC)&lt;br /&gt;
::Agreed. That&#039;s exactly the reason why I&#039;ve given the Legendary/Mythical category only to the player characters who are forced to capture a Legendary as part of the game plot. While it&#039;s technically avoidable in Black and White, the lore in Black 2 and White 2 still mentions both of the dragons being owned. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 16:37, 23 January 2020 (UTC)&lt;br /&gt;
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==Seaking==&lt;br /&gt;
[[File:Ash Pokémon Heisei Recap.png|thumb|250px]]&lt;br /&gt;
I had a question regarding the Seaking Ash caught in Johto. Like Mimey, it is also included among Ash&#039;s Pokémon in the &#039;&#039;Heisei History of Pocket Monsters: From Tuesday to Thursday, and Then Sunday&#039;&#039; special, alongside other &amp;quot;temporary&amp;quot; Pokémon like Beedrill and Raticate. Should it also be considered as one of Ash&#039;s &amp;quot;main&amp;quot; Pokémon rather than just a temporary one and be moved from the temporary section to the released section on the Ash Ketchum article? [[User:Satsjoe|Satsjoe]] ([[User talk:Satsjoe|talk]]) 15:08, 27 January 2020 (UTC)&lt;br /&gt;
:The Mimey decsicion was made based on multiple pieces of concurrent evidence, as shown in its {{DL|Mimey|trivia}} section. Seaking, however, only has this one screenshot to go on. In addition, Mimey is a recurring Pokémon character whose role has recently been expanded, appearing in a Poké Ball for the first time since its debut, and being used in a battle with Ash. Meanwhile, while Seaking was caught and released in the same episode. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 15:49, 27 January 2020 (UTC)&lt;br /&gt;
::Ah okay, thanks for the response. [[User:Satsjoe|Satsjoe]] ([[User talk:Satsjoe|talk]]) 17:36, 27 January 2020 (UTC)&lt;br /&gt;
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==Pseudo-legendary Pokémon==&lt;br /&gt;
Can you put down the info of Ryuki&#039;s Kommo-o in the Pseudo-legendary Pokémon, please? [[User:Seabiscuit2020|Seabiscuit2020]] ([[User talk:Seabiscuit2020|talk]]) 20:13, 27 January 2020 (UTC)&lt;br /&gt;
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==Move Request==&lt;br /&gt;
Could you change the name of Lance new series.png to Lance SS.png please--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 15:13, 2 February 2020 (UTC)&lt;br /&gt;
:Whoops, wrong page. This was meant for your archive talk page.--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 15:14, 2 February 2020 (UTC)&lt;br /&gt;
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==M22 characters==&lt;br /&gt;
I see we&#039;re merging the Pokemon articles for the M22 with M01--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 22:53, 2 February 2020 (UTC)&lt;br /&gt;
:I don&#039;t see why not. They&#039;re functionally the same. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 22:53, 2 February 2020 (UTC)&lt;br /&gt;
::Makes sense--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 22:56, 2 February 2020 (UTC)&lt;br /&gt;
:::I &#039;&#039;would&#039;&#039; however keep [[Raymond]] alone because his appearance was altered and his Pokémon lineup was actually changed in the CGI film. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 23:00, 2 February 2020 (UTC)&lt;br /&gt;
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== Lance&#039;s status ==&lt;br /&gt;
&lt;br /&gt;
I found some Japanese sources that confirm that yes, Lance was indeed referred to as an Elite Four member in the Japanese version of his Hoenn appearance. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 18:48, 5 February 2020 (UTC)&lt;br /&gt;
:Could I have some links? - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 19:29, 5 February 2020 (UTC)&lt;br /&gt;
:: Lance was mentioned as the member of Kanto Elite four in the preview of SS012. Isn&#039;t it enough proof? [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 16:51, 7 February 2020 (UTC)&lt;br /&gt;
:::No one is denying that. We were just discussing that we also need to confirm that he was referred to as an Elite Four member in the Japanese version of [[AG097]]. And Chosen, here&#039;s the page I found: [https://www.google.com/amp/s/gamp.ameblo.jp/nanashi0712/entry-12374294310.html]. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 16:59, 7 February 2020 (UTC)&lt;br /&gt;
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== Delete, please ==&lt;br /&gt;
&lt;br /&gt;
Could you delete &amp;quot;Category:Trip&#039;s Pokémon&amp;quot;? Ever since Trip&#039;s Conkeldurr lost its article status, Serperior was the only a Pokémon in that category, so it&#039;s probably pretty unnecessary to maintain it. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 20:12, 7 February 2020 (UTC)&lt;br /&gt;
:I&#039;m a Jr. Admin on Bulbapedia proper, and Jr. Admins don&#039;t have the power to delete articles, unfortunately. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 20:14, 7 February 2020 (UTC)&lt;br /&gt;
::Sorry. Forgot about that. My apologies to have bothered you. Hopefully you&#039;ll get promoted at some point. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 20:17, 7 February 2020 (UTC)&lt;br /&gt;
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== Congratulations! ==&lt;br /&gt;
&lt;br /&gt;
Congratulations on the admin promotion! --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 18:53, 17 February 2020 (UTC)&lt;br /&gt;
:Congrats from me as well Chosen, never realized you were just a junior admin.--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 19:09, 17 February 2020 (UTC)&lt;br /&gt;
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== Signal Beam ==&lt;br /&gt;
&lt;br /&gt;
If you compare Golurk&#039;s attack with the most recent Signal Beam and Psybeam animations from the anime, you&#039;ll see that the color and overall characteristics of the attack are way more similar, and I dare say identical, to the former rather than the latter. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 13:30, 25 February 2020 (UTC)&lt;br /&gt;
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== Help? ==&lt;br /&gt;
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I&#039;m having trouble making out what one word in Anorith&#039;s Pokédex entry is in [[AG102]]. Specifically what&#039;s the well-developed body part it mentions? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 16:33, 25 February 2020 (UTC)&lt;br /&gt;
:I had a listen, sounded likes Hooves or Hoofs but as far as I know, Anorith don&#039;t have them unless its a dub error--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 16:53, 25 February 2020 (UTC)&lt;br /&gt;
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==Go&#039;s Dewgong/Mantyke==&lt;br /&gt;
I&#039;ve started work on two pages, one for Go&#039;s Dewgong and the other for Mantyke, was wondering if you could have a look and contribute to the pages please--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 16:31, 2 March 2020 (UTC)&lt;br /&gt;
:Everything looks OK so far, they just need to fufill the newly enstated {{DL|Bulbapedia:Manual of style/Anime|notability requirements}} set for Go&#039;s Pokémon. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 21:14, 2 March 2020 (UTC)&lt;br /&gt;
::Thanks, being 15 episodes into the new series, there may be many episodes to come where they reach the new notability requirements--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 22:26, 2 March 2020 (UTC)&lt;br /&gt;
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==Mr zacian‎==&lt;br /&gt;
To prevent this becoming an edit war, I have decided to report Mr zacian‎. He&#039;s given a partial summary for SS014 which I have removed twice, requesting a full summary but he merely adds back what he originally posted--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 19:58, 8 March 2020 (UTC)&lt;br /&gt;
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== [[Gengar&#039;s former Trainer]] ==&lt;br /&gt;
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Hello, I made this page, but I was told that it probably shouldn&#039;t exist. I figured that as it is part of the history of Gengar, there should be a page. &lt;br /&gt;
Will it be maintained?[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 21:12, 8 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Absol (PMD)==&lt;br /&gt;
Just returned from my ban, was thinking about creating a page for Absol, at least start work on my userpage--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 09:41, 12 March 2020 (UTC)&lt;br /&gt;
:You are certainly welcome to draft it. If the article can be completed with quotes, we may be able to mainspace it. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 14:33, 12 March 2020 (UTC)&lt;br /&gt;
::Might be a while getting quotes as I would have to go through play through videos on youtube--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 15:09, 12 March 2020 (UTC)&lt;br /&gt;
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==  I need help. Made a mistake in Zero Isle North page. ==&lt;br /&gt;
&lt;br /&gt;
Hello,&lt;br /&gt;
Sorry to bother you.&lt;br /&gt;
&lt;br /&gt;
I made a mistake. You see, I like things to be tidy and in order when it comes to information. I recently went back to re-playing PMD Explorers of Sky. I was browsing the different location pages and noticed that some items were missing from some pages item lists, that some item lists had the items out of order or that some lists of items lacked formatting (Being just a bullet list).&lt;br /&gt;
&lt;br /&gt;
All of this little things (yes, I know) bothered me, so I created an account and started to add things to lists when I found an item in a dungeon that was missing, adding locations for the TMs in the TMs page, rearranging items in order, etc.&lt;br /&gt;
Then I found the Zero Isle North page (https://bulbapedia.bulbagarden.net/wiki/Zero_Isle_North). &lt;br /&gt;
&lt;br /&gt;
I noticed that all the pages followed the same order (Pokémon Encountered, Items), this one page didn&#039;t and the items list was just a poorly made bullet list. So I started by the items list. I rearranged the items list, put them in a table, erased duplicate items, etc.&lt;br /&gt;
When I finished I saved it.&lt;br /&gt;
&lt;br /&gt;
My next step was to flip the order of the Pokémon Encountered list and the Items list. And this is were it went awry. The system let me put the Pokémon list at the top, but then it didn&#039;t let me put the items list at the bottom. It told me that the action I performed matched the &amp;quot;Vandal filter 2&amp;quot; abuse rule. I thought to myself, oh no I better put them in the order they were then. Except that when I tried to do that it didn&#039;t let me either, it kept repeating the same abuse rule error.&lt;br /&gt;
&lt;br /&gt;
So, what all of this means, is that the Zero Isle North page now has the same Pokémon Encountered list twice and no Item list.&lt;br /&gt;
I&#039;m really sorry for causing trouble. It was not my intention. I guess I better go back to playing instead of messing with things that I shouldn&#039;t.&lt;br /&gt;
&lt;br /&gt;
Sorry again. And sorry for the lenth. [[User:Sophie-Wolf|Sophie-Wolf]] ([[User talk:Sophie-Wolf|talk]]) 03:45, 20 March 2020 (UTC)&lt;br /&gt;
:First off, thanks for contributing to Bulbapedia. I deleted the Encounter second list and replaced it with an item list, including a list of items found in Sealed Chambers. In the future, remember you can undo edits from the [https://bulbapedia.bulbagarden.net/w/index.php?title=Zero_Isle_North&amp;amp;action=history history page]. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#336799&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] ([[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) 13:18, 20 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Oh, I forgot about that in my panic. Thanks. --[[User:Sophie-Wolf|Sophie-Wolf]] ([[User talk:Sophie-Wolf|talk]]) 00:04, 21 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Am I a vandal? ==&lt;br /&gt;
&lt;br /&gt;
[21:58, 1 April 2020 (UTC)] I attempted to remove part of the Missingno talk page because I moved it to the &#039;M (00) talk page. I tried it and it said I needed to sign my post. The second time, it said it was not allowed because of &amp;quot;Vandal Filter 3.&amp;quot; Am I a vandal and I don&#039;t know it, or am I totally right in thinking I am not one? [[User:Gmaxwell|G. Maxwell]] ([[User talk:Gmaxwell|talk]] • [[Special:Contributions/Gmaxwell|contribs]] • [[Special:DeletedContributions/Gmaxwell|d. contribs]])&lt;/div&gt;</summary>
		<author><name>Gmaxwell</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:MissingNo.&amp;diff=3140935</id>
		<title>Talk:MissingNo.</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:MissingNo.&amp;diff=3140935"/>
		<updated>2020-04-01T21:54:57Z</updated>

		<summary type="html">&lt;p&gt;Gmaxwell: /* Kangaskhan/Clefairy evolution? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Previous discussion==&lt;br /&gt;
[[Talk:MissingNo./Archive 1|Archive 1]] (2 October 2005 - 25 October 2009)&lt;br /&gt;
&lt;br /&gt;
==Split==&lt;br /&gt;
Missingno. (Red/Blue) and Missingno. (Yellow) are very different from each other. They should be separate pages. Compare [http://www.trsrockin.com/dex_mn.html] and [http://www.trsrockin.com/dex_yellow.html]. Also compare [http://glitchcity.info/glitchdex/RB:115] and [http://glitchcity.info/glitchdex/Y:115]. --[[User:SnorlaxMonster|SnorlaxMonster]] 11:17, 24 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Is there a tag for this? Because I can&#039;t find one. --[[User:SnorlaxMonster|SnorlaxMonster]] 05:58, 27 October 2009 (UTC)&lt;br /&gt;
:No. It&#039;s still the same glitch, it just manifests different effects in different games. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 06:16, 27 October 2009 (UTC)&lt;br /&gt;
::It&#039;s really as different as {{p|&#039;M}} and {{p|3TrainerPoké}}, other than the fact that they have the same name. The stats are completely different, Yellow&#039;s types are Normal/Glitch whereas RB&#039;s types are Bird/Normal, Yellow&#039;s Starting moves are Water Gun, Bind, Pay Day whereas RB&#039;s starting moves are Water Gun, Water Gun, Sky Attack.--[[User:SnorlaxMonster|SnorlaxMonster]] 07:12, 27 October 2009 (UTC)&lt;br /&gt;
:::We count Missingno.&#039;s Yellow version counterpart as an alternate form here.  It&#039;s the same species.  [[User:Missingno. Master|Missingno. Master]] wants YOU! [[User:Missingno. Master/The Order of the Glitch/Bulbapedia Branch|Join the Order of the Glitch!]] &amp;lt;small&amp;gt;[[User talk: Missingno. Master|(my talk page)]]&amp;lt;/small&amp;gt; 14:00, 3 November 2009 (UTC)&lt;br /&gt;
::::But that would make {{p|3TrainerPoké}} an alternate form of {{p|&#039;M}}. The only difference between the relationship of those two, and the relationship of the two Missingno.s is that the Missingno.s have the same name. --[[User:SnorlaxMonster|Snorlax]][[User talk:SnorlaxMonster|Monster]] 06:07, 4 November 2009 (UTC)&lt;br /&gt;
:::::And that difference makes all the difference.  They&#039;re the same species, just as Sandy Cloak and Trash Cloak Wormadam are the same species, or Normal and Defense Deoxys.  [[User:Missingno. Master|Missingno. Master]] wants YOU! [[User:Missingno. Master/The Order of the Glitch/Bulbapedia Branch|Join the Order of the Glitch!]] &amp;lt;small&amp;gt;[[User talk: Missingno. Master|(my talk page)]]&amp;lt;/small&amp;gt; 12:12, 9 November 2009 (UTC)&lt;br /&gt;
::::::OK fine, but is there any way to have both Bird/Normal and Normal/999 in the top box? [[User:SnorlaxMonster|Snorlax]][[User talk:SnorlaxMonster|Monster]]&lt;br /&gt;
&lt;br /&gt;
==More rumours==&lt;br /&gt;
Not mentioned on the rumours page is a theory about missingo&#039;s origin and why cubone and marowak seem so similar to kangaskhan. The theory is easy to believe even if it comes from a 4chan post. see [http://photos-c.ak.fbcdn.net/hphotos-ak-snc3/hs043.snc3/13067_211106843303_637453303_3035423_5482389_n.jpg] for a screencap of the argument. --[[User:Iain7|Iain7]] 23:45, 17 December 2009 (GMT)&lt;br /&gt;
:There are quite a few problems with that theory, the first being that its speculation and does not belong on the article. Secondly, I don&#039;t think it is that complex or time consuming to delete an evolution. Also, Missingno. is completely unrelated to both Kangaskhan and Cubone. Also, if you look at [[List of Pokémon by index number (Generation I)|the Hex list]], you&#039;ll see that Missingno. has multiple index numbers.--[[User:SnorlaxMonster|Snorlax]][[User talk:SnorlaxMonster|Monster]]. Help [[User:SnorlaxMonster/GlitchEvobox|here]] 00:21, 17 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can Yellow Missingno. replicate 128 of an item? ==&lt;br /&gt;
&lt;br /&gt;
I read somewhere that Missingno. in Yellow can replicate 128 of an item, but elsewhere that it cannot. Which is true? [[User:Blueapple128|Blueapple128]] 17:46, 21 February 2010 (UTC)&lt;br /&gt;
:First another question, can Missingno. (in either game) replicate items when encountered using the [[Mew glitch]]? If no, then it cannot. If yes it might be able to. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:40, 22 February 2010 (UTC)&lt;br /&gt;
::Never mind, found the answer here: http://forums.glitchcity.info/index.php/topic,5904.0.html. When encountered through the Mew glitch in any of RBY, it will still duplicate items. However, it will only do so in Yellow if the game doesn&#039;t freeze. Apparently it will &#039;&#039;always&#039;&#039; freeze in an emulator since it can&#039;t detect the glitchy game code properly, unlike a cartridge which has a small chance of not freezing. [[User:Blueapple128|Blueapple128]] 03:38, 23 February 2010 (UTC)&lt;br /&gt;
::You can do it on an emulator if you do the ditto glitch with a pokemon with special stat of 182 to 184 to get one of the fossil Missingno.[[User:ChemDog|ChemDog]] ([[User talk:ChemDog|talk]]) 22:29, 31 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Name Capitalization ==&lt;br /&gt;
&lt;br /&gt;
Just wondering, why is MissingNo. spelled with a lowercase N in the article? It doesn&#039;t make sense. The &amp;quot;No.&amp;quot; is obviously meant to be a separate word from &amp;quot;Missing&amp;quot;, so it should be capitalized, just like what has been done to many names of moves and items in Generation IV. Now, before you say &#039;&#039;&amp;quot;But it&#039;s never been officially spelled like that!&amp;quot;&#039;&#039;, it&#039;s &#039;&#039;also&#039;&#039; never been officially spelled with &#039;&#039;any&#039;&#039; lowercase letters, just in all capitals, so the current capitalization that you&#039;re using can&#039;t be considered officially correct, either. &amp;quot;MissingNo.&amp;quot; with a capital N is the most logical capitalization, so why not use it? Also, using the current article&#039;s capitalization is just encouraging the common mispronunciation &#039;&#039;&amp;quot;Missing-No&amp;quot;&#039;&#039; instead of &#039;&#039;&amp;quot;Missing-Number&amp;quot;&#039;&#039;, how it &#039;&#039;should&#039;&#039; be pronounced.&lt;br /&gt;
—[[User:Tyeforce|Tyeforce]] 07:36, 5 April 2010 (UTC)&lt;br /&gt;
:Based on what you just said, your version of the capitalization is no more correct or incorrect than this one.  This one just looks better.  And based on the fact that nobody&#039;s changed it back in the months since I moved the page to this name indicates that the vast majority of Bulbapedia would agree with me.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 12:14, 5 April 2010 (UTC)&lt;br /&gt;
::Perhaps even MISSINGNO. would be a better location. But for now, this location is fine. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:24, 5 April 2010 (UTC)&lt;br /&gt;
:::But although the game refers to the 30 odd variations of these glitches as just &amp;quot;MISSINGNO.&amp;quot; that doesn&#039;t mean we need to change the article names of Pikachu, Bulbasaur and Mewtwo to PIKACHU, BULBASAUR and MEWTWO either. We are a Pokémon encyclopaedia, not a Pokémon mechanics encyclopaedia. I can confirm though that Nintendo does refer to these glitches as &amp;quot;MissingNO&amp;quot;  here [http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp] --[[User:Chickasaurus|Chickasaurus]] 12:31, 5 April 2010 (UTC)&lt;br /&gt;
::::We don&#039;t capitalize the Pokémon names because that&#039;s not the right way to spell them. They&#039;re in all capitals in the main games, but that&#039;s just because that&#039;s always how been. I&#039;m sure they would have changed the capitalization format for Pokémon names in Generation IV if it weren&#039;t the Generation III compatibility (because that would look extremely weird if all the Pokémon you caught in your DS game had proper capitalization, while any Pokémon you migrated from your GBA games would be in all caps). We&#039;ve seen Pokémon names spelled with correct capitalization in official places outside of the main games themselves, so it&#039;s safe to assume that the correct spelling of Pokémon names isn&#039;t in all caps. And you could take Nintendo&#039;s quotes as evidence, but they contradict themselves in the spelling. First they call it &amp;quot;MissngNO&amp;quot; with a capital &amp;quot;NO&amp;quot; and no period, and then they call &amp;quot;MissingNo&amp;quot;, with the O being lowercase and still no period. Obviously, there&#039;s supposed to be a period in its name, so Nintendo&#039;s spellings of the name in that particular instance can&#039;t be correct. But even if it&#039;s not 100% correct, it does provide evidence that &amp;quot;Missing&amp;quot; is separate from &amp;quot;No.&amp;quot; and should be capitalized to show that. Think of how some items and moves are spelled in Generation IV that were previously in all caps. SquirtBottle, SolarBeam, DynamicPunch, etc. It&#039;s just the most logical way to spell the name. —[[User:Tyeforce|Tyeforce]] 15:59, 5 April 2010 (UTC)&lt;br /&gt;
:::::Yes, a lot of things do use the camelcase to separate two words, but then [[Pokéwalker]] and [[Pokédex]] come up (there are other examples, but that&#039;s off the top of my head). Anyway, we won&#039;t be calling it MissingNO., but the rule here is that allcaps in the games goes to Proper noun. But when we&#039;re quoting the game we keep the original case (as seen in the Pokédex entries). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:07, 6 April 2010 (UTC)&lt;br /&gt;
::::::Pokéwalker and Pokédex are made up words, though. They&#039;re not two separate words fused together, like Missing and Number. &amp;quot;Missingno.&amp;quot; just looks plain weird. It just looks better when written as &amp;quot;MissingNo.&amp;quot;, and it implies that it&#039;s &amp;quot;Missing Number&amp;quot;, &#039;&#039;not&#039;&#039; &amp;quot;Missingno&amp;quot;. —[[User:Tyeforce|Tyeforce]] 05:19, 7 April 2010 (UTC)&lt;br /&gt;
:::::::Pokéwalker is more two words than Pokédex, but you also have [[Pokégear]]. Anyway, allcaps in the games goes to Proper noun unless otherwise specified. And to me, MissingNo. looks much weirder than Missingno., plus saying that a word looks funny is no excuse. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:28, 7 April 2010 (UTC)&lt;br /&gt;
(resetting indent) But the &amp;quot;Poké&amp;quot; in those words isn&#039;t a &#039;&#039;real&#039;&#039; word. Typically, words that being with &amp;quot;Poké&amp;quot; just flow together as a brand new word, without any capitalization other than the &amp;quot;P&amp;quot;, like &#039;&#039;Pokémon&#039;&#039;, &#039;&#039;Pokédex&#039;&#039;, etc. Either that, or the &amp;quot;Poké&amp;quot; is a separate word and is followed by a space, in the case of &#039;&#039;Poké Ball&#039;&#039;, etc. But anyway, yes, I know that we can&#039;t change the spelling based on opinion, which is why I gave another reason; spelling it &amp;quot;MissingNo.&amp;quot; implies that it&#039;s &amp;quot;Missing Number&amp;quot;, &#039;&#039;not&#039;&#039; &amp;quot;Missingno&amp;quot;, as many people think it is. That, and the fact that Nintendo has spelled it &amp;quot;MissingNO&amp;quot; and &amp;quot;MissingNo&amp;quot;, in both cases capitalizing the &amp;quot;No.&amp;quot; part. —[[User:Tyeforce|Tyeforce]] 14:24, 7 April 2010 (UTC)&lt;br /&gt;
:The Nintendo part does however seem unreliable due to the inconsistencies as well as lack of period after MissingNO and MissingNo. This discussion will not be enough to move a page on such a well known topic, especially a featured article, but since an official source decided to separate the two with camelcase, it should be moved. I suggest you take it to the editorial board to see what they think about it. But I do agree with you that &amp;quot;MISSING&amp;quot; and &amp;quot;NO.&amp;quot; are separate and that &amp;quot;NO.&amp;quot; clearly stands for number, it may not be appropriate to assume that it should be separated by camelcase. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:06, 8 April 2010 (UTC)&lt;br /&gt;
::Maybe we could have some sort of community poll? —[[User:Tyeforce|Tyeforce]] 01:23, 8 April 2010 (UTC)&lt;br /&gt;
:::Bulbapedia is not a democracy. It&#039;s a policy somewhere. Anyway, you can make a poll and have people say why they think so, then the EB will review it and decide from their. I have made one below --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:46, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Moving==&lt;br /&gt;
Sign and say why you think it should be moved, kept here. If you vote &amp;quot;move it somewhere else&amp;quot; say where you want it moved to.&lt;br /&gt;
===Keep it at [[Missingno.]]===&lt;br /&gt;
*Nintendo hates Missingno., so their capitalization of it can hardly be called official.  Besides, I think they just spell it &amp;quot;MissingNO.&amp;quot; to emphasize the word &amp;quot;no&amp;quot; to subconsciously deter us from abusing the glitch.  Plus, it&#039;d look really weird that way.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 19:31, 9 April 2010 (UTC)&lt;br /&gt;
*Yeah, I agree, Nintendo can&#039;t be trusted in this case. [[User:CuboneKing|&amp;lt;font color=&amp;quot;Gold&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Yellow&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Silver&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Gray&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 23:48, 10 April 2010 (UTC)&lt;br /&gt;
*Me too. &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|TORTERRA}} ([[User talk:TORTERRA|talk]] • [[Special:Contributions/TORTERRA|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
*I agree. Nintendo didn&#039;t intend for it to be there, so it isn&#039;t really an official source. It just wants to get rid of it. Also, I&#039;ve seen Missingno. used way more. Another thing, please sign your comments with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;.[[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 14:51, 2 May 2010 (UTC)&lt;br /&gt;
*the no stands for number[[User:ArceusLX|arceusLX leveled up!]] 01:17, 7 July 2010 (UTC)&lt;br /&gt;
*Agreed --[[User:Veggieman|veggieman]] [[User talk:Veggieman|(leave a message after the click?)]] 22:51, 27 August 2010 (UTC)&lt;br /&gt;
*I think MissingNo or MissingNO or whatever looks weird. I say keep it.--&#039;&#039;&#039;[[User:Trickyb|Tricky]][[User Talk:Trickyb|B]] 19:12, 23 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Here are my thoughts on the matter &#039;&#039;(and I apologize for the length; go to the bottom for the TL;DR version)&#039;&#039;:&lt;br /&gt;
:* First of all, Missingno.&#039;s only TRUE official name is &amp;quot;MISSINGNO.&amp;quot;, and thus both fan-created lower-cased names--&amp;quot;Missingno.&amp;quot; and &amp;quot;MissingNo.&amp;quot;--are technically incorrect. As such, if the article MUST be moved, it should be moved to &amp;quot;MISSINGNO.&amp;quot; versus &amp;quot;MissingNo.&amp;quot;&lt;br /&gt;
:* Furthermore, &amp;quot;Missingno.&amp;quot; has since become this glitch&#039;s proper name to mostly everyone, versus being completely understood to be the abbreviation of &amp;quot;Missing Number&amp;quot; &#039;&#039;(just as &amp;quot;Feraligatr&amp;quot; is understood to be &amp;quot;Ferali-gator&amp;quot; and not &amp;quot;Ferali-gatt-are&amp;quot;)&#039;&#039;. That is to say, I don&#039;t think I&#039;ve EVER heard anyone refer to it as &amp;quot;Missing Number&amp;quot; but rather as &amp;quot;missing-know&amp;quot;. But while I&#039;ll admit I haven&#039;t heard EVERYONE, even &amp;quot;MissingNo.&amp;quot;&#039;s supporters aren&#039;t referring to it as &amp;quot;Missing Number&amp;quot; but &amp;quot;MissingNo.&amp;quot;, which I feel supports the idea that &amp;quot;Missing-know&amp;quot; has become its proper name.&lt;br /&gt;
:* Also consider that spelling it &amp;quot;Missingno.&amp;quot; has precedent with other Pokémon names, such as Nidoking, Feraligatr and Farfetch&#039;d, which are referred to by those names, versus by what is &amp;quot;obviously&amp;quot; their &amp;quot;real&amp;quot; names: &amp;quot;Nido King&amp;quot;/&amp;quot;NidoKing&amp;quot;, &amp;quot;Feraligator&amp;quot; and &amp;quot;Farfetched&amp;quot;/&amp;quot;Far Fetch&#039;d&amp;quot;/&amp;quot;FarFetched&amp;quot;/etc. The thing is, despite their names being based on two words and/or abbreviated for whatever reason (complete with punctuations), we accept those &amp;quot;incorrect&amp;quot; names as the PROPER NAMES for those Pokémon and spell them with only the first letter capitalized.&lt;br /&gt;
:: As such, MISSINGNO.&#039;s proper name is NOT the phrase &amp;quot;Missing Number&amp;quot;, it is simply &amp;quot;Missingno.&amp;quot;. And just like the apostrophe in Farfecth&#039;d&#039;s name which is now part of its identity and not to denote that its &amp;quot;real&amp;quot; name is &amp;quot;Farfetched&amp;quot;, the period in Missingno.&#039;s name is likewise simply part of its identity, versus used to denote an abbreviation. &#039;&#039;(Er, well, Missingno.&#039;s name was definitely based on &amp;quot;missing number&amp;quot;, just as Farfetch&#039;d&#039;s name was based on &amp;quot;far fetched&amp;quot;... I&#039;m not saying that it is. However, it doesn&#039;t MEAN &amp;quot;missing number&amp;quot;, just as Farfetch&#039;d&#039;s name doesn&#039;t mean &amp;quot; far fetched&amp;quot;, and no one refers to Farfetch&#039;d as &amp;quot;Far Fetched&amp;quot;.)&#039;&#039;&lt;br /&gt;
:* &#039;&#039;&#039;TL;DR:&#039;&#039;&#039; Missingno.&#039;s &#039;&#039;proper name&#039;&#039; IS &#039;Missingno.&amp;quot; and not &amp;quot;Missing Number&amp;quot; (especially considering few people actually refer to it as &amp;quot;Missing Numver&amp;quot;). Therefore, the article should remain at &amp;quot;Missingno.&amp;quot;. But if it MUST be moved, then it should be moved to &amp;quot;MISSINGNO.&amp;quot;, which is its true and official name.&lt;br /&gt;
:* I hope this adds to the debate, and I expect the Bulbapedia staff to make the best decision..... which is to leave the article as it. :3 -- [[User:Nick15|Nick15]] 19:50, 12 August 2011 (UTC)&lt;br /&gt;
:::I think MISSINGNO. is certainly a decent option, but the reason this has been brought up is the fact that &amp;quot;MissingNo.&amp;quot; is not a fan name. The [http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp#missingno only official use] of its name capitalized the &amp;quot;N&amp;quot; in all uses, while &amp;quot;issing&amp;quot; was always lowercase. 3/4 usages capitalized the &amp;quot;O&amp;quot;, but the fandom uses &amp;quot;MissingNo.&amp;quot;, never &amp;quot;MissingNO.&amp;quot; (so there is a fan-generated aspect to it). MissingNo. was more common in the fandom, but since we moved it to Missingno., &#039;&#039;we&#039;&#039; influenced the fandom, making &amp;quot;Missingno.&amp;quot; fall into more common usage. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:40, 13 August 2011 (UTC)&lt;br /&gt;
:* MissingNo. is not the way to spell it. As someone else said, we have Nidoking, but has anyone ever debated that it is spelled NidoKing? Of course not. This is the main reason I believe this should stay as Missingno.  ~ [[User:mpgiii|mpgiii]]&lt;br /&gt;
::We also have {{p|Ho-Oh}}. Just because one thing isn&#039;t doesn&#039;t mean nothing else is. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:33, 21 September 2011 (UTC)&lt;br /&gt;
*Missingno. is a perfectly fine name. In the older games, where everything was WRITTEN LIKE THIS, we still knew that PIKACHU was really Pikachu. Ninendo&#039;s thing about calling it MissingNO. was probably inaccurate, due to the fact wha they were saying was inaccurate. Unless one of the editors is Billy Mays, we shouldn&#039;t move it to MISSINGNO. We also shouldn&#039;t move it to Nintendo&#039;s inaccurate MissingNO., MissingNO (No period), or any other names. Missingno. is fine. --[[User:Potatogurl|Poatogurl]] • [[User talk:Potatogurl|Talk to meh!]] 20:41, 5 November 2011 (UTC)&lt;br /&gt;
* Here is the name used in the game; MISSINGNO. Here are the names created by fans; Missingno., MissingNo., MissingNO. Does that mean the same could go for Mr. Mime? It was originally MR. MIME, so it could be Mr. Mime as well as Mr. mime or Mr. MIME. Or, for all we know, a Pokemon could have been spelled with multiple differentiating capitals, like Mr. mImE. Anyone else agree? [[User:BisumitoIsSnazzy|q~Bisumito Is Snazzy~p]] ([[User talk:BisumitoIsSnazzy|Talk~]]) 17:20, 29 August 2012 (UTC)&lt;br /&gt;
**We have sentence case versions of all Pokémon names (Gen V is the most obvious, but they are always sentence case in the TCG so we&#039;ve had them for ages). That&#039;s how we know it is Ho-Oh and not Ho-oh. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:24, 16 September 2012 (UTC)&lt;br /&gt;
*I say that MissingNo. looks dumb. Digimon didn&#039;t call Wargreymon WarGreymon, did they? There is no official spelling either, as it&#039;s not an official thing. -[[User:ShiningComet222|ShiningComet222]]&lt;br /&gt;
&lt;br /&gt;
===Move it to [[MissingNo.]]===&lt;br /&gt;
[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:46, 8 April 2010 (UTC) - Nintendo has officially referred to it with a capital &amp;quot;n&amp;quot; in every case, despite other inconsistencies, also stands for Missing Number.&lt;br /&gt;
&lt;br /&gt;
I agree with what many others have said: MissingNo. is a reference to &amp;quot;Missing Number.&amp;quot; To have it written in the current format  of Missingno. suggests that it is a word of its own or a single word, rather than a contraction of the two words, &amp;quot;Missing Number.&amp;quot; Also, Nintendo has officially referred to it as MissingNO. Besides, it&#039;s a matter of basic English more than anything else; considering the fact that Nintendo doesn&#039;t really consider this an official Pokemon, we can&#039;t really go to them for the way it should be written, nor can we competently search for sources on the matter.--[[User:Aureol|Aureol]] 07:42, 12 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[User:Tyeforce|Tyeforce]] 22:41, 10 April 2010 (UTC) - I&#039;m all for the move, as I have stated [[Talk:MissingNo.#Name_Capitalization|here]].&lt;br /&gt;
&lt;br /&gt;
I agree with Aureol. What else is No. supposed to be? --[[User:Valorum27|Valorum27]] 22:00, 8 May 2010 (UTC)&lt;br /&gt;
:But Missingno. IS a word of its own- the name of a Pokémon.  Beedrill is made up of the words bee and drill, and yet we don&#039;t spell it BeeDrill.  Besides, how do we do this with anything else?  We spell it with just the first letter capitalized until OFFICIAL AND RELIABLE sources contradict this!  The garbage source SnorlaxMonster gives us means nothing, as it also says that capturing Missingno. is harmful to your game and to fix the graphic scrambling, you have to release Missingno., and if that doesn&#039;t work, to restart your game!  Bull****!  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 22:46, 8 May 2010 (UTC)&lt;br /&gt;
::Beedrill is a name that is always spelt Beedrill by official sources (or BEEDRILL on other occasions). Some Pokémon like Ho-Oh are capitalised mid-name, because that&#039;s what their names are. All official sources use a capital N; there are NO official sources that use &amp;quot;Missingno.&amp;quot;, or anything that is closer to &amp;quot;Missingno.&amp;quot; than to &amp;quot;MissingNo.&amp;quot;. Regardless of reliability, it is all we have, so it&#039;s what we use. If Nintendo/Game Freak/The Pokémon Company International came out and spelled MISSINGNO. differently, we would use that.--[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:35, 9 May 2010 (UTC)&lt;br /&gt;
I agree it should be moved to MissingNo. based on spellings from official sources.--[[User:Nintenfreak|Nintenfreak]] 02:21, 17 May 2010 (UTC)&lt;br /&gt;
:Have you not been paying attention?  There IS no official source.  Closest thing we have is one page where it&#039;s capitalized 2 different ways!  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 10:54, 17 May 2010 (UTC)&lt;br /&gt;
::Maybe you haven&#039;t been paying attention. It&#039;s OFFICIAL, but not overly RELIABLE; however, more reliable than nothing at all (which is the official sources for its current location).--[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:30, 17 May 2010 (UTC)&lt;br /&gt;
:::&amp;quot;Not overly reliable&amp;quot; is an understatement.  It has two different capitalizations on the same friggin&#039; page!  And which of those are you considering for this page, anyway?  MissingNo or MissingNO?  They don&#039;t even add the period at the end, which is undeniably part of the name, in either instance.  They don&#039;t even spell the name correctly, and you want to use one of their two contradiction capitalizations as Missingno.&#039;s official name?  I don&#039;t think so.  And SnorlaxMonster, why are you all of a sudden so for the move?  In the section above, you spoke &#039;&#039;against&#039;&#039; the move.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 13:27, 2 June 2010 (UTC)&lt;br /&gt;
::::I was against the move before, but I changed my mind and saw that it was more reasonable to go by official sources than to assume. Sure they don&#039;t use the period at the end of the name, but I&#039;m not suggesting we move it. I suggesting that we go by the ONLY official source there is. There is no reason to leave it at Missingno. when we have a source (and Wikipedia) spelling it MissingNo. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:38, 3 June 2010 (UTC)&lt;br /&gt;
::::::We&#039;re going by a source that contradicts itself by using two different capitalizations.... and Wikipedia?  The same Wikipedia that decided that not all Pokémon were notable enough for their own articles?  The same Wikipedia that some bum off the street can edit?  The same Wikipedia that once claimed that Woodrow Wilson invented dental floss, for several consecutive months?  &#039;&#039;THAT&#039;&#039; Wikipedia???  Not to mention, your source also claims that the only way to fix the glitched graphics Missingno. sometimes causes is to release it, and if that fails, to restart the game.  Says absolutely nothing about looking at another Pokémon&#039;s stats.  So let&#039;s see...  Your basis for moving the page is, number one, a source that offers two different capitalizations of the name, which are, for all intents and purposes, misspelled in every instance, and gives false information on how to fix the glitched graphics, and number two, an online encyclopedia that any old bum off the street can come in and edit.  When I was in high school, they NEVER allowed us to use Wikipedia as a source for reports.  They were always very specific about that.  And that source?  It&#039;s like trusting a small-time fansite that&#039;s &amp;quot;revealing&amp;quot; a trick to obtain Pikablu or some PokéGod.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 11:29, 3 June 2010 (UTC)&lt;br /&gt;
:Per nom [[User:Missingno000|欠]][[User talk:Missingno000|番]] 14:28, 21 July 2010 (UTC)&lt;br /&gt;
:I agree that &amp;quot;Missingno.&amp;quot; should be moved to &amp;quot;MissingNo.&amp;quot;. A lot of things about this issue were talked, in addition to those things I&#039;d like to add this: some people would said it should be better to move it to &amp;quot;Missing No.&amp;quot; because the name doesn&#039;t has separation because of the 10 chars space... But... Nintendo wrote MissingNo and MissingNO without the dot, what gave them the chance to write it with the space between Missing and No, but they choose not to do this, that is clearly a way to show us there&#039;s no such space separation. They predicted we would discuss MissingNo. name right now and left a hidden message to us: &amp;quot;there&#039;s no separation, look here, even with the space left of the dot we haven&#039;t wrote it separated!&amp;quot; ;) AND MORE: one time they wrote it MissingNo and just after it they wrote it MissingNO, which was a mental pulse of the writer, a way to mask us that Nintendo doesn&#039;t cares about MissingNo.: by leaving the last character of what they wrote one time uppercase and in the other time lowercase they meant &amp;quot;we don&#039;t really care about MissingNo. we just write it like we don&#039;t care if the o turned out uppercase or lowercase&amp;quot;. The uppercase N doesn&#039;t changes in the two writings. And my conclusion is that&#039;s why it should be called &amp;quot;MissingNo.&amp;quot; and no other thing. ^^ From someone who doesn&#039;t cares about this discussion but UnderstaND --[[User:Rafaelluik|Rafaelluik]] 06:44, 26 July 2010 (UTC)&lt;br /&gt;
:I agree. Or they should call it Missing#!--[[User:Ethan brendan lucas|Ethan brendan lucas]] 19:46, 25 August 2010 (UTC)&lt;br /&gt;
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I think it should be moved to MissingNo. because that&#039;s how I&#039;ve always thought of it. In fact, before coming to the Missingno. page today I had &#039;&#039;never&#039;&#039; seen it written any way except &amp;quot;MissingNo.&amp;quot; [[User:ILOVETOGETIC|I♥Togetic]] 05:33, 4 February 2011 (UTC)&lt;br /&gt;
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Since Nintendo only refers to it as &amp;quot;MissingNO&amp;quot; and &amp;quot;MissingNo&amp;quot; i think it should be moved to either one of these (though i would prefer to use &amp;quot;MissingNo&amp;quot;). I mean, keeping it at &amp;quot;Missigno&amp;quot; is retarded since no official source mentions it. (If &amp;quot;www.Nintendo.com/support.Nintendo.com&amp;quot; isn&#039;t considered as an &amp;quot;official source&amp;quot; then i don&#039;t really know what is).&lt;br /&gt;
(Yes, i know this topic is kinda old, but i don&#039;t really give a crap and if you really read what i wrote, you will understand why) -.- [[User:MasterZeroFlash|MasterZeroFlash]] 18:27, 9 May 2011 (UTC)&lt;br /&gt;
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===Move it somewhere else===&lt;br /&gt;
Obviously it should be moved to MISSI░░N░▒▒FU▒▒▓▓▓▓ &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 01:57, 8 April 2010 (UTC)&lt;br /&gt;
:No, it shouldn&#039;t be MissingNo, that&#039;s too depressing. MissingYes, however, is definitely better, don&#039;t you all agree? {{u|LocoforLudicolo}} 22:11, 9 May 2010 (UTC)&lt;br /&gt;
:The &#039;no.&#039; in MissingNo. means &#039;number&#039;. Missingno. should be moved to MissingNo..--[[User:Ethan brendan lucas|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;TepigROX!&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Ethan brendan lucas|&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;The Tepig can TALK!&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 12:02, 11 May 2011 (UTC)&lt;br /&gt;
:The official source that admits the existence of this Pokémon spells it MissingNO, so that should at least be considered. It&#039;s suspect, though, because it forgets the dot at the end of the name. [[User:Callforjudgement|callforjudgement]] 02:14, 11 June 2011 (UTC)&lt;br /&gt;
::The thing about that source is that it spells it &amp;quot;MissingNO&amp;quot; and &amp;quot;MissingNo&amp;quot;. While both omit the dot (which we will not remove from the name), they both capitalize the &#039;N&#039;. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:38, 11 June 2011 (UTC)&lt;br /&gt;
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===While we&#039;re at it===&lt;br /&gt;
Let&#039;s move [[Ash&#039;s Pikachu]] to Ash&#039;s PIKACHU. After all, all instances of species names are in all-caps. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 01:50, 8 April 2010 (UTC)&lt;br /&gt;
:I have official merchandise which refers to them as Proper nouns rather than allcaps. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:10, 8 April 2010 (UTC)&lt;br /&gt;
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===Don&#039;t move this page===&lt;br /&gt;
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What is the point of it? It&#039;s just one letter turned to caps, isn&#039;t it? Why don&#039;t we just make the 8th letter in every article capital? [[User:Breawycker|Breawycker]] 17:14, 10 April 2010 (UTC)&lt;br /&gt;
:Because MISSING and NO. are separate words. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:38, 13 April 2010 (UTC)&lt;br /&gt;
::Unless official sources that care back you up on this, no they&#039;re not, not in this case.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 12:02, 13 April 2010 (UTC)&lt;br /&gt;
:::[http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp#missingno This] is the official source that specifically separates the two words. Also, while not an official source, Wikipedia is generally tough on accuracy and verifiability and look at their article on {{wp|MissingNo.}}.--[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:53, 15 April 2010 (UTC)&lt;br /&gt;
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:::Also, why is this a special case assuming there is no source? If there is no source, shouldn&#039;t we go to the format that clearly states its meaning as &amp;quot;Missing Number,&amp;quot; rather than go to a name that suggests it means something else entirely? According to the way we write, MissingNo. = Missing Number, while Missingno. = some other abbreviation, where &amp;quot;Missingno&amp;quot; is a part of that abbreviation. While, if we wanted to be perfectly correct, we would go and write it out as &amp;quot;Missing No.&amp;quot; or &amp;quot;Missing Number,&amp;quot; but MissingNo. is far more correct than Missingno., and MissingNo. is recognizable enough. While most of us would see Missingno. as the glitch we&#039;re discussing, someone who wasn&#039;t aware of Missingno. would look at the name and might not be able to find what it means, while it&#039;d be much easier to deduce that MissingNo. is actually two words instead of one.--[[User:Aureol|Aureol]] 22:45, 15 April 2010 (UTC)&lt;br /&gt;
::::It&#039;s name is one word, if only due to the 10char limit for names.  Same reason {{p|Feraligatr}} and {{p|Victreebel}} aren&#039;t spelled &amp;quot;Feraligator&amp;quot; or &amp;quot;Victreebell&amp;quot; anywhere, least of all here.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 20:31, 26 April 2010 (UTC)&lt;br /&gt;
:::::Exactly. Its name is Missing + Number, as confirmed by the Japanese name. MissingNo. is the two words forced together to fit the 10 character limit. Nintendo illustrated this fact by capitalizing the N in No. every time that they referred to it. For the same reason, we should too. {{p|Feraligatr}} and {{p|Victreebel}} are spelt like that everywhere, and Nintendo has always referred to them as such (anime, manga, games, TCG, TFG). MissingNo. has only ever been referred to with a capital N. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:58, 28 April 2010 (UTC)&lt;br /&gt;
::::::But there&#039;s a difference.  Nintendo doesn&#039;t care about Missingno., so they wouldn&#039;t care about how they spelled it, would they?  Besides, they spell it &amp;quot;MissingNO.&amp;quot;, which I think is their not-so-subtle way of trying to dissuade people from going after it.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 18:59, 28 April 2010 (UTC)&lt;br /&gt;
:::::::That is some terrible speculation. Capitalizing NO is MISSINGNO. does not mean that they are trying to say &amp;quot;No&amp;quot; subliminally to discourage the use of the glitch (if that&#039;s what you&#039;re trying to say, without ever actually saying it). As for &amp;quot;Nintendo doesn&#039;t care about Missingno.&amp;quot;, if they did not care about it then they would never have mentioned it. And even if they did not care about it, that would not impact on whether or not they choose to capitalize it in a certain way. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:06, 29 April 2010 (UTC)&lt;br /&gt;
::::::::Well, as it turns out, your &amp;quot;official source&amp;quot; is unreliable, so why should we trust it?  First paragraph spells it &amp;quot;MissingNO&amp;quot;, second paragraph spells it &amp;quot;MissingNo&amp;quot;.  Neither one adds the period at the end of Missingno.&#039;s name.  Unless we get something consistant and different from a &#039;&#039;&#039;&#039;&#039;reliable&#039;&#039;&#039;&#039;&#039; source, the article should stay as is.  And as if that weren&#039;t enough, this same so-called &amp;quot;reliable&amp;quot; source also says that restarting the game is the only way to fix the scrambled graphics Missingno. causes sometimes.  And that the flashing screen happens with burns and freezing as well as poison.  Yeah, I don&#039;t think so.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 23:04, 30 April 2010 (UTC)&lt;br /&gt;
:::::::::While it is true that it inconsistent, does not use a period and is not very reliable, it is much more reliable that assuming. The &amp;quot;O&amp;quot; changes, but there is always a capital &amp;quot;N&amp;quot;. Unless we find a reliable source that uses something other than a capital &amp;quot;N&amp;quot; in &amp;quot;NO.&amp;quot;, then the article should stay at the more accurate, logical and official location. Nintendo most likely didn&#039;t bother doing a large amount of research into solving the glitch (due to the age of the game), and simply told people to do the obvious approach. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:03, 2 May 2010 (UTC)&lt;br /&gt;
::::::::::Just leave it here, that is the easiest thing to do. Besides it is just a letter.--[[User:Spysrg|theMEWTHREEspy]] 16:41, 30 May 2010 (UTC)&lt;br /&gt;
We don&#039;t work on ease, we work on accuracy. It would be easier to just read Bulbapedia, but we choose to edit. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:16, 31 May 2010 (UTC)&lt;br /&gt;
:Yes I agree, we should move it if it&#039;s needed, but is it really needed?If something else is more accurate than Missingno,move it, otherwise leave it.--[[User:Spysrg|theMEWTHREEspy]] 20:03, 31 May 2010 (UTC)&lt;br /&gt;
:::::::::::::::::::::::yeah, TMS is right. one letter doesn&#039;t make a difference.but i don&#039;t want to get sucked into this fanwar, so i&#039;ll leave it at this: if a featured article loses its featured article award after it&#039;s moved, don&#039;t move it. it&#039;s just one letter and it wouldn&#039;t be a featured article anymore. but if it would stay as a featured article after moving it, go and move it.----[[User:Ethan brendan lucas|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;TepigROX!&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Ethan brendan lucas|&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;The Tepig can TALK!&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 12:19, 11 May 2011 (UTC)&lt;br /&gt;
No, moving does not affect featured status. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:31, 11 May 2011 (UTC)&lt;br /&gt;
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== The article tends to focus too much on one index number of Missingno. in Pokémon Yellow ==&lt;br /&gt;
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Although variations of glitch Pokémon which use the name &amp;quot;Missingno.&amp;quot; do indeed exist in Pokémon Yellow, this does not mean that there is just one [[index number]] of Missingno. in Pokémon Yellow. Different Missingno. in Pokémon Yellow commonly use different sprites, different base stats, different cries and have completely different movesets. Not all &amp;quot;yellow Missingno.&amp;quot; are of the 999 type either, I think this article needs rewording to address that problem, its not as if there are 5 distinctive forms of Missingno. there are in fact (39*2) in Red/Blue and Yellow alone, not including different language games. --[[User:Chickasaurus|Chickasaurus]] 12:33, 2 June 2010 (UTC)&lt;br /&gt;
:You raise a valid point.  However, new comments go at the bottom of talk pages.  That said, you are right.  We do need information on the other Yellow Missingno. formes...  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 13:15, 2 June 2010 (UTC)&lt;br /&gt;
::OK thanks. --[[User:Chickasaurus|Chickasaurus]] 13:24, 2 June 2010 (UTC)&lt;br /&gt;
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i dont know how to make a new section but when used a gameshark code to make it appear in the wild i caught it then it turned into a rhydon why??[[User:ArceusLX|arceusLX leveled up!]] 01:23, 7 July 2010 (UTC)&lt;br /&gt;
:Its the internal error trap (as Rhydon has an index number of 01) for when the game brings up a new Pokédex entry for an invalid Pokémon. Try capturing it again, so that the &amp;quot;New Pokédex entry&amp;quot; interface doesn&#039;t pop up again. --[[User:Chickasaurus|Chickasaurus]] 14:24, 8 July 2010 (UTC)&lt;br /&gt;
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== Some possibly helpful questions ==&lt;br /&gt;
&lt;br /&gt;
1. It seems the list of characters in a player&#039;s name that can trigger Missingno.&#039;s various forms is not exhaustive. Does anyone know what Pokemon would appear when one of those characters is used in the appropriate spot? It might be useful to have this information in the article, even if it&#039;s just a simple &amp;quot;having other characters in these positions will not produce Missingno. but, instead, some other Pokemon to appear&amp;quot;.&lt;br /&gt;
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2. The next one is more of a general programming question regarding this comment: &#039;&#039;Due to the limited space in the Game Boy memory, the programmers decided to use the space where data for wild Pokémon found in the grass is stored (which is completely blank in Viridian City; only Surfing and Fishing  data is used) to save the player&#039;s name temporarily.&#039;&#039; Are there any other circumstances where a player&#039;s name has to be stored into this space? [[User:Starscream|Starscream]] 17:06, 19 July 2010 (UTC)&lt;br /&gt;
:1. This page should actually list less of that. That is the [[old man glitch]]. Missingno. is one possible result, so most of this info should be moved there and this to link there as a main article. In addition, Missingno. can be found via the [[Mew glitch]], but this section only explains how it works via the old man glitch. I will fix this after replying.&lt;br /&gt;
:2. No, not in Generation I. If there was, that would have been exploited a long time ago. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:52, 20 July 2010 (UTC)&lt;br /&gt;
::2. Regarding surfing on land strips, there is another process which could be exploited legitimately, although it is less practical than entering an Old Man battle. It is possible to make a trade within Cinnibar&#039;s Lab (as name data is stored within the RAM and recalled after trading) and then surf along any &#039;coast&#039;. There are several other processes, but realistically unless messing with the RAM itself (e.g. save corruption, select bugs) they would require an external device, e.g. Professor Oak&#039;s battle mode used for catching the starter Pikachu and then surfing along a coast without encountering another Pokémon. --[[User:Chickasaurus|Chickasaurus]] 16:31, 20 July 2010 (UTC)&lt;br /&gt;
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== Missingno.&#039;s exp. group? ==&lt;br /&gt;
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For such a well-known glitch, I&#039;d think that there would be some sort of investigation on this. Is there such a levelling formula? [[User:Ztobor|Ztobor]] 03:35, 11 August 2010 (UTC)&lt;br /&gt;
:It&#039;s not a topic of focus when discussion glitches, but from screenshots that I&#039;ve seen, it appears to be the formula that yields 1000000 at level 100 (like with most Pokémon). [[User:Ultraflame|Ultraflame]] 04:00, 11 August 2010 (UTC)&lt;br /&gt;
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== Name ==&lt;br /&gt;
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This page should be moved to its redirect page. {{unsigned|Ethan brendan lucas}}&lt;br /&gt;
:We&#039;ve been discussing it [[Talk:MissingNo.#Moving|here]]. --[[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:16, 23 August 2010 (UTC)&lt;br /&gt;
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== Make a verdict already! ==&lt;br /&gt;
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Okay. If you  want to move it, put your name on 11.1. if you don&#039;t, add your name on 11.2. I&#039;ll count up the votes and see if we should move it. Finally.--[[User:Ethan brendan lucas|Ethan brendan lucas]] 23:59, 4 November 2010 (UTC)&lt;br /&gt;
:Umm... that&#039;s not how it works. Regular users can&#039;t just put an article&#039;s future status up to a vote. It&#039;d need to be staff if the vote is to have any real authority. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 01:12, 5 November 2010 (UTC)&lt;br /&gt;
::oh.--[[User:Ethan brendan lucas|Ethan brendan lucas]] 19:10, 5 November 2010 (UTC)&lt;br /&gt;
======Move======&lt;br /&gt;
Ethan brendan lucas&lt;br /&gt;
MasterZeroFlash (i&#039;ll put my name here anyway) [[User:MasterZeroFlash|MasterZeroFlash]] 18:19, 9 May 2011 (UTC)&lt;br /&gt;
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======Don&#039;t Move======&lt;br /&gt;
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== Aerodactyl fossil MissingNo. ==&lt;br /&gt;
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When I caught this version in Yellow, it has Normal/Flying type. Tried Thunder at another Aerodactyl fossil MissingNo. and it was super effective. Caugh another one and... wtf it was Grass/Poison O.o Another one and... Rock/Water (lol). Too bad that I took picture of only Grass/Poison [http://img210.imageshack.us/img210/4414/yellow01.png version] [[User:Marked +-+-+|Marked +-+-+]] 17:52, 11 November 2010 (UTC)&lt;br /&gt;
:IIRC the non-000 dex [[hybrid glitch Pokémon#family|family]] MISSINGNO. will derive their types and base stats depending on what was the last Pokémon loaded in memory, though its a &#039;&#039;very&#039;&#039; long time since I&#039;ve messed with them. --[[User:Chickasaurus|Chickasaurus]] 22:53, 11 November 2010 (UTC)&lt;br /&gt;
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== Alternate sprite ==&lt;br /&gt;
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While playing on Pokémon Blue, I ran into Missingno. using the old man glitch. When the battle started it appeared flipped around (facing the other way and to the left) after I attacked it flipped back around like a normal Missingno. but I noticed that this one looked different. I have a picture if it and was wanting to know if it was worth doing anything with it, or giving it to some one. It had the same shape as a normal Missingno. but has a different glitchy pattern.[[User:SchattenMajora|SchattenMajora]] 05:22, 16 November 2010 (UTC)&lt;br /&gt;
:This sounds contrived; surely &#039;&#039;somebody&#039;&#039; would have noticed this by now... &amp;lt;font face=&amp;quot;Times New Roman&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:Hexagon Theory|&amp;lt;span style=&amp;quot;color:#ab2742;&amp;quot;&amp;gt;&amp;amp;laquo;hexagon&amp;lt;/span&amp;gt;]][[User_talk:Hexagon Theory|&amp;lt;span style=&amp;quot;color:#60809f;&amp;quot;&amp;gt;THEORY&amp;amp;raquo;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/font&amp;gt; 05:25, 16 November 2010 (UTC)&lt;br /&gt;
::The Mew glitch went unproven for years. There&#039;s no real reason this &#039;&#039;can&#039;t&#039;&#039; be true...—[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 01:21, 17 November 2010 (UTC)&lt;br /&gt;
:::I&#039;ve seen a reversed sprite Missingno. like you mentioned before, in a video, with a different pattern when it was reversed. I just can&#039;t remember the video or the channel, and I won&#039;t guess as I&#039;m new to this forum, so I don&#039;t want to violate any rules... [[User:ERROR2401|ERROR2401]] 3:11 9, February 2019 (UTC)&lt;br /&gt;
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== MissingNo ==&lt;br /&gt;
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I ink this article and Missingno are the same thing&lt;br /&gt;
[[User:4Jmaster|4Jmaster]] 21:35, 24 November 2010 (UTC) 4Jmaster&lt;br /&gt;
:They are. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:10, 25 November 2010 (UTC)&lt;br /&gt;
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== Why don&#039;t we move it? ==&lt;br /&gt;
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I mean, MissingNo.&#039;s in-game name really means &amp;quot;Missing Number,&amp;quot; it&#039;s as if the game&#039;s trying to tell you that the Pokémon you&#039;re encountering is missing, and it&#039;s index number is 0.&lt;br /&gt;
All a Pokémon name is is a permanently nicknamed number, for example, [[Mew]]&#039;s index equivalent is 21.  The game thinks &amp;quot;21 used (index number of a move)! It&#039;s super effective!&amp;quot; but the game translates it to &amp;quot;[[Mew]] used [[Psychic]]! It&#039;s super effective!&amp;quot; To recap what I have just said, as you are probably thinking &amp;quot;What is this kid getting at?&amp;quot; what I mean is, MissingNo.&#039;s name is an abbreviated message, not an actual name.&lt;br /&gt;
Cheers!&lt;br /&gt;
[[User:Alex128|Alex128]] 18:47, 18 December 2010 (UTC)&lt;br /&gt;
:Wouldn&#039;t that be like moving Mew&#039;s page to 21 then? &amp;amp;rarr;&#039;&#039;&#039;[[User:Axxonn|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&amp;amp;Alpha;&amp;amp;Chi;&amp;amp;Chi;&amp;amp;Omicron;&amp;amp;Nu;&amp;amp;Nu;&amp;lt;/span&amp;gt;]][[User talk:Axxonn|&amp;lt;span style=&amp;quot;color:#A64B19&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;fi&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Axxonn|&amp;lt;span style=&amp;quot;color:#A64B19&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;re&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:54, 18 December 2010 (UTC)&lt;br /&gt;
@Axxonn: Not really. It&#039;s like the game knows 21=[[Mew]], or 000=[[Missingno.]] (Or in this case, MissingNo.)&lt;br /&gt;
[[User:Alex128|Alex128]] 01:36, 19 December 2010 (UTC)&lt;br /&gt;
:Missingno. is not index number 000, that is [[&#039;M (00)|&#039;M]]. Missingno. has a Pokédex number of 000 (&#039;M does too), but has a large number of different index numbers (see the infobox). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:42, 19 December 2010 (UTC)&lt;br /&gt;
@SnorlaxMonster: Enlighten me. Why does MissingNo. revert to Rhydon when certain forms are caught? If Rhydon&#039;s index number is 001, MissingNo. has to revert to the next valid index number, 001. That means MissingNo. has to be 000. It&#039;s Pokédex number is also 000. &#039;M could possibly share index 000 with MissingNo. [[User:Alex128|Alex128]] 00:27, 21 December 2010 (UTC)&lt;br /&gt;
::Its only if a glitch Pokémon displays its Pokédex entry upon capture and has an invalid Pokédex number that it reverts to {{p|Rhydon}} (see new [[Rhydon glitch]] article). This is not specific to Yellow Missingno. as many glitch Pokémon have high Pokédex numbers and revert back to Rhydon after their Pokédex entry is registered. Its not possible to have more than one Pokémon with the same index number in the same game. You can have multiple glitch Pokémon with the same Pokédex number or &#039;family&#039;, but not index number. --[[User:Chickasaurus|Chickasaurus]] 02:44, 21 December 2010 (UTC)&lt;br /&gt;
::::(conflicted)It is impossible for two Pokémon to be at the same index number in the same game (Pokédex numbers are different). All non-[[hybrid glitch Pokémon]] revert to Rhydon when their Pokédex entry is viewed after being caught, because it has the first valid index number. [[p T]] would also revert to Rhydon, despite clearly not being 00 in any aspect. It&#039;s called the [[Rhydon glitch]]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:49, 21 December 2010 (UTC)&lt;br /&gt;
Okay, I&#039;ll admit I&#039;m wrong. I had forgotten that MissingNo. takes up multiple index numbers, and one of them was Index 000. I apologize for my mistake, but let it be known that I support its movement. Go MissingNo.!  [[User:Alex128|Alex128]] 17:48, 24 December 2010 (UTC)&lt;br /&gt;
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== GBA Missingno ==&lt;br /&gt;
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I&#039;ve seen videos on youtube demonstrating how to catch missingno in the GBA Pokemon games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Here&#039;s one of them just to clarify.&lt;br /&gt;
http://www.youtube.com/embed/ZTvJWlpfV3s&lt;br /&gt;
&amp;lt;br&amp;gt;[[User:Pgj1997|Pgj1997]]&lt;br /&gt;
:We know about them but refer to them here as [[glitch Pokémon]] rather than Missingno. here please. The name &amp;quot;Missingno.&amp;quot; is the error handler used for placeholder/formatted species and only 39 instances used this in the GB/C games (with the other 107 being generic invalid Pokémon). [[? (glitch Pokémon)|?]] is the closest approximation to its function (25 empty spaces), though we still call it ? because that&#039;s what the game calls it. [[??????????]] and others are essentially invalid Pokémon (like the past 107 generic glitch Pokémon) but improved error handling techniques dummy out their names. Thanks. --[[User:Chickasaurus|Chickasaurus]] 16:56, 31 January 2011 (UTC)&lt;br /&gt;
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== Trivia And More! ==&lt;br /&gt;
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For the trivia, couldn&#039;t it be stated that Missing No. is the first pokemon to have alternate forms?&lt;br /&gt;
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Also, should Missing No.&#039;s alternate forms be added to the Form Change page? [[User:Super Glitch-Missing No.|Super Glitch-Missing No.]] 22:42, 15 April 2011 (UTC)Super Glitch-Missing No.&lt;br /&gt;
:Possibly, but as long as it is only mentioned on this page&lt;br /&gt;
:Absolutely not. The [[form differences]] page is only for true Pokémon. Missingno. would get no more than a trivia mention there. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:44, 16 April 2011 (UTC)&lt;br /&gt;
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So I can add the Forme Differences onto Missing No.&#039;s trivia, but not on the page? And technically, Missing No. is a real pokemon, but not obtained by normal means with some side effects. It is still a pokemon.--[[User:Super Glitch-Missing No.]]&lt;br /&gt;
:No, Missingno. is NOT a Pokémon. It&#039;s a glitch encountered when a wild Pokémon is encountered in an area where wild Pokémon are not meant to appear. Therefore Missingno. appears because the numerical data (no.) for which Pokémon should appear are missing. Thus the &amp;quot;name&amp;quot; isn&#039;t even a name so much as an error message. This argument has been had a number of times on this wiki, and the conclusion has always been that &amp;quot;Glitch Pokémon&amp;quot; are not technically real Pokémon. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 23:29, 16 April 2011 (UTC)&lt;br /&gt;
::If it is encountered in Tall Grass, isn&#039;t it a Pokémon?--[[User:Higejolly|higejolly]] 20:05, 24 May 2011 (UTC)&lt;br /&gt;
:::Did you not read what was above your post? &amp;quot;Glitch Pokémon&amp;quot; Are not real Pokémon. It appears when you encounter a wild pokemon. [[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]] 20:39, 24 May 2011 (UTC)&lt;br /&gt;
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I&#039;ve been looking around google images, for fun, for images of missingno, and I&#039;ve stumbled across it&#039;s concept art, looking like a bird, like it&#039;s type. and I&#039;ve noticed from this art that it has very similar colors to it&#039;s in-game palette as a glitch, just missing one or two colors from its sprite as a glitch, should this be mentioned in the trivia? --[[User:ERROR2401|ERROR2401]] 15:10 22 November 2018 (UTC)&lt;br /&gt;
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== What is This? Missingno in IV Generation? ==&lt;br /&gt;
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http://www.youtube.com/watch?v=AAvip8ptQEM&lt;br /&gt;
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[[User:Alysson-A|Alysson-A]] 20:12, 5 June 2011 (UTC)&lt;br /&gt;
:Yes there are more [[glitch Pokémon]] in [[Generation IV]] exclusive to {{game|Platinum}} and IIRC {{2v2|HeartGold|SoulSilver}} which normally freeze the game in {{2v2|Diamond|Pearl}}, for example see [http://bmgf.bulbagarden.net/f459/d-p-pl-new-glitch-pokemon-50566/#post1274581] but Bulbapedia only have articles about [[-----]], [[Generation IV hybrids]], [[Bad Egg]] and I suppose by that logic we should have Generation IV glitch Egg. I don&#039;t know if the staff here would consider anything else notable, seeing as you technically have 64,546 identifiers to experiment with taking into the account the glitch Pokémon and valid Pokémon already accepted. --[[User:Chickasaurus|Chickasaurus]] 20:57, 5 June 2011 (UTC)&lt;br /&gt;
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== Not all Glitch Pokémon are MissingNo. ==&lt;br /&gt;
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I hear people talk about &amp;quot;MissingNo. from Ruby/Sapphire, MissingNo. from Diamond and Pearl, they should all be moved to [[Missingno.]]&amp;quot; The truth is that MissingNo. is a placeholding Glitch Pokémon, and therefore isn&#039;t meant to be found. So I don&#039;t think that other Glitch Pokémon should be moved to MissingNo.&#039;s page. Cheers! [[User:Alex128|Alex128]] 16:04, 22 July 2011 (UTC)&lt;br /&gt;
:No need to worry, they won&#039;t be. [[User:OwnageMuch|OwnageMuch]] 23:40, 22 July 2011 (UTC)&lt;br /&gt;
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== Stop changing the translation ==&lt;br /&gt;
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The correct translation for Missingno. is 欠番. Please stop changing it.&lt;br /&gt;
[[User:Eman9405|Eman9405]] 15:12, 29 July 2011 (UTC)&lt;br /&gt;
:SnorlaxMonster is the leader of Project GlitchDex, so if he reverts your edit, you probably shouldn&#039;t change it back.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 15:21, 29 July 2011 (UTC)&lt;br /&gt;
::Lol, Kanji didn&#039;t even exist in main games until BW. [http://www.youtube.com/watch?v=qyVQJjVApQs Here&#039;s proof it&#039;s けつばん.]--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 15:50, 29 July 2011 (UTC)&lt;br /&gt;
:::The reason you were reverted was because it was incorrect. It is not a translation, it is what actually appears in the Japanese games, as shown in the link Dennou Zenshi provided. While what you provided is the correct rendition of けつばん in kanji, games prior to Generation V didn&#039;t have kanji. I would have mentioned specifically why in my edit summary, but because you made multiple edits, I used an administrative tool called &amp;quot;rollback&amp;quot; which does not allow me to provide an edit summary. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:14, 30 July 2011 (UTC)&lt;br /&gt;
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== Featured article, and move ==&lt;br /&gt;
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Missingno is todays Featured Article on Wikipedia, would this be worth noting?&lt;br /&gt;
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Also, will this page ever be moved? I dont think it is right for a (Bulbapedia) Featured Article, apparently &amp;quot;&#039;&#039;one of the best articles produced on Bulbapedia&#039;&#039;&amp;quot;, to have this issue ignored, or to even have the issue in the first place. &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:#007FFF; background-color:white&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 03:42, 14 September 2011 (UTC)&lt;br /&gt;
:It&#039;s probably not going to get moved.  People seem to think that Nintendo&#039;s inconsistent spellings and capitalizations constitute a need to change the name, that&#039;s all.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 11:35, 14 September 2011 (UTC)&lt;br /&gt;
::Or is it that the name used just as often in the fandom is the one used by Nintendo themselves, even with their inconsistencies? Although I agree, at this rate, it is not going to get moved. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:33, 21 September 2011 (UTC)&lt;br /&gt;
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==Big question==&lt;br /&gt;
Ok http://thatguywiththeglasses.com/videolinks/linkara/at4w/33054-pokemon-the-electric-tale-of-pikachu Comic reviewer Linkara has used Missingno as a major plot point in many of his reviews during the month. Should we add this to trivia or what? I mean he is popular and so on. Just asking &lt;br /&gt;
--[[User:Brengarrett|Brengarrett]] 05:39, 2 November 2011 (UTC)&lt;br /&gt;
:We don&#039;t usually note fan things like that. I don&#039;t think that we should. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:39, 2 November 2011 (UTC)&lt;br /&gt;
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== MISSINGNO. Research ==&lt;br /&gt;
&lt;br /&gt;
I recently caught a MISSINGNO. on Blue. It was level 168 and had the sprite of the Aerodactyl fossil. When I battled it, I Mimiced it and it had Supersonic, Auroa Beam, Clamp, and Spike Cannon. When I caught it, it had just Wing Attack and Supersonic. (I battled it with my Aerodactyl, which had Fly as well. As stated, it &amp;quot;grew&amp;quot; to level 100 after just one battle. I saved it here, and when I start my game, after a couple battles, it &amp;quot;grows&amp;quot; to level 70, with its screen stating that it took 12,000 or so exp to level up. I got it down to 9,000 exp, and flew to Viridian Forest. It then said that it needed 98,000 or so exp. When its screen was checked, it was an &amp;quot;Electric&amp;quot; type, yet Water and Ice type  moves were super effective. Today it was Rock and Ground, so Normal type moves were not very effective, but Rock-type moves were. Soon it changed to Rock Flying. In Pokémon Tower, after I checked the screen of one of my non-glitch Pokémon, its back sprite was changed to Aerodactyl. Also, I&#039;ve noticed that while opposing Pokémon&#039;s sprites were reversed, they only got spliced when they &amp;quot;changed,&amp;quot; like when they flash after Wing Attack or when they use Withdraw.&lt;br /&gt;
&lt;br /&gt;
I was just wondering if we should add any of this information. [[User:Jdrawer|Jdrawer]] 16:47, 5 February 2012 (UTC)&lt;br /&gt;
:I believe that defined-sprite Missingno. doesn&#039;t actually copy the moves of an individual Pokémon, but takes what moves it would have at that level if it were of that species. So a level 168 Cloyster would have that first mentioned set of attacks, meaning it was the last Pokémon loaded (just hearing its cry can do this, or so I&#039;ve heard). Why it had those moves after Aerodactyl, I have no idea; further testing should probably be conducted. &amp;quot;Growing&amp;quot; to level 100 after gaining experience when above level 100 is mentioned [[List of glitches in Generation I#Leveling past 100|here]]. The changing to level 70 and changing experience to next level is likely due to copying another Pokémon&#039;s experience group, then copying a different experience group, throwing it all around the place like that.&lt;br /&gt;
:Now, what is interesting in your research is that it shows defined-sprite Missingno. behaving remarkably similar to [[unstable hybrid Pokémon]]. This would also explain why its battle types don&#039;t match its display types. Now, what I&#039;m interested in is what would happen if it was attempted to be stabilized via Daycare, and what would happen if it was turned into an unstable hybrid.&lt;br /&gt;
:For now, I think the sprite thing could be noted, while the other observations can continue to be researched here. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:55, 6 February 2012 (UTC)&lt;br /&gt;
::Sadly, I restarted my game (I got bored, and research was not my main priority), but you can replicate the results with the name FeLix (that MISSINGNO., the Cloyster, and an &#039;M  (I forgot the level) were all there in the strip. When I beat the game again, I&#039;ll try to replicate it so I can find out more.[[User:Jdrawer|Jdrawer]] 06:16, 12 February 2012 (UTC)&lt;br /&gt;
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== Accidentally, Corrupt my save game in gen V and a MissingNo in my party ==&lt;br /&gt;
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I was wanted to move my joltik using pokegen, when my card reader disconnected while pokegen is saved. I dont know it corrupted my savegame until i played black and found my supposed joltik transformed to a missingno.&lt;br /&gt;
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Name: ????????????????????? (endless)&lt;br /&gt;
Sprite: a big ?&lt;br /&gt;
Lvl: 1&lt;br /&gt;
No stats, no ability, no move, fainted&lt;br /&gt;
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is Gen V having a missingno as well? ([[User:Passlogin|Passlogin]] 05:28, 6 March 2012 (UTC))&lt;br /&gt;
:There is no Missingno. in any generation but I. In Generation V, there is instead something called [[-----#In Generation V|-----]]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:59, 6 March 2012 (UTC)&lt;br /&gt;
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At least add some information to http://bulbapedia.bulbagarden.net/wiki/%3F%3F%3F%3F%3F%3F%3F%3F%3F%3F&lt;br /&gt;
[[User:Passlogin|Passlogin]] 06:05, 8 March 2012 (UTC)&lt;br /&gt;
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== How the fossil and ghost Missingnos. work ==&lt;br /&gt;
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The game doesn&#039;t just leave pieces of the source base stats structure in the game. There&#039;s a special case for those four IDs that makes it so almost all of the data, besides the front sprite and a couple other things, is not overwritten. [[User:FSX|FSX]] 22:26, 12 March 2012 (UTC)&lt;br /&gt;
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==MissingNo. spelling==&lt;br /&gt;
Like someone said long ago, I think the spelling should be changed.  It&#039;s obviously two words... the only reason it&#039;s written like that in the game is the 10 character limit.  If there was no character limit and there was no convention of capitalizing every letter, I&#039;m pretty sure it would appear in the game as &amp;quot;Missing Number&amp;quot; or &amp;quot;Missing number&amp;quot;.&lt;br /&gt;
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According to the official source ( http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp ), the spelling is &amp;quot;MissingNO&amp;quot; (with the spelling of &amp;quot;MissingNo&amp;quot; one time)... a period is never included and the capitalization changes when it gets to the &amp;quot;number&amp;quot; (I would think that &amp;quot;MissingNo&amp;quot; is a typo, not an inconsistancy, as it only occurs with a lowercase &#039;o&#039; once).&lt;br /&gt;
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Wouldn&#039;t it make more sense to go with the official spelling of &amp;quot;MissingNO&amp;quot; than &amp;quot;Missingno.&amp;quot;?  Not that I personally like this spelling any better... I actually prefer &amp;quot;MissingNo.&amp;quot; (lowercase &#039;o&#039; with a period).  But when an official spelling is available, it would make more sense to use it. [[User:Dannyjenn|Dannyjenn]] 16:13, 18 March 2012 (UTC)&lt;br /&gt;
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Edit - actually, much of what I said can be ignored.  When I posted that, I wasn&#039;t thinking of the obvious fact that even though that&#039;s an official source, perhaps what&#039;s on that page isn&#039;t an &amp;quot;official&amp;quot; spelling, but rather, the writer&#039;s preference (i.e. if I worked for Nintendo and was put into the position to make the reply, I would have spelled it &amp;quot;MissingNo.&amp;quot;... which wouldn&#039;t necessarily be &amp;quot;official&amp;quot;).&lt;br /&gt;
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I still don&#039;t like &amp;quot;Missingno.&amp;quot;, but whatever. [[User:Dannyjenn|Dannyjenn]] 16:38, 18 March 2012 (UTC)&lt;br /&gt;
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==Japanese variation==&lt;br /&gt;
I don&#039;t know if any of this is worth mentioning, but the Japanese games have different data regarding MissingNo.  First off, I hear the Old Man glitch doesn&#039;t work in Red and Green (I haven&#039;t gotten far enough in the game to try it yet).  But he can be obtained through the Mew glitch... although I hear that (with the exception of his Ghost, Kabutops fossil, and Aerodactyl fossil formes) he freezes the game (again, haven&#039;t tried this for myself yet).  Anyway, his height is 1m and his weight is 10.0kg, rather than the literal values obtained by converting its height and weight (from the international versions) to metric, so that part is wrong and should be changed.  He has Pokédex text in Blue (I believe he doesn&#039;t have any in Red and Green)... it&#039;s &amp;quot;コメント さくせいちゅう&amp;quot; (I think it means &amp;quot;comment to be written&amp;quot;).  The types are different.  Also, the Ghost forme&#039;s name is &amp;quot;ゴースト &#039;&#039;Ghost&#039;&#039;&#039; rather than &amp;quot;けつばん &#039;&#039;Ketsuban&#039;&#039;&amp;quot; (does anyone know if this happens in the localizations as well?).  His regular formes have a different sprite as well.  I have no idea if his moveset is the same. [[User:Dannyjenn|Dannyjenn]] 18:41, 18 March 2012 (UTC)&lt;br /&gt;
:The thing about glitch Pokémon is that they are considered separate if they appear in a different game version (between RB and Y) or language. Japanese けつばん really should be considered a separate glitch Pokémon to Missingno. However, I take two issues with creating pages for Japanese glitch Pokémon: 1) We don&#039;t even have decent pages for the English ones, we don&#039;t need more to create and clean and 2) Japanese glitch Pokémon will add 4 more sets to the currently existing 2. I think that the metric weight/height should be removed altogether, and a &amp;quot;In the Japanese versions&amp;quot; section should be created for けつばん. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:19, 23 March 2012 (UTC)&lt;br /&gt;
::I agree that this information needs to be added, either in this article or a separate one. The height/weight and Pokédex info are already on there, but not the moveset or the type info. I&#039;d add it myself, but I&#039;m not sure how to go about doing it.--[[User:Poliwhirl|Poliwhirl]] ([[User talk:Poliwhirl|talk]]) 17:14, 11 August 2013 (UTC)&lt;br /&gt;
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==Picture==&lt;br /&gt;
I always find this annoying: &amp;quot;&#039;&#039;The five forms of Missingno (clockwise from left: Normal, Ghost, Aerodactyl, Yellow, Kabutops)&#039;&#039;&amp;quot;&lt;br /&gt;
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It&#039;s not confusing (as it&#039;s obvious as to which forme is which), but why write it in &amp;quot;clockwise&amp;quot; order?  Why not just from left to right?&lt;br /&gt;
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Also, MissingNo. has a different look in the Japanese games.  Maybe his Japanese sprite should be added to those 5? [[User:Dannyjenn|Dannyjenn]] 01:01, 20 March 2012 (UTC)&lt;br /&gt;
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actually, every language that has a MissingNo. has a different sprite for it, even though some may look similar, like the English and the German Red language variations of it. [[User:ERROR2401|ERROR2401]] ([[User talk:ERROR2401|talk]]) 16:51, 7 April 2019 (UTC)&lt;br /&gt;
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== TMTRAINER/super glitch method ==&lt;br /&gt;
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Hey, recently on GCL someone found a video of a way to get Japanese Blue Missningno., and the method also works on English Blue (and probably Yellow too, but I don&#039;t own one to test it). Once full testing has ben done would it be worthwhile adding? It involves using Ditto&#039;s super glitch move and then stablilsing the glitch after catching the opposing pokémon (this is very vague). It also has a way to prevent the game from freezing after super glitch, which is extremely intereting. (It might be worth adding to the [[TMTRAINER effect]] page too). [[User:OwnageMuch|OwnageMuch]] ([[User talk:OwnageMuch|talk]]) 22:00, 16 August 2012 (UTC)&lt;br /&gt;
:If you could write up an article on it, that would be great. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:24, 16 September 2012 (UTC)&lt;br /&gt;
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== Ketsuban ==&lt;br /&gt;
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If this is in the arcticle please point out where. How does Ketsuban come from the Japanese term for Missing Number? Is it named differently in European or other foreign language releases? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 00:01, 18 September 2012 (UTC)&lt;br /&gt;
:[http://jisho.org/words?jap=ketsuban&amp;amp;eng=&amp;amp;dict=edict けつばん] &#039;&#039;ketsuban&#039;&#039; literally translates to missing number. In foreign languages it is also called Missingno. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:41, 19 September 2012 (UTC)&lt;br /&gt;
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== Pokédex Entry? ==&lt;br /&gt;
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&amp;quot;If Missingno.&#039;s Pokédex data is viewed, it will consist of a very long string of glitchy sounds, much like ゥ .4 or h POKé&#039;s entries.&amp;quot; Does it say &#039;sounds&#039; on purpose? It seems like &#039;characters&#039; would make more sense. Mew! 02:55, 12 February 2013 (UTC)&lt;br /&gt;
:It is referring to the sounds the game makes, not the characters that appear on the screen. However, it was unclear so I have rephrased it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:02, 12 February 2013 (UTC)&lt;br /&gt;
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== MissingNo. is you? ==&lt;br /&gt;
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This is just something I came across and is almost defiantly untrue... but is it just me or does it look like MissingNo. takes your sprite (the sprite of the trainer) and scrambles it? this would explain why the shape of MissingNo. is the way it is (with the big white rectangle in the same place as the trainers) and possibly explain where the game is drawing data from for the sprite. And if it isn&#039;t copying the sprite and scrambling it, could it at least be using the same color palette (as suggested in yellow) as you? PLEASE let me know of ANY thoughts you have on this. It&#039;s been in my head for ages.&lt;br /&gt;
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[[User:44h why|44h why]] ([[User talk:44h why|talk]]) 14:59, 26 May 2013 (UTC)&lt;br /&gt;
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==Not replying==&lt;br /&gt;
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In red and green the player can walk through walls after catching missingno, the old man glitch does not work in these versions so the player has to use the mew glitch. Source tammashi heroka YouTube.[[User:Kingsisle|Kingsisle]] ([[User talk:Kingsisle|talk]]) 16:48, 5 June 2013 (UTC)&lt;br /&gt;
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==A mistake in the article, or am I misunderstanding all this?==&lt;br /&gt;
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I own a Missingno. on an actual Yellow cartridge. It&#039;s the B7 variant, but it has the Aerodactyl Fossil sprite like it would have in Red/Blue, only that it&#039;s using Pikachu&#039;s palette. I&#039;ve preformed the Mew Glitch multiple times, and I can confirm that the Special stat of 183 for the Ditto method of the [[Mew glitch]] only gives out the Aerodactyl Fossil sprite.  Where do the glitch-sprite variants come from, such as this:&lt;br /&gt;
http://bulbapedia.bulbagarden.net/wiki/File:YGlitchB7.png&lt;br /&gt;
Also, my Missingno. does not go down to Level 1 when it gets experience like the article says it does; it levels up like any normal Pokémon would. Am I just misreading the article, or is there a flaw in the article? [[User:SkyEmerald|SkyEmerald]] ([[User talk:SkyEmerald|talk]]) 23:46, 21 August 2013 (UTC)&lt;br /&gt;
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:Wrong the spirits depend on how you name your trainer &lt;br /&gt;
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What people don&#039;t understand is the forms of Missingno depend on how you&#039;re trainers name is spelled depending on the letters used to spell you&#039;re trainer. Depending on what letters you use is how the spirit turns out. Example using letters like A E I O U every few letters like Erica is how the form turns out  ~~Missingno Master~~ (September 21, 2013)&lt;br /&gt;
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===Yellow special Missingno. don&#039;t have &#039;unique forms&#039;===&lt;br /&gt;
::The article &#039;&#039;is&#039;&#039; wrong. If you encounter a B6, B7 or B8 Missingno. using the species modifier code (i.e. 01xxD7CF in Yellow), then it will use an incorrect sprite but this is a side effect of the code that happens with other Pokémon. When you encounter it using the Ditto glitch, which triggers as if it was a field Pokémon battle (like using 01xx58D0) it will use the correct sprite (i.e. of the Kabutops Fossil, Aerodactyl Fossil or Ghost). As the Ditto glitch is the only non-cheating way of getting a special Missingno. on the opponent&#039;s side besides link battle, where it appears as one of the correct sprites too, I don&#039;t think the article should mention these &#039;Yellow-only forms&#039;, and the image should be reverted. There are similar cheating only forms for the Red/Blue fossil Missingno. too. --[[User:Chickasaurus|Chickasaurus]] ([[User talk:Chickasaurus|talk]]) 17:53, 15 November 2013 (UTC)&lt;br /&gt;
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== HUGE error in article. ==&lt;br /&gt;
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In the article, it says that Missingno.&#039;s yellow B6, B7, and B8 variants occupy special 182, 183, and 184 of the Mew glitch. This is not true. They are occupied by Missingno.&#039;s Kabutops, Aerodactyl, and Ghost forms, respectively.{{unsigned|Irtehmrepic}}&lt;br /&gt;
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== Official Nintendo Statement ==&lt;br /&gt;
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The article states &amp;quot;Nintendo claimed that Missingno. appears after performing a trick involving the Safari Zone, while the real method has nothing to do with that.&amp;quot; this is only partially incorrect as I know the Nintendo website was referring to the fact that you can exploit the coast on Cinnabar Island to fight against Safari Zone Pokémon in battle (as seen in [[Old man glitch#Other coast related exploits]]. (Yeah, on the old Pokémon website, they actually encouraged you to exploit this glitch haha.) anyway, I think the statement that it has &amp;quot;nothing do to with that&amp;quot; is somewhat misleading as while you won&#039;t see Safari Pokémon and Missingno simultaneously, it&#039;s similar method relating to this glitch. Anyone else believe that statement should be removed? [[Special:Contributions/Zesty Cactus|--]][[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:12, 21 December 2013 (UTC)&lt;br /&gt;
:If the sentence is kept, I would change it to something like, &amp;quot;Nintendo claimed that Missingno. appears after performing a trick involving the Safari Zone, however the actual method is the Old Man Glitch of which the Safari Zone trick is a subset of it,&amp;quot; or something similar.  Nintendo was right, but only at the time as the Old Man Glitch does not seem to have been known about.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 05:19, 23 December 2013 (UTC)&lt;br /&gt;
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== Image and a few other things... ==&lt;br /&gt;
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Hello.  First off, I have uploaded a new version of [[a:file:missingno_glitch_walking_players.png|Missingno_Glitch_Walking_Players.png]].  While it appears to not have fully updated yet, the &amp;quot;bad image&amp;quot; text should be removed.  &amp;lt;br&amp;gt;&lt;br /&gt;
In addition, I have a few other edits that I would like done (but cannot make myself, due to not being autoconfirmed).  For one, the text &amp;lt;code&amp;gt;It is unknown why this happens. &amp;lt;/code&amp;gt; in the first section should be removed or changed.  The glitch sounds occur for the same reason as regular glitch dialog boxes do: The game reads the text as something that should do sound.  (Used with bill for instance).  &amp;lt;br&amp;gt;&lt;br /&gt;
Then, there is the Pokédex entries.  One thing that should be fixed with them is the &amp;lt;code&amp;gt;{{{yellowdex}}} &amp;lt;/code&amp;gt; text in them.  In fact, that entire table for Pokédex entries is only used to display the one for Japanese blue.  If that is changed, the images should probably be moved as well.  &amp;lt;br&amp;gt;&lt;br /&gt;
Then there is this text: &amp;lt;code&amp;gt;The correct way to fix these issues is to view the Pokédex data or stat page of a hybrid glitch Pokémon or official Pokémon. &amp;lt;/code&amp;gt; in Section official Nintendo statement.  There isn&#039;t a big issue with that, but if someone were trying to use that as a guide they would first think of getting a hybrid Pokémon.  The text should be reversed.  --[[User:Pokechu22|Pokechu22]] ([[User talk:Pokechu22|talk]]) 02:42, 23 February 2014 (UTC)&lt;br /&gt;
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I believe MissingNO. Is HO-OH. HO-OH was first debuted in the first episode of the Pokèmon anime, and so I can only guess that they were going to implement HO-OH into the original Red/Blue versions. However, they must have removed it, but not entirely, thus giving it data for a pokemon. However, the glitch must have corrupted other unused data, thus giving them a place up the game. If you were to put it in X/Y, it might be read as a &amp;quot;Mystery Egg&amp;quot; data block. Due to imperfection of code back in the nineties, they must have overlooked the glitches, and used players to look for bugs. Should they have tested for every possible glitch in the game, they might have removed all the glitch pokemon and trainers. [[User:Space1255|Space1255]] ([[User talk:Space1255|talk]]) 13:47, 6 April 2014 (UTC)&lt;br /&gt;
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Wrong section to post that in, sorry. [[User:Space1255|Space1255]] ([[User talk:Space1255|talk]]) 10:42, 11 April 2014 (UTC)&lt;br /&gt;
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== Screenshot of moveset ==&lt;br /&gt;
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I wanted to upload this image and add it next to Missingno&#039;s moveset to demonstrate that listing Water Gun twice isn&#039;t an error, but I don&#039;t appear to have permission to upload files. http://imgur.com/bR3vuSw [[User:HyperHacker|⬡]] ([[User talk:HyperHacker|talk]]) 13:12, 11 August 2014 (UTC)&lt;br /&gt;
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== MissingNo. ==&lt;br /&gt;
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Yes, this discussion again. All the arguments against it are not very good because it&#039;s clear that it means &#039;&#039;&#039;Missing Number&#039;&#039;&#039;, which is further supported by the Japanese name. There is no valid reason (other than effort) for &#039;&#039;not&#039;&#039; changing this to the proper capitalization. [[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#4fd9ff&amp;quot;&amp;gt;SatoMew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 23:49, 31 August 2015 (UTC)&lt;br /&gt;
:Having re-read everything, I agree. The only argument with any substance for keeping it spelled Missingno. is that when a Pokemon has a name like Mewtwo or Dugtrio, only the first letter is capitalized. Two problems with this argument:&lt;br /&gt;
* Missingno isn&#039;t actually a Pokemon, in the sense that it was never designed by the developers. &lt;br /&gt;
* Missingno has a period at the end of it&#039;s name, giving validity to the idea that MissingNO is intended to be separate words. &lt;br /&gt;
:The real reason that it hasn&#039;t been moved is the inconsistent spelling in official responses to the glitch. My theory for the inconsistency is that someone assumed that the proper abbreviation for number was NO. [[User:Mzxrules|Mzxrules]] ([[User talk:Mzxrules|talk]]) 14:32, 7 September 2015 (UTC)&lt;br /&gt;
:There is no official spelling besides MISSINGNO., as far as I&#039;m concerned, and nobody has suggested that would be used. Nintendo&#039;s page was likely written by some tech support person with no direct connection to whoever added it into the game. &amp;quot;MissingNo.&amp;quot; might technically have more to do with the components of the name, but I personally like the way &amp;quot;Missingno.&amp;quot; looks better. --[[User:FSX|FSX]] ([[User talk:FSX|talk]]) 22:07, 15 October 2015 (UTC)&lt;br /&gt;
::&amp;quot;No.&amp;quot; is the standard English-language abbreviation for the word &amp;quot;number&amp;quot;, thus MissingNo. (Missing Number). The games simply present it as MISSINGNO. because Pokémon names are in ALLCAPS anyway. [[User:SatoMew2|SatoMew2]] ([[User talk:SatoMew2|talk]]) 22:17, 15 October 2015 (UTC)&lt;br /&gt;
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== Yellow Missingno. ==&lt;br /&gt;
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There&#039;s a bit more to the Yellow Missingno. than that &amp;quot;it can crash the game&amp;quot;. Whether or not the game will crash when you encounter it depends on an unused section of SRAM (the save file). It&#039;ll also write a bunch of data there when it&#039;s encountered and that&#039;s why it sometimes works and sometimes doesn&#039;t. A lot of emulators initialize that area to all 0x00s, which means the player has to encounter Missingno. 14 times for it to work. The real GameBoy initializes it to 0xFFs, which grants two consecutive successful encounters. Relevant: [https://www.youtube.com/watch?v=eLuUWUeUTg4]&lt;br /&gt;
By the way, when the memory is at first 0x00s, the (successful) 14 attempt will give a &amp;quot;true cry&amp;quot; (about 7 minute&#039;s worth of glitch sounds).&lt;br /&gt;
I&#039;d add all this in, but I can&#039;t edit the page. --[[User:Telinc1|Telinc1]] ([[User talk:Telinc1|talk]]) 15:52, 27 March 2016 (UTC)&lt;br /&gt;
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== New Pokemon Red/Blue/Green Appearance ==&lt;br /&gt;
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As you all know, Blue, Red, and Yellow are all being re-released for 3DS. Don&#039;t you think this page would need confirmation if he was going to show up as an official Pokemon in the new ones? I&#039;ve heard from multiple friends that he&#039;ll be in the game, just with the glitches removed. If I could have some sort of confirmation as to if this is true, it could help expand an already outstanding article, AND we could move him off of Project Glitchdex.--[[User:MechaMew3|MechaMew3]] ([[User talk:MechaMew3|talk]]) 01:18, 29 March 2016 (UTC)MechaMew3&lt;br /&gt;
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==Missingno. Lv. 1 in Yellow==&lt;br /&gt;
I feel like something about Missingno. becoming Lv. 1 if it gains EXP in Yellow should be added. [[User:Mattjod|Mattjod]] ([[User talk:Mattjod|talk]]) 00:39, 3 May 2016 (UTC)&lt;br /&gt;
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== MissingNo unique cries = not deleted pokemon cries? ==&lt;br /&gt;
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In the article, it said that the unique cries of some MissingNo supports the theory that MissingNo was actually deleted Pokémon. Since the cries are &amp;quot;located in a table in between real Pokémon cries&amp;quot;, what if the game has a &amp;quot;field&amp;quot; of cries located somewhere in data, and the MissingNos (and other glitch Pokémon) draw upon cry-unrelated data to determine which cry that pokemon has, and some MissingNos simply draw upon data that it interprets as data pointing to cries that just happen to be present in non-glitch pokemon. The MissingNos that are all 00 values is the game just jumping to default, because it can&#039;t interpret the data it&#039;s found as a cry. &lt;br /&gt;
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Note: I know pretty much nothing about how the games actually work, this is as speculative as the theory that MissingNo is a deleted pokemon, except it needs more assumptions, and is probably wrong. If you are working for a company or something, this theory is NOT the theory you should use about unique MissingNo cries. This is just a crazy possibility. &lt;br /&gt;
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IMPORTANT NOTE: NONE OF THIS IS CONCRETE FACT. THIS IS A THEORY.&lt;br /&gt;
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[[User:Aaay|Aaay]] ([[User talk:Aaay|talk]]) 10:02, 26 August 2016 (UTC)&lt;br /&gt;
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== This peculiarity of the MissingNo. spanish version should be added to the article ==&lt;br /&gt;
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I wanted to add the information about the spanish version MissingNo., which has the peculiarity of &amp;quot;modify&amp;quot; his sprite if the player goes to watch the stats of any Pokémon of the team (I don&#039;t know if this is allowed, but I let here a video as a proof: https://www.youtube.com/watch?v=4T1j_BV7NMM). I wanted to add this in the section of his forms, including the video. What do you think? Thanks for reading! {{unsigned|Hagun}}&lt;br /&gt;
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== Kangaskhan/Clefairy evolution? ==&lt;br /&gt;
&lt;br /&gt;
Is it okay to say Kanga evolves into Missi on Kanga&#039;s page and Clefa evolves into Missi as well?&lt;br /&gt;
&lt;br /&gt;
Oops, I meant to move this to[[&#039;M (00)]].&lt;/div&gt;</summary>
		<author><name>Gmaxwell</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:%27M_(00)&amp;diff=3140934</id>
		<title>Talk:&#039;M (00)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:%27M_(00)&amp;diff=3140934"/>
		<updated>2020-04-01T21:46:28Z</updated>

		<summary type="html">&lt;p&gt;Gmaxwell: /* Kangaskhan/Clefairy evolution? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What possible reason could there be for not using the evolution template? [[User:Missingno. Master|Missingno. Master]] 21:35, 18 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== No. Just. No. ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s not a freaking Pokémon, so don&#039;t say it is. :/ [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 23:47, 18 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Never said it was.  All I want to know is why the evolution template isn&#039;t used. [[User:Missingno. Master|Missingno. Master]] 20:10, 26 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Movset==&lt;br /&gt;
&lt;br /&gt;
If &#039;M learns Pound at Lv138, can&#039;t we put Pound on it&#039;s moveset? -PokemonTrainer7738&lt;br /&gt;
&lt;br /&gt;
It WAS on there-some vandal removed it.  I just put it back on.--&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 3px solid #FF0000; border-collapse: collapse; background: white; margin: right;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; width=&amp;quot;25%&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF; color: #000;&amp;quot; | &amp;lt;center&amp;gt;[[Glitch Pokémon]] and [[Pokémon|Official Pokémon]]&lt;br /&gt;
----&lt;br /&gt;
There is no real difference between the two. In [[User:Missingno. Master|my]] opinion, the two [[User:Missingno. Master/The Order of the Glitch|should be considered equal]]!&lt;br /&gt;
&lt;br /&gt;
[[Image:000.png]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|} 13:36, 31 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Evolving into Rhydon ==&lt;br /&gt;
&lt;br /&gt;
On the [[Kangaskhan_(Pokémon)|Kangaskhan&#039;s page]] it&#039;s said that &#039;M can also evolve into a Rhydon. If it&#039;s true, shouldn&#039;t it be mentioned? {{unsigned|Pokeresp}}&lt;br /&gt;
:i didnt know M&#039; could evolve into Rhydon. all of mine evolved into Kangaskhan. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color: #696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:49, 1 April 2008 (UTC)&lt;br /&gt;
&#039;M cannot evolve into Rhydon, only Kangaskhan at Lv. 0 and Clefairy at Lv. 128. -- {{unsigned|Boxman}}&lt;br /&gt;
&lt;br /&gt;
Actually, any non-hybrid Glitch Pokémon can be transformed into a Rhydon via the following method:&lt;br /&gt;
&lt;br /&gt;
1: Deposit the chosen Glitch Pokémon into Bill&#039;s PC.&lt;br /&gt;
&lt;br /&gt;
2: View its stats.  &lt;br /&gt;
&lt;br /&gt;
3: Withdraw it.  It should&#039;ve turned into a Rhydon, yet will still have the glitch Pokémon&#039;s name, stats, and attacks.  If you want to turn this Rhydon back into a Glitch Pokémon, drop it off at the Daycare and come back for it.  I&#039;m [[User:Missingno. Master|Missingno. Master]], and I approve this [[User Talk:Missingno. Master|message.]] 13:41, 9 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes, but I wouldn&#039;t consider that evolution, it sounds like the Q glitch, just without the move swapping.--[[User:Boxman|Boxman]]&lt;br /&gt;
&lt;br /&gt;
I don&#039;t consider it evolution, either.  I&#039;m [[User:Missingno. Master|Missingno. Master]], and I approve this [[User Talk:Missingno. Master|message.]] 14:02, 9 June 2008 (UTC)&lt;br /&gt;
:Both &#039;m and missing no can evolve into kangaskhan and rhydon kangaskhan because it&#039;s first in the index and rhydon because well i forgot if you want to know watch tamashiheroka on YouTube.&lt;br /&gt;
&lt;br /&gt;
::They don&#039;t evolve, they get turned into Rhydon (or a hybrid with Rhydon) via the [[Rhydon glitch]]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:48, 9 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
They do when you level them up they immediately evolve.source tamashi heroka YouTube pokemon master (she called herself that)[[User:Kingsisle|Kingsisle]] ([[User talk:Kingsisle|talk]]) 16:22, 14 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Not ACTUAL Base Stats Listed ==&lt;br /&gt;
&lt;br /&gt;
Using Gameshark, I have captured the glitch M&#039; multiple times. M&#039;s Stats at level 1 are all around the following below (attack power slightly varied):&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|HP:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|11&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: red; width: 11px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|7&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(240,128,48); width: 7px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Defense:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|5&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,208,48); width: 5px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Special:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|5&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(112,172,160); width: 5px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Speed:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|5&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,88,136); width: 5px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
~MotherEarth 9:10 PM (EST) June 8th, 2008&lt;br /&gt;
:Base stats are not the Pokémon&#039;s stats at level 1, dude. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 02:48, 9 June 2008 (UTC)&lt;br /&gt;
::Then...what are base stats? No one ever mentioned that in any article...&#039;&#039;&#039;[[User:Optimus35|It&#039;s the &amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|Links]]&amp;lt;/sup&amp;gt;&#039;&#039;11:14 17 Jun 2008&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;M Evloves Into Clefairy Too ==&lt;br /&gt;
&lt;br /&gt;
&#039;M, at level 128, can evolve into Clefairy.  I tried outting it in there, but without the template it was way too confusing. So could some one do this for me?--[[User:Boxman|Boxman]]&lt;br /&gt;
&lt;br /&gt;
:I tried, but I couldn&#039;t make it work.  Why they don&#039;t just use the evolution template is beyond me.  I&#039;ll keep trying, though.  I&#039;m [[User:Missingno. Master|Missingno. Master]], and I approve this [[User Talk:Missingno. Master|message.]] 13:57, 9 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Got it in there!  Looks perfect.  Though if they would let us use the evolution template for this (why they don&#039;t is beyond me), it would&#039;ve been a lot easier.  I&#039;m [[User:Missingno. Master|Missingno. Master]], and I approve this [[User Talk:Missingno. Master|message.]] 14:01, 9 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Thanks, that was bothering me. -- [[User:Boxman|Boxman]], A Guy who works with Glitches. 14:04, 9 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blocks in &#039;M&#039;s name ==&lt;br /&gt;
&lt;br /&gt;
After going to my dusty old copy of {{v2|Red}} I&#039;ve been purposely encountering as many MissingNo. and &#039;M as I possibly could. I&#039;ve noticed that the blocks in &#039;M&#039;s name seem to depend on the sprites on both sides of the battle. When first encountered, the first two blocks appear to be portions of {{ga|Red}}&#039;s backsprite, where the last two blocks are portions of &#039;M&#039;s sprite. After sending out the different Pokémon in my party, the first two blocks kept changing to match portions of the most recent Pokémon&#039;s backsprite. Might this info about &#039;M&#039;s name be notable trivia? - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;Kogoro&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;Talk to me&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; 21:13, 13 October 2008 (UTC)&lt;br /&gt;
:I would say so.  I&#039;ve noticed this as well.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 21:52, 13 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &#039;M Always obtainable with Old Man Trick? ==&lt;br /&gt;
&lt;br /&gt;
According to the article, no matter what your character&#039;s name is, you&#039;ll always have a chance of running into an &#039;M on Pokemon R/B. I disagree with this. In my Blue version, I used the default name &amp;quot;JOHN&amp;quot;, and I have never once encountered an &#039;M while using the Old Man Trick. &#039;M may be common with several names (I believe I&#039;ve encountered it using BLUE, and using ANDREW), but I don&#039;t think it is encounterable with any name. --[[User:AndrewFM|AndrewFM]] 11:38, 7 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen II question ==&lt;br /&gt;
If you sucessfully trade &#039;M (or Missingno.) to Gold/Silver, can it be traded back?&lt;br /&gt;
&lt;br /&gt;
Also, will the game freeze or something because Gen II pokemon are not allowed in the Time Capsule? [[User:PokemonTrainer7738|PokemonTrainer7738]] 18:04, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Move? ==&lt;br /&gt;
&lt;br /&gt;
can we move this page to ▄█ &#039;M ▓▒? [[User:ShinyPikachu/Petition|Never Give Up]] [[User:ShinyPikachu|&amp;lt;span style=&amp;quot;background:#FFFF00&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#E57E4C;&amp;quot;&amp;gt;&#039;&#039;&#039;Pika&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]] 00:31, 16 October 2009 (UTC)&lt;br /&gt;
:No. That&#039;s quite ridiculous. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 00:32, 16 October 2009 (UTC)&lt;br /&gt;
::It would likely break something. Question marks are hard enough to allow in titles. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:46, 16 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==▄█ &#039;M ▓▒==&lt;br /&gt;
Can we take out all instances of ▄█ &#039;M ▓▒ in this article. Those aren&#039;t even the correct symbols. An image of its name would be good in one place, but ▄█ &#039;M ▓▒ is not good. --[[User:SnorlaxMonster|Snorlax]][[User talk:SnorlaxMonster|Monster]] 09:46, 10 December 2009 (UTC)&lt;br /&gt;
:OK, I&#039;ll do it now. --[[User:SnorlaxMonster|Snorlax]][[User talk:SnorlaxMonster|Monster]] 11:35, 11 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Er... ▄█ &#039;M ▓▒ is actually the closest you can get to ▄█ &#039;M ▓▒&#039;s actual name. Any closer and a new set of dingbats would have to be released, and I doubt it&#039;s enough reason to do so. [[User:Master Luxray|Master Luxray]] 11:25, 8 March 2010 (UTC)&lt;br /&gt;
:Close enough is not good enough. Besides, ▄█ &#039;M ▓▒ is nowhere near. Use an image if you can&#039;t type it (see {{pdollar}}). We have [[File:RBGlitchName00.png]] (despite it not being used). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:04, 8 March 2010 (UTC)&lt;br /&gt;
::I&#039;m pretty sure its symbols change, at least when you send your Pokémon out against it. {{unsigned|Krisi}}&lt;br /&gt;
:::I think only some do, while others don&#039;t. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:04, 2 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== About level ==&lt;br /&gt;
&lt;br /&gt;
Sorry, but I was using a short name of 3 characters, and &#039;M appeared at level 80!!!  And I caught it, normally. {{unsigned|Aasquasar}}&lt;br /&gt;
:Fixed. &#039;M can appear at level 80 if you have an odd number of characters in your name (as long as it is not a default name, which prevent &#039;M from appearing at all). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:46, 30 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
&lt;br /&gt;
Im sorry, but I have never seen any proof of &#039;M evolving into Clefairy, all I have seen that it evolves into Kanaskhan. So can someone show me proof of &#039;M evolving into Clefairy? [[User:Iml908|Iml908]] 21:01, 30 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Should it be noted? ==&lt;br /&gt;
&lt;br /&gt;
Should the stupid rumours that :&#039;M was a scrapped prevoulotion to kangashkan that was shoved into a empty slot be mentioned?These are extremely fake (duh its moveset) but should they be mentioned? {{unsigned|VENUS,MEGA,SCEPT,TORTE,SERP}}&lt;br /&gt;
:No, I don&#039;t think they should. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:49, 27 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Key items ==&lt;br /&gt;
&lt;br /&gt;
It can also clone key items, because my Dome fossil was my 6th item and now I have infinite Dome fossils and they cannot be deposited in the PC.&lt;br /&gt;
--[[File:Spr b 4d 390.png]] [[User:Pokemon Trainer Bowser Jr.|Pokemon Trainer Bowser Jr.]] [[ 13:33, 3 August 2012 (UTC)&lt;br /&gt;
:Yeah, and you actually only have 128. Just keep resurrecting Kabuto until you run out. See [[item duplication glitch]]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:10, 4 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can I make a section in this article? ==&lt;br /&gt;
&lt;br /&gt;
It is about the differences between &#039;M (00) and Missingno. This might make people understand more that &#039;M (00) is not Missingno. [[User:Pokéfan95|Pokéfan95]] ([[User talk:Pokéfan95|talk]]) 09:49, 4 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Endless battle of &#039;M? ==&lt;br /&gt;
&lt;br /&gt;
I used a gameshark code to encounter an &#039;M, and caught it with a Master Ball. It became a Rhydon. The battle continued, so I caught it again. This time I got a normal &#039;M (if &#039;M can be considered normal). The battle continued, so I caught another &#039;M. The battle continued, so I ran away. I don&#039;t think that&#039;s what usually happens in an encounter with &#039;M. I didn&#039;t try to defeat it, I just caught it, like, 3 times. [[User:Aaay|Aaay]] ([[User talk:Aaay|talk]]) 08:01, 7 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:After I deposited it, I accidentally walked out of the Pokemon Center, crashing my game. I then went into another battle with &#039;M (using a gameshark). Upon catching 1, the health bars turned into &amp;quot;CLLLLLLLLLLLM&amp;quot;. Also, the game kept saying it was glowing. [[User:Aaay|Aaay]] ([[User talk:Aaay|talk]]) 08:05, 7 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I think the reason that happened is that I didn&#039;t turn the code off. {{unsigned|Aaay}}&lt;br /&gt;
&lt;br /&gt;
== Kangaskhan/Clefairy evolution? ==&lt;br /&gt;
&lt;br /&gt;
[21:46, 1 April 2020 (UTC)] Is it okay to say Kanga evolves into Missi on Kanga&#039;s page and Clefa evolves into Missi as well?&lt;br /&gt;
&lt;br /&gt;
FYI, I truncated the names to 5 letters to emulate fullwidth. --[[User:Gmaxwell|G. Maxwell]] ([[User talk:Gmaxwell|talk]] • [[Special:Contributions/Gmaxwell|contribs]] • [[Special:DeletedContributions/Gmaxwell|d. contribs]])&lt;/div&gt;</summary>
		<author><name>Gmaxwell</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:%27M_(00)&amp;diff=3140933</id>
		<title>Talk:&#039;M (00)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:%27M_(00)&amp;diff=3140933"/>
		<updated>2020-04-01T21:46:19Z</updated>

		<summary type="html">&lt;p&gt;Gmaxwell: /* Kangaskhan/Clefairy evolution? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What possible reason could there be for not using the evolution template? [[User:Missingno. Master|Missingno. Master]] 21:35, 18 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== No. Just. No. ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s not a freaking Pokémon, so don&#039;t say it is. :/ [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 23:47, 18 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Never said it was.  All I want to know is why the evolution template isn&#039;t used. [[User:Missingno. Master|Missingno. Master]] 20:10, 26 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Movset==&lt;br /&gt;
&lt;br /&gt;
If &#039;M learns Pound at Lv138, can&#039;t we put Pound on it&#039;s moveset? -PokemonTrainer7738&lt;br /&gt;
&lt;br /&gt;
It WAS on there-some vandal removed it.  I just put it back on.--&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 3px solid #FF0000; border-collapse: collapse; background: white; margin: right;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; width=&amp;quot;25%&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF; color: #000;&amp;quot; | &amp;lt;center&amp;gt;[[Glitch Pokémon]] and [[Pokémon|Official Pokémon]]&lt;br /&gt;
----&lt;br /&gt;
There is no real difference between the two. In [[User:Missingno. Master|my]] opinion, the two [[User:Missingno. Master/The Order of the Glitch|should be considered equal]]!&lt;br /&gt;
&lt;br /&gt;
[[Image:000.png]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|} 13:36, 31 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Evolving into Rhydon ==&lt;br /&gt;
&lt;br /&gt;
On the [[Kangaskhan_(Pokémon)|Kangaskhan&#039;s page]] it&#039;s said that &#039;M can also evolve into a Rhydon. If it&#039;s true, shouldn&#039;t it be mentioned? {{unsigned|Pokeresp}}&lt;br /&gt;
:i didnt know M&#039; could evolve into Rhydon. all of mine evolved into Kangaskhan. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color: #696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:49, 1 April 2008 (UTC)&lt;br /&gt;
&#039;M cannot evolve into Rhydon, only Kangaskhan at Lv. 0 and Clefairy at Lv. 128. -- {{unsigned|Boxman}}&lt;br /&gt;
&lt;br /&gt;
Actually, any non-hybrid Glitch Pokémon can be transformed into a Rhydon via the following method:&lt;br /&gt;
&lt;br /&gt;
1: Deposit the chosen Glitch Pokémon into Bill&#039;s PC.&lt;br /&gt;
&lt;br /&gt;
2: View its stats.  &lt;br /&gt;
&lt;br /&gt;
3: Withdraw it.  It should&#039;ve turned into a Rhydon, yet will still have the glitch Pokémon&#039;s name, stats, and attacks.  If you want to turn this Rhydon back into a Glitch Pokémon, drop it off at the Daycare and come back for it.  I&#039;m [[User:Missingno. Master|Missingno. Master]], and I approve this [[User Talk:Missingno. Master|message.]] 13:41, 9 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes, but I wouldn&#039;t consider that evolution, it sounds like the Q glitch, just without the move swapping.--[[User:Boxman|Boxman]]&lt;br /&gt;
&lt;br /&gt;
I don&#039;t consider it evolution, either.  I&#039;m [[User:Missingno. Master|Missingno. Master]], and I approve this [[User Talk:Missingno. Master|message.]] 14:02, 9 June 2008 (UTC)&lt;br /&gt;
:Both &#039;m and missing no can evolve into kangaskhan and rhydon kangaskhan because it&#039;s first in the index and rhydon because well i forgot if you want to know watch tamashiheroka on YouTube.&lt;br /&gt;
&lt;br /&gt;
::They don&#039;t evolve, they get turned into Rhydon (or a hybrid with Rhydon) via the [[Rhydon glitch]]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:48, 9 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
They do when you level them up they immediately evolve.source tamashi heroka YouTube pokemon master (she called herself that)[[User:Kingsisle|Kingsisle]] ([[User talk:Kingsisle|talk]]) 16:22, 14 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Not ACTUAL Base Stats Listed ==&lt;br /&gt;
&lt;br /&gt;
Using Gameshark, I have captured the glitch M&#039; multiple times. M&#039;s Stats at level 1 are all around the following below (attack power slightly varied):&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|HP:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|11&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: red; width: 11px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|7&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(240,128,48); width: 7px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Defense:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|5&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,208,48); width: 5px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Special:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|5&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(112,172,160); width: 5px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Speed:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|5&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,88,136); width: 5px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
~MotherEarth 9:10 PM (EST) June 8th, 2008&lt;br /&gt;
:Base stats are not the Pokémon&#039;s stats at level 1, dude. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 02:48, 9 June 2008 (UTC)&lt;br /&gt;
::Then...what are base stats? No one ever mentioned that in any article...&#039;&#039;&#039;[[User:Optimus35|It&#039;s the &amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|Links]]&amp;lt;/sup&amp;gt;&#039;&#039;11:14 17 Jun 2008&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;M Evloves Into Clefairy Too ==&lt;br /&gt;
&lt;br /&gt;
&#039;M, at level 128, can evolve into Clefairy.  I tried outting it in there, but without the template it was way too confusing. So could some one do this for me?--[[User:Boxman|Boxman]]&lt;br /&gt;
&lt;br /&gt;
:I tried, but I couldn&#039;t make it work.  Why they don&#039;t just use the evolution template is beyond me.  I&#039;ll keep trying, though.  I&#039;m [[User:Missingno. Master|Missingno. Master]], and I approve this [[User Talk:Missingno. Master|message.]] 13:57, 9 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Got it in there!  Looks perfect.  Though if they would let us use the evolution template for this (why they don&#039;t is beyond me), it would&#039;ve been a lot easier.  I&#039;m [[User:Missingno. Master|Missingno. Master]], and I approve this [[User Talk:Missingno. Master|message.]] 14:01, 9 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Thanks, that was bothering me. -- [[User:Boxman|Boxman]], A Guy who works with Glitches. 14:04, 9 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blocks in &#039;M&#039;s name ==&lt;br /&gt;
&lt;br /&gt;
After going to my dusty old copy of {{v2|Red}} I&#039;ve been purposely encountering as many MissingNo. and &#039;M as I possibly could. I&#039;ve noticed that the blocks in &#039;M&#039;s name seem to depend on the sprites on both sides of the battle. When first encountered, the first two blocks appear to be portions of {{ga|Red}}&#039;s backsprite, where the last two blocks are portions of &#039;M&#039;s sprite. After sending out the different Pokémon in my party, the first two blocks kept changing to match portions of the most recent Pokémon&#039;s backsprite. Might this info about &#039;M&#039;s name be notable trivia? - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;Kogoro&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;Talk to me&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; 21:13, 13 October 2008 (UTC)&lt;br /&gt;
:I would say so.  I&#039;ve noticed this as well.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 21:52, 13 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &#039;M Always obtainable with Old Man Trick? ==&lt;br /&gt;
&lt;br /&gt;
According to the article, no matter what your character&#039;s name is, you&#039;ll always have a chance of running into an &#039;M on Pokemon R/B. I disagree with this. In my Blue version, I used the default name &amp;quot;JOHN&amp;quot;, and I have never once encountered an &#039;M while using the Old Man Trick. &#039;M may be common with several names (I believe I&#039;ve encountered it using BLUE, and using ANDREW), but I don&#039;t think it is encounterable with any name. --[[User:AndrewFM|AndrewFM]] 11:38, 7 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen II question ==&lt;br /&gt;
If you sucessfully trade &#039;M (or Missingno.) to Gold/Silver, can it be traded back?&lt;br /&gt;
&lt;br /&gt;
Also, will the game freeze or something because Gen II pokemon are not allowed in the Time Capsule? [[User:PokemonTrainer7738|PokemonTrainer7738]] 18:04, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Move? ==&lt;br /&gt;
&lt;br /&gt;
can we move this page to ▄█ &#039;M ▓▒? [[User:ShinyPikachu/Petition|Never Give Up]] [[User:ShinyPikachu|&amp;lt;span style=&amp;quot;background:#FFFF00&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#E57E4C;&amp;quot;&amp;gt;&#039;&#039;&#039;Pika&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]] 00:31, 16 October 2009 (UTC)&lt;br /&gt;
:No. That&#039;s quite ridiculous. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 00:32, 16 October 2009 (UTC)&lt;br /&gt;
::It would likely break something. Question marks are hard enough to allow in titles. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:46, 16 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==▄█ &#039;M ▓▒==&lt;br /&gt;
Can we take out all instances of ▄█ &#039;M ▓▒ in this article. Those aren&#039;t even the correct symbols. An image of its name would be good in one place, but ▄█ &#039;M ▓▒ is not good. --[[User:SnorlaxMonster|Snorlax]][[User talk:SnorlaxMonster|Monster]] 09:46, 10 December 2009 (UTC)&lt;br /&gt;
:OK, I&#039;ll do it now. --[[User:SnorlaxMonster|Snorlax]][[User talk:SnorlaxMonster|Monster]] 11:35, 11 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Er... ▄█ &#039;M ▓▒ is actually the closest you can get to ▄█ &#039;M ▓▒&#039;s actual name. Any closer and a new set of dingbats would have to be released, and I doubt it&#039;s enough reason to do so. [[User:Master Luxray|Master Luxray]] 11:25, 8 March 2010 (UTC)&lt;br /&gt;
:Close enough is not good enough. Besides, ▄█ &#039;M ▓▒ is nowhere near. Use an image if you can&#039;t type it (see {{pdollar}}). We have [[File:RBGlitchName00.png]] (despite it not being used). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:04, 8 March 2010 (UTC)&lt;br /&gt;
::I&#039;m pretty sure its symbols change, at least when you send your Pokémon out against it. {{unsigned|Krisi}}&lt;br /&gt;
:::I think only some do, while others don&#039;t. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:04, 2 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== About level ==&lt;br /&gt;
&lt;br /&gt;
Sorry, but I was using a short name of 3 characters, and &#039;M appeared at level 80!!!  And I caught it, normally. {{unsigned|Aasquasar}}&lt;br /&gt;
:Fixed. &#039;M can appear at level 80 if you have an odd number of characters in your name (as long as it is not a default name, which prevent &#039;M from appearing at all). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:46, 30 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
&lt;br /&gt;
Im sorry, but I have never seen any proof of &#039;M evolving into Clefairy, all I have seen that it evolves into Kanaskhan. So can someone show me proof of &#039;M evolving into Clefairy? [[User:Iml908|Iml908]] 21:01, 30 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Should it be noted? ==&lt;br /&gt;
&lt;br /&gt;
Should the stupid rumours that :&#039;M was a scrapped prevoulotion to kangashkan that was shoved into a empty slot be mentioned?These are extremely fake (duh its moveset) but should they be mentioned? {{unsigned|VENUS,MEGA,SCEPT,TORTE,SERP}}&lt;br /&gt;
:No, I don&#039;t think they should. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:49, 27 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Key items ==&lt;br /&gt;
&lt;br /&gt;
It can also clone key items, because my Dome fossil was my 6th item and now I have infinite Dome fossils and they cannot be deposited in the PC.&lt;br /&gt;
--[[File:Spr b 4d 390.png]] [[User:Pokemon Trainer Bowser Jr.|Pokemon Trainer Bowser Jr.]] [[ 13:33, 3 August 2012 (UTC)&lt;br /&gt;
:Yeah, and you actually only have 128. Just keep resurrecting Kabuto until you run out. See [[item duplication glitch]]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:10, 4 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can I make a section in this article? ==&lt;br /&gt;
&lt;br /&gt;
It is about the differences between &#039;M (00) and Missingno. This might make people understand more that &#039;M (00) is not Missingno. [[User:Pokéfan95|Pokéfan95]] ([[User talk:Pokéfan95|talk]]) 09:49, 4 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Endless battle of &#039;M? ==&lt;br /&gt;
&lt;br /&gt;
I used a gameshark code to encounter an &#039;M, and caught it with a Master Ball. It became a Rhydon. The battle continued, so I caught it again. This time I got a normal &#039;M (if &#039;M can be considered normal). The battle continued, so I caught another &#039;M. The battle continued, so I ran away. I don&#039;t think that&#039;s what usually happens in an encounter with &#039;M. I didn&#039;t try to defeat it, I just caught it, like, 3 times. [[User:Aaay|Aaay]] ([[User talk:Aaay|talk]]) 08:01, 7 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:After I deposited it, I accidentally walked out of the Pokemon Center, crashing my game. I then went into another battle with &#039;M (using a gameshark). Upon catching 1, the health bars turned into &amp;quot;CLLLLLLLLLLLM&amp;quot;. Also, the game kept saying it was glowing. [[User:Aaay|Aaay]] ([[User talk:Aaay|talk]]) 08:05, 7 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I think the reason that happened is that I didn&#039;t turn the code off. {{unsigned|Aaay}}&lt;br /&gt;
&lt;br /&gt;
== Kangaskhan/Clefairy evolution? ==&lt;br /&gt;
&lt;br /&gt;
[21:46, 1 April 2020 (UTC)] Is it okay to say Kanga evolves into Missi on Kanga&#039;s page and Clefa evolves into Missi as well?&lt;br /&gt;
&lt;br /&gt;
FYI, I truncated the names to 5 letters to emulate fullwidth. [[User:Gmaxwell|G. Maxwell]] ([[User talk:Gmaxwell|talk]] • [[Special:Contributions/Gmaxwell|contribs]] • [[Special:DeletedContributions/Gmaxwell|d. contribs]])&lt;/div&gt;</summary>
		<author><name>Gmaxwell</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:%27M_(00)&amp;diff=3140932</id>
		<title>Talk:&#039;M (00)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:%27M_(00)&amp;diff=3140932"/>
		<updated>2020-04-01T21:44:31Z</updated>

		<summary type="html">&lt;p&gt;Gmaxwell: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What possible reason could there be for not using the evolution template? [[User:Missingno. Master|Missingno. Master]] 21:35, 18 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== No. Just. No. ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s not a freaking Pokémon, so don&#039;t say it is. :/ [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 23:47, 18 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Never said it was.  All I want to know is why the evolution template isn&#039;t used. [[User:Missingno. Master|Missingno. Master]] 20:10, 26 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Movset==&lt;br /&gt;
&lt;br /&gt;
If &#039;M learns Pound at Lv138, can&#039;t we put Pound on it&#039;s moveset? -PokemonTrainer7738&lt;br /&gt;
&lt;br /&gt;
It WAS on there-some vandal removed it.  I just put it back on.--&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 3px solid #FF0000; border-collapse: collapse; background: white; margin: right;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; width=&amp;quot;25%&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF; color: #000;&amp;quot; | &amp;lt;center&amp;gt;[[Glitch Pokémon]] and [[Pokémon|Official Pokémon]]&lt;br /&gt;
----&lt;br /&gt;
There is no real difference between the two. In [[User:Missingno. Master|my]] opinion, the two [[User:Missingno. Master/The Order of the Glitch|should be considered equal]]!&lt;br /&gt;
&lt;br /&gt;
[[Image:000.png]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|} 13:36, 31 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Evolving into Rhydon ==&lt;br /&gt;
&lt;br /&gt;
On the [[Kangaskhan_(Pokémon)|Kangaskhan&#039;s page]] it&#039;s said that &#039;M can also evolve into a Rhydon. If it&#039;s true, shouldn&#039;t it be mentioned? {{unsigned|Pokeresp}}&lt;br /&gt;
:i didnt know M&#039; could evolve into Rhydon. all of mine evolved into Kangaskhan. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color: #696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:49, 1 April 2008 (UTC)&lt;br /&gt;
&#039;M cannot evolve into Rhydon, only Kangaskhan at Lv. 0 and Clefairy at Lv. 128. -- {{unsigned|Boxman}}&lt;br /&gt;
&lt;br /&gt;
Actually, any non-hybrid Glitch Pokémon can be transformed into a Rhydon via the following method:&lt;br /&gt;
&lt;br /&gt;
1: Deposit the chosen Glitch Pokémon into Bill&#039;s PC.&lt;br /&gt;
&lt;br /&gt;
2: View its stats.  &lt;br /&gt;
&lt;br /&gt;
3: Withdraw it.  It should&#039;ve turned into a Rhydon, yet will still have the glitch Pokémon&#039;s name, stats, and attacks.  If you want to turn this Rhydon back into a Glitch Pokémon, drop it off at the Daycare and come back for it.  I&#039;m [[User:Missingno. Master|Missingno. Master]], and I approve this [[User Talk:Missingno. Master|message.]] 13:41, 9 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes, but I wouldn&#039;t consider that evolution, it sounds like the Q glitch, just without the move swapping.--[[User:Boxman|Boxman]]&lt;br /&gt;
&lt;br /&gt;
I don&#039;t consider it evolution, either.  I&#039;m [[User:Missingno. Master|Missingno. Master]], and I approve this [[User Talk:Missingno. Master|message.]] 14:02, 9 June 2008 (UTC)&lt;br /&gt;
:Both &#039;m and missing no can evolve into kangaskhan and rhydon kangaskhan because it&#039;s first in the index and rhydon because well i forgot if you want to know watch tamashiheroka on YouTube.&lt;br /&gt;
&lt;br /&gt;
::They don&#039;t evolve, they get turned into Rhydon (or a hybrid with Rhydon) via the [[Rhydon glitch]]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:48, 9 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
They do when you level them up they immediately evolve.source tamashi heroka YouTube pokemon master (she called herself that)[[User:Kingsisle|Kingsisle]] ([[User talk:Kingsisle|talk]]) 16:22, 14 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Not ACTUAL Base Stats Listed ==&lt;br /&gt;
&lt;br /&gt;
Using Gameshark, I have captured the glitch M&#039; multiple times. M&#039;s Stats at level 1 are all around the following below (attack power slightly varied):&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|HP:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|11&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: red; width: 11px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|7&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(240,128,48); width: 7px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Defense:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|5&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,208,48); width: 5px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Special:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|5&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(112,172,160); width: 5px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Speed:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|5&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,88,136); width: 5px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
~MotherEarth 9:10 PM (EST) June 8th, 2008&lt;br /&gt;
:Base stats are not the Pokémon&#039;s stats at level 1, dude. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 02:48, 9 June 2008 (UTC)&lt;br /&gt;
::Then...what are base stats? No one ever mentioned that in any article...&#039;&#039;&#039;[[User:Optimus35|It&#039;s the &amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|Links]]&amp;lt;/sup&amp;gt;&#039;&#039;11:14 17 Jun 2008&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;M Evloves Into Clefairy Too ==&lt;br /&gt;
&lt;br /&gt;
&#039;M, at level 128, can evolve into Clefairy.  I tried outting it in there, but without the template it was way too confusing. So could some one do this for me?--[[User:Boxman|Boxman]]&lt;br /&gt;
&lt;br /&gt;
:I tried, but I couldn&#039;t make it work.  Why they don&#039;t just use the evolution template is beyond me.  I&#039;ll keep trying, though.  I&#039;m [[User:Missingno. Master|Missingno. Master]], and I approve this [[User Talk:Missingno. Master|message.]] 13:57, 9 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Got it in there!  Looks perfect.  Though if they would let us use the evolution template for this (why they don&#039;t is beyond me), it would&#039;ve been a lot easier.  I&#039;m [[User:Missingno. Master|Missingno. Master]], and I approve this [[User Talk:Missingno. Master|message.]] 14:01, 9 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Thanks, that was bothering me. -- [[User:Boxman|Boxman]], A Guy who works with Glitches. 14:04, 9 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blocks in &#039;M&#039;s name ==&lt;br /&gt;
&lt;br /&gt;
After going to my dusty old copy of {{v2|Red}} I&#039;ve been purposely encountering as many MissingNo. and &#039;M as I possibly could. I&#039;ve noticed that the blocks in &#039;M&#039;s name seem to depend on the sprites on both sides of the battle. When first encountered, the first two blocks appear to be portions of {{ga|Red}}&#039;s backsprite, where the last two blocks are portions of &#039;M&#039;s sprite. After sending out the different Pokémon in my party, the first two blocks kept changing to match portions of the most recent Pokémon&#039;s backsprite. Might this info about &#039;M&#039;s name be notable trivia? - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;Kogoro&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;Talk to me&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; 21:13, 13 October 2008 (UTC)&lt;br /&gt;
:I would say so.  I&#039;ve noticed this as well.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 21:52, 13 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &#039;M Always obtainable with Old Man Trick? ==&lt;br /&gt;
&lt;br /&gt;
According to the article, no matter what your character&#039;s name is, you&#039;ll always have a chance of running into an &#039;M on Pokemon R/B. I disagree with this. In my Blue version, I used the default name &amp;quot;JOHN&amp;quot;, and I have never once encountered an &#039;M while using the Old Man Trick. &#039;M may be common with several names (I believe I&#039;ve encountered it using BLUE, and using ANDREW), but I don&#039;t think it is encounterable with any name. --[[User:AndrewFM|AndrewFM]] 11:38, 7 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen II question ==&lt;br /&gt;
If you sucessfully trade &#039;M (or Missingno.) to Gold/Silver, can it be traded back?&lt;br /&gt;
&lt;br /&gt;
Also, will the game freeze or something because Gen II pokemon are not allowed in the Time Capsule? [[User:PokemonTrainer7738|PokemonTrainer7738]] 18:04, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Move? ==&lt;br /&gt;
&lt;br /&gt;
can we move this page to ▄█ &#039;M ▓▒? [[User:ShinyPikachu/Petition|Never Give Up]] [[User:ShinyPikachu|&amp;lt;span style=&amp;quot;background:#FFFF00&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#E57E4C;&amp;quot;&amp;gt;&#039;&#039;&#039;Pika&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]] 00:31, 16 October 2009 (UTC)&lt;br /&gt;
:No. That&#039;s quite ridiculous. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 00:32, 16 October 2009 (UTC)&lt;br /&gt;
::It would likely break something. Question marks are hard enough to allow in titles. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:46, 16 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==▄█ &#039;M ▓▒==&lt;br /&gt;
Can we take out all instances of ▄█ &#039;M ▓▒ in this article. Those aren&#039;t even the correct symbols. An image of its name would be good in one place, but ▄█ &#039;M ▓▒ is not good. --[[User:SnorlaxMonster|Snorlax]][[User talk:SnorlaxMonster|Monster]] 09:46, 10 December 2009 (UTC)&lt;br /&gt;
:OK, I&#039;ll do it now. --[[User:SnorlaxMonster|Snorlax]][[User talk:SnorlaxMonster|Monster]] 11:35, 11 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Er... ▄█ &#039;M ▓▒ is actually the closest you can get to ▄█ &#039;M ▓▒&#039;s actual name. Any closer and a new set of dingbats would have to be released, and I doubt it&#039;s enough reason to do so. [[User:Master Luxray|Master Luxray]] 11:25, 8 March 2010 (UTC)&lt;br /&gt;
:Close enough is not good enough. Besides, ▄█ &#039;M ▓▒ is nowhere near. Use an image if you can&#039;t type it (see {{pdollar}}). We have [[File:RBGlitchName00.png]] (despite it not being used). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:04, 8 March 2010 (UTC)&lt;br /&gt;
::I&#039;m pretty sure its symbols change, at least when you send your Pokémon out against it. {{unsigned|Krisi}}&lt;br /&gt;
:::I think only some do, while others don&#039;t. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:04, 2 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== About level ==&lt;br /&gt;
&lt;br /&gt;
Sorry, but I was using a short name of 3 characters, and &#039;M appeared at level 80!!!  And I caught it, normally. {{unsigned|Aasquasar}}&lt;br /&gt;
:Fixed. &#039;M can appear at level 80 if you have an odd number of characters in your name (as long as it is not a default name, which prevent &#039;M from appearing at all). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:46, 30 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
&lt;br /&gt;
Im sorry, but I have never seen any proof of &#039;M evolving into Clefairy, all I have seen that it evolves into Kanaskhan. So can someone show me proof of &#039;M evolving into Clefairy? [[User:Iml908|Iml908]] 21:01, 30 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Should it be noted? ==&lt;br /&gt;
&lt;br /&gt;
Should the stupid rumours that :&#039;M was a scrapped prevoulotion to kangashkan that was shoved into a empty slot be mentioned?These are extremely fake (duh its moveset) but should they be mentioned? {{unsigned|VENUS,MEGA,SCEPT,TORTE,SERP}}&lt;br /&gt;
:No, I don&#039;t think they should. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:49, 27 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Key items ==&lt;br /&gt;
&lt;br /&gt;
It can also clone key items, because my Dome fossil was my 6th item and now I have infinite Dome fossils and they cannot be deposited in the PC.&lt;br /&gt;
--[[File:Spr b 4d 390.png]] [[User:Pokemon Trainer Bowser Jr.|Pokemon Trainer Bowser Jr.]] [[ 13:33, 3 August 2012 (UTC)&lt;br /&gt;
:Yeah, and you actually only have 128. Just keep resurrecting Kabuto until you run out. See [[item duplication glitch]]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:10, 4 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can I make a section in this article? ==&lt;br /&gt;
&lt;br /&gt;
It is about the differences between &#039;M (00) and Missingno. This might make people understand more that &#039;M (00) is not Missingno. [[User:Pokéfan95|Pokéfan95]] ([[User talk:Pokéfan95|talk]]) 09:49, 4 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Endless battle of &#039;M? ==&lt;br /&gt;
&lt;br /&gt;
I used a gameshark code to encounter an &#039;M, and caught it with a Master Ball. It became a Rhydon. The battle continued, so I caught it again. This time I got a normal &#039;M (if &#039;M can be considered normal). The battle continued, so I caught another &#039;M. The battle continued, so I ran away. I don&#039;t think that&#039;s what usually happens in an encounter with &#039;M. I didn&#039;t try to defeat it, I just caught it, like, 3 times. [[User:Aaay|Aaay]] ([[User talk:Aaay|talk]]) 08:01, 7 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:After I deposited it, I accidentally walked out of the Pokemon Center, crashing my game. I then went into another battle with &#039;M (using a gameshark). Upon catching 1, the health bars turned into &amp;quot;CLLLLLLLLLLLM&amp;quot;. Also, the game kept saying it was glowing. [[User:Aaay|Aaay]] ([[User talk:Aaay|talk]]) 08:05, 7 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I think the reason that happened is that I didn&#039;t turn the code off. {{unsigned|Aaay}}&lt;br /&gt;
&lt;br /&gt;
== Kangaskhan/Clefairy evolution? ==&lt;br /&gt;
&lt;br /&gt;
Is it okay to say Kanga evolves into Missi on Kanga&#039;s page and Clefa evolves into Missi as well?&lt;/div&gt;</summary>
		<author><name>Gmaxwell</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:MissingNo.&amp;diff=3140931</id>
		<title>Talk:MissingNo.</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:MissingNo.&amp;diff=3140931"/>
		<updated>2020-04-01T21:42:37Z</updated>

		<summary type="html">&lt;p&gt;Gmaxwell: /* Kangaskhan/Clefairy evolution? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Previous discussion==&lt;br /&gt;
[[Talk:MissingNo./Archive 1|Archive 1]] (2 October 2005 - 25 October 2009)&lt;br /&gt;
&lt;br /&gt;
==Split==&lt;br /&gt;
Missingno. (Red/Blue) and Missingno. (Yellow) are very different from each other. They should be separate pages. Compare [http://www.trsrockin.com/dex_mn.html] and [http://www.trsrockin.com/dex_yellow.html]. Also compare [http://glitchcity.info/glitchdex/RB:115] and [http://glitchcity.info/glitchdex/Y:115]. --[[User:SnorlaxMonster|SnorlaxMonster]] 11:17, 24 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Is there a tag for this? Because I can&#039;t find one. --[[User:SnorlaxMonster|SnorlaxMonster]] 05:58, 27 October 2009 (UTC)&lt;br /&gt;
:No. It&#039;s still the same glitch, it just manifests different effects in different games. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 06:16, 27 October 2009 (UTC)&lt;br /&gt;
::It&#039;s really as different as {{p|&#039;M}} and {{p|3TrainerPoké}}, other than the fact that they have the same name. The stats are completely different, Yellow&#039;s types are Normal/Glitch whereas RB&#039;s types are Bird/Normal, Yellow&#039;s Starting moves are Water Gun, Bind, Pay Day whereas RB&#039;s starting moves are Water Gun, Water Gun, Sky Attack.--[[User:SnorlaxMonster|SnorlaxMonster]] 07:12, 27 October 2009 (UTC)&lt;br /&gt;
:::We count Missingno.&#039;s Yellow version counterpart as an alternate form here.  It&#039;s the same species.  [[User:Missingno. Master|Missingno. Master]] wants YOU! [[User:Missingno. Master/The Order of the Glitch/Bulbapedia Branch|Join the Order of the Glitch!]] &amp;lt;small&amp;gt;[[User talk: Missingno. Master|(my talk page)]]&amp;lt;/small&amp;gt; 14:00, 3 November 2009 (UTC)&lt;br /&gt;
::::But that would make {{p|3TrainerPoké}} an alternate form of {{p|&#039;M}}. The only difference between the relationship of those two, and the relationship of the two Missingno.s is that the Missingno.s have the same name. --[[User:SnorlaxMonster|Snorlax]][[User talk:SnorlaxMonster|Monster]] 06:07, 4 November 2009 (UTC)&lt;br /&gt;
:::::And that difference makes all the difference.  They&#039;re the same species, just as Sandy Cloak and Trash Cloak Wormadam are the same species, or Normal and Defense Deoxys.  [[User:Missingno. Master|Missingno. Master]] wants YOU! [[User:Missingno. Master/The Order of the Glitch/Bulbapedia Branch|Join the Order of the Glitch!]] &amp;lt;small&amp;gt;[[User talk: Missingno. Master|(my talk page)]]&amp;lt;/small&amp;gt; 12:12, 9 November 2009 (UTC)&lt;br /&gt;
::::::OK fine, but is there any way to have both Bird/Normal and Normal/999 in the top box? [[User:SnorlaxMonster|Snorlax]][[User talk:SnorlaxMonster|Monster]]&lt;br /&gt;
&lt;br /&gt;
==More rumours==&lt;br /&gt;
Not mentioned on the rumours page is a theory about missingo&#039;s origin and why cubone and marowak seem so similar to kangaskhan. The theory is easy to believe even if it comes from a 4chan post. see [http://photos-c.ak.fbcdn.net/hphotos-ak-snc3/hs043.snc3/13067_211106843303_637453303_3035423_5482389_n.jpg] for a screencap of the argument. --[[User:Iain7|Iain7]] 23:45, 17 December 2009 (GMT)&lt;br /&gt;
:There are quite a few problems with that theory, the first being that its speculation and does not belong on the article. Secondly, I don&#039;t think it is that complex or time consuming to delete an evolution. Also, Missingno. is completely unrelated to both Kangaskhan and Cubone. Also, if you look at [[List of Pokémon by index number (Generation I)|the Hex list]], you&#039;ll see that Missingno. has multiple index numbers.--[[User:SnorlaxMonster|Snorlax]][[User talk:SnorlaxMonster|Monster]]. Help [[User:SnorlaxMonster/GlitchEvobox|here]] 00:21, 17 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can Yellow Missingno. replicate 128 of an item? ==&lt;br /&gt;
&lt;br /&gt;
I read somewhere that Missingno. in Yellow can replicate 128 of an item, but elsewhere that it cannot. Which is true? [[User:Blueapple128|Blueapple128]] 17:46, 21 February 2010 (UTC)&lt;br /&gt;
:First another question, can Missingno. (in either game) replicate items when encountered using the [[Mew glitch]]? If no, then it cannot. If yes it might be able to. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:40, 22 February 2010 (UTC)&lt;br /&gt;
::Never mind, found the answer here: http://forums.glitchcity.info/index.php/topic,5904.0.html. When encountered through the Mew glitch in any of RBY, it will still duplicate items. However, it will only do so in Yellow if the game doesn&#039;t freeze. Apparently it will &#039;&#039;always&#039;&#039; freeze in an emulator since it can&#039;t detect the glitchy game code properly, unlike a cartridge which has a small chance of not freezing. [[User:Blueapple128|Blueapple128]] 03:38, 23 February 2010 (UTC)&lt;br /&gt;
::You can do it on an emulator if you do the ditto glitch with a pokemon with special stat of 182 to 184 to get one of the fossil Missingno.[[User:ChemDog|ChemDog]] ([[User talk:ChemDog|talk]]) 22:29, 31 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Name Capitalization ==&lt;br /&gt;
&lt;br /&gt;
Just wondering, why is MissingNo. spelled with a lowercase N in the article? It doesn&#039;t make sense. The &amp;quot;No.&amp;quot; is obviously meant to be a separate word from &amp;quot;Missing&amp;quot;, so it should be capitalized, just like what has been done to many names of moves and items in Generation IV. Now, before you say &#039;&#039;&amp;quot;But it&#039;s never been officially spelled like that!&amp;quot;&#039;&#039;, it&#039;s &#039;&#039;also&#039;&#039; never been officially spelled with &#039;&#039;any&#039;&#039; lowercase letters, just in all capitals, so the current capitalization that you&#039;re using can&#039;t be considered officially correct, either. &amp;quot;MissingNo.&amp;quot; with a capital N is the most logical capitalization, so why not use it? Also, using the current article&#039;s capitalization is just encouraging the common mispronunciation &#039;&#039;&amp;quot;Missing-No&amp;quot;&#039;&#039; instead of &#039;&#039;&amp;quot;Missing-Number&amp;quot;&#039;&#039;, how it &#039;&#039;should&#039;&#039; be pronounced.&lt;br /&gt;
—[[User:Tyeforce|Tyeforce]] 07:36, 5 April 2010 (UTC)&lt;br /&gt;
:Based on what you just said, your version of the capitalization is no more correct or incorrect than this one.  This one just looks better.  And based on the fact that nobody&#039;s changed it back in the months since I moved the page to this name indicates that the vast majority of Bulbapedia would agree with me.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 12:14, 5 April 2010 (UTC)&lt;br /&gt;
::Perhaps even MISSINGNO. would be a better location. But for now, this location is fine. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:24, 5 April 2010 (UTC)&lt;br /&gt;
:::But although the game refers to the 30 odd variations of these glitches as just &amp;quot;MISSINGNO.&amp;quot; that doesn&#039;t mean we need to change the article names of Pikachu, Bulbasaur and Mewtwo to PIKACHU, BULBASAUR and MEWTWO either. We are a Pokémon encyclopaedia, not a Pokémon mechanics encyclopaedia. I can confirm though that Nintendo does refer to these glitches as &amp;quot;MissingNO&amp;quot;  here [http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp] --[[User:Chickasaurus|Chickasaurus]] 12:31, 5 April 2010 (UTC)&lt;br /&gt;
::::We don&#039;t capitalize the Pokémon names because that&#039;s not the right way to spell them. They&#039;re in all capitals in the main games, but that&#039;s just because that&#039;s always how been. I&#039;m sure they would have changed the capitalization format for Pokémon names in Generation IV if it weren&#039;t the Generation III compatibility (because that would look extremely weird if all the Pokémon you caught in your DS game had proper capitalization, while any Pokémon you migrated from your GBA games would be in all caps). We&#039;ve seen Pokémon names spelled with correct capitalization in official places outside of the main games themselves, so it&#039;s safe to assume that the correct spelling of Pokémon names isn&#039;t in all caps. And you could take Nintendo&#039;s quotes as evidence, but they contradict themselves in the spelling. First they call it &amp;quot;MissngNO&amp;quot; with a capital &amp;quot;NO&amp;quot; and no period, and then they call &amp;quot;MissingNo&amp;quot;, with the O being lowercase and still no period. Obviously, there&#039;s supposed to be a period in its name, so Nintendo&#039;s spellings of the name in that particular instance can&#039;t be correct. But even if it&#039;s not 100% correct, it does provide evidence that &amp;quot;Missing&amp;quot; is separate from &amp;quot;No.&amp;quot; and should be capitalized to show that. Think of how some items and moves are spelled in Generation IV that were previously in all caps. SquirtBottle, SolarBeam, DynamicPunch, etc. It&#039;s just the most logical way to spell the name. —[[User:Tyeforce|Tyeforce]] 15:59, 5 April 2010 (UTC)&lt;br /&gt;
:::::Yes, a lot of things do use the camelcase to separate two words, but then [[Pokéwalker]] and [[Pokédex]] come up (there are other examples, but that&#039;s off the top of my head). Anyway, we won&#039;t be calling it MissingNO., but the rule here is that allcaps in the games goes to Proper noun. But when we&#039;re quoting the game we keep the original case (as seen in the Pokédex entries). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:07, 6 April 2010 (UTC)&lt;br /&gt;
::::::Pokéwalker and Pokédex are made up words, though. They&#039;re not two separate words fused together, like Missing and Number. &amp;quot;Missingno.&amp;quot; just looks plain weird. It just looks better when written as &amp;quot;MissingNo.&amp;quot;, and it implies that it&#039;s &amp;quot;Missing Number&amp;quot;, &#039;&#039;not&#039;&#039; &amp;quot;Missingno&amp;quot;. —[[User:Tyeforce|Tyeforce]] 05:19, 7 April 2010 (UTC)&lt;br /&gt;
:::::::Pokéwalker is more two words than Pokédex, but you also have [[Pokégear]]. Anyway, allcaps in the games goes to Proper noun unless otherwise specified. And to me, MissingNo. looks much weirder than Missingno., plus saying that a word looks funny is no excuse. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:28, 7 April 2010 (UTC)&lt;br /&gt;
(resetting indent) But the &amp;quot;Poké&amp;quot; in those words isn&#039;t a &#039;&#039;real&#039;&#039; word. Typically, words that being with &amp;quot;Poké&amp;quot; just flow together as a brand new word, without any capitalization other than the &amp;quot;P&amp;quot;, like &#039;&#039;Pokémon&#039;&#039;, &#039;&#039;Pokédex&#039;&#039;, etc. Either that, or the &amp;quot;Poké&amp;quot; is a separate word and is followed by a space, in the case of &#039;&#039;Poké Ball&#039;&#039;, etc. But anyway, yes, I know that we can&#039;t change the spelling based on opinion, which is why I gave another reason; spelling it &amp;quot;MissingNo.&amp;quot; implies that it&#039;s &amp;quot;Missing Number&amp;quot;, &#039;&#039;not&#039;&#039; &amp;quot;Missingno&amp;quot;, as many people think it is. That, and the fact that Nintendo has spelled it &amp;quot;MissingNO&amp;quot; and &amp;quot;MissingNo&amp;quot;, in both cases capitalizing the &amp;quot;No.&amp;quot; part. —[[User:Tyeforce|Tyeforce]] 14:24, 7 April 2010 (UTC)&lt;br /&gt;
:The Nintendo part does however seem unreliable due to the inconsistencies as well as lack of period after MissingNO and MissingNo. This discussion will not be enough to move a page on such a well known topic, especially a featured article, but since an official source decided to separate the two with camelcase, it should be moved. I suggest you take it to the editorial board to see what they think about it. But I do agree with you that &amp;quot;MISSING&amp;quot; and &amp;quot;NO.&amp;quot; are separate and that &amp;quot;NO.&amp;quot; clearly stands for number, it may not be appropriate to assume that it should be separated by camelcase. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:06, 8 April 2010 (UTC)&lt;br /&gt;
::Maybe we could have some sort of community poll? —[[User:Tyeforce|Tyeforce]] 01:23, 8 April 2010 (UTC)&lt;br /&gt;
:::Bulbapedia is not a democracy. It&#039;s a policy somewhere. Anyway, you can make a poll and have people say why they think so, then the EB will review it and decide from their. I have made one below --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:46, 8 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Moving==&lt;br /&gt;
Sign and say why you think it should be moved, kept here. If you vote &amp;quot;move it somewhere else&amp;quot; say where you want it moved to.&lt;br /&gt;
===Keep it at [[Missingno.]]===&lt;br /&gt;
*Nintendo hates Missingno., so their capitalization of it can hardly be called official.  Besides, I think they just spell it &amp;quot;MissingNO.&amp;quot; to emphasize the word &amp;quot;no&amp;quot; to subconsciously deter us from abusing the glitch.  Plus, it&#039;d look really weird that way.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 19:31, 9 April 2010 (UTC)&lt;br /&gt;
*Yeah, I agree, Nintendo can&#039;t be trusted in this case. [[User:CuboneKing|&amp;lt;font color=&amp;quot;Gold&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Yellow&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Silver&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Gray&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 23:48, 10 April 2010 (UTC)&lt;br /&gt;
*Me too. &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|TORTERRA}} ([[User talk:TORTERRA|talk]] • [[Special:Contributions/TORTERRA|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
*I agree. Nintendo didn&#039;t intend for it to be there, so it isn&#039;t really an official source. It just wants to get rid of it. Also, I&#039;ve seen Missingno. used way more. Another thing, please sign your comments with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;.[[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 14:51, 2 May 2010 (UTC)&lt;br /&gt;
*the no stands for number[[User:ArceusLX|arceusLX leveled up!]] 01:17, 7 July 2010 (UTC)&lt;br /&gt;
*Agreed --[[User:Veggieman|veggieman]] [[User talk:Veggieman|(leave a message after the click?)]] 22:51, 27 August 2010 (UTC)&lt;br /&gt;
*I think MissingNo or MissingNO or whatever looks weird. I say keep it.--&#039;&#039;&#039;[[User:Trickyb|Tricky]][[User Talk:Trickyb|B]] 19:12, 23 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Here are my thoughts on the matter &#039;&#039;(and I apologize for the length; go to the bottom for the TL;DR version)&#039;&#039;:&lt;br /&gt;
:* First of all, Missingno.&#039;s only TRUE official name is &amp;quot;MISSINGNO.&amp;quot;, and thus both fan-created lower-cased names--&amp;quot;Missingno.&amp;quot; and &amp;quot;MissingNo.&amp;quot;--are technically incorrect. As such, if the article MUST be moved, it should be moved to &amp;quot;MISSINGNO.&amp;quot; versus &amp;quot;MissingNo.&amp;quot;&lt;br /&gt;
:* Furthermore, &amp;quot;Missingno.&amp;quot; has since become this glitch&#039;s proper name to mostly everyone, versus being completely understood to be the abbreviation of &amp;quot;Missing Number&amp;quot; &#039;&#039;(just as &amp;quot;Feraligatr&amp;quot; is understood to be &amp;quot;Ferali-gator&amp;quot; and not &amp;quot;Ferali-gatt-are&amp;quot;)&#039;&#039;. That is to say, I don&#039;t think I&#039;ve EVER heard anyone refer to it as &amp;quot;Missing Number&amp;quot; but rather as &amp;quot;missing-know&amp;quot;. But while I&#039;ll admit I haven&#039;t heard EVERYONE, even &amp;quot;MissingNo.&amp;quot;&#039;s supporters aren&#039;t referring to it as &amp;quot;Missing Number&amp;quot; but &amp;quot;MissingNo.&amp;quot;, which I feel supports the idea that &amp;quot;Missing-know&amp;quot; has become its proper name.&lt;br /&gt;
:* Also consider that spelling it &amp;quot;Missingno.&amp;quot; has precedent with other Pokémon names, such as Nidoking, Feraligatr and Farfetch&#039;d, which are referred to by those names, versus by what is &amp;quot;obviously&amp;quot; their &amp;quot;real&amp;quot; names: &amp;quot;Nido King&amp;quot;/&amp;quot;NidoKing&amp;quot;, &amp;quot;Feraligator&amp;quot; and &amp;quot;Farfetched&amp;quot;/&amp;quot;Far Fetch&#039;d&amp;quot;/&amp;quot;FarFetched&amp;quot;/etc. The thing is, despite their names being based on two words and/or abbreviated for whatever reason (complete with punctuations), we accept those &amp;quot;incorrect&amp;quot; names as the PROPER NAMES for those Pokémon and spell them with only the first letter capitalized.&lt;br /&gt;
:: As such, MISSINGNO.&#039;s proper name is NOT the phrase &amp;quot;Missing Number&amp;quot;, it is simply &amp;quot;Missingno.&amp;quot;. And just like the apostrophe in Farfecth&#039;d&#039;s name which is now part of its identity and not to denote that its &amp;quot;real&amp;quot; name is &amp;quot;Farfetched&amp;quot;, the period in Missingno.&#039;s name is likewise simply part of its identity, versus used to denote an abbreviation. &#039;&#039;(Er, well, Missingno.&#039;s name was definitely based on &amp;quot;missing number&amp;quot;, just as Farfetch&#039;d&#039;s name was based on &amp;quot;far fetched&amp;quot;... I&#039;m not saying that it is. However, it doesn&#039;t MEAN &amp;quot;missing number&amp;quot;, just as Farfetch&#039;d&#039;s name doesn&#039;t mean &amp;quot; far fetched&amp;quot;, and no one refers to Farfetch&#039;d as &amp;quot;Far Fetched&amp;quot;.)&#039;&#039;&lt;br /&gt;
:* &#039;&#039;&#039;TL;DR:&#039;&#039;&#039; Missingno.&#039;s &#039;&#039;proper name&#039;&#039; IS &#039;Missingno.&amp;quot; and not &amp;quot;Missing Number&amp;quot; (especially considering few people actually refer to it as &amp;quot;Missing Numver&amp;quot;). Therefore, the article should remain at &amp;quot;Missingno.&amp;quot;. But if it MUST be moved, then it should be moved to &amp;quot;MISSINGNO.&amp;quot;, which is its true and official name.&lt;br /&gt;
:* I hope this adds to the debate, and I expect the Bulbapedia staff to make the best decision..... which is to leave the article as it. :3 -- [[User:Nick15|Nick15]] 19:50, 12 August 2011 (UTC)&lt;br /&gt;
:::I think MISSINGNO. is certainly a decent option, but the reason this has been brought up is the fact that &amp;quot;MissingNo.&amp;quot; is not a fan name. The [http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp#missingno only official use] of its name capitalized the &amp;quot;N&amp;quot; in all uses, while &amp;quot;issing&amp;quot; was always lowercase. 3/4 usages capitalized the &amp;quot;O&amp;quot;, but the fandom uses &amp;quot;MissingNo.&amp;quot;, never &amp;quot;MissingNO.&amp;quot; (so there is a fan-generated aspect to it). MissingNo. was more common in the fandom, but since we moved it to Missingno., &#039;&#039;we&#039;&#039; influenced the fandom, making &amp;quot;Missingno.&amp;quot; fall into more common usage. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:40, 13 August 2011 (UTC)&lt;br /&gt;
:* MissingNo. is not the way to spell it. As someone else said, we have Nidoking, but has anyone ever debated that it is spelled NidoKing? Of course not. This is the main reason I believe this should stay as Missingno.  ~ [[User:mpgiii|mpgiii]]&lt;br /&gt;
::We also have {{p|Ho-Oh}}. Just because one thing isn&#039;t doesn&#039;t mean nothing else is. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:33, 21 September 2011 (UTC)&lt;br /&gt;
*Missingno. is a perfectly fine name. In the older games, where everything was WRITTEN LIKE THIS, we still knew that PIKACHU was really Pikachu. Ninendo&#039;s thing about calling it MissingNO. was probably inaccurate, due to the fact wha they were saying was inaccurate. Unless one of the editors is Billy Mays, we shouldn&#039;t move it to MISSINGNO. We also shouldn&#039;t move it to Nintendo&#039;s inaccurate MissingNO., MissingNO (No period), or any other names. Missingno. is fine. --[[User:Potatogurl|Poatogurl]] • [[User talk:Potatogurl|Talk to meh!]] 20:41, 5 November 2011 (UTC)&lt;br /&gt;
* Here is the name used in the game; MISSINGNO. Here are the names created by fans; Missingno., MissingNo., MissingNO. Does that mean the same could go for Mr. Mime? It was originally MR. MIME, so it could be Mr. Mime as well as Mr. mime or Mr. MIME. Or, for all we know, a Pokemon could have been spelled with multiple differentiating capitals, like Mr. mImE. Anyone else agree? [[User:BisumitoIsSnazzy|q~Bisumito Is Snazzy~p]] ([[User talk:BisumitoIsSnazzy|Talk~]]) 17:20, 29 August 2012 (UTC)&lt;br /&gt;
**We have sentence case versions of all Pokémon names (Gen V is the most obvious, but they are always sentence case in the TCG so we&#039;ve had them for ages). That&#039;s how we know it is Ho-Oh and not Ho-oh. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:24, 16 September 2012 (UTC)&lt;br /&gt;
*I say that MissingNo. looks dumb. Digimon didn&#039;t call Wargreymon WarGreymon, did they? There is no official spelling either, as it&#039;s not an official thing. -[[User:ShiningComet222|ShiningComet222]]&lt;br /&gt;
&lt;br /&gt;
===Move it to [[MissingNo.]]===&lt;br /&gt;
[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:46, 8 April 2010 (UTC) - Nintendo has officially referred to it with a capital &amp;quot;n&amp;quot; in every case, despite other inconsistencies, also stands for Missing Number.&lt;br /&gt;
&lt;br /&gt;
I agree with what many others have said: MissingNo. is a reference to &amp;quot;Missing Number.&amp;quot; To have it written in the current format  of Missingno. suggests that it is a word of its own or a single word, rather than a contraction of the two words, &amp;quot;Missing Number.&amp;quot; Also, Nintendo has officially referred to it as MissingNO. Besides, it&#039;s a matter of basic English more than anything else; considering the fact that Nintendo doesn&#039;t really consider this an official Pokemon, we can&#039;t really go to them for the way it should be written, nor can we competently search for sources on the matter.--[[User:Aureol|Aureol]] 07:42, 12 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[User:Tyeforce|Tyeforce]] 22:41, 10 April 2010 (UTC) - I&#039;m all for the move, as I have stated [[Talk:MissingNo.#Name_Capitalization|here]].&lt;br /&gt;
&lt;br /&gt;
I agree with Aureol. What else is No. supposed to be? --[[User:Valorum27|Valorum27]] 22:00, 8 May 2010 (UTC)&lt;br /&gt;
:But Missingno. IS a word of its own- the name of a Pokémon.  Beedrill is made up of the words bee and drill, and yet we don&#039;t spell it BeeDrill.  Besides, how do we do this with anything else?  We spell it with just the first letter capitalized until OFFICIAL AND RELIABLE sources contradict this!  The garbage source SnorlaxMonster gives us means nothing, as it also says that capturing Missingno. is harmful to your game and to fix the graphic scrambling, you have to release Missingno., and if that doesn&#039;t work, to restart your game!  Bull****!  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 22:46, 8 May 2010 (UTC)&lt;br /&gt;
::Beedrill is a name that is always spelt Beedrill by official sources (or BEEDRILL on other occasions). Some Pokémon like Ho-Oh are capitalised mid-name, because that&#039;s what their names are. All official sources use a capital N; there are NO official sources that use &amp;quot;Missingno.&amp;quot;, or anything that is closer to &amp;quot;Missingno.&amp;quot; than to &amp;quot;MissingNo.&amp;quot;. Regardless of reliability, it is all we have, so it&#039;s what we use. If Nintendo/Game Freak/The Pokémon Company International came out and spelled MISSINGNO. differently, we would use that.--[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:35, 9 May 2010 (UTC)&lt;br /&gt;
I agree it should be moved to MissingNo. based on spellings from official sources.--[[User:Nintenfreak|Nintenfreak]] 02:21, 17 May 2010 (UTC)&lt;br /&gt;
:Have you not been paying attention?  There IS no official source.  Closest thing we have is one page where it&#039;s capitalized 2 different ways!  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 10:54, 17 May 2010 (UTC)&lt;br /&gt;
::Maybe you haven&#039;t been paying attention. It&#039;s OFFICIAL, but not overly RELIABLE; however, more reliable than nothing at all (which is the official sources for its current location).--[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:30, 17 May 2010 (UTC)&lt;br /&gt;
:::&amp;quot;Not overly reliable&amp;quot; is an understatement.  It has two different capitalizations on the same friggin&#039; page!  And which of those are you considering for this page, anyway?  MissingNo or MissingNO?  They don&#039;t even add the period at the end, which is undeniably part of the name, in either instance.  They don&#039;t even spell the name correctly, and you want to use one of their two contradiction capitalizations as Missingno.&#039;s official name?  I don&#039;t think so.  And SnorlaxMonster, why are you all of a sudden so for the move?  In the section above, you spoke &#039;&#039;against&#039;&#039; the move.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 13:27, 2 June 2010 (UTC)&lt;br /&gt;
::::I was against the move before, but I changed my mind and saw that it was more reasonable to go by official sources than to assume. Sure they don&#039;t use the period at the end of the name, but I&#039;m not suggesting we move it. I suggesting that we go by the ONLY official source there is. There is no reason to leave it at Missingno. when we have a source (and Wikipedia) spelling it MissingNo. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:38, 3 June 2010 (UTC)&lt;br /&gt;
::::::We&#039;re going by a source that contradicts itself by using two different capitalizations.... and Wikipedia?  The same Wikipedia that decided that not all Pokémon were notable enough for their own articles?  The same Wikipedia that some bum off the street can edit?  The same Wikipedia that once claimed that Woodrow Wilson invented dental floss, for several consecutive months?  &#039;&#039;THAT&#039;&#039; Wikipedia???  Not to mention, your source also claims that the only way to fix the glitched graphics Missingno. sometimes causes is to release it, and if that fails, to restart the game.  Says absolutely nothing about looking at another Pokémon&#039;s stats.  So let&#039;s see...  Your basis for moving the page is, number one, a source that offers two different capitalizations of the name, which are, for all intents and purposes, misspelled in every instance, and gives false information on how to fix the glitched graphics, and number two, an online encyclopedia that any old bum off the street can come in and edit.  When I was in high school, they NEVER allowed us to use Wikipedia as a source for reports.  They were always very specific about that.  And that source?  It&#039;s like trusting a small-time fansite that&#039;s &amp;quot;revealing&amp;quot; a trick to obtain Pikablu or some PokéGod.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 11:29, 3 June 2010 (UTC)&lt;br /&gt;
:Per nom [[User:Missingno000|欠]][[User talk:Missingno000|番]] 14:28, 21 July 2010 (UTC)&lt;br /&gt;
:I agree that &amp;quot;Missingno.&amp;quot; should be moved to &amp;quot;MissingNo.&amp;quot;. A lot of things about this issue were talked, in addition to those things I&#039;d like to add this: some people would said it should be better to move it to &amp;quot;Missing No.&amp;quot; because the name doesn&#039;t has separation because of the 10 chars space... But... Nintendo wrote MissingNo and MissingNO without the dot, what gave them the chance to write it with the space between Missing and No, but they choose not to do this, that is clearly a way to show us there&#039;s no such space separation. They predicted we would discuss MissingNo. name right now and left a hidden message to us: &amp;quot;there&#039;s no separation, look here, even with the space left of the dot we haven&#039;t wrote it separated!&amp;quot; ;) AND MORE: one time they wrote it MissingNo and just after it they wrote it MissingNO, which was a mental pulse of the writer, a way to mask us that Nintendo doesn&#039;t cares about MissingNo.: by leaving the last character of what they wrote one time uppercase and in the other time lowercase they meant &amp;quot;we don&#039;t really care about MissingNo. we just write it like we don&#039;t care if the o turned out uppercase or lowercase&amp;quot;. The uppercase N doesn&#039;t changes in the two writings. And my conclusion is that&#039;s why it should be called &amp;quot;MissingNo.&amp;quot; and no other thing. ^^ From someone who doesn&#039;t cares about this discussion but UnderstaND --[[User:Rafaelluik|Rafaelluik]] 06:44, 26 July 2010 (UTC)&lt;br /&gt;
:I agree. Or they should call it Missing#!--[[User:Ethan brendan lucas|Ethan brendan lucas]] 19:46, 25 August 2010 (UTC)&lt;br /&gt;
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I think it should be moved to MissingNo. because that&#039;s how I&#039;ve always thought of it. In fact, before coming to the Missingno. page today I had &#039;&#039;never&#039;&#039; seen it written any way except &amp;quot;MissingNo.&amp;quot; [[User:ILOVETOGETIC|I♥Togetic]] 05:33, 4 February 2011 (UTC)&lt;br /&gt;
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Since Nintendo only refers to it as &amp;quot;MissingNO&amp;quot; and &amp;quot;MissingNo&amp;quot; i think it should be moved to either one of these (though i would prefer to use &amp;quot;MissingNo&amp;quot;). I mean, keeping it at &amp;quot;Missigno&amp;quot; is retarded since no official source mentions it. (If &amp;quot;www.Nintendo.com/support.Nintendo.com&amp;quot; isn&#039;t considered as an &amp;quot;official source&amp;quot; then i don&#039;t really know what is).&lt;br /&gt;
(Yes, i know this topic is kinda old, but i don&#039;t really give a crap and if you really read what i wrote, you will understand why) -.- [[User:MasterZeroFlash|MasterZeroFlash]] 18:27, 9 May 2011 (UTC)&lt;br /&gt;
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===Move it somewhere else===&lt;br /&gt;
Obviously it should be moved to MISSI░░N░▒▒FU▒▒▓▓▓▓ &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 01:57, 8 April 2010 (UTC)&lt;br /&gt;
:No, it shouldn&#039;t be MissingNo, that&#039;s too depressing. MissingYes, however, is definitely better, don&#039;t you all agree? {{u|LocoforLudicolo}} 22:11, 9 May 2010 (UTC)&lt;br /&gt;
:The &#039;no.&#039; in MissingNo. means &#039;number&#039;. Missingno. should be moved to MissingNo..--[[User:Ethan brendan lucas|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;TepigROX!&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Ethan brendan lucas|&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;The Tepig can TALK!&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 12:02, 11 May 2011 (UTC)&lt;br /&gt;
:The official source that admits the existence of this Pokémon spells it MissingNO, so that should at least be considered. It&#039;s suspect, though, because it forgets the dot at the end of the name. [[User:Callforjudgement|callforjudgement]] 02:14, 11 June 2011 (UTC)&lt;br /&gt;
::The thing about that source is that it spells it &amp;quot;MissingNO&amp;quot; and &amp;quot;MissingNo&amp;quot;. While both omit the dot (which we will not remove from the name), they both capitalize the &#039;N&#039;. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:38, 11 June 2011 (UTC)&lt;br /&gt;
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===While we&#039;re at it===&lt;br /&gt;
Let&#039;s move [[Ash&#039;s Pikachu]] to Ash&#039;s PIKACHU. After all, all instances of species names are in all-caps. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 01:50, 8 April 2010 (UTC)&lt;br /&gt;
:I have official merchandise which refers to them as Proper nouns rather than allcaps. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:10, 8 April 2010 (UTC)&lt;br /&gt;
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===Don&#039;t move this page===&lt;br /&gt;
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What is the point of it? It&#039;s just one letter turned to caps, isn&#039;t it? Why don&#039;t we just make the 8th letter in every article capital? [[User:Breawycker|Breawycker]] 17:14, 10 April 2010 (UTC)&lt;br /&gt;
:Because MISSING and NO. are separate words. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:38, 13 April 2010 (UTC)&lt;br /&gt;
::Unless official sources that care back you up on this, no they&#039;re not, not in this case.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 12:02, 13 April 2010 (UTC)&lt;br /&gt;
:::[http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp#missingno This] is the official source that specifically separates the two words. Also, while not an official source, Wikipedia is generally tough on accuracy and verifiability and look at their article on {{wp|MissingNo.}}.--[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:53, 15 April 2010 (UTC)&lt;br /&gt;
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:::Also, why is this a special case assuming there is no source? If there is no source, shouldn&#039;t we go to the format that clearly states its meaning as &amp;quot;Missing Number,&amp;quot; rather than go to a name that suggests it means something else entirely? According to the way we write, MissingNo. = Missing Number, while Missingno. = some other abbreviation, where &amp;quot;Missingno&amp;quot; is a part of that abbreviation. While, if we wanted to be perfectly correct, we would go and write it out as &amp;quot;Missing No.&amp;quot; or &amp;quot;Missing Number,&amp;quot; but MissingNo. is far more correct than Missingno., and MissingNo. is recognizable enough. While most of us would see Missingno. as the glitch we&#039;re discussing, someone who wasn&#039;t aware of Missingno. would look at the name and might not be able to find what it means, while it&#039;d be much easier to deduce that MissingNo. is actually two words instead of one.--[[User:Aureol|Aureol]] 22:45, 15 April 2010 (UTC)&lt;br /&gt;
::::It&#039;s name is one word, if only due to the 10char limit for names.  Same reason {{p|Feraligatr}} and {{p|Victreebel}} aren&#039;t spelled &amp;quot;Feraligator&amp;quot; or &amp;quot;Victreebell&amp;quot; anywhere, least of all here.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 20:31, 26 April 2010 (UTC)&lt;br /&gt;
:::::Exactly. Its name is Missing + Number, as confirmed by the Japanese name. MissingNo. is the two words forced together to fit the 10 character limit. Nintendo illustrated this fact by capitalizing the N in No. every time that they referred to it. For the same reason, we should too. {{p|Feraligatr}} and {{p|Victreebel}} are spelt like that everywhere, and Nintendo has always referred to them as such (anime, manga, games, TCG, TFG). MissingNo. has only ever been referred to with a capital N. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:58, 28 April 2010 (UTC)&lt;br /&gt;
::::::But there&#039;s a difference.  Nintendo doesn&#039;t care about Missingno., so they wouldn&#039;t care about how they spelled it, would they?  Besides, they spell it &amp;quot;MissingNO.&amp;quot;, which I think is their not-so-subtle way of trying to dissuade people from going after it.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 18:59, 28 April 2010 (UTC)&lt;br /&gt;
:::::::That is some terrible speculation. Capitalizing NO is MISSINGNO. does not mean that they are trying to say &amp;quot;No&amp;quot; subliminally to discourage the use of the glitch (if that&#039;s what you&#039;re trying to say, without ever actually saying it). As for &amp;quot;Nintendo doesn&#039;t care about Missingno.&amp;quot;, if they did not care about it then they would never have mentioned it. And even if they did not care about it, that would not impact on whether or not they choose to capitalize it in a certain way. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:06, 29 April 2010 (UTC)&lt;br /&gt;
::::::::Well, as it turns out, your &amp;quot;official source&amp;quot; is unreliable, so why should we trust it?  First paragraph spells it &amp;quot;MissingNO&amp;quot;, second paragraph spells it &amp;quot;MissingNo&amp;quot;.  Neither one adds the period at the end of Missingno.&#039;s name.  Unless we get something consistant and different from a &#039;&#039;&#039;&#039;&#039;reliable&#039;&#039;&#039;&#039;&#039; source, the article should stay as is.  And as if that weren&#039;t enough, this same so-called &amp;quot;reliable&amp;quot; source also says that restarting the game is the only way to fix the scrambled graphics Missingno. causes sometimes.  And that the flashing screen happens with burns and freezing as well as poison.  Yeah, I don&#039;t think so.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 23:04, 30 April 2010 (UTC)&lt;br /&gt;
:::::::::While it is true that it inconsistent, does not use a period and is not very reliable, it is much more reliable that assuming. The &amp;quot;O&amp;quot; changes, but there is always a capital &amp;quot;N&amp;quot;. Unless we find a reliable source that uses something other than a capital &amp;quot;N&amp;quot; in &amp;quot;NO.&amp;quot;, then the article should stay at the more accurate, logical and official location. Nintendo most likely didn&#039;t bother doing a large amount of research into solving the glitch (due to the age of the game), and simply told people to do the obvious approach. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:03, 2 May 2010 (UTC)&lt;br /&gt;
::::::::::Just leave it here, that is the easiest thing to do. Besides it is just a letter.--[[User:Spysrg|theMEWTHREEspy]] 16:41, 30 May 2010 (UTC)&lt;br /&gt;
We don&#039;t work on ease, we work on accuracy. It would be easier to just read Bulbapedia, but we choose to edit. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:16, 31 May 2010 (UTC)&lt;br /&gt;
:Yes I agree, we should move it if it&#039;s needed, but is it really needed?If something else is more accurate than Missingno,move it, otherwise leave it.--[[User:Spysrg|theMEWTHREEspy]] 20:03, 31 May 2010 (UTC)&lt;br /&gt;
:::::::::::::::::::::::yeah, TMS is right. one letter doesn&#039;t make a difference.but i don&#039;t want to get sucked into this fanwar, so i&#039;ll leave it at this: if a featured article loses its featured article award after it&#039;s moved, don&#039;t move it. it&#039;s just one letter and it wouldn&#039;t be a featured article anymore. but if it would stay as a featured article after moving it, go and move it.----[[User:Ethan brendan lucas|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;TepigROX!&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Ethan brendan lucas|&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;The Tepig can TALK!&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 12:19, 11 May 2011 (UTC)&lt;br /&gt;
No, moving does not affect featured status. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:31, 11 May 2011 (UTC)&lt;br /&gt;
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== The article tends to focus too much on one index number of Missingno. in Pokémon Yellow ==&lt;br /&gt;
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Although variations of glitch Pokémon which use the name &amp;quot;Missingno.&amp;quot; do indeed exist in Pokémon Yellow, this does not mean that there is just one [[index number]] of Missingno. in Pokémon Yellow. Different Missingno. in Pokémon Yellow commonly use different sprites, different base stats, different cries and have completely different movesets. Not all &amp;quot;yellow Missingno.&amp;quot; are of the 999 type either, I think this article needs rewording to address that problem, its not as if there are 5 distinctive forms of Missingno. there are in fact (39*2) in Red/Blue and Yellow alone, not including different language games. --[[User:Chickasaurus|Chickasaurus]] 12:33, 2 June 2010 (UTC)&lt;br /&gt;
:You raise a valid point.  However, new comments go at the bottom of talk pages.  That said, you are right.  We do need information on the other Yellow Missingno. formes...  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 13:15, 2 June 2010 (UTC)&lt;br /&gt;
::OK thanks. --[[User:Chickasaurus|Chickasaurus]] 13:24, 2 June 2010 (UTC)&lt;br /&gt;
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i dont know how to make a new section but when used a gameshark code to make it appear in the wild i caught it then it turned into a rhydon why??[[User:ArceusLX|arceusLX leveled up!]] 01:23, 7 July 2010 (UTC)&lt;br /&gt;
:Its the internal error trap (as Rhydon has an index number of 01) for when the game brings up a new Pokédex entry for an invalid Pokémon. Try capturing it again, so that the &amp;quot;New Pokédex entry&amp;quot; interface doesn&#039;t pop up again. --[[User:Chickasaurus|Chickasaurus]] 14:24, 8 July 2010 (UTC)&lt;br /&gt;
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== Some possibly helpful questions ==&lt;br /&gt;
&lt;br /&gt;
1. It seems the list of characters in a player&#039;s name that can trigger Missingno.&#039;s various forms is not exhaustive. Does anyone know what Pokemon would appear when one of those characters is used in the appropriate spot? It might be useful to have this information in the article, even if it&#039;s just a simple &amp;quot;having other characters in these positions will not produce Missingno. but, instead, some other Pokemon to appear&amp;quot;.&lt;br /&gt;
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2. The next one is more of a general programming question regarding this comment: &#039;&#039;Due to the limited space in the Game Boy memory, the programmers decided to use the space where data for wild Pokémon found in the grass is stored (which is completely blank in Viridian City; only Surfing and Fishing  data is used) to save the player&#039;s name temporarily.&#039;&#039; Are there any other circumstances where a player&#039;s name has to be stored into this space? [[User:Starscream|Starscream]] 17:06, 19 July 2010 (UTC)&lt;br /&gt;
:1. This page should actually list less of that. That is the [[old man glitch]]. Missingno. is one possible result, so most of this info should be moved there and this to link there as a main article. In addition, Missingno. can be found via the [[Mew glitch]], but this section only explains how it works via the old man glitch. I will fix this after replying.&lt;br /&gt;
:2. No, not in Generation I. If there was, that would have been exploited a long time ago. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:52, 20 July 2010 (UTC)&lt;br /&gt;
::2. Regarding surfing on land strips, there is another process which could be exploited legitimately, although it is less practical than entering an Old Man battle. It is possible to make a trade within Cinnibar&#039;s Lab (as name data is stored within the RAM and recalled after trading) and then surf along any &#039;coast&#039;. There are several other processes, but realistically unless messing with the RAM itself (e.g. save corruption, select bugs) they would require an external device, e.g. Professor Oak&#039;s battle mode used for catching the starter Pikachu and then surfing along a coast without encountering another Pokémon. --[[User:Chickasaurus|Chickasaurus]] 16:31, 20 July 2010 (UTC)&lt;br /&gt;
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== Missingno.&#039;s exp. group? ==&lt;br /&gt;
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For such a well-known glitch, I&#039;d think that there would be some sort of investigation on this. Is there such a levelling formula? [[User:Ztobor|Ztobor]] 03:35, 11 August 2010 (UTC)&lt;br /&gt;
:It&#039;s not a topic of focus when discussion glitches, but from screenshots that I&#039;ve seen, it appears to be the formula that yields 1000000 at level 100 (like with most Pokémon). [[User:Ultraflame|Ultraflame]] 04:00, 11 August 2010 (UTC)&lt;br /&gt;
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== Name ==&lt;br /&gt;
&lt;br /&gt;
This page should be moved to its redirect page. {{unsigned|Ethan brendan lucas}}&lt;br /&gt;
:We&#039;ve been discussing it [[Talk:MissingNo.#Moving|here]]. --[[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:16, 23 August 2010 (UTC)&lt;br /&gt;
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== Make a verdict already! ==&lt;br /&gt;
&lt;br /&gt;
Okay. If you  want to move it, put your name on 11.1. if you don&#039;t, add your name on 11.2. I&#039;ll count up the votes and see if we should move it. Finally.--[[User:Ethan brendan lucas|Ethan brendan lucas]] 23:59, 4 November 2010 (UTC)&lt;br /&gt;
:Umm... that&#039;s not how it works. Regular users can&#039;t just put an article&#039;s future status up to a vote. It&#039;d need to be staff if the vote is to have any real authority. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 01:12, 5 November 2010 (UTC)&lt;br /&gt;
::oh.--[[User:Ethan brendan lucas|Ethan brendan lucas]] 19:10, 5 November 2010 (UTC)&lt;br /&gt;
======Move======&lt;br /&gt;
Ethan brendan lucas&lt;br /&gt;
MasterZeroFlash (i&#039;ll put my name here anyway) [[User:MasterZeroFlash|MasterZeroFlash]] 18:19, 9 May 2011 (UTC)&lt;br /&gt;
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======Don&#039;t Move======&lt;br /&gt;
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== Aerodactyl fossil MissingNo. ==&lt;br /&gt;
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When I caught this version in Yellow, it has Normal/Flying type. Tried Thunder at another Aerodactyl fossil MissingNo. and it was super effective. Caugh another one and... wtf it was Grass/Poison O.o Another one and... Rock/Water (lol). Too bad that I took picture of only Grass/Poison [http://img210.imageshack.us/img210/4414/yellow01.png version] [[User:Marked +-+-+|Marked +-+-+]] 17:52, 11 November 2010 (UTC)&lt;br /&gt;
:IIRC the non-000 dex [[hybrid glitch Pokémon#family|family]] MISSINGNO. will derive their types and base stats depending on what was the last Pokémon loaded in memory, though its a &#039;&#039;very&#039;&#039; long time since I&#039;ve messed with them. --[[User:Chickasaurus|Chickasaurus]] 22:53, 11 November 2010 (UTC)&lt;br /&gt;
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== Alternate sprite ==&lt;br /&gt;
&lt;br /&gt;
While playing on Pokémon Blue, I ran into Missingno. using the old man glitch. When the battle started it appeared flipped around (facing the other way and to the left) after I attacked it flipped back around like a normal Missingno. but I noticed that this one looked different. I have a picture if it and was wanting to know if it was worth doing anything with it, or giving it to some one. It had the same shape as a normal Missingno. but has a different glitchy pattern.[[User:SchattenMajora|SchattenMajora]] 05:22, 16 November 2010 (UTC)&lt;br /&gt;
:This sounds contrived; surely &#039;&#039;somebody&#039;&#039; would have noticed this by now... &amp;lt;font face=&amp;quot;Times New Roman&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:Hexagon Theory|&amp;lt;span style=&amp;quot;color:#ab2742;&amp;quot;&amp;gt;&amp;amp;laquo;hexagon&amp;lt;/span&amp;gt;]][[User_talk:Hexagon Theory|&amp;lt;span style=&amp;quot;color:#60809f;&amp;quot;&amp;gt;THEORY&amp;amp;raquo;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/font&amp;gt; 05:25, 16 November 2010 (UTC)&lt;br /&gt;
::The Mew glitch went unproven for years. There&#039;s no real reason this &#039;&#039;can&#039;t&#039;&#039; be true...—[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 01:21, 17 November 2010 (UTC)&lt;br /&gt;
:::I&#039;ve seen a reversed sprite Missingno. like you mentioned before, in a video, with a different pattern when it was reversed. I just can&#039;t remember the video or the channel, and I won&#039;t guess as I&#039;m new to this forum, so I don&#039;t want to violate any rules... [[User:ERROR2401|ERROR2401]] 3:11 9, February 2019 (UTC)&lt;br /&gt;
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== MissingNo ==&lt;br /&gt;
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I ink this article and Missingno are the same thing&lt;br /&gt;
[[User:4Jmaster|4Jmaster]] 21:35, 24 November 2010 (UTC) 4Jmaster&lt;br /&gt;
:They are. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:10, 25 November 2010 (UTC)&lt;br /&gt;
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== Why don&#039;t we move it? ==&lt;br /&gt;
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I mean, MissingNo.&#039;s in-game name really means &amp;quot;Missing Number,&amp;quot; it&#039;s as if the game&#039;s trying to tell you that the Pokémon you&#039;re encountering is missing, and it&#039;s index number is 0.&lt;br /&gt;
All a Pokémon name is is a permanently nicknamed number, for example, [[Mew]]&#039;s index equivalent is 21.  The game thinks &amp;quot;21 used (index number of a move)! It&#039;s super effective!&amp;quot; but the game translates it to &amp;quot;[[Mew]] used [[Psychic]]! It&#039;s super effective!&amp;quot; To recap what I have just said, as you are probably thinking &amp;quot;What is this kid getting at?&amp;quot; what I mean is, MissingNo.&#039;s name is an abbreviated message, not an actual name.&lt;br /&gt;
Cheers!&lt;br /&gt;
[[User:Alex128|Alex128]] 18:47, 18 December 2010 (UTC)&lt;br /&gt;
:Wouldn&#039;t that be like moving Mew&#039;s page to 21 then? &amp;amp;rarr;&#039;&#039;&#039;[[User:Axxonn|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&amp;amp;Alpha;&amp;amp;Chi;&amp;amp;Chi;&amp;amp;Omicron;&amp;amp;Nu;&amp;amp;Nu;&amp;lt;/span&amp;gt;]][[User talk:Axxonn|&amp;lt;span style=&amp;quot;color:#A64B19&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;fi&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Axxonn|&amp;lt;span style=&amp;quot;color:#A64B19&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;re&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:54, 18 December 2010 (UTC)&lt;br /&gt;
@Axxonn: Not really. It&#039;s like the game knows 21=[[Mew]], or 000=[[Missingno.]] (Or in this case, MissingNo.)&lt;br /&gt;
[[User:Alex128|Alex128]] 01:36, 19 December 2010 (UTC)&lt;br /&gt;
:Missingno. is not index number 000, that is [[&#039;M (00)|&#039;M]]. Missingno. has a Pokédex number of 000 (&#039;M does too), but has a large number of different index numbers (see the infobox). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:42, 19 December 2010 (UTC)&lt;br /&gt;
@SnorlaxMonster: Enlighten me. Why does MissingNo. revert to Rhydon when certain forms are caught? If Rhydon&#039;s index number is 001, MissingNo. has to revert to the next valid index number, 001. That means MissingNo. has to be 000. It&#039;s Pokédex number is also 000. &#039;M could possibly share index 000 with MissingNo. [[User:Alex128|Alex128]] 00:27, 21 December 2010 (UTC)&lt;br /&gt;
::Its only if a glitch Pokémon displays its Pokédex entry upon capture and has an invalid Pokédex number that it reverts to {{p|Rhydon}} (see new [[Rhydon glitch]] article). This is not specific to Yellow Missingno. as many glitch Pokémon have high Pokédex numbers and revert back to Rhydon after their Pokédex entry is registered. Its not possible to have more than one Pokémon with the same index number in the same game. You can have multiple glitch Pokémon with the same Pokédex number or &#039;family&#039;, but not index number. --[[User:Chickasaurus|Chickasaurus]] 02:44, 21 December 2010 (UTC)&lt;br /&gt;
::::(conflicted)It is impossible for two Pokémon to be at the same index number in the same game (Pokédex numbers are different). All non-[[hybrid glitch Pokémon]] revert to Rhydon when their Pokédex entry is viewed after being caught, because it has the first valid index number. [[p T]] would also revert to Rhydon, despite clearly not being 00 in any aspect. It&#039;s called the [[Rhydon glitch]]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:49, 21 December 2010 (UTC)&lt;br /&gt;
Okay, I&#039;ll admit I&#039;m wrong. I had forgotten that MissingNo. takes up multiple index numbers, and one of them was Index 000. I apologize for my mistake, but let it be known that I support its movement. Go MissingNo.!  [[User:Alex128|Alex128]] 17:48, 24 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== GBA Missingno ==&lt;br /&gt;
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I&#039;ve seen videos on youtube demonstrating how to catch missingno in the GBA Pokemon games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Here&#039;s one of them just to clarify.&lt;br /&gt;
http://www.youtube.com/embed/ZTvJWlpfV3s&lt;br /&gt;
&amp;lt;br&amp;gt;[[User:Pgj1997|Pgj1997]]&lt;br /&gt;
:We know about them but refer to them here as [[glitch Pokémon]] rather than Missingno. here please. The name &amp;quot;Missingno.&amp;quot; is the error handler used for placeholder/formatted species and only 39 instances used this in the GB/C games (with the other 107 being generic invalid Pokémon). [[? (glitch Pokémon)|?]] is the closest approximation to its function (25 empty spaces), though we still call it ? because that&#039;s what the game calls it. [[??????????]] and others are essentially invalid Pokémon (like the past 107 generic glitch Pokémon) but improved error handling techniques dummy out their names. Thanks. --[[User:Chickasaurus|Chickasaurus]] 16:56, 31 January 2011 (UTC)&lt;br /&gt;
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== Trivia And More! ==&lt;br /&gt;
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For the trivia, couldn&#039;t it be stated that Missing No. is the first pokemon to have alternate forms?&lt;br /&gt;
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Also, should Missing No.&#039;s alternate forms be added to the Form Change page? [[User:Super Glitch-Missing No.|Super Glitch-Missing No.]] 22:42, 15 April 2011 (UTC)Super Glitch-Missing No.&lt;br /&gt;
:Possibly, but as long as it is only mentioned on this page&lt;br /&gt;
:Absolutely not. The [[form differences]] page is only for true Pokémon. Missingno. would get no more than a trivia mention there. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:44, 16 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
So I can add the Forme Differences onto Missing No.&#039;s trivia, but not on the page? And technically, Missing No. is a real pokemon, but not obtained by normal means with some side effects. It is still a pokemon.--[[User:Super Glitch-Missing No.]]&lt;br /&gt;
:No, Missingno. is NOT a Pokémon. It&#039;s a glitch encountered when a wild Pokémon is encountered in an area where wild Pokémon are not meant to appear. Therefore Missingno. appears because the numerical data (no.) for which Pokémon should appear are missing. Thus the &amp;quot;name&amp;quot; isn&#039;t even a name so much as an error message. This argument has been had a number of times on this wiki, and the conclusion has always been that &amp;quot;Glitch Pokémon&amp;quot; are not technically real Pokémon. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 23:29, 16 April 2011 (UTC)&lt;br /&gt;
::If it is encountered in Tall Grass, isn&#039;t it a Pokémon?--[[User:Higejolly|higejolly]] 20:05, 24 May 2011 (UTC)&lt;br /&gt;
:::Did you not read what was above your post? &amp;quot;Glitch Pokémon&amp;quot; Are not real Pokémon. It appears when you encounter a wild pokemon. [[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]] 20:39, 24 May 2011 (UTC)&lt;br /&gt;
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I&#039;ve been looking around google images, for fun, for images of missingno, and I&#039;ve stumbled across it&#039;s concept art, looking like a bird, like it&#039;s type. and I&#039;ve noticed from this art that it has very similar colors to it&#039;s in-game palette as a glitch, just missing one or two colors from its sprite as a glitch, should this be mentioned in the trivia? --[[User:ERROR2401|ERROR2401]] 15:10 22 November 2018 (UTC)&lt;br /&gt;
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== What is This? Missingno in IV Generation? ==&lt;br /&gt;
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http://www.youtube.com/watch?v=AAvip8ptQEM&lt;br /&gt;
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[[User:Alysson-A|Alysson-A]] 20:12, 5 June 2011 (UTC)&lt;br /&gt;
:Yes there are more [[glitch Pokémon]] in [[Generation IV]] exclusive to {{game|Platinum}} and IIRC {{2v2|HeartGold|SoulSilver}} which normally freeze the game in {{2v2|Diamond|Pearl}}, for example see [http://bmgf.bulbagarden.net/f459/d-p-pl-new-glitch-pokemon-50566/#post1274581] but Bulbapedia only have articles about [[-----]], [[Generation IV hybrids]], [[Bad Egg]] and I suppose by that logic we should have Generation IV glitch Egg. I don&#039;t know if the staff here would consider anything else notable, seeing as you technically have 64,546 identifiers to experiment with taking into the account the glitch Pokémon and valid Pokémon already accepted. --[[User:Chickasaurus|Chickasaurus]] 20:57, 5 June 2011 (UTC)&lt;br /&gt;
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== Not all Glitch Pokémon are MissingNo. ==&lt;br /&gt;
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I hear people talk about &amp;quot;MissingNo. from Ruby/Sapphire, MissingNo. from Diamond and Pearl, they should all be moved to [[Missingno.]]&amp;quot; The truth is that MissingNo. is a placeholding Glitch Pokémon, and therefore isn&#039;t meant to be found. So I don&#039;t think that other Glitch Pokémon should be moved to MissingNo.&#039;s page. Cheers! [[User:Alex128|Alex128]] 16:04, 22 July 2011 (UTC)&lt;br /&gt;
:No need to worry, they won&#039;t be. [[User:OwnageMuch|OwnageMuch]] 23:40, 22 July 2011 (UTC)&lt;br /&gt;
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== Stop changing the translation ==&lt;br /&gt;
&lt;br /&gt;
The correct translation for Missingno. is 欠番. Please stop changing it.&lt;br /&gt;
[[User:Eman9405|Eman9405]] 15:12, 29 July 2011 (UTC)&lt;br /&gt;
:SnorlaxMonster is the leader of Project GlitchDex, so if he reverts your edit, you probably shouldn&#039;t change it back.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 15:21, 29 July 2011 (UTC)&lt;br /&gt;
::Lol, Kanji didn&#039;t even exist in main games until BW. [http://www.youtube.com/watch?v=qyVQJjVApQs Here&#039;s proof it&#039;s けつばん.]--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 15:50, 29 July 2011 (UTC)&lt;br /&gt;
:::The reason you were reverted was because it was incorrect. It is not a translation, it is what actually appears in the Japanese games, as shown in the link Dennou Zenshi provided. While what you provided is the correct rendition of けつばん in kanji, games prior to Generation V didn&#039;t have kanji. I would have mentioned specifically why in my edit summary, but because you made multiple edits, I used an administrative tool called &amp;quot;rollback&amp;quot; which does not allow me to provide an edit summary. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:14, 30 July 2011 (UTC)&lt;br /&gt;
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== Featured article, and move ==&lt;br /&gt;
&lt;br /&gt;
Missingno is todays Featured Article on Wikipedia, would this be worth noting?&lt;br /&gt;
&lt;br /&gt;
Also, will this page ever be moved? I dont think it is right for a (Bulbapedia) Featured Article, apparently &amp;quot;&#039;&#039;one of the best articles produced on Bulbapedia&#039;&#039;&amp;quot;, to have this issue ignored, or to even have the issue in the first place. &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:#007FFF; background-color:white&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 03:42, 14 September 2011 (UTC)&lt;br /&gt;
:It&#039;s probably not going to get moved.  People seem to think that Nintendo&#039;s inconsistent spellings and capitalizations constitute a need to change the name, that&#039;s all.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 11:35, 14 September 2011 (UTC)&lt;br /&gt;
::Or is it that the name used just as often in the fandom is the one used by Nintendo themselves, even with their inconsistencies? Although I agree, at this rate, it is not going to get moved. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:33, 21 September 2011 (UTC)&lt;br /&gt;
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==Big question==&lt;br /&gt;
Ok http://thatguywiththeglasses.com/videolinks/linkara/at4w/33054-pokemon-the-electric-tale-of-pikachu Comic reviewer Linkara has used Missingno as a major plot point in many of his reviews during the month. Should we add this to trivia or what? I mean he is popular and so on. Just asking &lt;br /&gt;
--[[User:Brengarrett|Brengarrett]] 05:39, 2 November 2011 (UTC)&lt;br /&gt;
:We don&#039;t usually note fan things like that. I don&#039;t think that we should. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:39, 2 November 2011 (UTC)&lt;br /&gt;
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== MISSINGNO. Research ==&lt;br /&gt;
&lt;br /&gt;
I recently caught a MISSINGNO. on Blue. It was level 168 and had the sprite of the Aerodactyl fossil. When I battled it, I Mimiced it and it had Supersonic, Auroa Beam, Clamp, and Spike Cannon. When I caught it, it had just Wing Attack and Supersonic. (I battled it with my Aerodactyl, which had Fly as well. As stated, it &amp;quot;grew&amp;quot; to level 100 after just one battle. I saved it here, and when I start my game, after a couple battles, it &amp;quot;grows&amp;quot; to level 70, with its screen stating that it took 12,000 or so exp to level up. I got it down to 9,000 exp, and flew to Viridian Forest. It then said that it needed 98,000 or so exp. When its screen was checked, it was an &amp;quot;Electric&amp;quot; type, yet Water and Ice type  moves were super effective. Today it was Rock and Ground, so Normal type moves were not very effective, but Rock-type moves were. Soon it changed to Rock Flying. In Pokémon Tower, after I checked the screen of one of my non-glitch Pokémon, its back sprite was changed to Aerodactyl. Also, I&#039;ve noticed that while opposing Pokémon&#039;s sprites were reversed, they only got spliced when they &amp;quot;changed,&amp;quot; like when they flash after Wing Attack or when they use Withdraw.&lt;br /&gt;
&lt;br /&gt;
I was just wondering if we should add any of this information. [[User:Jdrawer|Jdrawer]] 16:47, 5 February 2012 (UTC)&lt;br /&gt;
:I believe that defined-sprite Missingno. doesn&#039;t actually copy the moves of an individual Pokémon, but takes what moves it would have at that level if it were of that species. So a level 168 Cloyster would have that first mentioned set of attacks, meaning it was the last Pokémon loaded (just hearing its cry can do this, or so I&#039;ve heard). Why it had those moves after Aerodactyl, I have no idea; further testing should probably be conducted. &amp;quot;Growing&amp;quot; to level 100 after gaining experience when above level 100 is mentioned [[List of glitches in Generation I#Leveling past 100|here]]. The changing to level 70 and changing experience to next level is likely due to copying another Pokémon&#039;s experience group, then copying a different experience group, throwing it all around the place like that.&lt;br /&gt;
:Now, what is interesting in your research is that it shows defined-sprite Missingno. behaving remarkably similar to [[unstable hybrid Pokémon]]. This would also explain why its battle types don&#039;t match its display types. Now, what I&#039;m interested in is what would happen if it was attempted to be stabilized via Daycare, and what would happen if it was turned into an unstable hybrid.&lt;br /&gt;
:For now, I think the sprite thing could be noted, while the other observations can continue to be researched here. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:55, 6 February 2012 (UTC)&lt;br /&gt;
::Sadly, I restarted my game (I got bored, and research was not my main priority), but you can replicate the results with the name FeLix (that MISSINGNO., the Cloyster, and an &#039;M  (I forgot the level) were all there in the strip. When I beat the game again, I&#039;ll try to replicate it so I can find out more.[[User:Jdrawer|Jdrawer]] 06:16, 12 February 2012 (UTC)&lt;br /&gt;
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== Accidentally, Corrupt my save game in gen V and a MissingNo in my party ==&lt;br /&gt;
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I was wanted to move my joltik using pokegen, when my card reader disconnected while pokegen is saved. I dont know it corrupted my savegame until i played black and found my supposed joltik transformed to a missingno.&lt;br /&gt;
&lt;br /&gt;
Name: ????????????????????? (endless)&lt;br /&gt;
Sprite: a big ?&lt;br /&gt;
Lvl: 1&lt;br /&gt;
No stats, no ability, no move, fainted&lt;br /&gt;
&lt;br /&gt;
is Gen V having a missingno as well? ([[User:Passlogin|Passlogin]] 05:28, 6 March 2012 (UTC))&lt;br /&gt;
:There is no Missingno. in any generation but I. In Generation V, there is instead something called [[-----#In Generation V|-----]]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:59, 6 March 2012 (UTC)&lt;br /&gt;
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At least add some information to http://bulbapedia.bulbagarden.net/wiki/%3F%3F%3F%3F%3F%3F%3F%3F%3F%3F&lt;br /&gt;
[[User:Passlogin|Passlogin]] 06:05, 8 March 2012 (UTC)&lt;br /&gt;
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== How the fossil and ghost Missingnos. work ==&lt;br /&gt;
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The game doesn&#039;t just leave pieces of the source base stats structure in the game. There&#039;s a special case for those four IDs that makes it so almost all of the data, besides the front sprite and a couple other things, is not overwritten. [[User:FSX|FSX]] 22:26, 12 March 2012 (UTC)&lt;br /&gt;
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==MissingNo. spelling==&lt;br /&gt;
Like someone said long ago, I think the spelling should be changed.  It&#039;s obviously two words... the only reason it&#039;s written like that in the game is the 10 character limit.  If there was no character limit and there was no convention of capitalizing every letter, I&#039;m pretty sure it would appear in the game as &amp;quot;Missing Number&amp;quot; or &amp;quot;Missing number&amp;quot;.&lt;br /&gt;
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According to the official source ( http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp ), the spelling is &amp;quot;MissingNO&amp;quot; (with the spelling of &amp;quot;MissingNo&amp;quot; one time)... a period is never included and the capitalization changes when it gets to the &amp;quot;number&amp;quot; (I would think that &amp;quot;MissingNo&amp;quot; is a typo, not an inconsistancy, as it only occurs with a lowercase &#039;o&#039; once).&lt;br /&gt;
&lt;br /&gt;
Wouldn&#039;t it make more sense to go with the official spelling of &amp;quot;MissingNO&amp;quot; than &amp;quot;Missingno.&amp;quot;?  Not that I personally like this spelling any better... I actually prefer &amp;quot;MissingNo.&amp;quot; (lowercase &#039;o&#039; with a period).  But when an official spelling is available, it would make more sense to use it. [[User:Dannyjenn|Dannyjenn]] 16:13, 18 March 2012 (UTC)&lt;br /&gt;
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Edit - actually, much of what I said can be ignored.  When I posted that, I wasn&#039;t thinking of the obvious fact that even though that&#039;s an official source, perhaps what&#039;s on that page isn&#039;t an &amp;quot;official&amp;quot; spelling, but rather, the writer&#039;s preference (i.e. if I worked for Nintendo and was put into the position to make the reply, I would have spelled it &amp;quot;MissingNo.&amp;quot;... which wouldn&#039;t necessarily be &amp;quot;official&amp;quot;).&lt;br /&gt;
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I still don&#039;t like &amp;quot;Missingno.&amp;quot;, but whatever. [[User:Dannyjenn|Dannyjenn]] 16:38, 18 March 2012 (UTC)&lt;br /&gt;
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==Japanese variation==&lt;br /&gt;
I don&#039;t know if any of this is worth mentioning, but the Japanese games have different data regarding MissingNo.  First off, I hear the Old Man glitch doesn&#039;t work in Red and Green (I haven&#039;t gotten far enough in the game to try it yet).  But he can be obtained through the Mew glitch... although I hear that (with the exception of his Ghost, Kabutops fossil, and Aerodactyl fossil formes) he freezes the game (again, haven&#039;t tried this for myself yet).  Anyway, his height is 1m and his weight is 10.0kg, rather than the literal values obtained by converting its height and weight (from the international versions) to metric, so that part is wrong and should be changed.  He has Pokédex text in Blue (I believe he doesn&#039;t have any in Red and Green)... it&#039;s &amp;quot;コメント さくせいちゅう&amp;quot; (I think it means &amp;quot;comment to be written&amp;quot;).  The types are different.  Also, the Ghost forme&#039;s name is &amp;quot;ゴースト &#039;&#039;Ghost&#039;&#039;&#039; rather than &amp;quot;けつばん &#039;&#039;Ketsuban&#039;&#039;&amp;quot; (does anyone know if this happens in the localizations as well?).  His regular formes have a different sprite as well.  I have no idea if his moveset is the same. [[User:Dannyjenn|Dannyjenn]] 18:41, 18 March 2012 (UTC)&lt;br /&gt;
:The thing about glitch Pokémon is that they are considered separate if they appear in a different game version (between RB and Y) or language. Japanese けつばん really should be considered a separate glitch Pokémon to Missingno. However, I take two issues with creating pages for Japanese glitch Pokémon: 1) We don&#039;t even have decent pages for the English ones, we don&#039;t need more to create and clean and 2) Japanese glitch Pokémon will add 4 more sets to the currently existing 2. I think that the metric weight/height should be removed altogether, and a &amp;quot;In the Japanese versions&amp;quot; section should be created for けつばん. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:19, 23 March 2012 (UTC)&lt;br /&gt;
::I agree that this information needs to be added, either in this article or a separate one. The height/weight and Pokédex info are already on there, but not the moveset or the type info. I&#039;d add it myself, but I&#039;m not sure how to go about doing it.--[[User:Poliwhirl|Poliwhirl]] ([[User talk:Poliwhirl|talk]]) 17:14, 11 August 2013 (UTC)&lt;br /&gt;
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==Picture==&lt;br /&gt;
I always find this annoying: &amp;quot;&#039;&#039;The five forms of Missingno (clockwise from left: Normal, Ghost, Aerodactyl, Yellow, Kabutops)&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It&#039;s not confusing (as it&#039;s obvious as to which forme is which), but why write it in &amp;quot;clockwise&amp;quot; order?  Why not just from left to right?&lt;br /&gt;
&lt;br /&gt;
Also, MissingNo. has a different look in the Japanese games.  Maybe his Japanese sprite should be added to those 5? [[User:Dannyjenn|Dannyjenn]] 01:01, 20 March 2012 (UTC)&lt;br /&gt;
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actually, every language that has a MissingNo. has a different sprite for it, even though some may look similar, like the English and the German Red language variations of it. [[User:ERROR2401|ERROR2401]] ([[User talk:ERROR2401|talk]]) 16:51, 7 April 2019 (UTC)&lt;br /&gt;
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== TMTRAINER/super glitch method ==&lt;br /&gt;
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Hey, recently on GCL someone found a video of a way to get Japanese Blue Missningno., and the method also works on English Blue (and probably Yellow too, but I don&#039;t own one to test it). Once full testing has ben done would it be worthwhile adding? It involves using Ditto&#039;s super glitch move and then stablilsing the glitch after catching the opposing pokémon (this is very vague). It also has a way to prevent the game from freezing after super glitch, which is extremely intereting. (It might be worth adding to the [[TMTRAINER effect]] page too). [[User:OwnageMuch|OwnageMuch]] ([[User talk:OwnageMuch|talk]]) 22:00, 16 August 2012 (UTC)&lt;br /&gt;
:If you could write up an article on it, that would be great. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:24, 16 September 2012 (UTC)&lt;br /&gt;
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== Ketsuban ==&lt;br /&gt;
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If this is in the arcticle please point out where. How does Ketsuban come from the Japanese term for Missing Number? Is it named differently in European or other foreign language releases? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 00:01, 18 September 2012 (UTC)&lt;br /&gt;
:[http://jisho.org/words?jap=ketsuban&amp;amp;eng=&amp;amp;dict=edict けつばん] &#039;&#039;ketsuban&#039;&#039; literally translates to missing number. In foreign languages it is also called Missingno. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:41, 19 September 2012 (UTC)&lt;br /&gt;
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== Pokédex Entry? ==&lt;br /&gt;
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&amp;quot;If Missingno.&#039;s Pokédex data is viewed, it will consist of a very long string of glitchy sounds, much like ゥ .4 or h POKé&#039;s entries.&amp;quot; Does it say &#039;sounds&#039; on purpose? It seems like &#039;characters&#039; would make more sense. Mew! 02:55, 12 February 2013 (UTC)&lt;br /&gt;
:It is referring to the sounds the game makes, not the characters that appear on the screen. However, it was unclear so I have rephrased it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:02, 12 February 2013 (UTC)&lt;br /&gt;
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== MissingNo. is you? ==&lt;br /&gt;
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This is just something I came across and is almost defiantly untrue... but is it just me or does it look like MissingNo. takes your sprite (the sprite of the trainer) and scrambles it? this would explain why the shape of MissingNo. is the way it is (with the big white rectangle in the same place as the trainers) and possibly explain where the game is drawing data from for the sprite. And if it isn&#039;t copying the sprite and scrambling it, could it at least be using the same color palette (as suggested in yellow) as you? PLEASE let me know of ANY thoughts you have on this. It&#039;s been in my head for ages.&lt;br /&gt;
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[[User:44h why|44h why]] ([[User talk:44h why|talk]]) 14:59, 26 May 2013 (UTC)&lt;br /&gt;
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==Not replying==&lt;br /&gt;
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In red and green the player can walk through walls after catching missingno, the old man glitch does not work in these versions so the player has to use the mew glitch. Source tammashi heroka YouTube.[[User:Kingsisle|Kingsisle]] ([[User talk:Kingsisle|talk]]) 16:48, 5 June 2013 (UTC)&lt;br /&gt;
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==A mistake in the article, or am I misunderstanding all this?==&lt;br /&gt;
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I own a Missingno. on an actual Yellow cartridge. It&#039;s the B7 variant, but it has the Aerodactyl Fossil sprite like it would have in Red/Blue, only that it&#039;s using Pikachu&#039;s palette. I&#039;ve preformed the Mew Glitch multiple times, and I can confirm that the Special stat of 183 for the Ditto method of the [[Mew glitch]] only gives out the Aerodactyl Fossil sprite.  Where do the glitch-sprite variants come from, such as this:&lt;br /&gt;
http://bulbapedia.bulbagarden.net/wiki/File:YGlitchB7.png&lt;br /&gt;
Also, my Missingno. does not go down to Level 1 when it gets experience like the article says it does; it levels up like any normal Pokémon would. Am I just misreading the article, or is there a flaw in the article? [[User:SkyEmerald|SkyEmerald]] ([[User talk:SkyEmerald|talk]]) 23:46, 21 August 2013 (UTC)&lt;br /&gt;
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:Wrong the spirits depend on how you name your trainer &lt;br /&gt;
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What people don&#039;t understand is the forms of Missingno depend on how you&#039;re trainers name is spelled depending on the letters used to spell you&#039;re trainer. Depending on what letters you use is how the spirit turns out. Example using letters like A E I O U every few letters like Erica is how the form turns out  ~~Missingno Master~~ (September 21, 2013)&lt;br /&gt;
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===Yellow special Missingno. don&#039;t have &#039;unique forms&#039;===&lt;br /&gt;
::The article &#039;&#039;is&#039;&#039; wrong. If you encounter a B6, B7 or B8 Missingno. using the species modifier code (i.e. 01xxD7CF in Yellow), then it will use an incorrect sprite but this is a side effect of the code that happens with other Pokémon. When you encounter it using the Ditto glitch, which triggers as if it was a field Pokémon battle (like using 01xx58D0) it will use the correct sprite (i.e. of the Kabutops Fossil, Aerodactyl Fossil or Ghost). As the Ditto glitch is the only non-cheating way of getting a special Missingno. on the opponent&#039;s side besides link battle, where it appears as one of the correct sprites too, I don&#039;t think the article should mention these &#039;Yellow-only forms&#039;, and the image should be reverted. There are similar cheating only forms for the Red/Blue fossil Missingno. too. --[[User:Chickasaurus|Chickasaurus]] ([[User talk:Chickasaurus|talk]]) 17:53, 15 November 2013 (UTC)&lt;br /&gt;
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== HUGE error in article. ==&lt;br /&gt;
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In the article, it says that Missingno.&#039;s yellow B6, B7, and B8 variants occupy special 182, 183, and 184 of the Mew glitch. This is not true. They are occupied by Missingno.&#039;s Kabutops, Aerodactyl, and Ghost forms, respectively.{{unsigned|Irtehmrepic}}&lt;br /&gt;
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== Official Nintendo Statement ==&lt;br /&gt;
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The article states &amp;quot;Nintendo claimed that Missingno. appears after performing a trick involving the Safari Zone, while the real method has nothing to do with that.&amp;quot; this is only partially incorrect as I know the Nintendo website was referring to the fact that you can exploit the coast on Cinnabar Island to fight against Safari Zone Pokémon in battle (as seen in [[Old man glitch#Other coast related exploits]]. (Yeah, on the old Pokémon website, they actually encouraged you to exploit this glitch haha.) anyway, I think the statement that it has &amp;quot;nothing do to with that&amp;quot; is somewhat misleading as while you won&#039;t see Safari Pokémon and Missingno simultaneously, it&#039;s similar method relating to this glitch. Anyone else believe that statement should be removed? [[Special:Contributions/Zesty Cactus|--]][[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:12, 21 December 2013 (UTC)&lt;br /&gt;
:If the sentence is kept, I would change it to something like, &amp;quot;Nintendo claimed that Missingno. appears after performing a trick involving the Safari Zone, however the actual method is the Old Man Glitch of which the Safari Zone trick is a subset of it,&amp;quot; or something similar.  Nintendo was right, but only at the time as the Old Man Glitch does not seem to have been known about.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 05:19, 23 December 2013 (UTC)&lt;br /&gt;
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== Image and a few other things... ==&lt;br /&gt;
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Hello.  First off, I have uploaded a new version of [[a:file:missingno_glitch_walking_players.png|Missingno_Glitch_Walking_Players.png]].  While it appears to not have fully updated yet, the &amp;quot;bad image&amp;quot; text should be removed.  &amp;lt;br&amp;gt;&lt;br /&gt;
In addition, I have a few other edits that I would like done (but cannot make myself, due to not being autoconfirmed).  For one, the text &amp;lt;code&amp;gt;It is unknown why this happens. &amp;lt;/code&amp;gt; in the first section should be removed or changed.  The glitch sounds occur for the same reason as regular glitch dialog boxes do: The game reads the text as something that should do sound.  (Used with bill for instance).  &amp;lt;br&amp;gt;&lt;br /&gt;
Then, there is the Pokédex entries.  One thing that should be fixed with them is the &amp;lt;code&amp;gt;{{{yellowdex}}} &amp;lt;/code&amp;gt; text in them.  In fact, that entire table for Pokédex entries is only used to display the one for Japanese blue.  If that is changed, the images should probably be moved as well.  &amp;lt;br&amp;gt;&lt;br /&gt;
Then there is this text: &amp;lt;code&amp;gt;The correct way to fix these issues is to view the Pokédex data or stat page of a hybrid glitch Pokémon or official Pokémon. &amp;lt;/code&amp;gt; in Section official Nintendo statement.  There isn&#039;t a big issue with that, but if someone were trying to use that as a guide they would first think of getting a hybrid Pokémon.  The text should be reversed.  --[[User:Pokechu22|Pokechu22]] ([[User talk:Pokechu22|talk]]) 02:42, 23 February 2014 (UTC)&lt;br /&gt;
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I believe MissingNO. Is HO-OH. HO-OH was first debuted in the first episode of the Pokèmon anime, and so I can only guess that they were going to implement HO-OH into the original Red/Blue versions. However, they must have removed it, but not entirely, thus giving it data for a pokemon. However, the glitch must have corrupted other unused data, thus giving them a place up the game. If you were to put it in X/Y, it might be read as a &amp;quot;Mystery Egg&amp;quot; data block. Due to imperfection of code back in the nineties, they must have overlooked the glitches, and used players to look for bugs. Should they have tested for every possible glitch in the game, they might have removed all the glitch pokemon and trainers. [[User:Space1255|Space1255]] ([[User talk:Space1255|talk]]) 13:47, 6 April 2014 (UTC)&lt;br /&gt;
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Wrong section to post that in, sorry. [[User:Space1255|Space1255]] ([[User talk:Space1255|talk]]) 10:42, 11 April 2014 (UTC)&lt;br /&gt;
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== Screenshot of moveset ==&lt;br /&gt;
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I wanted to upload this image and add it next to Missingno&#039;s moveset to demonstrate that listing Water Gun twice isn&#039;t an error, but I don&#039;t appear to have permission to upload files. http://imgur.com/bR3vuSw [[User:HyperHacker|⬡]] ([[User talk:HyperHacker|talk]]) 13:12, 11 August 2014 (UTC)&lt;br /&gt;
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== MissingNo. ==&lt;br /&gt;
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Yes, this discussion again. All the arguments against it are not very good because it&#039;s clear that it means &#039;&#039;&#039;Missing Number&#039;&#039;&#039;, which is further supported by the Japanese name. There is no valid reason (other than effort) for &#039;&#039;not&#039;&#039; changing this to the proper capitalization. [[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#4fd9ff&amp;quot;&amp;gt;SatoMew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 23:49, 31 August 2015 (UTC)&lt;br /&gt;
:Having re-read everything, I agree. The only argument with any substance for keeping it spelled Missingno. is that when a Pokemon has a name like Mewtwo or Dugtrio, only the first letter is capitalized. Two problems with this argument:&lt;br /&gt;
* Missingno isn&#039;t actually a Pokemon, in the sense that it was never designed by the developers. &lt;br /&gt;
* Missingno has a period at the end of it&#039;s name, giving validity to the idea that MissingNO is intended to be separate words. &lt;br /&gt;
:The real reason that it hasn&#039;t been moved is the inconsistent spelling in official responses to the glitch. My theory for the inconsistency is that someone assumed that the proper abbreviation for number was NO. [[User:Mzxrules|Mzxrules]] ([[User talk:Mzxrules|talk]]) 14:32, 7 September 2015 (UTC)&lt;br /&gt;
:There is no official spelling besides MISSINGNO., as far as I&#039;m concerned, and nobody has suggested that would be used. Nintendo&#039;s page was likely written by some tech support person with no direct connection to whoever added it into the game. &amp;quot;MissingNo.&amp;quot; might technically have more to do with the components of the name, but I personally like the way &amp;quot;Missingno.&amp;quot; looks better. --[[User:FSX|FSX]] ([[User talk:FSX|talk]]) 22:07, 15 October 2015 (UTC)&lt;br /&gt;
::&amp;quot;No.&amp;quot; is the standard English-language abbreviation for the word &amp;quot;number&amp;quot;, thus MissingNo. (Missing Number). The games simply present it as MISSINGNO. because Pokémon names are in ALLCAPS anyway. [[User:SatoMew2|SatoMew2]] ([[User talk:SatoMew2|talk]]) 22:17, 15 October 2015 (UTC)&lt;br /&gt;
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== Yellow Missingno. ==&lt;br /&gt;
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There&#039;s a bit more to the Yellow Missingno. than that &amp;quot;it can crash the game&amp;quot;. Whether or not the game will crash when you encounter it depends on an unused section of SRAM (the save file). It&#039;ll also write a bunch of data there when it&#039;s encountered and that&#039;s why it sometimes works and sometimes doesn&#039;t. A lot of emulators initialize that area to all 0x00s, which means the player has to encounter Missingno. 14 times for it to work. The real GameBoy initializes it to 0xFFs, which grants two consecutive successful encounters. Relevant: [https://www.youtube.com/watch?v=eLuUWUeUTg4]&lt;br /&gt;
By the way, when the memory is at first 0x00s, the (successful) 14 attempt will give a &amp;quot;true cry&amp;quot; (about 7 minute&#039;s worth of glitch sounds).&lt;br /&gt;
I&#039;d add all this in, but I can&#039;t edit the page. --[[User:Telinc1|Telinc1]] ([[User talk:Telinc1|talk]]) 15:52, 27 March 2016 (UTC)&lt;br /&gt;
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== New Pokemon Red/Blue/Green Appearance ==&lt;br /&gt;
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As you all know, Blue, Red, and Yellow are all being re-released for 3DS. Don&#039;t you think this page would need confirmation if he was going to show up as an official Pokemon in the new ones? I&#039;ve heard from multiple friends that he&#039;ll be in the game, just with the glitches removed. If I could have some sort of confirmation as to if this is true, it could help expand an already outstanding article, AND we could move him off of Project Glitchdex.--[[User:MechaMew3|MechaMew3]] ([[User talk:MechaMew3|talk]]) 01:18, 29 March 2016 (UTC)MechaMew3&lt;br /&gt;
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==Missingno. Lv. 1 in Yellow==&lt;br /&gt;
I feel like something about Missingno. becoming Lv. 1 if it gains EXP in Yellow should be added. [[User:Mattjod|Mattjod]] ([[User talk:Mattjod|talk]]) 00:39, 3 May 2016 (UTC)&lt;br /&gt;
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== MissingNo unique cries = not deleted pokemon cries? ==&lt;br /&gt;
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In the article, it said that the unique cries of some MissingNo supports the theory that MissingNo was actually deleted Pokémon. Since the cries are &amp;quot;located in a table in between real Pokémon cries&amp;quot;, what if the game has a &amp;quot;field&amp;quot; of cries located somewhere in data, and the MissingNos (and other glitch Pokémon) draw upon cry-unrelated data to determine which cry that pokemon has, and some MissingNos simply draw upon data that it interprets as data pointing to cries that just happen to be present in non-glitch pokemon. The MissingNos that are all 00 values is the game just jumping to default, because it can&#039;t interpret the data it&#039;s found as a cry. &lt;br /&gt;
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Note: I know pretty much nothing about how the games actually work, this is as speculative as the theory that MissingNo is a deleted pokemon, except it needs more assumptions, and is probably wrong. If you are working for a company or something, this theory is NOT the theory you should use about unique MissingNo cries. This is just a crazy possibility. &lt;br /&gt;
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IMPORTANT NOTE: NONE OF THIS IS CONCRETE FACT. THIS IS A THEORY.&lt;br /&gt;
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[[User:Aaay|Aaay]] ([[User talk:Aaay|talk]]) 10:02, 26 August 2016 (UTC)&lt;br /&gt;
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== This peculiarity of the MissingNo. spanish version should be added to the article ==&lt;br /&gt;
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I wanted to add the information about the spanish version MissingNo., which has the peculiarity of &amp;quot;modify&amp;quot; his sprite if the player goes to watch the stats of any Pokémon of the team (I don&#039;t know if this is allowed, but I let here a video as a proof: https://www.youtube.com/watch?v=4T1j_BV7NMM). I wanted to add this in the section of his forms, including the video. What do you think? Thanks for reading! {{unsigned|Hagun}}&lt;br /&gt;
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== Kangaskhan/Clefairy evolution? ==&lt;br /&gt;
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Is it okay to say Kanga evolves into Missi on Kanga&#039;s page and Clefa evolves into Missi as well?&lt;/div&gt;</summary>
		<author><name>Gmaxwell</name></author>
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