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	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Era64</id>
	<title>Bulbapedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Era64"/>
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	<updated>2026-06-13T21:56:09Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sable_City&amp;diff=652806</id>
		<title>Sable City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sable_City&amp;diff=652806"/>
		<updated>2009-02-01T10:54:06Z</updated>

		<summary type="html">&lt;p&gt;Era64: this is good, but not-admin user delete the stub notice for stub of week&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Sable City&#039;&#039;&#039; is a small town located in [[Kanto]]. It is located very close to [[Pewter City]]. Sable City is an anime-exclusive location in [[Kanto]]. It made its only anime appearance in &#039;&#039;[[AG176|The Ole&#039; Berate and Switch!]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
{{Ash}} and his friends pass by this city on their way to [[Pewter City]] and the [[Battle Pyramid]].&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===One-day Battle Tournament===&lt;br /&gt;
In &#039;&#039;[[AG176|The Ole&#039; Berate and Switch!]]&#039;&#039;, Sable City held a one-day Pokémon Tournament, in which {{Ash}} entered to train for his upcoming battle with [[Pyramid King Brandon]]. Many people from the city entered the event to battle their Pokémon. It was actually ever only a scheme by [[Butch]] and [[Cassidy]] to steal the small cities Pokémon and give them to [[Giovanni|the boss]]. &lt;br /&gt;
&lt;br /&gt;
The One-day Battle Tournament was held in a big stadium with state-of-the-art Pokémon healing center. Only one battle was ever seen in the stadium, that was [[Howie]], and his {{p|Pinsir}} vs. {{Ash}}, and his [[Ash&#039;s Corphish|Corphish]]. This is also the place where [[Team Rocket]] get back together.&lt;br /&gt;
{{animestub}}&lt;br /&gt;
{{Kantoanime}}&lt;br /&gt;
[[Category:Kanto locations]]&lt;br /&gt;
[[Category:Towns]]&lt;br /&gt;
[[Category:Anime locations]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=DP071&amp;diff=533394</id>
		<title>DP071</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=DP071&amp;diff=533394"/>
		<updated>2008-11-01T09:50:39Z</updated>

		<summary type="html">&lt;p&gt;Era64: NOW!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- fill in the title links with dub titles only --&amp;gt;&lt;br /&gt;
{{EpisodePrevNext|&lt;br /&gt;
prevlink=DP070 |&lt;br /&gt;
prevtitle=DP070: The Bells are Singing! |&lt;br /&gt;
nextlink=DP072 |&lt;br /&gt;
nexttitle=DP072: Pokémon Ranger and the Kidnapped Riolu! Part Two |&lt;br /&gt;
series=Diamond &amp;amp; Pearl series |&lt;br /&gt;
episodelist=List of Diamond &amp;amp; Pearl episodes }}&lt;br /&gt;
{{EpisodeInfobox|&lt;br /&gt;
epcode=DP071 |&lt;br /&gt;
screen=yes |&lt;br /&gt;
screenshot=DP071.jpg |&lt;br /&gt;
title_en=Pokémon Ranger and the Kidnapped Riolu! Part One|&lt;br /&gt;
title_ja=ポケモンレンジャー！波導のリオル!!(前編) |&lt;br /&gt;
title_ja_trans=Pokémon Ranger! The Wave-Guiding Riolu!! (Part 1) |&lt;br /&gt;
broadcast_jp=March 20, 2008 |&lt;br /&gt;
broadcast_us=November 1, 2008 |&lt;br /&gt;
en_series= |&lt;br /&gt;
en_op=[[We Will Be Heroes]] |&lt;br /&gt;
ja_op=[[Together]] |&lt;br /&gt;
ja_ed=[[Message of the Wind|風のメッセージ]] |&lt;br /&gt;
olmteam=Team Iguchi |&lt;br /&gt;
scenario=藤田伸三 |&lt;br /&gt;
storyboardn=1 |&lt;br /&gt;
storyboard=浅田裕二 |&lt;br /&gt;
directorn=1 |&lt;br /&gt;
director=古賀一臣|&lt;br /&gt;
artn=1 |&lt;br /&gt;
art=玉川明洋 |&lt;br /&gt;
morecredits=yes |&lt;br /&gt;
epstaffpage=DP071-DP080 |&lt;br /&gt;
footnotes=*[[filb-eppics:dp071|Screenshots on Filb.de]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Ranger and the Kidnapped Riolu! Part One&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンレンジャー！波導のリオル!!(前編)&#039;&#039;&#039; &#039;&#039;Pokémon Ranger! The Wave-Guiding Riolu!! (Part 1)&#039;&#039;) is the 71st episode of the {{series|Diamond &amp;amp; Pearl}}, and the 537th episode of the [[Pokémon anime]]. It aired in Japan in a one-hour special on March 20, 2008, the day that [[Pokémon Ranger: Shadows of Almia]] was released. It and &#039;&#039;[[DP072|Pokémon Ranger and the Kidnapped Riolu! Part Two]]&#039;&#039; were released on DVD in Japan on June 20, 2008. &lt;br /&gt;
&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
== Major events ==&lt;br /&gt;
*Dawn meets [[Solana]], learns about [[Pokémon Ranger (Ranger series)|Pokémon Rangers]], and learns that Ash can use [[Aura]].&lt;br /&gt;
*Ash and co. meet [[Kellyn]].&lt;br /&gt;
=== Debuts ===&lt;br /&gt;
* [[Kellyn]]&lt;br /&gt;
====Pokémon debuts====&lt;br /&gt;
* {{p|Riolu}}&lt;br /&gt;
* {{p|Floatzel}}&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
=== Humans ===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* [[Brock]]&lt;br /&gt;
* {{an|Dawn}}&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* [[Kellyn]] &lt;br /&gt;
* [[Solana]]&lt;br /&gt;
* [[Officer Jenny]]&lt;br /&gt;
* [[J]]&lt;br /&gt;
* [[J&#039;s henchmen]]&lt;br /&gt;
* Client&lt;br /&gt;
* Client&#039;s henchmen&lt;br /&gt;
&lt;br /&gt;
=== Pokémon ===&lt;br /&gt;
[[Image:Riolu_DVD.png|thumb|right|Japanese DVD art]]&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Meowth}} ({{TRM}})&lt;br /&gt;
&amp;lt;!--* {{p|Wobbuffet}} ({{OP|Jessie|Wobbuffet}})--&amp;gt;&lt;br /&gt;
&amp;lt;!--* {{p|Mime Jr.}} ({{OP|James|Mime Jr.}}))--&amp;gt;&lt;br /&gt;
&amp;lt;!--* {{p|Turtwig}} ({{OP|Ash|Turtwig}})--&amp;gt;&lt;br /&gt;
* {{p|Staravia}} ({{OP|Ash|Staravia}})&lt;br /&gt;
* {{p|Chimchar}} ({{OP|Ash|Chimchar}})&lt;br /&gt;
* {{p|Buizel}} ({{OP|Ash|Buizel}})&lt;br /&gt;
&amp;lt;!--* {{p|Gligar}} ({{OP|Ash|Gligar}})--&amp;gt;&lt;br /&gt;
* {{p|Piplup}} ({{OP|Dawn|Piplup}})&lt;br /&gt;
* {{p|Buneary}} ({{OP|Dawn|Buneary}})&lt;br /&gt;
* {{p|Pachirisu}} ({{OP|Dawn|Pachirisu}})&lt;br /&gt;
* {{p|Ambipom}} ({{OP|Dawn|Ambipom}})&lt;br /&gt;
&amp;lt;!--* {{p|Sudowoodo}} ({{OP|Brock|Sudowoodo}})--&amp;gt;&lt;br /&gt;
* {{p|Croagunk}} ({{OP|Brock|Croagunk}})&lt;br /&gt;
&amp;lt;!--* {{p|Happiny}} ({{OP|Brock|Happiny}})--&amp;gt;&lt;br /&gt;
&amp;lt;!--* {{p|Seviper}} ({{OP|Jessie|Seviper}})--&amp;gt;&lt;br /&gt;
&amp;lt;!--* {{p|Dustox}} ({{OP|Jessie|Dustox}})--&amp;gt;&lt;br /&gt;
&amp;lt;!--* {{p|Carnivine}} ({{OP|James|Carnivine}})--&amp;gt;&lt;br /&gt;
&amp;lt;!--* {{p|Torterra}} ({{OP|Paul|Torterra}})--&amp;gt;&lt;br /&gt;
&amp;lt;!--* {{p|Electabuzz}} ({{OP|Paul|Electabuzz}})--&amp;gt;&lt;br /&gt;
&amp;lt;!--* {{p|Weavile}} ({{OP|Paul|Weavile}})--&amp;gt;&lt;br /&gt;
&amp;lt;!--* {{p|Murkrow}} ({{OP|Paul|Murkrow}})--&amp;gt;&lt;br /&gt;
&amp;lt;!--* {{p|Ursaring}} ({{OP|Paul|Ursaring}})--&amp;gt;&lt;br /&gt;
&amp;lt;!--* {{p|Gliscor}} ({{OP|Paul|Gliscor}})--&amp;gt;&lt;br /&gt;
&amp;lt;!--* {{p|Glameow}} ({{OP|Zoey|Glameow}})--&amp;gt;&lt;br /&gt;
&amp;lt;!--* {{p|Misdreavus}} ({{OP|Zoey|Misdreavus}})--&amp;gt;&lt;br /&gt;
&amp;lt;!--* {{p|Shellos}} ({{OP|Zoey|Shellos}})--&amp;gt;&lt;br /&gt;
&amp;lt;!--* {{p|Ariados}} ([[J|J&#039;s]])--&amp;gt;&lt;br /&gt;
* {{p|Salamence}} ([[J|J&#039;s]])&lt;br /&gt;
* {{p|Drapion}} ({{OP|J|Drapion}})&lt;br /&gt;
* {{p|Crobat}} (J&#039;s henchmen&#039;s)&lt;br /&gt;
* {{p|Sharpedo}} (J&#039;s henchmen&#039;s)&lt;br /&gt;
* {{p|Growlithe}} ({{OP|Officer Jenny|Growlithe}})&lt;br /&gt;
* {{p|Fearow}} (Client&#039;s)&lt;br /&gt;
* {{p|Aggron}} (Client&#039;s)&lt;br /&gt;
* {{p|Tyranitar}} (Client&#039;s henchman&#039;s)&lt;br /&gt;
* {{p|Nidoking}} (Client&#039;s henchman&#039;s)&lt;br /&gt;
* {{p|Graveler}} (Client&#039;s henchman&#039;s)&lt;br /&gt;
* {{p|Golem}} (Client&#039;s henchman&#039;s)&lt;br /&gt;
* {{p|Rhyhorn}} (Client&#039;s henchman&#039;s)&lt;br /&gt;
* {{p|Floatzel}}&lt;br /&gt;
* {{p|Riolu}} (Seiyū: 西村ちなみ &#039;&#039;[[Chinami Nishimura]]&#039;&#039;)&lt;br /&gt;
* {{p|Staraptor}}&lt;br /&gt;
* {{p|Nincada}}&lt;br /&gt;
* {{p|Ariados}}&lt;br /&gt;
* {{p|Dodrio}}&lt;br /&gt;
* {{p|Hoppip}}&lt;br /&gt;
* {{p|Skiploom}}&lt;br /&gt;
* {{p|Donphan}}&lt;br /&gt;
* {{p|Blastoise}}(3)&lt;br /&gt;
* {{p|Trapinch}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*This episode, along with &#039;&#039;[[DP072|Pokémon Ranger and the Kidnapped Riolu! Part Two]]&#039;&#039;, was based on the mission &#039;&#039;[[Pokémon Ranger: Shadows of Almia#Rescue Kidnapped Riolu!|Rescue Kidnapped Riolu!]]&#039;&#039; in [[Pokémon Ranger: Shadows of Almia]].&lt;br /&gt;
* Riolu uses {{m|Aura Sphere}} in this episode, an attack that Riolu are not normally able to learn, a fact which is realized by almost everyone in the episode.&lt;br /&gt;
* This is also only the third time blood has been seen in the anime, seen when Riolu blasts out the back of the truck and hurts its arm in the process.&lt;br /&gt;
* Music from &#039;&#039;[[Lucario and the Mystery of Mew]]&#039;&#039; can be heard&lt;br /&gt;
* The Japanese name is a reference to an alternate translation of &#039;&#039;Lucario and the Mystery of Mew&#039;&#039;: &#039;&#039;{{OBP|Mew|Lucario and the Mystery of Mew}} and the Wave Guiding Hero: {{an|Lucario}}&#039;&#039;.&lt;br /&gt;
* When the title [[DP073|&#039;&#039;Crossing Paths&#039;&#039;]] was revealed, several sources incorrectly believed it to be the dub title for this episode.&lt;br /&gt;
* Details of the North American airing were made known by Nintendo Power.&lt;br /&gt;
* This episode was preceded by &#039;&#039;[[DP081|Chim - Charred!]]&#039;&#039; in the dub due to it being held off until the release of &#039;&#039;[[Pokémon Ranger: Shadows of Almia]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Errors ===&lt;br /&gt;
&lt;br /&gt;
=== Dub edits ===&lt;br /&gt;
&lt;br /&gt;
{{epstub}}&lt;br /&gt;
&amp;lt;!-- fill in the title links with dub titles only --&amp;gt;&lt;br /&gt;
{{EpisodePrevNext|&lt;br /&gt;
prevlink=DP070 |&lt;br /&gt;
prevtitle=DP070: The Bells are Singing! |&lt;br /&gt;
nextlink=DP072 |&lt;br /&gt;
nexttitle=DP072: Pokémon Ranger and the Kidnapped Riolu! Part Two |&lt;br /&gt;
series=Diamond &amp;amp; Pearl series |&lt;br /&gt;
episodelist=List of Diamond &amp;amp; Pearl episodes }}&lt;br /&gt;
{{Project Anime notice}}&lt;br /&gt;
[[Category:Diamond &amp;amp; Pearl episodes]]&lt;br /&gt;
[[Category:Episodes written by Shinzō Fujita]]&lt;br /&gt;
[[Category:Episodes storyboarded by Yūji Asada]]&lt;br /&gt;
[[Category:Episodes directed by Kazuomi Koga]]&lt;br /&gt;
[[Category:Episodes animated by Akihiro Tamagawa]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Ranger! Hadō no Riolu!! (Zenpen) (Episode)]]&lt;br /&gt;
[[ja:DP編第71話]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Counter_(move)&amp;diff=521765</id>
		<title>Counter (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Counter_(move)&amp;diff=521765"/>
		<updated>2008-10-23T16:49:09Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=68 |&lt;br /&gt;
name=Counter |&lt;br /&gt;
jname=カウンター |&lt;br /&gt;
jtrans=Counter |&lt;br /&gt;
desc=A retaliation move that counters any physical attack, inflicting double the damage taken. |&lt;br /&gt;
type=Fighting |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=Varies |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=If the user is hit with a Physical-category move and survives, the foe receives double the damage. |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Tough |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Prevents user from receiving counter appeal points once during the current round. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earns double the score on the final performance. |&lt;br /&gt;
pokefordex=counter |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm1=yes |&lt;br /&gt;
tm#1=18 |&lt;br /&gt;
mtfl=yes |&lt;br /&gt;
na=no |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Counter&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;カウンター&#039;&#039;&#039; &#039;&#039;Counter&#039;&#039;) is a {{type2|Fighting}} move introduced in [[Generation I]] that deals a varying amount of damage. Its [[Special move|special]] counterpart is {{m|Mirror Coat}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
If the last amount of damage done before the use of Counter is greater than 0 and was dealt by a Normal- or Fighting-type attack, Counter will do twice as much damage to the opponent. Although Counter deals Fighting damage, its type does not alter the amount of damage it inflicts, however it does not work against {{type2|Ghost}}s which are immune to {{type2|Fighting}} attacks.&lt;br /&gt;
&lt;br /&gt;
Counter is a decreased priority move. If the opponent does not use a decreased priority move during the round that it is used, Counter will go last regardless of the user&#039;s or opponent&#039;s speed. If the opponent also uses an decreased priority move during the same round, the attack order of the users will be determined normally. If the user is put to sleep or is frozen during the round that Counter is (or attempts to be) used, Counter&#039;s decreased speed priority will not be reset. Subsequently, it will only be reset on the turn after the user wakes up or is defrosted, or if the user switches out.&lt;br /&gt;
&lt;br /&gt;
Counter can cause a critical hit, but the actual amount of damage dealt by it will not be altered by a critical hit. Counter will only counter the last hit of a multi-hit move and the last attack of a partial trapping move. Counter will always miss if called by {{m|Metronome}}.&lt;br /&gt;
&lt;br /&gt;
Switching, full paralysis, and using a multi-turn move will not reset the last amount of damage done, allowing counter to counter itself as well as self-inflicted recoil damage. However, if both active Pokémon use Counter during the same round, both attacks will fail. An attack absorbed by a {{m|Substitute}} can be countered for the amount of damage it would have done to the user had the user not had a substitute.&lt;br /&gt;
&lt;br /&gt;
If an HP-restoring item is used on the opponent during the same round that Counter is used, Counter will counter the item.&lt;br /&gt;
&lt;br /&gt;
In Stadium, switching, full paralysis, and using a multi-turn move reset the last amount of damage done, so Counter can&#039;t counter itself or self-inflicted recoil damage if the opponent does not make a move on its following turn.&lt;br /&gt;
&lt;br /&gt;
==Generation II and on==&lt;br /&gt;
Counter counters all [[physical move]]s for twice the damage done to the user.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
In the anime, Counter and Mirror Coat do not specifically counter Physical or Special attacks and are for all purposes interchangeable. &lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Wobbuffet Counter.JPG|[[Jessie&#039;s Wobbuffet]] using &#039;&#039;&#039;Counter&#039;&#039;&#039;.&lt;br /&gt;
Image:Harrison&#039;s Houndoom Countering a Hyper Beam.PNG|{{Jo|Harrison}}&#039;s {{TP|Harrison|Houndoom}} using &#039;&#039;&#039;Counter&#039;&#039;&#039; on a {{m|Hyper Beam}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
===Pokémon===&lt;br /&gt;
&#039;&#039;&#039;{{p|Wobbuffet}}&#039;&#039;&#039;. The user becomes outlined in pink. Any attack that hits it is sent flying back to the opponent.&lt;br /&gt;
*Used by [[Jessie&#039;s Wobbuffet]] from &#039;&#039;[[EP146|The Tricks of Trade]]&#039;&#039; to ???&lt;br /&gt;
&#039;&#039;&#039;{{p|Houndoom}}&#039;&#039;&#039;. The user becomes outlined in orange. Any attack that hits it is sent flying back to the opponent.&lt;br /&gt;
*Used by {{Jo|Harrison}}&#039;s {{p|Houndoom}} in &#039;&#039;[[EP271|Playing with Fire]]&#039;&#039;.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Fighting}}&lt;br /&gt;
{{Moveentry|107|Hitmonchan|1|Fighting||53}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM18]]====&lt;br /&gt;
{{Learnlist/TM|Fighting}}&lt;br /&gt;
{{Moveentrytm|004|Charmander|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|005|Charmeleon|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|006|Charizard|2|Fire|Flying|}}&lt;br /&gt;
{{Moveentrytm|007|Squirtle|1|Water||}}&lt;br /&gt;
{{Moveentrytm|008|Wartortle|1|Water||}}&lt;br /&gt;
{{Moveentrytm|009|Blastoise|1|Water||}}&lt;br /&gt;
{{Moveentrytm|031|Nidoqueen|2|Poison|Ground|}}&lt;br /&gt;
{{Moveentrytm|034|Nidoking|2|Poison|Ground|}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|039|Jigglypuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|040|Wigglytuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|054|Psyduck|1|Water||}}&lt;br /&gt;
{{Moveentrytm|055|Golduck|1|Water||}}&lt;br /&gt;
{{Moveentrytm|056|Mankey|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|057|Primeape|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|061|Poliwhirl|1|Water||}}&lt;br /&gt;
{{Moveentrytm|062|Poliwrath|2|Water|Fighting|}}&lt;br /&gt;
{{Moveentrytm|063|Abra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|064|Kadabra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|065|Alakazam|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|066|Machop|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|067|Machoke|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|068|Machamp|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|074|Geodude|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|075|Graveler|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|076|Golem|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|094|Gengar|2|Ghost|Poison|}}&lt;br /&gt;
{{Moveentrytm|096|Drowzee|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|097|Hypno|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|104|Cubone|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|105|Marowak|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|106|Hitmonlee|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|107|Hitmonchan|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|108|Lickitung|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|112|Rhydon|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|113|Chansey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|115|Kangaskhan|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|122|Mr. Mime|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|124|Jynx|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|126|Magmar|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic||}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Fighting}}&lt;br /&gt;
{{Moveentry|107|Hitmonchan|1|Fighting||50}}&lt;br /&gt;
{{Moveentry|202|Wobbuffet|1|Psychic||-|}}&lt;br /&gt;
{{Moveentry|214|Heracross|2|Bug|Fighting|27}}&lt;br /&gt;
{{Moveentry|237|Hitmontop|1|Fighting||31}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
====By [[breeding]]====&lt;br /&gt;
{{Breedlist|Fighting}}&lt;br /&gt;
{{Moveentry|019|Rattata|1|Normal||{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}&amp;lt;br&amp;gt;{{p|Aipom}}&amp;lt;br&amp;gt;{{p|Sneasel}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}}}&lt;br /&gt;
{{Moveentry|027|Sandshrew|1|Ground||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}&amp;lt;br&amp;gt;{{p|Aipom}}&amp;lt;br&amp;gt;{{p|Sneasel}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}}}&lt;br /&gt;
{{Moveentry|029|Nidoran♀|1|Poison||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}&amp;lt;br&amp;gt;{{p|Aipom}}&amp;lt;br&amp;gt;{{p|Sneasel}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}}}&lt;br /&gt;
{{Moveentry|032|Nidoran♂|1|Poison||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}&amp;lt;br&amp;gt;{{p|Aipom}}&amp;lt;br&amp;gt;{{p|Sneasel}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}}}&lt;br /&gt;
{{Moveentry|046|Paras|2|Bug|Grass|{{p|Heracross}}}}&lt;br /&gt;
{{Moveentry|056|Mankey|1|Fighting||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}&amp;lt;br&amp;gt;{{p|Aipom}}&amp;lt;br&amp;gt;{{p|Sneasel}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}}}&lt;br /&gt;
{{Moveentry|111|Rhyhorn|2|Ground|Rock|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}&amp;lt;br&amp;gt;{{p|Aipom}}&amp;lt;br&amp;gt;{{p|Sneasel}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}}}&lt;br /&gt;
{{Moveentry|123|Scyther|2|Bug|Flying|{{p|Heracross}}}}&lt;br /&gt;
{{Moveentry|152|Chikorita|1|Grass||{{p|Rhyhorn}}, {{p|Rhydon}}&amp;lt;br&amp;gt;{{p|Kangaskhan}}}}&lt;br /&gt;
{{Moveentry|190|Aipom|1|Normal||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Sneasel}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}}}&lt;br /&gt;
{{Moveentry|207|Gligar|2|Ground|Flying|{{p|Heracross}}}}&lt;br /&gt;
{{Moveentry|215|Sneasel|2|Dark|Ice|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Aipom}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}}}&lt;br /&gt;
{{Moveentry|216|Teddiursa|1|Normal||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Aipom}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Sneasel}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}}}&lt;br /&gt;
{{Moveentry|228|Houndour|2|Dark|Fire|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}&amp;lt;br&amp;gt;{{p|Aipom}}&amp;lt;br&amp;gt;{{p|Sneasel}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Fighting}}&lt;br /&gt;
{{Moveentry|107|Hitmonchan|1|Fighting||50}}&lt;br /&gt;
{{Moveentry|202|Wobbuffet|1|Psychic||-|}}&lt;br /&gt;
{{Moveentry|214|Heracross|2|Bug|Fighting|30}}&lt;br /&gt;
{{Moveentry|237|Hitmontop|1|Fighting||31}}&lt;br /&gt;
{{Moveentry|286|Breloom|2|Grass|Fighting|28}}&lt;br /&gt;
{{Moveentry|287|Slakoth|1|Normal||37|}}&lt;br /&gt;
{{Moveentry|288|Vigoroth|1|Normal||37|}}&lt;br /&gt;
{{Moveentry|289|Slaking|1|Normal||37|}}&lt;br /&gt;
{{Moveentry|360|Wynaut|1|Psychic||15|}}&lt;br /&gt;
{{Moveentry|386|Deoxys|1|Psychic||50|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[breeding]]====&lt;br /&gt;
{{Breedlist|Fighting}}&lt;br /&gt;
{{Moveentry|019|Rattata|1|Normal||{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}}}&lt;br /&gt;
{{Moveentry|027|Sandshrew|1|Ground||{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}}}&lt;br /&gt;
{{Moveentry|029|Nidoran♀|1|Poison||{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}}}&lt;br /&gt;
{{Moveentry|032|Nidoran♂|1|Poison||{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}}}&lt;br /&gt;
{{Moveentry|046|Paras|2|Bug|Grass|{{p|Heracross}}&amp;lt;br&amp;gt;{{p|Breloom}}}}&lt;br /&gt;
{{Moveentry|056|Mankey|1|Fighting||{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}}}&lt;br /&gt;
{{Moveentry|111|Rhyhorn|2|Ground|Rock|{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}}}&lt;br /&gt;
{{Moveentry|115|Kangaskhan|1|Normal||{{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}&amp;lt;br&amp;gt;{{p|Chikorita}}, {{p|Bayleef}}, {{p|Meganium}}}}&lt;br /&gt;
{{Moveentry|123|Scyther|2|Bug|Flying|{{p|Heracross}}}}&lt;br /&gt;
{{Moveentry|152|Chikorita|1|Grass||{{p|Rhyhorn}}, {{p|Rhydon}}&amp;lt;br&amp;gt;{{p|Kangaskhan}}&amp;lt;br&amp;gt;{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}&amp;lt;br&amp;gt;{{p|Breloom}}}}&lt;br /&gt;
{{Moveentry|190|Aipom|1|Normal||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Sneasel}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Zangoose}}}}&lt;br /&gt;
{{Moveentry|207|Gligar|2|Ground|Flying|{{p|Heracross}}}}&lt;br /&gt;
{{Moveentry|215|Sneasel|2|Dark|Ice|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Aipom}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Zangoose}}}}&lt;br /&gt;
{{Moveentry|216|Teddiursa|1|Normal||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Aipom}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Sneasel}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Zangoose}}}}&lt;br /&gt;
{{Moveentry|228|Houndour|2|Dark|Fire|{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}}}&lt;br /&gt;
{{Moveentry|231|Phanpy|1|Ground||{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}}}&lt;br /&gt;
{{Moveentry|255|Torchic|1|Fire||{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}}}&lt;br /&gt;
{{Moveentry|296|Makuhita|1|Fighting||{{p|Hitmonchan}}&amp;lt;br&amp;gt;{{p|Hitmontop}}}}&lt;br /&gt;
{{Moveentry|331|Cacnea|1|Grass||{{p|Hitmonchan}}&amp;lt;br&amp;gt;{{p|Hitmontop}}&amp;lt;br&amp;gt;{{p|Breloom}}}}&lt;br /&gt;
{{Moveentry|335|Zangoose|1|Normal||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Aipom}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Sneasel}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
====By [[move tutor]]====&lt;br /&gt;
=====In [[Pokémon FireRed and LeafGreen]]=====&lt;br /&gt;
{{Learnlist/TM|Fighting}}&lt;br /&gt;
{{Moveentrytm|004|Charmander|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|005|Charmeleon|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|006|Charizard|2|Fire|Flying||}}&lt;br /&gt;
{{Moveentrytm|007|Squirtle||Water||}}&lt;br /&gt;
{{Moveentrytm|008|Wartortle||Water||}}&lt;br /&gt;
{{Moveentrytm|009|Blastoise|1|Water||}}&lt;br /&gt;
{{Moveentrytm|019|Rattata|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|020|Raticate|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|025|Pikachu|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|026|Raichu|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|027|Sandshrew|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|028|Sandslash|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|029|Nidoran♀|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|030|Nidorina|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|031|Nidoqueen|2|Poison|Ground|}}&lt;br /&gt;
{{Moveentrytm|032|Nidoran♂|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|033|Nidorino|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|034|Nidoking|2|Poison|Ground|}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|039|Jigglypuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|040|Wigglytuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|046|Paras|2|Bug|Grass|}}&lt;br /&gt;
{{Moveentrytm|047|Parasect|2|Bug|Grass|}}&lt;br /&gt;
{{Moveentrytm|054|Psyduck||Water||}}&lt;br /&gt;
{{Moveentrytm|055|Golduck|1|Water||}}&lt;br /&gt;
{{Moveentrytm|056|Mankey|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|057|Primeape|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|060|Poliwag|1|Water||}}&lt;br /&gt;
{{Moveentrytm|061|Poliwhirl|1|Water||}}&lt;br /&gt;
{{Moveentrytm|062|Poliwrath|2|Water|Fighting|}}&lt;br /&gt;
{{Moveentrytm|063|Abra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|064|Kadabra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|065|Alakazam|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|066|Machop|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|067|Machoke|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|068|Machamp|1|Fighting||}}}&lt;br /&gt;
{{Moveentrytm|074|Geodude|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|075|Graveler|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|076|Golem|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|094|Gengar|2|Ghost|Poison|}}&lt;br /&gt;
{{Moveentrytm|096|Drowzee|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|097|Hypno|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|104|Cubone|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|105|Marowak|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|106|Hitmonlee|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|107|Hitmonchan|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|108|Lickitung|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|111|Rhyhorn|2|Ground|Rock|}}&lt;br /&gt;
{{Moveentrytm|112|Rhydon|2|Ground|Rock|}}&lt;br /&gt;
{{Moveentrytm|113|Chansey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|115|Kangaskhan|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|122|Mr. Mime|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|123|Scyther|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|124|Jynx|2|Ice|Psychic}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|126|Magmar|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|152|Chikorita|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|153|Bayleef|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|154|Meganium|1|Grass|}}&lt;br /&gt;
{{Moveentrytm|157|Typhlosion|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|158|Totodile|1|Water||}}&lt;br /&gt;
{{Moveentrytm|159|Croconaw|1|Water||}}&lt;br /&gt;
{{Moveentrytm|160|Feraligatr|1|Water|}}&lt;br /&gt;
{{Moveentrytm|172|Pichu|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|173|Cleffa|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|174|Igglybuff|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|175|Togepi|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|176|Togetic|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|180|Flaaffy|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|181|Ampharos|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|185|Sudowoodo|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|186|Politoed|1|Water|}}&lt;br /&gt;
{{Moveentrytm|190|Aipom|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|195|Quagsire|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|204|Pineco|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|205|Forretress|2|Bug|Steel}}&lt;br /&gt;
{{Moveentrytm|206|Dunsparce|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying|}}&lt;br /&gt;
{{Moveentrytm|209|Snubbull|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|210|Granbull|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|212|Scizor|2|Bug|Steel}}&lt;br /&gt;
{{Moveentrytm|214|Heracross|2|Bug|Fighting}}&lt;br /&gt;
{{Moveentrytm|215|Sneasel|2|Dark|Ice|}}&lt;br /&gt;
{{Moveentrytm|216|Teddiursa|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|217|Ursaring|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|225|Delibird|2|Ice|Flying}}&lt;br /&gt;
{{Moveentrytm|227|Skarmory|2|Steel|Flying|}}&lt;br /&gt;
{{Moveentrytm|228|Houndour|2|Dark|Fire}}&lt;br /&gt;
{{Moveentrytm|229|Houndoom|2|Dark|Fire}}&lt;br /&gt;
{{Moveentrytm|231|Phanpy|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|232|Donphan|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|236|Tyrogue|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|237|Hitmontop|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|238|Smoochum|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|239|Elekid|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|240|Magby|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|241|Miltank|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|242|Blissey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark}}&lt;br /&gt;
{{Moveentrytm|252|Treecko|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|253|Grovyle|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|254|Sceptile|1|Grass|}}&lt;br /&gt;
{{Moveentrytm|255|Torchic|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|256|Combusken|2|Fire|Fighting|}}&lt;br /&gt;
{{Moveentrytm|257|Blaziken|2|Fire|Fighting}}&lt;br /&gt;
{{Moveentrytm|259|Marshtomp|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|260|Swampert|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|261|Poochyena|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|262|Mightyena|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|272|Ludicolo|2|Water|Grass}}&lt;br /&gt;
{{Moveentrytm|277|Swellow|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|286|Breloom|2|Grass|Fighting}}&lt;br /&gt;
{{Moveentrytm|287|Slakoth|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|288|Vigoroth|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|289|Slaking|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|293|Whismur|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|294|Loudred|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|295|Exploud|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|296|Makuhita|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|297|Hariyama|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Dark|Ghost|}}&lt;br /&gt;
{{Moveentrytm|303|Mawile|1|Steel}}&lt;br /&gt;
{{Moveentrytm|306|Aggron|2|Steel|Rock}}&lt;br /&gt;
{{Moveentrytm|307|Meditite|2|Fighting|Psychic}}&lt;br /&gt;
{{Moveentrytm|308|Medicham|2|Fighting|Psychic}}&lt;br /&gt;
{{Moveentrytm|311|Plusle|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|312|Minun|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|313|Volbeat|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|314|Illumise|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|316|Gulpin|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|317|Swalot|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|326|Grumpig|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|327|Spinda|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|331|Cacnea|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|332|Cacturne|2|Grass|Dark}}&lt;br /&gt;
{{Moveentrytm|335|Zangoose|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|341|Corphish|1|Water||}}&lt;br /&gt;
{{Moveentrytm|342|Crawdaunt|2|Water|Dark}}&lt;br /&gt;
{{Moveentrytm|352|Kecleon|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|356|Dusclops|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|359|Absol|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|377|Regirock|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|378|Regice|1|Ice|}}&lt;br /&gt;
{{Moveentrytm|379|Registeel|1|Steel|}}&lt;br /&gt;
{{Moveentrytm|383|Groudon|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Fighting}}&lt;br /&gt;
{{Moveentry|107|Hitmonchan|1|Fighting||51}}&lt;br /&gt;
{{Moveentry|202|Wobbuffet|1|Psychic||-|}}&lt;br /&gt;
{{Moveentry|214|Heracross|2|Bug|Fighting|25}}&lt;br /&gt;
{{Moveentry|237|Hitmontop|1|Fighting||28}}&lt;br /&gt;
{{Moveentry|286|Breloom|2|Grass|Fighting|25}}&lt;br /&gt;
{{Moveentry|287|Slakoth|1|Normal||37|}}&lt;br /&gt;
{{Moveentry|288|Vigoroth|1|Normal||37|}}&lt;br /&gt;
{{Moveentry|289|Slaking|1|Normal||37|}}&lt;br /&gt;
{{Moveentry|360|Wynaut|1|Psychic||15|}}&lt;br /&gt;
{{Moveentry|386|Deoxys|1|Psychic||97|}}&lt;br /&gt;
{{Moveentry|386|Deoxys|1|Psychic||97||Defense}}&lt;br /&gt;
{{Moveentry|447|Riolu|1|Fighting||6|}}&lt;br /&gt;
{{Moveentry|448|Lucario|2|Fighting|Steel|6|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[breeding]]====&lt;br /&gt;
{{Breedlist|Fighting}}&lt;br /&gt;
{{Moveentry|019|Rattata|1|Normal||{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|027|Sandshrew|1|Ground||{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|029|Nidoran♀|1|Poison||{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|032|Nidoran♂|1|Poison||{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|046|Paras|2|Bug|Grass|{{p|Heracross}}&amp;lt;br&amp;gt;{{p|Breloom}}}}&lt;br /&gt;
{{Moveentry|056|Mankey|1|Fighting||{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|066|Machop|1|Fighting||{{p|Hitmonchan}}&amp;lt;br&amp;gt;{{p|Hitmontop}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|111|Rhyhorn|2|Ground|Rock|{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|113|Chansey|1|Normal||{{p|Breloom}}}}&lt;br /&gt;
{{Moveentry|115|Kangaskhan|1|Normal||{{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Chikorita}}, {{p|Bayleef}}, {{p|Meganium}}&amp;lt;br&amp;gt;{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}||*}}&lt;br /&gt;
{{Moveentry|123|Scyther|2|Bug|Flying|{{p|Heracross}}}}&lt;br /&gt;
{{Moveentry|152|Chikorita|1|Grass||{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Kangaskhan}}&amp;lt;br&amp;gt;{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}&amp;lt;br&amp;gt;{{p|Breloom}}}}&lt;br /&gt;
{{Moveentry|190|Aipom|1|Normal||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|194|Wooper|2|Water|Ground|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|204|Pineco|1|Bug||{{p|Heracross}}}}&lt;br /&gt;
{{Moveentry|207|Gligar|2|Ground|Flying|{{p|Heracross}}}}&lt;br /&gt;
{{Moveentry|215|Sneasel|2|Dark|Ice|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|216|Teddiursa|1|Normal||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|228|Houndour|2|Dark|Fire|{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|231|Phanpy|1|Ground||{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|236|Tyrogue|1|Fighting||{{p|Hitmonchan}}&amp;lt;br&amp;gt;{{p|Hitmontop}}}}&lt;br /&gt;
{{Moveentry|255|Torchic|1|Fire||{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|296|Makuhita|1|Fighting||{{p|Hitmonchan}}&amp;lt;br&amp;gt;{{p|Hitmontop}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|331|Cacnea|1|Grass||{{p|Hitmonchan}}&amp;lt;br&amp;gt;{{p|Hitmontop}}&amp;lt;br&amp;gt;{{p|Breloom}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|335|Zangoose|1|Normal||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|390|Chimchar|1|Fire||{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Machop}}, {{P|Machoke}}, {{P|Machamp}}&amp;lt;br&amp;gt;{{p|Hitmonlee}}, {{p|Hitmonchan}}, {{p|Hitmontop}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Makuhita}}, {{p|Hariyama}}&amp;lt;br&amp;gt;{{p|Cacnea}}, {{p|Cacturne}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Lucario}}}}&lt;br /&gt;
{{Moveentry|422|Shellos|1|Water||{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}&amp;lt;br&amp;gt;{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}}}&lt;br /&gt;
{{Moveentry|440|Happiny|1|Normal||{{p|Breloom}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the Spanish version of the games, this move was translated as &#039;&#039;Contador&#039;&#039; (meaning accountant, or someone or something that counts - a &amp;quot;counter&amp;quot;). However, in the anime dub, this move was properly translated as &#039;&#039;Contraataque&#039;&#039; (counter-attack).&lt;br /&gt;
** In addition, the Polish anime dub committed the same error.&lt;br /&gt;
* In the anime, [[Ash&#039;s Butterfree]] (as a Caterpie) knew Counter, but, it is impossible to learn it gamewise.&lt;br /&gt;
* This also applies to [[Misty&#039;s Staryu]], who used Counter in her battle with {{Ash}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*Spanish: &#039;&#039;&#039;{{tt|Contador|This is a mistranslation; this refers to a person who counts and not a counterattack.}}&#039;&#039;&#039; (games only), &#039;&#039;&#039;{{tt|Contraataque|This is properly translated as &amp;quot;counterattack&amp;quot;.}}&#039;&#039;&#039; (anime only)&lt;br /&gt;
*French: &#039;&#039;&#039;Riposte&#039;&#039;&#039;&lt;br /&gt;
*German: &#039;&#039;&#039;Konter&#039;&#039;&#039;&lt;br /&gt;
*Italian: &#039;&#039;&#039;Contatore&#039;&#039;&#039;&lt;br /&gt;
*Polish: &#039;&#039;&#039;{{tt|Liczydło|This is a mistranslation; this refers to a person who counts and not a counterattack.}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Counter}}&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Konter]]&lt;br /&gt;
[[fr:Riposte]]&lt;br /&gt;
[[ja:カウンター]]&lt;br /&gt;
[[pt:Counter]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Signature_move/Archive_1&amp;diff=517479</id>
		<title>Talk:Signature move/Archive 1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Signature_move/Archive_1&amp;diff=517479"/>
		<updated>2008-10-19T11:29:44Z</updated>

		<summary type="html">&lt;p&gt;Era64: /* Transform? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Elemental Hyper Beams==&lt;br /&gt;
In Gen. III, only Charizard, Venusaur and Blastoise could learn [[Blast Burn]], [[Frenzy Plant]] and [[Hydro Cannon]], respectively. The Johto starters could learn it too, but only by being traded from XD (just like [[Lugia]] and [[Psycho Boost]]). Should the 3 HB variations be included in this list, since other &amp;quot;former&amp;quot; signature moves are also included?--[[User:Darthrai|Darthrai]] 02:12, 28 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Skarmory?==&lt;br /&gt;
Should Skarmory with Steel Wing be included here? After all, it is the only Pokemon that can learn it naturally.&lt;br /&gt;
:That would be a good case to make. Question is, how many others do that? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 03:14, 15 July 2007 (UTC)&lt;br /&gt;
::Hitmonlee with {{M|Mega Kick}} [[User:Zurqoxn|Zurqoxn]] 03:56, 15 July 2007 (UTC)&lt;br /&gt;
::And I&#039;m sure there are more, like Hitmonchan and {{m|Vacuum Wave}}.  I, too, am used to call moves &amp;quot;signature&amp;quot; when they&#039;re exclusive to few by leveling up. --[[User:Johans|Johans]] 16:55, 18 July 2007 (UTC)&lt;br /&gt;
What about [[Porygon-Z]] and [[Trick Room]]? Though Trick Room is a [[TM]], only Porygon-Z learns it naturally. [[User:Tesh|Tesh]] 17:55, 25 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
What about [[Metagross]] and [[Meteor Mash]]?&lt;br /&gt;
--[[User:Mooshykris|Mooshykris]] 22:02, 20 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Clefairy]] learns [[Meteor Mash]], though...hardly exclusive...&lt;br /&gt;
--[[User:Myrmidon|Myrmidom]]&lt;br /&gt;
&lt;br /&gt;
And [[Chimchar]] with [[Facade]], this is the same scenario as [[Trick Room]]. [[User:Tesh|Tesh]] 15:18, 21 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level-up otherwise exclusive to TMs? ==&lt;br /&gt;
&lt;br /&gt;
Okay, I just wanted to organize what&#039;s been said above. What we have so far is...&lt;br /&gt;
&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #C0C0FF;&amp;quot;&lt;br /&gt;
! [[TM]] or [[HM]]&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Pokémon]]&lt;br /&gt;
! [[Level]]&lt;br /&gt;
! [[Generation]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[TM01]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{m|Focus Punch}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{p|Vigoroth}}&lt;br /&gt;
| 43&lt;br /&gt;
| {{gen|III}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 43&lt;br /&gt;
| {{gen|IV}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[TM21]]&lt;br /&gt;
| {{m|Frustration}}&lt;br /&gt;
| {{p|Buneary}}&lt;br /&gt;
| 13&lt;br /&gt;
| {{gen|IV}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[TM27]]&lt;br /&gt;
| {{m|Return}}&lt;br /&gt;
| {{p|Lopunny}}&lt;br /&gt;
| 13&lt;br /&gt;
| {{gen|IV}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[TM42]]&lt;br /&gt;
| {{m|Facade}}&lt;br /&gt;
| {{p|Chimchar}}&lt;br /&gt;
| 31&lt;br /&gt;
| {{gen|IV}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[TM47]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{m|Steel Wing}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{p|Skarmory}}&lt;br /&gt;
| 49&lt;br /&gt;
| {{gen|II}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 32&lt;br /&gt;
| {{gen|III}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 38&lt;br /&gt;
| {{gen|IV}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[HM05]] ([[Generation III]])&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{m|Flash}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{p|Volbeat}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | --&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{gen|IV}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[TM70]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[TM72]]&lt;br /&gt;
| {{m|Avalanche}}&lt;br /&gt;
| {{p|Smoochum}}&lt;br /&gt;
| 31&lt;br /&gt;
| {{gen|IV}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[TM72]]&lt;br /&gt;
| {{m|Avalanche}}&lt;br /&gt;
| {{p|Jynx}}&lt;br /&gt;
| 33&lt;br /&gt;
| {{gen|IV}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[TM92]]&lt;br /&gt;
| {{m|Trick Room}}&lt;br /&gt;
| {{p|Porygon-Z}}&lt;br /&gt;
| --&lt;br /&gt;
| {{gen|IV}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[HM07]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | {{m|Waterfall}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | {{p|Goldeen}}&lt;br /&gt;
| 37&lt;br /&gt;
| {{gen|I}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 38&lt;br /&gt;
| {{gen|II}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 38&lt;br /&gt;
| {{gen|III}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 37&lt;br /&gt;
| {{gen|IV}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[HM07]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | {{m|Waterfall}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | {{p|Seaking}}&lt;br /&gt;
| 39&lt;br /&gt;
| {{gen|I}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 41&lt;br /&gt;
| {{gen|II}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 41&lt;br /&gt;
| {{gen|III}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 40&lt;br /&gt;
| {{gen|IV}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If anyone thinks of any others, go on and add them in here. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:54, 21 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
: As I said above, Hitmonlee with {{M|Mega Kick}}.  [[User:Zurqoxn|Zurqoxn]] 01:52, 22 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I placed it [[#Level-up_otherwise_exclusive_to_Move_Tutors.3F|here]] so that we stay in a [[Generation III]]/[[Generation IV|IV]] scope. --[[User:Johans|Johans]] 04:22, 22 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Uh, Raquazza and Fly! Only he learns through level up!--&amp;lt;span style=&amp;quot;color:#A020F0&amp;quot;&amp;gt;[[User:Quick Man|Quick Man]]&amp;lt;/span&amp;gt; 12:57, 15 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Read [[Salamence#Learnset|this]] [[User:Kkllnn|Blastoise RULZ]] 20:03, 12 September 2008 (UTC)&lt;br /&gt;
== Level-up otherwise exclusive to Move Tutors? ==&lt;br /&gt;
&lt;br /&gt;
This might be useful if &amp;quot;signature move&amp;quot; is furtherly redefined. --[[User:Johans|Johans]] 04:21, 22 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #C0C0FF;&amp;quot;&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Pokémon]]&lt;br /&gt;
! [[Level]]&lt;br /&gt;
! [[Generation]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | {{m|Mega Kick}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | {{p|Hitmonlee}}&lt;br /&gt;
| 53&lt;br /&gt;
| {{gen|I}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 46&lt;br /&gt;
| {{gen|II}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 46&lt;br /&gt;
| {{gen|III}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 49&lt;br /&gt;
| {{gen|IV}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Level-up otherwise exclusive to breeding? ==&lt;br /&gt;
&lt;br /&gt;
In the article, {{m|Octazooka}} is listed as being signature of only {{p|Octillery}}, and {{m|Present}} is listed as being signature of only {{p|Delibird}} (just to mention some), which is true only if the definition of &amp;quot;signature moves&amp;quot; includes this type of moves. --[[User:Johans|Johans]] 06:06, 22 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #C0C0FF;&amp;quot;&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Pokémon]]&lt;br /&gt;
! [[Level]]&lt;br /&gt;
! [[Generation]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{m|Icicle Spear}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{p|Shellder}}&lt;br /&gt;
| 8&lt;br /&gt;
| {{gen|III}} ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 13&lt;br /&gt;
| {{gen|IV}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{m|SmellingSalt}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{p|Makuhita}}&lt;br /&gt;
| 31&lt;br /&gt;
| {{gen|III}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 22&lt;br /&gt;
| {{gen|IV}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{m|SmellingSalt}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{p|Hariyama}}&lt;br /&gt;
| 33&lt;br /&gt;
| {{gen|III}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 22&lt;br /&gt;
| {{gen|IV}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{m|Vacuum Wave}}&lt;br /&gt;
| {{p|Hitmonchan}}&lt;br /&gt;
| 26&lt;br /&gt;
| {{gen|IV}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About evolved forms ==&lt;br /&gt;
&lt;br /&gt;
Should stone-induced evolved forms be listed?  {{p|Pikachu}} and {{p|Raichu}} appear in the article.  However, the species that actually learns {{m|Volt Tackle}} is {{p|Pichu}} (making the [[Pokémon Battle Revolution#Colosseums|Battle Revolution Pikachu]] a [[Signature move#Trivia|trivia section]] material).  If Raichu can appear in the list, then {{p|Togekiss}} and {{p|Mismagius}} should, too. --[[User:Johans|Johans]] 20:36, 22 September 2007 (UTC)&lt;br /&gt;
:No, I think that only the Pokémon that learns the move should be listed. So Pichu should be listed, but it&#039;s evolutions shouldn&#039;t. Only if the evolution learns the move then they an be listed. So both Cubone and Marowak learn Bonemerang, therefore both should be listed. [[Image:Ani137MS.gif]]&amp;lt;small&amp;gt;[[User:Tesh|&amp;lt;span style=&amp;quot;color:#FF594F;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt;[[Image:Ani233MS.gif]]&amp;lt;small&amp;gt;[[User Talk:Tesh|&amp;lt;span style=&amp;quot;color:#5FA7C6;&amp;quot;&amp;gt;&#039;&#039;&#039;TALK&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt;[[Image:Ani474MS.gif]] 15:57, 28 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Splash?==&lt;br /&gt;
&lt;br /&gt;
Would [[Splash (move)|Splash]] be eligible for inclusion here? A bunch of Pokémon can learn the move nowadays, but back in Generation I it was very much [[Magikarp (Pokémon)|Magikarp]]&#039;s trademark. A similar case is already included on the list (Petal Dance, which was exclusive to the Oddish line in Generation I). [[User:Bikini Miltank|Bikini Miltank]] 08:48, 20 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:You&#039;re right, according to the current status of the article.  But I think that kind of moves shouldn&#039;t appear in the list.  IMO, in any case, [[Generation III]] stuff is the only past generation that should be mentioned, as it&#039;s compatible with [[Generation IV]], but I still don&#039;t like the idea.&lt;br /&gt;
:I take it this all started with the ExtremeSpeed Dratini from the trivia section, right?  Well, that Dratini is obsolete, too.  I propose we get rid of ExtremeSpeed Dratini and there won&#039;t be need for the ExtremeSpeed Arcanine and the other obsolete groups. --[[User:Johans|Johans]] 16:18, 20 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
NO! Lol, we should split this article into each Generation, with a trivia section for Pokémon that do not learn a move naturally. Like Dratini in GenII. I think this would be better. &amp;lt;big&amp;gt;[[Image:Ani137MS.gif]]&amp;lt;sub&amp;gt;[[User:Tesh|&amp;lt;span style=&amp;quot;color:#F05030;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;[[Image:Ani233MS.gif]]&amp;lt;sub&amp;gt;[[User Talk:Tesh|&amp;lt;span style=&amp;quot;color:#5C8CFA;&amp;quot;&amp;gt;&#039;&#039;&#039;TALK&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt; [[Image:Ani474MS.gif]]&amp;lt;sub&amp;gt;[[User:Tesh/Other|&amp;lt;span style=&amp;quot;color:#EEC226;&amp;quot;&amp;gt;&#039;&#039;&#039;FUN&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;/big&amp;gt; 16:20, 20 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah... one of the things I was going to suggest was listing the likes of Splash, ExtremeSpeed and so on in a seperate table, for moves that were once exclusive to a single line, but aren&#039;t anymore. I think these moves are certainly worth mentioning somewhere in the article, as they might still be relevant to someone who&#039;s playing any of the older games. &#039;&#039;&#039;[[User:Bikini Miltank|Bikini Miltank]]&#039;&#039;&#039;[[Image:Ani241MS.gif]]&amp;lt;small&amp;gt;[[User_Talk:Bikini Miltank|&amp;lt;font color=&amp;quot;#ff7755&amp;quot;&amp;gt;Moo, I say.&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 23:33, 20 November 2007 (UTC)&lt;br /&gt;
::You mean like {{p|Blaziken}}&#039;s {{m|Blaze Kick}}? &#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|{{tt|Optimatum♏|Optimus35}}]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot; color:navy&amp;quot;&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;Hi&#039;&#039;&#039; 05:03, 31 December 2007 (UTC)&lt;br /&gt;
:::Splash/Magikarp should be there, and Blaze Kick/Blaziken should have been there ages ago! &#039;&#039;&#039;[[Image:Ani081MS.gif|35px]][[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAGNEDETH&amp;lt;/span&amp;gt;]][[Image:Ani082MS.gif|35px]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;TA]][[User:MAGNEDETH/Riddles|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;RID]][[User:MAGNEDETH/new evolutions|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;NE]][[User:MAGNEDETH/do over|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DO]][[User:MAGNEDETH/Pokemon teams|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;PT]]&amp;lt;/span&amp;gt;[[Image:Ani462MS.gif|35px]]&#039;&#039;&#039; 05:05, 31 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Magnemite ==&lt;br /&gt;
&lt;br /&gt;
ok, sorry about that, but i think Zap Cannon should at least be there, other than the TM, only it and Porygon could learn it in Gen II. on that note, hows about Magnet Bomb, which only they and Nosepass/Probopass can learn? &#039;&#039;&#039;[[Image:Ani081MS.gif|35px]][[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAGNEDETH&amp;lt;/span&amp;gt;]][[Image:Ani082MS.gif|35px]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;TA]][[User:MAGNEDETH/Riddles|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;RID]][[User:MAGNEDETH/new evolutions|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;NE]][[User:MAGNEDETH/do over|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DO]][[User:MAGNEDETH/Pokemon teams|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;PT]]&amp;lt;/span&amp;gt;[[Image:Ani462MS.gif|35px]]&#039;&#039;&#039; 04:59, 31 December 2007 (UTC)&lt;br /&gt;
:Skay. Magnet Bomb, however.. I think we should add that. [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 05:05, 31 December 2007 (UTC)&lt;br /&gt;
::idk, i still think Zap Cannon should be there. i didnt even know Porygon could learn it untill a few mins ago. &#039;&#039;&#039;[[Image:Ani081MS.gif|35px]][[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAGNEDETH&amp;lt;/span&amp;gt;]][[Image:Ani082MS.gif|35px]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;TA]][[User:MAGNEDETH/Riddles|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;RID]][[User:MAGNEDETH/new evolutions|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;NE]][[User:MAGNEDETH/do over|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DO]][[User:MAGNEDETH/Pokemon teams|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;PT]]&amp;lt;/span&amp;gt;[[Image:Ani462MS.gif|35px]]&#039;&#039;&#039; 05:06, 31 December 2007 (UTC)&lt;br /&gt;
::::As of GenIV, 13 Pokémon can learn Zap Cannon.. [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 05:10, 31 December 2007 (UTC)&lt;br /&gt;
:::::As in check the {{m|Zap Cannon}} page...&#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|{{tt|Optimatum♏|Optimus35}}]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot; color:navy&amp;quot;&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;Hi&#039;&#039;&#039; 05:12, 31 December 2007 (UTC)&lt;br /&gt;
::::ok, i thought there were notes for previous Gens. &#039;&#039;&#039;[[Image:Ani081MS.gif|35px]][[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAGNEDETH&amp;lt;/span&amp;gt;]][[Image:Ani082MS.gif|35px]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;TA]][[User:MAGNEDETH/Riddles|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;RID]][[User:MAGNEDETH/new evolutions|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;NE]][[User:MAGNEDETH/do over|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DO]][[User:MAGNEDETH/Pokemon teams|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;PT]]&amp;lt;/span&amp;gt;[[Image:Ani462MS.gif|35px]]&#039;&#039;&#039; 05:20, 31 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
now wait a minute...Tina agreed that Magnet Bomb should be added as a sig move. besides, the page even says, &amp;quot;can only be learned by a single Pokémon &#039;&#039;&#039;or a very small select group of Pokémon&#039;&#039;&#039;.&amp;quot; both Magnemite and Probopass are Steel with magnet-ness. &#039;&#039;&#039;[[Image:Ani081MS.gif|35px]][[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAGNEDETH&amp;lt;/span&amp;gt;]][[Image:Ani082MS.gif|35px]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;TA]][[User:MAGNEDETH/Riddles|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;RID]][[User:MAGNEDETH/new evolutions|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;NE]][[User:MAGNEDETH/do over|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DO]][[User:MAGNEDETH/Pokemon teams|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;PT]]&amp;lt;/span&amp;gt;[[Image:Ani462MS.gif|35px]]&#039;&#039;&#039; 05:29, 31 December 2007 (UTC)&lt;br /&gt;
::So? That would mean I had to kick in the kickingfeet Pokémon and the chicken...Reasons:&lt;br /&gt;
#They don&#039;t seem to be related...&lt;br /&gt;
#Five Pokémon isn&#039;t a small group&lt;br /&gt;
#Tina agreed, so I&#039;m saying the opposite...&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|{{tt|Optimatum♏|Optimus35}}]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot; color:navy&amp;quot;&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;Hi&#039;&#039;&#039; 05:31, 31 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::well...&lt;br /&gt;
::#they are related, magnet-ness alnog with both lvling up at Coronet&lt;br /&gt;
::#its technically only 2 Pokemon, Magnemite and Probopass, the page lists Mag&#039;s evo line and Probopass twice (for some reason)&lt;br /&gt;
::&lt;br /&gt;
::&#039;&#039;&#039;[[Image:Ani081MS.gif|35px]][[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAGNEDETH&amp;lt;/span&amp;gt;]][[Image:Ani082MS.gif|35px]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;TA]][[User:MAGNEDETH/Riddles|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;RID]][[User:MAGNEDETH/new evolutions|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;NE]][[User:MAGNEDETH/do over|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DO]][[User:MAGNEDETH/Pokemon teams|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;PT]]&amp;lt;/span&amp;gt;[[Image:Ani462MS.gif|35px]]&#039;&#039;&#039; 05:37, 31 December 2007 (UTC)&lt;br /&gt;
:::Ack! You win...&#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|{{tt|Optimatum♏|Optimus35}}]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot; color:navy&amp;quot;&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;Hi&#039;&#039;&#039; 05:39, 31 December 2007 (UTC)&lt;br /&gt;
::::i didnt fight because its Magnemite, i just fought for the truth! that being said, i still think Blaziken should be on there with a note about Gen 3 or somthing. &#039;&#039;&#039;[[Image:Ani081MS.gif|35px]][[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAGNEDETH&amp;lt;/span&amp;gt;]][[Image:Ani082MS.gif|35px]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;TA]][[User:MAGNEDETH/Riddles|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;RID]][[User:MAGNEDETH/new evolutions|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;NE]][[User:MAGNEDETH/do over|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DO]][[User:MAGNEDETH/Pokemon teams|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;PT]]&amp;lt;/span&amp;gt;[[Image:Ani462MS.gif|35px]]&#039;&#039;&#039; 05:43, 31 December 2007 (UTC)&lt;br /&gt;
:::::Capitalized please...Hitmonlee and Blaziken seems select enough...&#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|{{tt|Optimatum♏|Optimus35}}]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot; color:navy&amp;quot;&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;Hi&#039;&#039;&#039; 05:44, 31 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Splitting ==&lt;br /&gt;
&lt;br /&gt;
This page needs to be split up into Generations I think. There are too many prior to Genration IV. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESHIGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[Image:486MS.png|RAWR!!]] 20:44, 8 February 2008 (UTC)&lt;br /&gt;
:No, No. That&#039;s not needed. It&#039;s fine how it is. --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:22, 8 February 2008 (UTC)&lt;br /&gt;
::But then we could sychronise the trivia into it as well. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESHIGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[Image:486MS.png|RAWR!!]] 18:11, 9 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Small group? ==&lt;br /&gt;
&lt;br /&gt;
Since Mathis seems to have decided to take a chainsaw to the list, I have to ask: How big is a &amp;quot;small group&amp;quot; of Pokémon? [[User:Cassius335|- Cassius335]] 12:24, 12 April 2008 (UTC)&lt;br /&gt;
:small group denotes 2 evo lines. so, as seen above, with {{m|Magnet Bomb}}, only two pokemon can learn it, with the exception of their own evos. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 19:31, 12 April 2008 (UTC)&lt;br /&gt;
:: Ok. *points at the top of the page* What about {{m|Meteor Mash}} then? [[User:Cassius335|- Cassius335]] 00:45, 13 April 2008 (UTC)&lt;br /&gt;
:::well, somone should add that to the page. along with the others in my opinion. though, it could be argued that Math earlier had the right idea. super exclusive only. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:55, 13 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Staryu ==&lt;br /&gt;
&lt;br /&gt;
In Generation III, [[Staryu]] was the only Pokemon who could learn [[Camouflage (move)|Camouflage]]. [[Mothim]] can now learn it in Gen IV. Nevertheless, I would assume that Staryu would count as a Pokémon with a signature move before Gen IV. -[[User:TIMMY|TIMMY]]&lt;br /&gt;
&lt;br /&gt;
: Added.  [[User:Zurqoxn|Zurqoxn]] 20:31, 13 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Really, exactly two Pokemon knowing a move is still pretty exclusive. [[User:Cassius335|- Cassius335]] 09:07, 14 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::We&#039;re still missing {{p|Mothim}} on there though...I guess I&#039;ll add it unless anyone has any objections...[[User:Ht14|ht14]] 00:35, 16 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Skitty ==&lt;br /&gt;
&lt;br /&gt;
Well, Skitty (and Delecatty, but Skitty Evolves into that) were the only ones to know assist until Generation IV, I think Skitty deserves a mention (Delecatty doesn&#039;t scince she only learns VIA from Skitty knowing before evelution).--&amp;lt;span style=&amp;quot;color:#A020F0&amp;quot;&amp;gt;[[User:Quick Man|Quick Man]]&amp;lt;/span&amp;gt; 13:26, 14 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cleanup ==&lt;br /&gt;
&lt;br /&gt;
This article NEEDS some cleanup... some signature moves don&#039;t make sense and some are in a lot of pokemon, so they should be removed. I think if a pokemon prior to Gen IV now learns a GEN IV move, it shouldn&#039;t be mentioned, &#039;cause it&#039;s obvious that another pokemon will learn the same move (for example Relicanth that learns [[Head Smash (move)|Cranidos&#039; signature]]. in that case Relicanth should be removed). If someone doesn&#039;t agree with me, then just undo it. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:47, 9 May 2008 (UTC)&lt;br /&gt;
:It&#039;s fine. &#039;&#039;&#039;&amp;lt;span style=&amp;quot;background:#4B0082&amp;quot;&amp;gt;[[User:Pachirisulover12|&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;PL&amp;lt;/span&amp;gt;]][[User talk:Pachirisulover12|&amp;lt;span style=&amp;quot;color:#FFA500&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 00:48, 9 May 2008 (UTC)&lt;br /&gt;
::It&#039;s fine if it&#039;s only one or two different evolution families. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 04:04, 9 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Crush Grip ==&lt;br /&gt;
&lt;br /&gt;
What about the Combusken who has Crush Grip in PBR {{unsigned|Tannerbro}}&lt;br /&gt;
:That Combusken is unobtainable &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:15, 23 July 2008 (UTC)&lt;br /&gt;
::I have seen no proof that exsits. Can someone (an admin) hide that comment until there is a picture or video shown so we can back up such a far fetched claim? [[User:The Placebo Effect|The Placebo Effect]] 02:47, 4 September 2008 (UTC)&lt;br /&gt;
:::No, hiding comments is virtually the same as deleting them, which isn&#039;t allowed. &#039;&#039;[[User:Moldy orange|&amp;lt;sup style=&amp;quot;color:#4B5320;&amp;quot;&amp;gt;&#039;&#039;&#039;Moldy&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Moldy orange|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;Orange&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 02:48, 4 September 2008 (UTC)&lt;br /&gt;
::::I&#039;m actually now wondering if this person was mistaking Crush Grip for the breedable {{m|Crush Claw}}... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 01:14, 16 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Meteor Mash ==&lt;br /&gt;
&lt;br /&gt;
Meteor Mash should definitely be included, like only 2 pokémon lines can learn it, and like skull bash, is listed here which also has 2 pokémon lines so why shouldn&#039;t Meteor Mash be? And why is some Hitmonlee&#039;s and other POkemon&#039;s moves are asterixed when Medicham later on has Hi Jump Kick and isnt asterixed?? It should only be asterixed when the sig move has gone completely over eg extremespeed which the others rayquaza etc arent listed... ... [[User:Wowy|--&amp;amp;lt;large&amp;amp;gt; &amp;amp;quot;&amp;amp;#91;&amp;amp;#91;User:WoWy&amp;amp;#124;&amp;amp;lt;font color=&amp;amp;quot;blue&amp;amp;quot;;&amp;amp;gt;WoWy&amp;amp;lt;/font&amp;amp;gt;&amp;amp;#93;&amp;amp;#93;&amp;amp;quot;&amp;amp;lt;/large&amp;amp;gt;&amp;amp;#39;&amp;amp;#39;(&amp;amp;#91;&amp;amp;#91;User talk:Wowy&amp;amp;#124;&amp;amp;lt;font color=&amp;amp;quot;green&amp;amp;quot;;&amp;amp;gt;&amp;amp;gt;&amp;amp;lt;&amp;amp;lt;/font&amp;amp;gt;&amp;amp;#93;&amp;amp;#93;)&amp;amp;#39;&amp;amp;#39;]] 05:45, 23 July 2008 (UTC)Wowy&lt;br /&gt;
:I think this article is the most controvesrial thing... I think that a signature move should be a move that onle ONE Pokémon learns... I mean these are the REAL signature moves:&lt;br /&gt;
:*Volt Tackle (Pikachu family)&lt;br /&gt;
:*Pay Day (Meowth)&lt;br /&gt;
:*Kinesis (Kadabra and Alakazam)&lt;br /&gt;
:*Barrage (Exeggcute family)&lt;br /&gt;
:*Bone Club (Cubone and Marowak)&lt;br /&gt;
:*Lovely Kiss (Smoochum and Jynx)&lt;br /&gt;
:*Conversion, Conversion2 and Sharpen (Porygons)&lt;br /&gt;
:*Spider Web (Spinarak and Ariados)&lt;br /&gt;
:*Pain Split (Misdreavus)&lt;br /&gt;
:*Octazooka (Octillery)&lt;br /&gt;
:*Present (Delibird)&lt;br /&gt;
:*Sketch (Smeargle)&lt;br /&gt;
:*Triple Kick (Hitmontop)&lt;br /&gt;
:*Milk Drink (Miltank)&lt;br /&gt;
:*Aeroblast (Lugia)&lt;br /&gt;
:*Sacred Fire (Ho-Oh)&lt;br /&gt;
:*Arm Thrust (Makuhita and Hariyama)&lt;br /&gt;
:*Teeter Dance (Spinda)&lt;br /&gt;
:*Poison Tail (Seviper)&lt;br /&gt;
:*Ice Ball (Spheal family)&lt;br /&gt;
:*Mist Ball (Latias)&lt;br /&gt;
:*Luster Purge (Latios)&lt;br /&gt;
:*Doom Desire (Jirachi)&lt;br /&gt;
:*Psycho Boost (Deoxys)&lt;br /&gt;
:*Attack, Defend and Heal Orders (Vespiqueen)&lt;br /&gt;
:*Chatter (Chatot)&lt;br /&gt;
:*Rock Wrecker (Rhyperior)&lt;br /&gt;
:*Roar of Time (Dialga)&lt;br /&gt;
:*Spacial Rend (Palkia)&lt;br /&gt;
:*Magma Storm (Heatran)&lt;br /&gt;
:*Crush Grip (Regigigas)&lt;br /&gt;
:*Shadow Force (Giratina)&lt;br /&gt;
:*Lunar Dance (Cresselia)&lt;br /&gt;
:*Heart Swap (Manaphy)&lt;br /&gt;
:*Dark Void (Darkrai)&lt;br /&gt;
:*Seed Flare (Shaymin)&lt;br /&gt;
:*Judgement (Arceus)&lt;br /&gt;
&lt;br /&gt;
:Any other move should not be in the list, because more than a family learns it. Remember that a signature is something that&#039;s from your own and no one else. That&#039;s why repeated moves should not be in the list. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:15, 23 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I agree with this.  Also, {{m|Bonemerang}} is another exclusive move to the {{p|Cubone}} family.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;#003366&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;#008000&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;#800000&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 18:55, 23 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Moves===&lt;br /&gt;
I&#039;ll add Splash becoz only Magikarp had Splash in Gen I with an asterix sign, while Meteor Mash also becoz there are some moves listed here that have more than one move per pokémon, usally two. And who said that only one family needs a signature move and when it has two it&#039;s not. I&#039;ve never seen any official guide saying that. And Icicle Spear, Smelligsalt and Vacuum Wave I&#039;ll add becoz Octazooka is here which can also be bred. These moves are VERY free to undo if u wish. Oh and i&#039;ll add assist with an asterix as only skitty can learn in Gen III--[[User:Wowy|Wowy]] 07:17, 14 August 2008 (UTC)&lt;br /&gt;
:Signature moves can be bred, that&#039;s obvious, but no Pokémon can normally learn them. This article NEEDS to be redone. &#039;nuff said. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 12:56, 14 August 2008 (UTC)&lt;br /&gt;
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== waterfall ==&lt;br /&gt;
I see someone&#039;s cleaned it up but waterfall should be included but with an * coz ONLY goldeen and seaking learnt in Gen I coz it wasnt a TM/HM there could be more moves like this--[[User:Wowy|Wowy]] 23:47, 1 September 2008 (UTC)&lt;br /&gt;
: I also noticed mimic is a signatre move for sudowoodo, however in ONLY generation II because in Generation I it was a TM, I&#039;m not sure about MIMIC--[[User:Wowy|Wowy]] 23:50, 1 September 2008 (UTC)&lt;br /&gt;
::What about {{m|featherdance}}?--[[User:Wowy|Wowy]] 06:15, 6 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fact ==&lt;br /&gt;
&lt;br /&gt;
Could someone add that signature moves are recommended for the pokemon learning them. Also, you forgot about the legendaries. &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Xknight 511|Xknight 511]] ([[User talk:Xknight 511|talk]] • [[Special:Contributions/Xknight 511|contribs]]){{ #if:  | &amp;amp;#32;{{{2}}} |}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:In some cases they aren&#039;t. Take for example Ho-Oh in Gen II and III. He has Higher Attack than Sp. Atk, but his Signature move focuses in Sp. Atk. So it depends on the trainer. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 07:01, 6 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sorted by generation? ==&lt;br /&gt;
&lt;br /&gt;
How ab out instead of making it so pokemon has a note saying when the move isn&#039;t signature, we make a page or section on this page for each generation? [[User:The Placebo Effect|The Placebo Effect]] 15:22, 6 September 2008 (UTC)&lt;br /&gt;
:Do you mean have sections like &amp;quot;Signature moves in Generation I&amp;quot; and &amp;quot;Signature moves in Generation II&amp;quot;? If so, I think that&#039;s a great idea. [[User:Baby G|Baby G]] 15:39, 6 September 2008 (UTC)&lt;br /&gt;
::I think that&#039; s very good idea too. [[User:RikkiKitsune|Rikki Kitsune]] 19:28, 17 October 2008 (UTC)&lt;br /&gt;
:::I&#039;ve been working on this for the past month, using a Word document. But it hasn&#039;t been going so well. You see, some signature moves just came off the top of my head, but I&#039;m having trouble remembering whether or not there are any signature moves other than the ones in my document. But don&#039;t fear, I&#039;ll get it finished soon. --[[user:Baby G|&amp;lt;span style=&amp;quot;color:#FF4500;&amp;quot;&amp;gt;Baby G]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;([[user talk:Baby G|&amp;lt;span style=&amp;quot;color:#D1E231;&amp;quot;&amp;gt;talk to me]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|&amp;lt;span style=&amp;quot;color:#B87333;&amp;quot;&amp;gt;see my edits]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; 20:58, 17 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unprotect please ==&lt;br /&gt;
&lt;br /&gt;
Kenji-girl protected this article because she was losing in the edit war. I told her that I promise to stop edit warring, but she&#039;s completely ignoring me. Can someone please unprotect this article? [[User:Baby G|Baby G]] 15:38, 6 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Platinum ==&lt;br /&gt;
Should i add Platinum signature moves, coz I added scyther with Vacuum Wave and somone took it off... Look at Serebii and it says it can learn it...--&#039;&#039;&#039;[[User:Wowy|&amp;lt;span style=&amp;quot;color=#E7CE6B&amp;quot;&amp;gt;Wowy&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color=#42528C&amp;quot;&amp;gt;XD&amp;lt;/span&amp;gt;]] [[User talk:Wowy|&amp;lt;span style=&amp;quot;color=#FFD600&amp;quot;&amp;gt;\⁄&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color=#FF5A00&amp;quot;&amp;gt;!!!&amp;lt;small&amp;gt;&#039;&#039;-talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;  07:08, 15 September 2008 (UTC)&lt;br /&gt;
:Well, yeah Serebii knows lots of things, but he isn&#039;t very relliable at times... and you NEED to fix your signature!!! &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:48, 15 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Camouflage ==&lt;br /&gt;
Why Camouflage is here? It can be learned by two pokémon --[[User:CorsolaSplash|CorsolaSplash]] 18:32, 15 September 2008 (UTC)&lt;br /&gt;
:As long as it&#039;s learnable by a relative few Pokémon (out of 493, two is VERY few), it goes here. I don&#039;t know where we should put the threshold, however, but as long as less than 1% of all Pokémon learn a move (not counting their evolutions) it should go here. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 01:16, 16 September 2008 (UTC)&lt;br /&gt;
::I kinda think it should be limited to one evolution family, ESPECIALLY if two very unrelated Pokémon (like Scyther and Hitmonlee as mentioned with {{m|Vacuum Wave}} above) both know the move. If you think that&#039;s too extreme/harsh, maybe if two somewhat similar Pokémon both know the move (like if they have common design elements or something). ←{&#039;&#039;&#039;[[User:Berrymaster|&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;Berr&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;yma&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;ster&amp;lt;/font&amp;gt;]]|[[User_talk:Berrymaster|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]]|[[Special:Contributions/Berrymaster|&amp;lt;font color=&amp;quot;silver&amp;quot;&amp;gt;Contrib&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;}→ 01:24, 16 September 2008 (UTC)&lt;br /&gt;
:::Moves only count as signature moves if only one Pokémon are one evolution family can learn them. Besides, Hitmonchan and Scyther aren&#039;t the only 2 Pokémon that can legitimatelly have Vacuum Wave. About 30 others can learn it from the {{game3|Platinum|Platinum|}} [[move tutor|tutor]]. --[[user:Baby G|&amp;lt;span style=&amp;quot;color:#FF4500;&amp;quot;&amp;gt;Baby G]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;([[user talk:Baby G|&amp;lt;span style=&amp;quot;color:#D1E231;&amp;quot;&amp;gt;talk to me]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|&amp;lt;span style=&amp;quot;color:#B87333;&amp;quot;&amp;gt;see my edits]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; 21:01, 17 October 2008 (UTC)&lt;br /&gt;
::::Well, that brings up a similar issue... moves that can be learned other than level-up by many, but level-only for a few. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 21:06, 17 October 2008 (UTC)&lt;br /&gt;
:::::I used to think that level up was all that counted, but about a month ago, Kenji-girl said that other methods ({{pkmn|breeding}}, [[TM]]s, etc.) do count when it comes to signature moves. So Vacuum Wave has actually never been Hitmonchan&#039;s signature move, since several others could learn it by breeding before Platinum. --[[user:Baby G|&amp;lt;span style=&amp;quot;color:#FF4500;&amp;quot;&amp;gt;Baby G]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;([[user talk:Baby G|&amp;lt;span style=&amp;quot;color:#D1E231;&amp;quot;&amp;gt;talk to me]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|&amp;lt;span style=&amp;quot;color:#B87333;&amp;quot;&amp;gt;see my edits]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; 21:48, 17 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Transform? ==&lt;br /&gt;
&lt;br /&gt;
Why signature move of {{p|Ditto}} and {{p|Mew}} is the {{m|Transform}} (which is written), a {{m|Fly}} isn&#039;t a signature move of {{p|Salamence}} and {{p|Rayquaza}}. [[User:Era64|Era64]] 11:29, 19 October 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Tough&amp;diff=514035</id>
		<title>Tough</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Tough&amp;diff=514035"/>
		<updated>2008-10-16T09:49:00Z</updated>

		<summary type="html">&lt;p&gt;Era64: Redirecting to Category:Tough moves&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Category:Tough moves]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Tough_(condition)&amp;diff=514034</id>
		<title>Tough (condition)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Tough_(condition)&amp;diff=514034"/>
		<updated>2008-10-16T09:48:27Z</updated>

		<summary type="html">&lt;p&gt;Era64: Redirecting to Category:Tough moves&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Category:Tough moves]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Category:Tough_moves&amp;diff=514033</id>
		<title>Category:Tough moves</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Category:Tough_moves&amp;diff=514033"/>
		<updated>2008-10-16T09:48:01Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;During a Tough [[Pokémon Contests|Contest]], performing a Tough move will excite the crowd.  [[Beauty Contest|Beauty]] and [[Cute Contest|Cute]] moves will not go over well. Many Tough moves are {{t|Normal}}, {{t|Steel}}, {{t|Ground}} or {{t|Rock}} types, but other types may be Tough as well.&lt;br /&gt;
&lt;br /&gt;
The toughness [[condition]] is raised by [[Poffin]] or [[Pokéblocks]] made with sour-flavored [[berries]]. Pokémon with [[natures]] that boost physical defense - Bold, Relaxed, Lax, and Impish - get the most benefit from sour berries, so they will be the easiest to raise for a toughness contest.&lt;br /&gt;
&lt;br /&gt;
{{contest}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves by Contest type]]&lt;br /&gt;
&lt;br /&gt;
[[ja:Category:たくましいわざ]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=514028</id>
		<title>List of glitch moves in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=514028"/>
		<updated>2008-10-16T09:26:45Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of all glitch moves&#039;&#039;&#039; found in [[Generation I]] games, most especially {{game|Red and Green|s}}, {{game|Blue| (Japanese)}}, and {{game|Red and Blue|s}}.&lt;br /&gt;
&lt;br /&gt;
Many of these moves share names with normal, non-glitch things, such as [[TM]]s, {{pkmn|Trainer}} classes, and the like. Their types can be completely off-the-wall as well, as, just like their names, they access alternate, non-type data.&lt;br /&gt;
&lt;br /&gt;
==List of all glitch moves==&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
===TM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C9|dec=201|type=Normal|pwr=37|acc=0%|pp=3|effect=Has a 30% chance of {{status|Poison}}ing the target.|appear=None|gen2={{m|Sandstorm}}}}&lt;br /&gt;
&lt;br /&gt;
===TM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CA|dec=202|type=None|pwr=15|acc=51%|pp=11|effect=Lowers foe&#039;s [[evasion]].|appear={{m|Harden}}|gen2={{m|Giga Drain}}}}&lt;br /&gt;
&lt;br /&gt;
===TM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CB|dec=203|type=None|pwr=9|acc=32%|pp=57|effect=None.|appear=None|gen2={{m|Endure}}}}&lt;br /&gt;
&lt;br /&gt;
===TM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CC|dec=204|type=Water|pwr=0|acc=18%|pp=39|effect=Says &amp;quot;No Effect!&amp;quot;|appear={{m|Poison Powder}}|gen2={{m|Charm}}}}&lt;br /&gt;
&lt;br /&gt;
===TM05===&lt;br /&gt;
====In Red and Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of [[Player character|player]]&amp;gt;xX|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=21|effect=Increases the user&#039;s {{stat|Evasion}} 3 stages.|appear=None|gen2={{m|Rollout}}}}&lt;br /&gt;
Type example - If the player&#039;s name were &amp;quot;ASH&amp;quot;, the type would appear as so: ,K PkASHxX&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of [[Player character|player]]&amp;gt;xX|pwr=76|acc=30%|pp=21|effect=Freezes game.|appear=None|gen2={{m|Rollout}}}}&lt;br /&gt;
Type example - If the player&#039;s name were &amp;quot;ASH&amp;quot;, the type would appear as so: ,K PkASHxX&lt;br /&gt;
&lt;br /&gt;
===TM06===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CE|dec=206|type=Poison|pwr=55|acc=69|pp=127|effect=That this move can freeze and/or mess up the game|appear={{m|Tail Whip}}|gen2={{m|False Swipe}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|???}}&lt;br /&gt;
{{Moveentry|000|PkMn|2|Normal|Normal|205}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===TM07===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=207|type=Ghost|pwr=131|acc=20|pp=0|effect=It does damage and then freezes the game.|appear={{m|Cut}}|gen2={{m|Swagger}}}}&lt;br /&gt;
&lt;br /&gt;
===TM08===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM09===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM10===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM11===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM12===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM13===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM14===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM15===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM16===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM17===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM18===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM19===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM20===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM21===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM22===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM23===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM24===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM25===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM26===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM27===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM28===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=R/B - None&amp;lt;br&amp;gt;Yel - [[Bug (type)|&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;Bug&amp;lt;/font&amp;gt;]]|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat.|appear={{m|Explosion}} or {{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
After this move is used, if the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|???}}&lt;br /&gt;
{{Moveentry|000|.4|1|Pokémaniac|--}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===TM29===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM30===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM31===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM32===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM33===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM34===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM35===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM36===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM37===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM38===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM39===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM40===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM40===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM41===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM42===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM43===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM44===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM45===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM46===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM47===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM48===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM49===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM50===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FA|dec=250|type=Glitch|pwr=56|acc=28%|pp=25|effect=Attacks two to five times in a row.|appear={{m|DoubleSlap}}|gen2={{m|Whirlpool}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|???}}&lt;br /&gt;
{{Moveentry|000|a|1|Water||9}}&lt;br /&gt;
{{Moveentry|006|Charizard &#039;M|2|Fire|Flying|19}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===TM51===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM52===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM53===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM54===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM55===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===HM01===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===HM02===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===HM03===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===HM04===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===HM05===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitch moves|*]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=%E3%82%A5_.4&amp;diff=513224</id>
		<title>ゥ .4</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=%E3%82%A5_.4&amp;diff=513224"/>
		<updated>2008-10-15T13:44:59Z</updated>

		<summary type="html">&lt;p&gt;Era64: Agility bug fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchPkmnInfobox|&lt;br /&gt;
name=.4 |&lt;br /&gt;
image=RBGlitch234.png |&lt;br /&gt;
caption=.4|&lt;br /&gt;
ndex=234 |&lt;br /&gt;
typen=1|&lt;br /&gt;
type1=Pokémaniac |&lt;br /&gt;
type2= |&lt;br /&gt;
species=&amp;lt;sc&amp;gt;ID&amp;lt;/sc&amp;gt;Rocket&amp;lt;sc&amp;gt;ID&amp;lt;/sc&amp;gt;Rocket|&lt;br /&gt;
Versions=Red, Blue|&lt;br /&gt;
HexID=C2|&lt;br /&gt;
Mew#= 194|&lt;br /&gt;
Oldman#= N/A|&lt;br /&gt;
gender=none |&lt;br /&gt;
female=0 |&lt;br /&gt;
male=0 |&lt;br /&gt;
catchrate=0 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;.4&#039;&#039;&#039; is a [[Glitch Pokémon]] that can only be found by doing Method #3 of the [[Mew glitch]] and using a Pokémon with a special [[stat]] of &#039;&#039;&#039;194&#039;&#039;&#039;. When in [[Pokémon battle|battle]], it appears as a small floating dot.  When traded to the [[Pokémon Yellow Version|Yellow]] version, it becomes a different glitch: [[pPkMnp]] (with the #230). Its [[cry]] is the sound that is played during the &amp;quot;[[Poké Ball]]-shaking&amp;quot; animation when one is attempting to capture a Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Gender differences===&lt;br /&gt;
.4 is a genderless species, as the only games it was present in did not indicate Pokémon genders.&lt;br /&gt;
&lt;br /&gt;
==Special abilities==&lt;br /&gt;
.4 is one of the few glitch Pokémon to learn TM28, a powerful glitch move with good power, (relatively) good accuracy, and an animation like {{m|Explosion}}.  It also learns TM05, which ups its evasion stat by two stages.&lt;br /&gt;
==Behavior==&lt;br /&gt;
When its [[Pokédex]] data is entered, it will freeze the game.  To get around this, make sure that {{p|Magneton}} is registered as at least &amp;quot;seen&amp;quot; in your [[Pokédex]], as the bit of data noting you&#039;ve seen Magneton also notes you&#039;ve already captured .4, hence, the Pokédex entry won&#039;t come up when you actually catch it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Habitat==&lt;br /&gt;
.4 is found mainly near [[Lavender Town]], due to the [[Mew glitch]]. However, its habitat is not necessarily Lavender Town. Just as with any glitch Pokémon, .4 will appear in the route where the trainer used for the [[Mew glitch]] was, and this doesn&#039;t have to be Lavender Town.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Game locations===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{pokémaniac color}};&amp;quot;&lt;br /&gt;
! [[Generation|Gen]]&lt;br /&gt;
! Game&lt;br /&gt;
! [[Rarity]]&lt;br /&gt;
! Location&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;[[Generation I|I]]&#039;&#039;&#039;&lt;br /&gt;
| [[Pokémon Red and Blue]]&lt;br /&gt;
| Glitch&lt;br /&gt;
| [[Mew glitch]], [[trade]] [[pPkMnp]] over from Yellow.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|HP:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|179&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: red; width: 179px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|96&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(240,128,48); width: 96px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Defense:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|209&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,208,48); width: 209px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Special:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|21&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(112,172,160); width: 21px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Speed:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|96&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,88,136); width: 96px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Since .4 does not exist in any game that uses the Special Attack and Special Defense stats, only its Special stat is listed.&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=pokémaniac|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=yes|}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{learnset intro|.4}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Movelist Glitch|Normal|Bird|1|Missigno.}}&lt;br /&gt;
{{mlentry1|Start|Super Glitch|???|—|—|—}}&lt;br /&gt;
{{mlentry1|Start|Agility|Psychic|—|—|30}}&lt;br /&gt;
{{mlentry1|Start|TM28|???|85|46|54}}&lt;br /&gt;
{{mlentry1|Start|Agility|Psychic|—|—|30}}&lt;br /&gt;
{{mlentry1|9|TM05|???|—|—|21}}&lt;br /&gt;
{{mlentry1|19|Surf|Water|95|100|15}}&lt;br /&gt;
{{mlentry1|30|TM09|???|255|33|16}}&lt;br /&gt;
{{mlentry1|44|TM34|???|0|9|10}}&lt;br /&gt;
{{mlentry1|61|Cut|Normal|50|95|30}}&lt;br /&gt;
{{mlentry1|62|Karate Chop|Normal|50|100|20}}&lt;br /&gt;
{{mlentry1|70|Flash|Normal|—|100|20}}&lt;br /&gt;
{{mlentry1|94|TM11|???|0|0|0}}&lt;br /&gt;
{{mlentry1|97|Super Glitch|???|—|—|—}}&lt;br /&gt;
{{mlentry1|109|TM17|???|13|18|0}}&lt;br /&gt;
{{mlentry1|123|TM05|???|—|—|21}}&lt;br /&gt;
{{mlentry1|170|Super Glitch|???|—|—|—}}&lt;br /&gt;
{{mlentry1|184|TM08|???|30|18|20}}&lt;br /&gt;
{{mlentry1|184|TM34|???|0|9|10}}&lt;br /&gt;
{{mlentry1|195|Super Glitch|???|—|—|—}}&lt;br /&gt;
{{mlentry1|205|Minimize|Normal|—|—|20}}&lt;br /&gt;
{{mlentry1|208|TM50|???|56|28|25}}&lt;br /&gt;
{{mlentry1|225|TM01|???|37|0|3}}&lt;br /&gt;
{{mlentry1|234|Super Glitch|???|—|—|—}}&lt;br /&gt;
{{mlentry1|240|TM29|???|0|0|0}}&lt;br /&gt;
{{mlentry1|255|TM50|???|56|28|25}}&lt;br /&gt;
{{mlentry1|255|TM29|???|0|0|0}}&lt;br /&gt;
{{movelist/note}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|psychic|psychic|1|1|Mew}}&lt;br /&gt;
{{mlentry1|[[TM02]]|Razor Wind|Normal|80|100|10}}&lt;br /&gt;
{{mlentry1|[[TM06]]|Toxic|Poison|&amp;amp;mdash;|85|10}}&lt;br /&gt;
{{mlentry1|[[TM07]]|Horn Drill|Normal|&amp;amp;mdash;|30|5}}&lt;br /&gt;
{{mlentry1|[[TM09]]|Take Down|Normal|90|85|20}}&lt;br /&gt;
{{mlentry1|[[TM15]]|Hyper Beam|Normal|150|90|5}}&lt;br /&gt;
{{mlentry1|[[TM18]]|Counter|Fighting|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{mlentry1|[[TM22]]|SolarBeam|Grass|120|100|10}}&lt;br /&gt;
{{mlentry1|[[TM23]]|Dragon Rage|Dragon|40|100|10}}&lt;br /&gt;
{{mlentry1|[[TM25]]|Thunder|Electric|120|70|10}}&lt;br /&gt;
{{mlentry1|[[TM31]]|Mimic|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{mlentry1|[[TM34]]|Bide|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{mlentry1|[[TM38]]|Fire Blast|Fire|120|85|5}}&lt;br /&gt;
{{mlentry1|[[TM39]]|Swift|Normal|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{mlentry1|[[TM42]]|Dream Eater|Psychic|100|100|15}}&lt;br /&gt;
{{mlentry1|[[TM43]]|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{mlentry1|[[TM44]]|Rest|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{mlentry1|[[TM45]]|Thunder Wave|Electric|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{mlentry1|[[TM46]]|Psywave|Psychic|&amp;amp;mdash;|80|15}}&lt;br /&gt;
{{mlentry1|[[TM47]]|Explosion|Normal|170|100|5}}&lt;br /&gt;
{{mlentry1|[[TM50]]|Substitute|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{mlentry1|[[HM04]]|Strength|Normal|80|100|15}}&lt;br /&gt;
{{mlentry1|[[HM05]]|Flash|Normal|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{movelist/note}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* .4 is the first Pokémon to sport no weaknesses whatsoever.&lt;br /&gt;
* .4 has no alphabetic characters in its name.&lt;br /&gt;
* .4 does have a secondary type; however, the name of this type is randomized whenever the player checks its stats.&lt;br /&gt;
* .4 is arguably the most dangerous of all the [[Glitch Pokémon]], given that it knows the notoriously dangerous {{m|Super Glitch}} move when captured.  However, upon forgetting Super Glitch, .4 is completely safe.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.trsrockin.com/dex_dot4.html .4&#039;s entry on TR&#039;s Rockin!]&lt;br /&gt;
*[http://www.glitchcity.info/glitchdex/redblue/point4 .4&#039;s entry on Glitch City Laboratories]&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
[[Glitch Pokémon]]&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
[[category:Glitches]]&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=%E3%82%A5_.4&amp;diff=513222</id>
		<title>ゥ .4</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=%E3%82%A5_.4&amp;diff=513222"/>
		<updated>2008-10-15T13:42:29Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchPkmnInfobox|&lt;br /&gt;
name=.4 |&lt;br /&gt;
image=RBGlitch234.png |&lt;br /&gt;
caption=.4|&lt;br /&gt;
ndex=234 |&lt;br /&gt;
typen=1|&lt;br /&gt;
type1=Pokémaniac |&lt;br /&gt;
type2= |&lt;br /&gt;
species=&amp;lt;sc&amp;gt;ID&amp;lt;/sc&amp;gt;Rocket&amp;lt;sc&amp;gt;ID&amp;lt;/sc&amp;gt;Rocket|&lt;br /&gt;
Versions=Red, Blue|&lt;br /&gt;
HexID=C2|&lt;br /&gt;
Mew#= 194|&lt;br /&gt;
Oldman#= N/A|&lt;br /&gt;
gender=none |&lt;br /&gt;
female=0 |&lt;br /&gt;
male=0 |&lt;br /&gt;
catchrate=0 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;.4&#039;&#039;&#039; is a [[Glitch Pokémon]] that can only be found by doing Method #3 of the [[Mew glitch]] and using a Pokémon with a special [[stat]] of &#039;&#039;&#039;194&#039;&#039;&#039;. When in [[Pokémon battle|battle]], it appears as a small floating dot.  When traded to the [[Pokémon Yellow Version|Yellow]] version, it becomes a different glitch: [[pPkMnp]] (with the #230). Its [[cry]] is the sound that is played during the &amp;quot;[[Poké Ball]]-shaking&amp;quot; animation when one is attempting to capture a Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Gender differences===&lt;br /&gt;
.4 is a genderless species, as the only games it was present in did not indicate Pokémon genders.&lt;br /&gt;
&lt;br /&gt;
==Special abilities==&lt;br /&gt;
.4 is one of the few glitch Pokémon to learn TM28, a powerful glitch move with good power, (relatively) good accuracy, and an animation like {{m|Explosion}}.  It also learns TM05, which ups its evasion stat by two stages.&lt;br /&gt;
==Behavior==&lt;br /&gt;
When its [[Pokédex]] data is entered, it will freeze the game.  To get around this, make sure that {{p|Magneton}} is registered as at least &amp;quot;seen&amp;quot; in your [[Pokédex]], as the bit of data noting you&#039;ve seen Magneton also notes you&#039;ve already captured .4, hence, the Pokédex entry won&#039;t come up when you actually catch it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Habitat==&lt;br /&gt;
.4 is found mainly near [[Lavender Town]], due to the [[Mew glitch]]. However, its habitat is not necessarily Lavender Town. Just as with any glitch Pokémon, .4 will appear in the route where the trainer used for the [[Mew glitch]] was, and this doesn&#039;t have to be Lavender Town.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Game locations===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{pokémaniac color}};&amp;quot;&lt;br /&gt;
! [[Generation|Gen]]&lt;br /&gt;
! Game&lt;br /&gt;
! [[Rarity]]&lt;br /&gt;
! Location&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;[[Generation I|I]]&#039;&#039;&#039;&lt;br /&gt;
| [[Pokémon Red and Blue]]&lt;br /&gt;
| Glitch&lt;br /&gt;
| [[Mew glitch]], [[trade]] [[pPkMnp]] over from Yellow.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|HP:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|179&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: red; width: 179px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|96&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(240,128,48); width: 96px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Defense:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|209&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,208,48); width: 209px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Special:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|21&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(112,172,160); width: 21px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Speed:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|96&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,88,136); width: 96px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Since .4 does not exist in any game that uses the Special Attack and Special Defense stats, only its Special stat is listed.&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=pokémaniac|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=yes|}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{learnset intro|.4}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Movelist Glitch|Normal|Bird|1|Missigno.}}&lt;br /&gt;
{{mlentry1|Start|Super Glitch|???|—|—|—}}&lt;br /&gt;
{{mlentry1|Start|Agility|Water|—|30}}&lt;br /&gt;
{{mlentry1|Start|TM28|???|85|46|54}}&lt;br /&gt;
{{mlentry1|9|TM05|???|—|—|21}}&lt;br /&gt;
{{mlentry1|19|Surf|Water|95|100|15}}&lt;br /&gt;
{{mlentry1|30|TM09|???|255|33|16}}&lt;br /&gt;
{{mlentry1|44|TM34|???|0|9|10}}&lt;br /&gt;
{{mlentry1|61|Cut|Normal|50|95|30}}&lt;br /&gt;
{{mlentry1|62|Karate Chop|Normal|50|100|20}}&lt;br /&gt;
{{mlentry1|70|Flash|Normal|—|100|20}}&lt;br /&gt;
{{mlentry1|94|TM11|???|0|0|0}}&lt;br /&gt;
{{mlentry1|97|Super Glitch|???|—|—|—}}&lt;br /&gt;
{{mlentry1|109|TM17|???|13|18|0}}&lt;br /&gt;
{{mlentry1|123|TM05|???|—|—|21}}&lt;br /&gt;
{{mlentry1|170|Super Glitch|???|—|—|—}}&lt;br /&gt;
{{mlentry1|184|TM08|???|30|18|20}}&lt;br /&gt;
{{mlentry1|184|TM34|???|0|9|10}}&lt;br /&gt;
{{mlentry1|195|Super Glitch|???|—|—|—}}&lt;br /&gt;
{{mlentry1|205|Minimize|Normal|—|—|20}}&lt;br /&gt;
{{mlentry1|208|TM50|???|56|28|25}}&lt;br /&gt;
{{mlentry1|225|TM01|???|37|0|3}}&lt;br /&gt;
{{mlentry1|234|Super Glitch|???|—|—|—}}&lt;br /&gt;
{{mlentry1|240|TM29|???|0|0|0}}&lt;br /&gt;
{{mlentry1|255|TM50|???|56|28|25}}&lt;br /&gt;
{{mlentry1|255|TM29|???|0|0|0}}&lt;br /&gt;
{{movelist/note}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|psychic|psychic|1|1|Mew}}&lt;br /&gt;
{{mlentry1|[[TM02]]|Razor Wind|Normal|80|100|10}}&lt;br /&gt;
{{mlentry1|[[TM06]]|Toxic|Poison|&amp;amp;mdash;|85|10}}&lt;br /&gt;
{{mlentry1|[[TM07]]|Horn Drill|Normal|&amp;amp;mdash;|30|5}}&lt;br /&gt;
{{mlentry1|[[TM09]]|Take Down|Normal|90|85|20}}&lt;br /&gt;
{{mlentry1|[[TM15]]|Hyper Beam|Normal|150|90|5}}&lt;br /&gt;
{{mlentry1|[[TM18]]|Counter|Fighting|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{mlentry1|[[TM22]]|SolarBeam|Grass|120|100|10}}&lt;br /&gt;
{{mlentry1|[[TM23]]|Dragon Rage|Dragon|40|100|10}}&lt;br /&gt;
{{mlentry1|[[TM25]]|Thunder|Electric|120|70|10}}&lt;br /&gt;
{{mlentry1|[[TM31]]|Mimic|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{mlentry1|[[TM34]]|Bide|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{mlentry1|[[TM38]]|Fire Blast|Fire|120|85|5}}&lt;br /&gt;
{{mlentry1|[[TM39]]|Swift|Normal|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{mlentry1|[[TM42]]|Dream Eater|Psychic|100|100|15}}&lt;br /&gt;
{{mlentry1|[[TM43]]|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{mlentry1|[[TM44]]|Rest|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{mlentry1|[[TM45]]|Thunder Wave|Electric|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{mlentry1|[[TM46]]|Psywave|Psychic|&amp;amp;mdash;|80|15}}&lt;br /&gt;
{{mlentry1|[[TM47]]|Explosion|Normal|170|100|5}}&lt;br /&gt;
{{mlentry1|[[TM50]]|Substitute|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{mlentry1|[[HM04]]|Strength|Normal|80|100|15}}&lt;br /&gt;
{{mlentry1|[[HM05]]|Flash|Normal|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{movelist/note}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* .4 is the first Pokémon to sport no weaknesses whatsoever.&lt;br /&gt;
* .4 has no alphabetic characters in its name.&lt;br /&gt;
* .4 does have a secondary type; however, the name of this type is randomized whenever the player checks its stats.&lt;br /&gt;
* .4 is arguably the most dangerous of all the [[Glitch Pokémon]], given that it knows the notoriously dangerous {{m|Super Glitch}} move when captured.  However, upon forgetting Super Glitch, .4 is completely safe.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.trsrockin.com/dex_dot4.html .4&#039;s entry on TR&#039;s Rockin!]&lt;br /&gt;
*[http://www.glitchcity.info/glitchdex/redblue/point4 .4&#039;s entry on Glitch City Laboratories]&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
[[Glitch Pokémon]]&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
[[category:Glitches]]&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=%27M_(00)&amp;diff=512508</id>
		<title>&#039;M (00)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=%27M_(00)&amp;diff=512508"/>
		<updated>2008-10-14T09:56:31Z</updated>

		<summary type="html">&lt;p&gt;Era64: /* Evolution */  Clefable Stadium&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the {{p|Charizard}} [[Hybrid Glitch Pokémon|hybrid]] of the same name, see [[Charizard &#039;M]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{GlitchPkmnInfobox|&lt;br /&gt;
name=&#039;M |&lt;br /&gt;
image=000.png |&lt;br /&gt;
caption=&#039;M|&lt;br /&gt;
ndex=000 |&lt;br /&gt;
typen=2|&lt;br /&gt;
type1=Normal |&lt;br /&gt;
type2=Bird |&lt;br /&gt;
Versions=Red, Blue|&lt;br /&gt;
HexID=00|&lt;br /&gt;
Mew#= 0|&lt;br /&gt;
Oldman#= N/A|&lt;br /&gt;
gender=none |&lt;br /&gt;
female=0 |&lt;br /&gt;
male=0 |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;M&#039;&#039;&#039; is a [[Glitch Pokémon]] found in the [[Pokémon]] [[Pokémon Red and Blue Versions|Red and Blue]] [[Game Boy]] games, much like [[Missingno.]]. It is most commonly called &amp;quot;&#039;M&amp;quot;, since the apostrophe and capital letter M are the only typographical characters in its name - &amp;quot;▄█ &amp;lt;code&amp;gt;&#039;M&amp;lt;/code&amp;gt; ▓▒&amp;quot; is difficult, if not impossible, to produce with a computer. It is also called &amp;quot;&#039;M Block&amp;quot; because of the glitchy blocks next to its name. &#039;M and other glitch Pokémon appear in the games due to a programming oversight.&lt;br /&gt;
&lt;br /&gt;
The encounter flag for Missingno. and &#039;M is the highest bit of the 6th item quantity; therefore, encountering Missingno. or &#039;M causes the player to get 128 more of the 6th item of their bag if they have less than 128 to start.  Also, if the player has [[Hall of Fame]] data, encountering &#039;M. corrupts it. Aside from that, &#039;M does not have a real ability; in [[Pokémon Red and Blue Versions|Pokémon Red and Blue]] abilities did not exist yet.&lt;br /&gt;
&lt;br /&gt;
=Game data=&lt;br /&gt;
==Game locations==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! [[Generation|Gen]]&lt;br /&gt;
! Game&lt;br /&gt;
! [[Rarity]]&lt;br /&gt;
! Location&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;[[Generation I|I]]&#039;&#039;&#039;&lt;br /&gt;
| [[Pokémon Red and Blue Versions|Pokémon Red and Blue]]&lt;br /&gt;
| Glitch&lt;br /&gt;
| [[Rare Candy cheat]], [[Mew glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Base stats==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|HP:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|33&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: red; width: 33px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|137&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(240,128,48); width: 137px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Defense:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|1&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,208,48); width: 1px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Special:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|29&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(112,172,160); width: 29px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Speed:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|6&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,88,136); width: 6px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Since &#039;M does not exist in any game that uses the Special Attack and Special Defense stats, only its Special stat is listed.&lt;br /&gt;
&lt;br /&gt;
==Type effectiveness==&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
type2=bird|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=secondary}}&lt;br /&gt;
&lt;br /&gt;
==How &#039;M is found==&lt;br /&gt;
[[Image:M Encounter.png|thumb|right|&#039;M being encountered]]&lt;br /&gt;
&lt;br /&gt;
The most common way players encounter &#039;M in the &#039;&#039;Red&#039;&#039; and &#039;&#039;Blue&#039;&#039; versions of &#039;&#039;Pokémon&#039;&#039; is by doing the following:&lt;br /&gt;
*Going to the northern part of Viridian City and watching the Old Man&#039;s demonstration of how to catch a Pokémon.&lt;br /&gt;
*{{m|Fly}}ing or {{m|Teleport}}ing to [[Cinnabar Island]] or [[Fuchsia City]].&lt;br /&gt;
*Surfing up and down along the east coast of Cinnabar Island or the [[Seafoam Islands]] closest to Fuchsia City until &#039;M appears. In Pokémon Stadium, the game saves automatically upon encountering &#039;M.&amp;lt;ref&amp;gt;[http://www.cheatsnetwork.com/cheats/2480.html Pokémon (Game Boy)] &#039;&#039;Cheats Network&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;, &amp;lt;ref&amp;gt;[http://pages.prodigy.net/maryjorhodes/codespok.htm Mew&#039;s Pokémon Gameboy Cheats] &#039;&#039;Pokémon Glitch Fan Site&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Alternatively, a player can also cause &#039;M to appear by trading Pokémon with a friend via a link cable or with one of the in-game traders, then Flying or Teleporting to Cinnabar or the Seafoam Islands and surfing along the coast as mentioned before.&lt;br /&gt;
*&#039;M (and its {{v2|Yellow}} counterpart, [[3TrainerPoké]]) cannot be encountered through the [[Mew Glitch]], since the required Special stat is 0, and that low of any stat is impossible.&lt;br /&gt;
*For some reason, &#039;M will appear through the [[Old Man Glitch]] regardless of the player&#039;s name.&lt;br /&gt;
&lt;br /&gt;
==Appearance and attributes==&lt;br /&gt;
There are 256 available [[index number|memory &amp;quot;slots&amp;quot;]] for Pokémon data; &#039;M is found in the first slot, #0. (151 other slots are real Pokémon; 47 are trainers; 38 are Missingno., and the remaining 18 are other glitches like &#039;M.&lt;br /&gt;
&amp;lt;ref&amp;gt;[http://www.trsrockin.com/missingno4.html Missingno. Mystery Solved] &#039;&#039;Team Rocket Fansite&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
Although it seems at first glance to be like [[Missingno.]], they are actually different glitches with many differences; for example, &#039;M can evolve into {{p|Kangaskhan}} while Missingno. cannot. Missingno.&#039;s cry differs between a shortened version of {{p|Nidoran♂}}&#039;s cry, {{p|Ditto}}&#039;s cry, and {{p|Dragonair}}&#039;s cry, whereas &#039;M&#039;s cry is a slightly different version of {{p|Zapdos}}&#039;s cry.  If &#039;M is traded to the {{v|Yellow}}, it will become a [[3TrainerPoké]], but when Missingno. is traded to the Yellow version, it stays as Missingno. (although it will behave differently than the Red/Blue Missingno.).&lt;br /&gt;
&lt;br /&gt;
In the party, &#039;M will appear as the glitched sprite of a person in the area where the player currently is.&lt;br /&gt;
&lt;br /&gt;
&#039;M, like most forms of [[Missingno.]], appears as a mass of pixels in a backwards &#039;L&#039; shape. Its icon in the Pokémon menu is also glitched, often appearing as a pixelated Surfing icon or a black blob (it changes based on the player&#039;s location). When used in [[Pokémon Stadium (English)|Pokémon Stadium]], it looks like a {{m|Substitute}} doll.&lt;br /&gt;
&lt;br /&gt;
Also like [[Missingno.]], &#039;M is often of the type Bird/Normal, knows {{m|Sky Attack}} and two {{m|Water Gun}}s, has the ID number #000, does not appear in the Pokédex, and is found through the same glitches as Missingno. is. However, it is &#039;&#039;not&#039;&#039; the same Pokémon. &#039;M and the different versions of Missingno are located in different memory slots; also, &#039;M has a different cry, learns {{m|Pound}} at level 138, and can evolve into a {{p|Kangaskhan}}. (Its evolution is not random: &#039;M&#039;s identifier is 0 and Kangaskhan&#039;s is 2.)&amp;lt;ref&amp;gt;[http://www.trsrockin.com/hexlist.html R/B Hex List] &#039;&#039;Team Rocket Fansite&#039;&#039; URL Accessed July 27, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The blocks in &#039;M&#039;s name depend on which sprite is occupying the spot where the player&#039;s Pokémon appears. In battle, the block on the left of its name will copy part of the sprite in the bottom-left corner of the screen (the player&#039;s Pokémon), while the block on the right will copy part of the sprite in the upper-right corner of the screen (the opponent&#039;s Pokémon). Out of battle, the blocks in its name will change depending on the player&#039;s location.&lt;br /&gt;
&lt;br /&gt;
When the player captures an &#039;M, the battle will continue. Capturing &amp;quot;&#039;M&amp;quot; again will result in capturing a {{p|Ditto}}; why this happens is unknown.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movelist Glitch|Normal|Bird|1|Missigno.}}&lt;br /&gt;
{{mlentry1|Start|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{mlentry1|Start|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{mlentry1|Start|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{mlentry1|138|Pound|Normal|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]/[[HM]]===&lt;br /&gt;
{{Movelist Glitch|Normal|Bird|1|Missigno.}}&lt;br /&gt;
{{mlentry1|[[TM01]]|Mega Punch|Normal|80|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM02]]|Razor Wind|Normal|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM03]]|Swords Dance|Normal|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{mlentry1|[[TM05]]|Mega Kick|Normal|100|75|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM06]]|Toxic|Poison|&amp;amp;mdash;|85|10}}&lt;br /&gt;
{{mlentry1|[[TM09]]|Take Down|Normal|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM10]]|Double-Edge|Normal|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM11]]|BubbleBeam|Water|65|100|20}}&lt;br /&gt;
{{mlentry1|[[TM13]]|Ice Beam|Ice|95|100|10}}&lt;br /&gt;
{{mlentry1|[[TM14]]|Blizzard|Ice|120|70|5}}&lt;br /&gt;
{{mlentry1|[[TM17]]|Submission|Fighting|80|80|25}}&lt;br /&gt;
{{mlentry1|[[TM19]]|Seismic Toss|Fighting|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{mlentry1|[[TM20]]|Rage|Normal|20|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM25]]|Thunder|Electric|120|70|10}}&lt;br /&gt;
{{mlentry1|[[TM26]]|Earthquake|Ground|100|100|10}}&lt;br /&gt;
{{mlentry1|[[TM27]]|Fissure|Ground|&amp;amp;mdash;|30|5}}&lt;br /&gt;
{{mlentry1|[[TM29]]|Psychic|Psychic|90|100|10}}&lt;br /&gt;
{{mlentry1|[[TM30]]|Teleport|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{mlentry1|[[TM43]]|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{mlentry1|[[TM44]]|Rest|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{mlentry1|[[TM45]]|Thunder Wave|Electric|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{mlentry1|[[TM49]]|Tri Attack|Normal|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[HM01]]|Cut|Normal|50|95|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[HM02]]|Fly|Flying|70|95|15}}&lt;br /&gt;
{{movelist/note}}&lt;br /&gt;
&lt;br /&gt;
==Advantages and disadvantages of &#039;M==&lt;br /&gt;
Encountering &#039;M, [[Missingno.]], and other glitch Pokémon often interferes with the saved game data in various ways. Trainer and Pokémon graphics during battle are corrupted; the Hall of Fame data is extremely glitched (changes in screen color, music, and game speed have been known to occur alongside the obvious unidentifiable pixelations substituting for where Pokémon appeared).&lt;br /&gt;
&lt;br /&gt;
&#039;M&#039;s presence also allows what is known as the &amp;quot;[[Rare Candy Cheat]]&amp;quot; or &amp;quot;Item Duplication Cheat&amp;quot;, the Pokémon games&#039; infamous item duplication bug, which adds 128 of the sixth item in the player&#039;s inventory, if the player already has less than 128 of that sixth item. It is commonly used to duplicate valuable and hard-to-obtain items, such as [[Rare Candy|Rare Candies]], [[PP Up]]s, and Master Balls. However, the duplication bug can affect any item in the game, not just Rare Candies. Using the bug to duplicate Key Items is possible, allowing the player to obtain more fossils for reviving {{p|Kabuto}}, {{p|Omanyte}}, and {{p|Aerodactyl}}; though many do not recommend this, as the player cannot get rid of duplicated key items through &amp;quot;tossing&amp;quot; or selling, and they serve only to take up inventory space.&lt;br /&gt;
&lt;br /&gt;
The coasts where &#039;M may be found are used for other cheats as well. If the player {{m|Surf}}s along the coasts after leaving an area where certain wild Pokémon appear, those Pokémon will continue to appear by the coast, even if they are not water-dwelling Pokémon. This is because Surfing along the coasts does not overwrite the data for which wild Pokémon are available, and if the player&#039;s name has not been stored in that area through one of the procedures above, the previous wild Pokémon will appear. (see reference 4) This glitch can be used to fight Pokémon from the Safari Zone in a normal battle.&lt;br /&gt;
&lt;br /&gt;
Another advantage of the &#039;M is its ability to evolve into {{p|Kangaskhan}}. TMs and HMs taught to &#039;M will carry over when it evolves to Kangaskhan, enabling a Kangaskhan to have moves it wouldn&#039;t ordinarily be able to learn, like {{m|Fly}}.&lt;br /&gt;
&lt;br /&gt;
==Charizard &#039;M==&lt;br /&gt;
&#039;&#039;Main article: [[Charizard &#039;M]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Other in-game glitches (notably the [[Mew glitch]]) can produce the &amp;quot;Charizard &#039;M&amp;quot;, a Pokémon named &#039;M but with the {{p|Charizard}} graphic. It is not to be confused with [[Glitchy Charizard]], a similar but unrelated glitch caused by the [[Mew glitch]]. Charizard &#039;M is a different from the typical &#039;M, and causes significantly more damage to the game. Charizard &#039;M can also change all of a player&#039;s [[party]] Pokémon into Charizard &#039;M, but the moves and type do not change, and putting these &amp;quot;transformed&amp;quot; Pokémon into a box makes the other Pokémon Charizard &#039;M also.  &lt;br /&gt;
&lt;br /&gt;
Depending on the circumstances, Charizard &#039;M can overwrite the player&#039;s name with the letter Z, engage a new battle from the battle screen, or transform all party Pokémon into {{p|Bulbasaur}}.&amp;lt;ref&amp;gt;[http://www.trsrockin.com/dex_charzm.html Dex Charizard] &#039;&#039;Team Rocket Fansite&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Charizard &#039;M can be obtained by doing the following:&lt;br /&gt;
*Catch a [[44Hy]] in the Yellow version by doing Method #3 of the [[Mew glitch]] using a Pokémon with a special stat of 192, or trade a [[A|Lowercase A glitch]] from Red/Blue&lt;br /&gt;
*Evolve the [[44Hy]] into a [[Q]] (the Yellow equivalent of Charizard &#039;M)&lt;br /&gt;
*Trade the [[Q]] to the Red/Blue and it will become Charizard &#039;M&lt;br /&gt;
&lt;br /&gt;
Unlike other glitch Pokémon, a Charizard &#039;M&#039;s ID number is always #000 and its Original Trainer will either be blank or a set of letters partially from the player&#039;s name. As a result, it is impossible to nickname a Charizard &#039;M. Its cry is static and sometimes causes the background music to end. Charizard &#039;M is found in all the slots from 248 to 255, not slot 0 like &#039;M; they are not the same glitch. Its type, like a normal Charizard&#039;s, is Fire/Flying. (See above reference.) There are reports that Charizard &#039;M can be used to swap moves of Pokémon stored in the PC, depending on the order they are withdrawn. Additionally, Charizard &#039;M is not recognized by the game as a Pokémon in many circumstances. If a player places it in his or her party, it will render all other Pokémon invisible (see above reference). Furthermore, Charizard &#039;M cannot be healed at a Pokémon Center.&lt;br /&gt;
&lt;br /&gt;
The Charizard &#039;M learns different attacks than a normal &#039;M: it learns Swords Dance at level 9, Slam at 11, TM50 (a glitch attack, not the move Substitute) at level 19, a nameless glitch attack at level 28, TM09 at level 30, Aurora Beam at 32, TM29 (another glitch, not Psychic) at level 33, Karate Chop at level 40, and Jack (apparently a glitch which reads one of the pre-loaded names for the player character or rival) at level 62. (See above reference.)&lt;br /&gt;
&lt;br /&gt;
Although Charizard &#039;M seems to be the most common form (possibly caused by a blank spot in the party), this glitch can also appear as another Pokémon, such as {{p|Gengar}}, {{p|Machop}}, {{p|Ditto}}, or {{p|Butterfree}}. The glitch will have the same types as the normal Pokémon, but will learn very different level-up moves.&lt;br /&gt;
&lt;br /&gt;
Sometimes, if game link activity goes wrong (typically from faulty link cables or dirty connectors), glitched Pokémon may be produced, in which a Charizard &#039;M is a possible result.&lt;br /&gt;
&lt;br /&gt;
==In Pokémon Stadium==&lt;br /&gt;
&#039;M and [[Missingno.]] can be uploaded to {{eng|Pokémon Stadium}}, and (if the game doesn&#039;t freeze) will look like Substitute dolls (small {{p|Rhydon}} or {{p|Kangaskhan}}-like figures that appear when a Pokémon uses {{m|Substitute}}). &#039;M&#039;s graphic is blue and Missingno.&#039;s is purple. When viewed in the Pokémon Center, all of &#039;M&#039;s stats will be question marks (including the Pokédex species ID number, even though the Game Boy versions identify &#039;M and Missingno. as #000). However, &#039;M will not be allowed to battle, nor will it function correctly in the Gallery (in which players can take pictures of Pokémon). Photos of it will not develop if taken. &lt;br /&gt;
&lt;br /&gt;
If &#039;M or any other glitch Pokémon is selected in the &amp;quot;see list&amp;quot;, the game will freeze, playing the music without the bass track in the background. If a player tries to view &#039;M&#039;s stats, the game will also freeze on occasion. &amp;lt;ref&amp;gt;[http://www.console-cheats.com/nintendo64/PokemonStadium.shtml Pokémon Stadium Cheats] &#039;&#039;Console Cheats&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Generation II==&lt;br /&gt;
&#039;M cannot be traded to [[Pokémon Gold and Silver]] because it supposedly does not exist in the second generation. In the trade center, &#039;M appears as a {{p|Slowpoke}} or {{p|Tyrogue}}. When the players try to trade &#039;M, a message appears stating &amp;quot;Your friend&#039;s [&#039;M&#039;s name] appears to be abnormal.&amp;quot; and the trade is canceled automatically. Less often, &#039;M can be traded, in which case it turns into the Pokémon it was displayed as. &amp;lt;ref&amp;gt;[http://pages.prodigy.net/maryjorhodes/codespok.htm Code Pok] &#039;&#039;Prodigy.net&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Similar problems present themselves when attempting to transfer &#039;M or [[Missingno.]] to Pokémon Stadium 2. If successfully transferred, &#039;M and Missingno. will become a {{p|Ditto}}. &amp;lt;ref&amp;gt;[http://www.funtrivia.com/en/VideoGames/Pokemon-RedBlueYellow*-13505.html Pokémon Red, Blue and Yellow] &#039;&#039;Fun Trivia&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Evolution==&lt;br /&gt;
&amp;lt;!--DO NOT PUT THIS IN THE KANGASKHAN PAGE OR THE CLEFAIRY PAGE. I&#039;M SERIOUS.--&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
{{Glitch Evo Box|&lt;br /&gt;
text=Basic |&lt;br /&gt;
image=000.png |&lt;br /&gt;
name=&#039;M}}&lt;br /&gt;
|&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Level 0 |&lt;br /&gt;
image=115.png |&lt;br /&gt;
name=Kangaskhan }}&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Level 128 |&lt;br /&gt;
image=035.png |&lt;br /&gt;
name=Clefairy }}&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid white; margin: 0.5em; text-align: center; width: 10em; height: 12em; position: relative;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.1em; margin: 1px;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background: transparent; width: 100%; height: 12em; position: absolute; top: 0; left: 0;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.1em; position: absolute; bottom: 0; left: 0; width: 100%;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{EvoChart Box|&lt;br /&gt;
text=Moon Stone |&lt;br /&gt;
image=036.png |&lt;br /&gt;
name=Clefable }}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--Did I mention I was serious? Good. Don&#039;t put this on Kangaskhan&#039;s or Clefairy&#039;s page. At all. Got it?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*&#039;M&#039;s sprite, movepool, and stats are identical to [[Missingno.]]&#039;s, but with two move differences: Missingno. cannot learn {{m|Pound}}, and &#039;M is incompatible with {{TM|50|Substitute}}. Interestingly enough, its image in Pokémon Stadium is the same as that of a Substitute.&lt;br /&gt;
*&#039;M&#039;s cry is almost exactly identical to that of {{p|Zapdos}}.&lt;br /&gt;
*&#039;M is twice as large as Missingno., but not nearly as heavy.&lt;br /&gt;
*If a level 0 &#039;M is captured and sent to the [[PC]] (this also applies to the subsequent {{p|Ditto}}), the game will freeze if the player tries to withdraw either one.  This probably started the (fake) rumors of &#039;M and other [[Glitch Pokémon]] being horribly dangerous to the saved game file if captured.&lt;br /&gt;
*If a level 0 &#039;M is given 0 exp from a battle with another level 0 Pokémon, it levels up to 100.&lt;br /&gt;
*The glitch blocks in &#039;M&#039;s name are portions of the sprites on each side of {{pkmn|battle}}. The first two being the player&#039;s side, and the second two being &#039;M&#039;s side.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://tbp.berkeley.edu/~jdonald/pokemon/ghostmissingno.html Ghost/Skeleton type MissingNOs, mirrored from Pokémon Paranormal Research Lab/Glitch City]&lt;br /&gt;
*[http://www.gamefaqs.com/portable/gameboy/game/367023.html GameFAQs FAQ, details inner workings of the glitch]&lt;br /&gt;
*[http://www.trsrockin.com/tales.html Tales from the Glitch at TR&#039;s Rockin!]&lt;br /&gt;
*[http://glitchcity.net Glitch City, a site about such glitches]&lt;br /&gt;
*[http://pages.prodigy.net/maryjorhodes/codespok.htm Mew&#039;s Pokémon Information Zone -- info on Missingno.]&lt;br /&gt;
*[http://nemesistx_1.tripod.com/profglitch/missingnoandm.htm Missingno. and &#039;M at Professor Glitch&#039;s Laboratory]&lt;br /&gt;
*[http://pokeglitch.tripod.com/id3.html Over 100 Items at Poké Glitch]&lt;br /&gt;
*[http://www.trsrockin.com/missingno4.html MissingNo Mystery Solved]&lt;br /&gt;
*http://www.cheatsnetwork.com/cheats/2480.html&lt;br /&gt;
*http://www.edgecheats.com/cheats/2480.html&lt;br /&gt;
*http://www.gamerevolution.com/cheat/gameboy/pokemon_bluered&lt;br /&gt;
*http://www.dmwright.com/cheats/database/nintendo_game_boy/cheats/gb_pokemon_hints.htm&lt;br /&gt;
*http://www.console-cheats.com/nintendo64/PokemonStadium.shtml&lt;br /&gt;
[[category:Glitches]]&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;br /&gt;
[[fr:&#039;M]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=%27M_(00)&amp;diff=512504</id>
		<title>&#039;M (00)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=%27M_(00)&amp;diff=512504"/>
		<updated>2008-10-14T09:38:43Z</updated>

		<summary type="html">&lt;p&gt;Era64: /* By leveling up */ small STAB patch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the {{p|Charizard}} [[Hybrid Glitch Pokémon|hybrid]] of the same name, see [[Charizard &#039;M]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{GlitchPkmnInfobox|&lt;br /&gt;
name=&#039;M |&lt;br /&gt;
image=000.png |&lt;br /&gt;
caption=&#039;M|&lt;br /&gt;
ndex=000 |&lt;br /&gt;
typen=2|&lt;br /&gt;
type1=Normal |&lt;br /&gt;
type2=Bird |&lt;br /&gt;
Versions=Red, Blue|&lt;br /&gt;
HexID=00|&lt;br /&gt;
Mew#= 0|&lt;br /&gt;
Oldman#= N/A|&lt;br /&gt;
gender=none |&lt;br /&gt;
female=0 |&lt;br /&gt;
male=0 |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;M&#039;&#039;&#039; is a [[Glitch Pokémon]] found in the [[Pokémon]] [[Pokémon Red and Blue Versions|Red and Blue]] [[Game Boy]] games, much like [[Missingno.]]. It is most commonly called &amp;quot;&#039;M&amp;quot;, since the apostrophe and capital letter M are the only typographical characters in its name - &amp;quot;▄█ &amp;lt;code&amp;gt;&#039;M&amp;lt;/code&amp;gt; ▓▒&amp;quot; is difficult, if not impossible, to produce with a computer. It is also called &amp;quot;&#039;M Block&amp;quot; because of the glitchy blocks next to its name. &#039;M and other glitch Pokémon appear in the games due to a programming oversight.&lt;br /&gt;
&lt;br /&gt;
The encounter flag for Missingno. and &#039;M is the highest bit of the 6th item quantity; therefore, encountering Missingno. or &#039;M causes the player to get 128 more of the 6th item of their bag if they have less than 128 to start.  Also, if the player has [[Hall of Fame]] data, encountering &#039;M. corrupts it. Aside from that, &#039;M does not have a real ability; in [[Pokémon Red and Blue Versions|Pokémon Red and Blue]] abilities did not exist yet.&lt;br /&gt;
&lt;br /&gt;
=Game data=&lt;br /&gt;
==Game locations==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! [[Generation|Gen]]&lt;br /&gt;
! Game&lt;br /&gt;
! [[Rarity]]&lt;br /&gt;
! Location&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;[[Generation I|I]]&#039;&#039;&#039;&lt;br /&gt;
| [[Pokémon Red and Blue Versions|Pokémon Red and Blue]]&lt;br /&gt;
| Glitch&lt;br /&gt;
| [[Rare Candy cheat]], [[Mew glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Base stats==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|HP:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|33&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: red; width: 33px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|137&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(240,128,48); width: 137px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Defense:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|1&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,208,48); width: 1px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Special:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|29&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(112,172,160); width: 29px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Speed:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|6&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,88,136); width: 6px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Since &#039;M does not exist in any game that uses the Special Attack and Special Defense stats, only its Special stat is listed.&lt;br /&gt;
&lt;br /&gt;
==Type effectiveness==&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
type2=bird|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=secondary}}&lt;br /&gt;
&lt;br /&gt;
==How &#039;M is found==&lt;br /&gt;
[[Image:M Encounter.png|thumb|right|&#039;M being encountered]]&lt;br /&gt;
&lt;br /&gt;
The most common way players encounter &#039;M in the &#039;&#039;Red&#039;&#039; and &#039;&#039;Blue&#039;&#039; versions of &#039;&#039;Pokémon&#039;&#039; is by doing the following:&lt;br /&gt;
*Going to the northern part of Viridian City and watching the Old Man&#039;s demonstration of how to catch a Pokémon.&lt;br /&gt;
*{{m|Fly}}ing or {{m|Teleport}}ing to [[Cinnabar Island]] or [[Fuchsia City]].&lt;br /&gt;
*Surfing up and down along the east coast of Cinnabar Island or the [[Seafoam Islands]] closest to Fuchsia City until &#039;M appears. In Pokémon Stadium, the game saves automatically upon encountering &#039;M.&amp;lt;ref&amp;gt;[http://www.cheatsnetwork.com/cheats/2480.html Pokémon (Game Boy)] &#039;&#039;Cheats Network&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;, &amp;lt;ref&amp;gt;[http://pages.prodigy.net/maryjorhodes/codespok.htm Mew&#039;s Pokémon Gameboy Cheats] &#039;&#039;Pokémon Glitch Fan Site&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Alternatively, a player can also cause &#039;M to appear by trading Pokémon with a friend via a link cable or with one of the in-game traders, then Flying or Teleporting to Cinnabar or the Seafoam Islands and surfing along the coast as mentioned before.&lt;br /&gt;
*&#039;M (and its {{v2|Yellow}} counterpart, [[3TrainerPoké]]) cannot be encountered through the [[Mew Glitch]], since the required Special stat is 0, and that low of any stat is impossible.&lt;br /&gt;
*For some reason, &#039;M will appear through the [[Old Man Glitch]] regardless of the player&#039;s name.&lt;br /&gt;
&lt;br /&gt;
==Appearance and attributes==&lt;br /&gt;
There are 256 available [[index number|memory &amp;quot;slots&amp;quot;]] for Pokémon data; &#039;M is found in the first slot, #0. (151 other slots are real Pokémon; 47 are trainers; 38 are Missingno., and the remaining 18 are other glitches like &#039;M.&lt;br /&gt;
&amp;lt;ref&amp;gt;[http://www.trsrockin.com/missingno4.html Missingno. Mystery Solved] &#039;&#039;Team Rocket Fansite&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
Although it seems at first glance to be like [[Missingno.]], they are actually different glitches with many differences; for example, &#039;M can evolve into {{p|Kangaskhan}} while Missingno. cannot. Missingno.&#039;s cry differs between a shortened version of {{p|Nidoran♂}}&#039;s cry, {{p|Ditto}}&#039;s cry, and {{p|Dragonair}}&#039;s cry, whereas &#039;M&#039;s cry is a slightly different version of {{p|Zapdos}}&#039;s cry.  If &#039;M is traded to the {{v|Yellow}}, it will become a [[3TrainerPoké]], but when Missingno. is traded to the Yellow version, it stays as Missingno. (although it will behave differently than the Red/Blue Missingno.).&lt;br /&gt;
&lt;br /&gt;
In the party, &#039;M will appear as the glitched sprite of a person in the area where the player currently is.&lt;br /&gt;
&lt;br /&gt;
&#039;M, like most forms of [[Missingno.]], appears as a mass of pixels in a backwards &#039;L&#039; shape. Its icon in the Pokémon menu is also glitched, often appearing as a pixelated Surfing icon or a black blob (it changes based on the player&#039;s location). When used in [[Pokémon Stadium (English)|Pokémon Stadium]], it looks like a {{m|Substitute}} doll.&lt;br /&gt;
&lt;br /&gt;
Also like [[Missingno.]], &#039;M is often of the type Bird/Normal, knows {{m|Sky Attack}} and two {{m|Water Gun}}s, has the ID number #000, does not appear in the Pokédex, and is found through the same glitches as Missingno. is. However, it is &#039;&#039;not&#039;&#039; the same Pokémon. &#039;M and the different versions of Missingno are located in different memory slots; also, &#039;M has a different cry, learns {{m|Pound}} at level 138, and can evolve into a {{p|Kangaskhan}}. (Its evolution is not random: &#039;M&#039;s identifier is 0 and Kangaskhan&#039;s is 2.)&amp;lt;ref&amp;gt;[http://www.trsrockin.com/hexlist.html R/B Hex List] &#039;&#039;Team Rocket Fansite&#039;&#039; URL Accessed July 27, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The blocks in &#039;M&#039;s name depend on which sprite is occupying the spot where the player&#039;s Pokémon appears. In battle, the block on the left of its name will copy part of the sprite in the bottom-left corner of the screen (the player&#039;s Pokémon), while the block on the right will copy part of the sprite in the upper-right corner of the screen (the opponent&#039;s Pokémon). Out of battle, the blocks in its name will change depending on the player&#039;s location.&lt;br /&gt;
&lt;br /&gt;
When the player captures an &#039;M, the battle will continue. Capturing &amp;quot;&#039;M&amp;quot; again will result in capturing a {{p|Ditto}}; why this happens is unknown.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movelist Glitch|Normal|Bird|1|Missigno.}}&lt;br /&gt;
{{mlentry1|Start|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{mlentry1|Start|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{mlentry1|Start|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{mlentry1|138|Pound|Normal|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]/[[HM]]===&lt;br /&gt;
{{Movelist Glitch|Normal|Bird|1|Missigno.}}&lt;br /&gt;
{{mlentry1|[[TM01]]|Mega Punch|Normal|80|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM02]]|Razor Wind|Normal|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM03]]|Swords Dance|Normal|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{mlentry1|[[TM05]]|Mega Kick|Normal|100|75|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM06]]|Toxic|Poison|&amp;amp;mdash;|85|10}}&lt;br /&gt;
{{mlentry1|[[TM09]]|Take Down|Normal|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM10]]|Double-Edge|Normal|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM11]]|BubbleBeam|Water|65|100|20}}&lt;br /&gt;
{{mlentry1|[[TM13]]|Ice Beam|Ice|95|100|10}}&lt;br /&gt;
{{mlentry1|[[TM14]]|Blizzard|Ice|120|70|5}}&lt;br /&gt;
{{mlentry1|[[TM17]]|Submission|Fighting|80|80|25}}&lt;br /&gt;
{{mlentry1|[[TM19]]|Seismic Toss|Fighting|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{mlentry1|[[TM20]]|Rage|Normal|20|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM25]]|Thunder|Electric|120|70|10}}&lt;br /&gt;
{{mlentry1|[[TM26]]|Earthquake|Ground|100|100|10}}&lt;br /&gt;
{{mlentry1|[[TM27]]|Fissure|Ground|&amp;amp;mdash;|30|5}}&lt;br /&gt;
{{mlentry1|[[TM29]]|Psychic|Psychic|90|100|10}}&lt;br /&gt;
{{mlentry1|[[TM30]]|Teleport|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{mlentry1|[[TM43]]|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{mlentry1|[[TM44]]|Rest|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{mlentry1|[[TM45]]|Thunder Wave|Electric|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{mlentry1|[[TM49]]|Tri Attack|Normal|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[HM01]]|Cut|Normal|50|95|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[HM02]]|Fly|Flying|70|95|15}}&lt;br /&gt;
{{movelist/note}}&lt;br /&gt;
&lt;br /&gt;
==Advantages and disadvantages of &#039;M==&lt;br /&gt;
Encountering &#039;M, [[Missingno.]], and other glitch Pokémon often interferes with the saved game data in various ways. Trainer and Pokémon graphics during battle are corrupted; the Hall of Fame data is extremely glitched (changes in screen color, music, and game speed have been known to occur alongside the obvious unidentifiable pixelations substituting for where Pokémon appeared).&lt;br /&gt;
&lt;br /&gt;
&#039;M&#039;s presence also allows what is known as the &amp;quot;[[Rare Candy Cheat]]&amp;quot; or &amp;quot;Item Duplication Cheat&amp;quot;, the Pokémon games&#039; infamous item duplication bug, which adds 128 of the sixth item in the player&#039;s inventory, if the player already has less than 128 of that sixth item. It is commonly used to duplicate valuable and hard-to-obtain items, such as [[Rare Candy|Rare Candies]], [[PP Up]]s, and Master Balls. However, the duplication bug can affect any item in the game, not just Rare Candies. Using the bug to duplicate Key Items is possible, allowing the player to obtain more fossils for reviving {{p|Kabuto}}, {{p|Omanyte}}, and {{p|Aerodactyl}}; though many do not recommend this, as the player cannot get rid of duplicated key items through &amp;quot;tossing&amp;quot; or selling, and they serve only to take up inventory space.&lt;br /&gt;
&lt;br /&gt;
The coasts where &#039;M may be found are used for other cheats as well. If the player {{m|Surf}}s along the coasts after leaving an area where certain wild Pokémon appear, those Pokémon will continue to appear by the coast, even if they are not water-dwelling Pokémon. This is because Surfing along the coasts does not overwrite the data for which wild Pokémon are available, and if the player&#039;s name has not been stored in that area through one of the procedures above, the previous wild Pokémon will appear. (see reference 4) This glitch can be used to fight Pokémon from the Safari Zone in a normal battle.&lt;br /&gt;
&lt;br /&gt;
Another advantage of the &#039;M is its ability to evolve into {{p|Kangaskhan}}. TMs and HMs taught to &#039;M will carry over when it evolves to Kangaskhan, enabling a Kangaskhan to have moves it wouldn&#039;t ordinarily be able to learn, like {{m|Fly}}.&lt;br /&gt;
&lt;br /&gt;
==Charizard &#039;M==&lt;br /&gt;
&#039;&#039;Main article: [[Charizard &#039;M]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Other in-game glitches (notably the [[Mew glitch]]) can produce the &amp;quot;Charizard &#039;M&amp;quot;, a Pokémon named &#039;M but with the {{p|Charizard}} graphic. It is not to be confused with [[Glitchy Charizard]], a similar but unrelated glitch caused by the [[Mew glitch]]. Charizard &#039;M is a different from the typical &#039;M, and causes significantly more damage to the game. Charizard &#039;M can also change all of a player&#039;s [[party]] Pokémon into Charizard &#039;M, but the moves and type do not change, and putting these &amp;quot;transformed&amp;quot; Pokémon into a box makes the other Pokémon Charizard &#039;M also.  &lt;br /&gt;
&lt;br /&gt;
Depending on the circumstances, Charizard &#039;M can overwrite the player&#039;s name with the letter Z, engage a new battle from the battle screen, or transform all party Pokémon into {{p|Bulbasaur}}.&amp;lt;ref&amp;gt;[http://www.trsrockin.com/dex_charzm.html Dex Charizard] &#039;&#039;Team Rocket Fansite&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Charizard &#039;M can be obtained by doing the following:&lt;br /&gt;
*Catch a [[44Hy]] in the Yellow version by doing Method #3 of the [[Mew glitch]] using a Pokémon with a special stat of 192, or trade a [[A|Lowercase A glitch]] from Red/Blue&lt;br /&gt;
*Evolve the [[44Hy]] into a [[Q]] (the Yellow equivalent of Charizard &#039;M)&lt;br /&gt;
*Trade the [[Q]] to the Red/Blue and it will become Charizard &#039;M&lt;br /&gt;
&lt;br /&gt;
Unlike other glitch Pokémon, a Charizard &#039;M&#039;s ID number is always #000 and its Original Trainer will either be blank or a set of letters partially from the player&#039;s name. As a result, it is impossible to nickname a Charizard &#039;M. Its cry is static and sometimes causes the background music to end. Charizard &#039;M is found in all the slots from 248 to 255, not slot 0 like &#039;M; they are not the same glitch. Its type, like a normal Charizard&#039;s, is Fire/Flying. (See above reference.) There are reports that Charizard &#039;M can be used to swap moves of Pokémon stored in the PC, depending on the order they are withdrawn. Additionally, Charizard &#039;M is not recognized by the game as a Pokémon in many circumstances. If a player places it in his or her party, it will render all other Pokémon invisible (see above reference). Furthermore, Charizard &#039;M cannot be healed at a Pokémon Center.&lt;br /&gt;
&lt;br /&gt;
The Charizard &#039;M learns different attacks than a normal &#039;M: it learns Swords Dance at level 9, Slam at 11, TM50 (a glitch attack, not the move Substitute) at level 19, a nameless glitch attack at level 28, TM09 at level 30, Aurora Beam at 32, TM29 (another glitch, not Psychic) at level 33, Karate Chop at level 40, and Jack (apparently a glitch which reads one of the pre-loaded names for the player character or rival) at level 62. (See above reference.)&lt;br /&gt;
&lt;br /&gt;
Although Charizard &#039;M seems to be the most common form (possibly caused by a blank spot in the party), this glitch can also appear as another Pokémon, such as {{p|Gengar}}, {{p|Machop}}, {{p|Ditto}}, or {{p|Butterfree}}. The glitch will have the same types as the normal Pokémon, but will learn very different level-up moves.&lt;br /&gt;
&lt;br /&gt;
Sometimes, if game link activity goes wrong (typically from faulty link cables or dirty connectors), glitched Pokémon may be produced, in which a Charizard &#039;M is a possible result.&lt;br /&gt;
&lt;br /&gt;
==In Pokémon Stadium==&lt;br /&gt;
&#039;M and [[Missingno.]] can be uploaded to {{eng|Pokémon Stadium}}, and (if the game doesn&#039;t freeze) will look like Substitute dolls (small {{p|Rhydon}} or {{p|Kangaskhan}}-like figures that appear when a Pokémon uses {{m|Substitute}}). &#039;M&#039;s graphic is blue and Missingno.&#039;s is purple. When viewed in the Pokémon Center, all of &#039;M&#039;s stats will be question marks (including the Pokédex species ID number, even though the Game Boy versions identify &#039;M and Missingno. as #000). However, &#039;M will not be allowed to battle, nor will it function correctly in the Gallery (in which players can take pictures of Pokémon). Photos of it will not develop if taken. &lt;br /&gt;
&lt;br /&gt;
If &#039;M or any other glitch Pokémon is selected in the &amp;quot;see list&amp;quot;, the game will freeze, playing the music without the bass track in the background. If a player tries to view &#039;M&#039;s stats, the game will also freeze on occasion. &amp;lt;ref&amp;gt;[http://www.console-cheats.com/nintendo64/PokemonStadium.shtml Pokémon Stadium Cheats] &#039;&#039;Console Cheats&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Generation II==&lt;br /&gt;
&#039;M cannot be traded to [[Pokémon Gold and Silver]] because it supposedly does not exist in the second generation. In the trade center, &#039;M appears as a {{p|Slowpoke}} or {{p|Tyrogue}}. When the players try to trade &#039;M, a message appears stating &amp;quot;Your friend&#039;s [&#039;M&#039;s name] appears to be abnormal.&amp;quot; and the trade is canceled automatically. Less often, &#039;M can be traded, in which case it turns into the Pokémon it was displayed as. &amp;lt;ref&amp;gt;[http://pages.prodigy.net/maryjorhodes/codespok.htm Code Pok] &#039;&#039;Prodigy.net&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Similar problems present themselves when attempting to transfer &#039;M or [[Missingno.]] to Pokémon Stadium 2. If successfully transferred, &#039;M and Missingno. will become a {{p|Ditto}}. &amp;lt;ref&amp;gt;[http://www.funtrivia.com/en/VideoGames/Pokemon-RedBlueYellow*-13505.html Pokémon Red, Blue and Yellow] &#039;&#039;Fun Trivia&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Evolution==&lt;br /&gt;
&amp;lt;!--DO NOT PUT THIS IN THE KANGASKHAN PAGE OR THE CLEFAIRY PAGE. I&#039;M SERIOUS.--&amp;gt;&lt;br /&gt;
{{evobox/1branch1|000|&#039;M|2|Normal|Bird|[[Level|Level 0]]|115|Kangaskhan|1|Normal||[[Level|Level 128]]|035|Clefairy|1|Normal|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Did I mention I was serious? Good. Don&#039;t put this on Kangaskhan&#039;s or Clefairy&#039;s page. At all. Got it?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*&#039;M&#039;s sprite, movepool, and stats are identical to [[Missingno.]]&#039;s, but with two move differences: Missingno. cannot learn {{m|Pound}}, and &#039;M is incompatible with {{TM|50|Substitute}}. Interestingly enough, its image in Pokémon Stadium is the same as that of a Substitute.&lt;br /&gt;
*&#039;M&#039;s cry is almost exactly identical to that of {{p|Zapdos}}.&lt;br /&gt;
*&#039;M is twice as large as Missingno., but not nearly as heavy.&lt;br /&gt;
*If a level 0 &#039;M is captured and sent to the [[PC]] (this also applies to the subsequent {{p|Ditto}}), the game will freeze if the player tries to withdraw either one.  This probably started the (fake) rumors of &#039;M and other [[Glitch Pokémon]] being horribly dangerous to the saved game file if captured.&lt;br /&gt;
*If a level 0 &#039;M is given 0 exp from a battle with another level 0 Pokémon, it levels up to 100.&lt;br /&gt;
*The glitch blocks in &#039;M&#039;s name are portions of the sprites on each side of {{pkmn|battle}}. The first two being the player&#039;s side, and the second two being &#039;M&#039;s side.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://tbp.berkeley.edu/~jdonald/pokemon/ghostmissingno.html Ghost/Skeleton type MissingNOs, mirrored from Pokémon Paranormal Research Lab/Glitch City]&lt;br /&gt;
*[http://www.gamefaqs.com/portable/gameboy/game/367023.html GameFAQs FAQ, details inner workings of the glitch]&lt;br /&gt;
*[http://www.trsrockin.com/tales.html Tales from the Glitch at TR&#039;s Rockin!]&lt;br /&gt;
*[http://glitchcity.net Glitch City, a site about such glitches]&lt;br /&gt;
*[http://pages.prodigy.net/maryjorhodes/codespok.htm Mew&#039;s Pokémon Information Zone -- info on Missingno.]&lt;br /&gt;
*[http://nemesistx_1.tripod.com/profglitch/missingnoandm.htm Missingno. and &#039;M at Professor Glitch&#039;s Laboratory]&lt;br /&gt;
*[http://pokeglitch.tripod.com/id3.html Over 100 Items at Poké Glitch]&lt;br /&gt;
*[http://www.trsrockin.com/missingno4.html MissingNo Mystery Solved]&lt;br /&gt;
*http://www.cheatsnetwork.com/cheats/2480.html&lt;br /&gt;
*http://www.edgecheats.com/cheats/2480.html&lt;br /&gt;
*http://www.gamerevolution.com/cheat/gameboy/pokemon_bluered&lt;br /&gt;
*http://www.dmwright.com/cheats/database/nintendo_game_boy/cheats/gb_pokemon_hints.htm&lt;br /&gt;
*http://www.console-cheats.com/nintendo64/PokemonStadium.shtml&lt;br /&gt;
[[category:Glitches]]&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;br /&gt;
[[fr:&#039;M]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=%27M_(00)&amp;diff=512503</id>
		<title>&#039;M (00)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=%27M_(00)&amp;diff=512503"/>
		<updated>2008-10-14T09:37:57Z</updated>

		<summary type="html">&lt;p&gt;Era64: /* Learnset */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the {{p|Charizard}} [[Hybrid Glitch Pokémon|hybrid]] of the same name, see [[Charizard &#039;M]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{GlitchPkmnInfobox|&lt;br /&gt;
name=&#039;M |&lt;br /&gt;
image=000.png |&lt;br /&gt;
caption=&#039;M|&lt;br /&gt;
ndex=000 |&lt;br /&gt;
typen=2|&lt;br /&gt;
type1=Normal |&lt;br /&gt;
type2=Bird |&lt;br /&gt;
Versions=Red, Blue|&lt;br /&gt;
HexID=00|&lt;br /&gt;
Mew#= 0|&lt;br /&gt;
Oldman#= N/A|&lt;br /&gt;
gender=none |&lt;br /&gt;
female=0 |&lt;br /&gt;
male=0 |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;M&#039;&#039;&#039; is a [[Glitch Pokémon]] found in the [[Pokémon]] [[Pokémon Red and Blue Versions|Red and Blue]] [[Game Boy]] games, much like [[Missingno.]]. It is most commonly called &amp;quot;&#039;M&amp;quot;, since the apostrophe and capital letter M are the only typographical characters in its name - &amp;quot;▄█ &amp;lt;code&amp;gt;&#039;M&amp;lt;/code&amp;gt; ▓▒&amp;quot; is difficult, if not impossible, to produce with a computer. It is also called &amp;quot;&#039;M Block&amp;quot; because of the glitchy blocks next to its name. &#039;M and other glitch Pokémon appear in the games due to a programming oversight.&lt;br /&gt;
&lt;br /&gt;
The encounter flag for Missingno. and &#039;M is the highest bit of the 6th item quantity; therefore, encountering Missingno. or &#039;M causes the player to get 128 more of the 6th item of their bag if they have less than 128 to start.  Also, if the player has [[Hall of Fame]] data, encountering &#039;M. corrupts it. Aside from that, &#039;M does not have a real ability; in [[Pokémon Red and Blue Versions|Pokémon Red and Blue]] abilities did not exist yet.&lt;br /&gt;
&lt;br /&gt;
=Game data=&lt;br /&gt;
==Game locations==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! [[Generation|Gen]]&lt;br /&gt;
! Game&lt;br /&gt;
! [[Rarity]]&lt;br /&gt;
! Location&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;[[Generation I|I]]&#039;&#039;&#039;&lt;br /&gt;
| [[Pokémon Red and Blue Versions|Pokémon Red and Blue]]&lt;br /&gt;
| Glitch&lt;br /&gt;
| [[Rare Candy cheat]], [[Mew glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Base stats==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|HP:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|33&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: red; width: 33px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|137&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(240,128,48); width: 137px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Defense:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|1&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,208,48); width: 1px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Special:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|29&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(112,172,160); width: 29px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Speed:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|6&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,88,136); width: 6px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Since &#039;M does not exist in any game that uses the Special Attack and Special Defense stats, only its Special stat is listed.&lt;br /&gt;
&lt;br /&gt;
==Type effectiveness==&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
type2=bird|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=secondary}}&lt;br /&gt;
&lt;br /&gt;
==How &#039;M is found==&lt;br /&gt;
[[Image:M Encounter.png|thumb|right|&#039;M being encountered]]&lt;br /&gt;
&lt;br /&gt;
The most common way players encounter &#039;M in the &#039;&#039;Red&#039;&#039; and &#039;&#039;Blue&#039;&#039; versions of &#039;&#039;Pokémon&#039;&#039; is by doing the following:&lt;br /&gt;
*Going to the northern part of Viridian City and watching the Old Man&#039;s demonstration of how to catch a Pokémon.&lt;br /&gt;
*{{m|Fly}}ing or {{m|Teleport}}ing to [[Cinnabar Island]] or [[Fuchsia City]].&lt;br /&gt;
*Surfing up and down along the east coast of Cinnabar Island or the [[Seafoam Islands]] closest to Fuchsia City until &#039;M appears. In Pokémon Stadium, the game saves automatically upon encountering &#039;M.&amp;lt;ref&amp;gt;[http://www.cheatsnetwork.com/cheats/2480.html Pokémon (Game Boy)] &#039;&#039;Cheats Network&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;, &amp;lt;ref&amp;gt;[http://pages.prodigy.net/maryjorhodes/codespok.htm Mew&#039;s Pokémon Gameboy Cheats] &#039;&#039;Pokémon Glitch Fan Site&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Alternatively, a player can also cause &#039;M to appear by trading Pokémon with a friend via a link cable or with one of the in-game traders, then Flying or Teleporting to Cinnabar or the Seafoam Islands and surfing along the coast as mentioned before.&lt;br /&gt;
*&#039;M (and its {{v2|Yellow}} counterpart, [[3TrainerPoké]]) cannot be encountered through the [[Mew Glitch]], since the required Special stat is 0, and that low of any stat is impossible.&lt;br /&gt;
*For some reason, &#039;M will appear through the [[Old Man Glitch]] regardless of the player&#039;s name.&lt;br /&gt;
&lt;br /&gt;
==Appearance and attributes==&lt;br /&gt;
There are 256 available [[index number|memory &amp;quot;slots&amp;quot;]] for Pokémon data; &#039;M is found in the first slot, #0. (151 other slots are real Pokémon; 47 are trainers; 38 are Missingno., and the remaining 18 are other glitches like &#039;M.&lt;br /&gt;
&amp;lt;ref&amp;gt;[http://www.trsrockin.com/missingno4.html Missingno. Mystery Solved] &#039;&#039;Team Rocket Fansite&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
Although it seems at first glance to be like [[Missingno.]], they are actually different glitches with many differences; for example, &#039;M can evolve into {{p|Kangaskhan}} while Missingno. cannot. Missingno.&#039;s cry differs between a shortened version of {{p|Nidoran♂}}&#039;s cry, {{p|Ditto}}&#039;s cry, and {{p|Dragonair}}&#039;s cry, whereas &#039;M&#039;s cry is a slightly different version of {{p|Zapdos}}&#039;s cry.  If &#039;M is traded to the {{v|Yellow}}, it will become a [[3TrainerPoké]], but when Missingno. is traded to the Yellow version, it stays as Missingno. (although it will behave differently than the Red/Blue Missingno.).&lt;br /&gt;
&lt;br /&gt;
In the party, &#039;M will appear as the glitched sprite of a person in the area where the player currently is.&lt;br /&gt;
&lt;br /&gt;
&#039;M, like most forms of [[Missingno.]], appears as a mass of pixels in a backwards &#039;L&#039; shape. Its icon in the Pokémon menu is also glitched, often appearing as a pixelated Surfing icon or a black blob (it changes based on the player&#039;s location). When used in [[Pokémon Stadium (English)|Pokémon Stadium]], it looks like a {{m|Substitute}} doll.&lt;br /&gt;
&lt;br /&gt;
Also like [[Missingno.]], &#039;M is often of the type Bird/Normal, knows {{m|Sky Attack}} and two {{m|Water Gun}}s, has the ID number #000, does not appear in the Pokédex, and is found through the same glitches as Missingno. is. However, it is &#039;&#039;not&#039;&#039; the same Pokémon. &#039;M and the different versions of Missingno are located in different memory slots; also, &#039;M has a different cry, learns {{m|Pound}} at level 138, and can evolve into a {{p|Kangaskhan}}. (Its evolution is not random: &#039;M&#039;s identifier is 0 and Kangaskhan&#039;s is 2.)&amp;lt;ref&amp;gt;[http://www.trsrockin.com/hexlist.html R/B Hex List] &#039;&#039;Team Rocket Fansite&#039;&#039; URL Accessed July 27, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The blocks in &#039;M&#039;s name depend on which sprite is occupying the spot where the player&#039;s Pokémon appears. In battle, the block on the left of its name will copy part of the sprite in the bottom-left corner of the screen (the player&#039;s Pokémon), while the block on the right will copy part of the sprite in the upper-right corner of the screen (the opponent&#039;s Pokémon). Out of battle, the blocks in its name will change depending on the player&#039;s location.&lt;br /&gt;
&lt;br /&gt;
When the player captures an &#039;M, the battle will continue. Capturing &amp;quot;&#039;M&amp;quot; again will result in capturing a {{p|Ditto}}; why this happens is unknown.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movelist Glitch|Normal|Bird|1|Missigno.}}&lt;br /&gt;
{{mlentry1|Start|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{mlentry1|Start|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{mlentry1|Start|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{mlentry1|138|Pound|Normal|40|100|35}}&lt;br /&gt;
{{movelist/note}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]/[[HM]]===&lt;br /&gt;
{{Movelist Glitch|Normal|Bird|1|Missigno.}}&lt;br /&gt;
{{mlentry1|[[TM01]]|Mega Punch|Normal|80|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM02]]|Razor Wind|Normal|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM03]]|Swords Dance|Normal|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{mlentry1|[[TM05]]|Mega Kick|Normal|100|75|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM06]]|Toxic|Poison|&amp;amp;mdash;|85|10}}&lt;br /&gt;
{{mlentry1|[[TM09]]|Take Down|Normal|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM10]]|Double-Edge|Normal|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM11]]|BubbleBeam|Water|65|100|20}}&lt;br /&gt;
{{mlentry1|[[TM13]]|Ice Beam|Ice|95|100|10}}&lt;br /&gt;
{{mlentry1|[[TM14]]|Blizzard|Ice|120|70|5}}&lt;br /&gt;
{{mlentry1|[[TM17]]|Submission|Fighting|80|80|25}}&lt;br /&gt;
{{mlentry1|[[TM19]]|Seismic Toss|Fighting|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{mlentry1|[[TM20]]|Rage|Normal|20|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM25]]|Thunder|Electric|120|70|10}}&lt;br /&gt;
{{mlentry1|[[TM26]]|Earthquake|Ground|100|100|10}}&lt;br /&gt;
{{mlentry1|[[TM27]]|Fissure|Ground|&amp;amp;mdash;|30|5}}&lt;br /&gt;
{{mlentry1|[[TM29]]|Psychic|Psychic|90|100|10}}&lt;br /&gt;
{{mlentry1|[[TM30]]|Teleport|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{mlentry1|[[TM43]]|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{mlentry1|[[TM44]]|Rest|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{mlentry1|[[TM45]]|Thunder Wave|Electric|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{mlentry1|[[TM49]]|Tri Attack|Normal|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[HM01]]|Cut|Normal|50|95|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[HM02]]|Fly|Flying|70|95|15}}&lt;br /&gt;
{{movelist/note}}&lt;br /&gt;
&lt;br /&gt;
==Advantages and disadvantages of &#039;M==&lt;br /&gt;
Encountering &#039;M, [[Missingno.]], and other glitch Pokémon often interferes with the saved game data in various ways. Trainer and Pokémon graphics during battle are corrupted; the Hall of Fame data is extremely glitched (changes in screen color, music, and game speed have been known to occur alongside the obvious unidentifiable pixelations substituting for where Pokémon appeared).&lt;br /&gt;
&lt;br /&gt;
&#039;M&#039;s presence also allows what is known as the &amp;quot;[[Rare Candy Cheat]]&amp;quot; or &amp;quot;Item Duplication Cheat&amp;quot;, the Pokémon games&#039; infamous item duplication bug, which adds 128 of the sixth item in the player&#039;s inventory, if the player already has less than 128 of that sixth item. It is commonly used to duplicate valuable and hard-to-obtain items, such as [[Rare Candy|Rare Candies]], [[PP Up]]s, and Master Balls. However, the duplication bug can affect any item in the game, not just Rare Candies. Using the bug to duplicate Key Items is possible, allowing the player to obtain more fossils for reviving {{p|Kabuto}}, {{p|Omanyte}}, and {{p|Aerodactyl}}; though many do not recommend this, as the player cannot get rid of duplicated key items through &amp;quot;tossing&amp;quot; or selling, and they serve only to take up inventory space.&lt;br /&gt;
&lt;br /&gt;
The coasts where &#039;M may be found are used for other cheats as well. If the player {{m|Surf}}s along the coasts after leaving an area where certain wild Pokémon appear, those Pokémon will continue to appear by the coast, even if they are not water-dwelling Pokémon. This is because Surfing along the coasts does not overwrite the data for which wild Pokémon are available, and if the player&#039;s name has not been stored in that area through one of the procedures above, the previous wild Pokémon will appear. (see reference 4) This glitch can be used to fight Pokémon from the Safari Zone in a normal battle.&lt;br /&gt;
&lt;br /&gt;
Another advantage of the &#039;M is its ability to evolve into {{p|Kangaskhan}}. TMs and HMs taught to &#039;M will carry over when it evolves to Kangaskhan, enabling a Kangaskhan to have moves it wouldn&#039;t ordinarily be able to learn, like {{m|Fly}}.&lt;br /&gt;
&lt;br /&gt;
==Charizard &#039;M==&lt;br /&gt;
&#039;&#039;Main article: [[Charizard &#039;M]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Other in-game glitches (notably the [[Mew glitch]]) can produce the &amp;quot;Charizard &#039;M&amp;quot;, a Pokémon named &#039;M but with the {{p|Charizard}} graphic. It is not to be confused with [[Glitchy Charizard]], a similar but unrelated glitch caused by the [[Mew glitch]]. Charizard &#039;M is a different from the typical &#039;M, and causes significantly more damage to the game. Charizard &#039;M can also change all of a player&#039;s [[party]] Pokémon into Charizard &#039;M, but the moves and type do not change, and putting these &amp;quot;transformed&amp;quot; Pokémon into a box makes the other Pokémon Charizard &#039;M also.  &lt;br /&gt;
&lt;br /&gt;
Depending on the circumstances, Charizard &#039;M can overwrite the player&#039;s name with the letter Z, engage a new battle from the battle screen, or transform all party Pokémon into {{p|Bulbasaur}}.&amp;lt;ref&amp;gt;[http://www.trsrockin.com/dex_charzm.html Dex Charizard] &#039;&#039;Team Rocket Fansite&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Charizard &#039;M can be obtained by doing the following:&lt;br /&gt;
*Catch a [[44Hy]] in the Yellow version by doing Method #3 of the [[Mew glitch]] using a Pokémon with a special stat of 192, or trade a [[A|Lowercase A glitch]] from Red/Blue&lt;br /&gt;
*Evolve the [[44Hy]] into a [[Q]] (the Yellow equivalent of Charizard &#039;M)&lt;br /&gt;
*Trade the [[Q]] to the Red/Blue and it will become Charizard &#039;M&lt;br /&gt;
&lt;br /&gt;
Unlike other glitch Pokémon, a Charizard &#039;M&#039;s ID number is always #000 and its Original Trainer will either be blank or a set of letters partially from the player&#039;s name. As a result, it is impossible to nickname a Charizard &#039;M. Its cry is static and sometimes causes the background music to end. Charizard &#039;M is found in all the slots from 248 to 255, not slot 0 like &#039;M; they are not the same glitch. Its type, like a normal Charizard&#039;s, is Fire/Flying. (See above reference.) There are reports that Charizard &#039;M can be used to swap moves of Pokémon stored in the PC, depending on the order they are withdrawn. Additionally, Charizard &#039;M is not recognized by the game as a Pokémon in many circumstances. If a player places it in his or her party, it will render all other Pokémon invisible (see above reference). Furthermore, Charizard &#039;M cannot be healed at a Pokémon Center.&lt;br /&gt;
&lt;br /&gt;
The Charizard &#039;M learns different attacks than a normal &#039;M: it learns Swords Dance at level 9, Slam at 11, TM50 (a glitch attack, not the move Substitute) at level 19, a nameless glitch attack at level 28, TM09 at level 30, Aurora Beam at 32, TM29 (another glitch, not Psychic) at level 33, Karate Chop at level 40, and Jack (apparently a glitch which reads one of the pre-loaded names for the player character or rival) at level 62. (See above reference.)&lt;br /&gt;
&lt;br /&gt;
Although Charizard &#039;M seems to be the most common form (possibly caused by a blank spot in the party), this glitch can also appear as another Pokémon, such as {{p|Gengar}}, {{p|Machop}}, {{p|Ditto}}, or {{p|Butterfree}}. The glitch will have the same types as the normal Pokémon, but will learn very different level-up moves.&lt;br /&gt;
&lt;br /&gt;
Sometimes, if game link activity goes wrong (typically from faulty link cables or dirty connectors), glitched Pokémon may be produced, in which a Charizard &#039;M is a possible result.&lt;br /&gt;
&lt;br /&gt;
==In Pokémon Stadium==&lt;br /&gt;
&#039;M and [[Missingno.]] can be uploaded to {{eng|Pokémon Stadium}}, and (if the game doesn&#039;t freeze) will look like Substitute dolls (small {{p|Rhydon}} or {{p|Kangaskhan}}-like figures that appear when a Pokémon uses {{m|Substitute}}). &#039;M&#039;s graphic is blue and Missingno.&#039;s is purple. When viewed in the Pokémon Center, all of &#039;M&#039;s stats will be question marks (including the Pokédex species ID number, even though the Game Boy versions identify &#039;M and Missingno. as #000). However, &#039;M will not be allowed to battle, nor will it function correctly in the Gallery (in which players can take pictures of Pokémon). Photos of it will not develop if taken. &lt;br /&gt;
&lt;br /&gt;
If &#039;M or any other glitch Pokémon is selected in the &amp;quot;see list&amp;quot;, the game will freeze, playing the music without the bass track in the background. If a player tries to view &#039;M&#039;s stats, the game will also freeze on occasion. &amp;lt;ref&amp;gt;[http://www.console-cheats.com/nintendo64/PokemonStadium.shtml Pokémon Stadium Cheats] &#039;&#039;Console Cheats&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Generation II==&lt;br /&gt;
&#039;M cannot be traded to [[Pokémon Gold and Silver]] because it supposedly does not exist in the second generation. In the trade center, &#039;M appears as a {{p|Slowpoke}} or {{p|Tyrogue}}. When the players try to trade &#039;M, a message appears stating &amp;quot;Your friend&#039;s [&#039;M&#039;s name] appears to be abnormal.&amp;quot; and the trade is canceled automatically. Less often, &#039;M can be traded, in which case it turns into the Pokémon it was displayed as. &amp;lt;ref&amp;gt;[http://pages.prodigy.net/maryjorhodes/codespok.htm Code Pok] &#039;&#039;Prodigy.net&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Similar problems present themselves when attempting to transfer &#039;M or [[Missingno.]] to Pokémon Stadium 2. If successfully transferred, &#039;M and Missingno. will become a {{p|Ditto}}. &amp;lt;ref&amp;gt;[http://www.funtrivia.com/en/VideoGames/Pokemon-RedBlueYellow*-13505.html Pokémon Red, Blue and Yellow] &#039;&#039;Fun Trivia&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Evolution==&lt;br /&gt;
&amp;lt;!--DO NOT PUT THIS IN THE KANGASKHAN PAGE OR THE CLEFAIRY PAGE. I&#039;M SERIOUS.--&amp;gt;&lt;br /&gt;
{{evobox/1branch1|000|&#039;M|2|Normal|Bird|[[Level|Level 0]]|115|Kangaskhan|1|Normal||[[Level|Level 128]]|035|Clefairy|1|Normal|}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Did I mention I was serious? Good. Don&#039;t put this on Kangaskhan&#039;s or Clefairy&#039;s page. At all. Got it?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*&#039;M&#039;s sprite, movepool, and stats are identical to [[Missingno.]]&#039;s, but with two move differences: Missingno. cannot learn {{m|Pound}}, and &#039;M is incompatible with {{TM|50|Substitute}}. Interestingly enough, its image in Pokémon Stadium is the same as that of a Substitute.&lt;br /&gt;
*&#039;M&#039;s cry is almost exactly identical to that of {{p|Zapdos}}.&lt;br /&gt;
*&#039;M is twice as large as Missingno., but not nearly as heavy.&lt;br /&gt;
*If a level 0 &#039;M is captured and sent to the [[PC]] (this also applies to the subsequent {{p|Ditto}}), the game will freeze if the player tries to withdraw either one.  This probably started the (fake) rumors of &#039;M and other [[Glitch Pokémon]] being horribly dangerous to the saved game file if captured.&lt;br /&gt;
*If a level 0 &#039;M is given 0 exp from a battle with another level 0 Pokémon, it levels up to 100.&lt;br /&gt;
*The glitch blocks in &#039;M&#039;s name are portions of the sprites on each side of {{pkmn|battle}}. The first two being the player&#039;s side, and the second two being &#039;M&#039;s side.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://tbp.berkeley.edu/~jdonald/pokemon/ghostmissingno.html Ghost/Skeleton type MissingNOs, mirrored from Pokémon Paranormal Research Lab/Glitch City]&lt;br /&gt;
*[http://www.gamefaqs.com/portable/gameboy/game/367023.html GameFAQs FAQ, details inner workings of the glitch]&lt;br /&gt;
*[http://www.trsrockin.com/tales.html Tales from the Glitch at TR&#039;s Rockin!]&lt;br /&gt;
*[http://glitchcity.net Glitch City, a site about such glitches]&lt;br /&gt;
*[http://pages.prodigy.net/maryjorhodes/codespok.htm Mew&#039;s Pokémon Information Zone -- info on Missingno.]&lt;br /&gt;
*[http://nemesistx_1.tripod.com/profglitch/missingnoandm.htm Missingno. and &#039;M at Professor Glitch&#039;s Laboratory]&lt;br /&gt;
*[http://pokeglitch.tripod.com/id3.html Over 100 Items at Poké Glitch]&lt;br /&gt;
*[http://www.trsrockin.com/missingno4.html MissingNo Mystery Solved]&lt;br /&gt;
*http://www.cheatsnetwork.com/cheats/2480.html&lt;br /&gt;
*http://www.edgecheats.com/cheats/2480.html&lt;br /&gt;
*http://www.gamerevolution.com/cheat/gameboy/pokemon_bluered&lt;br /&gt;
*http://www.dmwright.com/cheats/database/nintendo_game_boy/cheats/gb_pokemon_hints.htm&lt;br /&gt;
*http://www.console-cheats.com/nintendo64/PokemonStadium.shtml&lt;br /&gt;
[[category:Glitches]]&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;br /&gt;
[[fr:&#039;M]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Glitch&amp;diff=512502</id>
		<title>Glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Glitch&amp;diff=512502"/>
		<updated>2008-10-14T09:20:09Z</updated>

		<summary type="html">&lt;p&gt;Era64: DD Item is propably rumor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Glitches&#039;&#039;&#039; are anomalies in software programs, including video games.  They can cause various problems ranging from the purely graphical to completely wiping entire chunks of saved data.&lt;br /&gt;
&lt;br /&gt;
They are usually caused by problems with a game&#039;s code, or from a player doing things the programmers did not anticipate, therefore causing the game to react unexpectedly.&lt;br /&gt;
&lt;br /&gt;
In Pokémon RPGs, there are many glitches, due to the complexity of Pokémon.  Glitches are listed below (bold = most famous).&lt;br /&gt;
&lt;br /&gt;
==Major glitches==&lt;br /&gt;
[[image:Glitch City Map1.jpg|thumb|right|250px|A variation of [[Glitch City]]]]&lt;br /&gt;
[[image:Wildmew.jpg|thumb|right|A {{p|Mew}} being found in the wild]]&lt;br /&gt;
There are three Glitches (the first two are only available in the Red, Blue and Yellow versions; the third one is available in the Gold/Silver and Emerald versions, and the [[Hall of Fame]] one is very minor) that do not &#039;&#039;necessarily&#039;&#039; always create glitched Pokémon, but are themselves glitches that cause events that would not normally happen in the gameplay.&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
*&#039;&#039;&#039;[[Glitch City]]:&#039;&#039;&#039; A mess of pixels that changes depending on where the player is&amp;lt;ref&amp;gt;http://www.trsrockin.com/glitchcity.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Mew glitch]]:&#039;&#039;&#039; Allowing players to capture any Pokémon (most especially {{p|Mew}}) without modification, and allowing players to catch most of the glitched Pokémon listed below&amp;lt;ref&amp;gt;http://www.trsrockin.com/mewtrick.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Glitch Trainer]]s:&#039;&#039;&#039; While using the Missingno. glitch, players may run into a few random trainers with glitch Pokémon.&lt;br /&gt;
&lt;br /&gt;
===[[Generation I]] - [[Generation IV]]===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Pokémon cloning]]:&#039;&#039;&#039; Variations of the Pokémon cloning trick exist in each [[Generation]] of the Pokémon games, each slightly different from one another. The most reliable version is in [[Generation II]]. This Pokémon cloning version allows players in the Gold/Silver versions to safely clone Pokémon, assuming they have at least somewhat decent timing.&amp;lt;ref&amp;gt;http://www.cheatsnetwork.com/cheats/2705.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Sprite glitch]]:&#039;&#039;&#039; Glitches that mess up sprites have occurred in all generations (mostly by [[cheating]])&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Surf glitch]]:&#039;&#039;&#039; allows players to warp to places on the map where {{p|Darkrai}} and {{p|Shaymin}} lie. &#039;&#039;&#039;Note:&#039;&#039;&#039; This only works in some of the first Japanese versions to be released.&amp;lt;ref&amp;gt;http://uk.answers.yahoo.com/question/index?qid=20070528172817AAWWH8x&amp;lt;/ref&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Tweaking]]:&#039;&#039;&#039; This causes the game to fail to load the map and makes it appear black. Some cases have led the player to places such as [[Newmoon Island]] or [[Flower Paradise]] if the player goes the right way.&lt;br /&gt;
&lt;br /&gt;
== Minor glitches ==&lt;br /&gt;
==={{game|Red and Blue|s}}===&lt;br /&gt;
*&#039;&#039;&#039;[[Rare Candy cheat]]&#039;&#039;&#039;: An in-game glitch which is the result of encountering a [[Missingno.]] or [[&#039;M]], giving the player over 100 of the player&#039;s 6th item.&lt;br /&gt;
*&#039;&#039;&#039;Hall of Fame Glitch:&#039;&#039;&#039; When Missingno. has been seen on the save file, the player&#039;s Hall Of Fame is badly corrupted with entirely different Pokémon (players can even see Mew in the Hall Of Fame, whether they&#039;ve seen Mew or not) and very glitched characters and names.&lt;br /&gt;
*&#039;&#039;&#039;Man on roof of [[Cinnabar Gym]]&#039;&#039;&#039;: If one does not have the key to the Cinnabar Gym, and {{m|surf}}s on the east coast and returns to land directly infront of the gym, a man will appear on the roof of the gym. A similar effect happens if the player walks into the [[Vermilion City]] Gym, walks directly left and then up so that they are facing the bottom-left trash can and press A to inspect it. One of the trainers in the gym will be misplaced and return to his usual spot once the text box disappears.&lt;br /&gt;
*&#039;&#039;&#039;Prevented progress&#039;&#039;&#039;: If one evolves their starter Pokémon before they obtain their Pokédex from Prof. Oak, the game will assume that, since they have 2 Pokémon registered as caught, that they already have a Pokédex, and will not allow them to proceed.&lt;br /&gt;
*&#039;&#039;&#039;Invisible PC&#039;&#039;&#039;: There is a hotel in [[Celadon City]] that resembles a [[Pokémon Center]] on the inside. In the top-right space of the area that the player can walk on, there is an invisible, usable PC.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
*&#039;&#039;&#039;[[Glitch dimension]]:&#039;&#039;&#039; Turns everything into strange, random colors and slows the ability to see the party screen and changes the &amp;quot;Poké&amp;quot; in PokéGear to random symbols&lt;br /&gt;
*&#039;&#039;&#039;Dratini glitch&#039;&#039;&#039;: After the player speaks to the {{p|Dratini}} in [[Blackthorn City]] and uses the Coin Case, the Coin Case&#039;s display will change what the coin case says from &amp;quot;Coins: ...&amp;quot; to &amp;quot;Which move?he pp of&amp;quot; permanently unless the game is turned off.&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Reset the clock&amp;quot; glitch&#039;&#039;&#039; (Gold/Silver only): A glitch that allows users to manually reset the games&#039; clock by entering a password unique to the player&#039;s ID and the amount of currently owned money. It was fixed in Crystal.&lt;br /&gt;
&lt;br /&gt;
==={{game|Ruby and Sapphire|s}}===&lt;br /&gt;
*&#039;&#039;&#039;Hill glitch&#039;&#039;&#039;: East of [[Mauville City]] there is an [[Aroma Lady]] that will battle the [[player character|player]]. If the player stands right behind the hill in her line of sight, she will see the player and walk onto the hill and stay there until the player leaves the area. This does not happen in Emerald due to her being a part of a double battle in the same area.&lt;br /&gt;
*&#039;&#039;&#039;[[Berry glitch]]&#039;&#039;&#039;: Freezes the growth of any berries which have been planted but not harvested if game has been owned for a year or played for over 100 hours.&lt;br /&gt;
&lt;br /&gt;
==={{game|Diamond and Pearl|s}}===&lt;br /&gt;
* &#039;&#039;&#039;[[Tweaking]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Glitch Pokémon==&lt;br /&gt;
{{main|Glitch Pokémon}}&lt;br /&gt;
&lt;br /&gt;
[[image:Missingno.jpg|thumb|right|[[Missingno.]]]]&lt;br /&gt;
[[image:LM4found.PNG|thumb|right|[[LM4]]]]&lt;br /&gt;
[[image:Alowercase.jpg|thumb|right|[[A (lowercase)|Lowercase a Glitch Pokémon]]]]&lt;br /&gt;
[[image:XxGlitch.jpg|thumb|right|The [[X - x]] glitch Pokémon]]&lt;br /&gt;
[[image:DittoQGlitch2.jpg|thumb|right|160px|In this screenshot, a {{p|Ditto}} transformed into the player&#039;s [[Q|Q Glitch]], and then the player sent out a {{p|Spearow}}]]&lt;br /&gt;
[[image:Hpoke.jpg|thumb|right|[[H POKé]], a difficult-to-catch glitch Pokémon]]&lt;br /&gt;
[[Image:7 g.png|thumb|right|[[7g]], a Yellow version glitch]]&lt;br /&gt;
[[image:000MissingnoGSC.png|160px|right|thumb|&amp;quot;[[Five question marks]]&amp;quot;, a glitch Pokémon which accounts for the hexadecimal slots 000, 252, 254 and 255 in the Gold/Silver versions]]&lt;br /&gt;
[[Image:253GSCEgg hatch.png|160px|thumb|right|[[Glitch egg]], which accounts for the hexadecimal slot 253 in the Gold/Silver versions]]&lt;br /&gt;
[[image:MissingnoYellow.jpg|thumb|right|[[Missingno.]] found in the {{v|Yellow}} (by using the [[Mew glitch]])]]&lt;br /&gt;
A glitch [[Pokémon]] is a Pokémon that exists in a game due to a programming or level design oversight or for beta testing, and as it was not intentionally placed inside the game by [[Nintendo]] or [[Game Freak]], it might be hazardous to saved data. They were originally supposed to be place-holders for unused Hex-adresses in the game. Glitch Pokémon are to be avoided due to the risks they may pose to a player&#039;s save file.&lt;br /&gt;
===In {{3v2|Red|Blue|Yellow}}===&lt;br /&gt;
This is a chart of all 24 known glitch Pokémon that can be found in the wild in the Red, Blue and Yellow versions &#039;&#039;without&#039;&#039; using a cheating device&amp;lt;ref&amp;gt;http://www.trsrockin.com/glitchdex.html&amp;lt;/ref&amp;gt;:&lt;br /&gt;
&amp;lt;BR CLEAR=left&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! bgcolor =&amp;quot;#efefef&amp;quot;| No. (Red/Blue)&lt;br /&gt;
! bgcolor = &amp;quot;#efefef&amp;quot;| No. (Yellow)&lt;br /&gt;
! bgcolor = &amp;quot;#efefef&amp;quot;|[[Mew glitch]] special required&lt;br /&gt;
! bgcolor=&amp;quot;#efefef&amp;quot;| Red/Blue version&#039;s equivalent&lt;br /&gt;
! bgcolor=&amp;quot;#efefef&amp;quot;| Yellow version&#039;s equivalent&lt;br /&gt;
|-&lt;br /&gt;
| #000|| #000 ||| Many ||| &#039;&#039;&#039;[[Missingno.]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Missingno.#Missingno. in Pokémon Yellow|Missingno. (Yellow)]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| #000|| #176 ||| N/A ||| &#039;&#039;&#039;[[&#039;M]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[3TrainerPoké]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|#061 || #080 ||| 192 ||| [[A (lowercase)|a]] ||| [[44Hy]]&lt;br /&gt;
|-&lt;br /&gt;
|#250 || #250 ||| 191 ||| [[A (uppercase)|A]] ||| [[44]]&lt;br /&gt;
|-&lt;br /&gt;
|#062 || #079 ||| 198 ||| [[LM4]] ||| [[7g]]&lt;br /&gt;
|-&lt;br /&gt;
|#094 || #015 ||| 195 ||| [[h POKé]] ||| [[Z4]]&lt;br /&gt;
|-&lt;br /&gt;
|#205 || #205 ||| 193 ||| [[Chiisai-u]] ||| [[♀]]&lt;br /&gt;
|-&lt;br /&gt;
|#205 || #203 ||| 196 ||| [[PokéWTrainer]] ||| [[X - x]]&lt;br /&gt;
|-&lt;br /&gt;
|#205|| #006 ||| 199 ||| [[p T]] ||| [[Glitchy Charizard]]&lt;br /&gt;
|-&lt;br /&gt;
|#234 || #230 ||| 194 |||  [[.4]] ||| [[pPkMnp]]&lt;br /&gt;
|-&lt;br /&gt;
|#250 || #055 ||| 197 ||| {{OBP|PkMn|Glitch Pokémon}} ||| [[4. .]]&lt;br /&gt;
|-&lt;br /&gt;
|#000 ||#121 ||| N/A ||| [[&#039;M|Charizard &#039;M]] ||| [[Q]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sources:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[http://www.trsrockin.com/glitchdex.html http://www.trsrockin.com/glitchdex.html]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[http://www.trsrockin.com/hexlist.html http://www.trsrockin.com/hexlist.html]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[http://www.trsrockin.com/bizarre.html http://www.trsrockin.com/bizarre.html]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[http://www.trsrockin.com/linkcable.html http://www.trsrockin.com/linkcable.html]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[http://www.trsrockin.com/tales.html http://www.trsrockin.com/tales.html]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===In {{3v2|Gold|Silver|Crystal}}===&lt;br /&gt;
&lt;br /&gt;
The following glitched Pokémon can be found in the [[Pokémon Gold and Silver Versions|Gold/Silver]] versions, but require [[GameShark]] to complete them. (Note: after capturing these Pokémon, the game&#039;s graphics have been known to falter, and the player will find themselves in a [[Glitch City]]-like area.)&amp;lt;ref&amp;gt;http://www.trsrockin.com/dex_252.html&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://www.trsrockin.com/gs_mn.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! bgcolor =&amp;quot;#efefef&amp;quot;| No. (Gold/Silver)&lt;br /&gt;
! bgcolor = &amp;quot;#efefef&amp;quot;|[[GameShark]] code required&lt;br /&gt;
! bgcolor = &amp;quot;#efefef&amp;quot;|Gold/Silver equivalent&lt;br /&gt;
|-&lt;br /&gt;
| #000|| 0100EDD0 ||| [[?????|Five Question Marks]] (000)&lt;br /&gt;
|-&lt;br /&gt;
| #252|| 01FCEDD0 ||| [[?????|Five question Marks]] (252)&lt;br /&gt;
|-&lt;br /&gt;
| #253|| 01FDEDD0 ||| [[Glitch egg]]&lt;br /&gt;
|-&lt;br /&gt;
| #254|| 01FEEDD0 || [[?????|Five question Marks]] (254)&lt;br /&gt;
|-&lt;br /&gt;
| #255|| 01FFEDD0 || [[?????|Five question Marks]] (255)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In [[Pokémon Ruby and Sapphire Versions|Pokémon Ruby, Sapphire]], [[Pokémon Emerald Version|Emerald]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]]===&lt;br /&gt;
* #000 [[Ten question marks|??????????]]&lt;br /&gt;
* #000 [[Eleven question marks|???????????]]&lt;br /&gt;
* #000 [[Twelve question marks|????????????]]&lt;br /&gt;
* #390 [[Question mark|?]]&lt;br /&gt;
* #?87 [[??????????]]&lt;br /&gt;
* #??? [[Bad egg]]&lt;br /&gt;
* #??? [[B óË ÁN]]&lt;br /&gt;
* #252 [[-]]&lt;br /&gt;
&lt;br /&gt;
===In {{game|Diamond and Pearl|s}}===&lt;br /&gt;
* #??? [[Invisible Shiny Bulbasaur]]&lt;br /&gt;
* #??? [[DPbox]]&lt;br /&gt;
* #??? [[Bad egg]]&lt;br /&gt;
&lt;br /&gt;
==Glitch attacks==&lt;br /&gt;
A glitch attack, or glitch [[move]], is much like a regular attack except the results are often undesirable. These attacks are often known to be called TM attacks (&#039;&#039;&#039;TM01&#039;&#039;&#039;-&#039;&#039;&#039;TM55&#039;&#039;&#039; and &#039;&#039;&#039;HM01&#039;&#039;&#039; to &#039;&#039;&#039;HM05&#039;&#039;&#039;), and are also known to have glitch types (&#039;&#039;&#039;COOLTRAINER&#039;&#039;&#039;-type or &#039;&#039;&#039;999&#039;&#039;&#039;-type){{fact}}&lt;br /&gt;
&lt;br /&gt;
Like a glitch Pokémon, glitch attacks were not programmed into the game on purpose and many have been proven to cause damage to game cartridges. &lt;br /&gt;
&lt;br /&gt;
There are ways to teach glitch attacks to certain Pokémon without usage of a cheat-code device such as [[GameShark]], however, most of the time only glitch Pokémon will learn glitch attacks.{{fact}}&lt;br /&gt;
&lt;br /&gt;
The only widely known ones are those for Pokémon Red, Blue and Yellow. The attacks have the same effect on all three versions. {{fact}}&lt;br /&gt;
&lt;br /&gt;
Also, the move {{m|Thunderbolt}}, when used in some Ruby and Sapphire cartridges, may cause the game to freeze.&lt;br /&gt;
&lt;br /&gt;
===Glitch types===&lt;br /&gt;
There are many different glitch types that are found to be the types of several glitched Pokémon. The most well known are:&lt;br /&gt;
&lt;br /&gt;
* {{type2|Bird}}, one of the types of the Red/Blue [[Missingno.]]&lt;br /&gt;
* [[999 (type)|99||9]] (A glitch type), one of the types of [[44]] and one of the types of the [[Missingno.|Yellow version Missingno.]]&lt;br /&gt;
* {{type2|Pokémaniac}}, the type of the malicious glitch Pokémon &amp;quot;[[.4]]&amp;quot;&lt;br /&gt;
* [[&#039;|) m) ZM Normal (type), the types of the mysterious ? marks glitches of the [[Generation II|2nd Generation]]&lt;br /&gt;
* Rival (type), has the name of the player&#039;s rival.&lt;br /&gt;
&lt;br /&gt;
===Glitch areas===&lt;br /&gt;
Aside from Glitch City in [[Generation I]], there are several other areas which can only be reached by way of a glitch in the games. Examples of this are areas in the [[Sevii Islands]] that are retrievable via their [[index number]] pointer, however, do not have any other data.&lt;br /&gt;
&lt;br /&gt;
===Glitch items===&lt;br /&gt;
In the [[Generation II]] games, it is possible to get an item called the [[Teru-sama]], the only description of which is a lone question mark. [[Generation III]] likewise has a mystery item. Both of these seem to have been placeholders just in case more slots for items were ever needed, something that came true with the [[Clear Bell]] in [[Pokémon Crystal Version|Crystal]] and the various newer items introduced just in [[Pokémon FireRed and LeafGreen Versions|FireRed and LeafGreen]] and [[Pokémon Emerald Version|Emerald]], which register as the Teru-sama and mystery item if they are somehow moved into [[Pokémon Gold and Silver Versions|Gold and Silver]] or [[Pokémon Ruby and Sapphire Versions|Ruby and Sapphire]]. There is also the Seal Bag, a glitch item obtained from the [[Generation IV]] [[Global Trade Station|GTS]] glitch.&lt;br /&gt;
&lt;br /&gt;
The Teru-sama is a glitch item, but can be transformed into the [[GS Ball]] if it is given to [[Kurt]] in [[Azalea Town]] to capture {{p|Celebi}} in [[Ilex Forest]]. This works in the Japanese, English and European versions of [[Pokémon Crystal Version]].&lt;br /&gt;
&lt;br /&gt;
==Pokémon Colosseum glitches==&lt;br /&gt;
===Infinite Ball glitch===&lt;br /&gt;
When in a battle with a Shadow Pokémon, have the first Pokémon that is selected use any type of Poké Ball. With the second Pokémon, go back to the items screen and switch the Poké Ball used with another in the pocket using the Y button. After exiting the menu, proceed normally, and when Wes uses the Ball, the number in the bag will not go down.&lt;br /&gt;
&lt;br /&gt;
==Pokémon XD glitches==&lt;br /&gt;
===Attack glitch===&lt;br /&gt;
In a double battle, if a Pokémon grows to a level at which it can learn a new attack after selecting an attack but before actually attacking, and the attack that was selected is deleted to make room for the new attack, the new attack will be used instead of the one that was selected.&lt;br /&gt;
&lt;br /&gt;
==Notes==   &lt;br /&gt;
#Missingno.&#039;s special stats for the Mew trick vary (see [http://www.trsrockin.com/hexlist.html]). &lt;br /&gt;
#The Yellow version [[Missingno.]] is different from the Red/Blue Missingno., but both share the same name. For the Yellow version Missingno., using a Pokémon in Method #3 of the [[Mew glitch]] with a special stat of 31, 32, 61, 62 , 63, 67, 68, or 69 would make it appear([http://trsrockin.com/hexlist.html]). Missingno will revert to level 0 if leveled up to over level 255 with Rare Candies or to level 100 if it fights in battle and wins.  &lt;br /&gt;
#The Pokémon [[&#039;M]], [[3TrainerPoké]], [[&#039;M|Charizard &#039;M]] and [[Q]] are the only known catchable glitch Pokémon that cannot be &#039;&#039;directly&#039;&#039; caught using the Mew glitch. Other glitches can be obtained by messing with the game link cable during a trade. [[&#039;M]] and [[3TrainerPoké]] cannot be caught using the [[Mew glitch]] because the special stat required for method #3 of the [[Mew glitch]] is 0, a number which no Pokémon has. [[Charizard &#039;M]] and [[Q]] cannot because [[Q]] can only be found by evolving a [[44Hy]], and [[Charizard &#039;M]] can only be found by trading a [[Q]]. The special stat numbers which would cause Charizard &#039;M or Q to appear in a [[Mew glitch]]-type battle freeze the game.  &lt;br /&gt;
#The glitch known as &amp;quot;[[.4]]&amp;quot; can corrupt saved data if it uses a certain glitch move, making it impossible to continue and forcing the player to start a new game.&lt;br /&gt;
#The 24 catchable glitch Pokémon, plus the original 151 Pokémon, brings the total number of catchable Pokémon in the Red/Blue/Yellow versions to 175.&lt;br /&gt;
#The characteristics of one Glitch Pokémon usually do not apply to its Red/Blue or Yellow equivalent. For example, [[LM4]] will evolve into {{p|Clefairy}} and then immediately into {{p|Nidoking}}, whereas its Yellow version equivalent, [[7g]], has no evolutions.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Glitches| ]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bug]]&lt;br /&gt;
[[fr:Bug]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ten_question_marks&amp;diff=512497</id>
		<title>Ten question marks</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ten_question_marks&amp;diff=512497"/>
		<updated>2008-10-14T09:04:44Z</updated>

		<summary type="html">&lt;p&gt;Era64: /* By leveling up */  deleting small bug&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;i&amp;gt;Not to be confused with [[?]]&amp;lt;/i&amp;gt;&lt;br /&gt;
{{GlitchPkmnInfobox|&lt;br /&gt;
name=?????????? |&lt;br /&gt;
image=Tenquestionmarks.png |&lt;br /&gt;
caption=??????????|&lt;br /&gt;
ndex=000 |&lt;br /&gt;
typen=1|&lt;br /&gt;
type1=Normal |&lt;br /&gt;
Versions=FireRed, LeafGreen, Ruby, Sapphire, Emerald|&lt;br /&gt;
HexID=00|&lt;br /&gt;
Mew#= N/A|&lt;br /&gt;
Oldman#= N/A|&lt;br /&gt;
gender=allmale |&lt;br /&gt;
male=100 |&lt;br /&gt;
catchrate=Unknown &amp;lt;!--If anyone knows this, please put it here ~Gawaxay--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Tenquestionmarks-Pokédex.png|thumb|left|??????????&#039;s Pokédex info was actually defined.]]&lt;br /&gt;
&#039;&#039;&#039;??????????&#039;&#039;&#039; is a [[Glitch Pokémon]] that occupies slot 00 (or, to be exact, slot 0000) in [[Pokémon FireRed and LeafGreen Versions|Pokémon FireRed, LeafGreen]], [[Pokémon Ruby and Sapphire Versions|Ruby, Sapphire]], and [[Pokémon Emerald|Emerald]] versions. It was programmed into the game to prevent game crashes. It is not technically a glitch, because unlike [[&#039;M|previous]] ([[DPbox|and]] [[Invisible shiny Bulbasaur|future]]) inhabitants of slot 00, its information was defined by the programmers. (See image on left)&lt;br /&gt;
&lt;br /&gt;
== Game data ==&lt;br /&gt;
&lt;br /&gt;
=== Game locations ===&lt;br /&gt;
The only known way to encounter this Pokémon in the wild is to use a GameShark or other cheating device; however there are rumors that this Pokémon (along with [[?]], the Glitch Pokémon in slot 00FC) &#039;&#039;can&#039;&#039; be seen in the wild, with a slim-to-none chance.&lt;br /&gt;
&lt;br /&gt;
=== Base stats ===&lt;br /&gt;
{{Stats|&lt;br /&gt;
HP=     0 |&lt;br /&gt;
Attack= 0 |&lt;br /&gt;
Defense=0 |&lt;br /&gt;
SpAtk=  0 |&lt;br /&gt;
SpDef=  0 |&lt;br /&gt;
Speed=  0 |}}&lt;br /&gt;
&lt;br /&gt;
=== Type effectiveness ===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |}}&lt;br /&gt;
&lt;br /&gt;
=== Learnset ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Movelist Glitch|normal|normal|3|??????????}}&lt;br /&gt;
{{mlentry3|Start|Tackle|Normal|35|95|35|Tough|4|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry3|4|Growl|Normal|&amp;amp;mdash;|100|40|Cute|2|0}}&lt;br /&gt;
{{mlentry3|7|Leech Seed|Grass|&amp;amp;mdash;|90|10|Smart|2|2}}&lt;br /&gt;
{{mlentry3|10|Vine Whip|Grass|35|100|10|Cool|4|4}}&lt;br /&gt;
{{mlentry3|15|PoisonPowder|Poison|&amp;amp;mdash;|75|35|Smart|3|0}}&lt;br /&gt;
{{mlentry3|15|Sleep Powder|Grass|&amp;amp;mdash;|75|15|Smart|1|3}}&lt;br /&gt;
{{mlentry3|20|Razor Leaf|Grass|55|95|25|Cool|3|0}}&lt;br /&gt;
{{mlentry3|21|Sweet Scent|Normal|&amp;amp;mdash;|100|20|Cute|1|3}}&lt;br /&gt;
{{mlentry3|25|Growth|Normal|&amp;amp;mdash;|&amp;amp;mdash;|40|Beauty|1|0}}&lt;br /&gt;
{{mlentry3|33|Synthesis|Grass|&amp;amp;mdash;|&amp;amp;mdash;|5|Smart|1|0}}&lt;br /&gt;
{{mlentry3|37|SolarBeam|Grass|120|100|10|Smart|4|0}}&lt;br /&gt;
{{movelist/note|3}}&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
* There are many other variations of this Pokémon in the Generation III games. Their images are the same as ??????????&#039;s, but the individual sprites can be backwards, differently colored, upside down, or any of several other minor differences in appearance.&lt;br /&gt;
* Many variations of this Glitch Pokémon are named after moves or fragments of a move&#039;s name (truncated to the game maximum of ten characters) (e.g. POUND, CHOP, RBOLT, WING ATTACK, ICK ATTACK, and so on.)&lt;br /&gt;
* In the Generation I  and II games, hexadecimal slots were from 00 to FF, totaling to exactly 256 Pokémon slots available. However, in the Generation III games, the hexes are from 0000 to FFFF, allowing &#039;&#039;thousands&#039;&#039; (65,536 to be exact) of Pokémon to be defined. However, only 387 (counting ??????????) were defined, filling the remaining 65,149 slots with ?????????? variants, or &amp;quot;decamarks,&amp;quot; as they are referred to by glitch researchers.&lt;br /&gt;
* Analysis of ??????????&#039;s moveset has yielded {{p|Bulbasaur}}&#039;s exact [[Bulbasaur (Pokémon)/Generation III learnset|Generation III learnset]]. However, this could be incorrect.&lt;br /&gt;
* It has been stated that there are also similar glitch Pokémon called ??????????? and ????????????. However, this can safely be dismissed as nonsense, due to the fact that across all non-Japanese versions of the games, the limit is 10 characters (in Japanese versions, it is 5). Coincidentally, this can be confirmed using the catchphrase system in [[Pokémon Battle Revolution]], as the name placeholder is &amp;quot;PPPPPPPPPP.&amp;quot;&lt;br /&gt;
* There may be similar glitch Pokémon in the Generation IV games, but there has been no investigation into this matter.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://forums.glitchcity.info/index.php/topic,2094.0.html DecDex-Decamark variation list (Melchior X)]&lt;br /&gt;
* [http://glitchcity.info/glitchdex/rubysapphire/tenquestion Glitch City Laboratories - Glitch Dex - ??????????]&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
{{Project Glitchdex notice}}&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ten_question_marks&amp;diff=512496</id>
		<title>Ten question marks</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ten_question_marks&amp;diff=512496"/>
		<updated>2008-10-14T09:04:20Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;i&amp;gt;Not to be confused with [[?]]&amp;lt;/i&amp;gt;&lt;br /&gt;
{{GlitchPkmnInfobox|&lt;br /&gt;
name=?????????? |&lt;br /&gt;
image=Tenquestionmarks.png |&lt;br /&gt;
caption=??????????|&lt;br /&gt;
ndex=000 |&lt;br /&gt;
typen=1|&lt;br /&gt;
type1=Normal |&lt;br /&gt;
Versions=FireRed, LeafGreen, Ruby, Sapphire, Emerald|&lt;br /&gt;
HexID=00|&lt;br /&gt;
Mew#= N/A|&lt;br /&gt;
Oldman#= N/A|&lt;br /&gt;
gender=allmale |&lt;br /&gt;
male=100 |&lt;br /&gt;
catchrate=Unknown &amp;lt;!--If anyone knows this, please put it here ~Gawaxay--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Tenquestionmarks-Pokédex.png|thumb|left|??????????&#039;s Pokédex info was actually defined.]]&lt;br /&gt;
&#039;&#039;&#039;??????????&#039;&#039;&#039; is a [[Glitch Pokémon]] that occupies slot 00 (or, to be exact, slot 0000) in [[Pokémon FireRed and LeafGreen Versions|Pokémon FireRed, LeafGreen]], [[Pokémon Ruby and Sapphire Versions|Ruby, Sapphire]], and [[Pokémon Emerald|Emerald]] versions. It was programmed into the game to prevent game crashes. It is not technically a glitch, because unlike [[&#039;M|previous]] ([[DPbox|and]] [[Invisible shiny Bulbasaur|future]]) inhabitants of slot 00, its information was defined by the programmers. (See image on left)&lt;br /&gt;
&lt;br /&gt;
== Game data ==&lt;br /&gt;
&lt;br /&gt;
=== Game locations ===&lt;br /&gt;
The only known way to encounter this Pokémon in the wild is to use a GameShark or other cheating device; however there are rumors that this Pokémon (along with [[?]], the Glitch Pokémon in slot 00FC) &#039;&#039;can&#039;&#039; be seen in the wild, with a slim-to-none chance.&lt;br /&gt;
&lt;br /&gt;
=== Base stats ===&lt;br /&gt;
{{Stats|&lt;br /&gt;
HP=     0 |&lt;br /&gt;
Attack= 0 |&lt;br /&gt;
Defense=0 |&lt;br /&gt;
SpAtk=  0 |&lt;br /&gt;
SpDef=  0 |&lt;br /&gt;
Speed=  0 |}}&lt;br /&gt;
&lt;br /&gt;
=== Type effectiveness ===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |}}&lt;br /&gt;
&lt;br /&gt;
=== Learnset ===&lt;br /&gt;
==== By [[Level|leveling up]] ====&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Movelist Glitch|normal|normal|3|??????????}}&lt;br /&gt;
{{mlentry3|Start|Tackle|Normal|35|95|35|Tough|4|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry3|4|Growl|Normal|&amp;amp;mdash;|100|40|Cute|2|0}}&lt;br /&gt;
{{mlentry3|7|Leech Seed|Grass|&amp;amp;mdash;|90|10|Smart|2|2}}&lt;br /&gt;
{{mlentry3|10|Vine Whip|Grass|35|100|10|Cool|4|4}}&lt;br /&gt;
{{mlentry3|15|PoisonPowder|Poison|&amp;amp;mdash;|75|35|Smart|3|0}}&lt;br /&gt;
{{mlentry3|15|Sleep Powder|Grass|&amp;amp;mdash;|75|15|Smart|1|3}}&lt;br /&gt;
{{mlentry3|20|Razor Leaf|Grass|55|95|25|Cool|3|0}}&lt;br /&gt;
{{mlentry3|21|Sweet Scent|Normal|&amp;amp;mdash;|100|20|Cute|1|3}}&lt;br /&gt;
{{mlentry3|25|Growth|Normal|&amp;amp;mdash;|&amp;amp;mdash;|40|Beauty|1|0}}&lt;br /&gt;
{{mlentry3|33|Synthesis|Grass|&amp;amp;mdash;|&amp;amp;mdash;|5|Smart|1|0}}&lt;br /&gt;
{{mlentry3|37|SolarBeam|Grass|120|100|10|Smart|4|0}}&lt;br /&gt;
{{movelist/note|3}}&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
* There are many other variations of this Pokémon in the Generation III games. Their images are the same as ??????????&#039;s, but the individual sprites can be backwards, differently colored, upside down, or any of several other minor differences in appearance.&lt;br /&gt;
* Many variations of this Glitch Pokémon are named after moves or fragments of a move&#039;s name (truncated to the game maximum of ten characters) (e.g. POUND, CHOP, RBOLT, WING ATTACK, ICK ATTACK, and so on.)&lt;br /&gt;
* In the Generation I  and II games, hexadecimal slots were from 00 to FF, totaling to exactly 256 Pokémon slots available. However, in the Generation III games, the hexes are from 0000 to FFFF, allowing &#039;&#039;thousands&#039;&#039; (65,536 to be exact) of Pokémon to be defined. However, only 387 (counting ??????????) were defined, filling the remaining 65,149 slots with ?????????? variants, or &amp;quot;decamarks,&amp;quot; as they are referred to by glitch researchers.&lt;br /&gt;
* Analysis of ??????????&#039;s moveset has yielded {{p|Bulbasaur}}&#039;s exact [[Bulbasaur (Pokémon)/Generation III learnset|Generation III learnset]]. However, this could be incorrect.&lt;br /&gt;
* It has been stated that there are also similar glitch Pokémon called ??????????? and ????????????. However, this can safely be dismissed as nonsense, due to the fact that across all non-Japanese versions of the games, the limit is 10 characters (in Japanese versions, it is 5). Coincidentally, this can be confirmed using the catchphrase system in [[Pokémon Battle Revolution]], as the name placeholder is &amp;quot;PPPPPPPPPP.&amp;quot;&lt;br /&gt;
* There may be similar glitch Pokémon in the Generation IV games, but there has been no investigation into this matter.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://forums.glitchcity.info/index.php/topic,2094.0.html DecDex-Decamark variation list (Melchior X)]&lt;br /&gt;
* [http://glitchcity.info/glitchdex/rubysapphire/tenquestion Glitch City Laboratories - Glitch Dex - ??????????]&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
{{Project Glitchdex notice}}&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=4._.&amp;diff=512493</id>
		<title>4. .</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=4._.&amp;diff=512493"/>
		<updated>2008-10-14T08:58:20Z</updated>

		<summary type="html">&lt;p&gt;Era64: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchPkmnInfobox|&lt;br /&gt;
name=4. . |&lt;br /&gt;
image=4._..png |&lt;br /&gt;
caption=4. .|&lt;br /&gt;
ndex=55 |&lt;br /&gt;
typen=1|&lt;br /&gt;
type1=Water|&lt;br /&gt;
type2= |&lt;br /&gt;
Versions=Yellow|&lt;br /&gt;
HexID=C5|&lt;br /&gt;
Mew#= 197|&lt;br /&gt;
Oldman#= N/A|&lt;br /&gt;
gender=none |&lt;br /&gt;
female=0 |&lt;br /&gt;
male=0 |&lt;br /&gt;
catchrate=0 |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;4. .&#039;&#039;&#039; is a [[Glitch Pokémon]] that can be found in the Yellow version by doing Method #3 of the [[Mew glitch]] using a Pokémon with a special stat of &#039;&#039;&#039;197&#039;&#039;&#039;. Its [[Pokémon Red and Blue|Red/Blue]] equivalent is {{OBP|PkMn|Glitch Pokémon}}. It is a [[hybrid]] of {{p|Golduck}}. 4. . is the only glitch Pokémon with a visible [[Pokédex]] entry. Its data entry, weight and height are the same as {{p|Dragonair}}&#039;s. The only differences are the picture and the fact that its species appears as RAGON instead of DRAGON.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Game locations===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! [[Generation|Gen]]&lt;br /&gt;
! Game&lt;br /&gt;
! [[Rarity]]&lt;br /&gt;
! Location&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;[[Generation I|I]]&#039;&#039;&#039;&lt;br /&gt;
| [[Pokémon Yellow Version|Pokémon Yellow]]&lt;br /&gt;
| Glitch&lt;br /&gt;
| [[Mew glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=water|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    50 |&lt;br /&gt;
Water=   50 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     50 |&lt;br /&gt;
Dragon=  100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{learnset intro|4. .}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Movelist Glitch|Water|Water|1|PkMn}}&lt;br /&gt;
{{mlentry1|Start|Scratch|Normal|40|100|35|}}&lt;br /&gt;
{{mlentry1|Start|Tail Whip|Normal|&amp;amp;ndash;|100|30}}&lt;br /&gt;
{{mlentry1|Start|Disable|Normal|&amp;amp;ndash;|80|20}}&lt;br /&gt;
{{movelist/note|2}}&lt;br /&gt;
&lt;br /&gt;
{{glitchstub}}&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
[[category:Glitches]]&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;br /&gt;
[[Category:Hybrid glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=PkMn_(C5)&amp;diff=512490</id>
		<title>PkMn (C5)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=PkMn_(C5)&amp;diff=512490"/>
		<updated>2008-10-14T08:53:01Z</updated>

		<summary type="html">&lt;p&gt;Era64: /* By TM/HM */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchPkmnInfobox|&lt;br /&gt;
name=PkMn |&lt;br /&gt;
image=RBGlitch250.png |&lt;br /&gt;
caption=PkMn |&lt;br /&gt;
ndex=250 |&lt;br /&gt;
typen=2|&lt;br /&gt;
type1=Normal |&lt;br /&gt;
type2=Normal |&lt;br /&gt;
Versions=Red, Blue|&lt;br /&gt;
HexID=C5|&lt;br /&gt;
Mew#= 197|&lt;br /&gt;
Oldman#= N/A|&lt;br /&gt;
gender=none |&lt;br /&gt;
female=0 |&lt;br /&gt;
male=0 |&lt;br /&gt;
catchrate=0 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PkMn&#039;&#039;&#039; is a [[Glitch Pokémon]] that can be encountered by performing the [[Mew Glitch]] using a Pokémon with a Special [[stat]] of 197 in {{game|Red and Blue|s}}.  Its {{v2|Yellow}} equivalent is [[4. .]].&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Game locations===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! [[Generation|Gen]]&lt;br /&gt;
! Game&lt;br /&gt;
! [[Rarity]]&lt;br /&gt;
! Location&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;[[Generation I|I]]&#039;&#039;&#039;&lt;br /&gt;
| {{game|Red and Blue|s}}&lt;br /&gt;
| Glitch&lt;br /&gt;
| [[Mew glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|HP:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|37&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: red; width: 37px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(240,128,48); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Defense:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|40&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,208,48); width: 40px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Special:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|19&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(112,172,160); width: 19px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Speed:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|178&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,88,136); width: 178px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Since PkMn does not exist in any game that uses the Special Attack and Special Defense stats, only its Special stat is listed.&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
{{learnset intro|PkMn}}&lt;br /&gt;
&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movelist Glitch|Normal|Normal|1|PkMn}}&lt;br /&gt;
{{mlentry1|Start|Cooltrainer|???|&amp;amp;ndash;|&amp;amp;ndash;|13|}}&lt;br /&gt;
{{mlentry1|Start|Guillotine|Normal|&amp;amp;ndash;|30|5}}&lt;br /&gt;
{{mlentry1|Start|Razor Wind|Bug|80|100|10|&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|Start|Pay Day|Normal|40|100|20|&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|2}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]/[[HM]]===&lt;br /&gt;
{{Movelist Glitch|Normal|Normal|1|PkMn}}&lt;br /&gt;
{{mlentry1|[[TM11]]|BubbleBeam|Water|65|100|20}}&lt;br /&gt;
{{mlentry1|[[TM13]]|Ice Beam|Ice|95|100|10}}&lt;br /&gt;
{{mlentry1|[[TM18]]|Counter|Fighting|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{mlentry1|[[TM19]]|Seismic Toss|Fighting|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{mlentry1|[[TM25]]|Thunder|Electric|120|70|10}}&lt;br /&gt;
{{mlentry1|[[TM26]]|Earthquake|Ground|100|100|10}}&lt;br /&gt;
{{mlentry1|[[TM27]]|Fissure|Ground|&amp;amp;mdash;|30|5}}&lt;br /&gt;
{{mlentry1|[[TM29]]|Psychic|Psychic|90|100|10}}&lt;br /&gt;
{{mlentry1|[[TM30]]|Teleport|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{mlentry1|[[TM34]]|Bide|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{mlentry1|[[TM35]]|Metronome|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{mlentry1|[[TM41]]|Softboiled|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{mlentry1|[[TM43]]|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{mlentry1|[[TM44]]|Rest|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{mlentry1|[[TM46]]|Psywave|Psychic|&amp;amp;mdash;|80|15}}&lt;br /&gt;
{{mlentry1|[[TM48]]|Rock Slide|Rock|75|90|10}}&lt;br /&gt;
{{movelist/note}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* PkMn&#039;s [[cry]] is an altered {{p|Charmander}} cry.&lt;br /&gt;
* Its sprite, [[Elemental types|type]], starting [[Move|moves]], and [[Pokédex]] number are identical to that of another glitch Pokémon, [[A (uppercase)|A]].&lt;br /&gt;
*PkMn is not compatible with the [[TM]] for {{m|Substitute}}, while [[A (uppercase)|A]] is.  Apart from that, the two share their TM compatibility, similar to [[Missingno.]] and [[&#039;M]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
http://www.trsrockin.com/dex_pkmn.html&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=PkMn_(C5)&amp;diff=512489</id>
		<title>PkMn (C5)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=PkMn_(C5)&amp;diff=512489"/>
		<updated>2008-10-14T08:46:48Z</updated>

		<summary type="html">&lt;p&gt;Era64: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchPkmnInfobox|&lt;br /&gt;
name=PkMn |&lt;br /&gt;
image=RBGlitch250.png |&lt;br /&gt;
caption=PkMn |&lt;br /&gt;
ndex=250 |&lt;br /&gt;
typen=2|&lt;br /&gt;
type1=Normal |&lt;br /&gt;
type2=Normal |&lt;br /&gt;
Versions=Red, Blue|&lt;br /&gt;
HexID=C5|&lt;br /&gt;
Mew#= 197|&lt;br /&gt;
Oldman#= N/A|&lt;br /&gt;
gender=none |&lt;br /&gt;
female=0 |&lt;br /&gt;
male=0 |&lt;br /&gt;
catchrate=0 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PkMn&#039;&#039;&#039; is a [[Glitch Pokémon]] that can be encountered by performing the [[Mew Glitch]] using a Pokémon with a Special [[stat]] of 197 in {{game|Red and Blue|s}}.  Its {{v2|Yellow}} equivalent is [[4. .]].&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Game locations===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! [[Generation|Gen]]&lt;br /&gt;
! Game&lt;br /&gt;
! [[Rarity]]&lt;br /&gt;
! Location&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;[[Generation I|I]]&#039;&#039;&#039;&lt;br /&gt;
| {{game|Red and Blue|s}}&lt;br /&gt;
| Glitch&lt;br /&gt;
| [[Mew glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|HP:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|37&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: red; width: 37px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|0&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(240,128,48); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Defense:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|40&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,208,48); width: 40px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Special:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|19&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(112,172,160); width: 19px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Speed:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|178&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,88,136); width: 178px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Since PkMn does not exist in any game that uses the Special Attack and Special Defense stats, only its Special stat is listed.&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
{{learnset intro|PkMn}}&lt;br /&gt;
&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movelist Glitch|Normal|Normal|1|PkMn}}&lt;br /&gt;
{{mlentry1|Start|Cooltrainer|???|&amp;amp;ndash;|&amp;amp;ndash;|13|}}&lt;br /&gt;
{{mlentry1|Start|Guillotine|Normal|&amp;amp;ndash;|30|5}}&lt;br /&gt;
{{mlentry1|Start|Razor Wind|Bug|80|100|10|&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|Start|Pay Day|Normal|40|100|20|&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|2}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]/[[HM]]===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&amp;lt;!--Gen I--&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | [[Generation I]]&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! [[TM|#]]&lt;br /&gt;
! [[Move]]&lt;br /&gt;
! [[Type]]&lt;br /&gt;
|-&lt;br /&gt;
| [[TM11]] || {{m|BubbleBeam}} || {{ic|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM13]] || {{m|Ice Beam}} || {{ic|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM18]] || {{m|Counter}} || {{ic|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM19]] || {{m|Seismic Toss}} || {{ic|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM25]] || {{m|Thunder}} || {{ic|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM26]] || {{m|Earthquake}} || {{ic|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM27]] || {{m|Fissure}} || {{ic|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM29]] || {{m|Psychic}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM30]] || {{m|Teleport}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM34]] || {{m|Bide}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM35]] || {{m|Metronome}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM41]] || {{M|Softboiled}} || {{ic|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM43]] || {{m|Sky Attack}} || {{ic|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM44]] || {{M|Rest}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM46]] || {{M|Psywave}} || {{ic|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| [[TM48]] || {{M|Rock Slide}} || {{ic|Rock}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* PkMn&#039;s [[cry]] is an altered {{p|Charmander}} cry.&lt;br /&gt;
* Its sprite, [[Elemental types|type]], starting [[Move|moves]], and [[Pokédex]] number are identical to that of another glitch Pokémon, [[A (uppercase)|A]].&lt;br /&gt;
*PkMn is not compatible with the [[TM]] for {{m|Substitute}}, while [[A (uppercase)|A]] is.  Apart from that, the two share their TM compatibility, similar to [[Missingno.]] and [[&#039;M]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
http://www.trsrockin.com/dex_pkmn.html&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=%E2%99%80P%E3%82%A5_%E3%82%A5%E3%82%A5T&amp;diff=512488</id>
		<title>♀Pゥ ゥゥT</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=%E2%99%80P%E3%82%A5_%E3%82%A5%E3%82%A5T&amp;diff=512488"/>
		<updated>2008-10-14T08:36:23Z</updated>

		<summary type="html">&lt;p&gt;Era64: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wrongtitle|p T}}&lt;br /&gt;
----&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{GlitchPkmnInfobox|&lt;br /&gt;
name=p T |&lt;br /&gt;
image= |&lt;br /&gt;
caption=p T|&lt;br /&gt;
ndex=205 |&lt;br /&gt;
typen=2|&lt;br /&gt;
type1=Normal |&lt;br /&gt;
type2=Ground |&lt;br /&gt;
Versions=Red, Blue|&lt;br /&gt;
HexID=C7|&lt;br /&gt;
Mew#= 199|&lt;br /&gt;
Oldman#= N/A|&lt;br /&gt;
gender=none |&lt;br /&gt;
female=0 |&lt;br /&gt;
male=0 |&lt;br /&gt;
catchrate=N/A |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;p T&#039;&#039;&#039; is a [[Glitch Pokémon]] that freezes the game when caught.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
==Game locations==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! [[Generation|Gen]]&lt;br /&gt;
! Game&lt;br /&gt;
! [[Rarity]]&lt;br /&gt;
! Location&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;[[Generation I|I]]&#039;&#039;&#039;&lt;br /&gt;
| [[Pokémon Red and Blue Versions|Pokémon Red and Blue]]&lt;br /&gt;
| Glitch&lt;br /&gt;
| [[Mew glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|HP:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|232&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: red; width: 232px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|147&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(240,128,48); width: 147px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Defense:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|145&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,208,48); width: 145px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Special:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|136&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(112,172,160); width: 136px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Speed:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|128&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,88,136); width: 128px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Since p T does not exist in any game that uses the Special Attack and Special Defense stats, only its Special stat is listed.&lt;br /&gt;
&lt;br /&gt;
==Type effectiveness==&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=normal|&lt;br /&gt;
type2=ground|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=     50 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=  0 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
{{learnset intro|p T}}&lt;br /&gt;
&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movelist Glitch|Normal|Ground|1|P T}}&lt;br /&gt;
{{mlentry1|Start|Barrage|Normal|75|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|Start|Clamp|Water|35|75|10}}&lt;br /&gt;
{{mlentry1|Start|Leech Life|Bug|20|100|15}}&lt;br /&gt;
{{mlentry1|Start|Hi Jump Kick|Fighting|100|90|20}}&lt;br /&gt;
{{mlentry1|14|Horn Drill|Normal|&amp;amp;ndash;|30|5}}&lt;br /&gt;
{{mlentry1|18|Skull Bash|Normal|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|24|Swift|Normal|60|&amp;amp;ndash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|32|TM05|???|76|30|21}}&lt;br /&gt;
{{mlentry1|36|Comet Punch|Normal|18|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|45|Swords Dance|Normal|&amp;amp;ndash;|&amp;amp;ndash;|15}}&lt;br /&gt;
{{mlentry1|57|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{mlentry1|61|Swords Dance|Normal|&amp;amp;ndash;|&amp;amp;ndash;|15}}&lt;br /&gt;
{{mlentry1|66|Double Kick|Fighting|30|100|30}}&lt;br /&gt;
{{mlentry1|90|Rock Slide|Rock|75|90|10}}&lt;br /&gt;
{{movelist/note|2}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.trsrockin.com/dex_pt.html p T&#039;s entry on TR&#039;s Rockin!]&lt;br /&gt;
*[http://www.glitchcity.info/glitchdex/redblue/pt p T&#039;s entry on Glitch City Laboratories]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{glitchstub}}&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=MissingNo.&amp;diff=512486</id>
		<title>MissingNo.</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=MissingNo.&amp;diff=512486"/>
		<updated>2008-10-14T08:11:42Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FAC notice}}&lt;br /&gt;
{{GlitchPkmnInfobox|&lt;br /&gt;
name=Missingno. |&lt;br /&gt;
jname=けつばん|&lt;br /&gt;
tmname=Ketsuban |&lt;br /&gt;
image=000.png |&lt;br /&gt;
caption=Missingno.&#039;s normal form|&lt;br /&gt;
ndex=000 |&lt;br /&gt;
typen=2|&lt;br /&gt;
type1=Normal |&lt;br /&gt;
type2=Bird |&lt;br /&gt;
Versions=Red, Blue, Yellow |&lt;br /&gt;
HexID=1F |&lt;br /&gt;
Mew#= 31, 32, 50, 52, 56, 61, 62, 63, 67, 68, 69, 79, 80, 81, 86, 87, 94, 95, 115, 121, 122, 127, 134, 135, 137, 140, 146, 156, 159, 160, 161, 162, 172, 174, 175, 181, 182, 183, 184&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Note: The numbers 182, 183 and 184 will cause a fossil/ghost Missingno. to appear)&amp;lt;/small&amp;gt; |&lt;br /&gt;
Oldman#= G, H, J, M, S, a, b, c, m, o, p, v, w, x, y |&lt;br /&gt;
gender=none |&lt;br /&gt;
female=0 |&lt;br /&gt;
male=0 |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Missingno.&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;けつばん&#039;&#039;&#039; &#039;&#039;Ketsuban&#039;&#039;) is a {{2t|Bird|Normal}} [[Glitch Pokémon]].  It is the best-known of all the Glitch Pokémon. Its name is short for &#039;&#039;Missing Number&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Some other glitch Pokémon, even in later generations, have been referred to by people as a &amp;quot;Missingno.&amp;quot;; however, these aren&#039;t related to the Red/Blue Missingno. in any way.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
&lt;br /&gt;
===Physiology===&lt;br /&gt;
Missingno. has four well-known forms. For its alternate forms, a specific letter must be present in the player&#039;s name as the third, fifth or seventh character. The specific letters are put in the description of each form.  &lt;br /&gt;
&lt;br /&gt;
Its most common appearance is its normal form, a box of pixels in a backwards &#039;L&#039; shape that is similar to the shape of a {{wp|Tetris}} piece. As it is not tied to one specific hex value, there are many letters that can be used to make it appear, thus making it the best-known Missingno. form.&lt;br /&gt;
&lt;br /&gt;
Its ghost form is similar to the [[Literal ghost|Ghosts]] found in {{g|Tower}} before obtaining the [[Silph Scope]]. It appears in only two ways: &lt;br /&gt;
&lt;br /&gt;
# if a lowercase &#039;y&#039; is found in the player&#039;s name in the third, fifth or seventh slot&lt;br /&gt;
# If a player does method #3 of the [[Mew glitch]] with a Pokémon which has a special stat of 184&lt;br /&gt;
&lt;br /&gt;
It also has a skeletal form, similar to the {{p|Aerodactyl}} fossil found in [[Pewter City]]&#039;s museum. It&#039;s obtainable in two ways:&lt;br /&gt;
# If a lowercase &#039;x&#039; is found in the player&#039;s name in the third, fifth, or seventh slot&lt;br /&gt;
# If a player does method #3 of the Mew glitch with a Pokémon which has a special stat of 183&lt;br /&gt;
&lt;br /&gt;
Its final form is similar to the {{p|Kabutops}} fossil found in the Pewter Museum as well. It appears in two ways:&lt;br /&gt;
&lt;br /&gt;
# If there&#039;s a lowercase &#039;w&#039; is present in the {{player}}&#039;s name in the third, fifth, or seventh slot&lt;br /&gt;
# If a player does method #3 of the Mew glitch with a Pokémon which has a special stat of 182&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
Missingno.&#039;s only appearances were in [[Generation I]] games, where genders were not yet specified. As a result, Missingno. has no known gender.&lt;br /&gt;
&lt;br /&gt;
====Special Abilities====&lt;br /&gt;
Missingno. is notable as being one of the few non-Flying-type Pokémon to learn {{m|Sky Attack}}.&lt;br /&gt;
&lt;br /&gt;
Missingno.&#039;s appearance in-battle allows what is known as the &amp;quot;[[Rare Candy cheat]],&amp;quot; the games&#039; infamous item duplication bug. It is commonly used to duplicate valuable and hard-to-obtains items, such as the [[Rare Candy]] item (hence the name of the cheat). However, the duplication bug can affect any item in the game, not just Rare Candies.  It even affects Key Items, making it nearly impossible to deposit them in the PC.  However, this does allow players to revive a large number of {{p|Aerodactyl}} and {{p|Omanyte}}/{{p|Kabuto}}.&lt;br /&gt;
&lt;br /&gt;
Also, encountering Missingno. has been known to interfere with the save game data in various ways, such as adversely affecting the [[Hall of Fame]] saved data and (if its stats are viewed) messing with some graphics until the stats of a normal Pokémon are viewed. However, neither of these do any significant damage.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Having appeared in no canon other than the games, and having no discernable [[Pokédex]] information, Missingno. has no known behavior.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
Missingno. is found most often on the east coast of [[Cinnabar Island]], though has been known to appear on the eastern coast of the [[Seafoam Islands]], and can be found via the [[Mew Glitch]].&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
Missingno.&#039;s dietary specifications are unknown.&lt;br /&gt;
&lt;br /&gt;
==Trading Missingno.==&lt;br /&gt;
Missingno. can be traded into the [[Pokémon Yellow]] version of the game, but cannot be traded into [[Pokémon Gold and Silver]], the sequels to Red, Blue, and Yellow. In Pokémon Yellow, Missingno. levels down to [[level]] 1 and stays there permanently. Rare Candies will not work because when this Missingno. enters battle, after it gains experience points, it will revert to level 1.&lt;br /&gt;
&lt;br /&gt;
When it is traded, Missingno. appears as one of many different [[Pokémon]] from the Gold/Silver perspective, and when the player tries to [[trade]] Missingno. a message appears that says &amp;quot;&amp;lt;i&amp;gt;Your &amp;lt;name&amp;gt; appears abnormal&amp;lt;/i&amp;gt;&amp;quot; and the trade automatically cancels. However, there are rare cases of it successfully being traded and turning into to the Pokémon that it was said to be. If it does, and is attempted to be traded back a Generation I game while the players are still in the Time Capsule, it will turn back into a Missingno.&lt;br /&gt;
&lt;br /&gt;
==Why Missingno. appears==&lt;br /&gt;
&#039;&#039;&#039;Missingno.&#039;&#039;&#039; is the [[Glitch]] Pokémon that appears after viewing the Old Man&#039;s tutorial in [[Viridian City]] on how to catch Pokémon, then immediately {{m|Fly}}ing to [[Cinnabar Island]] and {{m|Surf}}ing along the right hand side of the island until one is encountered, without visiting any other areas.&lt;br /&gt;
&lt;br /&gt;
Whenever the game &amp;quot;sets up&amp;quot; the planned battle against the Old Man&#039;s {{p|Weedle}}, it needs to change the player&#039;s character name to &amp;quot;OLD MAN&amp;quot; so that it will display &amp;quot;OLD MAN&amp;quot; instead of the name the player has entered. &lt;br /&gt;
&lt;br /&gt;
The programmers decided to use the area of data where wild [[Pokémon]] information is as a temporary storage area for the player&#039;s name, due to the lack of memory on a [[Game Boy]]. Normally this wouldn&#039;t cause any abnormal activity, as the correct data for the wild Pokémon available is written to this area in memory whenever the player travels to an area where it is possible to catch wild Pokémon, such as walking in tall grass or using a fishing rod.&lt;br /&gt;
&lt;br /&gt;
Along Cinnabar Island&#039;s coast, however, there is no data indicating which wild Pokémon are catchable, and the same is true for both Viridian City and Cinnabar Island itself, at least by movement in long grass. The game uses whatever data was already in the corresponding area of data when determining which wild Pokémon encountered and their levels-- now the player&#039;s name. Normally this space in memory would hold the data of the last area visited where wild Pokémon were catchable in grass and their level data (this same glitch allows players to exit the [[Kanto Safari Zone|Safari Zone]] and {{m|Fly}} immediately to Cinnabar Island to be able to catch and fight Safari Zone Pokémon in the same way as they would in other areas, as Fuchsia City also has no wild Pokémon data for long grass), however, since in both Viridian City and Cinnabar Island the data is empty for Pokémon obtainable in the grass, the active data is never overwritten, leading to Missingno.&#039;s. availability, among other things.&lt;br /&gt;
&lt;br /&gt;
The name of the player has six hexadecimal values in it. The game needs only three &amp;quot;slots&amp;quot; of wild Pokémon data to store this. &lt;br /&gt;
&lt;br /&gt;
The wild Pokémon the player encounters along the coast are determined by the third, fifth, and seventh characters of the player&#039;s name, while the levels are determined by the second, fourth, and sixth characters, respectively. By knowing which letters and symbols match which species and levels, through use of certain calculators and charts [http://glitchcity.info/misc/namegen2], it is possible to set the player name at the start of the game so as to find specific Pokémon at specific levels.&lt;br /&gt;
&lt;br /&gt;
==Missingno. in Pokémon Yellow==&lt;br /&gt;
[[Image:MissingnoYellow.jpg|thumb|right|The appearance of the Missingno. found in the Yellow version using the [[Mew glitch]] is different from the Red/Blue Missingno. appearance]]&lt;br /&gt;
When {{game|Yellow}} was released, the original Missingno. and M glitches were disabled and removed from the game. &lt;br /&gt;
&lt;br /&gt;
However, some time after Yellow was released, a [[Mew Glitch|new code]] was discovered that allowed the capture of any Pokémon, including Mew and Missingno (see [http://www.trsrockin.com/yellowmn.html] for details). Doing method #3 of the [[Mew glitch]] using a Pokémon with a special stat of 31, 32, 61, 62, 63, 67, 68, 69, or 86 will cause a Yellow version Missingno. to appear. The Yellow version Missingno. is known to be more malicious than the Red/Blue Missingno., and frequently causes the game to freeze when it is found. It is recommended that the game &#039;&#039;not&#039;&#039; be saved after capturing it, because it can corrupt or delete the data. If it is caught, it will cause graphical glitches, such as rendering the player invisible, and causing lots of duplicates of the player to walk all over the screen.&lt;br /&gt;
&lt;br /&gt;
Another way of capturing a Yellow version Missingno. is to trade a Missingno. from the Red/Blue versions. Until the discovery of the [[Mew glitch]], the only way to obtain a Yellow version Missingno. was to trade a Missingno. from the Red/Blue versions.&lt;br /&gt;
&lt;br /&gt;
==Missingno. in Pokémon Stadium==&lt;br /&gt;
When a Missingno. or other glitch Pokémon is viewed in {{Eng|Pokémon Stadium}}, it will appear as a baby {{p|Rhydon}} (the image used in the substitute attack). When viewed in {{g|Stadium 2}}, Missingno. will show up as a {{p|Ditto}}, and if the game is then saved from Stadium 2, the Pokémon will be a Ditto permanently.&lt;br /&gt;
&lt;br /&gt;
==Nintendo on Missingno.==&lt;br /&gt;
Nintendo has an official description of Missingno. listed in their Customer Service troubleshooting section&amp;lt;ref name=&amp;quot;NintendoTroubleshooting&amp;quot;&amp;gt;http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp&amp;lt;/ref&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;MissingNO is a programming quirk, and not a real part of the game. When you get this, your game can perform strangely, and the graphics will often become scrambled. The MissingNO Pokémon is most often found after you perform the Flight Safari Zone Pokémon trick [or Viridian Old Man trick]. To fix the scrambled graphics, try releasing the MissingNO Pokémon.&amp;quot;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
If Missingno. is caught, it will not appear in the Pokédex (unless caught via the Mew Glitch BEFORE passing through [[Rock Tunnel]] or getting it as a starter by using a cheat device, and even then, the entry is blank). This is because the bit of data that tells the game that Missingno. is captured is the same as the data for battling a Cubone, and there are unavoidable trainers in Rock Tunnel who use Cubone. Because of this, there is no official Pokédex description for Missingno. If Missingno.&#039;s Pokédex data is viewed, it will consist of a very long string of glitchy sounds, much like [[.4]] or [[H POKé|]h Poké]]&#039;s entries. However, unlike their entries, Missingno.&#039;s does not lock up the game.&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! [[Generation|Gen]]&lt;br /&gt;
! Game&lt;br /&gt;
! [[Rarity]]&lt;br /&gt;
! Location&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;[[Generation I|I]]&#039;&#039;&#039;&lt;br /&gt;
| {{game|Red and Blue|s}}&lt;br /&gt;
| Glitch&lt;br /&gt;
| [[Rare Candy cheat]], [[Mew glitch]]&lt;br /&gt;
|-&lt;br /&gt;
| {{game|Yellow}}&lt;br /&gt;
| Glitch&lt;br /&gt;
| [[Mew glitch]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|HP:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|33&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: red; width: 33px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Attack:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|137&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(240,128,48); width: 137px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Defense:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|1&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,208,48); width: 1px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Special:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|29&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(112,172,160); width: 29px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Speed:&lt;br /&gt;
!style=&amp;quot;text-align:left;&amp;quot;|6&lt;br /&gt;
|&amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: rgb(248,88,136); width: 6px; height: 10px; border: 1px solid black; overflow: hidden;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Since Missingno. does not exist in any game that uses the Special Attack and Special Defense stats, only its Special stat is listed.&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=Bird|&lt;br /&gt;
type2=Normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=primary|}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Movelist Glitch|Normal|Bird|1|Missigno.}}&lt;br /&gt;
{{mlentry1|Start|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{mlentry1|Start|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{mlentry1|Start|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{movelist/note}}&lt;br /&gt;
&lt;br /&gt;
*This movepool only applies to Missingno. in its normal form.  The movepools of the other three forms vary based on the last Pokémon the player used in battle before encountering the MissingNo..&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
&lt;br /&gt;
{{Movelist Glitch|Normal|Bird|1|Missigno.}}&lt;br /&gt;
{{mlentry1|[[TM01]]|Mega Punch|Normal|80|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM02]]|Razor Wind|Normal|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM03]]|Swords Dance|Normal|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{mlentry1|[[TM05]]|Mega Kick|Normal|100|75|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM06]]|Toxic|Poison|&amp;amp;mdash;|85|10}}&lt;br /&gt;
{{mlentry1|[[TM09]]|Take Down|Normal|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM10]]|Double-Edge|Normal|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM11]]|BubbleBeam|Water|65|100|20}}&lt;br /&gt;
{{mlentry1|[[TM13]]|Ice Beam|Ice|95|100|10}}&lt;br /&gt;
{{mlentry1|[[TM14]]|Blizzard|Ice|120|70|5}}&lt;br /&gt;
{{mlentry1|[[TM17]]|Submission|Fighting|80|80|25}}&lt;br /&gt;
{{mlentry1|[[TM19]]|Seismic Toss|Fighting|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{mlentry1|[[TM20]]|Rage|Normal|20|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM25]]|Thunder|Electric|120|70|10}}&lt;br /&gt;
{{mlentry1|[[TM26]]|Earthquake|Ground|100|100|10}}&lt;br /&gt;
{{mlentry1|[[TM27]]|Fissure|Ground|&amp;amp;mdash;|30|5}}&lt;br /&gt;
{{mlentry1|[[TM29]]|Psychic|Psychic|90|100|10}}&lt;br /&gt;
{{mlentry1|[[TM30]]|Teleport|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{mlentry1|[[TM43]]|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{mlentry1|[[TM44]]|Rest|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{mlentry1|[[TM45]]|Thunder Wave|Electric|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{mlentry1|[[TM49]]|Tri Attack|Normal|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[TM50]]|Substitute|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{mlentry1|[[HM01]]|Cut|Normal|50|95|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry1|[[HM02]]|Fly|Flying|70|95|15}}&lt;br /&gt;
{{movelist/note}}&lt;br /&gt;
&lt;br /&gt;
*The TM/HM compatiblilites of the other three forms vary based on the last Pokémon species&#039; data the game loaded.  In this way, a skilled player can teach their ghost or skeleton form Missingno. any TM or HM in Red and Blue.&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
Missingno. has no known gender and cannot be transfered to any game where genders exist. As a result, Missingno. cannot breed.&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/0formes4|000|Missingno.|Normal Form|{{2v2|Red|Blue}}|2|Bird|Normal|000G|{{LGhost}} Form|{{2v2|Red|Blue}}|2|Bird|Normal|000A|{{p|Aerodactyl|Aerodactyl}} Form|{{2v2|Red|Blue}}|2|Bird|Normal|000K|{{p|Kabutops|Kabutops}} Form|{{2v2|Red|Blue}}|2|Bird|Normal}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Missingno. has the highest {{stat|Attack}} [[base stat]] of all Pokémon in [[Pokémon Red and Blue]] and the ninth highest out of &#039;&#039;&#039;&#039;&#039;all&#039;&#039;&#039;&#039;&#039; Pokémon. Likewise, it has the lowest {{stat|Defense}} base stat of any Pokémon, and the third lowest {{stat|Speed}} base stat, only losing to {{p|Shuckle}} and {{p|Munchlax}} whom each have a base Speed of 5 each.&lt;br /&gt;
*Missingno. is the heaviest of all Pokémon, its weight surpassing even {{p|Groudon}}.&lt;br /&gt;
*Despite it being almost half of [[&#039;M]]&#039;s height, it is more than twice its weight.&lt;br /&gt;
*Before the truth about how Missingno. exists was known, many fans speculated that it was a removed [[legendary Pokémon]] (Given its extremely low catch rate, one can see the reasoning behind this).&lt;br /&gt;
*In its normal form, it shares the exact same movepool as &#039;M, with two exceptions; It doesn&#039;t learn {{m|Pound}}, and can learn the TM for {{m|Substitute}}.&lt;br /&gt;
*If Missingno.&#039;s [[Pokédex]] data is somehow accessed, it will consist of a very long string of glitched sounds. Unlike [[.4]] or [[h POKé]]&#039;s Pokédex data, however, it will not lock up the game.&lt;br /&gt;
*A rumor claims that the player must have five or less [[Pokémon]] with him or her if he or she actually tries to catch Missingno., otherwise, his or her game may malfunction when he or she tries to withdraw it from [[Bill&#039;s PC]]. (If, of course, a player has six [[Pokémon]] at the time Missingno. is caught, Missingno. will be sent to Bill&#039;s PC, just like any other Pokémon.) This rumor will only hold true, however, if the Pokémon in question is level 0 (It is impossible to encounter a Missingno. at level 0).  Therefore, it is possible to extract Missingno. from Bill&#039;s PC without game malfunction.&lt;br /&gt;
*As mentioned before, if the Elite Four is defeated and the Hall of Fame option appears in the PC, seeing Missingno. will cause very distorted characters, glitched names and completely different Pokémon to show up instead of your Pokémon who have beaten the Elite Four. The Hall of Fame is the only extremely noticeable change after seeing Missingno.&lt;br /&gt;
*Though Missingno. cannot usually be traded into [[Generation II]], it will appear to be a G/S/C Pokémon such as {{p|Remoraid}} or {{p|Stantler}} on the trade screen for Gold/Silver/Crystal, depending on its [[index number]]. If succesfully traded to a Generation II game, it will turn into the Pokémon that the Generation II game called it.&lt;br /&gt;
*Rumors are still plentiful that capturing Missingno. can cause permanant damage to your game, possibly even erasing the save files, when in fact, the Hall of Fame glitching is the only permanent side effect, rendering Missingno. perfectly safe to capture and train.&lt;br /&gt;
*As Missingno. is caught at a [[level]] higher than 100, it is possible to increase its level even higher by using Rare Candies. The maximum level it reaches is 255, and if another Rare Candy is used, it will revert to level 1.&lt;br /&gt;
&lt;br /&gt;
====Name Origin====&lt;br /&gt;
Missingno.&#039;s English and Japanese names are both derived from &amp;quot;Missing Number&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=r75FYH2o1FM Encounter in Pokémon Yellow Version]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
&amp;lt;br&amp;gt;{{GlitchPkmn}}&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Missingno.]]&lt;br /&gt;
[[fr:MissingNo.]]&lt;br /&gt;
[[ja:けつばん]]&lt;br /&gt;
[[pl:Missing no.]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=%E2%80%A6%E2%80%A6&amp;diff=512485</id>
		<title>……</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=%E2%80%A6%E2%80%A6&amp;diff=512485"/>
		<updated>2008-10-14T08:09:26Z</updated>

		<summary type="html">&lt;p&gt;Era64: /* Learnset */ patch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchPkmnInfobox|&lt;br /&gt;
name=Six Periods |&lt;br /&gt;
image=Catching a Pokemon in Glitch City Youtube Version 009 1 0001.jpg|&lt;br /&gt;
caption=...... in the player&#039;s party|&lt;br /&gt;
ndex=000 |&lt;br /&gt;
typen=2|&lt;br /&gt;
type1=Unknown |&lt;br /&gt;
type2=Unknown |&lt;br /&gt;
Versions=Red and Blue |&lt;br /&gt;
HexID=1F |&lt;br /&gt;
Mew#= Unknown |&lt;br /&gt;
Oldman#= Unknown |&lt;br /&gt;
gender=none |&lt;br /&gt;
female=0 |&lt;br /&gt;
male=0 |&lt;br /&gt;
catchrate=Unknown |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;......&#039;&#039;&#039; is a [[glitch Pokémon]] which can only be found by using a cheating device. Its type or types are unknown, as pixels are covering them up, making it impossible to see.&lt;br /&gt;
&lt;br /&gt;
The glitch is obtained by using a cheating device in order to use a Master Ball outside of battle in [[Glitch City]]. The first time the Ball is used, a [[faint]]ed, level 0 {{p|Rhydon}} will appear. After using the ball again, ...... will appear in the party. Its status, however, will say &amp;quot;fainted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It is at level 0 and has 10 [[Stats#Hit Points|Hit Points]]. It only knows {{m|Fly}} and {{m|Rock Slide}}. The former move is considered to be strange, as the icon appears to be a {{p|Tauros}}, which cannot learn Fly.&lt;br /&gt;
&lt;br /&gt;
The glitch can also be obtained by using various [[GameShark]] codes.&lt;br /&gt;
&lt;br /&gt;
== Game data ==&lt;br /&gt;
=== Type effectiveness ===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=???|&lt;br /&gt;
type2=???|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=yes}}&lt;br /&gt;
== Learnset ==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movelist Glitch|???|???|1|......}}&lt;br /&gt;
{{mlentry1|Start|Rock Slide|Rock|75|90|10}}&lt;br /&gt;
{{mlentry1|Start|Fly|Flying|90|95|15}}&lt;br /&gt;
{{movelist/note|2}}&lt;br /&gt;
{{glitchstub}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=%E2%80%A6%E2%80%A6&amp;diff=512484</id>
		<title>……</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=%E2%80%A6%E2%80%A6&amp;diff=512484"/>
		<updated>2008-10-14T08:08:19Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchPkmnInfobox|&lt;br /&gt;
name=Six Periods |&lt;br /&gt;
image=Catching a Pokemon in Glitch City Youtube Version 009 1 0001.jpg|&lt;br /&gt;
caption=...... in the player&#039;s party|&lt;br /&gt;
ndex=000 |&lt;br /&gt;
typen=2|&lt;br /&gt;
type1=Unknown |&lt;br /&gt;
type2=Unknown |&lt;br /&gt;
Versions=Red and Blue |&lt;br /&gt;
HexID=1F |&lt;br /&gt;
Mew#= Unknown |&lt;br /&gt;
Oldman#= Unknown |&lt;br /&gt;
gender=none |&lt;br /&gt;
female=0 |&lt;br /&gt;
male=0 |&lt;br /&gt;
catchrate=Unknown |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;......&#039;&#039;&#039; is a [[glitch Pokémon]] which can only be found by using a cheating device. Its type or types are unknown, as pixels are covering them up, making it impossible to see.&lt;br /&gt;
&lt;br /&gt;
The glitch is obtained by using a cheating device in order to use a Master Ball outside of battle in [[Glitch City]]. The first time the Ball is used, a [[faint]]ed, level 0 {{p|Rhydon}} will appear. After using the ball again, ...... will appear in the party. Its status, however, will say &amp;quot;fainted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It is at level 0 and has 10 [[Stats#Hit Points|Hit Points]]. It only knows {{m|Fly}} and {{m|Rock Slide}}. The former move is considered to be strange, as the icon appears to be a {{p|Tauros}}, which cannot learn Fly.&lt;br /&gt;
&lt;br /&gt;
The glitch can also be obtained by using various [[GameShark]] codes.&lt;br /&gt;
&lt;br /&gt;
== Game data ==&lt;br /&gt;
=== Type effectiveness ===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=???|&lt;br /&gt;
type2=???|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=yes}}&lt;br /&gt;
== Learnset ==&lt;br /&gt;
{{learnset intro|......}}&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movelist Glitch|???|???|1|......}}&lt;br /&gt;
{{mlentry1|Start|Rock Slide|Rock|75|90|10}}&lt;br /&gt;
{{mlentry1|Start|Fly|Flying|90|95|15}}&lt;br /&gt;
{{movelist/note|2}}&lt;br /&gt;
{{glitchstub}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_GlitchDex&amp;diff=512475</id>
		<title>Bulbapedia:Project GlitchDex</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_GlitchDex&amp;diff=512475"/>
		<updated>2008-10-14T07:38:41Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some Bulbapedia members have formed a [[Bulbapedia:Project|project]] to better organise efforts to write and improve articles about Glitch Pokémon. If you would like to help, please inquire on the [[{{NAMESPACE}} talk:{{PAGENAME}}|talk page]] or the [http://bmgf.bulbagarden.net/forumdisplay.php?f=195 Bulbapedia forum] and see the [[{{NAMESPACE}}:{{PAGENAME}}/To-do list]].&lt;br /&gt;
&lt;br /&gt;
==Project title==&lt;br /&gt;
===Scope and aims===&lt;br /&gt;
Project Glitch Pokémon covers all articles about Glitch Pokémon.&lt;br /&gt;
&lt;br /&gt;
The aims of this project are to write comprehensive articles on Glitch Pokémon (and greatly improve existing articles on Glitch Pokémon), including specifics on how to obtain them, base stats, type advantages, level-up moves, TM/HM lists, and sprites.  Our main sources of information will be [http://www.glitchcity.info] and [http://www.trsrockin.com].&lt;br /&gt;
&lt;br /&gt;
===Participants===&lt;br /&gt;
To join the project, simply add your name to the bottom of this list:&lt;br /&gt;
&lt;br /&gt;
* [[User:Missingno. Master|Missingno. Master]] (founder)&lt;br /&gt;
* [[User:Crystallucario|Crystallucario]] I&#039;ll help write some articals.&lt;br /&gt;
* [[Image:Ani197MS.gif]][[User:Midnight Celtic|&amp;lt;span style=&amp;quot;color:#9966CC;&amp;quot;&amp;gt;Midnight Celtic&amp;lt;/span&amp;gt;]][[Image:Ani148MS.gif]] I was a Glitch Researcher on another Forum.&lt;br /&gt;
*[[User:TinaTheKirlia|Tina]]&lt;br /&gt;
* [[User:Guy2|Guy2]] I might help. Glitches are one of my obsessions.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|{{tt|Optimatum♏|Optimus35}}]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot; color:navy&amp;quot;&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;Hi&#039;&#039;&#039;&lt;br /&gt;
* [[User:Pokemaniac102|&amp;lt;font color=#FF0000&amp;gt;Po&amp;lt;/font&amp;gt;&amp;lt;font color=#FFFF00&amp;gt;ke&amp;lt;/font&amp;gt;]][[User talk:Pokemaniac102|&amp;lt;font color=#00FF00&amp;gt;Ma&amp;lt;/font&amp;gt;&amp;lt;font color=#00FFFF&amp;gt;ni&amp;lt;/font&amp;gt;&amp;lt;font color=#0000FF&amp;gt;ac&amp;lt;/font&amp;gt;]][[Special:Contributions/Pokemaniac102|&amp;lt;font color=#FF00FF&amp;gt;102&amp;lt;/font&amp;gt;]]&lt;br /&gt;
* [[Image:Ani201QuMS.gif]] &#039;&#039;&#039;&amp;lt;code&amp;gt;[[User:Abwayax|abwayax]] ([[User talk:Abwayax|t]]/[[Special:Contributions/Abwayax|c]])&amp;lt;/code&amp;gt;&#039;&#039;&#039; [[Image:Ani201ExMS.gif]]&lt;br /&gt;
* [[User:Haruka uzumaki|Haruka uzumaki]]&lt;br /&gt;
* [[User:RPBnimrod|RPBnimrod]] I&#039;ll find good sprite pictures and info&lt;br /&gt;
* [[User:foper|Brennan123]]&lt;br /&gt;
* [[User:foper|fivex]]&lt;br /&gt;
* [[User:PokéZoe|&amp;lt;span style=&amp;quot;color: #0000FF&amp;quot;&amp;gt;Pok&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #00FFFF&amp;quot;&amp;gt;é&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #0000A0&amp;quot;&amp;gt;Zoe&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:PokéZoe|&amp;lt;span style=&amp;quot;color: #00FFFF&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]/[[Special:Contributions/PokéZoe|&amp;lt;span style=&amp;quot;color: #0000A0&amp;quot;&amp;gt;Contribs&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
* --[[User:Glatra|Glatra]]  I know alot about glitches. Top secret ones.&lt;br /&gt;
* [[User:Bassmasta J|Bassmasta J]] I know some Gameshark obtainable glitches that some people never heard of.&lt;br /&gt;
* [[User:Gawaxay|Gawaxay]] 21:27, 9 February 2008 (UTC) I&#039;ll do uh, stuff.&lt;br /&gt;
* [[User:Missingno000|欠番]] 01:11, 15 February 2008 (UTC)&lt;br /&gt;
* [[User:Harry Blue5|Harry Blue5]] I will help research glitch pokemon for everything except MissingNo. I&#039;ll try and find good sprites as well.&lt;br /&gt;
* I will work with glatra on that glitch pokemon --{{ani|491}}[[User:Darkrai breeder|&amp;lt;span style=&amp;quot;color:#7FFFD4&amp;quot;&amp;gt;&#039;&#039;&#039;Darkrai&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]{{ani|493}}[[User talk:Darkrai breeder|&amp;lt;span style=&amp;quot;color:#7FFFD4&amp;quot;&amp;gt;&#039;&#039;&#039;breeder&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]{{ani|009}} 23:40, 20 March 2008 (UTC)&lt;br /&gt;
* [[User:Vekter|Vekter]] I can help re-write some of the Glitch pages if need be, and am willing to pick up a GBA SP and some of the older games just to assist with testing.&lt;br /&gt;
* [[User:Fsilone|Fsilone]] I&#039;ll do whatever needs doing and is within my ability.&lt;br /&gt;
* [[User:DarkraiDude|DarkraiDude]] I&#039;ll find new glitches and look deeper into their effects... =]&lt;br /&gt;
* &amp;lt;span style=color:#FF8000&amp;gt;Origami&amp;lt;/span&amp;gt;&amp;lt;span style=color:#808080&amp;gt;guy&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background:#000000; border: 2px solid #FF8000; font-family:Verdana;&amp;quot;&amp;gt;&#039;&#039;&#039;[[:User:Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;折り紙&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;#808080&amp;quot;&amp;gt;ガイ&amp;lt;/FONT&amp;gt;]] &amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;-&amp;lt;/FONT&amp;gt; [[:User_talk:Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;離す&amp;lt;/FONT&amp;gt;]][[:Special:Contributions/Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#808080&amp;quot;&amp;gt;貢献&amp;lt;/FONT&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 18:09, 1 May 2008 (UTC) I&#039;ll look into the D&amp;amp;P glitches.&lt;br /&gt;
*[[User:Mew151|Mew151]]&lt;br /&gt;
*[[User:Boxman|Boxman]], a Guy who works with Glitches. 18:09,  9 June 2008 (UTC). I can improve articles and do Glitch Testing/Studying in every non-spin off game.&lt;br /&gt;
*[[User:PokemonTrainer7738|PokemonTrainer7738]] -I have a whole Red carrtridge dedicated to glitchs. My team of glitchs have sweeped the Elite Four many times, about 80.&lt;br /&gt;
*[[User:DarkLugiaMaster Gir|DarkLugiaMaster Gir]] 16:00 June 28,2008,[[Image:Pin150.gif]]I Love to mess with Glitches on the originals u never know what can happen :D&lt;br /&gt;
*[[User:Glitch Trainer M|Glitch Trainer M]] I shall devote my copies of Red, FireRed, and Diamond (the real Diamond, not Telefang Power) to your noble yet glitchy cause. *salutes*&lt;br /&gt;
*[[User:Pokefan17| Pokefan17]] I have a Gameboy Color, Red Version, Yellow Version, and Crystal Version. But I don&#039;t have a cheating device or a link cable.&lt;br /&gt;
*[[User:flame alex|flame alex]] I can work on Fire Red, Saphire, and Diamond and will use an Action Replay&lt;br /&gt;
*[[User:Remillo|Remillo]] will help out with whatever he can with his Emerald, Yellow, Crystal and LeafGreen and devices&lt;br /&gt;
*[[User:ShinyEmpoleon|ShinyEmpoleon]] I have a cheating device.I&#039;ll try to contribute.I have Pokemon D/P(with cheating device),LeafGreen,Ruby and Emerald.&lt;br /&gt;
*[[User:FireHazard|FireHazard]] I&#039;ll see what I can add in. I am really interested in glitches.&lt;br /&gt;
[[User:ReplayTy|ReplayTy]] I can look for hacks with specific additions to these glitches. there&#039;s a YouTube video on Purge, a D/P Pokemon discovered in a Walk Through Walls Hack.&lt;br /&gt;
*[[User:Albangalo|Albangalo]] &amp;quot;Agent Albangalo, signing in. I have all the pokemon games apart from pearl and plat&#039;. I also have a gameshark and codebreaker to go with gba. Glitch agent Albangalo, signing out.&amp;quot;&lt;br /&gt;
*{{u|Sabata414}} I love capturing multiple Missingno. and naming them after family members.&lt;br /&gt;
*{{u|Baby G}}&lt;br /&gt;
*[[User:hazzabobbo|hazzabobbo]] I use gameshark to &amp;quot;glitch up&amp;quot; emulators.&lt;br /&gt;
*{{u|era64}} I&#039;m not work with glitches, but I will add the userboxes and catch rates.&lt;br /&gt;
*[[User:AdibM|AdibM]]&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
Here should be the basic structure for a glitch Pokémon article (subject to change):&lt;br /&gt;
1 Biology &lt;br /&gt;
1.1 Physiology &lt;br /&gt;
1.1.1 Gender differences &lt;br /&gt;
1.1.2 Special Abilities &lt;br /&gt;
1.1.3 Behavior &lt;br /&gt;
1.1.4 Habitat &lt;br /&gt;
1.1.5 Diet &lt;br /&gt;
2 Game data &lt;br /&gt;
2.1 Pokédex entries &lt;br /&gt;
2.2 Game locations &lt;br /&gt;
2.3 Base stats &lt;br /&gt;
2.4 Type effectiveness &lt;br /&gt;
2.5 Learnset &lt;br /&gt;
2.6 By leveling up &lt;br /&gt;
2.7 By TM/HM &lt;br /&gt;
3 Evolution &lt;br /&gt;
4 Trivia &lt;br /&gt;
5 References &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Discuss the format and content for each article covered by the project. Also discuss the various categories articles fall under.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
# ?&lt;br /&gt;
&lt;br /&gt;
==Infoboxes==&lt;br /&gt;
* {{Template|GlitchPkmnInfobox}}&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmnInfobox}}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other templates==&lt;br /&gt;
*{{Template|Project Glitchdex notice}}&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
&lt;br /&gt;
==Other projects==&lt;br /&gt;
===Parent project===&lt;br /&gt;
This project has no parent project.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
The parent of this project is [[Bulbapedia:Project X|Project X]].&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Subprojects===&lt;br /&gt;
No subprojects have been defined.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
The descendants of this project are:&lt;br /&gt;
*[[Bulbapedia:Project A|Project A]]&lt;br /&gt;
*[[Bulbapedia:Project B|Project B]]&lt;br /&gt;
*[[Bulbapedia:Project C|Project C]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Related projects===&lt;br /&gt;
No related projects have been named.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Related projects include:&lt;br /&gt;
*[[Bulbapedia:Project P|Project P]]&lt;br /&gt;
*[[Bulbapedia:Project Q|Project Q]]&lt;br /&gt;
*[[Bulbapedia:Project R|Project R]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bulbapedia projects|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia_talk:Project_GlitchDex&amp;diff=512474</id>
		<title>Bulbapedia talk:Project GlitchDex</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia_talk:Project_GlitchDex&amp;diff=512474"/>
		<updated>2008-10-14T07:32:35Z</updated>

		<summary type="html">&lt;p&gt;Era64: /* Small Patch in userbox */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;d say this should be renamed to fit with the other cataloging projects, like MoveDex and Pokédex. Maybe move it to &amp;quot;Project GlitchDex&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
Oh. And, um, make sure that glitches stay separate from normal Pokémon. Reference Pokémon pages, utilize template &#039;&#039;code&#039;&#039;, but don&#039;t use the templates themselves. Check out [[MissingNo.]] for my call on that. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 20:30, 21 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Actually.. before this sprang up I was thinking of a project GlitchDex. :p Glad to see the glitch pages being worked on, always found them so cool.&lt;br /&gt;
:..yeah, I think we should move it to Project GlitchDex. No need to type the e nonstop. :p [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 20:32, 21 December 2007 (UTC)&lt;br /&gt;
Yeah, that does sound better. [[User:Missingno. Master|Missingno. Master]] 20:35, 21 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Oh snap. Um. Um. The other projects have a capitalized Dex. Um.. I&#039;m moving it again. DX [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 20:38, 21 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Goddammit. DD:&amp;lt; It&#039;s not letting me move it. God. D&amp;lt; [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 20:40, 21 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Moved.  It&#039;s moved.  You&#039;re welcome.  &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 3px solid #FF0000; border-collapse: collapse; background: white; margin: right;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; width=&amp;quot;25%&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF; color: #000;&amp;quot; | &amp;lt;center&amp;gt;[[Glitch Pokémon]] and [[Pokémon|Official Pokémon]]&lt;br /&gt;
----&lt;br /&gt;
There is no real difference between the two. In [[User:Missingno. Master|my]] opinion, the two [[User:Missingno. Master/The Order of the Glitch|should be considered equal]]!&lt;br /&gt;
&lt;br /&gt;
[[Image:000.png]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|} 03:02, 31 December 2007 (UTC)&lt;br /&gt;
== Sprites ==&lt;br /&gt;
&lt;br /&gt;
Now, I think the first thing we ought to do here is upload sprites of all the glitch Pokémon.  Noticeably, several of these articles lack sprites, such as [[.4]], [[A (uppercase)]], [[3TrainerPoké]], and [[44Hy]].  We&#039;re also lacking proper sprites of [[MissingNo.]]&#039;s other forms (Aerodactyl/Kabutops skeletons+ghost).  &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 3px solid #FF0000; border-collapse: collapse; background: white; margin: right;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; width=&amp;quot;25%&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF; color: #000;&amp;quot; | &amp;lt;center&amp;gt;[[Glitch Pokémon]] and [[Pokémon|Official Pokémon]]&lt;br /&gt;
----&lt;br /&gt;
There is no real difference between the two. In [[User:Missingno. Master|my]] opinion, the two [[User:Missingno. Master/The Order of the Glitch|should be considered equal]]!&lt;br /&gt;
&lt;br /&gt;
[[Image:000.png]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|} 14:02, 29 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Join ==&lt;br /&gt;
&lt;br /&gt;
Can I join?&amp;lt;span style=&amp;quot;background:#11FF6C;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;border: 3px solid #A8FF8C;&amp;quot;&amp;gt;{{ani|486}}&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#00FFFF;&amp;quot;&amp;gt;[[User:Pokemaniac102|&amp;lt;span style=&amp;quot;color:#A0C0F8;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;&#039;&#039;Poke&#039;&#039;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Pokemaniac102|&amp;lt;span style=&amp;quot;color:#A0C0F8;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Maniac&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Pokemaniac102|&amp;lt;span style=&amp;quot;color:#A0C0F8;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;&#039;&#039;102&#039;&#039;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#11FF6C;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;border: 3px solid #A8FF8C;&amp;quot;&amp;gt;{{ani|492}}&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; 18:39, 2 January 2008 (UTC)&lt;br /&gt;
:Just sign your name (No date or fancy signatures needed) on the participants section. [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 18:56, 2 January 2008 (UTC)&lt;br /&gt;
Can I join too? [[User:PokéZoe|&amp;lt;span style=&amp;quot;color: #0000FF&amp;quot;&amp;gt;Pok&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #00FFFF&amp;quot;&amp;gt;é&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #0000A0&amp;quot;&amp;gt;Zoe&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:PokéZoe|&amp;lt;span style=&amp;quot;color: #00FFFF&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]/[[Special:Contributions/PokéZoe|&amp;lt;span style=&amp;quot;color: #0000A0&amp;quot;&amp;gt;Contribs&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
:Anybody can. [[User:foper|fivex]]&lt;br /&gt;
how? I&#039;m glatra i&#039;m new--[[User:Glatra|Glatra]] 03:06, 8 January 2008 (UTC)&lt;br /&gt;
:Stick your sig in the members section. No permission required. &#039;&#039;&#039;[[User talk:Ph34r4ever|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Me&amp;quot; style=&amp;quot;font-family:Forte;color:#00f;&amp;quot;&amp;gt;PH34R&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Talk&amp;quot;&amp;gt;Иван&amp;lt;/span&amp;gt;]][[User:Optimus35/sig/Pikachu|&amp;lt;font color=black&amp;gt;♫&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&#039;&#039;&#039; 06:47, 8 January 2008 (UTC)&lt;br /&gt;
OK Thanks  --[[User:Glatra|Glatra]] 22:52, 8 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ok, I will join, I will do some tests on &#039;M if you like and some other glitch pokemon... not including MissingNo. (My name is H, so he doesn&#039;t appear for me). --[[User:Harry Blue5|Harry Blue5]]&lt;br /&gt;
&lt;br /&gt;
I will join Project GlitchDex, I will always try to find out any info about the Glitch Pokémon evrn if it means risking my saved file. I will do any tests I can to help people to have not just a better understanding on Glitches but also know more and more. Thanks - [[User:Glitch Adam|Glitch Adam]]&lt;br /&gt;
&lt;br /&gt;
== Glitch Infobox? ==&lt;br /&gt;
While adding sprites to the glitch articles I noticed that some of the articles had the standard Pokémon infobox (with the categories removed), while others had none whatsoever. I also noticed that the majority of the infoboxes had &amp;quot;N/A&amp;quot; or &amp;quot;None&amp;quot; in most of the fields while the relevant information was in a list in the article itself. I propose that we make a seperate infobox for glitch Pokémon that includes relevant glitch-specific information (hexadecimal identifier, Pokédex number, equivalents in other versions, whether its Pokédex entry is terminated correctly, etc). Good idea? [[Image:Ani201QuMS.gif]] &#039;&#039;&#039;&amp;lt;code&amp;gt;[[User:Abwayax|abwayax]] ([[User talk:Abwayax|t]]/[[Special:Contributions/Abwayax|c]])&amp;lt;/code&amp;gt;&#039;&#039;&#039; [[Image:Ani201ExMS.gif]] 20:26, 2 January 2008 (UTC)&lt;br /&gt;
:Seperate infobox, hm? I think it&#039;s a good idea.. like, instead of the regular stuff, it&#039;d have the corresponding Mew glitch Special hex and stuff. [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 20:28, 2 January 2008 (UTC)&lt;br /&gt;
::I&#039;m in agreement here.  An infobox for the glitch Pokémon is a good idea.  &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 3px solid #FF0000; border-collapse: collapse; background: white; margin: right;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;6&amp;quot; width=&amp;quot;25%&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF; color: #000;&amp;quot; | &amp;lt;center&amp;gt;[[Glitch Pokémon]] and [[Pokémon|Official Pokémon]]&lt;br /&gt;
----&lt;br /&gt;
There is no real difference between the two. In [[User:Missingno. Master|my]] opinion, the two [[User:Missingno. Master/The Order of the Glitch|should be considered equal]]!&lt;br /&gt;
&lt;br /&gt;
[[Image:000.png]]&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|} 02:32, 3 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
I made the Glitch Pokémon Infobox!  &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;[[Glitch Pokémon|Glitch]] and [[Pokémon|Official]] Pokémon. There is no real difference between the two. [[User talk:Missingno. Master|In my opinion]], the two [[User:Missingno. Master/The Order of the Glitch|should be considered equal]]!&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt; quoted by {{u|Missingno. Master}}&lt;br /&gt;
&amp;lt;/small&amp;gt; 20:26, 4 January 2008 (UTC)&lt;br /&gt;
:::I changed around the infobox slightly. Got rid of the &amp;quot;height&amp;quot; and &amp;quot;weight&amp;quot; and &amp;quot;species&amp;quot; stuff (that stuff is pretty much meaningless in terms of glitches) and replaced it with Hex ID and Version. When should we start placing this thing on the glitch articles? [[Image:Ani201QuMS.gif]] &#039;&#039;&#039;&amp;lt;code&amp;gt;[[User:Abwayax|abwayax]] ([[User talk:Abwayax|t]]/[[Special:Contributions/Abwayax|c]])&amp;lt;/code&amp;gt;&#039;&#039;&#039; [[Image:Ani201ExMS.gif]] 20:32, 4 January 2008 (UTC)&lt;br /&gt;
I already put it on the [[MissingNo.]] article to start with.  &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;[[Glitch Pokémon|Glitch]] and [[Pokémon|Official]] Pokémon. There is no real difference between the two. [[User talk:Missingno. Master|In my opinion]], the two [[User:Missingno. Master/The Order of the Glitch|should be considered equal]]!&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt; quoted by {{u|Missingno. Master}}&lt;br /&gt;
&amp;lt;/small&amp;gt; 20:59, 4 January 2008 (UTC)&lt;br /&gt;
:As you may have noticed I made separate type templates for the glitch infobox. The reason being is that the standard Pokémon type templates add the page to type categories, and consensus seems to dictate that we keep the glitch Pokémon seperate from the officially recognized ones (That and many of the glitch Pokémon have glitch types, which don&#039;t have real categories (ex. there is no [[:Category: Pokémaniac-type Pokémon]] nor will there likely be one in future). [[Image:Ani201QuMS.gif]] &#039;&#039;&#039;&amp;lt;code&amp;gt;[[User:Abwayax|abwayax]] ([[User talk:Abwayax|t]]/[[Special:Contributions/Abwayax|c]])&amp;lt;/code&amp;gt;&#039;&#039;&#039; [[Image:Ani201ExMS.gif]] 23:04, 4 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Categorization==&lt;br /&gt;
Okay. I&#039;ve looked over a few articles and from what I can tell, the consensus within Bulbapedia is to &#039;&#039;&#039;not&#039;&#039;&#039; treat the glitch Pokémon as &amp;quot;real Pokémon&amp;quot;. On the [[MissingNo.]] article there was actually an edit war with some people attempting to classify it as a &amp;quot;Pokémon&amp;quot;, but from what I can tell the clear consensus is that MissingNo is not a &amp;quot;Pokémon&amp;quot;. To that end, I modified the Template:GlitchPkmnInfobox so that it doesn&#039;t put the page in any Pokémon categories. However, recently MissingNo. was put into [[:Category:Normal-type Pokémon]] again. Should it be acceptable to include glitches in the type categories? I&#039;m only asking because I don&#039;t want to revert that edit and inadvertently start another edit war. [[Image:Ani201QuMS.gif]] &#039;&#039;&#039;&amp;lt;code&amp;gt;[[User:Abwayax|abwayax]] ([[User talk:Abwayax|t]]/[[Special:Contributions/Abwayax|c]])&amp;lt;/code&amp;gt;&#039;&#039;&#039; [[Image:Ani201ExMS.gif]] 01:57, 6 January 2008 (UTC)&lt;br /&gt;
:Eh, I think we should.. if it happens to share a normal type, however. So no [[:Category:Bird-type Pokémon]]. [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 02:01, 6 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Notability criteria ==&lt;br /&gt;
&lt;br /&gt;
Here&#039;s something that&#039;s really been bugging me. Where exactly do we draw the line between a notable glitch Pokémon and a non-notable one? Obviously [[MissingNo.]] is notable, and apparently the 20-something other Gen I glitches listed are too... but what about the 120-something others that &#039;&#039;aren&#039;t&#039;&#039;? Furthermore, should glitch items and attacks deserve pages? Even pages such as [[List of glitch items]]...? [[Image:Ani201QuMS.gif]] &#039;&#039;&#039;&amp;lt;code&amp;gt;[[User:Abwayax|abwayax]] ([[User talk:Abwayax|t]]/[[Special:Contributions/Abwayax|c]])&amp;lt;/code&amp;gt;&#039;&#039;&#039; [[Image:Ani201ExMS.gif]] 03:43, 18 January 2008 (UTC)&lt;br /&gt;
:No glitch items, attacks, and Pokémon shouldn&#039;t even have pages. They are errors in a game&#039;s data and shouldn&#039;t even exist.&amp;lt;span style=&amp;quot;background:#11FF6C;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;border: 3px solid #A8FF8C;&amp;quot;&amp;gt;{{ani|486}}&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#00FFFF;&amp;quot;&amp;gt;[[User:Pokemaniac102|&amp;lt;span style=&amp;quot;color:#A0C0F8;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;&#039;&#039;Poke&#039;&#039;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Pokemaniac102|&amp;lt;span style=&amp;quot;color:#A0C0F8;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Maniac&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Pokemaniac102|&amp;lt;span style=&amp;quot;color:#A0C0F8;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;&#039;&#039;102&#039;&#039;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#11FF6C;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;border: 3px solid #A8FF8C;&amp;quot;&amp;gt;{{ani|492}}&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; 03:54, 18 January 2008 (UTC)&lt;br /&gt;
::But they &#039;&#039;do&#039;&#039; exist, so why pretend they don&#039;t? [[Image:Ani201QuMS.gif]] &#039;&#039;&#039;&amp;lt;code&amp;gt;[[User:Abwayax|abwayax]] ([[User talk:Abwayax|t]]/[[Special:Contributions/Abwayax|c]])&amp;lt;/code&amp;gt;&#039;&#039;&#039; [[Image:Ani201ExMS.gif]] 04:28, 18 January 2008 (UTC)&lt;br /&gt;
:::Eh, don&#039;t listen to him. Although, [[List of glitch items]] sounds like a greater idea than to just give seperate pages to them-- as I think the only &#039;notable&#039; glitch item is [[Teru-sama]] from Gold and Silver... same thing goes for the glitch moves, like TM07 and the like. It&#039;s kind of a mystery on what the TM moves do, really. [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 15:28, 18 January 2008 (UTC)&lt;br /&gt;
:::If they &#039;&#039;do&#039;&#039; exist, why don&#039;t we have &#039;&#039;all&#039;&#039; of them? huh?!&amp;lt;span style=&amp;quot;background:#11FF6C;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;border: 3px solid #A8FF8C;&amp;quot;&amp;gt;{{ani|486}}&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#00FFFF;&amp;quot;&amp;gt;[[User:Pokemaniac102|&amp;lt;span style=&amp;quot;color:#A0C0F8;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;&#039;&#039;Poke&#039;&#039;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Pokemaniac102|&amp;lt;span style=&amp;quot;color:#A0C0F8;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Maniac&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Pokemaniac102|&amp;lt;span style=&amp;quot;color:#A0C0F8;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;&#039;&#039;102&#039;&#039;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#11FF6C;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;border: 3px solid #A8FF8C;&amp;quot;&amp;gt;{{ani|492}}&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; 22:23, 18 January 2008 (UTC)&lt;br /&gt;
::::And who ever said I was a &#039;&#039;him&#039;&#039;?!!!&amp;lt;span style=&amp;quot;background:#11FF6C;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;border: 3px solid #A8FF8C;&amp;quot;&amp;gt;{{ani|486}}&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#00FFFF;&amp;quot;&amp;gt;[[User:Pokemaniac102|&amp;lt;span style=&amp;quot;color:#A0C0F8;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;&#039;&#039;Poke&#039;&#039;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Pokemaniac102|&amp;lt;span style=&amp;quot;color:#A0C0F8;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Maniac&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Pokemaniac102|&amp;lt;span style=&amp;quot;color:#A0C0F8;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;&#039;&#039;102&#039;&#039;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#11FF6C;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;border: 3px solid #A8FF8C;&amp;quot;&amp;gt;{{ani|492}}&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; 22:24, 18 January 2008 (UTC)&lt;br /&gt;
:::::The effects of the TMxx moves are documented, actually. And would anyone have issues with me making pages for the other [http://glitchcity.info/glitchdex2 100-something glitch Pokémon] not listed yet? [[Image:Ani201QuMS.gif]] &#039;&#039;&#039;&amp;lt;code&amp;gt;[[User:Abwayax|abwayax]] ([[User talk:Abwayax|t]]/[[Special:Contributions/Abwayax|c]])&amp;lt;/code&amp;gt;&#039;&#039;&#039; [[Image:Ani201ExMS.gif]] 07:26, 19 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Here&#039;s what I think.&lt;br /&gt;
&lt;br /&gt;
1st. gen: Any Glitch Pokémon you can obtain by any method that doesn&#039;t require a cheating device could be considered notable.  Anything else, no.&lt;br /&gt;
&lt;br /&gt;
2nd through 4th gen: Every Glitch Pokémon for these should be considered notable, as there are significantly less of them and even fewer obtainable w/o a cheating device.  &lt;br /&gt;
&lt;br /&gt;
But this is just my opinion.  &lt;br /&gt;
&lt;br /&gt;
Also, we should do something for the glitch moves, but as to what, I don&#039;t know.  &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;[[Glitch Pokémon|Glitch]] and [[Pokémon|Official]] Pokémon. There is no real difference between the two. [[User talk:Missingno. Master|In my opinion]], the two [[User:Missingno. Master/The Order of the Glitch|should be considered equal]]!&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt; quoted by {{u|Missingno. Master}}&lt;br /&gt;
&amp;lt;/small&amp;gt; 19:55, 30 January 2008 (UTC)&lt;br /&gt;
:: Well, most of the Glitch Pokémon you say require a Cheating Device can be found when fighting a trainer using the Old Man Glitch. You see the Glitch pokemon when you fight the Trainer, you just need the Gameshark to capture it. In my opinion, we should document these glitches, and merely have a notice at the top that states how it can found without a Gameshark, but cannot be captured without one. If B óË ÁN, a glitch that basically does NOTHING can get its own article, why can&#039;t these glitches? --[[User:Boxman|Boxman]], a Guy who works with Glitches. 18:57, 9 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A proposal ==&lt;br /&gt;
&lt;br /&gt;
I think that we should make the Glitch Pokémon articles titled in a way similar to the Pokémon articles.  Example:  &amp;quot;MissingNo.&amp;quot; moved to &amp;quot;MissingNo. (Glitch Pokémon)&amp;quot;., &amp;quot;.4&amp;quot; moved to &amp;quot;.4 (Glitch Pokémon)&amp;quot;, ect..  See the thing?  This would be effective in stopping people from moving MissingNo. to MissingNo. (Pokémon), and stuff of that sort.  I would also propose a link template like [[Template:P]].  Maybe &amp;lt;nowiki&amp;gt;{{gp|name}}&amp;lt;/nowiki&amp;gt;.  &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;[[Glitch Pokémon|Glitch]] and [[Pokémon|Official]] Pokémon. There is no real difference between the two. [[User talk:Missingno. Master|In my opinion]], the two [[User:Missingno. Master/The Order of the Glitch|should be considered equal]]!&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt; quoted by {{u|Missingno. Master}}&lt;br /&gt;
&amp;lt;/small&amp;gt; 20:25, 2 February 2008 (UTC)&lt;br /&gt;
:Dude, that is not needed. Nobody is gonna move Missigno. to &#039;&#039;Missigno. (Pokémon)&#039;&#039;. Why? Because it&#039;s not a Pokémon! --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:49, 3 February 2008 (UTC)&lt;br /&gt;
::But you never know when you get the extreme Glitch Pokémon extremist who tries to do something like moving [[MissingNo.]] to [[MissingNo. (Pokémon)]].  True, I did at one point seriously consider doing so, but somehow forgot.&lt;br /&gt;
:::IMHO this is unnecessary. What would this suffix accomplish, in terms of disambiguation? The Pokémon articles are titled like that to disambiguate them versus articles on significant members of that species ([[Pikachu]] disambiguates to [[Pikachu (Pokémon)]] and [[Ash&#039;s Pikachu]]) since individual Pokémon usually don&#039;t have their own names (Ash&#039;s Pikachu is just called Pikachu, as are most of the Pikachu in the world). AFAIK &amp;quot;MissingNo.&amp;quot; or &amp;quot;.4&amp;quot; wouldn&#039;t refer to anything else, and even if we did decide otherwise, making a template to link to them would be a bit excessive - &#039;&#039;how&#039;&#039; many times would we link to one of these articles in article space? [[Image:Ani201QuMS.gif]] &#039;&#039;&#039;&amp;lt;code&amp;gt;[[User:Abwayax|abwayax]] ([[User talk:Abwayax|t]]/[[Special:Contributions/Abwayax|c]])&amp;lt;/code&amp;gt;&#039;&#039;&#039; [[Image:Ani201ExMS.gif]] 16:45, 3 February 2008 (UTC)&lt;br /&gt;
:And the old argument opens up again....  Recently, [[PkMn]] was moved to [[PkMn (Glitch Pokémon)]], because [[PkMn]] was to be made a disambig. page.  See, PKMN is a common abbreviation for [[Pokémon]].  THERE&#039;S the necessity for the (Glitch Pokémon) suffix.  On that page at least.  And, just my opinion here, I don&#039;t think it would look very professional on Bulbapedia&#039;s part to have one Glitch Pokémon article with said suffix, and no such thing for the others, see where I&#039;m getting at here?  &amp;lt;small&amp;gt;I&#039;m [[User:Missingno. Master|Missingno. Master]], and I approve this [[User Talk:Missingno. Master|message.]]&amp;lt;/small&amp;gt; 10:50, 10 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Glitch moves ==&lt;br /&gt;
&lt;br /&gt;
We should have articles for them.  They can be learned by numerous [[Glitch Pokémon]].  If it&#039;s OK, I&#039;d like to volunteer myself to creating the articles for the glitch moves (such as {{m|TM28}} or {{m|Super Glitch}}).  I will make the Super Glitch article, and start from there.  &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;[[Glitch Pokémon]].  [[Pokémon|Official Pokémon]].  There is no real difference between the two. [[User talk:Missingno. Master|In my opinion]], the two should be considered equal!&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt; quoted by [[User:Missingno. Master|Missingno]][[User:Missingno. Master/The Order of the Glitch|.]] [[User:Missingno. Master|Master]]&lt;br /&gt;
&amp;lt;/small&amp;gt; 20:13, 4 February 2008 (UTC)&lt;br /&gt;
:No. Just a list of them and their effect. They&#039;re not notable enough to grant an entire article for a glitch move. [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 20:18, 4 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
THERE ARE SPECIAL GLITCH ATTACKS! COOL!--{{Ani|336}}[[User:Darth Cookie Monster|&amp;lt;span style=&amp;quot;color:#008000;&amp;quot;&amp;gt;&#039;&#039;&#039;Darth&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]{{Ani|157}}[[User talk:Darth Cookie Monster|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;&#039;&#039;&#039;Cookie&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]{{Ani|168}}[[User:Darth Cookie Monster/Trade with Me|&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]{{Ani|141}} 20:21, 4 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
All right then, just three pages.  One for Super Glitch, one for the Cooltrainer move, and one for all the TM moves.  I will also be putting links to the proper articles in each [[Glitch Pokémon]]&#039;s movelist.  &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;[[Glitch Pokémon]].  [[Pokémon|Official Pokémon]].  There is no real difference between the two. [[User talk:Missingno. Master|In my opinion]], the two should be considered equal!&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt; quoted by [[User:Missingno. Master|Missingno]][[User:Missingno. Master/The Order of the Glitch|.]] [[User:Missingno. Master|Master]]&lt;br /&gt;
&amp;lt;/small&amp;gt; 20:44, 4 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Some things i discovered ==&lt;br /&gt;
&lt;br /&gt;
I found two things. I&#039;ll say the least important first, shall I?&lt;br /&gt;
&lt;br /&gt;
The glitch move &amp;quot;TM05&amp;quot; sharply raises your EVADE stat.&lt;br /&gt;
&lt;br /&gt;
The more important may be noticed more, and you might decide to make an article on it, unless I do.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a Glitch Pokemon - [Lots of glitched symbols]g[Some more glitched symbols] (I like to call him ||-g) On first capture it is apparently like a Rhydon. On second or later capture, it is a powerful Glitch Pokemon that (on lvl 42) comes with Mega Punch, TM05, Fire Punch and Growl ( i think )&lt;br /&gt;
&lt;br /&gt;
It only comes when you put in the code that is meant to make wild Togepis come in Pokemon Red/Blue. Koga will challenge you (for some reason). And he has 6 &amp;quot;||-g&amp;quot;&#039;s All at Lvl 42.&lt;br /&gt;
&lt;br /&gt;
No probs, [[User:DarkraiDude|DarkraiDude ;)]]&lt;br /&gt;
&lt;br /&gt;
== Movelist/evolution templates ==&lt;br /&gt;
&lt;br /&gt;
We need to make a Glitch Pokémon-friendly movelist template thingy, one that DOESN&#039;T link to that of different generations, as recent edits to [[&#039;M]] prove.  Also, evolution templates.  If they won&#039;t allow us to use the regular evolution template for &#039;M&#039;s article, then....  I&#039;m [[User:Missingno. Master|Missingno. Master]], and I approve this [[User Talk:Missingno. Master|message.]] 18:12, 18 June 2008 (UTC)&lt;br /&gt;
:Alright, I&#039;ve created a glitch-friendly version of the EvoChart Box.  [[Template:Glitch Evo Box]].  Fully compatible with the regular EvoCharts.  Now for them movelists.  I&#039;m [[User:Missingno. Master|Missingno. Master]], and I approve this [[User Talk:Missingno. Master|message.]] 18:43, 18 June 2008 (UTC)&lt;br /&gt;
::Awesome, this will really help the Glitches that have Evolutions.--[[User:Boxman|Boxman]], a Guy who works with Glitches. 2:15, June 19 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Splashie ==&lt;br /&gt;
&lt;br /&gt;
[[User:BlueGasMask]] says that when he encountered a Lv. 5 Magikarp in his Ruby game, (he used a Mewtwo to battle it) the wild Magikarp used Splash and BlueGasMask&#039;s Mewtwo fainted (the box at the bottom said it was a One-Hit KO). Anybody who has Pokémon Ruby, can you please check this out? - [[User:FireHazard|Hazardous FIRE!]] 04:38, 1 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Small Patch in userbox ==&lt;br /&gt;
&lt;br /&gt;
Userbox have a small change - you can change image by simply edit you user page. Not all want {{p|&#039;M}}? Simply change! How are you like this minor change? [[User:Era64|Era64]] 07:32, 14 October 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Era64&amp;diff=512473</id>
		<title>User:Era64</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Era64&amp;diff=512473"/>
		<updated>2008-10-14T07:27:42Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article is joke and userbox isn&#039;t in &amp;lt;nowiki&amp;gt;&amp;lt;div&amp;gt;&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
{{User_Original_Series}}&lt;br /&gt;
{{User Firefox}}&lt;br /&gt;
{{User_Likes_Yellow|025}}&lt;br /&gt;
{{User_Favorite|393|Piplup}}&lt;br /&gt;
{{User_Favorite_Ability|292|Wonder Guard}}&lt;br /&gt;
{{User Favorite Baby}}&lt;br /&gt;
{{User Favorite Move|155|Swift|Fire}}&lt;br /&gt;
{{User Favorite Region}}&lt;br /&gt;
{{User Gym Leader|Misty}}&lt;br /&gt;
{{User_Kanto_Starter|025|Pikachu}}&lt;br /&gt;
{{User Favorite Fire}}&lt;br /&gt;
{{User All Generations}}&lt;br /&gt;
{{User_Crystal}}&lt;br /&gt;
{{User_Diamond}}&lt;br /&gt;
{{User Emerald}}&lt;br /&gt;
{{User FireRed}}&lt;br /&gt;
{{User_GSDS}}&lt;br /&gt;
{{User_Mystery_Dungeon_Explorers_of_Time}}&lt;br /&gt;
{{User No Cheating}}&lt;br /&gt;
{{User Pinball: RS}}&lt;br /&gt;
{{User Platinum want}}&lt;br /&gt;
{{User_Trozei!}}&lt;br /&gt;
{{User Yellow}}&lt;br /&gt;
{{User Male}}&lt;br /&gt;
{{User Brown Hair}}&lt;br /&gt;
{{User Wi-Fi}}&lt;br /&gt;
{{User_Linux}}&lt;br /&gt;
{{User Alltypes}}&lt;br /&gt;
{{User pl-N}}&lt;br /&gt;
{{User_en-2}}&lt;br /&gt;
{{User_Project_GlitchDex|Eggsprite}}&lt;br /&gt;
{{User:Era64/Official era64 Pokémon}}&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Template:User_Project_GlitchDex&amp;diff=512472</id>
		<title>Template:User Project GlitchDex</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Template:User_Project_GlitchDex&amp;diff=512472"/>
		<updated>2008-10-14T07:26:23Z</updated>

		<summary type="html">&lt;p&gt;Era64: Small Patch - allow to type any glitch Pokemon. Actual images didn&amp;#039;t changes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;userboxitem&amp;quot; style=&amp;quot;border: 1px solid #88a;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #eef;&amp;quot; | [[Image:{{{1|000}}}.png|50px]]&lt;br /&gt;
| style=&amp;quot;background: #ccf; color: #334;&amp;quot; | This user is a member of &#039;&#039;&#039;[[Bulbapedia:Project GlitchDex|&amp;lt;span style=&amp;quot;color: #006;&amp;quot;&amp;gt;Project GlitchDex&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;.&lt;br /&gt;
|} &amp;lt;noinclude&amp;gt;[[Category:Project tags|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dive_(move)&amp;diff=512418</id>
		<title>Dive (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dive_(move)&amp;diff=512418"/>
		<updated>2008-10-14T05:59:23Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Upgrade Learnlist--&amp;gt;&lt;br /&gt;
{{MoveInfobox|&lt;br /&gt;
n=291 |&lt;br /&gt;
name=Dive |&lt;br /&gt;
jname=ダイビング |&lt;br /&gt;
jtrans=Diving |&lt;br /&gt;
desc=A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |&lt;br /&gt;
gameimage=Dive_Lucas.jpg |&lt;br /&gt;
type=Water |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=80 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Can avoid being startled by others once. |&lt;br /&gt;
appealsc=1 |&lt;br /&gt;
scdesc=Earn +3 if no other Pokémon has chosen the same Judge. |&lt;br /&gt;
*pokefordex=dive |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
gen=III|&lt;br /&gt;
hm3=yes|&lt;br /&gt;
hm#3=08|&lt;br /&gt;
mtpt=yes|&lt;br /&gt;
na=no|&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Dive&#039;&#039;&#039; is a {{type2|Water}} move introduced in [[Generation III]] that deals a good amount of damage.&lt;br /&gt;
== Effect ==&lt;br /&gt;
===In battle===&lt;br /&gt;
Hides one turn to become invulnerable to any attack with the exception of {{m|Surf}} and {{m|Whirlpool}}, which have doubled power; the user may also be hit underwater if it was previously targeted by {{m|Lock-On}} or {{m|Mind Reader}}., then strikes the next turn.&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
[[Image:Dive_Hm_Lucas.jpg|none|thumb|240px|&#039;&#039;&#039;Dive&#039;&#039;&#039; in the game]] &lt;br /&gt;
Allows players to go [[underwater]] in specific spots when they are {{m|Surf}}ing. The only [[region]] these spots (and the HM itself) have been found so far is in [[Hoenn]].&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[HM08]]====&lt;br /&gt;
{{Learnlist/TM|Water}}&lt;br /&gt;
{{Moveentrytm|007|Squirtle|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|008|Wartortle|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|009|Blastoise|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|054|Psyduck|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|055|Golduck|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|060|Poliwag|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|061|Poliwhirl|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|062|Poliwrath|2|Water|Fighting|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|186|Politoed|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|072|Tentacool|2|Water|Poison|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|073|Tentacruel|2|Water|Poison|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|086|Seel|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|087|Dewgong|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|090|Shellder|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|091|Cloyster|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|098|Krabby|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|099|Kingler|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|116|Horsea|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|117|Seadra|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|230|Kingdra|2|Water|Dragon|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|118|Goldeen|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|119|Seaking|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|120|Staryu|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|121|Starmie|2|Water|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|130|Gyarados|2|Water|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|131|Lapras|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|134|Vaporeon|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|138|Omanyte|2|Rock|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|139|Omastar|2|Rock|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|141|Kabutops|2|Rock|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|158|Totodile|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|159|Croconaw|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|160|Feraligatr|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|170|Chinchou|2|Water|Electric|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|171|Lanturn|2|Water|Electric|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|183|Marill|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|184|Azumarill|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|194|Wooper|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|195|Quagsire|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|211|Qwilfish|2|Water|Poison|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|223|Remoraid|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|224|Octillery|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|226|Mantine|2|Water|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|245|Suicune|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|258|Mudkip|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|259|Marshtomp|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|260|Swampert|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|271|Lombre|2|Water|Grass|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|272|Ludicolo|2|Water|Grass|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|318|Carvanha|2|Water|Dark|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|319|Sharpedo|2|Water|Dark|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|320|Wailmer|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|321|Wailord|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|339|Barboach|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|340|Whiscash|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|342|Crawdaunt|2|Water|Dark|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|349|Feebas|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|350|Milotic|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|363|Spheal|2|Ice|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|364|Sealeo|2|Ice|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|365|Walrein|2|Ice|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|366|Clamperl|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|367|Huntail|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|368|Gorebyss|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|369|Relicanth|2|Water|Rock|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|370|Luvdisc|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|380|Latias|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|381|Latios|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|382|Kyogre|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|384|Rayquaza|2|Dragon|Flying}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Water}}&lt;br /&gt;
{{Moveentry|086|Seel|1|Water||41|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|087|Dewgong|2|Water|Ice|41|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|320|Wailmer|1|Water||41|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|321|Wailord|1|Water||46|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|367|Huntail|1|Water||37|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|368|Gorebyss|1|Water||37|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|369|Relicanth|2|Water|Rock|57|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|489|Phione|1|Water||61|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|490|Manaphy|1|Water||61|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
====By move tutor====&lt;br /&gt;
=====In [[Pokémon Platinum Version|Pokémon Platinum]]=====&lt;br /&gt;
{{Learnlist/TM|Water}}&lt;br /&gt;
{{Moveentrytm|007|Squirtle|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|008|Wartortle|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|009|Blastoise|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|054|Psyduck|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|055|Golduck|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|060|Poliwag|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|061|Poliwhirl|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|062|Poliwrath|2|Water|Fighting|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|186|Politoed|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|072|Tentacool|2|Water|Poison|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|073|Tentacruel|2|Water|Poison|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|086|Seel|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|087|Dewgong|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|090|Shellder|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|091|Cloyster|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|098|Krabby|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|099|Kingler|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|116|Horsea|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|117|Seadra|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|230|Kingdra|2|Water|Dragon|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|118|Goldeen|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|119|Seaking|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|120|Staryu|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|121|Starmie|2|Water|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|130|Gyarados|2|Water|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|131|Lapras|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|134|Vaporeon|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|138|Omanyte|2|Rock|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|139|Omastar|2|Rock|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|141|Kabutops|2|Rock|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|158|Totodile|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|159|Croconaw|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|160|Feraligatr|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|170|Chinchou|2|Water|Electric|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|171|Lanturn|2|Water|Electric|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|183|Marill|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|184|Azumarill|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|194|Wooper|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|195|Quagsire|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|211|Qwilfish|2|Water|Poison|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|223|Remoraid|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|224|Octillery|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|458|Mantyke|2|Water|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|226|Mantine|2|Water|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|245|Suicune|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|258|Mudkip|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|259|Marshtomp|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|260|Swampert|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|271|Lombre|2|Water|Grass|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|272|Ludicolo|2|Water|Grass|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|318|Carvanha|2|Water|Dark|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|319|Sharpedo|2|Water|Dark|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|320|Wailmer|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|321|Wailord|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|339|Barboach|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|340|Whiscash|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|342|Crawdaunt|2|Water|Dark|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|349|Feebas|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|350|Milotic|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|363|Spheal|2|Ice|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|364|Sealeo|2|Ice|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|365|Walrein|2|Ice|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|366|Clamperl|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|367|Huntail|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|368|Gorebyss|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|369|Relicanth|2|Water|Rock|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|370|Luvdisc|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|380|Latias|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|381|Latios|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|382|Kyogre|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|384|Rayquaza|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|393|Piplup|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|394|Prinplup|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|395|Empoleon|2|Water|Steel|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|400|Bibarel|2|Normal|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|418|Buizel|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|419|Floatzel|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|422|Shellos|1|Water||&#039;&#039;&#039;|West}}&lt;br /&gt;
{{Moveentrytm|422|Shellos|1|Water||&#039;&#039;&#039;|East}}&lt;br /&gt;
{{Moveentrytm|423|Gastrodon|2|Water|Ground|&#039;&#039;&#039;|West}}&lt;br /&gt;
{{Moveentrytm|423|Gastrodon|2|Water|Ground|&#039;&#039;&#039;|East}}&lt;br /&gt;
{{Moveentrytm|456|Finneon|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|457|Lumineon|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|484|Palkia|2|Water|Dragon|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|489|Phione|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|490|Manaphy|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|493|Arceus|1|Normal||}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The only non-Water type Pokémon that can learn Dive are [[Legendary Pokémon|legendaries]] and {{p|Dragonite}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Italian: &#039;&#039;&#039;Sub&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Buceo&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Taucher&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Dig}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Taucher]]&lt;br /&gt;
[[ja:ダイビング]]&lt;br /&gt;
[[pt:Dive]]&lt;br /&gt;
[[Category:Generation III HM moves]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bounce_(move)&amp;diff=512412</id>
		<title>Bounce (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bounce_(move)&amp;diff=512412"/>
		<updated>2008-10-14T05:55:21Z</updated>

		<summary type="html">&lt;p&gt;Era64: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=340 |&lt;br /&gt;
name=Bounce |&lt;br /&gt;
jname=とびはねる |&lt;br /&gt;
jtrans=Bounce |&lt;br /&gt;
desc=The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |&lt;br /&gt;
type=Flying |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power=85 |&lt;br /&gt;
accuracy=85 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=III |&lt;br /&gt;
category=Cute |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Can avoid being startled by others. |&lt;br /&gt;
mtpt=yes|&lt;br /&gt;
na=no|&lt;br /&gt;
appealsc=1 |&lt;br /&gt;
scdesc=Earn +3 if no other Pokémon has chosen the same Judge. |&lt;br /&gt;
pokefordex=bounce |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Bounce&#039;&#039;&#039; is a mostly accurate damage-dealing {{type2|Flying}} move introduced in [[Generation III]].&lt;br /&gt;
==Effect==&lt;br /&gt;
The user bounces up high on the first turn, avoiding most moves. {{m|Gust}}, {{m|Twister}}, {{m|Thunder}} and {{m|Sky Uppercut}} have normal [[accuracy]] against a mid-air Pokemon, with {{m|Gust}} and {{m|Twister}} also gaining doubled power. The user may also be hit in mid-air if it was previously targeted by {{m|Lock-On}} or {{m|Mind Reader}} or if it is attacked by a Pokemon with {{a|No Guard}}. On the second turn, the user slams down onto the target, damaging it and having a 30% chance of {{status|Paralysis|paralyzing}} it.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Pokémon===&lt;br /&gt;
&amp;lt;gallery perrow=2&amp;gt;&lt;br /&gt;
Image:Bounce 1.PNG|[[Dawn&#039;s Buneary]] jumping&lt;br /&gt;
Image:Bounce 2.PNG|Buneary with her feet on the ice&lt;br /&gt;
Image:Bounce 3.PNG|Buneary bouncing&lt;br /&gt;
Image:Buneary Bounce.jpg|{{TP|Dawn|Buneary}} using &#039;&#039;&#039;Bounce&#039;&#039;&#039; on {{p|Wailmer}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{p|Buneary}}&#039;&#039;&#039;. It jumps into the opponent, then bounces back.&lt;br /&gt;
* Used by [[Dawn&#039;s Buneary]] from &#039;&#039;[[DP012|Arrival of a Rival]]&#039;&#039; to present.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===Generation III===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Flying}}&lt;br /&gt;
{{Moveentry|077|Ponyta|1|Fire||45|}}&lt;br /&gt;
{{Moveentry|078|Rapidash|1|Fire||50|}}&lt;br /&gt;
{{Moveentry|325|Spoink|1|Psychic||43|}}&lt;br /&gt;
{{Moveentry|326|Grumpig|1|Psychic||55|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By leveling up====&lt;br /&gt;
{{Learnlist|Flying}}&lt;br /&gt;
{{Moveentry|077|Ponyta|1|Fire||44|}}&lt;br /&gt;
{{Moveentry|078|Rapidash|1|Fire||49|}}&lt;br /&gt;
{{Moveentry|186|Politoed|1|Water||37|||Pt}}&lt;br /&gt;
{{Moveentry|186|Politoed|1|Water||43|||DP}}&lt;br /&gt;
{{Moveentry|187|Hoppip|2|Grass|Flying|40|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|188|Skiploom|2|Grass|Flying|48|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|189|Jumpluff|2|Grass|Flying|48|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|226|Mantine|2|Water|Flying|40|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|320|Wailmer|1|Water||44|}}&lt;br /&gt;
{{Moveentry|321|Wailord|1|Water||54|}}&lt;br /&gt;
{{Moveentry|325|Spoink|1|Psychic||48|}}&lt;br /&gt;
{{Moveentry|326|Grumpig|1|Psychic||60|}}&lt;br /&gt;
{{Moveentry|427|Buneary|1|Normal||46|}}&lt;br /&gt;
{{Moveentry|428|Lopunny|1|Normal||46|}}&lt;br /&gt;
{{Moveentry|456|Finneon|1|Water||45|}}&lt;br /&gt;
{{Moveentry|457|Lumineon|1|Water||53|}}&lt;br /&gt;
{{Moveentry|458|Mantyke|2|Water|Flying|40|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
====By [[move tutor]]====&lt;br /&gt;
=====In {{game|Platinum}}=====&lt;br /&gt;
{{Learnlist/TM|Flying}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|174|Igglybuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|039|Jigglypuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|040|Wigglytuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|077|Ponyta|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|078|Rapidash|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|106|Hitmonlee|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|116|Horsea|1|Water||}}&lt;br /&gt;
{{Moveentrytm|117|Seadra|1|Water||}}&lt;br /&gt;
{{Moveentrytm|230|Kingdra|2|Water|Dragon|}}&lt;br /&gt;
{{Moveentrytm|118|Goldeen|1|Water||}}&lt;br /&gt;
{{Moveentrytm|119|Seaking|1|Water||}}&lt;br /&gt;
{{Moveentrytm|129|Magikarp|1|Water||&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|130|Gyarados|2|Water|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|167|Spinarak|2|Bug|Poison|}}&lt;br /&gt;
{{Moveentrytm|168|Ariados|2|Bug|Poison|}}&lt;br /&gt;
{{Moveentrytm|170|Chinchou|2|Water|Electric|}}&lt;br /&gt;
{{Moveentrytm|171|Lanturn|2|Water|Electric|}}&lt;br /&gt;
{{Moveentrytm|186|Politoed|1|Water||}}&lt;br /&gt;
{{Moveentrytm|187|Hoppip|2|Grass|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|188|Skiploom|2|Grass|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|189|Jumpluff|2|Grass|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|190|Aipom|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|424|Ambipom|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|211|Qwilfish|2|Water|Poison|}}&lt;br /&gt;
{{Moveentrytm|223|Remoraid|1|Water||}}&lt;br /&gt;
{{Moveentrytm|224|Octillery|1|Water||}}&lt;br /&gt;
{{Moveentrytm|225|Delibird|2|Ice|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|458|Mantyke|2|Water|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|226|Mantine|2|Water|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|234|Stantler|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|255|Torchic|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|256|Combusken|2|Fire|Fighting|}}&lt;br /&gt;
{{Moveentrytm|257|Blaziken|2|Fire|Fighting|}}&lt;br /&gt;
{{Moveentrytm|275|Shiftry|2|Grass|Dark|}}&lt;br /&gt;
{{Moveentrytm|318|Carvanha|2|Water|Dark|}}&lt;br /&gt;
{{Moveentrytm|319|Sharpedo|2|Water|Dark|}}&lt;br /&gt;
{{Moveentrytm|320|Wailmer|1|Water||}}&lt;br /&gt;
{{Moveentrytm|321|Wailord|1|Water||}}&lt;br /&gt;
{{Moveentrytm|325|Spoink|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|326|Grumpig|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|339|Barboach|2|Water|Ground|}}&lt;br /&gt;
{{Moveentrytm|340|Whiscash|2|Water|Ground|}}&lt;br /&gt;
{{Moveentrytm|359|Absol|1|Dark||}}&lt;br /&gt;
{{Moveentrytm|367|Huntail|1|Water||}}&lt;br /&gt;
{{Moveentrytm|368|Gorebyss|1|Water||}}&lt;br /&gt;
{{Moveentrytm|369|Relicanth|2|Water|Rock|}}&lt;br /&gt;
{{Moveentrytm|370|Luvdisc|1|Water||}}&lt;br /&gt;
{{Moveentrytm|427|Buneary|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|428|Lopunny|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|453|Croagunk|2|Poison|Fighting|}}&lt;br /&gt;
{{Moveentrytm|454|Toxicroak|2|Poison|Fighting|}}&lt;br /&gt;
{{Moveentrytm|456|Finneon|1|Water||}}&lt;br /&gt;
{{Moveentrytm|457|Lumineon|1|Water||}}&lt;br /&gt;
{{Moveentrytm|489|Phione|1|Water||}}&lt;br /&gt;
{{Moveentrytm|490|Manaphy|1|Water||}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Rebond&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Bote&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Sprungfeder&#039;&#039;&#039;&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
[[de:Sprungfeder]]&lt;br /&gt;
[[fr:Rebond]]&lt;br /&gt;
[[ja:とびはねる]]&lt;br /&gt;
[[pt:Bounce]]&lt;br /&gt;
[[Category:Moves with a semi-invulnerable turn]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=-----&amp;diff=511638</id>
		<title>-----</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=-----&amp;diff=511638"/>
		<updated>2008-10-13T17:52:10Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{GlitchPkmnInfobox|&lt;br /&gt;
name=Invisible shiny Bulbasaur |&lt;br /&gt;
image=Spr 4d 001 s.png |&lt;br /&gt;
caption=Invisible shiny Bulbasaur|&lt;br /&gt;
ndex=000|&lt;br /&gt;
typen=1|&lt;br /&gt;
type1=None|&lt;br /&gt;
Versions=Pearl, Diamond, Platinum|&lt;br /&gt;
HexID=Unknown|&lt;br /&gt;
Mew#= N/A|&lt;br /&gt;
Oldman#= N/A|&lt;br /&gt;
gender=none |&lt;br /&gt;
female=0 |&lt;br /&gt;
male=0 |&lt;br /&gt;
catchrate=0 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Invisible {{shiny2}} {{p|Bulbasaur}}&#039;&#039;&#039; is a [[glitch]] Pokémon in [[Pokémon Diamond and Pearl]].&lt;br /&gt;
It is usually found in [[Sinnoh]]&#039;s [[Oreburgh Mine]] with the use of an [[Action Replay]]. It can also be encountered in a [[Wild Pokémon|wild]] [[double battle]] when using a cheat code to walk over water, and it can be found in {{si|Victory Road}} as well.&lt;br /&gt;
&lt;br /&gt;
Invisible shiny Bulbasaur always appears at Lv.0 with 0 Max HP, similarly to [[Ten question marks|??????????]] in [[Generation III]]. It doesn&#039;t appear to have any usable attacks &amp;amp;ndash; in double battles, the only attack it can use is Struggle. It is apparently invisible, although it may have a sprite resembling [[DPBox]]&#039;s (when it uses Struggle in a double battle, the bottom of a sprite resembling [[DPBox]]&#039;s is visible at the top of the screen); it sparkles like a Shiny Pokémon when it appears; and it&#039;s cry is the same as that of a Bulbasaur. If the player attempts to attack it, the game will assume there is no target and end the battle immediately.&lt;br /&gt;
&lt;br /&gt;
By using the [[Cheating|walk through walls]] code to walk over water, the player can trigger a [[Wild Pokémon|wild]] [[double battle]] with an Invisible Shiny Bulbasaur and a real Pokémon. An Invisible Shiny Bulbasaur&#039;s shadow cannot be seen under it. Instead, the shadow is found beside the real Pokémon. The game, thinking that the player is traveling with a partner, will display two of the player&#039;s back sprite, one being the player and the &amp;quot;clone&amp;quot; being the nonexistent partner. The partner, whose name is nothing more than a blank space, will send out a DP Box. If the player does not run, then after both real Pokémon have taken their turns, one of the glitches will attack the other with {{m|Struggle}}, causing both to faint (one from damage, the other from recoil).&lt;br /&gt;
&lt;br /&gt;
Interestingly, in a wild double battle, Invisible shiny Bulbasaur copies its partner&#039;s Speed stat and replaces all participating Pokémon&#039;s cries (including DPBox) with a Bulbasaur&#039;s cry. After each attack animation, its HP counter disappears.&lt;br /&gt;
&lt;br /&gt;
Invisible shiny Bulbasaur is essentially a [[wp:Null (computer programming)|null]], which happens when an empty space in the party is called to battle. This would explain why the game says that there is no target because, technically, there is no Pokémon. [[DPbox]] may be Invisible shiny Bulbasaur&#039;s back sprite.&lt;br /&gt;
&lt;br /&gt;
==Game data ==&lt;br /&gt;
=== Game locations ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! [[Generation|Gen]]&lt;br /&gt;
! Game&lt;br /&gt;
! [[Rarity]]&lt;br /&gt;
! Location&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;[[Generation IV|IV]]&#039;&#039;&#039;&lt;br /&gt;
| [[Pokémon Diamond and Pearl Versions|Pokémon Diamond and Pearl]]&lt;br /&gt;
| Glitch&lt;br /&gt;
| Sinnoh&#039;s Oreburgh Mine or Victory Road with the use of an Action Replay, wild double battle when using a cheat code to walk over water&lt;br /&gt;
|}&lt;br /&gt;
===Base Stats===&lt;br /&gt;
{{Stats|&lt;br /&gt;
HP=0 |&lt;br /&gt;
Attack=0 |&lt;br /&gt;
Defense=0 |&lt;br /&gt;
SpAtk=0 |&lt;br /&gt;
SpDef=0 |&lt;br /&gt;
Speed=Copy from partner }}&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=yes}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=jltCqqkywRI Video of an encounter with this glitch]&lt;br /&gt;
&lt;br /&gt;
[[category:Glitches]]&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=-_(glitch_Pok%C3%A9mon)&amp;diff=511617</id>
		<title>- (glitch Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=-_(glitch_Pok%C3%A9mon)&amp;diff=511617"/>
		<updated>2008-10-13T17:26:15Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disputed}}{{GlitchPkmnInfobox|&lt;br /&gt;
name=- |&lt;br /&gt;
image=Eggsprite.png |&lt;br /&gt;
caption=-|&lt;br /&gt;
ndex=252 |&lt;br /&gt;
typen=2|&lt;br /&gt;
type1=Tough |&lt;br /&gt;
type2=Cute |&lt;br /&gt;
Versions=FireRed, LeafGreen, Ruby, Sapphire, Emerald|&lt;br /&gt;
HexID=Unknown|&lt;br /&gt;
Mew#= N/A|&lt;br /&gt;
Oldman#= N/A|&lt;br /&gt;
gender=none |&lt;br /&gt;
catchrate=Unknown &amp;lt;!--If anyone knows this, please put it here ~era64--&amp;gt;&lt;br /&gt;
}}In {{2v2|FireRed|LeafGreen}}, it will hatch at [[level]] 77, and if raised one level, it will jump to level 100. However, when traded to {{v2|Emerald}}, if given a [[Rare Candy]] before raising it a level, it will go down to level 45. If - is given another Rare Candy, it will grow to level 100. Afterwards, the game may lose focus as if it is frozen (the reset button combination will not work). However, after a while, the game will gain focus and &amp;quot;un-freeze&amp;quot;. It can then be traded back to FireRed/LeafGreen. It has a glitch-name ability, it is unknown what it does, and its two [[type]]s are Tough and Cute, which are contest-only move types. -&#039;s summary can only be viewed in the Emerald Version.&lt;br /&gt;
&lt;br /&gt;
The games treat it both like an egg and a Pokémon. If entered in a [[battle]] as the first Pokémon in the [[party]], the second pokémon will be sent out instead. However, it is possible to shift - into battle. Furthermore, if taken to the [[Name Rater]] to be nicknamed, the Name Rater states that he cannot nickname an egg. If hatched in FireRed/LeafGreen, however, it can be given a nickname when it hatches. &lt;br /&gt;
&lt;br /&gt;
== Game Data ==&lt;br /&gt;
===Game locations===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{tough color}};&amp;quot;&lt;br /&gt;
! [[Generation|Gen]]&lt;br /&gt;
! Game&lt;br /&gt;
! [[Rarity]]&lt;br /&gt;
! Location&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;[[Generation III|III]]&#039;&#039;&#039;&lt;br /&gt;
| Any RPG game from III Generation&lt;br /&gt;
| Glitch&lt;br /&gt;
| Hatching [[?|??????]]&lt;br /&gt;
|}&lt;br /&gt;
=== Type effectiveness ===&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=tough|&lt;br /&gt;
type2=cute|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=yes|}}&lt;br /&gt;
= See also =&lt;br /&gt;
*[[Glitch]]&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
[[Category:Glitches]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=-_(glitch_Pok%C3%A9mon)&amp;diff=511614</id>
		<title>- (glitch Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=-_(glitch_Pok%C3%A9mon)&amp;diff=511614"/>
		<updated>2008-10-13T17:23:39Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disputed}}{{GlitchPkmnInfobox|&lt;br /&gt;
name=- |&lt;br /&gt;
image=Eggsprite.png |&lt;br /&gt;
caption=-|&lt;br /&gt;
ndex=252 |&lt;br /&gt;
typen=2|&lt;br /&gt;
type1=Tough |&lt;br /&gt;
type2=Cute |&lt;br /&gt;
Versions=FireRed, LeafGreen, Ruby, Sapphire, Emerald|&lt;br /&gt;
HexID=Unknown|&lt;br /&gt;
Mew#= N/A|&lt;br /&gt;
Oldman#= N/A|&lt;br /&gt;
gender=none |&lt;br /&gt;
catchrate=Unknown &amp;lt;!--If anyone knows this, please put it here ~era64--&amp;gt;&lt;br /&gt;
}}In {{2v2|FireRed|LeafGreen}}, it will hatch at [[level]] 77, and if raised one level, it will jump to level 100. However, when traded to {{v2|Emerald}}, if given a [[Rare Candy]] before raising it a level, it will go down to level 45. If - is given another Rare Candy, it will grow to level 100. Afterwards, the game may lose focus as if it is frozen (the reset button combination will not work). However, after a while, the game will gain focus and &amp;quot;un-freeze&amp;quot;. It can then be traded back to FireRed/LeafGreen. It has a glitch-name ability, it is unknown what it does, and its two [[type]]s are Tough and Cute, which are contest-only move types. -&#039;s summary can only be viewed in the Emerald Version.&lt;br /&gt;
&lt;br /&gt;
The games treat it both like an egg and a Pokémon. If entered in a [[battle]] as the first Pokémon in the [[party]], the second pokémon will be sent out instead. However, it is possible to shift - into battle. Furthermore, if taken to the [[Name Rater]] to be nicknamed, the Name Rater states that he cannot nickname an egg. If hatched in FireRed/LeafGreen, however, it can be given a nickname when it hatches. &lt;br /&gt;
&lt;br /&gt;
== Game Data ==&lt;br /&gt;
===Game locations===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{tough color}};&amp;quot;&lt;br /&gt;
! [[Generation|Gen]]&lt;br /&gt;
! Game&lt;br /&gt;
! [[Rarity]]&lt;br /&gt;
! Location&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;[[Generation III|III]]&#039;&#039;&#039;&lt;br /&gt;
| Any RPG game from III Generation&lt;br /&gt;
| Glitch&lt;br /&gt;
| Hatching [[?|??????]]&lt;br /&gt;
|}&lt;br /&gt;
=== Type effectiveness ===&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=tough|&lt;br /&gt;
type2=cute|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=yes|}}&lt;br /&gt;
= See also =&lt;br /&gt;
*[[Glitch]]&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
[[Category:Glitches]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_GlitchDex&amp;diff=511586</id>
		<title>Bulbapedia:Project GlitchDex</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_GlitchDex&amp;diff=511586"/>
		<updated>2008-10-13T17:04:26Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some Bulbapedia members have formed a [[Bulbapedia:Project|project]] to better organise efforts to write and improve articles about Glitch Pokémon. If you would like to help, please inquire on the [[{{NAMESPACE}} talk:{{PAGENAME}}|talk page]] or the [http://bmgf.bulbagarden.net/forumdisplay.php?f=195 Bulbapedia forum] and see the [[{{NAMESPACE}}:{{PAGENAME}}/To-do list]].&lt;br /&gt;
&lt;br /&gt;
==Project title==&lt;br /&gt;
===Scope and aims===&lt;br /&gt;
Project Glitch Pokémon covers all articles about Glitch Pokémon.&lt;br /&gt;
&lt;br /&gt;
The aims of this project are to write comprehensive articles on Glitch Pokémon (and greatly improve existing articles on Glitch Pokémon), including specifics on how to obtain them, base stats, type advantages, level-up moves, TM/HM lists, and sprites.  Our main sources of information will be [http://www.glitchcity.info] and [http://www.trsrockin.com].&lt;br /&gt;
&lt;br /&gt;
===Participants===&lt;br /&gt;
To join the project, simply add your name to the bottom of this list:&lt;br /&gt;
&lt;br /&gt;
* [[User:Missingno. Master|Missingno. Master]] (founder)&lt;br /&gt;
* [[User:Crystallucario|Crystallucario]] I&#039;ll help write some articals.&lt;br /&gt;
* [[Image:Ani197MS.gif]][[User:Midnight Celtic|&amp;lt;span style=&amp;quot;color:#9966CC;&amp;quot;&amp;gt;Midnight Celtic&amp;lt;/span&amp;gt;]][[Image:Ani148MS.gif]] I was a Glitch Researcher on another Forum.&lt;br /&gt;
*[[User:TinaTheKirlia|Tina]]&lt;br /&gt;
* [[User:Guy2|Guy2]] I might help. Glitches are one of my obsessions.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|{{tt|Optimatum♏|Optimus35}}]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot; color:navy&amp;quot;&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;Hi&#039;&#039;&#039;&lt;br /&gt;
* [[User:Pokemaniac102|&amp;lt;font color=#FF0000&amp;gt;Po&amp;lt;/font&amp;gt;&amp;lt;font color=#FFFF00&amp;gt;ke&amp;lt;/font&amp;gt;]][[User talk:Pokemaniac102|&amp;lt;font color=#00FF00&amp;gt;Ma&amp;lt;/font&amp;gt;&amp;lt;font color=#00FFFF&amp;gt;ni&amp;lt;/font&amp;gt;&amp;lt;font color=#0000FF&amp;gt;ac&amp;lt;/font&amp;gt;]][[Special:Contributions/Pokemaniac102|&amp;lt;font color=#FF00FF&amp;gt;102&amp;lt;/font&amp;gt;]]&lt;br /&gt;
* [[Image:Ani201QuMS.gif]] &#039;&#039;&#039;&amp;lt;code&amp;gt;[[User:Abwayax|abwayax]] ([[User talk:Abwayax|t]]/[[Special:Contributions/Abwayax|c]])&amp;lt;/code&amp;gt;&#039;&#039;&#039; [[Image:Ani201ExMS.gif]]&lt;br /&gt;
* [[User:Haruka uzumaki|Haruka uzumaki]]&lt;br /&gt;
* [[User:RPBnimrod|RPBnimrod]] I&#039;ll find good sprite pictures and info&lt;br /&gt;
* [[User:foper|Brennan123]]&lt;br /&gt;
* [[User:foper|fivex]]&lt;br /&gt;
* [[User:PokéZoe|&amp;lt;span style=&amp;quot;color: #0000FF&amp;quot;&amp;gt;Pok&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #00FFFF&amp;quot;&amp;gt;é&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #0000A0&amp;quot;&amp;gt;Zoe&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:PokéZoe|&amp;lt;span style=&amp;quot;color: #00FFFF&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]/[[Special:Contributions/PokéZoe|&amp;lt;span style=&amp;quot;color: #0000A0&amp;quot;&amp;gt;Contribs&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
* --[[User:Glatra|Glatra]]  I know alot about glitches. Top secret ones.&lt;br /&gt;
* [[User:Bassmasta J|Bassmasta J]] I know some Gameshark obtainable glitches that some people never heard of.&lt;br /&gt;
* [[User:Gawaxay|Gawaxay]] 21:27, 9 February 2008 (UTC) I&#039;ll do uh, stuff.&lt;br /&gt;
* [[User:Missingno000|欠番]] 01:11, 15 February 2008 (UTC)&lt;br /&gt;
* [[User:Harry Blue5|Harry Blue5]] I will help research glitch pokemon for everything except MissingNo. I&#039;ll try and find good sprites as well.&lt;br /&gt;
* I will work with glatra on that glitch pokemon --{{ani|491}}[[User:Darkrai breeder|&amp;lt;span style=&amp;quot;color:#7FFFD4&amp;quot;&amp;gt;&#039;&#039;&#039;Darkrai&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]{{ani|493}}[[User talk:Darkrai breeder|&amp;lt;span style=&amp;quot;color:#7FFFD4&amp;quot;&amp;gt;&#039;&#039;&#039;breeder&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]{{ani|009}} 23:40, 20 March 2008 (UTC)&lt;br /&gt;
* [[User:Vekter|Vekter]] I can help re-write some of the Glitch pages if need be, and am willing to pick up a GBA SP and some of the older games just to assist with testing.&lt;br /&gt;
* [[User:Fsilone|Fsilone]] I&#039;ll do whatever needs doing and is within my ability.&lt;br /&gt;
* [[User:DarkraiDude|DarkraiDude]] I&#039;ll find new glitches and look deeper into their effects... =]&lt;br /&gt;
* &amp;lt;span style=color:#FF8000&amp;gt;Origami&amp;lt;/span&amp;gt;&amp;lt;span style=color:#808080&amp;gt;guy&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background:#000000; border: 2px solid #FF8000; font-family:Verdana;&amp;quot;&amp;gt;&#039;&#039;&#039;[[:User:Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;折り紙&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;#808080&amp;quot;&amp;gt;ガイ&amp;lt;/FONT&amp;gt;]] &amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;-&amp;lt;/FONT&amp;gt; [[:User_talk:Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;離す&amp;lt;/FONT&amp;gt;]][[:Special:Contributions/Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#808080&amp;quot;&amp;gt;貢献&amp;lt;/FONT&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 18:09, 1 May 2008 (UTC) I&#039;ll look into the D&amp;amp;P glitches.&lt;br /&gt;
*[[User:Mew151|Mew151]]&lt;br /&gt;
*[[User:Boxman|Boxman]], a Guy who works with Glitches. 18:09,  9 June 2008 (UTC). I can improve articles and do Glitch Testing/Studying in every non-spin off game.&lt;br /&gt;
*[[User:PokemonTrainer7738|PokemonTrainer7738]] -I have a whole Red carrtridge dedicated to glitchs. My team of glitchs have sweeped the Elite Four many times, about 80.&lt;br /&gt;
*[[User:DarkLugiaMaster Gir|DarkLugiaMaster Gir]] 16:00 June 28,2008,[[Image:Pin150.gif]]I Love to mess with Glitches on the originals u never know what can happen :D&lt;br /&gt;
*[[User:Glitch Trainer M|Glitch Trainer M]] I shall devote my copies of Red, FireRed, and Diamond (the real Diamond, not Telefang Power) to your noble yet glitchy cause. *salutes*&lt;br /&gt;
*[[User:Pokefan17| Pokefan17]] I have a Gameboy Color, Red Version, Yellow Version, and Crystal Version. But I don&#039;t have a cheating device or a link cable.&lt;br /&gt;
*[[User:flame alex|flame alex]] I can work on Fire Red, Saphire, and Diamond and will use an Action Replay&lt;br /&gt;
*[[User:Remillo|Remillo]] will help out with whatever he can with his Emerald, Yellow, Crystal and LeafGreen and devices&lt;br /&gt;
*[[User:ShinyEmpoleon|ShinyEmpoleon]] I have a cheating device.I&#039;ll try to contribute.I have Pokemon D/P(with cheating device),LeafGreen,Ruby and Emerald.&lt;br /&gt;
*[[User:FireHazard|FireHazard]] I&#039;ll see what I can add in. I am really interested in glitches.&lt;br /&gt;
[[User:ReplayTy|ReplayTy]] I can look for hacks with specific additions to these glitches. there&#039;s a YouTube video on Purge, a D/P Pokemon discovered in a Walk Through Walls Hack.&lt;br /&gt;
*[[User:Albangalo|Albangalo]] &amp;quot;Agent Albangalo, signing in. I have all the pokemon games apart from pearl and plat&#039;. I also have a gameshark and codebreaker to go with gba. Glitch agent Albangalo, signing out.&amp;quot;&lt;br /&gt;
*{{u|Sabata414}} I love capturing multiple Missingno. and naming them after family members.&lt;br /&gt;
*{{u|Baby G}}&lt;br /&gt;
*[[User:hazzabobbo|hazzabobbo]] I use gameshark to &amp;quot;glitch up&amp;quot; emulators.&lt;br /&gt;
*{{u|era64}}&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
Here should be the basic structure for a glitch Pokémon article (subject to change):&lt;br /&gt;
1 Biology &lt;br /&gt;
1.1 Physiology &lt;br /&gt;
1.1.1 Gender differences &lt;br /&gt;
1.1.2 Special Abilities &lt;br /&gt;
1.1.3 Behavior &lt;br /&gt;
1.1.4 Habitat &lt;br /&gt;
1.1.5 Diet &lt;br /&gt;
2 Game data &lt;br /&gt;
2.1 Pokédex entries &lt;br /&gt;
2.2 Game locations &lt;br /&gt;
2.3 Base stats &lt;br /&gt;
2.4 Type effectiveness &lt;br /&gt;
2.5 Learnset &lt;br /&gt;
2.6 By leveling up &lt;br /&gt;
2.7 By TM/HM &lt;br /&gt;
3 Evolution &lt;br /&gt;
4 Trivia &lt;br /&gt;
5 References &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Discuss the format and content for each article covered by the project. Also discuss the various categories articles fall under.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
# ?&lt;br /&gt;
&lt;br /&gt;
==Infoboxes==&lt;br /&gt;
* {{Template|GlitchPkmnInfobox}}&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmnInfobox}}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other templates==&lt;br /&gt;
*{{Template|Project Glitchdex notice}}&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
&lt;br /&gt;
==Other projects==&lt;br /&gt;
===Parent project===&lt;br /&gt;
This project has no parent project.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
The parent of this project is [[Bulbapedia:Project X|Project X]].&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Subprojects===&lt;br /&gt;
No subprojects have been defined.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
The descendants of this project are:&lt;br /&gt;
*[[Bulbapedia:Project A|Project A]]&lt;br /&gt;
*[[Bulbapedia:Project B|Project B]]&lt;br /&gt;
*[[Bulbapedia:Project C|Project C]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Related projects===&lt;br /&gt;
No related projects have been named.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Related projects include:&lt;br /&gt;
*[[Bulbapedia:Project P|Project P]]&lt;br /&gt;
*[[Bulbapedia:Project Q|Project Q]]&lt;br /&gt;
*[[Bulbapedia:Project R|Project R]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bulbapedia projects|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Category:Tough-type_glitch_Pok%C3%A9mon&amp;diff=511581</id>
		<title>Category:Tough-type glitch Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Category:Tough-type_glitch_Pok%C3%A9mon&amp;diff=511581"/>
		<updated>2008-10-13T17:02:22Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are {{type2|Tough}} [[glitch Pokémon]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cute-type_glitch_Pok%C3%A9mon&amp;diff=511580</id>
		<title>Category:Cute-type glitch Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cute-type_glitch_Pok%C3%A9mon&amp;diff=511580"/>
		<updated>2008-10-13T17:02:11Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are {{type2|Cute}} [[glitch Pokémon]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cute-type_glitch_Pok%C3%A9mon&amp;diff=511578</id>
		<title>Category:Cute-type glitch Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cute-type_glitch_Pok%C3%A9mon&amp;diff=511578"/>
		<updated>2008-10-13T17:01:43Z</updated>

		<summary type="html">&lt;p&gt;Era64: New page: These are {{type2|Cute}} glitch Pokémon.  Category:Glitch Pokémon Category:Cute-type Pokémon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are {{type2|Cute}} [[glitch Pokémon]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;br /&gt;
[[Category:Cute-type Pokémon]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Category:Tough-type_glitch_Pok%C3%A9mon&amp;diff=511577</id>
		<title>Category:Tough-type glitch Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Category:Tough-type_glitch_Pok%C3%A9mon&amp;diff=511577"/>
		<updated>2008-10-13T17:01:15Z</updated>

		<summary type="html">&lt;p&gt;Era64: New page: These are {{type2|Tough}} glitch Pokémon.  Category:Glitch Pokémon Category:Tough-type Pokémon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are {{type2|Tough}} [[glitch Pokémon]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;br /&gt;
[[Category:Tough-type Pokémon]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=-_(glitch_Pok%C3%A9mon)&amp;diff=511575</id>
		<title>- (glitch Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=-_(glitch_Pok%C3%A9mon)&amp;diff=511575"/>
		<updated>2008-10-13T17:00:19Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchPkmnInfobox|&lt;br /&gt;
name=- |&lt;br /&gt;
image= |&lt;br /&gt;
caption=-|&lt;br /&gt;
ndex=252 |&lt;br /&gt;
typen=2|&lt;br /&gt;
type1=Tough |&lt;br /&gt;
type2=Cute |&lt;br /&gt;
Versions=FireRed, LeafGreen, Ruby, Sapphire, Emerald|&lt;br /&gt;
HexID=Unknown|&lt;br /&gt;
Mew#= N/A|&lt;br /&gt;
Oldman#= N/A|&lt;br /&gt;
gender=none |&lt;br /&gt;
catchrate=Unknown &amp;lt;!--If anyone knows this, please put it here ~era64--&amp;gt;&lt;br /&gt;
}}{{disputed}}&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039; is a [[glitch Pokémon]] that is obtained by hatching [[?|??????]]. When hatched, - has the sprite of an {{pkmn|egg}}. In {{2v2|FireRed|LeafGreen}}, it will hatch at [[level]] 77, and if raised one level, it will jump to level 100. However, when traded to {{v2|Emerald}}, if given a [[Rare Candy]] before raising it a level, it will go down to level 45. If - is given another Rare Candy, it will grow to level 100. Afterwards, the game may lose focus as if it is frozen (the reset button combination will not work). However, after a while, the game will gain focus and &amp;quot;un-freeze&amp;quot;. It can then be traded back to FireRed/LeafGreen. It has a glitch-name ability, it is unknown what it does, and its two [[type]]s are Tough and Cute, which are contest-only move types. -&#039;s summary can only be viewed in the Emerald Version.&lt;br /&gt;
&lt;br /&gt;
The games treat it both like an egg and a Pokémon. If entered in a [[battle]] as the first Pokémon in the [[party]], the second pokémon will be sent out instead. However, it is possible to shift - into battle. Furthermore, if taken to the [[Name Rater]] to be nicknamed, the Name Rater states that he cannot nickname an egg. If hatched in FireRed/LeafGreen, however, it can be given a nickname when it hatches. &lt;br /&gt;
&lt;br /&gt;
For an unknown reason, when the summary for - is viewed in Emerald, it&#039;s Pokédex number is 252, even though it is the Pokédex entry number for {{p|Treecko}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= See also =&lt;br /&gt;
*[[Glitch]]&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
[[Category:Glitches]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Communication_Center&amp;diff=511441</id>
		<title>Pokémon Communication Center</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Communication_Center&amp;diff=511441"/>
		<updated>2008-10-13T14:10:28Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:PCCenter.gif|thumb|right|The Pokémon Communication Center in the Japanese version of {{v|Crystal}} (with translate).]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Pokémon Communication Center&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンコミュニケーションセンター&#039;&#039;&#039;) is an expanded {{g|Center}} found exclusively in the Japanese version of {{game|Crystal}}. In that game, the Communication Center replaces the normal {{g|Center}} in {{ci|Goldenrod}}. This building houses the machines necessary to use the [[Pokémon Mobile System]]. It was never implemented outside of [[wikipedia:Japan|Japan]], likely due to the fact that cell phones were not as advanced or popular in other regions at the time. &lt;br /&gt;
== Special Event ==&lt;br /&gt;
[[Image:Spr_2c_251.gif|left|Celebi]]The PCC had a special mobile [[event]] which allowed players to obtain the [[GS Ball]]. This item, given by a {{ga|nurse}}, may be taken to [[Kurt]] in {{to|Azalea}} to investigate. After a day passes, taking the [[GS Ball]] to the shrine in Ilex Forest summons a level 30 {{p|Celebi}} to battle. Many [[Pokémon]] fans in countries other than Japan have used a [[GameShark]] to receive the [[GS Ball]].&lt;br /&gt;
&lt;br /&gt;
== Related articles ==&lt;br /&gt;
*[[Pokémon Mobile System]]&lt;br /&gt;
*{{jo|Battle Tower}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://www.nintendo.co.jp/n01/n64/software/nus_p_np3j/mobile/index.html Pokémon Stadium 3] (Japanese)&lt;br /&gt;
* [http://www.nintendo.co.jp/n07/index.html Mobile System GB] (Japanese)&lt;br /&gt;
{{gamestub}}&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mobile_System_GB&amp;diff=511440</id>
		<title>Mobile System GB</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mobile_System_GB&amp;diff=511440"/>
		<updated>2008-10-13T14:10:08Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Pokémon Mobile System GB&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンモバイルシステムＧＢ&#039;&#039;&#039;) is a system in the Japanese version of [[Pokémon Crystal]] through which the player can link up with others by connecting to a [[wp:Mobile phone|mobile phone]]. It was never implemented outside of Japan, likely due to the fact that cell phones were not as advanced or popular in other regions at the time.&lt;br /&gt;
&lt;br /&gt;
[[Image:PCCenter.gif|thumb|left|The Pokémon Communication Center in the Japanese version of Pokémon Crystal (with translate).]] &lt;br /&gt;
&lt;br /&gt;
In the Japanese version of Crystal, the [[Goldenrod City]] [[Pokémon Center]] is replaced by a larger building called the [[Pokémon Communication Center]] (ポケモンコミュニケーションセンター) which includes the machine to use this feature. Another feature in the PCC is the Pokémon News Machine, which compiles news from the save files of players across Japan.  Reading the news would sent out a player&#039;s own save file data, allowing other [[Pokémon trainer|trainers]] to read about the player&#039;s adventure.&lt;br /&gt;
&lt;br /&gt;
The system had a special mobile event which allowed players to obtain the [[GS Ball]].  This [[items|item]], given by a nurse in the Pokémon Communication Center in Goldenrod City, may be taken to [[Kurt]] in [[Azalea Town]] to investigate.  After a day passes, taking the GS Ball to the shrine in [[Ilex Forest]] summons a [[level]] 30 {{p|Celebi}} to battle. Many Pokémon fans in the United States use a [[GameShark]] to receive the GS ball.&lt;br /&gt;
&lt;br /&gt;
The [[Battle Tower (Johto)|Battle Tower]] near [[Olivine City]] also uses the Pokémon Mobile System in the Japanese version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Crystal-mobile phone unit.jpg|thumb|right|This image shows how the Mobile System is hooked up to the Game Boy Color.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.nintendo.co.jp/n01/n64/software/nus_p_np3j/mobile/index.html Pokémon Stadium 3]&lt;br /&gt;
* [http://dogasu.bulbagarden.net/video_games/crystal.html Pokémon Crystal]&lt;br /&gt;
* [http://www.nintendo.co.jp/n07/index.html Mobile System GB]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Other games}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mobile_System_GB&amp;diff=511437</id>
		<title>Mobile System GB</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mobile_System_GB&amp;diff=511437"/>
		<updated>2008-10-13T14:08:37Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Pokémon Mobile System GB&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンモバイルシステムＧＢ&#039;&#039;&#039;) is a system in the Japanese version of [[Pokémon Crystal]] through which the player can link up with others by connecting to a [[wp:Mobile phone|mobile phone]]. It was never implemented outside of Japan, likely due to the fact that cell phones were not as advanced or popular in other regions at the time.&lt;br /&gt;
&lt;br /&gt;
[[Image:PCCenter.gif|thumb|left|The Pokémon Communication Center in the Japanese version of Pokémon Crystal.]] &lt;br /&gt;
&lt;br /&gt;
In the Japanese version of Crystal, the [[Goldenrod City]] [[Pokémon Center]] is replaced by a larger building called the [[Pokémon Communication Center]] (ポケモンコミュニケーションセンター) which includes the machine to use this feature. Another feature in the PCC is the Pokémon News Machine, which compiles news from the save files of players across Japan.  Reading the news would sent out a player&#039;s own save file data, allowing other [[Pokémon trainer|trainers]] to read about the player&#039;s adventure.&lt;br /&gt;
&lt;br /&gt;
The system had a special mobile event which allowed players to obtain the [[GS Ball]].  This [[items|item]], given by a nurse in the Pokémon Communication Center in Goldenrod City, may be taken to [[Kurt]] in [[Azalea Town]] to investigate.  After a day passes, taking the GS Ball to the shrine in [[Ilex Forest]] summons a [[level]] 30 {{p|Celebi}} to battle. Many Pokémon fans in the United States use a [[GameShark]] to receive the GS ball.&lt;br /&gt;
&lt;br /&gt;
The [[Battle Tower (Johto)|Battle Tower]] near [[Olivine City]] also uses the Pokémon Mobile System in the Japanese version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Crystal-mobile phone unit.jpg|thumb|right|This image shows how the Mobile System is hooked up to the Game Boy Color.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.nintendo.co.jp/n01/n64/software/nus_p_np3j/mobile/index.html Pokémon Stadium 3]&lt;br /&gt;
* [http://dogasu.bulbagarden.net/video_games/crystal.html Pokémon Crystal]&lt;br /&gt;
* [http://www.nintendo.co.jp/n07/index.html Mobile System GB]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Other games}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Communication_Center&amp;diff=511436</id>
		<title>Pokémon Communication Center</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Communication_Center&amp;diff=511436"/>
		<updated>2008-10-13T14:08:21Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:PCCenter.gif|thumb|right|The Pokémon Communication Center in the Japanese version of {{v|Crystal}}.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Pokémon Communication Center&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンコミュニケーションセンター&#039;&#039;&#039;) is an expanded {{g|Center}} found exclusively in the Japanese version of {{game|Crystal}}. In that game, the Communication Center replaces the normal {{g|Center}} in {{ci|Goldenrod}}. This building houses the machines necessary to use the [[Pokémon Mobile System]]. It was never implemented outside of [[wikipedia:Japan|Japan]], likely due to the fact that cell phones were not as advanced or popular in other regions at the time. &lt;br /&gt;
== Special Event ==&lt;br /&gt;
[[Image:Spr_2c_251.gif|left|Celebi]]The PCC had a special mobile [[event]] which allowed players to obtain the [[GS Ball]]. This item, given by a {{ga|nurse}}, may be taken to [[Kurt]] in {{to|Azalea}} to investigate. After a day passes, taking the [[GS Ball]] to the shrine in Ilex Forest summons a level 30 {{p|Celebi}} to battle. Many [[Pokémon]] fans in countries other than Japan have used a [[GameShark]] to receive the [[GS Ball]].&lt;br /&gt;
&lt;br /&gt;
== Related articles ==&lt;br /&gt;
*[[Pokémon Mobile System]]&lt;br /&gt;
*[[Battle Tower]]&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://www.nintendo.co.jp/n01/n64/software/nus_p_np3j/mobile/index.html Pokémon Stadium 3] (Japanese)&lt;br /&gt;
* [http://www.nintendo.co.jp/n07/index.html Mobile System GB] (Japanese)&lt;br /&gt;
{{gamestub}}&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Communication_Center&amp;diff=511431</id>
		<title>Pokémon Communication Center</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Communication_Center&amp;diff=511431"/>
		<updated>2008-10-13T14:01:21Z</updated>

		<summary type="html">&lt;p&gt;Era64: big changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:PCCenter.JPG|thumb|right|The Pokémon Communication Center in the Japanese version of {{v|Crystal}}.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Pokémon Communication Center&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンコミュニケーションセンター&#039;&#039;&#039;) is an expanded {{g|Center}} found exclusively in the Japanese version of {{game|Crystal}}. In that game, the Communication Center replaces the normal {{g|Center}} in {{ci|Goldenrod}}. This building houses the machines necessary to use the [[Pokémon Mobile System]]. It was never implemented outside of [[wikipedia:Japan|Japan]], likely due to the fact that cell phones were not as advanced or popular in other regions at the time. &lt;br /&gt;
== Special Event ==&lt;br /&gt;
[[Image:Spr_2c_251.gif|left|Celebi]]The PCC had a special mobile [[event]] which allowed players to obtain the [[GS Ball]]. This item, given by a {{ga|nurse}}, may be taken to [[Kurt]] in {{to|Azalea}} to investigate. After a day passes, taking the [[GS Ball]] to the shrine in Ilex Forest summons a level 30 {{p|Celebi}} to battle. Many [[Pokémon]] fans in the [[wikipedia:United States|United States]] use a [[GameShark]] to receive the [[GS Ball]]. &lt;br /&gt;
== Related articles ==&lt;br /&gt;
*[[Pokémon Mobile System]]&lt;br /&gt;
*[[Battle Tower]]&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://www.nintendo.co.jp/n01/n64/software/nus_p_np3j/mobile/index.html Pokémon Stadium 3] (Japanese)&lt;br /&gt;
* [http://www.nintendo.co.jp/n07/index.html Mobile System GB] (Japanese)&lt;br /&gt;
{{gamestub}}&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pokemon_Communication_Center&amp;diff=511393</id>
		<title>Pokemon Communication Center</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pokemon_Communication_Center&amp;diff=511393"/>
		<updated>2008-10-13T13:11:55Z</updated>

		<summary type="html">&lt;p&gt;Era64: Redirecting to Pokémon Communication Center&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Pokémon Communication Center]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=PCC&amp;diff=511391</id>
		<title>PCC</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=PCC&amp;diff=511391"/>
		<updated>2008-10-13T13:11:31Z</updated>

		<summary type="html">&lt;p&gt;Era64: Redirecting to Pokémon Communication Center&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Pokémon Communication Center]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_games&amp;diff=509677</id>
		<title>Pokémon games</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_games&amp;diff=509677"/>
		<updated>2008-10-11T17:33:57Z</updated>

		<summary type="html">&lt;p&gt;Era64: pokemon mini&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StrategyWiki|Category:Pokémon|linktext=Pokémon games}}&lt;br /&gt;
The &#039;&#039;&#039;Pokémon games&#039;&#039;&#039; are all video games in the Pokémon franchise.  All games in the standard style are considered the base, definitive [[canon]] for the [[Pokémon]] series.  All other parts of Pokémon canon, including but not limited to the [[Pokémon anime]], [[Pokémon Special]], [[Pokémon Trading Card Game]], and the [[Pokémon Trading Figure Game]], are derived from the [[Pokémon world|world]] and concepts set forth in the games.&lt;br /&gt;
&lt;br /&gt;
The games are broken into [[generation]]s.  The defining point of where new generations begin is when a new standard style Pokémon game with a set of new Pokémon added to the [[Pokédex]] is released.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Working on a portal page for the games. --&amp;gt;&lt;br /&gt;
==List of games==&lt;br /&gt;
{| cellspacing=&amp;quot;3&amp;quot; width=&amp;quot;100%&amp;quot;  &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #a88; background: #fcc; color: #800; padding: 0.5em 0.5em 0.5em 1.0em;&amp;quot; |&lt;br /&gt;
===Generation I===&lt;br /&gt;
* [[Generation I|General information]]&lt;br /&gt;
* [[Game Boy]] games:&lt;br /&gt;
** [[Pokémon Red and Green Versions]] (Japanese)&lt;br /&gt;
** [[Pokémon Blue Version (Japanese)|Pokémon Blue]] (Japanese)&lt;br /&gt;
** [[Pokémon Red and Blue Versions]]&lt;br /&gt;
** [[Pokémon Yellow Version]]&lt;br /&gt;
* [[Nintendo 64]] games:&lt;br /&gt;
** [[Pokémon Stadium (Japanese)|Pokémon Stadium]] (Japanese)&lt;br /&gt;
** [[Pokémon Stadium (English)|Pokémon Stadium]]&lt;br /&gt;
&amp;lt;!-- do not leave a blank line here --&amp;gt;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #8a8; background: #cfc; color: #080; padding: 0.5em 0.5em 0.5em 1.0em;&amp;quot; |&lt;br /&gt;
===Generation II===&lt;br /&gt;
* [[Generation II|General information]]&lt;br /&gt;
* [[Game Boy Color]] games:&lt;br /&gt;
** [[Pokémon Gold and Silver]] &lt;br /&gt;
** [[Pokémon Crystal]] (GBC only) &lt;br /&gt;
* [[Nintendo 64]] games:&lt;br /&gt;
** [[Pokémon Stadium 2]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #88a; background: #ccf; color: #008; padding: 0.5em 0.5em 0.5em 1.0em;&amp;quot; |&lt;br /&gt;
===Generation III===&lt;br /&gt;
* [[Generation III|General information]]&lt;br /&gt;
* [[Game Boy Advance]] games:&lt;br /&gt;
** [[Pokémon Ruby and Sapphire Versions]]&lt;br /&gt;
** [[Pokémon Emerald Version]]&lt;br /&gt;
** [[Pokémon FireRed and LeafGreen Versions]]&lt;br /&gt;
* [[GameCube]] games:&lt;br /&gt;
** [[Pokémon Box Ruby &amp;amp; Sapphire]]&lt;br /&gt;
** [[Pokémon Colosseum]]&lt;br /&gt;
** [[Pokémon XD: Gale of Darkness]]&lt;br /&gt;
&amp;lt;!-- do not leave a blank line here --&amp;gt;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #aa8; background: #ffc; color: #880; padding: 0.5em 0.5em 0.5em 1.0em;&amp;quot; |&lt;br /&gt;
===Generation IV===&lt;br /&gt;
* [[Generation IV|General information]]&lt;br /&gt;
* [[Nintendo DS]] games:&lt;br /&gt;
** [[Pokémon Diamond and Pearl Versions]]&lt;br /&gt;
** [[Pokémon Platinum Version]]&lt;br /&gt;
* [[Wii]] games:&lt;br /&gt;
** [[Pokémon Battle Revolution]]&lt;br /&gt;
** [[My Pokémon Ranch]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #8aa; background: #cff; color: #088; padding: 0.5em 0.5em 0.5em 1.0em;&amp;quot; |&lt;br /&gt;
===Other games===&lt;br /&gt;
These games do not follow the same style as those games which make up the [[Version|main series]].&lt;br /&gt;
* [[Spin-offs|General information]]&lt;br /&gt;
* [[Game Boy Color]] games:&lt;br /&gt;
** [[Pokémon Card GB]]&lt;br /&gt;
** [[Pokémon Pinball]]&lt;br /&gt;
** [[Pokémon Picross]] (Unreleased) &lt;br /&gt;
** [[Pokémon Puzzle Challenge]] (GBC only)&lt;br /&gt;
** [[Pokémon Card GB 2]] (GBC only)&lt;br /&gt;
* [[Nintendo 64]] games:&lt;br /&gt;
** [[Hey You, Pikachu!]]&lt;br /&gt;
** [[Pokémon Snap]]&lt;br /&gt;
** [[Pokémon Puzzle League]]&lt;br /&gt;
* [[Game Boy Advance]] games:&lt;br /&gt;
** [[Pokémon Pinball: Ruby &amp;amp; Sapphire]]&lt;br /&gt;
** [[Pokémon Mystery Dungeon|Pokémon Mystery Dungeon Red]]&lt;br /&gt;
* [[GameCube]] games:&lt;br /&gt;
** [[Pokémon Channel]]&lt;br /&gt;
* [[Nintendo DS]] games:&lt;br /&gt;
** [[Pokémon Dash]]&lt;br /&gt;
** [[Pokémon Trozei!]]&lt;br /&gt;
** [[Pokémon Mystery Dungeon|Pokémon Mystery Dungeon Blue]]&lt;br /&gt;
** [[Pokémon Ranger]]&lt;br /&gt;
** [[Pokémon Mystery Dungeon 2]]&lt;br /&gt;
** [[Pokémon Ranger: Shadows of Almia]]&lt;br /&gt;
* Other games:&lt;br /&gt;
**[[Pokémon Pikachu]]&lt;br /&gt;
**[[Pokémon Pikachu 2]]&lt;br /&gt;
**[[Cyber Poké Ball]]&lt;br /&gt;
**[[Cyber Pokédex]]&lt;br /&gt;
*Pokémon Mini games:&lt;br /&gt;
**[[Pokémon Party Mini]]&lt;br /&gt;
**[[Pokémon Pinball Mini]]&lt;br /&gt;
**[[Pokémon Puzzle Collection]]&lt;br /&gt;
**[[Pokémon Zany Cards]]&lt;br /&gt;
**[[Pokémon Tetris]] (Japanese)&lt;br /&gt;
**[[Pokémon Race]]&lt;br /&gt;
**[[Pokémon Puzzle Collection 2]]&lt;br /&gt;
**[[Pokémon Breeder]]&lt;br /&gt;
**[[Togepi&#039;s Great Adventure]]&lt;br /&gt;
**[[Pichu Bros. Mini]]&lt;br /&gt;
**[[Snorlax&#039;s Snacktime]]&lt;br /&gt;
|}&lt;br /&gt;
==External links==&lt;br /&gt;
===On Bulbagarden forums===&lt;br /&gt;
*[http://bmgf.bulbagarden.net/forumdisplay.php?f=226 Pokémon video games discussion forum]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Games|*]]&lt;br /&gt;
[[ja:ポケットモンスターシリーズの一覧]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Era64/Official_era64_Pok%C3%A9mon&amp;diff=509671</id>
		<title>User:Era64/Official era64 Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Era64/Official_era64_Pok%C3%A9mon&amp;diff=509671"/>
		<updated>2008-10-11T17:27:43Z</updated>

		<summary type="html">&lt;p&gt;Era64: New page: {| align=&amp;quot;center&amp;quot; class=&amp;quot;toccolours&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; |- ! bgcolor=&amp;quot;#ccccff&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | era64&amp;#039;s Pokémon |- ! style=&amp;quot;text-align: right;&amp;quot;...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;center&amp;quot; class=&amp;quot;toccolours&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! bgcolor=&amp;quot;#ccccff&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | [[User:era64|era64&#039;s]] [[Pokémon]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | On hand (official polish name):&lt;br /&gt;
| style=&amp;quot;font-size: smaller;&amp;quot; | &amp;lt;div&amp;gt; [[User:era64/Robak|Robak]]{{tt|*|Bug/Butterfree}} | [[User:era64/Elektro|Elektro]]{{tt|*|Electric/Pikachu}} | [[User:era64/Rybka|Rybka]]{{tt|*|Fish/Gyarados}}&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | In the PC:&lt;br /&gt;
| style=&amp;quot;font-size: smaller;&amp;quot; | &amp;lt;div&amp;gt; This user PC isn&#039;t important! &amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Era64&amp;diff=509662</id>
		<title>User:Era64</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Era64&amp;diff=509662"/>
		<updated>2008-10-11T17:19:29Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article is joke and userbox isn&#039;t in &amp;lt;nowiki&amp;gt;&amp;lt;div&amp;gt;&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
{{User_Original_Series}}&lt;br /&gt;
{{User Firefox}}&lt;br /&gt;
{{User_Likes_Yellow|025}}&lt;br /&gt;
{{User_Favorite|393|Piplup}}&lt;br /&gt;
{{User_Favorite_Ability|292|Wonder Guard}}&lt;br /&gt;
{{User Favorite Baby}}&lt;br /&gt;
{{User Favorite Move|155|Swift|Fire}}&lt;br /&gt;
{{User Favorite Region}}&lt;br /&gt;
{{User Gym Leader|Misty}}&lt;br /&gt;
{{User_Kanto_Starter|025|Pikachu}}&lt;br /&gt;
{{User Favorite Fire}}&lt;br /&gt;
{{User All Generations}}&lt;br /&gt;
{{User_Crystal}}&lt;br /&gt;
{{User_Diamond}}&lt;br /&gt;
{{User Emerald}}&lt;br /&gt;
{{User FireRed}}&lt;br /&gt;
{{User_GSDS}}&lt;br /&gt;
{{User_Mystery_Dungeon_Explorers_of_Time}}&lt;br /&gt;
{{User No Cheating}}&lt;br /&gt;
{{User Pinball: RS}}&lt;br /&gt;
{{User Platinum want}}&lt;br /&gt;
{{User_Trozei!}}&lt;br /&gt;
{{User Yellow}}&lt;br /&gt;
{{User Male}}&lt;br /&gt;
{{User Brown Hair}}&lt;br /&gt;
{{User Wi-Fi}}&lt;br /&gt;
{{User_Linux}}&lt;br /&gt;
{{User Alltypes}}&lt;br /&gt;
{{User pl-N}}&lt;br /&gt;
{{User_en-2}}&lt;br /&gt;
{{User:Era64/Official era64 Pokémon}}&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Onix_(Pok%C3%A9mon)&amp;diff=509640</id>
		<title>Onix (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Onix_(Pok%C3%A9mon)&amp;diff=509640"/>
		<updated>2008-10-11T17:00:25Z</updated>

		<summary type="html">&lt;p&gt;Era64: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Gengar | next=Drowzee }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Onix |&lt;br /&gt;
jname=イワーク |&lt;br /&gt;
tmname=Iwark |&lt;br /&gt;
image=095Onix.png|size=130|&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
ndex=095 |&lt;br /&gt;
jdex=062 |&lt;br /&gt;
hdex=265 |&lt;br /&gt;
sdex=034 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Rock |&lt;br /&gt;
type2=Ground |&lt;br /&gt;
species=Rock Snake |&lt;br /&gt;
height-ftin=28′10″ |&lt;br /&gt;
height-m=8.8 |&lt;br /&gt;
weight-lbs=463.0 |&lt;br /&gt;
weight-kg=210.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Rock Head |&lt;br /&gt;
ability2=Sturdy |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Mineral |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
hatchsteps=6,400 |&lt;br /&gt;
effortyield=1 Def |&lt;br /&gt;
expyield=108 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gender=both |&lt;br /&gt;
female=50 |&lt;br /&gt;
male=50 |&lt;br /&gt;
color=Gray |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=02 |&lt;br /&gt;
pokefordex=onix |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Onix&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;イワーク&#039;&#039;&#039; &#039;&#039;Iwark&#039;&#039;) is a dual-type {{2t|Rock|Ground}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s into {{p|Steelix}} by [[Trade#Pokémon which evolve when traded|trade]] with a [[Type-enhancing item#Metal Coat|Metal Coat]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Onix basically resembles a giant chain of gray boulders. The Pokémon has a magnet in its brain that serves as an internal compass. Onix&#039;s body becomes more rounded and smoother as it grows with age.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
It tunnels under the ground at over fifty miles per hour. Its {{a2|Rock Head|hard head}} and {{a2|Sturdy|sturdy body}} are the only thing that protects Onix from the tremors it causes.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
They are very hot headed Pokémon and will constantly attack humans and Pokémon when various objects are caught in its cragged body in the wild, but under the care of trainers they will show signs of distress instead of attacking others.&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Cave.gif|left|frame|[[List of Pokémon by habitat#Cave Pokémon|Cave Pokémon]]]]&lt;br /&gt;
Onix can be found in mountains and caves, though they prefer underground tunnels with little light. It can also be found cragged mountains and abandoned mines.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Brock&#039;sOnix_Bind.gif|right|thumb|220px|[[Brock&#039;s Steelix|Brock&#039;s Onix]].]]&lt;br /&gt;
Onix first appeared in &#039;&#039;[[EP005|Showdown in Pewter City]]&#039;&#039; under the ownership of [[Brock]]. He used it in his journeys in Kanto and Johto before giving it to his little brother, [[Forrest]], in &#039;&#039;[[H001|A Family That Battles Together, Stays Together]]&#039;&#039;. At sometime before &#039;&#039;[[AG176|Grating Spaces]]&#039;&#039; it evolved into a {{TP|Brock|Steelix}}.&lt;br /&gt;
&lt;br /&gt;
{{Ash}} and co. encountered a [[Giant Pokémon|giant]] {{TP|Bruno|Onix}} in &#039;&#039;[[EP071|To Master the Onixpected]]&#039;&#039;. It was on a rampage until [[Bruno]] managed to get a {{p|Sandslash}} from under the Rock Snake Pokémon&#039;s &amp;quot;skin.&amp;quot; Bruno captured the Onix afterwards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[EP087|The Crystal Onix]]&#039;&#039; featured a [[Crystal Onix]]. Ash and co. helped a glass sculptor named [[Mateo]] search for it because Mateo believed it would help inspire him to be better at his craft.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP111|Hello Pummelo]]&#039;&#039;, [[Drake (Orange League)|Drake]] of the Orange Crew owns an Onix and he used it to fight [[Ash&#039;s Squirtle]] in the second round in the Orange League Champion match. During the battle with Squirtle, Drake&#039;s Onix dug underground and emerged to use {{m|Bind}} on Squirtle, but Squirtle used {{m|Withdraw}} followed by a {{m|Hydro Pump}}, soaking Drake&#039;s Onix into submission. After drenching Drake&#039;s Onix, Squirtle defeated the Onix with a {{m|Skull Bash}}.&lt;br /&gt;
&lt;br /&gt;
[[Janina]], [[Jasmine]]&#039;s apprentice, has an Onix in the episode [[EP208|&#039;&#039;Fight for the Light&#039;&#039;]]. Her Onix was heavily coated in wax for protection against {{t|Water}} attacks.&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;King Onix&amp;quot; was featured in &#039;&#039;[[AG137|Hooked on Onix]]&#039;&#039;. [[Team Rocket]] tricked King Onix into thinking Ash and co. were going to destroy his kingdom.  When Ash managed to convince that he and his friends weren&#039;t bad by defeating King Onix in a battle, Team Rocket tried to steal the royal Rock Snake Pokémon (but their plan was foiled as usual).&lt;br /&gt;
&lt;br /&gt;
[[Roark]]&#039;s Onix was first seen in &#039;&#039;[[DP015|Shapes of Things to Come]]&#039;&#039; where it was used against [[Paul]]&#039;s {{TP|Paul|Elekid}} and {{AP|Chimchar}}.  In &#039;&#039;[[DP016|A Gruff Act to Follow]]&#039;&#039;, it defeated [[Ash&#039;s Pikachu]] but Pikachu managed to defeat it in a rematch in &#039;&#039;[[DP018|O&#039;er the Rampardos we Watched]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A rampaging Onix appeared in &#039;&#039;[[DP046|A Maze-ing Race!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Brock used another Onix in [[DP091]] as part of the triathlon.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[Brock]] has an Onix in [[Pokémon Zensho]], the [[Electric Tale of Pikachu]], and [[Pocket Monsters (manga)|Pocket Monsters]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Special manga===&lt;br /&gt;
Onix debuts in &#039;&#039;[[PS005|Onix is On!]]&#039;&#039; of the Red, Green &amp;amp; Blue chapter as [[Brock]]&#039;s main Pokémon, however a picture of it is showed on a leaflet in &#039;&#039;[[PS004|Wanted: Pikachu!]]&#039;&#039;. Onix later continues to make appearances with Brock in various volumes onwards.&lt;br /&gt;
&lt;br /&gt;
[[Bruno]] owns an Onix, on which he battles [[Bill]], [[Lt. Surge]] and {{Special|Red}} in [[Cerise Island]]. The Onix later manages to carry Bruno and [[Koga]] off the collapsing island. Another Onix was seen in Cerise Island, but not under the ownership of Bruno, but rather a [[Wild Pokémon|wild one]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Onix (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros.]]===&lt;br /&gt;
In the original Super Smash Bros., Onix was obtainable in a Poké Ball.  Once thrown it would fly up into the sky.  A few seconds later it would begin to use {{m|Rock Throw}} which would pummel anyone who is not the user or team mate.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Melee]]===&lt;br /&gt;
Onix is the second Poké Float to appear.  It provides a horizontally flat area all the time it is on-screen, though it becomes diagonal as it leaves the screen.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{dex&lt;br /&gt;
|gen=1&lt;br /&gt;
|type=rock&lt;br /&gt;
|redbluedex=As it grows, the stone portions of its body {{M|harden}} to become similar to a diamond, but colored black.&lt;br /&gt;
|yellowdex=Burrows at high speed in search of food. The tunnels it leaves are used as homes by {{p|Diglett}}.&lt;br /&gt;
|stadiumdex=Its large body is over 26 feet long. Despite its size, it can squirm its way through the ground at 50 mph.&lt;br /&gt;
|golddex=It twists and squirms through the ground. The thunderous roar of its tunneling echoes a long way.&lt;br /&gt;
|silverdex=It rapidly bores through the ground at 50 mph by squirming and twisting its massive, rugged body.&lt;br /&gt;
|crystaldex=As it {{m|dig}}s through the ground, it absorbs many hard objects. This is what makes its body so solid.&lt;br /&gt;
|stadium2dex=It twists and squirms through the ground. The thunderous roar of its tunneling echoes a long way.&lt;br /&gt;
|rubydex=Onix has a magnet in its brain. It acts as a compass so that this Pokémon does not lose direction while it is tunneling. As it grows older, its body becomes increasingly rounder and smoother.&lt;br /&gt;
|sapphiredex=Onix has a magnet in its brain. It acts as a compass so that this Pokémon does not lose direction while it is tunneling. As it grows older, its body becomes increasingly rounder and smoother.&lt;br /&gt;
|emeralddex=There is a magnet in its brain that prevents an Onix from losing direction while tunneling. As it grows older, its body becomes steadily rounder and smoother.&lt;br /&gt;
|firereddex=It usually lives underground. It searches for food while boring its way through the ground at 50 miles per hour.&lt;br /&gt;
|leafgreendex=As it grows, the stone portions of its body harden to become similar to black-colored diamonds.&lt;br /&gt;
|diamonddex=When it travels underground, it causes rumbling and tremors. It can move at 50 mph.&lt;br /&gt;
|pearldex=It squirms through the ground using its long and rugged body.  It always eats while burrowing.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Rock |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=Rare |&lt;br /&gt;
rbarea=[[Rock Tunnel]] and {{ka|Victory Road}} |&lt;br /&gt;
yrarity=Rare |&lt;br /&gt;
yarea=[[Rock Tunnel]] and {{ka|Victory Road}} |&lt;br /&gt;
gsrarity=Common |&lt;br /&gt;
gsarea=[[Rock Tunnel]], [[Violet City]] (trade {{p|Bellsprout}}), [[Mt. Silver|Silver Cave]], {{ka|Victory Road}}, [[Union Cave]] |&lt;br /&gt;
crarity=Common |&lt;br /&gt;
carea=[[Rock Tunnel]], [[Violet City]] (trade {{p|Bellsprout}}), [[Mt. Silver|Silver Cave]], {{ka|Victory Road}}, [[Union Cave]] |&lt;br /&gt;
frlgrarity=Common |&lt;br /&gt;
frlgarea={{ka|Victory Road}}, [[Rock Tunnel]], and [[Sevault Canyon]] |&lt;br /&gt;
dprarity=Common |&lt;br /&gt;
dparea=[[Iron Island]], [[Snowpoint Temple]], [[Oreburgh Mine]], {{si|Victory Road}}, [[Stark Mountain]] |&lt;br /&gt;
palarea=Mountain |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color}};&amp;quot; &lt;br /&gt;
! Game&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Trozei!]]&lt;br /&gt;
| Phobos Drill&amp;lt;br&amp;gt;Endless Level 46&amp;lt;br&amp;gt;Forever Level 23&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Mystery Dungeon|Pokémon Mystery Dungeon&amp;lt;br&amp;gt;(Red and Blue)]]&lt;br /&gt;
| [[Magma Cavern]] (21F-23F)&amp;lt;br&amp;gt;[[Magma Cavern Pit]] (1F-2F)&amp;lt;br&amp;gt;[[Southern Cavern]] (40F-50F)&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Mystery Dungeon 2|Pokémon Mystery Dungeon&amp;lt;br&amp;gt;(Time and Darkness)]]&lt;br /&gt;
| [[Mt. Travail]] (1F-19F)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=35 |&lt;br /&gt;
Attack=45 |&lt;br /&gt;
Defense=160 |&lt;br /&gt;
SpAtk=30 |&lt;br /&gt;
SpDef=45 |&lt;br /&gt;
Special=30 |&lt;br /&gt;
Speed=70 }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=rock|&lt;br /&gt;
type2=ground|&lt;br /&gt;
Normal=    50 |&lt;br /&gt;
Flying=    50 |&lt;br /&gt;
Fighting= 200 |&lt;br /&gt;
Ground=   200 |&lt;br /&gt;
Rock=      50 |&lt;br /&gt;
Bug=      100 |&lt;br /&gt;
Poison=    25 |&lt;br /&gt;
Ghost=    100 |&lt;br /&gt;
Steel=    200 |&lt;br /&gt;
&lt;br /&gt;
Fire=      50 |&lt;br /&gt;
Water=    400 |&lt;br /&gt;
Grass=    400 |&lt;br /&gt;
Electric=   0 |&lt;br /&gt;
Psychic=  100 |&lt;br /&gt;
Ice=      200 |&lt;br /&gt;
Dragon=   100 |&lt;br /&gt;
Dark=     100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{intro template|learnset intro|Onix}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|rock|ground|4|1|Onix}}&lt;br /&gt;
{{mlentry4|Start|Mud Sport|Ground|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cute|2}}&lt;br /&gt;
{{mlentry4|Start|Tackle|Normal|Physical|30|95|35|Tough|3}}&lt;br /&gt;
{{mlentry4|Start|Harden|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Tough|2}}&lt;br /&gt;
{{mlentry4|Start|Bind|Normal|Physical|15|75|20|Tough|0}}&lt;br /&gt;
{{mlentry4|6|Screech|Normal|Status|&amp;amp;mdash;|85|40|Smart|2}}&lt;br /&gt;
{{mlentry4|9|Rock Throw|Rock|Physical|50|90|15|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|14|Rage|Normal|Physical|20|100|20|Cool|0}}&lt;br /&gt;
{{mlentry4|17|Rock Tomb|Rock|Physical|50|80|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|22|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|25|Slam|Normal|Physical|80|75|20|Tough|3}}&lt;br /&gt;
{{mlentry4|30|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Tough|2}}&lt;br /&gt;
{{mlentry4|33|DragonBreath|Dragon|Special|60|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|38|Iron Tail|Steel|Physical|100|75|15|Cool|2||&#039;&#039;|DP}}&lt;br /&gt;
{{mlentry4|38|Curse|???|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0|||Pt}}&lt;br /&gt;
{{mlentry4|41|Sand Tomb|Ground|Physical|15|70|15|Smart|0||&#039;&#039;&#039;|DP}}&lt;br /&gt;
{{mlentry4|41|Iron Tail|Steel|Physical|100|75|15|Cool|2||&#039;&#039;|Pt}}&lt;br /&gt;
{{mlentry4|46|Double-Edge|Normal|Physical|120|100|15|Tough|0|||DP}}&lt;br /&gt;
{{mlentry4|46|Sand Tomb|Ground|Physical|15|70|15|Smart|0||&#039;&#039;&#039;|Pt}}&lt;br /&gt;
{{mlentry4|49|Stone Edge|Rock|Physical|100|80|5|Tough|0||&#039;&#039;&#039;|DP}}&lt;br /&gt;
{{mlentry4|49|Double-Edge|Normal|Physical|120|100|15|Tough|0|||Pt}}&lt;br /&gt;
{{mlentry4|54|Stone Edge|Rock|Physical|100|80|5|Tough|0||&#039;&#039;&#039;|Pt}}&lt;br /&gt;
{{movelist/note|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|rock|ground|4|1|Onix}}&lt;br /&gt;
{{mlentry4|[[TM05]]|Roar|Normal|Status|&amp;amp;mdash;|100|20|Cool|0}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM12]]|Taunt|Dark|Status|&amp;amp;mdash;|100|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2||&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM37]]|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM41]]|Torment|Dark|Status|&amp;amp;mdash;|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM59]]|Dragon Pulse|Dragon|Special|90|100|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM64]]|Explosion|Normal|Physical|250|100|5|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM66]]|Payback|Dark|Physical|50|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|[[TM69]]|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM71]]|Stone Edge|Rock|Physical|100|80|5|Tough|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM74]]|Gyro Ball|Steel|Physical|&amp;amp;mdash;|100|5|Beauty|2||&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM76]]|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM91]]|Flash Cannon|Steel|Special|80|100|10|Smart|2||&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{mlentry4|[[HM08]]|Rock Climb|Normal|Physical|90|85|20|Cool|0}}&lt;br /&gt;
{{movelist/note|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[breeding]]====&lt;br /&gt;
{{eggmoves|rock|ground|4|1|Onix}}&lt;br /&gt;
{{mlentry4|{{p|Sudowoodo}}&amp;lt;br&amp;gt;{{p|Nosepass}}, {{p|Probopass}}|Block|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Geodude}},{{p|Graveler}}, {{p|Golem}}|Defense Curl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Geodude}},{{p|Graveler}}, {{p|Golem}}|Explosion|Normal|Physical|250|100|5|Beauty|0}}&lt;br /&gt;
{{mlentry4|{{p|Sudowoodo}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Geodude}},{{p|Graveler}}, {{p|Golem}}|Rock Blast|Rock|Physical|25|80|10|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Sudowoodo}}&amp;lt;br&amp;gt;{{p|Nosepass}}, {{p|Probopass}}|Rock Slide|Rock|Physical|75|90|10|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Geodude}},{{p|Graveler}}, {{p|Golem}}|Rollout|Rock|Physical|30|90|20|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{eggmoves/note|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|rock|ground|4|1|Onix}}&lt;br /&gt;
{{mtentry4|AncientPower|Rock|Special|60|100|5|Tough|2||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Body Slam|Normal|Physical|85|100|15|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Earth Power|Ground|Special|90|100|10|Smart|2||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Iron Head|Steel|Physical|80|100|15|Tough|2||&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Explosion|Normal|Physical|250|100|5|Beauty|0|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3||&#039;&#039;&#039;|no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Rock Slide|Rock|Physical|75|90|10|Tough|3||&#039;&#039;&#039;|yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Rollout|Rock|Physical|30|90|20|Tough|2||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Selfdestruct|Normal|Physical|200|100|5|Beauty|0|||no|no|yes|no|no}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cool|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Twister|Dragon|Special|40|100|20|Cool|3|||no|no|no|no|yes}}&lt;br /&gt;
{{tutor/note|4}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=rock |&lt;br /&gt;
ndex=095 |&lt;br /&gt;
Pincatch=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=4 |&lt;br /&gt;
rate=9.6% |&lt;br /&gt;
area=Boulder Cave |&lt;br /&gt;
P1= I tell you, I&#039;m better under the ground! |&lt;br /&gt;
P2= My health is down to half. Better take it easy. |&lt;br /&gt;
P3= It&#039;s looking bad... My body&#039;s cracking up... |&lt;br /&gt;
PL= Heheheh... Leveled up. |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=4 |&lt;br /&gt;
rate2=1% |&lt;br /&gt;
iq=E |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/1|095|Onix|2|Rock|Ground|[[Trade]] with [[Metal Coat]]|208|Steelix|2|Steel|Ground}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=rock|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=095|&lt;br /&gt;
name=Onix|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In [[Generation I]], Onix was the tallest Pokémon, but in [[Generation II]], it was dropped to second place by its evolution {{p|Steelix}}. When {{p|Wailord}} was introduced in [[Generation III]], it became the third tallest.&lt;br /&gt;
*Onix is the largest Pokémon that evolves once.&lt;br /&gt;
*By being under the ownership of [[Bruno]] in [[Generation II]], Onix is one of the few unevolved Pokémon that can evolve in the same generation who is under ownership by one of the Elite Four. The others being: {{p|Dragonair}}, {{p|Shelgon}}, {{p|Haunter}} and {{p|Sealeo}}. However it&#039;s the only one where the same Elite Four member doesn&#039;t own the evolved form.&lt;br /&gt;
*Onix, {{p|Surskit}} and {{p|Swablu}} are the only dual-typed Pokémon that have their type change during evolution. &lt;br /&gt;
===Origin===&lt;br /&gt;
Onix is most likely based on a snake.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Onix&#039;s name is a corruption of &#039;&#039;{{wp|onyx}}&#039;&#039;, a mineral. Its Japanese name may be a combination of 岩 &#039;&#039;iwa&#039;&#039;, rock, and スネ−ク &#039;&#039;snake&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
It has been suggested that Onix is based on a {{wp|European dragon|wyrm}}, a type of dragon that has been presented as limbless and burrowing.&lt;br /&gt;
However, Onix was unable to learn Dragonbreath until [[Generation III]]. The only reason for that is because in [[Generation II]], where the move was introduced, it was an award for defeating a gym leader, and normally no Pokémon can learn a move which is rewarded as TM from gyms.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Onix&lt;br /&gt;
*[[List of French Pokémon names|French]]: Onix&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 롱스톤 &#039;&#039;Rongseuton&#039;&#039;&lt;br /&gt;
*[[List of Chinese Pokémon names|Chinese (Taiwan)]]: 大岩蛇 &#039;&#039;Da Yén Sé&#039;&#039; (&amp;quot;big rock snake&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Brock&#039;s Steelix|Brock&#039;s Onix]]&lt;br /&gt;
* [[Bruno&#039;s Onix]]&lt;br /&gt;
* [[Crystal Onix]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[wp:Onix|Article on Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Gengar | next=Drowzee }}&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
[[Category:Pokémon that evolve through trading]]&lt;br /&gt;
[[Category:Pokémon that evolve through held items]]&lt;br /&gt;
[[Category:Pokémon that evolve by trading with a held item]]&lt;br /&gt;
[[Category:Pokémon that evolve by trading holding Metal Coat]]&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
[[Category:Pokémon that are part of a two-stage evolutionary line]]&lt;br /&gt;
&lt;br /&gt;
[[de:Onix]]&lt;br /&gt;
[[fr:Onix]]&lt;br /&gt;
[[ja:イワーク]]&lt;br /&gt;
[[pl:Onix]]&lt;br /&gt;
[[pt:Onix (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:White_Smoke_(Ability)&amp;diff=509636</id>
		<title>Talk:White Smoke (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:White_Smoke_(Ability)&amp;diff=509636"/>
		<updated>2008-10-11T16:57:01Z</updated>

		<summary type="html">&lt;p&gt;Era64: New page: Is the ability White Smoke prevents ability reduction from Overheat or other similar? ~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is the ability White Smoke prevents ability reduction from [[Overheat]] or other similar? [[User:Era64|Era64]] 16:57, 11 October 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Era64</name></author>
	</entry>
</feed>