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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nature&amp;diff=3143026</id>
		<title>Nature</title>
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		<updated>2020-04-04T06:49:30Z</updated>

		<summary type="html">&lt;p&gt;Genoskill: /* Generations III-V */ hyperlink.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Quirky|the Pokémon Musical category|Pokémon Musical#Shows|Pokémon Musical}}&lt;br /&gt;
{{redirect|Relaxed|the [[Pokémon Super Contest]] theme|Visual Competition}}&lt;br /&gt;
{{redirect|Naughty|the Natu belonging to McKenzie|McKenzie#Naughty|McKenzie → Naughty}}&lt;br /&gt;
&#039;&#039;&#039;Natures&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|性格|せいかく}}&#039;&#039;&#039; &#039;&#039;nature&#039;&#039;) are a mechanic that influences how a Pokémon&#039;s [[Statistic|stats]] grow. They were introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
A Pokémon&#039;s Nature is displayed on the Pokémon&#039;s summary screen. From {{game|HeartGold and SoulSilver|s}} onward, the stats affected by a Pokémon&#039;s Nature are highlighted on their summary screens: the increased stat is notated in red text and the decreased stat is notated in blue text.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
A Pokémon&#039;s Nature usually affects the value of two of its stats, ultimately increasing one of its non-{{stat|HP}} stats ({{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, or {{stat|Speed}}) by 10% and decreasing another by 10%. Starting in {{game|HeartGold and SoulSilver|s}}, the stats increased or decreased by a Pokémon&#039;s Nature have (respectively) a red or blue highlight on a Pokémon&#039;s summary screen.&lt;br /&gt;
&lt;br /&gt;
Natures also determine the Pokémon&#039;s favorite [[flavor]] and its disliked flavor: Each stat is associated with a flavor, and each Pokémon&#039;s favorite flavor is the one associated with the stat increased by its Nature, while it dislikes the flavor associated with the decreased stat. For example, since the Lonely Nature increases a Pokémon&#039;s {{stat|Attack}} stat (which is associated with the Spicy flavor) and decreases its {{stat|Defense}} stat (which is associated with the Sour flavor), a Pokémon with a Lonely Nature has Spicy as its favorite flavor and dislikes Sour flavors.&lt;br /&gt;
&lt;br /&gt;
Every Nature represents one of the 25 unique possible combinations of stat increase and decrease; thus, there are five Natures that have no effect on the Pokémon&#039;s stat growth as they technically increase and decrease the same stat (Bashful, Docile, Hardy, Quirky, and Serious).&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Sword and Shield]], [[Mint]]s were introduced. When used on a Pokémon, these items change the effect of a Pokémon&#039;s Nature on its stats to that of the Nature corresponding to the Mint used. However other traits determined by Nature, such as a Pokémon&#039;s flavor preferences, are unchanged.&lt;br /&gt;
&lt;br /&gt;
==Determination==&lt;br /&gt;
{{incomplete|section|needs=When a bred Pokémon&#039;s Nature is determined in the Gen VI+ games}}&lt;br /&gt;
A Pokémon&#039;s Nature is determined when it is generated by the game: when it is encountered in the {{pkmn2|wild}}, when it is obtained as an {{pkmn|Egg}}, or when it is given to the {{player}} by a [[non-player character]]. In the [[Generation III]] games (except {{game|Emerald}}) and the [[Generation V]] games, a Pokémon&#039;s Nature is determined when the player receives the Egg from the Day-Care Man; in Pokémon Emerald and the Generation IV games, a Pokémon&#039;s Nature is determined when the Day-Care Man obtains the Egg. A Pokémon&#039;s nature cannot be changed once generated.&lt;br /&gt;
&lt;br /&gt;
In Generations III and IV, Nature is determined by the Pokémon&#039;s [[personality value]]. From Generation V onward, it is stored in an unrelated variable.&lt;br /&gt;
&lt;br /&gt;
A Pokémon transported to [[Pokémon Bank]] from a [[Virtual Console]] [[core series]] game has its nature set upon being transported. Its Nature is the Nature with the index number that corresponds to the Pokémon&#039;s total [[experience]] in Generation I {{wp|modulo}} 25 (the Pokémon&#039;s experience is then reset to the minimum amount of experience required for its current level).&lt;br /&gt;
&lt;br /&gt;
===Breeding===&lt;br /&gt;
From {{game|Emerald}} onward, a {{p|Ditto}} or a female {{OBP|Pokémon|species}} that holds an [[Everstone]] has a 50% chance of passing its Nature to its [[Pokémon breeding|offspring]]. Starting in {{game|HeartGold and SoulSilver|s}}, male Pokémon can also pass on their Nature by holding an Everstone. From {{game|Black and White|s 2|Pokémon Black 2 and White 2}} onward, a Pokémon holding an Everstone will always pass its Nature to its offspring.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], the Everstone only applies this effect if both Pokémon have the same language of origin. If they do not, the [[Masuda method]] applies instead to attempt to make the Pokémon {{Shiny}}, thereby unsetting the Nature that had previously been set. From [[Generation V]] onward, Nature is independent of the personality value and so both the Everstone and Masuda method can apply at once.&lt;br /&gt;
&lt;br /&gt;
===In the wild===&lt;br /&gt;
====Hoenn Safari Zone====&lt;br /&gt;
In {{game2|Ruby|Sapphire|Emerald}}, there are Pokéblock feeders throughout the {{Safari|Hoenn}}. If a Pokéblock is placed in a feeder, all wild Pokémon encountered in [[tall grass]] and [[water tile]]s up to five steps away from the feeder will have a Nature such that, if an identical Pokéblock were thrown at it, the Pokémon would be enthralled (i.e. its preferred [[flavor]] dominates its disliked flavor in the Pokéblock); the feeder has no effect if no such Nature exists. Only one Pokéblock may occupy a feeder, and the feeder&#039;s effect disappears after 100 steps are taken.&lt;br /&gt;
&lt;br /&gt;
====Synchronize====&lt;br /&gt;
=====Generations III-V=====&lt;br /&gt;
From {{game|Emerald}} onward, if a Pokémon with [[Synchronize_(Ability)|Synchronize]] is in the first slot in the [[party]] (even if [[fainting|fainted]]) when a [[wild Pokémon]] is encountered, there is a 50% chance that the game will force it to have the same Nature as the Pokémon in the first slot. (Otherwise, the Nature is chosen at random, so the Pokémon still has a 1 in 25 chance of having the same Nature as the lead Pokémon.) This does not apply to [[roaming Pokémon]], Pokémon in the [[Pokéwalker]], or Pokémon in the [[Entree Forest]]. In Emerald, it also does not apply to stationary Pokémon (such as {{p|Regirock}} or {{p|Rayquaza}}).&lt;br /&gt;
&lt;br /&gt;
=====Generation VI=====&lt;br /&gt;
From {{g|Omega Ruby and Alpha Sapphire}} onward, if a Pokémon with Synchronize is leading the party, [[gift Pokémon]] (except Pokémon obtained via [[Mystery Gift]] and {{pkmn|Egg}}s) that are in the {{egg3|Undiscovered}} will always have the same Nature as the Pokémon with this Ability.&lt;br /&gt;
&lt;br /&gt;
=====Generation VII=====&lt;br /&gt;
From {{g|Ultra Sun and Ultra Moon}} onward, if a Pokémon with Synchronize is leading the party, [[gift Pokémon]] (except Pokémon obtained via [[Mystery Gift]] and {{pkmn|Egg}}s) will always have the same Nature as the Pokémon with this Ability regardless of [[Egg Group]].&lt;br /&gt;
&lt;br /&gt;
=====Generation VIII=====&lt;br /&gt;
In {{g|Sword and Shield}}, if a Pokémon with Synchronize is leading the party, wild Pokémon are now guaranteed to have the same Nature as the leading Pokémon.&lt;br /&gt;
&lt;br /&gt;
====Madam Celadon====&lt;br /&gt;
In [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], the player can pay Madam Celadon in the {{ci|Celadon}} [[Pokémon Center]] {{pdollar}}10,000 to force all Pokémon encountered in the wild (including in the [[GO Park|GO Park complex]] and Pokémon the player must defeat in a {{pkmn|battle}}) or received as a gift (including revived [[fossil]]s, but not [[in-game trade]]s or Mystery Gift) to have a specific Nature until midnight. Madam Celadon has the player select two flowers whose colors each represent a [[statistic|stat]]: &lt;br /&gt;
&lt;br /&gt;
* Red for Attack&lt;br /&gt;
* Yellow for Defense&lt;br /&gt;
* Blue for Special Attack&lt;br /&gt;
* Green for Special Defense&lt;br /&gt;
* Pink for Speed&lt;br /&gt;
&lt;br /&gt;
The first flower the player chooses determines the stat the Nature increases, and the second flower determines the stat it decreases. While the effect does last for the rest of the day, the player can change the nature at any time by paying Madam Celadon again. Due to the lack of breeding and Abilities, this is the only way to influence Natures in these games.&lt;br /&gt;
&lt;br /&gt;
==List of Natures==&lt;br /&gt;
The following table lists each one of the 25 Natures and their effects on a Pokémon.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;background:#a0a0c4; border:3px solid #bbbbe8; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#ccf; {{roundytl|5px}}&amp;quot; | #&lt;br /&gt;
! style=&amp;quot;background-color:#ccf&amp;quot; | Nature&lt;br /&gt;
! style=&amp;quot;background-color:#ccf&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;background-color:#ccf&amp;quot; | Increased stat&lt;br /&gt;
! style=&amp;quot;background-color:#ccf&amp;quot; | Decreased stat&lt;br /&gt;
! style=&amp;quot;background-color:#ccf&amp;quot; | Favorite flavor&lt;br /&gt;
! style=&amp;quot;background-color:#ccf; {{roundytr|5px}}&amp;quot; | Disliked flavor&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
! Hardy&lt;br /&gt;
| がんばりや&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
! Lonely&lt;br /&gt;
| さみしがり&lt;br /&gt;
| style=&amp;quot;background:#{{Attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background:#{{Cool color light}}&amp;quot; | Spicy&lt;br /&gt;
| style=&amp;quot;background:#{{Tough color light}}&amp;quot; | Sour&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
! Brave&lt;br /&gt;
| ゆうかん&lt;br /&gt;
| style=&amp;quot;background:#{{Attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{Cool color light}}&amp;quot; | Spicy&lt;br /&gt;
| style=&amp;quot;background:#{{Cute color light}}&amp;quot; | Sweet&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
! Adamant&lt;br /&gt;
| いじっぱり&lt;br /&gt;
| style=&amp;quot;background:#{{Attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Special Attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Cool color light}}&amp;quot; | Spicy&lt;br /&gt;
| style=&amp;quot;background:#{{Beauty color light}}&amp;quot; | Dry&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
! Naughty&lt;br /&gt;
| やんちゃ&lt;br /&gt;
| style=&amp;quot;background:#{{Attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Special Defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background:#{{Cool color light}}&amp;quot; | Spicy&lt;br /&gt;
| style=&amp;quot;background:#{{Smart color light}}&amp;quot; | Bitter&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
! Bold&lt;br /&gt;
| ずぶとい&lt;br /&gt;
| style=&amp;quot;background:#{{Defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background:#{{Attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Tough color light}}&amp;quot; | Sour&lt;br /&gt;
| style=&amp;quot;background:#{{Cool color light}}&amp;quot; | Spicy&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
! Docile&lt;br /&gt;
| すなお&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
! Relaxed&lt;br /&gt;
| のんき&lt;br /&gt;
| style=&amp;quot;background:#{{Defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background:#{{Speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{Tough color light}}&amp;quot; | Sour&lt;br /&gt;
| style=&amp;quot;background:#{{Cute color light}}&amp;quot; | Sweet&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
! Impish&lt;br /&gt;
| わんぱく&lt;br /&gt;
| style=&amp;quot;background:#{{Defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background:#{{Special Attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Tough color light}}&amp;quot; | Sour&lt;br /&gt;
| style=&amp;quot;background:#{{Beauty color light}}&amp;quot; | Dry&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
! Lax&lt;br /&gt;
| のうてんき&lt;br /&gt;
| style=&amp;quot;background:#{{Defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background:#{{Special Defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background:#{{Tough color light}}&amp;quot; | Sour&lt;br /&gt;
| style=&amp;quot;background:#{{Smart color light}}&amp;quot; | Bitter&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 10&lt;br /&gt;
! Timid&lt;br /&gt;
| おくびょう&lt;br /&gt;
| style=&amp;quot;background:#{{Speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{Attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Cute color light}}&amp;quot; | Sweet&lt;br /&gt;
| style=&amp;quot;background:#{{Cool color light}}&amp;quot; | Spicy&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 11&lt;br /&gt;
! Hasty&lt;br /&gt;
| せっかち&lt;br /&gt;
| style=&amp;quot;background:#{{Speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{Defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background:#{{Cute color light}}&amp;quot; | Sweet&lt;br /&gt;
| style=&amp;quot;background:#{{Tough color light}}&amp;quot; | Sour&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 12&lt;br /&gt;
! Serious&lt;br /&gt;
| まじめ&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 13&lt;br /&gt;
! Jolly&lt;br /&gt;
| ようき&lt;br /&gt;
| style=&amp;quot;background:#{{Speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{Special Attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Cute color light}}&amp;quot; | Sweet&lt;br /&gt;
| style=&amp;quot;background:#{{Beauty color light}}&amp;quot; | Dry&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 14&lt;br /&gt;
! Naive&lt;br /&gt;
| むじゃき&lt;br /&gt;
| style=&amp;quot;background:#{{Speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{Special Defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background:#{{Cute color light}}&amp;quot; | Sweet&lt;br /&gt;
| style=&amp;quot;background:#{{Smart color light}}&amp;quot; | Bitter&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 15&lt;br /&gt;
! Modest&lt;br /&gt;
| ひかえめ&lt;br /&gt;
| style=&amp;quot;background:#{{Special Attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Beauty color light}}&amp;quot; | Dry&lt;br /&gt;
| style=&amp;quot;background:#{{Cool color light}}&amp;quot; | Spicy&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 16&lt;br /&gt;
! Mild&lt;br /&gt;
| おっとり&lt;br /&gt;
| style=&amp;quot;background:#{{Special Attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background:#{{Beauty color light}}&amp;quot; | Dry&lt;br /&gt;
| style=&amp;quot;background:#{{Tough color light}}&amp;quot; | Sour&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 17&lt;br /&gt;
! Quiet&lt;br /&gt;
| れいせい&lt;br /&gt;
| style=&amp;quot;background:#{{Special Attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{Beauty color light}}&amp;quot; | Dry&lt;br /&gt;
| style=&amp;quot;background:#{{Cute color light}}&amp;quot; | Sweet&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 18&lt;br /&gt;
! Bashful&lt;br /&gt;
| てれや&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 19&lt;br /&gt;
! Rash&lt;br /&gt;
| うっかりや&lt;br /&gt;
| style=&amp;quot;background:#{{Special Attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Special Defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background:#{{Beauty color light}}&amp;quot; | Dry&lt;br /&gt;
| style=&amp;quot;background:#{{Smart color light}}&amp;quot; | Bitter&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 20&lt;br /&gt;
! Calm&lt;br /&gt;
| おだやか&lt;br /&gt;
| style=&amp;quot;background:#{{Special Defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background:#{{Attack color light}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Smart color light}}&amp;quot; | Bitter&lt;br /&gt;
| style=&amp;quot;background:#{{Cool color light}}&amp;quot; | Spicy&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 21&lt;br /&gt;
! Gentle&lt;br /&gt;
| おとなしい&lt;br /&gt;
| style=&amp;quot;background:#{{Special Defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background:#{{Defense color light}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background:#{{Smart color light}}&amp;quot; | Bitter&lt;br /&gt;
| style=&amp;quot;background:#{{Tough color light}}&amp;quot; | Sour&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 22&lt;br /&gt;
! Sassy&lt;br /&gt;
| なまいき&lt;br /&gt;
| style=&amp;quot;background:#{{Special Defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background:#{{Speed color light}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{Smart color light}}&amp;quot; | Bitter&lt;br /&gt;
| style=&amp;quot;background:#{{Cute color light}}&amp;quot; | Sweet&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 23&lt;br /&gt;
! Careful&lt;br /&gt;
| しんちょう&lt;br /&gt;
| style=&amp;quot;background:#{{Special Defense color light}}&amp;quot; | Sp. Defense&lt;br /&gt;
| style=&amp;quot;background:#{{Special Attack color light}}&amp;quot; | Sp. Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Smart color light}}&amp;quot; | Bitter&lt;br /&gt;
| style=&amp;quot;background:#{{Beauty color light}}&amp;quot; | Dry&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| 24&lt;br /&gt;
! Quirky&lt;br /&gt;
| きまぐれ&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 style=&amp;quot;background:#ddf; {{roundybottom|5px}}&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- before removing this section, please discuss this at the talk page --&amp;gt;&lt;br /&gt;
===Stat-focused table===&lt;br /&gt;
As each Nature uniquely boosts one stat and hinders another, the 25 Natures may also be arranged into a table such as the one shown below.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;text-align:center; {{roundy|15px}} border:3px solid #bbbbe8; background:#a0a0c4; margin:auto&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background:#bbbbe8&amp;quot; | Nature table&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 colspan=2 style=&amp;quot;background:#bbbbe8&amp;quot; | &#039;&#039;&#039;&#039;&#039;No change ↘&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
! colspan=5 style=&amp;quot;background:#ddf; color:#{{blue color light}}&amp;quot; | Decreased stat ↓ &amp;lt;br&amp;gt; (disliked flavor)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Cool color light}}&amp;quot; | ↓Attack&amp;lt;br&amp;gt; (Spicy)&lt;br /&gt;
! style=&amp;quot;background:#{{Tough color light}}&amp;quot; | ↓Defense&amp;lt;br&amp;gt; (Sour)&lt;br /&gt;
! style=&amp;quot;background:#{{Beauty color light}}&amp;quot; | ↓Sp.Atk&amp;lt;br&amp;gt; (Dry)&lt;br /&gt;
! style=&amp;quot;background:#{{Smart color light}}&amp;quot; | ↓Sp.Def&amp;lt;br&amp;gt; (Bitter)&lt;br /&gt;
! style=&amp;quot;background:#{{Cute color light}}&amp;quot; | ↓Speed&amp;lt;br&amp;gt; (Sweet)&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! rowspan=5 style=&amp;quot;color:#{{red color light}}&amp;quot; class=&amp;quot;roundybl&amp;quot; | Increased stat ↑ &amp;lt;br&amp;gt; (favorite flavor)&lt;br /&gt;
! style=&amp;quot;background:#{{Cool color light}}&amp;quot; | ↑Attack &amp;lt;br&amp;gt; (Spicy)&lt;br /&gt;
! style=&amp;quot;background:#bbbbe8&amp;quot; | &#039;&#039;Hardy&#039;&#039;&lt;br /&gt;
! Lonely&lt;br /&gt;
! Adamant&lt;br /&gt;
! Naughty&lt;br /&gt;
! Brave&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{Tough color light}}&amp;quot; | ↑Defense &amp;lt;br&amp;gt; (Sour)&lt;br /&gt;
! Bold&lt;br /&gt;
! style=&amp;quot;background:#bbbbe8&amp;quot; | &#039;&#039;Docile&#039;&#039;&lt;br /&gt;
! Impish&lt;br /&gt;
! Lax&lt;br /&gt;
! Relaxed&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{Beauty color light}}&amp;quot; | ↑Sp.Atk &amp;lt;br&amp;gt; (Dry)&lt;br /&gt;
! Modest&lt;br /&gt;
! Mild&lt;br /&gt;
! style=&amp;quot;background:#bbbbe8&amp;quot; | &#039;&#039;Bashful&#039;&#039;&lt;br /&gt;
! Rash&lt;br /&gt;
! Quiet&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{Smart color light}}&amp;quot; | ↑Sp.Def &amp;lt;br&amp;gt; (Bitter)&lt;br /&gt;
! Calm&lt;br /&gt;
! Gentle&lt;br /&gt;
! Careful&lt;br /&gt;
! style=&amp;quot;background:#bbbbe8&amp;quot; | &#039;&#039;Quirky&#039;&#039;&lt;br /&gt;
! Sassy&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{Cute color light}}&amp;quot; | ↑Speed &amp;lt;br&amp;gt; (Sweet)&lt;br /&gt;
! Timid&lt;br /&gt;
! Hasty&lt;br /&gt;
! Jolly&lt;br /&gt;
! Naive&lt;br /&gt;
! style=&amp;quot;background:#bbbbe8&amp;quot; class=&amp;quot;roundybr&amp;quot; | &#039;&#039;Serious&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other applications==&lt;br /&gt;
===Evolutions===&lt;br /&gt;
{{p|Toxtricity}}&#039;s form upon evolution is determined by its Nature.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{blue color}}; {{roundy|10px}}; border: 3px solid #{{blue color dark}}&amp;quot; cellpadding=2px&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#ccf; {{roundytl|5px}}&amp;quot; | Previous evolution&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#ccf&amp;quot; | Friendship evolution&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#ccf; {{roundytr|5px}}&amp;quot; | Later evolution&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | Toxel is the lowest in its line&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{MSP|848|Toxel}}&amp;lt;br&amp;gt;{{pcolor|Toxel|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag|Rare Candy}} + Nature&amp;lt;br&amp;gt;[[Level]] 30+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Hardy, Brave, Adamant, Naughty, Docile, Impish, Lax,&amp;lt;br&amp;gt;Hasty, Jolly, Naive, Rash, Sassy, or Quirky Nature)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{MSP|849|Toxtricity}}&amp;lt;br&amp;gt;{{pcolor|Toxtricity|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color2|000|List of Pokémon with form differences#Toxtricity|Amped Form}}&amp;lt;br&amp;gt;{{typecolor|Electric}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Toxtricity does not evolve&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Rare Candy}} + Nature&amp;lt;br&amp;gt;[[Level]] 30+&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Lonely, Bold, Relaxed, Timid, Serious, Modest&amp;lt;br&amp;gt;Mild, Quiet, Bashful, Calm, Gentle, or Careful Nature)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;→&lt;br /&gt;
| {{MSP|849L|Toxtricity}}&amp;lt;br&amp;gt;{{pcolor|Toxtricity|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color2|000|List of Pokémon with form differences#Toxtricity|Low Key Form}}&amp;lt;br&amp;gt;{{typecolor|Electric}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Toxtricity does not evolve&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Battle Palace===&lt;br /&gt;
{{main|Battle Palace}}&lt;br /&gt;
In the [[Battle Palace]] and in [[Verdanturf Town]]&#039;s [[Battle Tent]], Trainers do not control their Pokémon during {{pkmn|battle}}. Instead, Pokémon have different battle styles depending on their Nature. &lt;br /&gt;
&lt;br /&gt;
All moves are grouped into three categories: Attack, Defense (primarily status moves targeting the user), and Support (primarily status moves targeting the opponent).&lt;br /&gt;
&lt;br /&gt;
All Natures have a set ratio of Attack, Defense, and Support moves that Pokémon with that Nature will prefer to use. These ratios may change when the Pokémon&#039;s {{stat|HP}} falls below 50%. During battle, a Pokémon will select a category in which it wants to attack and then select a random attack from its moveset that fits that category; if no such attack exists, the Pokémon will &amp;quot;appear incapable of using its power&amp;quot; and skip its turn.&lt;br /&gt;
&lt;br /&gt;
===Purification===&lt;br /&gt;
In [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]], a Pokémon&#039;s Nature influences the efficacy of different [[purification]] methods. An action that greatly lowers the [[Heart Gauge]] of one [[Shadow Pokémon]] might do very little for another one based on their respective Natures.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
In {{3v2|Diamond|Pearl|Platinum}}, a man in the house closest to the [[Sunyshore City]] Heritage Site asks to see Pokémon with different Natures (Serious, Naive, and Quirky), and will give the {{player}} three [[Pokétch]] applications in return.&lt;br /&gt;
&lt;br /&gt;
From [[Generation V]] onwards, the player can assign a Nature to their Trainer profile. In Generation V, this is part of their {{ga|Trainer Card}} and affects what the player will say on others&#039; games at the [[Unity Tower]]. In [[Generation VI]], this is part of the player&#039;s profile in the [[Player Search System]].&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===In the Pokémon Mystery Dungeon series===&lt;br /&gt;
{{incomplete|section|Nature quiz results in SMD and RTDX}}&lt;br /&gt;
In the {{g|Mystery Dungeon series}}, the Natures of the core series are used in the personality quizzes to determine what Pokémon the player turns into at the beginning of [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon: Red Rescue Team, Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Explorers of Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]]. The nature quiz is also present in {{g|Super Mystery Dungeon}} and [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]], but the player is allowed to select their own Pokémon if they do not like the Pokémon determined for them.&lt;br /&gt;
&lt;br /&gt;
Nature in these games only influences the player&#039;s Pokémon, and does not affect their stats.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{md color dark}}; border: 5px solid #{{md color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{md color light}}; {{roundytl|5px}}&amp;quot; | Nature&lt;br /&gt;
! colspan=6 style=&amp;quot;background:#{{md color light}};&amp;quot; | {{color2|000|Pokémon Mystery Dungeon series|Game}}&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{md color light}};&amp;quot;&lt;br /&gt;
| colspan=2 | {{Gameabbrevmd|RB}}&lt;br /&gt;
| colspan=4 | {{Gameabbrevmd|TDS}}&lt;br /&gt;
&amp;lt;!--| {{Gameabbrevmd|SMD}}&lt;br /&gt;
| colspan=2 | {{Gameabbrevmd|RTDX}}--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{md color light}}; font-size:80%&amp;quot;&lt;br /&gt;
! {{color2|000|Gender|Male}}&lt;br /&gt;
! {{color2|000|Gender|Female}}&lt;br /&gt;
! colspan=2 | {{color2|000|Gender|Male}}&lt;br /&gt;
! colspan=2 | {{color2|000|Gender|Female}}&lt;br /&gt;
&amp;lt;!--! {{color2|000|Gender|Male}}&lt;br /&gt;
! {{color2|000|Gender|Female}}&lt;br /&gt;
! {{color2|000|Gender|Male}}&lt;br /&gt;
! {{color2|000|Gender|Female}}--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{md color light}};&amp;quot;&lt;br /&gt;
! Hardy&lt;br /&gt;
| [[File:MDP RT 004.png]]&amp;lt;br&amp;gt;{{pcolor|Charmander|000}}&lt;br /&gt;
| [[File:MDP RT 025.png]]&amp;lt;br&amp;gt;{{pcolor|Pikachu|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 255.png]]&amp;lt;br&amp;gt;{{pcolor|Torchic|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 252.png]]&amp;lt;br&amp;gt;{{pcolor|Treecko|000}}&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{md color light}};&amp;quot;&lt;br /&gt;
! Lonely&lt;br /&gt;
| [[File:MDP RT 104.png]]&amp;lt;br&amp;gt;{{pcolor|Cubone|000}}&lt;br /&gt;
| [[File:MDP RT 054.png]]&amp;lt;br&amp;gt;{{pcolor|Psyduck|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 001.png]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 258.png]]&amp;lt;br&amp;gt;{{pcolor|Treecko|000}}&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{md color light}};&amp;quot;&lt;br /&gt;
! Brave&lt;br /&gt;
| [[File:MDP RT 066.png]]&amp;lt;br&amp;gt;{{pcolor|Machop|000}}&lt;br /&gt;
| [[File:MDP RT 004.png]]&amp;lt;br&amp;gt;{{pcolor|Charmander|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 025.png]]&amp;lt;br&amp;gt;{{pcolor|Pikachu|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 004.png]]&amp;lt;br&amp;gt;{{pcolor|Charmander|000}}&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{md color light}};&amp;quot;&lt;br /&gt;
! Bold&lt;br /&gt;
| colspan=2 style=&amp;quot;margin:auto; background:#{{md color dark}};&amp;quot; | N/A&lt;br /&gt;
| colspan=2 | [[File:MDP E 387.png]]&amp;lt;br&amp;gt;{{pcolor|Turtwig|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 007.png]]&amp;lt;br&amp;gt;{{pcolor|Squirtle|000}}&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{md color light}};&amp;quot;&lt;br /&gt;
! Docile&lt;br /&gt;
| [[File:MDP RT 001.png]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|000}}&lt;br /&gt;
| [[File:MDP RT 152.png]]&amp;lt;br&amp;gt;{{pcolor|Chikorita|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 004.png]]&amp;lt;br&amp;gt;{{pcolor|Charmander|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 001.png]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|000}}&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{md color light}};&amp;quot;&lt;br /&gt;
! Relaxed&lt;br /&gt;
| [[File:MDP RT 054.png]]&amp;lt;br&amp;gt;{{pcolor|Psyduck|000}}&lt;br /&gt;
| [[File:MDP RT 007.png]]&amp;lt;br&amp;gt;{{pcolor|Squirtle|000}}&lt;br /&gt;
| [[File:MDP E 446.png]]&amp;lt;br&amp;gt;{{pcolor|Munchlax|000}}{{sup/md|TD}}&lt;br /&gt;
| [[File:MDP E 231.png]]&amp;lt;br&amp;gt;{{pcolor|Phanpy|000}}{{sup/md|S}}&lt;br /&gt;
| [[File:MDP E 052.png]]&amp;lt;br&amp;gt;{{pcolor|Meowth|000}}{{sup/md|TD}}&lt;br /&gt;
| [[File:MDP E 037.png]]&amp;lt;br&amp;gt;{{pcolor|Vulpix|000}}{{sup/md|S}}&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{md color light}};&amp;quot;&lt;br /&gt;
! Impish&lt;br /&gt;
| [[File:MDP RT 025.png]]&amp;lt;br&amp;gt;{{pcolor|Pikachu|000}}&lt;br /&gt;
| [[File:MDP RT 104.png]]&amp;lt;br&amp;gt;{{pcolor|Cubone|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 393.png]]&amp;lt;br&amp;gt;{{pcolor|Piplup|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 390.png]]&amp;lt;br&amp;gt;{{pcolor|Chimchar|000}}&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{md color light}};&amp;quot;&lt;br /&gt;
! Timid&lt;br /&gt;
| [[File:MDP RT 155.png]]&amp;lt;br&amp;gt;{{pcolor|Cyndaquil|000}}&lt;br /&gt;
| [[File:MDP RT 255.png]]&amp;lt;br&amp;gt;{{pcolor|Mudkip|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 155.png]]&amp;lt;br&amp;gt;{{pcolor|Cyndaquil|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 387.png]]&amp;lt;br&amp;gt;{{pcolor|Turtwig|000}}&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{md color light}};&amp;quot;&lt;br /&gt;
! Jolly&lt;br /&gt;
| [[File:MDP RT 007.png]]&amp;lt;br&amp;gt;{{pcolor|Squirtle|000}}&lt;br /&gt;
| [[File:MDP RT 158.png]]&amp;lt;br&amp;gt;{{pcolor|Totodile|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 158.png]]&amp;lt;br&amp;gt;{{pcolor|Totodile|000}}&lt;br /&gt;
| [[File:MDP E 446.png]]&amp;lt;br&amp;gt;{{pcolor|Munchlax|000}}{{sup/md|TD}}&lt;br /&gt;
| [[File:MDP E 133.png]]&amp;lt;br&amp;gt;{{pcolor|Eevee|000}}{{sup/md|S}}&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{md color light}};&amp;quot;&lt;br /&gt;
! Timid&lt;br /&gt;
| [[File:MDP RT 158.png]]&amp;lt;br&amp;gt;{{pcolor|Totodile|000}}&lt;br /&gt;
| [[File:MDP RT 133.png]]&amp;lt;br&amp;gt;{{pcolor|Eevee|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 390.png]]&amp;lt;br&amp;gt;{{pcolor|Chimchar|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 300.png]]&amp;lt;br&amp;gt;{{pcolor|Skitty|000}}&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{md color light}};&amp;quot;&lt;br /&gt;
! Hasty&lt;br /&gt;
| [[File:MDP RT 255.png]]&amp;lt;br&amp;gt;{{pcolor|Torhcic|000}}&lt;br /&gt;
| [[File:MDP RT 300.png]]&amp;lt;br&amp;gt;{{pcolor|Skitty|000}}&lt;br /&gt;
| [[File:MDP E 300.png]]&amp;lt;br&amp;gt;{{pcolor|Skitty|000}}{{sup/md|TD}}&lt;br /&gt;
| [[File:MDP E 403.png]]&amp;lt;br&amp;gt;{{pcolor|Shinx|000}}{{sup/md|S}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 025.png]]&amp;lt;br&amp;gt;{{pcolor|Pikachu|000}}&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{md color light}};&amp;quot;&lt;br /&gt;
! Quiet&lt;br /&gt;
| colspan=2 style=&amp;quot;margin:auto; background:#{{md color dark}};&amp;quot; | N/A&lt;br /&gt;
| colspan=2 | [[File:MDP E 252.png]]&amp;lt;br&amp;gt;{{pcolor|Treecko|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 152.png]]&amp;lt;br&amp;gt;{{pcolor|Chikorita|000}}&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{md color light}};&amp;quot;&lt;br /&gt;
! Rash&lt;br /&gt;
| colspan=2 style=&amp;quot;margin:auto; background:#{{md color dark}};&amp;quot; | N/A&lt;br /&gt;
| colspan=2 | [[File:MDP E 258.png]]&amp;lt;br&amp;gt;{{pcolor|Mudkip|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 255.png]]&amp;lt;br&amp;gt;{{pcolor|Torchic|000}}&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{md color light}};&amp;quot;&lt;br /&gt;
! Calm&lt;br /&gt;
| [[File:MDP RT 258.png]]&amp;lt;br&amp;gt;{{pcolor|Mudkip|000}}&lt;br /&gt;
| [[File:MDP RT 001.png]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 152.png]]&amp;lt;br&amp;gt;{{pcolor|Chikorita|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 155.png]]&amp;lt;br&amp;gt;{{pcolor|Cyndaquil|000}}&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{md color light}};&amp;quot;&lt;br /&gt;
! Sassy&lt;br /&gt;
| [[File:MDP RT 252.png]]&amp;lt;br&amp;gt;{{pcolor|Treecko|000}}&lt;br /&gt;
| [[File:MDP RT 255.png]]&amp;lt;br&amp;gt;{{pcolor|Torchic|000}}&lt;br /&gt;
| [[File:MDP E 052.png]]&amp;lt;br&amp;gt;{{pcolor|Meowth|000}}{{sup/md|TD}}&lt;br /&gt;
| [[File:MDP E 447.png]]&amp;lt;br&amp;gt;{{pcolor|Riolu|000}}{{sup/md|S}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 158.png]]&amp;lt;br&amp;gt;{{pcolor|Totodile|000}}&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{md color light}};&amp;quot;&lt;br /&gt;
! Quirky&lt;br /&gt;
| [[File:MDP RT 052.png]]&amp;lt;br&amp;gt;{{pcolor|Meowth|000}}&lt;br /&gt;
| [[File:MDP RT 252.png]]&amp;lt;br&amp;gt;{{pcolor|Treecko|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 007.png]]&amp;lt;br&amp;gt;{{pcolor|Squirtle|000}}&lt;br /&gt;
| colspan=2 | [[File:MDP E 393.png]]&amp;lt;br&amp;gt;{{pcolor|Piplup|000}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
Natures were first mentioned in &#039;&#039;[[SM041|Mounting an Electrifying Charge!]]&#039;&#039;, where it was revealed that [[Sophocles&#039;s Charjabug]] had a Mild Nature. In addition, a young man named [[Horacio]] revealed that his {{Shiny}} {{TP|Horacio|Charjabug}} had a Timid Nature, which he believed to be perfect for the [[Charjabug race]]. However, these references to Natures were removed in the [[dub]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Since the {{chap|FireRed &amp;amp; LeafGreen}}, the Natures of each [[Pokédex holder]]&#039;s Pokémon have been visible on their bios.&lt;br /&gt;
&lt;br /&gt;
In addition, {{adv|Ruby}} has a talent of being able to tell a Pokémon&#039;s Nature just by observing its [[move]]s and body language, allowing him to choose the correct [[Pokéblock]] [[flavor]] for them.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{unknown color}}|bordercolor={{unknown color dark}}&lt;br /&gt;
|zh_yue=性格 &#039;&#039;{{tt|Singgaak|Nature}}&#039;&#039;&lt;br /&gt;
|zh_cmn=性格 &#039;&#039;{{tt|Xìnggé|Nature}}&#039;&#039;&lt;br /&gt;
|fr=Nature&lt;br /&gt;
|de=Wesen&lt;br /&gt;
|it=Natura&lt;br /&gt;
|ko=성격 &#039;&#039;{{tt|Seonggyeok|Nature}}&#039;&#039;&lt;br /&gt;
|pt=Natureza&lt;br /&gt;
|ru=Характер &#039;&#039;Kharakter&#039;&#039;&lt;br /&gt;
|es=Naturaleza&lt;br /&gt;
|tr=Mizaç&lt;br /&gt;
|vi=Tính cách&lt;br /&gt;
|hu=Természet&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Specific Natures&#039;&#039;&lt;br /&gt;
{{langlist/h|nature}}&lt;br /&gt;
{{langlist|nature||Adamant|いじっぱり|Ijippari|Rigide|Hart|Decisa|Firme|고집|Gojip|固執 / 固执|Gùzhí / Gujāp}}&lt;br /&gt;
{{langlist|nature||Bashful|てれや|Tereya|Pudique|Zaghaft|Ritrosa|Tímida|수줍음|Sujup-eum|害羞|Hàixiū / Hoihsāu}}&lt;br /&gt;
{{langlist|nature||Bold|ずぶとい|Zubutoi|Assuré|Kühn|Sicura|Osada|대담|Daedam|大膽 / 大胆|Dàdǎn / Daaihdáam}}&lt;br /&gt;
{{langlist|nature||Brave|ゆうかん|Yūkan|Brave|Mutig|Audace|Audaz|용감|Yonggam|勇敢|Yǒnggǎn / Yúhnggám}}&lt;br /&gt;
{{langlist|nature||Calm|おだやか|Odayaka|Calme|Still|Calma|Serena|차분|Chabun|溫和 / 温和|Wēnhé / Wānwòh}}&lt;br /&gt;
{{langlist|nature||Careful|しんちょう|Shinchō|Prudent|Sacht|Cauta|Cauta|신중|Sinjung|慎重|Shènzhòng / Sahnjuhng}}&lt;br /&gt;
{{langlist|nature||Docile|すなお|Sunao|Docile|Sanft|Docile|Dócil|온순|Onsun|坦率|Tǎnshuài / Táansēut}}&lt;br /&gt;
{{langlist|nature||Gentle|おとなしい|Otonashii|Gentil|Zart|Gentile|Amable|얌전|Yamjeon|溫順 / 温顺|Wēnshùn / Wānseuhn}}&lt;br /&gt;
{{langlist|nature||Hardy|がんばりや|Ganbariya|Hardi|Robust|Ardita|Fuerte|노력|Noryeok|勤奮 / 勤奋|Qínfèn / Kàhnfáhn}}&lt;br /&gt;
{{langlist|nature||Hasty|せっかち|Sekkachi|Pressé|Hastig|Lesta|Activa|성급|Seonggeup|急躁|Jízào / Gāpchou}}&lt;br /&gt;
{{langlist|nature||Impish|わんぱく|Wanpaku|Malin|Pfiffig|Scaltra|Agitada|장난꾸러기|Jangnankkureogi|淘氣 / 淘气|Táoqì / Tòuhhei}}&lt;br /&gt;
{{langlist|nature||Jolly|ようき|Yōki|Jovial|Froh|Allegra|Alegre|명랑|Myeongrang|爽朗|Shuǎnglǎng / Sónglóhng}}&lt;br /&gt;
{{langlist|nature||Lax|のうてんき|Nōtenki|Lâche|Lasch|Fiacca|Floja|촐랑|Chullang|樂天 / 乐天|Lètiān / Lohktīn}}&lt;br /&gt;
{{langlist|nature||Lonely|さみしがり|Samishigari|Solo|Solo|Schiva|Huraña|외로움|Oeroum|怕寂寞|Pàjímò / Pàjìmò / Pajihkmohk}}&lt;br /&gt;
{{langlist|nature||Mild|おっとり|Ottori|Doux|Mild|Mite|Afable|의젓|Yijeot|慢吞吞|Màntūntūn / Maahntāntān}}&lt;br /&gt;
{{langlist|nature||Modest|ひかえめ|Hikaeme|Modeste|Mäßig|Modesta|Modesta|조심|Josim|內斂 / 内敛|Nèiliàn / Nèiliǎn / Noihlihm}}&lt;br /&gt;
{{langlist|nature||Naive|むじゃき|Mujaki|Naïf|Naiv|Ingenua|Ingenua|천진난만|Cheonjinnanman|天真|Tiānzhēn / Tīnjān}}&lt;br /&gt;
{{langlist|nature||Naughty|やんちゃ|Yancha|Mauvais|Frech|Birbona|Pícara|개구쟁이|Gaegujaeng-i|頑皮 / 顽皮|Wánpí / Wàahnpèih}}&lt;br /&gt;
{{langlist|nature||Quiet|れいせい|Reisei|Discret|Ruhig|Quieta|Mansa|냉정|Naengjeong|冷靜 / 冷静|Lěngjìng / Láahngjihng}}&lt;br /&gt;
{{langlist|nature||Quirky|きまぐれ|Kimagure|Bizarre|Kauzig|Furba|Rara|변덕|Byeongdeok|浮躁|Fúzào / Fàuhchou}}&lt;br /&gt;
{{langlist|nature||Rash|うっかりや|Ukkariya|Foufou|Hitzig|Ardente|Alocada|덜렁|Deolleong|馬虎 / 马虎|Mǎhū / Mǎhu / Māfū}}&lt;br /&gt;
{{langlist|nature||Relaxed|のんき|Nonki|Relax|Locker|Placida|Plácida|무사태평|Musataepyeong|悠閒 / 悠闲|Yōuxián / Yàuhhàahn}}&lt;br /&gt;
{{langlist|nature||Sassy|なまいき|Namaiki|Malpoli|Forsch|Vivace|Grosera|건방|Geonbang|自大|Zìdà / Jihdaaih}}&lt;br /&gt;
{{langlist|nature||Serious|まじめ|Majime|Sérieux|Ernst|Seria|Seria|성실|Seongsil|認真 / 认真|Rènzhēn / Yihngjān}}&lt;br /&gt;
{{langlist|nature||Timid|おくびょう|Okubyō|Timide|Scheu|Timida|Miedosa|겁쟁이|Geopjaeng-i|膽小 / 胆小|Dǎnxiǎo / Dáamsíu}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Pokémon individuality|unknown}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Pages in other languages]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wesen]]&lt;br /&gt;
[[es:Naturaleza]]&lt;br /&gt;
[[fr:Nature]]&lt;br /&gt;
[[it:Natura]]&lt;br /&gt;
[[ja:せいかく]]&lt;br /&gt;
[[zh:性格]]&lt;/div&gt;</summary>
		<author><name>Genoskill</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Suic12-&amp;diff=3142624</id>
		<title>User talk:Suic12-</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Suic12-&amp;diff=3142624"/>
		<updated>2020-04-03T05:08:18Z</updated>

		<summary type="html">&lt;p&gt;Genoskill: /* Yes, I made a mistake */ new section&lt;/p&gt;
&lt;hr /&gt;
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| class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; padding-left: 20px;&amp;quot; | &#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: left; font-size: 110%;&amp;quot;&amp;gt;Thank you, and have a good time editing here!&amp;lt;/div&amp;gt;&#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: right; height: 20px; background: white; border-left: 10px solid #f3f5f1; {{roundybr|10px}}&amp;quot;&amp;gt;&amp;amp;nbsp;  ✔[[User:Poke.geek|&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;&#039;Poké&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Poke.geek|&amp;lt;span style=&amp;quot;color:brown;&amp;quot;&amp;gt;&#039;&#039;&#039;.geek&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Poke.geek|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;™&amp;lt;/span&amp;gt;]]✔ 20:31, 26 December 2011 (UTC) &amp;amp;nbsp;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; width: 10px; background: #DFF2B1; border-left: 10px solid #D3EC95;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
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== New templates ==&lt;br /&gt;
&lt;br /&gt;
Hey, you need to check with an admin before you implement a new template. We need to check that it&#039;ll work properly and that it&#039;s actually needed. In this case, I&#039;m not sure it&#039;s needed - there&#039;s no real point in replacing some raw code on a page with a template designed to look identical. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 00:02, 28 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pain Split ==&lt;br /&gt;
&lt;br /&gt;
Let me start by saying that it&#039;s always nice to see someone reliably do the research articles ask for. (For me at least, if only because I asked for it.)&lt;br /&gt;
&lt;br /&gt;
Anyway, regarding {{m|Pain Split}}, my intention really was for someone to test Generation III specifically (and if Shell Bell does trigger there, maybe GenIV). It is known that it doesn&#039;t trigger in recent generations, know even confirmed once more. (I&#039;m almost sure I also tested in FRLG not too long ago, though I couldn&#039;t find it in my notes, so I guess I&#039;d be interested in RSE specifically.)&lt;br /&gt;
&lt;br /&gt;
I&#039;ve removed your Shell Bell statement for now because we still can&#039;t be too sure on RSE, but would imply otherwise (and also because I&#039;m not too sure whether it would need an explicit mention if it only ever was unaffected, and because I&#039;m really iffy on linking Pain Split and &amp;quot;damage&amp;quot;). But if Pain Split &#039;&#039;was&#039;&#039; affected by Shell Bell, I would argue that, due to Shell Bell&#039;s effects and in-game descriptions, it was the only known instance of a [[damage]]-dealing [[status move]]. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 14:39, 2 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No problem, I don&#039;t have any Generation III games, but I have games from IV to VII, so I might test for some of those at least. &lt;br /&gt;
:Anyway, in order to not lead anyone to do redundant tests, it think it&#039;s a good idea to say somewhere in which games it was already tested. If not in the main article (since, as you say, it might not be worth mentioning if it doesn&#039;t trigger Shell Bell), at least in the talk page of Pain Split. [[User:Suic12-|Suic12-]] ([[User talk:Suic12-|talk]]) 18:28, 2 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Safeguard (move)‎]] ==&lt;br /&gt;
&lt;br /&gt;
About your latest edit [https://bulbapedia.bulbagarden.net/w/index.php?title=Safeguard_%28move%29&amp;amp;type=revision&amp;amp;diff=2943243&amp;amp;oldid=2942783 here], I hope you have verified the abilities you listed. Otherwise some know-it-all will blank out the entire statement if he finds that one of the abilities is incorrect. [[User:Eastern Goldfinch|Eastern Goldfinch]] ([[User talk:Eastern Goldfinch|talk]]) 19:25, 26 March 2019 (UTC)&lt;br /&gt;
:So far I have tested Static, Flame Body and Poison Point for generation IV. I cannot test for generation III vecause I don&#039;t have those games. I have plans to keep testing for consecutive generations as well. The point is that I noticed the abilities were all working the same way, plus I had the information already on the page (and the talk page). If you think we should test them individualy in generation III as well, we can change the page accordingly. [[User:Suic12-|Suic12-]] ([[User talk:Suic12-|talk]]) 03:06, 27 March 2019 (UTC)&lt;br /&gt;
::I have Emerald. I checked Static and Flame Body. Yes Safeguard does not stop them in the same way as it does not stop Effect Spore. I think I don&#039;t have any enemy Pokémon with Poison Point in Emerald. [[User:Eastern Goldfinch|Eastern Goldfinch]] ([[User talk:Eastern Goldfinch|talk]]) 19:42, 29 March 2019 (UTC)&lt;br /&gt;
:::Good to know you could test them. I also confirmed Effect Spore isn&#039;t blocked in gen IV. Interestingly, in generation V all these abilities didn&#039;t activate after lots of tests, so the behavior probably changed.&lt;br /&gt;
:::On a different subject, since you have generation III game(s), maybe you would be interested in helping research the moves in [[:Category:Moves in need of research|this list]]. I&#039;ve been testing lots of the effects, but there is not much I can do about generation III games, so I could use some help for those. [[User:Suic12-|Suic12-]] ([[User talk:Suic12-|talk]]) 22:51, 29 March 2019 (UTC)&lt;br /&gt;
::::Which of them is Gen 3? Do you know? [[User:Eastern Goldfinch|Eastern Goldfinch]] ([[User talk:Eastern Goldfinch|talk]]) 18:20, 3 April 2019 (UTC)&lt;br /&gt;
:::::Among them we have {{m|Assist}}, {{m|Bide}}, {{m|Conversion 2}}, {{m|Mimic}} and {{m|Pain Split}}, to name a few. There are others, but you can always go to the move&#039;s page and check the research template, it will say which generations need tests (and if it doesn&#039;t say, it means it may need tests for all generations). [[User:Suic12-|Suic12-]] ([[User talk:Suic12-|talk]]) 19:19, 3 April 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Run Away ==&lt;br /&gt;
&lt;br /&gt;
In [[Special:Diff/2968324|your edit summary]], you mentioned that you had tested some of the mechanics. Just wondering whether you specifically tested both the player&#039;s Pokémon and the wild Pokémon having Run Away. In Gen V only, the Smoke Ball does not allow a wild Pokémon to flee with Teleport (but it does allow the player&#039;s Pokémon to do so), so I would expect Run Away to exhibit similar behavior.&lt;br /&gt;
&lt;br /&gt;
Also, I haven&#039;t tested how roaming Pokémon and the Aether Paradise Nihilego interact with Run Away/Smoke Ball, and that would be worth investigating as well. Did you look into any of these? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:48, 17 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The part I tested was whether the player&#039;s Pokémon having Run Away would guarantee escape when it fainted and the player was given the option to flee. And from what I saw it did guarantee in generation IV, but not anymore in generation V. When I looked at [[Escape]]&#039;s page, it seemed to me that everything asked in Run Away&#039;s page was already answered there. It honestly didn&#039;t occur to me that there could be a difference using Teleport if it the user was the player&#039;s Pokémon or a wild one, but now that you said so I have an idea on how to test it, so I&#039;ll let you know when I find out.&lt;br /&gt;
:About the roaming Pokémon and Nihilego, no, I didn&#039;t test for them. I&#039;m already past those points in the games. I&#039;m keeping a list of things I&#039;ll test when I decide to reset some of the games, so I&#039;ll add those to the list (although I&#039;m not sure that I&#039;ll reset anytime soon). [[User:Suic12-|Suic]] ([[User talk:Suic12-|talk]]) 13:53, 17 May 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Synchronize in SOS Battles ==&lt;br /&gt;
&lt;br /&gt;
I would&#039;ve used the Synchronize talk page if I could make sure you saw it, but regarding [[Special:Diff/2994633|your recent edit there]], would you have a source for the 50% (and, by extension, for the bug), for I believe it should probably be referenced within the article!? The text now reads as if the 50% chance either always applies, or never. Are you sure it is not a case-by-case coin flip? And while I&#039;m here, would you maybe like to edit the SOS page appropriately? Thanks. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 10:29, 6 July 2019 (UTC)&lt;br /&gt;
:Honestly, in that edit I was just transcribing what the article already said, or at least what I understood from what was written. But it did get me curious, so I later tested that bug in the conditions described. &lt;br /&gt;
:I had a Pokémon with Synchronize in the second slot of my party and a Pokémon with a different nature in the first slot. When entering a wild battle I would switch to the Pokémon with Synchronize and wait for the wild Pokémon to call an ally, and after that capture the ally. I repeated that until I had caught six allies, four of which had the same nature as the Pokémon that was originally in the first slot of my party, and the other two had random natures. Although this is not a high enough number of tests to determine the odds precisely, there is definitely a chance lower than 100% and higher than 0% that Synchronize will force the ally to have the nature of the first Pokémon, and that makes me believe it works with the same percentage as the out of battle effect.&lt;br /&gt;
:I still intend to test what would be an ally&#039;s nature if the Pokémon with Synchronize was in the first slot all along, but that&#039;s what I have for now. I may edit the SOS page after I finish this other test. [[User:Suic12-|Suic]] ([[User talk:Suic12-|talk]]) 15:48, 6 July 2019 (UTC)&lt;br /&gt;
::Ok, I just thought for a moment you knew of a Smogon post or something where someone explained technicalities.&lt;br /&gt;
::But when you say you just transcribed what you thought was there, that means you didn&#039;t intentionally say there&#039;s a 50% chance all subsequent allies in that battle will synchronize and a 50% chance that none will? That&#039;s what I came here for, the rest makes sense, but this one had me wonder. I mean, you could theoretically test it (such as by battling Elgyem in USUM with Lax or Gentle nature Pokémon in the first slot and switching between Download Pokémon, probably there&#039;s even an easier setup), but if you didn&#039;t mean to say that, it&#039;s so unlikely that I guess noone needs to really. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:58, 6 July 2019 (UTC)&lt;br /&gt;
:::Yeah, I didn&#039;t really mean that subsequent allies would either all have the Synchronized nature or all have a random nature, I was imagining each ally having an independent chance of having a Synchronized nature or not. As you said, it seems unlikely for it to be the first way, but I may end up testing it eventually. Meanwhile, if you think it would be better, you could change the wording of the Synchronize page to make it more clear that (theoretically) each ally has an independent chance of having a Synchronized nature. [[User:Suic12-|Suic]] ([[User talk:Suic12-|talk]]) 18:03, 6 July 2019 (UTC)&lt;br /&gt;
::::Thanks. I&#039;m satisfied with the new wording you appear to have introduced, it&#039;s certainly way better in my opinion, yes. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:15, 7 July 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Yes, I made a mistake ==&lt;br /&gt;
&lt;br /&gt;
I got confused [https://bulbapedia.bulbagarden.net/w/index.php?title=Togetic_%28Pok%C3%A9mon%29&amp;amp;diff=3140929&amp;amp;oldid=3139808 on this], my apologies. -- &amp;lt;span style=&amp;quot;background-color:#FCFF6C;padding:0.5px 2px;border-radius:2px&amp;quot;&amp;gt;[[User:Genoskill|&amp;lt;span style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Genoskill&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; ([[User talk:Genoskill|talk]]) 05:08, 3 April 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>Genoskill</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Togetic_(Pok%C3%A9mon)&amp;diff=3140929</id>
		<title>Togetic (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Togetic_(Pok%C3%A9mon)&amp;diff=3140929"/>
		<updated>2020-04-01T21:10:45Z</updated>

		<summary type="html">&lt;p&gt;Genoskill: standard grammar.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Fairy|type2=Flying}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Togetic}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fairy|prevnum=175|prev=Togepi|nextnum=177|next=Natu|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Togetic}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Togetic&lt;br /&gt;
|jname=トゲチック&lt;br /&gt;
|jtranslit=Togechikku&lt;br /&gt;
|tmname=Togechick&lt;br /&gt;
|ndex=176&lt;br /&gt;
|jdex=047&lt;br /&gt;
|sdex=174&lt;br /&gt;
|obrow=154&lt;br /&gt;
|opbrow=118&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|category=Happiness&lt;br /&gt;
|height-ftin=2&#039;00&amp;quot;&lt;br /&gt;
|height-m=0.6&lt;br /&gt;
|weight-lbs=7.1&lt;br /&gt;
|weight-kg=3.2&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Hustle&lt;br /&gt;
|ability2=Serene Grace&lt;br /&gt;
|abilityd=Super Luck&lt;br /&gt;
|egggroupn=2&lt;br /&gt;
|egggroup1=Flying&lt;br /&gt;
|egggroup2=Fairy&lt;br /&gt;
|eggcycles=10&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evsd=2&lt;br /&gt;
|expyield=142&lt;br /&gt;
|oldexp=114&lt;br /&gt;
|lv100exp=800,000&lt;br /&gt;
|gendercode=31&lt;br /&gt;
|color=White&lt;br /&gt;
|catchrate=75&lt;br /&gt;
|body=12&lt;br /&gt;
|pokefordex=togetic&lt;br /&gt;
|generation=2&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Togetic&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;トゲチック&#039;&#039;&#039; &#039;&#039;Togechick&#039;&#039;) is a dual-type {{2t|Fairy|Flying}} {{OBP|Pokémon|species}} introduced in [[Generation II]]. Prior to [[Generation VI]], it was a dual-type {{2t|Normal|Flying}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Togepi}} when [[level]]ed up with high [[friendship]], which evolves into {{p|Togekiss}} when exposed to a [[Shiny Stone]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Togetic is a dainty, bipedal Pokémon that is small in stature. It is white with a red and blue triangular ring pattern on its body. It also has a relatively long neck and long legs and a pair of wings on its back, giving it a vaguely angelic appearance. Togetic can sense the kindness in other people and Pokémon&#039;s hearts. Whenever it spots a pure-hearted person, it tends to go to that person and shower them with happiness and glowing down called &amp;quot;joy dust&amp;quot;. To share its happiness, it is said to fly around the world seeking these people. If it is not with kind people, however, it becomes dispirited and loses energy. Togetic is rare in the wild, but can sometimes be found living within the {{DL|List of Pokémon by habitat|Forest Pokémon|forests}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Misty Togetic.png|left|210px|thumb|Togetic in the {{pkmn|anime}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Misty&#039;s Togetic]]====&lt;br /&gt;
{{an|Misty}}&#039;s Togepi evolved into a Togetic in &#039;&#039;[[AG045|A Togepi Mirage]]&#039;&#039;. Misty then {{pkmn2|released|left}} it in the [[Mirage Kingdom]].&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A {{pkmn|Coordinator}}&#039;s Togetic appeared in &#039;&#039;[[DP162|Playing the Performance Encore!]]&#039;&#039;, where it was seen participating in the [[Contest Battle|Battle Stage]] of the {{to|Daybreak}} {{pkmn|Contest}} alongside an {{p|Ivysaur}}.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Togebo Togetic.png|thumb|180px|Togetic in [[Pokémon Adventures]]]]&lt;br /&gt;
{{main|Togebo}}&lt;br /&gt;
Prior to the events in &#039;&#039;[[PS107|Gligar Glide]]&#039;&#039;, [[Jasmine]] left two Togetic in the [[Pokémon Day Care]] Center near [[Goldenrod City]]. They first appeared silhouetted in &#039;&#039;[[PS107|Gligar Glide]]&#039;&#039;. The {{pkmn|Egg}} that was born from them was passed on to [[Professor Elm]] for research, who then passed it on to {{adv|Gold}}. The Egg eventually hatched into [[Togebo]], a {{p|Togepi}}.&lt;br /&gt;
&lt;br /&gt;
A Togetic appeared in &#039;&#039;[[PS179|The Last Battle XIII]]&#039;&#039; as one of the Pokémon sent to participate in the fight in [[Ilex Forest]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS306|Pinsir Me, I Must Be Dreaming]]&#039;&#039;, {{adv|Emerald}} rented a Togetic during his {{gdis|Battle Factory|III}} challenge.&lt;br /&gt;
&lt;br /&gt;
The Battle Factory rented a Togetic, which was stolen by [[Guile Hideout]] in &#039;&#039;[[PS315|Skirting Around Surskit I]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS459|All About Arceus VIII]]&#039;&#039;, Togebo evolved into a Togetic and right after into a {{p|Togekiss}}, due to the [[Shiny Stone]] that [[Lance]] gave him.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Togetic (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=fairy|type2=flying}}&lt;br /&gt;
{{Dex/NA|gen=II}}&lt;br /&gt;
{{Dex/Gen/1|gen=II|reg1=Johto|num1=047}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=They say that it will appear before kindhearted, caring people and shower them with happiness.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=It grows dispirited if it is not with kind people. It can float in midair without moving its wings.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=Although it does not flap its wings very much, it can stay up in the air as it tags along after its trainer.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=They say that it will appear before kindhearted, caring people and shower them with happiness.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|reg2=Kanto}}&lt;br /&gt;
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=Togetic is said to be a Pokémon that brings good fortune. When the Pokémon spots someone who is pure of heart, it is said to appear and share its happiness with that person.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=It is said to be a Pokémon that brings good fortune. When it spots someone who is pure of heart, a Togetic appears and shares its happiness with that person.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=It grows dispirited if it is not with kind people. It can float in midair without moving its wings.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=They say that it will appear before kindhearted, caring people and shower them with happiness.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|num1=174|label1={{gameabbrev4|Pt}}:|reg2=Johto|num2=047}}&lt;br /&gt;
{{Dex/Entry2|v=Diamond|v2=Pearl|entry=It is said to appear in front of kindly people to scatter a glowing down called &amp;quot;joy dust.&amp;quot;}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=To share its happiness, it flies around the world seeking kind-hearted people.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=They say that it will appear before kindhearted, caring people and shower them with happiness.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=It grows dispirited if it is not with kind people. It can float in midair without moving its wings.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=To share its happiness, it flies around the world seeking kind-hearted people.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=To share its happiness, it flies around the world seeking kind-hearted people.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It grows dispirited if it is not with kind people. It can float in midair without moving its wings.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=They say that it will appear before kindhearted, caring people and shower them with happiness.}}&lt;br /&gt;
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|entry=Togetic is said to be a Pokémon that brings good fortune. When the Pokémon spots someone who is pure of heart, it is said to appear and share its happiness with that person.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Generation VII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar|num1=258}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=They say that it will appear before kindhearted, caring people and shower them with happiness.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=It grows dispirited if it is not with kind people. It can float in midair without moving its wings.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=fairy|type2=flying}}&lt;br /&gt;
{{Availability/NA|gen=II}}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry2|v=Gold|v2=Silver|area=[[Evolution|Evolve]] {{p|Togepi}}}}&lt;br /&gt;
{{Availability/Entry1|v=Crystal|area=[[Evolution|Evolve]] {{p|Togepi}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire}}&lt;br /&gt;
{{Availability/Entry1/None|v=Emerald}}&lt;br /&gt;
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area=[[Evolution|Evolve]] {{p|Togepi}}}}&lt;br /&gt;
{{Availability/Entry1|v=Colosseum|area=[[Outskirt Stand]] {{color2|{{shadow color}}|Shadow Pokémon|(Shadow)}}}}&lt;br /&gt;
{{Availability/Entry1|v=XD|t=FFF|link=Pokémon XD: Gale of Darkness|area=[[Evolution|Evolve]] {{p|Togepi}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Evolution|Evolve]] {{p|Togepi}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Evolution|Evolve]] {{p|Togepi}}}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Evolution|Evolve]] {{p|Togepi}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|land}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Field}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1/None|v=Black}}&lt;br /&gt;
{{Availability/Entry1|v=White|area=[[Evolution|Evolve]] {{p|Togepi}}}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=[[Evolution|Evolve]] {{p|Togepi}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=FFF|area=[[Evolution|Evolve]] {{p|Togepi}}}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|area=[[Evolution|Evolve]] {{p|Togepi}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[Evolution|Evolve]] {{p|Togepi}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ultra Sun|v2=Ultra Moon}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2|v=Sword|v2=Shield|area=[[Evolution|Evolve]] {{p|Togepi}}&amp;lt;br&amp;gt;[[Stony Wilderness]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Fairy|type2=Flying}}&lt;br /&gt;
{{Availability/NA|gen=II}}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=Endless Level 3, Forever Level 52, Pair Trozei, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=Evolve from {{p|Togepi}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Happy Outlook]] (B1F-B15F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Happy Outlook]] (B1F-B15F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Light|link=Pokémon Mystery Dungeon (WiiWare)|color={{electric color}}|area=[[Evolution|Evolve]] {{p|Togepi}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|color={{GS color}}|link=Pokémon Ranger: Guardian Signs|area=[[Old Mansion]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Lake: [[World Axle - B2F]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Conductor Room#King of the Sky|Conductor Room: King of the Sky]], [[Challenge Battle#The Battle for Sky and Land|Challenge Battle: The Battle for Sky and Land]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Distortion Island#Stage 1|Distortion Island: Stage 1]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Galerie Rouge|Galerie Rouge: Stage 68]]&amp;lt;br&amp;gt;[[Nacht Carnival|Nacht Carnival: Stage 512]]&amp;lt;br&amp;gt;Event: &#039;&#039;[[Special Stages#Special Daily Pokémon (Third release)|Special Daily Pokémon]]&#039;&#039; &amp;lt;small&amp;gt;(Third release; Winking)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Pearl Marsh#Colossal Tree|Pearl Marsh: Colossal Tree]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=fairy&lt;br /&gt;
|type2=flying&lt;br /&gt;
|HP=     55&lt;br /&gt;
|Attack= 40&lt;br /&gt;
|Defense=85&lt;br /&gt;
|SpAtk=  80&lt;br /&gt;
|SpDef= 105&lt;br /&gt;
|Speed=  40}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=fairy&lt;br /&gt;
|type2=flying&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Fighting= 25&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Poison=  200&lt;br /&gt;
|Ground=    0&lt;br /&gt;
|Rock=    200&lt;br /&gt;
|Bug=      25&lt;br /&gt;
|Ghost=   100&lt;br /&gt;
|Steel=   200&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Water=   100&lt;br /&gt;
|Grass=    50&lt;br /&gt;
|Electric=200&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=     200&lt;br /&gt;
|Dragon=    0&lt;br /&gt;
|Dark=     50&lt;br /&gt;
|Fairy=   100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|fairy=yes&lt;br /&gt;
|newdragon=1&lt;br /&gt;
|flying=yes&lt;br /&gt;
|newground=1&lt;br /&gt;
|newfairy=yes&lt;br /&gt;
|newfairyeffect= {{typecolor2|Ghost}} moves was 0×, {{typecolor2|Bug}} moves was ½×, and {{typecolor2|Dragon}}, {{typecolor2|Dark}}, {{typecolor2|Steel}}, {{typecolor2|Fighting}} and {{typecolor2|Poison}} moves was 1×.}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Togetic|Fairy|Flying|2}}&lt;br /&gt;
{{learnlist/level8|{{tt|Evo.|Learned upon evolving}}|Fairy Wind|Fairy|Special|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Fairy Wind|Fairy|Special|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Growl|Normal|Status|—|100|40}}&lt;br /&gt;
{{learnlist/level8|1|Pound|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|1|Sweet Kiss|Fairy|Status|—|75|10}}&lt;br /&gt;
{{learnlist/level8|1|Life Dew|Water|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|12|Charm|Fairy|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level8|16|Ancient Power|Rock|Special|60|100|5}}&lt;br /&gt;
{{learnlist/level8|20|Yawn|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|24|Metronome|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|28|After You|Normal|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level8|32|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/level8|36|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/level8|40|Follow Me|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|44|Baton Pass|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/level8|48|Last Resort|Normal|Physical|140|100|5}}&lt;br /&gt;
{{learnlist/level8|52|Wish|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/levelf/8|Togetic|Fairy|Flying|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Togetic|Fairy|Flying|2}}&lt;br /&gt;
{{learnlist/tm8|TM00|Mega Punch|Normal|Physical|80|85|20}}&lt;br /&gt;
{{learnlist/tm8|TM01|Mega Kick|Normal|Physical|120|75|5}}&lt;br /&gt;
{{learnlist/tm8|TM06|Fly|Flying|Physical|90|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM10|Magical Leaf|Grass|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM14|Thunder Wave|Electric|Status|—|90|20}}&lt;br /&gt;
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm8|TM18|Reflect|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM19|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM29|Charm|Fairy|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM30|Steel Wing|Steel|Physical|70|90|25}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM41|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM43|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM44|Imprison|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM59|Fling|Dark|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM63|Drain Punch|Fighting|Physical|75|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM79|Retaliate|Normal|Physical|70|100|5}}&lt;br /&gt;
{{learnlist/tm8|TM87|Draining Kiss|Fairy|Special|50|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM92|Mystical Fire|Fire|Special|75|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM96|Smart Strike|Steel|Physical|70|—|10}}&lt;br /&gt;
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tr|TR02|Flamethrower|Fire|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR11|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR14|Metronome|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR15|Fire Blast|Fire|Special|110|85|5}}&lt;br /&gt;
{{learnlist/tr|TR19|Tri Attack|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR25|Psyshock|Psychic|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR29|Baton Pass|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/tr|TR30|Encore|Normal|Status|—|100|5}}&lt;br /&gt;
{{learnlist/tr|TR33|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR34|Future Sight|Psychic|Special|120|100|10}}&lt;br /&gt;
{{learnlist/tr|TR35|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR36|Heat Wave|Fire|Special|95|90|10}}&lt;br /&gt;
{{learnlist/tr|TR38|Trick|Psychic|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tr|TR42|Hyper Voice|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR68|Nasty Plot|Dark|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR69|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/tr|TR77|Grass Knot|Grass|Special|—|100|20}}&lt;br /&gt;
{{learnlist/tr|TR82|Stored Power|Psychic|Special|20|100|10}}&lt;br /&gt;
{{learnlist/tr|TR85|Work Up|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR90|Play Rough|Fairy|Physical|90|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR92|Dazzling Gleam|Fairy|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf/8|Togetic|Fairy|Flying|2}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Togetic|Fairy|Flying|2}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|083|Farfetch&#039;d}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}{{MSP|701|Hawlucha}}|Aerial Ace|Flying|Physical|60|—|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|Extrasensory|Psychic|Special|80|100|20}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|420|Cherubi}}{{MSP|421|Cherrim}}|Morning Sun|Normal|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|083|Farfetch&#039;d}}{{MSP|083G|Farfetch&#039;d}}{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}&amp;lt;br&amp;gt;{{MSP|627|Rufflet}}{{MSP|628|Braviary}}{{MSP|722|Rowlet}}{{MSP|723|Dartrix}}{{MSP|724|Decidueye}}{{MSP|821|Rookidee}}&amp;lt;br&amp;gt;{{MSP|822|Corvisquire}}{{MSP|823|Corviknight}}{{MSP|845|Cramorant}}{{MSP|865|Sirfetch&#039;d}}|Peck|Flying|Physical|35|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|025|Pikachu}}{{MSP|035|Clefairy}}{{MSP|777|Togedemaru}}|Present|Normal|Physical|—|90|15}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|177|Natu}}{{MSP|178|Xatu}}|Psycho Shift|Psychic|Status|—|100|10}}&lt;br /&gt;
{{learnlist/breedf/8|Togetic|Fairy|Flying|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Togetic|Fairy|Flying|2|7}}&lt;br /&gt;
{{learnlist/tutor8null}}&lt;br /&gt;
{{learnlist/tutorf/8|Togetic|Fairy|Flying|2|7}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/8|Togetic|Fairy|Flying|2|7}}&lt;br /&gt;
{{learnlist/prevo8null}}&lt;br /&gt;
{{learnlist/prevof/8|Togetic|Fairy|Flying|2|7}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tcg fairy color light}}; border: 3px solid #{{tcg fairy color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! Card&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Agility}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Falkner&#039;s Togetic (VS 5)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Fairy|type2=Flying}}&lt;br /&gt;
{{Spindata/Trozei|col=6|type=Normal|ndex=176|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Normal|ndex=176&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Flyaway Forest&lt;br /&gt;
|P1=Your compassion becomes your power!&lt;br /&gt;
|P2=About half my health is gone.&lt;br /&gt;
|P3=It&#039;s no good... Even the power of happiness won&#039;t reach me...&lt;br /&gt;
|PL=Oh, yes! I&#039;ve leveled up!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Normal|ndex=176&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-12&lt;br /&gt;
|IQ=H&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Normal&lt;br /&gt;
|group=Normal&lt;br /&gt;
|assist=Normal&lt;br /&gt;
|field=Cut&lt;br /&gt;
|fieldpower=2&lt;br /&gt;
|assistp=Flying&lt;br /&gt;
|num=154&lt;br /&gt;
|pastnum=118&lt;br /&gt;
|browser=It creates hearts around itself that make Pokémon Tired.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Normal&lt;br /&gt;
|att=2&lt;br /&gt;
|def=4&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Fairy|ndex=176&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Fairy|ndex=176|num=019&lt;br /&gt;
|min=50&lt;br /&gt;
|max=100&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Pixie Power&lt;br /&gt;
|skilldesc=Increases damage done by any Fairy types in the combo.&lt;br /&gt;
|swapper=Shock Attack&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Fairy|ndex=176Winking|num=019&lt;br /&gt;
|min=50&lt;br /&gt;
|max=100&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Mega Boost+&lt;br /&gt;
|skilldesc=Fills the Mega Gauge of the same type of Pokémon more.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Fairy|ndex=176&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Togepi&lt;br /&gt;
|evocandy=100 + [[File:GO Sinnoh Stone.png|20px|link=Sinnoh Stone]] 1&lt;br /&gt;
|stamina=146&lt;br /&gt;
|attack=139&lt;br /&gt;
|defense=181&lt;br /&gt;
|fast={{m|Extrasensory}}{{tt|*|From February 16, 2017 onward}}, {{m|Hidden Power}}{{tt|*|From February 16, 2017 onward}}&lt;br /&gt;
:{{m|Zen Headbutt}}{{tt|*|Prior to February 16, 2017}}, {{m|Steel Wing}}{{tt|*|Prior to February 16, 2017}}&lt;br /&gt;
|special={{m|Ancient Power}}, {{m|Dazzling Gleam}}, {{m|Aerial Ace}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=fairy&lt;br /&gt;
|type2=flying&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=175&lt;br /&gt;
|name1=Togepi&lt;br /&gt;
|type1-1=Fairy&lt;br /&gt;
|breed={{MS|Egg|Pokémon Egg}}&amp;lt;br&amp;gt;{{color2|000|Pokémon breeding|Breed}}&lt;br /&gt;
|evo1={{bag|Soothe Bell}}&amp;lt;br&amp;gt;{{color2|000|Friendship}}&lt;br /&gt;
|no2=176&lt;br /&gt;
|name2=Togetic&lt;br /&gt;
|type1-2=Fairy&lt;br /&gt;
|type2-2=Flying&lt;br /&gt;
|evo2={{bag|Shiny Stone}}&amp;lt;br&amp;gt;{{color2|000|Shiny Stone}}&lt;br /&gt;
|no3=468&lt;br /&gt;
|name3=Togekiss&lt;br /&gt;
|type1-3=Fairy&lt;br /&gt;
|type2-3=Flying&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=fairy|type2=flying}}&lt;br /&gt;
{{Spritebox/NA|gen=II}}&lt;br /&gt;
{{Spritebox/2|ndex=176}}&lt;br /&gt;
{{Spritebox/3|ndex=176}}&lt;br /&gt;
{{Spritebox/4|ndex=176}}&lt;br /&gt;
{{Spritebox/5|ndex=176}}&lt;br /&gt;
{{Spritebox/6|ndex=176}}&lt;br /&gt;
{{Spritebox/7|ndex=176}}&lt;br /&gt;
{{Spritebox/Footer|176|Togetic}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* No other Pokémon has the same dual [[Egg Group]]—{{egg|Flying}} and {{egg|Fairy}}—as Togetic and its evolved form.&lt;br /&gt;
* No other Pokémon have [[List of Pokémon with unique type combinations|the same type combination]] as Togetic and its evolved form.&lt;br /&gt;
* Togetic shares its {{pkmn|category}} name with {{p|Blissey}}. They are both known as the Happiness Pokémon.&lt;br /&gt;
* Togetic is tied with {{p|Vespiquen}} for the lowest base {{stat|Speed}} stat of all {{type|Flying}} Pokémon.&lt;br /&gt;
** Among all Pokémon to be the slowest of their respective types, Togetic (and Vespiquen) are the fastest.&lt;br /&gt;
* Togetic and {{p|Typhlosion}} are the only Pokémon officially introduced in [[Generation II]] not to {{DL|Core series|Pokémon|appear in the anime until the next generation}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Togetic&#039;s design appears to draw inspiration from a {{wp|fairy}}, a baby {{wp|bird}}, and an egg.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Togetic and Togechick are a combination of 刺 &#039;&#039;toge&#039;&#039; (spike) and &#039;&#039;{{wp|chick}}&#039;&#039; (a baby bird).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=fairy|type2=flying&lt;br /&gt;
|ja=トゲチック &#039;&#039;Togechick&#039;&#039;|jameaning=From 刺 &#039;&#039;toge&#039;&#039; (spike) and chick (a baby bird)&lt;br /&gt;
|fr=Togetic|frmeaning=Same as English name&lt;br /&gt;
|es=Togetic|esmeaning=Same as English name&lt;br /&gt;
|de=Togetic|demeaning=Same as English name&lt;br /&gt;
|it=Togetic|itmeaning=Same as English name&lt;br /&gt;
|ko=토게틱 &#039;&#039;Togetic&#039;&#039;|komeaning=Transliteration of its Japanese name&lt;br /&gt;
|zh_cmn=波克基古 &#039;&#039;Bōkèjīgŭ&#039;&#039;|zh_cmnmeaning=Rough transliteration of its Japanese name&lt;br /&gt;
|hi=टोगेटिक &#039;&#039;Togetic&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|ru=Тогэтик &#039;&#039;Togetik&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Misty&#039;s Togetic]]&lt;br /&gt;
* [[Togebo]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Fairy|type2=Flying}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fairy|prevnum=175|prev=Togepi|nextnum=177|next=Natu|round=yes}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Normal-type Pokémon|175]]&amp;lt;!--Prior to Gen VI--&amp;gt;&lt;br /&gt;
[[Category:Pokémon that evolve by Evolution stone]]&lt;br /&gt;
[[Category:Pokémon that evolve using Shiny Stone]]&lt;br /&gt;
[[Category:Pokémon that run from battle]]&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
[[Category:Shadow Pokémon in Pokémon Colosseum]]&lt;br /&gt;
[[Category:Pokémon that have had their type changed]]&lt;br /&gt;
&lt;br /&gt;
[[de:Togetic]]&lt;br /&gt;
[[es:Togetic]]&lt;br /&gt;
[[fr:Togetic]]&lt;br /&gt;
[[it:Togetic]]&lt;br /&gt;
[[ja:トゲチック]]&lt;br /&gt;
[[zh:波克基古]]&lt;/div&gt;</summary>
		<author><name>Genoskill</name></author>
	</entry>
</feed>